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12 Commits
f9c0a9c3b5
...
3395efee49
| Author | SHA1 | Date | |
|---|---|---|---|
| 3395efee49 | |||
| 7acaccc77d | |||
| 5aa01d94fd | |||
| 7b405bbbf3 | |||
| 504e26114e | |||
| 4e5e49606c | |||
| f62f11a66c | |||
| 7911a17f0c | |||
| 5c8c4fc817 | |||
| 854d0a8a68 | |||
| 61fca2c742 | |||
| b752006d6f |
@@ -13,7 +13,6 @@ package engine.gameManager;
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*/
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import engine.Enum;
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import engine.net.NetMsgHandler;
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import engine.server.login.LoginServer;
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import engine.server.world.WorldServer;
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import org.pmw.tinylog.Logger;
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@@ -108,7 +107,6 @@ public enum ConfigManager {
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public static final String DEFAULT_DATA_DIR = "mb.data/";
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public static Map<String, String> configMap = new HashMap(System.getenv());
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public static Enum.ServerType serverType = Enum.ServerType.NONE;
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public static NetMsgHandler handler;
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public static WorldServer worldServer;
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public static LoginServer loginServer;
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public static Map<ConfigManager, Pattern> regex = new HashMap<>();
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@@ -8,8 +8,8 @@
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package engine.net;
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import engine.gameManager.ConfigManager;
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import engine.job.AbstractJob;
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import engine.net.client.Protocol;
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import engine.net.client.msg.ClientNetMsg;
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import org.pmw.tinylog.Logger;
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@@ -40,7 +40,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
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}
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if (msg instanceof engine.net.client.msg.ClientNetMsg) {
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ConfigManager.handler.handleClientMsg((ClientNetMsg) msg);
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Protocol.handleClientMsg((ClientNetMsg) msg);
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} else {
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Logger.error("Unrouteable message of type '" + msg.getClass().getSimpleName() + '\'');
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@@ -296,7 +296,7 @@ public class ClientConnection extends AbstractConnection {
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if (MBServerStatics.DEBUG_PROTOCOL)
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applicationProtocolLogger(msg, MessageSource.SOURCE_CLIENT);
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return ConfigManager.handler.handleClientMsg(msg); // *** Refactor : Null check then call
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return Protocol.handleClientMsg(msg);
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}
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private void applicationProtocolLogger(AbstractNetMsg msg, MessageSource origin) {
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@@ -1,102 +0,0 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client;
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import engine.gameManager.SessionManager;
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import engine.net.NetMsgHandler;
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import engine.net.client.handlers.AbstractClientMsgHandler;
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import engine.net.client.msg.ClientNetMsg;
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import engine.server.world.WorldServer;
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import engine.session.Session;
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import engine.util.StringUtils;
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import org.pmw.tinylog.Logger;
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/**
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* @author:
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* @summary: This class is the mainline router for application protocol
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* messages received by the client.
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*/
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public class ClientMessagePump implements NetMsgHandler {
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// Instance variable declaration
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private final WorldServer server;
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public ClientMessagePump(WorldServer server) {
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super();
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this.server = server;
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}
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//Handle RepairObject Window and RepairObject Requests
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@Override
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public boolean handleClientMsg(ClientNetMsg msg) {
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if (msg == null) {
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Logger.error("handleClientMsg", "Recieved null msg. Returning.");
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return false;
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}
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ClientConnection origin;
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Protocol protocolMsg = Protocol.NONE;
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Session s;
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try {
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// Try registered opcodes first as we take a hatchet to this GodObject
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AbstractClientMsgHandler msgHandler = msg.getProtocolMsg().handler;
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if (msgHandler != null)
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return msgHandler.handleNetMsg(msg);
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// Any remaining opcodes fall through and are routed
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// through this ungodly switch of doom.
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origin = (ClientConnection) msg.getOrigin();
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s = SessionManager.getSession(origin);
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protocolMsg = msg.getProtocolMsg();
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switch (protocolMsg) {
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case READYTOENTER:
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break;
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case OPENVAULT:
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break;
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case CHANNELMUTE:
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break;
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case KEEPALIVESERVERCLIENT:
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break;
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case UNKNOWN:
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break;
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case CONFIRMPROMOTE:
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break;
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default:
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String ocHex = StringUtils.toHexString(protocolMsg.opcode);
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Logger.error("Cannot handle Opcode: " + ocHex + " " + protocolMsg.name());
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return false;
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}
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} catch (Exception e) {
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Logger.error("handler for " + protocolMsg + " failed: " + e);
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return false;
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}
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return true;
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}
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}
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@@ -82,7 +82,7 @@ public enum Protocol {
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COMBATMODE(0xFE4BF353, ToggleCombatMsg.class, ToggleCombatMsgHandler.class), //Toggle Combat mode
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CONFIRMPROMOTE(0x153BB5F9, ConfirmPromoteMsg.class, null),
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COSTTOOPENBANK(0x135BE5E8, CostOpenBankMsg.class, null), // ACK Bank Window Opened
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CREATECHAR(0x5D18B5C8, CommitNewCharacterMsg.class, null), // Commit New Character,
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CREATECHAR(0x5D18B5C8, CommitNewCharacterMsg.class, CommitNewCharacterMsgHandler.class), // Commit New Character,
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CREATEPETITION(0xD489CFED, GuildCreationFinalizeMsg.class, GuildCreationFinalizeHandler.class), //Confirm guild creation
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CUSTOMERPETITION(0x7F9D7D6D, PetitionReceivedMsg.class, PetitionReceivedMsgHandler.class),
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DELETEOBJECT(0x57F069D8, DeleteItemMsg.class, DeleteItemMsgHandler.class), //Delete Item from Inventory
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@@ -133,7 +133,7 @@ public enum Protocol {
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LOADCHARACTER(0x5756BC53, null, null), // Load Player/NPC/Mob, other then self
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LOADSTRUCTURE(0xB8A3A654, LoadStructureMsg.class, null), //Load Buildings and World Detail Objects
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LOCKUNLOCKDOOR(0x8D0E8C44, LockUnlockDoorMsg.class, LockUnlockDoorMsgHandler.class), // Lock/Unlock Door
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LOGIN(0x3D51E445, ClientLoginInfoMsg.class, null), // Login Information
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LOGIN(0x3D51E445, ClientLoginInfoMsg.class, ClientLoginInfoMsgHandler.class), // Login Information
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LOGINFAILED(0x47B867F6, null, null), // Login Error
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LOGINTOGAMESERVER(0x77910FDF, LoginToGameServerMsg.class, LoginToGameServerMsgHandler.class), // Login to Game Server
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MANAGECITYASSETS(0xCFF01225, ManageCityAssetsMsg.class, ManageCityAssetMsgHandler.class), // Manage city assets
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@@ -168,7 +168,7 @@ public enum Protocol {
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REALMDATA(0x2399B775, null, null), //Realm Data - Optional(?)
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RECOMMENDNATION(0x6D4579E9, RecommendNationMsg.class, RecommendNationMsgHandler.class), // Recommend as Ally/Enemy, error
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RECYCLEPOWER(0x24033B67, RecyclePowerMsg.class, null), //Unlock power for reUse
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REMOVECHAR(0x5D3F9739, DeleteCharacterMsg.class, null), // Delete Character
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REMOVECHAR(0x5D3F9739, DeleteCharacterMsg.class, DeleteCharacterMsgHandler.class), // Delete Character
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REMOVEFRIEND(0xE0D5DB42, RemoveFriendMessage.class, RemoveFriendHandler.class),
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REPAIRBUILDING(0xAF8C2560, RepairBuildingMsg.class, RepairBuildingMsgHandler.class),
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REPAIROBJECT(0x782219CE, RepairMsg.class, RepairMsgHandler.class), //Repair Window Req/Ack, RepairObject item Req/Ack
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@@ -184,9 +184,9 @@ public enum Protocol {
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ROTATEMSG(0x57F2088E, RotateObjectMsg.class, null),
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SAFEMODE(0x9CF3922A, SafeModeMsg.class, null), //Tell client they're in safe mode
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SCALEOBJECT(0xE2B392D9, null, null), // Adjust scale of object
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SELECTCHAR(0x7E6A9338, GameServerIPRequestMsg.class, null), // Game Server IP Request
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SELECTCHAR(0x7E6A9338, GameServerIPRequestMsg.class, GameServerIPRequestMsgHandler.class), // Game Server IP Request
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SELECTCITY(0x7E6BE630, null, null),
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SELECTSERVER(0x440D28B7, ServerInfoMsg.class, null), // Server Info Request/Response
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SELECTSERVER(0x440D28B7, ServerInfoMsg.class, ServerInfoMsgHandler.class), // Server Info Request/Response
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SELLTONPC(0x57111C67, VendorSellMsg.class, VendorSellMsgHandler.class), //Sell to NPC
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SENDCITYENTRY(0xBC3B5E72, null, null), //Send Teleport/Repledge List
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SENDGUILDENTRY(0x6D5EF164, null, null),
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@@ -240,7 +240,7 @@ public enum Protocol {
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VENDORDIALOG(0x98ACD594, VendorDialogMsg.class, VendorDialogMsgHandler.class), // Send/Recv Vendor Dialog
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VENDORSELLWINDOW(0x267DAB90, VendorSellWindowMsg.class, VendorSellWindowMsgHandler.class), //open Sell to NPC Window
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VENDORBUYWINDOW(0x682DAB4D, VendorBuyWindowMsg.class, VendorBuyWindowMsgHandler.class), // Open Buy From NPC Window
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VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, null), // Version Information
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VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, VersionInfoMsgHandler.class), // Version Information
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VIEWRESOURCES(0xCEFD0346, ViewResourcesMsg.class, ViewResourcesMsgHandler.class),
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VISUALUPDATE(0x33402fd2, null, null),
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WEIGHTINVENTORY(0xF1B6A85C, LootWindowResponseMsg.class, null), // MoveObjectToContainer Window Response
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@@ -300,13 +300,13 @@ public enum Protocol {
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if (protocol == null)
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return true;
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AbstractClientMsgHandler msgHandler = protocol.handler;
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// Eat this message; no or empty handler
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if (msgHandler == null)
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if (protocol.handler == null)
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return true;
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protocol.handler.handleNetMsg(msg);
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} catch (Exception e) {
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Logger.error("handler for " + msg.getProtocolMsg() + " failed: " + e);
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return false;
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@@ -0,0 +1,171 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.exception.MsgSendException;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.SessionManager;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.login.ClientLoginInfoMsg;
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import engine.objects.Account;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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import engine.server.login.LoginServer;
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import engine.session.Session;
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import org.pmw.tinylog.Logger;
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public class ClientLoginInfoMsgHandler extends AbstractClientMsgHandler {
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public ClientLoginInfoMsgHandler() {
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super(ClientLoginInfoMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = origin.getPlayerCharacter();
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// Member variable declaration
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ClientLoginInfoMsg msg;
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// Member variable assignment
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msg = (ClientLoginInfoMsg) baseMsg;
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// Add zero length strings to eliminate the need for null checking.
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String uname = msg.getUname();
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String pass = msg.getPword();
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// Check to see if there is actually any data in uname.pass
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if (uname.length() == 0) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The username provided was zero length.", origin);
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return true;
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}
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if (pass.length() == 0) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The password provided was zero length.", origin);
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return true;
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}
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if (LoginServer.loginServerRunning == false) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_LOGINSERVER_BUSY, "", origin);
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return true;
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}
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Account account;
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account = DbManager.AccountQueries.GET_ACCOUNT(uname);
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// Create the account if it doesn't exist and MB_LOGIN_AUTOREG is TRUE;
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// This is to support MagicBox users without a web hosting skillset.
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if (account == null) {
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if (ConfigManager.MB_LOGIN_AUTOREG.getValue().equalsIgnoreCase("false")) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', origin);
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Logger.info("Could not find account (" + uname + ')');
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return true;
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}
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Logger.info("AutoRegister: " + uname + "/" + pass);
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DbManager.AccountQueries.CREATE_SINGLE(uname, pass);
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account = DbManager.AccountQueries.GET_ACCOUNT(uname);
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if (account == null) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', origin);
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Logger.info("Could not auto-create (" + uname + ')');
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return true;
|
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}
|
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}
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|
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if (account.getLastLoginFailure() + MBServerStatics.RESET_LOGIN_ATTEMPTS_AFTER < System.currentTimeMillis())
|
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account.resetLoginAttempts();
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|
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// TODO: Log the login attempts IP, name, password and timestamp
|
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// Check number invalid login attempts. If 5 or greater, kick to login.
|
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if (account.getLoginAttempts() >= MBServerStatics.MAX_LOGIN_ATTEMPTS) {
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Too many login in attempts for '" + uname + '\'', origin);
|
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Logger.info("Too many login in attempts for '" + uname + '\'');
|
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return true;
|
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}
|
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|
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if (account.lastPasswordCheck < System.currentTimeMillis()) {
|
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account.lastPasswordCheck = System.currentTimeMillis() + MBServerStatics.ONE_MINUTE;
|
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}
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|
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// Attempt to validate login
|
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try {
|
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if (!account.passIsValid(pass, origin.getClientIpAddress(), origin.machineID)) {
|
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|
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account.incrementLoginAttempts();
|
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "", origin);
|
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Logger.info("Incorrect password(" + uname + ')');
|
||||
return true;
|
||||
}
|
||||
} catch (IllegalArgumentException e1) {
|
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LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "", origin);
|
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Logger.info("Failed forum account validation(" + uname + ')');
|
||||
}
|
||||
|
||||
// Account deactivated
|
||||
|
||||
if (account.status.equals(Enum.AccountStatus.BANNED)) {
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check to see if we have a Session mapped with this Account:
|
||||
Session session = SessionManager.getSession(account);
|
||||
|
||||
// If there is, then the account is in use and must be handled:
|
||||
// kick the 'other connection'
|
||||
if (session != null)
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Your account has been accessed from a different IP & Port.", session.getConn()); // Logout the character
|
||||
|
||||
|
||||
// TODO implement character logout
|
||||
// Get a new session
|
||||
session = SessionManager.getNewSession(account, origin);
|
||||
|
||||
// Set Invalid Login Attempts to 0
|
||||
account.resetLoginAttempts();
|
||||
|
||||
// Send Login Response
|
||||
ClientLoginInfoMsg loginResponse = new ClientLoginInfoMsg(msg);
|
||||
loginResponse.setUnknown06(8323072);
|
||||
loginResponse.setUnknown07(3276800);
|
||||
loginResponse.setUnknown08(196608);
|
||||
loginResponse.setUnknown09((short) 15);
|
||||
|
||||
origin.sendMsg(loginResponse);
|
||||
|
||||
// send character select screen
|
||||
try {
|
||||
LoginServer.sendCharacterSelectScreen(session);
|
||||
} catch (Exception e) {
|
||||
Logger.error("Unable to Send Character Select Screen to client");
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Logging
|
||||
String addyPort = origin.getRemoteAddressAndPortAsString();
|
||||
int id = account.getObjectUUID();
|
||||
|
||||
Logger.info(uname + '(' + id + ") has successfully logged in from " + addyPort);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.login.CommitNewCharacterMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class CommitNewCharacterMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public CommitNewCharacterMsgHandler() {
|
||||
super(CommitNewCharacterMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
if (origin.getAccount() == null)
|
||||
return true;
|
||||
|
||||
CommitNewCharacterMsg msg = (CommitNewCharacterMsg) baseMsg;
|
||||
|
||||
try {
|
||||
// Check to see if there is an available slot.
|
||||
if (origin.getAccount().characterMap.size() >= MBServerStatics.MAX_NUM_OF_CHARACTERS) {
|
||||
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin));
|
||||
return true;
|
||||
}
|
||||
|
||||
PlayerCharacter newPlayer = PlayerCharacter.generatePCFromCommitNewCharacterMsg(origin.getAccount(), msg, origin);
|
||||
|
||||
if (newPlayer == null) {
|
||||
Logger.info("Player returned null while creating character.");
|
||||
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||
return true;
|
||||
}
|
||||
|
||||
PlayerCharacter.initializePlayer(newPlayer);
|
||||
origin.getAccount().characterMap.putIfAbsent(newPlayer.getObjectUUID(), newPlayer);
|
||||
|
||||
// Send back to Character Select Screen
|
||||
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.login.DeleteCharacterMsg;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.session.Session;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class DeleteCharacterMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public DeleteCharacterMsgHandler() {
|
||||
super(DeleteCharacterMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
// Member variable declaration
|
||||
|
||||
DeleteCharacterMsg msg;
|
||||
|
||||
// Member variable assignment
|
||||
|
||||
msg = (DeleteCharacterMsg) baseMsg;
|
||||
|
||||
try {
|
||||
PlayerCharacter playerCharacter;
|
||||
Session session;
|
||||
|
||||
session = SessionManager.getSession(origin);
|
||||
playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
||||
|
||||
if (playerCharacter == null) {
|
||||
Logger.error("Delete Error: PlayerID=" + msg.getCharacterUUID() + " not found.");
|
||||
LoginServer.sendCharacterSelectScreen(session);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (session.getAccount() == null) {
|
||||
Logger.error("Delete Error: Account not found.");
|
||||
LoginServer.sendCharacterSelectScreen(session);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (playerCharacter.getAccount().equals(session.getAccount()) == false) {
|
||||
Logger.error("Delete Error: Character " + playerCharacter.getName() + " does not belong to account " + origin.getAccount().getUname());
|
||||
LoginServer.sendCharacterSelectScreen(session);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Can't delete as Guild Leader
|
||||
//TODO either find an error or just gdisband.
|
||||
|
||||
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) {
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Cannot delete a guild leader.", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
// check for active banes
|
||||
|
||||
if (LoginServer.getActiveBaneQuery(playerCharacter)) {
|
||||
Logger.info("Character " + playerCharacter.getName() + " has unresolved bane");
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Player has unresolved bane.", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
playerCharacter.getAccount().characterMap.remove(playerCharacter.getObjectUUID());
|
||||
playerCharacter.deactivateCharacter();
|
||||
|
||||
// TODO Delete Equipment
|
||||
// Resend Character Select Screen.
|
||||
LoginServer.sendCharacterSelectScreen(session);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.login.GameServerIPRequestMsg;
|
||||
import engine.net.client.msg.login.GameServerIPResponseMsg;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.session.CSSession;
|
||||
import engine.session.Session;
|
||||
import engine.util.ByteUtils;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class GameServerIPRequestMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public GameServerIPRequestMsgHandler() {
|
||||
super(GameServerIPRequestMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
Session session = SessionManager.getSession(origin);
|
||||
|
||||
// Member variable declaration
|
||||
|
||||
GameServerIPRequestMsg msg;
|
||||
|
||||
// Member variable assignment
|
||||
|
||||
msg = (GameServerIPRequestMsg) baseMsg;
|
||||
|
||||
PlayerCharacter playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
||||
|
||||
if (playerCharacter == null) {
|
||||
Logger.info("Unable to find character ID " + msg.getCharacterUUID());
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "PlayerCharacter lookup failed in .RequestGameServer().", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
try {
|
||||
if (!CSSession.updateCrossServerSession(ByteUtils.byteArrayToSafeStringHex(origin.getSecretKeyBytes()), msg.getCharacterUUID())) {
|
||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + playerCharacter.getObjectUUID());
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Failed to update Session Information", origin);
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + playerCharacter.getObjectUUID());
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Set the last character used.
|
||||
Account account = session.getAccount();
|
||||
account.setLastCharIDUsed(msg.getCharacterUUID());
|
||||
|
||||
GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg();
|
||||
|
||||
if (!origin.sendMsg(gameServerIPResponseMsg)) {
|
||||
Logger.error("Failed to send message");
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", origin);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ServerInfoMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class ServerInfoMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public ServerInfoMsgHandler() {
|
||||
super(ServerInfoMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
|
||||
|
||||
// Member variable declaration
|
||||
|
||||
ServerInfoMsg msg;
|
||||
|
||||
// Member variable assignment
|
||||
|
||||
msg = (ServerInfoMsg) baseMsg;
|
||||
|
||||
ServerInfoMsg sim = new ServerInfoMsg();
|
||||
|
||||
if (!origin.sendMsg(sim)) {
|
||||
Logger.error("Failed to send message");
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send ServerInfoMsg to client.", origin);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.login.VersionInfoMsg;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
|
||||
public class VersionInfoMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public VersionInfoMsgHandler() {
|
||||
super(VersionInfoMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
|
||||
String cMajorVer;
|
||||
String cMinorVer;
|
||||
VersionInfoMsg outVim;
|
||||
|
||||
// Member variable declaration
|
||||
|
||||
VersionInfoMsg msg;
|
||||
|
||||
// Member variable assignment
|
||||
|
||||
msg = (VersionInfoMsg) baseMsg;
|
||||
|
||||
cMajorVer = msg.getMajorVersion();
|
||||
cMinorVer = msg.getMinorVersion();
|
||||
|
||||
if (!cMajorVer.equals(LoginServer.getDefaultVersionInfo().getMajorVersion())) {
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* if (!cMinorVer.equals(this.server.getDefaultVersionInfo().getMinorVersion())) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: " + cMinorVer, cc);
|
||||
return;
|
||||
} */
|
||||
|
||||
if (cMinorVer == null) {
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
|
||||
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
// set MachineID for this connection
|
||||
|
||||
origin.machineID = cMinorVer;
|
||||
|
||||
// send fake right back to the client
|
||||
outVim = new VersionInfoMsg(msg.getMajorVersion(), LoginServer.getDefaultVersionInfo().getMinorVersion());
|
||||
origin.sendMsg(outVim);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -38,7 +38,6 @@ import engine.net.client.msg.login.CommitNewCharacterMsg;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.login.LoginServerMsgHandler;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
@@ -740,28 +739,28 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
String lastName = msg.getLastName().trim();
|
||||
|
||||
if (firstName.length() < 3) {
|
||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_MUST_BE_LONGER,
|
||||
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_MUST_BE_LONGER,
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Ensure names are below required length
|
||||
if (firstName.length() > 15 || lastName.length() > 15) {
|
||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTANDLAST_MUST_BE_SHORTER,
|
||||
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTANDLAST_MUST_BE_SHORTER,
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Check if firstname is valid
|
||||
if (MiscUtils.checkIfFirstNameInvalid(firstName)) {
|
||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_PLEASE_CHOOSE_ANOTHER_FIRSTNAME,
|
||||
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_PLEASE_CHOOSE_ANOTHER_FIRSTNAME,
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Check if last name is valid
|
||||
if (MiscUtils.checkIfLastNameInvalid(lastName)) {
|
||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_LASTNAME_UNAVAILABLE,
|
||||
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_LASTNAME_UNAVAILABLE,
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
@@ -1136,7 +1135,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// This must be the very last check before calling the
|
||||
// DB to create the character record
|
||||
if (DbManager.PlayerCharacterQueries.IS_CHARACTER_NAME_UNIQUE(firstName) == false) {
|
||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_UNAVAILABLE,
|
||||
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_UNAVAILABLE,
|
||||
clientConnection);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -13,15 +13,18 @@ import engine.Enum;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CSessionCleanupJob;
|
||||
import engine.jobs.DisconnectJob;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.Network;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.ClientConnectionManager;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.net.client.msg.login.ServerStatusMsg;
|
||||
import engine.net.client.msg.login.VersionInfoMsg;
|
||||
import engine.net.client.msg.login.*;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import engine.util.ByteUtils;
|
||||
import engine.util.ThreadUtils;
|
||||
import org.pmw.tinylog.Configurator;
|
||||
@@ -55,7 +58,7 @@ public class LoginServer {
|
||||
public static boolean worldServerRunning = false;
|
||||
public static boolean loginServerRunning = false;
|
||||
public static ServerStatusMsg serverStatusMsg = new ServerStatusMsg(0, (byte) 1);
|
||||
private VersionInfoMsg versionInfoMessage;
|
||||
private static VersionInfoMsg versionInfoMessage;
|
||||
|
||||
// This is the entrypoint for the MagicBane Login Server when
|
||||
// it is executed by the command line scripts. The fun begins here!
|
||||
@@ -84,8 +87,6 @@ public class LoginServer {
|
||||
|
||||
loginServer = new LoginServer();
|
||||
ConfigManager.loginServer = loginServer;
|
||||
ConfigManager.handler = new LoginServerMsgHandler(loginServer);
|
||||
|
||||
ConfigManager.serverType = Enum.ServerType.LOGINSERVER;
|
||||
|
||||
if (ConfigManager.init() == false) {
|
||||
@@ -170,6 +171,52 @@ public class LoginServer {
|
||||
return portInUse;
|
||||
}
|
||||
|
||||
public static void sendInvalidNameMsg(String firstName, String lastName, int errorCode, ClientConnection clientConnection) {
|
||||
|
||||
InvalidNameMsg invalidNameMessage;
|
||||
|
||||
if (firstName.length() > 256 || lastName.length() > 256)
|
||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||
else
|
||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||
|
||||
clientConnection.sendMsg(invalidNameMessage);
|
||||
}
|
||||
|
||||
public static void KickToLogin(int errCode, String message, ClientConnection origin) {
|
||||
LoginErrorMsg msg = new LoginErrorMsg(errCode, message);
|
||||
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
if (player == null) {
|
||||
origin.sendMsg(msg);
|
||||
} else {
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
|
||||
Logger.info("Kicking to Login. Message: '" + message + '\'');
|
||||
|
||||
DisconnectJob dj = new DisconnectJob(origin);
|
||||
JobScheduler.getInstance().scheduleJob(dj, 250);
|
||||
}
|
||||
|
||||
public static void sendCharacterSelectScreen(Session s) {
|
||||
sendCharacterSelectScreen(s, false);
|
||||
}
|
||||
|
||||
public static void sendCharacterSelectScreen(Session s, boolean fromCommit) {
|
||||
|
||||
if (s.getAccount() != null) {
|
||||
CharSelectScreenMsg cssm = new CharSelectScreenMsg(s, fromCommit);
|
||||
s.getConn().sendMsg(cssm);
|
||||
} else {
|
||||
Logger.error("No Account Found: Unable to Send Character Select Screen");
|
||||
KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", s.getConn());
|
||||
}
|
||||
}
|
||||
|
||||
private void exec() {
|
||||
|
||||
|
||||
@@ -365,7 +412,7 @@ public class LoginServer {
|
||||
}
|
||||
}
|
||||
|
||||
public VersionInfoMsg getDefaultVersionInfo() {
|
||||
public static VersionInfoMsg getDefaultVersionInfo() {
|
||||
return versionInfoMessage;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,459 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.server.login;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.DisconnectJob;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.NetMsgHandler;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ServerInfoMsg;
|
||||
import engine.net.client.msg.login.*;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.session.CSSession;
|
||||
import engine.session.Session;
|
||||
import engine.util.ByteUtils;
|
||||
import engine.util.StringUtils;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class LoginServerMsgHandler implements NetMsgHandler {
|
||||
|
||||
private final LoginServer server;
|
||||
|
||||
LoginServerMsgHandler(LoginServer server) {
|
||||
super();
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public static void sendInvalidNameMsg(String firstName, String lastName, int errorCode, ClientConnection clientConnection) {
|
||||
|
||||
InvalidNameMsg invalidNameMessage;
|
||||
|
||||
if (firstName.length() > 256 || lastName.length() > 256)
|
||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||
else
|
||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||
|
||||
clientConnection.sendMsg(invalidNameMessage);
|
||||
}
|
||||
|
||||
/*
|
||||
* =========================================================================
|
||||
* Client Messages
|
||||
* =========================================================================
|
||||
*/
|
||||
@Override
|
||||
public boolean handleClientMsg(ClientNetMsg clientNetMsg) {
|
||||
|
||||
if (clientNetMsg == null) {
|
||||
Logger.error("Recieved null msg. Returning.");
|
||||
return false;
|
||||
}
|
||||
|
||||
ClientConnection origin = (ClientConnection) clientNetMsg.getOrigin();
|
||||
Protocol protocolMsg = clientNetMsg.getProtocolMsg();
|
||||
|
||||
try {
|
||||
|
||||
switch (protocolMsg) {
|
||||
|
||||
case VERSIONINFO:
|
||||
this.VerifyCorrectClientVersion((VersionInfoMsg) clientNetMsg);
|
||||
break;
|
||||
|
||||
case LOGIN:
|
||||
if (LoginServer.loginServerRunning == true)
|
||||
this.Login((ClientLoginInfoMsg) clientNetMsg, origin);
|
||||
else
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_LOGINSERVER_BUSY, "", origin);
|
||||
break;
|
||||
|
||||
case KEEPALIVESERVERCLIENT:
|
||||
// echo the keep alive back
|
||||
origin.sendMsg(clientNetMsg);
|
||||
break;
|
||||
|
||||
case SELECTSERVER:
|
||||
this.SendServerInfo(origin);
|
||||
break;
|
||||
|
||||
case CREATECHAR:
|
||||
this.CommitNewCharacter((CommitNewCharacterMsg) clientNetMsg, origin);
|
||||
break;
|
||||
|
||||
case REMOVECHAR:
|
||||
this.DeleteCharacter((DeleteCharacterMsg) clientNetMsg, origin);
|
||||
break;
|
||||
|
||||
case SELECTCHAR:
|
||||
this.RequestGameServer((GameServerIPRequestMsg) clientNetMsg, origin);
|
||||
break;
|
||||
|
||||
case TARGETOBJECT:
|
||||
// Why is this being sent to login server?
|
||||
break;
|
||||
|
||||
default:
|
||||
String ocHex = StringUtils.toHexString(protocolMsg.opcode);
|
||||
Logger.error("Cannot not handle Opcode: " + ocHex);
|
||||
return false;
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error("protocolMsg:" + protocolMsg + e.toString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void VerifyCorrectClientVersion(VersionInfoMsg vim) {
|
||||
ClientConnection cc;
|
||||
String cMajorVer;
|
||||
String cMinorVer;
|
||||
VersionInfoMsg outVim;
|
||||
|
||||
cc = (ClientConnection) vim.getOrigin();
|
||||
cMajorVer = vim.getMajorVersion();
|
||||
cMinorVer = vim.getMinorVersion();
|
||||
|
||||
// if (!cMajorVer.equals(this.server.getDefaultVersionInfo().getMajorVersion())) {
|
||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, cc);
|
||||
// return;
|
||||
// }
|
||||
|
||||
/* if (!cMinorVer.equals(this.server.getDefaultVersionInfo().getMinorVersion())) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: " + cMinorVer, cc);
|
||||
return;
|
||||
} */
|
||||
|
||||
// if (cMinorVer == null) {
|
||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
|
||||
// return;
|
||||
// }
|
||||
|
||||
// if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
|
||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
|
||||
// return;
|
||||
// }
|
||||
|
||||
// set MachineID for this connection
|
||||
|
||||
cc.machineID = cMinorVer;
|
||||
|
||||
// send fake right back to the client
|
||||
outVim = new VersionInfoMsg(vim.getMajorVersion(), this.server.getDefaultVersionInfo().getMinorVersion());
|
||||
cc.sendMsg(outVim);
|
||||
}
|
||||
|
||||
// our data access should be in a separate object
|
||||
private void Login(ClientLoginInfoMsg clientLoginInfoMessage, ClientConnection clientConnection) {
|
||||
|
||||
// Add zero length strings to eliminate the need for null checking.
|
||||
String uname = clientLoginInfoMessage.getUname();
|
||||
String pass = clientLoginInfoMessage.getPword();
|
||||
|
||||
// Check to see if there is actually any data in uname.pass
|
||||
if (uname.length() == 0) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The username provided was zero length.", clientConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pass.length() == 0) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The password provided was zero length.", clientConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
Account account;
|
||||
|
||||
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
||||
|
||||
// Create the account if it doesn't exist and MB_LOGIN_AUTOREG is TRUE;
|
||||
// This is to support MagicBox users without a web hosting skillset.
|
||||
|
||||
if (account == null) {
|
||||
|
||||
if (ConfigManager.MB_LOGIN_AUTOREG.getValue().equalsIgnoreCase("false")) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', clientConnection);
|
||||
Logger.info("Could not find account (" + uname + ')');
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.info("AutoRegister: " + uname + "/" + pass);
|
||||
DbManager.AccountQueries.CREATE_SINGLE(uname, pass);
|
||||
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
||||
|
||||
if (account == null) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', clientConnection);
|
||||
Logger.info("Could not auto-create (" + uname + ')');
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (account.getLastLoginFailure() + MBServerStatics.RESET_LOGIN_ATTEMPTS_AFTER < System.currentTimeMillis())
|
||||
account.resetLoginAttempts();
|
||||
|
||||
// TODO: Log the login attempts IP, name, password and timestamp
|
||||
// Check number invalid login attempts. If 5 or greater, kick to login.
|
||||
if (account.getLoginAttempts() >= MBServerStatics.MAX_LOGIN_ATTEMPTS) {
|
||||
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Too many login in attempts for '" + uname + '\'', clientConnection);
|
||||
Logger.info("Too many login in attempts for '" + uname + '\'');
|
||||
return;
|
||||
}
|
||||
|
||||
if (account.lastPasswordCheck < System.currentTimeMillis()) {
|
||||
account.lastPasswordCheck = System.currentTimeMillis() + MBServerStatics.ONE_MINUTE;
|
||||
}
|
||||
|
||||
// Attempt to validate login
|
||||
try {
|
||||
if (!account.passIsValid(pass, clientConnection.getClientIpAddress(), clientConnection.machineID)) {
|
||||
|
||||
account.incrementLoginAttempts();
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "", clientConnection);
|
||||
Logger.info("Incorrect password(" + uname + ')');
|
||||
return;
|
||||
}
|
||||
} catch (IllegalArgumentException e1) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "", clientConnection);
|
||||
Logger.info("Failed forum account validation(" + uname + ')');
|
||||
}
|
||||
|
||||
// Account deactivated
|
||||
|
||||
if (account.status.equals(Enum.AccountStatus.BANNED)) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "", clientConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check to see if we have a Session mapped with this Account:
|
||||
Session session = SessionManager.getSession(account);
|
||||
|
||||
// If there is, then the account is in use and must be handled:
|
||||
// kick the 'other connection'
|
||||
if (session != null)
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Your account has been accessed from a different IP & Port.", session.getConn()); // Logout the character
|
||||
|
||||
|
||||
// TODO implement character logout
|
||||
// Get a new session
|
||||
session = SessionManager.getNewSession(account, clientConnection);
|
||||
|
||||
// Set Invalid Login Attempts to 0
|
||||
account.resetLoginAttempts();
|
||||
|
||||
// Send Login Response
|
||||
ClientLoginInfoMsg loginResponse = new ClientLoginInfoMsg(clientLoginInfoMessage);
|
||||
loginResponse.setUnknown06(8323072);
|
||||
loginResponse.setUnknown07(3276800);
|
||||
loginResponse.setUnknown08(196608);
|
||||
loginResponse.setUnknown09((short) 15);
|
||||
|
||||
clientConnection.sendMsg(loginResponse);
|
||||
|
||||
// send character select screen
|
||||
try {
|
||||
this.sendCharacterSelectScreen(session);
|
||||
} catch (Exception e) {
|
||||
Logger.error("Unable to Send Character Select Screen to client");
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", clientConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
// Logging
|
||||
String addyPort = clientConnection.getRemoteAddressAndPortAsString();
|
||||
int id = account.getObjectUUID();
|
||||
|
||||
Logger.info(uname + '(' + id + ") has successfully logged in from " + addyPort);
|
||||
|
||||
}
|
||||
|
||||
private void KickToLogin(int errCode, String message, ClientConnection origin) {
|
||||
LoginErrorMsg msg = new LoginErrorMsg(errCode, message);
|
||||
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
if (player == null) {
|
||||
origin.sendMsg(msg);
|
||||
} else {
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
|
||||
Logger.info("Kicking to Login. Message: '" + message + '\'');
|
||||
|
||||
DisconnectJob dj = new DisconnectJob(origin);
|
||||
JobScheduler.getInstance().scheduleJob(dj, 250);
|
||||
}
|
||||
|
||||
protected void sendCharacterSelectScreen(Session s) {
|
||||
sendCharacterSelectScreen(s, false);
|
||||
}
|
||||
|
||||
private void sendCharacterSelectScreen(Session s, boolean fromCommit) {
|
||||
|
||||
if (s.getAccount() != null) {
|
||||
CharSelectScreenMsg cssm = new CharSelectScreenMsg(s, fromCommit);
|
||||
s.getConn().sendMsg(cssm);
|
||||
} else {
|
||||
Logger.error("No Account Found: Unable to Send Character Select Screen");
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", s.getConn());
|
||||
}
|
||||
}
|
||||
|
||||
private void SendServerInfo(ClientConnection conn) {
|
||||
ServerInfoMsg sim = new ServerInfoMsg();
|
||||
|
||||
if (!conn.sendMsg(sim)) {
|
||||
Logger.error("Failed to send message");
|
||||
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send ServerInfoMsg to client.", conn);
|
||||
}
|
||||
}
|
||||
|
||||
private void CommitNewCharacter(CommitNewCharacterMsg commitNewCharacterMessage, ClientConnection clientConnection) {
|
||||
|
||||
Session session = SessionManager.getSession(clientConnection);
|
||||
|
||||
if (session.getAccount() == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
// Check to see if there is an available slot.
|
||||
if (session.getAccount().characterMap.size() >= MBServerStatics.MAX_NUM_OF_CHARACTERS) {
|
||||
this.sendCharacterSelectScreen(session);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerCharacter pc = PlayerCharacter.generatePCFromCommitNewCharacterMsg(session.getAccount(), commitNewCharacterMessage, clientConnection);
|
||||
|
||||
if (pc == null) {
|
||||
Logger.info("Player returned null while creating character.");
|
||||
this.sendCharacterSelectScreen(session, true);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerCharacter.initializePlayer(pc);
|
||||
session.getAccount().characterMap.putIfAbsent(pc.getObjectUUID(), pc);
|
||||
// Send back to Character Select Screen
|
||||
this.sendCharacterSelectScreen(session, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
this.sendCharacterSelectScreen(session, true);
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteCharacter(DeleteCharacterMsg msg, ClientConnection origin) {
|
||||
|
||||
try {
|
||||
PlayerCharacter playerCharacter;
|
||||
Session session;
|
||||
|
||||
session = SessionManager.getSession(origin);
|
||||
playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
||||
|
||||
if (playerCharacter == null) {
|
||||
Logger.error("Delete Error: PlayerID=" + msg.getCharacterUUID() + " not found.");
|
||||
this.sendCharacterSelectScreen(session);
|
||||
return;
|
||||
}
|
||||
|
||||
if (session.getAccount() == null) {
|
||||
Logger.error("Delete Error: Account not found.");
|
||||
this.sendCharacterSelectScreen(session);
|
||||
return;
|
||||
}
|
||||
|
||||
if (playerCharacter.getAccount().equals(session.getAccount()) == false) {
|
||||
Logger.error("Delete Error: Character " + playerCharacter.getName() + " does not belong to account " + origin.getAccount().getUname());
|
||||
this.sendCharacterSelectScreen(session);
|
||||
return;
|
||||
}
|
||||
|
||||
//Can't delete as Guild Leader
|
||||
//TODO either find an error or just gdisband.
|
||||
|
||||
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) {
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Cannot delete a guild leader.", origin);
|
||||
return;
|
||||
}
|
||||
|
||||
// check for active banes
|
||||
|
||||
if (LoginServer.getActiveBaneQuery(playerCharacter)) {
|
||||
Logger.info("Character " + playerCharacter.getName() + " has unresolved bane");
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Player has unresolved bane.", origin);
|
||||
return;
|
||||
}
|
||||
|
||||
playerCharacter.getAccount().characterMap.remove(playerCharacter.getObjectUUID());
|
||||
playerCharacter.deactivateCharacter();
|
||||
|
||||
// TODO Delete Equipment
|
||||
// Resend Character Select Screen.
|
||||
this.sendCharacterSelectScreen(session);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
private void RequestGameServer(GameServerIPRequestMsg gameServerIPRequestMessage, ClientConnection conn) {
|
||||
|
||||
Session session;
|
||||
PlayerCharacter player;
|
||||
|
||||
session = SessionManager.getSession(conn);
|
||||
player = (PlayerCharacter) DbManager.getObject(GameObjectType.PlayerCharacter, gameServerIPRequestMessage.getCharacterUUID());
|
||||
|
||||
if (player == null) {
|
||||
Logger.info("Unable to find character ID " + gameServerIPRequestMessage.getCharacterUUID());
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "PlayerCharacter lookup failed in .RequestGameServer().", conn);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
if (!CSSession.updateCrossServerSession(ByteUtils.byteArrayToSafeStringHex(conn.getSecretKeyBytes()), gameServerIPRequestMessage.getCharacterUUID())) {
|
||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + player.getObjectUUID());
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Failed to update Session Information", conn);
|
||||
return;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + player.getObjectUUID());
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Set the last character used.
|
||||
Account account = session.getAccount();
|
||||
account.setLastCharIDUsed(gameServerIPRequestMessage.getCharacterUUID());
|
||||
|
||||
GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg();
|
||||
|
||||
if (!conn.sendMsg(gameServerIPResponseMsg)) {
|
||||
Logger.error("Failed to send message");
|
||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", conn);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -30,7 +30,6 @@ import engine.net.ItemProductionManager;
|
||||
import engine.net.Network;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.ClientConnectionManager;
|
||||
import engine.net.client.ClientMessagePump;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
@@ -103,7 +102,6 @@ public class WorldServer {
|
||||
|
||||
ConfigManager.serverType = Enum.ServerType.WORLDSERVER;
|
||||
ConfigManager.worldServer = worldServer;
|
||||
ConfigManager.handler = new ClientMessagePump(worldServer);
|
||||
|
||||
worldServer.init();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user