forked from MagicBane/Server
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+14
-10
@@ -9,15 +9,13 @@
|
||||
package engine;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSetHelper;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.ItemBase;
|
||||
import engine.objects.Shrine;
|
||||
import engine.objects.Zone;
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||||
import engine.objects.*;
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||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -211,8 +209,7 @@ public class Enum {
|
||||
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
|
||||
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
|
||||
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f),
|
||||
IREKEI(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f);
|
||||
|
||||
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
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||||
private float walkStandard;
|
||||
private float walkCombat;
|
||||
private float runStandard;
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||||
@@ -472,11 +469,14 @@ public class Enum {
|
||||
|
||||
// 14001 does not have a banestone to bind at
|
||||
|
||||
if (ruinZone.getLoadNum() == 14001)
|
||||
if (ruinZone.getLoadNum() == 14001) {
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
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||||
else
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
||||
.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
|
||||
}else {
|
||||
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
||||
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
|
||||
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -779,6 +779,7 @@ public class Enum {
|
||||
Combat,
|
||||
Spires,
|
||||
Snare,
|
||||
Snared,
|
||||
Stun,
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||||
Blind,
|
||||
Root,
|
||||
@@ -881,6 +882,7 @@ public class Enum {
|
||||
Siege,
|
||||
Slash,
|
||||
Snare,
|
||||
Snared,
|
||||
Sorcery,
|
||||
Spear,
|
||||
SpearMastery,
|
||||
@@ -1030,6 +1032,7 @@ public class Enum {
|
||||
Silence,
|
||||
Slash,
|
||||
Snare,
|
||||
Snared,
|
||||
Stance,
|
||||
Stun,
|
||||
Summon,
|
||||
@@ -1154,6 +1157,7 @@ public class Enum {
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||||
SkillDebuff,
|
||||
SlashResistanceDebuff,
|
||||
Snare,
|
||||
Snared,
|
||||
StackableAttrCONBuff,
|
||||
StackableAttrDEXBuff,
|
||||
StackableAttrSTRBuff,
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||||
|
||||
@@ -12,6 +12,7 @@ import engine.Enum;
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||||
import engine.Enum.DispatchChannel;
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||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.RefreshGroupJob;
|
||||
@@ -19,10 +20,7 @@ import engine.net.AbstractNetMsg;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.LoadCharacterMsg;
|
||||
import engine.net.client.msg.LoadStructureMsg;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.net.client.msg.UnloadObjectsMsg;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -236,7 +234,7 @@ public enum InterestManager implements Runnable {
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||||
|
||||
if (distanceSquared > sqr(64))
|
||||
player.setLastStaticLoc(player.getLoc());
|
||||
else if (player.isDirtyLoad() == false)
|
||||
else if (PlayerManager.isDirtyLoad(player) == false)
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||||
return;
|
||||
|
||||
// Get Statics in range
|
||||
@@ -289,14 +287,14 @@ public enum InterestManager implements Runnable {
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||||
lsm.addObject((Building) awo);
|
||||
else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
|
||||
Corpse corpse = (Corpse) awo;
|
||||
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
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||||
lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
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||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, lcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
|
||||
NPC npc = (NPC) awo;
|
||||
lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
|
||||
lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
|
||||
|
||||
lcmList.add(lcm);
|
||||
}
|
||||
@@ -314,7 +312,7 @@ public enum InterestManager implements Runnable {
|
||||
}
|
||||
|
||||
loadedStaticObjects.addAll(toLoad);
|
||||
player.setDirtyLoad(false);
|
||||
PlayerManager.setDirtyLoad(player, false);
|
||||
}
|
||||
|
||||
private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
|
||||
@@ -440,7 +438,7 @@ public enum InterestManager implements Runnable {
|
||||
if (player.getSeeInvis() < awopc.getHidden())
|
||||
continue;
|
||||
|
||||
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
|
||||
lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
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||||
players.add(awo);
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||||
|
||||
// check if in a group with the person being loaded
|
||||
@@ -469,11 +467,11 @@ public enum InterestManager implements Runnable {
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||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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||||
((Mob) awonpc).setCombatTarget(null);
|
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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|
||||
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
|
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NPC awonpc = (NPC) awo;
|
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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||||
} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
|
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Mob awonpc = (Mob) awo;
|
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|
||||
@@ -485,7 +483,7 @@ public enum InterestManager implements Runnable {
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||||
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
|
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((Mob) awonpc).setCombatTarget(null);
|
||||
|
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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}
|
||||
|
||||
addToList.add(awo);
|
||||
@@ -521,15 +519,10 @@ public enum InterestManager implements Runnable {
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||||
|
||||
// Update loaded upbjects lists
|
||||
|
||||
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
|
||||
player.setDirtyLoad(true);
|
||||
player.isBoxed = PlayerManager.checkIfBoxed(player);
|
||||
PlayerManager.setDirtyLoad(player, true);
|
||||
updateStaticList(player, origin);
|
||||
updateMobileList(player, origin);
|
||||
if(player.level < 10) {
|
||||
player.setLevel((short) 10);
|
||||
player.getCharItemManager().addGoldToInventory(1000,false);
|
||||
player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player));
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
|
||||
@@ -544,7 +537,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// Update loaded upbjects lists
|
||||
|
||||
playerCharacter.setDirtyLoad(true);
|
||||
PlayerManager.setDirtyLoad(playerCharacter, true);
|
||||
updateStaticList(playerCharacter, origin);
|
||||
updateMobileList(playerCharacter, origin);
|
||||
|
||||
@@ -560,7 +553,7 @@ public enum InterestManager implements Runnable {
|
||||
for (AbstractWorldObject playerObject : playerList) {
|
||||
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
|
||||
playerCharacter.setDirtyLoad(true);
|
||||
PlayerManager.setDirtyLoad(playerCharacter, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,6 +13,7 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -140,7 +141,7 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
int playerID;
|
||||
|
||||
playerID = rs.getInt(1);
|
||||
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
|
||||
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
|
||||
|
||||
if (trashPlayer == null)
|
||||
continue;
|
||||
|
||||
@@ -10,17 +10,13 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.*;
|
||||
|
||||
public class dbBaneHandler extends dbHandlerBase {
|
||||
|
||||
@@ -89,6 +85,139 @@ public class dbBaneHandler extends dbHandlerBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
|
||||
hour += 12; // Adjust hour
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
|
||||
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
// Retrieve placementDate and liveDate
|
||||
getStatement.setInt(1, cityUUID);
|
||||
try (ResultSet rs = getStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
|
||||
// Explicitly check if liveDate is null
|
||||
DateTime toSet;
|
||||
if (liveDateTimestamp == null) {
|
||||
// If liveDate is null, default to placementDate
|
||||
toSet = placementDate;
|
||||
} else {
|
||||
// If liveDate is not null, use it
|
||||
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
|
||||
toSet = liveDate;
|
||||
}
|
||||
|
||||
// Adjust the time
|
||||
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
|
||||
|
||||
// Update liveDate and time_set flag
|
||||
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
|
||||
updateStatement.setInt(2, 1); // time_set flag
|
||||
updateStatement.setInt(3, cityUUID);
|
||||
|
||||
updateStatement.execute();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
|
||||
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
// Retrieve placementDate and liveDate
|
||||
getStatement.setInt(1, cityUUID);
|
||||
try (ResultSet rs = getStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
|
||||
// Explicitly check if liveDate is null
|
||||
DateTime liveDate;
|
||||
if (liveDateTimestamp == null) {
|
||||
// If liveDate is null, default to placementDate
|
||||
liveDate = placementDate;
|
||||
} else {
|
||||
// If liveDate is not null, use it
|
||||
liveDate = new DateTime(liveDateTimestamp.getTime());
|
||||
}
|
||||
|
||||
// Calculate the new liveDate while preserving the time component
|
||||
DateTime updatedDate = placementDate.plusDays(dayOffset)
|
||||
.withHourOfDay(liveDate.getHourOfDay())
|
||||
.withMinuteOfHour(liveDate.getMinuteOfHour())
|
||||
.withSecondOfMinute(liveDate.getSecondOfMinute())
|
||||
.withMillisOfSecond(liveDate.getMillisOfSecond());
|
||||
|
||||
// Update liveDate and day_set flag
|
||||
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
|
||||
updateStatement.setInt(2, 1); // day_set flag
|
||||
updateStatement.setInt(3, cityUUID);
|
||||
|
||||
updateStatement.execute();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, count);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, 1);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, count);
|
||||
preparedStatement.setLong(2, cityUUID);
|
||||
|
||||
preparedStatement.execute();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean REMOVE_BANE(Bane bane) {
|
||||
|
||||
if (bane == null)
|
||||
@@ -107,4 +236,25 @@ public class dbBaneHandler extends dbHandlerBase {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public DateTime getLiveDate(int cityUUID) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
|
||||
|
||||
statement.setInt(1, cityUUID);
|
||||
|
||||
try (ResultSet rs = statement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
|
||||
if (liveDateTimestamp != null) {
|
||||
return new DateTime(liveDateTimestamp.getTime());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return null; // Return null if liveDate is not found or an error occurs
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.session.CSSession;
|
||||
import engine.util.StringUtils;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
if (rs.next())
|
||||
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
|
||||
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
|
||||
@@ -98,32 +98,54 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
|
||||
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
|
||||
if(!contract.getName().contains("Sage")) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
|
||||
|
||||
preparedStatement.setInt(1, contract.getObjectUUID());
|
||||
preparedStatement.setInt(1, contract.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
while (rs.next()) {
|
||||
|
||||
int type = rs.getInt("type");
|
||||
int value = rs.getInt("value");
|
||||
int type = rs.getInt("type");
|
||||
int value = rs.getInt("value");
|
||||
|
||||
switch (type) {
|
||||
case 1:
|
||||
contract.getBuyItemType().add(value);
|
||||
break;
|
||||
case 2:
|
||||
contract.getBuySkillToken().add(value);
|
||||
break;
|
||||
case 3:
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
break;
|
||||
switch (type) {
|
||||
case 1:
|
||||
contract.getBuyItemType().add(value);
|
||||
break;
|
||||
case 2:
|
||||
contract.getBuySkillToken().add(value);
|
||||
break;
|
||||
case 3:
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}else{
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
int value = rs.getInt("value");
|
||||
if(!contract.getBuySkillToken().contains(value))
|
||||
contract.getBuySkillToken().add(value);
|
||||
|
||||
if(!contract.getBuyItemType().contains(value))
|
||||
contract.getBuyItemType().add(value);
|
||||
|
||||
if(!contract.getBuyUnknownToken().contains(value))
|
||||
contract.getBuyUnknownToken().add(value);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.db.handlers;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.*;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.joda.time.DateTime;
|
||||
@@ -222,7 +223,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
|
||||
while (rs.next()) {
|
||||
int playerUUID = rs.getInt(1);
|
||||
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
|
||||
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
|
||||
|
||||
if (kosPlayer != null)
|
||||
kosList.add(kosPlayer);
|
||||
|
||||
@@ -56,6 +56,13 @@ public abstract class dbHandlerBase {
|
||||
while (rs.next()) {
|
||||
|
||||
int id = rs.getInt(1);
|
||||
try {
|
||||
if (rs.getInt("capSize") == 0) {
|
||||
continue;
|
||||
}
|
||||
}catch(Exception e){
|
||||
//not a mine
|
||||
}
|
||||
|
||||
if (DbManager.inCache(localObjectType, id)) {
|
||||
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
||||
|
||||
@@ -134,9 +134,13 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
if (rs.next())
|
||||
worked = rs.getBoolean("result");
|
||||
|
||||
if (rs.next()) {
|
||||
try {
|
||||
worked = rs.getBoolean("result");
|
||||
}catch(Exception e){
|
||||
worked = false;
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.db.handlers;
|
||||
|
||||
import engine.Enum.ProfitType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.NPCProfits;
|
||||
@@ -131,6 +132,32 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return npc;
|
||||
}
|
||||
|
||||
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
|
||||
|
||||
int uid = 0;
|
||||
|
||||
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
|
||||
|
||||
preparedStatement.setInt(1, objectUUID);
|
||||
|
||||
try (ResultSet rs = preparedStatement.executeQuery()) {
|
||||
if (rs.next()) {
|
||||
// Retrieve the UID column value
|
||||
uid = rs.getInt("UID");
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return uid;
|
||||
}
|
||||
|
||||
|
||||
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
|
||||
|
||||
int rowCount;
|
||||
@@ -176,6 +203,18 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static void updateSpecialPricing(final NPC npc){
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
|
||||
preparedStatement.setInt(1, npc.getSpecialPrice());
|
||||
preparedStatement.setInt(2, npc.getDBID());
|
||||
|
||||
preparedStatement.executeUpdate();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
public void updateDatabase(final NPC npc) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
@@ -292,12 +331,12 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
|
||||
// Handle new mobbbase entries
|
||||
|
||||
if (NPC._pirateNames.get(mobBase) == null)
|
||||
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
|
||||
if (NPCManager._pirateNames.get(mobBase) == null)
|
||||
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
|
||||
|
||||
// Insert name into proper arraylist
|
||||
|
||||
NPC._pirateNames.get(mobBase).add(pirateName);
|
||||
NPCManager._pirateNames.get(mobBase).add(pirateName);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
@@ -305,7 +344,7 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
Logger.info("names read: " + recordsRead + " for "
|
||||
+ NPC._pirateNames.size() + " mobBases");
|
||||
+ NPCManager._pirateNames.size() + " mobBases");
|
||||
}
|
||||
|
||||
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -71,7 +72,7 @@ public abstract class AbstractDevCmd {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||
NPC b = NPC.getFromCache(targetID);
|
||||
NPC b = NPCManager.getFromCache(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find NPC of ID " + targetID);
|
||||
|
||||
@@ -10,12 +10,10 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
@@ -77,7 +75,7 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
} else{
|
||||
loc = pc.loc;
|
||||
}
|
||||
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
||||
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
||||
created.bindLoc = loc;
|
||||
if(building != null) {
|
||||
created.buildingUUID = building.getObjectUUID();
|
||||
|
||||
@@ -11,6 +11,8 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ModType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.net.ItemProductionManager;
|
||||
import engine.objects.*;
|
||||
@@ -46,7 +48,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
String prefix = "";
|
||||
String suffix = "";
|
||||
String itemName = "";
|
||||
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
|
||||
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
|
||||
|
||||
if (npc == null) {
|
||||
npcName = "null";
|
||||
@@ -57,7 +59,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
contractName = npc.getContract().getName();
|
||||
}
|
||||
|
||||
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
|
||||
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
|
||||
|
||||
if (roller == null)
|
||||
playerName = "null";
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -34,8 +35,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
|
||||
int objectUUID = Integer.parseInt(words[0]);
|
||||
|
||||
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
||||
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
|
||||
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
|
||||
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
|
||||
PlayerManager.getFromCache(objectUUID).removeFromCache();
|
||||
} else {
|
||||
this.sendHelp(pc);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
@@ -89,7 +90,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
player.teleport(targetLoc);
|
||||
PlayerManager.teleport(player, targetLoc);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -35,7 +36,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
|
||||
if (target != null && words[0].isEmpty()) {
|
||||
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
||||
pc.teleport(targetAgo.getLoc());
|
||||
PlayerManager.teleport(pc, targetAgo.getLoc());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -50,7 +51,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
if (loc != null)
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -61,7 +62,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
if (loc != null)
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -164,7 +165,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
if (loc != null) {
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -84,7 +85,7 @@ public class GotoObj extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
player.teleport(targetLoc);
|
||||
PlayerManager.teleport(player, targetLoc);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -15,9 +15,11 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
@@ -334,7 +336,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
|
||||
output += "Altitude : " + targetPC.getLoc().y;
|
||||
|
||||
output += "Swimming : " + targetPC.isSwimming();
|
||||
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
|
||||
output += newline;
|
||||
output += "isMoving : " + targetPC.isMoving();
|
||||
output += newline;
|
||||
@@ -530,6 +532,13 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Corpse:
|
||||
Corpse corpse = (Corpse)target;
|
||||
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
|
||||
output += "Despawn in: " + timeLeft;
|
||||
output += newline;
|
||||
break;
|
||||
}
|
||||
|
||||
throwbackInfo(pc, output);
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -36,7 +37,7 @@ public class JumpCmd extends AbstractDevCmd {
|
||||
try {
|
||||
float range = Float.parseFloat(words[1]);
|
||||
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
|
||||
pc.teleport(newLoc);
|
||||
PlayerManager.teleport(pc, newLoc);
|
||||
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
@@ -68,7 +69,7 @@ public class JumpCmd extends AbstractDevCmd {
|
||||
|
||||
Vector3fImmutable loc = pc.getLoc();
|
||||
loc = loc.add(lat, 0f, -lon);
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -12,10 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -74,7 +71,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
||||
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
|
||||
|
||||
|
||||
if (player.getGuild().isEmptyGuild()) {
|
||||
@@ -194,7 +191,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||
player.teleport(movePlayerOutsideStone);
|
||||
PlayerManager.teleport(player, movePlayerOutsideStone);
|
||||
|
||||
throwbackInfo(pc, "The city has been succesfully baned.");
|
||||
}
|
||||
|
||||
@@ -14,10 +14,7 @@ import engine.Enum.DbObjectType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -94,7 +91,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
removeBuilding(player, targetBuilding);
|
||||
break;
|
||||
case NPC:
|
||||
targetNPC = NPC.getNPC(targetID);
|
||||
targetNPC = NPCManager.getNPC(targetID);
|
||||
removeNPC(player, targetNPC);
|
||||
break;
|
||||
case MOB:
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -16,7 +17,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter player, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
player.ResetLevel(Short.parseShort(args[0]));
|
||||
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -96,7 +97,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
// building failed, try npc
|
||||
NPC npc;
|
||||
if (id != 0)
|
||||
npc = NPC.getNPC(id);
|
||||
npc = NPCManager.getNPC(id);
|
||||
else
|
||||
npc = getTargetAsNPC(pc);
|
||||
if (npc != null) {
|
||||
@@ -156,7 +157,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
// building failed, try npc
|
||||
NPC npc;
|
||||
if (id != 0)
|
||||
npc = NPC.getNPC(id);
|
||||
npc = NPCManager.getNPC(id);
|
||||
else
|
||||
npc = getTargetAsNPC(pc);
|
||||
if (npc != null) {
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.MobBase;
|
||||
import engine.objects.NPC;
|
||||
@@ -52,7 +53,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||
@@ -81,7 +82,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||
@@ -109,7 +110,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
this.throwbackError(pc, e.getMessage());
|
||||
}
|
||||
|
||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
|
||||
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
|
||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.MobBase;
|
||||
import engine.objects.NPC;
|
||||
@@ -47,7 +48,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
|
||||
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
||||
return;
|
||||
}
|
||||
NPC.UpdateRaceID(npc, mobBaseID);
|
||||
NPCManager.UpdateRaceID(npc, mobBaseID);
|
||||
|
||||
WorldGrid.updateObject(npc);
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -43,7 +44,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
|
||||
|
||||
String name = words[0];
|
||||
|
||||
NPC.UpdateName(npc, name);
|
||||
NPCManager.UpdateName(npc, name);
|
||||
|
||||
WorldGrid.updateObject(npc);
|
||||
|
||||
|
||||
@@ -54,6 +54,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
ArrayList<Item> Resources = new ArrayList<Item>();
|
||||
ArrayList<Item> Runes = new ArrayList<Item>();
|
||||
ArrayList<Item> Contracts = new ArrayList<Item>();
|
||||
ArrayList<Item> GuardContracts = new ArrayList<Item>();
|
||||
ArrayList<Item> Offerings = new ArrayList<Item>();
|
||||
ArrayList<Item> OtherDrops = new ArrayList<Item>();
|
||||
ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
|
||||
@@ -68,7 +69,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
for (Item lootItem : mob.getCharItemManager().getInventory()) {
|
||||
switch (lootItem.getItemBase().getType()) {
|
||||
case CONTRACT: //CONTRACT
|
||||
Contracts.add(lootItem);
|
||||
if(lootItem.getName().contains("Captain"))
|
||||
GuardContracts.add(lootItem);
|
||||
else
|
||||
Contracts.add(lootItem);
|
||||
break;
|
||||
case OFFERING: //OFFERING
|
||||
Offerings.add(lootItem);
|
||||
@@ -140,9 +144,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
|
||||
int baseBound = 100000;
|
||||
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
|
||||
int totalRange = baseBound + levelPenalty;
|
||||
if(mob.level >= 50){
|
||||
totalRange = baseBound;
|
||||
}
|
||||
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
|
||||
output += "GLASS DROPS: " + GlassItems.size() + newline;
|
||||
output += "RUNE DROPS: " + Runes.size() + newline;
|
||||
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
|
||||
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
|
||||
output += "RESOURCE DROPS: " + Resources.size() + newline;
|
||||
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
|
||||
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -56,7 +57,7 @@ public class SlotTestCmd extends AbstractDevCmd {
|
||||
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
|
||||
slotLocation = building.getLoc().add(buildingLocation.getLocation());
|
||||
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
|
||||
playerCharacter.teleport(slotLocation);
|
||||
PlayerManager.teleport(playerCharacter, slotLocation);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -91,7 +92,7 @@ public class SummonCmd extends AbstractDevCmd {
|
||||
this.setTarget(pcToSummon); //for logging
|
||||
|
||||
Vector3fImmutable loc = pc.getLoc();
|
||||
pcToSummon.teleport(loc);
|
||||
PlayerManager.teleport(pcToSummon, loc);
|
||||
|
||||
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
|
||||
+ " has been summoned to your location.");
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -77,7 +78,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
output += "Players Loaded:" + newline;
|
||||
}
|
||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
}
|
||||
if (mob.getCombatTarget() != null)
|
||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||
|
||||
@@ -0,0 +1,168 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class ArenaManager {
|
||||
private static final List<Arena> activeArenas = new ArrayList<>();
|
||||
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
|
||||
public static Long pulseDelay = 180000L;
|
||||
public static Long lastExecution = 0L;
|
||||
|
||||
public static void pulseArenas() {
|
||||
if(lastExecution == 0L){
|
||||
lastExecution = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
if(activeArenas.isEmpty() && playerQueue.isEmpty())
|
||||
return;
|
||||
|
||||
Iterator<Arena> iterator = activeArenas.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
Arena arena = iterator.next();
|
||||
if (arena.checkToComplete()) {
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
|
||||
if(lastExecution + pulseDelay > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
lastExecution = System.currentTimeMillis();
|
||||
|
||||
while (playerQueue.size() > 1) {
|
||||
createArena();
|
||||
}
|
||||
}
|
||||
|
||||
public static void joinQueue(PlayerCharacter player) {
|
||||
if (!playerQueue.contains(player)) {
|
||||
playerQueue.add(player);
|
||||
}
|
||||
for(PlayerCharacter pc : playerQueue){
|
||||
if(pc.equals(player))
|
||||
continue;
|
||||
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
|
||||
}
|
||||
}
|
||||
|
||||
public static void leaveQueue(PlayerCharacter player) {
|
||||
playerQueue.remove(player);
|
||||
for(PlayerCharacter pc : playerQueue){
|
||||
if(pc.equals(player))
|
||||
continue;
|
||||
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void createArena() {
|
||||
if (playerQueue.size() > 1) {
|
||||
|
||||
Collections.shuffle(playerQueue);
|
||||
Arena newArena = new Arena();
|
||||
|
||||
//set starting time
|
||||
newArena.startTime = System.currentTimeMillis();
|
||||
|
||||
//decide an arena location
|
||||
newArena.loc = selectRandomArenaLocation();
|
||||
|
||||
// Assign players to the arena
|
||||
newArena.player1 = playerQueue.remove(0);
|
||||
newArena.player2 = playerQueue.remove(0);
|
||||
|
||||
// Teleport players to the arena location
|
||||
Zone sdr = ZoneManager.getZoneByUUID(656);
|
||||
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
|
||||
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
|
||||
|
||||
// Add the new arena to the active arenas list
|
||||
activeArenas.add(newArena);
|
||||
}
|
||||
}
|
||||
|
||||
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
|
||||
if (winner != null && loser != null) {
|
||||
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
|
||||
arena.player1.getName(), arena.player2.getName(), winner.getName());
|
||||
} else {
|
||||
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
|
||||
arena.player1.getName(), arena.player2.getName());
|
||||
}
|
||||
// Teleport players to the arena location
|
||||
Zone sdr = ZoneManager.getZoneByUUID(656);
|
||||
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
|
||||
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
|
||||
|
||||
|
||||
|
||||
activeArenas.remove(arena);
|
||||
|
||||
if(winner != null){
|
||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||
//handle prize distribution
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
||||
//promoted.setNumOfItems(21235);
|
||||
//promoted.setName("Special Banker(21235)");
|
||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
||||
//winner.getCharItemManager().updateInventory();
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector3fImmutable selectRandomArenaLocation() {
|
||||
boolean locSet = false;
|
||||
Vector3fImmutable loc = Vector3fImmutable.ZERO;
|
||||
|
||||
while (!locSet) {
|
||||
try {
|
||||
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
|
||||
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
|
||||
float y = 0; // Y coordinate is always 0
|
||||
|
||||
loc = new Vector3fImmutable(x, y, z * -1);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||
locSet = true;
|
||||
//}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return loc;
|
||||
}
|
||||
|
||||
public static boolean isUnderWater(Vector3fImmutable loc) {
|
||||
|
||||
try {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||
|
||||
if (zone.getSeaLevel() != 0) {
|
||||
|
||||
float localAltitude = loc.y;
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
} else {
|
||||
if (loc.y < 0)
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -438,6 +438,18 @@ public enum BuildingManager {
|
||||
|
||||
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
|
||||
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
|
||||
{
|
||||
Guild playerNation = player.guild.getNation();
|
||||
City banedCity = ZoneManager.getCityAtLocation(building.loc);
|
||||
if(banedCity != null){
|
||||
if(banedCity.getGuild().getNation().equals(playerNation)){
|
||||
return false;
|
||||
}else{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
//Nation Members and Guild members are not hostile.
|
||||
// if (building.getGuild() != null){
|
||||
// if (pc.getGuild() != null)
|
||||
@@ -501,7 +513,7 @@ public enum BuildingManager {
|
||||
|
||||
NPC npc = null;
|
||||
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||
|
||||
if (npc == null)
|
||||
return false;
|
||||
@@ -556,7 +568,7 @@ public enum BuildingManager {
|
||||
Mob mob;
|
||||
NPC npc;
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
if (NPCManager.ISWallArcher(contract)) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
@@ -568,7 +580,7 @@ public enum BuildingManager {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
@@ -592,7 +604,7 @@ public enum BuildingManager {
|
||||
return true;
|
||||
}
|
||||
|
||||
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
||||
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
||||
|
||||
if (npc == null)
|
||||
return false;
|
||||
@@ -798,7 +810,7 @@ public enum BuildingManager {
|
||||
}
|
||||
|
||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
||||
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
|
||||
mca.setTargetType(building.getObjectType().ordinal());
|
||||
mca.setTargetID(building.getObjectUUID());
|
||||
origin.sendMsg(mca);
|
||||
|
||||
@@ -65,7 +65,7 @@ public enum CombatManager {
|
||||
targetType = msg.getTargetType();
|
||||
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||
} else if (targetType == GameObjectType.Building.ordinal()) {
|
||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
@@ -171,7 +171,7 @@ public enum CombatManager {
|
||||
targetType = msg.getTargetType();
|
||||
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||
else if (targetType == GameObjectType.Building.ordinal())
|
||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
else if (targetType == GameObjectType.Mob.ordinal())
|
||||
@@ -1242,14 +1242,17 @@ public enum CombatManager {
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
}
|
||||
|
||||
private static void toggleSit(boolean toggle, ClientConnection origin) {
|
||||
public static void toggleSit(boolean toggle, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
pc.setSit(toggle);
|
||||
if(PlayerManager.isFlying(pc))
|
||||
pc.setSit(false);
|
||||
else
|
||||
pc.setSit(toggle);
|
||||
|
||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||
rwss.setPlayer(pc);
|
||||
@@ -1327,6 +1330,13 @@ public enum CombatManager {
|
||||
return;
|
||||
|
||||
retaliater.setCombatTarget(ac);
|
||||
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
|
||||
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
|
||||
if(guard.isPlayerGuard && guard.combatTarget == null){
|
||||
guard.setCombatTarget(ac);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,6 +65,7 @@ public enum ConfigManager {
|
||||
MB_WORLD_MAINTENANCE,
|
||||
MB_WORLD_GREETING,
|
||||
MB_WORLD_KEYCLONE_MAX,
|
||||
MB_WORLD_TESTMODE,
|
||||
MB_USE_RUINS,
|
||||
|
||||
// Mobile AI modifiers
|
||||
|
||||
@@ -85,10 +85,10 @@ public enum DbManager {
|
||||
|
||||
switch (objectType) {
|
||||
case PlayerCharacter:
|
||||
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
|
||||
outObject = PlayerManager.getPlayerCharacter(objectUUID);
|
||||
break;
|
||||
case NPC:
|
||||
outObject = NPC.getNPC(objectUUID);
|
||||
outObject = NPCManager.getNPC(objectUUID);
|
||||
break;
|
||||
case Mob:
|
||||
outObject = Mob.getFromCache(objectUUID);
|
||||
|
||||
@@ -180,16 +180,20 @@ public enum DevCmdManager {
|
||||
//kill any commands not available to everyone on production server
|
||||
//only admin level can run dev commands on production
|
||||
boolean playerAllowed = false;
|
||||
switch(adc.getMainCmdString()){
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "gimme":
|
||||
playerAllowed = true;
|
||||
if(!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
|
||||
switch (adc.getMainCmdString()) {
|
||||
case "printresists":
|
||||
case "printstats":
|
||||
case "printskills":
|
||||
case "printpowers":
|
||||
case "gimme":
|
||||
case "goto":
|
||||
case "teleportmode":
|
||||
playerAllowed = true;
|
||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||
target = pcSender;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
|
||||
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
|
||||
|
||||
@@ -74,16 +74,16 @@ public enum GuildManager {
|
||||
}
|
||||
}
|
||||
|
||||
playerCharacter.setInnerCouncil(false);
|
||||
playerCharacter.setGuildLeader(false);
|
||||
PlayerManager.setInnerCouncil(playerCharacter, false);
|
||||
PlayerManager.setGuildLeader(playerCharacter, false);
|
||||
playerCharacter.setGuild(guild);
|
||||
|
||||
// Cleanup guild stuff
|
||||
playerCharacter.resetGuildStatuses();
|
||||
PlayerManager.resetGuildStatuses(playerCharacter);
|
||||
|
||||
// send success message to client
|
||||
if (fromTeleportScreen && guild.isNPCGuild())
|
||||
playerCharacter.setFullMember(true);
|
||||
PlayerManager.setFullMember(playerCharacter, true);
|
||||
|
||||
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
|
||||
|
||||
@@ -178,7 +178,7 @@ public enum GuildManager {
|
||||
bindBuilding = city.getTOL();
|
||||
|
||||
if (bindBuilding == null)
|
||||
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
|
||||
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
|
||||
|
||||
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
||||
}
|
||||
|
||||
@@ -40,6 +40,7 @@ public enum LootManager {
|
||||
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
|
||||
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
|
||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||
|
||||
// Drop Rates
|
||||
|
||||
@@ -125,27 +126,59 @@ public enum LootManager {
|
||||
boolean hotzoneWasRan = false;
|
||||
float dropRate;
|
||||
|
||||
if(!mob.getSafeZone()) {
|
||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000);
|
||||
//Special Case Contract Drop
|
||||
if(specialCaseRoll < 100){
|
||||
SpecialCaseResourceDrop(mob,entries);
|
||||
} else if(specialCaseRoll > 100 && specialCaseRoll < 500){
|
||||
SpecialCaseContractDrop(mob,entries);
|
||||
}else if(specialCaseRoll > 500 && specialCaseRoll < 900){
|
||||
SpecialCaseRuneDrop(mob,entries);
|
||||
} else if(specialCaseRoll > 900 && specialCaseRoll < 910){
|
||||
if (!mob.getSafeZone()) {
|
||||
int contractLow = 1, contractHigh = 400;
|
||||
int runeLow = 401, runeHigh = 800;
|
||||
int resourceLow = 801, resourceHigh = 900;
|
||||
int glassLow = 901, glassHigh = 910;
|
||||
int guardLow = 911, guardHigh = 920;
|
||||
|
||||
// Pre-compute adjusted high values
|
||||
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
|
||||
if (mob.level < 50) {
|
||||
int dif = 50 - mob.level;
|
||||
contractAdjust = (int)(400 * (dif * 0.02f));
|
||||
runeAdjust = (int)(400 * (dif * 0.02f));
|
||||
resourceAdjust = (int)(100 * (dif * 0.02f));
|
||||
glassAdjust = (int)(10 * (dif * 0.02f));
|
||||
guardAdjust = (int)(10 * (dif * 0.02f));
|
||||
}
|
||||
|
||||
// Generate a single random roll
|
||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
|
||||
|
||||
// Calculate adjusted high values once
|
||||
int contractHighAdjusted = contractHigh - contractAdjust;
|
||||
int runeHighAdjusted = runeHigh - runeAdjust;
|
||||
int resourceHighAdjusted = resourceHigh - resourceAdjust;
|
||||
int glassHighAdjusted = glassHigh - glassAdjust;
|
||||
int guardHighAdjusted = guardHigh - guardAdjust;
|
||||
|
||||
// Check the roll range and handle accordingly
|
||||
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
|
||||
SpecialCaseContractDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
|
||||
SpecialCaseRuneDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
|
||||
SpecialCaseResourceDrop(mob, entries);
|
||||
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
|
||||
int glassID = rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
|
||||
|
||||
if (toAddGlass != null)
|
||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
||||
}
|
||||
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
|
||||
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
|
||||
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
|
||||
if (guardContract != null) {
|
||||
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
|
||||
mob.getCharItemManager().addItemToInventory(toAddContract);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Iterate all entries in this bootySet and process accordingly
|
||||
for (BootySetEntry bse : entries) {
|
||||
switch (bse.bootyType) {
|
||||
|
||||
@@ -122,9 +122,9 @@ public enum MaintenanceManager {
|
||||
|
||||
|
||||
//no maintenance if day of week doesnt match
|
||||
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
|
||||
continue;
|
||||
}
|
||||
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
|
||||
// continue;
|
||||
//}
|
||||
// Add building to maintenance queue
|
||||
|
||||
maintList.add(building);
|
||||
|
||||
@@ -68,7 +68,7 @@ public enum MovementManager {
|
||||
|
||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
if (((PlayerCharacter) toMove).isCasting())
|
||||
((PlayerCharacter) toMove).update();
|
||||
((PlayerCharacter) toMove).update(false);
|
||||
}
|
||||
|
||||
|
||||
@@ -96,7 +96,7 @@ public enum MovementManager {
|
||||
if (!toMove.isMoving())
|
||||
toMove.resetLastSetLocUpdate();
|
||||
else
|
||||
toMove.update();
|
||||
toMove.update(false);
|
||||
|
||||
// Update movement for the player
|
||||
|
||||
@@ -351,7 +351,7 @@ public enum MovementManager {
|
||||
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
|
||||
|
||||
//Send run/walk/sit/stand to tell the client we are flying / landing etc
|
||||
ac.update();
|
||||
ac.update(false);
|
||||
ac.stopMovement(ac.getLoc());
|
||||
if (ac.isAlive())
|
||||
MovementManager.sendRWSSMsg(ac);
|
||||
@@ -408,7 +408,7 @@ public enum MovementManager {
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||
continue;
|
||||
|
||||
member.update();
|
||||
member.update(false);
|
||||
|
||||
|
||||
// All checks passed, let's move the player
|
||||
|
||||
@@ -2,14 +2,17 @@ package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.exception.SerializationException;
|
||||
import engine.math.Quaternion;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -22,6 +25,8 @@ public enum NPCManager {
|
||||
|
||||
NPC_MANAGER;
|
||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||
public static int SVR_CLOSE_WINDOW = 4;
|
||||
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
|
||||
|
||||
public static void LoadAllRuneSets() {
|
||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||
@@ -286,10 +291,10 @@ public enum NPCManager {
|
||||
// If we cannot find name for this mobbase then
|
||||
// fallback to human male
|
||||
|
||||
if (NPC._pirateNames.containsKey(mobBaseID))
|
||||
nameList = NPC._pirateNames.get(mobBaseID);
|
||||
if (_pirateNames.containsKey(mobBaseID))
|
||||
nameList = _pirateNames.get(mobBaseID);
|
||||
else
|
||||
nameList = NPC._pirateNames.get(2111);
|
||||
nameList = _pirateNames.get(2111);
|
||||
|
||||
if (nameList == null) {
|
||||
Logger.error("Null name list for 2111!");
|
||||
@@ -370,4 +375,384 @@ public enum NPCManager {
|
||||
|
||||
return buildingSlot;
|
||||
}
|
||||
|
||||
public static boolean ISWallArcher(Contract contract) {
|
||||
|
||||
if (contract == null)
|
||||
return false;
|
||||
|
||||
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
|
||||
|
||||
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
|
||||
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
|
||||
}
|
||||
|
||||
public static NPC getFromCache(int id) {
|
||||
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||
}
|
||||
|
||||
public static boolean UpdateName(NPC npc, String value) {
|
||||
|
||||
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
|
||||
return false;
|
||||
|
||||
npc.setName(value);
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
|
||||
throws SerializationException {
|
||||
serializeForClientMsgOtherPlayer(npc, writer);
|
||||
}
|
||||
|
||||
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
|
||||
throws SerializationException {
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
|
||||
//num Runes
|
||||
int cnt = 3;
|
||||
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
|
||||
int contractID = 0, classID = 0;
|
||||
int extraRune = 0;
|
||||
|
||||
if (npc.contract != null) {
|
||||
contractID = npc.contract.getContractID();
|
||||
classID = npc.contract.getClassID();
|
||||
extraRune = npc.contract.getExtraRune();
|
||||
|
||||
if (extraRune == contractID)
|
||||
extraRune = 0;
|
||||
|
||||
}
|
||||
|
||||
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
|
||||
isVamp = true;
|
||||
cnt++;
|
||||
}
|
||||
|
||||
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|
||||
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|
||||
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|
||||
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|
||||
|| extraRune == 252598 || extraRune == 252628) {
|
||||
isHealer = true;
|
||||
cnt++;
|
||||
}
|
||||
|
||||
if (contractID == 252570) {
|
||||
isArcher = true;
|
||||
cnt++;
|
||||
}
|
||||
|
||||
if (classID != 0)
|
||||
cnt++;
|
||||
|
||||
if (extraRune != 0 && extraRune != contractID)
|
||||
cnt++;
|
||||
|
||||
writer.putInt(cnt);
|
||||
|
||||
//Race
|
||||
writer.putInt(1);
|
||||
writer.putInt(0);
|
||||
|
||||
if (npc.getMobBase() != null)
|
||||
writer.putInt(npc.getMobBase().getLoadID());
|
||||
else
|
||||
writer.putInt(2011);
|
||||
|
||||
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
|
||||
//Class/Trainer/Whatever
|
||||
writer.putInt(5);
|
||||
writer.putInt(0);
|
||||
|
||||
if (npc.contract != null)
|
||||
writer.putInt(contractID);
|
||||
else
|
||||
writer.putInt(2500);
|
||||
|
||||
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
|
||||
//vampire trainer
|
||||
cnt = 0;
|
||||
|
||||
if (extraRune != 0)
|
||||
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
|
||||
if (isVamp)
|
||||
cnt = serializeExtraRune(npc, 252647, cnt, writer);
|
||||
|
||||
//Healer trainer
|
||||
if (isHealer)
|
||||
cnt = serializeExtraRune(npc, 252592, cnt, writer);
|
||||
|
||||
if (classID != 0) {
|
||||
writer.putInt(4);
|
||||
writer.putInt(0);
|
||||
writer.putInt(classID);
|
||||
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
}
|
||||
|
||||
//Scout trainer
|
||||
if (isArcher)
|
||||
cnt = serializeExtraRune(npc, 252654, cnt, writer);
|
||||
|
||||
//Shopkeeper
|
||||
writer.putInt(5);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0x3DACC);
|
||||
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
|
||||
//Send Stats
|
||||
writer.putInt(5);
|
||||
writer.putInt(0x8AC3C0E6); //Str
|
||||
writer.putInt(0);
|
||||
writer.putInt(0xACB82E33); //Dex
|
||||
writer.putInt(0);
|
||||
writer.putInt(0xB15DC77E); //Con
|
||||
writer.putInt(0);
|
||||
writer.putInt(0xE07B3336); //Int
|
||||
writer.putInt(0);
|
||||
writer.putInt(0xFF665EC3); //Spi
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putString(npc.getName());
|
||||
writer.putString("");
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
|
||||
writer.put((byte) 0);
|
||||
writer.putInt(npc.getObjectType().ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
|
||||
writer.putFloat(1.0f);
|
||||
writer.putFloat(1.0f);
|
||||
writer.putFloat(1.0f);
|
||||
|
||||
if (npc.region != null)
|
||||
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
|
||||
else
|
||||
writer.putVector3f(npc.getLoc());
|
||||
|
||||
//Rotation
|
||||
float radians = (float) Math.acos(npc.getRot().y) * 2;
|
||||
|
||||
if (npc.building != null)
|
||||
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
|
||||
radians += (npc.building.getBounds().getQuaternion()).angleY;
|
||||
|
||||
writer.putFloat(radians);
|
||||
|
||||
//Running Speed
|
||||
writer.putInt(0);
|
||||
|
||||
// get a copy of the equipped items.
|
||||
|
||||
if (npc.equip != null) {
|
||||
writer.putInt(npc.equip.size());
|
||||
|
||||
for (MobEquipment me : npc.equip.values())
|
||||
MobEquipment.serializeForClientMsg(me, writer);
|
||||
} else
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt((npc.level / 10));
|
||||
writer.putInt(npc.level);
|
||||
writer.putInt(npc.getIsSittingAsInt()); //Standing
|
||||
writer.putInt(npc.getIsWalkingAsInt()); //Walking
|
||||
writer.putInt(npc.getIsCombatAsInt()); //Combat
|
||||
writer.putInt(2); //Unknown
|
||||
writer.putInt(1); //Unknown - Headlights?
|
||||
writer.putInt(0);
|
||||
|
||||
if (npc.building != null && npc.region != null) {
|
||||
writer.putInt(npc.building.getObjectType().ordinal());
|
||||
writer.putInt(npc.building.getObjectUUID());
|
||||
} else {
|
||||
writer.putInt(0); //<-Building Object Type
|
||||
writer.putInt(0); //<-Building Object ID
|
||||
}
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
writer.put((byte) 0);
|
||||
|
||||
//npc dialog menus from contracts
|
||||
|
||||
if (npc.contract != null) {
|
||||
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
|
||||
writer.putInt(npcMenuOptions.size());
|
||||
for (Integer val : npcMenuOptions) {
|
||||
writer.putInt(val);
|
||||
}
|
||||
|
||||
} else
|
||||
writer.putInt(0);
|
||||
|
||||
writer.put((byte) 1);
|
||||
|
||||
if (npc.building != null) {
|
||||
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||
writer.putInt(npc.currentID);
|
||||
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||
writer.putInt(npc.building.getObjectUUID());
|
||||
} else {
|
||||
writer.putLong(0);
|
||||
writer.putLong(0);
|
||||
}
|
||||
|
||||
if (npc.contract != null)
|
||||
writer.putInt(npc.contract.getIconID());
|
||||
else
|
||||
writer.putInt(0); //npc icon ID
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putShort((short) 0);
|
||||
|
||||
if (npc.contract != null && npc.contract.isTrainer()) {
|
||||
writer.putInt(classID);
|
||||
} else {
|
||||
writer.putInt(0);
|
||||
}
|
||||
|
||||
if (npc.contract != null && npc.contract.isTrainer())
|
||||
writer.putInt(classID);
|
||||
else
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putFloat(4);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.put((byte) 0);
|
||||
|
||||
//Pull guild info from building if linked to one
|
||||
|
||||
Guild.serializeForClientMsg(npc.guild, writer, null, true);
|
||||
|
||||
writer.putInt(1);
|
||||
writer.putInt(0x8A2E);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
|
||||
//TODO Guard
|
||||
writer.put((byte) 0); //Is guard..
|
||||
|
||||
writer.putFloat(1500f); //npc.healthMax
|
||||
writer.putFloat(1500f); //npc.health
|
||||
|
||||
//TODO Peace Zone
|
||||
writer.put((byte) 1); //0=show tags, 1=don't
|
||||
writer.putInt(0);
|
||||
writer.put((byte) 0);
|
||||
}
|
||||
|
||||
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
|
||||
|
||||
writer.putInt(5);
|
||||
writer.putInt(0);
|
||||
writer.putInt(runeID);
|
||||
|
||||
if (cnt == 0)
|
||||
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
|
||||
else
|
||||
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
|
||||
|
||||
writer.putInt(npc.currentID);
|
||||
return cnt + 1;
|
||||
}
|
||||
|
||||
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
|
||||
|
||||
NPC newNPC = new NPC();
|
||||
|
||||
newNPC.setName(name);
|
||||
newNPC.contractUUID = contractID;
|
||||
|
||||
if (building == null)
|
||||
newNPC.bindLoc = spawn;
|
||||
else
|
||||
newNPC.bindLoc = Vector3fImmutable.ZERO;
|
||||
|
||||
newNPC.parentZoneUUID = parent.getObjectUUID();
|
||||
newNPC.guildUUID = guild.getObjectUUID();
|
||||
|
||||
if (building == null)
|
||||
newNPC.buildingUUID = 0;
|
||||
else
|
||||
newNPC.buildingUUID = building.getObjectUUID();
|
||||
|
||||
newNPC.level = level;
|
||||
|
||||
newNPC.buyPercent = .33f;
|
||||
newNPC.sellPercent = 1;
|
||||
|
||||
NPC npc;
|
||||
|
||||
try {
|
||||
npc = DbManager.NPCQueries.PERSIST(newNPC);
|
||||
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
npc = null;
|
||||
}
|
||||
|
||||
return npc;
|
||||
}
|
||||
|
||||
public static NPC getNPC(int id) {
|
||||
|
||||
if (id == 0)
|
||||
return null;
|
||||
|
||||
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||
|
||||
if (npc != null)
|
||||
return npc;
|
||||
|
||||
return DbManager.NPCQueries.GET_NPC(id);
|
||||
}
|
||||
|
||||
public static boolean ISGuardCaptain(int contractID) {
|
||||
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
|
||||
}
|
||||
|
||||
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
|
||||
|
||||
if (!LootManager._bootySetMap.containsKey(equipSetID))
|
||||
return false;
|
||||
|
||||
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
|
||||
return false;
|
||||
|
||||
npc.equipmentSetID = equipSetID;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean UpdateRaceID(NPC npc, int raceID) {
|
||||
|
||||
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
|
||||
return false;
|
||||
|
||||
npc.loadID = raceID;
|
||||
npc.mobBase = MobBase.getMobBase(npc.loadID);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static NPCProfits GetNPCProfits(NPC npc) {
|
||||
return NPCProfits.ProfitCache.get(npc.currentID);
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -8,7 +8,6 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -28,7 +27,6 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -165,6 +163,14 @@ public enum PowersManager {
|
||||
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
|
||||
boolean sendCastToSelf) {
|
||||
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
if(pc.isMoving())
|
||||
pc.stopMovement(pc.getMovementLoc());
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
// Cast failed for some reason, reset timer
|
||||
|
||||
@@ -173,13 +179,10 @@ public enum PowersManager {
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
// Send Fail to cast message
|
||||
PlayerCharacter pc = SessionManager
|
||||
.getPlayerCharacter(origin);
|
||||
|
||||
if (pc != null) {
|
||||
sendPowerMsg(pc, 2, msg);
|
||||
if (pc.isCasting()) {
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
}
|
||||
|
||||
pc.setIsCasting(false);
|
||||
@@ -291,7 +294,7 @@ public enum PowersManager {
|
||||
}
|
||||
|
||||
//check for movement buffs while flying
|
||||
if(playerCharacter.isFlying()) {
|
||||
if(PlayerManager.isFlying(playerCharacter)) {
|
||||
switch(pb.token){
|
||||
case 429005674:
|
||||
case 429505739:
|
||||
@@ -591,7 +594,7 @@ public enum PowersManager {
|
||||
|
||||
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
||||
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.setSit(false);
|
||||
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
@@ -614,7 +617,7 @@ public enum PowersManager {
|
||||
|
||||
|
||||
if (time > 100) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.setIsCasting(true);
|
||||
}
|
||||
|
||||
@@ -784,15 +787,19 @@ public enum PowersManager {
|
||||
if (playerCharacter == null || msg == null)
|
||||
return;
|
||||
|
||||
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
|
||||
//msg.setPowerUsedID(407015607);
|
||||
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
|
||||
}
|
||||
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
|
||||
// //use sneak instead of hide
|
||||
// PowersBase pb = PowersManager.getPowerByToken(429397210);
|
||||
// int offsetTrains = (40 - msg.getNumTrains()) ;
|
||||
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
|
||||
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
|
||||
//}
|
||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||
}
|
||||
if (playerCharacter.isCasting()) {
|
||||
playerCharacter.update();
|
||||
playerCharacter.update(false);
|
||||
playerCharacter.updateStamRegen(-100);
|
||||
}
|
||||
|
||||
@@ -1356,7 +1363,7 @@ public enum PowersManager {
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
|
||||
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
@@ -2318,7 +2325,7 @@ public enum PowersManager {
|
||||
|
||||
// set player is not casting for regens
|
||||
if (pc.isCasting()) {
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
}
|
||||
pc.setIsCasting(false);
|
||||
|
||||
@@ -2690,7 +2697,7 @@ public enum PowersManager {
|
||||
|
||||
public static void cancelOnStun(AbstractCharacter ac) {
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
|
||||
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -113,9 +113,18 @@ public enum SimulationManager {
|
||||
}
|
||||
|
||||
try {
|
||||
if ((_cityPulseTime != 0)
|
||||
&& (System.currentTimeMillis() > _cityPulseTime))
|
||||
pulseCities();
|
||||
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) {
|
||||
try {
|
||||
pulseCities();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try {
|
||||
ArenaManager.pulseArenas();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(
|
||||
"Fatal error in City Pulse: DISABLED. Error Message : "
|
||||
@@ -151,7 +160,7 @@ public enum SimulationManager {
|
||||
|
||||
if (player == null)
|
||||
continue;
|
||||
player.update();
|
||||
player.update(false);
|
||||
}
|
||||
|
||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||
|
||||
@@ -151,7 +151,7 @@ public enum TradeManager {
|
||||
}
|
||||
|
||||
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
||||
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
|
||||
Dispatch dispatch;
|
||||
|
||||
dispatch = Dispatch.borrow(requester, msg);
|
||||
|
||||
@@ -4,14 +4,13 @@ public class ZergManager {
|
||||
|
||||
public static float getCurrentMultiplier(int count, int maxCount){
|
||||
switch(maxCount) {
|
||||
case 3:
|
||||
return getMultiplier3Man(count);
|
||||
case 5:
|
||||
return getMultiplier5Man(count);
|
||||
case 10:
|
||||
return getMultiplier10Man(count);
|
||||
default:
|
||||
return getMultiplier20Man(count);
|
||||
case 3: return getMultiplier3Man(count);
|
||||
case 5: return getMultiplier5Man(count);
|
||||
case 10: return getMultiplier10Man(count);
|
||||
case 20: return getMultiplier20Man(count);
|
||||
case 30: return getMultiplier30Man(count);
|
||||
case 40: return getMultiplier40Man(count);
|
||||
default: return 1.0f; //unlimited
|
||||
}
|
||||
}
|
||||
public static float getMultiplier3Man(int count) {
|
||||
@@ -22,15 +21,11 @@ public class ZergManager {
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 4:
|
||||
return 0.75f;
|
||||
case 5:
|
||||
return 0.60f;
|
||||
case 6:
|
||||
return 0.37f;
|
||||
|
||||
case 4: return 0.63f;
|
||||
case 5: return 0.40f;
|
||||
case 6: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier5Man(int count) {
|
||||
if(count < 6)
|
||||
@@ -40,19 +35,13 @@ public class ZergManager {
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 6:
|
||||
return 0.75f;
|
||||
case 7:
|
||||
return 0.67f;
|
||||
case 8:
|
||||
return 0.56f;
|
||||
case 9:
|
||||
return 0.43f;
|
||||
case 10:
|
||||
return 0.25f;
|
||||
|
||||
case 6: return 0.75f;
|
||||
case 7: return 0.57f;
|
||||
case 8: return 0.44f;
|
||||
case 9: return 0.33f;
|
||||
case 10: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier10Man(int count) {
|
||||
if(count < 11)
|
||||
@@ -62,31 +51,145 @@ public class ZergManager {
|
||||
return 0.0f;
|
||||
|
||||
switch(count){
|
||||
case 11:
|
||||
return 0.75f;
|
||||
case 12:
|
||||
return 0.71f;
|
||||
case 13:
|
||||
return 0.67f;
|
||||
case 14:
|
||||
return 0.62f;
|
||||
case 15:
|
||||
return 0.56f;
|
||||
case 16:
|
||||
return 0.50f;
|
||||
case 17:
|
||||
return 0.43f;
|
||||
case 18:
|
||||
return 0.35f;
|
||||
case 19:
|
||||
return 0.25f;
|
||||
case 20:
|
||||
return 0.14f;
|
||||
|
||||
case 11: return 0.86f;
|
||||
case 12: return 0.75f;
|
||||
case 13: return 0.65f;
|
||||
case 14: return 0.57f;
|
||||
case 15: return 0.50f;
|
||||
case 16: return 0.44f;
|
||||
case 17: return 0.38f;
|
||||
case 18: return 0.33f;
|
||||
case 19: return 0.29f;
|
||||
case 20: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
return 1.0f;
|
||||
}
|
||||
public static float getMultiplier20Man(int count) {
|
||||
return getMultiplier10Man(count * 2);
|
||||
if(count < 21)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 40)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 21: return 0.93f;
|
||||
case 22: return 0.86f;
|
||||
case 23: return 0.80f;
|
||||
case 24: return 0.75f;
|
||||
case 25: return 0.70f;
|
||||
case 26: return 0.65f;
|
||||
case 27: return 0.61f;
|
||||
case 28: return 0.57f;
|
||||
case 29: return 0.53f;
|
||||
case 30: return 0.50f;
|
||||
case 31: return 0.47f;
|
||||
case 32: return 0.44f;
|
||||
case 33: return 0.41f;
|
||||
case 34: return 0.38f;
|
||||
case 35: return 0.36f;
|
||||
case 36: return 0.33f;
|
||||
case 37: return 0.31f;
|
||||
case 38: return 0.29f;
|
||||
case 39: return 0.27f;
|
||||
case 40: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
public static float getMultiplier30Man(int count) {
|
||||
if(count < 31)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 60)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 31: return 0.95f;
|
||||
case 32: return 0.91f;
|
||||
case 33: return 0.86f;
|
||||
case 34: return 0.82f;
|
||||
case 35: return 0.79f;
|
||||
case 36: return 0.75f;
|
||||
case 37: return 0.72f;
|
||||
case 38: return 0.68f;
|
||||
case 39: return 0.65f;
|
||||
case 40: return 0.63f;
|
||||
case 41: return 0.60f;
|
||||
case 42: return 0.57f;
|
||||
case 43: return 0.55f;
|
||||
case 44: return 0.52f;
|
||||
case 45: return 0.50f;
|
||||
case 46: return 0.48f;
|
||||
case 47: return 0.46f;
|
||||
case 48: return 0.44f;
|
||||
case 49: return 0.42f;
|
||||
case 50: return 0.40f;
|
||||
case 51: return 0.38f;
|
||||
case 52: return 0.37f;
|
||||
case 53: return 0.35f;
|
||||
case 54: return 0.33f;
|
||||
case 55: return 0.32f;
|
||||
case 56: return 0.30f;
|
||||
case 57: return 0.29f;
|
||||
case 58: return 0.28f;
|
||||
case 59: return 0.26f;
|
||||
case 60: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
public static float getMultiplier40Man(int count) {
|
||||
if(count < 41)
|
||||
return 1.0f;
|
||||
|
||||
if(count > 80)
|
||||
return 0.0f;
|
||||
|
||||
switch (count)
|
||||
{
|
||||
case 41: return 0.96f;
|
||||
case 42: return 0.93f;
|
||||
case 43: return 0.90f;
|
||||
case 44: return 0.86f;
|
||||
case 45: return 0.83f;
|
||||
case 46: return 0.80f;
|
||||
case 47: return 0.78f;
|
||||
case 48: return 0.75f;
|
||||
case 49: return 0.72f;
|
||||
case 50: return 0.70f;
|
||||
case 51: return 0.68f;
|
||||
case 52: return 0.65f;
|
||||
case 53: return 0.63f;
|
||||
case 54: return 0.61f;
|
||||
case 55: return 0.59f;
|
||||
case 56: return 0.57f;
|
||||
case 57: return 0.55f;
|
||||
case 58: return 0.53f;
|
||||
case 59: return 0.52f;
|
||||
case 60: return 0.50f;
|
||||
case 61: return 0.48f;
|
||||
case 62: return 0.47f;
|
||||
case 63: return 0.45f;
|
||||
case 64: return 0.44f;
|
||||
case 65: return 0.42f;
|
||||
case 66: return 0.41f;
|
||||
case 67: return 0.40f;
|
||||
case 68: return 0.38f;
|
||||
case 69: return 0.37f;
|
||||
case 70: return 0.36f;
|
||||
case 71: return 0.35f;
|
||||
case 72: return 0.33f;
|
||||
case 73: return 0.32f;
|
||||
case 74: return 0.31f;
|
||||
case 75: return 0.30f;
|
||||
case 76: return 0.29f;
|
||||
case 77: return 0.28f;
|
||||
case 78: return 0.27f;
|
||||
case 79: return 0.26f;
|
||||
case 80: return 0.25f;
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.jobs;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
@@ -39,7 +40,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
||||
|
||||
switch (this.type) {
|
||||
case "Skills":
|
||||
pc.updateSkillsAndPowersToDatabase();
|
||||
PlayerManager.updateSkillsAndPowersToDatabase(pc);
|
||||
break;
|
||||
case "Stats":
|
||||
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
|
||||
|
||||
@@ -11,7 +11,7 @@ package engine.jobs;
|
||||
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
||||
if (this.source.region != null)
|
||||
this.target.setRegion(this.source.region);
|
||||
//teleport target to source
|
||||
target.teleport(source.getLoc());
|
||||
PlayerManager.teleport(target, source.getLoc());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
package engine.jobs;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -69,7 +70,7 @@ public class StuckJob extends AbstractScheduleJob {
|
||||
return;
|
||||
}
|
||||
|
||||
player.teleport(stuckLoc);
|
||||
PlayerManager.teleport(player, stuckLoc);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.jobs;
|
||||
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -52,7 +53,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
||||
return;
|
||||
}
|
||||
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
|
||||
if (this.setSafeMode)
|
||||
pc.setSafeMode();
|
||||
|
||||
@@ -52,7 +52,7 @@ public class ItemTableEntry {
|
||||
itemTableEntryList = LootManager._itemTables.get(itemTable);
|
||||
|
||||
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
|
||||
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
|
||||
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -220,7 +220,7 @@ public class Bounds {
|
||||
//player is inside building region, skip collision check. we only do collision from the outside.
|
||||
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
|
||||
continue;
|
||||
if (building.getBounds().colliders == null)
|
||||
if (building.getBounds() == null || building.getBounds().colliders == null)
|
||||
continue;
|
||||
|
||||
for (Colliders collider : building.getBounds().colliders) {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
@@ -17,9 +16,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.net.client.msg.PowerProjectileMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
@@ -85,7 +82,7 @@ public class MobAI {
|
||||
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
||||
// attempt to ground all players in attack range
|
||||
for(int i : mob.playerAgroMap.keySet()){
|
||||
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
|
||||
PlayerCharacter tar = PlayerManager.getFromCache(i);
|
||||
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
||||
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
||||
}
|
||||
@@ -166,9 +163,12 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
if(mob == null || target == null)
|
||||
return;
|
||||
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||
@@ -176,7 +176,7 @@ public class MobAI {
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
|
||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||
guard.setCombatTarget(mob);
|
||||
|
||||
if (mob.isSiege())
|
||||
@@ -598,6 +598,9 @@ public class MobAI {
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
if(mob.isAlive())
|
||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
|
||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||
@@ -721,7 +724,7 @@ public class MobAI {
|
||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
int playerID = (int) playerEntry.getKey();
|
||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
||||
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||
|
||||
//Player is null, let's remove them from the list.
|
||||
|
||||
@@ -922,7 +925,15 @@ public class MobAI {
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
if(mob.isNecroPet())
|
||||
return;
|
||||
|
||||
try {
|
||||
|
||||
//trebs dont recall
|
||||
if(mob.isSiege())
|
||||
return;
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
|
||||
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
|
||||
mob.teleport(mob.getOwner().loc);
|
||||
@@ -966,7 +977,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
@@ -1044,9 +1055,22 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
public static void checkToDropGuardAggro(Mob mob){
|
||||
City city = mob.guardedCity;
|
||||
|
||||
if(city == null)
|
||||
return;
|
||||
if(mob.combatTarget == null)
|
||||
return;
|
||||
|
||||
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void GuardCaptainLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
checkToDropGuardAggro(mob);
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
|
||||
@@ -1071,6 +1095,8 @@ public class MobAI {
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
checkToDropGuardAggro(mob);
|
||||
|
||||
boolean isComanded = mob.npcOwner.isAlive();
|
||||
if (!isComanded) {
|
||||
GuardCaptainLogic(mob);
|
||||
@@ -1091,6 +1117,8 @@ public class MobAI {
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
checkToDropGuardAggro(mob);
|
||||
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
@@ -1187,7 +1215,7 @@ public class MobAI {
|
||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||
|
||||
int playerID = (int) playerEntry.getKey();
|
||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
||||
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||
|
||||
//Player is null, let's remove them from the list.
|
||||
|
||||
@@ -1348,7 +1376,7 @@ public class MobAI {
|
||||
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
|
||||
|
||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||
continue;
|
||||
|
||||
@@ -85,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
if (msg.getSpeed() == 2)
|
||||
pc.setWalkMode(false);
|
||||
else
|
||||
@@ -114,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
|
||||
pc.setSit(msg.toggleSitStand());
|
||||
|
||||
@@ -603,19 +603,19 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
switch (type) {
|
||||
case MBServerStatics.STAT_STR_ID:
|
||||
pc.addStr(msg.getAmount());
|
||||
PlayerManager.addStr(pc, msg.getAmount());
|
||||
break;
|
||||
case MBServerStatics.STAT_DEX_ID:
|
||||
pc.addDex(msg.getAmount());
|
||||
PlayerManager.addDex(pc, msg.getAmount());
|
||||
break;
|
||||
case MBServerStatics.STAT_CON_ID:
|
||||
pc.addCon(msg.getAmount());
|
||||
PlayerManager.addCon(pc, msg.getAmount());
|
||||
break;
|
||||
case MBServerStatics.STAT_INT_ID:
|
||||
pc.addInt(msg.getAmount());
|
||||
PlayerManager.addInt(pc, msg.getAmount());
|
||||
break;
|
||||
case MBServerStatics.STAT_SPI_ID:
|
||||
pc.addSpi(msg.getAmount());
|
||||
PlayerManager.addSpi(pc, msg.getAmount());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -641,7 +641,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
// ResetAfterDeath player
|
||||
sourcePlayer.respawnLock.writeLock().lock();
|
||||
try {
|
||||
sourcePlayer.respawn(true, false, true);
|
||||
PlayerManager.respawn(sourcePlayer, true, false, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -705,7 +705,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
switch (targetType) {
|
||||
case PlayerCharacter:
|
||||
|
||||
characterTarget = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
characterTarget = PlayerManager.getFromCache(msg.getTargetID());
|
||||
if (characterTarget == null)
|
||||
return;
|
||||
if (characterTarget.isAlive())
|
||||
@@ -719,7 +719,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
lwrm = new LootWindowResponseMsg(characterTarget.getObjectType().ordinal(), characterTarget.getObjectUUID(), characterTarget.getInventory(true));
|
||||
break;
|
||||
case NPC:
|
||||
characterTarget = NPC.getFromCache(msg.getTargetID());
|
||||
characterTarget = NPCManager.getFromCache(msg.getTargetID());
|
||||
if (characterTarget == null)
|
||||
return;
|
||||
break;
|
||||
@@ -809,7 +809,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal() || targetType == GameObjectType.Mob.ordinal()) {
|
||||
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
tar = PlayerCharacter.getFromCache(targetID);
|
||||
tar = PlayerManager.getFromCache(targetID);
|
||||
|
||||
if (tar == null)
|
||||
return;
|
||||
@@ -818,7 +818,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
} else if (targetType == GameObjectType.NPC.ordinal())
|
||||
tar = NPC.getFromCache(targetID);
|
||||
tar = NPCManager.getFromCache(targetID);
|
||||
else if (targetType == GameObjectType.Mob.ordinal())
|
||||
tar = Mob.getFromCache(targetID);
|
||||
if (tar == null)
|
||||
@@ -1013,9 +1013,9 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
AbstractCharacter tar = null;
|
||||
|
||||
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
||||
tar = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
tar = PlayerManager.getFromCache(msg.getTargetID());
|
||||
else if (targetType == GameObjectType.NPC.ordinal())
|
||||
tar = NPC.getFromCache(msg.getTargetID());
|
||||
tar = NPCManager.getFromCache(msg.getTargetID());
|
||||
else if (targetType == GameObjectType.Mob.ordinal())
|
||||
tar = Mob.getFromCache(msg.getTargetID());
|
||||
|
||||
@@ -1150,7 +1150,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (sourcePlayer == null)
|
||||
return;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -1166,7 +1166,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
|
||||
if (con == null)
|
||||
return;
|
||||
float bargain = sourcePlayer.getBargain();
|
||||
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||
|
||||
float profit = npc.getBuyPercent(sourcePlayer) + bargain;
|
||||
|
||||
@@ -1199,7 +1199,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (itemMan == null)
|
||||
return;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -1271,7 +1271,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
float durabilityMax = sell.getDurabilityMax();
|
||||
float damagedModifier = durabilityCurrent / durabilityMax;
|
||||
cost *= damagedModifier;
|
||||
float bargain = player.getBargain();
|
||||
float bargain = PlayerManager.getBargain(player);
|
||||
|
||||
float profit = npc.getBuyPercent(player) + bargain;
|
||||
|
||||
@@ -1363,7 +1363,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (sourcePlayer == null)
|
||||
return;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.getNpcID());
|
||||
NPC npc = NPCManager.getFromCache(msg.getNpcID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -1391,7 +1391,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (itemMan == null) {
|
||||
return;
|
||||
}
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||
if (npc == null) {
|
||||
return;
|
||||
}
|
||||
@@ -1422,7 +1422,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
}
|
||||
int cost = me.getMagicValue();
|
||||
float bargain = sourcePlayer.getBargain();
|
||||
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||
switch(npc.getContractID()){
|
||||
case 1201:
|
||||
cost = ItemBase.getDiscPrice(ib.getUUID());
|
||||
@@ -1503,7 +1503,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
int cost = buy.getBaseValue();
|
||||
if (buy.isID() || buy.isCustomValue())
|
||||
cost = buy.getMagicValue();
|
||||
float bargain = sourcePlayer.getBargain();
|
||||
float bargain = PlayerManager.getBargain(sourcePlayer);
|
||||
float profit = npc.getSellPercent(sourcePlayer) - bargain;
|
||||
if (profit < 1)
|
||||
profit = 1;
|
||||
@@ -1623,7 +1623,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
NPC npc = NPCManager.getFromCache(msg.getNPCID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -1681,8 +1681,12 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
int cost = (int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getRepairCost() * npc.buyPercent));
|
||||
|
||||
int pointsToRepair = max - dur;
|
||||
double damageRatio = (double)1.0d - (toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax();
|
||||
int modifiedValue = (int)(damageRatio * toRepair.getMagicValue());
|
||||
int costPerPoint = modifiedValue / toRepair.getDurabilityMax();
|
||||
int modifiedRepairCost = (int)(pointsToRepair * costPerPoint)+ npc.getSpecialPrice();
|
||||
int cost = (int)(modifiedRepairCost * 1 + npc.buyPercent) + npc.getSpecialPrice();
|
||||
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
|
||||
|
||||
if (b != null)
|
||||
@@ -1817,7 +1821,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
long type = player.getTimeStamp("LastRecallType");
|
||||
|
||||
if (type == 1) { //recall to bind
|
||||
player.teleport(player.getBindLoc());
|
||||
PlayerManager.teleport(player, player.getBindLoc());
|
||||
player.setSafeMode();
|
||||
} else { //recall to rg
|
||||
float dist = 9999999999f;
|
||||
@@ -1838,7 +1842,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
//nearest runegate found. teleport characterTarget
|
||||
|
||||
if (rg != null) {
|
||||
player.teleport(rg.getLoc());
|
||||
PlayerManager.teleport(player, rg.getLoc());
|
||||
player.setSafeMode();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,10 +13,7 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -83,7 +80,7 @@ public class AcceptInviteToGuildHandler extends AbstractClientMsgHandler {
|
||||
player.setGuild(guild);
|
||||
|
||||
// Cleanup guild stuff
|
||||
player.resetGuildStatuses();
|
||||
PlayerManager.resetGuildStatuses(player);
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
@@ -53,7 +53,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
||||
GroupManager.RefreshOthersGroupList(player);
|
||||
}
|
||||
|
||||
player.setEnteredWorld(true);
|
||||
PlayerManager.setEnteredWorld(player, true);
|
||||
// Set player active
|
||||
player.resetRegenUpdateTime();
|
||||
player.setActive(true);
|
||||
|
||||
@@ -144,7 +144,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
|
||||
if (player == null)
|
||||
return true;
|
||||
|
||||
vendor = NPC.getFromCache(msg.getNpcID());
|
||||
vendor = NPCManager.getFromCache(msg.getNpcID());
|
||||
|
||||
if (msg.getMessageType() != 6 && msg.getMessageType() != 7) {
|
||||
if (vendor == null)
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.Enum.GuildHistoryType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -55,7 +56,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
||||
|
||||
boolean success = false;
|
||||
Guild guild = source.getGuild();
|
||||
PlayerCharacter realizedTarget = PlayerCharacter.getFromCache(target);
|
||||
PlayerCharacter realizedTarget = PlayerManager.getFromCache(target);
|
||||
|
||||
if (realizedTarget != null) {
|
||||
// Guild leader can't leave guild. must pass GL or disband
|
||||
@@ -83,7 +84,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
} else {
|
||||
if (guild.getGuildLeaderUUID() != target) {
|
||||
PlayerCharacter toBanish = PlayerCharacter.getPlayerCharacter(target);
|
||||
PlayerCharacter toBanish = PlayerManager.getPlayerCharacter(target);
|
||||
if (toBanish == null)
|
||||
return true;
|
||||
//already added previously.
|
||||
@@ -110,7 +111,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
|
||||
//DbManager.GuildQueries.ADD_TO_BANISHED_FROM_GUILDLIST(guild.getobjectUUID(), target);
|
||||
|
||||
// Send left guild message to rest of guild
|
||||
String targetName = PlayerCharacter.getFirstName(target);
|
||||
String targetName = PlayerManager.getFirstName(target);
|
||||
ChatManager.chatGuildInfo(guild,
|
||||
targetName + " has been banished from " + guild.getName() + '.');
|
||||
GuildListMsg guildListMsg = new GuildListMsg(guild);
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ChangeAltitudeMsg;
|
||||
@@ -42,18 +43,21 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
|
||||
if (!AbstractCharacter.CanFly(pc))
|
||||
return false;
|
||||
|
||||
if (pc.isSwimming())
|
||||
if (PlayerManager.isSwimming(pc))
|
||||
return false;
|
||||
if (pc.region != null && !pc.region.isOutside())
|
||||
return false;
|
||||
|
||||
|
||||
// Find out if we already have an altitude timer running and if so
|
||||
// do not process more alt change requests
|
||||
|
||||
pc.updateFlight();
|
||||
|
||||
if (pc.getTakeOffTime() != 0)
|
||||
return false;
|
||||
|
||||
pc.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
|
||||
// remove all movement timers and jobs
|
||||
//TODO: test if they can fly
|
||||
@@ -67,7 +71,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
|
||||
if (pc.getAltitude() == 0 && !msg.up())
|
||||
return true;
|
||||
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
pc.stopMovement(pc.getLoc());
|
||||
msg.setStartAlt(pc.getAltitude());
|
||||
if (msg.up()) {
|
||||
@@ -132,7 +136,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
if (msg.up()) {
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
pc.setDesiredAltitude(targetAlt);
|
||||
pc.setTakeOffTime(System.currentTimeMillis());
|
||||
} else {
|
||||
@@ -158,7 +162,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
|
||||
} else
|
||||
pc.setDesiredAltitude(targetAlt);
|
||||
|
||||
pc.update();
|
||||
pc.update(false);
|
||||
|
||||
|
||||
pc.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -97,9 +98,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
|
||||
targetPlayer.setGuildLeader(true);
|
||||
targetPlayer.setInnerCouncil(true);
|
||||
targetPlayer.setFullMember(true);
|
||||
PlayerManager.setGuildLeader(targetPlayer, true);
|
||||
PlayerManager.setInnerCouncil(targetPlayer, true);
|
||||
PlayerManager.setFullMember(targetPlayer, true);
|
||||
targetPlayer.incVer();
|
||||
targetName = targetPlayer.getFirstName();
|
||||
updateTarget = true;
|
||||
@@ -113,9 +114,9 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
|
||||
|
||||
|
||||
//updateOldGuildLeader
|
||||
sourcePlayer.setInnerCouncil(true);
|
||||
sourcePlayer.setFullMember(true);
|
||||
sourcePlayer.setGuildLeader(false);
|
||||
PlayerManager.setInnerCouncil(sourcePlayer, true);
|
||||
PlayerManager.setFullMember(sourcePlayer, true);
|
||||
PlayerManager.setGuildLeader(sourcePlayer, false);
|
||||
sourcePlayer.incVer();
|
||||
|
||||
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -63,14 +64,14 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
||||
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
|
||||
|
||||
if (targetPlayer != null) {
|
||||
targetPlayer.setGuildTitle(msg.getNewRank());
|
||||
PlayerManager.setGuildTitle(targetPlayer, msg.getNewRank());
|
||||
|
||||
targetName = targetPlayer.getFirstName();
|
||||
isMale = targetPlayer.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
|
||||
} else {
|
||||
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
|
||||
|
||||
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
|
||||
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
|
||||
isMale = true;
|
||||
}
|
||||
|
||||
@@ -98,7 +99,7 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
||||
taxUpdate = (updateMask & 1) > 0;
|
||||
|
||||
if (targetName == null && updateMask > 0)
|
||||
targetName = PlayerCharacter.getFirstName(msg.getPlayerUUID());
|
||||
targetName = PlayerManager.getFirstName(msg.getPlayerUUID());
|
||||
} else {
|
||||
icUpdate = (GuildStatusController.isInnerCouncil(targetPlayer.getGuildStatus()) != (msg.getIc() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
||||
recruitUpdate = (GuildStatusController.isRecruiter(targetPlayer.getGuildStatus()) != (msg.getRec() > 0)) && GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus());
|
||||
@@ -106,16 +107,16 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
|
||||
|
||||
//This logic branch only executes if targetPlayer has passed a null check...
|
||||
if (icUpdate) {
|
||||
targetPlayer.setInnerCouncil(msg.getIc() > 0);
|
||||
targetPlayer.setFullMember(true);
|
||||
PlayerManager.setInnerCouncil(targetPlayer, msg.getIc() > 0);
|
||||
PlayerManager.setFullMember(targetPlayer, true);
|
||||
targetPlayer.incVer();
|
||||
}
|
||||
|
||||
if (recruitUpdate)
|
||||
targetPlayer.setRecruiter(msg.getRec() > 0);
|
||||
PlayerManager.setRecruiter(targetPlayer, msg.getRec() > 0);
|
||||
|
||||
if (taxUpdate)
|
||||
targetPlayer.setTaxCollector(msg.getTax() > 0);
|
||||
PlayerManager.setTaxCollector(targetPlayer, msg.getTax() > 0);
|
||||
|
||||
if (targetName == null)
|
||||
targetName = targetPlayer.getFirstName();
|
||||
|
||||
@@ -17,6 +17,7 @@ import engine.db.archive.GuildRecord;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -98,8 +99,8 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
|
||||
|
||||
//Save Guild data
|
||||
|
||||
player.setGuildLeader(false);
|
||||
player.setInnerCouncil(false);
|
||||
PlayerManager.setGuildLeader(player, false);
|
||||
PlayerManager.setInnerCouncil(player, false);
|
||||
guild.setGuildLeaderUUID(0);
|
||||
guild.setNation(null);
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -60,7 +61,7 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
|
||||
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
|
||||
|
||||
//If we don't get a valid PC for whatever reason.. just ignore it.
|
||||
PlayerCharacter pc = PlayerCharacter.getFromCache(msg.getUnknown03());
|
||||
PlayerCharacter pc = PlayerManager.getFromCache(msg.getUnknown03());
|
||||
|
||||
if (pc != null) {
|
||||
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
|
||||
|
||||
@@ -15,10 +15,7 @@ import engine.Enum.GuildHistoryType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.Enum.OwnerType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -130,10 +127,10 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
GuildManager.joinGuild(player, newGuild, GuildHistoryType.CREATE);
|
||||
|
||||
newGuild.setGuildLeader(player);
|
||||
player.setGuildLeader(true);
|
||||
player.setInnerCouncil(true);
|
||||
player.setFullMember(true);
|
||||
player.setGuildTitle(charterType.getNumberOfRanks() - 1);
|
||||
PlayerManager.setGuildLeader(player, true);
|
||||
PlayerManager.setInnerCouncil(player, true);
|
||||
PlayerManager.setFullMember(player, true);
|
||||
PlayerManager.setGuildTitle(player, charterType.getNumberOfRanks() - 1);
|
||||
player.getCharItemManager().delete(charter);
|
||||
player.getCharItemManager().updateInventory();
|
||||
player.incVer();
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -43,7 +44,7 @@ public class GuildInfoHandler extends AbstractClientMsgHandler {
|
||||
} else if (msg.getMsgType() == 5) {
|
||||
|
||||
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
|
||||
PlayerCharacter pc = PlayerManager.getPlayerCharacter(msg.getObjectID());
|
||||
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
} else {
|
||||
|
||||
@@ -13,6 +13,7 @@ package engine.net.client.handlers;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -52,7 +53,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building == null)
|
||||
return true;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.npcID);
|
||||
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||
|
||||
if (npc == null)
|
||||
return true;
|
||||
@@ -61,7 +62,7 @@ public class HirelingServiceMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
|
||||
npc.setRepairCost(msg.repairCost);
|
||||
npc.setSpecialPrice(msg.repairCost);
|
||||
ManageNPCMsg outMsg = new ManageNPCMsg(npc);
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@ import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Objects;
|
||||
|
||||
/*
|
||||
* @Author:
|
||||
@@ -347,7 +346,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
TeleportJob tj = new TeleportJob(player, npc, teleportLoc, origin, true);
|
||||
JobScheduler.getInstance().scheduleJob(tj, time * 1000);
|
||||
} else if (joinedGuild) {
|
||||
player.teleport(teleportLoc);
|
||||
PlayerManager.teleport(player, teleportLoc);
|
||||
player.setSafeMode();
|
||||
}
|
||||
}
|
||||
@@ -416,7 +415,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
msg = (MerchantMsg) baseMsg;
|
||||
npc = NPC.getNPC(msg.getNPCID());
|
||||
npc = NPCManager.getNPC(msg.getNPCID());
|
||||
|
||||
// Early exit if something goes awry
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
|
||||
|
||||
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
|
||||
NPC npc = NPCManager.getFromCache(minionMsg.getNpcID());
|
||||
|
||||
if (npc == null)
|
||||
return true;
|
||||
|
||||
@@ -417,7 +417,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!toCommand.isSiege())
|
||||
return true;
|
||||
|
||||
if (player.commandSiegeMinion(toCommand)) {
|
||||
if (PlayerManager.commandSiegeMinion(player, toCommand)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -4,9 +4,7 @@ import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -71,9 +69,9 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
AbstractCharacter toAdd = null;
|
||||
if (msg.getPlayerType() == GameObjectType.PlayerCharacter.ordinal())
|
||||
toAdd = PlayerCharacter.getFromCache(msg.getPlayerID());
|
||||
toAdd = PlayerManager.getFromCache(msg.getPlayerID());
|
||||
else if (msg.getPlayerType() == GameObjectType.NPC.ordinal())
|
||||
toAdd = NPC.getFromCache(msg.getPlayerID());
|
||||
toAdd = NPCManager.getFromCache(msg.getPlayerID());
|
||||
else if (msg.getPlayerType() == GameObjectType.Mob.ordinal())
|
||||
toAdd = Mob.getFromCache(msg.getPlayerID());
|
||||
else {
|
||||
@@ -214,7 +212,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
||||
if (msg.getPlayerType() != GameObjectType.PlayerCharacter.ordinal())
|
||||
return true;
|
||||
|
||||
PlayerCharacter playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
|
||||
PlayerCharacter playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
|
||||
|
||||
if (playerCharacter == null)
|
||||
return true;
|
||||
@@ -303,7 +301,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
|
||||
//Check to see if the invited is already on the friends list.
|
||||
switch (msg.getInviteType()) {
|
||||
case 7:
|
||||
playerCharacter = PlayerCharacter.getFromCache(msg.getPlayerID());
|
||||
playerCharacter = PlayerManager.getFromCache(msg.getPlayerID());
|
||||
if (playerCharacter == null)
|
||||
return true;
|
||||
if (sourceBuilding.getFriends().containsKey(playerCharacter.getObjectUUID()))
|
||||
|
||||
@@ -91,7 +91,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
||||
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
|
||||
mca.setTargetType(building.getObjectType().ordinal());
|
||||
mca.setTargetID(building.getObjectUUID());
|
||||
origin.sendMsg(mca);
|
||||
@@ -110,7 +110,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
npc = NPC.getFromCache(msg.getNpcUUID());
|
||||
npc = NPCManager.getFromCache(msg.getNpcUUID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -120,7 +120,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
||||
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||
|
||||
if (profit == null)
|
||||
return;
|
||||
@@ -155,7 +155,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
|
||||
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
@@ -165,7 +165,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
||||
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||
|
||||
if (profit == null)
|
||||
return;
|
||||
@@ -428,7 +428,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
if (orderNPCMsg.getObjectType() == GameObjectType.NPC.ordinal()) {
|
||||
|
||||
npc = NPC.getFromCache(orderNPCMsg.getNpcUUID());
|
||||
npc = NPCManager.getFromCache(orderNPCMsg.getNpcUUID());
|
||||
|
||||
if (npc == null)
|
||||
return true;
|
||||
|
||||
@@ -8,6 +8,7 @@ import engine.db.archive.CharacterRecord;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.PvpRecord;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
@@ -57,7 +58,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
player.setEnteredWorld(false);
|
||||
PlayerManager.setEnteredWorld(player, false);
|
||||
|
||||
Account acc = SessionManager.getAccount(origin);
|
||||
|
||||
@@ -118,7 +119,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
||||
try {
|
||||
if (!player.isAlive()) {
|
||||
Logger.info("respawning player on enter world.");
|
||||
player.respawn(true, true, true);
|
||||
PlayerManager.respawn(player, true, true, true);
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.net.client.handlers;
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -63,7 +64,7 @@ public class SwearInHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
// Swear target in and send message to guild
|
||||
target.setFullMember(true);
|
||||
PlayerManager.setFullMember(target, true);
|
||||
target.incVer();
|
||||
|
||||
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
|
||||
|
||||
@@ -4,6 +4,7 @@ import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
@@ -35,7 +36,7 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
int TargetType = transferAssetMsg.getTargetType(); //ToDue later
|
||||
|
||||
Building building = BuildingManager.getBuildingFromCache(Buildingid);
|
||||
PlayerCharacter newOwner = PlayerCharacter.getFromCache(TargetID);
|
||||
PlayerCharacter newOwner = PlayerManager.getFromCache(TargetID);
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
if (player == null || building == null || newOwner == null)
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.net.client.msg;
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
@@ -146,6 +147,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
valid = true;
|
||||
if(runeID == 3035 && baseClassID == 2501)
|
||||
valid = true;
|
||||
if(runeID == 3028 && baseClassID == 2501 && playerCharacter.getRace().getName().contains("Irekei"))
|
||||
valid = true;
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
@@ -154,6 +157,7 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
ConcurrentHashMap<Integer, Boolean> promotionClasses = rb.getPromotionClass();
|
||||
if (promotionClasses.size() > 0) {
|
||||
int promotionClassID = playerCharacter.getPromotionClassID();
|
||||
int baseClassID = playerCharacter.getBaseClassID();
|
||||
boolean valid = false;
|
||||
for (int validID : promotionClasses.keySet()) {
|
||||
if (validID == promotionClassID) {
|
||||
@@ -171,6 +175,8 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
valid = true;
|
||||
if(runeID == 3028 && (raceID == 2013 || raceID == 2014) && playerCharacter.getBaseClassID() == 2501)
|
||||
valid = true;
|
||||
if(runeID == 3035 && baseClassID == 2501)
|
||||
valid = true;
|
||||
if (!valid) {
|
||||
return false;
|
||||
}
|
||||
@@ -376,23 +382,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
||||
//add any additional stats to match old amount
|
||||
int dif = strTotal - (int) playerCharacter.statStrBase;
|
||||
if (dif > 0 && strTotal < (int) playerCharacter.statStrMax) {
|
||||
playerCharacter.addStr(dif);
|
||||
PlayerManager.addStr(playerCharacter, dif);
|
||||
}
|
||||
dif = dexTotal - (int) playerCharacter.statDexBase;
|
||||
if (dif > 0 && dexTotal < (int) playerCharacter.statDexMax) {
|
||||
playerCharacter.addDex(dif);
|
||||
PlayerManager.addDex(playerCharacter, dif);
|
||||
}
|
||||
dif = conTotal - (int) playerCharacter.statConBase;
|
||||
if (dif > 0 && conTotal < (int) playerCharacter.statConMax) {
|
||||
playerCharacter.addCon(dif);
|
||||
PlayerManager.addCon(playerCharacter, dif);
|
||||
}
|
||||
dif = intTotal - (int) playerCharacter.statIntBase;
|
||||
if (dif > 0 && intTotal < (int) playerCharacter.statIntMax) {
|
||||
playerCharacter.addInt(dif);
|
||||
PlayerManager.addInt(playerCharacter, dif);
|
||||
}
|
||||
dif = spiTotal - (int) playerCharacter.statSpiBase;
|
||||
if (dif > 0 && spiTotal < (int) playerCharacter.statSpiMax) {
|
||||
playerCharacter.addSpi(dif);
|
||||
PlayerManager.addSpi(playerCharacter, dif);
|
||||
}
|
||||
// recalculate all bonuses/formulas/skills/powers
|
||||
playerCharacter.recalculate();
|
||||
|
||||
@@ -13,6 +13,8 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TransactionType;
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -102,12 +104,12 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
|
||||
|
||||
break;
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(transaction.getTargetUUID());
|
||||
PlayerCharacter pc = PlayerManager.getPlayerCharacter(transaction.getTargetUUID());
|
||||
if (pc != null)
|
||||
name = pc.getCombinedName();
|
||||
break;
|
||||
case NPC:
|
||||
NPC npc = NPC.getFromCache(transaction.getTargetUUID());
|
||||
NPC npc = NPCManager.getFromCache(transaction.getTargetUUID());
|
||||
if (npc != null) {
|
||||
|
||||
if (npc.getBuilding() != null)
|
||||
|
||||
@@ -11,6 +11,8 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.ItemType;
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -91,7 +93,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
|
||||
|
||||
float sellPercent = 1;
|
||||
|
||||
NPC npc = NPC.getFromCache(npcID);
|
||||
NPC npc = NPCManager.getFromCache(npcID);
|
||||
CharacterItemManager man = null;
|
||||
ArrayList<Item> inventory = null;
|
||||
ArrayList<MobEquipment> sellInventory = null;
|
||||
@@ -100,7 +102,7 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
|
||||
man = npc.getCharItemManager();
|
||||
Contract contract = npc.getContract();
|
||||
if (player != null) {
|
||||
float barget = player.getBargain();
|
||||
float barget = PlayerManager.getBargain(player);
|
||||
float profit = npc.getSellPercent(player) - barget;
|
||||
|
||||
if (profit < 1)
|
||||
|
||||
@@ -12,6 +12,7 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -81,7 +82,7 @@ public class IgnoreMsg extends ClientNetMsg {
|
||||
}
|
||||
|
||||
//FIX THIS, USE OUR CACHE!
|
||||
PlayerCharacter pcToIgnore = PlayerCharacter.getByFirstName(nameToIgnore);
|
||||
PlayerCharacter pcToIgnore = PlayerManager.getByFirstName(nameToIgnore);
|
||||
|
||||
if (pcSource == null) {
|
||||
return;
|
||||
@@ -114,11 +115,11 @@ public class IgnoreMsg extends ClientNetMsg {
|
||||
pcSource.removeIgnoredPlayer(pcToIgnore.getAccount());
|
||||
ChatManager.chatSystemInfo(pcSource, "Character " + fn + " is no longer ignored.");
|
||||
} else {
|
||||
if (!PlayerCharacter.isIgnorable()) {
|
||||
if (!PlayerManager.isIgnorable()) {
|
||||
ChatManager.chatSystemError(pcSource, "This character cannot be ignored.");
|
||||
return;
|
||||
}
|
||||
if (PlayerCharacter.isIgnoreListFull()) {
|
||||
if (PlayerManager.isIgnoreListFull()) {
|
||||
ChatManager.chatSystemError(pcSource, "Your ignore list is already full.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
@@ -291,7 +292,7 @@ public class ItemProductionMsg extends ClientNetMsg {
|
||||
writer.putInt(0);
|
||||
}
|
||||
|
||||
NPC vendor = NPC.getFromCache(this.npcUUID);
|
||||
NPC vendor = NPCManager.getFromCache(this.npcUUID);
|
||||
if (vendor != null) {
|
||||
if (toRoll.isComplete()) {
|
||||
writer.putInt(0);
|
||||
|
||||
@@ -392,9 +392,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.putInt(bane.getSiegePhase().ordinal()); //1 challenge //2 standoff //3 war
|
||||
writer.put((byte) 0);
|
||||
|
||||
if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
|
||||
writer.put((byte) 1); //canSetTime
|
||||
else
|
||||
//if (!bane.isAccepted() && this.assetManager.getGuild() == banedCity.getGuild() && GuildStatusController.isInnerCouncil(this.assetManager.getGuildStatus()))
|
||||
// writer.put((byte) 1); //canSetTime
|
||||
//else
|
||||
writer.put((byte) 0);
|
||||
|
||||
DateTime placedOn = bane.getLiveDate();
|
||||
|
||||
@@ -178,7 +178,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
if (this.targetType == GameObjectType.NPC.ordinal()) {
|
||||
|
||||
npc = NPC.getFromCache(this.targetID);
|
||||
npc = NPCManager.getFromCache(this.targetID);
|
||||
|
||||
if (npc == null) {
|
||||
Logger.error("Missing NPC of ID " + this.targetID);
|
||||
@@ -233,7 +233,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
writer.put((byte) 0);
|
||||
writer.putInt(0);
|
||||
|
||||
NPCProfits profit = NPC.GetNPCProfits(npc);
|
||||
NPCProfits profit = NPCManager.GetNPCProfits(npc);
|
||||
|
||||
if (profit == null)
|
||||
profit = NPCProfits.defaultProfits;
|
||||
@@ -503,7 +503,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
writer.putInt(0);
|
||||
writer.putString("Repair items");
|
||||
writer.putString("percent");
|
||||
writer.putInt(npc.getRepairCost()); //cost for repair
|
||||
writer.putInt(npc.getSpecialPrice()); //cost for repair
|
||||
writer.putInt(0);
|
||||
|
||||
ArrayList<Integer> modPrefixList = npc.getModTypeTable();
|
||||
@@ -598,7 +598,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
}
|
||||
|
||||
if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false)
|
||||
if (NPCManager.ISGuardCaptain(mobA.getContract().getContractID()) == false)
|
||||
maxSlots = 0;
|
||||
|
||||
writer.putInt(0); //anything other than 0 seems to mess up the client
|
||||
|
||||
@@ -11,6 +11,8 @@ package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -619,7 +621,7 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
|
||||
writer.putInt(listSize);
|
||||
|
||||
for (BuildingFriends friend : this.friends.values()) {
|
||||
pc = PlayerCharacter.getFromCache(friend.getPlayerUID());
|
||||
pc = PlayerManager.getFromCache(friend.getPlayerUID());
|
||||
guild = Guild.getGuild(friend.getGuildUID());
|
||||
if (friend.getFriendType() == 7) {
|
||||
if (pc != null)
|
||||
@@ -718,9 +720,9 @@ public class OpenFriendsCondemnListMsg extends ClientNetMsg {
|
||||
AbstractCharacter heraldryCharacter = null;
|
||||
int characterType = heraldryMap.get(characterID);
|
||||
if (characterType == GameObjectType.PlayerCharacter.ordinal())
|
||||
heraldryCharacter = PlayerCharacter.getFromCache(characterID);
|
||||
heraldryCharacter = PlayerManager.getFromCache(characterID);
|
||||
else if (characterType == GameObjectType.NPC.ordinal())
|
||||
heraldryCharacter = NPC.getFromCache(characterID);
|
||||
heraldryCharacter = NPCManager.getFromCache(characterID);
|
||||
else if (characterType == GameObjectType.Mob.ordinal())
|
||||
heraldryCharacter = Mob.getFromCache(characterID);
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -62,7 +64,7 @@ public class RefineMsg extends ClientNetMsg {
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
if (pc == null)
|
||||
return;
|
||||
NPC npc = NPC.getFromCache(msg.npcID);
|
||||
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||
if (npc == null)
|
||||
return;
|
||||
int type = msg.type;
|
||||
@@ -160,15 +162,15 @@ public class RefineMsg extends ClientNetMsg {
|
||||
|
||||
private static boolean refineStat(ClientConnection origin, PlayerCharacter pc, int token, RefineMsg msg) {
|
||||
if (token == MBServerStatics.STAT_STR_ID)
|
||||
return pc.refineStr();
|
||||
return PlayerManager.refineStr(pc);
|
||||
if (token == MBServerStatics.STAT_DEX_ID)
|
||||
return pc.refineDex();
|
||||
return PlayerManager.refineDex(pc);
|
||||
if (token == MBServerStatics.STAT_CON_ID)
|
||||
return pc.refineCon();
|
||||
return PlayerManager.refineCon(pc);
|
||||
if (token == MBServerStatics.STAT_INT_ID)
|
||||
return pc.refineInt(msg);
|
||||
return PlayerManager.refineInt(pc, msg);
|
||||
if (token == MBServerStatics.STAT_SPI_ID)
|
||||
return pc.refineSpi();
|
||||
return PlayerManager.refineSpi(pc);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -90,7 +91,7 @@ public class SendOwnPlayerMsg extends ClientNetMsg {
|
||||
}
|
||||
writer.putVector3f(ch.getLoc());
|
||||
try {
|
||||
PlayerCharacter.serializeForClientMsgFull(this.ch, writer);
|
||||
PlayerManager.serializeForClientMsgFull(this.ch, writer);
|
||||
} catch (SerializationException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -64,7 +65,7 @@ public class TerritoryChangeMessage extends ClientNetMsg {
|
||||
writer.putString(realm.getRealmName());
|
||||
if (this.realmOwner != null) {
|
||||
writer.putString(this.realmOwner.getCombinedName());
|
||||
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
|
||||
writer.putInt(PlayerManager.GetPlayerRealmTitle(this.realmOwner));
|
||||
writer.putInt(1);
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) 1);
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -89,7 +91,7 @@ public class TrackWindowMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < size; i++) {
|
||||
int objectType = reader.getInt();
|
||||
int objectID = reader.getInt();
|
||||
this.source = PlayerCharacter.getFromCache(objectID);
|
||||
this.source = PlayerManager.getFromCache(objectID);
|
||||
reader.getString(); //name
|
||||
reader.get(); //always 00?
|
||||
reader.getInt(); //guildObjectType
|
||||
@@ -106,9 +108,9 @@ public class TrackWindowMsg extends ClientNetMsg {
|
||||
//Get the Character from it's Object Type and ID
|
||||
AbstractCharacter ac = null;
|
||||
if (objectType == GameObjectType.PlayerCharacter.ordinal())
|
||||
ac = PlayerCharacter.getFromCache(objectID);
|
||||
ac = PlayerManager.getFromCache(objectID);
|
||||
else if (objectType == GameObjectType.NPC.ordinal())
|
||||
ac = NPC.getFromCache(objectID);
|
||||
ac = NPCManager.getFromCache(objectID);
|
||||
else if (objectType == GameObjectType.Mob.ordinal())
|
||||
ac = Mob.getFromCache(objectID);
|
||||
|
||||
|
||||
@@ -12,10 +12,7 @@ package engine.net.client.msg;
|
||||
import engine.Enum;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
@@ -65,7 +62,7 @@ public class TrainMsg extends ClientNetMsg {
|
||||
if (playerCharacter == null)
|
||||
return;
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.npcID);
|
||||
NPC npc = NPCManager.getFromCache(msg.npcID);
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
|
||||
@@ -12,10 +12,7 @@ package engine.net.client.msg;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -83,7 +80,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
}
|
||||
|
||||
// Get NPC that player is talking to
|
||||
NPC npc = NPC.getFromCache(msg.vendorObjectID);
|
||||
NPC npc = NPCManager.getFromCache(msg.vendorObjectID);
|
||||
int npcClassID;
|
||||
|
||||
if (npc == null)
|
||||
@@ -96,11 +93,6 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(npc.contractUUID == 1502040){ //enrollment officer
|
||||
PlayerCharacter.unboxPlayer(playerCharacter);
|
||||
}
|
||||
|
||||
// Restrict disc trainers to only characters who have
|
||||
// tht disc applied.
|
||||
|
||||
@@ -119,26 +111,36 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
|
||||
VendorDialog vd = null;
|
||||
Contract contract = npc.getContract();
|
||||
if(npc.contractUUID == 1502043){
|
||||
vd = Contract.HandleArenaMaster(msg.unknown03,npc,playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else if(npc.contractUUID == 1502040){ //enrollment officer
|
||||
//PlayerCharacter.unboxPlayer(playerCharacter);
|
||||
vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else if(contract.getContractID() == 1502042){
|
||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||
msg.updateMessage(3, vd);
|
||||
}else {
|
||||
|
||||
if (contract == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else if (npc.getBuilding() != null) {
|
||||
if (BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
||||
if (contract == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else
|
||||
else if (npc.getBuilding() != null) {
|
||||
if (npc.getBuilding() != null && BuildingManager.IsPlayerHostile(npc.getBuilding(), playerCharacter))
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
else
|
||||
vd = contract.getVendorDialog();
|
||||
} else
|
||||
vd = contract.getVendorDialog();
|
||||
} else
|
||||
vd = contract.getVendorDialog();
|
||||
if (vd == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
|
||||
if (vd == null)
|
||||
vd = VendorDialog.getHostileVendorDialog();
|
||||
if (msg.messageType == 1 || msg.unknown03 == vd.getObjectUUID()) {
|
||||
msg.updateMessage(3, vd);
|
||||
} else {
|
||||
if (VendorDialogMsg.handleSpecialCase(msg, npc, playerCharacter, vd, origin))
|
||||
return;
|
||||
|
||||
vd = VendorDialog.getVendorDialog(msg.unknown03);
|
||||
}
|
||||
//vd = VendorDialog.getVendorDialog(msg.unknown03);
|
||||
msg.updateMessage(3, vd);
|
||||
}
|
||||
|
||||
@@ -432,7 +434,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
if (level >= minLevel && level <= maxLevel) {
|
||||
if (useSquare)
|
||||
loc = getSquare(loc);
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
pc.setSafeMode();
|
||||
// PowersManager.applyPower(pc, pc, new Vector3f(0f,
|
||||
// 0f, 0f), -1661758934, 40, false);
|
||||
@@ -458,7 +460,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
// teleport player
|
||||
if (useSquare)
|
||||
loc = getSquare(loc);
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
pc.setSafeMode();
|
||||
// PowersManager.applyPower(pc, pc, new
|
||||
// Vector3f(0f, 0f, 0f), -1661758934, 40, false);
|
||||
@@ -466,10 +468,10 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
// join guild
|
||||
GuildManager.joinGuild(pc, guild, GuildHistoryType.JOIN);
|
||||
|
||||
pc.resetGuildStatuses();
|
||||
PlayerManager.resetGuildStatuses(pc);
|
||||
|
||||
if (guild.isNPCGuild())
|
||||
pc.setFullMember(true);
|
||||
PlayerManager.setFullMember(pc, true);
|
||||
|
||||
if (useSquare)
|
||||
loc = loc.add(30, 0, 0);
|
||||
@@ -478,7 +480,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
// guild not found, just teleport
|
||||
if (useSquare)
|
||||
loc = getSquare(loc);
|
||||
pc.teleport(loc);
|
||||
PlayerManager.teleport(pc, loc);
|
||||
pc.setSafeMode();
|
||||
// PowersManager.applyPower(pc, pc, new
|
||||
// Vector3f(0f, 0f, 0f), -1661758934, 50, false);
|
||||
@@ -570,6 +572,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
||||
case 2519:
|
||||
case 2520:
|
||||
case 2521:
|
||||
case 2523:
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.*;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -233,8 +234,8 @@ public class WhoResponseMsg extends ClientNetMsg {
|
||||
writer.putInt(pc.getObjectUUID());
|
||||
writer.putString(pc.getFirstName());
|
||||
writer.putString(pc.getLastName());
|
||||
writer.putInt(pc.getRaceToken());
|
||||
writer.putInt(pc.getClassToken());
|
||||
writer.putInt(PlayerManager.getRaceToken(pc));
|
||||
writer.putInt(PlayerManager.getClassToken(pc));
|
||||
writer.putInt(pc.getLevel());
|
||||
writer.putInt(0); // unknown 0
|
||||
writer.putInt(pc.isMale() ? 1 : 2); //gender?
|
||||
|
||||
@@ -11,6 +11,8 @@ package engine.net.client.msg.guild;
|
||||
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -193,7 +195,7 @@ class GuildInfoMessageType2 extends GuildInfoMessageType {
|
||||
writer.putString(g.getName());
|
||||
|
||||
if (this.objectType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
|
||||
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
|
||||
|
||||
if (pc != null) {
|
||||
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus()));
|
||||
@@ -254,7 +256,7 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
PlayerCharacter pc = PlayerCharacter.getFromCache(this.objectID);
|
||||
PlayerCharacter pc = PlayerManager.getFromCache(this.objectID);
|
||||
if (this.g == null || pc == null) {
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
@@ -294,11 +296,11 @@ class GuildInfoMessageType4 extends GuildInfoMessageType {
|
||||
AbstractCharacter guildLeader;
|
||||
String guildLeaderName = "";
|
||||
if (g.isNPCGuild()) {
|
||||
guildLeader = NPC.getFromCache(g.getGuildLeaderUUID());
|
||||
guildLeader = NPCManager.getFromCache(g.getGuildLeaderUUID());
|
||||
if (guildLeader != null)
|
||||
guildLeaderName = guildLeader.getName();
|
||||
} else {
|
||||
guildLeader = PlayerCharacter.getFromCache(g.getGuildLeaderUUID());
|
||||
guildLeader = PlayerManager.getFromCache(g.getGuildLeaderUUID());
|
||||
if (guildLeader != null)
|
||||
guildLeaderName = ((PlayerCharacter) guildLeader).getCombinedName();
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg.guild;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -204,7 +205,7 @@ class GuildListMessageType2 extends GuildListMessageType {
|
||||
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
|
||||
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
|
||||
|
||||
writer.putInt(pc.getRaceToken()); //race token
|
||||
writer.putInt(PlayerManager.getRaceToken(pc)); //race token
|
||||
writer.putInt(pc.getBaseClassToken()); //class token
|
||||
|
||||
writer.putInt(2); //PAD
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.net.client.msg.login;
|
||||
|
||||
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.ByteBufferReader;
|
||||
@@ -162,9 +163,9 @@ public class CharSelectScreenMsg extends ClientNetMsg {
|
||||
for (int i = 0; i < this.numChars; ++i) {
|
||||
try {
|
||||
if (!fromCommit)
|
||||
PlayerCharacter.serializeForClientMsgLogin(this.chars.get(i), writer);
|
||||
PlayerManager.serializeForClientMsgLogin(this.chars.get(i), writer);
|
||||
else
|
||||
PlayerCharacter.serializeForClientMsgCommit(this.chars.get(i), writer);
|
||||
PlayerManager.serializeForClientMsgCommit(this.chars.get(i), writer);
|
||||
} catch (SerializationException e) {
|
||||
Logger.error("failed to serialize character " + this.chars.get(i).getObjectUUID());
|
||||
// Handled already.
|
||||
|
||||
@@ -14,10 +14,7 @@ import engine.Enum.*;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.exception.SerializationException;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.AbstractJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -31,7 +28,6 @@ import engine.net.ByteBufferWriter;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -61,7 +57,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
protected short statIntCurrent;
|
||||
protected short statSpiCurrent;
|
||||
protected short unusedStatPoints;
|
||||
protected int exp;
|
||||
public int exp;
|
||||
public int buildingUUID;
|
||||
public Building building;
|
||||
|
||||
@@ -71,8 +67,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
public int guildUUID;
|
||||
public Guild guild;
|
||||
protected byte runningTrains;
|
||||
protected ConcurrentHashMap<Integer, CharacterPower> powers;
|
||||
protected ConcurrentHashMap<String, CharacterSkill> skills;
|
||||
public ConcurrentHashMap<Integer, CharacterPower> powers;
|
||||
public ConcurrentHashMap<String, CharacterSkill> skills;
|
||||
// Variables NOT to be stored in db
|
||||
protected boolean sit = false;
|
||||
protected boolean walkMode;
|
||||
@@ -84,11 +80,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
// ticking down so that mobs/players following dont just move away to your projected location
|
||||
protected Vector3fImmutable nextEndLoc = Vector3fImmutable.ZERO;
|
||||
protected float speed;
|
||||
protected AtomicFloat stamina = new AtomicFloat();
|
||||
public AtomicFloat stamina = new AtomicFloat();
|
||||
protected float staminaMax;
|
||||
protected AtomicFloat mana = new AtomicFloat();
|
||||
public AtomicFloat mana = new AtomicFloat();
|
||||
protected float manaMax; // Health/Mana/Stamina
|
||||
protected AtomicBoolean isAlive = new AtomicBoolean(true);
|
||||
public AtomicBoolean isAlive = new AtomicBoolean(true);
|
||||
protected Resists resists = new Resists("Genric");
|
||||
protected ConcurrentHashMap<String, JobContainer> timers;
|
||||
protected ConcurrentHashMap<String, Long> timestamps;
|
||||
@@ -106,7 +102,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
protected boolean isActive; // <-Do not use this for deleting character!
|
||||
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
|
||||
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;
|
||||
protected PlayerBonuses bonuses;
|
||||
public PlayerBonuses bonuses;
|
||||
protected JobContainer lastChant;
|
||||
protected boolean isCasting = false;
|
||||
protected long lastSetLocUpdate = 0L;
|
||||
@@ -367,13 +363,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
switch (abstractCharacter.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
PlayerCharacter.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
|
||||
PlayerManager.serializePlayerForClientMsgOtherPlayer((PlayerCharacter) abstractCharacter, writer, asciiLastName);
|
||||
break;
|
||||
case Mob:
|
||||
Mob.serializeMobForClientMsgOtherPlayer((Mob) abstractCharacter, writer);
|
||||
break;
|
||||
case NPC:
|
||||
NPC.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
|
||||
NPCManager.serializeNpcForClientMsgOtherPlayer((NPC) abstractCharacter, writer, asciiLastName);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -449,7 +445,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
playerCharacter.calculateItemBonuses();
|
||||
|
||||
//recalculate formulas
|
||||
PlayerCharacter.recalculatePlayerStatsOnLoad(playerCharacter);
|
||||
PlayerManager.recalculatePlayerStatsOnLoad(playerCharacter);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -750,7 +746,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (((PlayerCharacter) this).isLastSwimming())
|
||||
if (PlayerManager.isLastSwimming(((PlayerCharacter) this)))
|
||||
return 1; //swimming
|
||||
|
||||
return 2; //ground
|
||||
@@ -765,7 +761,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
public abstract Vector3fImmutable getBindLoc();
|
||||
|
||||
public final void setBindLoc(final Vector3fImmutable value) {
|
||||
this.bindLoc = value;
|
||||
if(this.getObjectType().equals(GameObjectType.PlayerCharacter) && this.guild.getNation().equals(Guild.getErrantGuild())){
|
||||
this.bindLoc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f);
|
||||
}else {
|
||||
this.bindLoc = value;
|
||||
}
|
||||
}
|
||||
|
||||
public final Vector3fImmutable getFaceDir() {
|
||||
@@ -1559,7 +1559,15 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
Effect eff = this.effects.get(s);
|
||||
if (eff == null)
|
||||
continue;
|
||||
if (eff.cancelOnMove() && eff.cancel()) {
|
||||
|
||||
Boolean override = false;
|
||||
if(this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) this;
|
||||
if (eff.getEffectsBase().getIDString().equals("INVIS-B") && s.equals("Invisible") && pc.getRace().getName().contains("Shade"))
|
||||
override = true;
|
||||
}
|
||||
|
||||
if (!override && eff.cancelOnMove() && eff.cancel()) {
|
||||
//System.out.println("canceling on Move");
|
||||
eff.cancelJob();
|
||||
this.effects.remove(s);
|
||||
@@ -1699,7 +1707,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
if (CanFly(player) == false &&
|
||||
player.getMovementState().equals(MovementState.FLYING))
|
||||
PlayerCharacter.GroundPlayer(player);
|
||||
PlayerManager.GroundPlayer(player);
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -1841,7 +1849,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
//updates
|
||||
public void update() {
|
||||
public void update(Boolean newSystem) {
|
||||
}
|
||||
|
||||
public void updateRegen() {
|
||||
@@ -1861,16 +1869,16 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
try {
|
||||
switch (updateType) {
|
||||
case ALL:
|
||||
update();
|
||||
update(false);
|
||||
break;
|
||||
case REGEN:
|
||||
updateRegen();
|
||||
break;
|
||||
case LOCATION:
|
||||
update();
|
||||
update(false);
|
||||
break;
|
||||
case MOVEMENTSTATE:
|
||||
update();
|
||||
update(false);
|
||||
break;
|
||||
case FLIGHT:
|
||||
updateFlight();
|
||||
|
||||
@@ -12,6 +12,8 @@ package engine.objects;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.DatabaseUpdateJob;
|
||||
@@ -107,10 +109,10 @@ public abstract class AbstractGameObject {
|
||||
|
||||
switch (objectType) {
|
||||
case PlayerCharacter:
|
||||
return PlayerCharacter.getPlayerCharacter(tableID);
|
||||
return PlayerManager.getPlayerCharacter(tableID);
|
||||
|
||||
case NPC:
|
||||
return NPC.getNPC(tableID);
|
||||
return NPCManager.getNPC(tableID);
|
||||
|
||||
case Mob:
|
||||
return Mob.getMob(tableID);
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -39,7 +40,7 @@ import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
|
||||
protected final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
|
||||
public final ReadWriteLock locationLock = new ReentrantReadWriteLock(true);
|
||||
protected final ReadWriteLock updateLock = new ReentrantReadWriteLock(true);
|
||||
public float healthMax;
|
||||
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
@@ -49,7 +50,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
public Regions landingRegion = null;
|
||||
public Vector3fImmutable lastLoc = Vector3fImmutable.ZERO;
|
||||
public Vector3fImmutable loc = new Vector3fImmutable(0.0f, 0.0f, 0.0f);
|
||||
protected AtomicFloat health = new AtomicFloat();
|
||||
public AtomicFloat health = new AtomicFloat();
|
||||
protected boolean load = true;
|
||||
protected GridObjectType gridObjectType;
|
||||
protected float altitude = 0;
|
||||
@@ -150,7 +151,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
Regions region = null;
|
||||
|
||||
if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (((PlayerCharacter) worldObject).isFlying())
|
||||
if (PlayerManager.isFlying(((PlayerCharacter) worldObject)))
|
||||
return null;
|
||||
//Find building
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(worldObject.getLoc(), MBServerStatics.STRUCTURE_LOAD_RANGE, MBServerStatics.MASK_BUILDING)) {
|
||||
@@ -270,8 +271,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
this.effects.remove(name);
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (name.equals("Flight")) {
|
||||
((PlayerCharacter) this).update();
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||
((PlayerCharacter) this).update(false);
|
||||
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||
}
|
||||
}
|
||||
applyAllBonuses();
|
||||
@@ -385,8 +386,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (source.equals("Flight")) {
|
||||
//ground player
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
((PlayerCharacter) this).update();
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||
((PlayerCharacter) this).update(false);
|
||||
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -414,8 +415,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
if (source.equals("Flight")) {
|
||||
//ground player
|
||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
((PlayerCharacter) this).update();
|
||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||
((PlayerCharacter) this).update(false);
|
||||
PlayerManager.GroundPlayer((PlayerCharacter) this);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PlayerManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -163,7 +164,7 @@ public class Account extends AbstractGameObject {
|
||||
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
|
||||
|
||||
for (PlayerCharacter player : playerList) {
|
||||
PlayerCharacter.initializePlayer(player);
|
||||
PlayerManager.initializePlayer(player);
|
||||
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ArenaManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
public class Arena {
|
||||
public PlayerCharacter player1;
|
||||
public PlayerCharacter player2;
|
||||
public Long startTime;
|
||||
public Vector3fImmutable loc;
|
||||
|
||||
public Arena(){
|
||||
|
||||
}
|
||||
public Boolean disqualify() {
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
|
||||
for(AbstractWorldObject obj : warningRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)obj;
|
||||
if(pc.equals(this.player1) || pc.equals(this.player2))
|
||||
continue;
|
||||
|
||||
ChatManager.chatSystemInfo(pc, "WARNING!! You are entering an arena zone!");
|
||||
}
|
||||
//boot out all non competitors
|
||||
for(AbstractWorldObject obj : inRange){
|
||||
if(obj.equals(this.player1))
|
||||
continue;
|
||||
|
||||
if(obj.equals(this.player2))
|
||||
continue;
|
||||
|
||||
PlayerCharacter intruder = (PlayerCharacter)obj;
|
||||
MovementManager.translocate(intruder,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079)));
|
||||
}
|
||||
|
||||
if (!inRange.contains(this.player1) && inRange.contains(this.player2)) {
|
||||
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Left Arena");
|
||||
return true;
|
||||
} else if (!inRange.contains(this.player2) && inRange.contains(this.player1)) {
|
||||
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Left Arena");
|
||||
return true;
|
||||
}else if (!inRange.contains(this.player2) && !inRange.contains(this.player1)) {
|
||||
ArenaManager.endArena(this,null,null,"Both Parties Have Left The Arena");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public Boolean checkToComplete(){
|
||||
|
||||
if(this.startTime == null)
|
||||
this.startTime = System.currentTimeMillis();
|
||||
|
||||
if(System.currentTimeMillis() - this.startTime < 10000L)
|
||||
return false;
|
||||
|
||||
if(this.disqualify())
|
||||
return true;
|
||||
|
||||
if(!this.player1.isAlive() && this.player2.isAlive()){
|
||||
ArenaManager.endArena(this,this.player2,this.player1,"Player Has Died");
|
||||
return true;
|
||||
} else if(this.player1.isAlive() && !this.player2.isAlive()){
|
||||
ArenaManager.endArena(this,this.player1,this.player2,"Player Has Died");
|
||||
return true;
|
||||
} else if(!this.player1.isAlive() && !this.player2.isAlive()){
|
||||
ArenaManager.endArena(this,null,null,"Both Players Have Died");
|
||||
return true;
|
||||
} else if(this.startTime + 300000L < System.currentTimeMillis()){
|
||||
ArenaManager.endArena(this,null,null,"Time Has Elapsed");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
+145
-10
@@ -14,19 +14,19 @@ import engine.Enum.ProtectionState;
|
||||
import engine.Enum.SiegePhase;
|
||||
import engine.Enum.SiegeResult;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.BaneRecord;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.ActivateBaneJob;
|
||||
import engine.jobs.BaneDefaultTimeJob;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.CityDataMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -37,6 +37,7 @@ import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Date;
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public final class Bane {
|
||||
@@ -48,6 +49,10 @@ public final class Bane {
|
||||
private DateTime placementDate = null;
|
||||
private DateTime liveDate = null;
|
||||
private BaneDefaultTimeJob defaultTimeJob;
|
||||
public boolean timeSet = false;
|
||||
public boolean daySet = false;
|
||||
public boolean capSet = false;
|
||||
public int capSize = 10;
|
||||
|
||||
// Internal cache for banes
|
||||
private ActivateBaneJob activateBaneJob;
|
||||
@@ -64,6 +69,12 @@ public final class Bane {
|
||||
this.ownerUUID = rs.getInt("ownerUUID");
|
||||
this.stoneUUID = rs.getInt("stoneUUID");
|
||||
|
||||
this.timeSet = rs.getInt("time_set") == 1;
|
||||
this.daySet = rs.getInt("day_set") == 1;
|
||||
this.capSet = rs.getInt("cap_set") == 1;
|
||||
this.capSize = rs.getInt("cap_size");
|
||||
|
||||
|
||||
sqlDateTime = rs.getTimestamp("placementDate");
|
||||
|
||||
if (sqlDateTime != null)
|
||||
@@ -100,12 +111,11 @@ public final class Bane {
|
||||
abtj = new ActivateBaneJob(cityUUID);
|
||||
JobScheduler.getInstance().scheduleJob(abtj, this.liveDate.getMillis());
|
||||
this.activateBaneJob = abtj;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (this.liveDate == null)
|
||||
setDefaultTime();
|
||||
//add bane commander NPC
|
||||
//summonBaneCommander(this);
|
||||
}
|
||||
|
||||
public static boolean summonBanestone(PlayerCharacter player, ClientConnection origin, int rank) {
|
||||
@@ -251,7 +261,7 @@ public final class Bane {
|
||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||
player.teleport(movePlayerOutsideStone);
|
||||
PlayerManager.teleport(player, movePlayerOutsideStone);
|
||||
|
||||
// Notify players
|
||||
|
||||
@@ -266,9 +276,58 @@ public final class Bane {
|
||||
BaneRecord baneRecord = BaneRecord.borrow(bane, Enum.RecordEventType.PENDING);
|
||||
DataWarehouse.pushToWarehouse(baneRecord);
|
||||
|
||||
//add bane commander NPC
|
||||
summonBaneCommander(bane);
|
||||
|
||||
try {
|
||||
//update map for all players online
|
||||
for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
|
||||
CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false);
|
||||
cityDataMsg.updateMines(true);
|
||||
cityDataMsg.updateCities(true);
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void summonBaneCommander(Bane bane){
|
||||
Vector3fImmutable spawnLoc = Vector3fImmutable.getRandomPointOnCircle(bane.getStone().loc,6);
|
||||
NPC baneCommander;
|
||||
int commanderuuid = DbManager.NPCQueries.BANE_COMMANDER_EXISTS(bane.getStone().getObjectUUID());
|
||||
|
||||
if(commanderuuid == 0) {
|
||||
//add bane commander NPC
|
||||
int contractID = 1502042;
|
||||
baneCommander = NPCManager.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone());
|
||||
try {
|
||||
NPCManager.slotCharacterInBuilding(baneCommander);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
WorldGrid.addObject(baneCommander,spawnLoc.x,spawnLoc.z);
|
||||
WorldGrid.updateObject(baneCommander);
|
||||
}
|
||||
else
|
||||
{
|
||||
baneCommander = NPCManager.getNPC(commanderuuid);
|
||||
}
|
||||
//try {
|
||||
// NPCManager.slotCharacterInBuilding(baneCommander);
|
||||
//}catch (Exception e){
|
||||
//swallow it
|
||||
//}
|
||||
baneCommander.runAfterLoad();
|
||||
//baneCommander.setLoc(spawnLoc);
|
||||
InterestManager.setObjectDirty(baneCommander);
|
||||
|
||||
baneCommander.updateLocation();
|
||||
}
|
||||
|
||||
public static Bane getBane(int cityUUID) {
|
||||
|
||||
Bane outBane;
|
||||
@@ -381,8 +440,12 @@ public final class Bane {
|
||||
defaultTime = defaultTime.minuteOfHour().setCopy(0);
|
||||
defaultTime = defaultTime.secondOfMinute().setCopy(0);
|
||||
|
||||
if (currentTime.isAfter(timeToSetDefault))
|
||||
this.setLiveDate(defaultTime);
|
||||
if (currentTime.isAfter(timeToSetDefault)){
|
||||
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,this.getCityUUID());
|
||||
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,this.getCityUUID());
|
||||
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,this.getCityUUID());
|
||||
}
|
||||
//this.setLiveDate(defaultTime);
|
||||
else {
|
||||
|
||||
if (this.defaultTimeJob != null)
|
||||
@@ -448,6 +511,16 @@ public final class Bane {
|
||||
return false;
|
||||
}
|
||||
|
||||
//Remove bane commander NPC
|
||||
if(!baneStone.getHirelings().isEmpty()) {
|
||||
NPC npc = (NPC)baneStone.getHirelings().keySet().stream().findFirst().orElse(null);
|
||||
if(npc != null) {
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc);
|
||||
}
|
||||
}
|
||||
// Remove object from simulation
|
||||
|
||||
baneStone.removeFromCache();
|
||||
@@ -469,6 +542,9 @@ public final class Bane {
|
||||
return liveDate;
|
||||
}
|
||||
|
||||
public void setLiveDate_NEW(DateTime baneTime) {
|
||||
|
||||
}
|
||||
public void setLiveDate(DateTime baneTime) {
|
||||
|
||||
if (DbManager.BaneQueries.SET_BANE_TIME(baneTime, this.getCity().getObjectUUID())) {
|
||||
@@ -644,4 +720,63 @@ public final class Bane {
|
||||
return cityUUID;
|
||||
}
|
||||
|
||||
public void applyZergBuffs(){
|
||||
City city = this.getCity();
|
||||
if(city == null)
|
||||
return;
|
||||
|
||||
city.onEnter();
|
||||
|
||||
ArrayList<Integer> attackers = new ArrayList<>();
|
||||
ArrayList<Integer> defenders = new ArrayList<>();
|
||||
Guild attackNation = this.getOwner().getGuild().getNation();
|
||||
Guild defendNation = this.getCity().getGuild().getNation();
|
||||
HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1);
|
||||
for(AbstractWorldObject obj : inSiegeRange){
|
||||
int uuid = obj.getObjectUUID();
|
||||
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||
if(player == null)
|
||||
continue;
|
||||
Guild playerNation = player.guild.getNation();
|
||||
//separate the players into categories
|
||||
if(playerNation.equals(defendNation))
|
||||
defenders.add(uuid);
|
||||
else if(playerNation.equals(attackNation))
|
||||
attackers.add(uuid);
|
||||
else
|
||||
MovementManager.translocate(player,Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
|
||||
}
|
||||
int attackerSize = 0;
|
||||
int defenderSize = 0;
|
||||
for(int uuid : city.baneAttendees.keySet()){
|
||||
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||
if(player == null)
|
||||
continue;
|
||||
if(player.guild.getNation().equals(defendNation))
|
||||
defenderSize += 1;
|
||||
else if(player.guild.getNation().equals(attackNation))
|
||||
attackerSize += 1;
|
||||
}
|
||||
|
||||
//apply zerg mechanic for attackers
|
||||
float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize);
|
||||
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
||||
for(int uuid : attackers){
|
||||
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
}
|
||||
|
||||
for(int uuid : defenders){
|
||||
PlayerCharacter player = PlayerManager.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = defenderMultiplier;
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.CityRecord;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.DoorCloseJob;
|
||||
@@ -968,9 +966,9 @@ public class Building extends AbstractWorldObject {
|
||||
if (this.ownerUUID == 0)
|
||||
return null;
|
||||
if (this.ownerIsNPC)
|
||||
return NPC.getFromCache(this.ownerUUID);
|
||||
return NPCManager.getFromCache(this.ownerUUID);
|
||||
|
||||
return PlayerCharacter.getFromCache(this.ownerUUID);
|
||||
return PlayerManager.getFromCache(this.ownerUUID);
|
||||
|
||||
}
|
||||
|
||||
@@ -1091,11 +1089,11 @@ public class Building extends AbstractWorldObject {
|
||||
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
||||
|
||||
if (this.ownerIsNPC) {
|
||||
if (NPC.getNPC(this.ownerUUID) == null)
|
||||
if (NPCManager.getNPC(this.ownerUUID) == null)
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
|
||||
} else if (this.ownerUUID != 0) {
|
||||
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
|
||||
if (PlayerManager.getPlayerCharacter(this.ownerUUID) == null) {
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,10 +12,7 @@ package engine.objects;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -424,7 +421,7 @@ public class CharacterItemManager {
|
||||
public synchronized boolean tradeRequest(TradeRequestMsg msg) {
|
||||
|
||||
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getPlayerID());
|
||||
PlayerCharacter target = PlayerManager.getFromCache(msg.getPlayerID());
|
||||
Dispatch dispatch;
|
||||
|
||||
if (!canTrade(source, target)) {
|
||||
@@ -450,7 +447,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
public synchronized boolean invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
||||
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
|
||||
Dispatch dispatch;
|
||||
|
||||
dispatch = Dispatch.borrow(requester, msg);
|
||||
@@ -495,7 +492,7 @@ public class CharacterItemManager {
|
||||
public synchronized boolean acceptTradeRequest(AcceptTradeRequestMsg msg) {
|
||||
|
||||
PlayerCharacter source = (PlayerCharacter) this.getOwner();
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
PlayerCharacter target = PlayerManager.getFromCache(msg.getTargetID());
|
||||
|
||||
Dispatch dispatch;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user