Compare commits

...

178 Commits

Author SHA1 Message Date
FatBoy f0bef72fde NPc Manager for static NPC classes 2025-01-05 20:57:43 -06:00
FatBoy 450ae2ec82 create PlayerManager static class 2025-01-05 20:47:33 -06:00
FatBoy 76eed79b0a repair cost formula fixed 2025-01-05 20:05:41 -06:00
FatBoy f73ed17c05 repair cost formula 2025-01-05 19:24:05 -06:00
FatBoy b049d21aff corpse timer 2025-01-05 18:53:00 -06:00
FatBoy f6cce5ee1f corpse timer 2025-01-05 18:52:53 -06:00
FatBoy 8038c2ebe2 arena que messages 2025-01-05 18:52:10 -06:00
FatBoy 9f51b9af57 arena que messages 2025-01-05 18:42:06 -06:00
FatBoy cbc75bf9d7 irekei healer blood prophet 2025-01-05 17:40:55 -06:00
FatBoy 0ecfa546cd SDR bind loc for errants 2025-01-05 16:43:38 -06:00
FatBoy b89fb0803d SDR bind loc for errants 2025-01-05 15:41:10 -06:00
FatBoy 11005d58a7 SDR bind loc for errants 2025-01-05 15:39:41 -06:00
FatBoy b0c6239314 SDR bind loc for errants 2025-01-05 15:36:30 -06:00
FatBoy 67f66155e9 SDR bind loc for errants 2025-01-05 15:28:51 -06:00
FatBoy 7fbae12e99 mob update 2025-01-05 14:53:05 -06:00
FatBoy 65580c0a47 mob update 2025-01-05 14:51:43 -06:00
FatBoy 236afe4cc6 mob update 2025-01-05 14:48:51 -06:00
FatBoy c23a6af28f mob update 2025-01-05 14:45:45 -06:00
FatBoy 2535106d2c player update sync 2025-01-05 14:38:07 -06:00
FatBoy d8379ae5a9 shades dont break hide when moving 2025-01-05 11:18:39 -06:00
FatBoy 9f13f5fc5d add sprint to shade stealth 2025-01-05 10:56:14 -06:00
FatBoy 884cb30ebd trade bug 2025-01-05 09:26:42 -06:00
FatBoy 30488e5da6 maintenance bug 2025-01-04 18:47:50 -06:00
FatBoy b7e798a950 spire effect extension 2025-01-04 18:37:16 -06:00
FatBoy e999ca3f68 spire effect extension 2025-01-04 18:36:56 -06:00
FatBoy 039638c0d8 stackable enum types 2025-01-04 15:20:46 -06:00
FatBoy f282504896 irekei movepseed 2025-01-04 15:06:31 -06:00
FatBoy 0062936ac6 irekei movepseed 2025-01-04 14:57:07 -06:00
FatBoy 19c41daa86 irekei movepseed 2025-01-04 14:52:49 -06:00
FatBoy d860b16cfd irekei movepseed 2025-01-04 14:44:43 -06:00
FatBoy e3b42a8ad9 irekei movepseed 2025-01-04 13:33:34 -06:00
FatBoy 20bd7a82af proper flying check for speed calculation 2025-01-04 13:12:44 -06:00
FatBoy e607eb8220 irekei movespeed sync 2025-01-04 13:02:17 -06:00
FatBoy 38ca49d1a5 errants bind loc to tree in SDR 2025-01-04 12:53:36 -06:00
FatBoy a21bdfe031 blood prophet for all irekei mage/healers 2025-01-04 12:39:14 -06:00
FatBoy f95832b87c xp modifiers 2025-01-04 12:36:37 -06:00
FatBoy feff9b3540 cant get XP for suicide 2025-01-04 12:32:22 -06:00
FatBoy 78118aa08c update inventory when getting conc and gold at start 2025-01-04 12:31:22 -06:00
FatBoy 3539372437 powers manager fixes 2025-01-04 12:30:17 -06:00
FatBoy 7c498625bd bounds error 2025-01-03 21:09:53 -06:00
FatBoy e379016123 bane mechanic complete - working 2025-01-03 20:59:35 -06:00
FatBoy afa68b840c bane mechanic complete - working 2025-01-03 20:53:08 -06:00
FatBoy 1926deb7f9 bane mechanic complete - working 2025-01-03 20:41:11 -06:00
FatBoy 25c1f34c23 bane mechanic 2025-01-03 20:12:47 -06:00
FatBoy d0e04e53ad bane mechanic 2025-01-03 20:09:48 -06:00
FatBoy e475fb5cc9 wildkins chase removes snare 2025-01-03 19:22:57 -06:00
FatBoy f72f632cd8 login crash bug 2025-01-03 19:19:19 -06:00
FatBoy 02ea27fc6f login crash bug 2025-01-03 19:17:26 -06:00
FatBoy 5d338bb87c login crash bug 2025-01-03 19:11:09 -06:00
FatBoy f9f08c2886 login crash bug 2025-01-03 19:07:35 -06:00
FatBoy dcc139043d stop movement on cast 2025-01-03 18:57:56 -06:00
FatBoy 520219404c NPC special price option 2025-01-03 18:56:41 -06:00
FatBoy f97991f00d NPC special price option 2025-01-03 07:55:01 -06:00
FatBoy 7b7e1c5337 NPC special price option 2025-01-03 07:48:05 -06:00
FatBoy 6e66659940 NPC special price option 2025-01-03 07:47:16 -06:00
FatBoy 3d83baed78 all sages can repair everything 2025-01-02 21:07:34 -06:00
FatBoy 049b27da96 all sages can repair everything 2025-01-02 21:04:03 -06:00
FatBoy 6bcbe0f633 all sages can repair everything 2025-01-02 20:56:52 -06:00
FatBoy 8c44e39275 all sages can repair everything 2025-01-02 20:52:14 -06:00
FatBoy e36ab1f5d2 corspe timer reduced to 10 minutes(from 15) 2025-01-02 19:55:17 -06:00
FatBoy 865c775f41 Arena death message 2025-01-01 21:50:03 -06:00
FatBoy 198778ba2d arena circle addition 2025-01-01 21:41:48 -06:00
FatBoy 215aabdc5f arena circle addition 2025-01-01 21:38:48 -06:00
FatBoy 8d92c8be37 Arena System complete feature 2025-01-01 21:26:51 -06:00
FatBoy 93b3ce07f0 Arena System prize 2025-01-01 21:11:26 -06:00
FatBoy f9b7c8b851 Arena System 2025-01-01 20:37:13 -06:00
FatBoy b3cf72abdc Arena System 2025-01-01 20:35:21 -06:00
FatBoy 65fddd06a9 Arena System 2025-01-01 20:04:16 -06:00
FatBoy 41f4a8ff58 Arena System 2025-01-01 19:32:11 -06:00
FatBoy a13d5018b9 Arena System 2025-01-01 19:26:02 -06:00
FatBoy 2ac3ce5bc8 Arena System 2025-01-01 19:18:31 -06:00
FatBoy 85514987e7 Arena Manager NPC 2025-01-01 18:43:32 -06:00
FatBoy c9eb07b5ba Enrollment officer dialog option added 2025-01-01 18:32:00 -06:00
FatBoy 7201b61498 Enrollment officer dialog option added 2025-01-01 18:28:33 -06:00
FatBoy 55b3161900 Enrollment officer dialog 2025-01-01 18:15:22 -06:00
FatBoy 9d5c4424a1 Arena Infrastructure 2025-01-01 17:44:34 -06:00
FatBoy d507ba2339 force to stand when casting 2025-01-01 11:13:04 -06:00
FatBoy 4ec5103454 saetor doomsayers 2025-01-01 10:59:49 -06:00
FatBoy 3e09cd415e thread count on boot 2025-01-01 10:45:51 -06:00
FatBoy 1098265145 player update handled in new thread 2025-01-01 10:31:46 -06:00
FatBoy df7a106237 bane commander dialog reset options 2025-01-01 09:07:33 -06:00
FatBoy 00b38970a1 bane commander dialog reset options 2025-01-01 09:00:55 -06:00
FatBoy c1004e5817 bane commander dialog options 2024-12-31 21:18:11 -06:00
FatBoy 13e9738345 bane commander dialog options 2024-12-31 20:55:47 -06:00
FatBoy 1a7c1e2544 mine load error 2024-12-31 20:21:51 -06:00
FatBoy ff082487b5 mine load error 2024-12-31 20:14:48 -06:00
FatBoy 14cac0d892 mine load error 2024-12-31 20:09:28 -06:00
FatBoy a8347e0b53 npc manager error spam 2024-12-31 20:06:31 -06:00
FatBoy a73c3453ea npc manager error spam 2024-12-31 20:04:54 -06:00
FatBoy a64932b2c9 Revert "npc manager error spam"
This reverts commit 685297171c.
2024-12-31 20:04:17 -06:00
FatBoy 685297171c npc manager error spam 2024-12-31 20:01:47 -06:00
FatBoy 2e3e403165 trouble shooting mine bug 2024-12-31 19:57:18 -06:00
FatBoy fbd910ef50 fix for flying bug 2024-12-31 19:13:10 -06:00
FatBoy 30129d161f force respawn of dead players throwing error 2024-12-31 18:56:20 -06:00
FatBoy a6510af56d force respawn of dead players throwing error 2024-12-31 18:55:17 -06:00
FatBoy 9830920635 bane mechanic thread finalized 2024-12-31 18:46:54 -06:00
FatBoy 93025b72cd bane mechanic thread finalized 2024-12-31 18:23:03 -06:00
FatBoy 22639baa4c bane mechanic thread 2024-12-31 17:54:53 -06:00
FatBoy 1aba8dfb11 bane mechanic thread 2024-12-31 17:44:27 -06:00
FatBoy 8b4eb96262 bane mechanic thread 2024-12-31 17:39:28 -06:00
FatBoy cafe6cd2fe bane mechanic thread 2024-12-31 17:38:21 -06:00
FatBoy da6140f6f4 bane mechanic thread 2024-12-31 17:35:38 -06:00
FatBoy 3fc68ce2ff bane mechanic thread 2024-12-31 17:34:51 -06:00
FatBoy 5e8927245b bane mechanic thread 2024-12-31 17:33:26 -06:00
FatBoy 75de1b3ae8 initiate baneAtendees 2024-12-31 17:18:05 -06:00
FatBoy 6743114d19 update bane time first try 2024-12-31 16:25:34 -06:00
FatBoy 28cca67cb3 Revert "update bane time first try"
This reverts commit bad7c6e798.
2024-12-31 16:21:42 -06:00
FatBoy bad7c6e798 update bane time first try 2024-12-31 16:13:54 -06:00
FatBoy ecd3b38d3a update map when bane set 2024-12-31 14:48:11 -06:00
FatBoy 8f09f16603 update map when bane set 2024-12-31 14:37:16 -06:00
FatBoy 80812cb402 update map when bane set 2024-12-31 14:36:36 -06:00
FatBoy 66fbf7aee6 update map when bane set 2024-12-31 14:32:48 -06:00
FatBoy a92c603ab2 update map when bane set 2024-12-31 14:28:42 -06:00
FatBoy 365438370d update map when bane set 2024-12-31 14:26:37 -06:00
FatBoy a40b8fc915 update map when bane set 2024-12-31 14:21:20 -06:00
FatBoy 5d92c1c86d bane system work 2024-12-31 14:09:11 -06:00
FatBoy c526fd8847 bane system work 2024-12-31 14:03:29 -06:00
FatBoy cd767dc68c bane system work 2024-12-31 13:59:23 -06:00
FatBoy e21ebc75ee pets dont get sent home 2024-12-31 13:32:30 -06:00
FatBoy 931eaaae4a city bane status update fix 2024-12-31 13:30:19 -06:00
FatBoy 4d487e6bf0 city bane status update fix 2024-12-31 13:29:18 -06:00
FatBoy 6c45a6573a null checks 2024-12-30 20:09:02 -06:00
FatBoy 45b0dda7d9 remove duplicated gold and conc grants at character creation 2024-12-30 17:55:48 -06:00
FatBoy caf3bc7470 remove option for 10 and 20 man banes based on trees in nation 2024-12-30 17:49:19 -06:00
FatBoy 5259b801f7 bane ZergMultiplier value sfor 20-unlimited banes 2024-12-30 17:41:54 -06:00
FatBoy 77e6d0db75 player guards to drop aggro once player leaves city 2024-12-30 17:24:46 -06:00
FatBoy b2d7e5ec1e bane commander NPC work 2024-12-30 17:06:07 -06:00
FatBoy 15bc99d216 bane commander NPC work 2024-12-30 16:29:16 -06:00
FatBoy 63c6e2abd7 bane zerg mechanics enabled 2024-12-29 21:19:50 -06:00
FatBoy 8ab97a1b36 bane zerg mechanics enabled 2024-12-29 21:19:20 -06:00
FatBoy d1aa581879 players coutn towards Siege Cap at banes for 3 minutes after leaving bane area 2024-12-29 21:05:25 -06:00
FatBoy 5f56143c5e fixed bug with negative xp when setting level to 10 2024-12-29 20:49:12 -06:00
FatBoy 1a2b558ac3 fixed bug with negative xp when setting level to 10 2024-12-29 20:20:12 -06:00
FatBoy 4f4ff74bf1 fixed bug with negative xp when setting level to 10 2024-12-29 19:32:01 -06:00
FatBoy ded3b08080 fixed random rune drop chance 2024-12-29 19:22:41 -06:00
FatBoy 14a29c8612 fixed NPC interaction 2024-12-29 18:37:42 -06:00
FatBoy e66e430d30 fixed NPC interaction 2024-12-29 16:19:08 -06:00
FatBoy c833f560c1 guard minion retaliation 2024-12-29 15:57:52 -06:00
FatBoy 454c721842 zerg mechanic values adjusted 2024-12-29 15:51:01 -06:00
FatBoy 26eda324dc adjusted global drop rates 2024-12-29 15:38:59 -06:00
FatBoy 16951d36a2 bane commander NPC 2024-12-28 08:16:20 -06:00
FatBoy e1d36125d2 bane commander NPC 2024-12-28 08:11:14 -06:00
FatBoy 7a3c259d2f bane commander NPC 2024-12-28 08:03:38 -06:00
FatBoy aa5fb2a2c5 bane commander NPC 2024-12-28 07:57:51 -06:00
FatBoy a92cc6506c bane commander NPC 2024-12-28 07:53:49 -06:00
FatBoy 3971548142 bane commander NPC 2024-12-28 07:49:41 -06:00
FatBoy d94de771bf bane commander NPC 2024-12-28 07:45:43 -06:00
FatBoy c5f47ffcd4 bane commander NPC 2024-12-28 07:39:15 -06:00
FatBoy b336235ad7 bane commander NPC 2024-12-28 07:17:23 -06:00
FatBoy eea07309aa bane commander NPC 2024-12-28 07:14:56 -06:00
FatBoy 5529170036 bane commander NPC 2024-12-28 06:48:43 -06:00
FatBoy 3d745e93b6 bane commander NPC 2024-12-28 06:37:44 -06:00
FatBoy 019082bec7 bane commander NPC 2024-12-28 06:27:31 -06:00
FatBoy 855cceea70 bane commander NPC 2024-12-28 06:14:06 -06:00
FatBoy 487eae85e1 bane commander NPC 2024-12-28 06:12:15 -06:00
FatBoy 5d188e61c0 bane commander NPC 2024-12-28 06:09:29 -06:00
FatBoy 546c335198 bane commander NPC 2024-12-28 06:07:54 -06:00
FatBoy aaecc5eda2 bane commander NPC 2024-12-28 06:05:19 -06:00
FatBoy d13e939ddd bane commander NPC 2024-12-28 06:00:21 -06:00
FatBoy afea79474e bane commander NPC 2024-12-28 05:56:04 -06:00
FatBoy 05f555b5b5 bane commander NPC 2024-12-28 05:53:38 -06:00
FatBoy 85931b6dc2 bane commander NPC 2024-12-28 05:50:15 -06:00
FatBoy 9f0c7f6a76 bane commander NPC 2024-12-28 05:49:09 -06:00
FatBoy 022c06c803 bane commander NPC 2024-12-28 05:41:33 -06:00
FatBoy 1b72e7d6b7 bane commander NPC 2024-12-28 05:28:27 -06:00
FatBoy 666ac6df5b bane commander NPC 2024-12-28 05:21:10 -06:00
FatBoy 36481a53d9 bane commander NPC 2024-12-28 05:18:24 -06:00
FatBoy 5a9901d775 bane commander NPC 2024-12-28 05:09:51 -06:00
FatBoy b3a24d0158 fixed bug with trebs spamming console 2024-12-28 04:42:23 -06:00
FatBoy 8890826070 fixed bug with trebs spamming console 2024-12-28 04:37:36 -06:00
FatBoy daa84a1fef added MB_WORLD_TESTMODE to config manager and file 2024-12-28 04:27:26 -06:00
FatBoy a4bd47f001 audit command for drop rates 2024-12-27 20:26:56 -06:00
FatBoy d031f1be01 audit command for drop rates 2024-12-27 20:24:12 -06:00
FatBoy a48abc59ce audit command for drop rates 2024-12-27 20:16:31 -06:00
FatBoy 878f05c323 audit command for drop rates 2024-12-27 20:10:39 -06:00
FatBoy d462711d25 audit command for drop rates 2024-12-27 20:08:07 -06:00
FatBoy 40a0120a28 +1% drop disp[arity for mobs unde rlevel 50 AND introduce guard drops 2024-12-27 19:59:28 -06:00
FatBoy ac812eaeae allow goto and teleportmode for players 2024-12-26 16:43:32 -06:00
131 changed files with 4882 additions and 3554 deletions
+14 -10
View File
@@ -9,15 +9,13 @@
package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractCharacter;
import engine.objects.ItemBase;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
@@ -211,8 +209,7 @@ public class Enum {
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard;
private float walkCombat;
private float runStandard;
@@ -472,11 +469,14 @@ public class Enum {
// 14001 does not have a banestone to bind at
if (ruinZone.getLoadNum() == 14001)
if (ruinZone.getLoadNum() == 14001) {
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
else
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
}else {
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
}
}
@@ -779,6 +779,7 @@ public class Enum {
Combat,
Spires,
Snare,
Snared,
Stun,
Blind,
Root,
@@ -881,6 +882,7 @@ public class Enum {
Siege,
Slash,
Snare,
Snared,
Sorcery,
Spear,
SpearMastery,
@@ -1030,6 +1032,7 @@ public class Enum {
Silence,
Slash,
Snare,
Snared,
Stance,
Stun,
Summon,
@@ -1154,6 +1157,7 @@ public class Enum {
SkillDebuff,
SlashResistanceDebuff,
Snare,
Snared,
StackableAttrCONBuff,
StackableAttrDEXBuff,
StackableAttrSTRBuff,
@@ -12,6 +12,7 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.gameManager.GroupManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.job.JobScheduler;
import engine.jobs.RefreshGroupJob;
@@ -19,10 +20,7 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -236,7 +234,7 @@ public enum InterestManager implements Runnable {
if (distanceSquared > sqr(64))
player.setLastStaticLoc(player.getLoc());
else if (player.isDirtyLoad() == false)
else if (PlayerManager.isDirtyLoad(player) == false)
return;
// Get Statics in range
@@ -289,14 +287,14 @@ public enum InterestManager implements Runnable {
lsm.addObject((Building) awo);
else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
Corpse corpse = (Corpse) awo;
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
Dispatch dispatch = Dispatch.borrow(player, lcm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
NPC npc = (NPC) awo;
lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
lcmList.add(lcm);
}
@@ -314,7 +312,7 @@ public enum InterestManager implements Runnable {
}
loadedStaticObjects.addAll(toLoad);
player.setDirtyLoad(false);
PlayerManager.setDirtyLoad(player, false);
}
private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
@@ -440,7 +438,7 @@ public enum InterestManager implements Runnable {
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
players.add(awo);
// check if in a group with the person being loaded
@@ -469,11 +467,11 @@ public enum InterestManager implements Runnable {
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
NPC awonpc = (NPC) awo;
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
Mob awonpc = (Mob) awo;
@@ -485,7 +483,7 @@ public enum InterestManager implements Runnable {
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
}
addToList.add(awo);
@@ -521,15 +519,10 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true);
player.isBoxed = PlayerManager.checkIfBoxed(player);
PlayerManager.setDirtyLoad(player, true);
updateStaticList(player, origin);
updateMobileList(player, origin);
if(player.level < 10) {
player.setLevel((short) 10);
player.getCharItemManager().addGoldToInventory(1000,false);
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
}
}
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
@@ -544,7 +537,7 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists
playerCharacter.setDirtyLoad(true);
PlayerManager.setDirtyLoad(playerCharacter, true);
updateStaticList(playerCharacter, origin);
updateMobileList(playerCharacter, origin);
@@ -560,7 +553,7 @@ public enum InterestManager implements Runnable {
for (AbstractWorldObject playerObject : playerList) {
PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
playerCharacter.setDirtyLoad(true);
PlayerManager.setDirtyLoad(playerCharacter, true);
}
}
}
+2 -1
View File
@@ -13,6 +13,7 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
@@ -140,7 +141,7 @@ public class dbAccountHandler extends dbHandlerBase {
int playerID;
playerID = rs.getInt(1);
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
if (trashPlayer == null)
continue;
+158 -8
View File
@@ -10,17 +10,13 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.Bane;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.*;
public class dbBaneHandler extends dbHandlerBase {
@@ -89,6 +85,139 @@ public class dbBaneHandler extends dbHandlerBase {
return true;
}
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
hour += 12; // Adjust hour
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime toSet;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
toSet = placementDate;
} else {
// If liveDate is not null, use it
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
toSet = liveDate;
}
// Adjust the time
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
// Update liveDate and time_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
updateStatement.setInt(2, 1); // time_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime liveDate;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
liveDate = placementDate;
} else {
// If liveDate is not null, use it
liveDate = new DateTime(liveDateTimestamp.getTime());
}
// Calculate the new liveDate while preserving the time component
DateTime updatedDate = placementDate.plusDays(dayOffset)
.withHourOfDay(liveDate.getHourOfDay())
.withMinuteOfHour(liveDate.getMinuteOfHour())
.withSecondOfMinute(liveDate.getSecondOfMinute())
.withMillisOfSecond(liveDate.getMillisOfSecond());
// Update liveDate and day_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
updateStatement.setInt(2, 1); // day_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, 1);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
return true;
}
public boolean REMOVE_BANE(Bane bane) {
if (bane == null)
@@ -107,4 +236,25 @@ public class dbBaneHandler extends dbHandlerBase {
return true;
}
public DateTime getLiveDate(int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
statement.setInt(1, cityUUID);
try (ResultSet rs = statement.executeQuery()) {
if (rs.next()) {
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
if (liveDateTimestamp != null) {
return new DateTime(liveDateTimestamp.getTime());
}
}
}
} catch (SQLException e) {
Logger.error(e);
}
return null; // Return null if liveDate is not found or an error occurs
}
}
@@ -10,8 +10,8 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.session.CSSession;
import engine.util.StringUtils;
import org.pmw.tinylog.Logger;
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
} catch (SQLException e) {
Logger.error(e);
+41 -19
View File
@@ -98,32 +98,54 @@ public class dbContractHandler extends dbHandlerBase {
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
if(!contract.getName().contains("Sage")) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
preparedStatement.setInt(1, contract.getObjectUUID());
preparedStatement.setInt(1, contract.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
while (rs.next()) {
int type = rs.getInt("type");
int value = rs.getInt("value");
int type = rs.getInt("type");
int value = rs.getInt("value");
switch (type) {
case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
switch (type) {
case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}else{
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int value = rs.getInt("value");
if(!contract.getBuySkillToken().contains(value))
contract.getBuySkillToken().add(value);
if(!contract.getBuyItemType().contains(value))
contract.getBuyItemType().add(value);
if(!contract.getBuyUnknownToken().contains(value))
contract.getBuyUnknownToken().add(value);
}
} catch (SQLException e) {
Logger.error(e);
}
} catch (SQLException e) {
Logger.error(e);
}
}
+2 -1
View File
@@ -12,6 +12,7 @@ package engine.db.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.*;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
@@ -222,7 +223,7 @@ public class dbGuildHandler extends dbHandlerBase {
while (rs.next()) {
int playerUUID = rs.getInt(1);
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
if (kosPlayer != null)
kosList.add(kosPlayer);
@@ -56,6 +56,13 @@ public abstract class dbHandlerBase {
while (rs.next()) {
int id = rs.getInt(1);
try {
if (rs.getInt("capSize") == 0) {
continue;
}
}catch(Exception e){
//not a mine
}
if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id));
+7 -3
View File
@@ -134,9 +134,13 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
worked = rs.getBoolean("result");
if (rs.next()) {
try {
worked = rs.getBoolean("result");
}catch(Exception e){
worked = false;
}
}
} catch (SQLException e) {
Logger.error(e);
}
+43 -4
View File
@@ -11,6 +11,7 @@ package engine.db.handlers;
import engine.Enum.ProfitType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3fImmutable;
import engine.objects.NPC;
import engine.objects.NPCProfits;
@@ -131,6 +132,32 @@ public class dbNPCHandler extends dbHandlerBase {
return npc;
}
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
int uid = 0;
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
preparedStatement.setInt(1, objectUUID);
try (ResultSet rs = preparedStatement.executeQuery()) {
if (rs.next()) {
// Retrieve the UID column value
uid = rs.getInt("UID");
}
}
} catch (SQLException e) {
Logger.error(e);
}
return uid;
}
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
int rowCount;
@@ -176,6 +203,18 @@ public class dbNPCHandler extends dbHandlerBase {
return result;
}
public static void updateSpecialPricing(final NPC npc){
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
preparedStatement.setInt(1, npc.getSpecialPrice());
preparedStatement.setInt(2, npc.getDBID());
preparedStatement.executeUpdate();
} catch (SQLException e) {
Logger.error(e);
}
}
public void updateDatabase(final NPC npc) {
try (Connection connection = DbManager.getConnection();
@@ -292,12 +331,12 @@ public class dbNPCHandler extends dbHandlerBase {
// Handle new mobbbase entries
if (NPC._pirateNames.get(mobBase) == null)
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
if (NPCManager._pirateNames.get(mobBase) == null)
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
// Insert name into proper arraylist
NPC._pirateNames.get(mobBase).add(pirateName);
NPCManager._pirateNames.get(mobBase).add(pirateName);
}
} catch (SQLException e) {
@@ -305,7 +344,7 @@ public class dbNPCHandler extends dbHandlerBase {
}
Logger.info("names read: " + recordsRead + " for "
+ NPC._pirateNames.size() + " mobBases");
+ NPCManager._pirateNames.size() + " mobBases");
}
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
+2 -1
View File
@@ -12,6 +12,7 @@ package engine.devcmd;
import engine.Enum.GameObjectType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.objects.*;
import java.util.ArrayList;
@@ -71,7 +72,7 @@ public abstract class AbstractDevCmd {
int targetType = pc.getLastTargetType().ordinal();
int targetID = pc.getLastTargetID();
if (targetType == GameObjectType.NPC.ordinal()) {
NPC b = NPC.getFromCache(targetID);
NPC b = NPCManager.getFromCache(targetID);
if (b == null) {
ChatManager.chatSystemError(pc,
"Command Failed. Could not find NPC of ID " + targetID);
+1 -3
View File
@@ -10,12 +10,10 @@
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
@@ -77,7 +75,7 @@ public class AddNPCCmd extends AbstractDevCmd {
} else{
loc = pc.loc;
}
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
@@ -11,6 +11,8 @@ package engine.devcmd.cmds;
import engine.Enum.ModType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.PowersManager;
import engine.net.ItemProductionManager;
import engine.objects.*;
@@ -46,7 +48,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
String prefix = "";
String suffix = "";
String itemName = "";
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
if (npc == null) {
npcName = "null";
@@ -57,7 +59,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
contractName = npc.getContract().getName();
}
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
if (roller == null)
playerName = "null";
+3 -2
View File
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -34,8 +35,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
int objectUUID = Integer.parseInt(words[0]);
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
PlayerManager.getFromCache(objectUUID).removeFromCache();
} else {
this.sendHelp(pc);
}
+2 -1
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -89,7 +90,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
return;
}
player.teleport(targetLoc);
PlayerManager.teleport(player, targetLoc);
}
+5 -4
View File
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -35,7 +36,7 @@ public class GotoCmd extends AbstractDevCmd {
if (target != null && words[0].isEmpty()) {
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
pc.teleport(targetAgo.getLoc());
PlayerManager.teleport(pc, targetAgo.getLoc());
return;
}
@@ -50,7 +51,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
return;
}
@@ -61,7 +62,7 @@ public class GotoCmd extends AbstractDevCmd {
}
if (loc != null)
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
return;
}
@@ -164,7 +165,7 @@ public class GotoCmd extends AbstractDevCmd {
}
}
if (loc != null) {
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
}
}
+2 -1
View File
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -84,7 +85,7 @@ public class GotoObj extends AbstractDevCmd {
return;
}
player.teleport(targetLoc);
PlayerManager.teleport(player, targetLoc);
}
+10 -1
View File
@@ -15,9 +15,11 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
import java.text.DecimalFormat;
@@ -334,7 +336,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Altitude : " + targetPC.getLoc().y;
output += "Swimming : " + targetPC.isSwimming();
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += newline;
@@ -530,6 +532,13 @@ public class InfoCmd extends AbstractDevCmd {
}
break;
case Corpse:
Corpse corpse = (Corpse)target;
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
output += "Despawn in: " + timeLeft;
output += newline;
break;
}
throwbackInfo(pc, output);
+3 -2
View File
@@ -10,6 +10,7 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -36,7 +37,7 @@ public class JumpCmd extends AbstractDevCmd {
try {
float range = Float.parseFloat(words[1]);
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
pc.teleport(newLoc);
PlayerManager.teleport(pc, newLoc);
} catch (NumberFormatException e) {
@@ -68,7 +69,7 @@ public class JumpCmd extends AbstractDevCmd {
Vector3fImmutable loc = pc.getLoc();
loc = loc.add(lat, 0f, -lon);
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
}
@Override
+3 -6
View File
@@ -12,10 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum.ProtectionState;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.gameManager.*;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -74,7 +71,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
if (player.getGuild().isEmptyGuild()) {
@@ -194,7 +191,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
player.teleport(movePlayerOutsideStone);
PlayerManager.teleport(player, movePlayerOutsideStone);
throwbackInfo(pc, "The city has been succesfully baned.");
}
+2 -5
View File
@@ -14,10 +14,7 @@ import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -94,7 +91,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
removeBuilding(player, targetBuilding);
break;
case NPC:
targetNPC = NPC.getNPC(targetID);
targetNPC = NPCManager.getNPC(targetID);
removeNPC(player, targetNPC);
break;
case MOB:
+2 -1
View File
@@ -1,6 +1,7 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
@@ -16,7 +17,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter player, String[] args,
AbstractGameObject target) {
player.ResetLevel(Short.parseShort(args[0]));
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
}
@Override
+3 -2
View File
@@ -14,6 +14,7 @@ import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -96,7 +97,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPC.getNPC(id);
npc = NPCManager.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -156,7 +157,7 @@ public class RotateCmd extends AbstractDevCmd {
// building failed, try npc
NPC npc;
if (id != 0)
npc = NPC.getNPC(id);
npc = NPCManager.getNPC(id);
else
npc = getTargetAsNPC(pc);
if (npc != null) {
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -52,7 +53,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID++;
@@ -81,7 +82,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
boolean complete = false;
while (complete == false) {
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
if (!complete) {
SetNpcEquipSetCmd.lastEquipSetID--;
@@ -109,7 +110,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
this.throwbackError(pc, e.getMessage());
}
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
return;
}
+2 -1
View File
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.MobBase;
import engine.objects.NPC;
@@ -47,7 +48,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
return;
}
NPC.UpdateRaceID(npc, mobBaseID);
NPCManager.UpdateRaceID(npc, mobBaseID);
WorldGrid.updateObject(npc);
+2 -1
View File
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.NPCManager;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
@@ -43,7 +44,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
String name = words[0];
NPC.UpdateName(npc, name);
NPCManager.UpdateName(npc, name);
WorldGrid.updateObject(npc);
+13 -1
View File
@@ -54,6 +54,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> GuardContracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
@@ -68,7 +69,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT
Contracts.add(lootItem);
if(lootItem.getName().contains("Captain"))
GuardContracts.add(lootItem);
else
Contracts.add(lootItem);
break;
case OFFERING: //OFFERING
Offerings.add(lootItem);
@@ -140,9 +144,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
}
}
int baseBound = 100000;
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
int totalRange = baseBound + levelPenalty;
if(mob.level >= 50){
totalRange = baseBound;
}
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
+2 -1
View File
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -56,7 +57,7 @@ public class SlotTestCmd extends AbstractDevCmd {
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
slotLocation = building.getLoc().add(buildingLocation.getLocation());
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
playerCharacter.teleport(slotLocation);
PlayerManager.teleport(playerCharacter, slotLocation);
return;
}
+2 -1
View File
@@ -10,6 +10,7 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -91,7 +92,7 @@ public class SummonCmd extends AbstractDevCmd {
this.setTarget(pcToSummon); //for logging
Vector3fImmutable loc = pc.getLoc();
pcToSummon.teleport(loc);
PlayerManager.teleport(pcToSummon, loc);
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
+ " has been summoned to your location.");
+2 -1
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PlayerManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -77,7 +78,7 @@ public class aiInfoCmd extends AbstractDevCmd {
output += "Players Loaded:" + newline;
}
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
}
if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
+168
View File
@@ -0,0 +1,168 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class ArenaManager {
private static final List<Arena> activeArenas = new ArrayList<>();
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
}
if(activeArenas.isEmpty() && playerQueue.isEmpty())
return;
Iterator<Arena> iterator = activeArenas.iterator();
while (iterator.hasNext()) {
Arena arena = iterator.next();
if (arena.checkToComplete()) {
iterator.remove();
}
}
if(lastExecution + pulseDelay > System.currentTimeMillis())
return;
lastExecution = System.currentTimeMillis();
while (playerQueue.size() > 1) {
createArena();
}
}
public static void joinQueue(PlayerCharacter player) {
if (!playerQueue.contains(player)) {
playerQueue.add(player);
}
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
public static void leaveQueue(PlayerCharacter player) {
playerQueue.remove(player);
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
private static void createArena() {
if (playerQueue.size() > 1) {
Collections.shuffle(playerQueue);
Arena newArena = new Arena();
//set starting time
newArena.startTime = System.currentTimeMillis();
//decide an arena location
newArena.loc = selectRandomArenaLocation();
// Assign players to the arena
newArena.player1 = playerQueue.remove(0);
newArena.player2 = playerQueue.remove(0);
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
// Add the new arena to the active arenas list
activeArenas.add(newArena);
}
}
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
if (winner != null && loser != null) {
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
arena.player1.getName(), arena.player2.getName(), winner.getName());
} else {
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
arena.player1.getName(), arena.player2.getName());
}
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
activeArenas.remove(arena);
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//winner.getCharItemManager().updateInventory();
}
}
public static Vector3fImmutable selectRandomArenaLocation() {
boolean locSet = false;
Vector3fImmutable loc = Vector3fImmutable.ZERO;
while (!locSet) {
try {
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
}catch(Exception e){
}
}
return loc;
}
public static boolean isUnderWater(Vector3fImmutable loc) {
try {
Zone zone = ZoneManager.findSmallestZone(loc);
if (zone.getSeaLevel() != 0) {
float localAltitude = loc.y;
if (localAltitude < zone.getSeaLevel())
return true;
} else {
if (loc.y < 0)
return true;
}
} catch (Exception e) {
}
return false;
}
}
+17 -5
View File
@@ -438,6 +438,18 @@ public enum BuildingManager {
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
{
Guild playerNation = player.guild.getNation();
City banedCity = ZoneManager.getCityAtLocation(building.loc);
if(banedCity != null){
if(banedCity.getGuild().getNation().equals(playerNation)){
return false;
}else{
return true;
}
}
}
//Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){
// if (pc.getGuild() != null)
@@ -501,7 +513,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -556,7 +568,7 @@ public enum BuildingManager {
Mob mob;
NPC npc;
if (NPC.ISWallArcher(contract)) {
if (NPCManager.ISWallArcher(contract)) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -568,7 +580,7 @@ public enum BuildingManager {
return true;
}
if (NPC.ISGuardCaptain(contract.getContractID())) {
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
@@ -592,7 +604,7 @@ public enum BuildingManager {
return true;
}
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
if (npc == null)
return false;
@@ -798,7 +810,7 @@ public enum BuildingManager {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
+14 -4
View File
@@ -65,7 +65,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
target = PlayerManager.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
@@ -171,7 +171,7 @@ public enum CombatManager {
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal())
target = PlayerCharacter.getFromCache(msg.getTargetID());
target = PlayerManager.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Building.ordinal())
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
@@ -1242,14 +1242,17 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
private static void toggleSit(boolean toggle, ClientConnection origin) {
public static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
pc.setSit(toggle);
if(PlayerManager.isFlying(pc))
pc.setSit(false);
else
pc.setSit(toggle);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(pc);
@@ -1327,6 +1330,13 @@ public enum CombatManager {
return;
retaliater.setCombatTarget(ac);
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
if(guard.isPlayerGuard && guard.combatTarget == null){
guard.setCombatTarget(ac);
}
}
}
}
}
@@ -65,6 +65,7 @@ public enum ConfigManager {
MB_WORLD_MAINTENANCE,
MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX,
MB_WORLD_TESTMODE,
MB_USE_RUINS,
// Mobile AI modifiers
+2 -2
View File
@@ -85,10 +85,10 @@ public enum DbManager {
switch (objectType) {
case PlayerCharacter:
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
outObject = PlayerManager.getPlayerCharacter(objectUUID);
break;
case NPC:
outObject = NPC.getNPC(objectUUID);
outObject = NPCManager.getNPC(objectUUID);
break;
case Mob:
outObject = Mob.getFromCache(objectUUID);
+14 -10
View File
@@ -180,16 +180,20 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
boolean playerAllowed = false;
switch(adc.getMainCmdString()){
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
playerAllowed = true;
if(!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
case "goto":
case "teleportmode":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
+5 -5
View File
@@ -74,16 +74,16 @@ public enum GuildManager {
}
}
playerCharacter.setInnerCouncil(false);
playerCharacter.setGuildLeader(false);
PlayerManager.setInnerCouncil(playerCharacter, false);
PlayerManager.setGuildLeader(playerCharacter, false);
playerCharacter.setGuild(guild);
// Cleanup guild stuff
playerCharacter.resetGuildStatuses();
PlayerManager.resetGuildStatuses(playerCharacter);
// send success message to client
if (fromTeleportScreen && guild.isNPCGuild())
playerCharacter.setFullMember(true);
PlayerManager.setFullMember(playerCharacter, true);
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
@@ -178,7 +178,7 @@ public enum GuildManager {
bindBuilding = city.getTOL();
if (bindBuilding == null)
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
}
+46 -13
View File
@@ -40,6 +40,7 @@ public enum LootManager {
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
// Drop Rates
@@ -125,27 +126,59 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate;
if(!mob.getSafeZone()) {
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
//Special Case Contract Drop
if(specialCaseRoll < 100){
SpecialCaseResourceDrop(mob,entries);
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
SpecialCaseContractDrop(mob,entries);
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
SpecialCaseRuneDrop(mob,entries);
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
if (toAddGlass != null)
mob.getCharItemManager().addItemToInventory(toAddGlass);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
@@ -122,9 +122,9 @@ public enum MaintenanceManager {
//no maintenance if day of week doesnt match
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
continue;
}
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
// continue;
//}
// Add building to maintenance queue
maintList.add(building);
+4 -4
View File
@@ -68,7 +68,7 @@ public enum MovementManager {
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update();
((PlayerCharacter) toMove).update(false);
}
@@ -96,7 +96,7 @@ public enum MovementManager {
if (!toMove.isMoving())
toMove.resetLastSetLocUpdate();
else
toMove.update();
toMove.update(false);
// Update movement for the player
@@ -351,7 +351,7 @@ public enum MovementManager {
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
//Send run/walk/sit/stand to tell the client we are flying / landing etc
ac.update();
ac.update(false);
ac.stopMovement(ac.getLoc());
if (ac.isAlive())
MovementManager.sendRWSSMsg(ac);
@@ -408,7 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue;
member.update();
member.update(false);
// All checks passed, let's move the player
+388 -3
View File
@@ -2,14 +2,17 @@ package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -22,6 +25,8 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static int SVR_CLOSE_WINDOW = 4;
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
@@ -286,10 +291,10 @@ public enum NPCManager {
// If we cannot find name for this mobbase then
// fallback to human male
if (NPC._pirateNames.containsKey(mobBaseID))
nameList = NPC._pirateNames.get(mobBaseID);
if (_pirateNames.containsKey(mobBaseID))
nameList = _pirateNames.get(mobBaseID);
else
nameList = NPC._pirateNames.get(2111);
nameList = _pirateNames.get(2111);
if (nameList == null) {
Logger.error("Null name list for 2111!");
@@ -370,4 +375,384 @@ public enum NPCManager {
return buildingSlot;
}
public static boolean ISWallArcher(Contract contract) {
if (contract == null)
return false;
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
}
public static NPC getFromCache(int id) {
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
}
public static boolean UpdateName(NPC npc, String value) {
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
return false;
npc.setName(value);
return true;
}
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
throws SerializationException {
serializeForClientMsgOtherPlayer(npc, writer);
}
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
throws SerializationException {
writer.putInt(0);
writer.putInt(0);
//num Runes
int cnt = 3;
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
int contractID = 0, classID = 0;
int extraRune = 0;
if (npc.contract != null) {
contractID = npc.contract.getContractID();
classID = npc.contract.getClassID();
extraRune = npc.contract.getExtraRune();
if (extraRune == contractID)
extraRune = 0;
}
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
isVamp = true;
cnt++;
}
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|| extraRune == 252598 || extraRune == 252628) {
isHealer = true;
cnt++;
}
if (contractID == 252570) {
isArcher = true;
cnt++;
}
if (classID != 0)
cnt++;
if (extraRune != 0 && extraRune != contractID)
cnt++;
writer.putInt(cnt);
//Race
writer.putInt(1);
writer.putInt(0);
if (npc.getMobBase() != null)
writer.putInt(npc.getMobBase().getLoadID());
else
writer.putInt(2011);
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
writer.putInt(npc.currentID);
//Class/Trainer/Whatever
writer.putInt(5);
writer.putInt(0);
if (npc.contract != null)
writer.putInt(contractID);
else
writer.putInt(2500);
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
writer.putInt(npc.currentID);
//vampire trainer
cnt = 0;
if (extraRune != 0)
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
if (isVamp)
cnt = serializeExtraRune(npc, 252647, cnt, writer);
//Healer trainer
if (isHealer)
cnt = serializeExtraRune(npc, 252592, cnt, writer);
if (classID != 0) {
writer.putInt(4);
writer.putInt(0);
writer.putInt(classID);
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
writer.putInt(npc.currentID);
}
//Scout trainer
if (isArcher)
cnt = serializeExtraRune(npc, 252654, cnt, writer);
//Shopkeeper
writer.putInt(5);
writer.putInt(0);
writer.putInt(0x3DACC);
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
writer.putInt(npc.currentID);
//Send Stats
writer.putInt(5);
writer.putInt(0x8AC3C0E6); //Str
writer.putInt(0);
writer.putInt(0xACB82E33); //Dex
writer.putInt(0);
writer.putInt(0xB15DC77E); //Con
writer.putInt(0);
writer.putInt(0xE07B3336); //Int
writer.putInt(0);
writer.putInt(0xFF665EC3); //Spi
writer.putInt(0);
writer.putString(npc.getName());
writer.putString("");
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
writer.putInt(npc.getObjectType().ordinal());
writer.putInt(npc.currentID);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
writer.putFloat(1.0f);
if (npc.region != null)
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
else
writer.putVector3f(npc.getLoc());
//Rotation
float radians = (float) Math.acos(npc.getRot().y) * 2;
if (npc.building != null)
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
radians += (npc.building.getBounds().getQuaternion()).angleY;
writer.putFloat(radians);
//Running Speed
writer.putInt(0);
// get a copy of the equipped items.
if (npc.equip != null) {
writer.putInt(npc.equip.size());
for (MobEquipment me : npc.equip.values())
MobEquipment.serializeForClientMsg(me, writer);
} else
writer.putInt(0);
writer.putInt((npc.level / 10));
writer.putInt(npc.level);
writer.putInt(npc.getIsSittingAsInt()); //Standing
writer.putInt(npc.getIsWalkingAsInt()); //Walking
writer.putInt(npc.getIsCombatAsInt()); //Combat
writer.putInt(2); //Unknown
writer.putInt(1); //Unknown - Headlights?
writer.putInt(0);
if (npc.building != null && npc.region != null) {
writer.putInt(npc.building.getObjectType().ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putInt(0); //<-Building Object Type
writer.putInt(0); //<-Building Object ID
}
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
//npc dialog menus from contracts
if (npc.contract != null) {
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
writer.putInt(npcMenuOptions.size());
for (Integer val : npcMenuOptions) {
writer.putInt(val);
}
} else
writer.putInt(0);
writer.put((byte) 1);
if (npc.building != null) {
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.currentID);
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
writer.putInt(npc.building.getObjectUUID());
} else {
writer.putLong(0);
writer.putLong(0);
}
if (npc.contract != null)
writer.putInt(npc.contract.getIconID());
else
writer.putInt(0); //npc icon ID
writer.putInt(0);
writer.putShort((short) 0);
if (npc.contract != null && npc.contract.isTrainer()) {
writer.putInt(classID);
} else {
writer.putInt(0);
}
if (npc.contract != null && npc.contract.isTrainer())
writer.putInt(classID);
else
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.putFloat(4);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
//Pull guild info from building if linked to one
Guild.serializeForClientMsg(npc.guild, writer, null, true);
writer.putInt(1);
writer.putInt(0x8A2E);
writer.putInt(0);
writer.putInt(0);
//TODO Guard
writer.put((byte) 0); //Is guard..
writer.putFloat(1500f); //npc.healthMax
writer.putFloat(1500f); //npc.health
//TODO Peace Zone
writer.put((byte) 1); //0=show tags, 1=don't
writer.putInt(0);
writer.put((byte) 0);
}
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
writer.putInt(5);
writer.putInt(0);
writer.putInt(runeID);
if (cnt == 0)
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
else
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
writer.putInt(npc.currentID);
return cnt + 1;
}
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
NPC newNPC = new NPC();
newNPC.setName(name);
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
else
newNPC.buildingUUID = building.getObjectUUID();
newNPC.level = level;
newNPC.buyPercent = .33f;
newNPC.sellPercent = 1;
NPC npc;
try {
npc = DbManager.NPCQueries.PERSIST(newNPC);
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
} catch (Exception e) {
Logger.error(e);
npc = null;
}
return npc;
}
public static NPC getNPC(int id) {
if (id == 0)
return null;
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
if (npc != null)
return npc;
return DbManager.NPCQueries.GET_NPC(id);
}
public static boolean ISGuardCaptain(int contractID) {
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
}
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
if (!LootManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
return false;
npc.equipmentSetID = equipSetID;
return true;
}
public static boolean UpdateRaceID(NPC npc, int raceID) {
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
return false;
npc.loadID = raceID;
npc.mobBase = MobBase.getMobBase(npc.loadID);
return true;
}
public static NPCProfits GetNPCProfits(NPC npc) {
return NPCProfits.ProfitCache.get(npc.currentID);
}
}
File diff suppressed because it is too large Load Diff
+24 -17
View File
@@ -8,7 +8,6 @@
package engine.gameManager;
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
@@ -28,7 +27,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -165,6 +163,14 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -173,13 +179,10 @@ public enum PowersManager {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update();
pc.update(false);
}
pc.setIsCasting(false);
@@ -291,7 +294,7 @@ public enum PowersManager {
}
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
if(PlayerManager.isFlying(playerCharacter)) {
switch(pb.token){
case 429005674:
case 429505739:
@@ -591,7 +594,7 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.setSit(false);
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
@@ -614,7 +617,7 @@ public enum PowersManager {
if (time > 100) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.setIsCasting(true);
}
@@ -784,15 +787,19 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
}
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
// //use sneak instead of hide
// PowersBase pb = PowersManager.getPowerByToken(429397210);
// int offsetTrains = (40 - msg.getNumTrains()) ;
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
//}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
if (playerCharacter.isCasting()) {
playerCharacter.update();
playerCharacter.update(false);
playerCharacter.updateStamRegen(-100);
}
@@ -1356,7 +1363,7 @@ public enum PowersManager {
if (pc == null)
return;
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
if (source == null)
return;
@@ -2318,7 +2325,7 @@ public enum PowersManager {
// set player is not casting for regens
if (pc.isCasting()) {
pc.update();
pc.update(false);
}
pc.setIsCasting(false);
@@ -2690,7 +2697,7 @@ public enum PowersManager {
public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
}
+13 -4
View File
@@ -113,9 +113,18 @@ public enum SimulationManager {
}
try {
if ((_cityPulseTime != 0)
&& (System.currentTimeMillis() > _cityPulseTime))
pulseCities();
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) {
try {
pulseCities();
}catch(Exception e){
}
try {
ArenaManager.pulseArenas();
}catch(Exception e){
}
}
} catch (Exception e) {
Logger.error(
"Fatal error in City Pulse: DISABLED. Error Message : "
@@ -151,7 +160,7 @@ public enum SimulationManager {
if (player == null)
continue;
player.update();
player.update(false);
}
_updatePulseTime = System.currentTimeMillis() + 500;
+1 -1
View File
@@ -151,7 +151,7 @@ public enum TradeManager {
}
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
+154 -51
View File
@@ -4,14 +4,13 @@ public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3:
return getMultiplier3Man(count);
case 5:
return getMultiplier5Man(count);
case 10:
return getMultiplier10Man(count);
default:
return getMultiplier20Man(count);
case 3: return getMultiplier3Man(count);
case 5: return getMultiplier5Man(count);
case 10: return getMultiplier10Man(count);
case 20: return getMultiplier20Man(count);
case 30: return getMultiplier30Man(count);
case 40: return getMultiplier40Man(count);
default: return 1.0f; //unlimited
}
}
public static float getMultiplier3Man(int count) {
@@ -22,15 +21,11 @@ public class ZergManager {
return 0.0f;
switch(count){
case 4:
return 0.75f;
case 5:
return 0.60f;
case 6:
return 0.37f;
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier5Man(int count) {
if(count < 6)
@@ -40,19 +35,13 @@ public class ZergManager {
return 0.0f;
switch(count){
case 6:
return 0.75f;
case 7:
return 0.67f;
case 8:
return 0.56f;
case 9:
return 0.43f;
case 10:
return 0.25f;
case 6: return 0.75f;
case 7: return 0.57f;
case 8: return 0.44f;
case 9: return 0.33f;
case 10: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier10Man(int count) {
if(count < 11)
@@ -62,31 +51,145 @@ public class ZergManager {
return 0.0f;
switch(count){
case 11:
return 0.75f;
case 12:
return 0.71f;
case 13:
return 0.67f;
case 14:
return 0.62f;
case 15:
return 0.56f;
case 16:
return 0.50f;
case 17:
return 0.43f;
case 18:
return 0.35f;
case 19:
return 0.25f;
case 20:
return 0.14f;
case 11: return 0.86f;
case 12: return 0.75f;
case 13: return 0.65f;
case 14: return 0.57f;
case 15: return 0.50f;
case 16: return 0.44f;
case 17: return 0.38f;
case 18: return 0.33f;
case 19: return 0.29f;
case 20: return 0.25f;
default: return 1.0f;
}
return 1.0f;
}
public static float getMultiplier20Man(int count) {
return getMultiplier10Man(count * 2);
if(count < 21)
return 1.0f;
if(count > 40)
return 0.0f;
switch (count)
{
case 21: return 0.93f;
case 22: return 0.86f;
case 23: return 0.80f;
case 24: return 0.75f;
case 25: return 0.70f;
case 26: return 0.65f;
case 27: return 0.61f;
case 28: return 0.57f;
case 29: return 0.53f;
case 30: return 0.50f;
case 31: return 0.47f;
case 32: return 0.44f;
case 33: return 0.41f;
case 34: return 0.38f;
case 35: return 0.36f;
case 36: return 0.33f;
case 37: return 0.31f;
case 38: return 0.29f;
case 39: return 0.27f;
case 40: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier30Man(int count) {
if(count < 31)
return 1.0f;
if(count > 60)
return 0.0f;
switch (count)
{
case 31: return 0.95f;
case 32: return 0.91f;
case 33: return 0.86f;
case 34: return 0.82f;
case 35: return 0.79f;
case 36: return 0.75f;
case 37: return 0.72f;
case 38: return 0.68f;
case 39: return 0.65f;
case 40: return 0.63f;
case 41: return 0.60f;
case 42: return 0.57f;
case 43: return 0.55f;
case 44: return 0.52f;
case 45: return 0.50f;
case 46: return 0.48f;
case 47: return 0.46f;
case 48: return 0.44f;
case 49: return 0.42f;
case 50: return 0.40f;
case 51: return 0.38f;
case 52: return 0.37f;
case 53: return 0.35f;
case 54: return 0.33f;
case 55: return 0.32f;
case 56: return 0.30f;
case 57: return 0.29f;
case 58: return 0.28f;
case 59: return 0.26f;
case 60: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier40Man(int count) {
if(count < 41)
return 1.0f;
if(count > 80)
return 0.0f;
switch (count)
{
case 41: return 0.96f;
case 42: return 0.93f;
case 43: return 0.90f;
case 44: return 0.86f;
case 45: return 0.83f;
case 46: return 0.80f;
case 47: return 0.78f;
case 48: return 0.75f;
case 49: return 0.72f;
case 50: return 0.70f;
case 51: return 0.68f;
case 52: return 0.65f;
case 53: return 0.63f;
case 54: return 0.61f;
case 55: return 0.59f;
case 56: return 0.57f;
case 57: return 0.55f;
case 58: return 0.53f;
case 59: return 0.52f;
case 60: return 0.50f;
case 61: return 0.48f;
case 62: return 0.47f;
case 63: return 0.45f;
case 64: return 0.44f;
case 65: return 0.42f;
case 66: return 0.41f;
case 67: return 0.40f;
case 68: return 0.38f;
case 69: return 0.37f;
case 70: return 0.36f;
case 71: return 0.35f;
case 72: return 0.33f;
case 73: return 0.32f;
case 74: return 0.31f;
case 75: return 0.30f;
case 76: return 0.29f;
case 77: return 0.28f;
case 78: return 0.27f;
case 79: return 0.26f;
case 80: return 0.25f;
default: return 1.0f;
}
}
}
+2 -1
View File
@@ -11,6 +11,7 @@ package engine.jobs;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
@@ -39,7 +40,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
switch (this.type) {
case "Skills":
pc.updateSkillsAndPowersToDatabase();
PlayerManager.updateSkillsAndPowersToDatabase(pc);
break;
case "Stats":
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
+2 -2
View File
@@ -11,7 +11,7 @@ package engine.jobs;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.PowersManager;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.net.client.msg.ErrorPopupMsg;
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
target.teleport(source.getLoc());
PlayerManager.teleport(target, source.getLoc());
}
@Override
+2 -1
View File
@@ -9,6 +9,7 @@
package engine.jobs;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
@@ -69,7 +70,7 @@ public class StuckJob extends AbstractScheduleJob {
return;
}
player.teleport(stuckLoc);
PlayerManager.teleport(player, stuckLoc);
}
+2 -1
View File
@@ -9,6 +9,7 @@
package engine.jobs;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
@@ -52,7 +53,7 @@ public class TeleportJob extends AbstractScheduleJob {
return;
}
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
if (this.setSafeMode)
pc.setSafeMode();
+1 -1
View File
@@ -52,7 +52,7 @@ public class ItemTableEntry {
itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
}
return id;
}
+1 -1
View File
@@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue;
if (building.getBounds().colliders == null)
if (building.getBounds() == null || building.getBounds().colliders == null)
continue;
for (Colliders collider : building.getBounds().colliders) {
+38 -10
View File
@@ -9,7 +9,6 @@
package engine.mobileAI;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
@@ -17,9 +16,7 @@ import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.PowerProjectileMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
@@ -85,7 +82,7 @@ public class MobAI {
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
PlayerCharacter tar = PlayerManager.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
@@ -166,9 +163,12 @@ public class MobAI {
try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null);
return;
return;
}
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
@@ -176,7 +176,7 @@ public class MobAI {
if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob);
if (mob.isSiege())
@@ -598,6 +598,9 @@ public class MobAI {
if (mob == null)
return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@@ -721,7 +724,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -922,7 +925,15 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try {
//trebs dont recall
if(mob.isSiege())
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
@@ -966,7 +977,7 @@ public class MobAI {
mob.setCombatTarget(null);
for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
}
} catch (Exception e) {
@@ -1044,9 +1055,22 @@ public class MobAI {
}
}
public static void checkToDropGuardAggro(Mob mob){
City city = mob.guardedCity;
if(city == null)
return;
if(mob.combatTarget == null)
return;
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
@@ -1071,6 +1095,8 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
GuardCaptainLogic(mob);
@@ -1091,6 +1117,8 @@ public class MobAI {
public static void GuardWallArcherLogic(Mob mob) {
try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
else
@@ -1187,7 +1215,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
//Player is null, let's remove them from the list.
@@ -1348,7 +1376,7 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
+31 -27
View File
@@ -85,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null)
return;
pc.update();
pc.update(false);
if (msg.getSpeed() == 2)
pc.setWalkMode(false);
else
@@ -114,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null)
return;
pc.update();
pc.update(false);
pc.setSit(msg.toggleSitStand());
@@ -603,19 +603,19 @@ public class ClientMessagePump implements NetMsgHandler {
switch (type) {
case MBServerStatics.STAT_STR_ID:
pc.addStr(msg.getAmount());
PlayerManager.addStr(pc, msg.getAmount());
break;
case MBServerStatics.STAT_DEX_ID:
pc.addDex(msg.getAmount());
PlayerManager.addDex(pc, msg.getAmount());
break;
case MBServerStatics.STAT_CON_ID:
pc.addCon(msg.getAmount());
PlayerManager.addCon(pc, msg.getAmount());
break;
case MBServerStatics.STAT_INT_ID:
pc.addInt(msg.getAmount());
PlayerManager.addInt(pc, msg.getAmount());
break;
case MBServerStatics.STAT_SPI_ID:
pc.addSpi(msg.getAmount());
PlayerManager.addSpi(pc, msg.getAmount());
break;
}
}
@@ -641,7 +641,7 @@ public class ClientMessagePump implements NetMsgHandler {
// ResetAfterDeath player
sourcePlayer.respawnLock.writeLock().lock();
try {
sourcePlayer.respawn(true, false, true);
PlayerManager.respawn(sourcePlayer, true, false, true);
} catch (Exception e) {
Logger.error(e);
@@ -705,7 +705,7 @@ public class ClientMessagePump implements NetMsgHandler {
switch (targetType) {
case PlayerCharacter:
characterTarget = PlayerCharacter.getFromCache(msg.getTargetID());
characterTarget = PlayerManager.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
if (characterTarget.isAlive())
@@ -719,7 +719,7 @@ public class ClientMessagePump implements NetMsgHandler {
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
break;
case NPC:
characterTarget = NPC.getFromCache(msg.getTargetID());
characterTarget = NPCManager.getFromCache(msg.getTargetID());
if (characterTarget == null)
return;
break;
@@ -809,7 +809,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (targetType == GameObjectType.PlayerCharacter.ordinal() || targetType == GameObjectType.Mob.ordinal()) {
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
tar = PlayerCharacter.getFromCache(targetID);
tar = PlayerManager.getFromCache(targetID);
if (tar == null)
return;
@@ -818,7 +818,7 @@ public class ClientMessagePump implements NetMsgHandler {
return;
} else if (targetType == GameObjectType.NPC.ordinal())
tar = NPC.getFromCache(targetID);
tar = NPCManager.getFromCache(targetID);
else if (targetType == GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(targetID);
if (tar == null)
@@ -1013,9 +1013,9 @@ public class ClientMessagePump implements NetMsgHandler {
AbstractCharacter tar = null;
if (targetType == GameObjectType.PlayerCharacter.ordinal())
tar = PlayerCharacter.getFromCache(msg.getTargetID());
tar = PlayerManager.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.NPC.ordinal())
tar = NPC.getFromCache(msg.getTargetID());
tar = NPCManager.getFromCache(msg.getTargetID());
else if (targetType == GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(msg.getTargetID());
@@ -1150,7 +1150,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (sourcePlayer == null)
return;
NPC npc = NPC.getFromCache(msg.getNPCID());
NPC npc = NPCManager.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1166,7 +1166,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (con == null)
return;
float bargain = sourcePlayer.getBargain();
float bargain = PlayerManager.getBargain(sourcePlayer);
float profit = npc.getBuyPercent(sourcePlayer) + bargain;
@@ -1199,7 +1199,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (itemMan == null)
return;
NPC npc = NPC.getFromCache(msg.getNPCID());
NPC npc = NPCManager.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1271,7 +1271,7 @@ public class ClientMessagePump implements NetMsgHandler {
float durabilityMax = sell.getDurabilityMax();
float damagedModifier = durabilityCurrent / durabilityMax;
cost *= damagedModifier;
float bargain = player.getBargain();
float bargain = PlayerManager.getBargain(player);
float profit = npc.getBuyPercent(player) + bargain;
@@ -1363,7 +1363,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (sourcePlayer == null)
return;
NPC npc = NPC.getFromCache(msg.getNpcID());
NPC npc = NPCManager.getFromCache(msg.getNpcID());
if (npc == null)
return;
@@ -1391,7 +1391,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (itemMan == null) {
return;
}
NPC npc = NPC.getFromCache(msg.getNPCID());
NPC npc = NPCManager.getFromCache(msg.getNPCID());
if (npc == null) {
return;
}
@@ -1422,7 +1422,7 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
int cost = me.getMagicValue();
float bargain = sourcePlayer.getBargain();
float bargain = PlayerManager.getBargain(sourcePlayer);
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
@@ -1503,7 +1503,7 @@ public class ClientMessagePump implements NetMsgHandler {
int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain();
float bargain = PlayerManager.getBargain(sourcePlayer);
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
@@ -1623,7 +1623,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (player == null)
return;
NPC npc = NPC.getFromCache(msg.getNPCID());
NPC npc = NPCManager.getFromCache(msg.getNPCID());
if (npc == null)
return;
@@ -1681,8 +1681,12 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent));
int pointsToRepair = max - dur;
double damageRatio = (double)1.0d - (toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax();
int modifiedValue = (int)(damageRatio * toRepair.getMagicValue());
int costPerPoint = modifiedValue / toRepair.getDurabilityMax();
int modifiedRepairCost = (int)(pointsToRepair * costPerPoint)+ npc.getSpecialPrice();
int cost = (int)(modifiedRepairCost * 1 + npc.buyPercent) + npc.getSpecialPrice();
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
@@ -1817,7 +1821,7 @@ public class ClientMessagePump implements NetMsgHandler {
long type = player.getTimeStamp("LastRecallType");
if (type == 1) { //recall to bind
player.teleport(player.getBindLoc());
PlayerManager.teleport(player, player.getBindLoc());
player.setSafeMode();
} else { //recall to rg
float dist = 9999999999f;
@@ -1838,7 +1842,7 @@ public class ClientMessagePump implements NetMsgHandler {
//nearest runegate found. teleport characterTarget
if (rg != null) {
player.teleport(rg.getLoc());
PlayerManager.teleport(player, rg.getLoc());
player.setSafeMode();
}
}
@@ -13,10 +13,7 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -83,7 +80,7 @@ public class AcceptInviteToGuildHandler extends AbstractClientMsgHandler {
player.setGuild(guild);
// Cleanup guild stuff
player.resetGuildStatuses();
PlayerManager.resetGuildStatuses(player);
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -53,7 +53,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
GroupManager.RefreshOthersGroupList(player);
}
player.setEnteredWorld(true);
PlayerManager.setEnteredWorld(player, true);
// Set player active
player.resetRegenUpdateTime();
player.setActive(true);
@@ -144,7 +144,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return true;
vendor = NPC.getFromCache(msg.getNpcID());
vendor = NPCManager.getFromCache(msg.getNpcID());
if (msg.getMessageType() != 6 && msg.getMessageType() != 7) {
if (vendor == null)
@@ -14,6 +14,7 @@ import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -55,7 +56,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
boolean success = false;
Guild guild = source.getGuild();
PlayerCharacter realizedTarget = PlayerCharacter.getFromCache(target);
PlayerCharacter realizedTarget = PlayerManager.getFromCache(target);
if (realizedTarget != null) {
// Guild leader can't leave guild. must pass GL or disband
@@ -83,7 +84,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
}
} else {
if (guild.getGuildLeaderUUID() != target) {
PlayerCharacter toBanish = PlayerCharacter.getPlayerCharacter(target);
PlayerCharacter toBanish = PlayerManager.getPlayerCharacter(target);
if (toBanish == null)
return true;
//already added previously.
@@ -110,7 +111,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
//DbManager.GuildQueries.ADD_TO_BANISHED_FROM_GUILDLIST(guild.getobjectUUID(), target);
// Send left guild message to rest of guild
String targetName = PlayerCharacter.getFirstName(target);
String targetName = PlayerManager.getFirstName(target);
ChatManager.chatGuildInfo(guild,
targetName + " has been banished from " + guild.getName() + '.');
GuildListMsg guildListMsg = new GuildListMsg(guild);
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ChangeAltitudeMsg;
@@ -42,18 +43,21 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (!AbstractCharacter.CanFly(pc))
return false;
if (pc.isSwimming())
if (PlayerManager.isSwimming(pc))
return false;
if (pc.region != null && !pc.region.isOutside())
return false;
// Find out if we already have an altitude timer running and if so
// do not process more alt change requests
pc.updateFlight();
if (pc.getTakeOffTime() != 0)
return false;
pc.setTakeOffTime(System.currentTimeMillis());
// remove all movement timers and jobs
//TODO: test if they can fly
@@ -67,7 +71,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.getAltitude() == 0 && !msg.up())
return true;
pc.update();
pc.update(false);
pc.stopMovement(pc.getLoc());
msg.setStartAlt(pc.getAltitude());
if (msg.up()) {
@@ -132,7 +136,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
}
if (msg.up()) {
pc.update();
pc.update(false);
pc.setDesiredAltitude(targetAlt);
pc.setTakeOffTime(System.currentTimeMillis());
} else {
@@ -158,7 +162,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} else
pc.setDesiredAltitude(targetAlt);
pc.update();
pc.update(false);
pc.setTakeOffTime(System.currentTimeMillis());
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -97,9 +98,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
}
targetPlayer.setGuildLeader(true);
targetPlayer.setInnerCouncil(true);
targetPlayer.setFullMember(true);
PlayerManager.setGuildLeader(targetPlayer, true);
PlayerManager.setInnerCouncil(targetPlayer, true);
PlayerManager.setFullMember(targetPlayer, true);
targetPlayer.incVer();
targetName = targetPlayer.getFirstName();
updateTarget = true;
@@ -113,9 +114,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
//updateOldGuildLeader
sourcePlayer.setInnerCouncil(true);
sourcePlayer.setFullMember(true);
sourcePlayer.setGuildLeader(false);
PlayerManager.setInnerCouncil(sourcePlayer, true);
PlayerManager.setFullMember(sourcePlayer, true);
PlayerManager.setGuildLeader(sourcePlayer, false);
sourcePlayer.incVer();
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -63,14 +64,14 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (targetPlayer != null) {
targetPlayer.setGuildTitle(msg.getNewRank());
PlayerManager.setGuildTitle(targetPlayer, msg.getNewRank());
targetName = targetPlayer.getFirstName();
isMale = targetPlayer.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
} else {
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
isMale = true;
}
@@ -98,7 +99,7 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
taxUpdate = (updateMask & 1) > 0;
if (targetName == null && updateMask > 0)
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
} else {
icUpdate = (GuildStatusController.isInnerCouncil(targetPlayer.getGuildStatus()) != (msg.getIc() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
recruitUpdate = (GuildStatusController.isRecruiter(targetPlayer.getGuildStatus()) != (msg.getRec() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
@@ -106,16 +107,16 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
//This logic branch only executes if targetPlayer has passed a null check...
if (icUpdate) {
targetPlayer.setInnerCouncil(msg.getIc() > 0);
targetPlayer.setFullMember(true);
PlayerManager.setInnerCouncil(targetPlayer, msg.getIc() > 0);
PlayerManager.setFullMember(targetPlayer, true);
targetPlayer.incVer();
}
if (recruitUpdate)
targetPlayer.setRecruiter(msg.getRec() > 0);
PlayerManager.setRecruiter(targetPlayer, msg.getRec() > 0);
if (taxUpdate)
targetPlayer.setTaxCollector(msg.getTax() > 0);
PlayerManager.setTaxCollector(targetPlayer, msg.getTax() > 0);
if (targetName == null)
targetName = targetPlayer.getFirstName();
@@ -17,6 +17,7 @@ import engine.db.archive.GuildRecord;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -98,8 +99,8 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
//Save Guild data
player.setGuildLeader(false);
player.setInnerCouncil(false);
PlayerManager.setGuildLeader(player, false);
PlayerManager.setInnerCouncil(player, false);
guild.setGuildLeaderUUID(0);
guild.setNation(null);
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -60,7 +61,7 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
//If we don't get a valid PC for whatever reason.. just ignore it.
PlayerCharacter pc = PlayerCharacter.getFromCache(msg.getUnknown03());
PlayerCharacter pc = PlayerManager.getFromCache(msg.getUnknown03());
if (pc != null) {
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
@@ -15,10 +15,7 @@ import engine.Enum.GuildHistoryType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -130,10 +127,10 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
GuildManager.joinGuild(player, newGuild, GuildHistoryType.CREATE);
newGuild.setGuildLeader(player);
player.setGuildLeader(true);
player.setInnerCouncil(true);
player.setFullMember(true);
player.setGuildTitle(charterType.getNumberOfRanks() - 1);
PlayerManager.setGuildLeader(player, true);
PlayerManager.setInnerCouncil(player, true);
PlayerManager.setFullMember(player, true);
PlayerManager.setGuildTitle(player, charterType.getNumberOfRanks() - 1);
player.getCharItemManager().delete(charter);
player.getCharItemManager().updateInventory();
player.incVer();
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -43,7 +44,7 @@ public class GuildInfoHandler extends AbstractClientMsgHandler {
} else if (msg.getMsgType() == 5) {
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
PlayerCharacter pc = PlayerManager.getPlayerCharacter(msg.getObjectID());
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
} else {
@@ -13,6 +13,7 @@ package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -52,7 +53,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return true;
NPC npc = NPC.getFromCache(msg.npcID);
NPC npc = NPCManager.getFromCache(msg.npcID);
if (npc == null)
return true;
@@ -61,7 +62,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
return true;
npc.setRepairCost(msg.repairCost);
npc.setSpecialPrice(msg.repairCost);
ManageNPCMsg outMsg = new ManageNPCMsg(npc);
Dispatch dispatch = Dispatch.borrow(player, msg);
@@ -17,7 +17,6 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Objects;
/*
* @Author:
@@ -347,7 +346,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
} else if (joinedGuild) {
player.teleport(teleportLoc);
PlayerManager.teleport(player, teleportLoc);
player.setSafeMode();
}
}
@@ -416,7 +415,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
player = SessionManager.getPlayerCharacter(origin);
msg = (MerchantMsg) baseMsg;
npc = NPC.getNPC(msg.getNPCID());
npc = NPCManager.getNPC(msg.getNPCID());
// Early exit if something goes awry
@@ -45,7 +45,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
NPC npc = NPCManager.getFromCache(minionMsg.getNpcID());
if (npc == null)
return true;
@@ -417,7 +417,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (!toCommand.isSiege())
return true;
if (player.commandSiegeMinion(toCommand)) {
if (PlayerManager.commandSiegeMinion(player, toCommand)) {
itemMan.consume(item);
}
break;
@@ -4,9 +4,7 @@ import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -71,9 +69,9 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
}
AbstractCharacter toAdd = null;
if (msg.getPlayerType() == GameObjectType.PlayerCharacter.ordinal())
toAdd = PlayerCharacter.getFromCache(msg.getPlayerID());
toAdd = PlayerManager.getFromCache(msg.getPlayerID());
else if (msg.getPlayerType() == GameObjectType.NPC.ordinal())
toAdd = NPC.getFromCache(msg.getPlayerID());
toAdd = NPCManager.getFromCache(msg.getPlayerID());
else if (msg.getPlayerType() == GameObjectType.Mob.ordinal())
toAdd = Mob.getFromCache(msg.getPlayerID());
else {
@@ -214,7 +212,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (msg.getPlayerType() != GameObjectType.PlayerCharacter.ordinal())
return true;
PlayerCharacter playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
PlayerCharacter playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
if (playerCharacter == null)
return true;
@@ -303,7 +301,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
//Check to see if the invited is already on the friends list.
switch (msg.getInviteType()) {
case 7:
playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
if (playerCharacter == null)
return true;
if (sourceBuilding.getFriends().containsKey(playerCharacter.getObjectUUID()))
@@ -91,7 +91,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
@@ -110,7 +110,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return;
npc = NPC.getFromCache(msg.getNpcUUID());
npc = NPCManager.getFromCache(msg.getNpcUUID());
if (npc == null)
return;
@@ -120,7 +120,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return;
NPCProfits profit = NPC.GetNPCProfits(npc);
NPCProfits profit = NPCManager.GetNPCProfits(npc);
if (profit == null)
return;
@@ -155,7 +155,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (player == null)
return;
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
if (npc == null)
return;
@@ -165,7 +165,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return;
NPCProfits profit = NPC.GetNPCProfits(npc);
NPCProfits profit = NPCManager.GetNPCProfits(npc);
if (profit == null)
return;
@@ -428,7 +428,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (orderNPCMsg.getObjectType() == GameObjectType.NPC.ordinal()) {
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
if (npc == null)
return true;
@@ -8,6 +8,7 @@ import engine.db.archive.CharacterRecord;
import engine.db.archive.DataWarehouse;
import engine.db.archive.PvpRecord;
import engine.exception.MsgSendException;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
@@ -57,7 +58,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
return true;
}
player.setEnteredWorld(false);
PlayerManager.setEnteredWorld(player, false);
Account acc = SessionManager.getAccount(origin);
@@ -118,7 +119,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
try {
if (!player.isAlive()) {
Logger.info("respawning player on enter world.");
player.respawn(true, true, true);
PlayerManager.respawn(player, true, true, true);
}
} catch (Exception e) {
@@ -12,6 +12,7 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -63,7 +64,7 @@ public class SwearInHandler extends AbstractClientMsgHandler {
}
// Swear target in and send message to guild
target.setFullMember(true);
PlayerManager.setFullMember(target, true);
target.incVer();
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
@@ -4,6 +4,7 @@ import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.PlayerManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
@@ -35,7 +36,7 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
int TargetType = transferAssetMsg.getTargetType(); //ToDue later
Building building = BuildingManager.getBuildingFromCache(Buildingid);
PlayerCharacter newOwner = PlayerCharacter.getFromCache(TargetID);
PlayerCharacter newOwner = PlayerManager.getFromCache(TargetID);
PlayerCharacter player = origin.getPlayerCharacter();
if (player == null || building == null || newOwner == null)
+11 -5
View File
@@ -12,6 +12,7 @@ package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -146,6 +147,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if(runeID == 3028 && baseClassID == 2501 && playerCharacter.getRace().getName().contains("Irekei"))
valid = true;
if (!valid) {
return false;
}
@@ -154,6 +157,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
if (promotionClasses.size() > 0) {
int promotionClassID = playerCharacter.getPromotionClassID();
int baseClassID = playerCharacter.getBaseClassID();
boolean valid = false;
for (int validID : promotionClasses.keySet()) {
if (validID == promotionClassID) {
@@ -171,6 +175,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
valid = true;
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) {
return false;
}
@@ -376,23 +382,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
//add any additional stats to match old amount
int dif = strTotal - (int) playerCharacter.statStrBase;
if (dif > 0 && strTotal < (int) playerCharacter.statStrMax) {
playerCharacter.addStr(dif);
PlayerManager.addStr(playerCharacter, dif);
}
dif = dexTotal - (int) playerCharacter.statDexBase;
if (dif > 0 && dexTotal < (int) playerCharacter.statDexMax) {
playerCharacter.addDex(dif);
PlayerManager.addDex(playerCharacter, dif);
}
dif = conTotal - (int) playerCharacter.statConBase;
if (dif > 0 && conTotal < (int) playerCharacter.statConMax) {
playerCharacter.addCon(dif);
PlayerManager.addCon(playerCharacter, dif);
}
dif = intTotal - (int) playerCharacter.statIntBase;
if (dif > 0 && intTotal < (int) playerCharacter.statIntMax) {
playerCharacter.addInt(dif);
PlayerManager.addInt(playerCharacter, dif);
}
dif = spiTotal - (int) playerCharacter.statSpiBase;
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
playerCharacter.addSpi(dif);
PlayerManager.addSpi(playerCharacter, dif);
}
// recalculate all bonuses/formulas/skills/powers
playerCharacter.recalculate();
@@ -13,6 +13,8 @@ import engine.Enum.GameObjectType;
import engine.Enum.TransactionType;
import engine.exception.SerializationException;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -102,12 +104,12 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
break;
case PlayerCharacter:
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(transaction.getTargetUUID());
PlayerCharacter pc = PlayerManager.getPlayerCharacter(transaction.getTargetUUID());
if (pc != null)
name = pc.getCombinedName();
break;
case NPC:
NPC npc = NPC.getFromCache(transaction.getTargetUUID());
NPC npc = NPCManager.getFromCache(transaction.getTargetUUID());
if (npc != null) {
if (npc.getBuilding() != null)
@@ -11,6 +11,8 @@ package engine.net.client.msg;
import engine.Enum.ItemType;
import engine.exception.SerializationException;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -91,7 +93,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
float sellPercent = 1;
NPC npc = NPC.getFromCache(npcID);
NPC npc = NPCManager.getFromCache(npcID);
CharacterItemManager man = null;
ArrayList<Item> inventory = null;
ArrayList<MobEquipment> sellInventory = null;
@@ -100,7 +102,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
man = npc.getCharItemManager();
Contract contract = npc.getContract();
if (player != null) {
float barget = player.getBargain();
float barget = PlayerManager.getBargain(player);
float profit = npc.getSellPercent(player) - barget;
if (profit < 1)
+4 -3
View File
@@ -12,6 +12,7 @@ package engine.net.client.msg;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
@@ -81,7 +82,7 @@ public class IgnoreMsg extends ClientNetMsg {
}
//FIX THIS, USE OUR CACHE!
PlayerCharacter pcToIgnore = PlayerCharacter.getByFirstName(nameToIgnore);
PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
if (pcSource == null) {
return;
@@ -114,11 +115,11 @@ public class IgnoreMsg extends ClientNetMsg {
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
} else {
if (!PlayerCharacter.isIgnorable()) {
if (!PlayerManager.isIgnorable()) {
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
return;
}
if (PlayerCharacter.isIgnoreListFull()) {
if (PlayerManager.isIgnoreListFull()) {
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
return;
}
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PowersManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
@@ -291,7 +292,7 @@ public class ItemProductionMsg extends ClientNetMsg {
writer.putInt(0);
}
NPC vendor = NPC.getFromCache(this.npcUUID);
NPC vendor = NPCManager.getFromCache(this.npcUUID);
if (vendor != null) {
if (toRoll.isComplete()) {
writer.putInt(0);
@@ -392,9 +392,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(bane.getSiegePhase().ordinal()); //1 challenge //2 standoff //3 war
writer.put((byte) 0);
if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
writer.put((byte) 1); //canSetTime
else
//if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
// writer.put((byte) 1); //canSetTime
//else
writer.put((byte) 0);
DateTime placedOn = bane.getLiveDate();
+4 -4
View File
@@ -178,7 +178,7 @@ public class ManageNPCMsg extends ClientNetMsg {
if (this.targetType == GameObjectType.NPC.ordinal()) {
npc = NPC.getFromCache(this.targetID);
npc = NPCManager.getFromCache(this.targetID);
if (npc == null) {
Logger.error("Missing NPC of ID " + this.targetID);
@@ -233,7 +233,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.put((byte) 0);
writer.putInt(0);
NPCProfits profit = NPC.GetNPCProfits(npc);
NPCProfits profit = NPCManager.GetNPCProfits(npc);
if (profit == null)
profit = NPCProfits.defaultProfits;
@@ -503,7 +503,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0);
writer.putString("Repair items");
writer.putString("percent");
writer.putInt(npc.getRepairCost()); //cost for repair
writer.putInt(npc.getSpecialPrice()); //cost for repair
writer.putInt(0);
ArrayList<Integer> modPrefixList = npc.getModTypeTable();
@@ -598,7 +598,7 @@ public class ManageNPCMsg extends ClientNetMsg {
}
if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false)
if (NPCManager.ISGuardCaptain(mobA.getContract().getContractID()) == false)
maxSlots = 0;
writer.putInt(0); //anything other than 0 seems to mess up the client
@@ -11,6 +11,8 @@ package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -619,7 +621,7 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
writer.putInt(listSize);
for (BuildingFriends friend : this.friends.values()) {
pc = PlayerCharacter.getFromCache(friend.getPlayerUID());
pc = PlayerManager.getFromCache(friend.getPlayerUID());
guild = Guild.getGuild(friend.getGuildUID());
if (friend.getFriendType() == 7) {
if (pc != null)
@@ -718,9 +720,9 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
AbstractCharacter heraldryCharacter = null;
int characterType = heraldryMap.get(characterID);
if (characterType == GameObjectType.PlayerCharacter.ordinal())
heraldryCharacter = PlayerCharacter.getFromCache(characterID);
heraldryCharacter = PlayerManager.getFromCache(characterID);
else if (characterType == GameObjectType.NPC.ordinal())
heraldryCharacter = NPC.getFromCache(characterID);
heraldryCharacter = NPCManager.getFromCache(characterID);
else if (characterType == GameObjectType.Mob.ordinal())
heraldryCharacter = Mob.getFromCache(characterID);
+8 -6
View File
@@ -10,6 +10,8 @@
package engine.net.client.msg;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -62,7 +64,7 @@ public class RefineMsg extends ClientNetMsg {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
NPC npc = NPC.getFromCache(msg.npcID);
NPC npc = NPCManager.getFromCache(msg.npcID);
if (npc == null)
return;
int type = msg.type;
@@ -160,15 +162,15 @@ public class RefineMsg extends ClientNetMsg {
private static boolean refineStat(ClientConnection origin, PlayerCharacter pc, int token, RefineMsg msg) {
if (token == MBServerStatics.STAT_STR_ID)
return pc.refineStr();
return PlayerManager.refineStr(pc);
if (token == MBServerStatics.STAT_DEX_ID)
return pc.refineDex();
return PlayerManager.refineDex(pc);
if (token == MBServerStatics.STAT_CON_ID)
return pc.refineCon();
return PlayerManager.refineCon(pc);
if (token == MBServerStatics.STAT_INT_ID)
return pc.refineInt(msg);
return PlayerManager.refineInt(pc, msg);
if (token == MBServerStatics.STAT_SPI_ID)
return pc.refineSpi();
return PlayerManager.refineSpi(pc);
return false;
}
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -90,7 +91,7 @@ public class SendOwnPlayerMsg extends ClientNetMsg {
}
writer.putVector3f(ch.getLoc());
try {
PlayerCharacter.serializeForClientMsgFull(this.ch, writer);
PlayerManager.serializeForClientMsgFull(this.ch, writer);
} catch (SerializationException e) {
Logger.error(e);
}
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -64,7 +65,7 @@ public class TerritoryChangeMessage extends ClientNetMsg {
writer.putString(realm.getRealmName());
if (this.realmOwner != null) {
writer.putString(this.realmOwner.getCombinedName());
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(PlayerManager.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(1);
writer.put((byte) 1);
writer.put((byte) 1);
@@ -10,6 +10,8 @@
package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -89,7 +91,7 @@ public class TrackWindowMsg extends ClientNetMsg {
for (int i = 0; i < size; i++) {
int objectType = reader.getInt();
int objectID = reader.getInt();
this.source = PlayerCharacter.getFromCache(objectID);
this.source = PlayerManager.getFromCache(objectID);
reader.getString(); //name
reader.get(); //always 00?
reader.getInt(); //guildObjectType
@@ -106,9 +108,9 @@ public class TrackWindowMsg extends ClientNetMsg {
//Get the Character from it's Object Type and ID
AbstractCharacter ac = null;
if (objectType == GameObjectType.PlayerCharacter.ordinal())
ac = PlayerCharacter.getFromCache(objectID);
ac = PlayerManager.getFromCache(objectID);
else if (objectType == GameObjectType.NPC.ordinal())
ac = NPC.getFromCache(objectID);
ac = NPCManager.getFromCache(objectID);
else if (objectType == GameObjectType.Mob.ordinal())
ac = Mob.getFromCache(objectID);
+2 -5
View File
@@ -12,10 +12,7 @@ package engine.net.client.msg;
import engine.Enum;
import engine.Enum.ProtectionState;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
@@ -65,7 +62,7 @@ public class TrainMsg extends ClientNetMsg {
if (playerCharacter == null)
return;
NPC npc = NPC.getFromCache(msg.npcID);
NPC npc = NPCManager.getFromCache(msg.npcID);
if (npc == null)
return;
+30 -27
View File
@@ -12,10 +12,7 @@ package engine.net.client.msg;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -83,7 +80,7 @@ public class VendorDialogMsg extends ClientNetMsg {
}
// Get NPC that player is talking to
NPC npc = NPC.getFromCache(msg.vendorObjectID);
NPC npc = NPCManager.getFromCache(msg.vendorObjectID);
int npcClassID;
if (npc == null)
@@ -96,11 +93,6 @@ public class VendorDialogMsg extends ClientNetMsg {
return;
}
if(npc.contractUUID == 1502040){ //enrollment officer
PlayerCharacter.unboxPlayer(playerCharacter);
}
// Restrict disc trainers to only characters who have
// tht disc applied.
@@ -119,26 +111,36 @@ public class VendorDialogMsg extends ClientNetMsg {
VendorDialog vd = null;
Contract contract = npc.getContract();
if(npc.contractUUID == 1502043){
vd = Contract.HandleArenaMaster(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(npc.contractUUID == 1502040){ //enrollment officer
//PlayerCharacter.unboxPlayer(playerCharacter);
vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd);
}else if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd);
}else {
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else if (npc.getBuilding() != null) {
if (BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
if (contract == null)
vd = VendorDialog.getHostileVendorDialog();
else
else if (npc.getBuilding() != null) {
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
vd = VendorDialog.getHostileVendorDialog();
else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
} else
vd = contract.getVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (vd == null)
vd = VendorDialog.getHostileVendorDialog();
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
msg.updateMessage(3, vd);
} else {
if (VendorDialogMsg.handleSpecialCase(msg, npc, playerCharacter, vd, origin))
return;
vd = VendorDialog.getVendorDialog(msg.unknown03);
}
//vd = VendorDialog.getVendorDialog(msg.unknown03);
msg.updateMessage(3, vd);
}
@@ -432,7 +434,7 @@ public class VendorDialogMsg extends ClientNetMsg {
if (level >= minLevel && level <= maxLevel) {
if (useSquare)
loc = getSquare(loc);
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new Vector3f(0f,
// 0f, 0f), -1661758934, 40, false);
@@ -458,7 +460,7 @@ public class VendorDialogMsg extends ClientNetMsg {
// teleport player
if (useSquare)
loc = getSquare(loc);
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new
// Vector3f(0f, 0f, 0f), -1661758934, 40, false);
@@ -466,10 +468,10 @@ public class VendorDialogMsg extends ClientNetMsg {
// join guild
GuildManager.joinGuild(pc, guild, GuildHistoryType.JOIN);
pc.resetGuildStatuses();
PlayerManager.resetGuildStatuses(pc);
if (guild.isNPCGuild())
pc.setFullMember(true);
PlayerManager.setFullMember(pc, true);
if (useSquare)
loc = loc.add(30, 0, 0);
@@ -478,7 +480,7 @@ public class VendorDialogMsg extends ClientNetMsg {
// guild not found, just teleport
if (useSquare)
loc = getSquare(loc);
pc.teleport(loc);
PlayerManager.teleport(pc, loc);
pc.setSafeMode();
// PowersManager.applyPower(pc, pc, new
// Vector3f(0f, 0f, 0f), -1661758934, 50, false);
@@ -570,6 +572,7 @@ public class VendorDialogMsg extends ClientNetMsg {
case 2519:
case 2520:
case 2521:
case 2523:
valid = true;
break;
}
@@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -233,8 +234,8 @@ public class WhoResponseMsg extends ClientNetMsg {
writer.putInt(pc.getObjectUUID());
writer.putString(pc.getFirstName());
writer.putString(pc.getLastName());
writer.putInt(pc.getRaceToken());
writer.putInt(pc.getClassToken());
writer.putInt(PlayerManager.getRaceToken(pc));
writer.putInt(PlayerManager.getClassToken(pc));
writer.putInt(pc.getLevel());
writer.putInt(0); // unknown 0
writer.putInt(pc.isMale() ? 1 : 2); //gender?
@@ -11,6 +11,8 @@ package engine.net.client.msg.guild;
import engine.Enum.GameObjectType;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -193,7 +195,7 @@ class GuildInfoMessageType2 extends GuildInfoMessageType {
writer.putString(g.getName());
if (this.objectType == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
if (pc != null) {
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
@@ -254,7 +256,7 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
if (this.g == null || pc == null) {
writer.putInt(0);
writer.putInt(0);
@@ -294,11 +296,11 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
AbstractCharacter guildLeader;
String guildLeaderName = "";
if (g.isNPCGuild()) {
guildLeader = NPC.getFromCache(g.getGuildLeaderUUID());
guildLeader = NPCManager.getFromCache(g.getGuildLeaderUUID());
if (guildLeader != null)
guildLeaderName = guildLeader.getName();
} else {
guildLeader = PlayerCharacter.getFromCache(g.getGuildLeaderUUID());
guildLeader = PlayerManager.getFromCache(g.getGuildLeaderUUID());
if (guildLeader != null)
guildLeaderName = ((PlayerCharacter) guildLeader).getCombinedName();
}
@@ -11,6 +11,7 @@ package engine.net.client.msg.guild;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
@@ -204,7 +205,7 @@ class GuildListMessageType2 extends GuildListMessageType {
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
writer.putInt(pc.getRaceToken()); //race token
writer.putInt(PlayerManager.getRaceToken(pc)); //race token
writer.putInt(pc.getBaseClassToken()); //class token
writer.putInt(2); //PAD
@@ -11,6 +11,7 @@ package engine.net.client.msg.login;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
@@ -162,9 +163,9 @@ public class CharSelectScreenMsg extends ClientNetMsg {
for (int i = 0; i < this.numChars; ++i) {
try {
if (!fromCommit)
PlayerCharacter.serializeForClientMsgLogin(this.chars.get(i), writer);
PlayerManager.serializeForClientMsgLogin(this.chars.get(i), writer);
else
PlayerCharacter.serializeForClientMsgCommit(this.chars.get(i), writer);
PlayerManager.serializeForClientMsgCommit(this.chars.get(i), writer);
} catch (SerializationException e) {
Logger.error("failed to serialize character " + this.chars.get(i).getObjectUUID());
// Handled already.
+31 -23
View File
@@ -14,10 +14,7 @@ import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.CombatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.gameManager.*;
import engine.job.AbstractJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -31,7 +28,6 @@ import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -61,7 +57,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected short statIntCurrent;
protected short statSpiCurrent;
protected short unusedStatPoints;
protected int exp;
public int exp;
public int buildingUUID;
public Building building;
@@ -71,8 +67,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public int guildUUID;
public Guild guild;
protected byte runningTrains;
protected ConcurrentHashMap<Integer, CharacterPower> powers;
protected ConcurrentHashMap<String, CharacterSkill> skills;
public ConcurrentHashMap<Integer, CharacterPower> powers;
public ConcurrentHashMap<String, CharacterSkill> skills;
// Variables NOT to be stored in db
protected boolean sit = false;
protected boolean walkMode;
@@ -84,11 +80,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
// ticking down so that mobs/players following dont just move away to your projected location
protected Vector3fImmutable nextEndLoc = Vector3fImmutable.ZERO;
protected float speed;
protected AtomicFloat stamina = new AtomicFloat();
public AtomicFloat stamina = new AtomicFloat();
protected float staminaMax;
protected AtomicFloat mana = new AtomicFloat();
public AtomicFloat mana = new AtomicFloat();
protected float manaMax; // Health/Mana/Stamina
protected AtomicBoolean isAlive = new AtomicBoolean(true);
public AtomicBoolean isAlive = new AtomicBoolean(true);
protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
@@ -106,7 +102,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
protected PlayerBonuses bonuses;
public PlayerBonuses bonuses;
protected JobContainer lastChant;
protected boolean isCasting = false;
protected long lastSetLocUpdate = 0L;
@@ -367,13 +363,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
switch (abstractCharacter.getObjectType()) {
case PlayerCharacter:
PlayerCharacter.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
PlayerManager.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
break;
case Mob:
Mob.serializeMobForClientMsgOtherPlayer((Mob) abstractCharacter, writer);
break;
case NPC:
NPC.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
NPCManager.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
break;
}
@@ -449,7 +445,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
playerCharacter.calculateItemBonuses();
//recalculate formulas
PlayerCharacter.recalculatePlayerStatsOnLoad(playerCharacter);
PlayerManager.recalculatePlayerStatsOnLoad(playerCharacter);
} catch (Exception e) {
Logger.error(e);
@@ -750,7 +746,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (((PlayerCharacter) this).isLastSwimming())
if (PlayerManager.isLastSwimming(((PlayerCharacter) this)))
return 1; //swimming
return 2; //ground
@@ -765,7 +761,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
public abstract Vector3fImmutable getBindLoc();
public final void setBindLoc(final Vector3fImmutable value) {
this.bindLoc = value;
if(this.getObjectType().equals(GameObjectType.PlayerCharacter) && this.guild.getNation().equals(Guild.getErrantGuild())){
this.bindLoc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f);
}else {
this.bindLoc = value;
}
}
public final Vector3fImmutable getFaceDir() {
@@ -1559,7 +1559,15 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Effect eff = this.effects.get(s);
if (eff == null)
continue;
if (eff.cancelOnMove() && eff.cancel()) {
Boolean override = false;
if(this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) this;
if (eff.getEffectsBase().getIDString().equals("INVIS-B") && s.equals("Invisible") && pc.getRace().getName().contains("Shade"))
override = true;
}
if (!override && eff.cancelOnMove() && eff.cancel()) {
//System.out.println("canceling on Move");
eff.cancelJob();
this.effects.remove(s);
@@ -1699,7 +1707,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
if (CanFly(player) == false &&
player.getMovementState().equals(MovementState.FLYING))
PlayerCharacter.GroundPlayer(player);
PlayerManager.GroundPlayer(player);
}
} catch (Exception e) {
@@ -1841,7 +1849,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
//updates
public void update() {
public void update(Boolean newSystem) {
}
public void updateRegen() {
@@ -1861,16 +1869,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
try {
switch (updateType) {
case ALL:
update();
update(false);
break;
case REGEN:
updateRegen();
break;
case LOCATION:
update();
update(false);
break;
case MOVEMENTSTATE:
update();
update(false);
break;
case FLIGHT:
updateFlight();
+4 -2
View File
@@ -12,6 +12,8 @@ package engine.objects;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.PlayerManager;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.DatabaseUpdateJob;
@@ -107,10 +109,10 @@ public abstract class AbstractGameObject {
switch (objectType) {
case PlayerCharacter:
return PlayerCharacter.getPlayerCharacter(tableID);
return PlayerManager.getPlayerCharacter(tableID);
case NPC:
return NPC.getNPC(tableID);
return NPCManager.getNPC(tableID);
case Mob:
return Mob.getMob(tableID);
+10 -9
View File
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.GridObjectType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PlayerManager;
import engine.job.AbstractScheduleJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@@ -39,7 +40,7 @@ import java.util.concurrent.locks.ReentrantReadWriteLock;
public abstract class AbstractWorldObject extends AbstractGameObject {
protected final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
public final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
protected final ReadWriteLock updateLock = new ReentrantReadWriteLock(true);
public float healthMax;
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
@@ -49,7 +50,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
public Regions landingRegion = null;
public Vector3fImmutable lastLoc = Vector3fImmutable.ZERO;
public Vector3fImmutable loc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
protected AtomicFloat health = new AtomicFloat();
public AtomicFloat health = new AtomicFloat();
protected boolean load = true;
protected GridObjectType gridObjectType;
protected float altitude = 0;
@@ -150,7 +151,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
Regions region = null;
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
if (((PlayerCharacter) worldObject).isFlying())
if (PlayerManager.isFlying(((PlayerCharacter) worldObject)))
return null;
//Find building
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(worldObject.getLoc(), MBServerStatics.STRUCTURE_LOAD_RANGE, MBServerStatics.MASK_BUILDING)) {
@@ -270,8 +271,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
this.effects.remove(name);
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
if (name.equals("Flight")) {
((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
}
}
applyAllBonuses();
@@ -385,8 +386,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
}
}
} else {
@@ -414,8 +415,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (source.equals("Flight")) {
//ground player
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
((PlayerCharacter) this).update();
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
((PlayerCharacter) this).update(false);
PlayerManager.GroundPlayer((PlayerCharacter) this);
}
}
+2 -1
View File
@@ -14,6 +14,7 @@ import engine.Enum.DispatchChannel;
import engine.Enum.ItemContainerType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.PlayerManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -163,7 +164,7 @@ public class Account extends AbstractGameObject {
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
for (PlayerCharacter player : playerList) {
PlayerCharacter.initializePlayer(player);
PlayerManager.initializePlayer(player);
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
}
+82
View File
@@ -0,0 +1,82 @@
package engine.objects;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ArenaManager;
import engine.gameManager.ChatManager;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
import java.util.HashSet;
public class Arena {
public PlayerCharacter player1;
public PlayerCharacter player2;
public Long startTime;
public Vector3fImmutable loc;
public Arena(){
}
public Boolean disqualify() {
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject obj : warningRange){
PlayerCharacter pc = (PlayerCharacter)obj;
if(pc.equals(this.player1) || pc.equals(this.player2))
continue;
ChatManager.chatSystemInfo(pc, "WARNING!! You are entering an arena zone!");
}
//boot out all non competitors
for(AbstractWorldObject obj : inRange){
if(obj.equals(this.player1))
continue;
if(obj.equals(this.player2))
continue;
PlayerCharacter intruder = (PlayerCharacter)obj;
MovementManager.translocate(intruder,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079)));
}
if (!inRange.contains(this.player1) && inRange.contains(this.player2)) {
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Left Arena");
return true;
} else if (!inRange.contains(this.player2) && inRange.contains(this.player1)) {
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Left Arena");
return true;
}else if (!inRange.contains(this.player2) && !inRange.contains(this.player1)) {
ArenaManager.endArena(this,null,null,"Both Parties Have Left The Arena");
return true;
}
return false;
}
public Boolean checkToComplete(){
if(this.startTime == null)
this.startTime = System.currentTimeMillis();
if(System.currentTimeMillis() - this.startTime < 10000L)
return false;
if(this.disqualify())
return true;
if(!this.player1.isAlive() && this.player2.isAlive()){
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Died");
return true;
} else if(this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Died");
return true;
} else if(!this.player1.isAlive() && !this.player2.isAlive()){
ArenaManager.endArena(this,null,null,"Both Players Have Died");
return true;
} else if(this.startTime + 300000L < System.currentTimeMillis()){
ArenaManager.endArena(this,null,null,"Time Has Elapsed");
return true;
}
return false;
}
}
+145 -10
View File
@@ -14,19 +14,19 @@ import engine.Enum.ProtectionState;
import engine.Enum.SiegePhase;
import engine.Enum.SiegeResult;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.BaneRecord;
import engine.db.archive.DataWarehouse;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.gameManager.*;
import engine.job.JobScheduler;
import engine.jobs.ActivateBaneJob;
import engine.jobs.BaneDefaultTimeJob;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.CityDataMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.server.MBServerStatics;
@@ -37,6 +37,7 @@ import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Date;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
public final class Bane {
@@ -48,6 +49,10 @@ public final class Bane {
private DateTime placementDate = null;
private DateTime liveDate = null;
private BaneDefaultTimeJob defaultTimeJob;
public boolean timeSet = false;
public boolean daySet = false;
public boolean capSet = false;
public int capSize = 10;
// Internal cache for banes
private ActivateBaneJob activateBaneJob;
@@ -64,6 +69,12 @@ public final class Bane {
this.ownerUUID = rs.getInt("ownerUUID");
this.stoneUUID = rs.getInt("stoneUUID");
this.timeSet = rs.getInt("time_set") == 1;
this.daySet = rs.getInt("day_set") == 1;
this.capSet = rs.getInt("cap_set") == 1;
this.capSize = rs.getInt("cap_size");
sqlDateTime = rs.getTimestamp("placementDate");
if (sqlDateTime != null)
@@ -100,12 +111,11 @@ public final class Bane {
abtj = new ActivateBaneJob(cityUUID);
JobScheduler.getInstance().scheduleJob(abtj, this.liveDate.getMillis());
this.activateBaneJob = abtj;
break;
}
if (this.liveDate == null)
setDefaultTime();
//add bane commander NPC
//summonBaneCommander(this);
}
public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
@@ -251,7 +261,7 @@ public final class Bane {
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
player.teleport(movePlayerOutsideStone);
PlayerManager.teleport(player, movePlayerOutsideStone);
// Notify players
@@ -266,9 +276,58 @@ public final class Bane {
BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING);
DataWarehouse.pushToWarehouse(baneRecord);
//add bane commander NPC
summonBaneCommander(bane);
try {
//update map for all players online
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(true);
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}catch(Exception e){
}
return true;
}
public static void summonBaneCommander(Bane bane){
Vector3fImmutable spawnLoc = Vector3fImmutable.getRandomPointOnCircle(bane.getStone().loc,6);
NPC baneCommander;
int commanderuuid = DbManager.NPCQueries.BANE_COMMANDER_EXISTS(bane.getStone().getObjectUUID());
if(commanderuuid == 0) {
//add bane commander NPC
int contractID = 1502042;
baneCommander = NPCManager.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
try {
NPCManager.slotCharacterInBuilding(baneCommander);
}catch(Exception e){
}
WorldGrid.addObject(baneCommander,spawnLoc.x,spawnLoc.z);
WorldGrid.updateObject(baneCommander);
}
else
{
baneCommander = NPCManager.getNPC(commanderuuid);
}
//try {
// NPCManager.slotCharacterInBuilding(baneCommander);
//}catch (Exception e){
//swallow it
//}
baneCommander.runAfterLoad();
//baneCommander.setLoc(spawnLoc);
InterestManager.setObjectDirty(baneCommander);
baneCommander.updateLocation();
}
public static Bane getBane(int cityUUID) {
Bane outBane;
@@ -381,8 +440,12 @@ public final class Bane {
defaultTime = defaultTime.minuteOfHour().setCopy(0);
defaultTime = defaultTime.secondOfMinute().setCopy(0);
if (currentTime.isAfter(timeToSetDefault))
this.setLiveDate(defaultTime);
if (currentTime.isAfter(timeToSetDefault)){
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
}
//this.setLiveDate(defaultTime);
else {
if (this.defaultTimeJob != null)
@@ -448,6 +511,16 @@ public final class Bane {
return false;
}
//Remove bane commander NPC
if(!baneStone.getHirelings().isEmpty()) {
NPC npc = (NPC)baneStone.getHirelings().keySet().stream().findFirst().orElse(null);
if(npc != null) {
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc);
}
}
// Remove object from simulation
baneStone.removeFromCache();
@@ -469,6 +542,9 @@ public final class Bane {
return liveDate;
}
public void setLiveDate_NEW(DateTime baneTime) {
}
public void setLiveDate(DateTime baneTime) {
if (DbManager.BaneQueries.SET_BANE_TIME(baneTime, this.getCity().getObjectUUID())) {
@@ -644,4 +720,63 @@ public final class Bane {
return cityUUID;
}
public void applyZergBuffs(){
City city = this.getCity();
if(city == null)
return;
city.onEnter();
ArrayList<Integer> attackers = new ArrayList<>();
ArrayList<Integer> defenders = new ArrayList<>();
Guild attackNation = this.getOwner().getGuild().getNation();
Guild defendNation = this.getCity().getGuild().getNation();
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
for(AbstractWorldObject obj : inSiegeRange){
int uuid = obj.getObjectUUID();
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
if(player == null)
continue;
Guild playerNation = player.guild.getNation();
//separate the players into categories
if(playerNation.equals(defendNation))
defenders.add(uuid);
else if(playerNation.equals(attackNation))
attackers.add(uuid);
else
MovementManager.translocate(player,Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
int attackerSize = 0;
int defenderSize = 0;
for(int uuid : city.baneAttendees.keySet()){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
if(player == null)
continue;
if(player.guild.getNation().equals(defendNation))
defenderSize += 1;
else if(player.guild.getNation().equals(attackNation))
attackerSize += 1;
}
//apply zerg mechanic for attackers
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
for(int uuid : attackers){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier;
else
player.ZergMultiplier = 1.0f;
}
for(int uuid : defenders){
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier;
else
player.ZergMultiplier = 1.0f;
}
}
}
+5 -7
View File
@@ -17,9 +17,7 @@ import engine.InterestManagement.WorldGrid;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.DoorCloseJob;
@@ -968,9 +966,9 @@ public class Building extends AbstractWorldObject {
if (this.ownerUUID == 0)
return null;
if (this.ownerIsNPC)
return NPC.getFromCache(this.ownerUUID);
return NPCManager.getFromCache(this.ownerUUID);
return PlayerCharacter.getFromCache(this.ownerUUID);
return PlayerManager.getFromCache(this.ownerUUID);
}
@@ -1091,11 +1089,11 @@ public class Building extends AbstractWorldObject {
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
if (this.ownerIsNPC) {
if (NPC.getNPC(this.ownerUUID) == null)
if (NPCManager.getNPC(this.ownerUUID) == null)
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
} else if (this.ownerUUID != 0) {
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
if (PlayerManager.getPlayerCharacter(this.ownerUUID) == null) {
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
}
}
+4 -7
View File
@@ -12,10 +12,7 @@ package engine.objects;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -424,7 +421,7 @@ public class CharacterItemManager {
public synchronized boolean tradeRequest(TradeRequestMsg msg) {
PlayerCharacter source = (PlayerCharacter) this.getOwner();
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID());
PlayerCharacter target = PlayerManager.getFromCache(msg.getPlayerID());
Dispatch dispatch;
if (!canTrade(source, target)) {
@@ -450,7 +447,7 @@ public class CharacterItemManager {
}
public synchronized boolean invalidTradeRequest(InvalidTradeRequestMsg msg) {
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
Dispatch dispatch;
dispatch = Dispatch.borrow(requester, msg);
@@ -495,7 +492,7 @@ public class CharacterItemManager {
public synchronized boolean acceptTradeRequest(AcceptTradeRequestMsg msg) {
PlayerCharacter source = (PlayerCharacter) this.getOwner();
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
PlayerCharacter target = PlayerManager.getFromCache(msg.getTargetID());
Dispatch dispatch;

Some files were not shown because too many files have changed in this diff Show More