Compare commits
12 Commits
f9c0a9c3b5
...
3395efee49
| Author | SHA1 | Date | |
|---|---|---|---|
| 3395efee49 | |||
| 7acaccc77d | |||
| 5aa01d94fd | |||
| 7b405bbbf3 | |||
| 504e26114e | |||
| 4e5e49606c | |||
| f62f11a66c | |||
| 7911a17f0c | |||
| 5c8c4fc817 | |||
| 854d0a8a68 | |||
| 61fca2c742 | |||
| b752006d6f |
@@ -13,7 +13,6 @@ package engine.gameManager;
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.net.NetMsgHandler;
|
|
||||||
import engine.server.login.LoginServer;
|
import engine.server.login.LoginServer;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -108,7 +107,6 @@ public enum ConfigManager {
|
|||||||
public static final String DEFAULT_DATA_DIR = "mb.data/";
|
public static final String DEFAULT_DATA_DIR = "mb.data/";
|
||||||
public static Map<String, String> configMap = new HashMap(System.getenv());
|
public static Map<String, String> configMap = new HashMap(System.getenv());
|
||||||
public static Enum.ServerType serverType = Enum.ServerType.NONE;
|
public static Enum.ServerType serverType = Enum.ServerType.NONE;
|
||||||
public static NetMsgHandler handler;
|
|
||||||
public static WorldServer worldServer;
|
public static WorldServer worldServer;
|
||||||
public static LoginServer loginServer;
|
public static LoginServer loginServer;
|
||||||
public static Map<ConfigManager, Pattern> regex = new HashMap<>();
|
public static Map<ConfigManager, Pattern> regex = new HashMap<>();
|
||||||
|
|||||||
@@ -8,8 +8,8 @@
|
|||||||
|
|
||||||
package engine.net;
|
package engine.net;
|
||||||
|
|
||||||
import engine.gameManager.ConfigManager;
|
|
||||||
import engine.job.AbstractJob;
|
import engine.job.AbstractJob;
|
||||||
|
import engine.net.client.Protocol;
|
||||||
import engine.net.client.msg.ClientNetMsg;
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -40,7 +40,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (msg instanceof engine.net.client.msg.ClientNetMsg) {
|
if (msg instanceof engine.net.client.msg.ClientNetMsg) {
|
||||||
ConfigManager.handler.handleClientMsg((ClientNetMsg) msg);
|
Protocol.handleClientMsg((ClientNetMsg) msg);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
Logger.error("Unrouteable message of type '" + msg.getClass().getSimpleName() + '\'');
|
Logger.error("Unrouteable message of type '" + msg.getClass().getSimpleName() + '\'');
|
||||||
|
|||||||
@@ -296,7 +296,7 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
if (MBServerStatics.DEBUG_PROTOCOL)
|
if (MBServerStatics.DEBUG_PROTOCOL)
|
||||||
applicationProtocolLogger(msg, MessageSource.SOURCE_CLIENT);
|
applicationProtocolLogger(msg, MessageSource.SOURCE_CLIENT);
|
||||||
|
|
||||||
return ConfigManager.handler.handleClientMsg(msg); // *** Refactor : Null check then call
|
return Protocol.handleClientMsg(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void applicationProtocolLogger(AbstractNetMsg msg, MessageSource origin) {
|
private void applicationProtocolLogger(AbstractNetMsg msg, MessageSource origin) {
|
||||||
|
|||||||
@@ -1,102 +0,0 @@
|
|||||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
||||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
||||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
||||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
||||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
||||||
// Magicbane Emulator Project © 2013 - 2022
|
|
||||||
// www.magicbane.com
|
|
||||||
|
|
||||||
|
|
||||||
package engine.net.client;
|
|
||||||
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.net.NetMsgHandler;
|
|
||||||
import engine.net.client.handlers.AbstractClientMsgHandler;
|
|
||||||
import engine.net.client.msg.ClientNetMsg;
|
|
||||||
import engine.server.world.WorldServer;
|
|
||||||
import engine.session.Session;
|
|
||||||
import engine.util.StringUtils;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @author:
|
|
||||||
* @summary: This class is the mainline router for application protocol
|
|
||||||
* messages received by the client.
|
|
||||||
*/
|
|
||||||
|
|
||||||
public class ClientMessagePump implements NetMsgHandler {
|
|
||||||
|
|
||||||
// Instance variable declaration
|
|
||||||
|
|
||||||
private final WorldServer server;
|
|
||||||
|
|
||||||
public ClientMessagePump(WorldServer server) {
|
|
||||||
super();
|
|
||||||
this.server = server;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Handle RepairObject Window and RepairObject Requests
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean handleClientMsg(ClientNetMsg msg) {
|
|
||||||
|
|
||||||
if (msg == null) {
|
|
||||||
Logger.error("handleClientMsg", "Recieved null msg. Returning.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
ClientConnection origin;
|
|
||||||
Protocol protocolMsg = Protocol.NONE;
|
|
||||||
Session s;
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
// Try registered opcodes first as we take a hatchet to this GodObject
|
|
||||||
|
|
||||||
AbstractClientMsgHandler msgHandler = msg.getProtocolMsg().handler;
|
|
||||||
|
|
||||||
if (msgHandler != null)
|
|
||||||
return msgHandler.handleNetMsg(msg);
|
|
||||||
|
|
||||||
// Any remaining opcodes fall through and are routed
|
|
||||||
// through this ungodly switch of doom.
|
|
||||||
|
|
||||||
origin = (ClientConnection) msg.getOrigin();
|
|
||||||
s = SessionManager.getSession(origin);
|
|
||||||
|
|
||||||
protocolMsg = msg.getProtocolMsg();
|
|
||||||
|
|
||||||
switch (protocolMsg) {
|
|
||||||
|
|
||||||
case READYTOENTER:
|
|
||||||
break;
|
|
||||||
case OPENVAULT:
|
|
||||||
break;
|
|
||||||
case CHANNELMUTE:
|
|
||||||
break;
|
|
||||||
case KEEPALIVESERVERCLIENT:
|
|
||||||
break;
|
|
||||||
case UNKNOWN:
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CONFIRMPROMOTE:
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
String ocHex = StringUtils.toHexString(protocolMsg.opcode);
|
|
||||||
Logger.error("Cannot handle Opcode: " + ocHex + " " + protocolMsg.name());
|
|
||||||
return false;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error("handler for " + protocolMsg + " failed: " + e);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -82,7 +82,7 @@ public enum Protocol {
|
|||||||
COMBATMODE(0xFE4BF353, ToggleCombatMsg.class, ToggleCombatMsgHandler.class), //Toggle Combat mode
|
COMBATMODE(0xFE4BF353, ToggleCombatMsg.class, ToggleCombatMsgHandler.class), //Toggle Combat mode
|
||||||
CONFIRMPROMOTE(0x153BB5F9, ConfirmPromoteMsg.class, null),
|
CONFIRMPROMOTE(0x153BB5F9, ConfirmPromoteMsg.class, null),
|
||||||
COSTTOOPENBANK(0x135BE5E8, CostOpenBankMsg.class, null), // ACK Bank Window Opened
|
COSTTOOPENBANK(0x135BE5E8, CostOpenBankMsg.class, null), // ACK Bank Window Opened
|
||||||
CREATECHAR(0x5D18B5C8, CommitNewCharacterMsg.class, null), // Commit New Character,
|
CREATECHAR(0x5D18B5C8, CommitNewCharacterMsg.class, CommitNewCharacterMsgHandler.class), // Commit New Character,
|
||||||
CREATEPETITION(0xD489CFED, GuildCreationFinalizeMsg.class, GuildCreationFinalizeHandler.class), //Confirm guild creation
|
CREATEPETITION(0xD489CFED, GuildCreationFinalizeMsg.class, GuildCreationFinalizeHandler.class), //Confirm guild creation
|
||||||
CUSTOMERPETITION(0x7F9D7D6D, PetitionReceivedMsg.class, PetitionReceivedMsgHandler.class),
|
CUSTOMERPETITION(0x7F9D7D6D, PetitionReceivedMsg.class, PetitionReceivedMsgHandler.class),
|
||||||
DELETEOBJECT(0x57F069D8, DeleteItemMsg.class, DeleteItemMsgHandler.class), //Delete Item from Inventory
|
DELETEOBJECT(0x57F069D8, DeleteItemMsg.class, DeleteItemMsgHandler.class), //Delete Item from Inventory
|
||||||
@@ -133,7 +133,7 @@ public enum Protocol {
|
|||||||
LOADCHARACTER(0x5756BC53, null, null), // Load Player/NPC/Mob, other then self
|
LOADCHARACTER(0x5756BC53, null, null), // Load Player/NPC/Mob, other then self
|
||||||
LOADSTRUCTURE(0xB8A3A654, LoadStructureMsg.class, null), //Load Buildings and World Detail Objects
|
LOADSTRUCTURE(0xB8A3A654, LoadStructureMsg.class, null), //Load Buildings and World Detail Objects
|
||||||
LOCKUNLOCKDOOR(0x8D0E8C44, LockUnlockDoorMsg.class, LockUnlockDoorMsgHandler.class), // Lock/Unlock Door
|
LOCKUNLOCKDOOR(0x8D0E8C44, LockUnlockDoorMsg.class, LockUnlockDoorMsgHandler.class), // Lock/Unlock Door
|
||||||
LOGIN(0x3D51E445, ClientLoginInfoMsg.class, null), // Login Information
|
LOGIN(0x3D51E445, ClientLoginInfoMsg.class, ClientLoginInfoMsgHandler.class), // Login Information
|
||||||
LOGINFAILED(0x47B867F6, null, null), // Login Error
|
LOGINFAILED(0x47B867F6, null, null), // Login Error
|
||||||
LOGINTOGAMESERVER(0x77910FDF, LoginToGameServerMsg.class, LoginToGameServerMsgHandler.class), // Login to Game Server
|
LOGINTOGAMESERVER(0x77910FDF, LoginToGameServerMsg.class, LoginToGameServerMsgHandler.class), // Login to Game Server
|
||||||
MANAGECITYASSETS(0xCFF01225, ManageCityAssetsMsg.class, ManageCityAssetMsgHandler.class), // Manage city assets
|
MANAGECITYASSETS(0xCFF01225, ManageCityAssetsMsg.class, ManageCityAssetMsgHandler.class), // Manage city assets
|
||||||
@@ -168,7 +168,7 @@ public enum Protocol {
|
|||||||
REALMDATA(0x2399B775, null, null), //Realm Data - Optional(?)
|
REALMDATA(0x2399B775, null, null), //Realm Data - Optional(?)
|
||||||
RECOMMENDNATION(0x6D4579E9, RecommendNationMsg.class, RecommendNationMsgHandler.class), // Recommend as Ally/Enemy, error
|
RECOMMENDNATION(0x6D4579E9, RecommendNationMsg.class, RecommendNationMsgHandler.class), // Recommend as Ally/Enemy, error
|
||||||
RECYCLEPOWER(0x24033B67, RecyclePowerMsg.class, null), //Unlock power for reUse
|
RECYCLEPOWER(0x24033B67, RecyclePowerMsg.class, null), //Unlock power for reUse
|
||||||
REMOVECHAR(0x5D3F9739, DeleteCharacterMsg.class, null), // Delete Character
|
REMOVECHAR(0x5D3F9739, DeleteCharacterMsg.class, DeleteCharacterMsgHandler.class), // Delete Character
|
||||||
REMOVEFRIEND(0xE0D5DB42, RemoveFriendMessage.class, RemoveFriendHandler.class),
|
REMOVEFRIEND(0xE0D5DB42, RemoveFriendMessage.class, RemoveFriendHandler.class),
|
||||||
REPAIRBUILDING(0xAF8C2560, RepairBuildingMsg.class, RepairBuildingMsgHandler.class),
|
REPAIRBUILDING(0xAF8C2560, RepairBuildingMsg.class, RepairBuildingMsgHandler.class),
|
||||||
REPAIROBJECT(0x782219CE, RepairMsg.class, RepairMsgHandler.class), //Repair Window Req/Ack, RepairObject item Req/Ack
|
REPAIROBJECT(0x782219CE, RepairMsg.class, RepairMsgHandler.class), //Repair Window Req/Ack, RepairObject item Req/Ack
|
||||||
@@ -184,9 +184,9 @@ public enum Protocol {
|
|||||||
ROTATEMSG(0x57F2088E, RotateObjectMsg.class, null),
|
ROTATEMSG(0x57F2088E, RotateObjectMsg.class, null),
|
||||||
SAFEMODE(0x9CF3922A, SafeModeMsg.class, null), //Tell client they're in safe mode
|
SAFEMODE(0x9CF3922A, SafeModeMsg.class, null), //Tell client they're in safe mode
|
||||||
SCALEOBJECT(0xE2B392D9, null, null), // Adjust scale of object
|
SCALEOBJECT(0xE2B392D9, null, null), // Adjust scale of object
|
||||||
SELECTCHAR(0x7E6A9338, GameServerIPRequestMsg.class, null), // Game Server IP Request
|
SELECTCHAR(0x7E6A9338, GameServerIPRequestMsg.class, GameServerIPRequestMsgHandler.class), // Game Server IP Request
|
||||||
SELECTCITY(0x7E6BE630, null, null),
|
SELECTCITY(0x7E6BE630, null, null),
|
||||||
SELECTSERVER(0x440D28B7, ServerInfoMsg.class, null), // Server Info Request/Response
|
SELECTSERVER(0x440D28B7, ServerInfoMsg.class, ServerInfoMsgHandler.class), // Server Info Request/Response
|
||||||
SELLTONPC(0x57111C67, VendorSellMsg.class, VendorSellMsgHandler.class), //Sell to NPC
|
SELLTONPC(0x57111C67, VendorSellMsg.class, VendorSellMsgHandler.class), //Sell to NPC
|
||||||
SENDCITYENTRY(0xBC3B5E72, null, null), //Send Teleport/Repledge List
|
SENDCITYENTRY(0xBC3B5E72, null, null), //Send Teleport/Repledge List
|
||||||
SENDGUILDENTRY(0x6D5EF164, null, null),
|
SENDGUILDENTRY(0x6D5EF164, null, null),
|
||||||
@@ -240,7 +240,7 @@ public enum Protocol {
|
|||||||
VENDORDIALOG(0x98ACD594, VendorDialogMsg.class, VendorDialogMsgHandler.class), // Send/Recv Vendor Dialog
|
VENDORDIALOG(0x98ACD594, VendorDialogMsg.class, VendorDialogMsgHandler.class), // Send/Recv Vendor Dialog
|
||||||
VENDORSELLWINDOW(0x267DAB90, VendorSellWindowMsg.class, VendorSellWindowMsgHandler.class), //open Sell to NPC Window
|
VENDORSELLWINDOW(0x267DAB90, VendorSellWindowMsg.class, VendorSellWindowMsgHandler.class), //open Sell to NPC Window
|
||||||
VENDORBUYWINDOW(0x682DAB4D, VendorBuyWindowMsg.class, VendorBuyWindowMsgHandler.class), // Open Buy From NPC Window
|
VENDORBUYWINDOW(0x682DAB4D, VendorBuyWindowMsg.class, VendorBuyWindowMsgHandler.class), // Open Buy From NPC Window
|
||||||
VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, null), // Version Information
|
VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, VersionInfoMsgHandler.class), // Version Information
|
||||||
VIEWRESOURCES(0xCEFD0346, ViewResourcesMsg.class, ViewResourcesMsgHandler.class),
|
VIEWRESOURCES(0xCEFD0346, ViewResourcesMsg.class, ViewResourcesMsgHandler.class),
|
||||||
VISUALUPDATE(0x33402fd2, null, null),
|
VISUALUPDATE(0x33402fd2, null, null),
|
||||||
WEIGHTINVENTORY(0xF1B6A85C, LootWindowResponseMsg.class, null), // MoveObjectToContainer Window Response
|
WEIGHTINVENTORY(0xF1B6A85C, LootWindowResponseMsg.class, null), // MoveObjectToContainer Window Response
|
||||||
@@ -300,13 +300,13 @@ public enum Protocol {
|
|||||||
if (protocol == null)
|
if (protocol == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
AbstractClientMsgHandler msgHandler = protocol.handler;
|
|
||||||
|
|
||||||
// Eat this message; no or empty handler
|
// Eat this message; no or empty handler
|
||||||
|
|
||||||
if (msgHandler == null)
|
if (protocol.handler == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
protocol.handler.handleNetMsg(msg);
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("handler for " + msg.getProtocolMsg() + " failed: " + e);
|
Logger.error("handler for " + msg.getProtocolMsg() + " failed: " + e);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -0,0 +1,171 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.ConfigManager;
|
||||||
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.SessionManager;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.login.ClientLoginInfoMsg;
|
||||||
|
import engine.objects.Account;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
import engine.session.Session;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class ClientLoginInfoMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public ClientLoginInfoMsgHandler() {
|
||||||
|
super(ClientLoginInfoMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
|
||||||
|
|
||||||
|
// Member variable declaration
|
||||||
|
|
||||||
|
ClientLoginInfoMsg msg;
|
||||||
|
|
||||||
|
// Member variable assignment
|
||||||
|
|
||||||
|
msg = (ClientLoginInfoMsg) baseMsg;
|
||||||
|
|
||||||
|
// Add zero length strings to eliminate the need for null checking.
|
||||||
|
String uname = msg.getUname();
|
||||||
|
String pass = msg.getPword();
|
||||||
|
|
||||||
|
// Check to see if there is actually any data in uname.pass
|
||||||
|
if (uname.length() == 0) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The username provided was zero length.", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pass.length() == 0) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The password provided was zero length.", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (LoginServer.loginServerRunning == false) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_LOGINSERVER_BUSY, "", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Account account;
|
||||||
|
|
||||||
|
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
||||||
|
|
||||||
|
// Create the account if it doesn't exist and MB_LOGIN_AUTOREG is TRUE;
|
||||||
|
// This is to support MagicBox users without a web hosting skillset.
|
||||||
|
|
||||||
|
if (account == null) {
|
||||||
|
|
||||||
|
if (ConfigManager.MB_LOGIN_AUTOREG.getValue().equalsIgnoreCase("false")) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', origin);
|
||||||
|
Logger.info("Could not find account (" + uname + ')');
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.info("AutoRegister: " + uname + "/" + pass);
|
||||||
|
DbManager.AccountQueries.CREATE_SINGLE(uname, pass);
|
||||||
|
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
||||||
|
|
||||||
|
if (account == null) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', origin);
|
||||||
|
Logger.info("Could not auto-create (" + uname + ')');
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (account.getLastLoginFailure() + MBServerStatics.RESET_LOGIN_ATTEMPTS_AFTER < System.currentTimeMillis())
|
||||||
|
account.resetLoginAttempts();
|
||||||
|
|
||||||
|
// TODO: Log the login attempts IP, name, password and timestamp
|
||||||
|
// Check number invalid login attempts. If 5 or greater, kick to login.
|
||||||
|
if (account.getLoginAttempts() >= MBServerStatics.MAX_LOGIN_ATTEMPTS) {
|
||||||
|
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Too many login in attempts for '" + uname + '\'', origin);
|
||||||
|
Logger.info("Too many login in attempts for '" + uname + '\'');
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (account.lastPasswordCheck < System.currentTimeMillis()) {
|
||||||
|
account.lastPasswordCheck = System.currentTimeMillis() + MBServerStatics.ONE_MINUTE;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Attempt to validate login
|
||||||
|
try {
|
||||||
|
if (!account.passIsValid(pass, origin.getClientIpAddress(), origin.machineID)) {
|
||||||
|
|
||||||
|
account.incrementLoginAttempts();
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "", origin);
|
||||||
|
Logger.info("Incorrect password(" + uname + ')');
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} catch (IllegalArgumentException e1) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "", origin);
|
||||||
|
Logger.info("Failed forum account validation(" + uname + ')');
|
||||||
|
}
|
||||||
|
|
||||||
|
// Account deactivated
|
||||||
|
|
||||||
|
if (account.status.equals(Enum.AccountStatus.BANNED)) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check to see if we have a Session mapped with this Account:
|
||||||
|
Session session = SessionManager.getSession(account);
|
||||||
|
|
||||||
|
// If there is, then the account is in use and must be handled:
|
||||||
|
// kick the 'other connection'
|
||||||
|
if (session != null)
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Your account has been accessed from a different IP & Port.", session.getConn()); // Logout the character
|
||||||
|
|
||||||
|
|
||||||
|
// TODO implement character logout
|
||||||
|
// Get a new session
|
||||||
|
session = SessionManager.getNewSession(account, origin);
|
||||||
|
|
||||||
|
// Set Invalid Login Attempts to 0
|
||||||
|
account.resetLoginAttempts();
|
||||||
|
|
||||||
|
// Send Login Response
|
||||||
|
ClientLoginInfoMsg loginResponse = new ClientLoginInfoMsg(msg);
|
||||||
|
loginResponse.setUnknown06(8323072);
|
||||||
|
loginResponse.setUnknown07(3276800);
|
||||||
|
loginResponse.setUnknown08(196608);
|
||||||
|
loginResponse.setUnknown09((short) 15);
|
||||||
|
|
||||||
|
origin.sendMsg(loginResponse);
|
||||||
|
|
||||||
|
// send character select screen
|
||||||
|
try {
|
||||||
|
LoginServer.sendCharacterSelectScreen(session);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error("Unable to Send Character Select Screen to client");
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Logging
|
||||||
|
String addyPort = origin.getRemoteAddressAndPortAsString();
|
||||||
|
int id = account.getObjectUUID();
|
||||||
|
|
||||||
|
Logger.info(uname + '(' + id + ") has successfully logged in from " + addyPort);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.SessionManager;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.login.CommitNewCharacterMsg;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class CommitNewCharacterMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public CommitNewCharacterMsgHandler() {
|
||||||
|
super(CommitNewCharacterMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
if (origin.getAccount() == null)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
CommitNewCharacterMsg msg = (CommitNewCharacterMsg) baseMsg;
|
||||||
|
|
||||||
|
try {
|
||||||
|
// Check to see if there is an available slot.
|
||||||
|
if (origin.getAccount().characterMap.size() >= MBServerStatics.MAX_NUM_OF_CHARACTERS) {
|
||||||
|
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
PlayerCharacter newPlayer = PlayerCharacter.generatePCFromCommitNewCharacterMsg(origin.getAccount(), msg, origin);
|
||||||
|
|
||||||
|
if (newPlayer == null) {
|
||||||
|
Logger.info("Player returned null while creating character.");
|
||||||
|
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
PlayerCharacter.initializePlayer(newPlayer);
|
||||||
|
origin.getAccount().characterMap.putIfAbsent(newPlayer.getObjectUUID(), newPlayer);
|
||||||
|
|
||||||
|
// Send back to Character Select Screen
|
||||||
|
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
LoginServer.sendCharacterSelectScreen(SessionManager.getSession(origin), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,95 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.SessionManager;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.login.DeleteCharacterMsg;
|
||||||
|
import engine.objects.GuildStatusController;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
import engine.session.Session;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class DeleteCharacterMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public DeleteCharacterMsgHandler() {
|
||||||
|
super(DeleteCharacterMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
// Member variable declaration
|
||||||
|
|
||||||
|
DeleteCharacterMsg msg;
|
||||||
|
|
||||||
|
// Member variable assignment
|
||||||
|
|
||||||
|
msg = (DeleteCharacterMsg) baseMsg;
|
||||||
|
|
||||||
|
try {
|
||||||
|
PlayerCharacter playerCharacter;
|
||||||
|
Session session;
|
||||||
|
|
||||||
|
session = SessionManager.getSession(origin);
|
||||||
|
playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
||||||
|
|
||||||
|
if (playerCharacter == null) {
|
||||||
|
Logger.error("Delete Error: PlayerID=" + msg.getCharacterUUID() + " not found.");
|
||||||
|
LoginServer.sendCharacterSelectScreen(session);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (session.getAccount() == null) {
|
||||||
|
Logger.error("Delete Error: Account not found.");
|
||||||
|
LoginServer.sendCharacterSelectScreen(session);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playerCharacter.getAccount().equals(session.getAccount()) == false) {
|
||||||
|
Logger.error("Delete Error: Character " + playerCharacter.getName() + " does not belong to account " + origin.getAccount().getUname());
|
||||||
|
LoginServer.sendCharacterSelectScreen(session);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Can't delete as Guild Leader
|
||||||
|
//TODO either find an error or just gdisband.
|
||||||
|
|
||||||
|
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Cannot delete a guild leader.", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check for active banes
|
||||||
|
|
||||||
|
if (LoginServer.getActiveBaneQuery(playerCharacter)) {
|
||||||
|
Logger.info("Character " + playerCharacter.getName() + " has unresolved bane");
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Player has unresolved bane.", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
playerCharacter.getAccount().characterMap.remove(playerCharacter.getObjectUUID());
|
||||||
|
playerCharacter.deactivateCharacter();
|
||||||
|
|
||||||
|
// TODO Delete Equipment
|
||||||
|
// Resend Character Select Screen.
|
||||||
|
LoginServer.sendCharacterSelectScreen(session);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.gameManager.SessionManager;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.login.GameServerIPRequestMsg;
|
||||||
|
import engine.net.client.msg.login.GameServerIPResponseMsg;
|
||||||
|
import engine.objects.Account;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
import engine.session.CSSession;
|
||||||
|
import engine.session.Session;
|
||||||
|
import engine.util.ByteUtils;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class GameServerIPRequestMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public GameServerIPRequestMsgHandler() {
|
||||||
|
super(GameServerIPRequestMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
Session session = SessionManager.getSession(origin);
|
||||||
|
|
||||||
|
// Member variable declaration
|
||||||
|
|
||||||
|
GameServerIPRequestMsg msg;
|
||||||
|
|
||||||
|
// Member variable assignment
|
||||||
|
|
||||||
|
msg = (GameServerIPRequestMsg) baseMsg;
|
||||||
|
|
||||||
|
PlayerCharacter playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
||||||
|
|
||||||
|
if (playerCharacter == null) {
|
||||||
|
Logger.info("Unable to find character ID " + msg.getCharacterUUID());
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "PlayerCharacter lookup failed in .RequestGameServer().", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (!CSSession.updateCrossServerSession(ByteUtils.byteArrayToSafeStringHex(origin.getSecretKeyBytes()), msg.getCharacterUUID())) {
|
||||||
|
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + playerCharacter.getObjectUUID());
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Failed to update Session Information", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + playerCharacter.getObjectUUID());
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the last character used.
|
||||||
|
Account account = session.getAccount();
|
||||||
|
account.setLastCharIDUsed(msg.getCharacterUUID());
|
||||||
|
|
||||||
|
GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg();
|
||||||
|
|
||||||
|
if (!origin.sendMsg(gameServerIPResponseMsg)) {
|
||||||
|
Logger.error("Failed to send message");
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.ServerInfoMsg;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class ServerInfoMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public ServerInfoMsgHandler() {
|
||||||
|
super(ServerInfoMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
|
||||||
|
|
||||||
|
// Member variable declaration
|
||||||
|
|
||||||
|
ServerInfoMsg msg;
|
||||||
|
|
||||||
|
// Member variable assignment
|
||||||
|
|
||||||
|
msg = (ServerInfoMsg) baseMsg;
|
||||||
|
|
||||||
|
ServerInfoMsg sim = new ServerInfoMsg();
|
||||||
|
|
||||||
|
if (!origin.sendMsg(sim)) {
|
||||||
|
Logger.error("Failed to send message");
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send ServerInfoMsg to client.", origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
package engine.net.client.handlers;
|
||||||
|
|
||||||
|
import engine.exception.MsgSendException;
|
||||||
|
import engine.net.client.ClientConnection;
|
||||||
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
|
import engine.net.client.msg.login.VersionInfoMsg;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.server.login.LoginServer;
|
||||||
|
|
||||||
|
public class VersionInfoMsgHandler extends AbstractClientMsgHandler {
|
||||||
|
|
||||||
|
public VersionInfoMsgHandler() {
|
||||||
|
super(VersionInfoMsg.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||||
|
|
||||||
|
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
|
||||||
|
String cMajorVer;
|
||||||
|
String cMinorVer;
|
||||||
|
VersionInfoMsg outVim;
|
||||||
|
|
||||||
|
// Member variable declaration
|
||||||
|
|
||||||
|
VersionInfoMsg msg;
|
||||||
|
|
||||||
|
// Member variable assignment
|
||||||
|
|
||||||
|
msg = (VersionInfoMsg) baseMsg;
|
||||||
|
|
||||||
|
cMajorVer = msg.getMajorVersion();
|
||||||
|
cMinorVer = msg.getMinorVersion();
|
||||||
|
|
||||||
|
if (!cMajorVer.equals(LoginServer.getDefaultVersionInfo().getMajorVersion())) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* if (!cMinorVer.equals(this.server.getDefaultVersionInfo().getMinorVersion())) {
|
||||||
|
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: " + cMinorVer, cc);
|
||||||
|
return;
|
||||||
|
} */
|
||||||
|
|
||||||
|
if (cMinorVer == null) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
|
||||||
|
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", origin);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// set MachineID for this connection
|
||||||
|
|
||||||
|
origin.machineID = cMinorVer;
|
||||||
|
|
||||||
|
// send fake right back to the client
|
||||||
|
outVim = new VersionInfoMsg(msg.getMajorVersion(), LoginServer.getDefaultVersionInfo().getMinorVersion());
|
||||||
|
origin.sendMsg(outVim);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -38,7 +38,6 @@ import engine.net.client.msg.login.CommitNewCharacterMsg;
|
|||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.login.LoginServer;
|
import engine.server.login.LoginServer;
|
||||||
import engine.server.login.LoginServerMsgHandler;
|
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.util.MiscUtils;
|
import engine.util.MiscUtils;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
@@ -740,28 +739,28 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
String lastName = msg.getLastName().trim();
|
String lastName = msg.getLastName().trim();
|
||||||
|
|
||||||
if (firstName.length() < 3) {
|
if (firstName.length() < 3) {
|
||||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_MUST_BE_LONGER,
|
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_MUST_BE_LONGER,
|
||||||
clientConnection);
|
clientConnection);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Ensure names are below required length
|
// Ensure names are below required length
|
||||||
if (firstName.length() > 15 || lastName.length() > 15) {
|
if (firstName.length() > 15 || lastName.length() > 15) {
|
||||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTANDLAST_MUST_BE_SHORTER,
|
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTANDLAST_MUST_BE_SHORTER,
|
||||||
clientConnection);
|
clientConnection);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if firstname is valid
|
// Check if firstname is valid
|
||||||
if (MiscUtils.checkIfFirstNameInvalid(firstName)) {
|
if (MiscUtils.checkIfFirstNameInvalid(firstName)) {
|
||||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_PLEASE_CHOOSE_ANOTHER_FIRSTNAME,
|
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_PLEASE_CHOOSE_ANOTHER_FIRSTNAME,
|
||||||
clientConnection);
|
clientConnection);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if last name is valid
|
// Check if last name is valid
|
||||||
if (MiscUtils.checkIfLastNameInvalid(lastName)) {
|
if (MiscUtils.checkIfLastNameInvalid(lastName)) {
|
||||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_LASTNAME_UNAVAILABLE,
|
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_LASTNAME_UNAVAILABLE,
|
||||||
clientConnection);
|
clientConnection);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
@@ -1136,7 +1135,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
// This must be the very last check before calling the
|
// This must be the very last check before calling the
|
||||||
// DB to create the character record
|
// DB to create the character record
|
||||||
if (DbManager.PlayerCharacterQueries.IS_CHARACTER_NAME_UNIQUE(firstName) == false) {
|
if (DbManager.PlayerCharacterQueries.IS_CHARACTER_NAME_UNIQUE(firstName) == false) {
|
||||||
LoginServerMsgHandler.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_UNAVAILABLE,
|
LoginServer.sendInvalidNameMsg(firstName, lastName, MBServerStatics.INVALIDNAME_FIRSTNAME_UNAVAILABLE,
|
||||||
clientConnection);
|
clientConnection);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,15 +13,18 @@ import engine.Enum;
|
|||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
import engine.jobs.CSessionCleanupJob;
|
import engine.jobs.CSessionCleanupJob;
|
||||||
|
import engine.jobs.DisconnectJob;
|
||||||
|
import engine.net.Dispatch;
|
||||||
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.Network;
|
import engine.net.Network;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.ClientConnectionManager;
|
import engine.net.client.ClientConnectionManager;
|
||||||
import engine.net.client.Protocol;
|
import engine.net.client.Protocol;
|
||||||
import engine.net.client.msg.login.ServerStatusMsg;
|
import engine.net.client.msg.login.*;
|
||||||
import engine.net.client.msg.login.VersionInfoMsg;
|
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
|
import engine.session.Session;
|
||||||
import engine.util.ByteUtils;
|
import engine.util.ByteUtils;
|
||||||
import engine.util.ThreadUtils;
|
import engine.util.ThreadUtils;
|
||||||
import org.pmw.tinylog.Configurator;
|
import org.pmw.tinylog.Configurator;
|
||||||
@@ -55,7 +58,7 @@ public class LoginServer {
|
|||||||
public static boolean worldServerRunning = false;
|
public static boolean worldServerRunning = false;
|
||||||
public static boolean loginServerRunning = false;
|
public static boolean loginServerRunning = false;
|
||||||
public static ServerStatusMsg serverStatusMsg = new ServerStatusMsg(0, (byte) 1);
|
public static ServerStatusMsg serverStatusMsg = new ServerStatusMsg(0, (byte) 1);
|
||||||
private VersionInfoMsg versionInfoMessage;
|
private static VersionInfoMsg versionInfoMessage;
|
||||||
|
|
||||||
// This is the entrypoint for the MagicBane Login Server when
|
// This is the entrypoint for the MagicBane Login Server when
|
||||||
// it is executed by the command line scripts. The fun begins here!
|
// it is executed by the command line scripts. The fun begins here!
|
||||||
@@ -84,8 +87,6 @@ public class LoginServer {
|
|||||||
|
|
||||||
loginServer = new LoginServer();
|
loginServer = new LoginServer();
|
||||||
ConfigManager.loginServer = loginServer;
|
ConfigManager.loginServer = loginServer;
|
||||||
ConfigManager.handler = new LoginServerMsgHandler(loginServer);
|
|
||||||
|
|
||||||
ConfigManager.serverType = Enum.ServerType.LOGINSERVER;
|
ConfigManager.serverType = Enum.ServerType.LOGINSERVER;
|
||||||
|
|
||||||
if (ConfigManager.init() == false) {
|
if (ConfigManager.init() == false) {
|
||||||
@@ -170,6 +171,52 @@ public class LoginServer {
|
|||||||
return portInUse;
|
return portInUse;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void sendInvalidNameMsg(String firstName, String lastName, int errorCode, ClientConnection clientConnection) {
|
||||||
|
|
||||||
|
InvalidNameMsg invalidNameMessage;
|
||||||
|
|
||||||
|
if (firstName.length() > 256 || lastName.length() > 256)
|
||||||
|
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||||
|
else
|
||||||
|
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
||||||
|
|
||||||
|
clientConnection.sendMsg(invalidNameMessage);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void KickToLogin(int errCode, String message, ClientConnection origin) {
|
||||||
|
LoginErrorMsg msg = new LoginErrorMsg(errCode, message);
|
||||||
|
|
||||||
|
PlayerCharacter player = origin.getPlayerCharacter();
|
||||||
|
|
||||||
|
if (player == null) {
|
||||||
|
origin.sendMsg(msg);
|
||||||
|
} else {
|
||||||
|
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Logger.info("Kicking to Login. Message: '" + message + '\'');
|
||||||
|
|
||||||
|
DisconnectJob dj = new DisconnectJob(origin);
|
||||||
|
JobScheduler.getInstance().scheduleJob(dj, 250);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void sendCharacterSelectScreen(Session s) {
|
||||||
|
sendCharacterSelectScreen(s, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void sendCharacterSelectScreen(Session s, boolean fromCommit) {
|
||||||
|
|
||||||
|
if (s.getAccount() != null) {
|
||||||
|
CharSelectScreenMsg cssm = new CharSelectScreenMsg(s, fromCommit);
|
||||||
|
s.getConn().sendMsg(cssm);
|
||||||
|
} else {
|
||||||
|
Logger.error("No Account Found: Unable to Send Character Select Screen");
|
||||||
|
KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", s.getConn());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void exec() {
|
private void exec() {
|
||||||
|
|
||||||
|
|
||||||
@@ -365,7 +412,7 @@ public class LoginServer {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public VersionInfoMsg getDefaultVersionInfo() {
|
public static VersionInfoMsg getDefaultVersionInfo() {
|
||||||
return versionInfoMessage;
|
return versionInfoMessage;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,459 +0,0 @@
|
|||||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
||||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
||||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
||||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
||||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
||||||
// Magicbane Emulator Project © 2013 - 2022
|
|
||||||
// www.magicbane.com
|
|
||||||
|
|
||||||
|
|
||||||
package engine.server.login;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.Enum.DispatchChannel;
|
|
||||||
import engine.Enum.GameObjectType;
|
|
||||||
import engine.gameManager.ConfigManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.SessionManager;
|
|
||||||
import engine.job.JobScheduler;
|
|
||||||
import engine.jobs.DisconnectJob;
|
|
||||||
import engine.net.Dispatch;
|
|
||||||
import engine.net.DispatchMessage;
|
|
||||||
import engine.net.NetMsgHandler;
|
|
||||||
import engine.net.client.ClientConnection;
|
|
||||||
import engine.net.client.Protocol;
|
|
||||||
import engine.net.client.msg.ClientNetMsg;
|
|
||||||
import engine.net.client.msg.ServerInfoMsg;
|
|
||||||
import engine.net.client.msg.login.*;
|
|
||||||
import engine.objects.Account;
|
|
||||||
import engine.objects.GuildStatusController;
|
|
||||||
import engine.objects.PlayerCharacter;
|
|
||||||
import engine.server.MBServerStatics;
|
|
||||||
import engine.session.CSSession;
|
|
||||||
import engine.session.Session;
|
|
||||||
import engine.util.ByteUtils;
|
|
||||||
import engine.util.StringUtils;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class LoginServerMsgHandler implements NetMsgHandler {
|
|
||||||
|
|
||||||
private final LoginServer server;
|
|
||||||
|
|
||||||
LoginServerMsgHandler(LoginServer server) {
|
|
||||||
super();
|
|
||||||
this.server = server;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void sendInvalidNameMsg(String firstName, String lastName, int errorCode, ClientConnection clientConnection) {
|
|
||||||
|
|
||||||
InvalidNameMsg invalidNameMessage;
|
|
||||||
|
|
||||||
if (firstName.length() > 256 || lastName.length() > 256)
|
|
||||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
|
||||||
else
|
|
||||||
invalidNameMessage = new InvalidNameMsg(firstName, lastName, errorCode);
|
|
||||||
|
|
||||||
clientConnection.sendMsg(invalidNameMessage);
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* =========================================================================
|
|
||||||
* Client Messages
|
|
||||||
* =========================================================================
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public boolean handleClientMsg(ClientNetMsg clientNetMsg) {
|
|
||||||
|
|
||||||
if (clientNetMsg == null) {
|
|
||||||
Logger.error("Recieved null msg. Returning.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
ClientConnection origin = (ClientConnection) clientNetMsg.getOrigin();
|
|
||||||
Protocol protocolMsg = clientNetMsg.getProtocolMsg();
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
switch (protocolMsg) {
|
|
||||||
|
|
||||||
case VERSIONINFO:
|
|
||||||
this.VerifyCorrectClientVersion((VersionInfoMsg) clientNetMsg);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case LOGIN:
|
|
||||||
if (LoginServer.loginServerRunning == true)
|
|
||||||
this.Login((ClientLoginInfoMsg) clientNetMsg, origin);
|
|
||||||
else
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_LOGINSERVER_BUSY, "", origin);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case KEEPALIVESERVERCLIENT:
|
|
||||||
// echo the keep alive back
|
|
||||||
origin.sendMsg(clientNetMsg);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SELECTSERVER:
|
|
||||||
this.SendServerInfo(origin);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CREATECHAR:
|
|
||||||
this.CommitNewCharacter((CommitNewCharacterMsg) clientNetMsg, origin);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case REMOVECHAR:
|
|
||||||
this.DeleteCharacter((DeleteCharacterMsg) clientNetMsg, origin);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SELECTCHAR:
|
|
||||||
this.RequestGameServer((GameServerIPRequestMsg) clientNetMsg, origin);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case TARGETOBJECT:
|
|
||||||
// Why is this being sent to login server?
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
String ocHex = StringUtils.toHexString(protocolMsg.opcode);
|
|
||||||
Logger.error("Cannot not handle Opcode: " + ocHex);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error("protocolMsg:" + protocolMsg + e.toString());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void VerifyCorrectClientVersion(VersionInfoMsg vim) {
|
|
||||||
ClientConnection cc;
|
|
||||||
String cMajorVer;
|
|
||||||
String cMinorVer;
|
|
||||||
VersionInfoMsg outVim;
|
|
||||||
|
|
||||||
cc = (ClientConnection) vim.getOrigin();
|
|
||||||
cMajorVer = vim.getMajorVersion();
|
|
||||||
cMinorVer = vim.getMinorVersion();
|
|
||||||
|
|
||||||
// if (!cMajorVer.equals(this.server.getDefaultVersionInfo().getMajorVersion())) {
|
|
||||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Major Version Failure: " + cMajorVer, cc);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
|
|
||||||
/* if (!cMinorVer.equals(this.server.getDefaultVersionInfo().getMinorVersion())) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: " + cMinorVer, cc);
|
|
||||||
return;
|
|
||||||
} */
|
|
||||||
|
|
||||||
// if (cMinorVer == null) {
|
|
||||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// if (cMinorVer.length() < 8 || cMinorVer.length() > 16) {
|
|
||||||
// this.KickToLogin(MBServerStatics.LOGINERROR_INCORRECT_CLIENT_VERSION, "Minor Version Failure: ", cc);
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// set MachineID for this connection
|
|
||||||
|
|
||||||
cc.machineID = cMinorVer;
|
|
||||||
|
|
||||||
// send fake right back to the client
|
|
||||||
outVim = new VersionInfoMsg(vim.getMajorVersion(), this.server.getDefaultVersionInfo().getMinorVersion());
|
|
||||||
cc.sendMsg(outVim);
|
|
||||||
}
|
|
||||||
|
|
||||||
// our data access should be in a separate object
|
|
||||||
private void Login(ClientLoginInfoMsg clientLoginInfoMessage, ClientConnection clientConnection) {
|
|
||||||
|
|
||||||
// Add zero length strings to eliminate the need for null checking.
|
|
||||||
String uname = clientLoginInfoMessage.getUname();
|
|
||||||
String pass = clientLoginInfoMessage.getPword();
|
|
||||||
|
|
||||||
// Check to see if there is actually any data in uname.pass
|
|
||||||
if (uname.length() == 0) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The username provided was zero length.", clientConnection);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (pass.length() == 0) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "The password provided was zero length.", clientConnection);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Account account;
|
|
||||||
|
|
||||||
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
|
||||||
|
|
||||||
// Create the account if it doesn't exist and MB_LOGIN_AUTOREG is TRUE;
|
|
||||||
// This is to support MagicBox users without a web hosting skillset.
|
|
||||||
|
|
||||||
if (account == null) {
|
|
||||||
|
|
||||||
if (ConfigManager.MB_LOGIN_AUTOREG.getValue().equalsIgnoreCase("false")) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', clientConnection);
|
|
||||||
Logger.info("Could not find account (" + uname + ')');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.info("AutoRegister: " + uname + "/" + pass);
|
|
||||||
DbManager.AccountQueries.CREATE_SINGLE(uname, pass);
|
|
||||||
account = DbManager.AccountQueries.GET_ACCOUNT(uname);
|
|
||||||
|
|
||||||
if (account == null) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "Could not find account (" + uname + ')', clientConnection);
|
|
||||||
Logger.info("Could not auto-create (" + uname + ')');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (account.getLastLoginFailure() + MBServerStatics.RESET_LOGIN_ATTEMPTS_AFTER < System.currentTimeMillis())
|
|
||||||
account.resetLoginAttempts();
|
|
||||||
|
|
||||||
// TODO: Log the login attempts IP, name, password and timestamp
|
|
||||||
// Check number invalid login attempts. If 5 or greater, kick to login.
|
|
||||||
if (account.getLoginAttempts() >= MBServerStatics.MAX_LOGIN_ATTEMPTS) {
|
|
||||||
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Too many login in attempts for '" + uname + '\'', clientConnection);
|
|
||||||
Logger.info("Too many login in attempts for '" + uname + '\'');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (account.lastPasswordCheck < System.currentTimeMillis()) {
|
|
||||||
account.lastPasswordCheck = System.currentTimeMillis() + MBServerStatics.ONE_MINUTE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Attempt to validate login
|
|
||||||
try {
|
|
||||||
if (!account.passIsValid(pass, clientConnection.getClientIpAddress(), clientConnection.machineID)) {
|
|
||||||
|
|
||||||
account.incrementLoginAttempts();
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_INVALID_USERNAME_PASSWORD, "", clientConnection);
|
|
||||||
Logger.info("Incorrect password(" + uname + ')');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
} catch (IllegalArgumentException e1) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "", clientConnection);
|
|
||||||
Logger.info("Failed forum account validation(" + uname + ')');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Account deactivated
|
|
||||||
|
|
||||||
if (account.status.equals(Enum.AccountStatus.BANNED)) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "", clientConnection);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check to see if we have a Session mapped with this Account:
|
|
||||||
Session session = SessionManager.getSession(account);
|
|
||||||
|
|
||||||
// If there is, then the account is in use and must be handled:
|
|
||||||
// kick the 'other connection'
|
|
||||||
if (session != null)
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Your account has been accessed from a different IP & Port.", session.getConn()); // Logout the character
|
|
||||||
|
|
||||||
|
|
||||||
// TODO implement character logout
|
|
||||||
// Get a new session
|
|
||||||
session = SessionManager.getNewSession(account, clientConnection);
|
|
||||||
|
|
||||||
// Set Invalid Login Attempts to 0
|
|
||||||
account.resetLoginAttempts();
|
|
||||||
|
|
||||||
// Send Login Response
|
|
||||||
ClientLoginInfoMsg loginResponse = new ClientLoginInfoMsg(clientLoginInfoMessage);
|
|
||||||
loginResponse.setUnknown06(8323072);
|
|
||||||
loginResponse.setUnknown07(3276800);
|
|
||||||
loginResponse.setUnknown08(196608);
|
|
||||||
loginResponse.setUnknown09((short) 15);
|
|
||||||
|
|
||||||
clientConnection.sendMsg(loginResponse);
|
|
||||||
|
|
||||||
// send character select screen
|
|
||||||
try {
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error("Unable to Send Character Select Screen to client");
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", clientConnection);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Logging
|
|
||||||
String addyPort = clientConnection.getRemoteAddressAndPortAsString();
|
|
||||||
int id = account.getObjectUUID();
|
|
||||||
|
|
||||||
Logger.info(uname + '(' + id + ") has successfully logged in from " + addyPort);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void KickToLogin(int errCode, String message, ClientConnection origin) {
|
|
||||||
LoginErrorMsg msg = new LoginErrorMsg(errCode, message);
|
|
||||||
|
|
||||||
PlayerCharacter player = origin.getPlayerCharacter();
|
|
||||||
|
|
||||||
if (player == null) {
|
|
||||||
origin.sendMsg(msg);
|
|
||||||
} else {
|
|
||||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
Logger.info("Kicking to Login. Message: '" + message + '\'');
|
|
||||||
|
|
||||||
DisconnectJob dj = new DisconnectJob(origin);
|
|
||||||
JobScheduler.getInstance().scheduleJob(dj, 250);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void sendCharacterSelectScreen(Session s) {
|
|
||||||
sendCharacterSelectScreen(s, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void sendCharacterSelectScreen(Session s, boolean fromCommit) {
|
|
||||||
|
|
||||||
if (s.getAccount() != null) {
|
|
||||||
CharSelectScreenMsg cssm = new CharSelectScreenMsg(s, fromCommit);
|
|
||||||
s.getConn().sendMsg(cssm);
|
|
||||||
} else {
|
|
||||||
Logger.error("No Account Found: Unable to Send Character Select Screen");
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send Character Select Screen to client.", s.getConn());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SendServerInfo(ClientConnection conn) {
|
|
||||||
ServerInfoMsg sim = new ServerInfoMsg();
|
|
||||||
|
|
||||||
if (!conn.sendMsg(sim)) {
|
|
||||||
Logger.error("Failed to send message");
|
|
||||||
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send ServerInfoMsg to client.", conn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void CommitNewCharacter(CommitNewCharacterMsg commitNewCharacterMessage, ClientConnection clientConnection) {
|
|
||||||
|
|
||||||
Session session = SessionManager.getSession(clientConnection);
|
|
||||||
|
|
||||||
if (session.getAccount() == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
try {
|
|
||||||
// Check to see if there is an available slot.
|
|
||||||
if (session.getAccount().characterMap.size() >= MBServerStatics.MAX_NUM_OF_CHARACTERS) {
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
PlayerCharacter pc = PlayerCharacter.generatePCFromCommitNewCharacterMsg(session.getAccount(), commitNewCharacterMessage, clientConnection);
|
|
||||||
|
|
||||||
if (pc == null) {
|
|
||||||
Logger.info("Player returned null while creating character.");
|
|
||||||
this.sendCharacterSelectScreen(session, true);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
PlayerCharacter.initializePlayer(pc);
|
|
||||||
session.getAccount().characterMap.putIfAbsent(pc.getObjectUUID(), pc);
|
|
||||||
// Send back to Character Select Screen
|
|
||||||
this.sendCharacterSelectScreen(session, true);
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
this.sendCharacterSelectScreen(session, true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DeleteCharacter(DeleteCharacterMsg msg, ClientConnection origin) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
PlayerCharacter playerCharacter;
|
|
||||||
Session session;
|
|
||||||
|
|
||||||
session = SessionManager.getSession(origin);
|
|
||||||
playerCharacter = PlayerCharacter.getPlayerCharacter(msg.getCharacterUUID());
|
|
||||||
|
|
||||||
if (playerCharacter == null) {
|
|
||||||
Logger.error("Delete Error: PlayerID=" + msg.getCharacterUUID() + " not found.");
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (session.getAccount() == null) {
|
|
||||||
Logger.error("Delete Error: Account not found.");
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerCharacter.getAccount().equals(session.getAccount()) == false) {
|
|
||||||
Logger.error("Delete Error: Character " + playerCharacter.getName() + " does not belong to account " + origin.getAccount().getUname());
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Can't delete as Guild Leader
|
|
||||||
//TODO either find an error or just gdisband.
|
|
||||||
|
|
||||||
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) {
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Cannot delete a guild leader.", origin);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// check for active banes
|
|
||||||
|
|
||||||
if (LoginServer.getActiveBaneQuery(playerCharacter)) {
|
|
||||||
Logger.info("Character " + playerCharacter.getName() + " has unresolved bane");
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Player has unresolved bane.", origin);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacter.getAccount().characterMap.remove(playerCharacter.getObjectUUID());
|
|
||||||
playerCharacter.deactivateCharacter();
|
|
||||||
|
|
||||||
// TODO Delete Equipment
|
|
||||||
// Resend Character Select Screen.
|
|
||||||
this.sendCharacterSelectScreen(session);
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RequestGameServer(GameServerIPRequestMsg gameServerIPRequestMessage, ClientConnection conn) {
|
|
||||||
|
|
||||||
Session session;
|
|
||||||
PlayerCharacter player;
|
|
||||||
|
|
||||||
session = SessionManager.getSession(conn);
|
|
||||||
player = (PlayerCharacter) DbManager.getObject(GameObjectType.PlayerCharacter, gameServerIPRequestMessage.getCharacterUUID());
|
|
||||||
|
|
||||||
if (player == null) {
|
|
||||||
Logger.info("Unable to find character ID " + gameServerIPRequestMessage.getCharacterUUID());
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "PlayerCharacter lookup failed in .RequestGameServer().", conn);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
if (!CSSession.updateCrossServerSession(ByteUtils.byteArrayToSafeStringHex(conn.getSecretKeyBytes()), gameServerIPRequestMessage.getCharacterUUID())) {
|
|
||||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + player.getObjectUUID());
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Failed to update Session Information", conn);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info("Failed to update Cross server session, Kicking to Login for Character " + player.getObjectUUID());
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set the last character used.
|
|
||||||
Account account = session.getAccount();
|
|
||||||
account.setLastCharIDUsed(gameServerIPRequestMessage.getCharacterUUID());
|
|
||||||
|
|
||||||
GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg();
|
|
||||||
|
|
||||||
if (!conn.sendMsg(gameServerIPResponseMsg)) {
|
|
||||||
Logger.error("Failed to send message");
|
|
||||||
this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", conn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -30,7 +30,6 @@ import engine.net.ItemProductionManager;
|
|||||||
import engine.net.Network;
|
import engine.net.Network;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.ClientConnectionManager;
|
import engine.net.client.ClientConnectionManager;
|
||||||
import engine.net.client.ClientMessagePump;
|
|
||||||
import engine.net.client.Protocol;
|
import engine.net.client.Protocol;
|
||||||
import engine.net.client.msg.UpdateStateMsg;
|
import engine.net.client.msg.UpdateStateMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
@@ -103,7 +102,6 @@ public class WorldServer {
|
|||||||
|
|
||||||
ConfigManager.serverType = Enum.ServerType.WORLDSERVER;
|
ConfigManager.serverType = Enum.ServerType.WORLDSERVER;
|
||||||
ConfigManager.worldServer = worldServer;
|
ConfigManager.worldServer = worldServer;
|
||||||
ConfigManager.handler = new ClientMessagePump(worldServer);
|
|
||||||
|
|
||||||
worldServer.init();
|
worldServer.init();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user