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846 Commits

Author SHA1 Message Date
FatBoy a7c3662463 fixed build error 2024-06-08 19:12:56 -05:00
FatBoy 909e04b8d1 update inventory after resource purchase 2024-06-08 19:07:55 -05:00
FatBoy a7d1dc5fd0 Merge branch 'lakebane-old' into lakebane-master
# Conflicts:
#	src/engine/gameManager/LootManager.java
2024-06-08 19:06:15 -05:00
FatBoy 2f87fd9812 r8 gains 25% resource mine production bonus 2024-06-08 19:04:42 -05:00
FatBoy c696bd368e gold amount no longer reduced for mine production 2024-06-08 19:04:42 -05:00
FatBoy 7716d82adb mines named correctly 2024-06-08 19:04:42 -05:00
FatBoy 66804d5704 resource purchasing 2024-06-08 19:04:40 -05:00
FatBoy 02aafc9274 resource purchasing 2024-06-08 19:04:39 -05:00
FatBoy 2ef0d4305c divide by 0 error 2024-06-08 19:04:39 -05:00
FatBoy 972c99a146 server to sell elans at correct costs 2024-06-08 19:04:39 -05:00
FatBoy ad9d27c6ee server to sell resources at correct costs 2024-06-08 19:04:39 -05:00
FatBoy e1d11d5d94 server to sell resources at correct costs 2024-06-08 19:04:39 -05:00
FatBoy ca78a3b581 resource merchant to price resources correctly 2024-06-08 19:04:39 -05:00
FatBoy bcaa5d42ff resource merchant to sell items correctly 2024-06-08 19:04:37 -05:00
FatBoy 6dad14ae57 reimplement resource merchant with 5mil stacks 2024-06-08 19:04:33 -05:00
FatBoy 6e465248b1 drop rates adjusted again again third time 2024-06-08 19:04:30 -05:00
FatBoy 7c106d5d34 drop rates adjusted again again third time 2024-06-08 19:04:30 -05:00
FatBoy 8135ef8e9c drop rates adjusted again again third time 2024-06-08 19:04:30 -05:00
FatBoy db2d6a4bf3 drop rates adjusted again again 2024-06-08 19:04:30 -05:00
FatBoy bb0a3b8b5b drop rates adjusted again 2024-06-08 19:04:30 -05:00
FatBoy 0145a7264d updated maintenance system 2024-06-08 19:04:28 -05:00
FatBoy 6eec56adb4 rune and contract drop rate 2024-06-08 19:04:27 -05:00
FatBoy 01662aae07 mine close crash bug 2024-06-08 19:04:27 -05:00
FatBoy 72d73883a4 catch process mine window logic 2024-06-08 19:04:27 -05:00
FatBoy 9c64dbb70c SIXTH AFTER ROLLBACK: mob rune and contract drop annouces local 2024-06-08 19:04:27 -05:00
FatBoy 9408602c9c FIFTH AFTER ROLLBACK: mob rune and contract work updated correctly 2024-06-08 19:04:27 -05:00
FatBoy 58cf778ce4 FOURTH AFTER ROLLBACK: error catching for attempt ot upgrade warehouses 2024-06-08 19:04:27 -05:00
FatBoy 885b612bd6 THIRD AFTER ROLLBACK: contract and rune and glass drop rates adjusted properly 2024-06-08 19:04:25 -05:00
FatBoy bf69045b0b SECOND AFTER ROLLBACK: serialize MineTimes correctly 2024-06-08 19:04:22 -05:00
FatBoy 8b03fbc15b FIRST AFTER ROLLBACK: reintroduce mines 2024-06-08 19:04:17 -05:00
FatBoy 3c23a070df glass repairable for 3x base repair costs 2024-06-08 19:03:11 -05:00
FatBoy c14cc98ca2 mines reset claimability at 3am CST 2024-06-08 18:58:46 -05:00
FatBoy c326008112 drop rates adjusted again again third time 2024-06-05 19:51:14 -05:00
FatBoy 90facabc7b drop rates adjusted again again third time 2024-06-05 19:45:59 -05:00
FatBoy 6e26a8cfcf drop rates adjusted again again third time 2024-06-05 19:20:03 -05:00
FatBoy 4b1ab35a36 drop rates adjusted again again 2024-06-05 19:02:28 -05:00
FatBoy d733afef58 drop rates adjusted again 2024-06-05 18:56:16 -05:00
FatBoy f30a02a6d5 updated maintenance system 2024-06-05 10:56:27 -05:00
FatBoy b255b1c9f4 rune and contract drop rate 2024-06-05 10:41:14 -05:00
FatBoy 6151a9e650 mine close crash bug 2024-06-04 08:56:06 -05:00
FatBoy 0f7ef9f56b city data msg catch 2024-06-03 19:51:06 -05:00
FatBoy 6d68d048b0 catch process mine window logic 2024-06-03 19:47:23 -05:00
FatBoy 8ccdbf8cc9 SIXTH AFTER ROLLBACK: mob rune and contract drop annouces local 2024-06-03 19:25:54 -05:00
FatBoy 1798a8f170 FIFTH AFTER ROLLBACK: mob rune and contract work updated correctly 2024-06-02 22:02:19 -05:00
FatBoy 737da1bf14 FOURTH AFTER ROLLBACK: error catching for attempt ot upgrade warehouses 2024-06-02 21:55:31 -05:00
FatBoy 45eb0776d6 THIRD AFTER ROLLBACK: contract and rune and glass drop rates adjusted properly 2024-06-02 16:24:55 -05:00
FatBoy f4346b97f7 SECOND AFTER ROLLBACK: serialize MineTimes correctly 2024-06-02 15:58:26 -05:00
FatBoy cf6f684f5e FIRST AFTER ROLLBACK: reintroduce mines 2024-06-02 15:50:21 -05:00
FatBoy a8e3cfa8f7 new mine handling system 2024-05-29 20:51:48 -05:00
FatBoy 0028b7be69 pet msg toggle handling 2024-05-29 20:31:53 -05:00
FatBoy 3f11996b40 box limits resolved 2024-05-29 19:48:35 -05:00
FatBoy 779f5bbb5b null resolution 2024-05-29 19:28:37 -05:00
FatBoy 37c89e6073 Box Tracker 2024-05-29 19:27:10 -05:00
FatBoy 83499816eb Box Tracker 2024-05-29 19:25:45 -05:00
FatBoy 0eb8da855d maintenance resolution 2024-05-29 19:16:03 -05:00
FatBoy 36fb3f12b1 30 second delay to zerg mechanic running 2024-05-29 18:53:06 -05:00
FatBoy ba642e049e null check fix 2024-05-28 23:52:59 -05:00
FatBoy 98835cad90 revert boxflag 2024-05-28 23:39:39 -05:00
FatBoy 4d9600a8bf box flag checker 2024-05-28 22:28:20 -05:00
FatBoy 4089f72d8f box flag checker 2024-05-28 22:23:40 -05:00
FatBoy ead86efcf6 box flag checker 2024-05-28 22:10:35 -05:00
FatBoy ae01a421de box flag checker 2024-05-28 21:52:59 -05:00
FatBoy 469662f732 box flag checker 2024-05-28 21:52:15 -05:00
FatBoy 8b9bc474b4 box flag checker 2024-05-28 21:37:03 -05:00
FatBoy 3815f9df8e box flag checker 2024-05-28 21:30:54 -05:00
FatBoy 6313182c4f mine window processing 2024-05-28 21:28:06 -05:00
FatBoy 40bff54838 box flag situation looked into 2024-05-28 21:24:53 -05:00
FatBoy 2b1299ec4a ZergMultiplier fix 2024-05-28 21:07:38 -05:00
FatBoy 0955dff7aa city map serialization fix 2024-05-28 21:01:47 -05:00
FatBoy 2b18765781 elan stones sell 10 for 1 mil from resource vendor 2024-05-28 20:39:08 -05:00
FatBoy c55f67a977 resource vendor now sells in stack sizes of 500k purchase 2024-05-28 20:24:59 -05:00
FatBoy 730467828c rune price ceiling adjustment 2024-05-28 20:02:02 -05:00
FatBoy ad05f0d7bc gold from mines no longer produces at half value 2024-05-28 19:41:38 -05:00
FatBoy c922d9c532 recall scroll set to 20 seconds 2024-05-28 19:39:16 -05:00
FatBoy ed4d186b10 can no longer PVE to level 76 2024-05-28 19:38:22 -05:00
FatBoy de1bc375ca forced hourly rune and contract drops 2024-05-27 22:22:08 -05:00
FatBoy 1c48b28d4e maintenance fix 2024-05-27 22:04:55 -05:00
FatBoy 0318459ff1 disc rune announcements 2024-05-27 21:45:06 -05:00
FatBoy 4bdc207c37 maintenance completed 2024-05-27 21:36:26 -05:00
FatBoy ba537d7b00 invisible cities on map logging 2024-05-27 21:25:11 -05:00
FatBoy a0164d5abb invisible cities on map logging 2024-05-27 21:23:28 -05:00
FatBoy eec5861944 invisible cities on map logging 2024-05-27 21:14:27 -05:00
FatBoy 094a7a9498 new maintenance completed 2024-05-27 21:00:53 -05:00
FatBoy d93892df6c new maintenance completed 2024-05-27 20:55:51 -05:00
FatBoy 81150642f0 new maintenance completed 2024-05-27 20:51:08 -05:00
FatBoy 7fb5ccf4f1 new maintenance completed 2024-05-27 20:48:40 -05:00
FatBoy ab1e69a6ef maintenance rewrite - needs completeing for r8 2024-05-27 19:16:00 -05:00
FatBoy 2d2832caf9 public variable 2024-05-27 18:36:50 -05:00
FatBoy 5dee08d3ce Merge branch 'lakebane-mines' into lakebane-master
# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/mobileAI/utilities/MovementUtilities.java
#	src/engine/net/client/ClientMessagePump.java
#	src/engine/net/client/msg/VendorDialogMsg.java
#	src/engine/objects/CharacterItemManager.java
#	src/engine/objects/Mine.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/Warehouse.java
2024-05-27 18:36:07 -05:00
FatBoy 75b68c0a8c disc spawn timers corrected 2024-05-26 22:43:03 -05:00
FatBoy a9f006936b yet another attempt at mines 2024-05-26 20:05:28 -05:00
FatBoy 917fddceeb yet another attempt at mines 2024-05-26 20:01:06 -05:00
FatBoy a2da8f3861 yet another attempt at mines 2024-05-26 16:42:13 -05:00
FatBoy b1b2912092 yet another attempt at mines 2024-05-26 16:36:40 -05:00
FatBoy 3bcda38bb7 destroy and remove form cache and DB all buildinsg within city when its being destroyed 2024-05-25 22:29:31 -05:00
FatBoy 918a797f34 timezone updated 2024-05-25 22:13:14 -05:00
FatBoy ba9238a49a new mines system 2024-05-23 19:16:23 -05:00
FatBoy bd5061a7e8 new mines system 2024-05-23 18:14:17 -05:00
FatBoy 270301c35b new mines system 2024-05-23 18:07:39 -05:00
FatBoy ffcaf0e063 new mines system 2024-05-23 18:01:59 -05:00
FatBoy 6e7633828f new mines system 2024-05-23 18:01:02 -05:00
FatBoy 3aac2410b0 new mines system 2024-05-23 17:56:54 -05:00
FatBoy c90378e3f0 delay mine checks to 1 minute intervals 2024-05-22 20:33:03 -05:00
FatBoy 4734f23805 check if mines are active before spamming them to open 2024-05-22 20:27:27 -05:00
FatBoy 47503de748 system to open and close mines 2024-05-22 20:23:19 -05:00
FatBoy 8ab2805e39 xp and range fix 2024-05-22 06:45:32 -05:00
FatBoy 1d703b08a2 xp and range fix 2024-05-22 06:43:51 -05:00
FatBoy a660457883 cannot get XP from the same character in PVP more than once per reboot 2024-05-21 21:49:05 -05:00
FatBoy 4ca81b019b everyone gets an extra disc 2024-05-21 21:39:23 -05:00
FatBoy 5f16b40092 PVP experience only after level 75 2024-05-21 21:20:19 -05:00
FatBoy 0d7beb5a5a PVP experience only after level 75 2024-05-21 20:43:21 -05:00
FatBoy b66e1c1f93 setlevel command goes to 80 now 2024-05-21 20:20:35 -05:00
FatBoy f1e8384af0 mines will start again 2024-05-21 20:19:19 -05:00
FatBoy c9dcb82c45 removed leadership cap 2024-05-21 20:12:03 -05:00
FatBoy c2c946165c scaling XP gains for groups 2024-05-21 20:11:03 -05:00
FatBoy ffd65b3641 mob range min set to 6 2024-05-21 17:42:19 -05:00
FatBoy ba2084ceb0 level 80 characters get a 5th disc rune 2024-05-21 17:40:52 -05:00
FatBoy 34ec123702 level cap increased to 80 Experience altered 2024-05-21 17:28:57 -05:00
FatBoy 7c36325905 level cap increased to 80 Experience altered 2024-05-21 17:20:18 -05:00
FatBoy 915f182d79 level cap increased to 80 2024-05-21 17:12:35 -05:00
FatBoy fb1d6a3248 auto update NPC slot location and reload on mesh change for buildings 2024-05-21 17:01:23 -05:00
FatBoy 6d16eccc24 shrines can be looted once destroyed 2024-05-21 16:41:28 -05:00
FatBoy fa5cdae17e shrine delete button causes rubble pile 2024-05-21 16:11:35 -05:00
FatBoy b46eb8639d capturing city will cede all buildinsg to conquerer 2024-05-21 14:34:17 -05:00
FatBoy 58916c35c7 shrines can be destroyed 2024-05-21 14:26:57 -05:00
FatBoy f80d50f95e buildings cannot be deleted if the city is under siege 2024-05-21 14:23:59 -05:00
FatBoy 77f2e413c9 Mine time and cap changes 2024-05-21 14:20:33 -05:00
FatBoy 5e84ee8b11 pet run/walk determined by owner 2024-05-21 14:16:03 -05:00
FatBoy b6a9a0c813 detection of using /tar 2024-05-20 21:26:39 -05:00
FatBoy f7e6307d66 Mine optimization 2024-05-20 21:19:53 -05:00
FatBoy 1359417b40 databse update for stacked resources 2024-05-20 14:23:16 -05:00
FatBoy 85077a5e56 databse update for stacked resources 2024-05-20 14:22:06 -05:00
FatBoy 366815f1f9 databse update for stacked resources 2024-05-20 14:11:29 -05:00
FatBoy 2ca51d6a83 merchant resource stacking 2024-05-20 14:07:30 -05:00
FatBoy b7ebb728e2 attempted warehouse delay issue resolution 2024-05-20 13:35:49 -05:00
FatBoy 023057668a attempted warehouse delay issue resolution 2024-05-20 13:34:03 -05:00
FatBoy a11b590573 revert deposit change 2024-05-20 11:26:02 -05:00
FatBoy 353d211a04 PC cleanup 2024-05-20 11:15:38 -05:00
FatBoy c792e49fdc added 30 second delay to Enrollment Officer 2024-05-20 11:14:24 -05:00
FatBoy f8e99a84b1 optimized ManageCityAssetMsgHandler 2024-05-20 11:01:28 -05:00
FatBoy b28c157a5c Revert "optimized deleting items"
This reverts commit 0ac7a1a7fa.
2024-05-20 10:46:43 -05:00
FatBoy 85717a1880 Revert "optimized looting system"
This reverts commit 7745ef6949.
2024-05-20 10:46:37 -05:00
FatBoy 0ac7a1a7fa optimized deleting items 2024-05-20 10:30:37 -05:00
FatBoy 7745ef6949 optimized looting system 2024-05-20 10:07:04 -05:00
FatBoy 40078df067 optimized 2024-05-20 00:03:04 -05:00
FatBoy bb28d38735 mob AI aggro cleanup 2024-05-19 07:19:32 -05:00
FatBoy 7bd6e3a149 mob AI message cleanup 2024-05-19 07:13:56 -05:00
FatBoy 72faafedfe resource merchant 2024-05-19 06:40:20 -05:00
FatBoy e560c07aba track chaining for same nations 2024-05-19 06:39:59 -05:00
FatBoy 742232166e prospector cost reduced to 500k on disc merchant 2024-05-19 06:39:55 -05:00
FatBoy 910a5d9e3c prospector costs 500k 2024-05-19 06:39:51 -05:00
FatBoy a943a5a51d update saetor stats 2024-05-19 06:39:43 -05:00
FatBoy e3a278e090 moving in the air with movebuff will result in immediate ground 2024-05-19 06:39:20 -05:00
FatBoy 5959209081 fly work 2024-05-19 06:39:09 -05:00
FatBoy e222cb3543 zerg multiplier application work 2024-05-19 06:38:56 -05:00
FatBoy a4efe199c6 saetor starting runes added 2024-05-19 06:35:03 -05:00
FatBoy fa5ac4fea3 euro mines time changed up by 4 hours 2024-05-19 06:34:51 -05:00
FatBoy f28c887b92 inline method 2024-05-18 14:58:52 -05:00
FatBoy c1331efe38 add is alive check to box refresh 2024-05-18 12:26:17 -05:00
FatBoy b113b55703 optimisation 2024-05-18 11:50:06 -05:00
FatBoy 560466e3ef null check 2024-05-18 10:55:06 -05:00
FatBoy 0457287905 fixed ballad of beregund the bold 2024-05-18 10:25:55 -05:00
FatBoy db7e9276b1 fixed ballad of beregund the bold 2024-05-18 10:22:17 -05:00
FatBoy a14057b9df resource stacking optimized location 2024-05-18 08:44:04 -05:00
FatBoy 0a3624e503 5 second delay for switching boxes 2024-05-18 00:24:41 -05:00
FatBoy 45048b2b4e box check only every 10 seconds 2024-05-18 00:08:58 -05:00
FatBoy 27550293d6 box check only every 10 seconds 2024-05-17 23:57:03 -05:00
FatBoy 422cf10eea box check only every 10 seconds 2024-05-17 23:56:46 -05:00
FatBoy c412336257 box check only every 5 seconds 2024-05-17 23:38:53 -05:00
FatBoy c8bea0d1ce resource merchant 2024-05-17 23:14:15 -05:00
FatBoy e66a8459c0 flash message can be more than one word 2024-05-17 19:28:24 -05:00
FatBoy 817067d242 flash message can be more than one word 2024-05-17 19:03:50 -05:00
FatBoy 942288cee2 mob resists 2024-05-17 18:19:24 -05:00
FatBoy 8d633adbb3 disc dropper resists 2024-05-17 18:11:37 -05:00
FatBoy a821f7f7e4 r8 resists 2024-05-17 18:07:24 -05:00
FatBoy 0581cab5cb mob resists 2024-05-17 17:49:54 -05:00
FatBoy 6ee1c02e08 mob resists 2024-05-17 17:45:19 -05:00
FatBoy 8379b48332 mob resists 2024-05-17 17:34:42 -05:00
FatBoy e2ae758e36 bank refresh 2024-05-17 17:31:37 -05:00
FatBoy 8f1855fb3f bank refresh 2024-05-17 17:29:22 -05:00
FatBoy e15164bcb2 Boxed Flag 2024-05-17 17:23:49 -05:00
FatBoy 836fa4f8dc Boxed Flag 2024-05-17 17:22:06 -05:00
FatBoy fe7f4dc3ca stealth breaking when attacking 2024-05-17 17:07:58 -05:00
FatBoy 19402bf06f stealth breaking when attacking 2024-05-17 17:06:43 -05:00
FatBoy bed49c0230 stealth breaking when attacking 2024-05-17 17:05:21 -05:00
FatBoy 9c79dca2c5 weird range check issue resolved 2024-05-17 16:55:30 -05:00
FatBoy 3820d179c6 better protocol error tracking 2024-05-16 19:37:55 -05:00
FatBoy 6e1db9489a track chaining for same nations 2024-05-15 21:43:29 -05:00
FatBoy 8227db92c8 prospector cost reduced to 500k on disc merchant 2024-05-15 21:32:01 -05:00
FatBoy 06309daae6 prospector costs 500k 2024-05-15 21:21:35 -05:00
FatBoy 49e5be959f spells that target self now default to self target 2024-05-15 20:55:58 -05:00
FatBoy 74a22d4cf5 update saetor stats 2024-05-15 20:42:28 -05:00
FatBoy 3f827cebd8 boxed characters now get recurring travel stance effect 2024-05-15 20:23:39 -05:00
FatBoy ae734cbb0a mob AI work 2024-05-15 20:09:46 -05:00
FatBoy bde3e54fd4 mob AI work 2024-05-15 20:05:18 -05:00
FatBoy fa5144c932 mob AI work 2024-05-15 20:03:20 -05:00
FatBoy de08d0d210 mob AI work 2024-05-15 20:03:03 -05:00
FatBoy 79a9bfd606 fix banks 2024-05-15 19:55:42 -05:00
FatBoy 491519216c moving in the air with movebuff will result in immediate ground 2024-05-15 17:43:13 -05:00
FatBoy 048c4dfb1b fly work 2024-05-15 17:33:14 -05:00
FatBoy d14144cdf3 zerg multiplier application work 2024-05-15 17:00:16 -05:00
FatBoy d610bccdee 5 second delay forced between warehouse transactions 2024-05-15 16:46:00 -05:00
FatBoy 39f7be99b0 gold dupe prevention 2024-05-15 16:29:23 -05:00
FatBoy 01aa226c62 transfer item to vault fixed 2024-05-15 16:00:53 -05:00
FatBoy 87bd67b0f5 saetor starting runes added 2024-05-15 15:54:19 -05:00
FatBoy 70edd4c19c euro mines time changed up by 4 hours 2024-05-15 15:50:23 -05:00
FatBoy 6c86da0719 looting auto stacks resources 2024-05-14 22:11:53 -05:00
FatBoy 84cc435a2b trading auto stacks resources 2024-05-14 22:09:05 -05:00
FatBoy 5e61ef26e1 stack resources completed 2024-05-14 22:03:45 -05:00
FatBoy 9e85c1e361 stack resources 2024-05-14 21:55:20 -05:00
FatBoy 3d80a03e1e Resource Auto Stacking 2024-05-13 18:18:51 -05:00
FatBoy 15136518a3 Resource Auto Stacking 2024-05-13 18:12:30 -05:00
FatBoy b8abe94a8c Resource Auto Stacking 2024-05-13 17:47:00 -05:00
FatBoy f2e4e8062e cant inventory junk more than 10 mil 2024-05-13 16:29:10 -05:00
FatBoy feaa38ee98 mine caps 2024-05-12 21:51:00 -05:00
FatBoy 6f453ab5c4 discs junkable 2024-05-12 21:45:41 -05:00
FatBoy af839c108c runes and contracts drop rate increased by 3x 2024-05-12 21:07:42 -05:00
FatBoy 8bac27f0fc mine cap sizes 2024-05-12 20:47:26 -05:00
FatBoy bfb257c410 trainer buildings granted 3 slots at r1 2024-05-12 20:46:49 -05:00
FatBoy 3be694275d removed 20 man mines 2024-05-12 20:36:38 -05:00
FatBoy f885560e52 trainer upgrade cost reduced to 25% 2024-05-12 20:23:30 -05:00
FatBoy a8a9cdb0f1 mob resist issue 2024-05-12 17:03:29 -05:00
FatBoy 210cc94dac mob resist issue 2024-05-12 16:56:41 -05:00
FatBoy bf503c0be0 mob resist issue 2024-05-12 16:54:05 -05:00
FatBoy 24c16e6cf1 mob resist issue 2024-05-12 16:51:49 -05:00
FatBoy a6fb7ec0a0 mob resist issue 2024-05-12 16:49:10 -05:00
FatBoy cb9197013e mob resist issue 2024-05-12 16:45:45 -05:00
FatBoy e1584161c9 mob resist issue 2024-05-12 16:44:37 -05:00
FatBoy 0c85c1d289 mob resist issue 2024-05-12 16:44:19 -05:00
FatBoy ead9683b98 mob resist issue 2024-05-12 16:41:15 -05:00
FatBoy c29d6f548e mob resist issue 2024-05-12 16:40:55 -05:00
FatBoy 5822cb1ab4 mob resist issue 2024-05-12 16:40:00 -05:00
FatBoy 371d077320 mob resist issue 2024-05-12 16:38:32 -05:00
FatBoy 984c4d205a mob resist issue 2024-05-12 16:32:41 -05:00
FatBoy 8cc92e9792 mob resist issue 2024-05-12 16:31:29 -05:00
FatBoy c1ea68aa41 mob resist issue 2024-05-12 16:21:07 -05:00
FatBoy 324851a8ab mob resist issue 2024-05-12 16:20:17 -05:00
FatBoy cd512100a2 mob resist issue 2024-05-12 16:13:11 -05:00
FatBoy a0e78d8add mob resist issue 2024-05-12 16:12:26 -05:00
FatBoy f02d79c65e mob resist issue 2024-05-12 16:11:10 -05:00
FatBoy cfffb0c16a mob resist issue 2024-05-12 16:07:24 -05:00
FatBoy 8804a3ecd4 mob resist issue 2024-05-12 16:04:32 -05:00
FatBoy 16c84f2b30 mob resist issue 2024-05-12 15:57:44 -05:00
FatBoy 5858aabc83 mob resist issue 2024-05-11 20:30:00 -05:00
FatBoy 4b81a5c435 mob resist issue 2024-05-11 20:26:50 -05:00
FatBoy c1107ae98d mob resist issue 2024-05-11 20:26:02 -05:00
FatBoy c5f2464d55 mob resist issue 2024-05-11 20:21:10 -05:00
FatBoy e0beab2dc5 mob resist issue 2024-05-11 20:10:24 -05:00
FatBoy bcbeacd60e mob resist issue 2024-05-11 19:58:57 -05:00
FatBoy e39c7bebb5 mob resist issue 2024-05-11 19:13:51 -05:00
FatBoy 4e6e56350c mob resist issue 2024-05-11 18:57:20 -05:00
FatBoy a33d650738 mob resist issue 2024-05-11 18:53:06 -05:00
FatBoy 12b44e216c mob resist issue 2024-05-11 18:49:29 -05:00
FatBoy a202a0544e mob resist issue 2024-05-11 18:44:16 -05:00
FatBoy 8156f261fc mob aggro issue 2024-05-11 18:27:04 -05:00
FatBoy 283ae37919 mob aggro issue 2024-05-11 18:18:28 -05:00
FatBoy 3e30c7a01e no more dead or self track 2024-05-11 18:12:21 -05:00
FatBoy a5570e4bb5 no more dead or self track 2024-05-11 18:10:32 -05:00
FatBoy 290aec79ba pets kills are aded to kill spam 2024-05-11 18:06:03 -05:00
FatBoy 1378bc8030 attempting to fly with movement buff will ground you 2024-05-11 17:59:13 -05:00
FatBoy bd536961e2 removal group guil refreshes group windows 2024-05-11 17:43:34 -05:00
FatBoy 17aee68575 2x xp for solo players without a group 2024-05-11 17:38:49 -05:00
FatBoy a97f4e6da6 conc pots cant be deleted 2024-05-11 17:27:20 -05:00
FatBoy 2274a9e16e Hamlet Guards Immune To All 2024-05-11 17:22:34 -05:00
FatBoy 1caa704b6a removed BOXED text from flag 2024-05-11 17:14:39 -05:00
FatBoy 1bb4e17ead Boxed Title 2024-05-10 18:31:17 -05:00
FatBoy d84b214fd3 Boxed Title 2024-05-10 18:28:30 -05:00
FatBoy 4440ed1f0d Boxed Title 2024-05-10 18:23:35 -05:00
FatBoy f0ad1b730c Boxed Title 2024-05-10 18:18:22 -05:00
FatBoy d968c4eca4 Boxed Title 2024-05-10 18:12:51 -05:00
FatBoy 38816f25bb refiner? 2024-05-10 18:06:03 -05:00
FatBoy 58f5bf05e0 refiner? 2024-05-10 17:59:14 -05:00
FatBoy 78d9e3d6fc Blood rue dropper update 2024-05-10 17:13:44 -05:00
FatBoy d1c07e88fc CC staff dropper 2024-05-10 16:49:33 -05:00
FatBoy dcd108e3ac dropper resists 2024-05-10 16:41:47 -05:00
FatBoy 2c2a2464ee dropper resists 2024-05-09 21:26:19 -05:00
FatBoy ee5c254de4 box check 2024-05-09 21:00:27 -05:00
FatBoy efa4ce91fa adjusted rates properly 2024-05-09 20:19:05 -05:00
FatBoy cd45f49b07 cant delete disc runes 2024-05-09 20:02:21 -05:00
FatBoy 116c9bfdfb debugging 2024-05-09 19:36:55 -05:00
FatBoy 4ec7c3c4bd cleanup 2024-05-09 19:05:54 -05:00
FatBoy 281dde533a cleanup 2024-05-09 18:56:05 -05:00
FatBoy 55b6f95696 cleanup 2024-05-08 21:58:05 -05:00
FatBoy e120ae6e18 cleanup 2024-05-08 21:49:22 -05:00
FatBoy 9e44c9475a cleanup 2024-05-08 21:42:04 -05:00
FatBoy 4d8cb339c3 errant characters recall to SDR 2024-05-05 20:26:45 -05:00
FatBoy b1dfd9a40d shade sneak recast 2024-05-05 20:13:19 -05:00
FatBoy cff6714160 remove day fo week bane placement restriction 2024-05-05 19:59:29 -05:00
FatBoy 16a9d4e5c9 blood rune check work 2024-05-04 10:14:20 -05:00
FatBoy 3189d64031 blood rune check work 2024-05-04 10:11:08 -05:00
FatBoy 5cd94234e9 blood rune check work 2024-05-04 09:53:01 -05:00
FatBoy b45b325cad human blood runes cost 0 2024-05-03 21:44:35 -05:00
FatBoy b731291e6c human blood runes cost 0 2024-05-03 21:22:27 -05:00
FatBoy c207bd14b6 human blood runes cost 0 2024-05-03 21:04:22 -05:00
FatBoy 4924133416 humans can only apply 1 Blood Rune 2024-05-03 21:03:32 -05:00
FatBoy 6769286c4a Adjust Mine Times 2024-05-03 20:56:49 -05:00
FatBoy d21bf0185b catch exceptin for missing tokens 2024-05-03 19:36:07 -05:00
FatBoy 3312ea292f healer archmage fix and saetor ranger fix 2024-05-02 20:50:41 -05:00
FatBoy c7604d0f2c Allow Saetor Rangers 2024-05-02 20:44:06 -05:00
FatBoy 1206441ab3 assorted fixes 2024-05-02 19:42:12 -05:00
FatBoy 679346383a assorted fixes 2024-05-02 19:27:07 -05:00
FatBoy e8df9ef0ea terraform update 2024-05-01 21:20:04 -05:00
FatBoy 3d683fc9a3 dropper resists 2024-05-01 21:00:26 -05:00
FatBoy fbeda13a48 dropper resists 2024-05-01 20:51:10 -05:00
FatBoy d598887f61 enable minor version checks 2024-05-01 20:45:11 -05:00
FatBoy 40372e1b35 enable minor version checks 2024-05-01 20:33:46 -05:00
FatBoy 4476c3863d disable minor version checks 2024-05-01 20:18:03 -05:00
FatBoy 08f94226ba Disc Droppers get increased stats 2024-05-01 19:15:08 -05:00
FatBoy 7eb9eca7d0 Disc Droppers get 75% resist all 2024-05-01 18:55:16 -05:00
FatBoy c43c3de18a zone loading 2024-04-30 21:08:22 -05:00
FatBoy 9e0fa541a2 zone loading 2024-04-30 20:49:18 -05:00
FatBoy 58035d0f93 zone loading 2024-04-30 20:45:29 -05:00
FatBoy 92460d455b zone loading 2024-04-30 20:44:08 -05:00
FatBoy 3c5f510969 zone loading 2024-04-30 20:30:29 -05:00
FatBoy e3c8be6102 zone loading 2024-04-30 20:25:33 -05:00
FatBoy 5f0eb266c2 zone loading 2024-04-30 20:20:08 -05:00
FatBoy c721d6d4a8 zone loading 2024-04-30 20:12:50 -05:00
FatBoy d0b716eb41 zone loading 2024-04-30 20:03:22 -05:00
FatBoy a4a375e13b zone loading 2024-04-30 19:50:27 -05:00
FatBoy c56702bd75 promoting to active duty 2024-04-30 19:44:05 -05:00
FatBoy 5c023b4c4d log machine ID 2024-04-30 19:25:57 -05:00
FatBoy 4b67cbef38 realm date time console spam fix 2024-04-30 19:08:39 -05:00
FatBoy 6cf2705013 better DS application 2024-04-30 19:01:31 -05:00
FatBoy 66bc73a2b6 harmful spells break stealth 2024-04-29 18:55:04 -05:00
FatBoy 77cfa02bea players already flagged active cannot promote to active 2024-04-29 18:51:46 -05:00
FatBoy 93773a7784 Enrollment officer no longer strips buffs 2024-04-29 18:50:09 -05:00
FatBoy 42dd2b4e68 swap active character with NPC 2024-04-28 22:33:18 -05:00
FatBoy 2aed3ef922 no longer delete gold 2024-04-28 20:30:10 -05:00
FatBoy fb6a3706cd implement bane cap sizes based on trees in nation 2024-04-28 18:59:43 -05:00
FatBoy 48e126823f players dont show up on their own track
dead or inactive players dont show up on track
2024-04-28 11:11:24 -05:00
FatBoy b3de192f0b remove name override for vorg 2024-04-27 21:13:19 -05:00
FatBoy 58d5c1969c attack range sync 2024-04-27 19:37:51 -05:00
FatBoy 950108be87 Vorg Name Override 2024-04-27 19:27:49 -05:00
FatBoy a9746b9a2b add npc command 2024-04-26 20:07:26 -05:00
FatBoy eaa287e176 add npc command 2024-04-26 19:53:35 -05:00
FatBoy 67cdf0e98a add npc command 2024-04-26 19:50:41 -05:00
FatBoy 83e2b29635 added set profit dev command 2024-04-25 22:06:17 -05:00
FatBoy c99a361ca7 added set profit dev command 2024-04-25 22:04:32 -05:00
FatBoy f53c2c5cb0 vorg fix 2024-04-24 21:43:48 -05:00
FatBoy 6680651801 disc droppers are alive at server up 2024-04-24 19:03:08 -05:00
FatBoy 66fbbada48 mines close on time 2024-04-24 18:49:18 -05:00
FatBoy ba1cb22662 runegates always open 2024-04-24 17:55:52 -05:00
FatBoy bf9be1f7f9 runegates always open 2024-04-24 17:50:50 -05:00
FatBoy bb4c1d48a4 mob desync issue 2024-04-24 14:59:38 -05:00
FatBoy b33f451285 mob desync issue 2024-04-24 14:52:06 -05:00
FatBoy f865f94806 mob desync issue 2024-04-24 14:47:55 -05:00
FatBoy baf28519c2 mine fix dor delayed closing time 2024-04-23 21:16:00 -05:00
FatBoy 4a2ef92d33 4 hour disc spawns 100% 2024-04-23 20:57:27 -05:00
FatBoy c16ea8f3dd movement sync bug squashed 2024-04-23 20:51:22 -05:00
FatBoy 882ed17b3a Pet damage scales with zerg multiplier 2024-04-23 20:05:22 -05:00
FatBoy d06c298b09 revert power que 2024-04-23 19:39:38 -05:00
FatBoy e4bad5f418 zerg mechanic work 2024-04-23 19:18:30 -05:00
FatBoy 54c0b3d7ce mine work 2024-04-23 18:50:00 -05:00
FatBoy 9d59bde22e mine pulse 2024-04-23 18:38:14 -05:00
FatBoy 47243dd48d powers thread 2024-04-23 06:24:25 -05:00
FatBoy bb6828ec8e powers thread 2024-04-23 06:23:40 -05:00
FatBoy 5d0973c2bc mines thread 2024-04-23 06:10:48 -05:00
FatBoy 4f216364a9 general cleanup 2024-04-23 05:51:10 -05:00
FatBoy c1d193ee45 reduce runegate pulse from 3 seconds to half a second 2024-04-23 05:46:38 -05:00
FatBoy 9879c1b18f various cleanups 2024-04-23 05:44:32 -05:00
FatBoy 928845a220 disc fix 2024-04-22 21:49:15 -05:00
FatBoy 3378272a19 optimize 2024-04-22 19:58:46 -05:00
FatBoy e4c4643678 dieing resets ZergMultiplier 2024-04-22 19:27:07 -05:00
FatBoy 3c1a217ac6 top of the hour disc spawns 2024-04-22 19:25:50 -05:00
FatBoy 1567b22fe4 top of the hour disc spawns 2024-04-22 19:23:08 -05:00
FatBoy 2067bbc6e1 mine closing bug 2024-04-22 19:08:34 -05:00
FatBoy 9790423139 mine closing bug 2024-04-22 18:45:10 -05:00
FatBoy d8a8c1a9a0 mine closing bug 2024-04-22 18:38:14 -05:00
FatBoy 60ab4a846e update irekei move speed 2024-04-22 06:52:27 -05:00
FatBoy 58f250fa64 mob casting temporarily disabled 2024-04-21 21:53:41 -05:00
FatBoy a160df02c4 mines fix 2024-04-21 21:33:30 -05:00
FatBoy 1fa7cbed12 vorg drop ranges 2024-04-21 21:19:46 -05:00
FatBoy d16a56a582 vorg drop ranges 2024-04-21 21:16:25 -05:00
FatBoy 69aca2c728 disc resapwn attempt 2 2024-04-21 20:05:16 -05:00
FatBoy 159960d521 saetor can take born in the country 2024-04-21 19:55:55 -05:00
FatBoy b9871a2729 blood horn and thrall can be taken on all minotaurs and saetors 2024-04-21 19:36:09 -05:00
FatBoy 18f6822cb4 fix mines auto claim when rolle dover 2024-04-21 19:23:01 -05:00
FatBoy 18731839f7 update mine times 2024-04-21 19:19:05 -05:00
FatBoy 1d2e4d5608 desert r8 cant move 2024-04-21 19:15:35 -05:00
FatBoy ef49d0cbe0 apply human and elf runes in game 2024-04-21 19:14:35 -05:00
FatBoy 9604ee4399 sundancer given Find Weakness 2024-04-21 18:30:12 -05:00
FatBoy e708bb02f5 npc buildings dont accumulate gold 2024-04-21 16:42:08 -05:00
FatBoy 73c1f97051 mob cast fix 2024-04-21 16:33:35 -05:00
FatBoy 7a445db673 zerg multiplier fix 2024-04-21 16:19:44 -05:00
FatBoy b3d65ef700 mine lag fix 2024-04-21 16:18:10 -05:00
FatBoy 7a7559dee5 NPC buildings dont run out of gold space on buildings 2024-04-21 16:01:01 -05:00
FatBoy a902ff720a NPC buildings dont run out of gold space on buildings 2024-04-21 15:58:13 -05:00
FatBoy 98cb307e09 extended summon timer now uses extended accept time 2024-04-21 15:55:38 -05:00
FatBoy 0dca6c4662 universal mines round 2 2024-04-21 15:46:29 -05:00
FatBoy c8310ec5ba universal mines round 2 2024-04-21 15:06:03 -05:00
FatBoy 961258f67a reset mine production resources 2024-04-21 14:47:17 -05:00
FatBoy 2854472ae0 fixed bug with mob cast time frequency 2024-04-21 14:45:17 -05:00
FatBoy b81f088a3a disable mob changing target based on hate value 2024-04-21 14:42:57 -05:00
FatBoy be4cbd3f6f vorg baked in stats 2024-04-21 06:19:28 -05:00
FatBoy 7eb6deb1e9 fix cast bug for mob to PC 2024-04-21 06:17:06 -05:00
FatBoy d04cad0484 adjust mines 2024-04-21 06:01:27 -05:00
FatBoy a8a21e9e40 adjust mine times 2024-04-20 11:27:12 -05:00
FatBoy 0d5ff59cb7 Revert "adjust mine times"
This reverts commit cdeebda6f8.
2024-04-20 11:27:04 -05:00
FatBoy cdeebda6f8 adjust mine times 2024-04-20 10:58:32 -05:00
FatBoy 3065f9f7eb disc droppers no longer spawn at server up 2024-04-20 10:56:56 -05:00
FatBoy e2cca6201f summon fix 2024-04-20 10:49:52 -05:00
FatBoy 1f7ea89d66 starting conc issue resolved 2024-04-20 10:40:47 -05:00
FatBoy ce3eacda48 zerg mechanic work 2024-04-20 10:16:24 -05:00
FatBoy 8a3a4645af zerg mechanic work 2024-04-20 10:09:13 -05:00
FatBoy f074fe1825 zerg mechanic work 2024-04-20 10:04:05 -05:00
FatBoy e47430e61b zerg mechanic work 2024-04-20 10:02:41 -05:00
FatBoy b2718779f8 zerg mechanic work 2024-04-20 09:52:21 -05:00
FatBoy 189d0624e7 grouping restriction update 2024-04-20 00:44:30 -05:00
FatBoy a6cfe2fb76 disc droppers dont spawn at boot 2024-04-20 00:34:16 -05:00
FatBoy fa37e1bcca disc dropper time delay 2024-04-20 00:24:47 -05:00
FatBoy 7497526bd9 boons can be refreshed 2024-04-19 16:54:55 -05:00
FatBoy b9c38d9d2b fleet of foot allowed for saetor 2024-04-19 16:49:59 -05:00
FatBoy c8ec0fe191 sitting movement sync bug squashed 2024-04-19 16:43:24 -05:00
FatBoy 1378ddcaef disable clanwarden drop 2024-04-19 16:40:24 -05:00
FatBoy 78f8331582 potion cost bug 2024-04-18 21:46:11 -05:00
FatBoy c197a385c5 mob aggro issue 2024-04-18 21:25:27 -05:00
FatBoy 2c0899982c mine audit 2024-04-18 20:50:15 -05:00
FatBoy 72bc753724 mine audit 2024-04-18 20:44:23 -05:00
FatBoy c43f70128a mine audit 2024-04-18 20:40:07 -05:00
FatBoy 95b23a35fc mine audit 2024-04-18 20:32:29 -05:00
FatBoy 86d0254c2f mine audit 2024-04-18 20:28:57 -05:00
FatBoy d09240d11a only start thread for mine being set to active 2024-04-18 18:43:23 -05:00
FatBoy 5da4b66f81 prinstats will now show regen rates 2024-04-18 13:36:21 -05:00
FatBoy 5247bf77fe luauptime shows boxed and active players online 2024-04-18 13:32:47 -05:00
FatBoy f8a584d000 cannot summon outside of nation 2024-04-18 13:27:01 -05:00
FatBoy 7c2915928d being banished form guild will remove you from any groups 2024-04-18 13:24:06 -05:00
FatBoy 8308ac97e3 leaving guild will remove you from groups you are in 2024-04-18 13:22:07 -05:00
FatBoy 75ea9092e2 cannot group outside of nation 2024-04-18 13:19:21 -05:00
FatBoy d60532c23f cleanup 2024-04-18 13:11:34 -05:00
FatBoy d8f1cf2087 cleanup 2024-04-18 13:07:47 -05:00
FatBoy 379dbe668c nations can only have 1 bane placed on them at a time 2024-04-18 13:04:56 -05:00
FatBoy 52a0c95002 cannot be subbed if you have a bane placed
nations can only have 1 bane placed at a time
2024-04-18 12:58:18 -05:00
FatBoy 360a393a0f cannot invite guilds to sub if you are baned
cannot invite guilds to sub if any tree in your nation has a bane on it

cannot be subbed if you have a bane placed on you
2024-04-18 12:48:04 -05:00
FatBoy 345f4e799b mines get caps 3/5/10/20 2024-04-17 21:05:48 -05:00
FatBoy ef70d7b8ed 3 man mine value assigned 2024-04-17 20:52:56 -05:00
FatBoy f98f54139a Threads for Zerg Mechanics 2024-04-17 20:46:59 -05:00
FatBoy 7e3e337de0 Threads for Zerg Mechanics 2024-04-16 19:52:41 -05:00
FatBoy 74f8f0640f 60 second vamp summon 2024-04-15 22:05:42 -05:00
FatBoy 13babb630d all runes junk for 500k 2024-04-15 21:48:11 -05:00
FatBoy cd87927241 addressed mine bug 2024-04-15 21:46:27 -05:00
FatBoy e3377d26b1 mines only open at their correct times 2024-04-15 21:37:14 -05:00
FatBoy e02dbd3632 Universal Mines 2024-04-15 21:36:03 -05:00
FatBoy 0d7c2cd288 saetor cannot wear shoes 2024-04-15 21:24:49 -05:00
FatBoy 60ba6d5b28 disc rune changes for prospector and black mask 2024-04-15 21:04:32 -05:00
FatBoy 52c3f563a2 changed heal receptivity for vamps and elves 2024-04-14 10:18:59 -05:00
FatBoy 5655aef57a 5% movespeeed increase for IREKEI 2024-04-14 10:02:22 -05:00
FatBoy 487e557ef9 blood droppers 2024-04-13 21:09:28 -05:00
FatBoy f95dd7f6f2 translocate doesnt break on take damage 2024-04-13 21:05:45 -05:00
FatBoy 4f56cacaea unarmed mob damage addressed 2024-04-13 20:57:10 -05:00
FatBoy 36f42770c8 unarmed mob damage addressed 2024-04-13 20:25:39 -05:00
FatBoy 1dfac59b8c traveler and prospector droppers 1 hour spawn timers 2024-04-13 20:22:27 -05:00
FatBoy d22b10e9ef traveler and prospector droppers 1 hour spawn timers 2024-04-13 20:21:57 -05:00
FatBoy 5cdab459bc rogue/mage druids and saetor huntress/fury 2024-04-13 20:08:18 -05:00
FatBoy f62d44d631 rogue/mage druids and saetor huntress/fury 2024-04-13 19:49:10 -05:00
FatBoy 5ee3438e42 start with conc 2024-04-12 23:00:46 -05:00
FatBoy 6b07058dd4 start with conc 2024-04-12 22:55:18 -05:00
FatBoy 1f700cda4c start with conc 2024-04-12 22:52:01 -05:00
FatBoy c5f5c33329 rune merchant cleanup 2024-04-12 22:49:22 -05:00
FatBoy f3b00a6249 rune merchant cleanup 2024-04-12 22:44:26 -05:00
FatBoy 9da4b85dd1 realm cleanup 2024-04-12 21:33:51 -05:00
FatBoy 76da1d0cbf remove lizardman 2024-04-12 21:21:24 -05:00
FatBoy dc5b05e5b5 test 2024-04-12 21:17:42 -05:00
FatBoy 8414fb0039 test 2024-04-12 21:09:38 -05:00
FatBoy 8cdd4910ca NPC buy/sell use DB values 2024-04-12 20:01:01 -05:00
FatBoy ed7e7be3e8 extra summon time doesnt affect safezones 2024-04-10 19:05:55 -05:00
FatBoy 642103b5a2 shadow mantle increased to 15 second duration 2024-04-10 19:03:49 -05:00
FatBoy 1f95abf0b2 summon time takes +1 minute if non-nation players in load range 2024-04-05 21:43:58 -05:00
FatBoy 434e64d7ba 5 second cast time for wizard single teleport 2024-04-05 21:35:08 -05:00
FatBoy 665bc25126 5 second cast time for wizard single teleport 2024-04-05 21:33:40 -05:00
FatBoy 8b01f80231 new ATR vs DEF formula for spells 2024-04-05 21:27:26 -05:00
FatBoy 7fee52c861 cannot use movement speed buffs while flying 2024-04-05 21:25:49 -05:00
FatBoy f8cf531136 condemn list options removed from ToL 2024-04-05 21:17:38 -05:00
FatBoy 936f151a72 shadowmantle duration reduced to 10 seconds 2024-04-05 21:12:18 -05:00
FatBoy 4707bb11f0 recall scrolls take double the time to execute 2024-04-05 20:58:38 -05:00
FatBoy 4de40d054b BH eyes now see GM invis 2024-04-03 21:23:40 -05:00
FatBoy af3eb1d85f contagion castable on players 2024-04-03 20:56:26 -05:00
FatBoy 2990396778 bugfix - item pricing 2024-04-03 20:36:15 -05:00
FatBoy 7f8652b477 dev commands broadcast to server 2024-04-03 20:09:46 -05:00
FatBoy afae0e63ba saetor can now take "Chaos Boon" 2024-04-02 20:23:38 -05:00
FatBoy 850d2dfea0 Nephilim Shrine renames Chaos Shrine 2024-04-02 20:01:25 -05:00
FatBoy dcc92fd89d removed non-gold drops form safehold mobs 2024-04-02 19:53:16 -05:00
FatBoy 1346f490c9 players can now use ./prinstats and ./printresists on themselves 2024-04-02 19:33:09 -05:00
FatBoy 0c1b3d1460 Group translocate not allowed outside active banes and mines 2024-04-02 19:24:38 -05:00
FatBoy d96f10b41e vorg stats finalized 2024-03-31 20:03:20 -05:00
FatBoy 595d0ba9ba hit chance issue resolved 2024-03-31 12:00:56 -05:00
FatBoy 505f8fdd90 hit chance issue resolved 2024-03-31 11:33:44 -05:00
FatBoy bd098fcb24 hit chance work 2024-03-31 11:20:18 -05:00
FatBoy dae20d5591 create saetor shrine blueprint 2024-03-28 19:45:50 -05:00
FatBoy d33de60869 create saetor shrine object 2024-03-28 19:01:16 -05:00
FatBoy 38c9612eb6 saetor skills 2024-03-27 21:08:08 -05:00
FatBoy 4035f45c4f saetor skills 2024-03-27 21:03:43 -05:00
FatBoy 39b235963a saetor skills 2024-03-27 20:53:33 -05:00
FatBoy b142cded72 saetor skills 2024-03-27 20:16:13 -05:00
FatBoy 0e7281fe6a saetor skills 2024-03-27 20:14:44 -05:00
FatBoy fe39454113 saetor skills 2024-03-27 20:12:51 -05:00
FatBoy 74cf9d16c5 saetor skills 2024-03-27 16:44:53 -05:00
FatBoy 4b2563e4a1 saetor skills 2024-03-26 13:26:18 -05:00
FatBoy 1e19e10755 saetor granted skills 2024-03-26 13:23:27 -05:00
FatBoy 0c3e072e0e Backend Saetor work 2024-03-19 20:57:07 -05:00
FatBoy aa10a4c9ac Backend Saetor work 2024-03-19 20:33:34 -05:00
FatBoy 75947db6e5 Backend Saetor work 2024-03-19 20:28:37 -05:00
FatBoy 9d28601761 Backend Saetor work 2024-03-19 19:56:29 -05:00
FatBoy e8ca4863d5 Backend Saetor work 2024-03-19 19:34:54 -05:00
FatBoy a8bfcd08cc Backend Saetor work 2024-03-19 19:12:44 -05:00
FatBoy 8ae4ded83b safe guards dont aggro players 2024-03-17 17:10:07 -05:00
FatBoy 5023d6bb73 Merge branch 'lakebane-mines' into lakebane-custom-races 2024-03-17 16:59:21 -05:00
FatBoy ca47022d88 stats alteration for custom race 2024-03-17 16:59:02 -05:00
FatBoy c304a59d95 See Invis Bug Addressed 2024-03-17 16:17:33 -05:00
FatBoy 7dfc1dea0f fortitudes handled after resist calculations 2024-03-17 16:07:15 -05:00
FatBoy 77fda6a18c altered atr vs def formula 2024-03-17 16:04:30 -05:00
FatBoy b343f4d6d7 resource dupe 2024-03-14 22:05:21 -05:00
FatBoy 77e9a4d9bf resource dupe 2024-03-14 22:00:09 -05:00
FatBoy 512aba5cd9 resource dupe 2024-03-14 21:47:27 -05:00
FatBoy 2d93e408c3 resource dupe 2024-03-14 21:43:32 -05:00
FatBoy edd7be8734 resource dupe 2024-03-14 21:29:47 -05:00
FatBoy 8c6637663d resource dupe 2024-03-14 21:22:34 -05:00
FatBoy 4cb0f28e57 resource dupe 2024-03-14 21:06:26 -05:00
FatBoy 4d21fc0353 daily reboot removal 2024-03-14 20:56:34 -05:00
FatBoy 4d28cd2b25 daily reboot 2024-03-14 20:55:33 -05:00
FatBoy 1be6884ab0 conc removal 2024-03-14 20:53:12 -05:00
FatBoy 74eff825b0 daily auto reboot 2024-03-14 20:50:17 -05:00
FatBoy 1ae1deabdc daily auto reboot 2024-03-14 20:48:38 -05:00
FatBoy 54b7bcf907 pet buffs castable again 2024-03-14 19:40:07 -05:00
FatBoy a8c768931e 2am daily reboot 2024-03-14 19:21:21 -05:00
FatBoy 71687e39c8 2am daily reboot 2024-03-14 19:20:43 -05:00
FatBoy 678e45ce6b 2am daily reboot 2024-03-14 19:20:25 -05:00
FatBoy 5bfeafe8bf fixed scourge mother vorg drops 2024-03-14 19:13:58 -05:00
FatBoy a492e833e8 disc droppers spawn 6 hours apart 2024-03-14 19:04:57 -05:00
FatBoy 92436be3f9 vorg droppers increased difficulty 2024-03-14 18:59:49 -05:00
FatBoy 8890e02981 mobs attack pets 2024-03-14 18:55:23 -05:00
FatBoy 6fe8b80c87 remove resource drop server announcement 2024-03-14 18:54:03 -05:00
FatBoy c2e0979dc3 drop rate work 2024-03-13 21:51:55 -05:00
FatBoy 6023022077 drop rate work 2024-03-13 21:23:47 -05:00
FatBoy 9a570de54c contract and rune drop work 2024-03-13 20:03:32 -05:00
FatBoy d58d8ee67c Lizardman Race Added 2024-03-11 20:39:43 -05:00
FatBoy 132addc0a9 Lizardman Race Added 2024-03-11 20:26:26 -05:00
FatBoy 8bfba1b3a5 Saetor Race Added 2024-03-11 19:23:35 -05:00
FatBoy 0d45bb5bc1 Saetor Race Added 2024-03-10 19:12:12 -05:00
FatBoy 6ea4717263 custom races 2024-03-10 18:31:19 -05:00
FatBoy 7153216f09 custom races 2024-03-10 18:27:09 -05:00
FatBoy 114ccfee9d mob aggro 2024-03-10 16:37:21 -05:00
FatBoy 23e0a0dcc7 mob aggro 2024-03-10 16:34:10 -05:00
FatBoy b2a3eb3e6e uniform disc dropper respawns 2024-03-10 16:29:12 -05:00
FatBoy 13a4ba6e0e terraformsize 2024-03-10 15:52:58 -05:00
FatBoy eaa8828a24 terraformsize 2024-03-10 15:51:02 -05:00
FatBoy 6bbe9317ac terraformsize 2024-03-10 15:49:25 -05:00
FatBoy 0c56631b92 terraformsize 2024-03-10 15:45:25 -05:00
FatBoy a81810d751 terraformsize 2024-03-10 15:44:04 -05:00
FatBoy 9c75e7defe terraformsize 2024-03-10 15:37:40 -05:00
FatBoy 6aba5be67a login crash bug 2024-03-10 13:05:50 -05:00
FatBoy 9c867ee281 login crash bug 2024-03-10 13:00:46 -05:00
FatBoy afc91e22e5 login crash bug 2024-03-10 12:48:05 -05:00
FatBoy 6dac5c7ec8 login crash bug 2024-03-09 21:47:03 -06:00
FatBoy c6c4a128a2 login crash bug 2024-03-09 21:42:56 -06:00
FatBoy 28fa81962d login crash bug 2024-03-09 21:09:52 -06:00
FatBoy 0759c56b14 login crash bug 2024-03-09 21:08:58 -06:00
FatBoy 64e6e035c1 login crash bug 2024-03-09 21:03:32 -06:00
FatBoy 31bf62a678 login crash bug 2024-03-09 21:02:06 -06:00
FatBoy a924e4c876 login crash bug 2024-03-09 21:00:12 -06:00
FatBoy 38e6bdf92d login crash bug 2024-03-09 20:53:25 -06:00
FatBoy 69dd7bcc37 login crash bug 2024-03-09 20:46:15 -06:00
FatBoy f26e8e4559 login crash bug 2024-03-09 20:43:03 -06:00
FatBoy 16e8df3daf login crash bug 2024-03-09 20:35:00 -06:00
FatBoy c98c64262b resource stacking bug 2024-03-09 20:29:35 -06:00
FatBoy a6cf68ef07 resource stacking bug 2024-03-09 20:21:32 -06:00
FatBoy 3b179a5703 resource stacking bug 2024-03-09 20:09:05 -06:00
FatBoy 0638028a59 resource stacking bug 2024-03-09 20:06:02 -06:00
FatBoy 912ebd4742 resource stacking bug 2024-03-09 19:59:21 -06:00
FatBoy c1440f8f9e resource stacking bug 2024-03-09 19:52:52 -06:00
FatBoy 8d32927241 resource stacking bug 2024-03-09 19:41:17 -06:00
FatBoy d058e7506a resource stacking bug 2024-03-09 19:19:58 -06:00
FatBoy dd548acfe1 resource stacking bug 2024-03-09 19:01:52 -06:00
FatBoy acc0c1dc46 zerg test fixes 2024-03-08 22:09:25 -06:00
FatBoy d0c74e0641 30 minute mine windows 2024-03-07 21:45:00 -06:00
FatBoy 095a26e1d9 30 minute mine windows 2024-03-07 21:30:12 -06:00
FatBoy 1cb0848690 30 minute mine windows 2024-03-07 21:23:46 -06:00
FatBoy 60a7b395e5 30 minute mine windows 2024-03-07 21:11:28 -06:00
FatBoy 09e57852f4 30 minute mine windows 2024-03-07 20:25:56 -06:00
FatBoy c2fe156680 30 minute mine windows 2024-03-07 20:24:14 -06:00
FatBoy b9545dbf76 30 minute mine windows 2024-03-07 20:13:20 -06:00
FatBoy 8ce7c09000 30 minute mine windows 2024-03-07 20:09:58 -06:00
FatBoy 9107540212 30 minute mine windows 2024-03-07 20:04:58 -06:00
FatBoy 24bc0097be 30 minute mine windows 2024-03-07 19:45:12 -06:00
FatBoy 7175f79bfe mine HP set to custom value after rebuild 2024-03-07 19:27:28 -06:00
FatBoy 230a7460cd PC null catch 2024-03-06 21:35:04 -06:00
FatBoy e172d3f2d0 Modified Vorg Boots 2024-03-06 21:31:34 -06:00
FatBoy 2e78f44640 nation chat kill messages 2024-03-06 21:27:28 -06:00
FatBoy 5c46af3c52 Bounty Hunter Eyes Fix 2024-03-06 20:51:21 -06:00
FatBoy b9ec8fd540 vorg HA fix 2024-03-06 19:47:31 -06:00
FatBoy d3bf19426c vorg HA fix 2024-03-05 20:50:46 -06:00
FatBoy 734b46d816 vorg HA fix 2024-03-05 20:39:48 -06:00
FatBoy 11310a5b64 vorg HA fix 2024-03-05 20:33:58 -06:00
FatBoy 067f8f8d89 60 second default logout timer 2024-03-03 20:11:47 -06:00
FatBoy afa9ddf89e allow BH and huntsman on all but priest 2024-03-03 20:03:35 -06:00
FatBoy a6cee850a6 allow BH and huntsman on all but priest 2024-03-02 19:16:18 -06:00
FatBoy 5f5616fd2d guards 2024-03-02 19:01:54 -06:00
FatBoy dcd37bce13 guards 2024-03-02 18:55:14 -06:00
FatBoy d438440556 guards 2024-03-02 18:49:54 -06:00
FatBoy 9f58e211a8 guards 2024-03-02 17:41:07 -06:00
FatBoy f52e67e80c guards 2024-03-02 17:28:01 -06:00
FatBoy c520263179 combat bug fix 2024-03-02 17:21:16 -06:00
FatBoy c9f246afec combat bug fix 2024-03-02 17:00:55 -06:00
FatBoy cdf7fcc54d combat bug fix 2024-03-02 16:57:18 -06:00
FatBoy 3553291d1d combat bug fix 2024-03-02 16:56:40 -06:00
FatBoy 67ce60124f combat bug fix 2024-03-02 16:50:57 -06:00
FatBoy 0e6ee13926 combat bug fix 2024-03-02 16:48:19 -06:00
FatBoy 5b0ba790b3 combat bug fix 2024-03-02 16:44:21 -06:00
FatBoy b53f2c2824 combat bug fix 2024-03-02 16:35:00 -06:00
FatBoy b9a87ba407 combat bug fix 2024-03-02 16:17:57 -06:00
FatBoy e3ed34a04b combat bug fix 2024-03-02 16:11:36 -06:00
FatBoy 6915e30eb2 combat bug fix 2024-03-02 15:55:37 -06:00
FatBoy e9c7cc8e04 combat bug fix 2024-03-02 15:52:02 -06:00
FatBoy 90feaea89e combat bug fix 2024-03-02 15:50:44 -06:00
FatBoy 174bceb49e combat bug fix 2024-03-02 15:42:07 -06:00
FatBoy e3ec8d7737 combat bug fix 2024-03-02 15:28:12 -06:00
FatBoy c44a7eafab combat bug fix 2024-03-02 15:18:59 -06:00
FatBoy 879b52c7c7 combat bug fix 2024-03-02 15:14:34 -06:00
FatBoy 1fe3f7dfb1 combat bug fix 2024-03-02 15:11:43 -06:00
FatBoy 2c8517a1e4 combat bug fix 2024-03-02 14:59:27 -06:00
FatBoy 4eff71f288 combat bug fix 2024-03-02 14:54:17 -06:00
FatBoy 349b88f142 investigate vorg LA hood drop never occurring 2024-03-01 21:25:27 -06:00
FatBoy 6b8d1e6f71 chinese mines moved earlier by 1 hour 2024-03-01 21:01:21 -06:00
FatBoy 79022f0e3e enchant stripping bug 2024-03-01 19:58:24 -06:00
FatBoy 523eb8529f enchant stripping bug 2024-03-01 19:51:09 -06:00
FatBoy 5684fb6ce1 enchant stripping bug 2024-03-01 19:44:35 -06:00
FatBoy feb23e63fe zerg mechanic overhaul 2024-03-01 19:41:34 -06:00
FatBoy ab5943e4b2 zerg mechanic overhaul 2024-03-01 19:39:03 -06:00
FatBoy 02d22f0881 Mines no longer produce hourly resources 2024-03-01 19:17:27 -06:00
FatBoy 9b555c0259 Zerg multiplier reduction method 2024-03-01 19:15:27 -06:00
FatBoy 6a4e0e32cc hard set mine windows 2024-02-29 22:06:48 -06:00
FatBoy 5713dab8cf hard set mine windows 2024-02-29 21:59:45 -06:00
FatBoy 71b7fd5c1b hard set mine windows 2024-02-29 21:51:30 -06:00
FatBoy 39e6917ae8 hard set mine windows 2024-02-29 21:49:13 -06:00
FatBoy 86c33c195c hard set mine windows 2024-02-29 21:44:48 -06:00
FatBoy ad6fca61ed hard set mine windows 2024-02-29 21:42:26 -06:00
FatBoy f2b91f875f hard set mine windows 2024-02-29 21:37:02 -06:00
FatBoy ab2b7092fd hard set mine windows 2024-02-29 21:32:39 -06:00
FatBoy d39137d900 hard set mine windows 2024-02-29 21:27:26 -06:00
FatBoy d906d49e51 hard set mine windows 2024-02-29 21:07:36 -06:00
FatBoy 54c48d398b hard set mine windows 2024-02-29 20:58:38 -06:00
FatBoy 98fe77b148 hard set mine windows 2024-02-29 20:57:14 -06:00
FatBoy 9ee3b9d7bb hard set mine windows 2024-02-29 20:48:11 -06:00
FatBoy d6dd61e9c5 pet debugging 2024-02-29 20:06:03 -06:00
FatBoy d92e5d4a45 pet debugging 2024-02-29 20:01:28 -06:00
FatBoy d065e9ffc8 pet debugging 2024-02-29 19:52:08 -06:00
FatBoy 2b63ed08b8 pet debugging 2024-02-29 19:46:01 -06:00
FatBoy 50fb0d39c5 pet debugging 2024-02-29 19:38:21 -06:00
FatBoy bb91502cb4 pet debugging 2024-02-29 19:30:47 -06:00
FatBoy 8f6e13102d pet debugging 2024-02-29 19:20:17 -06:00
FatBoy 0679ffcaec pet debugging 2024-02-29 19:17:37 -06:00
FatBoy 9ab286166e zerg multiplier debug text 2024-02-29 19:11:35 -06:00
FatBoy 0d4e8f3c9a pet buff trouble shooting 2024-02-29 19:04:06 -06:00
FatBoy 02a78d538c pet buff trouble shooting 2024-02-28 21:24:57 -06:00
FatBoy 9e74954422 pet buff trouble shooting 2024-02-28 21:20:16 -06:00
FatBoy a267382481 pet buff trouble shooting 2024-02-28 21:14:56 -06:00
FatBoy 0910b7184c pet buff trouble shooting 2024-02-28 21:05:05 -06:00
FatBoy 297fe8c7a2 pet buff trouble shooting 2024-02-28 21:01:24 -06:00
FatBoy 76405cb968 pet buff trouble shooting 2024-02-28 20:59:52 -06:00
FatBoy a38e5b478a pet buff trouble shooting 2024-02-28 20:46:36 -06:00
FatBoy 4540e5c770 castable enchants removed when being traded or banked or vaulted 2024-02-28 20:32:14 -06:00
FatBoy aef12b2bb4 tree overlap reduction 2024-02-28 20:18:21 -06:00
FatBoy a562af57e9 boon level based on votary rank 2024-02-28 20:00:41 -06:00
FatBoy 03470c699d vorg stats 2024-02-28 19:43:51 -06:00
FatBoy f777f480ad vorg stats 2024-02-28 19:35:39 -06:00
FatBoy ce542ce319 combat problem chasing 2024-02-28 18:48:17 -06:00
FatBoy 7ff879ea64 perfect conc 2024-02-25 21:43:25 -06:00
FatBoy e4274994ff combat null fix 2024-02-25 20:40:37 -06:00
FatBoy 547d222a2d test 2024-02-24 12:51:48 -06:00
FatBoy 5159afc704 bugfix: null combat target 2024-02-24 12:28:46 -06:00
FatBoy 3a771ac585 bane cap sized persist through reboots 2024-02-23 20:56:08 -06:00
FatBoy 97fcbd8608 bane mechanic for zerg measures 2024-02-23 20:47:46 -06:00
FatBoy 39aec46220 bane mechanic for zerg measures 2024-02-23 20:41:31 -06:00
FatBoy 1db30e3c6b bane mechanic for zerg measures 2024-02-23 20:36:19 -06:00
FatBoy 34cb943595 Revert "randomized mine times"
This reverts commit de3f1cf004.
2024-02-23 20:07:20 -06:00
FatBoy bef49fc720 Revert "randomized mine times"
This reverts commit 802d46d66e.
2024-02-23 20:07:11 -06:00
FatBoy 2bbdeb89ff Revert "randomized mine times"
This reverts commit 2f4287783e.
2024-02-23 20:06:59 -06:00
FatBoy 2f4287783e randomized mine times 2024-02-23 20:03:37 -06:00
FatBoy 802d46d66e randomized mine times 2024-02-23 19:46:58 -06:00
FatBoy de3f1cf004 randomized mine times 2024-02-23 19:40:37 -06:00
FatBoy 90e85d3e46 taxing removed from r8 cities 2024-02-23 18:56:59 -06:00
FatBoy 2e104741ba bounty hunter eyes see invis 2024-02-22 21:44:12 -06:00
FatBoy 6461efa1a2 modified production values 2024-02-22 21:23:47 -06:00
FatBoy 320ea7e81c planting on OB and Mael 2024-02-22 21:19:35 -06:00
FatBoy 05eb8cd961 Mine Changes 2024-02-22 21:14:22 -06:00
FatBoy 9909216e27 Mine Changes 2024-02-22 20:51:20 -06:00
FatBoy 33a369821a Mine Changes 2024-02-22 20:49:08 -06:00
FatBoy 6e93e40454 Mine Changes 2024-02-22 20:45:10 -06:00
FatBoy c14fd84d96 Resource Merchant 2024-02-22 20:11:22 -06:00
FatBoy 56c16fc06e Resource Merchant 2024-02-22 20:00:54 -06:00
FatBoy 71274d25d0 Resource Merchant 2024-02-22 19:49:15 -06:00
FatBoy 9d75116790 Resource Merchant 2024-02-22 19:48:29 -06:00
FatBoy 629fce8cff Resource Merchant 2024-02-22 19:35:05 -06:00
FatBoy 7fefd53be2 Resource Merchant 2024-02-22 19:27:14 -06:00
FatBoy 8aab20caf4 Resource Merchant 2024-02-22 19:18:24 -06:00
FatBoy 14ad0b7599 Resource Merchant 2024-02-22 19:16:59 -06:00
FatBoy 267549ce15 Resource Merchant 2024-02-22 19:15:13 -06:00
FatBoy 6e14f723da Resource Merchant 2024-02-22 19:06:25 -06:00
FatBoy 46a9dad407 Resource Merchant 2024-02-22 18:58:02 -06:00
FatBoy e89e2f51b7 Merge branch 'lakebane-zerg' into lakebane-master
# Conflicts:
#	src/engine/InterestManagement/InterestManager.java
#	src/engine/gameManager/SimulationManager.java
#	src/engine/mobileAI/MobAI.java
#	src/engine/objects/CharacterItemManager.java
#	src/engine/objects/Mine.java
#	src/engine/objects/PlayerCharacter.java
2024-02-22 18:53:48 -06:00
FatBoy 40290bdf97 test rune vendor 2024-02-20 21:13:12 -06:00
FatBoy a37e30c550 test rune vendor 2024-02-20 21:06:32 -06:00
FatBoy 0440aabd1e test rune vendor 2024-02-20 21:03:05 -06:00
FatBoy fbc408f617 test rune vendor 2024-02-20 21:01:57 -06:00
FatBoy 0f7410f55f test rune vendor 2024-02-20 20:56:37 -06:00
FatBoy f82a19f243 test rune vendor 2024-02-20 20:50:58 -06:00
FatBoy c9428d2b56 test rune vendor 2024-02-20 20:39:38 -06:00
FatBoy c4bd766156 test rune vendor 2024-02-20 19:40:47 -06:00
FatBoy 44cd8d0013 resource stacking update 2024-02-19 18:41:47 -06:00
FatBoy 84a75f6b83 resource stacking update 2024-02-19 18:39:02 -06:00
FatBoy be902cf09c loot update 2024-02-19 18:30:09 -06:00
FatBoy 0289b5087d loot update 2024-02-19 18:27:56 -06:00
FatBoy b5f36b60f7 loot update 2024-02-19 18:01:19 -06:00
FatBoy 43409d2e4b booty sim 1000 iteration 2024-02-19 17:49:32 -06:00
FatBoy 547de5033b rune and contract rate update 2024-02-19 17:42:02 -06:00
FatBoy 2c7baaf2ac rune and contract rate update 2024-02-19 17:35:19 -06:00
FatBoy 351437b46b rune and contract rate update 2024-02-19 17:25:19 -06:00
FatBoy 1e9f1685da cannot delete gold 2024-02-19 17:19:34 -06:00
FatBoy d9a03ebf93 resources auto stack when entering inventory 2024-02-19 17:16:34 -06:00
FatBoy 666e3d5479 boons become nation friendly 2024-02-19 17:02:42 -06:00
FatBoy 7efd276d52 grant conc pot when level set to 10 2024-02-18 22:13:41 -06:00
FatBoy 46826163be test mechanics removed 2024-02-18 21:49:40 -06:00
FatBoy e70b52d88c test mechanics removed 2024-02-18 21:28:39 -06:00
FatBoy 106dd87216 zerg mechanic tweak 2024-02-18 20:25:11 -06:00
FatBoy c964115c1e resource merchant work 2024-02-18 18:34:46 -06:00
FatBoy 8c022596a7 resource merchant work 2024-02-18 18:31:55 -06:00
FatBoy 2de240dd60 resource merchant work 2024-02-18 18:28:36 -06:00
FatBoy 8e8876587c resource merchant work 2024-02-18 18:25:26 -06:00
FatBoy 8f0e19a10c resource merchant work 2024-02-18 18:17:38 -06:00
FatBoy 2222a335a1 resource merchant work 2024-02-18 18:12:09 -06:00
FatBoy a7bc1d5a6a resource merchant work 2024-02-18 18:04:31 -06:00
FatBoy 0e61f0e7b8 resource merchant work 2024-02-18 17:59:25 -06:00
FatBoy 0d256c17b5 resource merchant work 2024-02-18 17:57:17 -06:00
FatBoy 571ad4b466 resource merchant work 2024-02-18 17:49:13 -06:00
FatBoy 9e7a8bef4a resource merchant work 2024-02-18 17:38:57 -06:00
FatBoy 669db7f021 resource merchant work 2024-02-18 17:36:53 -06:00
FatBoy 13513bcf2a resource merchant work 2024-02-18 17:31:09 -06:00
FatBoy 149630ef5a resource merchant work 2024-02-18 17:20:49 -06:00
FatBoy 257d864132 resource merchant work 2024-02-18 16:58:45 -06:00
FatBoy 6247332f83 resource merchant work 2024-02-18 16:46:28 -06:00
FatBoy e5d606fe8a resource merchant work 2024-02-18 16:41:54 -06:00
FatBoy dc1720b38b resource merchant added 2024-02-18 16:29:40 -06:00
FatBoy 7b5de5f3f5 runey work > profit slider 2024-02-18 16:15:24 -06:00
FatBoy 7de9bdbbe4 runey work > profit slider 2024-02-18 16:14:42 -06:00
FatBoy 88123ad99a runey work > profit slider 2024-02-18 16:07:46 -06:00
FatBoy 0437f10bf9 runey work > profit slider 2024-02-18 16:06:09 -06:00
FatBoy e93f09c184 runey work > profit slider 2024-02-18 16:04:50 -06:00
FatBoy ee60f88e62 add UUID to slottest hireling list 2024-02-18 16:00:16 -06:00
FatBoy 2d4d0f79f8 add UUID to slottest hireling list 2024-02-18 15:58:33 -06:00
FatBoy 664eb04658 adjust "runey" location 2024-02-18 15:56:14 -06:00
FatBoy 1fc9e6251e adjust "runey" location 2024-02-18 15:52:10 -06:00
FatBoy 7eba9501a6 adjust "runey" location 2024-02-18 15:39:23 -06:00
FatBoy 0eb67c83a3 stat runes junk for 500k each 2024-02-18 15:33:08 -06:00
FatBoy 6668c01185 boxed characters to have pathfinding effect applied at all times 2024-02-18 15:27:46 -06:00
FatBoy 76b89d898a added rune merchant 2024-02-18 15:21:16 -06:00
FatBoy 6a28574471 adjusted and scaled mine hitpoints 2024-02-17 21:08:58 -06:00
FatBoy 11faa98503 reduced reources drops 2024-02-17 21:01:28 -06:00
FatBoy a32ba5e262 track range changes 2024-02-17 20:31:53 -06:00
FatBoy 558b645274 erro log fix and zerg mechanic manager 2024-02-17 19:40:26 -06:00
FatBoy a1115e728c custom rates for contracts runes and glass 2024-02-17 19:14:08 -06:00
FatBoy 409f8aa847 various console error fixes 2024-02-17 18:59:44 -06:00
FatBoy 78cf95d290 zerg mechanic work 2024-02-16 23:08:33 -06:00
FatBoy 2c78e0728a Revert "Enchantment Exploring"
This reverts commit c08a93e85d.
2024-02-16 23:07:55 -06:00
FatBoy 31e56b4da6 Revert "zerg mechanic work"
This reverts commit ba3fd7215b.
2024-02-16 23:07:45 -06:00
FatBoy ba3fd7215b zerg mechanic work 2024-02-16 22:55:50 -06:00
FatBoy c08a93e85d Enchantment Exploring 2024-02-16 22:21:40 -06:00
FatBoy b63a5fa1c1 Enchantment Exploring 2024-02-15 20:16:48 -06:00
FatBoy c7494e8a9d Lore Rules 2024-02-15 19:52:09 -06:00
FatBoy f69fde8a3a all items now AutoID 2024-02-14 22:02:04 -06:00
FatBoy 05dace9194 asset windows to display correct modified maintenance 2024-02-14 21:34:43 -06:00
FatBoy ae975b7591 asset windows to display correct modified maintenance 2024-02-14 20:57:48 -06:00
FatBoy 02f376f418 inventory junking 2024-02-14 20:31:19 -06:00
FatBoy 3c2d3782c2 inventory junking 2024-02-14 20:26:29 -06:00
FatBoy daaa1d9ece inventory junking 2024-02-14 20:21:47 -06:00
FatBoy 747056bc8c replace glass drop with HZ table drop 2024-02-14 20:14:34 -06:00
FatBoy b6760d0775 new NPC for ToL support 2024-02-14 20:05:14 -06:00
FatBoy ba4ab458a0 new NPC for ToL support 2024-02-14 19:58:39 -06:00
FatBoy c04fd62e71 new NPC for ToL support 2024-02-14 19:57:03 -06:00
FatBoy 97c063661a new NPC for ToL support 2024-02-14 19:52:29 -06:00
FatBoy 62205150a7 new NPC for ToL support 2024-02-14 19:46:23 -06:00
FatBoy 9f5bdce571 new NPC for ToL support 2024-02-14 19:36:28 -06:00
FatBoy 22a0cb2474 Tol can now support 4 max slost at r7/8 2024-02-14 19:28:11 -06:00
FatBoy 96c1e34a08 Tol can now support 4 max slost at r7/8 2024-02-14 19:11:09 -06:00
FatBoy 3dc7f7c9ed remove combat/nocombat requirement form powers 2024-02-14 18:19:42 -06:00
FatBoy cd1b15834a boxshroud fixes 2024-02-14 14:06:15 -06:00
FatBoy 8a0303e0f5 boxshroud fixes 2024-02-14 14:00:23 -06:00
FatBoy aa0e993038 boxshroud fixes 2024-02-14 13:51:50 -06:00
FatBoy 3ef3a0c37c boxshroud fixes 2024-02-14 13:48:34 -06:00
FatBoy a6a2629fd5 boxshroud fixes 2024-02-14 13:42:57 -06:00
FatBoy e414304e94 boxshroud fixes 2024-02-14 13:35:10 -06:00
FatBoy f5b08c1868 mines set to 5 cap, zerg mechanic buff/debuff introduced 2024-02-14 13:27:00 -06:00
FatBoy 0bdcfe7b51 mines set to 5 cap, zerg mechanic buff/debuff introduced 2024-02-14 09:53:00 -06:00
FatBoy c640caeb54 Zerg Mechanic Completed 2024-02-12 22:06:38 -06:00
FatBoy 3d33a16d06 multiplier display 2024-02-12 20:09:26 -06:00
FatBoy f4778d4f48 multiplier display 2024-02-12 19:55:56 -06:00
FatBoy c8246ff317 multiplier display 2024-02-12 19:54:25 -06:00
FatBoy 7a3a9c6254 multiplier display 2024-02-12 19:41:54 -06:00
FatBoy 545796e297 players removed when leaving mines 2024-02-12 19:21:41 -06:00
FatBoy 6b4eff4d4c players removed when leaving mines 2024-02-12 19:09:21 -06:00
FatBoy 457ed4f4e6 mine show in system chat updated numbers 2024-02-11 23:41:24 -06:00
FatBoy 8f2847a527 Mines calculate local players by guild 2024-02-11 23:18:09 -06:00
FatBoy 7f5df22a14 mines to set random cap size at server boot 5/10/20 2024-02-11 22:48:19 -06:00
FatBoy 4fd737e3ec mines to set random cap size at server boot 5/10/20 2024-02-11 22:47:22 -06:00
FatBoy e891d353ba Vorg mobs drop random piece of set and spawn randomly between 5 and 45 minutes after death 2024-02-11 22:36:48 -06:00
FatBoy c5376d24a5 NPC 5 minute upgrades 2024-02-11 22:03:15 -06:00
FatBoy 85bf30cbdd remove DS on login when no other boxes logged in 2024-02-11 21:26:00 -06:00
FatBoy 775410b00a Revert "5 minute upgrades for NPCs"
This reverts commit de772237c9.
2024-02-11 19:31:25 -06:00
FatBoy a8275c7cc7 Revert "5 minute upgrades for NPCs"
This reverts commit 1b7be0365a.
2024-02-11 19:31:17 -06:00
FatBoy 03025e7f00 5 minute upgrades for initial placement 2024-02-11 19:10:05 -06:00
FatBoy 1b7be0365a 5 minute upgrades for NPCs 2024-02-11 18:42:02 -06:00
FatBoy de772237c9 5 minute upgrades for NPCs 2024-02-11 18:39:31 -06:00
FatBoy e60c635c39 announce rates at login 2024-02-11 18:35:55 -06:00
FatBoy 6db9f115b1 announce rates at login 2024-02-11 17:40:11 -06:00
FatBoy 3f303e1c9e tweak 2024-02-11 17:37:01 -06:00
FatBoy c0ec747e43 any mob over level 30 has a small chance to drop glass 2024-02-11 17:12:43 -06:00
FatBoy b583034b4e hotzone removed from game 2024-02-11 17:01:42 -06:00
FatBoy 3360a034b2 maintenenace only ran for ToL, 3,000,000 cost, recycling daily when payment isnt received 2024-02-11 16:59:46 -06:00
FatBoy 668df83e33 boxed character fix, safezone equipment damage fix, trade fix, creation experience fix, sub guild limits removed 2024-02-11 09:36:10 -06:00
FatBoy fa3234d0f5 xp and conc granted for noob 2024-02-07 22:09:16 -06:00
FatBoy e8973ecb6d xp and conc granted for noob 2024-02-07 22:03:12 -06:00
FatBoy 134aecf4d7 xp and conc granted for noob 2024-02-07 21:53:48 -06:00
FatBoy 08cb49f641 xp and conc granted for noob 2024-02-07 21:41:25 -06:00
FatBoy 2a06015a0e xp and conc granted for noob 2024-02-07 21:38:02 -06:00
FatBoy 4559519512 xp and conc granted for noob 2024-02-07 21:30:16 -06:00
FatBoy 42b2f886d5 xp and conc granted for noob 2024-02-07 21:26:33 -06:00
FatBoy 0ce7f64d94 xp and conc granted for noob 2024-02-07 21:21:04 -06:00
FatBoy 5fbd5ebb5c xp and conc granted for noob 2024-02-07 21:20:41 -06:00
FatBoy 8fed2d3506 xp and conc granted for noob 2024-02-07 21:11:27 -06:00
FatBoy e119f62049 xp and conc granted for noob 2024-02-07 21:10:24 -06:00
FatBoy 228b0c74a9 xp and conc granted for noob 2024-02-07 21:01:53 -06:00
FatBoy c73688de4d xp and conc granted for noob 2024-02-07 20:52:00 -06:00
FatBoy 71288d0203 death in safe zone no longer causes item damage 2024-02-07 16:30:19 -06:00
FatBoy db229dcf74 1000 unit missed spot 2024-02-07 16:04:41 -06:00
FatBoy 2e4bf0823c standard 1000 inventory weight && fixed XP rates 5x/10x 2024-02-07 15:52:42 -06:00
FatBoy d70f9f6dc3 box tweaking 2024-02-05 20:36:21 -06:00
FatBoy a9ecf76585 deathshroud application 2024-02-05 20:25:12 -06:00
FatBoy ea3c571485 deathshroud application 2024-02-05 20:20:54 -06:00
FatBoy 5840de216d deathshroud application 2024-02-05 20:19:41 -06:00
FatBoy c7d26f9dcc box limit adjustment 2024-02-05 20:10:15 -06:00
FatBoy 5287b993fa collection of players for cities and mines 2024-02-05 20:08:39 -06:00
FatBoy 33bd1a0906 characters logged in exceeding max:1 will be given PR999 death shroud 2024-02-05 19:21:25 -06:00
FatBoy 5cd86bc033 characters logged in exceeding max:1 will be given PR999 death shroud 2024-02-05 19:20:27 -06:00
MagicBot bff41967db Revert "Out of combat mode when patrolling."
This reverts commit d3692d0fb7.
2023-09-08 13:07:15 -04:00
MagicBot d3692d0fb7 Out of combat mode when patrolling. 2023-09-08 13:04:29 -04:00
FatBoy 074a799d01 added health recovery to mobs 2023-08-22 20:58:52 -05:00
FatBoy 36ffd08a72 guard minions logic work 2023-08-22 20:52:45 -05:00
FatBoy 58f828b3cd items removed properly from inventory, NPCs nop longer stock base items 2023-08-22 20:52:26 -05:00
158 changed files with 6496 additions and 4008 deletions
+40 -10
View File
@@ -139,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@@ -152,7 +152,9 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
SAETOR(1999, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 0.80000001f),
LIZARDMAN(1998, MonsterType.Reptile, RunSpeed.STANDARD, CharacterSex.MALE, 1.05f);
@SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -208,6 +210,7 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
IREKEI(6.35f, 15.25f, 4.2199998f, 14.5f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard;
@@ -960,7 +963,17 @@ public class Enum {
SourceType returnMod;
if (modName.isEmpty())
return SourceType.None;
switch(modName) {
case "Piercing":
modName = "Pierce";
break;
case "Crushing":
modName = "Crush";
break;
case "Slashing":
modName = "Slash";
break;
}
try {
returnMod = SourceType.valueOf(modName.replace(",", ""));
} catch (Exception e) {
@@ -1652,6 +1665,24 @@ public class Enum {
return extents;
}
public boolean isTrainerBuilding(){
switch(this){
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
return true;
}
return false;
}
}
public enum UpdateType {
@@ -2307,8 +2338,8 @@ public class Enum {
public enum CityBoundsType {
GRID(640),
ZONE(875),
PLACEMENT(876);
ZONE(680),
PLACEMENT(681);
public final float extents;
@@ -2877,11 +2908,10 @@ public class Enum {
public enum AIAgentType {
MOBILE,
GUARDCAPTAIN,
GUARDMINION,
GUARDWALLARCHER,
PET,
CHARMED,
SIEGEENGINE;
SIEGEENGINE,
GUARD;
}
}
+308 -63
View File
@@ -14,7 +14,9 @@ import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractWorldObject;
import engine.objects.Zone;
import engine.util.MapLoader;
import org.pmw.tinylog.Logger;
import javax.imageio.ImageIO;
@@ -30,7 +32,6 @@ public class HeightMap {
// Class variables
public static float SCALEVALUE = 1.0f / 256;
// Heightmap data for all zones.
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
@@ -44,17 +45,17 @@ public class HeightMap {
public BufferedImage heightmapImage;
private final int heightMapID;
private final int maxHeight;
private final int fullExtentsX;
private final int fullExtentsY;
private int heightMapID;
private int maxHeight;
private int fullExtentsX;
private int fullExtentsY;
private float bucketWidthX;
private float bucketWidthY;
private final int zoneLoadID;
private int zoneLoadID;
private float seaLevel = 0;
private final float outsetX;
private final float outsetZ;
private float outsetX;
private float outsetZ;
private int[][] pixelColorValues;
public HeightMap(ResultSet rs) throws SQLException {
@@ -87,12 +88,12 @@ public class HeightMap {
try {
this.heightmapImage = ImageIO.read(imageFile);
} catch (IOException e) {
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e);
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
}
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
// this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
// Calculate the data we do not load from table
@@ -103,7 +104,7 @@ public class HeightMap {
// Generate pixel array from image data
generatePixelData(this);
generatePixelData();
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
@@ -122,26 +123,35 @@ public class HeightMap {
this.outsetX = 128;
this.outsetZ = 128;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// load the heightmap image.
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = halfExtentsX;
this.bucketWidthY = halfExtentsY;
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX][this.fullExtentsY];
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y < this.fullExtentsY; y++) {
for (int x = 0; x < this.fullExtentsX; x++) {
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public HeightMap(Zone zone) {
@@ -160,21 +170,26 @@ public class HeightMap {
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = halfExtentsX;
this.bucketWidthY = halfExtentsY;
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX][this.fullExtentsY];
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y < this.fullExtentsY; y++) {
for (int x = 0; x < this.fullExtentsX; x++) {
pixelColorValues[x][y] = 0;
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public static void GeneratePlayerCityHeightMap() {
@@ -207,33 +222,31 @@ public class HeightMap {
return nextZone;
}
public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) {
public static float getWorldHeight(AbstractWorldObject worldObject) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
if (currentZone == null)
return 0;
return worldObject.getAltitude();
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY();
return currentZone.getAbsY() + worldObject.getAltitude();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
return currentZone.getAbsY();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.worldAltitude;
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
@@ -250,6 +263,18 @@ public class HeightMap {
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
if (bucketScaleX <= 0.40000001)
bucketScaleX = heightMap.outsetZ / parentXRadius;
if (bucketScaleX > 0.40000001)
bucketScaleX = 0.40000001f;
if (bucketScaleZ <= 0.40000001)
bucketScaleZ = heightMap.outsetX / parentZRadius;
if (bucketScaleZ > 0.40000001)
bucketScaleZ = 0.40000001f;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
@@ -273,7 +298,7 @@ public class HeightMap {
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().worldAltitude;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
@@ -292,7 +317,7 @@ public class HeightMap {
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().worldAltitude;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
@@ -302,11 +327,181 @@ public class HeightMap {
public static float getWorldHeight(Vector3fImmutable worldLoc) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone == null)
return 0;
return getWorldHeight(currentZone, worldLoc);
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
return currentZone.getAbsY();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
// return realWorldAltitude;
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
Vector2f parentLoc;
float outsetALt = 0;
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
return interpolatedAltitude + zone.getWorldAltitude();
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
float parentXRadius = zone.getBounds().getHalfExtents().x;
float parentZRadius = zone.getBounds().getHalfExtents().y;
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
}
}
return outsetALt;
}
public static Vector2f getGridOffset(Vector2f gridSquare) {
int floorX = (int) gridSquare.x;
int floorY = (int) gridSquare.y;
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
}
@@ -320,6 +515,7 @@ public class HeightMap {
HeightMap.GeneratePlayerCityHeightMap();
// Clear all heightmap image data as it's no longer needed.
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
@@ -334,25 +530,10 @@ public class HeightMap {
float localAltitude = HeightMap.getWorldHeight(currentLoc);
Zone zone = ZoneManager.findSmallestZone(currentLoc);
return localAltitude < zone.getSeaLevel();
}
private static void generatePixelData(HeightMap heightMap) {
Color color;
// Generate altitude lookup table for this heightmap
heightMap.pixelColorValues = new int[heightMap.heightmapImage.getWidth()][heightMap.heightmapImage.getHeight()];
for (int y = 0; y < heightMap.heightmapImage.getHeight(); y++) {
for (int x = 0; x < heightMap.heightmapImage.getWidth(); x++) {
color = new Color(heightMap.heightmapImage.getRGB(x, y));
heightMap.pixelColorValues[x][y] = color.getRed();
}
}
if (localAltitude < zone.getSeaLevel())
return true;
return false;
}
public Vector2f getGridSquare(Vector2f zoneLoc) {
@@ -360,18 +541,14 @@ public class HeightMap {
if (zoneLoc.x < 0)
zoneLoc.setX(0);
if (zoneLoc.x >= this.fullExtentsX)
zoneLoc.setX(this.fullExtentsX);
if (zoneLoc.x > this.fullExtentsX - 1)
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
if (zoneLoc.y < 0)
zoneLoc.setY(0);
if (zoneLoc.y > this.fullExtentsY)
zoneLoc.setY(this.fullExtentsY);
// Flip Y coordinates
zoneLoc.setY(this.fullExtentsY - zoneLoc.y);
if (zoneLoc.y > this.fullExtentsY - 1)
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
float xBucket = (zoneLoc.x / this.bucketWidthX);
float yBucket = (zoneLoc.y / this.bucketWidthY);
@@ -392,10 +569,13 @@ public class HeightMap {
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) gridSquare.y;
int gridY = (int) (gridSquare.y);
if (gridX > maxX)
gridX = maxX;
@@ -433,11 +613,76 @@ public class HeightMap {
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight * SCALEVALUE; // Scale height
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y);
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = pixelColorValues[gridX][gridY];
float topRightHeight = pixelColorValues[gridX + 1][gridY];
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
private void generatePixelData() {
Color color;
// Generate altitude lookup table for this heightmap
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
color = new Color(this.heightmapImage.getRGB(x, y));
pixelColorValues[x][y] = color.getRed();
}
}
}
public float getScaledHeightForColor(float color) {
return (color / 256) * this.maxHeight;
}
public float getBucketWidthX() {
return bucketWidthX;
}
@@ -25,6 +25,7 @@ import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.BoxTracker;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -109,7 +110,7 @@ public enum InterestManager implements Runnable {
origin.sendMsg(moveMsg);
}
public static void reloadCharacter(AbstractCharacter absChar) {
public static void reloadCharacter(AbstractCharacter absChar, boolean sendToSelf) {
UnloadObjectsMsg uom = new UnloadObjectsMsg();
uom.addObject(absChar);
@@ -140,7 +141,7 @@ public enum InterestManager implements Runnable {
else {
if (pc != null)
if (pcc.getSeeInvis() < pc.hidden)
if (pcc.getSeeInvis() < pc.getHidden())
continue;
if (!cc.sendMsg(uom)) {
@@ -210,7 +211,7 @@ public enum InterestManager implements Runnable {
if (origin == null)
continue;
if (!playerCharacter.isEnteredWorld())
if (!playerCharacter.enteredWorld)
continue;
if (playerCharacter.getTeleportLock().readLock().tryLock()) {
@@ -340,7 +341,7 @@ public enum InterestManager implements Runnable {
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
continue;
if (player.getSeeInvis() < loadedPlayer.hidden)
if (player.getSeeInvis() < loadedPlayer.getHidden())
continue;
if (loadedPlayer.safemodeInvis())
@@ -372,7 +373,7 @@ public enum InterestManager implements Runnable {
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
if (player.getSeeInvis() < loadedPlayer.hidden)
if (player.getSeeInvis() < loadedPlayer.getHidden())
toRemove.add(playerLoadedObject);
else if (loadedPlayer.safemodeInvis())
toRemove.add(playerLoadedObject);
@@ -437,7 +438,7 @@ public enum InterestManager implements Runnable {
// dont load if invis
if (player.getSeeInvis() < awopc.hidden)
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
@@ -524,6 +525,7 @@ public enum InterestManager implements Runnable {
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
BoxTracker.addPlayer(origin.machineID,player);
}
@@ -73,6 +73,14 @@ public class dbBlueprintHandler extends dbHandlerBase {
Blueprint._meshLookup.putIfAbsent(thisBlueprint.getMeshForRank(3), thisBlueprint);
Blueprint._meshLookup.putIfAbsent(thisBlueprint.getMeshForRank(7), thisBlueprint);
if(thisBlueprint.getName().contains("Vampire Shrine")){
Blueprint saetorShrine = new Blueprint(rs);
saetorShrine.setBlueprintUUID(1720000);
saetorShrine.rank1UUID = 1720000;
saetorShrine.rank3UUID = 1720000;
saetorShrine.rank7UUID = 1720000;
}
}
} catch (SQLException e) {
@@ -14,6 +14,7 @@ import engine.gameManager.DbManager;
import engine.objects.AbstractCharacter;
import engine.objects.CharacterSkill;
import engine.objects.PlayerCharacter;
import engine.objects.SkillsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -63,6 +63,9 @@ public abstract class dbHandlerBase {
} else {
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject)
+66 -2
View File
@@ -28,10 +28,67 @@ public class dbItemBaseHandler extends dbHandlerBase {
public void LOAD_BAKEDINSTATS(ItemBase itemBase) {
int itemBaseID = itemBase.getUUID();
switch(itemBaseID){
case 27550://bow
case 27560://dagger
case 27570://hammer
case 27580://axe
case 27590://sword
//return new String[]{"PRE-010","SUF-260"};
itemBaseID = 8000000;
break;
case 27600://staff
//return new String[]{"PRE-334","PRE-315"};
itemBaseID = 8000010;
break;
case 188500://HA chest
case 188510://HA arms
case 188520://HA legs
case 188530://HA gloves
case 188550://HA helm
case 188720://CC hood
case 188900://MA chest
case 188910://MA Sleeves
case 188920://MA Legs
case 188930://MA gloves
case 188950://MA helm
case 189100://la chest
case 189110://la arms
case 189120://la legs
case 189130://la gloves
case 189150://la helm
case 189550://CC gloves
//return new String[]{"PRE-130", "PRE-232", "PRE-212", "PRE-222", "SUF-007"};
itemBaseID = 8000020;
break;
case 188540://HA boots
case 188940://MA boots
case 189140://LA boots
case 189560://CC boots
//return new String[]{"PRE-133", "PRE-230", "PRE-210", "PRE-220", "SUF-003","SUF-150"};
itemBaseID = 8000030;
break;
case 188700://CC robe
//return new String[]{"PRE-130", "PRE-232", "PRE-212", "PRE-222","SUF-317","SUF-317","SUF-317"};
itemBaseID = 8000040;
break;
case 189500://MA shield
case 189510://HA shield
//return new String[]{"PRE-125","PRE-125","PRE-125", "PRE-230", "PRE-210", "PRE-220"};
itemBaseID = 8000050;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_bakedinstat` WHERE `itemID` = ?")) {
preparedStatement.setInt(1, itemBase.getUUID());
preparedStatement.setInt(1, itemBaseID);
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
@@ -87,12 +144,19 @@ public class dbItemBaseHandler extends dbHandlerBase {
recordsRead++;
itemBase = new ItemBase(rs);
ItemBase.addToCache(itemBase);
//copy the vampire shrine for saetor and change uuid and name
if(itemBase.getName().contains("Vampire Shrine")){
ItemBase saetorShrine = new ItemBase(rs);
saetorShrine.setUUID(1035);
saetorShrine.setName(saetorShrine.getName().replace("Vampire","Saetor"));
ItemBase.addToCache(saetorShrine);
}
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
}
+22
View File
@@ -135,7 +135,11 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
try {
worked = rs.getBoolean("result");
}catch(Exception e){
return true;
}
} catch (SQLException e) {
Logger.error(e);
@@ -350,7 +354,11 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
if (rs.next())
try {
worked = rs.getBoolean("result");
} catch(Exception e){
worked = true;
}
} catch (SQLException e) {
Logger.error(e);
@@ -496,4 +504,18 @@ public class dbItemHandler extends dbHandlerBase {
return false;
}
}
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
}
+36 -4
View File
@@ -9,12 +9,14 @@
package engine.db.handlers;
import engine.Enum;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.objects.Mine;
import engine.objects.MineProduction;
import engine.objects.Resource;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
@@ -32,8 +34,24 @@ public class dbMineHandler extends dbHandlerBase {
if (id == 0)
return null;
Mine mine = (Mine) DbManager.getFromCache(Enum.GameObjectType.Mine, id);
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM obj_mine;")) {
//preparedStatement.setInt(1, id);
ResultSet rs = preparedStatement.executeQuery();
while(rs.next()){
if(rs.getInt("UID") == id){
int towerUID = rs.getInt("mine_buildingUID");
mine = Mine.getMineFromTower(towerUID);
}
}
} catch (SQLException e) {
Logger.error(e);
}
if (mine != null)
return mine;
@@ -56,13 +74,27 @@ public class dbMineHandler extends dbHandlerBase {
ArrayList<Mine> mines = new ArrayList<>();
//try (Connection connection = DbManager.getConnection();
// PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mine`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mine` ON `obj_mine`.`UID` = `object`.`UID`")) {
// ResultSet rs = preparedStatement.executeQuery();
// mines = getObjectsFromRs(rs, 1000);
// } catch (SQLException e) {
// Logger.error(e);
//}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mine`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mine` ON `obj_mine`.`UID` = `object`.`UID`")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM obj_mine;")) {
ResultSet rs = preparedStatement.executeQuery();
mines = getObjectsFromRs(rs, 1000);
while(rs.next()){
if(BuildingManager.getBuildingFromCache(rs.getInt("mine_buildingUID")) == null)
continue;
} catch (SQLException e) {
mines.add(new Mine(rs));
}
} catch (SQLException | UnknownHostException e) {
Logger.error(e);
}
return mines;
@@ -21,6 +21,7 @@ import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbMobBaseHandler extends dbHandlerBase {
@@ -112,6 +113,25 @@ public class dbMobBaseHandler extends dbHandlerBase {
return mobBaseStats;
}
public void LOAD_ALL_MOBBASE_RACES() {
MobBase.mobbase_race_types = new HashMap<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_mobbase`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int id = rs.getInt("loadID");
if(MobBase.mobbase_race_types.containsKey(id) == false){
MobBase.mobbase_race_types.put(id,rs.getString("raceType"));
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_ALL_MOBBASE_SPEEDS(MobBase mobBase) {
if (mobBase.getLoadID() == 0)
+11 -23
View File
@@ -33,7 +33,7 @@ public class dbMobHandler extends dbHandlerBase {
Mob mobile = null;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
preparedStatement.setLong(1, toAdd.parentZoneUUID);
preparedStatement.setInt(2, toAdd.loadID);
@@ -48,7 +48,6 @@ public class dbMobHandler extends dbHandlerBase {
preparedStatement.setInt(11, toAdd.buildingUUID);
preparedStatement.setInt(12, toAdd.level);
preparedStatement.setString(13, toAdd.firstName);
preparedStatement.setString(14, toAdd.behaviourType.toString());
ResultSet rs = preparedStatement.executeQuery();
@@ -111,7 +110,7 @@ public class dbMobHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
String minionName = rs.getString("minionName");
String minionName = rs.getString("name");
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
if (toCreate == null)
@@ -127,13 +126,15 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setString(3, name);
preparedStatement.setInt(4, slot);
return (preparedStatement.executeUpdate() > 0);
@@ -143,13 +144,14 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setInt(3, slot);
return (preparedStatement.executeUpdate() > 0);
@@ -159,20 +161,6 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
preparedStatement.setLong(1, captainUID);
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
@@ -15,9 +15,15 @@ import engine.gameManager.PowersManager;
import engine.objects.Mob;
import engine.objects.PreparedStatementShared;
import engine.powers.EffectsBase;
import engine.powers.MobPowerEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class dbPowerHandler extends dbHandlerBase {
@@ -80,4 +86,43 @@ public class dbPowerHandler extends dbHandlerBase {
}
}
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
MobPowerEntry mobPowerEntry;
int mobbaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
mobbaseID = rs.getInt("mobbaseUUID");
mobPowerEntry = new MobPowerEntry(rs);
if (mobPowers.get(mobbaseID) == null) {
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
} else {
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
}
@@ -23,7 +23,25 @@ public class dbResistHandler extends dbHandlerBase {
public dbResistHandler() {
}
public void LOAD_RESISTS_FOR_MOBS() {
Resists resists = null;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_mob_resists`;")) {
ResultSet rs = preparedStatement.executeQuery();
while(rs.next()){
resists = new Resists(rs);
if(!Resists.mobResists.containsKey(rs.getInt("ID")))
Resists.mobResists.put(rs.getInt("ID"),resists);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public Resists GET_RESISTS_FOR_MOB(int resistID) {
Resists resists = null;
+37 -80
View File
@@ -11,8 +11,6 @@ package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.RuneBase;
import engine.powers.RunePowerEntry;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -29,84 +27,6 @@ public class dbRuneBaseHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
RunePowerEntry runePowerEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runePowerEntry = new RunePowerEntry(rs);
if (mobPowers.get(rune_id) == null) {
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
runePowerList.add(runePowerEntry);
mobPowers.put(rune_id, runePowerList);
} else {
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
powerList.add(runePowerEntry);
mobPowers.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
RuneSkillAdjustEntry runeSkillAdjustEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
if (runeSkillAdjusts.get(rune_id) == null) {
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
skillAdjustList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, skillAdjustList);
} else {
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
powerList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSkillAdjusts;
}
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
return runeSkillAdjusts;
}
public void GET_RUNE_REQS(final RuneBase rb) {
try (Connection connection = DbManager.getConnection();
@@ -139,6 +59,43 @@ public class dbRuneBaseHandler extends dbHandlerBase {
rb.setLevelRequired(rs.getInt("requiredRuneID"));
break;
}
int id = rs.getInt("runeID");
switch(id) {
case 3001:
case 3002:
case 3003:
case 3004:
case 3007:
case 3008:
case 3009:
case 3013:
case 3014:
case 3016:
case 3017:
case 3018:
case 3019:
case 3020:
case 3021:
case 3026:
case 3030:
case 3031:
case 3033:
case 3037:
case 3040:
case 3045:
case 3046:
case 3047:
case 3048:
case 2514:
rb.getRace().put(1999, true);
break;
case 3035:
rb.getBaseClass().put(2501,true);
break;
case 3049:
rb.getRace().clear();
}
}
} catch (SQLException e) {
@@ -143,6 +143,13 @@ public class dbSkillBaseHandler extends dbHandlerBase {
SkillsBase.runeSkillsCache.get(runeID).put(token, amount);
}
//add saetor skills
HashMap<Integer, Integer> skills = new HashMap<>();
skills.put(71438003,15); // staff
skills.put(-61022283,10); // staff mastery
skills.put(95961104,10); // parry
SkillsBase.runeSkillsCache.put(1999,skills);
} catch (SQLException e) {
Logger.error(e);
+2 -3
View File
@@ -9,7 +9,6 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
@@ -44,7 +43,7 @@ public class AddMobCmd extends AbstractDevCmd {
MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
null, zone, null, null, "", 1);
if (mob != null) {
mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID()));
@@ -85,7 +84,7 @@ public class AddMobCmd extends AbstractDevCmd {
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
null, zone, null, null, "", 1);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
+21 -18
View File
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -70,28 +71,30 @@ public class AddNPCCmd extends AbstractDevCmd {
throwbackError(pc, "Failed to find zone to place npc in.");
return;
}
Building building = null;
if (target != null)
if (target.getObjectType() == GameObjectType.Building) {
Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
building = (Building)target;
}
NPC npc = NPC.createNPC(name, contractID,
pc.getLoc(), null, zone, (short) level, null);
if (npc != null) {
WorldGrid.addObject(npc, pc);
ChatManager.chatSayInfo(pc,
"NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
NPC created;
Guild guild = null;
Vector3fImmutable loc;
if(building != null){
guild = building.getGuild();
loc = building.loc;
} else{
loc = pc.loc;
}
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
}
@Override
@@ -0,0 +1,70 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class AuditHeightMapCmd extends AbstractDevCmd {
public AuditHeightMapCmd() {
super("auditheightmap");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] words,
AbstractGameObject target) {
int count = Integer.parseInt(words[0]);
long start = System.currentTimeMillis();
for (int i = 0; i < count; i++) {
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
if (currentZone != null && currentZone.getHeightMap() != null) {
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
}
}
long end = System.currentTimeMillis();
long delta = end - start;
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
}
@Override
protected String _getUsageString() {
return "' /auditmobs [zone.UUID]'";
}
@Override
protected String _getHelpString() {
return "Audits all the mobs in a zone.";
}
}
+4 -15
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import engine.powers.EffectsBase;
public class EnchantCmd extends AbstractDevCmd {
@@ -55,21 +56,9 @@ public class EnchantCmd extends AbstractDevCmd {
this.setResult(String.valueOf(item.getObjectUUID()));
} else {
int cnt = words.length;
for (int i = 1; i < cnt; i++) {
String enchant = words[i];
boolean valid = true;
for (Effect eff : item.getEffects().values()) {
if (eff.getEffectsBase().getIDString().equals(enchant)) {
throwbackError(pc, "This item already has that enchantment");
return;
}
}
if (valid) {
item.addPermanentEnchantmentForDev(enchant, rank);
this.setResult(String.valueOf(item.getObjectUUID()));
} else
throwbackError(pc, "Invalid Enchantment. Enchantment must consist of SUF-001 to SUF-328 or PRE-001 to PRE-334. Sent " + enchant + '.');
}
String enchant = words[1];
enchant = EffectsBase.getItemEffectsByName(enchant.toLowerCase());
item.addPermanentEnchantmentForDev(enchant, 0);
cim.updateInventory();
}
}
+1 -1
View File
@@ -30,7 +30,7 @@ public class FlashMsgCmd extends AbstractDevCmd {
this.sendUsage(pcSender);
return;
}
ChatManager.chatSystemFlash(args[0]);
ChatManager.chatSystemFlash(String.join(" ", args));
}
/**
+180 -32
View File
@@ -13,6 +13,7 @@ import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
@@ -21,58 +22,205 @@ public class GetHeightCmd extends AbstractDevCmd {
public GetHeightCmd() {
super("getHeight");
this.addCmdString("height");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone currentZone;
Zone parentZone;
Zone heightmapZone;
boolean end = true;
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
heightmapZone = HeightMap.getNextZoneWithTerrain(currentZone);
parentZone = HeightMap.getNextZoneWithTerrain(currentZone.getParent());
float height = HeightMap.getWorldHeight(pc);
float currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc());
float parentHeight = HeightMap.getWorldHeight(parentZone, playerCharacter.getLoc());
this.throwbackInfo(pc, "Altitude : " + height);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f gridSquare = heightmapZone.getHeightMap().getGridSquare(zoneLoc);
this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.getName());
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.getName());
this.throwbackInfo(playerCharacter, "Zone Height: " + heightmapZone.worldAltitude);
this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.getSeaLevel());
this.throwbackInfo(playerCharacter, "Grid : " + (int) gridSquare.x + "x" + (int) gridSquare.y);
this.throwbackInfo(playerCharacter, "*** 256: " + currentHeight);
this.throwbackInfo(playerCharacter, "***Adjusted Height: " + (currentHeight + playerCharacter.getCharacterHeight()));
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
HeightMap.SCALEVALUE = 1f / 255f;
currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc());
HeightMap.SCALEVALUE = 1f / 256f;
if (end)
return;
Vector2f gridSquare;
Vector2f gridOffset;
Vector2f parentGrid;
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
if (currentZone == null)
return;
Zone parentZone = currentZone.getParent();
HeightMap heightMap = currentZone.getHeightMap();
//find the next parents heightmap if the currentzone heightmap is null.
while (heightMap == null) {
if (currentZone == ZoneManager.getSeaFloor()) {
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
break;
}
this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
this.throwbackInfo(pc, "Using parent zone instead: ");
currentZone = currentZone.getParent();
heightMap = currentZone.getHeightMap();
}
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
return;
}
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
} else
parentGrid = new Vector2f(-1, -1);
gridSquare = heightMap.getGridSquare(zoneLoc);
gridOffset = HeightMap.getGridOffset(gridSquare);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
this.throwbackInfo(pc, currentZone.getName());
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
if (parentGrid.x != -1) {
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
}
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = 100 / parentXRadius;
float bucketScaleZ = 200 / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
}
}
float strMod = pc.statStrBase - 40;
strMod *= .00999999998f;
strMod += 1f;
float radius = 0;
switch (pc.getRaceID()) {
case 2017:
radius = 3.1415927f;
case 2000:
}
strMod *= 1.5707964f;
strMod += 3.1415927f;
strMod -= .5f;
realWorldAltitude += strMod;
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
this.throwbackInfo(playerCharacter, "***255 Adjusted: " + (currentHeight + playerCharacter.getCharacterHeight()));
this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.getSeaLevel() + playerCharacter.getCharacterHeight()));
this.throwbackInfo(playerCharacter, "------------");
this.throwbackInfo(playerCharacter, "Parent : " + parentZone.getName());
this.throwbackInfo(playerCharacter, "Height returned : " + parentHeight);
this.throwbackInfo(playerCharacter, "[" + (gridSquare.x) + "][" + (gridSquare.y) + "]");
this.throwbackInfo(playerCharacter, "[" + (gridSquare.x + 1) + "][" + (gridSquare.y) + "]");
this.throwbackInfo(playerCharacter, "[" + (gridSquare.x) + "][" + (gridSquare.y + 1) + "]");
this.throwbackInfo(playerCharacter, "[" + (gridSquare.x + 1) + "][" + (gridSquare.y + 1) + "]");
}
@Override
protected String _getHelpString() {
return "Queries heightmap engine";
return "Temporarily Changes SubRace";
}
@Override
protected String _getUsageString() {
return "' /getheight";
return "' /subrace mobBaseID";
}
}
+5 -4
View File
@@ -280,7 +280,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "Inventory Weight:" + (targetPC.getCharItemManager().getInventoryWeight() + targetPC.getCharItemManager().getEquipWeight());
output += newline;
output += "Max Inventory Weight:" + ((int) targetPC.statStrBase * 3);
output += "Max Inventory Weight:" + targetPC.getInventoryCapacity();
output += newline;
output += "ALTITUDE :" + targetPC.getAltitude();
output += newline;
@@ -336,8 +336,9 @@ public class InfoCmd extends AbstractDevCmd {
output += "Swimming : " + targetPC.isSwimming();
output += newline;
output += "isMoving : " + targetPC.isMoving();
output += "isMoving : " + targetPC.isMoving() + newline;
output += "Zerg Multiplier: " + targetPC.ZergMultiplier + newline;
output += "isBoxed: " + targetPC.isBoxed + newline;
break;
case NPC:
@@ -525,7 +526,7 @@ public class InfoCmd extends AbstractDevCmd {
ConcurrentHashMap<String, Effect> effects = item.getEffects();
for (String name : effects.keySet()) {
Effect eff = effects.get(name);
output += eff.getEffectsBase().getIDString();
output += eff.getEffectsBase().getIDString() + " Static:" + eff.isStatic();
output += newline;
// output += eff.getEffectToken() + (eff.bakedInStat() ? " (baked in)" : "") + newline;
}
+8
View File
@@ -65,6 +65,10 @@ public class MakeItemCmd extends AbstractDevCmd {
if (item == null || !worked) {
throwbackError(pc, "DB error 2: Unable to create item.");
if(item == null)
throwbackError(pc, "Item Null");
else
throwbackError(pc, "Worked = false");
return;
}
@@ -222,6 +226,10 @@ public class MakeItemCmd extends AbstractDevCmd {
if (item == null || !worked) {
throwbackError(pc, "DB error 2: Unable to create item.");
if(item == null)
throwbackError(pc, "Item Null");
else
throwbackError(pc, "Worked = false");
return;
}
+2 -3
View File
@@ -16,7 +16,6 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.workthreads.HourlyJobThread;
/**
*
@@ -41,10 +40,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0];
switch (trigger) {
case "true":
HourlyJobThread.mineWindowOpen(mine);
Mine.mineWindowOpen(mine);
break;
case "false":
HourlyJobThread.mineWindowClose(mine);
Mine.mineWindowClose(mine);
break;
default:
this.sendUsage(pcSender);
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Effects For Character: " + tar.getName() + newline;
for(String effect : tar.effects.keySet()){
output += effect + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
@@ -39,6 +39,9 @@ public class PrintResistsCmd extends AbstractDevCmd {
if (mb != null)
name = mb.getFirstName();
type = "Mob";
throwbackInfo(pc, "Server resists for " + type + ' ' + name);
tar.getResists().printResistsToClient(pc);
return;
} else if (tar instanceof NPC) {
NPC npc = (NPC) tar;
Contract contract = npc.getContract();
-67
View File
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintRunesCmd extends AbstractDevCmd {
public PrintRunesCmd() {
super("printrunes");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
for(CharacterRune rune : ((AbstractCharacter)target).runes){
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
+16 -13
View File
@@ -9,6 +9,7 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
@@ -55,6 +56,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
}
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
tar.calculateMaxHealthManaStamina();
String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
@@ -72,6 +74,11 @@ public class PrintStatsCmd extends AbstractDevCmd {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
out += "Zerg Multiplier: " + tar.ZergMultiplier + newline;
throwbackInfo(pc, out);
}
@@ -103,19 +110,15 @@ public class PrintStatsCmd extends AbstractDevCmd {
main = getWeaponBase(1, equip);
ItemBase off = null;
if(equip != null){
if(equip.get(2) != null && !equip.get(2).getItemBase().isShield()){
//off hand weapon
out += "Attack Rating: " + tar.atrHandTwo + newline;
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
out += "Range: " + tar.rangeHandTwo + newline;
out += "Attack Speed: " + tar.speedHandTwo + newline;
} else{
out += "Attack Rating: " + tar.atrHandOne + newline;
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
out += "Range: " + tar.rangeHandOne + newline;
out += "Attack Speed: " + tar.speedHandOne + newline;
}
if (equip != null)
getWeaponBase(2, equip);
if (main == null && off == null) {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
} else {
if (main != null)
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
if (off != null)
out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
}
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
+8 -13
View File
@@ -59,25 +59,22 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(GameObjectType.NPC,
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -154,11 +151,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -167,11 +163,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
+33 -8
View File
@@ -9,9 +9,9 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import java.lang.reflect.Field;
@@ -25,17 +25,42 @@ public class RegionCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Regions region = ((AbstractCharacter)target).region;
if (region == null) {
if (pc.region == null) {
this.throwbackInfo(pc, "No Region Found.");
return;
}
if(region != null) {
this.throwbackInfo(pc, "Region Info: " + ((AbstractCharacter) target).getName());
this.throwbackInfo(pc, "Region Name: " + region);
this.throwbackInfo(pc, "Region Height: " + region.lerpY((AbstractCharacter)target));
String newLine = System.getProperty("line.separator");
String result = "";
result += (pc.region.getClass().getSimpleName());
result += (" {");
result += (newLine);
Field[] fields = pc.region.getClass().getDeclaredFields();
//print field names paired with their values
for (Field field : fields) {
field.setAccessible(true);
result += (" ");
try {
if (field.getName().contains("Furniture"))
continue;
result += (field.getName());
result += (": ");
//requires access to private field:
result += (field.get(pc.region).toString());
} catch (IllegalAccessException ex) {
System.out.println(ex);
}
result.trim();
result += (newLine);
}
result += ("}");
this.throwbackInfo(pc, result.toString());
}
+42 -10
View File
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.BuildingGroup;
import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
@@ -137,16 +138,49 @@ public class RemoveObjectCmd extends AbstractDevCmd {
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
}
//remove cached shrines.
if ((building.getBlueprintUUID() != 0)
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
Shrine.RemoveShrineFromCacheByBuilding(building);
// Remove hirelings for this building
for (AbstractCharacter ac : building.getHirelings().keySet()) {
NPC npc = null;
Mob mobA = null;
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
BuildingManager.removeHireling(building, abstractCharacter);
if (ac.getObjectType() == GameObjectType.NPC)
npc = (NPC) ac;
else if (ac.getObjectType() == GameObjectType.Mob)
mobA = (Mob) ac;
if (npc != null) {
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc, pc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.MobQueries.DELETE_MOB(mobA);
DbManager.removeFromCache(mobA);
WorldGrid.RemoveWorldObject(mobA);
WorldGrid.removeObject(mobA, pc);
}
}
Zone zone = building.getParentZone();
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
DbManager.removeFromCache(building);
@@ -175,13 +209,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
if (npc.building != null)
npc.building.getHirelings().remove(npc);
for (Integer minionUUID : npc.minions) {
Mob minionMob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.removeObject(minionMob, pc);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
for (Mob mob : npc.siegeMinionMap.keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
-43
View File
@@ -1,43 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class SeaAuditCmd extends AbstractDevCmd {
public SeaAuditCmd() {
super("seaaudit");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
for (Zone zone : ZoneManager.getAllZones())
if (zone.getSeaLevel() > zone.worldAltitude)
this.throwbackInfo(playerCharacter, zone.getObjectUUID() + zone.getName());
}
@Override
protected String _getHelpString() {
return "Queries heightmap engine";
}
@Override
protected String _getUsageString() {
return "' /getheight";
}
}
+1 -1
View File
@@ -62,7 +62,7 @@ public class SetAdminRuneCmd extends AbstractDevCmd {
if (worked) {
ChatManager.chatSayInfo(pcSender,
"rune of ID " + runeID + " removed");
InterestManager.reloadCharacter(pcSender);
InterestManager.reloadCharacter(pcSender,false);
} else
throwbackError(pcSender, "Failed to remove the rune of type "
+ runeID);
+1 -1
View File
@@ -47,7 +47,7 @@ public class SetBaseClassCmd extends AbstractDevCmd {
this.setTarget(pc); //for logging
ChatManager.chatSayInfo(pc,
"BaseClass changed to " + classID);
InterestManager.reloadCharacter(pc);
InterestManager.reloadCharacter(pc,false);
}
+4 -3
View File
@@ -14,6 +14,7 @@ import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class SetLevelCmd extends AbstractDevCmd {
@@ -46,7 +47,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc);
return;
}
if (level < 1 || level > 75) {
if (level < 1 || level > MBServerStatics.LEVELCAP) {
this.sendHelp(pc);
return;
}
@@ -57,12 +58,12 @@ public class SetLevelCmd extends AbstractDevCmd {
tar.setLevel((short) level);
this.setTarget(tar); //for logging
ChatManager.chatSayInfo(pc, tar.getFirstName() + " level changed to " + level);
InterestManager.reloadCharacter(tar);
InterestManager.reloadCharacter(tar,false);
}
@Override
protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
return "Sets your character's level to 'amount'. 'amount' must be between 1-" + MBServerStatics.LEVELCAP;
}
@Override
@@ -42,7 +42,7 @@ public class SetPromotionClassCmd extends AbstractDevCmd {
pc.setPromotionClass(classID);
ChatManager.chatSayInfo(pc,
"PromotionClass changed to " + classID);
InterestManager.reloadCharacter(pc);
InterestManager.reloadCharacter(pc,false);
this.setTarget(pc); //for logging
+1 -1
View File
@@ -57,7 +57,7 @@ public class SetRuneCmd extends AbstractDevCmd {
if (worked) {
ChatManager.chatSayInfo(pcSender,
"rune of ID " + runeID + " removed");
InterestManager.reloadCharacter(pcSender);
InterestManager.reloadCharacter(pcSender,false);
} else
throwbackError(pcSender, "Failed to remove the rune of type "
+ runeID);
+1 -1
View File
@@ -159,7 +159,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
// pum.setEffectID(token);
// pum.setSourceType(pc.getObjectType().ordinal());
// pum.setSourceID(pc.getObjectUUID());
// pum.setStartLocType(pc.getObjectType().ordinal());
// pum.setTargetType(pc.getObjectType().ordinal());
// pum.setTargetID(pc.getObjectUUID());
// pum.setNumTrains(40);
// pum.setDuration(-1);
+22 -2
View File
@@ -1,10 +1,12 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
import engine.loot.BootySetEntry;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
@@ -26,7 +28,9 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String output;
output = "Booty Simulation:" + newline;
if(target.getObjectType().equals(Enum.GameObjectType.Mob) == false){
return;//ugh what?
}
Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline;
output += "Special Loot:" + newline;
@@ -51,7 +55,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0;
int goldAmount = 0;
for (int i = 0; i < 100; ++i) {
for (int i = 0; i < 10000; ++i) {
try {
mob.loadInventory();
@@ -79,12 +83,19 @@ public class SimulateBootyCmd extends AbstractDevCmd {
goldAmount += lootItem.getNumOfItems();
break;
default:
if(Warehouse.maxResources.containsKey(lootItem.getItemBaseID())){
Resources.add(lootItem);
} else {
OtherDrops.add(lootItem);
}
break;
}
}
} catch (Exception ex) {
failures++;
//throwbackError(playerCharacter,ex.getLocalizedMessage());
//Logger.error(ex.fillInStackTrace());
//return;
}
if (mob.getEquip() != null) {
for (MobEquipment me : mob.getEquip().values()) {
@@ -131,8 +142,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
}
output += "GLASS DROPS: " + GlassItems.size() + newline;
for(Item glass : GlassItems){
output += " " + glass.getName() + newline;
}
output += "RUNE DROPS: " + Runes.size() + newline;
for(Item rune : Runes){
output += " " + rune.getName() + newline;
}
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
for(Item contract : Contracts){
output += " " + contract.getName() + newline;
}
output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
+1 -1
View File
@@ -71,7 +71,7 @@ public class SlotTestCmd extends AbstractDevCmd {
outString += "Hirelings List:";
for (AbstractCharacter hireling : building.getHirelings().keySet())
outString += "\r\n" + hireling.getName() + " slot : " + building.getHirelings().get(hireling);
outString += "\r\n" + hireling.getName() + "(" + hireling.getObjectUUID() + ") slot : " + building.getHirelings().get(hireling);
}
+1 -2
View File
@@ -1,6 +1,5 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -111,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
null, serverZone, null, null, "", 1);
if (mobile != null) {
mobile.updateDatabase();
+1 -1
View File
@@ -104,7 +104,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
output += newline;
output += "Sea Level = " + zone.getSeaLevel();
output += newline;
output += "World Altitude = " + zone.worldAltitude;
output += "World Altitude = " + zone.getWorldAltitude();
throwbackInfo(player, output);
City city = ZoneManager.getCityAtLocation(player.getLoc());
+8 -61
View File
@@ -9,17 +9,14 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.mobileAI.MobAI;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.MobBase;
import engine.objects.PlayerCharacter;
import engine.powers.RunePowerEntry;
import java.util.ArrayList;
import java.util.Map;
@@ -61,27 +58,6 @@ public class aiInfoCmd extends AbstractDevCmd {
Mob mob = (Mob) target;
output = "Mob AI Information:" + newline;
output += mob.getName() + newline;
output += mob.agentType.toString() + newline;
int contractID = 0;
if (mob.isPlayerGuard() == true) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractID = mob.guardCaptain.contract.getContractID();
else
contractID = mob.contract.getContractID();
}
if (contractID != 0) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
output += "Captain Contract: " + contractID + newline;
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
} else
output += "Contract: " + contractID + newline;
}
if (mob.behaviourType != null) {
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
if (mob.behaviourType.BehaviourHelperType != null) {
@@ -112,46 +88,17 @@ public class aiInfoCmd extends AbstractDevCmd {
if (mob.guardedCity != null)
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
output += "Can Cast: " + MobAI.canCast(mob) + newline;
output += "Powers:" + newline;
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
// Additional powers may come from the contract ID. This is to support
// powers for player guards irrespective of the mobbase used.
if (mob.isPlayerGuard()) {
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
if (mob.contract != null)
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
powerEntries.addAll(contractEntries);
}
for (RunePowerEntry runePowerEntry : powerEntries)
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
// List outlaws defined for this player guard's city
if (mob.isPlayerGuard()) {
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
if (outlaws.isEmpty() == false)
output += "Outlaws: " + newline;
for (Integer outlawUUID : outlaws)
output += outlawUUID + newline;
}
for (int token : mob.mobPowers.keySet())
output += PowersManager.getPowerByToken(token).getName() + newline;
output += "Race type: " + MobBase.mobbase_race_types.get(mob.getMobBaseID());
throwbackInfo(playerCharacter, output);
throwbackInfo(playerCharacter, "Race Types: " + MobBase.mobbase_race_types.size());
}
@Override
+72
View File
@@ -0,0 +1,72 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class setProfit extends AbstractDevCmd {
public setProfit() {
super("setprofit");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if (words.length < 2) {
this.sendUsage(pc);
return;
}
float updateValue;
try {
updateValue = Float.parseFloat(words[1]);
} catch (NumberFormatException e) {
throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer.");
return; // NaN
}
if(target.getObjectType().equals(GameObjectType.NPC) == false){
return;
}
NPC npc = (NPC)target;
if(words[0].toLowerCase().equals("buy")){
npc.buyPercent = updateValue;
npc.updateDatabase();
return;
}
if(words[0].toLowerCase().equals("sell")){
npc.sellPercent = updateValue;
npc.updateDatabase();
return;
}
}
@Override
protected String _getHelpString() {
return "Sets profit margin of targeted NPC";
}
@Override
protected String _getUsageString() {
return "' /setprofit buy/sell VALUE(1.0)'";
}
}
+41 -104
View File
@@ -308,72 +308,6 @@ public enum BuildingManager {
}
public static void removeHireling(Building building, AbstractCharacter hireling) {
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob guardCaptain = (Mob) hireling;
// Clear minions from database if a guard captain
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
}
// Clear minions from world
for (Integer minionUUID : hireling.minions) {
Mob minionMob = Mob.getMob(minionUUID);
DbManager.removeFromCache(minionMob);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.unloadObject(minionMob);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
// Remove hireling from building
building.getHirelings().remove(hireling);
// Remove from zone mob set
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob hirelingMob = (Mob) hireling;
if (hirelingMob.getParentZone() != null)
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
}
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
NPC hirelingNPC = (NPC) hireling;
if (hirelingNPC.getParentZone() != null)
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
}
// Unload hireling from world
DbManager.removeFromCache(hireling);
WorldGrid.RemoveWorldObject(hireling);
WorldGrid.removeObject(hireling);
// Delete hireling from database
if (hireling.getObjectType().equals(GameObjectType.Mob))
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
else
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
}
public static void cleanupHirelings(Building building) {
// Early exit: Cannot have hirelings in a building
@@ -386,18 +320,42 @@ public enum BuildingManager {
if (building.getRank() < 1) {
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
BuildingManager.removeHireling(building, slottedNPC);
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
((NPC) slottedNPC).remove();
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
}
return;
}
// Delete hireling if building has deranked.
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
NPC npc = null;
Mob mob = null;
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
npc = (NPC) hireling;
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
mob = (Mob) hireling;
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
BuildingManager.removeHireling(building, hireling);
if (npc != null) {
if (!npc.remove())
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
} else if (mob != null) {
if (!NPCManager.removeMobileFromBuilding(mob, building))
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
}
}
@@ -562,9 +520,10 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0)
return false;
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if (building.getBlueprint().getSlotsForRank(building.getRank()) == building.getHirelings().size()) {
Logger.error("failed at addHireling with contract: " + contract.getContractID());
return false;
}
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
if (item.getChargesRemaining() > 0)
@@ -572,63 +531,41 @@ public enum BuildingManager {
else
rank = 10;
Mob mobile;
Mob mob;
NPC npc;
if (NPC.ISWallArcher(contract)) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
if (NPC.ISGuardCaptain(contract.getContractID())) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
if (contract.getContractID() == 910) {
//guard dog
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
+1 -1
View File
@@ -788,7 +788,7 @@ public enum ChatManager {
it.remove();
else {
PlayerCharacter pcc = (PlayerCharacter) awo;
if (pcc.getSeeInvis() < pc.hidden)
if (pcc.getSeeInvis() < pc.getHidden())
it.remove();
}
}
+221 -112
View File
@@ -30,6 +30,8 @@ import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
public enum CombatManager {
COMBATMANAGER;
@@ -39,6 +41,63 @@ public enum CombatManager {
/**
* Message sent by player to attack something.
*/
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
int targetType;
AbstractWorldObject target;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return;
//source must match player this account belongs to
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
return;
}
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
target = Mob.getFromCache(msg.getTargetID());
} else {
player.setCombatTarget(null);
return; //not valid type to attack
}
// quit of the combat target is already the current combat target
// or there is no combat target
if (target == null)
return;
//set sources target
player.setCombatTarget(target);
//put in combat if not already
if (!player.isCombat())
toggleCombat(true, origin);
//make character stand if sitting
if (player.isSit())
toggleSit(false, origin);
AttackTarget(player, target);
}
public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) {
@@ -82,6 +141,11 @@ public enum CombatManager {
if (off == null)
CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second
}
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
}
public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException {
@@ -459,28 +523,28 @@ public enum CombatManager {
/**
* Attempt to attack target
*/
private static void attack(AbstractCharacter attacker, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
private static void attack(AbstractCharacter ac, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
float atr;
int minDamage, maxDamage;
int errorTrack = 0;
int subTrack = 0;
try {
if (attacker == null)
if (ac == null)
return;
if (target == null)
return;
if (mainHand) {
atr = attacker.getAtrHandOne();
minDamage = attacker.getMinDamageHandOne();
maxDamage = attacker.getMaxDamageHandOne();
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = attacker.getAtrHandTwo();
minDamage = attacker.getMinDamageHandTwo();
maxDamage = attacker.getMaxDamageHandTwo();
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
boolean tarIsRat = false;
@@ -499,9 +563,9 @@ public enum CombatManager {
//Dont think we need to do this anymore.
if (tarIsRat)
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
if (ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
float percent = 1 + ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
minDamage *= percent;
maxDamage *= percent;
@@ -512,24 +576,24 @@ public enum CombatManager {
//subtract stamina
if (wb == null)
attacker.modifyStamina(-0.5f, attacker, true);
ac.modifyStamina(-0.5f, ac, true);
else {
float stam = wb.getWeight() / 3;
stam = (stam < 1) ? 1 : stam;
attacker.modifyStamina(-(stam), attacker, true);
ac.modifyStamina(-(stam), ac, true);
}
attacker.cancelOnAttackSwing();
ac.cancelOnAttackSwing();
errorTrack = 2;
//set last time this player has attacked something.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != attacker.getObjectUUID() && attacker.getObjectType() == GameObjectType.PlayerCharacter) {
attacker.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != ac.getObjectUUID() && ac.getObjectType() == GameObjectType.PlayerCharacter) {
ac.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
((PlayerCharacter) target).setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
} else
attacker.setTimeStamp("LastCombatMob", System.currentTimeMillis());
ac.setTimeStamp("LastCombatMob", System.currentTimeMillis());
errorTrack = 3;
@@ -540,46 +604,74 @@ public enum CombatManager {
if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null);
ac.setCombatTarget(null);
return;
}
defense = 0;
Building building = (Building) target;
if (building.getParentZone() != null && building.getParentZone().isPlayerCity()) {
if (System.currentTimeMillis() > building.getTimeStamp("CallForHelp")) {
building.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 15000);
for (Mob mob : building.getParentZone().zoneMobSet) {
if (!mob.isPlayerGuard())
continue;
if (mob.getCombatTarget() != null)
continue;
if (mob.getGuild() != null && building.getGuild() != null)
if (!Guild.sameGuild(mob.getGuild().getNation(), building.getGuild().getNation()))
continue;
if (mob.getLoc().distanceSquared2D(building.getLoc()) > sqr(300))
continue;
mob.setCombatTarget(ac);
}
}
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
defense = tar.getDefenseRating();
handleRetaliate(tar, attacker); //Handle target attacking back if in combat and has no other target
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
errorTrack = 4;
//Get hit chance
int chance;
float dif = atr - defense;
if (dif > 100)
chance = 94;
else if (dif < -100)
chance = 4;
else
chance = (int) ((0.45 * dif) + 49);
float constant = (atr+defense)*0.315f;
float atrChance = atr - constant;
float defChance = defense - constant + atrChance;
float smallChance = atrChance/defChance;
int chance = (int)(smallChance * 100);
errorTrack = 5;
if(chance < 5){
chance = 5;
}
if(chance > 95){
chance = 95;
}
//calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
int roll = ThreadLocalRandom.current().nextInt(1,101);
DeferredPowerJob dpj = null;
if (roll < chance) {
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
boolean skipPassives = false;
PlayerBonuses bonuses = attacker.getBonuses();
PlayerBonuses bonuses = ac.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None))
skipPassives = true;
@@ -594,26 +686,26 @@ public enum CombatManager {
// Apply Weapon power effect if any. don't try to apply twice if
// dual wielding. Perform after passive test for sync purposes.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) {
PlayerBonuses bonus = attacker.getBonuses();
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) attacker).setWeaponPower(dpj);
((PlayerCharacter) ac).setWeaponPower(dpj);
}
}
//check to apply second backstab.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
@@ -633,24 +725,24 @@ public enum CombatManager {
//Handle Block passive
if (testPassive(attacker, tarAc, "Block") && canTestBlock(attacker, target)) {
if (testPassive(ac, tarAc, "Block") && canTestBlock(ac, target)) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand);
passiveFired = true;
}
//Handle Parry passive
if (!passiveFired)
if (canTestParry(attacker, target) && testPassive(attacker, tarAc, "Parry")) {
if (canTestParry(ac, target) && testPassive(ac, tarAc, "Parry")) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand);
passiveFired = true;
}
@@ -661,12 +753,12 @@ public enum CombatManager {
//Handle Dodge passive
if (!passiveFired)
if (testPassive(attacker, tarAc, "Dodge")) {
if (testPassive(ac, tarAc, "Dodge")) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand);
passiveFired = true;
}
}
@@ -682,7 +774,7 @@ public enum CombatManager {
//if target is player, set last attack timestamp
if (target.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) target, attacker, false);
updateAttackTimers((PlayerCharacter) target, ac, false);
//Get damage Type
@@ -690,7 +782,7 @@ public enum CombatManager {
if (wb != null)
damageType = wb.getDamageType();
else if (attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob) attacker).isSiege())
else if (ac.getObjectType().equals(GameObjectType.Mob) && ((Mob) ac).isSiege())
damageType = DamageType.Siege;
else
damageType = DamageType.Crush;
@@ -709,7 +801,7 @@ public enum CombatManager {
//make sure target is not immune to damage type;
if (resists != null && resists.immuneTo(damageType)) {
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand);
sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
return;
}
@@ -719,11 +811,7 @@ public enum CombatManager {
float damage;
if (wb != null)
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists);
else
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists);
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
float d = 0f;
errorTrack = 12;
@@ -731,39 +819,58 @@ public enum CombatManager {
//Subtract Damage from target's health
if (tarAc != null) {
if (tarAc.isSit())
damage *= 2.5f; //increase damage if sitting
subTrack = 1;
if (tarAc.getObjectType() == GameObjectType.Mob) {
Mob mobTarget = (Mob) tarAc;
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) {
subTrack = 2;
if (mobTarget.playerAgroMap.containsKey(ac.getObjectUUID())) {
subTrack = 3;
float hateValue = damage + mobTarget.playerAgroMap.get(ac.getObjectUUID());
mobTarget.playerAgroMap.put(ac.getObjectUUID(), hateValue);
} else {
mobTarget.playerAgroMap.put(ac.getObjectUUID(), damage);
}
subTrack = 4;
}
mobTarget.handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, attacker, false);
d = tarAc.modifyHealth(-damage, ac, false);
subTrack = 5;
} else if (target.getObjectType().equals(GameObjectType.Building)) {
subTrack = 6;
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null);
ac.setCombatTarget(null);
subTrack = 7;
return;
}
subTrack = 8;
if (target.getHealth() > 0)
d = ((Building) target).modifyHealth(-damage, attacker);
d = ((Building) target).modifyHealth(-damage, ac);
subTrack = 9;
}
errorTrack = 13;
//Test to see if any damage needs done to weapon or armor
testItemDamage(attacker, target, weapon, wb);
testItemDamage(ac, target, weapon, wb);
// if target is dead, we got the killing blow, remove attack timers on our weapons
if (tarAc != null && !tarAc.isAlive())
removeAttackTimers(attacker);
removeAttackTimers(ac);
//test double death fix
if (d != 0)
sendCombatMessage(attacker, target, damage, wb, dpj, mainHand); //send damage message
sendCombatMessage(ac, target, damage, wb, dpj, mainHand); //send damage message
errorTrack = 14;
@@ -790,7 +897,7 @@ public enum CombatManager {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(attacker, target);
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
@@ -802,52 +909,53 @@ public enum CombatManager {
//handle damage shields
if (attacker.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(attacker, tarAc, damage);
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
} else {
// Apply Weapon power effect if any.
// don't try to apply twice if dual wielding.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) {
PowersBase wp = dpj.getPower();
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = attacker.getBonuses();
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
} else
((PlayerCharacter) attacker).setWeaponPower(null);
((PlayerCharacter) ac).setWeaponPower(null);
}
}
if (target.getObjectType() == GameObjectType.Mob)
((Mob) target).handleDirectAggro(attacker);
((Mob) target).handleDirectAggro(ac);
errorTrack = 17;
//miss, Send miss message
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand);
sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
//if attacker is player, set last attack timestamp
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
}
errorTrack = 18;
//cancel effects that break on attack or attackSwing
attacker.cancelOnAttack();
ac.cancelOnAttack();
} catch (Exception e) {
Logger.error(attacker.getName() + ' ' + errorTrack + ' ' + e);
Logger.error(ac.getName() + ' ' + "ErrorTrack: " + errorTrack + " ErrorSubTrack = " + subTrack + e);
Logger.error(e.getMessage());
}
}
@@ -926,7 +1034,9 @@ public enum CombatManager {
damage += minDamage;
//calculate resists in if any
if(source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
}
if (resists != null)
return resists.getResistedDamage(source, target, damageType, damage, 0);
else
@@ -1125,7 +1235,7 @@ public enum CombatManager {
toggleCombat(msg.getToggle(), origin);
}
public static void toggleCombat(boolean toggle, ClientConnection origin) {
private static void toggleCombat(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1142,7 +1252,7 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
public static void toggleSit(boolean toggle, ClientConnection origin) {
private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1165,6 +1275,13 @@ public enum CombatManager {
range += (calcHitBox(ac) + calcHitBox(target));
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
range += ((PlayerCharacter)ac).getCharacterHeight() * 0.5f;
if(ac.isMoving()){
range += ((PlayerCharacter) ac).getCharacterHeight();
}
}
float magnitudeSquared = tl.distanceSquared(sl);
return magnitudeSquared > range * range;
@@ -1172,69 +1289,61 @@ public enum CombatManager {
}
//Called when character takes damage.
public static void handleRetaliate(AbstractCharacter target, AbstractCharacter attacker) {
public static void handleRetaliate(AbstractCharacter tarAc, AbstractCharacter ac) {
if (attacker == null || target == null)
if (ac == null || tarAc == null)
return;
if (attacker.equals(target))
if (ac.equals(tarAc))
return;
if (target.isMoving() && target.getObjectType().equals(GameObjectType.PlayerCharacter))
if (tarAc.isMoving() && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter))
return;
if (!target.isAlive() || !attacker.isAlive())
if (!tarAc.isAlive() || !ac.isAlive())
return;
boolean isCombat = target.isCombat();
boolean isCombat = tarAc.isCombat();
//If target in combat and has no target, then attack back
AbstractWorldObject awoCombTar = target.getCombatTarget();
AbstractWorldObject awoCombTar = tarAc.getCombatTarget();
if ((target.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || target.isCombat() && NotInRange(target, awoCombTar, target.getRange()))) || (target != null && target.getObjectType() == GameObjectType.Mob && ((Mob) target).isSiege()))
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
if ((tarAc.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || tarAc.isCombat() && NotInRange(tarAc, awoCombTar, tarAc.getRange()))) || (tarAc != null && tarAc.getObjectType() == GameObjectType.Mob && ((Mob) tarAc).isSiege()))
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
PlayerCharacter pc = (PlayerCharacter) target;
target.setCombatTarget(attacker);
pc.setLastTarget(attacker.getObjectType(), attacker.getObjectUUID());
PlayerCharacter pc = (PlayerCharacter) tarAc;
tarAc.setCombatTarget(ac);
pc.setLastTarget(ac.getObjectType(), ac.getObjectUUID());
if (target.getTimers() != null)
if (!target.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) target, target.getCombatTarget());
if (tarAc.getTimers() != null)
if (!tarAc.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) tarAc, tarAc.getCombatTarget());
}
//Handle pet retaliate if assist is on and pet doesn't have a target.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) {
Mob pet = ((PlayerCharacter) target).getPet();
Mob pet = ((PlayerCharacter) tarAc).getPet();
if (pet != null && pet.assist && pet.getCombatTarget() == null)
pet.setCombatTarget(attacker);
pet.setCombatTarget(ac);
}
//Handle Mob Retaliate.
if (target.getObjectType() == GameObjectType.Mob) {
if (tarAc.getObjectType() == GameObjectType.Mob) {
Mob attackedMobile = (Mob) target;
Mob retaliater = (Mob) tarAc;
//handle minion informing his captain of an attack
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) {
if (attackedMobile.guardCaptain.combatTarget == null)
attackedMobile.guardCaptain.setCombatTarget(attacker);
}
// Mobile already has a target; don't switch.
if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege())
if (retaliater.getCombatTarget() != null && !retaliater.isSiege())
return;
attackedMobile.setCombatTarget(attacker);
if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
return;
retaliater.setCombatTarget(ac);
}
}
+20 -4
View File
@@ -11,6 +11,8 @@ package engine.gameManager;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.devcmd.cmds.*;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.AbstractGameObject;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
@@ -46,11 +48,9 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new GetZoneCmd());
DevCmdManager.registerDevCmd(new ZoneSetCmd());
DevCmdManager.registerDevCmd(new PrintBankCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new PrintEquipCmd());
DevCmdManager.registerDevCmd(new PrintInventoryCmd());
DevCmdManager.registerDevCmd(new PrintVaultCmd());
DevCmdManager.registerDevCmd(new PrintRunesCmd());
DevCmdManager.registerDevCmd(new PrintStatsCmd());
DevCmdManager.registerDevCmd(new PrintSkillsCmd());
DevCmdManager.registerDevCmd(new PrintPowersCmd());
@@ -121,6 +121,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PurgeObjectsCmd());
DevCmdManager.registerDevCmd(new SplatMobCmd());
DevCmdManager.registerDevCmd(new SlotNpcCmd());
DevCmdManager.registerDevCmd(new setProfit());
DevCmdManager.registerDevCmd(new GateInfoCmd());
DevCmdManager.registerDevCmd(new ShowOffsetCmd());
DevCmdManager.registerDevCmd(new RealmInfoCmd());
@@ -130,6 +131,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
DevCmdManager.registerDevCmd(new GotoObj());
DevCmdManager.registerDevCmd(new convertLoc());
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());
DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd());
@@ -144,7 +146,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd());
DevCmdManager.registerDevCmd(new SeaAuditCmd());
}
private static void registerDevCmd(AbstractDevCmd cmd) {
@@ -180,8 +182,17 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
if((cmd.toLowerCase().equals("printstats") || cmd.toLowerCase().equals("printresists")) && target.equals(pcSender)){
// execute command;
try {
adc.doCmd(pcSender, argString, target);
} catch (Exception e) {
}
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
return true;
}
if (a.status.equals(Enum.AccountStatus.ADMIN) == false && a.getUname().toLowerCase().equals("fatboy") == false) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false;
}
@@ -205,6 +216,11 @@ public enum DevCmdManager {
e.printStackTrace();
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, pcName + " from account: " + accName + " has used Dev Command: " + cmd);
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
return true;
}
+320 -65
View File
@@ -14,9 +14,11 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -34,6 +36,11 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510}));
public static ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27570,188900,188910,188920,188930,188940,188950,189500}));
public static ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27550,27560,189100,189110,189120,189130,189140,189150}));
public static ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27600,188700,188720,189550,189560}));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -68,16 +75,13 @@ public enum LootManager {
public static void GenerateMobLoot(Mob mob) {
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
RunBootySet(_bootySetMap.get(mob.bootySet), mob);
//lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) {
@@ -85,7 +89,7 @@ public enum LootManager {
ItemBase ib = it.getItemBase();
if(ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
if (ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
@@ -95,54 +99,105 @@ public enum LootManager {
}
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false;
float dropRate = 1.0f;
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) {
mob.runeCounter++;
mob.contractCounter++;
float dropRate = NORMAL_DROP_RATE;
//roll the geenric world drop table
if(mob.parentZone.getSafeZone() == 0) {
GenerateLootDrop(mob, 1300);
if(ThreadLocalRandom.current().nextInt(1, 10000) == 5000) {
MobLoot extraLoot = rollForGlass(mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
}
}
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
GenerateGoldDrop(mob, bse, inHotzone);
GenerateGoldDrop(mob, bse);
break;
case "LOOT":
if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
// Generate hotzone loot if in hotzone
// Only one bite at the hotzone apple per bootyset.
if (inHotzone == true && hotzoneWasRan == false)
if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) {
GenerateLootDrop(mob, bse.genTable + 1, true); //generate loot drop from hotzone table
hotzoneWasRan = true;
GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
if(ThreadLocalRandom.current().nextInt(1,100) == 50){
MobLoot extraLoot = rollForContract(bse.genTable, mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
}
if(ThreadLocalRandom.current().nextInt(1,100) == 50){
MobLoot extraLoot = rollForRune(bse.genTable, mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
}
break;
case "ITEM":
GenerateInventoryDrop(mob, bse);
break;
}
}
MobLoot specialDrop = null;
switch(mob.getObjectUUID()) {
case 22595://elf 1
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252134),true);
mob.setFirstName("Melandrach The Blood-Mage");
break;
case 22432: //elf 2
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252135),true);
mob.setFirstName("Kyrtaar The Blood-Mage");
break;
case 22537: //elf 3
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252136),true);
mob.setFirstName("Vamir The Blood-Mage");
break;
case 16387: //human 4 DONE
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252129),true);
mob.setFirstName("Alatar The Blood-Mage");
break;
case 32724:// human 5 GOOD
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252130),true);
mob.setFirstName("Elphaba The Blood-Mage");
break;
case 23379: //human 1 GOOD
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252131),true);
mob.setFirstName("Bavmorda The Blood-Mage");
break;
case 10826: //human 2 REDO
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252132),true);
mob.setFirstName("Draco The Blood-Mage");
break;
case 15929: //human 3 GOOD
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252133),true);
mob.setFirstName("Atlantes The Blood-Mage");
break;
}
if(specialDrop != null) {
mob.setLevel((short) 65);
mob.setSpawnTime(10800);
mob.healthMax = (7500);
mob.setHealth(7500);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) {
if (mob == null || _genTables.containsKey(genTableID) == false)
return null;
MobLoot outItem;
int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
int genRoll = ThreadLocalRandom.current().nextInt(1,94 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
@@ -160,7 +215,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
itemTableRoll = TableRoll(mob.level, inHotzone);
itemTableRoll = TableRoll(mob.level);
}
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null)
@@ -172,7 +227,10 @@ public enum LootManager {
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
int chance = ThreadLocalRandom.current().nextInt(1,101);
if(chance > 10)
return null;
int amount = ThreadLocalRandom.current().nextInt((int)(tableRow.minSpawn * 0.5f), (int)((tableRow.maxSpawn + 1) * 0.5f));
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
@@ -182,7 +240,7 @@ public enum LootManager {
if(selectedRow.pModTable != 0){
try {
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll);
outItem.setIsID(false);
} catch (Exception e) {
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
@@ -190,7 +248,7 @@ public enum LootManager {
}
if(selectedRow.sModTable != 0){
try {
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll);
outItem.setIsID(false);
} catch (Exception e) {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
@@ -199,7 +257,7 @@ public enum LootManager {
return outItem;
}
private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
@@ -216,7 +274,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
prefixTableRoll = TableRoll(mob.level, inHotzone);
prefixTableRoll = TableRoll(mob.level);
}
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@@ -231,7 +289,7 @@ public enum LootManager {
return inItem;
}
private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
@@ -248,7 +306,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
suffixTableRoll = TableRoll(mob.level, inHotzone);
suffixTableRoll = TableRoll(mob.level);
}
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
@@ -263,7 +321,7 @@ public enum LootManager {
return inItem;
}
public static int TableRoll(int mobLevel, Boolean inHotzone) {
public static int TableRoll(int mobLevel) {
if (mobLevel > 65)
mobLevel = 65;
@@ -278,15 +336,12 @@ public enum LootManager {
if (min < 70)
min = 70;
if (inHotzone)
min += mobLevel;
int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
return roll;
}
public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) {
public static void GenerateGoldDrop(Mob mob, BootySetEntry bse) {
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
@@ -297,14 +352,9 @@ public enum LootManager {
//determine and add gold to mob inventory
int high = bse.highGold;
int low = bse.lowGold;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
int high = (int)(bse.highGold * NORMAL_GOLD_RATE);
int low = (int)(bse.lowGold * NORMAL_GOLD_RATE);
int gold = ThreadLocalRandom.current().nextInt(low, high);
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
@@ -313,25 +363,31 @@ public enum LootManager {
}
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
public static void GenerateLootDrop(Mob mob, int tableID) {
try {
if(mob.parentZone.getSafeZone() == 1) {
return;
}
MobLoot toAdd = getGenTableItem(tableID, mob);
if(toAdd.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || toAdd.getItemBase().getType().equals(Enum.ItemType.RUNE))
return;//block all contracts and runes that drop outside the confines of the new system
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null)
if (toAdd != null) {
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
public static void GenerateEquipmentDrop(Mob mob) {
if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
return; // safehold guards don't drop their equipment
if(mob.parentZone.getSafeZone() == 1) {
return;
}
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
@@ -342,25 +398,64 @@ public enum LootManager {
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100;
if (equipmentRoll > dropChance)
continue;
ItemBase genericIB = me.getItemBase();
if(genericIB.isVorg()){
if(genericIB.isClothArmor()){
//get random cloth piece
genericIB = getRandomVorgCloth();//ItemBase.getItemBase(vorg_cloth_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_cloth_uuids.size() - 1)));
} else if(genericIB.isHeavyArmor()){
//get random heavy armor piece
genericIB = getRandomVorgHA();//ItemBase.getItemBase(vorg_ha_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ha_uuids.size() - 1)));
} else if(genericIB.isMediumArmor()){
//get random medium armor piece
genericIB = getRandomVorgMA();//ItemBase.getItemBase(vorg_ma_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ma_uuids.size() - 1)));
} else if(genericIB.isLightArmor()){
//get random light armor piece
genericIB = getRandomVorgLA();//ItemBase.getItemBase(vorg_la_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_la_uuids.size() - 1)));
}
mob.spawnTime = ThreadLocalRandom.current().nextInt(300,2700);
}
MobLoot ml = new MobLoot(mob, genericIB, false);
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null && dropCount < 1) {
if (ml != null && dropCount < 1 && genericIB.isVorg() == false) {
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
if(ml != null && genericIB.isVorg() && mob.getMobBaseID() != 14062){
ml.setIsID(true);
ml.setDurabilityCurrent(ml.getDurabilityMax());
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if(ItemBase.getItemBase(bse.itemBase).isDiscRune()) {
if(!Mob.disciplineDroppers.contains(mob))
Mob.disciplineDroppers.add(mob);
mob.setResists(new Resists("Dropper"));
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ItemBase.getItemBase(bse.itemBase).getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
//if((bse.itemBase == 3040 || bse.itemBase == 3021) && mob.level < 80){
// chance = 100;
//}
if(mob.parentZone.getSafeZone() == 1) {
return;
}
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 99);
//early exit, failed to hit minimum chance roll
@@ -456,4 +551,164 @@ public enum LootManager {
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static MobLoot rollForContract(int table, Mob mob){
int roll = 99;
if (table == 1900 || table == 1500)
roll = 73;
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if (_itemTables.containsKey(itemTableId) == false)
return null;
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(75,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null) {
mob.contractCounter = ThreadLocalRandom.current().nextInt(200);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " looks like he found something special");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToInterestArea(mob,chatMsg, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE,false,false);
return outItem;
}
return null;
}
public static MobLoot rollForRune(int table, Mob mob){
int roll = 97;
if(table == 1900 || table == 1500){
roll = 77;
}
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if (_itemTables.containsKey(itemTableId) == false)
return null;
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(75,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null) {
mob.runeCounter = ThreadLocalRandom.current().nextInt(200);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " looks like he found something special");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToInterestArea(mob,chatMsg, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE,false,false);
return outItem;
}
return null;
}
public static MobLoot rollForGlass( Mob mob){
ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(220,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null)
return outItem;
return null;
}
public static ItemBase getRandomVorgCloth(){
int random = ThreadLocalRandom.current().nextInt(100);
if(random < 20)
return ItemBase.getItemBase(27600);
if(random > 20 && random < 40)
return ItemBase.getItemBase(188700);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188720);
if(random > 60 && random < 80)
return ItemBase.getItemBase(189550);
if(random > 80)
return ItemBase.getItemBase(189560);
return null;
}
public static ItemBase getRandomVorgLA(){
int random = ThreadLocalRandom.current().nextInt(160);
if(random < 20)
return ItemBase.getItemBase(27550);
if(random > 20 && random < 40)
return ItemBase.getItemBase(27560);
if(random > 40 && random < 60)
return ItemBase.getItemBase(189100);
if(random > 60 && random < 80)
return ItemBase.getItemBase(189110);
if(random > 80 && random < 100)
return ItemBase.getItemBase(189120);
if(random > 100 && random < 120)
return ItemBase.getItemBase(189130);
if(random > 120 && random < 140)
return ItemBase.getItemBase(189140);
if(random > 140)
return ItemBase.getItemBase(189150);
return null;
}
public static ItemBase getRandomVorgMA(){
int random = ThreadLocalRandom.current().nextInt(160);
if(random < 20)
return ItemBase.getItemBase(27570);
if(random > 20 && random < 40)
return ItemBase.getItemBase(188900);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188910);
if(random > 60 && random < 80)
return ItemBase.getItemBase(188920);
if(random > 80 && random < 100)
return ItemBase.getItemBase(188930);
if(random > 100 && random < 120)
return ItemBase.getItemBase(188940);
if(random > 120 && random < 140)
return ItemBase.getItemBase(188950);
if(random > 140)
return ItemBase.getItemBase(189500);
return null;
}
public static ItemBase getRandomVorgHA(){
int random = ThreadLocalRandom.current().nextInt(180);
if(random < 20)
return ItemBase.getItemBase(27580);
if(random > 20 && random < 40)
return ItemBase.getItemBase(27590);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188500);
if(random > 60 && random < 80)
return ItemBase.getItemBase(188510);
if(random > 80 && random < 100)
return ItemBase.getItemBase(188520);
if(random > 100 && random < 120)
return ItemBase.getItemBase(188530);
if(random > 120 && random < 140)
return ItemBase.getItemBase(188540);
if(random > 140 && random < 160)
return ItemBase.getItemBase(188550);
if(random > 160)
return ItemBase.getItemBase(189510);
return null;
}
}
+180 -294
View File
@@ -5,320 +5,206 @@
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
// Defines static methods which comprise the magicbane
// building maintenance system.
import engine.Enum;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
public enum MaintenanceManager {
MAINTENANCEMANAGER;
public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate;
DbManager.BuildingQueries.updateMaintDate(building);
}
public static void processBuildingMaintenance() {
ArrayList<AbstractGameObject> buildingList;
ArrayList<Building> maintList;
ArrayList<Building> derankList = new ArrayList<>();
Logger.info("Starting Maintenance on Player Buildings");
// Build list of buildings to apply maintenance on.
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.Building));
maintList = buildMaintList(buildingList);
// Deduct upkeep and build list of buildings
// which did not have funds available
for (Building building : maintList) {
if (chargeUpkeep(building) == false)
derankList.add(building);
}
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
}
// Iterate over all buildings in game and apply exclusion rules
// returning a list of building for which maintenance is due.
private static ArrayList<Building> buildMaintList(ArrayList<AbstractGameObject> buildingList) {
ArrayList<Building> maintList = new ArrayList<>();
for (AbstractGameObject gameObject : buildingList) {
Building building = (Building) gameObject;
// No maintenance on NPC owned buildings (Cache loaded)
if (building.getProtectionState() == Enum.ProtectionState.NPC)
continue;
// No maintenance on constructing meshes
if (building.getRank() < 1)
continue;
// No Maintenance on furniture
if (building.parentBuildingID != 0)
continue;
// No Blueprint?
if (building.getBlueprint() == null) {
Logger.error("Blueprint missing for uuid: " + building.getObjectUUID());
continue;
}
// No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
continue;
// no maintenance on Mines omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.MINE))
continue;
// Null Maintenance date?
if (building.maintDateTime == null) {
Logger.error("Null maint date for building UUID: " + building.getObjectUUID());
continue;
}
// Maintenance date is in the future
if (building.maintDateTime.isAfter(LocalDateTime.now()))
continue;
//no maintenance if day of week doesnt match
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
continue;
}
// Add building to maintenance queue
maintList.add(building);
}
return maintList;
}
// Method removes the appropriate amount of gold/resources from
// a building according to it's maintenance schedule. True/False
// is returned indicating if the building had enough funds to cover.
public static boolean chargeUpkeep(Building building) {
City city = null;
Warehouse warehouse = null;
int maintCost = 0;
int overDraft = 0;
boolean hasFunds = false;
boolean hasResources = false;
int resourceValue = 0;
city = building.getCity();
if (city != null)
warehouse = city.getWarehouse();
// Cache maintenance cost value
maintCost = building.getMaintCost();
// Something went wrong. Missing buildinggroup from switch?
if (maintCost == 0) {
Logger.error("chargeUpkeep", "Error retrieving rankcost for " + building.getName() + " uuid:" + building.getObjectUUID() + "buildinggroup:" + building.getBlueprint().getBuildingGroup().name());
// check if there is enough gold on the building
return true;
}
if (building.getStrongboxValue() >= maintCost)
hasFunds = true;
// If we cannot cover with just the strongbox
// see if there is a warehouse that will cover
// the overdraft for us.
if (hasFunds == false && (building.assetIsProtected() || building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.WAREHOUSE)) {
overDraft = maintCost - building.getStrongboxValue();
}
if ((overDraft > 0))
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
(warehouse != null) && building.assetIsProtected() == true &&
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
hasFunds = true;
}
// If this is an R8 tree, validate that we can
// cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
return false; // Early exit for having failed to meet maintenance
}
// Remove cash and resources
// withdraw what we can from the building
building.setStrongboxValue(building.getStrongboxValue() - (maintCost - overDraft));
// withdraw overdraft from the whorehouse
if (overDraft > 0) {
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
}
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true;
}
public static void dailyMaintenance() {
Logger.info("Maintenance has started");
// Run maintenance on player buildings
if (ConfigManager.MB_WORLD_MAINTENANCE.getValue().equalsIgnoreCase("true"))
processBuildingMaintenance();
processMaintenance();
else
Logger.info("Maintenance Costings: DISABLED");
Logger.info("Maintenance has completed!");
}
public static void processMaintenance() {
//create list of all cities
ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(Enum.GameObjectType.City);
//loop all cities
for (AbstractGameObject ago : worldCities.values()) {
if (ago.getObjectType().equals(Enum.GameObjectType.City)) {
City city = (City) ago;
if(city == null || !city.getParent().isPlayerCity())
continue;
Building tol = city.getTOL();
if(tol == null)
continue;
LocalDateTime maintenanceDueDate = tol.maintDateTime.withHour(1).withMinute(0).withSecond(0);
LocalDateTime now = LocalDateTime.now();
if(now.isAfter(maintenanceDueDate))
processTolMaintenance(tol, city.getWarehouse());
}
}
}
public static void processTolMaintenance(Building tol, Warehouse warehouse){
if(tol == null)
return;
if(tol.getRank() == 8)
handleR8(tol,warehouse);
else
handleNormal(tol,warehouse);
}
public static void handleNormal(Building tol, Warehouse warehouse){
//handle r7 and lower ToL maintenance
int goldDue = 3000000;
//enough on strongbox alone to pay
if (tol.getStrongboxValue() >= goldDue) {
tol.maintDateTime = LocalDateTime.now().plusDays(7);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.setStrongboxValue(tol.getStrongboxValue() - goldDue);
}
return;
}
int newStrongboxValue = tol.getStrongboxValue();
int newWarehouseGold = 0;
if(warehouse != null && warehouse.getResources().get(ItemBase.getItemBase(7)) != null) {
newWarehouseGold = warehouse.getResources().get(ItemBase.getItemBase(7));
} else{
//wasnt enough on strongbox and gold in warehouse is empty
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
//some on strongbox to pay
if (tol.getStrongboxValue() > 0) {
newStrongboxValue = 0;
goldDue -= tol.getStrongboxValue();
}
if(newWarehouseGold < goldDue){
//not enough gold to pay, you miss maintenance
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
newWarehouseGold -= goldDue;
tol.maintDateTime = LocalDateTime.now().plusDays(7);
if(DbManager.BuildingQueries.updateMaintDate(tol) && DbManager.WarehouseQueries.updateGold(warehouse,newWarehouseGold)) {
warehouse.getResources().put(ItemBase.getItemBase(7), newWarehouseGold);
tol.setStrongboxValue(newStrongboxValue);
}
}
public static void handleR8(Building tol, Warehouse warehouse){
//handle r8 ToL maintenance
//cannot pay r8 maintenance without a warehouse
if(warehouse == null && DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
tol.maintDateTime = LocalDateTime.now().plusDays(1);
return;
}
//handle resource processing
int goldDue = 3000000;
int galvorDue = 5;
int wormwoodDue = 5;
int stoneDue = 5000;
int lumberDue = 5000;
int goldStrongBox = tol.getStrongboxValue();
int goldWarehouse = 0;
int galvorWarehouse;
int wormwoodWarehouse;
int stoneWarehouse;
int lumberWarehouse;
if(warehouse.getResources().get(Warehouse.galvorIB) != null) {
galvorWarehouse = warehouse.getResources().get(Warehouse.galvorIB);
}else {
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
if(warehouse.getResources().get(Warehouse.stoneIB) != null) {
stoneWarehouse = warehouse.getResources().get(Warehouse.stoneIB);
}else {
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
if(warehouse.getResources().get(Warehouse.wormwoodIB) != null) {
wormwoodWarehouse = warehouse.getResources().get(Warehouse.wormwoodIB);
}else {
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
if(warehouse.getResources().get(Warehouse.lumberIB) != null) {
lumberWarehouse = warehouse.getResources().get(Warehouse.lumberIB);
}else {
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
boolean canPay = true;
if(goldStrongBox >= goldDue){
goldStrongBox -= goldDue;
goldDue = 0;
}
if (tol.getStrongboxValue() > 0) {
goldStrongBox = 0;
goldDue -= tol.getStrongboxValue();
}
if(warehouse.getResources().get(Warehouse.goldIB) != null) {
goldWarehouse = warehouse.getResources().get(Warehouse.goldIB);
}else if(goldDue > 0){
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
if(wormwoodDue > wormwoodWarehouse)
canPay = false;
if(galvorDue > galvorWarehouse)
canPay = false;
if(lumberDue > lumberWarehouse)
canPay = false;
if(stoneDue > stoneWarehouse)
canPay = false;
if(goldDue > goldWarehouse)
canPay = false;
if(!canPay){
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
tol.destroyOrDerank(null);
}
return;
}
tol.setStrongboxValue(goldStrongBox);
if(DbManager.WarehouseQueries.updateGold(warehouse,goldWarehouse - goldDue)){
if(DbManager.WarehouseQueries.updateStone(warehouse,stoneWarehouse - stoneDue)){
if(DbManager.WarehouseQueries.updateLumber(warehouse,lumberWarehouse - lumberDue)){
if(DbManager.WarehouseQueries.updateGalvor(warehouse,galvorWarehouse - galvorDue)){
if(DbManager.WarehouseQueries.updateWormwood(warehouse,wormwoodWarehouse - wormwoodDue)){
tol.maintDateTime = LocalDateTime.now().plusDays(1);
if(DbManager.BuildingQueries.updateMaintDate(tol)) {
return;
}
}
}
}
}
}
}
}
+14 -12
View File
@@ -69,9 +69,10 @@ public enum MovementManager {
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update();
if(((PlayerCharacter) toMove).isFlying() && toMove.getEffects().containsKey("MoveBuff"))
PlayerCharacter.GroundPlayer(((PlayerCharacter) toMove));
}
toMove.setIsCasting(false);
toMove.setItemCasting(false);
@@ -116,8 +117,8 @@ public enum MovementManager {
// if inside a building, convert both locations from the building local reference frame to the world reference frame
if (msg.getInBuildingUUID() > 0) {
Building building = BuildingManager.getBuildingFromCache(msg.getInBuildingUUID());
if (msg.getTargetID() > 0) {
Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
if (building != null) {
Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation));
@@ -128,8 +129,8 @@ public enum MovementManager {
// }
// else {
toMove.setInBuilding(msg.getInBuilding());
toMove.setInFloorID(msg.getInBuildingFloor());
toMove.setInBuildingID(msg.getInBuildingUUID());
toMove.setInFloorID(msg.getUnknown01());
toMove.setInBuildingID(msg.getTargetID());
msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc()));
if (toMove.getObjectType() == GameObjectType.PlayerCharacter) {
@@ -174,9 +175,9 @@ public enum MovementManager {
msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc()));
msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation));
msg.setInBuilding(toMove.region.level);
msg.setInBuildingFloor(toMove.region.room);
msg.setStartLocType(GameObjectType.Building.ordinal());
msg.setInBuildingUUID(regionBuilding.getObjectUUID());
msg.setUnknown01(toMove.region.room);
msg.setTargetType(GameObjectType.Building.ordinal());
msg.setTargetID(regionBuilding.getObjectUUID());
}
} else {
@@ -185,8 +186,8 @@ public enum MovementManager {
toMove.setInBuilding(-1);
msg.setStartCoord(toMove.getLoc());
msg.setEndCoord(endLocation);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
msg.setTargetType(0);
msg.setTargetID(0);
}
//checks sync between character and server, if out of sync, teleport player to original position and return.
@@ -233,7 +234,7 @@ public enum MovementManager {
toMove.cancelOnMove();
//cancel any attacks for manual move.
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getInitiatedFromAttack() == 0)
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getUnknown02() == 0)
toMove.setCombatTarget(null);
@@ -464,7 +465,7 @@ public enum MovementManager {
}
}
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) {
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
if (targetLoc == null)
@@ -473,6 +474,7 @@ public enum MovementManager {
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.stopMovement(targetLoc);
teleporter.setRegion(region);
//mobs ignore region sets for now.
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
+181 -231
View File
@@ -5,17 +5,13 @@ import engine.InterestManagement.WorldGrid;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import javax.smartcardio.ATR;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -27,6 +23,84 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSet == 0)
return;
//Apply all rune effects.
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
mob.isPlayerGuard = true;
}
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard)
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSet != 0)
for (int runeID : _runeSetMap.get(mob.runeSet))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.setCombatTarget(null);
@@ -122,6 +196,80 @@ public enum NPCManager {
playerCharacter.necroPets.clear();
}
public static void removeSiegeMinions(Mob mobile) {
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
if (mobile.isMoving()) {
mobile.stopMovement(mobile.getLoc());
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
}
try {
toRemove.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) {
petOwner.setPet(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
// Remove npc from it's building
try {
mobile.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (mobile.parentZone != null)
mobile.parentZone.zoneMobSet.remove(mobile);
if (building != null) {
building.getHirelings().remove(mobile);
removeSiegeMinions(mobile);
}
// Delete npc from database
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
return false;
// Remove npc from the simulation
mobile.removeFromCache();
DbManager.removeFromCache(mobile);
WorldGrid.RemoveWorldObject(mobile);
WorldGrid.removeObject(mobile);
return true;
}
public static void loadAllPirateNames() {
DbManager.NPCQueries.LOAD_PIRATE_NAMES();
@@ -192,7 +340,7 @@ public enum NPCManager {
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob siegeMobile = (Mob) abstractCharacter;
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
buildingSlot = siegeMobile.guardCaptain.siegeMinionMap.size() + 2;
}
if (buildingSlot == -1)
@@ -228,6 +376,33 @@ public enum NPCManager {
return buildingSlot;
}
public static int getMaxMinions(Mob guardCaptain) {
int maxSlots;
switch (guardCaptain.getRank()) {
case 3:
maxSlots = 2;
break;
case 4:
case 5:
maxSlots = 3;
break;
case 6:
maxSlots = 4;
break;
case 7:
maxSlots = 5;
break;
case 1:
case 2:
default:
maxSlots = 1;
}
return maxSlots;
}
public static void AssignPatrolPoints(Mob mob) {
mob.patrolPoints = new ArrayList<>();
@@ -244,234 +419,9 @@ public enum NPCManager {
mob.patrolPoints.add(newPatrolPoint);
if (i == 1) {
mob.setLoc(newPatrolPoint);
mob.loc = newPatrolPoint;
mob.endLoc = newPatrolPoint;
}
}
}
public static void applyGuardStanceModifiers(Mob guard){
float damageModifier = 1;
float attackRatingModifier = 1;
float defenseModifier = 1;
float attackSpeedModifier = 1;
float powerDamageModifier = 1;
//handle stance modifiers for guard mob
if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
//apply rogue bonuses
attackRatingModifier += 0.5f;
defenseModifier += 0.5f;
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}else {
Integer contractID;
if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
contractID = guard.guardCaptain.contract.getContractID();
} else{
contractID = guard.contract.getContractID();
}
if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
//apply mage offensive Stance
powerDamageModifier += 0.5f;
} else{
//apply fighter offensive stance
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}
}
guard.minDamageHandOne *= damageModifier;
guard.minDamageHandTwo *= damageModifier;
guard.maxDamageHandOne *= damageModifier;
guard.maxDamageHandTwo *= damageModifier;
guard.atrHandOne *= attackRatingModifier;
guard.atrHandTwo *= attackRatingModifier;
guard.defenseRating *= defenseModifier;
guard.speedHandOne *= attackSpeedModifier;
guard.speedHandTwo *= attackSpeedModifier;
//TODO figure out how to apply +50% powerdamage to mage guards
}
public static void setDamageAndSpeedForGuard(Mob guard){
float rankModifier = 1 + (guard.getRank() * 0.1f);
int primaryStat = 0;
if(guard.equip == null) {
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier);
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier);
guard.speedHandOne = 30.0f;
}else{
if(guard.equip.containsKey(1)){
//has main hand weapon
ItemBase weapon = guard.equip.get(1).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandOne = weapon.getSpeed();
guard.rangeHandOne = weapon.getRange();
} else if(guard.equip.containsKey(2) && !guard.equip.get(2).getItemBase().isShield()){
//has off hand weapon
ItemBase weapon = guard.equip.get(2).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandTwo = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandTwo = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandTwo = weapon.getSpeed();
guard.rangeHandTwo = weapon.getRange();
} else {
primaryStat = guard.getStatStrCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
guard.speedHandOne = 30.0f;
guard.rangeHandOne = 3;
}
}
}
public static void setDefenseForGuard(Mob guard){
int dexterity = guard.getStatDexCurrent();
if(dexterity < 1)
dexterity = 1;
int baseDef = guard.mobBase.getDefenseRating();
int armorDefense = 0;
for(MobEquipment equipped : guard.equip.values())
if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
armorDefense += equipped.getItemBase().getDefense();
guard.defenseRating = dexterity + baseDef + armorDefense;
}
public static void setAttackRatingForGuard(Mob guard) {
int strength = guard.getStatStrCurrent();
int baseAtr = guard.mobBase.getAttackRating();
if (guard.equip.get(1) != null)
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
else
guard.atrHandOne = baseAtr;
}
public static void setMaxHealthForGuard(Mob guard){
//values derived fom reading memory address for health on client when selecting player guards
switch(guard.getRank()){
default:
guard.healthMax = 750; //rank 1
break;
case 2:
guard.healthMax = 2082;
break;
case 3:
guard.healthMax = 2740;
break;
case 4:
guard.healthMax = 3414;
break;
case 5:
guard.healthMax = 4080;
break;
case 6:
guard.healthMax = 4746;
break;
case 7:
guard.healthMax = 5412;
break;
}
}
public static void applyMobbaseEffects(Mob mob) {
EffectsBase effectsBase;
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void applyEquipmentResists(Mob mob){
if(mob.equip != null){
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
}
}
}
}
public static void applyMobbaseSkill(Mob mob) {
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
if(baseSkill != null)
mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
}
public static void applyRuneSkills(Mob mob, int runeID){
//load mob skill adjustments from mobbase rune
if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
if(SkillsBase.getFromCache(entry.skill_type) == null)
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
if(skillBase == null)
continue;
if (entry.level <= mob.level)
if (mob.skills.containsKey(entry.name) == false)
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
else
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
}
}
public static void applyRunesForNPC(NPC npc){
npc.runes = new ArrayList<>();
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
npc.runes.add(shopkeeper);
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
RuneBase rb = RuneBase.getRuneBase(runeID);
if(rb != null) {
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
npc.runes.add(toApply);
}
}
}
}
}
+218 -76
View File
@@ -27,6 +27,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.SeeInvisibleEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -53,10 +54,29 @@ public enum PowersManager {
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
private static JobScheduler js;
public static String[] siegeBuffs = new String[]{"ART-004A","ARM-112A"};
public static String[] siegeDeBuffs = new String[]{"ACM-003A","WRT-003A"};
public static ArrayList<PowerQueObject> static_power_que = new ArrayList<>();
public static class PowerQueObject{
public PowerQueObject(PerformActionMsg inmsg,ClientConnection inorigin,boolean insendCastToSelf){
this.msg = inmsg;
this.origin = inorigin;
this.sendCastToSelf = insendCastToSelf;
}
public PerformActionMsg msg;
public ClientConnection origin;
public boolean sendCastToSelf;
}
private PowersManager() {
}
public static void initPowersManager(boolean fullPowersLoad) {
if (fullPowersLoad)
@@ -100,16 +120,6 @@ public enum PowersManager {
}
}
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
if (powerEntries == null)
powerEntries = new ArrayList<>();
return powerEntries;
}
// This pre-loads all powers and effects
public static void InitializePowers() {
@@ -172,11 +182,9 @@ public enum PowersManager {
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
@@ -210,6 +218,8 @@ public enum PowersManager {
if (playerCharacter == null)
return false;
boolean skipCheck = false;
boolean CSRCast = false;
@@ -222,10 +232,67 @@ public enum PowersManager {
+ Integer.toHexString(msg.getPowerUsedID()) + " ("
+ msg.getPowerUsedID() + ')');
}
Boolean earlyExit = false;
//Sending recycle message to player if died while casting.
if (!playerCharacter.isAlive() && msg.getPowerUsedID() != 428589216) { //succor
earlyExit = true;
}
if(msg.getPowerUsedID() == 430628895){ // group teleport
Boolean activeBane = false;
if(ZoneManager.getCityAtLocation(playerCharacter.loc) != null && ZoneManager.getCityAtLocation(playerCharacter.loc).getBane() != null)
activeBane = ZoneManager.getCityAtLocation(playerCharacter.loc).getBane().getSiegePhase().equals(SiegePhase.WAR);
Zone currentZone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(currentZone == null)
earlyExit = true;
if(currentZone.isPlayerCity() && !activeBane)
earlyExit = true;
if(currentZone.getName().contains("Mine") == true && currentZone.isPlayerCity() == false) {
for (Building building : currentZone.zoneBuildingSet) {
if (Mine.getMineFromTower(building.getObjectUUID()) != null) {
Mine currentMine = Mine.getMineFromTower(building.getObjectUUID());
if (currentMine.isActive == false) {
earlyExit = true;
}
}
}
}
Vector3fImmutable endLoc = new Vector3fImmutable(msg.getTargetX(),msg.getTargetY(),msg.getTargetZ());
currentZone = ZoneManager.findSmallestZone(endLoc);
if(currentZone == null)
earlyExit = true;
if(currentZone.isPlayerCity() && !activeBane)
earlyExit = true;
if(currentZone.getName().contains("Mine") == true && currentZone.isPlayerCity() == false) {
for (Building building : currentZone.zoneBuildingSet) {
if (Mine.getMineFromTower(building.getObjectUUID()) != null) {
Mine currentMine = Mine.getMineFromTower(building.getObjectUUID());
if (currentMine.isActive == false) {
earlyExit = true;
}
}
}
}
}
// get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if(pb.description.equals("Personal Movement Buff") && playerCharacter.isFlying()) {
ChatManager.chatSystemInfo(playerCharacter, "You cannot use movement speed buffs while flying");
earlyExit = true;
}
if (earlyExit) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
@@ -233,7 +300,6 @@ public enum PowersManager {
return false;
}
// if (!pc.getPowers().contains(msg.getPowerUsedID())) {
// sendPowerMsg(pc, 10, msg);
// return false;
@@ -246,8 +312,6 @@ public enum PowersManager {
return false;
}
// get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) {
ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet.");
@@ -258,15 +322,18 @@ public enum PowersManager {
return true;
// return false;
}
if (playerCharacter.getLastPower() != null)
return true;
//Check if Power Target is allowed to cast.
// Check powers for normal users
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if(msg.getPowerUsedID() == 429399948)
for(CharacterRune cr : playerCharacter.getRunes())
if(cr.getRuneBaseID() == 3029)
skipCheck = true;
if (!skipCheck && (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID())))
if (!playerCharacter.isCSR()) {
if (!MBServerStatics.POWERS_DEBUG) {
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
@@ -279,18 +346,31 @@ public enum PowersManager {
// get numTrains for power
int trains = msg.getNumTrains();
int token = pb.token;
int overrideTrains = 0;
int overrideRecycle = 0;
if(token == 429420458){
overrideTrains = 40;
overrideRecycle = 300000;
}
// can't go over the max trains for the power, unless CSR
if (trains > pb.getMaxTrains() && !playerCharacter.isCSR()) {
trains = pb.getMaxTrains();
msg.setNumTrains(trains);
}
// can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
if (cp != null) {
int tot = cp.getTotalTrains();
switch(token){
case 430596127:
if(playerCharacter.getPromotionClass().getName().equals("Wizard"))
tot = 40; //single teleport granted at 40 for wizard
break;
}
if (tot == 0 && !playerCharacter.isCSR())
return false;
if (trains != tot && !playerCharacter.isCSR()) {
@@ -299,27 +379,19 @@ public enum PowersManager {
}
}
}
if(overrideTrains > 0)
msg.setNumTrains(overrideTrains);
// get recycle time in ms
int time = pb.getRecycleTime(trains);
// verify player is in correct mode (combat/nonCombat)
if (playerCharacter.isCombat()) {
if (!pb.allowedInCombat())
// ChatManager.chatPowerError(pc,
// "This power is not allowed in combat mode.");
return true;
} else if (!pb.allowedOutOfCombat())
// ChatManager.chatPowerError(pc,
// "You must be in combat mode to use this power.");
return true;
if(overrideRecycle > 0)
time = overrideRecycle;
// verify player is not stunned or prohibited from casting
PlayerBonuses bonus = playerCharacter.getBonuses();
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
return true;
// if moving make sure spell valid for movement
Vector3fImmutable endLoc = playerCharacter.getEndLoc();
@@ -345,35 +417,43 @@ public enum PowersManager {
if (pb.targetFromLastTarget() || pb.targetPet()) // use msg's target
if (pb.isAOE()) {
if (!pb.usePointBlank()) {
AbstractWorldObject target = getTarget(msg);
AbstractWorldObject target;
if(msg.getTargetType() == 37 && Mob.dynamic_pets.get(msg.getTargetID()) != null){
Mob pet = Mob.dynamic_pets.get(msg.getTargetID());
target = pet;
}else{
target = getTarget(msg);
}
if (target != null && target.getObjectType() == GameObjectType.Building && !pb.targetBuilding()) {
PowersManager.sendPowerMsg(playerCharacter, 9, new PerformActionMsg(msg));
return true;
}
if (target == null) {
if (playerCharacter.getLoc().distanceSquared2D(msg.getTargetLoc()) > sqr(pb
.getRange()))
return true;
} else if (verifyInvalidRange(playerCharacter, target, pb.getRange()))
} else if (verifyInvalidRange(playerCharacter, target, pb.getRange())) {
// pc.getLoc().distance(target.getLoc()) >
// pb.getRange())
return true;
}
}
} else {
// get target
AbstractWorldObject target = getTarget(msg);
if (target == null)
AbstractWorldObject target;
if(msg.getTargetType() == 37 && Mob.dynamic_pets.get(msg.getTargetID()) != null){
Mob pet = Mob.dynamic_pets.get(msg.getTargetID());
target = pet;
}else{
target = getTarget(msg);
}
if (target == null) {
return true;
}
if (!target.isAlive() && target.getObjectType().equals(GameObjectType.Building) == false && msg.getPowerUsedID() != 428589216)
return true;
float range = pb.getRange();
// verify target is in range
@@ -382,16 +462,13 @@ public enum PowersManager {
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
if (AbstractWorldObject.IsAbstractCharacter(target))
targetLiveCounter = ((AbstractCharacter) target).getLiveCounter();
}
// verify regular player can cast spell, otherwise authenticate
if (!pb.regularPlayerCanCast()) {
Account a = SessionManager.getAccount(playerCharacter);
@@ -401,7 +478,6 @@ public enum PowersManager {
return true;
}
}
// verify player has proper effects applied to use power
if (pb.getEffectPrereqs().size() > 0 && playerCharacter.getEffects() != null) {
@@ -415,11 +491,9 @@ public enum PowersManager {
break;
}
}
if (!passed)
return true;
}
//verify player has proper equipment to use power
if (pb.getEquipPrereqs().size() > 0) {
@@ -538,6 +612,13 @@ public enum PowersManager {
// get cast time in ms.
time = pb.getCastTime(trains);
if(pb.token == 430596127)
time = 5000;
if(pb.name.equals("Summon") && playerCharacter.getRace().getName().contains("Vampire"))
time = 60000;
// set player is casting for regens
@@ -549,6 +630,10 @@ public enum PowersManager {
playerCharacter.setLastMovementState(playerCharacter.getMovementState());
if(msg.getPowerUsedID() == 429495514 && playerCharacter.getRace().getName().contains("Shade")){
copyMsg.setPowerUsedID(429397210);//intercept shade using hide and cast sneak instead
}
// run timer job to end cast
if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@@ -614,7 +699,13 @@ public enum PowersManager {
if (pb.targetFromLastTarget() || pb.targetPet()) // use msg's target
if (pb.isAOE()) {
if (!pb.usePointBlank()) {
AbstractWorldObject target = getTarget(msg);
AbstractWorldObject target;
if(msg.getTargetType() == 37 && Mob.dynamic_pets.get(msg.getTargetID()) != null){
Mob pet = Mob.dynamic_pets.get(msg.getTargetID());
target = pet;
}else{
target = getTarget(msg);
}
if (target == null) {
@@ -629,7 +720,13 @@ public enum PowersManager {
}
} else {
// get target
AbstractWorldObject target = getTarget(msg);
AbstractWorldObject target;
if(msg.getTargetType() == 37 && Mob.dynamic_pets.get(msg.getTargetID()) != null){
Mob pet = Mob.dynamic_pets.get(msg.getTargetID());
target = pet;
}else{
target = getTarget(msg);
}
if (target == null)
return true;
@@ -1234,9 +1331,8 @@ public enum PowersManager {
if (pc == null)
return;
PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc) || target.isCombat()) {
PlayerCharacter target = SessionManager.getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc) || target.isCombat() || target.getGuild().getNation().equals(pc.getGuild().getNation()) == false) {
if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc,
@@ -1245,7 +1341,10 @@ public enum PowersManager {
ChatManager.chatInfoError(pc,
"Cannot summon player in combat.");
// else trying to summon self, just fail
if(target != null && target.getGuild().getNation().equals(pc.getGuild().getNation()) == false){
ChatManager.chatInfoError(pc,
"Cannot summon outside of nation.");
}
// recycle summon
sendRecyclePower(msg.getPowerToken(), origin);
@@ -1277,7 +1376,7 @@ public enum PowersManager {
if (source == null)
return;
long tooLate = pc.getSummoner(source.getObjectUUID());
long tooLate = pc.getSummoner(source.getObjectUUID()) + 45000;
if (tooLate < System.currentTimeMillis()) {
ChatManager.chatInfoError(pc, "You waited too long to " + (msg.accepted() ? "accept" : "decline") + " the summons.");
pc.removeSummoner(source.getObjectUUID());
@@ -1339,7 +1438,15 @@ public enum PowersManager {
duration = 15000; // Healer Summons, 15 seconds
else
duration = 45000; // Belgosh Summons, 45 seconds
if(pc.inSafeZone() == false) {
for (AbstractWorldObject absChar : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter player = (PlayerCharacter) absChar;
if (player.guild.getNation().equals(pc.guild.getNation()) == false) {
duration += 60000;
break;
}
}
}
// Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@@ -1468,6 +1575,41 @@ public enum PowersManager {
HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
allTargets, playerCharacter, maxTargets);
trackChars = new HashSet<>();
HashSet<AbstractWorldObject> allInRange = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_PLAYER);
//ArrayList<Guild> nationsInRange = new ArrayList<>();
ArrayList<AbstractWorldObject> purgeList = new ArrayList<>();
for(AbstractWorldObject trackChar : allInRange) {
if(trackChar.equals(playerCharacter) || !trackChar.isAlive() || !((PlayerCharacter)trackChar).isActive())
purgeList.add(trackChar);
}
allInRange.removeAll(purgeList);
//first round to add players in range
for(AbstractWorldObject trackChar : allInRange){
if(trackChar.equals(playerCharacter) || !trackChar.isAlive() || !((PlayerCharacter)trackChar).isActive())
continue;
if(allInRange.contains(trackChar)) {
trackChars.add((AbstractCharacter)trackChar);
}
}
//track full range for chaining nation members
ArrayList<Guild> nationsInRange = new ArrayList<>();
for(AbstractCharacter pc : trackChars){
if(nationsInRange.contains(pc.guild.getNation()) == false)
nationsInRange.add(pc.guild.getNation());
}
HashSet<AbstractWorldObject> fullRange = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,1024,MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject trackChar : fullRange) {
if(trackChar.equals(playerCharacter) || !trackChar.isAlive() || !((PlayerCharacter)trackChar).isActive())
continue;
if(nationsInRange.contains(((PlayerCharacter) trackChar).guild.getNation()) && trackChars.contains(trackChar) == false)
trackChars.add((AbstractCharacter)trackChar);
}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
// send track window
@@ -1643,7 +1785,8 @@ public enum PowersManager {
ac.setItemCasting(false);
if (ac == null || target == null || pb == null)
return;
if(pb.targetSelf)
target = ac;
ac.clearTimer(Integer.toString(pb.getToken()));
if (liveCounter == ac.getLiveCounter())
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
@@ -2224,9 +2367,9 @@ public enum PowersManager {
int type = msg.getTargetType();
int UUID = msg.getTargetID();
if (type == -1 || type == 0 || UUID == -1 || UUID == 0)
if (type == -1 || type == 0 || UUID == -1 || UUID == 0) {
return null;
}
return (AbstractWorldObject) DbManager.getObject(GameObjectType.values()[type], UUID);
}
@@ -2249,17 +2392,11 @@ public enum PowersManager {
ChatManager.chatSystemInfo(pc, smsg);
}
int chance;
if (atr > defense || defense == 0)
chance = 94;
else {
float dif = atr / defense;
if (dif <= 0.8f)
chance = 4;
else
chance = ((int) (450 * (dif - 0.8f)) + 4);
}
float constant = (atr+defense)*0.315f;
float atrChance = atr - constant;
float defChance = defense - constant + atrChance;
float smallChance = atrChance/defChance;
int chance = (int)(smallChance * 100);
// calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
@@ -2467,11 +2604,11 @@ public enum PowersManager {
ChatManager.chatSystemInfo(pc, outmsg);
return false; // can't target player, stop here
} // target is mob
else if ((target.getObjectTypeMask() & MBServerStatics.MASK_MOB) != 0)
else if ((target.getObjectTypeMask() & MBServerStatics.MASK_MOB) != 0 && ((Mob)target).isPet() == false)
return pb.targetMob();
// target is pet
else if ((target.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0)
else if ((target.getObjectTypeMask() & MBServerStatics.MASK_MOB) != 0 && ((Mob)target).isPet() == true)
return pb.targetPet();
// target is Building
@@ -2550,7 +2687,7 @@ public enum PowersManager {
PowersBase power = getLastPower(ac);
if (power != null && power.cancelOnTakeDamage())
if (power != null && power.cancelOnTakeDamage() && power.getName().equals("Translocate") == false)
cancelPower(ac, true);
cancelItems(ac, false, true);
ac.cancelTimer("Stuck");
@@ -2710,7 +2847,12 @@ public enum PowersManager {
}
}
}
public static void applyZergBuff(AbstractGameObject obj){
}
public static void removeZergBuff(HashSet<Integer> playersIDs){
}
}
+21 -6
View File
@@ -10,10 +10,12 @@ package engine.gameManager;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -22,6 +24,7 @@ import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.Duration;
import java.time.Instant;
import java.time.LocalDateTime;
import java.util.Collection;
/*
@@ -33,13 +36,14 @@ public enum SimulationManager {
SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 3000;
private static final long RUNEGATE_PULSE = 500;
private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1);
public static Duration executionMax = Duration.ofNanos(1);
private static SimulationManager instance = null;
private long _cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
private long _minePulseTime = System.currentTimeMillis() + CITY_PULSE;
private long _runegatePulseTime = System.currentTimeMillis()
+ RUNEGATE_PULSE;
private long _updatePulseTime = System.currentTimeMillis() + UPDATE_PULSE;
@@ -69,6 +73,8 @@ public enum SimulationManager {
return popString;
}
/*
* Update the simulation. *** Important: Whatever you do in here, do it damn
* quick!
@@ -126,7 +132,17 @@ public enum SimulationManager {
e.printStackTrace();
}
//try {
// if ((_minePulseTime != 0)
// && (System.currentTimeMillis() > _minePulseTime))
// pulseMines();
//} catch (Exception e) {
// Logger.error(
// "Fatal error in Mine Pulse: DISABLED. Error Message : "
// + e.getMessage());
// e.printStackTrace();
//}
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
if (executionTime.compareTo(executionMax) > 0)
@@ -203,7 +219,6 @@ public enum SimulationManager {
city = (City) cityObject;
city.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
}
+58
View File
@@ -0,0 +1,58 @@
package engine.gameManager;
import engine.objects.Guild;
public class ZergManager {
public static int getBaneCap(Guild guild) {
if(guild.getOwnedCity() == null || guild.getOwnedCity().getTOL() == null)
return 0;
int cityRank = guild.getOwnedCity().getTOL().getRank();
return (cityRank == 8) ? 20 : ((guild.getNation().getSubGuildList().size() + 1 <= 4) ? 10 : 20);
}
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3:
return getMultiplier3Man(count);
case 5:
return getMultiplier5Man(count);
case 10:
return getMultiplier10Man(count);
case 20:
return getMultiplier20Man(count);
default:
return getMultiplier40Man(count);
}
}
public static float getMultiplier(int count, int maxCount, float[] thresholds) {
if (count <= maxCount) return 1.0f;
if (count > thresholds.length) return 0.0f;
return 1.0f - thresholds[count - maxCount - 1];
}
public static float getMultiplier3Man(int count) {
float[] thresholds = {0.37f, 0.60f, 0.75f};
return getMultiplier(count, 3, thresholds);
}
public static float getMultiplier5Man(int count) {
float[] thresholds = {0.25f, 0.43f, 0.56f, 0.67f, 0.75f};
return getMultiplier(count, 5, thresholds);
}
public static float getMultiplier10Man(int count) {
float[] thresholds = {0.14f, 0.25f, 0.35f, 0.43f, 0.50f, 0.56f, 0.62f, 0.67f, 0.71f, 0.75f};
return getMultiplier(count, 10, thresholds);
}
public static float getMultiplier20Man(int count) {
return getMultiplier10Man(count * 2);
}
public static float getMultiplier40Man(int count) {
return getMultiplier10Man(count * 4);
}
}
-28
View File
@@ -9,7 +9,6 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.HeightMap;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.math.Bounds;
@@ -454,31 +453,4 @@ public enum ZoneManager {
}
}
}
public static float caclulateWorldAltitude(Zone zone) {
float worldAlttitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
// Seafloor
if (zone.getParent() == null)
return worldAlttitude;
Zone parentZone = zone.getParent();
// Children of seafloor
if (parentZone.getParent() == null)
return worldAlttitude + zone.getYCoord();
// return height from heightmap engine at zone location
worldAlttitude = HeightMap.getWorldHeight(parentZone, zone.getLoc());
// Add zone offset to value
worldAlttitude += zone.getYCoord();
return worldAlttitude;
}
}
+8
View File
@@ -15,9 +15,13 @@ import engine.gameManager.DbManager;
import engine.job.AbstractScheduleJob;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Bane;
import engine.objects.City;
import engine.workthreads.ZergMechanicThread;
import org.pmw.tinylog.Logger;
import static engine.workthreads.ZergMechanicThread.startZergThreadBane;
public class ActivateBaneJob extends AbstractScheduleJob {
private final int cityUUID;
@@ -67,6 +71,10 @@ public class ActivateBaneJob extends AbstractScheduleJob {
msg.setChannel(ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(msg);
if(city.getBane() != null) {
startZergThreadBane(city.getBane());
}
}
@Override
+5
View File
@@ -9,9 +9,11 @@
package engine.jobs;
import engine.Enum;
import engine.gameManager.CombatManager;
import engine.job.AbstractJob;
import engine.objects.AbstractCharacter;
import engine.objects.PlayerCharacter;
public class AttackJob extends AbstractJob {
@@ -29,6 +31,9 @@ public class AttackJob extends AbstractJob {
@Override
protected void doJob() {
CombatManager.doCombat(this.source, slot);
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
if(((PlayerCharacter)this.source).getHidden() > 0)
this.source.removeEffectBySource(Enum.EffectSourceType.Invisibility,41,true);
}
public boolean success() {
+2
View File
@@ -61,6 +61,8 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return;
}
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
target.teleport(source.getLoc());
}
+7 -2
View File
@@ -34,10 +34,15 @@ public class ModTableEntry {
itemTableEntryList = LootManager._modTables.get(modTablwe);
for (ModTableEntry iteration : itemTableEntryList)
if(itemTableEntryList == null)
return null;
for (ModTableEntry iteration : itemTableEntryList) {
if (iteration == null)
continue;
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration;
}
return modTableEntry;
}
}
+1 -1
View File
@@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue;
if (building.getBounds().colliders == null)
if (building.getBounds() == null || building.getBounds().colliders == null)
continue;
for (Colliders collider : building.getBounds().colliders) {
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -13,7 +13,7 @@ public class MobAIThread implements Runnable{
public static int AI_DROP_AGGRO_RANGE = 60;
public static int AI_PULSE_MOB_THRESHOLD = 200;
public static int AI_PATROL_DIVISOR = 15;
public static float AI_CAST_FREQUENCY;
public static float AI_CAST_FREQUENCY = 1.0f;
// Thread constructor
public MobAIThread() {
@@ -12,13 +12,20 @@ package engine.mobileAI.utilities;
import engine.Enum.*;
import engine.gameManager.ChatManager;
import engine.gameManager.CombatManager;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
@@ -264,9 +271,19 @@ public class CombatUtilities {
swingIsBlock(agent, target, passiveAnim);
return;
}
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else {
swingIsDamage(agent, target, determineDamage(agent), anim);
}
if (agent.getWeaponPower() != null)
agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE);
@@ -294,7 +311,6 @@ public class CombatUtilities {
if (targetMob.isSiege())
return;
}
}
public static float determineDamage(Mob agent) {
@@ -309,10 +325,19 @@ public class CombatUtilities {
if (target == null)
return 0;
int damage = 0;
float damage = 0;
DamageType dt = getDamageType(agent);
damage = ThreadLocalRandom.current().nextInt((int)getMinDmg(agent), (int)getMaxDmg(agent) + 1);
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard() == true) {
//damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) {
damage = calculateEpicDamage(agent);
} else {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting
@@ -338,16 +363,365 @@ public class CombatUtilities {
return dt;
}
public static double getMinDmg(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield())
return agent.minDamageHandTwo;
else return agent.minDamageHandOne;
public static int calculatePetDamage(Mob agent) {
//damage calc for pet
float range;
float damage;
float min = 40;
float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(max, agent, null);
dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (damage * dmgMultiplier);
}
public static double getMaxDmg(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield())
return agent.maxDamageHandTwo;
else return agent.maxDamageHandOne;
public static int calculateGuardDamage(Mob agent) {
//damage calc for guard
ItemBase weapon = agent.getEquip().get(1).getItemBase();
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(maxDmg, agent, weapon);
DamageType dt = weapon.getDamageType();
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static int calculateEpicDamage(Mob agent) {
//handle r8 mob damage
DamageType dt = DamageType.Crush;
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double min = agent.getMinDamageHandOne();
double max = agent.getMaxDamageHandOne();
if (agent.getEquip().get(1) != null) {
if (agent.getEquip().get(1).getItemBase() != null) {
dt = agent.getEquip().get(1).getItemBase().getDamageType();
min = agent.getMinDamageHandOne();
max = agent.getMaxDamageHandOne();
} else if (agent.getEquip().get(2).getItemBase() != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
dt = agent.getEquip().get(2).getItemBase().getDamageType();
min = agent.getMinDamageHandTwo();
max = agent.getMaxDamageHandTwo();
}
}
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
}
public static int calculateMobDamage(Mob agent) {
ItemBase weapon = null;
double minDmg;
double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
}
return agent.getMinDamageHandOne();
}
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
}
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
}
return agent.getMaxDamageHandOne();
}
public static boolean MobCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static boolean GuardCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
}
@@ -115,39 +115,8 @@ public class MovementUtilities {
}
public static Vector3fImmutable GetMoveLocation(Mob aiAgent, AbstractCharacter aggroTarget) {
// Player isnt moving and neither is mob. Just return
// the mobile's current location. Ain't goin nowhere!
// *** Refactor: Check to ensure methods calling us
// all don't sent move messages when not moving.
if ((aggroTarget.isMoving() == false))
return aggroTarget.getLoc();
if (aggroTarget.getEndLoc().x != 0) {
float aggroTargetDistanceSquared = aggroTarget.getLoc().distanceSquared2D(aggroTarget.getEndLoc());
float aiAgentDistanceSquared = aiAgent.getLoc().distanceSquared2D(aggroTarget.getEndLoc());
if (aiAgentDistanceSquared >= aggroTargetDistanceSquared)
return aggroTarget.getEndLoc();
else {
float distanceToMove = sqrt(aggroTargetDistanceSquared + aiAgentDistanceSquared) * .5f;
return aggroTarget.getFaceDir().scaleAdd(distanceToMove, aggroTarget.getLoc());
}
}
// One of us is moving so let's calculate our destination loc for this
// simulation frame. We will simply project our position onto the
// character's movement vector and return the closest point.
return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc());
}
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset, boolean isWalking) {
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset) {
agent.resetLastSetLocUpdate();
try {
//don't move farther than 30 units from player.
@@ -158,7 +127,7 @@ public class MovementUtilities {
agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize());
aiMove(agent, newLoc, isWalking);
aiMove(agent, newLoc, false);
} catch (Exception e) {
Logger.error(e.toString());
}
@@ -172,32 +141,8 @@ public class MovementUtilities {
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
}
public static Vector3fImmutable randomPatrolLocation(Mob agent, Vector3fImmutable center, float radius) {
//Determing where I want to move.
return new Vector3fImmutable((center.x - radius) + ((ThreadLocalRandom.current().nextFloat() + .1f * 2) * radius),
center.y,
(center.z - radius) + ((ThreadLocalRandom.current().nextFloat() + .1f * 2) * radius));
}
public static Long estimateMovementTime(Mob agent) {
if (agent.getEndLoc().x == 0 && agent.getEndLoc().y == 0)
return 0L;
return (long) ((agent.getLoc().distance2D(agent.getEndLoc()) * 1000) / agent.getSpeed());
}
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
//update our walk/run state.
if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true);
MovementManager.sendRWSSMsg(agent);
} else if (!isWalking && agent.isWalk()) {
agent.setWalkMode(false);
MovementManager.sendRWSSMsg(agent);
}
MoveToPointMsg msg = new MoveToPointMsg();
@@ -244,10 +189,10 @@ public class MovementUtilities {
msg.setSourceID(agent.getObjectUUID());
msg.setStartCoord(startLoc);
msg.setEndCoord(endLoc);
msg.setInBuildingFloor(-1);
msg.setUnknown01(-1);
msg.setInBuilding(-1);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
msg.setTargetType(0);
msg.setTargetID(0);
try {
@@ -273,23 +218,4 @@ public class MovementUtilities {
return character.getLoc();
}
public static boolean updateMovementToCharacter(Mob aiAgent, AbstractCharacter aggroTarget) {
if (aiAgent.destination.equals(Vector3fImmutable.ZERO))
return true;
if (!aiAgent.isMoving())
return true;
if (aggroTarget.isMoving()) {
return !aiAgent.destination.equals(aggroTarget.getEndLoc()) && !aiAgent.destination.equals(aggroTarget.getLoc());
} else {
if (aiAgent.destination.equals(aggroTarget.getLoc()))
return false;
}
return false;
}
}
+1 -1
View File
@@ -28,7 +28,7 @@ import static engine.net.MessageDispatcher.maxRecipients;
/*
* Dispatch Message is the main interface to Magicbane's threaded
* async message delivery system.
* asynch message delivery system.
*/
public class DispatchMessage {
+1 -1
View File
@@ -97,7 +97,7 @@ public class NetMsgFactory {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} else
Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
Logger.error("PROTOCOL ERROR: Player: " + ((ClientConnection) origin).getPlayerCharacter().getName() + " Account: " + ((ClientConnection) origin).getPlayerCharacter().getAccount().getUname() + "Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
}
+110 -87
View File
@@ -9,6 +9,7 @@
package engine.net.client;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
@@ -122,6 +123,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc.isSit()) {
pc.setCombat(false);
pc.cancelOnSit();
pc.stopMovement(pc.loc);
}
UpdateStateMsg rwss = new UpdateStateMsg();
@@ -222,6 +224,11 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
if(msg.getSlotNumber() == 11 && pc.getRaceID() == 1999){
forceTransferFromEquipToInventory(msg, origin, "Saetor cannot wear shoes.");
return;
}
int uuid = msg.getUUID();
int slot = msg.getSlotNumber();
//System.out.println("loading to slot: " + slot);
@@ -554,18 +561,32 @@ public class ClientMessagePump implements NetMsgHandler {
if (i == null)
return;
if(i.getItemBaseID() == 7)
return; //cant delete gold
if (!itemManager.doesCharOwnThisItem(i.getObjectUUID()))
return;
if (!itemManager.inventoryContains(i))
return;
if (i.isCanDestroy())
if(i.getItemBaseID() == 980066)
return;
if (i.canDestroy) {
int value = i.getItemBase().value;
if(i.getItemBase().isRune())
value = 500000;
if(sourcePlayer.getCharItemManager().getGoldInventory().getNumOfItems() + value > 10000000){
return;
}
if (itemManager.delete(i) == true) {
sourcePlayer.getCharItemManager().addGoldToInventory(value,false);
sourcePlayer.getCharItemManager().updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
}
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@@ -643,7 +664,7 @@ public class ClientMessagePump implements NetMsgHandler {
moveMsg.setStartCoord(sourcePlayer.getLoc());
moveMsg.setEndCoord(sourcePlayer.getLoc());
moveMsg.setInBuilding(-1);
moveMsg.setInBuildingFloor(-1);
moveMsg.setUnknown01(-1);
dispatch = Dispatch.borrow(sourcePlayer, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
@@ -1358,219 +1379,171 @@ public class ClientMessagePump implements NetMsgHandler {
}
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null)
return;
if (origin.buyLock.tryLock()) {
try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null)
if (itemMan == null) {
return;
}
NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null)
if (npc == null) {
return;
}
Item gold = itemMan.getGoldInventory();
if (gold == null)
if (gold == null) {
return;
}
Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if (sellInventory == null)
if (sellInventory == null) {
return;
}
for (MobEquipment me : sellInventory) {
if (me.getObjectUUID() == msg.getItemID()) {
ItemBase ib = me.getItemBase();
if (ib == null)
if (ib == null) {
return;
}
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
if (!itemMan.hasRoomInventory(ib.getWeight())) {
return;
int cost = me.getMagicValue();
}
int cost = me.magicValue;
if(npc.getContractID() == 1201 && me.getItemBase().getName().equals("Prospector"))
cost = 50;
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if(me.getItemBase().getType().equals(ItemType.POTION))
profit -= 1.0f;
if (profit < 1)
profit = 1;
if(npc.getContractID() == 900){
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
}
cost *= profit;
if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost - me.getMagicValue();
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return;
}
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
handleResourcePurchase(me,itemMan,npc,buy,sourcePlayer,ib);
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory();
}
}
}
}
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = Item.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
if (!buy.isCustomValue())
cost *= profit;
else
cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return;
}
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null)
return;
buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null)
return;
ItemBase ib = buy.getItemBase();
if (ib == null)
return;
if (!npcCim.inventoryContains(buy))
return;
//test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight()))
return;
//TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null;
int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return;
}
if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return;
if (buy != null)
itemMan.buyFromNPC(buy, npc);
} else
return;
if (buy != null) {
msg.setItem(buy);
//send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal());
@@ -1579,16 +1552,44 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory();
}
} finally {
origin.buyLock.unlock();
}
} else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
}
}
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, NPC npc, Item buy, PlayerCharacter sourcePlayer, ItemBase ib){
boolean stacked = false;
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + buystack){
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
}
if(!stacked){
buy = Item.createItemForPlayer(sourcePlayer, ib);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
itemMan.updateInventory();
}
private static void Repair(RepairMsg msg, ClientConnection origin) {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
@@ -1631,8 +1632,8 @@ public class ClientMessagePump implements NetMsgHandler {
if (toRepair == null)
return;
if (toRepair.getItemBase().isGlass())
return;
//if (toRepair.getItemBase().isGlass())
// return;
//make sure item is in player's inventory or equipment
if (!itemMan.inventoryContains(toRepair) && !itemMan.equippedContains(toRepair))
@@ -1654,6 +1655,12 @@ public class ClientMessagePump implements NetMsgHandler {
}
//TODO get cost to repair
int cost = (int) ((max - dur) * 80.1);
//glass costs 3x as much to repair
if (toRepair.getItemBase().isGlass()){
cost *= 3;
}
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null)
@@ -1888,9 +1895,25 @@ public class ClientMessagePump implements NetMsgHandler {
break;
case LEAVEREQUEST:
origin.disconnect();
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for (PlayerCharacter pc : SessionManager.getAllActivePlayers()) {
if(origin.machineID.equals(pc.getClientConnection().machineID))
sameMachine.add(pc);
}
if(sameMachine.isEmpty() == false){
if(sameMachine.get(0) != null) {
sameMachine.get(0).isBoxed = false;
sameMachine.get(0).removeEffectBySource(EffectSourceType.DeathShroud,41,true);
ChatManager.chatSystemInfo(sameMachine.get(0), "You Are No Longer Flagged 'Boxed'");
}
}
break;
case POWER:
PowersManager.usePower((PerformActionMsg) msg, origin, false);
//PowersManager.static_power_que.add(new PowersManager.PowerQueObject((PerformActionMsg) msg, origin, false));
break;
case REQUESTMELEEATTACK:
CombatManager.setAttackTarget((AttackCmdMsg) msg, origin);
break;
case READYTOENTER:
break;
+1 -1
View File
@@ -173,7 +173,7 @@ public enum Protocol {
REPAIROBJECT(0x782219CE, RepairMsg.class, null), //Repair Window Req/Ack, RepairObject item Req/Ack
REQUESTCONTENTS(0xA786B0A2, LootWindowRequestMsg.class, null), // MoveObjectToContainer Window Request
REQUESTGUILDLIST(0x85DCC6D7, ReqGuildListMsg.class, RequestGuildListHandler.class),
REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, AttackCmdMsgHandler.class), // Attack
REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, null), // Attack
REQUESTMEMBERLIST(0x3235E5EA, GuildControlMsg.class, GuildControlHandler.class), // Part of Promote/Demote, Also Player History
REQUESTTOOPENBANK(0xF26E453F, null, null), // RequestToOpenBankMsg
REQUESTTOTRADE(0x4D84259B, TradeRequestMsg.class, null), // Trade Request
@@ -57,6 +57,21 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
if (contract.canSlotinBuilding(building))
ItemLists.add(hirelings);
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)){
if(contract.getContractID() == 899)//alchemist
ItemLists.add(hirelings);
if(contract.getContractID() == 866)//banker
ItemLists.add(hirelings);
if(contract.getContractID() == 865)//siege engineer
ItemLists.add(hirelings);
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){
if(contract.getContractID() == 865)//siege engineer
ItemLists.add(hirelings);
}
}
}
@@ -78,13 +93,20 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false;
}
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if (building.getBlueprint().getSlotsForRank(building.getRank()) == building.getHirelings().size())
return false;
Item contractItem = Item.getFromCache(msg.getContractItem());
if (contractItem == null)
return false;
if (msg.getContractItem() == 850) {//runemaster
for (AbstractCharacter abs : building.getHirelings().keySet()) {
NPC npc = (NPC) abs;
if (npc.contract.getContractID() == 850)
return false; //can only have 1 runemaster
}
}
if (!player.getCharItemManager().doesCharOwnThisItem(contractItem.getObjectUUID())) {
Logger.error(player.getName() + "has attempted to place Hireling : " + contractItem.getName() + "without a valid contract!");
@@ -104,10 +126,33 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false;
// Check if contract can be slotted in this building
//Logger.error("inserting contract: " + contract.getContractID());
if (contract.canSlotinBuilding(building) == false) {
boolean override = false;
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) {
if (contract.getContractID() == 899)//alchemist
override = true;
if (contract.canSlotinBuilding(building) == false)
if (contract.getContractID() == 866)//banker
override = true;
if (contract.getContractID() == 865)//siege engineer
override = true;
}
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)) {
if (contract.getContractID() == 865)//siege engineer
override = true;
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){
if(contract.getContractID() == 865)//siege engineer
override = true;
}
if(override == false) {
Logger.error("failed at override with contract: " + contract.getContractID());
return false;
}
}
//Logger.error("override successful: " + contract.getContractID());
if (!BuildingManager.addHireling(building, player, zone, contract, contractItem))
return false;
@@ -53,7 +53,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
GroupManager.RefreshOthersGroupList(player);
}
player.setEnteredWorld(true);
player.enteredWorld = true;
// Set player active
player.resetRegenUpdateTime();
player.setActive(true);
@@ -66,6 +66,9 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
// Send Guild, Nation and IC MOTD
GuildManager.enterWorldMOTD(player);
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
ChatManager.sendSystemMessage(player, "Gold Drop Rate: " + ConfigManager.MB_NORMAL_GOLD_RATE.getValue());
ChatManager.sendSystemMessage(player, "Loot Drop Rate: " + ConfigManager.MB_NORMAL_DROP_RATE.getValue());
ChatManager.sendSystemMessage(player, "Experience Rate: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
// Send branch string if available from ConfigManager.
@@ -1,86 +0,0 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
public AttackCmdMsgHandler() {
super(AttackCmdMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
AttackCmdMsg msg;
// Member variable assignment
msg = (AttackCmdMsg) baseMsg;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return true;
if (playerCharacter == null)
return true;
AbstractWorldObject target = null;
Enum.GameObjectType targetType;
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
switch(targetType){
case Mob:
target = Mob.getMob(msg.getTargetID());
break;
case PlayerCharacter:
target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
break;
case Building:
target = BuildingManager.getBuilding(msg.getTargetID());
break;
case NPC:
target = NPC.getNPC(msg.getTargetID());
break;
}
if(target == null) {
playerCharacter.setCombatTarget(null);
return true; // cannot attack a null target
}
//set sources target
playerCharacter.setCombatTarget(target);
//put in combat if not already
if (!playerCharacter.isCombat())
CombatManager.toggleCombat(true, origin);
//make character stand if sitting
if (playerCharacter.isSit())
CombatManager.toggleSit(false, origin);
CombatManager.AttackTarget(playerCharacter, target);
return true;
}
}
@@ -14,18 +14,17 @@ import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.group.GroupUpdateMsg;
import engine.net.client.msg.guild.BanishUnbanishMsg;
import engine.net.client.msg.guild.GuildListMsg;
import engine.objects.Guild;
import engine.objects.GuildHistory;
import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter;
import engine.objects.*;
import org.joda.time.DateTime;
public class BanishUnbanishHandler extends AbstractClientMsgHandler {
@@ -116,6 +115,20 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
GuildListMsg guildListMsg = new GuildListMsg(guild);
dispatch = Dispatch.borrow(source, guildListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
if(GroupManager.getGroup(target) != null) {
Group group = GroupManager.getGroup(target);
group.removeGroupMember(PlayerCharacter.getPlayerCharacter(target));
GroupManager.removeFromGroups(PlayerCharacter.getPlayerCharacter(target));
GroupUpdateMsg gim;
gim = new GroupUpdateMsg();
gim.setGroup(group);
gim.setMessageType(3);
gim.setPlayer(PlayerCharacter.getPlayerCharacter(target));
group.sendUpdate(gim);
String text = PlayerCharacter.getPlayerCharacter(target).getFirstName() + " has left your group.";
ChatManager.chatGroupInfo(source, text);
}
} else {
ErrorPopupMsg.sendErrorPopup(source, 103); // You may not banish this char
}
@@ -61,15 +61,6 @@ public class CityDataHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
// If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100);
}
// Serialize the realms for this map
WorldRealmMsg worldRealmMsg = new WorldRealmMsg();
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null)
bane = city.getBane();
if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
if (bane != null) {
ErrorPopupMsg.sendErrorPopup(pc, 171);
return true;
}
@@ -71,9 +71,12 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (blueprint.getBuildingGroup() == BuildingGroup.TOL)
return true;
// Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// destorying a shrine will yield a rubble pile for looting
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE) {
building.modifyHealth(-building.getHealth(), origin.getPlayerCharacter());
building.destroyOrDerank(origin.getPlayerCharacter());
return true;
}
// Cannot destroy mines outside of normal mine mechanics
@@ -21,6 +21,7 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.group.GroupInviteMsg;
import engine.net.client.msg.group.GroupUpdateMsg;
import engine.objects.Group;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
public class GroupInviteHandler extends AbstractClientMsgHandler {
@@ -103,6 +104,12 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
if (target.isIgnoringPlayer(source))
return false;
if(source.getGuild().getNation().equals(target.getGuild().getNation()) == false)
return false; // cannot group outside of nation
if(source.getGuild().getNation().equals(target.getGuild().getNation()) && source.getGuild().getNation().equals(Guild.getErrantGuild()))
if(source.getGuild().equals(target.getGuild()) == false)
return false; // cannot group as an errant guild with other errant guilds
// dont block invites to people already in a group and
// dont check for pending invites, the client does it
@@ -25,6 +25,8 @@ import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter;
import static engine.objects.Bane.getBaneByAttackerGuild;
public class InviteToSubHandler extends AbstractClientMsgHandler {
public InviteToSubHandler() {
@@ -95,6 +97,25 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
if (sourceGuild.equals(targetGuild))
return true;
if(sourceGuild.getNation().getOwnedCity().getBane() != null)
return true; // cannot invite guilds to sub if you are baned
if(sourceGuild.getNation().getSubGuildList() != null){
for(Guild subGuild : sourceGuild.getNation().getSubGuildList()){
if(subGuild.getOwnedCity() != null)
if(subGuild.getOwnedCity().getBane() != null)
return true;//cannot invite guilds to sub if any tree in your nation has a bane on it
}
}
if(targetGuild.getOwnedCity() != null)
if(targetGuild.getOwnedCity().getBane() != null)
return true; // cannot be subbed if you have a bane placed on you
if(getBaneByAttackerGuild(targetGuild) != null)
return true; // cannot sub to a nation if they have a bane placed
//target must be GL or IC
if (GuildStatusController.isInnerCouncil(target.getGuildStatus()) == false && GuildStatusController.isGuildLeader(target.getGuildStatus()) == false) {
@@ -12,16 +12,15 @@ package engine.net.client.handlers;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.group.GroupUpdateMsg;
import engine.net.client.msg.guild.LeaveGuildMsg;
import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.objects.*;
public class LeaveGuildHandler extends AbstractClientMsgHandler {
@@ -61,6 +60,21 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
return true;
}
if(GroupManager.getGroup(playerCharacter) != null) {
Group group = GroupManager.getGroup(playerCharacter);
group.removeGroupMember(playerCharacter);
GroupManager.removeFromGroups(playerCharacter);
GroupUpdateMsg gim;
gim = new GroupUpdateMsg();
gim.setGroup(group);
gim.setMessageType(3);
gim.setPlayer(playerCharacter);
group.sendUpdate(gim);
String text = playerCharacter.getFirstName() + " has left your group.";
ChatManager.chatGroupInfo(playerCharacter, text);
}
// Send left guild message to rest of guild
ChatManager.chatGuildInfo(oldGuild, playerCharacter.getFirstName() + " has left the guild.");
@@ -5,6 +5,7 @@ import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Bounds;
@@ -62,7 +63,6 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Building building;
msg = (ManageCityAssetsMsg) baseMsg;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
@@ -72,34 +72,21 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (building == null) {
if (msg.actionType == 14) {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity()) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.getPlayerCityUUID());
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
if (!city.getGuild().equals(player.getGuild())) {
if (city == null || !city.getGuild().equals(player.getGuild()) ||
(!GuildStatusController.isInnerCouncil(player.getGuildStatus()) &&
!GuildStatusController.isGuildLeader(player.getGuildStatus()))) {
ErrorPopupMsg.sendErrorMsg(player, "You are not in the correct guild to command this city.");
return true;
}
if (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) && !GuildStatusController.isGuildLeader(player.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(player, "You must be an Inner Council or Guild leader to access city commands.");
return true;
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
}
return true;
}
@@ -111,20 +98,18 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
if (msg.actionType == 2 || msg.actionType == 22) {
switch (msg.actionType) {
case 2:
case 22:
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) {
outMsg.actionType = 18;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
} else if (BuildingManager.playerCanManage(player, building)) { //TODO allow Friends list.
} else if (BuildingManager.playerCanManage(player, building)) {
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
@@ -132,95 +117,58 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
outMsg.setTargetType3(building.getObjectType().ordinal());
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setUnknown54(1);
} else {
if (building.getBlueprintUUID() != 0)
switch (building.getBlueprint().getBuildingGroup()) {
case SHRINE:
// Handle other cases
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
switch (building.getBlueprint().getBuildingGroup()) {
case SHRINE:
Shrine shrine = Shrine.shrinesByBuildingUUID.get(building.getObjectUUID());
if (shrine == null)
return true;
if (shrine.getFavors() == 0) {
if (shrine == null || shrine.getFavors() == 0) {
ErrorPopupMsg.sendErrorPopup(player, 166); // There is no more favor in this shrine to loot
return true;
}
BuildingManager.lootBuilding(player, building);
return true;
}
//loot elan stones
MobLoot elanStones = new MobLoot(player,ItemBase.getItemBase(1705032),1,false);
Item promotedItem = elanStones.promoteToItem(player);
promotedItem.setNumOfItems(shrine.getFavors());
player.getCharItemManager().addItemToInventory(promotedItem);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(promotedItem,promotedItem.getNumOfItems());
player.getCharItemManager().updateInventory();
shrine.setFavors(0);
break;
case WAREHOUSE:
//TODO check
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
if (warehouse == null)
return true;
if (warehouse.isEmpty()) {
if (warehouse == null || warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
BuildingManager.lootBuilding(player, building);
return true;
break;
}
}
if (building.getRank() == -1)
return true;
AbstractCharacter owner = building.getOwner();
//no owner, send building info
if (owner == null) {
msg.actionType = 4;
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, msg), DispatchChannel.SECONDARY);
} else {
outMsg.actionType = 4;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
}
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
if (msg.actionType == 13) {
case 13:
outMsg.actionType = 13;
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
//Rename Building.
if (msg.actionType == 5) {
//TODO we need to check names before allowing
case 5:
building.setName(msg.getAssetName());
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
@@ -228,49 +176,36 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setAssetName1(building.getName());
outMsg.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
//TOL, update city name also
//TODO update city and zone in database
//TODO update city map data in game server
}
if (msg.actionType == 14) {
case 14:
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
return true;
case 20:
// Handle case 20
return handleCase20(player, outMsg, building, msg, origin);
default:
return true;
}
}
if (msg.actionType == 20) {
private boolean handleCase20(PlayerCharacter player, ManageCityAssetsMsg outMsg, Building building, ManageCityAssetsMsg msg, ClientConnection origin) throws MsgSendException {
Zone baneZone = building.getParentZone();
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
return true;
Bane bane = banedCity.getBane();
if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
int baneHour = msg.getBaneHour();
if (baneHour < 16 || baneHour > 24) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
DateTime baneLive = new DateTime(bane.getPlacementDate());
baneLive = baneHour == 24 ? baneLive.plusDays(3) : baneLive.plusDays(2);
baneLive = baneHour == 24 ? baneLive.hourOfDay().setCopy(0) : baneLive.hourOfDay().setCopy(baneHour);
@@ -278,13 +213,10 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
baneLive = baneLive.secondOfMinute().setCopy(1);
bane.setLiveDate(baneLive);
outMsg.actionType = 18;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
}
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
return true;
}
public void configWindowState(PlayerCharacter player, Building building, ManageCityAssetsMsg manageCityAssetsMsg) {
@@ -294,7 +226,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
// Owner is obviously allowed to upgrade his own buildings
if (building.getOwner().equals(player)) {
if (building.getOwner() != null && building.getOwner().equals(player)) {
// Players cannot destroy or transfer a TOL.
@@ -147,7 +147,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
Building shrineBuilding;
Shrine shrine;
if (npc.getGuild() != player.getGuild())
if (npc.getGuild().getNation() != player.getGuild().getNation())
return;
shrineBuilding = npc.getBuilding();
@@ -173,10 +173,10 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
//already haz boon.
if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
ErrorPopupMsg.sendErrorPopup(player, 199);
return;
}
//if (player.containsEffect(shrine.getShrineType().getPowerToken())) {
// ErrorPopupMsg.sendErrorPopup(player, 199);
// return;
//}
if (!Shrine.canTakeFavor(player, shrine))
return;
@@ -191,12 +191,10 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
return;
}
int rank = shrine.getRank();
//R8 trees always get atleast rank 2 boons. rank uses index, where 0 is first place, 1 is second, etc...
if (shrineBuilding.getCity() != null && shrineBuilding.getCity().getTOL() != null && shrineBuilding.getCity().getTOL().getRank() == 8)
if (rank != 0)
rank = 1;
int trains = 40 - (rank * 10);
if(shrinePower.getName().equals("Boon: Nephilim"))
shrinePower.name = "Boon: Chaos";
int trains = 5 * npc.getRank() + 5;//40 - (rank * 10);
if (trains < 0)
trains = 0;
@@ -15,6 +15,9 @@ import engine.net.client.msg.*;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
/*
* @Author:
* @Summary: Processes application protocol message which
@@ -23,6 +26,8 @@ import org.pmw.tinylog.Logger;
public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
public static HashMap<Integer, ArrayList<Integer>> _minionsByCaptain = null;
public MinionTrainingMsgHandler() {
super(MinionTrainingMessage.class);
}
@@ -32,11 +37,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg;
PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin);
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
if (playerCharacter == null)
if (player == null)
return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
@@ -44,24 +48,23 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc == null)
return true;
Building building = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
if (building == null)
if (b == null)
return true;
//clear minion
if (npc.minionLock.writeLock().tryLock()) {
try {
if (minionMsg.getType() == 2) {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID()))
if (!npc.siegeMinionMap.containsKey(toRemove))
return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
npc.siegeMinionMap.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
@@ -83,21 +86,23 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
}
}
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
// we Found the move to remove, lets break the for loop so it doesnt look for more.
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
mca1.setTargetType(b.getObjectType().ordinal());
mca1.setTargetID(b.getObjectUUID());
mca1.setTargetType3(npc.getObjectType().ordinal());
mca1.setTargetID3(npc.getObjectUUID());
mca1.setAssetName1(building.getName());
mca1.setAssetName1(b.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm);
dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -112,7 +117,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc.getContractID() == 842)
maxSlots = 1;
if (npc.minions.size() == maxSlots)
if (npc.siegeMinionMap.size() == maxSlots)
return true;
int mobBase;
@@ -151,7 +156,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} finally {
@@ -179,13 +184,13 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID()))
if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true;
if (!DbManager.MobQueries.REMOVE_GUARD_MINION(npc.getObjectUUID(), toRemove.firstName))
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
npc.getSiegeMinionMap().remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
@@ -194,21 +199,19 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
DbManager.removeFromCache(toRemove);
if (toRemove.agentType.equals(Enum.AIAgentType.SIEGEENGINE)) {
PlayerCharacter trebOwner = (PlayerCharacter) toRemove.guardCaptain;
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (trebOwner != null) {
trebOwner.setPet(null);
if (petOwner != null) {
petOwner.setPet(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(trebOwner, petMsg);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, building);
mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
@@ -218,11 +221,11 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm);
dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -258,7 +261,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
break;
}
if (npc.minions.size() == maxSlots)
if (npc.getSiegeMinionMap().size() == maxSlots)
return true;
int mobBase = npc.getMobBaseID();
@@ -273,7 +276,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (toCreate == null)
return true;
if (!DbManager.MobQueries.ADD_GUARD_MINION(npc.getObjectUUID(), pirateName))
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
return true;
if (toCreate != null) {
@@ -284,7 +287,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} catch (Exception e) {
@@ -9,14 +9,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.MovementManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import engine.objects.PlayerCharacter;
public class MoveToPointHandler extends AbstractClientMsgHandler {
@@ -28,11 +26,13 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg,
ClientConnection origin) throws MsgSendException {
MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
PlayerCharacter pc = origin.getPlayerCharacter();
if(pc == null)
return true;
PlayerCharacter pc = (origin != null) ? (origin.getPlayerCharacter()) : null;
if (pc == null)
return false;
MovementManager.movement(msg, pc);
return true;
}
}
@@ -195,7 +195,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
hPMod = (building.getMaxHitPoints() * Realm.getRealmHealthMod(city));
float percentOfHealth = building.getCurrentHitpoints() / building.getHealthMax();
building.setMaxHitPoints(building.getMaxHitPoints() + hPMod);
building.setCurrentHitPoints(building.getMaxHitPoints() * percentOfHealth);
}
}
@@ -439,8 +441,10 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// }
// break;
//}
LootManager.peddleFate(player,item);
int i = 0;
if(i != 0) {
LootManager.peddleFate(player, item);
}
break;
case 30: //water bucket
@@ -538,7 +542,11 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, ib.getUseID(), ib.getUseAmount(), true);
itemMan.consume(item);
} else //just remove the item at this point
} else if(ib.getUUID() > 252128 && ib.getUUID() < 252568){
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
itemMan.consume(item);
}
}else //just remove the item at this point
itemMan.consume(item);
dispatch = Dispatch.borrow(player, msg);
@@ -44,6 +44,13 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
return true;
msg = (OpenFriendsCondemnListMsg) baseMsg;
sourceBuilding = BuildingManager.getBuildingFromCache(msg.getBuildingID());
if(sourceBuilding != null && sourceBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)){
return true;
}
openFriendsCondemnListMsg = new OpenFriendsCondemnListMsg(msg);
friendListType = Enum.FriendListType.getListTypeByID(msg.getMessageType());
@@ -7,6 +7,7 @@ import engine.Enum.ProfitType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.math.FastMath;
import engine.math.Vector3fImmutable;
@@ -36,7 +37,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
super(OrderNPCMsg.class);
}
public static void processRedeedHireling(AbstractCharacter hireling, Building building, ClientConnection origin) {
public static void processRedeedMob(Mob mob, Building building, ClientConnection origin) {
PlayerCharacter player;
Contract contract;
@@ -47,28 +48,33 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
player = SessionManager.getPlayerCharacter(origin);
itemMan = player.getCharItemManager();
contract = hireling.contract;
contract = mob.getContract();
if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
ErrorPopupMsg.sendErrorPopup(player, 21);
return;
}
if (!building.getHirelings().containsKey(hireling))
if (!building.getHirelings().containsKey(mob))
return;
BuildingManager.removeHireling(building, hireling);
if (!NPCManager.removeMobileFromBuilding(mob, building)) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return;
}
building.getHirelings().remove(mob);
itemBase = ItemBase.getItemBase(contract.getContractID());
if (itemBase == null) {
Logger.error("Could not find Contract for npc: " + hireling.getObjectUUID());
Logger.error("Could not find Contract for npc: " + mob.getObjectUUID());
return;
}
boolean itemWorked = false;
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) hireling.getRank() - 1), (byte) ((byte) hireling.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) mob.getRank() - 1), (byte) ((byte) mob.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
item.setNumOfItems(1);
item.containerType = Enum.ItemContainerType.INVENTORY;
@@ -276,6 +282,28 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
}
}
private static synchronized void processRedeedNPC(AbstractCharacter abstractCharacter, Building building, ClientConnection origin) {
// Member variable declaration
switch (abstractCharacter.getObjectType()) {
case NPC:
NPC npc = (NPC) abstractCharacter;
Building cityBuilding = npc.getBuilding();
if (cityBuilding == null)
return;
BuildingManager.processRedeedNPC(npc, npc.building, origin);
break;
case Mob:
Mob mob = (Mob) abstractCharacter;
processRedeedMob(mob, mob.building, origin);
break;
}
}
private static boolean AddPatrolPoints(int buildingID, ArrayList<Vector3fImmutable> patrolPoints) {
Building building = BuildingManager.getBuildingFromCache(buildingID);
@@ -466,7 +494,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true;
processRedeedHireling(npc, building, origin);
processRedeedNPC(npc, building, origin);
return true;
//MB TODO HANDLE all profits.
case 7:
@@ -534,7 +562,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building.getHirelings().containsKey(mob) == false)
return true;
BuildingManager.removeHireling(building, mob);
if (NPCManager.removeMobileFromBuilding(mob, building) == false) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
ManageCityAssetsMsg manageCityAssetsMsg = new ManageCityAssetsMsg();
manageCityAssetsMsg.actionType = SVR_CLOSE_WINDOW;
@@ -569,7 +600,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true;
processRedeedHireling(mob, building, origin);
processRedeedNPC(mob, building, origin);
return true;
//MB TODO HANDLE all profits.
case 7:
@@ -412,6 +412,9 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
break;
if (!playerCharacter.getCharItemManager().doesCharOwnThisItem(contract.getObjectUUID()))
break;
if(contract.getItemBaseID() == 1035){//saetor shrine override
msg.getFirstPlacementInfo().setBlueprintUUID(1720000);
}
buildingCreated = placeShrine(playerCharacter, origin, msg);
break;
case BARRACK:
@@ -745,7 +748,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x,
0,
HeightMap.getWorldHeight(treeInfo.getLoc()),
treeInfo.getLoc().z);
cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
@@ -754,7 +757,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
plantLoc.z - serverZone.getAbsZ(), treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
// Uh oh!
if (cityObjects == null || cityObjects.isEmpty()) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return false;
@@ -768,7 +770,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
;
cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -793,16 +795,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
ZoneManager.addPlayerCityZone(zoneObject);
serverZone.addNode(zoneObject);
zoneObject.worldAltitude = ZoneManager.caclulateWorldAltitude(zoneObject);
zoneObject.generateWorldAltitude();
cityObject.setParent(zoneObject);
cityObject.setObjectTypeMask(MBServerStatics.MASK_CITY); // *** Refactor : should have it already
//Link the tree of life with the new zone
treeObject.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
treeObject.setParentZone(zoneObject);
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(7));
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(14));
// Update guild binds and tags
//load the new city on the clients
@@ -819,6 +820,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc());
InterestManager.setObjectDirty(treeObject);
// WorldGrid.addObject(treeObject, playerCharacter);
serverRealm.addCity(cityObject.getObjectUUID());
playerNation.setCityUUID(cityObject.getObjectUUID());
@@ -916,7 +918,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Early exit if something went horribly wrong
// with locating the current realm and/or zone
if (serverZone == null)
return false;
@@ -979,8 +980,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City cityObject;
PlacementInfo buildingList;
// Setup working variables
// Setup working variables we'll need
buildingList = msg.getFirstPlacementInfo();
serverZone = ZoneManager.findSmallestZone(buildingList.getLoc());
@@ -1093,6 +1093,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
placementCost = 0; // reset placement cost for fix bug with wall pieces somethings not taking gold out if forced an error.
// Overlap check and wall deed verifications
for (PlacementInfo wall : walls) {
@@ -1111,6 +1112,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
for (Building building : serverZone.zoneBuildingSet) {
//TODO Clean up collision with placementInfo. don't need to create the same placementinfo bounds for collision checks on each building.
if ((building.getBlueprintUUID() != 0) && (Bounds.collide(wall, building) == true)) {
@@ -1130,14 +1132,12 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
}
placementCost = PlaceAssetMsg.getWallCost(wall.getBlueprintUUID());
if (!itemMan.modifyInventoryGold(-placementCost)) {
ChatManager.chatSystemInfo(player, player.getFirstName() + " can't has free moneys! no for real.. Thor.. seriously... I didnt fix it because you getting laid isnt important enough for me.");
return false;
}
// Attempt to place wall piece
wallPiece = createStructure(player, wall, serverZone);
@@ -1148,12 +1148,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
// walls are auto protected
wallPiece.setProtectionState(ProtectionState.PROTECTED);
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
}
// Deduct gold from character's inventory
return true;
}
@@ -1173,7 +1175,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
// All siege buildings build in 15 minutes
if ((blueprint.getBuildingGroup().equals(BuildingGroup.SIEGETENT))
|| (blueprint.getBuildingGroup().equals(BuildingGroup.BULWARK)))
completionDate = DateTime.now().plusMinutes(15);
@@ -1193,7 +1194,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
completionDate, blueprint.getMeshForRank(0), vendorRotation, buildingRotation);
// Make sure we have a valid mesh
if (newMesh == null) {
Logger.error("CreateStructure: DB returned null object.");
return null;
@@ -1213,7 +1213,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean createShrine(PlayerCharacter player, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint;
Building newMesh;
Building newMesh = null;
Shrine newShrine;
City city;
ShrineType shrineType;
@@ -1274,6 +1274,9 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
break;
}
}
if(blueprint.getName().equals("Nephilim Shrine ") && newMesh != null){
newMesh.setName("Chaos Shrine");
}
return true;
}
@@ -1365,16 +1368,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh = (Building) ago;
newMesh.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
MaintenanceManager.setMaintDateTime(newMesh, LocalDateTime.now().plusDays(7));
// WorldGrid.addObject(newMesh, player);
newMesh.setLoc(newMesh.getLoc());
InterestManager.setObjectDirty(newMesh);
newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null)
return true;
city.setWarehouseBuildingID(newMesh.getObjectUUID());
Warehouse.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse);
}
@@ -57,7 +57,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
return true;
}
player.setEnteredWorld(false);
player.enteredWorld = false;
Account acc = SessionManager.getAccount(origin);
@@ -110,6 +110,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.stopMovement(player.getBindLoc());
player.setSafeMode();
player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
}
player.setTimeStamp("logout", 0);
@@ -4,6 +4,7 @@ import engine.Enum;
import engine.InterestManagement.RealmMap;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -131,14 +132,15 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
TaxCityMsg msg;
player = origin.getPlayerCharacter();
ChatManager.chatSystemInfo(player,"Taxing has been disabled");
return false;
//msg = (TaxCityMsg) baseMsg;
//ViewTaxes(msg, player);
msg = (TaxCityMsg) baseMsg;
ViewTaxes(msg, player);
return true;
//return true;
}
@@ -66,6 +66,8 @@ public class UpgradeAssetMsgHandler extends AbstractClientMsgHandler {
Logger.error("Attempt to upgrade null building by " + player.getName());
return true;
}
if(buildingToRank.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE))
return true;
// Early exit for building that is already ranking
+86 -4
View File
@@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -77,11 +78,12 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (playerCharacter == null || origin == null || rb == null) {
return false;
}
int raceID = playerCharacter.getRaceID();
//Check race is met
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
if (races.size() > 0) {
int raceID = playerCharacter.getRaceID();
boolean valid = false;
for (int validID : races.keySet()) {
if (validID == raceID) {
@@ -89,6 +91,18 @@ public class ApplyRuneMsg extends ClientNetMsg {
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 2514 && raceID == 1999)
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if (!valid) {
return false;
}
@@ -105,6 +119,19 @@ public class ApplyRuneMsg extends ClientNetMsg {
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if(runeID == 3035 && baseClassID == 2501)
valid = true;
if (!valid) {
return false;
}
@@ -121,11 +148,28 @@ public class ApplyRuneMsg extends ClientNetMsg {
break;
}
}
if(runeID == 3040)
valid = true;
if(runeID == 3004 && (playerCharacter.getPromotionClassID() == 2505 || playerCharacter.getPromotionClassID() == 2510))
valid = true;
if(runeID == 3036 && raceID == 1999)
valid = true;
if(runeID == 3033 && raceID == 1999)
valid = true;
if (!valid) {
return false;
}
}
} else{
if(playerCharacter.getPromotionClassID() == 2519){//priest
return false;
}
}
//Check disciplines are met
ArrayList<CharacterRune> runes = playerCharacter.getRunes();
ConcurrentHashMap<Integer, Boolean> disciplines = rb.getDiscipline();
@@ -174,7 +218,16 @@ public class ApplyRuneMsg extends ClientNetMsg {
int mod = rba.getModValue();
switch (attrID) {
case MBServerStatics.RUNE_COST_ATTRIBUTE_ID:
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
mod = 0;
}
if (mod > playerCharacter.getUnusedStatPoints()) {
return false;
}
cost = mod;
@@ -232,8 +285,29 @@ public class ApplyRuneMsg extends ClientNetMsg {
return false;
}
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
for (CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
}
}
//if discipline, check number applied
if (isDiscipline(runeID)) {
//if(playerCharacter.getLevel() == 80)
discCount -= 1; // level 80 characters get an extra disc rune
if (playerCharacter.getLevel() < 70) {
if (discCount > 2) {
return false;
@@ -304,7 +378,15 @@ public class ApplyRuneMsg extends ClientNetMsg {
playerCharacter.recalculate();
}
}
switch (rb.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
cost = 0;
break;
}
if (cost > 0) {
ModifyStatMsg msm = new ModifyStatMsg((0 - cost), 0, 3);
dispatch = Dispatch.borrow(playerCharacter, msm);
@@ -87,7 +87,11 @@ public class CityDataMsg extends ClientNetMsg {
temp.putInt(cityList.size());
for (City city : cityList)
try {
City.serializeForClientMsg(city, temp);
}catch(Exception e){
continue;
}
temp.put((byte) 0); // PAD
// Serialize runegates
+3 -2
View File
@@ -9,6 +9,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
@@ -42,8 +43,8 @@ public class CityZoneMsg extends ClientNetMsg {
this.locY = locY;
this.locZ = locZ;
this.name = name;
this.radiusX = radiusX;
this.radiusZ = radiusZ;
this.radiusX = Enum.CityBoundsType.ZONE.extents;
this.radiusZ = Enum.CityBoundsType.ZONE.extents;
this.unknown01 = 0;
}
@@ -9,6 +9,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.Enum.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZoneManager;
@@ -530,6 +531,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
this.upgradeCost = Integer.MAX_VALUE;
else if (building.getRank() == building.getBlueprint().getMaxRank())
this.upgradeCost = Integer.MAX_VALUE;
else
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE))
this.upgradeCost = Integer.MAX_VALUE;
else
this.upgradeCost = building.getBlueprint().getRankCost(Math.min(building.getRank() + 1, 7));
+12 -15
View File
@@ -27,6 +27,7 @@ import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
/**
@@ -95,7 +96,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putString("A weapon suited to laying siege");
}
private static void serializeGuardList(ByteBufferWriter writer, int minion, Mob captain) {
private static void serializeGuardList(ByteBufferWriter writer, int minion) {
writer.putInt(1);
@@ -105,7 +106,7 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(minion);
writer.putInt(1);
writer.putInt(minion);
writer.putInt(captain.getRank());//minion rank
writer.putInt(1);
writer.put((byte) 0);
writer.putInt(600); //roll time
@@ -342,17 +343,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list
//artillery captain list
writer.putInt(1 + npc.minions.size());
ConcurrentHashMap<Mob, Integer> siegeMinions = npc.siegeMinionMap;
writer.putInt(1 + siegeMinions.size());
serializeBulwarkList(writer, 1); //Trebuchet
//serializeBulwarkList(writer, 2); //Ballista
if (npc.minions != null && npc.minions.size() > 0)
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
if (siegeMinions != null && siegeMinions.size() > 0)
for (Mob mob : siegeMinions.keySet()) {
this.unknown83 = mob.getObjectUUID();
writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal());
@@ -668,15 +666,14 @@ public class ManageNPCMsg extends ClientNetMsg {
writer.putInt(0); //runemaster list
//artillery captain list
ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();
writer.putInt(mobA.minions.size() + 1);
writer.putInt(siegeMinions.size() + 1);
serializeGuardList(writer, mobA.getContract().getContractID()); //Guard
serializeGuardList(writer, mobA.getContract().getContractID(), mobA); //Guard
if (siegeMinions != null && siegeMinions.size() > 0)
if (mobA.minions != null && mobA.minions.size() > 0)
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : siegeMinions.keySet()) {
this.unknown83 = mob.getObjectUUID();
writer.putInt(2);
writer.putInt(mob.getObjectType().ordinal());
+55 -56
View File
@@ -10,7 +10,6 @@
package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.AbstractConnection;
@@ -22,19 +21,19 @@ import engine.objects.Building;
public class MoveToPointMsg extends ClientNetMsg {
private int sourceType; //ordinal of the character type that sent this message 54=PlayerCharacter
private int sourceID; // uuid of the source character of this message
private float startLat; //start loc of move message (offset if inside a building not world loc)
private float startLon; //start loc of move message (offset if inside a building not world loc)
private float startAlt; //start loc of move message (offset if inside a building not world loc)
private float endLat; //end loc of move message (offset if inside a building not world loc)
private float endLon; //end loc of move message (offset if inside a building not world loc)
private float endAlt; //end loc of move message (offset if inside a building not world loc)
private int startLocType; // enum ordinal of the object player is inside 0=nothing 8=building
private int inBuildingUUID; // uuid of the building character is currently inside
private int inBuilding; // is inside a building 0=true -1=false
private int inBuildingFloor; // floor of building character is currently in -1=not inside building 0/1/2/3 = floor number
private byte initiatedByAttack; // move message sent as a result of move to target to attack 0=false 1=true
private int sourceType;
private int sourceID;
private float startLat;
private float startLon;
private float startAlt;
private float endLat;
private float endLon;
private float endAlt;
private int targetType;
private int targetID;
private int inBuilding; // 0=true, -1=false 0/1/2 = floor you are on
private int unknown01;
private byte unknown02;
private byte unknown03;
/**
@@ -55,11 +54,11 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endLat = msg.endLat;
this.endLon = msg.endLon;
this.endAlt = msg.endAlt;
this.startLocType = msg.startLocType;
this.inBuildingUUID = msg.inBuildingUUID;
this.targetType = msg.targetType;
this.targetID = msg.targetID;
this.inBuilding = msg.inBuilding;
this.inBuildingFloor = msg.inBuildingFloor;
this.initiatedByAttack = msg.initiatedByAttack;
this.unknown01 = msg.unknown01;
this.unknown02 = msg.unknown02;
this.unknown03 = msg.unknown03;
}
@@ -74,11 +73,11 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endLat = building.getLoc().x;
this.endLon = building.getLoc().z;
this.endAlt = building.getLoc().y;
this.startLocType = 0;
this.inBuildingUUID = 0;
this.targetType = 0;
this.targetID = 0;
this.inBuilding = -1;
this.inBuildingFloor = -1;
this.initiatedByAttack = 0;
this.unknown01 = -1;
this.unknown02 = 0;
this.unknown03 = 0;
}
@@ -109,11 +108,11 @@ public class MoveToPointMsg extends ClientNetMsg {
writer.putFloat(this.endAlt);
writer.putFloat(this.endLon);
writer.putInt(this.startLocType);
writer.putInt(this.inBuildingUUID);
writer.putInt(this.targetType);
writer.putInt(this.targetID);
writer.putInt(this.inBuilding);
writer.putInt(this.inBuildingFloor);
writer.putInt(this.unknown01);
writer.put((byte) 0);
writer.put((byte) 0);
@@ -136,13 +135,13 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endAlt = reader.getFloat();
this.endLon = reader.getFloat();
this.startLocType = reader.getInt();
this.inBuildingUUID = reader.getInt();
this.targetType = reader.getInt();
this.targetID = reader.getInt();
this.inBuilding = reader.getInt();
this.inBuildingFloor = reader.getInt();
this.unknown01 = reader.getInt();
this.initiatedByAttack = reader.get();
this.unknown02 = reader.get();
this.unknown03 = reader.get();
}
@@ -210,20 +209,20 @@ public class MoveToPointMsg extends ClientNetMsg {
this.endAlt = value;
}
public int getStartLocType() {
return this.startLocType;
public int getTargetType() {
return this.targetType;
}
public void setStartLocType(int value) {
this.startLocType = value;
public void setTargetType(int value) {
this.targetType = value;
}
public int getInBuildingUUID() {
return this.inBuildingUUID;
public int getTargetID() {
return this.targetID;
}
public void setInBuildingUUID(int value) {
this.inBuildingUUID = value;
public void setTargetID(int value) {
this.targetID = value;
}
public int getInBuilding() {
@@ -234,8 +233,12 @@ public class MoveToPointMsg extends ClientNetMsg {
this.inBuilding = value;
}
public void setInBuildingFloor(int value) {
this.inBuildingFloor = value;
public int getUnknown01() {
return this.unknown01;
}
public void setUnknown01(int value) {
this.unknown01 = value;
}
public void setStartCoord(Vector3fImmutable value) {
@@ -251,8 +254,8 @@ public class MoveToPointMsg extends ClientNetMsg {
}
public void clearTarget() {
this.startLocType = 0;
this.inBuildingUUID = 0;
this.targetType = 0;
this.targetID = 0;
}
public void setPlayer(AbstractCharacter ac) {
@@ -260,10 +263,10 @@ public class MoveToPointMsg extends ClientNetMsg {
this.sourceID = ac.getObjectUUID();
this.setStartCoord(ac.getLoc());
this.setEndCoord(ac.getEndLoc());
this.startLocType = 0;
this.inBuildingUUID = 0;
this.targetType = 0;
this.targetID = 0;
this.inBuilding = ac.getInBuilding();
this.inBuildingFloor = ac.getInFloorID();
this.unknown01 = ac.getInFloorID();
}
@@ -271,10 +274,10 @@ public class MoveToPointMsg extends ClientNetMsg {
if (target == null) {
this.setStartCoord(ac.getLoc());
this.setEndCoord(ac.getEndLoc());
this.startLocType = 0;
this.inBuildingUUID = 0;
this.targetType = 0;
this.targetID = 0;
this.inBuilding = -1;
this.inBuildingFloor = -1;
this.unknown01 = -1;
} else {
Vector3fImmutable convertLocStart = ZoneManager.convertWorldToLocal(target, ac.getLoc());
Vector3fImmutable convertLocEnd = convertLocStart;
@@ -283,10 +286,10 @@ public class MoveToPointMsg extends ClientNetMsg {
this.setStartCoord(convertLocStart);
this.setEndCoord(convertLocEnd);
this.startLocType = GameObjectType.Building.ordinal();
this.inBuildingUUID = target.getObjectUUID();
this.targetType = GameObjectType.Building.ordinal();
this.targetID = target.getObjectUUID();
this.inBuilding = ac.getInBuilding();
this.inBuildingFloor = ac.getInFloorID();
this.unknown01 = ac.getInFloorID();
}
}
@@ -295,11 +298,7 @@ public class MoveToPointMsg extends ClientNetMsg {
return unknown03;
}
public int getInitiatedFromAttack() {
return initiatedByAttack;
}
public int getInBuildingFloor() {
return this.inBuildingFloor;
public int getUnknown02() {
return unknown02;
}
}
@@ -601,6 +601,9 @@ public class PlaceAssetMsg extends ClientNetMsg {
public int getBlueprintUUID() {
return this.blueprintUUID;
}
public void setBlueprintUUID(int id) {
this.blueprintUUID = id;
}
public Vector3fImmutable getLoc() {
return this.loc;
@@ -95,7 +95,7 @@ public class RefinerScreenMsg extends ClientNetMsg {
return this.unknown02;
}
public void setUnknown02(int value) {
public void setUnknown02(float value) {
this.unknown02 = value;
}
-1
View File
@@ -94,7 +94,6 @@ public class TrainMsg extends ClientNetMsg {
if (sk == null)
return;
if (sk.getSkillsBase().getToken() == 40661438) {
int maxValue = 15;
+41 -5
View File
@@ -9,19 +9,19 @@
package engine.net.client.msg;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.InterestManagement.InterestManager;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.BoxTracker;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
@@ -137,6 +137,29 @@ public class VendorDialogMsg extends ClientNetMsg {
msg.updateMessage(3, vd);
}
if(contract.getObjectUUID() == 1502040){
if(!playerCharacter.getTimestamps().containsKey("lastBoxChange"))
playerCharacter.getTimestamps().put("lastBoxChange",System.currentTimeMillis() - 1000);
if(playerCharacter.getTimeStamp("lastBoxChange") + 30000L > System.currentTimeMillis()) {
ChatManager.chatSystemInfo(playerCharacter, "You Must Wait To Promote Again.");
return;
}
if(playerCharacter.isBoxed == false) {
ChatManager.chatSystemInfo(playerCharacter, "You Are Already The Active Character.");
return;
}
playerCharacter.getTimestamps().put("lastBoxChange",System.currentTimeMillis());
for(PlayerCharacter newlyBoxed : BoxTracker.getPlayers(playerCharacter.getClientConnection().machineID)){
newlyBoxed.isBoxed = true;
}
playerCharacter.isBoxed = false;
InterestManager.setObjectDirty(playerCharacter);
playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
}
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
@@ -548,23 +571,36 @@ public class VendorDialogMsg extends ClientNetMsg {
// verify race valid for profession
Race race = pc.getRace();
if(race.getRaceRuneID() == 1999 && (promoID == 2512 || promoID == 2511)) {
} else if(promo.getName().equals("Ranger")&& race.getName().equals("Saetor"))
{
}else {
if (race == null || !promo.isAllowedRune(race.getToken())) {
// TODO send client promotion error
return;
}
}
// verify baseclass valid for profession
BaseClass bc = pc.getBaseClass();
if(promo.getName().equals("Druid") && (bc.getName().equals("Rogue") || bc.getName().equals("Mage"))) { //allow rogue and mage druids
}
else {
if (bc == null || !promo.isAllowedRune(bc.getToken())) {
// TODO send client promotion error
return;
}
}
// verify gender
if(race.getName().equals("Saetor") == false) { //saetors can promote to huntress and fury
if (promoID == 2511 && pc.isMale()) // Fury
return;
if (promoID == 2512 && pc.isMale()) // Huntress
return;
}
if (promoID == 2517 && !pc.isMale()) // Warlock
return;
@@ -15,6 +15,7 @@ import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
import engine.objects.Race;
public class CommitNewCharacterMsg extends ClientNetMsg {
@@ -175,7 +176,7 @@ public class CommitNewCharacterMsg extends ClientNetMsg {
public int getRace() {
for (int i = 0; i < 23; i++)
if (this.runes[i] > 1999 && this.runes[i] < 2030)
if(Race.getRace(this.runes[i]) != null)
return this.runes[i];
return 0;
}

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