Guild state not needed on login server.

This commit is contained in:
2026-07-25 18:51:50 -04:00
parent ba74ad3395
commit d624dd25dd
+5
View File
@@ -183,6 +183,11 @@ public enum GuildManager {
public static mbEnums.GuildState calcuateGuildState(Guild guild) {
// Bypass for Login Server to avoid loading any cities.
if (ConfigManager.serverType.equals(mbEnums.ServerType.LOGINSERVER))
return mbEnums.GuildState.Sovereign;
if (guild.getNation().isEmptyGuild())
return mbEnums.GuildState.Errant;