Files
Server/src/engine/objects/PowerGrantedTrains.java
T
MagicBotandClaude Opus 5.5 8b9aa43c1b Remove the dead skill and power DB loaders
Deletes the uncalled static_rune_skill_adjusts, static_rune_maxskills,
static_skill_skillsgranted, static_skill_skillreq and static_power_powergrant
loaders and their ResultSet constructors. LOAD_RUNE_POWERS stays for the 14
Magister Captain guard contract ids. No value changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 12:42:19 -04:00

126 lines
4.5 KiB
Java

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// Magicbane Emulator Project © 2013 - 2026
// https://www.magicbane.com
package engine.objects;
import engine.mbEnums;
import engine.parsers.objects.RuneTemplate;
import engine.server.MBServerStatics;
import engine.util.Hasher;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class PowerGrantedTrains {
private static ConcurrentHashMap<Integer, PowerGrantedTrains> grantedPowers = null;
private int token;
private ConcurrentHashMap<Integer, Short> runeGrants = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public PowerGrantedTrains(int token) {
this.token = token;
}
/*
* Getters
*/
public static Short getGrantedTrains(int token, PlayerCharacter pc) {
if (pc == null)
return (short) 0;
if (PowerGrantedTrains.grantedPowers == null)
loadGrantedPowers();
if (PowerGrantedTrains.grantedPowers.containsKey(token)) {
PowerGrantedTrains pg = PowerGrantedTrains.grantedPowers.get(token);
ConcurrentHashMap<Integer, Short> runeGrants = pg.runeGrants;
ArrayList<Integer> toks = new ArrayList<>();
//get race ID
Race race = pc.race;
if (race != null)
toks.add(race.getRaceRuneID());
//get baseClass ID
BaseClass bc = pc.baseClass;
if (bc != null)
toks.add(bc.getObjectUUID());
//get promoClass ID
PromotionClass pcc = pc.getPromotionClass();
if (pcc != null)
toks.add(pcc.getObjectUUID());
//get promotion and base class combined ID
if (bc != null && pcc != null)
toks.add(((pcc.getObjectUUID() * 10) + bc.getObjectUUID()));
//get any other rune IDs
ArrayList<CharacterRune> runes = pc.getRunes();
for (CharacterRune rune : runes)
toks.add(rune.getRuneBaseID());
//Add any power bonuses granted from runes up
short amount = (short) 0;
for (Integer tok : toks) {
if (runeGrants.containsKey(tok))
amount += runeGrants.get(tok);
}
return amount;
} else
return (short) 0;
}
// Trains are power_arguments[0] of the first action. Mob race runes are skipped:
// their power actions are mob power ranks by level, not trains.
public static void loadGrantedPowers() {
ConcurrentHashMap<Integer, PowerGrantedTrains> powerGrants = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
int token;
int grantCount = 0;
for (RuneTemplate rune : RuneTemplate._runes.values()) {
if (rune.rune_type == mbEnums.RuneType.RACE && Race.getRace(rune.template_id) == null)
continue;
for (Map.Entry<String, ArrayList<int[]>> powerAction : rune.item_power_action.entrySet()) {
if (powerAction.getValue().isEmpty())
continue;
token = Hasher.SBStringHash(powerAction.getKey());
powerGrants.computeIfAbsent(token, PowerGrantedTrains::new)
.addRuneGrant(rune.template_id, (short) powerAction.getValue().get(0)[0]);
grantCount++;
}
}
PowerGrantedTrains.grantedPowers = powerGrants;
Logger.info("Loaded " + grantCount + " power train grants for " + powerGrants.size() + " powers");
}
/*
* Database
*/
public int getToken() {
return this.token;
}
private void addRuneGrant(int runeID, short amount) {
this.runeGrants.put(runeID, amount);
}
}