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12 Commits
6559f232a3
...
29b5955e9e
| Author | SHA1 | Date | |
|---|---|---|---|
| 29b5955e9e | |||
| 3986dc0686 | |||
| 59190e33c9 | |||
| 091b1a1d5b | |||
| cb0ba901de | |||
| 14ba9d0f7f | |||
| ec9bc437f3 | |||
| 930aa73657 | |||
| cf2bf2dacf | |||
| 5a8508c16c | |||
| 5bcc0ed84d | |||
| 4795a315ad |
@@ -469,7 +469,7 @@ public class Enum {
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// 14001 does not have a banestone to bind at
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if (ruinZone.template == 14001)
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if (ruinZone.templateID == 14001)
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
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else
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
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@@ -32,12 +32,12 @@ public class Terrain {
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public Terrain(Zone zone) {
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this.zone = zone;
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this.heightmap = this.zone.terrain_image;
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this.heightmap = this.zone.template.terrain_image;
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// Configure PLANAR zones to use the same 16x16 pixel image
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// that all similar terrains share. (See JSON)
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if (this.zone.terrain_type.equals("PLANAR"))
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if (this.zone.template.terrain_type.equals("PLANAR"))
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this.heightmap = 1006300; // all 0
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// Load pixel data for this terrain from cache
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@@ -62,11 +62,11 @@ public class Terrain {
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// the blending area between child and parent terrains when
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// they are stitched together.
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Vector2f major_blend = new Vector2f(this.zone.max_blend / this.zone.major_radius,
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this.zone.min_blend / this.zone.major_radius);
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Vector2f major_blend = new Vector2f(this.zone.template.max_blend / this.zone.major_radius,
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this.zone.template.min_blend / this.zone.major_radius);
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Vector2f minor_blend = new Vector2f(this.zone.max_blend / this.zone.minor_radius,
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this.zone.min_blend / this.zone.minor_radius);
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Vector2f minor_blend = new Vector2f(this.zone.template.max_blend / this.zone.minor_radius,
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this.zone.template.min_blend / this.zone.minor_radius);
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if (major_blend.y > 0.4f)
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blend_ratio.x = major_blend.y;
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@@ -80,7 +80,7 @@ public class Terrain {
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// Scale coefficient for this terrain
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this.terrain_scale = this.zone.terrain_max_y / 255f;
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this.terrain_scale = this.zone.template.terrain_max_y / 255f;
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}
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public static Zone getNextZoneWithTerrain(Zone zone) {
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@@ -205,8 +205,8 @@ public class Terrain {
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// Normalize terrain offset
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Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.major_radius,
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Math.abs(zone_offset.y) / this.zone.minor_radius);
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Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
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Math.abs(zone_offset.y) / this.zone.template.minor_radius);
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float blendCoefficient;
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@@ -11,7 +11,9 @@ package engine.db.handlers;
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import engine.Enum;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.objects.Zone;
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import engine.objects.ZoneTemplate;
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import org.pmw.tinylog.Logger;
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import java.sql.Connection;
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@@ -66,6 +68,40 @@ public class dbZoneHandler extends dbHandlerBase {
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return zone;
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}
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public void LOAD_ALL_ZONE_TEMPLATES() {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) {
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ResultSet rs = preparedStatement.executeQuery();
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while (rs.next()) {
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ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
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ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
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}
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// Add player city
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ZoneTemplate zoneTemplate = new ZoneTemplate();
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zoneTemplate.templateID = 0;
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zoneTemplate.sea_level_type = "PARENT";
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zoneTemplate.sea_level = 0;
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zoneTemplate.max_blend = 128;
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zoneTemplate.min_blend = 128;
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zoneTemplate.terrain_max_y = 5;
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zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
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zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
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zoneTemplate.terrain_type = "PLANAR";
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ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
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} catch (SQLException e) {
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Logger.error(e);
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}
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}
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public boolean DELETE_ZONE(final Zone zone) {
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try (Connection connection = DbManager.getConnection();
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@@ -37,8 +37,8 @@ public class GetHeightCmd extends AbstractDevCmd {
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Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
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Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
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Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.major_radius,
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Math.abs(childZoneOffset.y) / heightmapZone.minor_radius);
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Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
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Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
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Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
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float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
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@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
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}
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for (Zone zone : allIn)
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throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.template);
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throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID);
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}
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@Override
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@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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output += "EquipSet: " + targetNPC.getEquipmentSetID();
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output += newline;
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output += "Parent Zone LoadNum : " + targetNPC.getParentZone().template;
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output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
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}
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@@ -473,7 +473,7 @@ public class InfoCmd extends AbstractDevCmd {
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output += "EquipSet: " + targetMob.equipmentSetID;
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output += newline;
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try {
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output += "Parent Zone LoadNum : " + targetMob.getParentZone().template;
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output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
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} catch (Exception ex) {
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//who cares
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}
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@@ -75,7 +75,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
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output += newline;
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output += "name: " + zone.zoneName;
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output += newline;
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output += "loadNum: " + zone.template;
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output += "loadNum: " + zone.templateID;
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if (zone.parent != null) {
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output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
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output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
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@@ -91,7 +91,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
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output += newline;
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if (zone.terrain != null) {
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output += "Terrain image: " + zone.terrain_image;
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output += "Terrain image: " + zone.template.terrain_image;
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output += newline;
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}
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@@ -99,7 +99,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
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output += newline;
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// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
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output += newline;
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output += "Sea Level = " + zone.seaLevel;
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output += "Sea Level = " + zone.sea_level;
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output += newline;
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output += "World Altitude = " + zone.global_height;
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throwbackInfo(player, output);
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@@ -127,7 +127,7 @@ public class ZoneInfoCmd extends AbstractDevCmd {
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for (Zone child : nodes) {
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output += newline;
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output += child.zoneName + " (" + child.template + ')';
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output += child.zoneName + " (" + child.templateID + ')';
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}
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}
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throwbackInfo(player, output);
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@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
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zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
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throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.template + ") " + zone.getObjectUUID());
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throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
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// NPC
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@@ -17,16 +17,14 @@ import engine.math.Vector3fImmutable;
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import engine.objects.Building;
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import engine.objects.City;
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import engine.objects.Zone;
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import engine.objects.ZoneTemplate;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.time.Instant;
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import java.time.LocalDateTime;
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import java.time.ZoneId;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Set;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -38,6 +36,8 @@ public enum ZoneManager {
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ZONEMANAGER;
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public static HashMap<Integer, ZoneTemplate> _zone_templates = new HashMap<>();
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public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>());
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private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
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private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
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@@ -169,7 +169,7 @@ public enum ZoneManager {
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// collections for quick access
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// based upon their type.
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ZoneManager.zonesByID.put(zone.template, zone);
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ZoneManager.zonesByID.put(zone.templateID, zone);
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ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
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@@ -431,6 +431,6 @@ public enum ZoneManager {
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float localAltitude = Terrain.getWorldHeight(currentLoc);
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Zone zone = findSmallestZone(currentLoc);
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return localAltitude < zone.seaLevel;
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return localAltitude < zone.sea_level;
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}
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}
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@@ -1507,16 +1507,16 @@ public class PlayerCharacter extends AbstractCharacter {
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return true;
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Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
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if (zone.seaLevel != 0) {
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if (zone.sea_level != 0) {
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float localAltitude = breather.getLoc().y;
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if (localAltitude + breather.characterHeight < zone.seaLevel - 2)
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if (localAltitude + breather.characterHeight < zone.sea_level - 2)
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return false;
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if (breather.isMoving()) {
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if (localAltitude + breather.characterHeight < zone.seaLevel)
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if (localAltitude + breather.characterHeight < zone.sea_level)
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return false;
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}
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} else {
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@@ -1547,12 +1547,12 @@ public class PlayerCharacter extends AbstractCharacter {
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Zone zone = ZoneManager.findSmallestZone(enterer.getLoc());
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if (zone.seaLevel != 0) {
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if (zone.sea_level != 0) {
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float localAltitude = enterer.getLoc().y + enterer.characterHeight;
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if (localAltitude < zone.seaLevel)
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if (localAltitude < zone.sea_level)
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return true;
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} else {
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if (enterer.getLoc().y + enterer.characterHeight < 0)
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@@ -1579,12 +1579,12 @@ public class PlayerCharacter extends AbstractCharacter {
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leaveWater = 1f;
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if (zone.seaLevel != 0) {
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if (zone.sea_level != 0) {
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float localAltitude = leaver.getLoc().y;
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if (localAltitude + leaveWater < zone.seaLevel)
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if (localAltitude + leaveWater < zone.sea_level)
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return false;
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} else {
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if (leaver.getLoc().y + leaveWater < 0)
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@@ -4739,10 +4739,10 @@ public class PlayerCharacter extends AbstractCharacter {
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Zone zone = ZoneManager.findSmallestZone(this.getLoc());
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if (zone.seaLevel != 0) {
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if (zone.sea_level != 0) {
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float localAltitude = this.getLoc().y + this.centerHeight;
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if (localAltitude < zone.seaLevel)
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if (localAltitude < zone.sea_level)
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return true;
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} else {
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if (this.getLoc().y + this.centerHeight < 0)
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@@ -4764,9 +4764,9 @@ public class PlayerCharacter extends AbstractCharacter {
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Zone zone = ZoneManager.findSmallestZone(currentLoc);
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if (zone.seaLevel != 0) {
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if (zone.sea_level != 0) {
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if (localAltitude < zone.seaLevel)
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if (localAltitude < zone.sea_level)
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return true;
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} else {
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if (localAltitude < 0)
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@@ -34,12 +34,17 @@ public class Zone extends AbstractWorldObject {
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public final Set<Building> zoneBuildingSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public final Set<Mob> zoneMobSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
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public ZoneTemplate template;
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public final int playerCityUUID;
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public final String zoneName;
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public final float major_radius;
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public final float minor_radius;
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public final float xOffset;
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public final float zOffset;
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public final float yOffset;
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public final int template;
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public final int templateID;
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public final byte peace_zone;
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public final String icon1;
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public final String icon2;
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@@ -58,17 +63,7 @@ public class Zone extends AbstractWorldObject {
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public boolean guild_zone;
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public String hash;
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public float global_height = 0;
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public float seaLevel = 0f;
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public float sea_level_offset = 0;
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public float major_radius;
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public float minor_radius;
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public float min_blend;
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public float max_blend;
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public String sea_level_type;
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public float sea_level;
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public String terrain_type;
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public float terrain_max_y;
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public int terrain_image;
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|
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public Terrain terrain = null;
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@@ -80,39 +75,25 @@ public class Zone extends AbstractWorldObject {
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super(rs);
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this.parentZoneID = rs.getInt("parent");
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this.playerCityUUID = rs.getInt("playerCityUUID");
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this.guild_zone = this.playerCityUUID != 0;
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this.templateID = rs.getInt("template");
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this.zoneName = rs.getString("zone_name");
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this.peace_zone = rs.getByte("peace_zone");
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this.major_radius = rs.getFloat("major_radius");
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this.minor_radius = rs.getFloat("minor_radius");
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this.xOffset = rs.getFloat("xOffset");
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this.zOffset = rs.getFloat("zOffset");
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this.yOffset = rs.getFloat("yOffset");
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this.template = rs.getInt("template");
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this.peace_zone = rs.getByte("peace_zone");
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this.playerCityUUID = rs.getInt("playerCityUUID");
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this.guild_zone = this.playerCityUUID != 0;
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this.icon1 = rs.getString("icon1");
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this.icon2 = rs.getString("icon2");
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this.icon3 = rs.getString("icon3");
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|
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this.min_level = rs.getInt("min_level");
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this.max_level = rs.getInt("max_level");
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this.major_radius = rs.getFloat("major_radius");
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this.minor_radius = rs.getFloat("minor_radius");
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this.min_blend = rs.getFloat("min_blend");
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this.max_blend = rs.getFloat("max_blend");
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this.sea_level_type = rs.getString("sea_level_type");
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this.sea_level_offset = rs.getFloat("sea_level");
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this.terrain_type = rs.getString("terrain_type");
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this.terrain_max_y = rs.getFloat("terrain_max_y");
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this.terrain_image = rs.getInt("terrain_image");
|
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|
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// Configuration for player cities
|
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|
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if (this.guild_zone) {
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this.max_blend = 128;
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this.min_blend = 128;
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this.terrain_max_y = 5;
|
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this.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
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this.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
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this.terrain_type = "PLANAR";
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}
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|
||||
// If zone doesn't yet hava a hash then write it back to the zone table
|
||||
|
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@@ -123,7 +104,7 @@ public class Zone extends AbstractWorldObject {
|
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|
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public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
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|
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if (zone.template == 0 && zone.playerCityUUID == 0)
|
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if (zone.templateID == 0 && zone.playerCityUUID == 0)
|
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Logger.warn("Warning! WorldServerMap with ID " + zone.getObjectUUID() + " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!");
|
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|
||||
// Player City Terraform values serialized here.
|
||||
@@ -141,7 +122,7 @@ public class Zone extends AbstractWorldObject {
|
||||
|
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writer.putInt(0);
|
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writer.putInt(0);
|
||||
writer.putInt(zone.template);
|
||||
writer.putInt(zone.templateID);
|
||||
|
||||
if (zone.playerCityUUID > 0) {
|
||||
City k = City.getCity(zone.playerCityUUID);
|
||||
@@ -177,12 +158,14 @@ public class Zone extends AbstractWorldObject {
|
||||
@Override
|
||||
public void runAfterLoad() {
|
||||
|
||||
this.template = ZoneManager._zone_templates.get(this.templateID);
|
||||
|
||||
// First zone is always the seafloor
|
||||
|
||||
if (ZoneManager.seaFloor == null)
|
||||
ZoneManager.seaFloor = this;
|
||||
|
||||
if (this.terrain_type.equals("NONE"))
|
||||
if (this.template.terrain_type.equals("NONE"))
|
||||
this.terrain = null;
|
||||
else
|
||||
this.terrain = new Terrain(this);
|
||||
@@ -207,7 +190,7 @@ public class Zone extends AbstractWorldObject {
|
||||
// Set initial bounds object
|
||||
|
||||
this.bounds = Bounds.borrow();
|
||||
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.major_radius, this.minor_radius), 0.0f);
|
||||
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.template.major_radius, this.template.minor_radius), 0.0f);
|
||||
|
||||
}
|
||||
|
||||
@@ -225,7 +208,7 @@ public class Zone extends AbstractWorldObject {
|
||||
this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE;
|
||||
this.global_height = MBServerStatics.SEA_FLOOR_ALTITUDE;
|
||||
this.absZ = this.zOffset;
|
||||
this.seaLevel = 0;
|
||||
this.sea_level = 0;
|
||||
this.setBounds();
|
||||
return;
|
||||
}
|
||||
@@ -253,15 +236,15 @@ public class Zone extends AbstractWorldObject {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (this.sea_level_type) {
|
||||
switch (this.template.sea_level_type) {
|
||||
case "WORLD":
|
||||
this.sea_level = world_sea_level + this.sea_level_offset;
|
||||
this.sea_level = world_sea_level + this.template.sea_level;
|
||||
break;
|
||||
case "PARENT":
|
||||
this.sea_level = this.parent.sea_level + this.sea_level_offset;
|
||||
this.sea_level = this.parent.sea_level + this.template.sea_level;
|
||||
break;
|
||||
case "SELF":
|
||||
this.sea_level = this.global_height + this.sea_level_offset;
|
||||
this.sea_level = this.global_height + this.template.sea_level;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
|
||||
public class ZoneTemplate {
|
||||
|
||||
public int templateID;
|
||||
public String zone_type;
|
||||
public String zone_name;
|
||||
public String peace_zone;
|
||||
|
||||
public float major_radius;
|
||||
public float minor_radius;
|
||||
public float min_blend;
|
||||
public float max_blend;
|
||||
public String has_water;
|
||||
public String sea_level_type;
|
||||
public float sea_level;
|
||||
public String has_terrain;
|
||||
public String terrain_type;
|
||||
public float terrain_max_y;
|
||||
public int terrain_image;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
|
||||
public ZoneTemplate() {
|
||||
|
||||
}
|
||||
|
||||
public ZoneTemplate(ResultSet rs) throws SQLException {
|
||||
this.templateID = rs.getInt("template");
|
||||
this.zone_type = rs.getString("zone_type");
|
||||
this.zone_name = rs.getString("zone_name");
|
||||
this.major_radius = rs.getFloat("zone_major_radius");
|
||||
this.minor_radius = rs.getFloat("zone_minor_radius");
|
||||
this.min_blend = rs.getFloat("zone_min_blend");
|
||||
this.max_blend = rs.getFloat("zone_max_blend");
|
||||
this.has_water = rs.getString("zone_has_water");
|
||||
this.sea_level_type = rs.getString("zone_sea_level_type");
|
||||
this.sea_level = rs.getFloat("zone_sea_level");
|
||||
this.has_terrain = rs.getString("zone_has_terrain_gen");
|
||||
this.terrain_type = rs.getString("terrain_type");
|
||||
this.terrain_max_y = rs.getFloat("terrain_max_y");
|
||||
this.terrain_image = rs.getInt("terrain_image");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -309,6 +309,9 @@ public class WorldServer {
|
||||
Logger.info("Initializing Errant Guild");
|
||||
Guild.getErrantGuild();
|
||||
|
||||
Logger.info("Loading zone template data");
|
||||
DbManager.ZoneQueries.LOAD_ALL_ZONE_TEMPLATES();
|
||||
|
||||
Logger.info("Initializing PowersManager.");
|
||||
PowersManager.initPowersManager(true);
|
||||
|
||||
@@ -390,7 +393,7 @@ public class WorldServer {
|
||||
Blueprint.loadAllDoorNumbers();
|
||||
Blueprint.loadAllBlueprints();
|
||||
|
||||
Logger.info("Initializing Heightmap data");
|
||||
Logger.info("Loading Heightmap Pixel data");
|
||||
MapLoader.loadAlHeightMaps();
|
||||
|
||||
Logger.info("Loading Race data");
|
||||
|
||||
Reference in New Issue
Block a user