2083 Commits (917fddceeb6d1f7ea375e1e99cf8b063a4461022)

Author SHA1 Message Date
MagicBot bbf0709643 Mobbases can have empty mobflag values. 2 years ago
MagicBot 4492a93df4 Clarity in naming. 2 years ago
MagicBot 65e7566d0f More slotting work. 2 years ago
MagicBot 1c496b3c98 More slotting work. 2 years ago
MagicBot ee115a473d Exclude not include noId npc's. 2 years ago
MagicBot 5a4559d7b2 ContractID for captain is 850 not 650. 2 years ago
MagicBot 3b69c8c267 Tower captains don't use slot 1. 2 years ago
MagicBot 14c4443f20 loadID is needed; different mob. 2 years ago
MagicBot a01a342fd8 Affirmatively check hireling entry instead of relying upon loadID =0 which was a side effect. 2 years ago
MagicBot 1cb103c156 Slots are slots; blueprint logic not needed on back-end. 2 years ago
MagicBot 84bae3141c Slots are slots; blueprint logic not needed on back-end. 2 years ago
MagicBot 7ef338be1d Bugfix in slotting blueprint buildings 2 years ago
MagicBot 385b89e6ba Two layered continent support. 2 years ago
MagicBot a85bbde9d2 Mobbase runes no longer needed. 2 years ago
FatBoy-DOTC 13d83c0003 NPC guards no longer attack players 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 045840ec54 Last vestige of FidalityID garbage and raw cache files removed. 2 years ago
MagicBot 4e1455be7f Hunt for more fidality insanity. 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot bbdbead1ff Fidaltiy garbage removed from NPC class. 2 years ago
MagicBot 24b6820a1b Fidaltiy garbage removed from NPC class. 2 years ago
MagicBot 2b307daeb2 MobileBooty system integrated. 2 years ago
MagicBot fb15ee912b Clarity fix in instance variable ordering. 2 years ago
FatBoy-DOTC 33603958b1 fixed hotzone drop tables never being used 2 years ago
MagicBot f669be18b3 Unused MobRaceType enum removed. 2 years ago
MagicBot dcae131b67 Removed Fidality garbage. Fixed mobs in buildings. 2 years ago
MagicBot f5d5dce791 Revert "Fidality borking mobs in buildings unborked." 2 years ago
MagicBot 5a0910eb5c Revert "Fidelity > Fidality" 2 years ago
MagicBot 2befa063ef Fidality borking mobs in buildings unborked. 2 years ago
MagicBot f4da8544d3 Fidelity > Fidality 2 years ago
MagicBot 60a9f14aa3 Mobbases don't need skills. 2 years ago
MagicBot 39b07df2e2 Sanity check for race rune not in runebase. 2 years ago
MagicBot 5f6883059f Cleanup rune effect application. 2 years ago
MagicBot 6b2790f9c1 Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager. 2 years ago
MagicBot 73d2129394 Runes and Booties ID set in constructor for mobs and npcs. 2 years ago
MagicBot 8e236d0780 BootySets generated with cache data loaded at bootstrap. 2 years ago
MagicBot 00d0048fd0 RuneSets generated loaded at bootstrap. 2 years ago
MagicBot f744c64737 Superfluous getter and setters removed. 2 years ago
MagicBot 33334ed13c NPCManager class created. 2 years ago
MagicBot 2e64164251 Bonus code removal. 2 years ago
MagicBot 03060478ee Helper method for finding next heightmap. 2 years ago
MagicBot 94b863a835 Rework of ismacro and iscontinent. 2 years ago
MagicBot ab14173aaa Account for vorringia parenting. 2 years ago
MagicBot 1142676c87 Milliseconds are easier to interpret than fractions. 2 years ago
MagicBot 76af946b5f Duration string output. 2 years ago
MagicBot b6b9d7635f Using miliseconds. 2 years ago
MagicBot 68ae4604b0 Added max values to metrics. 2 years ago
MagicBot c06da74eec Nanosecond display. 2 years ago
MagicBot a4029fb6e2 Updated simulation metrics access. 2 years ago
MagicBot 3dbdad2580 Reverted changes. 2 years ago