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709 Commits
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| d8750f5e2c | |||
| f272be8b4d | |||
| f8f86d8e46 | |||
| ee030a690a | |||
| 3df1da364c | |||
| 389373be30 | |||
| cc02be95f3 | |||
| 5a1027c611 | |||
| 64e780744d | |||
| 0abffeeb7f | |||
| 75f11deee1 | |||
| db91b606f6 | |||
| 82373f8cc8 | |||
| 946714d3ae | |||
| 8414b0f4cf | |||
| faa262db99 | |||
| 6955f69156 | |||
| 2ae39d2a29 | |||
| 8e44adf16e | |||
| fd73dbc349 | |||
| f58aa61859 | |||
| ae7fecbf6d | |||
| 5ed497dd69 | |||
| 14ee83e147 | |||
| a29269e335 | |||
| adfbf87056 | |||
| d80231eef0 | |||
| 3395efee49 | |||
| 7acaccc77d | |||
| 5aa01d94fd | |||
| 7b405bbbf3 | |||
| 504e26114e | |||
| 4e5e49606c | |||
| f62f11a66c | |||
| 7911a17f0c | |||
| 5c8c4fc817 | |||
| 854d0a8a68 | |||
| 61fca2c742 | |||
| b752006d6f |
@@ -9,8 +9,8 @@
|
||||
|
||||
package discord;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mbEnums;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.*;
|
||||
@@ -70,7 +70,7 @@ public class Database {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean updateAccountStatus(String discordAccountID, Enum.AccountStatus accountStatus) {
|
||||
public boolean updateAccountStatus(String discordAccountID, mbEnums.AccountStatus accountStatus) {
|
||||
|
||||
try (Connection connection = DriverManager.getConnection(sqlURI, ConfigManager.MB_DATABASE_USER.getValue(),
|
||||
ConfigManager.MB_DATABASE_PASS.getValue());
|
||||
@@ -131,7 +131,7 @@ public class Database {
|
||||
discordAccount = new DiscordAccount();
|
||||
discordAccount.discordAccount = rs.getString("discordAccount");
|
||||
discordAccount.gameAccountName = rs.getString("acct_uname");
|
||||
discordAccount.status = Enum.AccountStatus.valueOf(rs.getString("status"));
|
||||
discordAccount.status = mbEnums.AccountStatus.valueOf(rs.getString("status"));
|
||||
discordAccount.isDiscordAdmin = rs.getByte("discordAdmin"); // Registration date cannot be null
|
||||
|
||||
Timestamp registrationDate = rs.getTimestamp("registrationDate");
|
||||
@@ -328,7 +328,7 @@ public class Database {
|
||||
discordAccount = new DiscordAccount();
|
||||
discordAccount.discordAccount = rs.getString("discordAccount");
|
||||
discordAccount.gameAccountName = rs.getString("acct_uname");
|
||||
discordAccount.status = Enum.AccountStatus.valueOf(rs.getString("status"));
|
||||
discordAccount.status = mbEnums.AccountStatus.valueOf(rs.getString("status"));
|
||||
|
||||
// Registration date cannot be null
|
||||
|
||||
|
||||
@@ -8,14 +8,14 @@
|
||||
|
||||
package discord;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.mbEnums;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
public class DiscordAccount {
|
||||
public String discordAccount;
|
||||
public String gameAccountName;
|
||||
public Enum.AccountStatus status;
|
||||
public mbEnums.AccountStatus status;
|
||||
public LocalDateTime registrationDate;
|
||||
public LocalDateTime lastUpdateRequest;
|
||||
public byte isDiscordAdmin;
|
||||
|
||||
@@ -11,7 +11,7 @@ package discord.handlers;
|
||||
import discord.Database;
|
||||
import discord.DiscordAccount;
|
||||
import discord.MagicBot;
|
||||
import engine.Enum;
|
||||
import engine.mbEnums;
|
||||
import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
|
||||
|
||||
import java.util.List;
|
||||
@@ -21,7 +21,7 @@ public class AccountInfoRequest {
|
||||
public static void handleRequest(MessageReceivedEvent event) {
|
||||
|
||||
String discordAccountID = event.getAuthor().getId();
|
||||
Enum.AccountStatus accountStatus;
|
||||
mbEnums.AccountStatus accountStatus;
|
||||
|
||||
if (Database.online == false) {
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ package discord.handlers;
|
||||
import discord.DiscordAccount;
|
||||
import discord.MagicBot;
|
||||
import discord.RobotSpeak;
|
||||
import engine.Enum;
|
||||
import engine.mbEnums;
|
||||
import net.dv8tion.jda.api.entities.User;
|
||||
import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -23,7 +23,7 @@ public class BanToggleHandler {
|
||||
public static void handleRequest(MessageReceivedEvent event, String[] args) {
|
||||
|
||||
String discordAccountID;
|
||||
Enum.AccountStatus accountStatus;
|
||||
mbEnums.AccountStatus accountStatus;
|
||||
|
||||
// Early exit if database unavailable or is not an admin
|
||||
|
||||
@@ -55,10 +55,10 @@ public class BanToggleHandler {
|
||||
|
||||
// toggle ban status
|
||||
|
||||
if (discordAccounts.get(0).status.equals(Enum.AccountStatus.BANNED))
|
||||
accountStatus = Enum.AccountStatus.ACTIVE;
|
||||
if (discordAccounts.get(0).status.equals(mbEnums.AccountStatus.BANNED))
|
||||
accountStatus = mbEnums.AccountStatus.ACTIVE;
|
||||
else
|
||||
accountStatus = Enum.AccountStatus.BANNED;
|
||||
accountStatus = mbEnums.AccountStatus.BANNED;
|
||||
|
||||
// We have a valid discord ID at this point. Banstick?
|
||||
|
||||
@@ -82,7 +82,7 @@ public class BanToggleHandler {
|
||||
|
||||
// If we're toggling status to active we're done here.
|
||||
|
||||
if (accountStatus.equals(Enum.AccountStatus.ACTIVE))
|
||||
if (accountStatus.equals(mbEnums.AccountStatus.ACTIVE))
|
||||
return;
|
||||
|
||||
// Set users role to noob
|
||||
|
||||
@@ -11,7 +11,7 @@ package discord.handlers;
|
||||
import discord.Database;
|
||||
import discord.DiscordAccount;
|
||||
import discord.MagicBot;
|
||||
import engine.Enum;
|
||||
import engine.mbEnums;
|
||||
import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -53,7 +53,7 @@ public class PasswordChangeHandler {
|
||||
|
||||
// Banned or suspended user's get no love.
|
||||
|
||||
if (discordAccount.status.equals(Enum.AccountStatus.BANNED)) {
|
||||
if (discordAccount.status.equals(mbEnums.AccountStatus.BANNED)) {
|
||||
MagicBot.sendResponse(event,
|
||||
"Sorry but that is too much work. \n" +
|
||||
"Your account detailings cannot for to log into game!");
|
||||
|
||||
@@ -8,16 +8,16 @@
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.RefreshGroupJob;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.LoadCharacterMsg;
|
||||
import engine.net.client.msg.LoadStructureMsg;
|
||||
@@ -88,7 +88,7 @@ public enum InterestManager implements Runnable {
|
||||
if (send) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -270,7 +270,7 @@ public enum InterestManager implements Runnable {
|
||||
}
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, uom);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
loadedStaticObjects.removeAll(toRemove);
|
||||
@@ -292,7 +292,7 @@ public enum InterestManager implements Runnable {
|
||||
lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, lcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
|
||||
NPC npc = (NPC) awo;
|
||||
@@ -304,13 +304,13 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (lsm.getStructureList().size() > 0) {
|
||||
Dispatch dispatch = Dispatch.borrow(player, lsm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
for (LoadCharacterMsg lc : lcmList) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, lc);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
loadedStaticObjects.addAll(toLoad);
|
||||
@@ -414,7 +414,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (!uom.getObjectList().isEmpty()) {
|
||||
Dispatch dispatch = Dispatch.borrow(player, uom);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -482,7 +482,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
|
||||
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
|
||||
if ((awonpc.agentType.equals(mbEnums.AIAgentType.MOBILE)))
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
@@ -492,7 +492,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (lcm != null) {
|
||||
Dispatch dispatch = Dispatch.borrow(player, lcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -8,14 +8,10 @@
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
/* This class is the main interface for Magicbane's
|
||||
* Interest management facilities.
|
||||
*/
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.TerritoryChangeMessage;
|
||||
import engine.objects.City;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -31,10 +27,17 @@ import static engine.objects.Realm.getRealm;
|
||||
|
||||
public enum RealmMap {
|
||||
|
||||
REALM_MAP;
|
||||
// MB Dev Notes:
|
||||
// This class loads and caches realm maps used by each
|
||||
// map set for its realm overlay. The RealmMap loaded is
|
||||
// controlled by config entry MB_WORLD_REALMMAP
|
||||
//
|
||||
// Unlike a Heightmap this is a just color lookup; identical to
|
||||
// the old image maps used in 90s web technology.
|
||||
//
|
||||
// Realm Map images are stored on disk in /mb.data/realmmaps/
|
||||
|
||||
// Spatial hashmap. Used for determining which Realm
|
||||
// a player is currently located within.
|
||||
REALM_MAP;
|
||||
|
||||
private static final HashMap<Color, Integer> _rgbToIDMap = new HashMap<>();
|
||||
public static int[][] _realmImageMap;
|
||||
@@ -65,7 +68,7 @@ public enum RealmMap {
|
||||
|
||||
public static Realm getRealmForCity(City city) {
|
||||
Realm outRealm = null;
|
||||
outRealm = city.getRealm();
|
||||
outRealm = city.realm;
|
||||
return outRealm;
|
||||
}
|
||||
|
||||
@@ -88,17 +91,17 @@ public enum RealmMap {
|
||||
if (city != null) {
|
||||
TerritoryChangeMessage tcm = new TerritoryChangeMessage((PlayerCharacter) realm.getRulingCity().getOwner(), realm);
|
||||
Dispatch dispatch = Dispatch.borrow(player, tcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
||||
} else {
|
||||
TerritoryChangeMessage tcm = new TerritoryChangeMessage(null, realm);
|
||||
Dispatch dispatch = Dispatch.borrow(player, tcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
} else {
|
||||
TerritoryChangeMessage tcm = new TerritoryChangeMessage(null, realm);
|
||||
Dispatch dispatch = Dispatch.borrow(player, tcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,14 @@ import java.util.HashMap;
|
||||
|
||||
import static java.lang.Math.PI;
|
||||
|
||||
|
||||
// MB Dev Notes:
|
||||
// The Terrain class handles lookups into the Heightmap data.
|
||||
// It supports all current maps along with the differences in
|
||||
// their parenting configuration.
|
||||
//
|
||||
// Heightmap images are stored on disk in /mb.data/heightmaps/
|
||||
|
||||
public class Terrain {
|
||||
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
|
||||
public short[][] terrain_pixel_data;
|
||||
@@ -112,7 +120,7 @@ public class Terrain {
|
||||
|
||||
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
|
||||
|
||||
// Retrieve the next zone with a terrain defined.
|
||||
// Retrieve the next zone up in the tree with a terrain defined.
|
||||
|
||||
Zone terrainZone = getNextZoneWithTerrain(zone);
|
||||
Zone parentZone = getNextZoneWithTerrain(zone.parent);
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.Enum.GridObjectType;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.math.FastMath;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.mbEnums.GridObjectType;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.LoadCharacterMsg;
|
||||
import engine.net.client.msg.LoadStructureMsg;
|
||||
@@ -201,7 +201,7 @@ public class WorldGrid {
|
||||
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(awo);
|
||||
DispatchMessage.sendToAllInRange(awo, uom);
|
||||
DispatchManager.sendToAllInRange(awo, uom);
|
||||
}
|
||||
|
||||
public static void loadObject(AbstractWorldObject awo) {
|
||||
@@ -213,15 +213,15 @@ public class WorldGrid {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
DispatchMessage.sendToAllInRange(awo, lsm);
|
||||
DispatchManager.sendToAllInRange(awo, lsm);
|
||||
break;
|
||||
case NPC:
|
||||
lcm = new LoadCharacterMsg((NPC) awo, false);
|
||||
DispatchMessage.sendToAllInRange(awo, lcm);
|
||||
DispatchManager.sendToAllInRange(awo, lcm);
|
||||
break;
|
||||
case Mob:
|
||||
lcm = new LoadCharacterMsg((Mob) awo, false);
|
||||
DispatchMessage.sendToAllInRange(awo, lcm);
|
||||
DispatchManager.sendToAllInRange(awo, lcm);
|
||||
break;
|
||||
default:
|
||||
// *** Refactor: Log error?
|
||||
@@ -239,19 +239,19 @@ public class WorldGrid {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
DispatchMessage.sendToAllInRange(awo, lsm);
|
||||
DispatchManager.sendToAllInRange(awo, lsm);
|
||||
break;
|
||||
case NPC:
|
||||
lcm = new LoadCharacterMsg((NPC) awo, false);
|
||||
DispatchMessage.sendToAllInRange(awo, lcm);
|
||||
DispatchManager.sendToAllInRange(awo, lcm);
|
||||
break;
|
||||
case Mob:
|
||||
lcm = new LoadCharacterMsg((Mob) awo, false);
|
||||
DispatchMessage.sendToAllInRange(awo, lcm);
|
||||
DispatchManager.sendToAllInRange(awo, lcm);
|
||||
break;
|
||||
case PlayerCharacter:
|
||||
lcm = new LoadCharacterMsg((PlayerCharacter) awo, false);
|
||||
DispatchMessage.sendToAllInRange(awo, lcm);
|
||||
DispatchManager.sendToAllInRange(awo, lcm);
|
||||
break;
|
||||
default:
|
||||
// *** Refactor: Log error?
|
||||
@@ -263,7 +263,7 @@ public class WorldGrid {
|
||||
ClientConnection origin) {
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(awo);
|
||||
DispatchMessage.sendToAllInRange(awo, uom);
|
||||
DispatchManager.sendToAllInRange(awo, uom);
|
||||
}
|
||||
|
||||
public static void addObject(AbstractWorldObject awo, PlayerCharacter pc) {
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.City;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
@@ -21,7 +21,7 @@ import java.sql.*;
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
import static engine.Enum.RecordEventType;
|
||||
import static engine.mbEnums.RecordEventType;
|
||||
|
||||
public class BaneRecord extends DataRecord {
|
||||
|
||||
@@ -38,7 +38,7 @@ public class BaneRecord extends DataRecord {
|
||||
private DateTime baneDropTime;
|
||||
|
||||
private BaneRecord(Bane bane) {
|
||||
this.recordType = Enum.DataRecordType.BANE;
|
||||
this.recordType = mbEnums.DataRecordType.BANE;
|
||||
this.eventType = RecordEventType.PENDING;
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ public class BaneRecord extends DataRecord {
|
||||
baneRecord = new BaneRecord(bane);
|
||||
baneRecord.eventType = eventType;
|
||||
} else {
|
||||
baneRecord.recordType = Enum.DataRecordType.BANE;
|
||||
baneRecord.recordType = mbEnums.DataRecordType.BANE;
|
||||
baneRecord.eventType = eventType;
|
||||
|
||||
}
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
@@ -33,7 +33,7 @@ public class CharacterRecord extends DataRecord {
|
||||
private PlayerCharacter player;
|
||||
|
||||
private CharacterRecord(PlayerCharacter player) {
|
||||
this.recordType = Enum.DataRecordType.CHARACTER;
|
||||
this.recordType = mbEnums.DataRecordType.CHARACTER;
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public class CharacterRecord extends DataRecord {
|
||||
if (characterRecord == null) {
|
||||
characterRecord = new CharacterRecord(player);
|
||||
} else {
|
||||
characterRecord.recordType = Enum.DataRecordType.CHARACTER;
|
||||
characterRecord.recordType = mbEnums.DataRecordType.CHARACTER;
|
||||
characterRecord.player = player;
|
||||
|
||||
}
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.City;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
|
||||
@@ -20,7 +20,7 @@ import java.util.concurrent.LinkedBlockingQueue;
|
||||
public class CityRecord extends DataRecord {
|
||||
|
||||
private static final LinkedBlockingQueue<CityRecord> recordPool = new LinkedBlockingQueue<>();
|
||||
private Enum.RecordEventType eventType;
|
||||
private mbEnums.RecordEventType eventType;
|
||||
private City city;
|
||||
private String cityHash;
|
||||
private String cityGuildHash;
|
||||
@@ -32,13 +32,13 @@ public class CityRecord extends DataRecord {
|
||||
private java.time.LocalDateTime establishedDatetime;
|
||||
|
||||
private CityRecord(City city) {
|
||||
this.recordType = Enum.DataRecordType.CITY;
|
||||
this.recordType = mbEnums.DataRecordType.CITY;
|
||||
this.city = city;
|
||||
this.eventType = Enum.RecordEventType.CREATE;
|
||||
this.eventType = mbEnums.RecordEventType.CREATE;
|
||||
|
||||
}
|
||||
|
||||
public static CityRecord borrow(City city, Enum.RecordEventType eventType) {
|
||||
public static CityRecord borrow(City city, mbEnums.RecordEventType eventType) {
|
||||
CityRecord cityRecord;
|
||||
|
||||
cityRecord = recordPool.poll();
|
||||
@@ -47,7 +47,7 @@ public class CityRecord extends DataRecord {
|
||||
cityRecord = new CityRecord(city);
|
||||
cityRecord.eventType = eventType;
|
||||
} else {
|
||||
cityRecord.recordType = Enum.DataRecordType.CITY;
|
||||
cityRecord.recordType = mbEnums.DataRecordType.CITY;
|
||||
cityRecord.eventType = eventType;
|
||||
cityRecord.city = city;
|
||||
|
||||
@@ -69,7 +69,7 @@ public class CityRecord extends DataRecord {
|
||||
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().hash;
|
||||
|
||||
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
|
||||
if (cityRecord.eventType.equals(mbEnums.RecordEventType.CREATE))
|
||||
cityRecord.establishedDatetime = cityRecord.city.established;
|
||||
else
|
||||
cityRecord.establishedDatetime = java.time.LocalDateTime.now();
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.mbEnums;
|
||||
|
||||
class DataRecord {
|
||||
|
||||
public Enum.DataRecordType recordType;
|
||||
public mbEnums.DataRecordType recordType;
|
||||
|
||||
DataRecord() {
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
import static engine.Enum.DataRecordType;
|
||||
import static engine.mbEnums.DataRecordType;
|
||||
|
||||
public class DataWarehouse implements Runnable {
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.RecordEventType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.RecordEventType;
|
||||
import engine.objects.Guild;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
|
||||
@@ -30,7 +30,7 @@ public class GuildRecord extends DataRecord {
|
||||
public static HashMap<Integer, GuildRecord> GuildRecordCache = null;
|
||||
public String guildHash;
|
||||
public int guildID;
|
||||
private Enum.RecordEventType eventType;
|
||||
private mbEnums.RecordEventType eventType;
|
||||
private Guild guild;
|
||||
private String guildName;
|
||||
private String charterName;
|
||||
@@ -44,9 +44,9 @@ public class GuildRecord extends DataRecord {
|
||||
private java.time.LocalDateTime eventDatetime;
|
||||
|
||||
private GuildRecord(Guild guild) {
|
||||
this.recordType = Enum.DataRecordType.GUILD;
|
||||
this.recordType = mbEnums.DataRecordType.GUILD;
|
||||
this.guild = guild;
|
||||
this.eventType = Enum.RecordEventType.CREATE;
|
||||
this.eventType = mbEnums.RecordEventType.CREATE;
|
||||
}
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ public class GuildRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
public static GuildRecord borrow(Guild guild, Enum.RecordEventType eventType) {
|
||||
public static GuildRecord borrow(Guild guild, mbEnums.RecordEventType eventType) {
|
||||
GuildRecord guildRecord;
|
||||
//add
|
||||
guildRecord = recordPool.poll();
|
||||
@@ -81,7 +81,7 @@ public class GuildRecord extends DataRecord {
|
||||
guildRecord.eventType = eventType;
|
||||
} else {
|
||||
guildRecord.guild = guild;
|
||||
guildRecord.recordType = Enum.DataRecordType.GUILD;
|
||||
guildRecord.recordType = mbEnums.DataRecordType.GUILD;
|
||||
guildRecord.eventType = eventType;
|
||||
|
||||
}
|
||||
@@ -89,7 +89,8 @@ public class GuildRecord extends DataRecord {
|
||||
guildRecord.guildHash = guildRecord.guild.getHash();
|
||||
guildRecord.guildID = guildRecord.guild.getObjectUUID();
|
||||
guildRecord.guildName = guildRecord.guild.getName();
|
||||
guildRecord.charterName = Enum.GuildCharterType.getGuildTypeFromInt(guildRecord.guild.getCharter()).getCharterName();
|
||||
mbEnums.GuildCharterType guildCharterType = guild.charter;
|
||||
guildRecord.charterName = guildCharterType.name;
|
||||
|
||||
guildRecord.GLHash = DataWarehouse.hasher.encrypt(guildRecord.guild.getGuildLeaderUUID());
|
||||
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -23,7 +23,7 @@ import java.util.concurrent.LinkedBlockingQueue;
|
||||
public class MineRecord extends DataRecord {
|
||||
|
||||
private static final LinkedBlockingQueue<MineRecord> recordPool = new LinkedBlockingQueue<>();
|
||||
private Enum.RecordEventType eventType;
|
||||
private mbEnums.RecordEventType eventType;
|
||||
private String zoneHash;
|
||||
private String charHash;
|
||||
private String mineGuildHash;
|
||||
@@ -33,12 +33,12 @@ public class MineRecord extends DataRecord {
|
||||
private float locY;
|
||||
|
||||
private MineRecord() {
|
||||
this.recordType = Enum.DataRecordType.MINE;
|
||||
this.eventType = Enum.RecordEventType.CAPTURE;
|
||||
this.recordType = mbEnums.DataRecordType.MINE;
|
||||
this.eventType = mbEnums.RecordEventType.CAPTURE;
|
||||
|
||||
}
|
||||
|
||||
public static MineRecord borrow(Mine mine, AbstractCharacter character, Enum.RecordEventType eventType) {
|
||||
public static MineRecord borrow(Mine mine, AbstractCharacter character, mbEnums.RecordEventType eventType) {
|
||||
|
||||
MineRecord mineRecord;
|
||||
mineRecord = recordPool.poll();
|
||||
@@ -48,13 +48,13 @@ public class MineRecord extends DataRecord {
|
||||
mineRecord = new MineRecord();
|
||||
mineRecord.eventType = eventType;
|
||||
} else {
|
||||
mineRecord.recordType = Enum.DataRecordType.MINE;
|
||||
mineRecord.recordType = mbEnums.DataRecordType.MINE;
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
|
||||
mineRecord.zoneHash = mine.getParentZone().hash;
|
||||
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (character.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
mineRecord.charHash = player.getHash();
|
||||
} else
|
||||
|
||||
@@ -23,8 +23,8 @@ import java.time.LocalDateTime;
|
||||
import java.util.LinkedList;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
import static engine.Enum.DataRecordType;
|
||||
import static engine.Enum.PvpHistoryType;
|
||||
import static engine.mbEnums.DataRecordType;
|
||||
import static engine.mbEnums.PvpHistoryType;
|
||||
|
||||
public class PvpRecord extends DataRecord {
|
||||
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Realm;
|
||||
import engine.workthreads.WarehousePushThread;
|
||||
|
||||
@@ -23,20 +23,20 @@ public class RealmRecord extends DataRecord {
|
||||
private static final LinkedBlockingQueue<RealmRecord> recordPool = new LinkedBlockingQueue<>();
|
||||
|
||||
private Realm realm;
|
||||
private Enum.RecordEventType eventType;
|
||||
private mbEnums.RecordEventType eventType;
|
||||
private String cityHash;
|
||||
private String guildHash;
|
||||
private String charterType;
|
||||
private LocalDateTime eventDateTime;
|
||||
|
||||
private RealmRecord(Realm realm) {
|
||||
this.recordType = Enum.DataRecordType.REALM;
|
||||
this.recordType = mbEnums.DataRecordType.REALM;
|
||||
this.realm = realm;
|
||||
this.eventType = Enum.RecordEventType.CAPTURE;
|
||||
this.eventType = mbEnums.RecordEventType.CAPTURE;
|
||||
|
||||
}
|
||||
|
||||
public static RealmRecord borrow(Realm realm, Enum.RecordEventType eventType) {
|
||||
public static RealmRecord borrow(Realm realm, mbEnums.RecordEventType eventType) {
|
||||
RealmRecord realmRecord;
|
||||
|
||||
realmRecord = recordPool.poll();
|
||||
@@ -45,7 +45,7 @@ public class RealmRecord extends DataRecord {
|
||||
realmRecord = new RealmRecord(realm);
|
||||
realmRecord.eventType = eventType;
|
||||
} else {
|
||||
realmRecord.recordType = Enum.DataRecordType.REALM;
|
||||
realmRecord.recordType = mbEnums.DataRecordType.REALM;
|
||||
realmRecord.eventType = eventType;
|
||||
realmRecord.realm = realm;
|
||||
|
||||
@@ -53,9 +53,9 @@ public class RealmRecord extends DataRecord {
|
||||
|
||||
realmRecord.cityHash = realm.getRulingCity().getHash();
|
||||
realmRecord.guildHash = realm.getRulingCity().getGuild().getHash();
|
||||
realmRecord.charterType = Enum.CharterType.getCharterTypeByID(realmRecord.realm.getCharterType()).name();
|
||||
realmRecord.charterType = mbEnums.CharterType.getCharterTypeByID(realmRecord.realm.getCharterType()).name();
|
||||
|
||||
if (realmRecord.eventType.equals(Enum.RecordEventType.CAPTURE))
|
||||
if (realmRecord.eventType.equals(mbEnums.RecordEventType.CAPTURE))
|
||||
realmRecord.eventDateTime = realm.ruledSince;
|
||||
else
|
||||
realmRecord.eventDateTime = LocalDateTime.now();
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -27,7 +27,7 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
|
||||
public dbAccountHandler() {
|
||||
this.localClass = Account.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Account GET_ACCOUNT(int accountID) {
|
||||
@@ -204,7 +204,7 @@ public class dbAccountHandler extends dbHandlerBase {
|
||||
if (account != null) {
|
||||
account.runAfterLoad();
|
||||
|
||||
if (ConfigManager.serverType.equals(Enum.ServerType.LOGINSERVER))
|
||||
if (ConfigManager.serverType.equals(mbEnums.ServerType.LOGINSERVER))
|
||||
Account.AccountsMap.put(uname, account.getObjectUUID());
|
||||
|
||||
}
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.BaseClass;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -25,7 +25,7 @@ public class dbBaseClassHandler extends dbHandlerBase {
|
||||
|
||||
public dbBaseClassHandler() {
|
||||
this.localClass = BaseClass.class;
|
||||
this.localObjectType = Enum.GameObjectType.BaseClass;
|
||||
this.localObjectType = mbEnums.GameObjectType.BaseClass;
|
||||
}
|
||||
|
||||
public BaseClass GET_BASE_CLASS(final int id) {
|
||||
|
||||
@@ -9,13 +9,13 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.Enum.TaxType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DbObjectType;
|
||||
import engine.mbEnums.ProtectionState;
|
||||
import engine.mbEnums.TaxType;
|
||||
import engine.objects.*;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -34,7 +34,7 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
public dbBuildingHandler() {
|
||||
this.localClass = Building.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Building CREATE_BUILDING(int parentZoneID, int OwnerUUID, String name, int meshUUID,
|
||||
@@ -112,7 +112,7 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
if (uuid == 0)
|
||||
return null;
|
||||
|
||||
Building building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, uuid);
|
||||
Building building = (Building) DbManager.getFromCache(mbEnums.GameObjectType.Building, uuid);
|
||||
|
||||
if (building != null)
|
||||
return building;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.BuildingLocation;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,7 @@ public class dbBuildingLocationHandler extends dbHandlerBase {
|
||||
|
||||
public dbBuildingLocationHandler() {
|
||||
this.localClass = BuildingLocation.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<BuildingLocation> LOAD_BUILDING_LOCATIONS() {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.session.CSSession;
|
||||
@@ -26,7 +27,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
|
||||
|
||||
public dbCSSessionHandler() {
|
||||
this.localClass = CSSession.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public boolean ADD_CSSESSION(String secKey, Account acc, InetAddress inet, String machineID) {
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.CharacterPower;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -23,7 +23,7 @@ public class dbCharacterPowerHandler extends dbHandlerBase {
|
||||
|
||||
public dbCharacterPowerHandler() {
|
||||
this.localClass = CharacterPower.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public CharacterPower ADD_CHARACTER_POWER(CharacterPower toAdd) {
|
||||
@@ -74,7 +74,7 @@ public class dbCharacterPowerHandler extends dbHandlerBase {
|
||||
|
||||
public CharacterPower GET_CHARACTER_POWER(int objectUUID) {
|
||||
|
||||
CharacterPower characterPower = (CharacterPower) DbManager.getFromCache(Enum.GameObjectType.CharacterPower, objectUUID);
|
||||
CharacterPower characterPower = (CharacterPower) DbManager.getFromCache(mbEnums.GameObjectType.CharacterPower, objectUUID);
|
||||
|
||||
if (characterPower != null)
|
||||
return characterPower;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.CharacterRune;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -21,7 +21,7 @@ public class dbCharacterRuneHandler extends dbHandlerBase {
|
||||
|
||||
public dbCharacterRuneHandler() {
|
||||
this.localClass = CharacterRune.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public CharacterRune ADD_CHARACTER_RUNE(final CharacterRune toAdd) {
|
||||
@@ -49,7 +49,7 @@ public class dbCharacterRuneHandler extends dbHandlerBase {
|
||||
|
||||
public CharacterRune GET_CHARACTER_RUNE(int runeID) {
|
||||
|
||||
CharacterRune characterRune = (CharacterRune) DbManager.getFromCache(Enum.GameObjectType.CharacterRune, runeID);
|
||||
CharacterRune characterRune = (CharacterRune) DbManager.getFromCache(mbEnums.GameObjectType.CharacterRune, runeID);
|
||||
|
||||
if (characterRune != null)
|
||||
return characterRune;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.CharacterSkill;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -24,7 +24,7 @@ public class dbCharacterSkillHandler extends dbHandlerBase {
|
||||
|
||||
public dbCharacterSkillHandler() {
|
||||
this.localClass = CharacterSkill.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public CharacterSkill ADD_SKILL(CharacterSkill toAdd) {
|
||||
@@ -72,7 +72,7 @@ public class dbCharacterSkillHandler extends dbHandlerBase {
|
||||
|
||||
public CharacterSkill GET_SKILL(final int objectUUID) {
|
||||
|
||||
CharacterSkill characterSkill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID);
|
||||
CharacterSkill characterSkill = (CharacterSkill) DbManager.getFromCache(mbEnums.GameObjectType.CharacterSkill, objectUUID);
|
||||
|
||||
if (characterSkill != null)
|
||||
return characterSkill;
|
||||
@@ -95,7 +95,7 @@ public class dbCharacterSkillHandler extends dbHandlerBase {
|
||||
|
||||
ConcurrentHashMap<String, CharacterSkill> characterSkills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
|
||||
if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
|
||||
if (ac == null || (!(ac.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))))
|
||||
return characterSkills;
|
||||
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) ac;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
@@ -25,7 +25,7 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
|
||||
public dbCityHandler() {
|
||||
this.localClass = City.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static void addObject(ArrayList<AbstractGameObject> list, ResultSet rs) throws SQLException {
|
||||
@@ -52,25 +52,24 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<AbstractGameObject> CREATE_CITY(int ownerID, int parentZoneID, int realmID, float xCoord, float yCoord, float zCoord, float rotation, float W, String name, LocalDateTime established) {
|
||||
public ArrayList<AbstractGameObject> CREATE_CITY(int ownerID, int parentZoneID, float xCoord, float yCoord, float zCoord, float rotation, float W, String name, LocalDateTime established) {
|
||||
|
||||
LocalDateTime upgradeTime = LocalDateTime.now().plusHours(2);
|
||||
ArrayList<AbstractGameObject> objectList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `city_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?,?,?)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `city_CREATE`(?, ?, ?, ?, ?, ?, ?, ?,?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, ownerID); //objectUUID of owning player
|
||||
preparedStatement.setLong(2, parentZoneID); //objectUUID of parent (continent) zone
|
||||
preparedStatement.setLong(3, realmID); //objectUUID of realm city belongs in
|
||||
preparedStatement.setFloat(4, xCoord); //xOffset from parentZone center
|
||||
preparedStatement.setFloat(5, yCoord); //yOffset from parentZone center
|
||||
preparedStatement.setFloat(6, zCoord); //zOffset from parentZone center
|
||||
preparedStatement.setString(7, name); //city name
|
||||
preparedStatement.setTimestamp(8, Timestamp.valueOf(established));
|
||||
preparedStatement.setFloat(9, rotation);
|
||||
preparedStatement.setFloat(10, W);
|
||||
preparedStatement.setTimestamp(11, Timestamp.valueOf(upgradeTime));
|
||||
preparedStatement.setFloat(3, xCoord); //xOffset from parentZone center
|
||||
preparedStatement.setFloat(4, yCoord); //yOffset from parentZone center
|
||||
preparedStatement.setFloat(5, zCoord); //zOffset from parentZone center
|
||||
preparedStatement.setString(6, name); //city name
|
||||
preparedStatement.setTimestamp(7, Timestamp.valueOf(established));
|
||||
preparedStatement.setFloat(8, rotation);
|
||||
preparedStatement.setFloat(9, W);
|
||||
preparedStatement.setTimestamp(10, Timestamp.valueOf(upgradeTime));
|
||||
|
||||
boolean work = preparedStatement.execute();
|
||||
|
||||
@@ -118,7 +117,7 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
|
||||
public City GET_CITY(final int cityId) {
|
||||
|
||||
City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, cityId);
|
||||
City city = (City) DbManager.getFromCache(mbEnums.GameObjectType.City, cityId);
|
||||
|
||||
if (city != null)
|
||||
return city;
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ItemManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Contract;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.MobLoot;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -25,12 +25,12 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
|
||||
public dbContractHandler() {
|
||||
this.localClass = Contract.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Contract GET_CONTRACT(final int objectUUID) {
|
||||
|
||||
Contract contract = (Contract) DbManager.getFromCache(Enum.GameObjectType.Contract, objectUUID);
|
||||
Contract contract = (Contract) DbManager.getFromCache(mbEnums.GameObjectType.Contract, objectUUID);
|
||||
|
||||
if (contract != null)
|
||||
return contract;
|
||||
@@ -66,7 +66,7 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
int templateID = rs.getInt("templateID");
|
||||
|
||||
Item item = new Item(templateID);
|
||||
item.objectUUID = MobLoot.lastNegativeID.decrementAndGet();
|
||||
item.objectUUID = ItemManager.lastNegativeID.decrementAndGet();
|
||||
contract.getSellInventory().add(item);
|
||||
|
||||
}
|
||||
@@ -106,12 +106,12 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean updateAllowedBuildings(final Contract con, final long slotbitvalue) {
|
||||
public boolean updateAllowedBuildings(final Contract con) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `static_npc_contract` SET `allowedBuildingTypeID`=? WHERE `contractID`=?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `static_npc_contract` SET `slotInBuildings`=? WHERE `contractID`=?")) {
|
||||
|
||||
preparedStatement.setLong(1, slotbitvalue);
|
||||
preparedStatement.setString(1, mbEnums.asString(con.allowedBuildings));
|
||||
preparedStatement.setInt(2, con.getContractID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
@@ -126,7 +126,7 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `static_npc_contract` SET `contractID`=?, `name`=?, "
|
||||
+ "`mobbaseID`=?, `classID`=?, vendorDialog=?, iconID=?, allowedBuildingTypeID=? WHERE `ID`=?")) {
|
||||
+ "`mobbaseID`=?, `classID`=?, vendorDialog=?, iconID=?, slotInBuildings=? WHERE `ID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, con.getContractID());
|
||||
preparedStatement.setString(2, con.getName());
|
||||
@@ -135,7 +135,7 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
preparedStatement.setInt(5, (con.getVendorDialog() != null) ? con.getVendorDialog().getObjectUUID() : 0);
|
||||
preparedStatement.setInt(6, con.getIconID());
|
||||
preparedStatement.setInt(8, con.getObjectUUID());
|
||||
preparedStatement.setLong(7, con.getAllowedBuildings().toLong());
|
||||
preparedStatement.setString(7, mbEnums.asString(con.allowedBuildings));
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -63,7 +63,7 @@ public class dbEffectsBaseHandler extends dbHandlerBase {
|
||||
|
||||
IDString = rs.getString("IDString");
|
||||
EffectsBase effectBase = PowersManager.getEffectByIDString(IDString);
|
||||
Enum.ModType modifier = Enum.ModType.GetModType(rs.getString("modType"));
|
||||
mbEnums.ModType modifier = mbEnums.ModType.GetModType(rs.getString("modType"));
|
||||
|
||||
//combine item prefix and suffix effect modifiers
|
||||
|
||||
@@ -86,7 +86,7 @@ public class dbEffectsBaseHandler extends dbHandlerBase {
|
||||
|
||||
}
|
||||
|
||||
private static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ResultSet rs, EffectsBase effectBase, Enum.ModType modifier) throws SQLException {
|
||||
private static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ResultSet rs, EffectsBase effectBase, mbEnums.ModType modifier) throws SQLException {
|
||||
switch (modifier) {
|
||||
case AdjustAboveDmgCap:
|
||||
abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs);
|
||||
|
||||
@@ -10,38 +10,49 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.EffectsResourceCosts;
|
||||
import org.json.JSONObject;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class dbEffectsResourceCostHandler extends dbHandlerBase {
|
||||
|
||||
public dbEffectsResourceCostHandler() {
|
||||
this.localClass = EffectsResourceCosts.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<EffectsResourceCosts> GET_ALL_EFFECT_RESOURCES(String idString) {
|
||||
|
||||
ArrayList<EffectsResourceCosts> effectsResourceCosts = new ArrayList<>();
|
||||
public void LOAD_ALL_COSTMAPS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_power_effectcost` WHERE `IDString` = ?")) {
|
||||
|
||||
preparedStatement.setString(1, idString);
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_effect_costmaps`")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
effectsResourceCosts = getObjectsFromRs(rs, 1000);
|
||||
|
||||
while (rs.next()) {
|
||||
String effectID = rs.getString("effectID");
|
||||
String costString = rs.getString("costmap");
|
||||
JSONObject costJSON = new JSONObject(costString);
|
||||
HashMap<mbEnums.ResourceType, Integer> costmap = new HashMap<>();
|
||||
|
||||
for (String key : costJSON.keySet()) {
|
||||
int value = costJSON.getInt(key);
|
||||
costmap.put(mbEnums.ResourceType.valueOf(key), value);
|
||||
}
|
||||
|
||||
PowersManager._effect_costMaps.put(effectID, costmap);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return effectsResourceCosts;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GuildHistoryType;
|
||||
import engine.objects.*;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.joda.time.DateTime;
|
||||
@@ -24,7 +24,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
|
||||
public dbGuildHandler() {
|
||||
this.localClass = Guild.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static ArrayList<PlayerCharacter> GET_GUILD_BANISHED(final int id) {
|
||||
@@ -276,7 +276,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
|
||||
public Guild GET_GUILD(int id) {
|
||||
|
||||
Guild guild = (Guild) DbManager.getFromCache(Enum.GameObjectType.Guild, id);
|
||||
Guild guild = (Guild) DbManager.getFromCache(mbEnums.GameObjectType.Guild, id);
|
||||
|
||||
if (guild != null)
|
||||
return guild;
|
||||
@@ -427,7 +427,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
preparedStatement.setInt(6, guildTag.symbolColor);
|
||||
preparedStatement.setInt(7, guildTag.backgroundDesign);
|
||||
preparedStatement.setInt(8, guildTag.symbol);
|
||||
preparedStatement.setInt(9, g.getCharter());
|
||||
preparedStatement.setInt(9, g.charter.templateID);
|
||||
preparedStatement.setString(10, g.getLeadershipType());
|
||||
preparedStatement.setString(11, g.getMotto());
|
||||
|
||||
@@ -573,7 +573,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
preparedStatement.setInt(4, g.getGuildTag().symbolColor);
|
||||
preparedStatement.setInt(5, g.getGuildTag().backgroundDesign);
|
||||
preparedStatement.setInt(6, g.getGuildTag().symbol);
|
||||
preparedStatement.setInt(7, g.getCharter());
|
||||
preparedStatement.setInt(7, g.charter.templateID);
|
||||
preparedStatement.setString(8, g.getMOTD());
|
||||
preparedStatement.setString(9, g.getICMOTD());
|
||||
preparedStatement.setString(10, "");
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -42,7 +42,7 @@ public abstract class dbHandlerBase {
|
||||
// Only call runAfterLoad() for objects instanced on the world server
|
||||
|
||||
if ((abstractGameObject != null && abstractGameObject instanceof AbstractWorldObject) &&
|
||||
(ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER) ||
|
||||
(ConfigManager.serverType.equals(mbEnums.ServerType.WORLDSERVER) ||
|
||||
(abstractGameObject.getObjectType() == GameObjectType.Guild)))
|
||||
((AbstractWorldObject) abstractGameObject).runAfterLoad();
|
||||
|
||||
@@ -58,6 +58,9 @@ public abstract class dbHandlerBase {
|
||||
|
||||
int id = rs.getInt(1);
|
||||
|
||||
if (id == 39052)
|
||||
Logger.info(id);
|
||||
|
||||
if (DbManager.inCache(localObjectType, id)) {
|
||||
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
||||
} else {
|
||||
|
||||
@@ -9,16 +9,15 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.ItemContainerType;
|
||||
import engine.mbEnums.ItemType;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import org.json.simple.JSONObject;
|
||||
import org.json.simple.parser.JSONParser;
|
||||
import org.json.JSONObject;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -26,6 +25,7 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
public dbItemHandler() {
|
||||
this.localClass = Item.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
private static String formatTradeString(HashSet<Integer> list) {
|
||||
@@ -92,14 +92,14 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
break;
|
||||
}
|
||||
|
||||
if (toAdd.equipSlot.equals(Enum.EquipSlotType.NONE))
|
||||
if (toAdd.equipSlot.equals(mbEnums.EquipSlotType.NONE))
|
||||
preparedStatement.setString(7, "");
|
||||
else
|
||||
preparedStatement.setString(7, toAdd.equipSlot.name());
|
||||
|
||||
String flagString = "";
|
||||
|
||||
for (Enum.ItemFlags itemflag : toAdd.flags)
|
||||
for (mbEnums.ItemFlags itemflag : toAdd.flags)
|
||||
flagString += itemflag.toString() + ";";
|
||||
|
||||
flagString = flagString.replaceAll(";$", "");
|
||||
@@ -179,7 +179,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
public void LOAD_ITEM_TEMPLATES() {
|
||||
|
||||
JSONParser jsonParser = new JSONParser();
|
||||
HashMap<ItemType, Integer> templateTCountMap = new HashMap<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_templates`;");
|
||||
@@ -187,12 +187,15 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
while (rs.next()) {
|
||||
int templateID = rs.getInt("id");
|
||||
JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("template"));
|
||||
JSONObject jsonObject = new JSONObject(rs.getString("template"));
|
||||
ItemTemplate itemTemplate = new ItemTemplate(jsonObject);
|
||||
itemTemplate.template_id = templateID;
|
||||
ItemTemplate.templates.put(templateID, itemTemplate);
|
||||
|
||||
templateTCountMap.merge(itemTemplate.item_type, 1, Integer::sum);
|
||||
}
|
||||
|
||||
Logger.info(templateTCountMap.toString());
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
@@ -216,6 +219,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Item GET_ITEM(final int itemUUID) {
|
||||
|
||||
Item item;
|
||||
@@ -365,7 +369,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
//Used to transfer a single item between owners or equip or vault or bank or inventory
|
||||
public boolean UPDATE_OWNER(final Item item, int newOwnerID,
|
||||
ItemContainerType containerType, Enum.EquipSlotType slot) {
|
||||
ItemContainerType containerType, mbEnums.EquipSlotType slot) {
|
||||
|
||||
boolean worked = false;
|
||||
|
||||
@@ -400,7 +404,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
break;
|
||||
}
|
||||
|
||||
if (slot.equals(Enum.EquipSlotType.NONE))
|
||||
if (slot.equals(mbEnums.EquipSlotType.NONE))
|
||||
preparedStatement.setString(4, "");
|
||||
else
|
||||
preparedStatement.setString(4, slot.name());
|
||||
@@ -530,7 +534,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
String flagString = "";
|
||||
|
||||
for (Enum.ItemFlags itemflag : item.flags)
|
||||
for (mbEnums.ItemFlags itemflag : item.flags)
|
||||
flagString += itemflag.toString() + ";";
|
||||
|
||||
flagString = flagString.replaceAll(";$", "");
|
||||
@@ -550,7 +554,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
// Write 0 if we will not modify the value from template
|
||||
|
||||
if (item.value == item.template.item_value)
|
||||
if (value == item.template.item_value)
|
||||
value = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
@@ -572,7 +576,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `equipSlot`=? WHERE `UID` = ?")) {
|
||||
|
||||
if (item.equipSlot.equals(Enum.EquipSlotType.NONE))
|
||||
if (item.equipSlot.equals(mbEnums.EquipSlotType.NONE))
|
||||
preparedStatement.setString(1, "");
|
||||
else
|
||||
preparedStatement.setString(1, item.equipSlot.name());
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Kit;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,7 @@ public class dbKitHandler extends dbHandlerBase {
|
||||
|
||||
public dbKitHandler() {
|
||||
this.localClass = Kit.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Kit> GET_ALL_KITS() {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.MenuOption;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,7 @@ public class dbMenuHandler extends dbHandlerBase {
|
||||
|
||||
public dbMenuHandler() {
|
||||
this.localClass = MenuOption.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<MenuOption> GET_MENU_OPTIONS(final int id) {
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.MineProduction;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -24,7 +24,7 @@ public class dbMineHandler extends dbHandlerBase {
|
||||
|
||||
public dbMineHandler() {
|
||||
this.localClass = Mine.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Mine GET_MINE(int id) {
|
||||
@@ -32,7 +32,7 @@ public class dbMineHandler extends dbHandlerBase {
|
||||
if (id == 0)
|
||||
return null;
|
||||
|
||||
Mine mine = (Mine) DbManager.getFromCache(Enum.GameObjectType.Mine, id);
|
||||
Mine mine = (Mine) DbManager.getFromCache(mbEnums.GameObjectType.Mine, id);
|
||||
|
||||
if (mine != null)
|
||||
return mine;
|
||||
@@ -83,7 +83,7 @@ public class dbMineHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean CHANGE_RESOURCE(Mine mine, Enum.ResourceType resource) {
|
||||
public boolean CHANGE_RESOURCE(Mine mine, mbEnums.ResourceType resource) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_mine` SET `mine_resource`=? WHERE `UID`=?")) {
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.MobBase;
|
||||
import engine.objects.MobBaseEffects;
|
||||
import engine.objects.MobBaseStats;
|
||||
@@ -26,7 +27,7 @@ public class dbMobBaseHandler extends dbHandlerBase {
|
||||
|
||||
public dbMobBaseHandler() {
|
||||
this.localClass = MobBase.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public MobBase GET_MOBBASE(int id) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Mob;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -24,7 +25,7 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
|
||||
public dbMobHandler() {
|
||||
this.localClass = Mob.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Mob PERSIST(Mob toAdd) {
|
||||
|
||||
@@ -9,12 +9,12 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum.ProfitType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.ProfitType;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.NPCProfits;
|
||||
import engine.objects.ProducedItem;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -29,7 +29,7 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
|
||||
public dbNPCHandler() {
|
||||
this.localClass = NPC.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||
@@ -310,6 +310,22 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_RACE(NPC npc, int value) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `npc_raceID`=? WHERE `UID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, value);
|
||||
preparedStatement.setLong(2, npc.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_PIRATE_NAMES() {
|
||||
|
||||
String pirateName;
|
||||
@@ -345,117 +361,6 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
+ NPC._pirateNames.size() + " mobBases");
|
||||
}
|
||||
|
||||
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long templateID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_npc_production` (`ID`,`npcUID`, `templateID`,`dateToUpgrade`, `isRandom`, `prefix`, `suffix`, `name`,`playerID`) VALUES (?,?,?,?,?,?,?,?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, ID);
|
||||
preparedStatement.setLong(2, npcUID);
|
||||
preparedStatement.setLong(3, templateID);
|
||||
preparedStatement.setTimestamp(4, new java.sql.Timestamp(dateTime.getMillis()));
|
||||
preparedStatement.setBoolean(5, isRandom);
|
||||
preparedStatement.setString(6, prefix);
|
||||
preparedStatement.setString(7, suffix);
|
||||
preparedStatement.setString(8, name);
|
||||
preparedStatement.setInt(9, playerID);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_FROM_PRODUCTION_LIST(final long ID, final long npcUID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_npc_production` WHERE `ID`=? AND `npcUID`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, ID);
|
||||
preparedStatement.setLong(2, npcUID);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_ITEM_TO_INVENTORY(final long ID, final long npcUID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_npc_production` SET `inForge`=? WHERE `ID`=? AND `npcUID`=?;")) {
|
||||
|
||||
preparedStatement.setByte(1, (byte) 0);
|
||||
preparedStatement.setLong(2, ID);
|
||||
preparedStatement.setLong(3, npcUID);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_ITEM_PRICE(final long ID, final long npcUID, int value) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_npc_production` SET `value`=? WHERE `ID`=? AND `npcUID`=?;")) {
|
||||
|
||||
preparedStatement.setInt(1, value);
|
||||
preparedStatement.setLong(2, ID);
|
||||
preparedStatement.setLong(3, npcUID);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_ITEM_ID(final long ID, final long npcUID, final long value) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_npc_production` SET `ID`=? WHERE `ID`=? AND `npcUID`=? LIMIT 1;")) {
|
||||
|
||||
preparedStatement.setLong(1, value);
|
||||
preparedStatement.setLong(2, ID);
|
||||
preparedStatement.setLong(3, npcUID);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_ALL_ITEMS_TO_PRODUCE(NPC npc) {
|
||||
|
||||
if (npc == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_npc_production` WHERE `npcUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, npc.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
ProducedItem producedItem = new ProducedItem(rs);
|
||||
npc.forgedItems.add(producedItem);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_PROFITS(NPC npc, ProfitType profitType, float value) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Petition;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -58,8 +58,8 @@ public class dbPetitionHandler extends dbHandlerBase {
|
||||
" VALUES (?,?,?,?,?,?,?,?,?);")) {
|
||||
|
||||
preparedStatement.setTimestamp(1, new java.sql.Timestamp(System.currentTimeMillis()));
|
||||
preparedStatement.setString(2, Enum.PetitionType.values()[petition.primaryType].name());
|
||||
preparedStatement.setString(3, Enum.PetitionSubType.values()[petition.subType].name());
|
||||
preparedStatement.setString(2, mbEnums.PetitionType.values()[petition.primaryType].name());
|
||||
preparedStatement.setString(3, mbEnums.PetitionSubType.values()[petition.subType].name());
|
||||
preparedStatement.setInt(4, petition.reportAccount.getObjectUUID());
|
||||
preparedStatement.setString(5, petition.reportAccount.getUname());
|
||||
preparedStatement.setInt(6, petition.reportPlayer.getObjectUUID());
|
||||
|
||||
@@ -9,9 +9,12 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Heraldry;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.PlayerFriends;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -26,7 +29,7 @@ public class dbPlayerCharacterHandler extends dbHandlerBase {
|
||||
|
||||
public dbPlayerCharacterHandler() {
|
||||
this.localClass = PlayerCharacter.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public PlayerCharacter ADD_PLAYER_CHARACTER(final PlayerCharacter toAdd) {
|
||||
@@ -173,7 +176,7 @@ public class dbPlayerCharacterHandler extends dbHandlerBase {
|
||||
if (objectUUID == 0)
|
||||
return null;
|
||||
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, objectUUID);
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(mbEnums.GameObjectType.PlayerCharacter, objectUUID);
|
||||
|
||||
if (playerCharacter != null)
|
||||
return playerCharacter;
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Mob;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -25,7 +25,7 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
|
||||
public dbPowerHandler() {
|
||||
this.localClass = Mob.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static void addAllSourceTypes() {
|
||||
@@ -41,7 +41,7 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
int token = DbManager.hasher.SBStringHash(IDString);
|
||||
|
||||
source = rs.getString("source").replace("-", "").trim();
|
||||
Enum.EffectSourceType effectSourceType = Enum.EffectSourceType.GetEffectSourceType(source);
|
||||
mbEnums.EffectSourceType effectSourceType = mbEnums.EffectSourceType.GetEffectSourceType(source);
|
||||
|
||||
if (EffectsBase.effectSourceTypeMap.containsKey(token) == false)
|
||||
EffectsBase.effectSourceTypeMap.put(token, new HashSet<>());
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.PromotionClass;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,7 @@ public class dbPromotionClassHandler extends dbHandlerBase {
|
||||
|
||||
public dbPromotionClassHandler() {
|
||||
this.localClass = PromotionClass.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Integer> GET_ALLOWED_RUNES(final PromotionClass pc) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.RuneBaseAttribute;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,7 @@ public class dbRuneBaseAttributeHandler extends dbHandlerBase {
|
||||
|
||||
public dbRuneBaseAttributeHandler() {
|
||||
this.localClass = RuneBaseAttribute.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<RuneBaseAttribute> GET_ATTRIBUTES_FOR_RUNEBASE() {
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.RuneBaseEffect;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -26,7 +27,7 @@ public class dbRuneBaseEffectHandler extends dbHandlerBase {
|
||||
|
||||
public dbRuneBaseEffectHandler() {
|
||||
this.localClass = RuneBaseEffect.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<RuneBaseEffect> GET_EFFECTS_FOR_RUNEBASE(int id) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.RuneBase;
|
||||
import engine.powers.RunePowerEntry;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
@@ -26,7 +27,7 @@ public class dbRuneBaseHandler extends dbHandlerBase {
|
||||
|
||||
public dbRuneBaseHandler() {
|
||||
this.localClass = RuneBase.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Portal;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -49,7 +49,7 @@ public class dbRunegateHandler extends dbHandlerBase {
|
||||
public ArrayList<Portal> GET_PORTAL_LIST(int gateUID) {
|
||||
|
||||
ArrayList<Portal> portalList = new ArrayList<>();
|
||||
Building sourceBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, gateUID);
|
||||
Building sourceBuilding = (Building) DbManager.getObject(mbEnums.GameObjectType.Building, gateUID);
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_runegate_portals` WHERE `sourceBuilding` = ?;")) {
|
||||
@@ -60,8 +60,8 @@ public class dbRunegateHandler extends dbHandlerBase {
|
||||
|
||||
while (rs.next()) {
|
||||
int targetBuildingID = rs.getInt("targetBuilding");
|
||||
Building targetBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, targetBuildingID);
|
||||
Enum.PortalType portalType = Enum.PortalType.valueOf(rs.getString("portalType"));
|
||||
Building targetBuilding = (Building) DbManager.getObject(mbEnums.GameObjectType.Building, targetBuildingID);
|
||||
mbEnums.PortalType portalType = mbEnums.PortalType.valueOf(rs.getString("portalType"));
|
||||
Portal portal = new Portal(sourceBuilding, portalType, targetBuilding);
|
||||
portalList.add(portal);
|
||||
}
|
||||
|
||||
@@ -9,9 +9,10 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.ProtectionState;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Shrine;
|
||||
@@ -28,7 +29,7 @@ public class dbShrineHandler extends dbHandlerBase {
|
||||
|
||||
public dbShrineHandler() {
|
||||
this.localClass = Shrine.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static void addObject(ArrayList<AbstractGameObject> list, ResultSet rs) throws SQLException {
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.MaxSkills;
|
||||
import engine.objects.SkillsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -27,7 +27,7 @@ public class dbSkillBaseHandler extends dbHandlerBase {
|
||||
|
||||
public dbSkillBaseHandler() {
|
||||
this.localClass = SkillsBase.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public SkillsBase GET_BASE(final int objectUUID) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.SkillReq;
|
||||
import engine.powers.PowersBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -25,7 +26,7 @@ public class dbSkillReqHandler extends dbHandlerBase {
|
||||
|
||||
public dbSkillReqHandler() {
|
||||
this.localClass = SkillReq.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static ArrayList<PowersBase> getAllPowersBase() {
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.VendorDialog;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,12 +23,12 @@ public class dbVendorDialogHandler extends dbHandlerBase {
|
||||
|
||||
public dbVendorDialogHandler() {
|
||||
this.localClass = VendorDialog.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public VendorDialog GET_VENDORDIALOG(final int objectUUID) {
|
||||
|
||||
VendorDialog vendorDialog = (VendorDialog) DbManager.getFromCache(Enum.GameObjectType.VendorDialog, objectUUID);
|
||||
VendorDialog vendorDialog = (VendorDialog) DbManager.getFromCache(mbEnums.GameObjectType.VendorDialog, objectUUID);
|
||||
|
||||
if (vendorDialog != null)
|
||||
return vendorDialog;
|
||||
|
||||
@@ -9,19 +9,20 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TransactionType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ForgeManager;
|
||||
import engine.loot.WorkOrder;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.TransactionType;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Transaction;
|
||||
import engine.objects.Warehouse;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.json.simple.JSONArray;
|
||||
import org.json.simple.JSONObject;
|
||||
import org.json.simple.parser.JSONParser;
|
||||
import org.json.JSONArray;
|
||||
import org.json.JSONObject;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -39,7 +40,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
|
||||
}
|
||||
|
||||
public boolean CREATE_TRANSACTION(int warehouseBuildingID, GameObjectType targetType, int targetUUID, TransactionType transactionType, Enum.ResourceType resource, int amount, DateTime date) {
|
||||
public boolean CREATE_TRANSACTION(int warehouseBuildingID, GameObjectType targetType, int targetUUID, TransactionType transactionType, mbEnums.ResourceType resource, int amount, DateTime date) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_warehouse_transactions` (`warehouseUID`, `targetType`,`targetUID`, `type`,`resource`,`amount`,`date` ) VALUES (?,?,?,?,?,?,?)")) {
|
||||
@@ -105,8 +106,8 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
|
||||
JSONArray locks = new JSONArray();
|
||||
|
||||
for (Enum.ResourceType resource : warehouse.locked)
|
||||
locks.add(resource.name());
|
||||
for (mbEnums.ResourceType resource : warehouse.locked)
|
||||
locks.put(resource.name());
|
||||
|
||||
warehouseJSON.put("locked", locks);
|
||||
|
||||
@@ -127,22 +128,26 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
|
||||
public void LOAD_WAREHOUSES() {
|
||||
|
||||
JSONParser jsonParser = new JSONParser();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_warehouse`;");
|
||||
ResultSet rs = preparedStatement.executeQuery()) {
|
||||
|
||||
while (rs.next()) {
|
||||
int cityUID = rs.getInt("cityUUID");
|
||||
JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("warehouse"));
|
||||
JSONObject jsonObject = new JSONObject(rs.getString("warehouse"));
|
||||
City city = City.getCity(cityUID);
|
||||
|
||||
if (city == null) {
|
||||
Logger.error("No city " + cityUID + " for warehouse");
|
||||
continue;
|
||||
}
|
||||
|
||||
city.warehouse = new Warehouse(jsonObject);
|
||||
city.warehouse.city = city;
|
||||
|
||||
// Locate warehouse building
|
||||
for (Building building : city.parentZone.zoneBuildingSet) {
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE)) {
|
||||
if (building.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.WAREHOUSE)) {
|
||||
city.warehouse.building = building;
|
||||
break;
|
||||
}
|
||||
@@ -154,4 +159,76 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean WRITE_WORKORDER(WorkOrder workOrder) {
|
||||
|
||||
JSONObject warehouseJSON = WorkOrder.toJson(workOrder);
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_workorders` (`workorderID`, `workorder`) VALUES (?, ?) " +
|
||||
"ON DUPLICATE KEY UPDATE `workorder` = VALUES(`workorder`)")) {
|
||||
|
||||
preparedStatement.setInt(1, workOrder.workOrderID);
|
||||
preparedStatement.setString(2, warehouseJSON.toString());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void DELETE_WORKORDER(WorkOrder workOrder) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_workorders` WHERE `workorderID` = ?;")) {
|
||||
preparedStatement.setInt(1, workOrder.workOrderID);
|
||||
preparedStatement.executeUpdate();
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_WORKORDERS() {
|
||||
|
||||
// Method loads NPC workOrders from disk at bootstrap.
|
||||
// A workOrder will persist until completed or junked
|
||||
// via the client interface.
|
||||
|
||||
ArrayList<WorkOrder> submitList = new ArrayList<>();
|
||||
ArrayList<WorkOrder> orphanList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_workorders`;");
|
||||
ResultSet rs = preparedStatement.executeQuery()) {
|
||||
|
||||
while (rs.next()) {
|
||||
JSONObject jsonObject = new JSONObject(rs.getString("workorder"));
|
||||
WorkOrder workOrder = new WorkOrder(jsonObject);
|
||||
submitList.add(workOrder);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Submit new workOrders to the ForgeManager
|
||||
|
||||
for (WorkOrder workOrder : submitList) {
|
||||
|
||||
DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder);
|
||||
|
||||
// Delete but do not reconstitute orphan workOrders
|
||||
|
||||
if (workOrder.vendor == null)
|
||||
continue;
|
||||
|
||||
workOrder.workOrderID = ForgeManager.workOrderCounter.incrementAndGet();
|
||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||
ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder);
|
||||
ForgeManager.forge.add(workOrder);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -26,7 +26,7 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
|
||||
public dbZoneHandler() {
|
||||
this.localClass = Zone.class;
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Zone> GET_ALL_ZONES() {
|
||||
@@ -48,7 +48,7 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
|
||||
public Zone GET_BY_UID(long ID) {
|
||||
|
||||
Zone zone = (Zone) DbManager.getFromCache(Enum.GameObjectType.Zone, (int) ID);
|
||||
Zone zone = (Zone) DbManager.getFromCache(mbEnums.GameObjectType.Zone, (int) ID);
|
||||
|
||||
if (zone != null)
|
||||
return zone;
|
||||
@@ -90,8 +90,8 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
zoneTemplate.max_blend = 128;
|
||||
zoneTemplate.min_blend = 128;
|
||||
zoneTemplate.terrain_max_y = 5;
|
||||
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.major_radius = (int) mbEnums.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.minor_radius = (int) mbEnums.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.terrain_type = "PLANAR";
|
||||
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
@@ -17,6 +16,7 @@ import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.ProtectionState;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -61,7 +61,7 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
null, zone, null, null, "", 1, mbEnums.AIAgentType.MOBILE);
|
||||
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.*;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.PowerActionType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums.PowerActionType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.ActionsBase;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -10,9 +10,14 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.ItemFactory;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
@@ -24,22 +29,46 @@ public class CreateItemCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
this.sendUsage(playerCharacter);
|
||||
return;
|
||||
}
|
||||
|
||||
int templateID = Integer.parseInt(words[0]);
|
||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
||||
|
||||
if (template == null) {
|
||||
ChatManager.chatSystemInfo(playerCharacter, "No such template found.");
|
||||
return;
|
||||
}
|
||||
int size = 1;
|
||||
|
||||
if (words.length == 2)
|
||||
size = Integer.parseInt(words[1]);
|
||||
|
||||
ItemFactory.fillInventory(pc, templateID, size);
|
||||
for (int i = 0; i < size; i++) {
|
||||
|
||||
if (!playerCharacter.charItemManager.hasRoomInventory(template.item_wt)) {
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You are encumbered!.");
|
||||
break;
|
||||
}
|
||||
|
||||
Item item = new Item(templateID);
|
||||
item.ownerID = playerCharacter.getObjectUUID();
|
||||
item.ownerType = mbEnums.OwnerType.PlayerCharacter;
|
||||
item.containerType = mbEnums.ItemContainerType.INVENTORY;
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.PERSIST(item);
|
||||
playerCharacter.charItemManager.addItemToInventory(item);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
playerCharacter.charItemManager.updateInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.*;
|
||||
|
||||
public class GotoObj extends AbstractDevCmd {
|
||||
@@ -27,7 +27,7 @@ public class GotoObj extends AbstractDevCmd {
|
||||
|
||||
int uuid;
|
||||
Vector3fImmutable targetLoc = Vector3fImmutable.ZERO;
|
||||
Enum.DbObjectType objectType;
|
||||
mbEnums.DbObjectType objectType;
|
||||
|
||||
try {
|
||||
uuid = Integer.parseInt(words[0]);
|
||||
@@ -41,37 +41,37 @@ public class GotoObj extends AbstractDevCmd {
|
||||
switch (objectType) {
|
||||
|
||||
case NPC:
|
||||
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, uuid);
|
||||
NPC npc = (NPC) DbManager.getFromCache(mbEnums.GameObjectType.NPC, uuid);
|
||||
|
||||
if (npc != null)
|
||||
targetLoc = npc.getLoc();
|
||||
break;
|
||||
case MOB:
|
||||
Mob mob = (Mob) DbManager.getFromCache(Enum.GameObjectType.Mob, uuid);
|
||||
Mob mob = (Mob) DbManager.getFromCache(mbEnums.GameObjectType.Mob, uuid);
|
||||
|
||||
if (mob != null)
|
||||
targetLoc = mob.getLoc();
|
||||
break;
|
||||
case CHARACTER:
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, uuid);
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(mbEnums.GameObjectType.PlayerCharacter, uuid);
|
||||
|
||||
if (playerCharacter != null)
|
||||
targetLoc = playerCharacter.getLoc();
|
||||
break;
|
||||
case BUILDING:
|
||||
Building building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, uuid);
|
||||
Building building = (Building) DbManager.getFromCache(mbEnums.GameObjectType.Building, uuid);
|
||||
|
||||
if (building != null)
|
||||
targetLoc = building.getLoc();
|
||||
break;
|
||||
case ZONE:
|
||||
Zone zone = (Zone) DbManager.getFromCache(Enum.GameObjectType.Zone, uuid);
|
||||
Zone zone = (Zone) DbManager.getFromCache(mbEnums.GameObjectType.Zone, uuid);
|
||||
|
||||
if (zone != null)
|
||||
targetLoc = zone.getLoc();
|
||||
break;
|
||||
case CITY:
|
||||
City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, uuid);
|
||||
City city = (City) DbManager.getFromCache(mbEnums.GameObjectType.City, uuid);
|
||||
|
||||
if (city != null)
|
||||
targetLoc = city.getLoc();
|
||||
|
||||
@@ -9,14 +9,14 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.TargetColor;
|
||||
import engine.objects.*;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
@@ -369,7 +369,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "InventorySet: " + targetNPC.getContract().inventorySet;
|
||||
output += newline;
|
||||
output += targetNPC.getContract().getAllowedBuildings().toString();
|
||||
Contract contract1 = targetNPC.getContract();
|
||||
output += contract1.allowedBuildings.toString();
|
||||
output += newline;
|
||||
output += "Extra Rune: " + targetNPC.getContract().getExtraRune();
|
||||
|
||||
@@ -383,7 +384,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
if (mobBase != null) {
|
||||
output += newline;
|
||||
output += "Slottable: " + targetNPC.getContract().getAllowedBuildings().toString();
|
||||
Contract contract = targetNPC.getContract();
|
||||
output += "Slottable: " + contract.allowedBuildings.toString();
|
||||
output += newline;
|
||||
output += "EquipSet: " + targetNPC.getEquipmentSetID();
|
||||
output += newline;
|
||||
@@ -436,7 +438,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
if (targetMob.isPet()) {
|
||||
output += "isPet: true";
|
||||
output += newline;
|
||||
if ((targetMob.agentType.equals(Enum.AIAgentType.PET)))
|
||||
if ((targetMob.agentType.equals(mbEnums.AIAgentType.PET)))
|
||||
output += "isSummonedPet: true";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
@@ -456,7 +458,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
|
||||
}
|
||||
if ((targetMob.agentType.equals(Enum.AIAgentType.MOBILE))) {
|
||||
if ((targetMob.agentType.equals(mbEnums.AIAgentType.MOBILE))) {
|
||||
output += "SpawnRadius: " + targetMob.getSpawnRadius();
|
||||
output += newline;
|
||||
output += "Spawn Timer: " + targetMob.getSpawnTimeAsString();
|
||||
@@ -473,7 +475,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "EquipSet: " + targetMob.equipmentSetID;
|
||||
output += newline;
|
||||
try {
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
|
||||
output += "Parent Zone LoadNum : " + targetMob.parentZone.templateID;
|
||||
} catch (Exception ex) {
|
||||
//who cares
|
||||
}
|
||||
|
||||
@@ -1,212 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class MakeBaneCmd extends AbstractDevCmd {
|
||||
|
||||
public MakeBaneCmd() {
|
||||
super("makebane");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (words.length < 1 || words.length > 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
int attackerID = 0;
|
||||
int rank = 8;
|
||||
|
||||
if (words.length == 2) {
|
||||
try {
|
||||
attackerID = Integer.parseInt(words[0]);
|
||||
rank = Integer.parseInt(words[1]);
|
||||
} catch (NumberFormatException e) {
|
||||
throwbackError(pc, "AttackerGuildID must be a number, " + words[0] + " is invalid");
|
||||
return;
|
||||
}
|
||||
} else if (words.length == 1) {
|
||||
if (target == null) {
|
||||
throwbackError(pc, "No target specified");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(target instanceof PlayerCharacter)) {
|
||||
throwbackError(pc, "Target is not a player");
|
||||
return;
|
||||
}
|
||||
attackerID = target.getObjectUUID();
|
||||
|
||||
try {
|
||||
rank = Integer.parseInt(words[0]);
|
||||
} catch (NumberFormatException e) {
|
||||
throwbackError(pc, "Rank must be specified, 1 through 8");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (rank < 1 || rank > 8) {
|
||||
throwbackError(pc, "Rank must be 1 through 8");
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
||||
|
||||
|
||||
if (player.getGuild().isEmptyGuild()) {
|
||||
throwbackError(pc, "Errant's can not place banes");
|
||||
return;
|
||||
}
|
||||
|
||||
AbstractCharacter attackerAGL = Guild.GetGL(player.getGuild());
|
||||
|
||||
if (attackerAGL == null) {
|
||||
throwbackError(pc, "No guild leader found for attacking guild.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(attackerAGL instanceof PlayerCharacter)) {
|
||||
throwbackError(pc, "Attacking guild leader is an NPC.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.getGuild().isNPCGuild()) {
|
||||
throwbackError(pc, "The guild used is an npc guild. They can not bane.");
|
||||
return;
|
||||
}
|
||||
|
||||
// if (player.getGuild().getOwnedCity() != null) {
|
||||
// throwbackError(pc, "The attacking guild already has a city.");
|
||||
// return;
|
||||
// }
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pc, "Unable to find the zone you're in.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (city.getTOL() == null) {
|
||||
throwbackError(pc, "Unable to find the tree of life for this city.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (city.getBane() != null) {
|
||||
throwbackError(pc, "This city is already baned.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Bane.getBaneByAttackerGuild(player.getGuild()) != null) {
|
||||
throwbackError(pc, "This guild is already baning someone.");
|
||||
return;
|
||||
}
|
||||
|
||||
Blueprint blueprint = Blueprint.getBlueprint(24300);
|
||||
|
||||
if (blueprint == null) {
|
||||
throwbackError(pc, "Unable to find building set for banestone.");
|
||||
return;
|
||||
}
|
||||
|
||||
Vector3f rot = new Vector3f(0, 0, 0);
|
||||
|
||||
// *** Refactor : Overlap test goes here
|
||||
|
||||
//Let's drop a banestone!
|
||||
Vector3fImmutable localLocation = ZoneManager.worldToLocal(pc.getLoc(), zone);
|
||||
|
||||
if (localLocation == null) {
|
||||
ChatManager.chatSystemError(pc, "Failed to convert world location to zone location. Contact a CCR.");
|
||||
Logger.info("Failed to Convert World coordinates to local zone coordinates");
|
||||
return;
|
||||
}
|
||||
|
||||
Building stone = DbManager.BuildingQueries.CREATE_BUILDING(
|
||||
zone.getObjectUUID(), pc.getObjectUUID(), blueprint.getName(), blueprint.getBlueprintUUID(),
|
||||
localLocation, 1.0f, blueprint.getMaxHealth(rank), ProtectionState.PROTECTED, 0, rank,
|
||||
null, blueprint.getBlueprintUUID(), 1, 0.0f);
|
||||
|
||||
if (stone == null) {
|
||||
ChatManager.chatSystemError(pc, "Failed to create banestone.");
|
||||
return;
|
||||
}
|
||||
stone.addEffectBit((1 << 19));
|
||||
BuildingManager.setRank(stone, (byte) rank);
|
||||
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setCurrentHitPoints(stone.getMaxHitPoints());
|
||||
BuildingManager.setUpgradeDateTime(stone, null, 0);
|
||||
|
||||
//Make the bane
|
||||
|
||||
Bane bane = Bane.makeBane(player, city, stone);
|
||||
|
||||
if (bane == null) {
|
||||
|
||||
//delete bane stone, failed to make bane object
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(stone);
|
||||
|
||||
throwbackError(pc, "Failed to create bane.");
|
||||
return;
|
||||
}
|
||||
|
||||
WorldGrid.addObject(stone, pc);
|
||||
|
||||
//Add baned effect to TOL
|
||||
city.getTOL().addEffectBit((1 << 16));
|
||||
city.getTOL().updateEffects();
|
||||
|
||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||
player.teleport(movePlayerOutsideStone);
|
||||
|
||||
throwbackInfo(pc, "The city has been succesfully baned.");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Creates an bane.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./makebane playerUUID baneRank'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ItemType;
|
||||
import engine.Enum.OwnerType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums.ItemType;
|
||||
import engine.mbEnums.OwnerType;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -64,7 +64,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
if (tar.getObjectType() == GameObjectType.Mob) {
|
||||
Mob tarMob = (Mob) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Enum.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
||||
}
|
||||
@@ -74,7 +74,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
if (tar.getObjectType() == GameObjectType.NPC) {
|
||||
NPC tarMob = (NPC) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Enum.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
||||
}
|
||||
@@ -82,10 +82,10 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).charItemManager;
|
||||
ConcurrentHashMap<Enum.EquipSlotType, Item> list = cim.getEquipped();
|
||||
ConcurrentHashMap<mbEnums.EquipSlotType, Item> list = cim.getEquipped();
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
|
||||
for (Enum.EquipSlotType slot : list.keySet()) {
|
||||
for (mbEnums.EquipSlotType slot : list.keySet()) {
|
||||
Item item = list.get(slot);
|
||||
throwbackInfo(pc, " " + item.template.item_base_name + ", slot: " + slot);
|
||||
}
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ItemType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums.ItemType;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ItemManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
@@ -87,7 +88,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
//get weapons
|
||||
|
||||
if (tar.charItemManager.equipped.isEmpty() == false)
|
||||
if (tar.charItemManager.equipped.get(Enum.EquipSlotType.LHELD) != null && !ItemTemplate.isShield(tar.charItemManager.equipped.get(Enum.EquipSlotType.LHELD))) {
|
||||
if (tar.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD) != null && !ItemManager.isShield(tar.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD))) {
|
||||
//off hand weapon
|
||||
out += "Attack Rating: " + tar.atrHandTwo + newline;
|
||||
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -64,8 +64,9 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
if (mob.getParentZone() != null) {
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
@@ -78,8 +79,9 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
if (mob.getParentZone() != null) {
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(GameObjectType.Mob,
|
||||
@@ -159,11 +161,12 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
if (mob.getParentZone() != null) {
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.NPC,
|
||||
DbManager.removeFromCache(mbEnums.GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
@@ -172,11 +175,12 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
if (mob.getParentZone() != null) {
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.Mob,
|
||||
DbManager.removeFromCache(mbEnums.GameObjectType.Mob,
|
||||
mobA.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
}
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.SiegeResult;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mbEnums.SiegeResult;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
@@ -18,6 +16,8 @@ import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.DbObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
@@ -180,8 +180,9 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.removeObject(minionMob, pc);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
if (minionMob.getParentZone() != null) {
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
}
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
@@ -202,9 +203,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.getParentZone() != null && mob.getParentZone() != currentZone && !mob.isPet() && !mob.isNecroPet()) {
|
||||
this.throwbackError(pc, "Error 376954: Could not Remove Mob.Mob is not in the same zone as player.");
|
||||
return;
|
||||
if (mob.getParentZone() != null) {
|
||||
if (mob.parentZone != currentZone && !mob.isPet() && !mob.isNecroPet()) {
|
||||
this.throwbackError(pc, "Error 376954: Could not Remove Mob.Mob is not in the same zone as player.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove npc from hirelings list.
|
||||
@@ -222,8 +225,9 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
if (mob.parentZone != null) {
|
||||
mob.parentZone.zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
ChatManager.chatSayInfo(pc,
|
||||
"Mob with ID " + mob.getDBID() + " removed");
|
||||
|
||||
@@ -9,12 +9,12 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.NPC;
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -41,7 +41,7 @@ public class SetHealthCmd extends AbstractDevCmd {
|
||||
|
||||
// Update all surrounding clients.
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, cmm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(pc, cmm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
this.throwbackError(pc, "Supplied data: " + words[0]
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.ProtectionState;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
@@ -59,7 +59,7 @@ public class SetInvulCmd extends AbstractDevCmd {
|
||||
// status of the entire city
|
||||
|
||||
if ((b.getBlueprint() != null) &&
|
||||
(b.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))) {
|
||||
(b.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL))) {
|
||||
|
||||
City city;
|
||||
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.mbEnums;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -31,7 +32,7 @@ public class SetManaCmd extends AbstractDevCmd {
|
||||
|
||||
//Update all surrounding clients. - NOT for Mana?
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, cmm, engine.Enum.DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(pc, cmm, mbEnums.DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
this.throwbackError(pc, "Supplied data: " + words[0]
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DbObjectType;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
|
||||
@@ -37,7 +38,7 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
// if it's a tol change ownership of the city
|
||||
|
||||
if (_targetBuilding.getBlueprint() != null &&
|
||||
_targetBuilding.getBlueprint().getBuildingGroup().equals(engine.Enum.BuildingGroup.TOL)) {
|
||||
_targetBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
|
||||
|
||||
City city = _targetBuilding.getCity();
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.net.client.msg.ApplyRuneMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -54,7 +54,7 @@ public class SetPromotionClassCmd extends AbstractDevCmd {
|
||||
PromotionClass promo = pc.getPromotionClass();
|
||||
if (promo != null) {
|
||||
ApplyRuneMsg arm = new ApplyRuneMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), promo.getObjectUUID(), promo.getObjectType().ordinal(), promo.getObjectUUID(), true);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(pc, arm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class SetRaceCmd extends AbstractDevCmd {
|
||||
|
||||
public SetRaceCmd() {
|
||||
super("setRace");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
int newRace = Integer.parseInt(words[0]);
|
||||
|
||||
if (target.getObjectType().equals(mbEnums.GameObjectType.NPC) == false) {
|
||||
throwbackError(player, "You Must Target An NPC");
|
||||
}
|
||||
|
||||
NPC npc = (NPC) target;
|
||||
npc.loadID = newRace;
|
||||
DbManager.NPCQueries.UPDATE_RACE(npc, newRace);
|
||||
InterestManager.reloadCharacter(npc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets NPC race";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setrace ID'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -42,7 +42,7 @@ public class SetStaminaCmd extends AbstractDevCmd {
|
||||
|
||||
// Update all surrounding clients.
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(pc);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(pc, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
} catch (NumberFormatException e) {
|
||||
this.throwbackError(pc, "Supplied data: " + words[0]
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.net.client.msg.ApplyBuildingEffectMsg;
|
||||
import engine.net.client.msg.UpdateCharOrMobMessage;
|
||||
import engine.objects.*;
|
||||
@@ -39,13 +39,13 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
if (raceID == 0)
|
||||
raceID = player.getRaceID();
|
||||
UpdateCharOrMobMessage ucm = new UpdateCharOrMobMessage(player, 1, raceID);
|
||||
DispatchMessage.sendToAllInRange(player, ucm);
|
||||
DispatchManager.sendToAllInRange(player, ucm);
|
||||
return;
|
||||
}
|
||||
if (words[0].equals("all")) {
|
||||
for (int i = 15999; i < 16337; i++) {
|
||||
ApplyBuildingEffectMsg applyBuildingEffectMsg = new ApplyBuildingEffectMsg(4, 0, target.getObjectType().ordinal(), target.getObjectUUID(), i);
|
||||
DispatchMessage.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
DispatchManager.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
try {
|
||||
Thread.sleep(500);
|
||||
} catch (InterruptedException e) {
|
||||
@@ -56,7 +56,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
|
||||
} else {
|
||||
ApplyBuildingEffectMsg applyBuildingEffectMsg = new ApplyBuildingEffectMsg(4, 0, target.getObjectType().ordinal(), target.getObjectUUID(), Integer.parseInt(words[0]));
|
||||
DispatchMessage.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
DispatchManager.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.objects.*;
|
||||
import engine.util.StringUtils;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -90,9 +90,9 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
|
||||
// User requests list of current groups.
|
||||
|
||||
if (args[0].equalsIgnoreCase("LIST")) {
|
||||
if (args.length == 0 || args[0].equalsIgnoreCase("LIST")) {
|
||||
|
||||
outString = "Current: " + contract.getAllowedBuildings();
|
||||
outString = "Current: " + contract.allowedBuildings;
|
||||
|
||||
throwbackInfo(pc, outString);
|
||||
return;
|
||||
@@ -110,9 +110,9 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
switch (args[1].toUpperCase()) {
|
||||
|
||||
case "ON":
|
||||
contract.getAllowedBuildings().add(buildingGroup);
|
||||
contract.allowedBuildings.add(buildingGroup);
|
||||
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract)) {
|
||||
Logger.error("Failed to update Database for Contract Allowed buildings");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
|
||||
return;
|
||||
@@ -121,8 +121,9 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
throwbackInfo(pc, "SlotNpc " + buildingGroup.name() + " added to npc");
|
||||
break;
|
||||
case "OFF":
|
||||
contract.getAllowedBuildings().remove(buildingGroup);
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
|
||||
contract.allowedBuildings.remove(buildingGroup);
|
||||
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract)) {
|
||||
Logger.error("Failed to update Database for Contract Allowed buildings");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
|
||||
return;
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -111,7 +111,7 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
|
||||
mobile = Mob.createMob(_mobileUUID,
|
||||
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
|
||||
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
null, serverZone, null, null, "", 1, mbEnums.AIAgentType.MOBILE);
|
||||
|
||||
if (mobile != null) {
|
||||
mobile.updateDatabase();
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.net.client.msg.LoadStructureMsg;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.net.client.msg.UnloadObjectsMsg;
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
@@ -67,7 +67,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
|
||||
if (mob.isPlayerGuard() == true) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
if (mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
else
|
||||
contractID = mob.contract.getContractID();
|
||||
@@ -75,7 +75,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
|
||||
if (contractID != 0) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
if (mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION)) {
|
||||
output += "Captain Contract: " + contractID + newline;
|
||||
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
|
||||
} else
|
||||
@@ -128,7 +128,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
if (mob.contract != null)
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
if (mob.agentType.equals(mbEnums.AIAgentType.GUARDMINION))
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
|
||||
|
||||
powerEntries.addAll(contractEntries);
|
||||
|
||||
@@ -9,16 +9,17 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.UpgradeBuildingJob;
|
||||
import engine.loot.WorkOrder;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -49,8 +50,7 @@ public enum BuildingManager {
|
||||
|
||||
// Some meshes might not have slot locations assigned.
|
||||
|
||||
if (slotLocations == null ||
|
||||
slotLocations.isEmpty())
|
||||
if (slotLocations == null || slotLocations.isEmpty())
|
||||
return -1;
|
||||
|
||||
int numOfSlots = _slotLocations.get(building.meshUUID).size();
|
||||
@@ -69,17 +69,15 @@ public enum BuildingManager {
|
||||
|
||||
// Some meshes might not have slot locations assigned.
|
||||
|
||||
if (slotLocations == null ||
|
||||
slotLocations.isEmpty())
|
||||
if (slotLocations == null || slotLocations.isEmpty())
|
||||
return -1;
|
||||
|
||||
int numOfSlots = _slotLocations.get(building.meshUUID).size();
|
||||
|
||||
for (int i = numOfSlots; i > 0; i--) {
|
||||
|
||||
for (int i = numOfSlots; i > 0; i--)
|
||||
if (!building.getHirelings().containsValue(i))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -92,9 +90,8 @@ public enum BuildingManager {
|
||||
|
||||
buildingLocation = _slotLocations.get(building.meshUUID).get(slot - 1); // array index
|
||||
|
||||
if (buildingLocation == null) {
|
||||
if (buildingLocation == null)
|
||||
Logger.error("Invalid slot for building: " + building.getObjectUUID());
|
||||
}
|
||||
|
||||
return buildingLocation;
|
||||
}
|
||||
@@ -107,73 +104,67 @@ public enum BuildingManager {
|
||||
if (building == null)
|
||||
return false;
|
||||
|
||||
//cannot access destroyed buildings
|
||||
if (building.getRank() == -1)
|
||||
return false;
|
||||
|
||||
if (IsOwner(building, player))
|
||||
return true;
|
||||
|
||||
//individual friend.
|
||||
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
|
||||
return true;
|
||||
|
||||
//Admins can access stuff
|
||||
|
||||
//admin characters can always access buildings
|
||||
if (player.isCSR())
|
||||
return true;
|
||||
|
||||
//Guild stuff
|
||||
|
||||
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9
|
||||
&& GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isGuildLeader(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
||||
//TODO test friends list once added
|
||||
//does not meet above criteria. Cannot access.
|
||||
}
|
||||
|
||||
public static boolean playerCanManageNotFriends(PlayerCharacter player, Building building) {
|
||||
|
||||
//Player Can only Control Building if player is in Same Guild as Building and is higher rank than IC.
|
||||
|
||||
if (player == null)
|
||||
return false;
|
||||
|
||||
if (building == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (building.getRank() == -1)
|
||||
return false;
|
||||
|
||||
//owner can always access their own building
|
||||
if (IsOwner(building, player))
|
||||
return true;
|
||||
|
||||
//Somehow guild leader check fails? lets check if Player is true Guild GL.
|
||||
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
return true;
|
||||
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false && GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
|
||||
return false;
|
||||
//check for default IC access if building belongs to same guild
|
||||
if(player.guild.equals(building.getGuild())) {
|
||||
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null) {
|
||||
switch (building.getBlueprint().getBuildingGroup()) {
|
||||
case TOL:
|
||||
case BARRACK:
|
||||
case SPIRE:
|
||||
case SHRINE:
|
||||
case BANESTONE:
|
||||
case MINE:
|
||||
case WAREHOUSE:
|
||||
case BULWARK:
|
||||
case SIEGETENT:
|
||||
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check against friends list entries if any present
|
||||
if (building.getFriends() != null) {
|
||||
|
||||
//check individuals
|
||||
if (building.getFriends().get(player.getObjectUUID()) != null)
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.guild.objectUUID) != null) {
|
||||
|
||||
//check friend type for guild related access
|
||||
switch (building.getFriends().get(player.guild.objectUUID).friendType) {
|
||||
case 8: //full member
|
||||
if (GuildStatusController.isFullMember(player.getGuildStatus()))
|
||||
return true;
|
||||
break;
|
||||
case 9: //Inner Council
|
||||
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
|
||||
return true;
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
//did not meet access grant criteria, deny access
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
public static synchronized boolean lootBuilding(PlayerCharacter player, Building building) {
|
||||
@@ -213,7 +204,7 @@ public enum BuildingManager {
|
||||
if (!player.charItemManager.hasRoomInventory(template.item_wt))
|
||||
return false;
|
||||
|
||||
if (!Item.MakeItemForPlayer(template.template_id, player, amount))
|
||||
if (!ItemManager.MakeItemForPlayer(template.template_id, player, amount))
|
||||
return false;
|
||||
|
||||
shrine.setFavors(0);
|
||||
@@ -230,7 +221,7 @@ public enum BuildingManager {
|
||||
if (warehouse == null)
|
||||
return false;
|
||||
|
||||
for (Enum.ResourceType resourceType : EnumSet.allOf(Enum.ResourceType.class)) {
|
||||
for (mbEnums.ResourceType resourceType : EnumSet.allOf(mbEnums.ResourceType.class)) {
|
||||
|
||||
if (!player.charItemManager.hasRoomInventory(resourceType.template.item_wt)) {
|
||||
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
|
||||
@@ -274,9 +265,7 @@ public enum BuildingManager {
|
||||
// Submit upgrade job for future date or current instant
|
||||
|
||||
if (building.getUpgradeDateTime().isAfter(LocalDateTime.now())) {
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(new UpgradeBuildingJob(building),
|
||||
building.getUpgradeDateTime().atZone(ZoneId.systemDefault())
|
||||
.toInstant().toEpochMilli());
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(new UpgradeBuildingJob(building), building.getUpgradeDateTime().atZone(ZoneId.systemDefault()).toInstant().toEpochMilli());
|
||||
} else
|
||||
JobScheduler.getInstance().scheduleJob(new UpgradeBuildingJob(building), 0);
|
||||
}
|
||||
@@ -323,7 +312,7 @@ public enum BuildingManager {
|
||||
|
||||
// Clear minions from database if a guard captain
|
||||
|
||||
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
|
||||
if (guardCaptain.agentType.equals(mbEnums.AIAgentType.GUARDCAPTAIN))
|
||||
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
|
||||
}
|
||||
|
||||
@@ -335,8 +324,35 @@ public enum BuildingManager {
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.unloadObject(minionMob);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
if (minionMob.parentZone != null)
|
||||
minionMob.parentZone.zoneMobSet.remove(minionMob);
|
||||
}
|
||||
|
||||
// Clear all workorders for this hireling
|
||||
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
|
||||
|
||||
NPC hirelingNPC = (NPC) hireling;
|
||||
|
||||
if (ForgeManager.vendorWorkOrderLookup.get(hirelingNPC) != null)
|
||||
|
||||
for (WorkOrder workOrder : ForgeManager.vendorWorkOrderLookup.get(hirelingNPC)) {
|
||||
workOrder.runCompleted.set(true);
|
||||
workOrder.vendor = null;
|
||||
|
||||
// Remove any cooking items from collections
|
||||
// to ensure we don't leak memory.
|
||||
|
||||
for (Item item : workOrder.cooking) {
|
||||
DbManager.removeFromCache(item);
|
||||
ForgeManager.itemWorkOrderLookup.remove(item);
|
||||
}
|
||||
|
||||
DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder);
|
||||
}
|
||||
|
||||
// Finally remove the NPC from ForgeManager
|
||||
|
||||
ForgeManager.vendorWorkOrderLookup.remove(hirelingNPC);
|
||||
}
|
||||
|
||||
// Remove hireling from building
|
||||
@@ -349,10 +365,9 @@ public enum BuildingManager {
|
||||
|
||||
Mob hirelingMob = (Mob) hireling;
|
||||
|
||||
if (hirelingMob.getParentZone() != null)
|
||||
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
|
||||
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
|
||||
|
||||
if (hirelingMob.parentZone != null)
|
||||
if (hirelingMob.parentZone.zoneMobSet.contains(hirelingMob))
|
||||
hirelingMob.parentZone.zoneMobSet.remove(hireling);
|
||||
}
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
|
||||
@@ -377,10 +392,8 @@ public enum BuildingManager {
|
||||
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
|
||||
else
|
||||
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void cleanupHirelings(Building building) {
|
||||
|
||||
// Early exit: Cannot have hirelings in a building
|
||||
@@ -392,22 +405,17 @@ public enum BuildingManager {
|
||||
// Remove all hirelings for destroyed buildings
|
||||
|
||||
if (building.getRank() < 1) {
|
||||
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, slottedNPC);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete hireling if building has deranked.
|
||||
|
||||
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
|
||||
|
||||
for (AbstractCharacter hireling : building.getHirelings().keySet())
|
||||
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
|
||||
}
|
||||
|
||||
refreshHirelings(building);
|
||||
}
|
||||
|
||||
@@ -418,7 +426,7 @@ public enum BuildingManager {
|
||||
|
||||
Building building;
|
||||
|
||||
building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, id);
|
||||
building = (Building) DbManager.getFromCache(mbEnums.GameObjectType.Building, id);
|
||||
|
||||
if (building != null)
|
||||
return building;
|
||||
@@ -439,6 +447,7 @@ public enum BuildingManager {
|
||||
return false;
|
||||
|
||||
//lets pass true if player is owner anyway.
|
||||
|
||||
if (building.getOwner().equals(player))
|
||||
return true;
|
||||
|
||||
@@ -451,52 +460,22 @@ public enum BuildingManager {
|
||||
if (!Guild.sameGuild(building.getGuild(), player.getGuild()))
|
||||
return false;
|
||||
|
||||
return GuildStatusController.isGuildLeader(player.getGuildStatus()) != false || GuildStatusController.isInnerCouncil(player.getGuildStatus()) != false;
|
||||
}
|
||||
|
||||
//This is mainly used for Rolling and gold sharing between building and warehouse.
|
||||
|
||||
public static int GetWithdrawAmountForRolling(Building building, int cost) {
|
||||
|
||||
//all funds are available to roll.
|
||||
|
||||
if (cost <= GetAvailableGold(building))
|
||||
return cost;
|
||||
|
||||
// cost is more than available gold, return available gold
|
||||
|
||||
return GetAvailableGold(building);
|
||||
|
||||
}
|
||||
|
||||
public static int GetAvailableGold(Building building) {
|
||||
|
||||
if (building.getStrongboxValue() == 0)
|
||||
return 0;
|
||||
|
||||
if (building.getStrongboxValue() < building.reserve)
|
||||
return 0;
|
||||
|
||||
return building.getStrongboxValue() - building.reserve;
|
||||
}
|
||||
|
||||
public static int GetOverdraft(Building building, int cost) {
|
||||
int availableGold = GetWithdrawAmountForRolling(building, cost);
|
||||
return cost - availableGold;
|
||||
return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus());
|
||||
}
|
||||
|
||||
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
|
||||
|
||||
//Nation Members and Guild members are not hostile.
|
||||
// if (building.getGuild() != null){
|
||||
// if (pc.getGuild() != null)
|
||||
// if (building.getGuild().getObjectUUID() == pc.getGuildUUID()
|
||||
// || pc.getGuild().getNation().getObjectUUID() == building.getGuild().getNation().getObjectUUID())
|
||||
// return false;
|
||||
// }
|
||||
if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild()))
|
||||
return false;
|
||||
|
||||
if(building.enforceKOS) {
|
||||
if (building.getCity() != null) {
|
||||
Building TOL = building.getCity().getTOL();
|
||||
if (TOL != null) {
|
||||
building = TOL;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!building.reverseKOS) {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
@@ -548,7 +527,7 @@ public enum BuildingManager {
|
||||
|
||||
String pirateName = NPCManager.getPirateName(NpcID.getMobbaseID());
|
||||
|
||||
NPC npc = null;
|
||||
NPC npc;
|
||||
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
|
||||
|
||||
@@ -564,7 +543,7 @@ public enum BuildingManager {
|
||||
|
||||
public static synchronized boolean addHireling(Building building, PlayerCharacter contractOwner, Zone zone, Contract contract, Item item) {
|
||||
|
||||
int rank = 1;
|
||||
int rank;
|
||||
|
||||
if (building.getBlueprintUUID() == 0)
|
||||
return false;
|
||||
@@ -584,14 +563,14 @@ public enum BuildingManager {
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDWALLARCHER);
|
||||
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
|
||||
mobile.behaviourType = mbEnums.MobBehaviourType.GuardWallArcher;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
@@ -603,14 +582,14 @@ public enum BuildingManager {
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDCAPTAIN);
|
||||
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile.behaviourType = mbEnums.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
@@ -623,14 +602,15 @@ public enum BuildingManager {
|
||||
if (contract.getContractID() == 910) {
|
||||
|
||||
//guard dog
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDCAPTAIN);
|
||||
|
||||
if (mobile == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile.behaviourType = mbEnums.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
@@ -682,9 +662,7 @@ public enum BuildingManager {
|
||||
if (building.getOwner() == null)
|
||||
return false;
|
||||
|
||||
|
||||
return building.getOwner().getObjectUUID() == player.getObjectUUID();
|
||||
|
||||
}
|
||||
|
||||
public static float GetMissingHealth(Building building) {
|
||||
@@ -696,6 +674,7 @@ public enum BuildingManager {
|
||||
}
|
||||
|
||||
public static Regions GetRegion(Building building, float x, float y, float z) {
|
||||
|
||||
if (building.getBounds() == null)
|
||||
return null;
|
||||
|
||||
@@ -703,17 +682,18 @@ public enum BuildingManager {
|
||||
return null;
|
||||
|
||||
Regions currentRegion = null;
|
||||
for (Regions region : building.getBounds().getRegions()) {
|
||||
|
||||
if (region.isPointInPolygon(new Vector3fImmutable(x, y, z))) {
|
||||
for (Regions region : building.getBounds().getRegions()) {
|
||||
if (region.isPointInPolygon(new Vector3fImmutable(x, y, z)))
|
||||
if (y > (region.highLerp.y - 5))
|
||||
currentRegion = region;
|
||||
}
|
||||
}
|
||||
|
||||
return currentRegion;
|
||||
}
|
||||
|
||||
public static Regions GetRegion(Building building, int room, int level, float x, float z) {
|
||||
|
||||
if (building.getBounds() == null)
|
||||
return null;
|
||||
|
||||
@@ -724,12 +704,12 @@ public enum BuildingManager {
|
||||
|
||||
if (region.getLevel() != level)
|
||||
continue;
|
||||
|
||||
if (region.getRoom() != room)
|
||||
continue;
|
||||
|
||||
if (region.isPointInPolygon(new Vector3fImmutable(x, 0, z))) {
|
||||
if (region.isPointInPolygon(new Vector3fImmutable(x, 0, z)))
|
||||
return region;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -739,13 +719,12 @@ public enum BuildingManager {
|
||||
Vector3fImmutable bindLoc = null;
|
||||
|
||||
if (building == null)
|
||||
return Enum.Ruins.getRandomRuin().getLocation();
|
||||
|
||||
return mbEnums.Ruins.getRandomRuin().getLocation();
|
||||
|
||||
bindLoc = building.getLoc();
|
||||
|
||||
|
||||
float radius = Bounds.meshBoundsCache.get(building.getMeshUUID()).radius;
|
||||
|
||||
if (building.getRank() == 8) {
|
||||
bindLoc = building.getStuckLocation();
|
||||
if (bindLoc != null)
|
||||
@@ -798,7 +777,6 @@ public enum BuildingManager {
|
||||
int newMeshUUID;
|
||||
boolean success;
|
||||
|
||||
|
||||
// If this building has no blueprint then set rank and exit immediatly.
|
||||
|
||||
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
|
||||
@@ -810,14 +788,14 @@ public enum BuildingManager {
|
||||
// Delete any upgrade jobs before doing anything else. It won't quite work
|
||||
// if in a few lines we happen to delete this building.
|
||||
|
||||
JobContainer jc = building.getTimers().get("UPGRADE");
|
||||
JobContainer jobContainer = building.getTimers().get("UPGRADE");
|
||||
|
||||
if (jc != null) {
|
||||
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
|
||||
if (jobContainer != null) {
|
||||
if (!JobScheduler.getInstance().cancelScheduledJob(jobContainer))
|
||||
Logger.error("failed to cancel existing upgrade job.");
|
||||
}
|
||||
|
||||
// Attempt write to database, or delete the building
|
||||
// Attempt to write to database or delete the building
|
||||
// if we are destroying it.
|
||||
|
||||
if (rank == -1)
|
||||
@@ -825,7 +803,7 @@ public enum BuildingManager {
|
||||
else
|
||||
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
|
||||
|
||||
if (success == false) {
|
||||
if (!success) {
|
||||
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
@@ -856,7 +834,7 @@ public enum BuildingManager {
|
||||
// protection
|
||||
|
||||
if (building.rank == -1)
|
||||
building.protectionState = Enum.ProtectionState.NONE;
|
||||
building.protectionState = mbEnums.ProtectionState.NONE;
|
||||
|
||||
// update object to clients
|
||||
|
||||
@@ -882,7 +860,6 @@ public enum BuildingManager {
|
||||
|
||||
if (Bounds.collide(loc, building.getBounds()))
|
||||
return building;
|
||||
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -9,15 +9,14 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.BaneRecord;
|
||||
import engine.db.archive.PvpRecord;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.ModType;
|
||||
import engine.mbEnums.SourceType;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.handlers.ClientAdminCommandMsgHandler;
|
||||
@@ -79,7 +78,7 @@ public enum ChatManager {
|
||||
ArrayList<AbstractWorldObject> distroList = new ArrayList<>();
|
||||
for (PlayerCharacter pc : SessionManager
|
||||
.getAllActivePlayerCharacters()) {
|
||||
if (pc.getAccount().status.equals(Enum.AccountStatus.BANNED) == false)
|
||||
if (pc.getAccount().status.equals(mbEnums.AccountStatus.BANNED) == false)
|
||||
distroList.add(pc);
|
||||
}
|
||||
// Send dispatch to each player
|
||||
@@ -87,7 +86,7 @@ public enum ChatManager {
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +94,7 @@ public enum ChatManager {
|
||||
|
||||
PlayerBonuses bonus = pc.getBonuses();
|
||||
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.NONE)) {
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
|
||||
ChatManager.chatSayError(pc, SILENCED);
|
||||
return true;
|
||||
}
|
||||
@@ -161,7 +160,7 @@ public enum ChatManager {
|
||||
|
||||
// Make the Message
|
||||
ChatSayMsg chatSayMsg = new ChatSayMsg(player, text);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pcSender, chatSayMsg, Enum.DispatchChannel.SECONDARY, MBServerStatics.SAY_RANGE, true, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(pcSender, chatSayMsg, mbEnums.DispatchChannel.SECONDARY, MBServerStatics.SAY_RANGE, true, true);
|
||||
|
||||
}
|
||||
|
||||
@@ -169,9 +168,9 @@ public enum ChatManager {
|
||||
|
||||
ChatSystemMsg msg = new ChatSystemMsg(null, messageString);
|
||||
msg.setMessageType(4);
|
||||
msg.setChannel(engine.Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
msg.setChannel(mbEnums.ChatChannelType.SYSTEM.getChannelID());
|
||||
Dispatch dispatch = Dispatch.borrow(targetPlayer, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -195,7 +194,7 @@ public enum ChatManager {
|
||||
|
||||
// Make the Message
|
||||
ChatShoutMsg msg = new ChatShoutMsg(sender, text);
|
||||
DispatchMessage.dispatchMsgToInterestArea(pcSender, msg, engine.Enum.DispatchChannel.SECONDARY, MBServerStatics.SHOUT_RANGE, true, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(pcSender, msg, mbEnums.DispatchChannel.SECONDARY, MBServerStatics.SHOUT_RANGE, true, true);
|
||||
|
||||
}
|
||||
|
||||
@@ -217,7 +216,7 @@ public enum ChatManager {
|
||||
|
||||
// Make the Message
|
||||
ChatGlobalMsg msg = new ChatGlobalMsg(sender, text);
|
||||
DispatchMessage.dispatchMsgToAll(sender, msg, true);
|
||||
DispatchManager.dispatchMsgToAll(sender, msg, true);
|
||||
|
||||
}
|
||||
|
||||
@@ -284,13 +283,13 @@ public enum ChatManager {
|
||||
// Send dispatch to each player
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(pcRecip, chatTellMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
// Also send /tell to sender
|
||||
if (pcSender != null) {
|
||||
Dispatch dispatch = Dispatch.borrow(pcSender, chatTellMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
} else
|
||||
@@ -339,17 +338,17 @@ public enum ChatManager {
|
||||
chatGuildMsg.setSourceID(sender.getObjectUUID());
|
||||
chatGuildMsg.setSourceName(sender.getFirstName());
|
||||
chatGuildMsg.setUnknown03(WorldServer.worldMapID); // Server ID
|
||||
chatGuildMsg.setUnknown04(sender.getGuild() != null ? sender.getGuild()
|
||||
.getCharter() : 0); // Charter?
|
||||
Guild guild1 = sender.getGuild();
|
||||
chatGuildMsg.setUnknown04(sender.getGuild() != null ? guild1.charter.ordinal() : 0); // Charter?
|
||||
chatGuildMsg.setUnknown05(GuildStatusController.getTitle(sender.getGuildStatus())); // Title?
|
||||
chatGuildMsg.setUnknown06(sender.race.getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE) ? 1 : 2); // isMale?, seen 1 and 2
|
||||
chatGuildMsg.setUnknown06(sender.race.getRaceType().getCharacterSex().equals(mbEnums.CharacterSex.MALE) ? 1 : 2); // isMale?, seen 1 and 2
|
||||
|
||||
// Send dispatch to each player
|
||||
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatGuildMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -404,7 +403,7 @@ public enum ChatManager {
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatICMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -463,7 +462,7 @@ public enum ChatManager {
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatGroupMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -490,14 +489,14 @@ public enum ChatManager {
|
||||
msg.setName(sender.getFirstName());
|
||||
msg.setGuildTitle(GuildStatusController.getTitle(sender.getGuildStatus()));
|
||||
msg.setGuildUUID(guild.getObjectUUID());
|
||||
msg.setCharter(guild.getCharter());
|
||||
msg.setCharter(guild.charter.ordinal());
|
||||
|
||||
// Send dispatch to each player
|
||||
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -536,7 +535,7 @@ public enum ChatManager {
|
||||
if (item != null) //Steal
|
||||
if (success) {
|
||||
String name = "";
|
||||
if (item.template.item_type.equals(Enum.ItemType.GOLD))
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD))
|
||||
name = amount + " gold ";
|
||||
else {
|
||||
String vowels = "aeiou";
|
||||
@@ -733,7 +732,7 @@ public enum ChatManager {
|
||||
public static void chatPVP(String text) {
|
||||
// Create message
|
||||
ChatPvPMsg msg = new ChatPvPMsg(null, text);
|
||||
DispatchMessage.dispatchMsgToAll(msg);
|
||||
DispatchManager.dispatchMsgToAll(msg);
|
||||
}
|
||||
|
||||
public static ChatSystemMsg CombatInfo(AbstractWorldObject source, AbstractWorldObject target) {
|
||||
@@ -844,7 +843,7 @@ public enum ChatManager {
|
||||
for (AbstractWorldObject abstractWorldObject : distroList) {
|
||||
PlayerCharacter playerCharacter = (PlayerCharacter) abstractWorldObject;
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatSystemMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -993,7 +992,7 @@ public enum ChatManager {
|
||||
chatSystemMsg.setChannel(channel);
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, chatSystemMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +1,52 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.AttackJob;
|
||||
import engine.jobs.DeferredPowerJob;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.mbEnums;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.DamageShield;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.awt.geom.Point2D;
|
||||
import java.awt.geom.Rectangle2D;
|
||||
import java.util.EnumSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static java.lang.Math.pow;
|
||||
|
||||
public enum CombatManager {
|
||||
|
||||
|
||||
// MB Dev notes:
|
||||
// Class implements all combat mechanics for Magicbane.
|
||||
//
|
||||
// Combat initiates in "combatCycle" to determine which hands will be swung, and attack is processed based on that.
|
||||
// Handles all combat for AbstractCharacter including player characters and mobiles.
|
||||
// Controls toggling of combat and sit/stand for all AbstractCharacters
|
||||
//
|
||||
//
|
||||
|
||||
COMBAT_MANAGER;
|
||||
public static final int COMBAT_BLOCK_ANIMATION = 298;
|
||||
public static final int COMBAT_PARRY_ANIMATION = 299;
|
||||
public static final int COMBAT_DODGE_ANIMATION = 300;
|
||||
|
||||
public static void combatCycle(AbstractCharacter attacker, AbstractWorldObject target) {
|
||||
|
||||
@@ -30,55 +55,83 @@ public enum CombatManager {
|
||||
if (attacker == null || target == null || !attacker.isAlive() || !target.isAlive())
|
||||
return;
|
||||
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
|
||||
if (((Mob) attacker).nextAttackTime > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
switch (target.getObjectType()) {
|
||||
case Building:
|
||||
if (((Building) target).isVulnerable() == false)
|
||||
if (!((Building) target).isVulnerable())
|
||||
return;
|
||||
break;
|
||||
case PlayerCharacter:
|
||||
case Mob:
|
||||
PlayerBonuses bonuses = ((AbstractCharacter) target).getBonuses();
|
||||
if (bonuses != null && bonuses.getBool(Enum.ModType.ImmuneToAttack, Enum.SourceType.NONE))
|
||||
if (bonuses != null && bonuses.getBool(mbEnums.ModType.ImmuneToAttack, mbEnums.SourceType.None))
|
||||
return;
|
||||
break;
|
||||
case NPC:
|
||||
return;
|
||||
}
|
||||
|
||||
Item mainWeapon = attacker.charItemManager.getEquipped().get(Enum.EquipSlotType.RHELD);
|
||||
Item offWeapon = attacker.charItemManager.getEquipped().get(Enum.EquipSlotType.LHELD);
|
||||
Item mainWeapon = attacker.charItemManager.getEquipped().get(mbEnums.EquipSlotType.RHELD);
|
||||
Item offWeapon = attacker.charItemManager.getEquipped().get(mbEnums.EquipSlotType.LHELD);
|
||||
|
||||
if (mainWeapon == null && offWeapon == null) {
|
||||
//no weapons equipped, punch with both fists
|
||||
processAttack(attacker, target, Enum.EquipSlotType.RHELD);
|
||||
processAttack(attacker, target, Enum.EquipSlotType.LHELD);
|
||||
} else if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block")) {
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon != null && offWeapon == null) {
|
||||
//swing right hand only
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
||||
//swing left hand only
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
||||
//no weapon equipped with a shield, punch with one hand
|
||||
processAttack(attacker, target, Enum.EquipSlotType.RHELD);
|
||||
} else if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block")) {
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
||||
//one weapon equipped with a shield, swing with one hand
|
||||
processAttack(attacker, target, Enum.EquipSlotType.RHELD);
|
||||
} else if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block") == false) {
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
||||
//two weapons equipped, swing both hands
|
||||
processAttack(attacker, target, Enum.EquipSlotType.RHELD);
|
||||
processAttack(attacker, target, Enum.EquipSlotType.LHELD);
|
||||
} else if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block") == false) {
|
||||
//swing left hand only
|
||||
processAttack(attacker, target, Enum.EquipSlotType.LHELD);
|
||||
} else if (mainWeapon != null && offWeapon == null) {
|
||||
//swing left hand only
|
||||
processAttack(attacker, target, Enum.EquipSlotType.RHELD);
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
||||
}
|
||||
}
|
||||
|
||||
public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, Enum.EquipSlotType slot) {
|
||||
public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, mbEnums.EquipSlotType slot) {
|
||||
|
||||
// heck if character can even attack yet
|
||||
|
||||
if (attacker.getTimestamps().containsKey("Attack" + slot.name()))
|
||||
if (System.currentTimeMillis() < attacker.getTimestamps().get("Attack" + slot.name()))
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
if (!attacker.isCombat())
|
||||
return;
|
||||
|
||||
//check if this slot is on attack timer, if timer has passed clear it, else early exit
|
||||
if (attacker.getTimers() != null && attacker.getTimers().containsKey("Attack" + slot.name()))
|
||||
if (attacker.getTimers().get("Attack" + slot.name()).timeToExecutionLeft() <= 0)
|
||||
attacker.getTimers().remove("Attack" + slot.name());
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// check if character is in range to attack target
|
||||
|
||||
PlayerBonuses bonus = attacker.getBonuses();
|
||||
@@ -90,259 +143,347 @@ public enum CombatManager {
|
||||
|
||||
if (weapon != null) {
|
||||
if (bonus != null)
|
||||
rangeMod += bonus.getFloatPercentAll(Enum.ModType.WeaponRange, Enum.SourceType.NONE);
|
||||
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.SourceType.None);
|
||||
|
||||
attackRange = weapon.template.item_weapon_max_range * rangeMod;
|
||||
attackRange += weapon.template.item_weapon_max_range * rangeMod;
|
||||
}
|
||||
|
||||
if (attacker.getObjectType().equals(Enum.GameObjectType.Mob))
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
|
||||
if (((Mob) attacker).isSiege())
|
||||
attackRange = 300;
|
||||
|
||||
float distanceSquared = attacker.loc.distanceSquared(target.loc);
|
||||
|
||||
if (distanceSquared > attackRange * attackRange)
|
||||
return;
|
||||
|
||||
// take stamina away from attacker
|
||||
|
||||
if (weapon != null) {
|
||||
float stam = weapon.template.item_wt / 3f;
|
||||
stam = (stam < 1) ? 1 : stam;
|
||||
attacker.modifyStamina(-(stam), attacker, true);
|
||||
} else
|
||||
attacker.modifyStamina(-0.5f, attacker, true);
|
||||
|
||||
//cancel things that are cancelled by an attack
|
||||
|
||||
attacker.cancelOnAttackSwing();
|
||||
|
||||
//declare relevant variables
|
||||
|
||||
int min = attacker.minDamageHandOne;
|
||||
int max = attacker.maxDamageHandOne;
|
||||
int atr = attacker.atrHandOne;
|
||||
|
||||
//get the proper stats based on which slot is attacking
|
||||
|
||||
if (slot == Enum.EquipSlotType.LHELD) {
|
||||
min = attacker.minDamageHandTwo;
|
||||
max = attacker.maxDamageHandTwo;
|
||||
atr = attacker.atrHandTwo;
|
||||
}
|
||||
|
||||
int def = 0;
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target))
|
||||
def = ((AbstractCharacter) target).defenseRating;
|
||||
|
||||
//calculate hit chance based off ATR and DEF
|
||||
|
||||
int hitChance;
|
||||
if(def == 0)
|
||||
def = 1;
|
||||
float dif = atr / def;
|
||||
|
||||
if (dif <= 0.8f)
|
||||
hitChance = 4;
|
||||
else
|
||||
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
|
||||
if (target.getObjectType() == Enum.GameObjectType.Building)
|
||||
hitChance = 100;
|
||||
|
||||
int passiveAnim = getSwingAnimation(null, null, slot.equals(Enum.EquipSlotType.RHELD));
|
||||
if(attacker.charItemManager.getEquipped().get(slot) != null){
|
||||
passiveAnim = getSwingAnimation(attacker.charItemManager.getEquipped().get(slot).template, null, true);
|
||||
}
|
||||
|
||||
if (ThreadLocalRandom.current().nextInt(100) > hitChance) {
|
||||
TargetedActionMsg msg = new TargetedActionMsg(attacker, target, 0f, passiveAnim);
|
||||
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
DispatchMessage.dispatchMsgToInterestArea(target, msg, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
else
|
||||
DispatchMessage.sendToAllInRange(attacker, msg);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
//calculate passive chances only if target is AbstractCharacter
|
||||
|
||||
if (EnumSet.of(Enum.GameObjectType.PlayerCharacter, Enum.GameObjectType.NPC, Enum.GameObjectType.Mob).contains(target.getObjectType())) {
|
||||
Enum.PassiveType passiveType = Enum.PassiveType.None;
|
||||
int hitRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
float dodgeChance = ((AbstractCharacter) target).getPassiveChance("Dodge", attacker.getLevel(), true);
|
||||
float blockChance = ((AbstractCharacter) target).getPassiveChance("Block", attacker.getLevel(), true);
|
||||
float parryChance = ((AbstractCharacter) target).getPassiveChance("Parry", attacker.getLevel(), true);
|
||||
|
||||
// Passive chance clamped at 75
|
||||
|
||||
dodgeChance = Math.max(0, Math.min(75, dodgeChance));
|
||||
blockChance = Math.max(0, Math.min(75, blockChance));
|
||||
parryChance = Math.max(0, Math.min(75, parryChance));
|
||||
|
||||
if (hitRoll < dodgeChance)
|
||||
passiveType = Enum.PassiveType.Dodge;
|
||||
else if (hitRoll < blockChance)
|
||||
passiveType = Enum.PassiveType.Block;
|
||||
else if (hitRoll < parryChance)
|
||||
passiveType = Enum.PassiveType.Parry;
|
||||
|
||||
|
||||
if (passiveType.equals(Enum.PassiveType.None) == false) {
|
||||
TargetedActionMsg msg = new TargetedActionMsg(attacker, passiveAnim, target, passiveType.value);
|
||||
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
DispatchMessage.dispatchMsgToInterestArea(target, msg, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
else
|
||||
DispatchMessage.sendToAllInRange(attacker, msg);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//calculate the base damage
|
||||
int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
|
||||
if (damage == 0)
|
||||
return;
|
||||
|
||||
//get the damage type
|
||||
|
||||
Enum.SourceType damageType;
|
||||
|
||||
if (attacker.charItemManager.getEquipped().get(slot) == null) {
|
||||
damageType = Enum.SourceType.CRUSHING;
|
||||
if (attacker.getObjectType().equals(Enum.GameObjectType.Mob))
|
||||
if (((Mob) attacker).isSiege())
|
||||
damageType = Enum.SourceType.SIEGE;
|
||||
} else {
|
||||
damageType = (Enum.SourceType) attacker.charItemManager.getEquipped().get(slot).template.item_weapon_damage.keySet().toArray()[0];
|
||||
}
|
||||
|
||||
//get resists
|
||||
|
||||
Resists resists;
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target) == false)
|
||||
resists = ((Building) target).getResists(); //this is a building
|
||||
else
|
||||
resists = ((AbstractCharacter) target).getResists(); //this is a character
|
||||
|
||||
boolean inRange = false;
|
||||
if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter absTarget = (AbstractCharacter) target;
|
||||
attackRange += ((AbstractCharacter) target).calcHitBox();
|
||||
} else {
|
||||
|
||||
//check damage shields
|
||||
}
|
||||
|
||||
PlayerBonuses bonuses = absTarget.getBonuses();
|
||||
if (attackRange > 15 && attacker.isMoving()) {
|
||||
//cannot shoot bow while moving;
|
||||
return;
|
||||
}
|
||||
|
||||
if (bonuses != null) {
|
||||
|
||||
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
|
||||
float total = 0;
|
||||
|
||||
for (DamageShield ds : damageShields.values()) {
|
||||
|
||||
//get amount to damage back
|
||||
|
||||
float amount;
|
||||
|
||||
if (ds.usePercent())
|
||||
amount = damage * ds.getAmount() / 100;
|
||||
else
|
||||
amount = ds.getAmount();
|
||||
|
||||
//get resisted damage for damagetype
|
||||
|
||||
if (resists != null)
|
||||
amount = resists.getResistedDamage(absTarget, attacker, ds.getDamageType(), amount, 0);
|
||||
total += amount;
|
||||
switch (target.getObjectType()) {
|
||||
case PlayerCharacter:
|
||||
attackRange += ((PlayerCharacter) target).getCharacterHeight() * 0.5f;
|
||||
if (distanceSquared <= attackRange * attackRange)
|
||||
inRange = true;
|
||||
break;
|
||||
case Mob:
|
||||
attackRange += ((AbstractCharacter) target).calcHitBox();
|
||||
if (distanceSquared <= attackRange * attackRange)
|
||||
inRange = true;
|
||||
break;
|
||||
case Building:
|
||||
if (attackRange > 15) {
|
||||
float rangeSquared = (attackRange + target.getBounds().getHalfExtents().x) * (attackRange + target.getBounds().getHalfExtents().x);
|
||||
//float distanceSquared = attacker.loc.distanceSquared(target.loc);
|
||||
if (distanceSquared < rangeSquared) {
|
||||
inRange = true;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
float locX = target.loc.x - target.getBounds().getHalfExtents().x;
|
||||
float locZ = target.loc.z - target.getBounds().getHalfExtents().y;
|
||||
float sizeX = (target.getBounds().getHalfExtents().x + attackRange) * 2;
|
||||
float sizeZ = (target.getBounds().getHalfExtents().y + attackRange) * 2;
|
||||
Rectangle2D.Float rect = new Rectangle2D.Float(locX, locZ, sizeX, sizeZ);
|
||||
if (rect.contains(new Point2D.Float(attacker.loc.x, attacker.loc.z)))
|
||||
inRange = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (total > 0) {
|
||||
//apply Damage back
|
||||
attacker.modifyHealth(-total, absTarget, true);
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, attacker, total, 0);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
}
|
||||
|
||||
if (resists != null) {
|
||||
|
||||
//check for damage type immunities
|
||||
|
||||
if (resists.immuneTo(damageType))
|
||||
return;
|
||||
|
||||
//calculate resisted damage including fortitude
|
||||
|
||||
damage = (int) resists.getResistedDamage(attacker, (AbstractCharacter) target, damageType, damage, 0);
|
||||
}
|
||||
}
|
||||
|
||||
//remove damage from target health
|
||||
|
||||
if (damage > 0) {
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target))
|
||||
((AbstractCharacter) target).modifyHealth(-damage, attacker, true);
|
||||
else
|
||||
((Building) target).setCurrentHitPoints(target.getCurrentHitpoints() - damage);
|
||||
|
||||
int attackAnim = getSwingAnimation(null,null,slot.equals(Enum.EquipSlotType.RHELD));
|
||||
if (attacker.charItemManager.getEquipped().get(slot) != null) {
|
||||
attackAnim = getSwingAnimation(attacker.charItemManager.getEquipped().get(slot).template,null,slot.equals(Enum.EquipSlotType.RHELD));
|
||||
}
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) damage, attackAnim);
|
||||
DispatchMessage.sendToAllInRange(target, cmm);
|
||||
}
|
||||
DeferredPowerJob dpj = null;
|
||||
|
||||
if (attacker.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
|
||||
dpj = ((PlayerCharacter) attacker).getWeaponPower();
|
||||
|
||||
if (dpj != null) {
|
||||
dpj.attack(target, attackRange);
|
||||
|
||||
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
||||
((PlayerCharacter) attacker).setWeaponPower(dpj);
|
||||
}
|
||||
}
|
||||
//calculate next allowed attack and update the timestamp
|
||||
|
||||
long delay = 20 * 100;
|
||||
//get delay for the auto attack job
|
||||
long delay = 5000;
|
||||
|
||||
if (weapon != null) {
|
||||
|
||||
int wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
|
||||
float wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
|
||||
|
||||
if (weapon.getBonusPercent(Enum.ModType.WeaponSpeed, Enum.SourceType.NONE) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(Enum.ModType.WeaponSpeed, Enum.SourceType.NONE));
|
||||
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
|
||||
|
||||
if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(Enum.ModType.AttackDelay, Enum.SourceType.NONE) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(Enum.ModType.AttackDelay, Enum.SourceType.NONE));
|
||||
if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None) != 0f) //add effects speed bonus
|
||||
wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None));
|
||||
|
||||
if (wepSpeed < 10)
|
||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||
|
||||
delay = wepSpeed * 100;
|
||||
delay = (long)wepSpeed * 100L;
|
||||
}
|
||||
|
||||
attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis() + delay);
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
|
||||
((Mob) attacker).nextAttackTime = System.currentTimeMillis() + delay;
|
||||
|
||||
//handle auto attack job creation
|
||||
if (inRange) {
|
||||
|
||||
ConcurrentHashMap<String, JobContainer> timers = attacker.getTimers();
|
||||
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
|
||||
if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
|
||||
attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
|
||||
} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
|
||||
setAutoAttackJob(attacker,slot,delay);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (timers != null) {
|
||||
AttackJob aj = new AttackJob(attacker, slot.ordinal(), true);
|
||||
JobContainer job;
|
||||
job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay)); // offset 1 millisecond so no overlap issue
|
||||
timers.put("Attack" + slot, job);
|
||||
} else
|
||||
Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());
|
||||
|
||||
//handle retaliate
|
||||
if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
|
||||
((AbstractCharacter) target).combatTarget = attacker;
|
||||
if (target.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) && ((AbstractCharacter) target).isCombat())
|
||||
combatCycle((AbstractCharacter) target, attacker);
|
||||
}
|
||||
}
|
||||
|
||||
// take stamina away from attacker if its not a mob
|
||||
if (weapon != null && !attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
||||
//check if Out of Stamina
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
if (attacker.getStamina() < (weapon.template.item_wt / 3f)) {
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
}
|
||||
float stam = weapon.template.item_wt / 3f;
|
||||
stam = (stam < 1) ? 1 : stam;
|
||||
attacker.modifyStamina(-(stam), attacker, true);
|
||||
} else
|
||||
attacker.modifyStamina(1, attacker, true);
|
||||
|
||||
//cancel things that are cancelled by an attack
|
||||
|
||||
attacker.cancelOnAttackSwing();
|
||||
|
||||
//declare relevant variables
|
||||
|
||||
int min = attacker.minDamageHandOne;
|
||||
int max = attacker.maxDamageHandOne;
|
||||
int atr = attacker.atrHandOne;
|
||||
|
||||
//get the proper stats based on which slot is attacking
|
||||
|
||||
if (slot == mbEnums.EquipSlotType.LHELD) {
|
||||
min = attacker.minDamageHandTwo;
|
||||
max = attacker.maxDamageHandTwo;
|
||||
atr = attacker.atrHandTwo;
|
||||
}
|
||||
|
||||
//apply weapon powers before early exit for miss or passives
|
||||
DeferredPowerJob dpj = null;
|
||||
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
|
||||
dpj = ((PlayerCharacter) attacker).getWeaponPower();
|
||||
|
||||
if (dpj != null) {
|
||||
dpj.attack(target, attackRange);
|
||||
|
||||
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
||||
((PlayerCharacter) attacker).setWeaponPower(dpj);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int def = 0;
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target))
|
||||
def = ((AbstractCharacter) target).defenseRating;
|
||||
|
||||
//calculate hit chance based off ATR and DEF
|
||||
|
||||
int hitChance;
|
||||
if (def == 0)
|
||||
def = 1;
|
||||
float dif = atr * 1f / def;
|
||||
|
||||
if (dif <= 0.8f)
|
||||
hitChance = 4;
|
||||
else
|
||||
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
|
||||
|
||||
if (target.getObjectType() == mbEnums.GameObjectType.Building)
|
||||
hitChance = 100;
|
||||
int passiveAnim = getPassiveAnimation(mbEnums.PassiveType.None); // checking for a miss due to ATR vs Def
|
||||
if (ThreadLocalRandom.current().nextInt(100) > hitChance) {
|
||||
TargetedActionMsg msg = new TargetedActionMsg(attacker, target, 0f, passiveAnim);
|
||||
|
||||
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
|
||||
DispatchManager.dispatchMsgToInterestArea(target, msg, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
else
|
||||
DispatchManager.sendToAllInRange(attacker, msg);
|
||||
|
||||
//we need to send the animation even if the attacker misses
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
|
||||
DispatchManager.sendToAllInRange(target, cmm);
|
||||
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
|
||||
//calculate passive chances only if target is AbstractCharacter
|
||||
|
||||
if (EnumSet.of(mbEnums.GameObjectType.PlayerCharacter, mbEnums.GameObjectType.NPC, mbEnums.GameObjectType.Mob).contains(target.getObjectType())) {
|
||||
mbEnums.PassiveType passiveType = mbEnums.PassiveType.None;
|
||||
int hitRoll = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
float dodgeChance = ((AbstractCharacter) target).getPassiveChance("Dodge", attacker.getLevel(), true);
|
||||
float blockChance = ((AbstractCharacter) target).getPassiveChance("Block", attacker.getLevel(), true);
|
||||
float parryChance = ((AbstractCharacter) target).getPassiveChance("Parry", attacker.getLevel(), true);
|
||||
|
||||
// Passive chance clamped at 75
|
||||
|
||||
dodgeChance = Math.max(0, Math.min(75, dodgeChance));
|
||||
blockChance = Math.max(0, Math.min(75, blockChance));
|
||||
parryChance = Math.max(0, Math.min(75, parryChance));
|
||||
|
||||
if (hitRoll < dodgeChance)
|
||||
passiveType = mbEnums.PassiveType.Dodge;
|
||||
else if (hitRoll < blockChance)
|
||||
passiveType = mbEnums.PassiveType.Block;
|
||||
else if (hitRoll < parryChance)
|
||||
passiveType = mbEnums.PassiveType.Parry;
|
||||
|
||||
|
||||
if (!passiveType.equals(mbEnums.PassiveType.None)) {
|
||||
passiveAnim = getPassiveAnimation(passiveType);
|
||||
TargetedActionMsg msg = new TargetedActionMsg(attacker, passiveAnim, target, passiveType.value);
|
||||
|
||||
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
|
||||
DispatchManager.dispatchMsgToInterestArea(target, msg, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
//we need to send the animation even if the attacker misses
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
|
||||
DispatchManager.sendToAllInRange(target, cmm);
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//check for proccing
|
||||
checkForProc(attacker,target,weapon);
|
||||
|
||||
//calculate the base damage
|
||||
int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
|
||||
if (damage == 0) {
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob) && ((Mob) attacker).isPet())
|
||||
calculatePetDamage(attacker);
|
||||
|
||||
//get the damage type
|
||||
|
||||
mbEnums.DamageType damageType;
|
||||
|
||||
if (attacker.charItemManager.getEquipped().get(slot) == null) {
|
||||
damageType = mbEnums.DamageType.CRUSHING;
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
|
||||
if (((Mob) attacker).isSiege())
|
||||
damageType = mbEnums.DamageType.SIEGE;
|
||||
} else {
|
||||
damageType = (mbEnums.DamageType) attacker.charItemManager.getEquipped().get(slot).template.item_weapon_damage.keySet().toArray()[0];
|
||||
}
|
||||
|
||||
//get resists
|
||||
|
||||
Resists resists;
|
||||
|
||||
if (!AbstractCharacter.IsAbstractCharacter(target))
|
||||
resists = ((Building) target).getResists(); //this is a building
|
||||
else
|
||||
resists = ((AbstractCharacter) target).getResists(); //this is a character
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter absTarget = (AbstractCharacter) target;
|
||||
|
||||
//check damage shields
|
||||
|
||||
PlayerBonuses bonuses = absTarget.getBonuses();
|
||||
|
||||
if (bonuses != null) {
|
||||
|
||||
ConcurrentHashMap<AbstractEffectModifier, DamageShield> damageShields = bonuses.getDamageShields();
|
||||
float total = 0;
|
||||
|
||||
for (DamageShield ds : damageShields.values()) {
|
||||
|
||||
//get amount to damage back
|
||||
|
||||
float amount;
|
||||
|
||||
if (ds.usePercent())
|
||||
amount = damage * ds.getAmount() / 100;
|
||||
else
|
||||
amount = ds.getAmount();
|
||||
|
||||
//get resisted damage for damagetype
|
||||
|
||||
if (resists != null)
|
||||
amount = resists.getResistedDamage(absTarget, attacker, ds.getDamageType(), amount, 0);
|
||||
total += amount;
|
||||
}
|
||||
|
||||
if (total > 0) {
|
||||
//apply Damage back
|
||||
attacker.modifyHealth(-total, absTarget, true);
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, attacker, total, 0);
|
||||
DispatchManager.sendToAllInRange(target, cmm);
|
||||
}
|
||||
}
|
||||
|
||||
if (resists != null) {
|
||||
|
||||
//check for damage type immunities
|
||||
|
||||
if (resists.immuneTo(damageType)) {
|
||||
//set auto attack job
|
||||
//we need to send the animation even if the attacker misses
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
|
||||
DispatchManager.sendToAllInRange(target, cmm);
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
//calculate resisted damage including fortitude
|
||||
|
||||
damage = (int) resists.getResistedDamage(attacker, (AbstractCharacter) target, damageType, damage, 0);
|
||||
}
|
||||
}
|
||||
|
||||
//remove damage from target health
|
||||
|
||||
if (damage > 0) {
|
||||
|
||||
if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
((AbstractCharacter) target).modifyHealth(-damage, attacker, true);
|
||||
((AbstractCharacter) target).cancelOnTakeDamage();
|
||||
}else {
|
||||
((Building) target).modifyHealth(-damage, attacker);
|
||||
}
|
||||
int attackAnim = getSwingAnimation(null, null, slot);
|
||||
if (attacker.charItemManager.getEquipped().get(slot) != null) {
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
DeferredPowerJob weaponPower = ((PlayerCharacter) attacker).getWeaponPower();
|
||||
attackAnim = getSwingAnimation(weapon.template, weaponPower, slot);
|
||||
} else {
|
||||
attackAnim = getSwingAnimation(weapon.template, null, slot);
|
||||
}
|
||||
}
|
||||
TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) damage, attackAnim);
|
||||
DispatchManager.sendToAllInRange(target, cmm);
|
||||
}
|
||||
}
|
||||
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
|
||||
}
|
||||
|
||||
@@ -360,7 +501,7 @@ public enum CombatManager {
|
||||
|
||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||
rwss.setPlayer(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(playerCharacter, rwss, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
}
|
||||
|
||||
public static void toggleSit(boolean toggle, ClientConnection origin) {
|
||||
@@ -373,7 +514,7 @@ public enum CombatManager {
|
||||
playerCharacter.setSit(toggle);
|
||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||
rwss.setPlayer(playerCharacter);
|
||||
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(playerCharacter, rwss, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -387,7 +528,7 @@ public enum CombatManager {
|
||||
if (attacker.equals(target))
|
||||
return;
|
||||
|
||||
if (target.isMoving() && target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
if (target.isMoving() && target.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
||||
return;
|
||||
|
||||
if (!target.isAlive() || !attacker.isAlive())
|
||||
@@ -401,118 +542,144 @@ public enum CombatManager {
|
||||
target.setCombatTarget(attacker);
|
||||
}
|
||||
|
||||
public static int getSwingAnimation(ItemTemplate wb, DeferredPowerJob dpj, boolean mainHand) {
|
||||
|
||||
int token = 0;
|
||||
|
||||
if (dpj != null)
|
||||
token = (dpj.getPower() != null) ? dpj.getPower().getToken() : 0;
|
||||
|
||||
if (token == 563721004) //kick animation
|
||||
return 79;
|
||||
public static int getSwingAnimation(ItemTemplate wb, DeferredPowerJob dpj, mbEnums.EquipSlotType slot) {
|
||||
|
||||
//No weapon, return default animation
|
||||
if (wb == null)
|
||||
return 75;
|
||||
|
||||
ItemTemplate template = wb;
|
||||
int token;
|
||||
|
||||
if (mainHand) {
|
||||
if (template.weapon_attack_anim_right.size() > 0) {
|
||||
if (dpj != null) {
|
||||
|
||||
int animation;
|
||||
token = (dpj.getPower() != null) ? dpj.getPower().getToken() : 0;
|
||||
|
||||
int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_right.size());
|
||||
|
||||
try {
|
||||
animation = template.weapon_attack_anim_right.get(random)[0];
|
||||
return animation;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
return template.weapon_attack_anim_right.get(0)[0];
|
||||
}
|
||||
|
||||
} else if (template.weapon_attack_anim_left.size() > 0) {
|
||||
|
||||
int animation;
|
||||
int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size());
|
||||
|
||||
try {
|
||||
animation = template.weapon_attack_anim_left.get(random)[0];
|
||||
return animation;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
return template.weapon_attack_anim_right.get(0)[0];
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (template.weapon_attack_anim_left.size() > 0) {
|
||||
|
||||
int animation;
|
||||
int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size());
|
||||
|
||||
try {
|
||||
animation = template.weapon_attack_anim_left.get(random)[0];
|
||||
return animation;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
return template.weapon_attack_anim_right.get(0)[0];
|
||||
|
||||
}
|
||||
} else if (template.weapon_attack_anim_left.size() > 0) {
|
||||
|
||||
int animation;
|
||||
int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size());
|
||||
|
||||
try {
|
||||
animation = template.weapon_attack_anim_left.get(random)[0];
|
||||
return animation;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
return template.weapon_attack_anim_right.get(0)[0];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
if (token == 563721004) //kick animation
|
||||
return 79;
|
||||
}
|
||||
|
||||
String required = template.item_skill_used;
|
||||
String mastery = wb.item_skill_mastery_used;
|
||||
|
||||
if (required.equals("Unarmed Combat"))
|
||||
//Item has no equipment slots and should not try to return an animation, return default instead
|
||||
if (wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()) {
|
||||
return 75;
|
||||
else if (required.equals("Sword")) {
|
||||
}
|
||||
|
||||
if (ItemTemplate.isTwoHanded(template))
|
||||
return 105;
|
||||
else
|
||||
return 98;
|
||||
//declare variables
|
||||
int anim;
|
||||
int random;
|
||||
|
||||
} else if (required.equals("Staff") || required.equals("Pole Arm")) {
|
||||
return 85;
|
||||
} else if (required.equals("Spear")) {
|
||||
return 92;
|
||||
} else if (required.equals("Hammer") || required.equals("Axe")) {
|
||||
if (ItemTemplate.isTwoHanded(template)) {
|
||||
return 105;
|
||||
} else if (mastery.equals("Throwing")) {
|
||||
return 115;
|
||||
//Item can only be equipped in one slot, return animation for that slot
|
||||
if (wb.item_eq_slots_or.size() == 1) {
|
||||
if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
|
||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
||||
}
|
||||
} else {
|
||||
return 100;
|
||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
||||
}
|
||||
}
|
||||
} else if (required.equals("Dagger")) {
|
||||
if (mastery.equals("Throwing")) {
|
||||
return 117;
|
||||
} else {
|
||||
return 81;
|
||||
return anim;
|
||||
}
|
||||
|
||||
//Item can be equipped in either hand, and should have animation sets for each hand
|
||||
if (slot.equals(mbEnums.EquipSlotType.RHELD)) {
|
||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
||||
}
|
||||
} else if (required.equals("Crossbow")) {
|
||||
return 110;
|
||||
} else if (required.equals("Bow")) {
|
||||
return 109;
|
||||
} else if (ItemTemplate.isTwoHanded(template)) {
|
||||
return 105;
|
||||
} else {
|
||||
return 100;
|
||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
||||
}
|
||||
}
|
||||
return anim;
|
||||
}
|
||||
|
||||
public static int getPassiveAnimation(mbEnums.PassiveType passiveType) {
|
||||
switch (passiveType) {
|
||||
case Block:
|
||||
return COMBAT_BLOCK_ANIMATION;
|
||||
case Parry:
|
||||
return COMBAT_PARRY_ANIMATION;
|
||||
case Dodge:
|
||||
return COMBAT_DODGE_ANIMATION;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAutoAttackJob(AbstractCharacter attacker, mbEnums.EquipSlotType slot, long delay) {
|
||||
//calculate next allowed attack and update the timestamp
|
||||
|
||||
if (attacker.getTimestamps().containsKey("Attack" + slot.name()) && attacker.getTimestamps().get("Attack" + slot.name()) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis() + delay);
|
||||
|
||||
//handle auto attack job creation
|
||||
ConcurrentHashMap<String, JobContainer> timers = attacker.getTimers();
|
||||
|
||||
if (timers != null) {
|
||||
AttackJob aj = new AttackJob(attacker, slot.ordinal(), true);
|
||||
JobContainer job;
|
||||
job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay)); // offset 1 millisecond so no overlap issue
|
||||
timers.put("Attack" + slot.name(), job);
|
||||
} else
|
||||
Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());
|
||||
|
||||
}
|
||||
|
||||
public static int calculatePetDamage(AbstractCharacter agent) {
|
||||
//damage calc for pet
|
||||
float range;
|
||||
float damage;
|
||||
float min = 40;
|
||||
float max = 60;
|
||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(mbEnums.ModType.MeleeDamageModifier, mbEnums.SourceType.None);
|
||||
double minDmg = getMinDmg(min, agent);
|
||||
double maxDmg = getMaxDmg(max, agent);
|
||||
dmgMultiplier += agent.getLevel() * 0.1f;
|
||||
range = (float) (maxDmg - minDmg);
|
||||
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
||||
return (int) (damage * dmgMultiplier);
|
||||
}
|
||||
|
||||
public static double getMinDmg(double min, AbstractCharacter agent) {
|
||||
int primary = agent.getStatStrCurrent();
|
||||
int secondary = agent.getStatDexCurrent();
|
||||
int focusLevel = 0;
|
||||
int masteryLevel = 0;
|
||||
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
|
||||
}
|
||||
|
||||
public static double getMaxDmg(double max, AbstractCharacter agent) {
|
||||
int primary = agent.getStatStrCurrent();
|
||||
int secondary = agent.getStatDexCurrent();
|
||||
int focusLevel = 0;
|
||||
int masteryLevel = 0;
|
||||
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
|
||||
}
|
||||
|
||||
public static void checkForProc(AbstractCharacter attacker, AbstractWorldObject target, Item weapon){
|
||||
|
||||
if(weapon == null) // cant proc without a weapon
|
||||
return;
|
||||
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectsBase().getModifiers()){
|
||||
if(mod.modType.equals(mbEnums.ModType.WeaponProc))
|
||||
if(ThreadLocalRandom.current().nextInt(0,101) < 6)
|
||||
((WeaponProcEffectModifier)mod).applyProc(attacker,target);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -8,12 +8,7 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
/* This enumeration implements Magicbane's configuration data which
|
||||
is loaded from environment variables.
|
||||
*/
|
||||
|
||||
import engine.Enum;
|
||||
import engine.net.NetMsgHandler;
|
||||
import engine.mbEnums;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -28,6 +23,14 @@ import java.util.regex.Pattern;
|
||||
|
||||
public enum ConfigManager {
|
||||
|
||||
// MB Dev notes:
|
||||
// Magicbane configuration is loaded from environment variables
|
||||
//
|
||||
// On boot the game first looks in /mb.conf for the file magicbane.conf.
|
||||
//
|
||||
// If not found, a default config is loaded from /mb.data to enable bootstrap.
|
||||
// This version should never be modified.
|
||||
|
||||
MB_BIND_ADDR,
|
||||
MB_EXTERNAL_ADDR,
|
||||
|
||||
@@ -106,12 +109,11 @@ public enum ConfigManager {
|
||||
// and determine the server type at runtime.
|
||||
|
||||
public static final String DEFAULT_DATA_DIR = "mb.data/";
|
||||
public static Map<String, String> configMap = new HashMap(System.getenv());
|
||||
public static Enum.ServerType serverType = Enum.ServerType.NONE;
|
||||
public static NetMsgHandler handler;
|
||||
public static final Map<String, String> configMap = new HashMap(System.getenv());
|
||||
public static mbEnums.ServerType serverType = mbEnums.ServerType.NONE;
|
||||
public static WorldServer worldServer;
|
||||
public static LoginServer loginServer;
|
||||
public static Map<ConfigManager, Pattern> regex = new HashMap<>();
|
||||
public static final Map<ConfigManager, Pattern> regex = new HashMap<>();
|
||||
|
||||
public static String currentRepoBranch = "";
|
||||
|
||||
@@ -126,7 +128,7 @@ public enum ConfigManager {
|
||||
Logger.info(configSetting.name() + ":" + configSetting.getValue());
|
||||
else {
|
||||
Logger.error("Missing Config: " + configSetting.name());
|
||||
Logger.error("This codebase requires >= MagicBox v1.5.1");
|
||||
Logger.error("This codebase requires >= MagicBox v1.5.2");
|
||||
Logger.error("docker pull magicbane/magicbox:latest");
|
||||
return false;
|
||||
}
|
||||
@@ -162,6 +164,15 @@ public enum ConfigManager {
|
||||
Logger.info("Compiling regex");
|
||||
|
||||
regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue()));
|
||||
|
||||
Logger.info("Loading WPAK data");
|
||||
|
||||
// *** Needs powermanager collection
|
||||
// defined before activation.
|
||||
// EffectsParser.parseWpakFile();
|
||||
// PowersParser.parseWpakFile();
|
||||
// PowerActionParser.parseWpakFile();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,9 +10,9 @@ package engine.gameManager;
|
||||
|
||||
import com.zaxxer.hikari.HikariConfig;
|
||||
import com.zaxxer.hikari.HikariDataSource;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.db.handlers.*;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.Hasher;
|
||||
@@ -22,7 +22,6 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.EnumMap;
|
||||
import java.util.EnumSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public enum DbManager {
|
||||
@@ -177,7 +176,7 @@ public enum DbManager {
|
||||
|
||||
public static boolean addToCache(AbstractGameObject gameObject) {
|
||||
|
||||
boolean isWorldServer = ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER);
|
||||
boolean isWorldServer = ConfigManager.serverType.equals(mbEnums.ServerType.WORLDSERVER);
|
||||
|
||||
if (!isWorldServer) {
|
||||
if (MBServerStatics.SKIP_CACHE_LOGIN)
|
||||
@@ -265,53 +264,6 @@ public enum DbManager {
|
||||
|
||||
}
|
||||
|
||||
public static <E extends java.lang.Enum<E>> EnumSet<E> parseEnumSet(String mysqlSet, Class<E> enumClass) {
|
||||
|
||||
// Create empty output set of the passed Enum class
|
||||
|
||||
EnumSet<E> enumSet = EnumSet.noneOf(enumClass);
|
||||
|
||||
// Early exit for empty sets
|
||||
|
||||
if (mysqlSet.isEmpty())
|
||||
return enumSet;
|
||||
|
||||
// Split set string and trim each element
|
||||
|
||||
String[] elements = mysqlSet.split(";");
|
||||
|
||||
for (String element : elements) {
|
||||
|
||||
element = element.trim();
|
||||
|
||||
// Parse the element into an enum; add to the output set
|
||||
|
||||
try {
|
||||
E enumConstant = java.lang.Enum.valueOf(enumClass, element);
|
||||
enumSet.add(enumConstant);
|
||||
} catch (Exception e) {
|
||||
Logger.error(" Parse error: " + mysqlSet);
|
||||
}
|
||||
}
|
||||
|
||||
// Return the output set
|
||||
|
||||
return enumSet;
|
||||
}
|
||||
|
||||
public static void printCacheCount(PlayerCharacter pc) {
|
||||
ChatManager.chatSystemInfo(pc, "Cache Lists");
|
||||
|
||||
for (GameObjectType gameObjectType : GameObjectType.values()) {
|
||||
|
||||
if (objectCache.get(gameObjectType) == null)
|
||||
continue;
|
||||
|
||||
String ret = gameObjectType.name() + ": " + objectCache.get(gameObjectType).size();
|
||||
ChatManager.chatSystemInfo(pc, ret + '\n');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the conn
|
||||
*/
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.devcmd.cmds.*;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -22,6 +22,13 @@ import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public enum DevCmdManager {
|
||||
|
||||
// MB Dev Notes:
|
||||
// Class registers "Dev Commands" where access requires
|
||||
// Status = "ADMIN" be set in the obj_account table
|
||||
//
|
||||
// Use these at your own risk.
|
||||
|
||||
DEV_CMD_MANAGER;
|
||||
|
||||
public static ConcurrentHashMap<String, AbstractDevCmd> devCmds;
|
||||
@@ -35,9 +42,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerCommands();
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
private static void registerCommands() {
|
||||
|
||||
// Player
|
||||
@@ -72,6 +76,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetLevelCmd());
|
||||
DevCmdManager.registerDevCmd(new SetBaseClassCmd());
|
||||
DevCmdManager.registerDevCmd(new SetPromotionClassCmd());
|
||||
DevCmdManager.registerDevCmd(new SetRaceCmd());
|
||||
DevCmdManager.registerDevCmd(new SetRuneCmd());
|
||||
DevCmdManager.registerDevCmd(new GetOffsetCmd());
|
||||
DevCmdManager.registerDevCmd(new AddGoldCmd());
|
||||
@@ -91,7 +96,6 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new RenameCmd());
|
||||
DevCmdManager.registerDevCmd(new CreateItemCmd());
|
||||
DevCmdManager.registerDevCmd(new SetRankCmd());
|
||||
DevCmdManager.registerDevCmd(new MakeBaneCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveBaneCmd());
|
||||
DevCmdManager.registerDevCmd(new SetBaneActiveCmd());
|
||||
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
||||
@@ -156,7 +160,7 @@ public enum DevCmdManager {
|
||||
//kill any commands not available to everyone on production server
|
||||
//only admin level can run dev commands on production
|
||||
|
||||
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
|
||||
if (a.status.equals(mbEnums.AccountStatus.ADMIN) == false) {
|
||||
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -7,13 +7,15 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.net;
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.net.AbstractNetMsg;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Item;
|
||||
@@ -26,12 +28,17 @@ import java.util.HashSet;
|
||||
import static engine.net.MessageDispatcher.dispatchCount;
|
||||
import static engine.net.MessageDispatcher.maxRecipients;
|
||||
|
||||
/*
|
||||
* Dispatch Message is the main interface to Magicbane's threaded
|
||||
* async message delivery system.
|
||||
*/
|
||||
// MB Dev Notes:
|
||||
// Dispatch Manager is the main interface to the threaded async message
|
||||
// delivery system used by Magicbane.
|
||||
//
|
||||
// A Dispatch is .borrowed() and used to wrap an outgoing protocol message.
|
||||
// A distribution list is created and passed to the MessageDispatcher for
|
||||
// delivery.
|
||||
|
||||
public class DispatchMessage {
|
||||
public enum DispatchManager {
|
||||
|
||||
DISPATCH_MANAGER;
|
||||
|
||||
public static void startMessagePump() {
|
||||
|
||||
@@ -83,7 +90,7 @@ public class DispatchMessage {
|
||||
sourcePlayer = (PlayerCharacter) sourceObject;
|
||||
if (sourcePlayer.getClientConnection() != null && sendToSelf) {
|
||||
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
|
||||
@@ -151,7 +158,7 @@ public class DispatchMessage {
|
||||
|
||||
if (sourcePlayer.getClientConnection() != null && sendToSelf) {
|
||||
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
|
||||
|
||||
@@ -280,7 +287,7 @@ public class DispatchMessage {
|
||||
|
||||
}
|
||||
|
||||
protected static void serializeDispatch(Dispatch messageDispatch) {
|
||||
public static void serializeDispatch(Dispatch messageDispatch) {
|
||||
ClientConnection connection;
|
||||
|
||||
if (messageDispatch.player == null) {
|
||||
@@ -0,0 +1,408 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.loot.ModTableEntry;
|
||||
import engine.loot.ModTypeTableEntry;
|
||||
import engine.loot.WorkOrder;
|
||||
import engine.mbEnums;
|
||||
import engine.net.client.msg.ItemProductionMsg;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import engine.objects.NPC;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.DelayQueue;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
public enum ForgeManager implements Runnable {
|
||||
|
||||
// MB Dev notes:
|
||||
// Class implements forge rolling mechanics for Magicbane.
|
||||
//
|
||||
// .submit(workOrder) may be called from any thread: (ItemProductionMsgHandler).
|
||||
// Concurrency is managed by same lock used for warehouse (city.cityTransactionLock).
|
||||
// WorkOrders are persisted then reconstituted at bootstrap using table dyn.workorders.
|
||||
// Forge window (ManageNPCMsg) uses item.upgradeDate to serialize completion time.
|
||||
//
|
||||
// Replaces garbage code that looked as if written by a mental patient.
|
||||
//
|
||||
// @TODO Reuse same set of virtual items for the life of a workOrder.
|
||||
|
||||
FORGE_MANAGER;
|
||||
|
||||
public static final BlockingQueue<WorkOrder> forge = new DelayQueue<>();
|
||||
public static final AtomicInteger workOrderCounter = new AtomicInteger(0);
|
||||
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
|
||||
|
||||
public static void start() {
|
||||
|
||||
Thread forgeManager;
|
||||
forgeManager = new Thread(FORGE_MANAGER);
|
||||
forgeManager.setName("Forge Manager");
|
||||
forgeManager.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
WorkOrder workOrder;
|
||||
|
||||
while (true) {
|
||||
|
||||
// The forge is a blocking priority queue using an epoc sort.
|
||||
// workOrders are popped once the workOrder.completionTime has
|
||||
// passed.
|
||||
|
||||
try {
|
||||
workOrder = forge.take();
|
||||
|
||||
// Early exit for completed workOrders loaded from disk
|
||||
// or vendors who were re-deeded with items still cooking.
|
||||
|
||||
if (workOrder.vendor == null || workOrder.runCompleted.get())
|
||||
continue;
|
||||
|
||||
// This workOrder has completed production.
|
||||
|
||||
if (workOrder.total_produced >= workOrder.total_to_produce) {
|
||||
|
||||
// CONFIRM_PRODUCE to refresh the interface after we add
|
||||
// the Identified flag to the item.
|
||||
|
||||
for (Item workOrderItem : workOrder.cooking) {
|
||||
workOrderItem.flags.add(mbEnums.ItemFlags.Identified);
|
||||
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_PRODUCE, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
|
||||
}
|
||||
|
||||
// Set this workOrder to completed and update on disk
|
||||
|
||||
workOrder.runCompleted.set(true);
|
||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||
continue;
|
||||
}
|
||||
|
||||
// PERSIST our current cooking batch of virtual
|
||||
// items then add to the vendor inventory
|
||||
|
||||
completeWorkOrderBatch(workOrder);
|
||||
|
||||
// Create new set of in-memory only virtual items
|
||||
|
||||
forgeWorkOrderBatch(workOrder);
|
||||
|
||||
// enQueue this workOrder again; back into the oven
|
||||
// until all items for this workOrder are completed.
|
||||
|
||||
forge.add(workOrder);
|
||||
|
||||
// Debugging: Logger.info(workOrder.toString());
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int submit(WorkOrder workOrder) {
|
||||
|
||||
// Must have a city to roll anything
|
||||
|
||||
City city = workOrder.vendor.building.getCity();
|
||||
|
||||
if (city == null)
|
||||
return 58; //58: The formula is beyond the means of this facility
|
||||
|
||||
// Concurrency is rightly managed by same lock as warehouse
|
||||
|
||||
city.transactionLock.writeLock().lock();
|
||||
|
||||
// Make sure vendor can roll the formulae, warehouse can
|
||||
// afford this wordOrder and other related checks.
|
||||
|
||||
int validation_result = WorkOrder.validate(workOrder);
|
||||
|
||||
// The return code is used by the caller (ItemProductionMsgHandler)
|
||||
// for display of a popup error message to the player.
|
||||
|
||||
if (validation_result != 0)
|
||||
return validation_result;
|
||||
|
||||
// Configure this production run.
|
||||
|
||||
try {
|
||||
workOrder.workOrderID = workOrderCounter.incrementAndGet();
|
||||
workOrder.rollingDuration = NPCManager.calcRollingDuration(workOrder.vendor, workOrder.templateID);
|
||||
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
|
||||
workOrder.slots_used.set(calcAvailableSlots(workOrder));
|
||||
|
||||
if (workOrder.slots_used.get() == 0)
|
||||
return 58;
|
||||
|
||||
workOrder.total_produced = 0;
|
||||
|
||||
// Single item configuration from protocol message (ItemProductionMsg)
|
||||
|
||||
if (workOrder.multiple_slot_request == false && workOrder.total_to_produce == 0)
|
||||
workOrder.total_to_produce = 1;
|
||||
|
||||
// Calculate total cost for this production run
|
||||
|
||||
workOrder.total_to_produce *= workOrder.slots_used.get();
|
||||
|
||||
workOrder.production_cost = calcProductionCost(workOrder);
|
||||
workOrder.production_cost.forEach((key, value) -> workOrder.production_cost_total.put(key, value * workOrder.total_to_produce));
|
||||
|
||||
// Withdraw gold and resources. Availability has previously been validated.
|
||||
|
||||
if (!WorkOrder.withdrawWorkOrderCost(workOrder))
|
||||
return 58; //58: The formula is beyond the means of this facility
|
||||
|
||||
// Create new batch of virtual items
|
||||
|
||||
forgeWorkOrderBatch(workOrder);
|
||||
|
||||
// Assign the new workOrder to the vendor
|
||||
|
||||
vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder);
|
||||
|
||||
// Enqueue the new workOrder
|
||||
|
||||
forge.add(workOrder);
|
||||
|
||||
// PERSIST workOrder (dyn_workorders)
|
||||
|
||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
} finally {
|
||||
city.transactionLock.writeLock().unlock();
|
||||
}
|
||||
Logger.info(workOrder.toString());
|
||||
return validation_result;
|
||||
}
|
||||
|
||||
public static int calcAvailableSlots(WorkOrder workOrder) {
|
||||
|
||||
// Slots available in a forge are based on the npc rank
|
||||
|
||||
int availableSlots = workOrder.vendor.getRank();
|
||||
|
||||
// Subtract the slots currently assigned to other workOrders for this vendor
|
||||
|
||||
for (WorkOrder npcWorkOrder : ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor))
|
||||
availableSlots = availableSlots - npcWorkOrder.cooking.size();
|
||||
|
||||
// Single item rolls are always a single slot
|
||||
|
||||
if (availableSlots > 0 && workOrder.multiple_slot_request == false)
|
||||
availableSlots = 1;
|
||||
|
||||
return availableSlots;
|
||||
}
|
||||
|
||||
public static HashMap<mbEnums.ResourceType, Integer> calcProductionCost(WorkOrder workOrder) {
|
||||
|
||||
// Calculate production cost for a single run of the workOrder
|
||||
|
||||
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
|
||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
||||
|
||||
// Add gold and resource costs from template
|
||||
|
||||
production_cost.put(mbEnums.ResourceType.GOLD, template.item_value);
|
||||
production_cost.putAll(template.item_resource_cost);
|
||||
|
||||
// Calculate cost of prefix and suffix
|
||||
|
||||
if (workOrder.prefixToken != 0) {
|
||||
EffectsBase prefix = PowersManager.getEffectByToken(workOrder.prefixToken);
|
||||
production_cost.putAll(PowersManager._effect_costMaps.get(prefix.getIDString()));
|
||||
}
|
||||
|
||||
if (workOrder.suffixToken != 0) {
|
||||
EffectsBase suffix = PowersManager.getEffectByToken(workOrder.suffixToken);
|
||||
production_cost.putAll(PowersManager._effect_costMaps.get(suffix.getIDString()));
|
||||
}
|
||||
|
||||
return production_cost;
|
||||
}
|
||||
|
||||
public static Item forgeItem(WorkOrder workOrder) {
|
||||
|
||||
// Create new virtual item from specified template
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
||||
Item forgedItem = new Item(workOrder.templateID);
|
||||
|
||||
// forgedItem gets a negative id; a virtual item which is not persisted
|
||||
|
||||
forgedItem.objectUUID = ItemManager.lastNegativeID.getAndDecrement();
|
||||
forgedItem.containerType = mbEnums.ItemContainerType.FORGE;
|
||||
forgedItem.ownerID = workOrder.vendor.getObjectUUID();
|
||||
|
||||
// item.upgradeDate is serialized (ItemProductionMsg)
|
||||
// for vendor forge window completion time.
|
||||
|
||||
forgedItem.setDateToUpgrade(workOrder.completionTime);
|
||||
|
||||
// Assign a prefix and suffix to this item if random rolled
|
||||
|
||||
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
|
||||
else
|
||||
forgedItem.prefixToken = workOrder.prefixToken;
|
||||
|
||||
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
|
||||
else
|
||||
forgedItem.suffixToken = workOrder.suffixToken;
|
||||
|
||||
// Random rolled items are unidentified until completed
|
||||
|
||||
if (workOrder.prefixToken == 0 && workOrder.suffixToken == 0)
|
||||
forgedItem.flags.remove(mbEnums.ItemFlags.Identified);
|
||||
else
|
||||
forgedItem.flags.add(mbEnums.ItemFlags.Identified);
|
||||
|
||||
// Add virtual item to in-memory caches
|
||||
|
||||
workOrder.cooking.add(forgedItem);
|
||||
DbManager.addToCache(forgedItem);
|
||||
itemWorkOrderLookup.put(forgedItem, workOrder);
|
||||
|
||||
return forgedItem;
|
||||
}
|
||||
|
||||
public static void completeWorkOrderBatch(WorkOrder workOrder) {
|
||||
|
||||
ArrayList<Item> toRemove = new ArrayList<>();
|
||||
|
||||
for (Item virutalItem : workOrder.cooking) {
|
||||
|
||||
// Identify completed items
|
||||
|
||||
virutalItem.flags.add(mbEnums.ItemFlags.Identified);
|
||||
virutalItem.containerType = mbEnums.ItemContainerType.INVENTORY;
|
||||
|
||||
// Persist item
|
||||
|
||||
Item completedItem = DbManager.ItemQueries.PERSIST(virutalItem);
|
||||
|
||||
// Copy Prefix and Suffix tokens from virtual item.
|
||||
|
||||
completedItem.prefixToken = virutalItem.prefixToken;
|
||||
completedItem.suffixToken = virutalItem.suffixToken;
|
||||
|
||||
// Add effects for the tokens. Writes to disk using
|
||||
// table dyn_item_enchantment
|
||||
|
||||
ItemManager.applyItemEffects(completedItem);
|
||||
|
||||
// Add to the vendor inventory
|
||||
|
||||
workOrder.vendor.charItemManager.addItemToInventory(completedItem);
|
||||
|
||||
ItemProductionMsg outMsg1 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, completedItem, mbEnums.ProductionActionType.DEPOSIT, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(workOrder.vendor, outMsg1, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
|
||||
ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, completedItem, mbEnums.ProductionActionType.CONFIRM_DEPOSIT, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
|
||||
|
||||
toRemove.add(virutalItem);
|
||||
}
|
||||
|
||||
for (Item virtualItem : toRemove) {
|
||||
|
||||
// Remove virtual items from the forge window
|
||||
|
||||
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, virtualItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
|
||||
|
||||
// Remove virtual item from all collections
|
||||
|
||||
workOrder.cooking.remove(virtualItem);
|
||||
itemWorkOrderLookup.remove(virtualItem);
|
||||
DbManager.removeFromCache(virtualItem);
|
||||
}
|
||||
}
|
||||
|
||||
public static void forgeWorkOrderBatch(WorkOrder workOrder) {
|
||||
|
||||
// Completion time for this batch is in the future
|
||||
|
||||
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
|
||||
|
||||
for (int i = 0; i < workOrder.slots_used.get(); ++i) {
|
||||
|
||||
Item forged_item = forgeItem(workOrder);
|
||||
|
||||
// Update NPC window
|
||||
|
||||
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, forged_item, mbEnums.ProductionActionType.CONFIRM_PRODUCE, true);
|
||||
DispatchManager.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
|
||||
workOrder.total_produced = workOrder.total_produced + 1;
|
||||
}
|
||||
|
||||
// Write updated workOrder to disk
|
||||
|
||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||
}
|
||||
|
||||
public static int calcRandomMod(NPC vendor, mbEnums.ItemModType itemModType, int modTable) {
|
||||
|
||||
// Random prefix or suffix token based on item.template.modtable
|
||||
|
||||
int modifier = 0;
|
||||
ModTypeTableEntry modTypeTableEntry = null;
|
||||
ModTableEntry modTableEntry;
|
||||
int rollForModifier;
|
||||
|
||||
switch (itemModType) {
|
||||
case PREFIX:
|
||||
int randomPrefix = vendor.getModTypeTable().get(vendor.getItemModTable().indexOf(modTable));
|
||||
modTypeTableEntry = ModTypeTableEntry.rollTable(randomPrefix, ThreadLocalRandom.current().nextInt(1, 100 + 1));
|
||||
break;
|
||||
case SUFFIX:
|
||||
int randomSuffix = vendor.getModSuffixTable().get(vendor.getItemModTable().indexOf(modTable));
|
||||
modTypeTableEntry = ModTypeTableEntry.rollTable(randomSuffix, ThreadLocalRandom.current().nextInt(1, 100 + 1));
|
||||
break;
|
||||
}
|
||||
|
||||
if (modTypeTableEntry == null)
|
||||
return 0;
|
||||
|
||||
rollForModifier = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
if (rollForModifier < 80) {
|
||||
int randomModifier = LootManager.TableRoll(vendor.getLevel(), false);
|
||||
modTableEntry = ModTableEntry.rollTable(modTypeTableEntry.modTableID, randomModifier);
|
||||
|
||||
// @TODO : Figure out how a null can be returned from a defined set.
|
||||
|
||||
if (modTableEntry == null)
|
||||
return 0;
|
||||
|
||||
EffectsBase effectsBase = PowersManager.getEffectByIDString(modTableEntry.action);
|
||||
modifier = effectsBase.getToken();
|
||||
}
|
||||
|
||||
return modifier;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,10 +8,8 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.mbEnums;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.UpdateGoldMsg;
|
||||
import engine.net.client.msg.group.GroupUpdateMsg;
|
||||
@@ -46,12 +44,12 @@ public enum GroupManager {
|
||||
|
||||
}
|
||||
|
||||
public static void LeaveGroup(ClientConnection origin) throws MsgSendException {
|
||||
public static void LeaveGroup(ClientConnection origin) {
|
||||
PlayerCharacter source = SessionManager.getPlayerCharacter(origin);
|
||||
LeaveGroup(source);
|
||||
}
|
||||
|
||||
public static void LeaveGroup(PlayerCharacter source) throws MsgSendException {
|
||||
public static void LeaveGroup(PlayerCharacter source) {
|
||||
|
||||
if (source == null)
|
||||
return;
|
||||
@@ -80,7 +78,7 @@ public enum GroupManager {
|
||||
groupUpdateMsg.setMessageType(3);
|
||||
groupUpdateMsg.setPlayer(groupMember);
|
||||
Dispatch dispatch = Dispatch.borrow(source, groupUpdateMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
|
||||
@@ -160,7 +158,7 @@ public enum GroupManager {
|
||||
gum.setPlayerUUID(groupMember.getObjectUUID());
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(groupMember, gum);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -189,7 +187,7 @@ public enum GroupManager {
|
||||
gum.setMessageType(1);
|
||||
gum.setPlayer(groupMember);
|
||||
Dispatch dispatch = Dispatch.borrow(groupMember, gum);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -217,7 +215,7 @@ public enum GroupManager {
|
||||
gum.setPlayer(playerToRefresh);
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(source, gum);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
public static void RefreshOthersGroupList(PlayerCharacter source) {
|
||||
@@ -309,7 +307,7 @@ public enum GroupManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!item.template.item_type.equals(Enum.ItemType.GOLD)) //only split goldItem
|
||||
if (!item.template.item_type.equals(mbEnums.ItemType.GOLD)) //only split goldItem
|
||||
return false;
|
||||
|
||||
Group group = getGroup(pc);
|
||||
@@ -343,7 +341,7 @@ public enum GroupManager {
|
||||
int dif = total - (size * amount);
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(tar)) {
|
||||
} else if (tar.getObjectType().equals(Enum.GameObjectType.Corpse)) {
|
||||
} else if (tar.getObjectType().equals(mbEnums.GameObjectType.Corpse)) {
|
||||
Corpse corpse = (Corpse) tar;
|
||||
corpse.getInventory().remove(item);
|
||||
} else {
|
||||
@@ -351,8 +349,8 @@ public enum GroupManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (item.getObjectType() == Enum.GameObjectType.MobLoot) {
|
||||
if (tar.getObjectType() == Enum.GameObjectType.Mob) {
|
||||
if (item.getObjectType() == mbEnums.GameObjectType.MobLoot) {
|
||||
if (tar.getObjectType() == mbEnums.GameObjectType.Mob) {
|
||||
((Mob) tar).charItemManager.delete(item);
|
||||
} else
|
||||
item.setNumOfItems(0);
|
||||
@@ -372,12 +370,12 @@ public enum GroupManager {
|
||||
ugm.configure();
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(splitPlayer, ugm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
|
||||
UpdateGoldMsg updateTargetGold = new UpdateGoldMsg(tar);
|
||||
updateTargetGold.configure();
|
||||
DispatchMessage.dispatchMsgToInterestArea(tar, updateTargetGold, Enum.DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchManager.dispatchMsgToInterestArea(tar, updateTargetGold, mbEnums.DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
// //TODO send group split message
|
||||
String text = "Group Split: " + amount;
|
||||
|
||||
@@ -8,11 +8,10 @@
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.GuildHistoryType;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.guild.AcceptInviteToGuildMsg;
|
||||
import engine.net.client.msg.guild.GuildInfoMsg;
|
||||
@@ -89,16 +88,17 @@ public enum GuildManager {
|
||||
|
||||
if (fromTeleportScreen) {
|
||||
dispatch = Dispatch.borrow(playerCharacter, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
}
|
||||
if (DbManager.GuildQueries.ADD_TO_GUILDHISTORY(guild.getObjectUUID(), playerCharacter, DateTime.now(), historyType)) {
|
||||
GuildHistory guildHistory = new GuildHistory(guild.getObjectUUID(), guild.getName(), DateTime.now(), historyType);
|
||||
playerCharacter.getGuildHistory().add(guildHistory);
|
||||
}
|
||||
|
||||
DispatchMessage.sendToAllInRange(playerCharacter, new GuildInfoMsg(playerCharacter, guild, 2));
|
||||
DispatchManager.sendToAllInRange(playerCharacter, new GuildInfoMsg(playerCharacter, guild, 2));
|
||||
|
||||
// Send guild join message
|
||||
|
||||
ChatManager.chatGuildInfo(playerCharacter,
|
||||
playerCharacter.getFirstName() + " has joined the guild");
|
||||
|
||||
@@ -108,44 +108,44 @@ public enum GuildManager {
|
||||
// TODO update player to world
|
||||
}
|
||||
|
||||
public static void enterWorldMOTD(PlayerCharacter pc) {
|
||||
public static void enterWorldMOTD(PlayerCharacter playerCharacter) {
|
||||
|
||||
Guild guild;
|
||||
Guild nation;
|
||||
|
||||
if (pc == null) {
|
||||
if (playerCharacter == null)
|
||||
return;
|
||||
}
|
||||
|
||||
guild = pc.getGuild();
|
||||
guild = playerCharacter.getGuild();
|
||||
|
||||
if (guild == null || guild.getObjectUUID() == 0) // Don't send to errant
|
||||
return;
|
||||
|
||||
// Send Guild MOTD
|
||||
|
||||
String motd = guild.getMOTD();
|
||||
if (motd.length() > 0) {
|
||||
ChatManager.chatGuildMOTD(pc, motd);
|
||||
}
|
||||
|
||||
if (!motd.isEmpty())
|
||||
ChatManager.chatGuildMOTD(playerCharacter, motd);
|
||||
|
||||
// Send Nation MOTD
|
||||
|
||||
nation = guild.getNation();
|
||||
|
||||
if (nation != null) {
|
||||
if (nation != null)
|
||||
if (nation.getObjectUUID() != 0) { // Don't send to errant nation
|
||||
motd = nation.getMOTD();
|
||||
if (motd.length() > 0) {
|
||||
ChatManager.chatNationMOTD(pc, motd);
|
||||
}
|
||||
|
||||
if (!motd.isEmpty())
|
||||
ChatManager.chatNationMOTD(playerCharacter, motd);
|
||||
}
|
||||
}
|
||||
|
||||
// Send IC MOTD if player is IC
|
||||
if (GuildStatusController.isInnerCouncil(pc.getGuildStatus())) {
|
||||
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) {
|
||||
motd = guild.getICMOTD();
|
||||
if (motd.length() > 0) {
|
||||
ChatManager.chatICMOTD(pc, motd);
|
||||
}
|
||||
|
||||
if (!motd.isEmpty())
|
||||
ChatManager.chatICMOTD(playerCharacter, motd);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,12 +156,8 @@ public enum GuildManager {
|
||||
if (guild == null)
|
||||
return;
|
||||
|
||||
int cityID = (city != null) ? city.getObjectUUID() : 0;
|
||||
|
||||
|
||||
//update binds ingame
|
||||
|
||||
|
||||
for (PlayerCharacter playerCharacter : Guild.GuildRoster(guild)) {
|
||||
boolean updateBindBuilding = false;
|
||||
|
||||
@@ -170,7 +166,6 @@ public enum GuildManager {
|
||||
if (oldBoundBuilding == null || oldBoundBuilding.getBlueprint() == null || oldBoundBuilding.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL))
|
||||
updateBindBuilding = true;
|
||||
|
||||
|
||||
if (updateBindBuilding) {
|
||||
Building bindBuilding = null;
|
||||
if (city != null)
|
||||
@@ -183,7 +178,6 @@ public enum GuildManager {
|
||||
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -193,16 +187,13 @@ public enum GuildManager {
|
||||
if (guild == null)
|
||||
return;
|
||||
|
||||
for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
||||
|
||||
for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters())
|
||||
if (player.getGuild().equals(guild))
|
||||
DispatchMessage.sendToAllInRange(player, new GuildInfoMsg(player, guild, 2));
|
||||
|
||||
}
|
||||
DispatchManager.sendToAllInRange(player, new GuildInfoMsg(player, guild, 2));
|
||||
}
|
||||
|
||||
public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
|
||||
Enum.GuildCharterType charter = guild.getGuildType();
|
||||
mbEnums.GuildCharterType charter = guild.getGuildType();
|
||||
if (charter.requiredClasses.contains(player.absPromotionClass))
|
||||
if (charter.requiredRaces.contains(player.absRace))
|
||||
if (charter.sexRequired.contains(player.absGender))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user