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45 Commits
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| e12a8a3c7c |
@@ -0,0 +1,6 @@
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package engine.ConfigParsing.EffectEntry;
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public class Condition {
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public String type;
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public String value;
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}
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@@ -0,0 +1,12 @@
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package engine.ConfigParsing.EffectEntry;
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import java.util.HashSet;
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public class EffectEntry {
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public String id;
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public String name;
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public int icon;
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public HashSet<String> sources = new HashSet<>();
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public HashSet<String> mods;
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public HashSet<String> conditions;
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}
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@@ -0,0 +1,12 @@
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package engine.ConfigParsing.EffectEntry;
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import engine.mbEnums;
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public class Mod {
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public mbEnums.ModType type;
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public int min;
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public int max;
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public float scale;
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public String slopeType;
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public String target;
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}
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@@ -0,0 +1,88 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2024
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// www.magicbane.com
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package engine.ConfigParsing;
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import engine.ConfigParsing.EffectEntry.EffectEntry;
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import engine.gameManager.ConfigManager;
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import org.pmw.tinylog.Logger;
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import java.io.IOException;
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import java.nio.file.Files;
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import java.nio.file.Paths;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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public class EffectsParser {
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public static String EffectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg";
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public static HashMap<String, EffectEntry> effect_data = new HashMap<>();
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private static final Pattern EFFECT_REGEX = Pattern.compile("(?<=EFFECTBEGIN)(.+?)(?=EFFECTEND)", Pattern.DOTALL);
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private static final Pattern SOURCE_REGEX = Pattern.compile("(?<=SOURCEBEGIN)(.+?)(?=SOURCEEND)", Pattern.DOTALL);
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private static final Pattern MODS_REGEX = Pattern.compile("(?<=MODSBEGIN)(.+?)(?=MODSEEND)", Pattern.DOTALL);
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private static final Pattern STRSPLIT_REGEX = Pattern.compile("([^\"]\\S*|\".+?\")\\s*");
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public static void init() throws IOException {
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byte[] fileData = Files.readAllBytes(Paths.get(EffectsPath));
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String fileContents = new String(fileData);
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Matcher matcher = EFFECT_REGEX.matcher(fileContents);
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// Iterate effect entries from .wpak config data
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while (matcher.find()) {
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EffectEntry effectEntry = parseEffectEntry(matcher.group());
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if (effectEntry != null)
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effect_data.put(effectEntry.id, effectEntry);
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}
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}
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private static EffectEntry parseEffectEntry(String effectData) {
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EffectEntry effectEntry = new EffectEntry();
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// Remove all lines that contain a # and leading/trailing blanks
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effectData = effectData.replaceAll("(?m)^.*#.*\r?\n?", "");
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effectData = effectData.trim();
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// Parse effect entry description
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String firstLine = "";
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try {
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firstLine = effectData.substring(0, effectData.indexOf('\n'));
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} catch (Exception e) {
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Logger.error(e);
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}
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ArrayList<String> effectDescription = new ArrayList<>();
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Matcher matcher = STRSPLIT_REGEX.matcher(firstLine);
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while (matcher.find())
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effectDescription.add(matcher.group(1));
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effectEntry.id = effectDescription.get(0);
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effectEntry.name = effectDescription.get(1);
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effectEntry.icon = Integer.parseInt(effectDescription.get(2));
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// Parse source entries
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matcher = SOURCE_REGEX.matcher(effectData);
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while (matcher.find())
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effectEntry.sources.add(matcher.group().trim());
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// Parse modifier entries
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return effectEntry;
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}
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}
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@@ -777,7 +777,7 @@ public enum BuildingManager {
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int newMeshUUID;
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boolean success;
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// If this building has no blueprint then set rank and exit immediately.
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// If this building has no blueprint then set rank and exit immediatly.
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if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
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building.rank = rank;
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@@ -505,11 +505,6 @@ public class Building extends AbstractWorldObject {
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return;
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}
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if (city.destroyed.get() == true) {
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Logger.error(city.getName() + "derankk called on destroyed city");
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return;
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}
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bane = city.getBane();
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// We need to collect the spires and shrines on the citygrid in case
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@@ -597,13 +592,6 @@ public class Building extends AbstractWorldObject {
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return;
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}
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if (city.destroyed.get() == true) {
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Logger.error(city.getName() + "attempt to destroy a destroyed city");
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return;
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}
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city.destroyed.set(true);
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// Must remove a bane before considering destruction of a TOL
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if (bane != null) {
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@@ -41,7 +41,6 @@ import java.util.HashSet;
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import java.util.Iterator;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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public class City extends AbstractWorldObject {
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@@ -81,7 +80,6 @@ public class City extends AbstractWorldObject {
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private String hash;
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public Warehouse warehouse;
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public Realm realm;
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public AtomicBoolean destroyed = new AtomicBoolean(false);
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/**
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* ResultSet Constructor
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@@ -1106,7 +1104,7 @@ public class City extends AbstractWorldObject {
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Thread destroyCityThread = new Thread(new DestroyCityThread(this));
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destroyCityThread.setName("destroyCity: " + this.getName());
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destroyCityThread.setName("destroyCity:" + this.getName());
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destroyCityThread.start();
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}
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@@ -1114,7 +1112,7 @@ public class City extends AbstractWorldObject {
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Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
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transferCityThread.setName("TransferCity: " + this.getName());
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transferCityThread.setName("TransferCity:" + this.getName());
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transferCityThread.start();
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}
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@@ -9,6 +9,7 @@
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package engine.server.world;
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import engine.ConfigParsing.EffectsParser;
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import engine.InterestManagement.RealmMap;
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import engine.InterestManagement.WorldGrid;
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import engine.db.archive.DataWarehouse;
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@@ -76,7 +77,7 @@ public class WorldServer {
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super();
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}
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public static void main(String[] args) {
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public static void main(String[] args) throws IOException {
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WorldServer worldServer;
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@@ -93,6 +94,8 @@ public class WorldServer {
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return;
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}
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EffectsParser.init();
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try {
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worldServer = new WorldServer();
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@@ -83,6 +83,8 @@ public class DestroyCityThread implements Runnable {
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}
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}
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Building tol = null;
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// Build list of buildings within this parent zone
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for (Building cityBuilding : cityZone.zoneBuildingSet) {
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@@ -98,6 +100,13 @@ public class DestroyCityThread implements Runnable {
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
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continue;
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// TOL is processed after all other structures in the city zone
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if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
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tol = cityBuilding;
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continue;
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}
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// All buildings are moved to a location relative
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// to their new parent zone
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@@ -137,6 +146,11 @@ public class DestroyCityThread implements Runnable {
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}
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}
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// Destroy the tol
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if (tol != null)
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BuildingManager.setRank(tol, -1);
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if (city.realm != null)
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city.realm.removeCity(city.getObjectUUID());
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Reference in New Issue
Block a user