Remove the legacy ItemTemplate and static_item_templates loader
Every reader moved to CObjectTemplate in 1.7, so the DB-loaded engine.objects.ItemTemplate, LOAD_ITEM_TEMPLATES and linkCacheTemplates are dead. No value changes: nothing read the legacy maps any more. The boot log loses the legacy per-type count and the link warnings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -16,8 +16,6 @@ import engine.mbEnums.ItemType;
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import engine.objects.AbstractCharacter;
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import engine.objects.CharacterItemManager;
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import engine.objects.Item;
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import engine.objects.ItemTemplate;
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import org.json.JSONObject;
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import org.pmw.tinylog.Logger;
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import java.sql.Connection;
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@@ -177,30 +175,6 @@ public class dbItemHandler extends dbHandlerBase {
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return itemList;
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}
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public void LOAD_ITEM_TEMPLATES() {
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HashMap<ItemType, Integer> templateTCountMap = new HashMap<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_templates`;");
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ResultSet rs = preparedStatement.executeQuery()) {
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while (rs.next()) {
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int templateID = rs.getInt("id");
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JSONObject jsonObject = new JSONObject(rs.getString("template"));
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ItemTemplate itemTemplate = new ItemTemplate(jsonObject);
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itemTemplate.template_id = templateID;
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ItemTemplate.templates.put(templateID, itemTemplate);
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templateTCountMap.merge(itemTemplate.item_type, 1, Integer::sum);
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}
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Logger.info(templateTCountMap.toString());
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} catch (Exception e) {
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Logger.error(e);
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}
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}
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public HashMap<Integer, Integer> LOAD_TEMPLATE_MODTABLES() {
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HashMap<Integer, Integer> modTables = new HashMap<>();
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@@ -1,670 +0,0 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2026
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// https://www.magicbane.com
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package engine.objects;
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import engine.math.Vector3fImmutable;
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import engine.mbEnums;
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import engine.parsers.objects.CObjectTemplate;
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import org.json.JSONArray;
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import org.json.JSONObject;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.HashMap;
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public class ItemTemplate {
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// MB Dev Notes:
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// This class parses JSON data generated by mbEditor Pro 2.1.
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// Cache definitions are loaded for ItemType.ITEM, ItemType,DEED
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// and ItemType.RUNE.
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//
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// Exported JSON data is stored in db table static_item_templates
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// and can be easily mass updated using tooling available on the Wiki.
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//
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// Always read never write!
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// Use copies of fields to avoid side effects.
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// Global template lookup
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public static HashMap<Integer, ItemTemplate> templates = new HashMap<>();
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public int template_id;
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// Template Properties
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public String obj_name;
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public boolean obj_pickable;
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public Vector3fImmutable obj_scale;
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public Vector3fImmutable obj_forward_vector;
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public Vector3fImmutable obj_default_alignment;
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public int obj_render_object;
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public int obj_icon;
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public final HashMap<String, String> obj_sparse_data = new HashMap<>();
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public float combat_health_current;
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public float combat_health_full;
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public final HashMap<String, Float> combat_attack_resist = new HashMap<>();
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public mbEnums.ItemType item_type;
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public int item_eq_slots_value;
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public boolean item_eq_slots_type;
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public final EnumSet<mbEnums.EquipSlotType> item_eq_slots_or = EnumSet.noneOf(mbEnums.EquipSlotType.class);
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public final EnumSet<mbEnums.EquipSlotType> item_eq_slots_and = EnumSet.noneOf(mbEnums.EquipSlotType.class);
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public boolean item_takeable;
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public int item_value;
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public int item_wt;
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public float item_passive_defense_mod;
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public String item_base_name;
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public String item_dsc;
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public int item_render_object_female;
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public float item_health_full;
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public String item_skill_used = "";
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public String item_skill_mastery_used = "";
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public int item_parry_anim_id;
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public float item_bulk_factor;
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public final HashMap<mbEnums.ShrineType, Integer> item_offering_info = new HashMap<>();
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public int item_defense_rating;
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public float item_weapon_wepspeed;
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public float item_weapon_max_range;
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public int item_weapon_projectile_id;
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public float item_weapon_projectile_speed;
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public int item_weapon_combat_idle_anim;
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public final HashMap<mbEnums.DamageType, int[]> item_weapon_damage = new HashMap<>();
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public final ArrayList<int[]> weapon_attack_anim_right = new ArrayList<>();
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public final ArrayList<int[]> weapon_attack_anim_left = new ArrayList<>();
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public mbEnums.AttributeType item_primary_attr = mbEnums.AttributeType.None;
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public mbEnums.AttributeType item_secondary_attr = mbEnums.AttributeType.None;
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public final EnumSet<mbEnums.ItemFlags> item_flags = EnumSet.noneOf(mbEnums.ItemFlags.class);
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public final EnumSet<mbEnums.ItemUseFlags> item_use_flags = EnumSet.noneOf(mbEnums.ItemUseFlags.class);
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public int item_initial_charges;
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public final HashMap<String, Integer> item_skill_required = new HashMap<>();
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public final EnumSet<mbEnums.MonsterType> item_race_req = EnumSet.noneOf(mbEnums.MonsterType.class);
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public final EnumSet<mbEnums.MonsterType> item_race_res = EnumSet.noneOf(mbEnums.MonsterType.class);
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public final EnumSet<mbEnums.ClassType> item_class_req = EnumSet.noneOf(mbEnums.ClassType.class);
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public final EnumSet<mbEnums.ClassType> item_class_res = EnumSet.noneOf(mbEnums.ClassType.class);
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public final EnumSet<mbEnums.DisciplineType> item_disc_req = EnumSet.noneOf(mbEnums.DisciplineType.class);
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public final EnumSet<mbEnums.DisciplineType> item_disc_res = EnumSet.noneOf(mbEnums.DisciplineType.class);
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public int item_level_req;
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public mbEnums.SexType item_sex_req;
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// Lossy: some runes list the same power several times with different
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// arguments (a step table, e.g. PET_DISC). Only the last entry is kept.
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// engine.parsers.objects.RuneTemplate keeps the full list.
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public final HashMap<String, int[]> item_user_power_action = new HashMap<>();
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public final HashMap<String, Integer> item_power_grant = new HashMap<>();
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// Lossy: some runes carry up to 35 power_actions entries per power
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// (a step table, e.g. HNT-031). Only the first entry is kept.
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// engine.parsers.objects.RuneTemplate keeps the full list.
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public final HashMap<String, int[]> item_power_action = new HashMap<>();
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public final HashMap<mbEnums.ResourceType, Integer> item_resource_cost = new HashMap<>();
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public int deed_type;
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public int deed_furniture_id;
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public int deed_target_id;
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public int deed_employment;
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public int deed_start_rank;
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public int deed_name_lookup;
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public boolean deed_indoors;
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public boolean deed_is_fortress;
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public float deed_namelookup_val;
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public boolean deed_custom_city;
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public int deed_structure_id;
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public final HashMap<mbEnums.AttributeType, Integer> rune_attr_adj = new HashMap<>();
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public final HashMap<mbEnums.AttributeType, Integer> rune_max_attr_adj = new HashMap<>();
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public final HashMap<String, Integer> rune_skill_grant = new HashMap<>();
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public final HashMap<String, Integer> skill_granted_skills = new HashMap<>();
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public final HashMap<String, Integer> power_granted_skills = new HashMap<>();
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public String rune_type;
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public String rune_sub_type;
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public boolean rune_is_standard_character_creation = false;
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public int rune_creation_cost;
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public int rune_rank;
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public int rune_pracs_per_level;
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public float rune_exp_req_to_level;
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public mbEnums.SexType rune_sex;
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public int rune_class_icon;
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public int rune_health;
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public int rune_mana;
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public int rune_stamina;
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public float rune_min_damage;
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public float rune_max_damage;
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public int rune_attack;
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public int rune_defense;
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public int rune_level;
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public final HashMap<mbEnums.MovementType, Float> rune_speed = new HashMap<>();
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public int rune_group_type;
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public boolean rune_group_is_faction = false;
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public boolean rune_group_is_guild = false;
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public String rune_dsc;
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public String rune_fx_txt;
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public final EnumSet<mbEnums.MobBehaviourType> rune_group_tactics = EnumSet.noneOf(mbEnums.MobBehaviourType.class);
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public final EnumSet<mbEnums.MobBehaviourType> rune_group_role_set = EnumSet.noneOf(mbEnums.MobBehaviourType.class);
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public boolean rune_renderable = false;
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public int rune_natural_power_attack;
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// One float[] per rune_naturalattacks entry. Same "attack info" struct as a weapon (verified in IDA, see
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// MBDATA/docs/client-map.md): [0] attack speed (WEPSPEED), [1] range (MAXRANGE), [2] unknown int,
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// [3] equip slot (1 = RHELD, 2 = LHELD), [4] projectile template id, [5] projectile speed, [6] swing anim,
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// [7] damage type, [8] min damage, [9] max damage
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public final ArrayList<float[]> rune_natural_attacks = new ArrayList<>();
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public final HashMap<String, String> rune_sparse_data = new HashMap<>();
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public final HashMap<String, int[]> rune_skill_adj = new HashMap<>();
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public final EnumSet<mbEnums.MonsterType> rune_enemy_monster_types = EnumSet.noneOf(mbEnums.MonsterType.class);
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public final EnumSet<mbEnums.MonsterType> rune_not_enemy_monster_types = EnumSet.noneOf(mbEnums.MonsterType.class);
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public final ArrayList<Integer> rune_groupee_monster_types = new ArrayList<>();
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public final ArrayList<Integer> rune_helper_monster_types = new ArrayList<>();
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public int item_bane_rank;
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// Cache JSON counterpart, so consumers can move to the new templates one field at a time.
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public CObjectTemplate cacheTemplate;
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public ItemTemplate(JSONObject jsonObject) {
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try {
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// Reading a String
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obj_name = jsonObject.getString("obj_name");
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// Reading a boolean
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obj_pickable = jsonObject.getBoolean("obj_pickable");
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// Reading floats from an array (note always check for empty arrays)
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JSONArray scaleData = jsonObject.getJSONArray("obj_scale");
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if (scaleData.isEmpty() == false)
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obj_scale = new Vector3fImmutable(scaleData.getFloat(0), scaleData.getFloat(1),
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scaleData.getFloat(2));
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JSONArray forwardVector = jsonObject.getJSONArray("obj_forward_vector");
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if (forwardVector.isEmpty() == false)
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obj_forward_vector = new Vector3fImmutable(forwardVector.getFloat(0), forwardVector.getFloat(1),
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forwardVector.getFloat(2));
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JSONArray defaultAlignment = jsonObject.getJSONArray("obj_default_alignment");
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if (defaultAlignment.isEmpty() == false)
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obj_default_alignment = new Vector3fImmutable(defaultAlignment.getFloat(0), defaultAlignment.getFloat(1),
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defaultAlignment.getFloat(2));
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// Reading an integer value
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obj_render_object = jsonObject.getInt("obj_render_object");
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obj_icon = jsonObject.getInt("obj_icon");
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JSONObject obj_sparse_json = jsonObject.getJSONObject("obj_sparse_data");
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for (String sparseType : obj_sparse_json.keySet()) {
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Object sparseValue = obj_sparse_json.get(sparseType);
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obj_sparse_data.put(sparseType, sparseValue.toString());
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}
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// Banes are defined by their sparse data field
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if (obj_sparse_data.get("ACTIONRESPONSE") != null)
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if (obj_sparse_data.get("ACTIONRESPONSE").equals("4250517122"))
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item_bane_rank = jsonObject.getInt("item_bane_rank");
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// Reading float values
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combat_health_current = jsonObject.getFloat("combat_health_current");
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combat_health_full = jsonObject.getFloat("combat_health_full");
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// Reading a hashmap of floats
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JSONObject resist_json = jsonObject.getJSONObject("combat_attack_resist");
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for (String resistType : resist_json.keySet()) {
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float resistValue = resist_json.getFloat(resistType);
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combat_attack_resist.put(resistType, resistValue);
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}
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// Parsing an enum
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item_type = mbEnums.ItemType.valueOf(jsonObject.getString("item_type"));
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item_eq_slots_value = jsonObject.getInt("item_eq_slots_value");
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item_eq_slots_type = jsonObject.getBoolean("item_eq_slots_type");
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// Parsing an enumset
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JSONArray eq_slots_or = jsonObject.getJSONArray("item_eq_slots_or");
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if (eq_slots_or.isEmpty() == false)
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for (Object o : eq_slots_or)
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item_eq_slots_or.add(mbEnums.EquipSlotType.valueOf((String) o));
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JSONArray eq_slots_and = jsonObject.getJSONArray("item_eq_slots_and");
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if (eq_slots_and.isEmpty() == false)
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for (Object o : eq_slots_and)
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item_eq_slots_and.add(mbEnums.EquipSlotType.valueOf((String) o));
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item_takeable = jsonObject.getBoolean("item_takeable");
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item_value = (jsonObject.getInt("item_value"));
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item_wt = jsonObject.getInt("item_wt");
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item_passive_defense_mod = jsonObject.getFloat("item_passive_defense_mod");
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item_base_name = jsonObject.getString("item_base_name");
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item_dsc = jsonObject.getString("item_dsc");
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item_render_object_female = jsonObject.getInt("item_render_object_female");
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item_health_full = jsonObject.getFloat("item_health_full");
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Object skill_used = jsonObject.get("item_skill_used");
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if (skill_used instanceof String) {
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if (skill_used.equals("Cloth") == false)
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item_skill_used = (String) skill_used;
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}
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Object mastery_used = jsonObject.get("item_skill_mastery_used");
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if (mastery_used instanceof String)
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item_skill_mastery_used = (String) mastery_used;
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item_parry_anim_id = jsonObject.getInt("item_parry_anim_id");
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// Reading offering data
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JSONArray offering_data = jsonObject.getJSONArray("item_offering_info");
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for (Object entry : offering_data) {
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JSONObject offering_entry = (JSONObject) entry;
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String offering_type = offering_entry.getString("offering_type").replaceAll("-", "");
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int offering_value = offering_entry.getInt("offering_value");
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item_offering_info.put(mbEnums.ShrineType.valueOf(offering_type), offering_value);
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}
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// Fields only present for ARMOR
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if (item_type.equals(mbEnums.ItemType.ARMOR)) {
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item_bulk_factor = jsonObject.getFloat("item_bulk_factor");
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item_defense_rating = jsonObject.getInt("item_defense_rating");
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}
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// Fields only present for WEAPON
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if (item_type.equals(mbEnums.ItemType.WEAPON)) {
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JSONObject item_weapon = jsonObject.getJSONObject("item_weapon");
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item_weapon_wepspeed = item_weapon.getFloat("weapon_wepspeed");
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item_weapon_max_range = item_weapon.getFloat("weapon_max_range");
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item_weapon_projectile_id = item_weapon.getInt("weapon_projectile_id");
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item_weapon_projectile_speed = item_weapon.getFloat("weapon_projectile_speed");
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item_weapon_combat_idle_anim = item_weapon.getInt("weapon_combat_idle_anim");
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JSONArray weapon_damage = item_weapon.getJSONArray("weapon_damage");
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if (weapon_damage.isEmpty() == false)
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for (Object o : weapon_damage) {
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JSONObject damage_entry = (JSONObject) o;
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mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(damage_entry.getString("damage_type"));
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int min = damage_entry.getInt("damage_min");
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int max = damage_entry.getInt("damage_max");
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int[] minMax = {min, max};
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item_weapon_damage.put(damageType, minMax);
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}
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JSONArray attack_anim_right = item_weapon.getJSONArray("weapon_attack_anim_right");
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if (attack_anim_right.isEmpty() == false)
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for (Object o : attack_anim_right) {
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JSONArray animationEntry = (JSONArray) o;
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int animation = animationEntry.getInt(0);
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int duration = animationEntry.getInt(1);
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weapon_attack_anim_right.add(new int[]{animation, duration});
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}
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JSONArray attack_anim_left = item_weapon.getJSONArray("weapon_attack_anim_left");
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if (attack_anim_left.isEmpty() == false)
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for (Object o : attack_anim_left) {
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JSONArray animationEntry = (JSONArray) o;
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int animation = animationEntry.getInt(0);
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int duration = animationEntry.getInt(1);
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weapon_attack_anim_left.add(new int[]{animation, duration});
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}
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item_primary_attr = mbEnums.AttributeType.valueOf(jsonObject.getString("item_primary_attr"));
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item_secondary_attr = mbEnums.AttributeType.valueOf(jsonObject.getString("item_secondary_attr"));
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}
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JSONArray itemflags = jsonObject.getJSONArray("item_flags");
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if (itemflags.isEmpty() == false)
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for (Object o : itemflags) {
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String flag = (String) o;
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if (flag.equals("None") == false)
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item_flags.add(mbEnums.ItemFlags.valueOf((String) o));
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}
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|
||||
JSONArray itemUseflags = jsonObject.getJSONArray("item_use_flags");
|
||||
|
||||
if (itemUseflags.isEmpty() == false)
|
||||
for (Object o : itemUseflags)
|
||||
item_use_flags.add(mbEnums.ItemUseFlags.valueOf((String) o));
|
||||
|
||||
item_initial_charges = jsonObject.getInt("item_initial_charges");
|
||||
|
||||
JSONArray skill_required = jsonObject.getJSONArray("item_skill_req");
|
||||
|
||||
if (skill_required.isEmpty() == false)
|
||||
for (Object o : skill_required) {
|
||||
JSONObject skill_req = (JSONObject) o;
|
||||
String skill_type = skill_req.getString("skill_type");
|
||||
int skill_level = skill_req.getInt("skill_level");
|
||||
|
||||
if (skill_type.equals("Cloth") == false)
|
||||
item_skill_required.put(skill_type, skill_level);
|
||||
}
|
||||
|
||||
JSONObject race_required = jsonObject.getJSONObject("item_race_req");
|
||||
boolean restrict = race_required.getBoolean("restrict");
|
||||
JSONArray races = race_required.getJSONArray("races");
|
||||
|
||||
if (races.isEmpty() == false)
|
||||
for (Object o : races) {
|
||||
String race = (String) o;
|
||||
race = race.replaceAll("\\s", "");
|
||||
race = race.replaceAll(",", "");
|
||||
race = race.replaceAll("-", "");
|
||||
|
||||
if (restrict)
|
||||
item_race_res.add(mbEnums.MonsterType.valueOf(race));
|
||||
else
|
||||
item_race_req.add(mbEnums.MonsterType.valueOf(race));
|
||||
}
|
||||
|
||||
JSONObject class_required = jsonObject.getJSONObject("item_class_req");
|
||||
restrict = class_required.getBoolean("restrict");
|
||||
JSONArray classes = class_required.getJSONArray("classes");
|
||||
|
||||
if (classes.isEmpty() == false)
|
||||
for (Object o : classes) {
|
||||
String classEntry = (String) o;
|
||||
classEntry = classEntry.replaceAll("\\s", "");
|
||||
classEntry = classEntry.replaceAll(",", "");
|
||||
|
||||
if (restrict)
|
||||
item_class_res.add(mbEnums.ClassType.valueOf(classEntry));
|
||||
else
|
||||
item_class_req.add(mbEnums.ClassType.valueOf(classEntry));
|
||||
}
|
||||
|
||||
JSONObject disc_required = jsonObject.getJSONObject("item_disc_req");
|
||||
restrict = disc_required.getBoolean("restrict");
|
||||
JSONArray discs = disc_required.getJSONArray("discs");
|
||||
|
||||
if (discs.isEmpty() == false)
|
||||
for (Object o : discs) {
|
||||
String disc = (String) o;
|
||||
disc = disc.replaceAll("\\s", "");
|
||||
disc = disc.replaceAll(",", "");
|
||||
|
||||
if (restrict)
|
||||
item_disc_res.add(mbEnums.DisciplineType.valueOf(disc));
|
||||
else
|
||||
item_disc_req.add(mbEnums.DisciplineType.valueOf(disc));
|
||||
}
|
||||
|
||||
item_level_req = jsonObject.getInt("item_level_req");
|
||||
item_sex_req = mbEnums.SexType.valueOf(jsonObject.getString("item_sex_req"));
|
||||
|
||||
JSONArray userPowerActions = jsonObject.getJSONArray("item_user_power_action");
|
||||
|
||||
if (userPowerActions.isEmpty() == false)
|
||||
for (Object o : userPowerActions) {
|
||||
JSONObject powerActionEntry = (JSONObject) o;
|
||||
String power = powerActionEntry.getString("power");
|
||||
JSONArray args = powerActionEntry.getJSONArray("arguments");
|
||||
int[] arguments = {args.getInt(0), args.getInt(1)};
|
||||
item_user_power_action.put(power, arguments);
|
||||
}
|
||||
|
||||
JSONArray powerGrantsArray = jsonObject.getJSONArray("item_power_grant");
|
||||
|
||||
if (powerGrantsArray.isEmpty() == false) {
|
||||
|
||||
for (Object grantArrayEntry : powerGrantsArray) {
|
||||
JSONObject powerGrantEntry = (JSONObject) grantArrayEntry;
|
||||
String power_type = powerGrantEntry.getString("power_type");
|
||||
int power_value = powerGrantEntry.getInt("power_value");
|
||||
item_power_grant.put(power_type, power_value);
|
||||
|
||||
JSONArray skill_granted_array = powerGrantEntry.getJSONArray("power_granted_skills");
|
||||
|
||||
for (Object skillGrantEntry : skill_granted_array) {
|
||||
JSONArray skill_entry = (JSONArray) skillGrantEntry;
|
||||
String skill_type = skill_entry.getString(0);
|
||||
int skill_level = skill_entry.getInt(1);
|
||||
power_granted_skills.put(skill_type, skill_level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
JSONArray item_power_actions = jsonObject.getJSONArray("item_power_action");
|
||||
|
||||
if (item_power_actions.isEmpty() == false)
|
||||
for (Object o : item_power_actions) {
|
||||
JSONObject powerActionEntry = (JSONObject) o;
|
||||
String power = powerActionEntry.getString("power_type");
|
||||
JSONArray power_actions = powerActionEntry.getJSONArray("power_actions");
|
||||
JSONObject argument_entry = power_actions.getJSONObject(0);
|
||||
JSONArray power_args = argument_entry.getJSONArray("power_arguments");
|
||||
int[] power_arguments = {power_args.getInt(0), power_args.getInt(1)};
|
||||
item_power_action.put(power, power_arguments);
|
||||
}
|
||||
|
||||
JSONArray resource_costs = jsonObject.getJSONArray("item_resource_costs");
|
||||
|
||||
if (resource_costs.isEmpty() == false)
|
||||
for (Object o : resource_costs) {
|
||||
JSONObject resource_entry = (JSONObject) o;
|
||||
mbEnums.ResourceType resource_type = mbEnums.ResourceType.valueOf(resource_entry.getString("resource_type").toUpperCase());
|
||||
int resource_value = resource_entry.getInt("resource_value");
|
||||
item_resource_cost.put(resource_type, resource_value);
|
||||
}
|
||||
|
||||
// Deed related fields
|
||||
|
||||
if (item_type.equals(mbEnums.ItemType.DEED)) {
|
||||
|
||||
deed_type = jsonObject.getInt("deed_type");
|
||||
deed_furniture_id = jsonObject.getInt("deed_furniture_id");
|
||||
deed_target_id = jsonObject.getInt("deed_target_id");
|
||||
deed_employment = jsonObject.getInt("deed_employment");
|
||||
deed_start_rank = jsonObject.getInt("deed_start_rank");
|
||||
deed_name_lookup = jsonObject.getInt("deed_name_lookup");
|
||||
deed_indoors = jsonObject.getBoolean("deed_indoors");
|
||||
deed_is_fortress = jsonObject.getBoolean("deed_is_fortress");
|
||||
deed_namelookup_val = jsonObject.getFloat("deed_namelookup_val");
|
||||
deed_custom_city = jsonObject.getBoolean("deed_custom_city");
|
||||
deed_structure_id = jsonObject.getInt("deed_structure_id");
|
||||
}
|
||||
|
||||
if (item_type.equals(mbEnums.ItemType.RUNE)) {
|
||||
|
||||
rune_type = jsonObject.getString("rune_type");
|
||||
|
||||
Object subType = jsonObject.get("rune_sub_type");
|
||||
|
||||
if (subType instanceof String)
|
||||
rune_sub_type = (String) subType;
|
||||
|
||||
rune_is_standard_character_creation = jsonObject.getBoolean("rune_is_standard_character_creation");
|
||||
rune_creation_cost = jsonObject.getInt("rune_creation_cost");
|
||||
rune_rank = jsonObject.getInt("rune_rank");
|
||||
rune_pracs_per_level = jsonObject.getInt("rune_pracs_per_level");
|
||||
rune_exp_req_to_level = jsonObject.getFloat("rune_exp_req_to_level");
|
||||
rune_sex = mbEnums.SexType.valueOf(jsonObject.getString("rune_sex"));
|
||||
rune_class_icon = jsonObject.getInt("rune_class_icon");
|
||||
rune_health = jsonObject.getInt("rune_health");
|
||||
rune_mana = jsonObject.getInt("rune_mana");
|
||||
rune_stamina = jsonObject.getInt("rune_stamina");
|
||||
rune_min_damage = jsonObject.getFloat("rune_min_damage");
|
||||
rune_max_damage = jsonObject.getFloat("rune_max_damage");
|
||||
rune_attack = jsonObject.getInt("rune_attack");
|
||||
rune_defense = jsonObject.getInt("rune_defense");
|
||||
rune_level = jsonObject.getInt("rune_level");
|
||||
|
||||
JSONObject rune_speed_json = jsonObject.getJSONObject("rune_speed");
|
||||
|
||||
for (String key : rune_speed_json.keySet()) {
|
||||
mbEnums.MovementType movementType = mbEnums.MovementType.valueOf(key);
|
||||
float speed = rune_speed_json.getFloat(key);
|
||||
rune_speed.put(movementType, speed);
|
||||
}
|
||||
|
||||
JSONObject rune_group = jsonObject.getJSONObject("rune_group");
|
||||
|
||||
rune_group_type = rune_group.getInt("group_type");
|
||||
rune_group_is_faction = rune_group.getBoolean("group_is_faction");
|
||||
rune_group_is_guild = rune_group.getBoolean("group_is_guild");
|
||||
rune_dsc = jsonObject.getString("rune_dsc");
|
||||
rune_fx_txt = jsonObject.getString("rune_fx_txt");
|
||||
|
||||
long group_tactics_bitvector = jsonObject.getLong("rune_group_tactics");
|
||||
|
||||
rune_group_tactics.addAll(mbEnums.fromLong(group_tactics_bitvector, mbEnums.MobBehaviourType.class));
|
||||
|
||||
long group_role_bitvector = jsonObject.getLong("rune_group_role_set");
|
||||
|
||||
rune_group_role_set.addAll(mbEnums.fromLong(group_role_bitvector, mbEnums.MobBehaviourType.class));
|
||||
|
||||
JSONArray enemy_types_json = jsonObject.getJSONArray("rune_enemy_monster_types");
|
||||
|
||||
for (Object o : enemy_types_json) {
|
||||
String enemy = (String) o;
|
||||
enemy = enemy.replaceAll("-", "");
|
||||
mbEnums.MonsterType monsterType = mbEnums.MonsterType.valueOf(enemy);
|
||||
rune_enemy_monster_types.add(monsterType);
|
||||
}
|
||||
|
||||
JSONArray not_enemy_types_json = jsonObject.getJSONArray("rune_not_enemy_monster_types");
|
||||
|
||||
for (Object o : not_enemy_types_json) {
|
||||
String notenemy = (String) o;
|
||||
notenemy = notenemy.replaceAll("-", "");
|
||||
mbEnums.MonsterType monsterType = mbEnums.MonsterType.valueOf(notenemy);
|
||||
rune_not_enemy_monster_types.add(monsterType);
|
||||
}
|
||||
|
||||
JSONArray groupee_types_json = jsonObject.getJSONArray("rune_groupee_monster_types");
|
||||
|
||||
for (Object o : groupee_types_json) {
|
||||
int groupeeId = (int) o;
|
||||
rune_groupee_monster_types.add(groupeeId);
|
||||
}
|
||||
|
||||
JSONArray helper_types_json = jsonObject.getJSONArray("rune_helper_monster_types");
|
||||
|
||||
for (Object o : helper_types_json) {
|
||||
int helperId = (int) o;
|
||||
rune_helper_monster_types.add(helperId);
|
||||
}
|
||||
|
||||
rune_renderable = jsonObject.getBoolean("rune_renderable");
|
||||
rune_natural_power_attack = jsonObject.getInt("rune_natural_power_attack");
|
||||
|
||||
if (jsonObject.has("rune_naturalattacks")) {
|
||||
|
||||
JSONArray natural_attacks_json = jsonObject.getJSONArray("rune_naturalattacks");
|
||||
|
||||
for (Object attackEntry : natural_attacks_json) {
|
||||
JSONArray attackArray = (JSONArray) attackEntry;
|
||||
float[] attack = new float[attackArray.length()];
|
||||
|
||||
for (int i = 0; i < attackArray.length(); i++)
|
||||
attack[i] = attackArray.getFloat(i);
|
||||
|
||||
rune_natural_attacks.add(attack);
|
||||
}
|
||||
}
|
||||
|
||||
JSONObject rune_sparse_json = jsonObject.getJSONObject("rune_sparse_data");
|
||||
|
||||
for (String sparseType : rune_sparse_json.keySet()) {
|
||||
Object sparseValue = rune_sparse_json.get(sparseType);
|
||||
rune_sparse_data.put(sparseType, sparseValue.toString());
|
||||
}
|
||||
|
||||
JSONArray skill_adj_json = (JSONArray) jsonObject.get("rune_skill_adj");
|
||||
|
||||
for (Object skillEntry : skill_adj_json) {
|
||||
JSONObject skill = (JSONObject) skillEntry;
|
||||
String typeString = skill.getString("skill_type");
|
||||
JSONArray adjArray = skill.getJSONArray("skill_adjusts");
|
||||
|
||||
for (Object adjustList : adjArray) {
|
||||
JSONArray adjustEntry = (JSONArray) adjustList;
|
||||
int[] adjust = {adjustEntry.getInt(0), adjustEntry.getInt(1)};
|
||||
rune_skill_adj.put(typeString, adjust);
|
||||
}
|
||||
|
||||
}
|
||||
JSONArray attr_adj_json = jsonObject.getJSONArray("rune_attr_adj");
|
||||
|
||||
for (Object attributeEntry : attr_adj_json) {
|
||||
JSONObject attribute = (JSONObject) attributeEntry;
|
||||
String typeString = attribute.getString("attr_type");
|
||||
mbEnums.AttributeType attributeType = mbEnums.AttributeType.valueOf(typeString);
|
||||
int attributeValue = attribute.getInt("attr_value");
|
||||
rune_attr_adj.put(attributeType, attributeValue);
|
||||
}
|
||||
|
||||
JSONArray max_attr_adj_json = jsonObject.getJSONArray("rune_max_attr_adj");
|
||||
|
||||
for (Object attributeEntry : max_attr_adj_json) {
|
||||
JSONObject attribute = (JSONObject) attributeEntry;
|
||||
String typeString = attribute.getString("attr_type");
|
||||
mbEnums.AttributeType attributeType = mbEnums.AttributeType.valueOf(typeString);
|
||||
int attributeValue = attribute.getInt("attr_value");
|
||||
rune_max_attr_adj.put(attributeType, attributeValue);
|
||||
}
|
||||
|
||||
JSONArray skill_grant_json = jsonObject.getJSONArray("rune_skill_grant");
|
||||
|
||||
if (skill_grant_json.isEmpty() == false)
|
||||
for (Object runeSkillEntry : skill_grant_json) {
|
||||
JSONObject skill_granted = (JSONObject) runeSkillEntry;
|
||||
String typeString = skill_granted.getString("skill_type");
|
||||
int skill_level = skill_granted.getInt("skill_value");
|
||||
rune_skill_grant.put(typeString, skill_level);
|
||||
|
||||
JSONArray skill_granted_array = skill_granted.getJSONArray("skill_granted_skills");
|
||||
|
||||
for (Object skillGrantEntry : skill_granted_array) {
|
||||
JSONArray skill_entry = (JSONArray) skillGrantEntry;
|
||||
typeString = skill_entry.getString(0);
|
||||
skill_level = skill_entry.getInt(1);
|
||||
skill_granted_skills.put(typeString, skill_level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(obj_name + ":" + e);
|
||||
}
|
||||
}
|
||||
|
||||
// Run after CObjectIndex.build(); the DB templates load before the cache parsers.
|
||||
|
||||
public static void linkCacheTemplates() {
|
||||
|
||||
int missingCount = 0;
|
||||
|
||||
for (ItemTemplate template : templates.values()) {
|
||||
template.cacheTemplate = CObjectTemplate.lookup(template.template_id);
|
||||
|
||||
if (template.cacheTemplate == null) {
|
||||
missingCount++;
|
||||
Logger.warn(template.template_id + ": " + template.obj_name + " has no cache template");
|
||||
}
|
||||
}
|
||||
|
||||
Logger.info("Linked " + (templates.size() - missingCount) + " of " + templates.size() + " item templates to cache templates");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -25,9 +25,7 @@ import java.util.LinkedHashMap;
|
||||
// Values are kept as the client defines them: no req/res splitting,
|
||||
// no defaults substituted. Strings with a matching enum in mbEnums
|
||||
// are stored as that enum; everything else stays a String.
|
||||
//
|
||||
// Not to be confused with engine.objects.ItemTemplate, which is loaded
|
||||
// from the database. Read only once loaded.
|
||||
// Read only once loaded.
|
||||
|
||||
public class ItemTemplate implements CObjectTemplate {
|
||||
|
||||
@@ -487,7 +485,7 @@ public class ItemTemplate implements CObjectTemplate {
|
||||
public int weapon_combat_idle_anim;
|
||||
public final ArrayList<Damage> weapon_damage = new ArrayList<>();
|
||||
|
||||
// [animation, duration] pairs in file order; names from engine.objects.ItemTemplate, not the client.
|
||||
// [animation, duration] pairs in file order; names from the old static_item_templates export, not the client.
|
||||
public final ArrayList<int[]> weapon_attack_anim_right = new ArrayList<>();
|
||||
public final ArrayList<int[]> weapon_attack_anim_left = new ArrayList<>();
|
||||
}
|
||||
|
||||
@@ -141,7 +141,7 @@ public class RuneTemplate implements CObjectTemplate {
|
||||
public String rune_dsc;
|
||||
public String rune_fx_txt;
|
||||
|
||||
// Bit vectors. The existing ItemTemplate decodes these as MobBehaviourType.
|
||||
// Bit vectors. The old static_item_templates export decoded these as MobBehaviourType.
|
||||
|
||||
public long rune_group_tactics;
|
||||
public long rune_group_role_set;
|
||||
|
||||
@@ -26,6 +26,7 @@ import engine.parsers.cache.DeedParser;
|
||||
import engine.parsers.cache.ItemParser;
|
||||
import engine.parsers.cache.RuneParser;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
import engine.parsers.objects.ItemTemplate;
|
||||
import engine.parsers.objects.RuneTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
@@ -287,9 +288,6 @@ public class LoginServer {
|
||||
Logger.info("Initializing Database layer");
|
||||
initDatabaseLayer();
|
||||
|
||||
Logger.info("Loading Item Templates");
|
||||
DbManager.ItemQueries.LOAD_ITEM_TEMPLATES();
|
||||
|
||||
Logger.info("Loading Deed Templates");
|
||||
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
||||
|
||||
@@ -306,11 +304,10 @@ public class LoginServer {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Qualified: engine.objects.ItemTemplate is the database-loaded class
|
||||
Logger.info("Loading Cache Item Templates");
|
||||
engine.parsers.objects.ItemTemplate._items = ItemParser.parseItemFolder();
|
||||
ItemTemplate._items = ItemParser.parseItemFolder();
|
||||
|
||||
if (engine.parsers.objects.ItemTemplate._items == null || engine.parsers.objects.ItemTemplate._items.isEmpty()) {
|
||||
if (ItemTemplate._items == null || ItemTemplate._items.isEmpty()) {
|
||||
Logger.error("ABORT! Cache item templates failed to load!");
|
||||
exit(1);
|
||||
}
|
||||
@@ -318,9 +315,6 @@ public class LoginServer {
|
||||
Logger.info("Indexing Cache Templates");
|
||||
CObjectIndex.build();
|
||||
|
||||
Logger.info("Linking Item Templates to Cache Templates");
|
||||
ItemTemplate.linkCacheTemplates();
|
||||
|
||||
Logger.info("Initializing Network");
|
||||
Network.init();
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@ import engine.parsers.cache.ItemParser;
|
||||
import engine.parsers.cache.ParityCheck;
|
||||
import engine.parsers.cache.RuneParser;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
import engine.parsers.objects.ItemTemplate;
|
||||
import engine.parsers.objects.RuneTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.MapLoader;
|
||||
@@ -304,9 +305,6 @@ public class WorldServer {
|
||||
Logger.info("Initializing MeshBounds");
|
||||
MeshBounds.InitializeBuildingBounds();
|
||||
|
||||
Logger.info("Loading Item Templates");
|
||||
DbManager.ItemQueries.LOAD_ITEM_TEMPLATES();
|
||||
|
||||
Logger.info("Loading vendor modTables");
|
||||
ForgeManager.vendorModTables = DbManager.ItemQueries.LOAD_TEMPLATE_MODTABLES();
|
||||
|
||||
@@ -326,11 +324,10 @@ public class WorldServer {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Qualified: engine.objects.ItemTemplate is the database-loaded class
|
||||
Logger.info("Loading Cache Item Templates");
|
||||
engine.parsers.objects.ItemTemplate._items = ItemParser.parseItemFolder();
|
||||
ItemTemplate._items = ItemParser.parseItemFolder();
|
||||
|
||||
if (engine.parsers.objects.ItemTemplate._items == null || engine.parsers.objects.ItemTemplate._items.isEmpty()) {
|
||||
if (ItemTemplate._items == null || ItemTemplate._items.isEmpty()) {
|
||||
Logger.error("ABORT! Cache item templates failed to load!");
|
||||
exit(1);
|
||||
}
|
||||
@@ -338,9 +335,6 @@ public class WorldServer {
|
||||
Logger.info("Indexing Cache Templates");
|
||||
CObjectIndex.build();
|
||||
|
||||
Logger.info("Linking Item Templates to Cache Templates");
|
||||
ItemTemplate.linkCacheTemplates();
|
||||
|
||||
Logger.info("Loading PromotionClasses");
|
||||
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
|
||||
|
||||
|
||||
Reference in new issue
Block a user