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8 Commits

Author SHA1 Message Date
byronhb 221ae0a58b Fixes for /mob, /npc, and /equipset commands. 2025-11-10 21:14:28 -06:00
MagicBot 3649c629b7 Revert "DamageType defined as in JSON"
This reverts commit 1c31070fc8.
2024-04-01 12:04:12 -04:00
MagicBot 1c31070fc8 DamageType defined as in JSON 2024-04-01 12:01:59 -04:00
MagicBot bff41967db Revert "Out of combat mode when patrolling."
This reverts commit d3692d0fb7.
2023-09-08 13:07:15 -04:00
MagicBot d3692d0fb7 Out of combat mode when patrolling. 2023-09-08 13:04:29 -04:00
FatBoy 074a799d01 added health recovery to mobs 2023-08-22 20:58:52 -05:00
FatBoy 36ffd08a72 guard minions logic work 2023-08-22 20:52:45 -05:00
FatBoy 58f828b3cd items removed properly from inventory, NPCs nop longer stock base items 2023-08-22 20:52:26 -05:00
150 changed files with 6596 additions and 4987 deletions
+132 -272
View File
@@ -46,7 +46,7 @@ public class Enum {
EXPLOIT,
BUG,
GAME_STOPPER,
TECH_SUPPORT
TECH_SUPPORT;
}
@@ -112,7 +112,7 @@ public class Enum {
Undead,
Nephilim,
Vampire,
SiegeEngineer
SiegeEngineer;
}
@@ -120,7 +120,7 @@ public class Enum {
MALE,
FEMALE,
FUZZY,
OTHER
OTHER;
}
public enum RaceType {
@@ -155,13 +155,13 @@ public class Enum {
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
@SuppressWarnings("unchecked")
private static final HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
int runeID;
private final MonsterType monsterType;
private final CharacterSex characterSex;
private final RunSpeed runSpeed;
private final float scaleHeight;
private MonsterType monsterType;
private CharacterSex characterSex;
private RunSpeed runSpeed;
private float scaleHeight;
RaceType(int runeID, MonsterType aggroType, RunSpeed runspeed, CharacterSex characterSex, float scaleHeight) {
this.runeID = runeID;
@@ -210,13 +210,13 @@ public class Enum {
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
private final float walkStandard;
private final float walkCombat;
private final float runStandard;
private final float runCombat;
private final float swim;
private final float flyRun;
private final float flyWalk;
private float walkStandard;
private float walkCombat;
private float runStandard;
private float runCombat;
private float swim;
private float flyRun;
private float flyWalk;
RunSpeed(float walkStandard, float runStandard, float walkCombat, float runCombat, float flyWalk, float flyRun, float swim) {
this.walkStandard = walkStandard;
@@ -310,13 +310,13 @@ public class Enum {
public enum PvpHistoryType {
KILLS,
DEATHS
DEATHS;
}
public enum ChatMessageType {
ERROR,
INFO,
MOTD
MOTD;
}
public enum DataRecordType {
@@ -327,7 +327,7 @@ public class Enum {
CITY,
ZONE,
REALM,
MINE
MINE;
}
public enum RecordEventType {
@@ -338,7 +338,7 @@ public class Enum {
TRANSFER,
PENDING,
DEFEND,
LOST // Realm event
LOST; // Realm event
}
public enum CharterType {
@@ -346,8 +346,8 @@ public class Enum {
MERCANTILE(-15978914, 5060400),
BELLIGERENT(762228431, 5060800);
private final int charterID;
private final int meshID;
private int charterID;
private int meshID;
CharterType(int charterID, int meshID) {
this.charterID = charterID;
@@ -402,7 +402,7 @@ public class Enum {
Npc,
PlayerCharacter,
Account,
Mob
Mob;
}
public enum SiegePhase {
@@ -410,20 +410,20 @@ public class Enum {
CHALLENGE,
STANDOFF,
WAR,
CEASEFIRE
CEASEFIRE;
}
public enum SiegeResult {
PENDING,
DEFEND,
DESTROY,
CAPTURE
CAPTURE;
}
public enum TaxType {
PROFIT,
WEEKLY,
NONE
NONE;
}
@@ -469,7 +469,7 @@ public class Enum {
// 14001 does not have a banestone to bind at
if (ruinZone.templateID == 14001)
if (ruinZone.getLoadNum() == 14001)
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
else
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
@@ -1261,7 +1261,7 @@ public class Enum {
SITTING,
RUNNING,
FLYING,
SWIMMING
SWIMMING;
}
public enum DoorState {
@@ -1269,7 +1269,7 @@ public class Enum {
OPEN,
CLOSED,
LOCKED,
UNLOCKED
UNLOCKED;
}
// Used with stored procedure GET_UID_ENUM() for
@@ -1290,9 +1290,11 @@ public class Enum {
SHRINE,
WORLDSERVER,
ZONE,
WAREHOUSE
WAREHOUSE;
}
;
/**
* Enumeration of Building Protection Status stored in the database as a
* mysql enumfield. WARNING: This enumeration is fragile. Do not rename. Do
@@ -1307,63 +1309,10 @@ public class Enum {
CONTRACT,
DESTROYED,
PENDING,
NPC
NPC;
}
public enum DisciplineType {
Alchemist,
Animator,
Archer,
Berserker,
BlackMask,
Blacksmith,
BladeMaster,
BladeWeaver,
BloodProphet,
BountyHunter,
Clanwarden,
Commander,
DarkKnight,
Duelist,
ForgeMaster,
GiantKiller,
Gladiator,
Huntsman,
Knight,
RatCatcher,
RuneCaster,
Enchanter,
StormLord,
Summoner,
Sundancer,
Trainer,
Traveler,
UndeadHunter,
Werebear,
Wererat,
Werewolf,
Wyrmslayer,
Conjurer,
Darksworn,
Valkyr,
BloodHorn,
Shroudborne,
Archmage,
Thrall,
Artillerist,
Savant,
SkyDancer,
Prospector,
Belgosch,
Drannok,
Gorgoi,
Strigoi,
Sapper,
Saboteur,
BattleMagus,
Sanctifier,
}
;
public enum CharacterSkills {
@@ -1433,7 +1382,7 @@ public class Enum {
private long flag;
private int token;
private final int reqLvl;
private int reqLvl;
CharacterSkills(long flag, int token, int reqLvl) {
this.flag = flag;
@@ -1472,6 +1421,8 @@ public class Enum {
}
}
;
public enum GuildHistoryType {
JOIN(1),
LEAVE(4),
@@ -1492,14 +1443,17 @@ public class Enum {
public enum SexType {
NONE,
MALE,
FEMALE
FEMALE;
}
public enum ClassType {
Fighter(SexType.NONE),
Healer(SexType.NONE),
Rogue(SexType.NONE),
Mage(SexType.NONE),
FIGHTER,
HEALER,
ROGUE,
MAGE;
}
public enum PromoteType {
Assassin(SexType.NONE),
Barbarian(SexType.NONE),
Bard(SexType.NONE),
@@ -1524,9 +1478,9 @@ public class Enum {
Necromancer(SexType.NONE),
;
private final SexType sexRestriction;
private SexType sexRestriction;
ClassType(SexType sexRestriction) {
PromoteType(SexType sexRestriction) {
this.sexRestriction = sexRestriction;
}
@@ -1706,13 +1660,13 @@ public class Enum {
REGEN,
FLIGHT,
LOCATION,
MOVEMENTSTATE
MOVEMENTSTATE;
}
public enum ServerType {
WORLDSERVER,
LOGINSERVER,
NONE
NONE;
}
public enum ChatChannel implements EnumBitSetHelper<ChatChannel> {
@@ -1766,7 +1720,7 @@ public class Enum {
Thief,
Warlock,
Warrior,
Wizard
Wizard;
}
@@ -1774,13 +1728,13 @@ public class Enum {
RecommendedAlly,
RecommendedEnemy,
Ally,
Enemy
Enemy;
}
public enum FriendStatus {
Available,
Away,
Busy
Busy;
}
public enum ProfitType {
@@ -1795,7 +1749,7 @@ public class Enum {
public String dbField;
ProfitType(String dbField) {
private ProfitType(String dbField) {
this.dbField = dbField;
}
}
@@ -1888,15 +1842,17 @@ public class Enum {
WorldServerInfoSnapshot,
Shrine,
Zone,
Transaction
Transaction;
}
public enum ContainerType {
BANK,
INVENTORY,
VAULT
VAULT;
}
;
public enum CompoundCurveType {
DefaultFlat(0),
DefaultSlope(1),
@@ -2204,7 +2160,7 @@ public class Enum {
private final double value;
CompoundCurveType(double value) {
private CompoundCurveType(double value) {
this.value = value;
}
@@ -2227,7 +2183,7 @@ public class Enum {
Sit,
TakeDamage,
TerritoryClaim,
UnEquip
UnEquip;
}
public enum PowerSubType {
@@ -2237,7 +2193,7 @@ public class Enum {
DamageType1,
DamageType2,
DamageType3,
Cancel
Cancel;
}
public enum PowerCategoryType {
@@ -2272,7 +2228,7 @@ public class Enum {
RECALL,
SPIREPROOFTELEPORT,
SPIREDISABLE,
THIEF
THIEF;
}
public enum PowerTargetType {
@@ -2291,7 +2247,7 @@ public class Enum {
JEWELRY,
WEAPONARMOR,
ARMOR,
ITEM
ITEM;
}
public enum objectMaskType {
@@ -2324,7 +2280,7 @@ public class Enum {
BANK,
VAULT,
FORGE,
WAREHOUSE
WAREHOUSE;
}
public enum ItemSlotType implements EnumBitSetHelper<ItemSlotType> {
@@ -2345,7 +2301,7 @@ public class Enum {
UPARM,
WINGS,
BEARD,
HAIR
HAIR;
}
public enum CityBoundsType {
@@ -2354,19 +2310,15 @@ public class Enum {
ZONE(875),
PLACEMENT(876);
public final float halfExtents;
public final float extents;
CityBoundsType(float halfExtents) {
this.halfExtents = halfExtents;
CityBoundsType(float extents) {
this.extents = extents;
}
}
public enum GuildCharterType {
NONE("None", new String[][]{{"None"}}, new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"},
EnumSet.noneOf(ClassType.class),
EnumSet.noneOf(MonsterType.class),
EnumSet.noneOf(SexType.class)),
public enum GuildType {
NONE("None", new String[][]{{"None"}}, new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}),
CATHEDRAL("Church of the All-Father", new String[][]{
{"Acolyte", "Acolyte"},
{"Catechist"},
@@ -2376,12 +2328,7 @@ public class Enum {
{"Bishop", "Bishop"},
{"Lord Cardinal", "Lady Cardinal"},
{"Patriarch", "Matriarch"}},
new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"},
EnumSet.of(ClassType.Bard, ClassType.Channeler, ClassType.Crusader, ClassType.Nightstalker,
ClassType.Prelate, ClassType.Priest, ClassType.Sentinel, ClassType.Scout),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Centaur, MonsterType.Elf, MonsterType.HalfGiant,
MonsterType.Human),
EnumSet.allOf(SexType.class)),
new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}),
MILITARY("Military", new String[][]{
{"Recruit"},
{"Footman"},
@@ -2391,11 +2338,7 @@ public class Enum {
{"Captain"},
{"General"},
{"Lord Marshall", "Lady Marshall"}},
new String[]{"Autocracy", "Common Rule", "Council Rule", "Militocracy"},
EnumSet.of(ClassType.Bard, ClassType.Priest, ClassType.Scout, ClassType.Warlock,
ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Centaur, MonsterType.HalfGiant, MonsterType.Human),
EnumSet.allOf(SexType.class)),
new String[]{"Autocracy", "Common Rule", "Council Rule", "Militocracy"}),
TEMPLE("Temple of the Cleansing Flame", new String[][]{
{"Aspirant"},
{"Novice"},
@@ -2406,11 +2349,7 @@ public class Enum {
{"Lictor"},
{"Justiciar"},
{"Pontifex", "Pontifectrix"}},
new String[]{"Despot Rule", "Common Rule", "Protectorship", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Channeler, ClassType.Confessor,
ClassType.Nightstalker, ClassType.Priest, ClassType.Scout, ClassType.Templar),
EnumSet.of(MonsterType.HalfGiant, MonsterType.Human),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Protectorship", "Republic Rule"}),
BARBARIAN("Barbarian Clan", new String[][]{
{"Barbarian"},
{"Skald"},
@@ -2419,11 +2358,7 @@ public class Enum {
{"Jarl"},
{"Chieftain"},
{"Thane"}},
new String[]{"Chiefdom", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Barbarian, ClassType.Bard, ClassType.Doomsayer, ClassType.Fury,
ClassType.Priest, ClassType.Scout, ClassType.Thief, ClassType.Warrior),
EnumSet.of(MonsterType.Aelfborn, MonsterType.HalfGiant, MonsterType.Human, MonsterType.Minotaur),
EnumSet.allOf(SexType.class)),
new String[]{"Chiefdom", "Common Rule", "Council Rule", "Republic Rule"}),
RANGER("Ranger's Brotherhood", new String[][]{
{"Yeoman"},
{"Pathfinder"},
@@ -2432,11 +2367,7 @@ public class Enum {
{"Protector"},
{"Guardian"},
{"Lord Protector", "Lady Protector"}},
new String[]{"Despot Rule", "Collectivism", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Bard, ClassType.Channeler, ClassType.Druid, ClassType.Priest,
ClassType.Ranger, ClassType.Scout, ClassType.Warrior),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Elf, MonsterType.HalfGiant, MonsterType.Human, MonsterType.Shade),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Collectivism", "Council Rule", "Republic Rule"}),
AMAZON("Amazon Temple", new String[][]{
{"Amazon Thrall", "Amazon"},
{"Amazon Slave", "Amazon Warrior"},
@@ -2444,11 +2375,7 @@ public class Enum {
{"Amazon Consort", "Amazon Princess"},
{"Amazon Seneschal", "Majestrix"},
{"Amazon Regent", "Imperatrix"}},
new String[]{"Despot Rule", "Common Rule", "Gynarchy", "Gynocracy"},
EnumSet.of(ClassType.Bard, ClassType.Druid, ClassType.Fury, ClassType.Huntress,
ClassType.Priest, ClassType.Scout, ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Elf, MonsterType.HalfGiant, MonsterType.Human),
EnumSet.of(SexType.FEMALE)),
new String[]{"Despot Rule", "Common Rule", "Gynarchy", "Gynocracy"}),
NOBLE("Noble House", new String[][]{
{"Serf"},
{"Vassal"},
@@ -2459,11 +2386,7 @@ public class Enum {
{"Duke", "Duchess"},
{"King", "Queen"},
{"Emperor", "Empress"}},
new String[]{"Monarchy", "Common Rule", "Feodality", "Republic"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Channeler, ClassType.Priest,
ClassType.Scout, ClassType.Thief, ClassType.Warlock, ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Aelfborn, MonsterType.HalfGiant, MonsterType.Human),
EnumSet.allOf(SexType.class)),
new String[]{"Monarchy", "Common Rule", "Feodality", "Republic"}),
WIZARD("Wizard's Conclave", new String[][]{
{"Apprentice"},
{"Neophyte"},
@@ -2472,11 +2395,7 @@ public class Enum {
{"Magus"},
{"High Magus"},
{"Archmagus"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Magocracy"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Channeler, ClassType.Doomsayer,
ClassType.Fury, ClassType.Necromancer, ClassType.Priest, ClassType.Warlock, ClassType.Wizard),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Elf, MonsterType.Human, MonsterType.Nephilim, MonsterType.Shade),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Magocracy"}),
MERCENARY("Mercenary Company", new String[][]{
{"Soldier"},
{"Man-at-Arms"},
@@ -2486,11 +2405,7 @@ public class Enum {
{"Commander"},
{"High Commander"},
{"Warlord"}},
new String[]{"Magistrature", "Mob Law", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Priest, ClassType.Scout,
ClassType.Thief, ClassType.Warlock, ClassType.Warrior),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Aracoix, MonsterType.HalfGiant, MonsterType.Human, MonsterType.Shade),
EnumSet.allOf(SexType.class)),
new String[]{"Magistrature", "Mob Law", "Council Rule", "Republic Rule"}),
THIEVES("Thieve's Den", new String[][]{
{"Urchin"},
{"Footpad"},
@@ -2501,12 +2416,7 @@ public class Enum {
{"Treasurer"},
{"Grandmaster Thief"},
{"Grandfather"}},
new String[]{"Despot Rule", "Common Rule", "Oligarchy", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Barbarian, ClassType.Bard, ClassType.Priest,
ClassType.Scout, ClassType.Thief, ClassType.Wizard),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Aracoix, MonsterType.Elf, MonsterType.Human, MonsterType.Irekei,
MonsterType.Nephilim, MonsterType.Shade, MonsterType.Vampire),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Oligarchy", "Republic Rule"}),
DWARF("Dwarf Hold", new String[][]{
{"Citizen"},
{"Master"},
@@ -2514,11 +2424,7 @@ public class Enum {
{"Thane"},
{"Great Thane"},
{"High Thane"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Crusader, ClassType.Prelate, ClassType.Priest, ClassType.Sentinel,
ClassType.Warrior),
EnumSet.of(MonsterType.Dwarf),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
HIGHCOURT("High Court", new String[][]{
{"Eccekebe"},
{"Saedulor"},
@@ -2529,12 +2435,7 @@ public class Enum {
{"Dar Thaelostor", "Dar Thaelostril"},
{"Aglaeron"},
{"Ellestor", "Elestril"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Channeler, ClassType.Druid,
ClassType.Necromancer, ClassType.Priest, ClassType.Ranger, ClassType.Scout,
ClassType.Thief, ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Elf, MonsterType.Minotaur),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
VIRAKT("Virakt", new String[][]{
{"Jov'uus"},
{"Urikhan"},
@@ -2544,12 +2445,7 @@ public class Enum {
{"Khal'uvho"},
{"Khar'uus"},
{"Kryqh'khalin"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Bard, ClassType.Channeler, ClassType.Fury,
ClassType.Huntress, ClassType.Nightstalker, ClassType.Priest, ClassType.Ranger,
ClassType.Scout, ClassType.Thief, ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Irekei),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
BRIALIA("Coven of Brialia", new String[][]{ // Unknown Rank names
{"Devotee"},
{"Initiated"},
@@ -2559,11 +2455,7 @@ public class Enum {
{"Elder"},
{"Hierophant"},
{"Witch King", "Witch Queen"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.allOf(ClassType.class),
EnumSet.allOf(MonsterType.class),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
UNHOLY("Unholy Legion", new String[][]{ // Unknown Rank names
{"Footman"},
{"Fell Legionaire"},
@@ -2573,23 +2465,14 @@ public class Enum {
{"Dark Master", "Dark Mistress"},
{"Dread Master", "Dread Mistress"},
{"Dread Lord", "Dread Lady"}},
new String[]{"Despot Rule", "Despot Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Channeler, ClassType.Necromancer, ClassType.Priest,
ClassType.Scout, ClassType.Thief, ClassType.Warlock, ClassType.Warrior,
ClassType.Wizard),
EnumSet.of(MonsterType.Human, MonsterType.Shade, MonsterType.Vampire),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Despot Rule", "Council Rule", "Republic Rule"}),
SCOURGE("Cult of the Scourge", new String[][]{
{"Thrall"},
{"Mudir"},
{"Dark Brother", "Dark Sister"},
{"Hand of the Dark"},
{"Dark Father", "Dark Mother"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Bard, ClassType.Channeler, ClassType.Doomsayer, ClassType.Priest,
ClassType.Scout, ClassType.Warrior, ClassType.Wizard),
EnumSet.of(MonsterType.Aelfborn, MonsterType.Human, MonsterType.Minotaur, MonsterType.Nephilim),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
PIRATE("Pirate Crew", new String[][]{
{"Midshipman", "Midshipwoman"},
{"Sailor"},
@@ -2597,10 +2480,7 @@ public class Enum {
{"Second Mat"},
{"First Mate"},
{"Captain"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.allOf(ClassType.class),
EnumSet.allOf(MonsterType.class),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
HERALD("Academy of Heralds", new String[][]{
{"Pupil"},
{"Scribe"},
@@ -2610,10 +2490,7 @@ public class Enum {
{"Scholar"},
{"Archivist"},
{"Loremaster"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.allOf(ClassType.class),
EnumSet.allOf(MonsterType.class),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
CENTAUR("Centaur Cohort", new String[][]{
{"Hoplite"},
{"Peltast"},
@@ -2623,12 +2500,7 @@ public class Enum {
{"Septenrion"},
{"Praetorian"},
{"Paragon"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Barbarian, ClassType.Crusader, ClassType.Druid, ClassType.Huntress,
ClassType.Prelate, ClassType.Priest, ClassType.Ranger, ClassType.Sentinel,
ClassType.Warrior),
EnumSet.of(MonsterType.Centaur),
EnumSet.allOf(SexType.class)),
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
KHREE("Aracoix Kh'ree", new String[][]{
{"Duriacor"},
{"Exarch"},
@@ -2640,108 +2512,101 @@ public class Enum {
{"Erentar"},
{"Araceos"},
{"Hierarch"}},
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"},
EnumSet.of(ClassType.Assassin, ClassType.Barbarian, ClassType.Bard, ClassType.Huntress,
ClassType.Priest, ClassType.Ranger, ClassType.Scout, ClassType.Thief,
ClassType.Warlock, ClassType.Warrior),
EnumSet.of(MonsterType.Aracoix),
EnumSet.allOf(SexType.class));
public final EnumSet<ClassType> requiredClasses;
public final EnumSet<MonsterType> requiredRaces;
public final EnumSet<SexType> sexRequired;
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"});
private final String name;
private final String[][] ranks; //Stored Rank#->Gender(M,F)
private final String[] leadershipTypes;
GuildCharterType(String name, String[][] ranks, String[] leadershipTypes, EnumSet<ClassType> requiredClasses,
EnumSet<MonsterType> requiredRaces, EnumSet<SexType> sexRequired) {
GuildType(String name, String[][] ranks, String[] leadershipTypes) {
this.name = name;
this.ranks = ranks;
this.leadershipTypes = leadershipTypes;
this.requiredClasses = requiredClasses;
this.requiredRaces = requiredRaces;
this.sexRequired = sexRequired;
}
public static GuildCharterType getGuildTypeFromCharter(ItemBase itemBase) {
public static GuildType getGuildTypeFromCharter(ItemBase itemBase) {
GuildCharterType charterType;
GuildType charterType;
// Must be a valid charter object
if (itemBase.getType().equals(ItemType.GUILDCHARTER) == false)
return GuildCharterType.NONE; //No guild Type
return GuildType.NONE; //No guild Type
// No switches on long in java. Cast to int
// when refactor to long uuid's. Loss won't matter
// with values this small.
switch (itemBase.getUUID()) {
case 559:
charterType = GuildCharterType.CATHEDRAL;
charterType = GuildType.CATHEDRAL;
break;
case 560:
charterType = GuildCharterType.MILITARY;
charterType = GuildType.MILITARY;
break;
case 561:
charterType = GuildCharterType.TEMPLE;
charterType = GuildType.TEMPLE;
break;
case 562:
charterType = GuildCharterType.BARBARIAN;
charterType = GuildType.BARBARIAN;
break;
case 563:
charterType = GuildCharterType.RANGER;
charterType = GuildType.RANGER;
break;
case 564:
charterType = GuildCharterType.AMAZON;
charterType = GuildType.AMAZON;
break;
case 565:
charterType = GuildCharterType.NOBLE;
charterType = GuildType.NOBLE;
break;
case 566:
charterType = GuildCharterType.WIZARD;
charterType = GuildType.WIZARD;
break;
case 567:
charterType = GuildCharterType.MERCENARY;
charterType = GuildType.MERCENARY;
break;
case 568:
charterType = GuildCharterType.THIEVES;
charterType = GuildType.THIEVES;
break;
case 569:
charterType = GuildCharterType.DWARF;
charterType = GuildType.DWARF;
break;
case 570:
charterType = GuildCharterType.HIGHCOURT;
charterType = GuildType.HIGHCOURT;
break;
case 571:
charterType = GuildCharterType.VIRAKT;
charterType = GuildType.VIRAKT;
break;
case 572:
charterType = GuildCharterType.SCOURGE;
charterType = GuildType.SCOURGE;
break;
case 573:
charterType = GuildCharterType.KHREE;
charterType = GuildType.KHREE;
break;
case 574:
charterType = GuildCharterType.CENTAUR;
charterType = GuildType.CENTAUR;
break;
case 575:
charterType = GuildCharterType.UNHOLY;
charterType = GuildType.UNHOLY;
break;
case 576:
charterType = GuildCharterType.PIRATE;
charterType = GuildType.PIRATE;
break;
case 577:
charterType = GuildCharterType.BRIALIA;
charterType = GuildType.BRIALIA;
break;
default:
charterType = GuildCharterType.HERALD;
charterType = GuildType.HERALD;
}
return charterType;
}
public static GuildCharterType getGuildTypeFromInt(int i) {
return GuildCharterType.values()[i];
public static GuildType getGuildTypeFromInt(int i) {
return GuildType.values()[i];
}
public String getCharterName() {
@@ -2767,15 +2632,12 @@ public class Enum {
return leadershipTypes[i];
}
public boolean canJoin(AbstractCharacter character){
return this.requiredRaces.contains(character.absRace) && this.requiredClasses.contains(character.absPromotionClass) && this.sexRequired.contains(character.absGender);
}
}
public enum MinionClass {
MELEE,
ARCHER,
MAGE
MAGE;
}
public enum MinionType {
@@ -2845,14 +2707,14 @@ public class Enum {
return race;
}
public Boolean isMage() {
public Boolean isMage(){
return this.minionClass.ordinal() == MinionClass.MAGE.ordinal();
}
}
public enum GridObjectType {
STATIC,
DYNAMIC
DYNAMIC;
}
public enum SupportMsgType {
@@ -2955,11 +2817,12 @@ public class Enum {
public enum AccountStatus {
BANNED,
ACTIVE,
ADMIN
ADMIN;
}
public enum MobBehaviourType {
None(null, false, false, false, false, false),
//Power
Power(null, false, true, true, true, false),
PowerHelpee(Power, false, true, true, false, true),
PowerHelpeeWimpy(Power, true, false, true, false, false),
@@ -2984,7 +2847,6 @@ public class Enum {
//Independent Types
SimpleStandingGuard(null, false, false, false, false, false),
Pet1(null, false, false, true, false, false),
SiegeEngine(null, false, false, false, false, false),
Simple(null, false, false, true, false, false),
Helpee(null, false, true, true, false, true),
HelpeeWimpy(null, true, false, true, false, false),
@@ -2995,12 +2857,13 @@ public class Enum {
HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false);
public final MobBehaviourType BehaviourHelperType;
public final boolean isWimpy;
public final boolean isAgressive;
public final boolean canRoam;
public final boolean callsForHelp;
public final boolean respondsToCallForHelp;
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
public MobBehaviourType BehaviourHelperType;
public boolean isWimpy;
public boolean isAgressive;
public boolean canRoam;
public boolean callsForHelp;
public boolean respondsToCallForHelp;
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
this.BehaviourHelperType = helpeebehaviourType;
@@ -3015,11 +2878,8 @@ public class Enum {
public enum AIAgentType {
MOBILE,
GUARDCAPTAIN,
GUARDMINION,
GUARDWALLARCHER,
PET,
CHARMED,
SIEGEENGINE
GUARD;
}
}
@@ -0,0 +1,706 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractWorldObject;
import engine.objects.Zone;
import engine.util.MapLoader;
import org.pmw.tinylog.Logger;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashMap;
public class HeightMap {
// Class variables
// Heightmap data for all zones.
public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
// Bootstrap Tracking
public static int heightMapsCreated = 0;
public static HeightMap PlayerCityHeightMap;
// Heightmap data for this heightmap
public BufferedImage heightmapImage;
private int heightMapID;
private int maxHeight;
private int fullExtentsX;
private int fullExtentsY;
private float bucketWidthX;
private float bucketWidthY;
private int zoneLoadID;
private float seaLevel = 0;
private float outsetX;
private float outsetZ;
private int[][] pixelColorValues;
public HeightMap(ResultSet rs) throws SQLException {
this.heightMapID = rs.getInt("heightMapID");
this.maxHeight = rs.getInt("maxHeight");
int halfExtentsX = rs.getInt("xRadius");
int halfExtentsY = rs.getInt("zRadius");
this.zoneLoadID = rs.getInt("zoneLoadID");
this.seaLevel = rs.getFloat("seaLevel");
this.outsetX = rs.getFloat("outsetX");
this.outsetZ = rs.getFloat("outsetZ");
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
this.heightmapImage = null;
File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
// early exit if no image file was found. Will log in caller.
if (!imageFile.exists())
return;
// load the heightmap image.
try {
this.heightmapImage = ImageIO.read(imageFile);
} catch (IOException e) {
Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
}
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
// Calculate the data we do not load from table
float numOfBuckets = this.heightmapImage.getWidth() - 1;
float calculatedWidth = this.fullExtentsX / numOfBuckets;
this.bucketWidthX = calculatedWidth;
this.bucketWidthY = this.bucketWidthX; // This makes no sense.
// Generate pixel array from image data
generatePixelData();
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
heightMapsCreated++;
}
//Created for PlayerCities
public HeightMap() {
this.heightMapID = 999999;
this.maxHeight = 5; // for real...
int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 128;
this.outsetZ = 128;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// load the heightmap image.
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public HeightMap(Zone zone) {
this.heightMapID = 999999;
this.maxHeight = 0;
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
this.zoneLoadID = 0;
this.seaLevel = 0;
this.outsetX = 0;
this.outsetZ = 0;
// Cache the full extents to avoid the calculation
this.fullExtentsX = halfExtentsX * 2;
this.fullExtentsY = halfExtentsY * 2;
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
this.heightmapImage = null;
// Calculate the data we do not load from table
this.bucketWidthX = 1;
this.bucketWidthY = 1;
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
for (int y = 0; y <= this.fullExtentsY; y++) {
for (int x = 0; x <= this.fullExtentsX; x++) {
pixelColorValues[x][y] = 255;
}
}
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
}
public static void GeneratePlayerCityHeightMap() {
HeightMap.PlayerCityHeightMap = new HeightMap();
}
public static void GenerateCustomHeightMap(Zone zone) {
HeightMap heightMap = new HeightMap(zone);
HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
}
public static Zone getNextZoneWithTerrain(Zone zone) {
Zone nextZone = zone;
if (zone.getHeightMap() != null)
return zone;
if (zone.equals(ZoneManager.getSeaFloor()))
return zone;
while (nextZone.getHeightMap() == null)
nextZone = nextZone.getParent();
return nextZone;
}
public static float getWorldHeight(AbstractWorldObject worldObject) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
if (currentZone == null)
return worldObject.getAltitude();
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY() + worldObject.getAltitude();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
if (bucketScaleX <= 0.40000001)
bucketScaleX = heightMap.outsetZ / parentXRadius;
if (bucketScaleX > 0.40000001)
bucketScaleX = 0.40000001f;
if (bucketScaleZ <= 0.40000001)
bucketScaleZ = heightMap.outsetX / parentZRadius;
if (bucketScaleZ > 0.40000001)
bucketScaleZ = 0.40000001f;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getWorldHeight(Vector3fImmutable worldLoc) {
Vector2f parentLoc = new Vector2f(-1, -1);
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone == null)
return 0;
currentZone = getNextZoneWithTerrain(currentZone);
if (currentZone == ZoneManager.getSeaFloor())
return currentZone.getAbsY();
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
HeightMap heightMap = currentZone.getHeightMap();
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
return currentZone.getAbsY();
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
if ((parentZone != null) && (parentZone.getHeightMap() != null))
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float worldAltitude = currentZone.getWorldAltitude();
float realWorldAltitude = interaltitude + worldAltitude;
//OUTSET
if (parentZone != null) {
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
// return realWorldAltitude;
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = heightMap.outsetX / parentXRadius;
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getWorldAltitude();
realWorldAltitude = outsetALt;
}
}
return realWorldAltitude;
}
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
Vector2f parentLoc;
float outsetALt = 0;
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
return interpolatedAltitude + zone.getWorldAltitude();
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
float parentXRadius = zone.getBounds().getHalfExtents().x;
float parentZRadius = zone.getBounds().getHalfExtents().y;
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
parentCenterAltitude += zone.getYCoord();
parentCenterAltitude += interpolatedAltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
outsetALt = firstScale + secondScale;
outsetALt += zone.getParent().getAbsY();
}
}
return outsetALt;
}
public static Vector2f getGridOffset(Vector2f gridSquare) {
int floorX = (int) gridSquare.x;
int floorY = (int) gridSquare.y;
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
}
public static void loadAlHeightMaps() {
// Load the heightmaps into staging hashmap keyed by HashMapID
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
//generate static player city heightmap.
HeightMap.GeneratePlayerCityHeightMap();
// Clear all heightmap image data as it's no longer needed.
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
heightMap.heightmapImage = null;
}
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
}
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = HeightMap.getWorldHeight(currentLoc);
Zone zone = ZoneManager.findSmallestZone(currentLoc);
if (localAltitude < zone.getSeaLevel())
return true;
return false;
}
public Vector2f getGridSquare(Vector2f zoneLoc) {
if (zoneLoc.x < 0)
zoneLoc.setX(0);
if (zoneLoc.x > this.fullExtentsX - 1)
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
if (zoneLoc.y < 0)
zoneLoc.setY(0);
if (zoneLoc.y > this.fullExtentsY - 1)
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
float xBucket = (zoneLoc.x / this.bucketWidthX);
float yBucket = (zoneLoc.y / this.bucketWidthY);
return new Vector2f(xBucket, yBucket);
}
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y);
if (gridX > maxX)
gridX = maxX;
if (gridY > maxY)
gridY = maxY;
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = 0;
float topRightHeight = 0;
float bottomLeftHeight = 0;
float bottomRightHeight = 0;
int nextY = gridY + 1;
int nextX = gridX + 1;
if (nextY > maxY)
nextY = gridY;
if (nextX > maxX)
nextX = gridX;
topLeftHeight = pixelColorValues[gridX][gridY];
topRightHeight = pixelColorValues[nextX][gridY];
bottomLeftHeight = pixelColorValues[gridX][nextY];
bottomRightHeight = pixelColorValues[nextX][nextY];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
Vector2f gridSquare;
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
return -1;
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
return -1;
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y);
float offsetX = (gridSquare.x - gridX);
float offsetY = gridSquare.y - gridY;
//get height of the 4 vertices.
float topLeftHeight = pixelColorValues[gridX][gridY];
float topRightHeight = pixelColorValues[gridX + 1][gridY];
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
float interpolatedHeight;
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
return interpolatedHeight;
}
private void generatePixelData() {
Color color;
// Generate altitude lookup table for this heightmap
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
color = new Color(this.heightmapImage.getRGB(x, y));
pixelColorValues[x][y] = color.getRed();
}
}
}
public float getScaledHeightForColor(float color) {
return (color / 256) * this.maxHeight;
}
public float getBucketWidthX() {
return bucketWidthX;
}
public float getBucketWidthY() {
return bucketWidthY;
}
public int getHeightMapID() {
return heightMapID;
}
public BufferedImage getHeightmapImage() {
return heightmapImage;
}
public float getSeaLevel() {
return seaLevel;
}
}
@@ -140,7 +140,7 @@ public enum InterestManager implements Runnable {
else {
if (pc != null)
if (pcc.getSeeInvis() < pc.hidden)
if (pcc.getSeeInvis() < pc.getHidden())
continue;
if (!cc.sendMsg(uom)) {
@@ -340,7 +340,7 @@ public enum InterestManager implements Runnable {
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
continue;
if (player.getSeeInvis() < loadedPlayer.hidden)
if (player.getSeeInvis() < loadedPlayer.getHidden())
continue;
if (loadedPlayer.safemodeInvis())
@@ -372,7 +372,7 @@ public enum InterestManager implements Runnable {
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
if (player.getSeeInvis() < loadedPlayer.hidden)
if (player.getSeeInvis() < loadedPlayer.getHidden())
toRemove.add(playerLoadedObject);
else if (loadedPlayer.safemodeInvis())
toRemove.add(playerLoadedObject);
@@ -437,7 +437,7 @@ public enum InterestManager implements Runnable {
// dont load if invis
if (player.getSeeInvis() < awopc.hidden)
if (player.getSeeInvis() < awopc.getHidden())
continue;
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
@@ -467,7 +467,7 @@ public enum InterestManager implements Runnable {
if (awonpc.despawned == true)
continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
((Mob) awonpc).setCombatTarget(null);
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
@@ -480,7 +480,7 @@ public enum InterestManager implements Runnable {
if (!awonpc.isAlive())
continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
((Mob) awonpc).setCombatTarget(null);
-230
View File
@@ -1,230 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.InterestManagement;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import static java.lang.Math.PI;
public class Terrain {
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
public short[][] terrain_pixel_data;
public Vector2f terrain_size = new Vector2f();
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public Vector2f blend_values = new Vector2f();
public Vector2f blend_ratio = new Vector2f();
public int heightmap;
Zone zone;
public Terrain(Zone zone) {
this.zone = zone;
this.heightmap = this.zone.template.terrain_image;
// Configure PLANAR zones to use the same 16x16 pixel image
// that all similar terrains share. (See JSON)
if (this.zone.template.terrain_type.equals("PLANAR"))
this.heightmap = 1006300; // all 0
// Load pixel data for this terrain from cache
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
if (terrain_pixel_data == null)
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
// Configure terrain based on zone properties
this.terrain_size.x = this.zone.major_radius * 2;
this.terrain_size.y = this.zone.minor_radius * 2;
this.cell_count.x = this.terrain_pixel_data.length - 1;
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
this.cell_size.x = terrain_size.x / this.cell_count.x;
this.cell_size.y = terrain_size.y / this.cell_count.y;
// Blending configuration. These ratios are used to calculate
// the blending area between child and parent terrains when
// they are stitched together.
this.blend_values.x = this.zone.template.max_blend;
this.blend_values.y = this.zone.template.min_blend;
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
this.blend_values.y / this.zone.major_radius);
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
this.blend_values.y / this.zone.minor_radius);
if (major_blend.y > 0.4f)
blend_ratio.x = major_blend.y;
else
blend_ratio.x = Math.min(major_blend.x, 0.4f);
if (minor_blend.y > 0.4f)
blend_ratio.y = minor_blend.y;
else
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
// Scale coefficient for this terrain
this.terrain_scale = this.zone.template.terrain_max_y / 255f;
}
public static Zone getNextZoneWithTerrain(Zone zone) {
// Not all zones have a terrain. Some are for display only
// and heights returned are from the parent heightmap. This
// is controlled in the JSON via the has_terrain_gen field.
Zone terrain_zone = zone;
if (zone == null)
return ZoneManager.seaFloor;
if (zone.terrain != null)
return zone;
if (zone.equals(ZoneManager.seaFloor))
return zone;
while (terrain_zone.terrain == null)
terrain_zone = terrain_zone.parent;
return terrain_zone;
}
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
// Retrieve the next zone with a terrain defined.
Zone terrainZone = getNextZoneWithTerrain(zone);
Zone parentZone = getNextZoneWithTerrain(zone.parent);
// Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
// Offset from origin needed for blending function
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
// Interpolate height for this position in both terrains
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
interpolatedChildHeight += terrainZone.global_height;
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
interpolatedParentTerrainHeight += parentZone.global_height;
// Blend between terrains
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
float terrainHeight = interpolatedChildHeight * blendCoefficient;
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
return terrainHeight;
}
public static float getWorldHeight(Vector3fImmutable world_loc) {
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
return getWorldHeight(currentZone, world_loc);
}
public Vector2f getTerrainCell(Vector2f terrain_loc) {
// Calculate terrain cell with offset
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
// Clamp values when standing directly on pole
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
return terrain_cell;
}
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
float interpolatedHeight;
// Early exit for guild zones
if (this.zone.guild_zone)
return 5.0f;
// Determine terrain and offset from top left vertex
Vector2f terrain_cell = getTerrainCell(terrain_loc);
int pixel_x = (int) Math.floor(terrain_cell.x);
int pixel_y = (int) Math.floor(terrain_cell.y);
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
// 4 surrounding vertices from the pixel array.
short top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
short top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
short bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
short bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
// Interpolate between the 4 vertices
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
interpolatedHeight *= this.terrain_scale; // Scale height
return interpolatedHeight;
}
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
// Normalize terrain offset
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
Math.abs(zone_offset.y) / this.zone.template.minor_radius);
float blendCoefficient;
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
if (normalizedOffset.y < 1 - blend_ratio.y)
return 1;
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
} else
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
return (blendCoefficient + 1) * 0.5f;
}
}
+1 -1
View File
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
cityRecord.zoneHash = cityRecord.city.getParent().hash;
cityRecord.zoneHash = cityRecord.city.getParent().getHash();
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
cityRecord.establishedDatetime = cityRecord.city.established;
+1 -1
View File
@@ -89,7 +89,7 @@ public class GuildRecord extends DataRecord {
guildRecord.guildHash = guildRecord.guild.getHash();
guildRecord.guildID = guildRecord.guild.getObjectUUID();
guildRecord.guildName = guildRecord.guild.getName();
guildRecord.charterName = Enum.GuildCharterType.getGuildTypeFromInt(guildRecord.guild.getCharter()).getCharterName();
guildRecord.charterName = Enum.GuildType.getGuildTypeFromInt(guildRecord.guild.getCharter()).getCharterName();
guildRecord.GLHash = DataWarehouse.hasher.encrypt(guildRecord.guild.getGuildLeaderUUID());
+1 -1
View File
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
mineRecord.eventType = eventType;
}
mineRecord.zoneHash = mine.getParentZone().hash;
mineRecord.zoneHash = mine.getParentZone().getHash();
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
player = (PlayerCharacter) character;
+1 -1
View File
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
outStatement.setInt(8, this.victim.getLevel());
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
outStatement.setString(10, zone.zoneName);
outStatement.setString(10, zone.getName());
outStatement.setFloat(11, this.location.getX());
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
outStatement.setBoolean(13, this.pvpExp);
+44 -41
View File
@@ -13,7 +13,6 @@ import engine.Enum;
import engine.Enum.DbObjectType;
import engine.Enum.ProtectionState;
import engine.Enum.TaxType;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -28,7 +27,6 @@ import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
public class dbBuildingHandler extends dbHandlerBase {
@@ -90,12 +88,14 @@ public class dbBuildingHandler extends dbHandlerBase {
return removeFromBuildings(b);
}
public ArrayList<Building> GET_ALL_BUILDINGS() {
public ArrayList<Building> GET_ALL_BUILDINGS_FOR_ZONE(Zone zone) {
ArrayList<Building> buildings = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, zone.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
buildings = getObjectsFromRs(rs, 1000);
@@ -425,28 +425,26 @@ public class dbBuildingHandler extends dbHandlerBase {
return false;
}
public void LOAD_BUILDING_FRIENDS() {
public void LOAD_ALL_FRIENDS_FOR_BUILDING(Building building) {
if (building == null)
return;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends`")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
BuildingFriends friend = new BuildingFriends(rs);
// Create map if it does not yet exist
if (!BuildingManager._buildingFriends.containsKey(friend.buildingUID))
BuildingManager._buildingFriends.put(friend.buildingUID, new ConcurrentHashMap<>());
switch (friend.friendType) {
switch (friend.getFriendType()) {
case 7:
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.playerUID, friend);
building.getFriends().put(friend.getPlayerUID(), friend);
break;
case 8:
case 9:
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.guildUID, friend);
building.getFriends().put(friend.getGuildUID(), friend);
break;
}
}
@@ -457,29 +455,26 @@ public class dbBuildingHandler extends dbHandlerBase {
}
public void LOAD_BUILDING_CONDEMNED() {
public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
if (building == null)
return;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned`")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Condemned condemned = new Condemned(rs);
// Create map if it does not yet exist
if (!BuildingManager._buildingCondemned.containsKey(condemned.buildingUUID))
BuildingManager._buildingCondemned.put(condemned.buildingUUID, new ConcurrentHashMap<>());
switch (condemned.friendType) {
switch (condemned.getFriendType()) {
case 2:
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.playerUID, condemned);
building.getCondemned().put(condemned.getPlayerUID(), condemned);
break;
case 4:
case 5:
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.guildUID, condemned);
building.getCondemned().put(condemned.getGuildUID(), condemned);
break;
}
}
@@ -489,27 +484,35 @@ public class dbBuildingHandler extends dbHandlerBase {
}
}
public void LOAD_BARRACKS_PATROL_POINTS() {
public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
if (building == null)
return null;
ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points`")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points` WHERE `buildingUID` = ?")) {
preparedStatement.setInt(1, building.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int buildingUUID = rs.getInt("buildingUID");
if (!BuildingManager._buildingPatrolPoints.containsKey(buildingUUID))
BuildingManager._buildingPatrolPoints.put(buildingUUID, new ArrayList<>());
Vector3fImmutable patrolPoint = new Vector3fImmutable(rs.getFloat("patrolX"), rs.getFloat("patrolY"), rs.getFloat("patrolZ"));
BuildingManager._buildingPatrolPoints.get(buildingUUID).add(patrolPoint);
float x1 = rs.getFloat("patrolX");
float y1 = rs.getFloat("patrolY");
float z1 = rs.getFloat("patrolZ");
Vector3fImmutable patrolPoint = new Vector3fImmutable(x1, y1, z1);
patrolPoints.add(patrolPoint);
}
} catch (SQLException e) {
Logger.error(e);
}
return patrolPoints;
}
public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) {
@@ -719,10 +722,10 @@ public class dbBuildingHandler extends dbHandlerBase {
+ "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) {
preparedStatement.setBoolean(1, active);
preparedStatement.setInt(2, condemn.buildingUUID);
preparedStatement.setInt(3, condemn.playerUID);
preparedStatement.setInt(4, condemn.guildUID);
preparedStatement.setInt(5, condemn.friendType);
preparedStatement.setInt(2, condemn.getParent());
preparedStatement.setInt(3, condemn.getPlayerUID());
preparedStatement.setInt(4, condemn.getGuildUID());
preparedStatement.setInt(5, condemn.getFriendType());
return (preparedStatement.executeUpdate() > 0);
+4 -5
View File
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
case "zone":
Zone zone = new Zone(rs);
DbManager.addToCache(zone);
zone.runAfterLoad();
list.add(zone);
break;
case "building":
Building building = new Building(rs);
DbManager.addToCache(building);
building.runAfterLoad();
list.add(building);
break;
case "city":
City city = new City(rs);
DbManager.addToCache(city);
city.runAfterLoad();
list.add(city);
break;
}
@@ -99,12 +96,14 @@ public class dbCityHandler extends dbHandlerBase {
return objectList;
}
public ArrayList<City> GET_ALL_CITIES() {
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` ORDER BY `object`.`UID` ASC;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` WHERE `object`.`parent`=?;")) {
preparedStatement.setLong(1, objectUUID);
ResultSet rs = preparedStatement.executeQuery();
cityList = getObjectsFromRs(rs, 100);
@@ -695,4 +695,24 @@ public class dbGuildHandler extends dbHandlerBase {
}
}
//TODO uncomment this when finished with guild history warehouse integration
// public HashMap<Integer, GuildRecord> GET_WAREHOUSE_GUILD_HISTORY(){
//
// HashMap<Integer, GuildRecord> tempMap = new HashMap<>();
// prepareCallable("SELECT * FROM `warehouse_guildhistory` WHERE `eventType` = 'CREATE'");
// try {
// ResultSet rs = executeQuery();
//
// while (rs.next()) {
// GuildRecord guildRecord = new GuildRecord(rs);
// tempMap.put(guildRecord.guildID, guildRecord);
// }
// }catch (Exception e){
// Logger.error(e);
// }
// return tempMap;
//
// }
}
@@ -0,0 +1,43 @@
package engine.db.handlers;
import engine.InterestManagement.HeightMap;
import engine.gameManager.DbManager;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbHeightMapHandler extends dbHandlerBase {
public dbHeightMapHandler() {
}
public void LOAD_ALL_HEIGHTMAPS() {
HeightMap thisHeightmap;
HeightMap.heightMapsCreated = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
thisHeightmap = new HeightMap(rs);
if (thisHeightmap.getHeightmapImage() == null) {
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
continue;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}
}
@@ -86,7 +86,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
while (rs.next()) {
recordsRead++;
itemBase = new ItemBase(rs);
ItemBase.addToCache(itemBase);
}
+43 -47
View File
@@ -11,6 +11,7 @@ package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.Mob;
import engine.objects.Zone;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -27,27 +28,31 @@ public class dbMobHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public Mob PERSIST(Mob toAdd) {
public Mob ADD_MOB(Mob toAdd) {
Mob mobile = null;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
preparedStatement.setLong(1, toAdd.parentZoneUUID);
preparedStatement.setInt(2, toAdd.loadID);
preparedStatement.setInt(3, toAdd.guildUUID);
preparedStatement.setFloat(4, toAdd.bindLoc.x);
preparedStatement.setFloat(5, toAdd.bindLoc.y);
preparedStatement.setFloat(6, toAdd.bindLoc.z);
preparedStatement.setLong(1, toAdd.getParentZoneID());
preparedStatement.setInt(2, toAdd.getMobBaseID());
preparedStatement.setInt(3, toAdd.getGuildUUID());
preparedStatement.setFloat(4, toAdd.getSpawnX());
preparedStatement.setFloat(5, toAdd.getSpawnY());
preparedStatement.setFloat(6, toAdd.getSpawnZ());
preparedStatement.setInt(7, 0);
preparedStatement.setFloat(8, toAdd.spawnRadius);
preparedStatement.setInt(9, toAdd.spawnDelay);
preparedStatement.setInt(10, toAdd.contractUUID);
preparedStatement.setInt(11, toAdd.buildingUUID);
preparedStatement.setInt(12, toAdd.level);
preparedStatement.setString(13, toAdd.firstName);
preparedStatement.setString(14, toAdd.behaviourType.toString());
preparedStatement.setFloat(8, toAdd.getSpawnRadius());
preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
if (toAdd.getContract() != null)
preparedStatement.setInt(10, toAdd.getContract().getContractID());
else
preparedStatement.setInt(10, 0);
preparedStatement.setInt(11, toAdd.getBuildingID());
preparedStatement.setInt(12, toAdd.getLevel());
preparedStatement.setString(13, toAdd.getFirstName());
ResultSet rs = preparedStatement.executeQuery();
@@ -64,23 +69,6 @@ public class dbMobHandler extends dbHandlerBase {
return mobile;
}
public ArrayList<Mob> GET_ALL_MOBS() {
ArrayList<Mob> mobileList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
mobileList = getObjectsFromRs(rs, 1000);
} catch (SQLException e) {
Logger.error(e);
}
return mobileList;
}
public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) {
try (Connection connection = DbManager.getConnection();
@@ -118,17 +106,17 @@ public class dbMobHandler extends dbHandlerBase {
return row_count;
}
public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
public void LOAD_PATROL_POINTS(Mob captain) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
preparedStatement.setInt(1, guardCaptain.getObjectUUID());
preparedStatement.setInt(1, captain.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
String minionName = rs.getString("minionName");
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
String name = rs.getString("name");
Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
if (toCreate == null)
return;
@@ -143,13 +131,15 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setString(3, name);
preparedStatement.setInt(4, slot);
return (preparedStatement.executeUpdate() > 0);
@@ -159,13 +149,14 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setString(2, minionName);
preparedStatement.setInt(2, mobBaseID);
preparedStatement.setInt(3, slot);
return (preparedStatement.executeUpdate() > 0);
@@ -175,19 +166,24 @@ public class dbMobHandler extends dbHandlerBase {
}
}
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
ArrayList<Mob> mobileList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, captainUID);
preparedStatement.setLong(1, zone.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
ResultSet rs = preparedStatement.executeQuery();
mobileList = getObjectsFromRs(rs, 1000);
} catch (SQLException e) {
Logger.error(e);
return false;
}
return mobileList;
}
public Mob GET_MOB(final int objectUUID) {
+11 -4
View File
@@ -15,6 +15,7 @@ import engine.math.Vector3fImmutable;
import engine.objects.NPC;
import engine.objects.NPCProfits;
import engine.objects.ProducedItem;
import engine.objects.Zone;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -93,12 +94,14 @@ public class dbNPCHandler extends dbHandlerBase {
return row_count;
}
public ArrayList<NPC> GET_ALL_NPCS() {
public ArrayList<NPC> GET_ALL_NPCS_FOR_ZONE(Zone zone) {
ArrayList<NPC> npcList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, zone.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
npcList = getObjectsFromRs(rs, 1000);
@@ -240,8 +243,12 @@ public class dbNPCHandler extends dbHandlerBase {
public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
// Column name must match what NPC/Mob loaders read ("equipmentSet").
// Using the wrong column here causes the update to fail silently and
// dev command to report "Unable to find Equipset" despite a valid ID.
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipsetID`=? WHERE `UID`=?")) {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipmentSet`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, equipSetID);
preparedStatement.setLong(2, npc.getObjectUUID());
@@ -464,4 +471,4 @@ public class dbNPCHandler extends dbHandlerBase {
return false;
}
}
}
}
@@ -15,9 +15,15 @@ import engine.gameManager.PowersManager;
import engine.objects.Mob;
import engine.objects.PreparedStatementShared;
import engine.powers.EffectsBase;
import engine.powers.MobPowerEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class dbPowerHandler extends dbHandlerBase {
@@ -80,4 +86,43 @@ public class dbPowerHandler extends dbHandlerBase {
}
}
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
MobPowerEntry mobPowerEntry;
int mobbaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
mobbaseID = rs.getInt("mobbaseUUID");
mobPowerEntry = new MobPowerEntry(rs);
if (mobPowers.get(mobbaseID) == null) {
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
} else {
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
powerList.add(mobPowerEntry);
mobPowers.put(mobbaseID, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
}
@@ -11,8 +11,6 @@ package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.RuneBase;
import engine.powers.RunePowerEntry;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -29,84 +27,6 @@ public class dbRuneBaseHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
RunePowerEntry runePowerEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runePowerEntry = new RunePowerEntry(rs);
if (mobPowers.get(rune_id) == null) {
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
runePowerList.add(runePowerEntry);
mobPowers.put(rune_id, runePowerList);
} else {
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
powerList.add(runePowerEntry);
mobPowers.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return mobPowers;
}
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
return mobPowers;
}
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
RuneSkillAdjustEntry runeSkillAdjustEntry;
int rune_id;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
rune_id = rs.getInt("rune_id");
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
if (runeSkillAdjusts.get(rune_id) == null) {
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
skillAdjustList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, skillAdjustList);
} else {
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
powerList.add(runeSkillAdjustEntry);
runeSkillAdjusts.put(rune_id, powerList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSkillAdjusts;
}
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
return runeSkillAdjusts;
}
public void GET_RUNE_REQS(final RuneBase rb) {
try (Connection connection = DbManager.getConnection();
+25 -25
View File
@@ -109,7 +109,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
preparedStatement.setLong(1, locks);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -125,7 +125,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -141,7 +141,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -157,7 +157,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -173,7 +173,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -189,7 +189,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -205,7 +205,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -221,7 +221,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -237,7 +237,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -253,7 +253,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -269,7 +269,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -285,7 +285,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -301,7 +301,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -317,7 +317,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -333,7 +333,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -349,7 +349,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -365,7 +365,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -381,7 +381,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -397,7 +397,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -413,7 +413,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -429,7 +429,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -445,7 +445,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -461,7 +461,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -477,7 +477,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -545,7 +545,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
while (rs.next()) {
warehouse = new Warehouse(rs);
warehouse.runAfterLoad();
Warehouse.loadAllTransactions(warehouse);
warehouse.loadAllTransactions();
}
} catch (SQLException e) {
+47 -38
View File
@@ -12,8 +12,8 @@ package engine.db.handlers;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.objects.Zone;
import engine.objects.ZoneTemplate;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
@@ -29,21 +29,25 @@ public class dbZoneHandler extends dbHandlerBase {
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public ArrayList<Zone> GET_ALL_ZONES() {
ArrayList<Zone> zoneList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
zoneList = getObjectsFromRs(rs, 2000);
} catch (SQLException e) {
Logger.error(e);
public ArrayList<Zone> GET_ALL_NODES(Zone zone) {
ArrayList<Zone> wsmList = new ArrayList<>();
wsmList.addAll(zone.getNodes());
if (zone.absX == 0.0f) {
zone.absX = zone.getXCoord();
}
return zoneList;
if (zone.absY == 0.0f) {
zone.absY = zone.getYCoord();
}
if (zone.absZ == 0.0f) {
zone.absZ = zone.getZCoord();
}
for (Zone child : zone.getNodes()) {
child.absX = child.getXCoord() + zone.absX;
child.absY = child.getYCoord() + zone.absY;
child.absZ = child.getZCoord() + zone.absZ;
wsmList.addAll(this.GET_ALL_NODES(child));
}
return wsmList;
}
public Zone GET_BY_UID(long ID) {
@@ -68,38 +72,43 @@ public class dbZoneHandler extends dbHandlerBase {
return zone;
}
public void LOAD_ALL_ZONE_TEMPLATES() {
public ArrayList<Zone> GET_MAP_NODES(final int objectUUID) {
ArrayList<Zone> zoneList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
preparedStatement.setLong(1, objectUUID);
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
}
// Add player city
ZoneTemplate zoneTemplate = new ZoneTemplate();
zoneTemplate.templateID = 0;
zoneTemplate.sea_level_type = "PARENT";
zoneTemplate.sea_level = 0;
zoneTemplate.max_blend = 128;
zoneTemplate.min_blend = 128;
zoneTemplate.terrain_max_y = 5;
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
zoneTemplate.terrain_type = "PLANAR";
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
zoneList = getObjectsFromRs(rs, 2000);
} catch (SQLException e) {
Logger.error(e);
}
return zoneList;
}
public void LOAD_ZONE_EXTENTS() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
Vector2f zoneSize = new Vector2f();
int loadNum = rs.getInt("loadNum");
zoneSize.x = rs.getFloat("xRadius");
zoneSize.y = rs.getFloat("zRadius");
ZoneManager._zone_size_data.put(loadNum, zoneSize);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public boolean DELETE_ZONE(final Zone zone) {
+31 -9
View File
@@ -9,16 +9,18 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class AddMobCmd extends AbstractDevCmd {
public AddMobCmd() {
@@ -35,8 +37,27 @@ public class AddMobCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
int loadID;
if (words[0].equals("all")) {
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, true, zone, null, 0, "", 1);
if (mob != null) {
mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID()));
} else {
throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type "
+ loadID);
}
}
return;
}
int loadID;
try {
loadID = Integer.parseInt(words[0]);
} catch (NumberFormatException e) {
@@ -50,19 +71,20 @@ public class AddMobCmd extends AbstractDevCmd {
return; // NaN
}
if (zone == null) {
throwbackError(pc, "Failed to find zone to place mob in.");
return;
}
if (zone.guild_zone) {
if (zone.isPlayerCity()) {
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
return;
}
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, true, zone, null, 0, "", 1);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
@@ -0,0 +1,70 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class AuditHeightMapCmd extends AbstractDevCmd {
public AuditHeightMapCmd() {
super("auditheightmap");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] words,
AbstractGameObject target) {
int count = Integer.parseInt(words[0]);
long start = System.currentTimeMillis();
for (int i = 0; i < count; i++) {
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
if (currentZone != null && currentZone.getHeightMap() != null) {
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
}
}
long end = System.currentTimeMillis();
long delta = end - start;
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
}
@Override
protected String _getUsageString() {
return "' /auditmobs [zone.UUID]'";
}
@Override
protected String _getHelpString() {
return "Audits all the mobs in a zone.";
}
}
+3 -3
View File
@@ -40,8 +40,8 @@ public class AuditMobsCmd extends AbstractDevCmd {
if (size >= count) {
plusplus++;
throwbackInfo(pcSender, zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
System.out.println(zoneMicro.zoneName + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
}
@@ -80,7 +80,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
throwbackInfo(pcSender, zone.zoneName + ", numMobs: " + zone.zoneMobSet.size());
throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
+172 -45
View File
@@ -9,10 +9,11 @@
package engine.devcmd.cmds;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
@@ -21,79 +22,205 @@ public class GetHeightCmd extends AbstractDevCmd {
public GetHeightCmd() {
super("getHeight");
this.addCmdString("height");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone currentZone;
Zone parentZone;
Zone heightmapZone;
boolean end = true;
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
float height = HeightMap.getWorldHeight(pc);
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
this.throwbackInfo(pc, "Altitude : " + height);
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
childHeight = childHeight + heightmapZone.global_height;
this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc);
parentHeight += parentZone.global_height;
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
if (end)
return;
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc);
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1);
Vector2f gridSquare;
Vector2f gridOffset;
Vector2f parentGrid;
Vector2f parentLoc = new Vector2f(-1, -1);
terrainCell.x = (float) Math.floor(terrainCell.x);
terrainCell.y = (float) Math.floor(terrainCell.y);
Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
if (currentZone == null)
return;
Zone parentZone = currentZone.getParent();
HeightMap heightMap = currentZone.getHeightMap();
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y];
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y];
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
//find the next parents heightmap if the currentzone heightmap is null.
while (heightMap == null) {
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
if (currentZone == ZoneManager.getSeaFloor()) {
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
break;
}
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]");
this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
this.throwbackInfo(pc, "Using parent zone instead: ");
currentZone = currentZone.getParent();
heightMap = currentZone.getHeightMap();
}
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend);
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y);
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
return;
}
this.throwbackInfo(playerCharacter, "------------");
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
} else
parentGrid = new Vector2f(-1, -1);
gridSquare = heightMap.getGridSquare(zoneLoc);
gridOffset = HeightMap.getGridOffset(gridSquare);
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
this.throwbackInfo(pc, currentZone.getName());
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
if (parentGrid.x != -1) {
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
}
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
//OUTSET
if (parentZone != null) {
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
float bucketScaleX = 100 / parentXRadius;
float bucketScaleZ = 200 / parentZRadius;
float outsideGridSizeX = 1 - bucketScaleX; //32/256
float outsideGridSizeZ = 1 - bucketScaleZ;
float weight;
double scale;
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
} else if (offsetZ > outsideGridSizeZ) {
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
float scaleChild = (float) ((scale + 1) * .5);
float scaleParent = 1 - scaleChild;
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
parentCenterAltitude += currentZone.getYCoord();
parentCenterAltitude += interaltitude;
float firstScale = parentAltitude * scaleParent;
float secondScale = parentCenterAltitude * scaleChild;
float outsetALt = firstScale + secondScale;
outsetALt += currentZone.getParent().getAbsY();
realWorldAltitude = outsetALt;
}
}
float strMod = pc.statStrBase - 40;
strMod *= .00999999998f;
strMod += 1f;
float radius = 0;
switch (pc.getRaceID()) {
case 2017:
radius = 3.1415927f;
case 2000:
}
strMod *= 1.5707964f;
strMod += 3.1415927f;
strMod -= .5f;
realWorldAltitude += strMod;
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight));
this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight));
this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")");
}
@Override
protected String _getHelpString() {
return "Queries heightmap engine";
return "Temporarily Changes SubRace";
}
@Override
protected String _getUsageString() {
return "' /getheight";
return "' /subrace mobBaseID";
}
}
+1 -1
View File
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
float difY = pcSender.getLoc().y - zone.absY;
float difZ = pcSender.getLoc().z - zone.absZ;
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
}
@Override
+1 -1
View File
@@ -51,7 +51,7 @@ public class GetZoneCmd extends AbstractDevCmd {
}
for (Zone zone : allIn)
throwbackInfo(pcSender, zone.zoneName + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.templateID);
throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
}
@Override
+3 -3
View File
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
continue;
Zone zone = city.getParent();
if (zone != null) {
if (zone.isNPCCity || zone.guild_zone)
if (zone.isNPCCity() || zone.isPlayerCity())
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else
loc = zone.getLoc();
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
Zone zone = (Zone) zoneAgo;
if (zone == null)
continue;
if (!zone.zoneName.equalsIgnoreCase(cityName))
if (!zone.getName().equalsIgnoreCase(cityName))
continue;
if (zone != null) {
if (zone.isNPCCity || zone.guild_zone)
if (zone.isNPCCity() || zone.isPlayerCity())
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
else
loc = zone.getLoc();
+2 -2
View File
@@ -40,7 +40,7 @@ public class HotzoneCmd extends AbstractDevCmd {
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
@@ -48,7 +48,7 @@ public class HotzoneCmd extends AbstractDevCmd {
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
+3 -5
View File
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "EquipSet: " + targetNPC.getEquipmentSetID();
output += newline;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
}
@@ -440,9 +440,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "isSummonedPet: true";
else
output += "isSummonedPet: false";
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
PlayerCharacter owner = targetMob.getOwner();
if (owner != null)
output += " owner: " + owner.getObjectUUID();
output += newline;
@@ -473,7 +471,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "EquipSet: " + targetMob.equipmentSetID;
output += newline;
try {
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
} catch (Exception ex) {
//who cares
}
-80
View File
@@ -1,80 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.util.StringUtils;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author
*/
public class ItemInfoCmd extends AbstractDevCmd {
public ItemInfoCmd() {
super("iteminfo");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,AbstractGameObject target) {
if (pc == null) {
return;
}
if(target.getObjectType().equals(GameObjectType.Item) == false){
throwbackInfo(pc, "Must Select An Item");
return;
}
Item item = (Item)target;
String newline = "\r\n ";
String output = "";
output += "Required Races:" + newline;
for(Enum.MonsterType required : item.getItemBase().requiredRaces)
output += " " + required.name() + newline;
output += "Restricted Races:" + newline;
for(Enum.MonsterType required : item.getItemBase().restrictedRaces)
output += " " + required.name() + newline;
output += "Required Classes:" + newline;
for(Enum.ClassType required : item.getItemBase().requiredClasses)
output += " " + required.name() + newline;
output += "Restricted Classes:" + newline;
for(Enum.ClassType required : item.getItemBase().restrictedClasses)
output += " " + required.name() + newline;
output += "Required Disciplines:" + newline;
for(Enum.DisciplineType required : item.getItemBase().requiredDiscs)
output += " " + required.name() + newline;
output += "Restricted Disciplines:" + newline;
for(Enum.DisciplineType required : item.getItemBase().restrictedDiscs)
output += " " + required.name() + newline;
throwbackInfo(pc, output);
}
@Override
protected String _getHelpString() {
return "Gets information on an Object.";
}
@Override
protected String _getUsageString() {
return "' /iteminfo'";
}
}
+3 -3
View File
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
if (!zone.guild_zone) {
if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.playerCityUUID);
City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
@@ -167,7 +167,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
return;
}
stone.addEffectBit((1 << 19));
BuildingManager.setRank(stone, (byte) rank);
stone.setRank((byte) rank);
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
stone.setCurrentHitPoints(stone.getMaxHitPoints());
BuildingManager.setUpgradeDateTime(stone, null, 0);
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Effects For Character: " + tar.getName() + newline;
for(String effect : tar.effects.keySet()){
output += effect + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
-67
View File
@@ -1,67 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.*;
import java.util.HashMap;
/**
*
*/
public class PrintRunesCmd extends AbstractDevCmd {
public PrintRunesCmd() {
super("printrunes");
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
}
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
if (equip.containsKey(slot)) {
MobEquipment item = equip.get(slot);
if (item != null && item.getItemBase() != null) {
return item.getItemBase();
}
}
return null;
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
AbstractCharacter tar;
if (target != null && target instanceof AbstractCharacter) {
tar = (AbstractCharacter) target;
String newline = "\r\n ";
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
for(CharacterRune rune : ((AbstractCharacter)target).runes){
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
}
throwbackInfo(pc, output);
}
}
@Override
protected String _getHelpString() {
return "Returns the player's current stats";
}
@Override
protected String _getUsageString() {
return "' /printstats'";
}
}
+9 -13
View File
@@ -103,19 +103,15 @@ public class PrintStatsCmd extends AbstractDevCmd {
main = getWeaponBase(1, equip);
ItemBase off = null;
if(equip != null){
if(equip.get(2) != null && !equip.get(2).getItemBase().isShield()){
//off hand weapon
out += "Attack Rating: " + tar.atrHandTwo + newline;
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
out += "Range: " + tar.rangeHandTwo + newline;
out += "Attack Speed: " + tar.speedHandTwo + newline;
} else{
out += "Attack Rating: " + tar.atrHandOne + newline;
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
out += "Range: " + tar.rangeHandOne + newline;
out += "Attack Speed: " + tar.speedHandOne + newline;
}
if (equip != null)
getWeaponBase(2, equip);
if (main == null && off == null) {
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
} else {
if (main != null)
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
if (off != null)
out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
}
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
+9 -14
View File
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
if (!zone.guild_zone)
if (!zone.isPlayerCity())
return;
for (Building building : zone.zoneBuildingSet) {
@@ -59,25 +59,22 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(GameObjectType.NPC,
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -154,11 +151,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if (npc != null) {
for (Integer minionUUID : npc.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
@@ -167,11 +163,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
npc.getObjectUUID());
WorldGrid.RemoveWorldObject(npc);
} else if (mobA != null) {
for (Integer minionUUID : mobA.minions) {
Mob mob = Mob.getMob(minionUUID);
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
+3 -3
View File
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
outString += ")";
outString += newline;
outString += " Zone: " + serverZone.zoneName;
outString += " Zone: " + serverZone.getName();
outString += newline;
if (serverZone.parent != null)
outString += " Parent: " + serverZone.parent.zoneName;
if (serverZone.getParent() != null)
outString += " Parent: " + serverZone.getParent().getName();
else
outString += "Parent: NONE";
+32 -19
View File
@@ -9,10 +9,9 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.objects.*;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import java.lang.reflect.Field;
@@ -26,28 +25,42 @@ public class RegionCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
String newline = "\r\n ";
String output;
output = "Target Region Information:" + newline;
Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
if(building == null){
this.throwbackInfo(pc, "No Building At This Location.") ;
}
Regions region = ((AbstractCharacter)target).region;
if (region == null) {
if (pc.region == null) {
this.throwbackInfo(pc, "No Region Found.");
return;
}
if(region != null) {
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
output += "Region Building: " + building.getName() + newline;
output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
output += "is Stairs: " + region.isStairs() + newline;
output += "is Outside: " + region.isOutside();
this.throwbackInfo(pc, output);
String newLine = System.getProperty("line.separator");
String result = "";
result += (pc.region.getClass().getSimpleName());
result += (" {");
result += (newLine);
Field[] fields = pc.region.getClass().getDeclaredFields();
//print field names paired with their values
for (Field field : fields) {
field.setAccessible(true);
result += (" ");
try {
if (field.getName().contains("Furniture"))
continue;
result += (field.getName());
result += (": ");
//requires access to private field:
result += (field.get(pc.region).toString());
} catch (IllegalAccessException ex) {
System.out.println(ex);
}
result.trim();
result += (newLine);
}
result += ("}");
this.throwbackInfo(pc, result.toString());
}
+2 -2
View File
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
return;
}
if (!zone.guild_zone) {
if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.playerCityUUID);
City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
+47 -12
View File
@@ -11,9 +11,13 @@ package engine.devcmd.cmds;
import engine.Enum.BuildingGroup;
import engine.Enum.DbObjectType;
import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
@@ -127,23 +131,56 @@ public class RemoveObjectCmd extends AbstractDevCmd {
building.disableSpire(false);
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
City city = City.getCity(building.getParentZone().playerCityUUID);
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
if (city != null) {
city.setWarehouseBuildingID(0);
}
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
}
//remove cached shrines.
if ((building.getBlueprintUUID() != 0)
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
Shrine.RemoveShrineFromCacheByBuilding(building);
// Remove hirelings for this building
for (AbstractCharacter ac : building.getHirelings().keySet()) {
NPC npc = null;
Mob mobA = null;
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
BuildingManager.removeHireling(building, abstractCharacter);
if (ac.getObjectType() == GameObjectType.NPC)
npc = (NPC) ac;
else if (ac.getObjectType() == GameObjectType.Mob)
mobA = (Mob) ac;
if (npc != null) {
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
DbManager.removeFromCache(npc);
WorldGrid.RemoveWorldObject(npc);
WorldGrid.removeObject(npc, pc);
} else if (mobA != null) {
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
//Mob.getRespawnMap().remove(mob);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.MobQueries.DELETE_MOB(mobA);
DbManager.removeFromCache(mobA);
WorldGrid.RemoveWorldObject(mobA);
WorldGrid.removeObject(mobA, pc);
}
}
Zone zone = building.getParentZone();
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
DbManager.removeFromCache(building);
@@ -172,13 +209,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
if (npc.building != null)
npc.building.getHirelings().remove(npc);
for (Integer minionUUID : npc.minions) {
Mob minionMob = Mob.getMob(minionUUID);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.removeObject(minionMob, pc);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
WorldGrid.RemoveWorldObject(mob);
WorldGrid.removeObject(mob, pc);
if (mob.getParentZone() != null)
mob.getParentZone().zoneMobSet.remove(mob);
}
DbManager.NPCQueries.DELETE_NPC(npc);
+2 -2
View File
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
return;
}
if (!zone.guild_zone) {
if (!zone.isPlayerCity()) {
throwbackError(pc, "This is not a player city.");
return;
}
City city = City.getCity(zone.playerCityUUID);
City city = City.getCity(zone.getPlayerCityUUID());
if (city == null) {
throwbackError(pc, "Unable to find the city associated with this zone.");
return;
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
if (zone == null)
return;
boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
if (zone.playerCityUUID == 0)
if (zone.getPlayerCityUUID() == 0)
return;
City city = City.getCity(zone.playerCityUUID);
City city = City.getCity(zone.getPlayerCityUUID());
if (city == null)
return;
city.setForceRename(rename);
+4 -3
View File
@@ -57,7 +57,7 @@ public class SetRankCmd extends AbstractDevCmd {
Blueprint blueprint = targetBuilding.getBlueprint();
if (blueprint == null) {
BuildingManager.setRank(targetBuilding, targetRank);
targetBuilding.setRank(targetRank);
ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID());
return;
}
@@ -68,8 +68,9 @@ public class SetRankCmd extends AbstractDevCmd {
}
// Set the current targetRank
int lastMeshID = targetBuilding.getMeshUUID();
targetBuilding.setRank(targetRank);
BuildingManager.setRank(targetBuilding, targetRank);
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
break;
case NPC:
@@ -113,7 +114,7 @@ public class SetRankCmd extends AbstractDevCmd {
// Set the current targetRank
int lastMeshID = targetBuilding.getMeshUUID();
BuildingManager.setRank(targetBuilding, targetRank);
targetBuilding.setRank(targetRank);
if (lastMeshID != targetBuilding.getMeshUUID())
targetBuilding.refresh(true);
+1 -1
View File
@@ -159,7 +159,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
// pum.setEffectID(token);
// pum.setSourceType(pc.getObjectType().ordinal());
// pum.setSourceID(pc.getObjectUUID());
// pum.setStartLocType(pc.getObjectType().ordinal());
// pum.setTargetType(pc.getObjectType().ordinal());
// pum.setTargetID(pc.getObjectUUID());
// pum.setNumTrains(40);
// pum.setDuration(-1);
+7 -5
View File
@@ -53,7 +53,7 @@ public class SlotNpcCmd extends AbstractDevCmd {
if (stringIndex == -1)
return false;
// Validate we have a correct building group name
// Validate we have a corrent building group name
for (BuildingGroup group : BuildingGroup.values()) {
if (group.name().equals(userInput[0].toUpperCase()))
@@ -114,7 +114,8 @@ public class SlotNpcCmd extends AbstractDevCmd {
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
Logger.error("Failed to update Database for Contract Allowed buildings");
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. " +
"Contact A CCR, oh wait, you are a CCR. You're Fubared.");
return;
}
@@ -124,7 +125,8 @@ public class SlotNpcCmd extends AbstractDevCmd {
contract.getAllowedBuildings().remove(buildingGroup);
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
Logger.error("Failed to update Database for Contract Allowed buildings");
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. " +
"Contact A CCR, oh wait, you are a CCR. You're Fubared.");
return;
}
@@ -136,14 +138,14 @@ public class SlotNpcCmd extends AbstractDevCmd {
@Override
protected String _getHelpString() {
return "Toggles a building group on a targeted npc";
return "Sets a building slot on a targeted npc";
}
// Class methods
@Override
protected String _getUsageString() {
String usage = "/npcslot [BuildingGroup] on-off \n";
String usage = "/npcslot [BuildingType] on-off \n";
for (BuildingGroup group : BuildingGroup.values()) {
usage += group.name() + ' ';
+1 -2
View File
@@ -1,6 +1,5 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -111,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
mobile = Mob.createMob(_mobileUUID,
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
null, true, serverZone, null, 0, "", 1);
if (mobile != null) {
mobile.updateDatabase();
+1 -1
View File
@@ -40,7 +40,7 @@ public class SummonCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
String location = "Somewhere";
if (zone != null)
location = zone.zoneName;
location = zone.getName();
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
location, false);
toSummon.getClientConnection().sendMsg(rsrm);
+20 -17
View File
@@ -73,41 +73,44 @@ public class ZoneInfoCmd extends AbstractDevCmd {
output = "Target Information:" + newline;
output += StringUtils.addWS("UUID: " + objectUUID, 20);
output += newline;
output += "name: " + zone.zoneName;
output += "name: " + zone.getName();
output += newline;
output += "loadNum: " + zone.templateID;
if (zone.parent != null) {
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
output += "loadNum: " + zone.getLoadNum();
if (zone.getParent() != null) {
output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
} else
output += StringUtils.addWS(", parent: none", 30);
output += newline;
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ;
output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
output += newline;
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset;
output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
output += newline;
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += newline;
if (zone.terrain != null) {
output += "Terrain image: " + zone.template.terrain_image;
if (zone.getHeightMap() != null) {
output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
output += newline;
}
output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
output += newline;
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
}
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
output += newline;
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
output += newline;
output += "Sea Level = " + zone.sea_level;
output += "Sea Level = " + zone.getSeaLevel();
output += newline;
output += "World Altitude = " + zone.global_height;
output += "World Altitude = " + zone.getWorldAltitude();
throwbackInfo(player, output);
City city = ZoneManager.getCityAtLocation(player.getLoc());
output += newline;
output += (city == null) ? "None" : city.getParent().zoneName;
output += (city == null) ? "None" : city.getParent().getName();
if (city != null) {
@@ -120,14 +123,14 @@ public class ZoneInfoCmd extends AbstractDevCmd {
} else {
output = "children:";
ArrayList<Zone> nodes = zone.nodes;
ArrayList<Zone> nodes = zone.getNodes();
if (nodes.isEmpty())
output += " none";
for (Zone child : nodes) {
output += newline;
output += child.zoneName + " (" + child.templateID + ')';
output += child.getName() + " (" + child.getLoadNum() + ')';
}
}
throwbackInfo(player, output);
+1 -1
View File
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
// NPC
+16 -80
View File
@@ -9,17 +9,12 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.mobileAI.MobAI;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.powers.RunePowerEntry;
import java.util.ArrayList;
import java.util.Map;
@@ -61,95 +56,36 @@ public class aiInfoCmd extends AbstractDevCmd {
Mob mob = (Mob) target;
output = "Mob AI Information:" + newline;
output += mob.getName() + newline;
output += mob.agentType.toString() + newline;
int contractID = 0;
if (mob.isPlayerGuard() == true) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractID = mob.guardCaptain.contract.getContractID();
else
contractID = mob.contract.getContractID();
}
if (contractID != 0) {
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
output += "Captain Contract: " + contractID + newline;
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
} else
output += "Contract: " + contractID + newline;
}
if (mob.behaviourType != null) {
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
if (mob.behaviourType.BehaviourHelperType != null) {
output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
if (mob.BehaviourType != null) {
output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
if (mob.BehaviourType.BehaviourHelperType != null) {
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
} else {
output += "Behaviour Helper Type: NULL" + newline;
}
output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
output += "Agressive: " + mob.behaviourType.isAgressive + newline;
output += "Can Roam: " + mob.behaviourType.canRoam + newline;
output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
} else {
output += "BehaviourType: NULL" + newline;
}
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
} else {
output += "BehaviourType: NULL" + newline;
}
output += "Aggro Range: " + mob.getAggroRange() + newline;
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
if (mob.playerAgroMap.size() > 0) {
output += "Players Loaded:" + newline;
}
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
}
if (mob.getCombatTarget() != null)
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
else
output += "Current Target: NULL" + newline;
if (mob.guardedCity != null)
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
output += "Can Cast: " + MobAI.canCast(mob) + newline;
output += "Powers:" + newline;
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
// Additional powers may come from the contract ID. This is to support
// powers for player guards irrespective of the mobbase used.
if (mob.isPlayerGuard()) {
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
if (mob.contract != null)
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
powerEntries.addAll(contractEntries);
}
for (RunePowerEntry runePowerEntry : powerEntries)
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
// List outlaws defined for this player guard's city
if (mob.isPlayerGuard()) {
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
if (outlaws.isEmpty() == false)
output += "Outlaws: " + newline;
for (Integer outlawUUID : outlaws)
output += outlawUUID + newline;
}
for (int token : mob.mobPowers.keySet())
output += token + newline;
throwbackInfo(playerCharacter, output);
}
+55 -227
View File
@@ -31,7 +31,6 @@ import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
public enum BuildingManager {
@@ -41,9 +40,6 @@ public enum BuildingManager {
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
public static int getAvailableSlot(Building building) {
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
@@ -108,6 +104,7 @@ public enum BuildingManager {
if (building == null)
return false;
if (building.getRank() == -1)
return false;
@@ -115,25 +112,26 @@ public enum BuildingManager {
return true;
//individual friend.
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
if (building.getFriends().get(player.getObjectUUID()) != null)
return true;
//Admins can access stuff
//Admin's can access stuff
if (player.isCSR())
return true;
//Guild stuff
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 8)
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 9
&& GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
@@ -234,15 +232,15 @@ public enum BuildingManager {
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
return false;
}
if (warehouse.resources.get(resourceBase) == null)
if (warehouse.getResources().get(resourceBase) == null)
continue;
int resourceAmount = warehouse.resources.get(resourceBase);
int resourceAmount = warehouse.getResources().get(resourceBase);
if (resourceAmount <= 0)
continue;
if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true))
if (warehouse.loot(player, resourceBase, resourceAmount, true))
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
}
break;
@@ -310,72 +308,6 @@ public enum BuildingManager {
}
public static void removeHireling(Building building, AbstractCharacter hireling) {
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob guardCaptain = (Mob) hireling;
// Clear minions from database if a guard captain
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
}
// Clear minions from world
for (Integer minionUUID : hireling.minions) {
Mob minionMob = Mob.getMob(minionUUID);
DbManager.removeFromCache(minionMob);
WorldGrid.RemoveWorldObject(minionMob);
WorldGrid.unloadObject(minionMob);
if (minionMob.getParentZone() != null)
minionMob.getParentZone().zoneMobSet.remove(minionMob);
}
// Remove hireling from building
building.getHirelings().remove(hireling);
// Remove from zone mob set
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
Mob hirelingMob = (Mob) hireling;
if (hirelingMob.getParentZone() != null)
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
}
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
NPC hirelingNPC = (NPC) hireling;
if (hirelingNPC.getParentZone() != null)
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
}
// Unload hireling from world
DbManager.removeFromCache(hireling);
WorldGrid.RemoveWorldObject(hireling);
WorldGrid.removeObject(hireling);
// Delete hireling from database
if (hireling.getObjectType().equals(GameObjectType.Mob))
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
else
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
}
public static void cleanupHirelings(Building building) {
// Early exit: Cannot have hirelings in a building
@@ -388,18 +320,42 @@ public enum BuildingManager {
if (building.getRank() < 1) {
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
BuildingManager.removeHireling(building, slottedNPC);
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
((NPC) slottedNPC).remove();
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
}
return;
}
// Delete hireling if building has deranked.
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
NPC npc = null;
Mob mob = null;
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
npc = (NPC) hireling;
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
mob = (Mob) hireling;
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
BuildingManager.removeHireling(building, hireling);
if (npc != null) {
if (!npc.remove())
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
} else if (mob != null) {
if (!NPCManager.removeMobileFromBuilding(mob, building))
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else
building.getHirelings().remove(npc);
}
}
@@ -496,18 +452,18 @@ public enum BuildingManager {
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
if (condemn != null && condemn.active)
if (condemn != null && condemn.isActive())
return true;
if (player.getGuild() != null) {
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
if (guildCondemn != null && guildCondemn.active)
if (guildCondemn != null && guildCondemn.isActive())
return true;
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
return nationCondemn != null && nationCondemn.active && nationCondemn.friendType == Condemned.NATION;
return nationCondemn != null && nationCondemn.isActive() && nationCondemn.getFriendType() == Condemned.NATION;
} else {
//TODO ADD ERRANT KOS CHECK
}
@@ -515,18 +471,18 @@ public enum BuildingManager {
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
if (condemn != null && condemn.active)
if (condemn != null && condemn.isActive())
return false;
if (player.getGuild() != null) {
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
if (guildCondemn != null && guildCondemn.active)
if (guildCondemn != null && guildCondemn.isActive())
return false;
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
return nationCondemn == null || !nationCondemn.active || nationCondemn.friendType != Condemned.NATION;
return nationCondemn == null || !nationCondemn.isActive() || nationCondemn.getFriendType() != Condemned.NATION;
} else {
//TODO ADD ERRANT KOS CHECK
}
@@ -545,7 +501,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -574,63 +530,41 @@ public enum BuildingManager {
else
rank = 10;
Mob mobile;
Mob mob;
NPC npc;
if (NPC.ISWallArcher(contract)) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
if (NPC.ISGuardCaptain(contract.getContractID())) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
if (contract.getContractID() == 910) {
//guard dog
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
if (mobile == null)
if (mob == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
mobile.setLoc(mobile.getLoc());
mob.setLoc(mob.getLoc());
return true;
}
@@ -853,110 +787,4 @@ public enum BuildingManager {
}
}
public static void rebuildMine(Building mineBuilding) {
setRank(mineBuilding, 1);
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
// New rank mean new max hit points.
mineBuilding.healthMax = mineBuilding.getBlueprint().getMaxHealth(mineBuilding.rank);
mineBuilding.setCurrentHitPoints(mineBuilding.healthMax);
mineBuilding.getBounds().setBounds(mineBuilding);
}
public static void setRank(Building building, int rank) {
int newMeshUUID;
boolean success;
// If this building has no blueprint then set rank and exit immediatly.
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
building.rank = rank;
DbManager.BuildingQueries.CHANGE_RANK(building.getObjectUUID(), rank);
return;
}
// Delete any upgrade jobs before doing anything else. It won't quite work
// if in a few lines we happen to delete this building.
JobContainer jc = building.getTimers().get("UPGRADE");
if (jc != null) {
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
Logger.error("failed to cancel existing upgrade job.");
}
// Attempt write to database, or delete the building
// if we are destroying it.
if (rank == -1)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
else
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
if (success == false) {
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
return;
}
building.isDeranking.compareAndSet(false, true);
// Change the building's rank
building.rank = rank;
// New rank means new mesh
newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8))
newMeshUUID = Realm.getRealmMesh(building.getCity());
building.meshUUID = newMeshUUID;
// New rank mean new max hitpoints.
building.healthMax = building.getBlueprint().getMaxHealth(building.rank);
building.setCurrentHitPoints(building.healthMax);
if (building.getUpgradeDateTime() != null)
setUpgradeDateTime(building, null, 0);
// If we destroyed this building make sure to turn off
// protection
if (building.rank == -1)
building.protectionState = Enum.ProtectionState.NONE;
// update object to clients
building.refresh(true);
if (building.getBounds() != null)
building.getBounds().setBounds(building);
// Cleanup hirelings resulting from rank change
cleanupHirelings(building);
building.isDeranking.compareAndSet(true, false);
}
public static Building getBuildingAtLocation(Vector3fImmutable loc) {
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(loc, 64, MBServerStatics.MASK_BUILDING)) {
Building building = (Building) awo;
if (building == null)
continue;
if (Bounds.collide(loc, building.getBounds()))
return building;
}
return null;
}
}
+1 -1
View File
@@ -788,7 +788,7 @@ public enum ChatManager {
it.remove();
else {
PlayerCharacter pcc = (PlayerCharacter) awo;
if (pcc.getSeeInvis() < pc.hidden)
if (pcc.getSeeInvis() < pc.getHidden())
it.remove();
}
}
+179 -92
View File
@@ -30,6 +30,8 @@ import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
public enum CombatManager {
COMBATMANAGER;
@@ -39,6 +41,63 @@ public enum CombatManager {
/**
* Message sent by player to attack something.
*/
public static void setAttackTarget(AttackCmdMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter player;
int targetType;
AbstractWorldObject target;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return;
player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return;
//source must match player this account belongs to
if (player.getObjectUUID() != msg.getSourceID() || player.getObjectType().ordinal() != msg.getSourceType()) {
Logger.error("Msg Source ID " + msg.getSourceID() + " Does not Match Player ID " + player.getObjectUUID());
return;
}
targetType = msg.getTargetType();
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
target = PlayerCharacter.getFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Building.ordinal()) {
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
} else if (targetType == GameObjectType.Mob.ordinal()) {
target = Mob.getFromCache(msg.getTargetID());
} else {
player.setCombatTarget(null);
return; //not valid type to attack
}
// quit of the combat target is already the current combat target
// or there is no combat target
if (target == null)
return;
//set sources target
player.setCombatTarget(target);
//put in combat if not already
if (!player.isCombat())
toggleCombat(true, origin);
//make character stand if sitting
if (player.isSit())
toggleSit(false, origin);
AttackTarget(player, target);
}
public static void AttackTarget(PlayerCharacter playerCharacter, AbstractWorldObject target) {
@@ -82,6 +141,11 @@ public enum CombatManager {
if (off == null)
CombatManager.createTimer(playerCharacter, MBServerStatics.SLOT_OFFHAND, 1, true); // attack in 0.1 of a second
}
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
}
public static void setAttackTarget(PetAttackMsg msg, ClientConnection origin) throws MsgSendException {
@@ -459,7 +523,7 @@ public enum CombatManager {
/**
* Attempt to attack target
*/
private static void attack(AbstractCharacter attacker, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
private static void attack(AbstractCharacter ac, AbstractWorldObject target, Item weapon, ItemBase wb, boolean mainHand) {
float atr;
int minDamage, maxDamage;
@@ -467,20 +531,20 @@ public enum CombatManager {
try {
if (attacker == null)
if (ac == null)
return;
if (target == null)
return;
if (mainHand) {
atr = attacker.getAtrHandOne();
minDamage = attacker.getMinDamageHandOne();
maxDamage = attacker.getMaxDamageHandOne();
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = attacker.getAtrHandTwo();
minDamage = attacker.getMinDamageHandTwo();
maxDamage = attacker.getMaxDamageHandTwo();
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
boolean tarIsRat = false;
@@ -499,9 +563,9 @@ public enum CombatManager {
//Dont think we need to do this anymore.
if (tarIsRat)
if (attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
if (ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat) != 0) { //strip away current % dmg buffs then add with rat %
float percent = 1 + attacker.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
float percent = 1 + ac.getBonuses().getFloatPercentAll(ModType.Slay, SourceType.Rat);
minDamage *= percent;
maxDamage *= percent;
@@ -512,24 +576,24 @@ public enum CombatManager {
//subtract stamina
if (wb == null)
attacker.modifyStamina(-0.5f, attacker, true);
ac.modifyStamina(-0.5f, ac, true);
else {
float stam = wb.getWeight() / 3;
stam = (stam < 1) ? 1 : stam;
attacker.modifyStamina(-(stam), attacker, true);
ac.modifyStamina(-(stam), ac, true);
}
attacker.cancelOnAttackSwing();
ac.cancelOnAttackSwing();
errorTrack = 2;
//set last time this player has attacked something.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != attacker.getObjectUUID() && attacker.getObjectType() == GameObjectType.PlayerCharacter) {
attacker.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && target.getObjectUUID() != ac.getObjectUUID() && ac.getObjectType() == GameObjectType.PlayerCharacter) {
ac.setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
((PlayerCharacter) target).setTimeStamp("LastCombatPlayer", System.currentTimeMillis());
} else
attacker.setTimeStamp("LastCombatMob", System.currentTimeMillis());
ac.setTimeStamp("LastCombatMob", System.currentTimeMillis());
errorTrack = 3;
@@ -540,16 +604,42 @@ public enum CombatManager {
if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null);
ac.setCombatTarget(null);
return;
}
defense = 0;
Building building = (Building) target;
if (building.getParentZone() != null && building.getParentZone().isPlayerCity()) {
if (System.currentTimeMillis() > building.getTimeStamp("CallForHelp")) {
building.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 15000);
for (Mob mob : building.getParentZone().zoneMobSet) {
if (!mob.isPlayerGuard())
continue;
if (mob.getCombatTarget() != null)
continue;
if (mob.getGuild() != null && building.getGuild() != null)
if (!Guild.sameGuild(mob.getGuild().getNation(), building.getGuild().getNation()))
continue;
if (mob.getLoc().distanceSquared2D(building.getLoc()) > sqr(300))
continue;
mob.setCombatTarget(ac);
}
}
}
} else {
AbstractCharacter tar = (AbstractCharacter) target;
defense = tar.getDefenseRating();
handleRetaliate(tar, attacker); //Handle target attacking back if in combat and has no other target
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
}
errorTrack = 4;
@@ -575,11 +665,11 @@ public enum CombatManager {
if (roll < chance) {
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
boolean skipPassives = false;
PlayerBonuses bonuses = attacker.getBonuses();
PlayerBonuses bonuses = ac.getBonuses();
if (bonuses != null && bonuses.getBool(ModType.IgnorePassiveDefense, SourceType.None))
skipPassives = true;
@@ -594,26 +684,26 @@ public enum CombatManager {
// Apply Weapon power effect if any. don't try to apply twice if
// dual wielding. Perform after passive test for sync purposes.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) {
PlayerBonuses bonus = attacker.getBonuses();
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) attacker).setWeaponPower(dpj);
((PlayerCharacter) ac).setWeaponPower(dpj);
}
}
//check to apply second backstab.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && !mainHand) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses);
@@ -633,24 +723,24 @@ public enum CombatManager {
//Handle Block passive
if (testPassive(attacker, tarAc, "Block") && canTestBlock(attacker, target)) {
if (testPassive(ac, tarAc, "Block") && canTestBlock(ac, target)) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_BLOCK, dpj, mainHand);
passiveFired = true;
}
//Handle Parry passive
if (!passiveFired)
if (canTestParry(attacker, target) && testPassive(attacker, tarAc, "Parry")) {
if (canTestParry(ac, target) && testPassive(ac, tarAc, "Parry")) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_PARRY, dpj, mainHand);
passiveFired = true;
}
@@ -661,12 +751,12 @@ public enum CombatManager {
//Handle Dodge passive
if (!passiveFired)
if (testPassive(attacker, tarAc, "Dodge")) {
if (testPassive(ac, tarAc, "Dodge")) {
if (!target.isAlive())
return;
sendPassiveDefenseMessage(attacker, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand);
sendPassiveDefenseMessage(ac, wb, target, MBServerStatics.COMBAT_SEND_DODGE, dpj, mainHand);
passiveFired = true;
}
}
@@ -682,7 +772,7 @@ public enum CombatManager {
//if target is player, set last attack timestamp
if (target.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) target, attacker, false);
updateAttackTimers((PlayerCharacter) target, ac, false);
//Get damage Type
@@ -690,7 +780,7 @@ public enum CombatManager {
if (wb != null)
damageType = wb.getDamageType();
else if (attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob) attacker).isSiege())
else if (ac.getObjectType().equals(GameObjectType.Mob) && ((Mob) ac).isSiege())
damageType = DamageType.Siege;
else
damageType = DamageType.Crush;
@@ -709,7 +799,7 @@ public enum CombatManager {
//make sure target is not immune to damage type;
if (resists != null && resists.immuneTo(damageType)) {
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand);
sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
return;
}
@@ -720,9 +810,9 @@ public enum CombatManager {
float damage;
if (wb != null)
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists);
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
else
damage = calculateDamage(attacker, tarAc, minDamage, maxDamage, damageType, resists);
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
float d = 0f;
@@ -735,35 +825,40 @@ public enum CombatManager {
if (tarAc.isSit())
damage *= 2.5f; //increase damage if sitting
if (tarAc.getObjectType() == GameObjectType.Mob) {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, attacker, false);
d = tarAc.modifyHealth(-damage, ac, false);
} else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
attacker.setCombatTarget(null);
ac.setCombatTarget(null);
return;
}
if (target.getHealth() > 0)
d = ((Building) target).modifyHealth(-damage, attacker);
d = ((Building) target).modifyHealth(-damage, ac);
}
errorTrack = 13;
//Test to see if any damage needs done to weapon or armor
testItemDamage(attacker, target, weapon, wb);
testItemDamage(ac, target, weapon, wb);
// if target is dead, we got the killing blow, remove attack timers on our weapons
if (tarAc != null && !tarAc.isAlive())
removeAttackTimers(attacker);
removeAttackTimers(ac);
//test double death fix
if (d != 0)
sendCombatMessage(attacker, target, damage, wb, dpj, mainHand); //send damage message
sendCombatMessage(ac, target, damage, wb, dpj, mainHand); //send damage message
errorTrack = 14;
@@ -790,7 +885,7 @@ public enum CombatManager {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(attacker, target);
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
@@ -802,52 +897,52 @@ public enum CombatManager {
//handle damage shields
if (attacker.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(attacker, tarAc, damage);
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage);
} else {
// Apply Weapon power effect if any.
// don't try to apply twice if dual wielding.
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) attacker).getWeaponPower();
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
dpj = ((PlayerCharacter) ac).getWeaponPower();
if (dpj != null) {
PowersBase wp = dpj.getPower();
if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = attacker.getBonuses();
PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
} else
((PlayerCharacter) attacker).setWeaponPower(null);
((PlayerCharacter) ac).setWeaponPower(null);
}
}
if (target.getObjectType() == GameObjectType.Mob)
((Mob) target).handleDirectAggro(attacker);
((Mob) target).handleDirectAggro(ac);
errorTrack = 17;
//miss, Send miss message
sendCombatMessage(attacker, target, 0f, wb, dpj, mainHand);
sendCombatMessage(ac, target, 0f, wb, dpj, mainHand);
//if attacker is player, set last attack timestamp
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) attacker, target, true);
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true);
}
errorTrack = 18;
//cancel effects that break on attack or attackSwing
attacker.cancelOnAttack();
ac.cancelOnAttack();
} catch (Exception e) {
Logger.error(attacker.getName() + ' ' + errorTrack + ' ' + e);
Logger.error(ac.getName() + ' ' + errorTrack + ' ' + e);
}
}
@@ -1125,7 +1220,7 @@ public enum CombatManager {
toggleCombat(msg.getToggle(), origin);
}
public static void toggleCombat(boolean toggle, ClientConnection origin) {
private static void toggleCombat(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1142,7 +1237,7 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
public static void toggleSit(boolean toggle, ClientConnection origin) {
private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@@ -1172,69 +1267,61 @@ public enum CombatManager {
}
//Called when character takes damage.
public static void handleRetaliate(AbstractCharacter target, AbstractCharacter attacker) {
public static void handleRetaliate(AbstractCharacter tarAc, AbstractCharacter ac) {
if (attacker == null || target == null)
if (ac == null || tarAc == null)
return;
if (attacker.equals(target))
if (ac.equals(tarAc))
return;
if (target.isMoving() && target.getObjectType().equals(GameObjectType.PlayerCharacter))
if (tarAc.isMoving() && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter))
return;
if (!target.isAlive() || !attacker.isAlive())
if (!tarAc.isAlive() || !ac.isAlive())
return;
boolean isCombat = target.isCombat();
boolean isCombat = tarAc.isCombat();
//If target in combat and has no target, then attack back
AbstractWorldObject awoCombTar = target.getCombatTarget();
AbstractWorldObject awoCombTar = tarAc.getCombatTarget();
if ((target.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || target.isCombat() && NotInRange(target, awoCombTar, target.getRange()))) || (target != null && target.getObjectType() == GameObjectType.Mob && ((Mob) target).isSiege()))
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
if ((tarAc.isCombat() && awoCombTar == null) || (isCombat && awoCombTar != null && (!awoCombTar.isAlive() || tarAc.isCombat() && NotInRange(tarAc, awoCombTar, tarAc.getRange()))) || (tarAc != null && tarAc.getObjectType() == GameObjectType.Mob && ((Mob) tarAc).isSiege()))
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) { // we are in combat with no valid target
PlayerCharacter pc = (PlayerCharacter) target;
target.setCombatTarget(attacker);
pc.setLastTarget(attacker.getObjectType(), attacker.getObjectUUID());
PlayerCharacter pc = (PlayerCharacter) tarAc;
tarAc.setCombatTarget(ac);
pc.setLastTarget(ac.getObjectType(), ac.getObjectUUID());
if (target.getTimers() != null)
if (!target.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) target, target.getCombatTarget());
if (tarAc.getTimers() != null)
if (!tarAc.getTimers().containsKey("Attack" + MBServerStatics.SLOT_MAINHAND))
CombatManager.AttackTarget((PlayerCharacter) tarAc, tarAc.getCombatTarget());
}
//Handle pet retaliate if assist is on and pet doesn't have a target.
if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (tarAc.getObjectType().equals(GameObjectType.PlayerCharacter)) {
Mob pet = ((PlayerCharacter) target).getPet();
Mob pet = ((PlayerCharacter) tarAc).getPet();
if (pet != null && pet.assist && pet.getCombatTarget() == null)
pet.setCombatTarget(attacker);
pet.setCombatTarget(ac);
}
//Handle Mob Retaliate.
if (target.getObjectType() == GameObjectType.Mob) {
if (tarAc.getObjectType() == GameObjectType.Mob) {
Mob attackedMobile = (Mob) target;
Mob retaliater = (Mob) tarAc;
//handle minion informing his captain of an attack
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) {
if (attackedMobile.guardCaptain.combatTarget == null)
attackedMobile.guardCaptain.setCombatTarget(attacker);
}
// Mobile already has a target; don't switch.
if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege())
if (retaliater.getCombatTarget() != null && !retaliater.isSiege())
return;
attackedMobile.setCombatTarget(attacker);
if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
return;
retaliater.setCombatTarget(ac);
}
}
+1 -2
View File
@@ -30,7 +30,6 @@ public enum ConfigManager {
MB_BIND_ADDR,
MB_EXTERNAL_ADDR,
// Database connection config
MB_DATABASE_ADDRESS,
@@ -67,7 +66,6 @@ public enum ConfigManager {
MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX,
MB_USE_RUINS,
MB_RULESET,
// Mobile AI modifiers
MB_AI_CAST_FREQUENCY,
@@ -136,6 +134,7 @@ public enum ConfigManager {
File file = new File("mbbranch.sh");
if (file.exists() && !file.isDirectory()) {
String[] command = {"./mbbranch.sh"};
try {
+1 -36
View File
@@ -22,7 +22,6 @@ import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.concurrent.ConcurrentHashMap;
public enum DbManager {
@@ -71,6 +70,7 @@ public enum DbManager {
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
public static final dbBoonHandler BoonQueries = new dbBoonHandler();
public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
public static final dbHeightMapHandler HeightMapQueries = new dbHeightMapHandler();
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
@@ -267,40 +267,6 @@ public enum DbManager {
}
public static <E extends java.lang.Enum<E>> EnumSet<E> parseEnumSet(String mysqlSet, Class<E> enumClass) {
// Create empty output set of the passed Enum class
EnumSet<E> enumSet = EnumSet.noneOf(enumClass);
// Early exit for empty sets
if (mysqlSet.isEmpty())
return enumSet;
// Split set string and trim each element
String[] elements = mysqlSet.split(";");
for (String element : elements) {
element = element.trim();
// Parse the element into an enum; add to the output set
try {
E enumConstant = java.lang.Enum.valueOf(enumClass, element);
enumSet.add(enumConstant);
} catch (Exception e) {
Logger.error(" Parse error: " + mysqlSet);
}
}
// Return the output set
return enumSet;
}
public static void printCacheCount(PlayerCharacter pc) {
ChatManager.chatSystemInfo(pc, "Cache Lists");
@@ -359,5 +325,4 @@ public enum DbManager {
Logger.info("Database configured with " + connectionCount + " connections");
}
}
+2 -3
View File
@@ -46,11 +46,9 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new GetZoneCmd());
DevCmdManager.registerDevCmd(new ZoneSetCmd());
DevCmdManager.registerDevCmd(new PrintBankCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new PrintEquipCmd());
DevCmdManager.registerDevCmd(new PrintInventoryCmd());
DevCmdManager.registerDevCmd(new PrintVaultCmd());
DevCmdManager.registerDevCmd(new PrintRunesCmd());
DevCmdManager.registerDevCmd(new PrintStatsCmd());
DevCmdManager.registerDevCmd(new PrintSkillsCmd());
DevCmdManager.registerDevCmd(new PrintPowersCmd());
@@ -58,7 +56,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintResistsCmd());
DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new ItemInfoCmd());
DevCmdManager.registerDevCmd(new aiInfoCmd());
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd());
@@ -131,6 +128,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
DevCmdManager.registerDevCmd(new GotoObj());
DevCmdManager.registerDevCmd(new convertLoc());
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());
DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd());
@@ -145,6 +143,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd());
}
private static void registerDevCmd(AbstractDevCmd cmd) {
-8
View File
@@ -200,13 +200,5 @@ public enum GuildManager {
}
}
public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player){
Enum.GuildCharterType charter = guild.getGuildType();
if(charter.requiredClasses.contains(player.absPromotionClass))
if(charter.requiredRaces.contains(player.absRace))
if(charter.sexRequired.contains(player.absGender))
return true;
return false;
}
}
+1 -3
View File
@@ -86,7 +86,7 @@ public enum LootManager {
if(ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + ib.getName() + ". Are you tough enough to take it?");
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -330,8 +330,6 @@ public enum LootManager {
public static void GenerateEquipmentDrop(Mob mob) {
if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
return; // safehold guards don't drop their equipment
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
+28 -33
View File
@@ -45,27 +45,22 @@ public enum MaintenanceManager {
// Deduct upkeep and build list of buildings
// which did not have funds available
try {
for (Building building : maintList)
if (chargeUpkeep(building) == false)
derankList.add(building);
} catch (Exception e) {
Logger.error(e);
for (Building building : maintList) {
if (chargeUpkeep(building) == false)
derankList.add(building);
}
// Reset maintenance dates for these buildings
for (Building building : maintList)
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Derak or destroy buildings that did not
// have funds available.
try {
for (Building building : derankList)
building.destroyOrDerank(null);
} catch (Exception e) {
Logger.error(e);
}
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
}
@@ -184,7 +179,7 @@ public enum MaintenanceManager {
if ((overDraft > 0))
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
(warehouse != null) && building.assetIsProtected() == true &&
(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
hasFunds = true;
}
@@ -199,22 +194,22 @@ public enum MaintenanceManager {
hasResources = false;
else {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
@@ -247,11 +242,11 @@ public enum MaintenanceManager {
if (overDraft > 0) {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -267,11 +262,11 @@ public enum MaintenanceManager {
// Withdraw Stone
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -279,11 +274,11 @@ public enum MaintenanceManager {
// Withdraw Lumber
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -291,21 +286,21 @@ public enum MaintenanceManager {
// Withdraw Galvor
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
+31 -17
View File
@@ -116,8 +116,8 @@ public enum MovementManager {
// if inside a building, convert both locations from the building local reference frame to the world reference frame
if (msg.getInBuildingUUID() > 0) {
Building building = BuildingManager.getBuildingFromCache(msg.getInBuildingUUID());
if (msg.getTargetID() > 0) {
Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
if (building != null) {
Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation));
@@ -128,8 +128,8 @@ public enum MovementManager {
// }
// else {
toMove.setInBuilding(msg.getInBuilding());
toMove.setInFloorID(msg.getInBuildingFloor());
toMove.setInBuildingID(msg.getInBuildingUUID());
toMove.setInFloorID(msg.getUnknown01());
toMove.setInBuildingID(msg.getTargetID());
msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc()));
if (toMove.getObjectType() == GameObjectType.PlayerCharacter) {
@@ -174,9 +174,9 @@ public enum MovementManager {
msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc()));
msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation));
msg.setInBuilding(toMove.region.level);
msg.setInBuildingFloor(toMove.region.room);
msg.setStartLocType(GameObjectType.Building.ordinal());
msg.setInBuildingUUID(regionBuilding.getObjectUUID());
msg.setUnknown01(toMove.region.room);
msg.setTargetType(GameObjectType.Building.ordinal());
msg.setTargetID(regionBuilding.getObjectUUID());
}
} else {
@@ -185,8 +185,8 @@ public enum MovementManager {
toMove.setInBuilding(-1);
msg.setStartCoord(toMove.getLoc());
msg.setEndCoord(endLocation);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
msg.setTargetType(0);
msg.setTargetID(0);
}
//checks sync between character and server, if out of sync, teleport player to original position and return.
@@ -233,7 +233,7 @@ public enum MovementManager {
toMove.cancelOnMove();
//cancel any attacks for manual move.
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getInitiatedFromAttack() == 0)
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getUnknown02() == 0)
toMove.setCombatTarget(null);
@@ -267,7 +267,7 @@ public enum MovementManager {
Zone serverZone = null;
serverZone = ZoneManager.findSmallestZone(player.getLoc());
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityUUID);
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
// Do not send group messages if player is on grid
@@ -464,20 +464,34 @@ public enum MovementManager {
}
}
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) {
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
if (targetLoc == null)
return;
teleporter.stopMovement(targetLoc);
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.setLoc(targetLoc);
teleporter.stopMovement(targetLoc);
teleporter.setRegion(region);
//mobs ignore region sets for now.
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
teleporter.setInBuildingID(0);
teleporter.setInBuilding(-1);
teleporter.setInFloorID(-1);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
return;
}
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
//we shouldnt need to send teleport message to new area, as loadjob should pick it up.
// DispatchMessage.dispatchMsgToInterestArea(teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, teleporter.loc.getX(), teleporter.loc.getY(), teleporter.loc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
}
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {
+161 -265
View File
@@ -5,17 +5,13 @@ import engine.InterestManagement.WorldGrid;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import javax.smartcardio.ATR;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -27,6 +23,92 @@ public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
}
public static void LoadAllBootySets() {
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
}
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSet == 0)
return;
//Apply all rune effects.
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
mob.isPlayerGuard = true;
}
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard)
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSet != 0)
for (int runeID : _runeSetMap.get(mob.runeSet))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.setCombatTarget(null);
@@ -45,12 +127,10 @@ public enum NPCManager {
DbManager.removeFromCache(necroPet);
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
PlayerCharacter petOwner = necroPet.getOwner();
if (petOwner != null) {
necroPet.guardCaptain = null;
necroPet.setOwner(null);
petOwner.setPet(null);
if (updateOwner == false)
@@ -122,6 +202,78 @@ public enum NPCManager {
playerCharacter.necroPets.clear();
}
public static void removeSiegeMinions(Mob mobile) {
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
if (mobile.isMoving()) {
mobile.stopMovement(mobile.getLoc());
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
}
try {
toRemove.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
// Remove npc from it's building
try {
mobile.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (mobile.parentZone != null)
mobile.parentZone.zoneMobSet.remove(mobile);
if (building != null) {
building.getHirelings().remove(mobile);
removeSiegeMinions(mobile);
}
// Delete npc from database
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
return false;
// Remove npc from the simulation
mobile.removeFromCache();
DbManager.removeFromCache(mobile);
WorldGrid.RemoveWorldObject(mobile);
WorldGrid.removeObject(mobile);
return true;
}
public static void loadAllPirateNames() {
DbManager.NPCQueries.LOAD_PIRATE_NAMES();
@@ -188,19 +340,10 @@ public enum NPCManager {
else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
// Override slot for siege engines
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob siegeMobile = (Mob) abstractCharacter;
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
}
if (buildingSlot == -1)
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
// Pets are regular mobiles not hirelings (Siege engines)
if (abstractCharacter.contract != null)
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
// Override bind and location for this npc derived
// from BuildingManager slot location data.
@@ -227,251 +370,4 @@ public enum NPCManager {
return buildingSlot;
}
public static void AssignPatrolPoints(Mob mob) {
mob.patrolPoints = new ArrayList<>();
for (int i = 0; i < 5; ++i) {
float patrolRadius = mob.getSpawnRadius();
if (patrolRadius > 256)
patrolRadius = 256;
if (patrolRadius < 60)
patrolRadius = 60;
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
mob.patrolPoints.add(newPatrolPoint);
if (i == 1) {
mob.setLoc(newPatrolPoint);
mob.endLoc = newPatrolPoint;
}
}
}
public static void applyGuardStanceModifiers(Mob guard){
float damageModifier = 1;
float attackRatingModifier = 1;
float defenseModifier = 1;
float attackSpeedModifier = 1;
float powerDamageModifier = 1;
//handle stance modifiers for guard mob
if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
//apply rogue bonuses
attackRatingModifier += 0.5f;
defenseModifier += 0.5f;
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}else {
Integer contractID;
if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
contractID = guard.guardCaptain.contract.getContractID();
} else{
contractID = guard.contract.getContractID();
}
if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
//apply mage offensive Stance
powerDamageModifier += 0.5f;
} else{
//apply fighter offensive stance
damageModifier += 0.5f;
attackSpeedModifier -= 0.36f;
}
}
guard.minDamageHandOne *= damageModifier;
guard.minDamageHandTwo *= damageModifier;
guard.maxDamageHandOne *= damageModifier;
guard.maxDamageHandTwo *= damageModifier;
guard.atrHandOne *= attackRatingModifier;
guard.atrHandTwo *= attackRatingModifier;
guard.defenseRating *= defenseModifier;
guard.speedHandOne *= attackSpeedModifier;
guard.speedHandTwo *= attackSpeedModifier;
//TODO figure out how to apply +50% powerdamage to mage guards
}
public static void setDamageAndSpeedForGuard(Mob guard){
float rankModifier = 1 + (guard.getRank() * 0.1f);
int primaryStat = 0;
if(guard.equip == null) {
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier);
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier);
guard.speedHandOne = 30.0f;
}else{
if(guard.equip.containsKey(1)){
//has main hand weapon
ItemBase weapon = guard.equip.get(1).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandOne = weapon.getSpeed();
guard.rangeHandOne = weapon.getRange();
} else if(guard.equip.containsKey(2) && !guard.equip.get(2).getItemBase().isShield()){
//has off hand weapon
ItemBase weapon = guard.equip.get(2).getItemBase();
if(weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandTwo = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandTwo = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandTwo = weapon.getSpeed();
guard.rangeHandTwo = weapon.getRange();
} else {
primaryStat = guard.getStatStrCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
guard.speedHandOne = 30.0f;
guard.rangeHandOne = 3;
}
}
}
public static void setDefenseForGuard(Mob guard){
int dexterity = guard.getStatDexCurrent();
if(dexterity < 1)
dexterity = 1;
int baseDef = guard.mobBase.getDefenseRating();
int armorDefense = 0;
for(MobEquipment equipped : guard.equip.values())
if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
armorDefense += equipped.getItemBase().getDefense();
guard.defenseRating = dexterity + baseDef + armorDefense;
}
public static void setAttackRatingForGuard(Mob guard) {
int strength = guard.getStatStrCurrent();
int baseAtr = guard.mobBase.getAttackRating();
if (guard.equip.get(1) != null)
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
else
guard.atrHandOne = baseAtr;
}
public static void setMaxHealthForGuard(Mob guard){
//values derived fom reading memory address for health on client when selecting player guards
switch(guard.getRank()){
default:
guard.healthMax = 750; //rank 1
break;
case 2:
guard.healthMax = 2082;
break;
case 3:
guard.healthMax = 2740;
break;
case 4:
guard.healthMax = 3414;
break;
case 5:
guard.healthMax = 4080;
break;
case 6:
guard.healthMax = 4746;
break;
case 7:
guard.healthMax = 5412;
break;
}
}
public static void applyMobbaseEffects(Mob mob) {
EffectsBase effectsBase;
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void applyEquipmentResists(Mob mob){
if(mob.equip != null){
for(MobEquipment equipped : mob.equip.values()){
ItemBase itemBase = equipped.getItemBase();
if(itemBase.isHeavyArmor() || itemBase.isLightArmor() || itemBase.isMediumArmor()){
mob.resists.setResist(Enum.DamageType.Crush, mob.resists.getResist(Enum.DamageType.Crush,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Slash, mob.resists.getResist(Enum.DamageType.Slash,0) + itemBase.getCrushResist());
mob.resists.setResist(Enum.DamageType.Pierce, mob.resists.getResist(Enum.DamageType.Pierce,0) + itemBase.getCrushResist());
}
}
}
}
public static void applyMobbaseSkill(Mob mob) {
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
if(baseSkill != null)
mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
}
public static void applyRuneSkills(Mob mob, int runeID){
//load mob skill adjustments from mobbase rune
if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
if(SkillsBase.getFromCache(entry.skill_type) == null)
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
if(skillBase == null)
continue;
if (entry.level <= mob.level)
if (mob.skills.containsKey(entry.name) == false)
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
else
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
}
}
public static void applyRunesForNPC(NPC npc){
npc.runes = new ArrayList<>();
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
npc.runes.add(shopkeeper);
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
RuneBase rb = RuneBase.getRuneBase(runeID);
if(rb != null) {
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
npc.runes.add(toApply);
}
}
}
}
}
+13 -35
View File
@@ -9,7 +9,7 @@
package engine.gameManager;
import engine.Enum.*;
import engine.InterestManagement.Terrain;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
@@ -53,10 +53,13 @@ public enum PowersManager {
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
private static JobScheduler js;
private PowersManager() {
}
public static void initPowersManager(boolean fullPowersLoad) {
if (fullPowersLoad)
@@ -100,16 +103,6 @@ public enum PowersManager {
}
}
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
if (powerEntries == null)
powerEntries = new ArrayList<>();
return powerEntries;
}
// This pre-loads all powers and effects
public static void InitializePowers() {
@@ -170,19 +163,6 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) {
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
PlayerCharacter caster = origin.getPlayerCharacter();
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
if(pb != null && pb.isHarmful == false) {
if (caster.guild.equals(Guild.getErrantGuild()))
return;
if (target != null && caster.guild.getGuildType().equals(target.guild.getGuildType()) == false)
return;
}
}
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer
@@ -859,6 +839,8 @@ public enum PowersManager {
return;
}
playerCharacter.setHateValue(pb.getHateValue(trains));
//Send Cast Message.
// PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999);
@@ -909,6 +891,8 @@ public enum PowersManager {
//Power is aiding a target, handle aggro if combat target is a Mob.
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pcTarget = (PlayerCharacter) target;
if (!pb.isHarmful())
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
}
// update target of used power timer
@@ -1271,13 +1255,7 @@ public enum PowersManager {
return;
}
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if (pc.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
ChatManager.chatInfoError(pc,
"Cannot summon player outside your charter.");
return;
}
}
PerformActionMsg pam = new PerformActionMsg(msg.getPowerToken(), msg
.getTrains(), msg.getSourceType(), msg.getSourceID(), target
.getObjectType().ordinal(), target.getObjectUUID(), 0f, 0f, 0f, 1, 0);
@@ -1791,7 +1769,7 @@ public enum PowersManager {
} else {
targetLoc = tl;
try {
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) {
Logger.error(e);
targetLoc = tl;
@@ -1993,7 +1971,7 @@ public enum PowersManager {
} else {
targetLoc = tl;
try {
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
} catch (Exception e) {
Logger.error(e);
}
+106 -86
View File
@@ -9,7 +9,8 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.Terrain;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3f;
@@ -17,7 +18,6 @@ import engine.math.Vector3fImmutable;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import engine.objects.ZoneTemplate;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -36,8 +36,6 @@ public enum ZoneManager {
ZONEMANAGER;
public static HashMap<Integer, ZoneTemplate> _zone_templates = new HashMap<>();
public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>());
private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
@@ -47,9 +45,9 @@ public enum ZoneManager {
public static Instant hotZoneLastUpdate;
public static Zone hotZone = null;
public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config.
public static HashMap<Integer, Vector2f> _zone_size_data = new HashMap<>();
/* Instance variables */
public static Zone seaFloor = null;
private static Zone seaFloor = null;
// Find all zones coordinates fit into, starting with Sea Floor
@@ -62,8 +60,8 @@ public enum ZoneManager {
if (zone != null) {
allIn.add(zone);
while (zone.parent != null) {
zone = zone.parent;
while (zone.getParent() != null) {
zone = zone.getParent();
allIn.add(zone);
}
}
@@ -72,7 +70,7 @@ public enum ZoneManager {
// Find smallest zone coordinates fit into.
public static Zone findSmallestZone(final Vector3fImmutable loc) {
public static final Zone findSmallestZone(final Vector3fImmutable loc) {
Zone zone = ZoneManager.seaFloor;
@@ -85,13 +83,13 @@ public enum ZoneManager {
childFound = false;
ArrayList<Zone> nodes = zone.nodes;
ArrayList<Zone> nodes = zone.getNodes();
// Logger.info("soze", "" + nodes.size());
if (nodes != null)
for (Zone child : nodes) {
if (Bounds.collide(loc, child.bounds)) {
if (Bounds.collide(loc, child.getBounds()) == true) {
zone = child;
childFound = true;
break;
@@ -101,6 +99,16 @@ public enum ZoneManager {
return zone;
}
public static void addZone(final int zoneID, final Zone zone) {
ZoneManager.zonesByID.put(zoneID, zone);
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
}
// Returns the number of available hotZones
// remaining in this cycle (1am)
@@ -121,8 +129,8 @@ public enum ZoneManager {
public static void resetHotZones() {
for (Zone zone : ZoneManager.macroZones)
if (zone.wasHotzonw)
zone.wasHotzonw = false;
if (zone.hasBeenHotzone)
zone.hasBeenHotzone = false;
}
@@ -139,18 +147,18 @@ public enum ZoneManager {
return ZoneManager.zonesByName.get(zoneName);
}
public static Collection<Zone> getAllZones() {
public static final Collection<Zone> getAllZones() {
return ZoneManager.zonesByUUID.values();
}
public static void setHotZone(final Zone zone) {
public static final void setHotZone(final Zone zone) {
if (!zone.isMacroZone())
return;
ZoneManager.hotZone = zone;
ZoneManager.hotZoneCycle = 1; // Used with HOTZONE_DURATION from config.
zone.wasHotzonw = true;
zone.hasBeenHotzone = true;
ZoneManager.hotZoneLastUpdate = LocalDateTime.now().withMinute(0).withSecond(0).atZone(ZoneId.systemDefault()).toInstant();
}
@@ -160,32 +168,37 @@ public enum ZoneManager {
if (ZoneManager.hotZone == null)
return false;
return (Bounds.collide(loc, ZoneManager.hotZone.bounds));
return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
}
public static void populateZoneCollections(final Zone zone) {
public static Zone getSeaFloor() {
return ZoneManager.seaFloor;
}
public static void setSeaFloor(final Zone value) {
ZoneManager.seaFloor = value;
}
public static final void populateWorldZones(final Zone zone) {
int loadNum = zone.getLoadNum();
// Zones are added to separate
// collections for quick access
// based upon their type.
ZoneManager.zonesByID.put(zone.templateID, zone);
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
if (zone.isMacroZone()) {
addMacroZone(zone);
return;
}
if (zone.guild_zone) {
ZoneManager.playerCityZones.add(zone);
if (zone.isPlayerCity()) {
addPlayerCityZone(zone);
return;
}
if (zone.isNPCCity)
if (zone.isNPCCity())
addNPCCityZone(zone);
}
@@ -195,10 +208,15 @@ public enum ZoneManager {
}
private static void addNPCCityZone(final Zone zone) {
zone.isNPCCity = true;
zone.setNPCCity(true);
ZoneManager.npcCityZones.add(zone);
}
public static final void addPlayerCityZone(final Zone zone) {
zone.setPlayerCity(true);
ZoneManager.playerCityZones.add(zone);
}
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
@@ -231,23 +249,23 @@ public enum ZoneManager {
public static final boolean validHotZone(Zone zone) {
if (zone.peace_zone == (byte) 1)
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
if (zone.nodes.isEmpty())
return false;
//no duplicate hotZones
if (zone.wasHotzonw == true)
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.min_level < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
@@ -259,50 +277,55 @@ public enum ZoneManager {
// Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
Zone zone) {
Zone serverZone) {
Vector3fImmutable localCoords;
localCoords = new Vector3fImmutable(worldVector.x - zone.absX,
worldVector.y - zone.absY, worldVector.z
- zone.absZ);
localCoords = new Vector3fImmutable(worldVector.x - serverZone.absX,
worldVector.y - serverZone.absY, worldVector.z
- serverZone.absZ);
return localCoords;
}
public static Vector2f worldToZoneOffset(Vector3fImmutable worldLoc,
Zone zone) {
Vector2f zoneLoc;
zoneLoc = new Vector2f(worldLoc.x, worldLoc.z).subtract(zone.getLoc().x, zone.getLoc().z);
zoneLoc.y *= -1;
return zoneLoc;
}
public static Vector2f worldToTerrainSpace(Vector3fImmutable worldLoc,
Zone zone) {
public static Vector2f worldToZoneSpace(Vector3fImmutable worldVector,
Zone serverZone) {
Vector2f localCoords;
Vector2f zoneOrigin;
// Top left corner of zone is calculated in world space by the center and it's extents.
zoneOrigin = new Vector2f(zone.getLoc().x, zone.getLoc().z);
zoneOrigin = zoneOrigin.subtract(new Vector2f(zone.bounds.getHalfExtents().x, zone.bounds.getHalfExtents().y));
zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
// Local coordinate in world space translated to an offset from the calculated zone origin.
localCoords = new Vector2f(worldLoc.x, worldLoc.z);
localCoords = new Vector2f(worldVector.x, worldVector.z);
localCoords = localCoords.subtract(zoneOrigin);
localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
// TODO : Make sure this value does not go outside the zone's bounds.
return localCoords;
}
// Converts local zone coordinates to world coordinates
public static Vector3fImmutable localToWorld(Vector3fImmutable worldVector,
Zone serverZone) {
Vector3fImmutable worldCoords;
worldCoords = new Vector3fImmutable(worldVector.x + serverZone.absX,
worldVector.y + serverZone.absY, worldVector.z
+ serverZone.absZ);
return worldCoords;
}
/**
* Converts from local (relative to this building) to world.
@@ -318,10 +341,9 @@ public enum ZoneManager {
if (building.getBounds().getQuaternion() == null)
return building.getLoc();
// handle building rotation
Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion());
// handle building rotation
// handle building translation
return building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z);
@@ -331,10 +353,12 @@ public enum ZoneManager {
//used for regions, Building bounds not set yet.
public static Vector3f convertLocalToWorld(Building building, Vector3f localPos, Bounds bounds) {
// handle building rotation
// convert from SB rotation value to radians
Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion());
// handle building rotation
// handle building translation
return new Vector3f(building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z));
@@ -357,11 +381,13 @@ public enum ZoneManager {
public static City getCityAtLocation(Vector3fImmutable worldLoc) {
Zone currentZone;
ArrayList<Zone> zoneList;
City city;
currentZone = ZoneManager.findSmallestZone(worldLoc);
if (currentZone.guild_zone)
return City.getCity(currentZone.playerCityUUID);
if (currentZone.isPlayerCity())
return City.getCity(currentZone.getPlayerCityUUID());
return null;
}
@@ -384,16 +410,16 @@ public enum ZoneManager {
treeBounds = Bounds.borrow();
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.halfExtents, Enum.CityBoundsType.PLACEMENT.halfExtents), 0.0f);
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.extents, Enum.CityBoundsType.PLACEMENT.extents), 0.0f);
zoneList = currentZone.nodes;
zoneList = currentZone.getNodes();
for (Zone zone : zoneList) {
if (zone.isContinent())
continue;
if (Bounds.collide(treeBounds, zone.bounds, 0.0f))
if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
validLocation = false;
}
@@ -401,36 +427,30 @@ public enum ZoneManager {
return validLocation;
}
public static float calculateGlobalZoneHeight(Zone zone) {
public static void loadCities(Zone zone) {
float worldAltitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
// Seafloor
for (City city : cities) {
if (ZoneManager.seaFloor.equals(zone))
return worldAltitude;
city.setParent(zone);
city.setObjectTypeMask(MBServerStatics.MASK_CITY);
city.setLoc(city.getLoc()); // huh?
// Children of seafloor
//not player city, must be npc city..
if (ZoneManager.seaFloor.equals(zone.parent))
return worldAltitude + zone.yOffset;
if (!zone.isPlayerCity())
zone.setNPCCity(true);
// return height from heightmap engine at zone location
if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
worldAltitude = Terrain.getWorldHeight(zone.parent, zone.getLoc());
city.setHash();
// Add zone offset to value
worldAltitude += zone.yOffset;
return worldAltitude;
}
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
float localAltitude = Terrain.getWorldHeight(currentLoc);
Zone zone = findSmallestZone(currentLoc);
return localAltitude < zone.sea_level;
if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
DataWarehouse.pushToWarehouse(cityRecord);
}
}
}
}
}
+2 -2
View File
@@ -29,7 +29,7 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob)))
return;
((Mob) this.target).fearedObject = null;
((Mob) this.target).setFearedObject(null);
}
@Override
@@ -40,6 +40,6 @@ public class EndFearJob extends AbstractEffectJob {
if (this.target == null || (!(this.target instanceof Mob)))
return;
((Mob) this.target).fearedObject = null;
((Mob) this.target).setFearedObject(null);
}
}
+2
View File
@@ -61,6 +61,8 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return;
}
if (this.source.region != null)
this.target.setRegion(this.source.region);
//teleport target to source
target.teleport(source.getLoc());
}
+1 -2
View File
@@ -1,6 +1,5 @@
package engine.jobs;
import engine.gameManager.BuildingManager;
import engine.job.AbstractScheduleJob;
import engine.objects.Building;
import org.pmw.tinylog.Logger;
@@ -40,7 +39,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
// SetCurrentRank also changes the mesh and maxhp
// accordingly for buildings with blueprints
BuildingManager.setRank(rankingBuilding, rankingBuilding.getRank() + 1);
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
// Reload the object
+2 -3
View File
@@ -422,7 +422,7 @@ public class Bounds {
this.origin.set(building.getLoc().x, building.getLoc().z);
// Magicbane uses halfExtents
// Magicbane uses half halfExtents
if (meshBounds == null) {
halfExtentX = 1;
@@ -438,10 +438,8 @@ public class Bounds {
// The rotation is reset after the new aabb is calculated.
this.rotation = building.getRot().y;
// Caclculate and set the new half halfExtents for the rotated bounding box
// and reset the rotation to 0 for this bounds.
this.halfExtents.set(halfExtentX, (halfExtentY));
this.rotation = 0;
@@ -455,6 +453,7 @@ public class Bounds {
this.halfExtents.set(blueprint.getExtents());
this.flipExtents = Bounds.calculateFlipExtents(this);
this.setRegions(building);
this.setColliders(building);
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,66 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.gameManager.ZoneManager;
import engine.objects.Mob;
import engine.objects.Zone;
import org.pmw.tinylog.Logger;
/**
* Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection
* is thread safe.
* <p>
* Any large messages not time sensitive such as load object
* sent to more than a single individual should be spawned
* individually on a DispatchMessageThread.
*/
public class MobRespawnThread implements Runnable {
public MobRespawnThread() {
Logger.info(" MobRespawnThread thread has started!");
}
@Override
public void run() {
while (true) {
try {
for (Zone zone : ZoneManager.getAllZones()) {
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
}
}
} catch (Exception e) {
Logger.error(e);
}
}
}
public static void startRespawnThread() {
Thread respawnThread;
respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread");
respawnThread.start();
}
}
@@ -1,42 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
public enum Respawner implements Runnable {
RESPAWNER;
public static BlockingQueue<Mob> respawnQueue = new DelayQueue();
@Override
public void run() {
while (true) {
try {
Mob mobile = respawnQueue.take();
mobile.respawn();
} catch (InterruptedException e) {
Logger.error(e.toString());
}
}
}
public static void start() {
Thread respawnThread;
respawnThread = new Thread(RESPAWNER);
respawnThread.setName("respawnThread");
respawnThread.start();
}
}
@@ -48,7 +48,7 @@ public class CombatUtilities {
}
public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) {
return entity1.getLoc().distanceSquared2D(entity2.getLoc()) < range * range;
return entity1.getLoc().distance2D(entity2.getLoc()) < range;
}
public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) {
@@ -264,9 +264,19 @@ public class CombatUtilities {
swingIsBlock(agent, target, passiveAnim);
return;
}
swingIsDamage(agent, target, determineDamage(agent), anim);
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else {
swingIsDamage(agent, target, determineDamage(agent), anim);
}
if (agent.getWeaponPower() != null)
agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE);
@@ -309,10 +319,19 @@ public class CombatUtilities {
if (target == null)
return 0;
int damage = 0;
float damage = 0;
DamageType dt = getDamageType(agent);
damage = ThreadLocalRandom.current().nextInt((int)getMinDmg(agent), (int)getMaxDmg(agent) + 1);
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard() == true) {
//damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) {
damage = calculateEpicDamage(agent);
} else {
damage = calculateMobDamage(agent);
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).isSit()) {
damage *= 2.5f; //increase damage if sitting
@@ -338,16 +357,158 @@ public class CombatUtilities {
return dt;
}
public static double getMinDmg(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield())
return agent.minDamageHandTwo;
else return agent.minDamageHandOne;
public static int calculatePetDamage(Mob agent) {
//damage calc for pet
float range;
float damage;
float min = 40;
float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(max, agent, null);
dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (damage * dmgMultiplier);
}
public static double getMaxDmg(Mob agent) {
if(agent.equip.get(2) != null && !agent.equip.get(2).getItemBase().isShield())
return agent.maxDamageHandTwo;
else return agent.maxDamageHandOne;
public static int calculateGuardDamage(Mob agent) {
//damage calc for guard
ItemBase weapon = agent.getEquip().get(1).getItemBase();
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(maxDmg, agent, weapon);
DamageType dt = weapon.getDamageType();
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static int calculateEpicDamage(Mob agent) {
//handle r8 mob damage
DamageType dt = DamageType.Crush;
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double min = agent.getMinDamageHandOne();
double max = agent.getMaxDamageHandOne();
if (agent.getEquip().get(1) != null) {
if (agent.getEquip().get(1).getItemBase() != null) {
dt = agent.getEquip().get(1).getItemBase().getDamageType();
min = agent.getMinDamageHandOne();
max = agent.getMaxDamageHandOne();
} else if (agent.getEquip().get(2).getItemBase() != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
dt = agent.getEquip().get(2).getItemBase().getDamageType();
min = agent.getMinDamageHandTwo();
max = agent.getMaxDamageHandTwo();
}
}
double range = max - min;
double damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
}
public static int calculateMobDamage(Mob agent) {
ItemBase weapon = null;
double minDmg;
double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget();
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0;
}
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
}
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
}
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent();
int focusLevel = 0;
int masteryLevel = 0;
if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
}
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
}
}
@@ -13,10 +13,10 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -38,7 +38,7 @@ public class MovementUtilities {
if (agent.getContract() != null)
guardCaptain = agent;
else
guardCaptain = (Mob) agent.guardCaptain;
guardCaptain = (Mob) agent.npcOwner;
if (guardCaptain != null) {
Building barracks = guardCaptain.building;
@@ -51,7 +51,7 @@ public class MovementUtilities {
//Guards recall distance = 814.
if (tol != null) {
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.halfExtents));
return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.extents));
}
}
@@ -68,8 +68,8 @@ public class MovementUtilities {
float zoneRange = 250;
if (agent.getParentZone() != null) {
if (agent.getParentZone().bounds != null)
zoneRange = agent.getParentZone().bounds.getHalfExtents().x * 2;
if (agent.getParentZone().getBounds() != null)
zoneRange = agent.getParentZone().getBounds().getHalfExtents().x * 2;
}
if (zoneRange > 300)
@@ -147,7 +147,7 @@ public class MovementUtilities {
return aiAgent.getLoc().ClosestPointOnLine(aggroTarget.getLoc(), aggroTarget.getEndLoc());
}
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset, boolean isWalking) {
public static void moveToLocation(Mob agent, Vector3fImmutable newLocation, float offset) {
try {
//don't move farther than 30 units from player.
@@ -158,7 +158,7 @@ public class MovementUtilities {
agent.setFaceDir(newLoc.subtract2D(agent.getLoc()).normalize());
aiMove(agent, newLoc, isWalking);
aiMove(agent, newLoc, false);
} catch (Exception e) {
Logger.error(e.toString());
}
@@ -244,10 +244,10 @@ public class MovementUtilities {
msg.setSourceID(agent.getObjectUUID());
msg.setStartCoord(startLoc);
msg.setEndCoord(endLoc);
msg.setInBuildingFloor(-1);
msg.setUnknown01(-1);
msg.setInBuilding(-1);
msg.setStartLocType(0);
msg.setInBuildingUUID(0);
msg.setTargetType(0);
msg.setTargetID(0);
try {
+1 -1
View File
@@ -28,7 +28,7 @@ import static engine.net.MessageDispatcher.maxRecipients;
/*
* Dispatch Message is the main interface to Magicbane's threaded
* async message delivery system.
* asynch message delivery system.
*/
public class DispatchMessage {
+7 -4
View File
@@ -643,7 +643,7 @@ public class ClientMessagePump implements NetMsgHandler {
moveMsg.setStartCoord(sourcePlayer.getLoc());
moveMsg.setEndCoord(sourcePlayer.getLoc());
moveMsg.setInBuilding(-1);
moveMsg.setInBuildingFloor(-1);
moveMsg.setUnknown01(-1);
dispatch = Dispatch.borrow(sourcePlayer, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
@@ -1196,7 +1196,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (npc.getCharItemManager().getInventoryCount() > 150) {
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID == 0) {
if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() == 0) {
ArrayList<Item> inv = npc.getInventory();
for (int i = 0; i < 20; i++) {
try {
@@ -1229,7 +1229,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (ib == null)
return;
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
if (npc.getParentZone() != null && npc.getParentZone().getPlayerCityUUID() != 0)
if (!npc.getCharItemManager().hasRoomInventory(ib.getWeight())) {
ErrorPopupMsg.sendErrorPopup(player, 21);
@@ -1280,7 +1280,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (building != null && building.getProtectionState().equals(ProtectionState.NPC))
building = null;
if (npc.getParentZone().playerCityUUID == 0)
if (npc.getParentZone().getPlayerCityUUID() == 0)
building = null;
//make sure npc can afford item
@@ -1892,6 +1892,9 @@ public class ClientMessagePump implements NetMsgHandler {
case POWER:
PowersManager.usePower((PerformActionMsg) msg, origin, false);
break;
case REQUESTMELEEATTACK:
CombatManager.setAttackTarget((AttackCmdMsg) msg, origin);
break;
case READYTOENTER:
break;
case OPENVAULT:
+1 -1
View File
@@ -173,7 +173,7 @@ public enum Protocol {
REPAIROBJECT(0x782219CE, RepairMsg.class, null), //Repair Window Req/Ack, RepairObject item Req/Ack
REQUESTCONTENTS(0xA786B0A2, LootWindowRequestMsg.class, null), // MoveObjectToContainer Window Request
REQUESTGUILDLIST(0x85DCC6D7, ReqGuildListMsg.class, RequestGuildListHandler.class),
REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, AttackCmdMsgHandler.class), // Attack
REQUESTMELEEATTACK(0x98C71545, AttackCmdMsg.class, null), // Attack
REQUESTMEMBERLIST(0x3235E5EA, GuildControlMsg.class, GuildControlHandler.class), // Part of Promote/Demote, Also Player History
REQUESTTOOPENBANK(0xF26E453F, null, null), // RequestToOpenBankMsg
REQUESTTOTRADE(0x4D84259B, TradeRequestMsg.class, null), // Trade Request
@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.guild_zone == false)
if (cityZone.isPlayerCity() == false)
return;
if (targetBuilding.getCity() == null)
@@ -45,7 +45,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return;
serverCity = City.GetCityFromCache(serverZone.playerCityUUID);
serverCity = City.GetCityFromCache(serverZone.getPlayerCityUUID());
if (serverCity == null)
return;
@@ -1,86 +0,0 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
public AttackCmdMsgHandler() {
super(AttackCmdMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
AttackCmdMsg msg;
// Member variable assignment
msg = (AttackCmdMsg) baseMsg;
if (TargetedActionMsg.un2cnt == 60 || TargetedActionMsg.un2cnt == 70)
return true;
if (playerCharacter == null)
return true;
AbstractWorldObject target = null;
Enum.GameObjectType targetType;
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
switch(targetType){
case Mob:
target = Mob.getMob(msg.getTargetID());
break;
case PlayerCharacter:
target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
break;
case Building:
target = BuildingManager.getBuilding(msg.getTargetID());
break;
case NPC:
target = NPC.getNPC(msg.getTargetID());
break;
}
if(target == null) {
playerCharacter.setCombatTarget(null);
return true; // cannot attack a null target
}
//set sources target
playerCharacter.setCombatTarget(target);
//put in combat if not already
if (!playerCharacter.isCombat())
CombatManager.toggleCombat(true, origin);
//make character stand if sitting
if (playerCharacter.isSit())
CombatManager.toggleSit(false, origin);
CombatManager.AttackTarget(playerCharacter, target);
return true;
}
}
@@ -76,7 +76,7 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
boolean isMale = true;
boolean updateTarget;
Enum.GuildCharterType t = Enum.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (!DbManager.GuildQueries.SET_GUILD_LEADER(targetPlayer.getObjectUUID(), glGuild.getObjectUUID())) {
@@ -60,7 +60,7 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
boolean isMale;
if (msg.getPreviousRank() != msg.getNewRank()) {
Enum.GuildCharterType t = Enum.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
Enum.GuildType t = Enum.GuildType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (targetPlayer != null) {
targetPlayer.setGuildTitle(msg.getNewRank());
@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.guild_zone == false)
if (cityZone.isPlayerCity() == false)
return;
if (targetBuilding.getCity().hasBeenTransfered == true) {
@@ -69,7 +69,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
playerZone = building.getParentZone();
if (playerZone != null)
playerCity = City.getCity(playerZone.playerCityUUID);
playerCity = City.getCity(playerZone.getPlayerCityUUID());
// Oops! *** Refactor: Log error
switch (msg.getMessageType()) {
@@ -117,7 +117,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(sourcePlayer, gtsm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
DispatchMessage.dispatchMsgToAll(czm);
break;
@@ -95,7 +95,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
city.setWarehouseBuildingID(0);
}
BuildingManager.setRank(building, -1);
building.setRank(-1);
WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building);
building.getParentZone().zoneBuildingSet.remove(building);
@@ -12,9 +12,7 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -23,7 +21,6 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.group.GroupInviteMsg;
import engine.net.client.msg.group.GroupUpdateMsg;
import engine.objects.Group;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
public class GroupInviteHandler extends AbstractClientMsgHandler {
@@ -106,15 +103,7 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
if (target.isIgnoringPlayer(source))
return false;
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if(source.guild.equals(Guild.getErrantGuild()))
return false;
if (source.guild.getGuildType() != null) {
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false)
return false;
}
}
// dont block invites to people already in a group and
// dont check for pending invites, the client does it
// Send invite message to target
@@ -43,7 +43,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
PlayerCharacter player;
GuildCreationFinalizeMsg msg;
Enum.GuildCharterType charterType;
Enum.GuildType charterType;
Guild newGuild;
Guild playerGuild;
ItemBase itemBase;
@@ -78,7 +78,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
return true;
}
charterType = Enum.GuildCharterType.getGuildTypeFromCharter(itemBase);
charterType = Enum.GuildType.getGuildTypeFromCharter(itemBase);
if (charterType == null) {
ErrorPopupMsg.sendErrorPopup(player, GuildManager.NO_CHARTER_FOUND);
@@ -14,7 +14,6 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
@@ -85,9 +84,9 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
return true;
}
Enum.GuildCharterType guildCharterType = Enum.GuildCharterType.values()[sourcePlayer.getGuild().getCharter()];
Enum.GuildType guildType = Enum.GuildType.values()[sourcePlayer.getGuild().getCharter()];
if (guildCharterType == null) {
if (guildType == null) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, GuildManager.NO_CHARTER_FOUND);
return true;
}
@@ -125,12 +124,7 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 135);// you do not meet the level required for this SWORN guild
return true;
}
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if (GuildManager.meetsLoreRequirements(sourcePlayer.guild, targetPlayer) == false) {
ChatManager.chatGuildError(sourcePlayer,targetPlayer.getFirstName() + " does not meet charter requirements!");
return true;
}
}
targetPlayer.setLastGuildToInvite(sourcePlayer.getGuild().getObjectUUID());
// setup guild invite message to send to targetPlayer
@@ -12,7 +12,9 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -109,12 +111,7 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
sendChat(source, "This Guild can't be subbed.");
return true;
}
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false){
sendChat(source, "You Must Be The Same Charter To Form A Nation.");
return true;
}
}
//all tests passed, let's send invite.
if (target.getClientConnection() != null) {
@@ -11,13 +11,17 @@ package engine.net.client.handlers;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.guild.LeaveGuildMsg;
import engine.objects.*;
import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
public class LeaveGuildHandler extends AbstractClientMsgHandler {
@@ -61,10 +65,7 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
ChatManager.chatGuildInfo(oldGuild, playerCharacter.getFirstName() + " has left the guild.");
oldGuild.removePlayer(playerCharacter, GuildHistoryType.LEAVE);
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if(GroupManager.getGroup(playerCharacter) != null)
GroupManager.getGroup(playerCharacter).removeGroupMember(playerCharacter);
}
// Send message back to client
msg.setMessage("You have left the guild.");
dispatch = Dispatch.borrow(playerCharacter, msg);
@@ -75,12 +75,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.guild_zone) {
if (!zone.isPlayerCity()) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.playerCityUUID);
City city = City.GetCityFromCache(zone.getPlayerCityUUID());
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
@@ -171,7 +171,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (warehouse == null)
return true;
if (Warehouse.isEmpty(warehouse)) {
if (warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
@@ -254,7 +254,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.playerCityUUID);
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
return true;
@@ -437,13 +437,13 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
break;
case 17:
Warehouse.warehouseWithdraw(msg, player, npc);
Warehouse.warehouseWithdraw(msg, player, npc, origin);
break;
case 18:
Warehouse.warehouseDeposit(msg, player, npc);
Warehouse.warehouseDeposit(msg, player, npc, origin);
break;
case 19:
Warehouse.warehouseLock(msg, player, npc);
Warehouse.warehouseLock(msg, player, npc, origin);
break;
}
@@ -8,6 +8,7 @@ import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -15,6 +16,9 @@ import engine.net.client.msg.*;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
/*
* @Author:
* @Summary: Processes application protocol message which
@@ -23,6 +27,8 @@ import org.pmw.tinylog.Logger;
public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
public static HashMap<Integer, ArrayList<Integer>> _minionsByCaptain = null;
public MinionTrainingMsgHandler() {
super(MinionTrainingMessage.class);
}
@@ -32,9 +38,9 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
MinionTrainingMessage minionMsg = (MinionTrainingMessage) baseMsg;
PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin);
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
if (playerCharacter == null)
if (player == null)
return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
@@ -44,24 +50,23 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc == null)
return true;
Building building = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
Building b = BuildingManager.getBuildingFromCache(minionMsg.getBuildingID());
if (building == null)
if (b == null)
return true;
//clear minion
if (npc.minionLock.writeLock().tryLock()) {
try {
if (minionMsg.getType() == 2) {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID()))
if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
npc.getSiegeMinionMap().remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
@@ -69,35 +74,33 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) {
petOwner.setPet(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
// we Found the move to remove, lets break the for loop so it doesnt look for more.
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, b);
mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
mca1.setTargetType(b.getObjectType().ordinal());
mca1.setTargetID(b.getObjectUUID());
mca1.setTargetType3(npc.getObjectType().ordinal());
mca1.setTargetID3(npc.getObjectUUID());
mca1.setAssetName1(building.getName());
mca1.setAssetName1(b.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm);
dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -112,7 +115,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (npc.getContractID() == 842)
maxSlots = 1;
if (npc.minions.size() == maxSlots)
if (npc.getSiegeMinionMap().size() == maxSlots)
return true;
int mobBase;
@@ -143,15 +146,47 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (mobBase == 0)
return true;
Mob siegeMob = Mob.createSiegeMinion(npc, mobBase);
Mob siegeMob = Mob.createSiegeMob(npc, mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1);
if (siegeMob == null)
return true;
if (siegeMob != null) {
siegeMob.setSpawnTime(60 * 15);
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
siegeMob.building = building;
siegeMob.parentZone = zone;
// Slot siege minion
// Can be either corner tower or bulwark.
int slot;
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
slot = 2;
else
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
// Rotate slot position by the building rotation
siegeMob.bindLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), siegeMob.bindLoc, building.getBounds().getQuaternion().angleY);
siegeMob.loc = new Vector3fImmutable(siegeMob.bindLoc);
siegeMob.endLoc = new Vector3fImmutable(siegeMob.bindLoc);
zone.zoneMobSet.add(siegeMob);
siegeMob.setLoc(siegeMob.bindLoc);
}
}
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} finally {
@@ -179,13 +214,13 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
Mob toRemove = Mob.getFromCache(minionMsg.getUUID());
if (!npc.minions.contains(toRemove.getObjectUUID()))
if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true;
if (!DbManager.MobQueries.REMOVE_GUARD_MINION(npc.getObjectUUID(), toRemove.firstName))
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
return true;
npc.minions.remove(Integer.valueOf(toRemove.getObjectUUID()));
npc.getSiegeMinionMap().remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
@@ -193,22 +228,17 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toRemove.getParentZone().zoneMobSet.remove(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (toRemove.agentType.equals(Enum.AIAgentType.SIEGEENGINE)) {
PlayerCharacter trebOwner = (PlayerCharacter) toRemove.guardCaptain;
if (trebOwner != null) {
trebOwner.setPet(null);
toRemove.guardCaptain = null;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(trebOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(playerCharacter, building);
ManageCityAssetsMsg mca1 = new ManageCityAssetsMsg(player, building);
mca1.actionType = 3;
mca1.setTargetType(building.getObjectType().ordinal());
mca1.setTargetID(building.getObjectUUID());
@@ -218,11 +248,11 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mca1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ManageNPCMsg mnm = new ManageNPCMsg(npc);
dispatch = Dispatch.borrow(playerCharacter, mnm);
dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//Add Minion
@@ -258,7 +288,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
break;
}
if (npc.minions.size() == maxSlots)
if (npc.getSiegeMinionMap().size() == maxSlots)
return true;
int mobBase = npc.getMobBaseID();
@@ -268,12 +298,12 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
String pirateName = NPCManager.getPirateName(mobBase);
Mob toCreate = Mob.createGuardMinion(npc, npc.getLevel(), pirateName);
if (toCreate == null)
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
return true;
if (!DbManager.MobQueries.ADD_GUARD_MINION(npc.getObjectUUID(), pirateName))
Mob toCreate = Mob.createGuardMob(npc, npc.getGuild(), zone, building.getLoc(), npc.getLevel(), pirateName);
if (toCreate == null)
return true;
if (toCreate != null) {
@@ -284,7 +314,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
ManageNPCMsg mnm = new ManageNPCMsg(npc);
mnm.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(playerCharacter, mnm);
Dispatch dispatch = Dispatch.borrow(player, mnm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} catch (Exception e) {
@@ -9,14 +9,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.MovementManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import engine.objects.PlayerCharacter;
public class MoveToPointHandler extends AbstractClientMsgHandler {
@@ -28,11 +26,13 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg,
ClientConnection origin) throws MsgSendException {
MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
PlayerCharacter pc = origin.getPlayerCharacter();
if(pc == null)
return true;
PlayerCharacter pc = (origin != null) ? (origin.getPlayerCharacter()) : null;
if (pc == null)
return false;
MovementManager.movement(msg, pc);
return true;
}
}
@@ -98,27 +98,27 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (resourceValue < 5000000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 15)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 15)
hasResources = false;
@@ -130,51 +130,51 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// Remove resources from warehouse before claiming realm
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - 5000000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - 5000000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
} else {
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
@@ -182,7 +182,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
realm.claimRealmForCity(city, charterUUID);
BuildingManager.setRank(tol, 8);
tol.setRank(8);
WorldGrid.updateObject(tol);
for (Building building : city.getParent().zoneBuildingSet) {
@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) {
if (zone.guild_zone) {
if (zone.isPlayerCity()) {
loc = zone.getLoc();
}
}
@@ -151,7 +151,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (removeCondemn == null)
return true;
if (!DbManager.BuildingQueries.REMOVE_FROM_CONDEMNED_LIST(removeCondemn.buildingUUID, removeCondemn.playerUID, removeCondemn.guildUID, removeCondemn.friendType))
if (!DbManager.BuildingQueries.REMOVE_FROM_CONDEMNED_LIST(removeCondemn.getParent(), removeCondemn.getPlayerUID(), removeCondemn.getGuildUID(), removeCondemn.getFriendType()))
return true;
sourceBuilding.getCondemned().remove(msg.getRemoveFriendID());
@@ -175,7 +175,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
return true;
condemn.setActive(msg.isReverseKOS());
openFriendsCondemnListMsg.setReverseKOS(condemn.active);
openFriendsCondemnListMsg.setReverseKOS(condemn.isActive());
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
break;
@@ -354,7 +354,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
if (friend == null)
return true;
if (!DbManager.BuildingQueries.REMOVE_FROM_FRIENDS_LIST(sourceBuilding.getObjectUUID(), friend.playerUID, friend.guildUID, friend.friendType)) {
if (!DbManager.BuildingQueries.REMOVE_FROM_FRIENDS_LIST(sourceBuilding.getObjectUUID(), friend.getPlayerUID(), friend.getGuildUID(), friend.getFriendType())) {
Logger.debug("Failed to remove Friend: " + msg.getRemoveFriendID() + " from Building With UID " + sourceBuilding.getObjectUUID());
return true;
}
@@ -7,6 +7,7 @@ import engine.Enum.ProfitType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.math.FastMath;
import engine.math.Vector3fImmutable;
@@ -36,7 +37,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
super(OrderNPCMsg.class);
}
public static void processRedeedHireling(AbstractCharacter hireling, Building building, ClientConnection origin) {
public static void processRedeedMob(Mob mob, Building building, ClientConnection origin) {
PlayerCharacter player;
Contract contract;
@@ -47,28 +48,33 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
player = SessionManager.getPlayerCharacter(origin);
itemMan = player.getCharItemManager();
contract = hireling.contract;
contract = mob.getContract();
if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
ErrorPopupMsg.sendErrorPopup(player, 21);
return;
}
if (!building.getHirelings().containsKey(hireling))
if (!building.getHirelings().containsKey(mob))
return;
BuildingManager.removeHireling(building, hireling);
if (!NPCManager.removeMobileFromBuilding(mob, building)) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return;
}
building.getHirelings().remove(mob);
itemBase = ItemBase.getItemBase(contract.getContractID());
if (itemBase == null) {
Logger.error("Could not find Contract for npc: " + hireling.getObjectUUID());
Logger.error("Could not find Contract for npc: " + mob.getObjectUUID());
return;
}
boolean itemWorked = false;
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) hireling.getRank() - 1), (byte) ((byte) hireling.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) mob.getRank() - 1), (byte) ((byte) mob.getRank() - 1), (short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, new ArrayList<>(), "");
item.setNumOfItems(1);
item.containerType = Enum.ItemContainerType.INVENTORY;
@@ -206,6 +212,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
return;
}
for (AbstractCharacter guard : building.getHirelings().keySet()) {
if (guard.getObjectType() == GameObjectType.Mob)
((Mob) guard).setPatrolPointIndex(0);
}
} else if (building.getPatrolPoints() != null)
ClearPatrolPoints(building.getObjectUUID());
@@ -213,6 +223,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints());
} else if (building.getSentryPoints() != null)
ClearSentryPoints(building.getObjectUUID());
// Dispatch dispatch = Dispatch.borrow(pc, msg);
// DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) {
@@ -276,6 +290,28 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
}
}
private static synchronized void processRedeedNPC(AbstractCharacter abstractCharacter, Building building, ClientConnection origin) {
// Member variable declaration
switch (abstractCharacter.getObjectType()) {
case NPC:
NPC npc = (NPC) abstractCharacter;
Building cityBuilding = npc.getBuilding();
if (cityBuilding == null)
return;
BuildingManager.processRedeedNPC(npc, npc.building, origin);
break;
case Mob:
Mob mob = (Mob) abstractCharacter;
processRedeedMob(mob, mob.building, origin);
break;
}
}
private static boolean AddPatrolPoints(int buildingID, ArrayList<Vector3fImmutable> patrolPoints) {
Building building = BuildingManager.getBuildingFromCache(buildingID);
@@ -288,7 +324,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (zone == null)
return false;
if (zone.playerCityUUID == 0)
if (zone.getPlayerCityUUID() == 0)
return false;
City city = building.getCity();
@@ -466,7 +502,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true;
processRedeedHireling(npc, building, origin);
processRedeedNPC(npc, building, origin);
return true;
//MB TODO HANDLE all profits.
case 7:
@@ -505,7 +541,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
mob = Mob.getMob(orderNPCMsg.getNpcUUID());
mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID());
if (mob == null)
return true;
@@ -534,7 +570,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building.getHirelings().containsKey(mob) == false)
return true;
BuildingManager.removeHireling(building, mob);
if (NPCManager.removeMobileFromBuilding(mob, building) == false) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
ManageCityAssetsMsg manageCityAssetsMsg = new ManageCityAssetsMsg();
manageCityAssetsMsg.actionType = SVR_CLOSE_WINDOW;
@@ -569,7 +608,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.PlayerCanControlNotOwner(building, player) == false)
return true;
processRedeedHireling(mob, building, origin);
processRedeedNPC(mob, building, origin);
return true;
//MB TODO HANDLE all profits.
case 7:
@@ -2,6 +2,7 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
@@ -111,7 +112,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a tree underwater
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) {
if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false;
}
@@ -137,7 +138,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.guild_zone == false) {
if (serverZone.isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -156,7 +157,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Retrieve the building details we're placing
if (serverZone.isNPCCity == true) {
if (serverZone.isNPCCity() == true) {
PlaceAssetMsg.sendPlaceAssetError(origin, 15, ""); // Cannot place in a peace zone
return false;
}
@@ -177,7 +178,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place a building underwater
if (ZoneManager.isLocUnderwater(placementInfo.getLoc())) {
if (HeightMap.isLocUnderwater(placementInfo.getLoc())) {
PlaceAssetMsg.sendPlaceAssetError(origin, 6, ""); // Cannot place underwater
return false;
}
@@ -185,7 +186,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Players cannot place buildings in mob zones.
if ((serverZone.isMacroZone() == true)
|| (serverZone.parent.isMacroZone() == true)) {
|| (serverZone.getParent().isMacroZone() == true)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 57, player.getName()); // No building may be placed within this territory
return false;
}
@@ -201,8 +202,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place assets on a dead tree
if ((serverZone.guild_zone)
&& (City.getCity(serverZone.playerCityUUID).getTOL().getRank() == -1)) {
if ((serverZone.isPlayerCity())
&& (City.getCity(serverZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
return false;
}
@@ -261,14 +262,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Must be a player city
if (serverZone.guild_zone == false) {
if (serverZone.isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
return false;
}
//Test zone has a city object
City city = City.getCity(serverZone.playerCityUUID);
City city = City.getCity(serverZone.getPlayerCityUUID());
if (city == null) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with"
@@ -512,7 +513,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.playerCityUUID);
cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Early exit if something went horribly wrong
@@ -571,7 +572,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// No valid player city found
if (serverCity == null || serverCity.getParent().guild_zone == false) {
if (serverCity == null || serverCity.getParent().isPlayerCity() == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false;
}
@@ -660,7 +661,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (!building.getBlueprint().isSiegeEquip())
continue;
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.halfExtents))
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
continue;
if (building.getGuild() == null)
@@ -744,16 +745,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x,
0,
HeightMap.getWorldHeight(treeInfo.getLoc()),
treeInfo.getLoc().z);
cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
serverRealm.getRealmID(),
plantLoc.x - serverZone.absX, plantLoc.y,
plantLoc.z - serverZone.absZ, treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
plantLoc.x - serverZone.getAbsX(), plantLoc.y,
plantLoc.z - serverZone.getAbsZ(), treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
// Uh oh!
if (cityObjects == null || cityObjects.isEmpty()) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return false;
@@ -766,6 +766,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjectMap.put(gameObject.getObjectType(), gameObject);
treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
;
cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -778,30 +780,44 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
playerNation = playerCharacter.getGuild();
playerNation.setGuildState(GuildState.Sovereign);
// Link the zone with the city and then add
// to the appropriate hash tables and cache
zoneObject.setPlayerCity(true);
if (zoneObject.getParent() != null)
zoneObject.getParent().addNode(zoneObject); //add as child to parent
ZoneManager.addZone(zoneObject.getObjectUUID(), zoneObject);
ZoneManager.addPlayerCityZone(zoneObject);
serverZone.addNode(zoneObject);
zoneObject.generateWorldAltitude();
cityObject.setParent(zoneObject);
cityObject.setObjectTypeMask(MBServerStatics.MASK_CITY); // *** Refactor : should have it already
//Link the tree of life with the new zone
treeObject.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
treeObject.setParentZone(zoneObject);
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(7));
// Update guild binds and tags
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents);
DispatchMessage.dispatchMsgToAll(czm);
GuildManager.updateAllGuildBinds(playerNation, cityObject);
GuildManager.updateAllGuildTags(playerNation);
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
// Set maintenance date
MaintenanceManager.setMaintDateTime(treeObject, LocalDateTime.now().plusDays(7));
// Send all the cities to the clients?
// *** Refactor : figure out how to send like, one?
City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc());
// As this is a new static object set it's dirtyFlag
// so players already near it will have the object loaded.
InterestManager.setObjectDirty(treeObject);
// WorldGrid.addObject(treeObject, playerCharacter);
serverRealm.addCity(cityObject.getObjectUUID());
playerNation.setCityUUID(cityObject.getObjectUUID());
@@ -841,7 +857,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.playerCityUUID);
cityObject = City.getCity(serverZone.getPlayerCityUUID());
if (cityObject == null)
return false;
@@ -899,7 +915,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Early exit if something went horribly wrong
// with locating the current realm and/or zone
if (serverZone == null)
return false;
@@ -915,7 +930,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int shrineCount = 0;
cityObject = City.getCity(serverZone.playerCityUUID);
cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Cannot place shrine in abandoned city. Shrines must be owned
// by the tol owner not the person placing them.
@@ -962,8 +977,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City cityObject;
PlacementInfo buildingList;
// Setup working variables
// Setup working variables we'll need
buildingList = msg.getFirstPlacementInfo();
serverZone = ZoneManager.findSmallestZone(buildingList.getLoc());
@@ -985,7 +999,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int barracksCount = 0;
cityObject = City.getCity(serverZone.playerCityUUID);
cityObject = City.getCity(serverZone.getPlayerCityUUID());
// Cannot place barracks in abandoned city.
@@ -1045,7 +1059,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false)
return false;
cityObject = City.getCity(serverZone.playerCityUUID);
cityObject = City.getCity(serverZone.getPlayerCityUUID());
// We need to be able to access how much gold a character is carrying
@@ -1076,6 +1090,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
placementCost = 0; // reset placement cost for fix bug with wall pieces somethings not taking gold out if forced an error.
// Overlap check and wall deed verifications
for (PlacementInfo wall : walls) {
@@ -1094,6 +1109,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
for (Building building : serverZone.zoneBuildingSet) {
//TODO Clean up collision with placementInfo. don't need to create the same placementinfo bounds for collision checks on each building.
if ((building.getBlueprintUUID() != 0) && (Bounds.collide(wall, building) == true)) {
@@ -1101,7 +1117,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
building.removeFromCache();
WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building);
building.getParentZone().parent.zoneBuildingSet.remove(building);
building.getParentZone().getParent().zoneBuildingSet.remove(building);
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) {
building.RemoveFromBarracksList();
}
@@ -1113,14 +1129,12 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
}
placementCost = PlaceAssetMsg.getWallCost(wall.getBlueprintUUID());
if (!itemMan.modifyInventoryGold(-placementCost)) {
ChatManager.chatSystemInfo(player, player.getFirstName() + " can't has free moneys! no for real.. Thor.. seriously... I didnt fix it because you getting laid isnt important enough for me.");
return false;
}
// Attempt to place wall piece
wallPiece = createStructure(player, wall, serverZone);
@@ -1131,12 +1145,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
// walls are auto protected
wallPiece.setProtectionState(ProtectionState.PROTECTED);
PlaceAssetMsg.sendPlaceAssetConfirmWall(origin, serverZone);
}
// Deduct gold from character's inventory
return true;
}
@@ -1156,7 +1172,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
// All siege buildings build in 15 minutes
if ((blueprint.getBuildingGroup().equals(BuildingGroup.SIEGETENT))
|| (blueprint.getBuildingGroup().equals(BuildingGroup.BULWARK)))
completionDate = DateTime.now().plusMinutes(15);
@@ -1176,7 +1191,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
completionDate, blueprint.getMeshForRank(0), vendorRotation, buildingRotation);
// Make sure we have a valid mesh
if (newMesh == null) {
Logger.error("CreateStructure: DB returned null object.");
return null;
@@ -1213,7 +1227,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID());
city = City.getCity(currentZone.playerCityUUID);
city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null)
return false;
@@ -1278,7 +1292,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
city = City.getCity(currentZone.playerCityUUID);
city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null)
return false;
@@ -1348,16 +1362,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh = (Building) ago;
newMesh.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
MaintenanceManager.setMaintDateTime(newMesh, LocalDateTime.now().plusDays(7));
// WorldGrid.addObject(newMesh, player);
newMesh.setLoc(newMesh.getLoc());
InterestManager.setObjectDirty(newMesh);
newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.playerCityUUID);
City city = City.getCity(currentZone.getPlayerCityUUID());
if (city == null)
return true;
city.setWarehouseBuildingID(newMesh.getObjectUUID());
Warehouse.warehouseByBuildingUUID.put(newMesh.getObjectUUID(), warehouse);
}
@@ -44,11 +44,11 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
serverZone = ZoneManager.findSmallestZone(pc.getLoc());
if (serverZone.playerCityUUID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
if (serverZone.getPlayerCityUUID() == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
return;
City city = City.GetCityFromCache(serverZone.playerCityUUID);
City city = City.GetCityFromCache(serverZone.getPlayerCityUUID());
if (city != null) {
if (city.getBane() != null && city.protectionEnforced == false)
@@ -110,6 +110,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
player.stopMovement(player.getBindLoc());
player.setSafeMode();
player.updateLocation();
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
}
player.setTimeStamp("logout", 0);
@@ -111,7 +111,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(building.getGuild());
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -61,13 +61,13 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
public void configure() {
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.buildingUID);
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.getBuildingUID());
transactions = new ArrayList<>(50);
if (this.warehouse.transactions.size() > 150) {
transactions.addAll(this.warehouse.transactions.subList(this.warehouse.transactions.size() - 150, this.warehouse.transactions.size()));
if (this.warehouse.getTransactions().size() > 150) {
transactions.addAll(this.warehouse.getTransactions().subList(this.warehouse.getTransactions().size() - 150, this.warehouse.getTransactions().size()));
} else
transactions = this.warehouse.transactions;
transactions = this.warehouse.getTransactions();
}
@@ -78,7 +78,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
writer.putInt(this.transactionID);
writer.putInt(this.warehouse.buildingUID);
writer.putInt(this.warehouse.getBuildingUID());
writer.putInt(transactions.size()); //list Size
for (Transaction transaction : transactions) {
@@ -124,7 +124,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
writer.putInt(transaction.getTargetUUID()); //ID
writer.putString(name); //Name of depositer/withdrawler or mine name
writer.putInt(GameObjectType.Building.ordinal()); //Type
writer.putInt(warehouse.buildingUID); //ID
writer.putInt(warehouse.getBuildingUID()); //ID
writer.putString(warehouseBuilding.getName()); //warehouse
writer.putInt(transaction.getTransactionType().getID()); //79,80 withdrew, 81 mine produced, 82 deposit
writer.putInt(transaction.getAmount()); //amount
+1 -1
View File
@@ -92,7 +92,7 @@ public class CityAssetMsg extends ClientNetMsg {
return;
}
city = City.getCity(zone.playerCityUUID);
city = City.getCity(zone.getPlayerCityUUID());
if (city == null) {
Logger.debug("Failed to load city data for Tree of life.");
@@ -117,8 +117,8 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
city = null;
if (cityZone != null)
if (cityZone.guild_zone)
city = City.GetCityFromCache(cityZone.playerCityUUID);
if (cityZone.isPlayerCity())
city = City.GetCityFromCache(cityZone.getPlayerCityUUID());
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity();

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