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@@ -2822,7 +2822,6 @@ public class Enum {
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public enum MobBehaviourType {
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None(null, false, false, false, false, false),
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//Power
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Power(null, false, true, true, true, false),
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PowerHelpee(Power, false, true, true, false, true),
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PowerHelpeeWimpy(Power, true, false, true, false, false),
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@@ -2847,6 +2846,7 @@ public class Enum {
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//Independent Types
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SimpleStandingGuard(null, false, false, false, false, false),
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Pet1(null, false, false, true, false, false),
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SiegeEngine(null, false, false, false, false, false),
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Simple(null, false, false, true, false, false),
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Helpee(null, false, true, true, false, true),
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HelpeeWimpy(null, true, false, true, false, false),
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@@ -2857,13 +2857,12 @@ public class Enum {
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HamletGuard(null, false, true, false, false, false),
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AggroWanderer(null, false, false, true, false, false);
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private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
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public MobBehaviourType BehaviourHelperType;
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public boolean isWimpy;
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public boolean isAgressive;
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public boolean canRoam;
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public boolean callsForHelp;
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public boolean respondsToCallForHelp;
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public final MobBehaviourType BehaviourHelperType;
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public final boolean isWimpy;
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public final boolean isAgressive;
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public final boolean canRoam;
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public final boolean callsForHelp;
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public final boolean respondsToCallForHelp;
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MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
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this.BehaviourHelperType = helpeebehaviourType;
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@@ -28,31 +28,26 @@ public class dbMobHandler extends dbHandlerBase {
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public Mob ADD_MOB(Mob toAdd) {
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public Mob PERSIST(Mob toAdd) {
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Mob mobile = null;
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
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preparedStatement.setLong(1, toAdd.getParentZoneID());
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preparedStatement.setInt(2, toAdd.getMobBaseID());
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preparedStatement.setInt(3, toAdd.getGuildUUID());
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preparedStatement.setFloat(4, toAdd.getSpawnX());
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preparedStatement.setFloat(5, toAdd.getSpawnY());
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preparedStatement.setFloat(6, toAdd.getSpawnZ());
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preparedStatement.setLong(1, toAdd.parentZoneUUID);
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preparedStatement.setInt(2, toAdd.loadID);
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preparedStatement.setInt(3, toAdd.guildUUID);
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preparedStatement.setFloat(4, toAdd.bindLoc.x);
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preparedStatement.setFloat(5, toAdd.bindLoc.y);
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preparedStatement.setFloat(6, toAdd.bindLoc.z);
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preparedStatement.setInt(7, 0);
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preparedStatement.setFloat(8, toAdd.getSpawnRadius());
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preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
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if (toAdd.getContract() != null)
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preparedStatement.setInt(10, toAdd.getContract().getContractID());
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else
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preparedStatement.setInt(10, 0);
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preparedStatement.setInt(11, toAdd.getBuildingID());
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preparedStatement.setInt(12, toAdd.getLevel());
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preparedStatement.setString(13, toAdd.getFirstName());
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preparedStatement.setFloat(8, toAdd.spawnRadius);
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preparedStatement.setInt(9, toAdd.spawnTime);
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preparedStatement.setInt(10, toAdd.contractUUID);
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preparedStatement.setInt(11, toAdd.buildingUUID);
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preparedStatement.setInt(12, toAdd.level);
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preparedStatement.setString(13, toAdd.firstName);
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ResultSet rs = preparedStatement.executeQuery();
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@@ -106,17 +101,17 @@ public class dbMobHandler extends dbHandlerBase {
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return row_count;
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}
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public void LOAD_PATROL_POINTS(Mob captain) {
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public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
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preparedStatement.setInt(1, captain.getObjectUUID());
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preparedStatement.setInt(1, guardCaptain.getObjectUUID());
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ResultSet rs = preparedStatement.executeQuery();
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while (rs.next()) {
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String name = rs.getString("name");
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Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
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String minionName = rs.getString("name");
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Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
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if (toCreate == null)
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return;
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@@ -43,7 +43,7 @@ public class AddMobCmd extends AbstractDevCmd {
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MobBase mb = (MobBase) mobbaseAGO;
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int loadID = mb.getObjectUUID();
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Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
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null, true, zone, null, 0, "", 1);
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null, zone, null, null, "", 1);
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if (mob != null) {
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mob.updateDatabase();
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this.setResult(String.valueOf(mob.getDBID()));
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@@ -84,7 +84,7 @@ public class AddMobCmd extends AbstractDevCmd {
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Mob mob = Mob.createMob(loadID, pc.getLoc(),
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null, true, zone, null, 0, "", 1);
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null, zone, null, null, "", 1);
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if (mob != null) {
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mob.updateDatabase();
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ChatManager.chatSayInfo(pc,
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@@ -110,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
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mobile = Mob.createMob(_mobileUUID,
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Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
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null, true, serverZone, null, 0, "", 1);
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null, serverZone, null, null, "", 1);
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if (mobile != null) {
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mobile.updateDatabase();
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@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
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import engine.Enum.GameObjectType;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.PowersManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.Mob;
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import engine.objects.PlayerCharacter;
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@@ -56,20 +57,20 @@ public class aiInfoCmd extends AbstractDevCmd {
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Mob mob = (Mob) target;
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output = "Mob AI Information:" + newline;
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output += mob.getName() + newline;
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if (mob.BehaviourType != null) {
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output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
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if (mob.BehaviourType.BehaviourHelperType != null) {
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output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
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if (mob.behaviourType != null) {
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output += "BehaviourType: " + mob.behaviourType.toString() + newline;
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if (mob.behaviourType.BehaviourHelperType != null) {
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output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
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} else {
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output += "Behaviour Helper Type: NULL" + newline;
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}
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output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
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output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
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output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
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output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
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output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
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} else {
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output += "BehaviourType: NULL" + newline;
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}
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output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
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output += "Agressive: " + mob.behaviourType.isAgressive + newline;
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output += "Can Roam: " + mob.behaviourType.canRoam + newline;
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output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
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output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
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} else {
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output += "BehaviourType: NULL" + newline;
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}
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output += "Aggro Range: " + mob.getAggroRange() + newline;
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output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
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@@ -84,8 +85,13 @@ public class aiInfoCmd extends AbstractDevCmd {
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else
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output += "Current Target: NULL" + newline;
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if (mob.guardedCity != null)
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output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
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output += "Powers:" + newline;
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for (int token : mob.mobPowers.keySet())
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output += token + newline;
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output += PowersManager.getPowerByToken(token).getName() + newline;
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throwbackInfo(playerCharacter, output);
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}
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@@ -535,7 +535,7 @@ public enum BuildingManager {
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if (NPC.ISWallArcher(contract)) {
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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@@ -547,7 +547,7 @@ public enum BuildingManager {
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if (NPC.ISGuardCaptain(contract.getContractID())) {
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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@@ -559,7 +559,7 @@ public enum BuildingManager {
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if (contract.getContractID() == 910) {
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//guard dog
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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@@ -343,7 +343,18 @@ public enum NPCManager {
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if (buildingSlot == -1)
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Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
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abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
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// Pets are regular mobiles not hirelings (Siege engines)
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if (!abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob))
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abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
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else {
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Mob mobile = (Mob) abstractCharacter;
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// Siege engines are not hirelings but minions of said hireling.
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if (!mobile.behaviourType.equals(Enum.MobBehaviourType.SiegeEngine))
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abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
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}
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// Override bind and location for this npc derived
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// from BuildingManager slot location data.
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@@ -370,4 +381,32 @@ public enum NPCManager {
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return buildingSlot;
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}
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public static int getMaxMinions(Mob guardCaptain) {
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int maxSlots;
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switch (guardCaptain.getRank()) {
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case 3:
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maxSlots = 2;
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break;
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case 4:
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case 5:
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maxSlots = 3;
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break;
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case 6:
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maxSlots = 4;
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break;
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case 7:
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maxSlots = 5;
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break;
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case 1:
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case 2:
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default:
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maxSlots = 1;
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}
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return maxSlots;
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}
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}
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@@ -96,7 +96,7 @@ public class MobAI {
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return;
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}
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if (mob.BehaviourType.callsForHelp)
|
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if (mob.behaviourType.callsForHelp)
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MobCallForHelp(mob);
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if (!MovementUtilities.inRangeDropAggro(mob, target)) {
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@@ -165,7 +165,7 @@ public class MobAI {
|
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|
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if (playercity != null)
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for (Mob guard : playercity.getParent().zoneMobSet)
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if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
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if (guard.behaviourType != null && guard.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
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if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
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guard.setCombatTarget(mob);
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@@ -260,7 +260,7 @@ public class MobAI {
|
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|
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//guard captains inherit barracks patrol points dynamically
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if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
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Building barracks = mob.building;
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@@ -280,7 +280,7 @@ public class MobAI {
|
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|
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MovementUtilities.aiMove(mob, mob.destination, true);
|
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|
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if (mob.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
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for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet())
|
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|
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//make sure mob is out of combat stance
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@@ -312,9 +312,9 @@ public class MobAI {
|
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|
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int contractID;
|
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|
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if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
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contractID = mob.npcOwner.contract.getContractID();
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else
|
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
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contractID = mob.guardCaptain.contract.getContractID();
|
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else
|
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contractID = mob.contract.getContractID();
|
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|
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if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
|
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@@ -350,7 +350,7 @@ public class MobAI {
|
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ArrayList<Integer> purgeTokens;
|
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
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|
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if (mob.BehaviourType.callsForHelp)
|
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if (mob.behaviourType.callsForHelp)
|
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MobCallForHelp(mob);
|
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|
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// Generate a list of tokens from the mob powers for this mobile.
|
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@@ -433,7 +433,7 @@ public class MobAI {
|
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ArrayList<Integer> purgeTokens;
|
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
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if (mob.behaviourType.callsForHelp)
|
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MobCallForHelp(mob);
|
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|
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// Generate a list of tokens from the mob powers for this mobile.
|
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@@ -564,7 +564,7 @@ public class MobAI {
|
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Zone mobCamp = mob.getParentZone();
|
||||
|
||||
for (Mob helper : mobCamp.zoneMobSet) {
|
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if (helper.BehaviourType.respondsToCallForHelp && helper.BehaviourType.BehaviourHelperType.equals(mob.BehaviourType)) {
|
||||
if (helper.behaviourType.respondsToCallForHelp && helper.behaviourType.BehaviourHelperType.equals(mob.behaviourType)) {
|
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helper.setCombatTarget(mob.getCombatTarget());
|
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callGotResponse = true;
|
||||
}
|
||||
@@ -608,8 +608,8 @@ public class MobAI {
|
||||
|
||||
if (mob.despawned && mob.isPlayerGuard) {
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (mob.npcOwner.isAlive() == false || ((Mob) mob.npcOwner).despawned == true) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
|
||||
|
||||
//minions don't respawn while guard captain is dead
|
||||
|
||||
@@ -625,7 +625,7 @@ public class MobAI {
|
||||
|
||||
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
return;
|
||||
@@ -646,7 +646,7 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false)
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if (mob.getCombatTarget() != null) {
|
||||
@@ -673,7 +673,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
switch (mob.BehaviourType) {
|
||||
switch (mob.behaviourType) {
|
||||
case GuardCaptain:
|
||||
GuardCaptainLogic(mob);
|
||||
break;
|
||||
@@ -684,6 +684,7 @@ public class MobAI {
|
||||
GuardWallArcherLogic(mob);
|
||||
break;
|
||||
case Pet1:
|
||||
case SiegeEngine:
|
||||
PetLogic(mob);
|
||||
break;
|
||||
case HamletGuard:
|
||||
@@ -782,7 +783,7 @@ public class MobAI {
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
switch (mob.BehaviourType) {
|
||||
switch (mob.behaviourType) {
|
||||
|
||||
case Pet1:
|
||||
if (mob.getOwner() == null)
|
||||
@@ -808,7 +809,7 @@ public class MobAI {
|
||||
chaseTarget(mob);
|
||||
break;
|
||||
case GuardMinion:
|
||||
if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned)
|
||||
if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
|
||||
randomGuardPatrolPoint(mob);
|
||||
else {
|
||||
if (mob.getCombatTarget() != null) {
|
||||
@@ -893,7 +894,8 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() == null)
|
||||
return;
|
||||
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false &&
|
||||
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) {
|
||||
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
@@ -909,10 +911,10 @@ public class MobAI {
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
try {
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if (mob.behaviourType.isAgressive) {
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
} else {
|
||||
CheckForAggro(mob);
|
||||
@@ -932,7 +934,7 @@ public class MobAI {
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain) && mob.isAlive()) {
|
||||
|
||||
//guard captain pulls his minions home with him
|
||||
|
||||
@@ -1013,7 +1015,7 @@ public class MobAI {
|
||||
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
|
||||
continue;
|
||||
|
||||
if(aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet1))
|
||||
if (aggroMob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
|
||||
continue;
|
||||
|
||||
if (mob.getLoc().distanceSquared2D(aggroMob.getLoc()) > sqr(50))
|
||||
@@ -1054,7 +1056,7 @@ public class MobAI {
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
|
||||
try {
|
||||
if (!mob.npcOwner.isAlive()) {
|
||||
if (!mob.guardCaptain.isAlive()) {
|
||||
|
||||
if (mob.getCombatTarget() == null) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
@@ -1073,11 +1075,10 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
}else {
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
if (mob.guardCaptain.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
|
||||
else if (mob.getCombatTarget() != null)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
@@ -1106,7 +1107,7 @@ public class MobAI {
|
||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||
mob.killCharacter("no owner");
|
||||
|
||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||
if (MovementUtilities.canMove(mob) && mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);
|
||||
|
||||
CheckForAttack(mob);
|
||||
@@ -1156,7 +1157,7 @@ public class MobAI {
|
||||
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
|
||||
mob.setCombatTarget(null);
|
||||
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if (mob.behaviourType.isAgressive) {
|
||||
|
||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||
|
||||
@@ -1164,7 +1165,7 @@ public class MobAI {
|
||||
mob.setCombatTarget(newTarget);
|
||||
else {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
if (mob.behaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||
SafeGuardAggro(mob); //safehold guard
|
||||
else
|
||||
CheckForAggro(mob); //normal aggro
|
||||
@@ -1174,12 +1175,12 @@ public class MobAI {
|
||||
|
||||
//check if mob can move for patrol or moving to target
|
||||
|
||||
if (mob.BehaviourType.canRoam)
|
||||
if (mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);
|
||||
|
||||
//check if mob can attack if it isn't wimpy
|
||||
|
||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
if (!mob.behaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||
CheckForAttack(mob);
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -1244,8 +1245,8 @@ public class MobAI {
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
@@ -1329,7 +1330,7 @@ public class MobAI {
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
@@ -48,7 +48,7 @@ public class CombatUtilities {
|
||||
}
|
||||
|
||||
public static boolean inRange2D(AbstractWorldObject entity1, AbstractWorldObject entity2, double range) {
|
||||
return entity1.getLoc().distance2D(entity2.getLoc()) < range;
|
||||
return entity1.getLoc().distanceSquared2D(entity2.getLoc()) < range * range;
|
||||
}
|
||||
|
||||
public static void swingIsBlock(Mob agent, AbstractWorldObject target, int animation) {
|
||||
|
||||
@@ -13,10 +13,10 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -38,7 +38,7 @@ public class MovementUtilities {
|
||||
if (agent.getContract() != null)
|
||||
guardCaptain = agent;
|
||||
else
|
||||
guardCaptain = (Mob) agent.npcOwner;
|
||||
guardCaptain = (Mob) agent.guardCaptain;
|
||||
|
||||
if (guardCaptain != null) {
|
||||
Building barracks = guardCaptain.building;
|
||||
|
||||
@@ -8,7 +8,6 @@ import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -146,42 +145,10 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
if (mobBase == 0)
|
||||
return true;
|
||||
|
||||
Mob siegeMob = Mob.createSiegeMob(npc, mobBase, npc.getGuild(), zone, b.getLoc(), (short) 1);
|
||||
Mob siegeMob = Mob.createSiegeMinion(npc, mobBase);
|
||||
|
||||
if (siegeMob == null)
|
||||
return true;
|
||||
|
||||
if (siegeMob != null) {
|
||||
|
||||
siegeMob.setSpawnTime(60 * 15);
|
||||
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
|
||||
|
||||
siegeMob.building = building;
|
||||
siegeMob.parentZone = zone;
|
||||
|
||||
// Slot siege minion
|
||||
// Can be either corner tower or bulwark.
|
||||
|
||||
int slot;
|
||||
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
|
||||
slot = 2;
|
||||
else
|
||||
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
|
||||
|
||||
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
|
||||
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());
|
||||
|
||||
// Rotate slot position by the building rotation
|
||||
|
||||
siegeMob.bindLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), siegeMob.bindLoc, building.getBounds().getQuaternion().angleY);
|
||||
|
||||
siegeMob.loc = new Vector3fImmutable(siegeMob.bindLoc);
|
||||
siegeMob.endLoc = new Vector3fImmutable(siegeMob.bindLoc);
|
||||
|
||||
zone.zoneMobSet.add(siegeMob);
|
||||
siegeMob.setLoc(siegeMob.bindLoc);
|
||||
}
|
||||
}
|
||||
|
||||
ManageNPCMsg mnm = new ManageNPCMsg(npc);
|
||||
@@ -298,14 +265,14 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
String pirateName = NPCManager.getPirateName(mobBase);
|
||||
|
||||
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
|
||||
return true;
|
||||
|
||||
Mob toCreate = Mob.createGuardMob(npc, npc.getGuild(), zone, building.getLoc(), npc.getLevel(), pirateName);
|
||||
Mob toCreate = Mob.createGuardMinion(npc, npc.getLevel(), pirateName);
|
||||
|
||||
if (toCreate == null)
|
||||
return true;
|
||||
|
||||
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
|
||||
return true;
|
||||
|
||||
if (toCreate != null) {
|
||||
toCreate.setDeathTime(System.currentTimeMillis());
|
||||
toCreate.parentZone.zoneMobSet.add(toCreate);
|
||||
|
||||
@@ -541,7 +541,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
|
||||
|
||||
mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID());
|
||||
mob = Mob.getMob(orderNPCMsg.getNpcUUID());
|
||||
|
||||
if (mob == null)
|
||||
return true;
|
||||
|
||||
@@ -366,7 +366,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
long timeLife = upgradeTime - curTime;
|
||||
|
||||
if (upgradeTime * 1000 > System.currentTimeMillis()) {
|
||||
if (mob.npcOwner.isAlive()) {
|
||||
if (mob.guardCaptain.isAlive()) {
|
||||
writer.put((byte) 0);//shows respawning timer
|
||||
writer.putInt(mob.spawnTime);
|
||||
writer.putInt(mob.spawnTime);
|
||||
@@ -557,7 +557,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
} else if (this.targetType == GameObjectType.Mob.ordinal()) {
|
||||
|
||||
mobA = Mob.getFromCacheDBID(this.targetID);
|
||||
mobA = Mob.getMob(this.targetID);
|
||||
|
||||
if (mobA == null) {
|
||||
Logger.error("Missing Mob of ID " + this.targetID);
|
||||
@@ -689,7 +689,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
long timeLife = upgradeTime - curTime;
|
||||
|
||||
if (upgradeTime * 1000 > System.currentTimeMillis()) {
|
||||
if (mob.npcOwner.isAlive()) {
|
||||
if (mob.guardCaptain.isAlive()) {
|
||||
writer.put((byte) 0);//shows respawning timer
|
||||
writer.putInt(mob.spawnTime);
|
||||
writer.putInt(mob.spawnTime);
|
||||
|
||||
@@ -52,8 +52,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
public int contractUUID;
|
||||
public Contract contract;
|
||||
|
||||
protected String firstName;
|
||||
protected String lastName;
|
||||
public String firstName;
|
||||
public String lastName;
|
||||
protected short statStrCurrent;
|
||||
protected short statDexCurrent;
|
||||
protected short statConCurrent;
|
||||
@@ -119,14 +119,31 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
private long takeOffTime = 0;
|
||||
private float hateValue = 0;
|
||||
private long lastHateUpdate = 0;
|
||||
private boolean collided = false;
|
||||
private byte aoecntr = 0;
|
||||
|
||||
public AbstractCharacter() {
|
||||
super();
|
||||
this.firstName = "";
|
||||
this.lastName = "";
|
||||
|
||||
this.powers = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.statStrCurrent = (short) 0;
|
||||
this.statDexCurrent = (short) 0;
|
||||
this.statConCurrent = (short) 0;
|
||||
this.statIntCurrent = (short) 0;
|
||||
this.statSpiCurrent = (short) 0;
|
||||
|
||||
this.unusedStatPoints = (short) 0;
|
||||
|
||||
this.level = (short) 0; // TODO get this from MobsBase later
|
||||
this.exp = 1;
|
||||
this.walkMode = true;
|
||||
this.bindLoc = Vector3fImmutable.ZERO;
|
||||
this.faceDir = Vector3fImmutable.ZERO;
|
||||
|
||||
this.runningTrains = (byte) 0;
|
||||
|
||||
this.skills = new ConcurrentHashMap<>();
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
this.initializeCharacter();
|
||||
|
||||
}
|
||||
@@ -214,8 +231,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -258,8 +273,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -291,8 +304,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -342,9 +353,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
this.powers = new ConcurrentHashMap<>();
|
||||
|
||||
this.initializeCharacter();
|
||||
|
||||
// Dangerous to use THIS in a constructor!!!
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
}
|
||||
|
||||
public static int getBankCapacity() {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import ch.claude_martin.enumbitset.EnumBitSet;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
@@ -31,7 +32,20 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
protected Vector3fImmutable lastBindLoc;
|
||||
public boolean assist = false;
|
||||
public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
|
||||
public boolean isPlayerGuard = false;
|
||||
public AbstractCharacter guardCaptain;
|
||||
public EnumBitSet<Enum.MonsterType> notEnemy = EnumBitSet.noneOf(Enum.MonsterType.class);
|
||||
public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(Enum.MonsterType.class);
|
||||
;
|
||||
public Enum.MobBehaviourType behaviourType;
|
||||
public ArrayList<Vector3fImmutable> patrolPoints;
|
||||
public int lastPatrolPointIndex = 0;
|
||||
public long stopPatrolTime = 0;
|
||||
public City guardedCity;
|
||||
|
||||
public AbstractIntelligenceAgent() {
|
||||
super();
|
||||
}
|
||||
|
||||
public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
|
||||
super(rs);
|
||||
@@ -110,14 +124,6 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public PlayerCharacter getOwner() {
|
||||
|
||||
if (this.getObjectType().equals(GameObjectType.Mob))
|
||||
return this.getOwner();
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean getSafeZone() {
|
||||
|
||||
ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
|
||||
@@ -158,7 +164,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
|
||||
|
||||
//clear owner
|
||||
|
||||
PlayerCharacter owner = this.getOwner();
|
||||
PlayerCharacter owner = (PlayerCharacter) this.guardCaptain;
|
||||
|
||||
//close pet window
|
||||
|
||||
|
||||
+336
-630
File diff suppressed because it is too large
Load Diff
@@ -86,6 +86,7 @@ public class NPC extends AbstractCharacter {
|
||||
|
||||
public NPC() {
|
||||
|
||||
super();
|
||||
this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
|
||||
this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
|
||||
}
|
||||
@@ -805,6 +806,8 @@ public class NPC extends AbstractCharacter {
|
||||
@Override
|
||||
public void runAfterLoad() {
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
|
||||
return;
|
||||
|
||||
@@ -846,10 +849,6 @@ public class NPC extends AbstractCharacter {
|
||||
if (wordCount(this.name) < 2 && this.contract != null)
|
||||
this.name += " the " + this.contract.getName();
|
||||
|
||||
// Initialize inventory
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
// Configure parent zone adding this NPC to the
|
||||
// zone collection
|
||||
|
||||
|
||||
@@ -144,7 +144,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
private long lastUpdateTime = System.currentTimeMillis();
|
||||
private long lastStamUpdateTime = System.currentTimeMillis();
|
||||
private boolean safeZone = false;
|
||||
private int bindBuildingID;
|
||||
|
||||
/*
|
||||
DataWarehouse based kill/death tracking.
|
||||
@@ -205,15 +204,18 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.spiMod.set(spiMod);
|
||||
|
||||
this.guildStatus = new AtomicInteger(0);
|
||||
this.bindBuildingID = -1;
|
||||
this.buildingUUID = -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
public PlayerCharacter(ResultSet rs) throws SQLException {
|
||||
|
||||
super(rs, true);
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
this.runes = DbManager.CharacterRuneQueries.GET_RUNES_FOR_CHARACTER(this.getObjectUUID());
|
||||
int accountID = rs.getInt("parent");
|
||||
this.account = DbManager.AccountQueries.GET_ACCOUNT(accountID);
|
||||
@@ -265,7 +267,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.intMod.set(rs.getShort("char_intMod"));
|
||||
this.spiMod.set(rs.getShort("char_spiMod"));
|
||||
|
||||
this.bindBuildingID = rs.getInt("char_bindBuilding");
|
||||
this.buildingUUID = rs.getInt("char_bindBuilding");
|
||||
|
||||
this.hash = rs.getString("hash");
|
||||
|
||||
@@ -2721,12 +2723,12 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
*/
|
||||
|
||||
public synchronized int getBindBuildingID() {
|
||||
return this.bindBuildingID;
|
||||
return this.buildingUUID;
|
||||
}
|
||||
|
||||
public synchronized void setBindBuildingID(int value) {
|
||||
DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value);
|
||||
this.bindBuildingID = value;
|
||||
this.buildingUUID = value;
|
||||
}
|
||||
|
||||
public AbstractGameObject getLastTarget() {
|
||||
@@ -4561,10 +4563,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
@Override
|
||||
public void runAfterLoad() {
|
||||
|
||||
// Init inventory
|
||||
|
||||
this.charItemManager = new CharacterItemManager(this);
|
||||
|
||||
Bounds playerBounds = Bounds.borrow();
|
||||
playerBounds.setBounds(this.getLoc());
|
||||
this.setBounds(playerBounds);
|
||||
|
||||
@@ -12,7 +12,6 @@ package engine.powers.poweractions;
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -75,7 +74,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
return;
|
||||
|
||||
//create Pet
|
||||
Mob pet = Mob.createPet(mobID, guild, seaFloor, owner, (short) mobLevel);
|
||||
Mob pet = Mob.createPetMinion(mobID, seaFloor, owner, (short) mobLevel);
|
||||
|
||||
|
||||
if (pet.getMobBaseID() == 12021 || pet.getMobBaseID() == 12022) { //is a necro pet
|
||||
@@ -84,8 +83,6 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
WorldGrid.RemoveWorldObject(currentPet);
|
||||
currentPet.setCombatTarget(null);
|
||||
|
||||
//if (currentPet.getParentZone() != null)
|
||||
//currentPet.getParentZone().zoneMobSet.remove(currentPet);
|
||||
seaFloor.zoneMobSet.remove(currentPet);
|
||||
currentPet.playerAgroMap.clear();
|
||||
|
||||
@@ -95,7 +92,6 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
//currentPet.disableIntelligence();
|
||||
} else if (currentPet != null && currentPet.isSiege()) {
|
||||
currentPet.agentType = Enum.AIAgentType.MOBILE;
|
||||
currentPet.setOwner(null);
|
||||
@@ -106,7 +102,6 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
}
|
||||
//remove 10th pet
|
||||
|
||||
|
||||
NPCManager.spawnNecroPet(owner, pet);
|
||||
|
||||
} else { //is not a necro pet
|
||||
@@ -137,26 +132,9 @@ public class CreateMobPowerAction extends AbstractPowerAction {
|
||||
NPCManager.resetNecroPets(owner);
|
||||
}
|
||||
}
|
||||
/* if(owner.getPet() != null) {
|
||||
if(owner.getPet().getMobBaseID() != 12021 && owner.getPet().getMobBaseID() != 12022) {
|
||||
//if not a necro pet, remove pet
|
||||
WorldGrid.removeWorldObject(owner.getPet());
|
||||
owner.getPet().disableIntelligence();
|
||||
Mob.removePet(owner.getPet().getUUID());
|
||||
owner.setPet(null);
|
||||
}
|
||||
else {
|
||||
//if it is a necro pet, add it to the line and set as mob
|
||||
owner.getPet().setMob();
|
||||
}
|
||||
}*/
|
||||
|
||||
// if (mobID == 12021 || mobID == 12022) //Necro Pets
|
||||
// pet.setPet(owner, true);
|
||||
owner.setPet(pet);
|
||||
if(pet.isSiege() == false) {
|
||||
MovementManager.translocate(pet, owner.getLoc(), owner.region);
|
||||
}
|
||||
|
||||
pet.recalculateStats();
|
||||
pet.healthMax = pet.level * 0.5f * 120;
|
||||
pet.setHealth(pet.healthMax);
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.server.world;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.Enum.MinionType;
|
||||
import engine.Enum.SupportMsgType;
|
||||
@@ -18,6 +17,7 @@ import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.RealmMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.job.JobContainer;
|
||||
@@ -352,7 +352,7 @@ public class WorldServer {
|
||||
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
|
||||
|
||||
Logger.info("Loading Mob Powers");
|
||||
PowersManager.AllMobPowers = DbManager.PowerQueries.LOAD_MOB_POWERS();
|
||||
PowersManager.AllMobPowers = dbPowerHandler.LOAD_MOB_POWERS();
|
||||
|
||||
Logger.info("Loading item enchants");
|
||||
DbManager.LootQueries.LOAD_ENCHANT_VALUES();
|
||||
@@ -482,7 +482,7 @@ public class WorldServer {
|
||||
|
||||
Logger.info("Initializing Client Connection Manager");
|
||||
initClientConnectionManager();
|
||||
|
||||
|
||||
//intiate mob respawn thread
|
||||
Logger.info("Starting Mob Respawn Thread");
|
||||
MobRespawnThread.startRespawnThread();
|
||||
@@ -551,44 +551,40 @@ public class WorldServer {
|
||||
}
|
||||
|
||||
//Set sea floor object for server
|
||||
|
||||
Zone seaFloor = rootParent.get(0);
|
||||
seaFloor.setParent(null);
|
||||
ZoneManager.setSeaFloor(seaFloor);
|
||||
|
||||
// zoneManager.addZone(seaFloor.getLoadNum(), seaFloor); <- DIE IN A FUCKING CAR FIRE BONUS CODE LIKE THIS SUCKS FUCKING DICK
|
||||
|
||||
rootParent.addAll(DbManager.ZoneQueries.GET_ALL_NODES(seaFloor));
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
|
||||
for (Zone zone : rootParent) {
|
||||
|
||||
ZoneManager.addZone(zone.getLoadNum(), zone);
|
||||
zone.generateWorldAltitude();
|
||||
|
||||
|
||||
//Handle Buildings
|
||||
|
||||
try {
|
||||
ZoneManager.addZone(zone.getLoadNum(), zone);
|
||||
|
||||
try {
|
||||
zone.generateWorldAltitude();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle Buildings
|
||||
|
||||
ArrayList<Building> bList;
|
||||
bList = DbManager.BuildingQueries.GET_ALL_BUILDINGS_FOR_ZONE(zone);
|
||||
|
||||
for (Building b : bList) {
|
||||
|
||||
try {
|
||||
b.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||
b.setLoc(b.getLoc());
|
||||
} catch (Exception e) {
|
||||
Logger.error(b.getObjectUUID() + " returned an Error Message :" + e.getMessage());
|
||||
}
|
||||
b.setObjectTypeMask(MBServerStatics.MASK_BUILDING);
|
||||
b.setLoc(b.getLoc());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle Mobs
|
||||
//Handle Mobs
|
||||
|
||||
try {
|
||||
ArrayList<Mob> mobs;
|
||||
mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
|
||||
|
||||
@@ -596,15 +592,22 @@ public class WorldServer {
|
||||
m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
|
||||
m.setLoc(m.getLoc());
|
||||
|
||||
//ADD GUARDS HERE.
|
||||
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
|
||||
DbManager.MobQueries.LOAD_PATROL_POINTS(m);
|
||||
}
|
||||
// Load Minions for Guard Captains here.
|
||||
|
||||
//Handle npc's
|
||||
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
|
||||
DbManager.MobQueries.LOAD_GUARD_MINIONS(m);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
//Handle NPCs
|
||||
|
||||
try {
|
||||
ArrayList<NPC> npcs;
|
||||
|
||||
// Ignore npc's on the seafloor (npc guild leaders, etc)
|
||||
// Ignore NPCs on the seafloor (npc guild leaders, etc)
|
||||
|
||||
if (zone.equals(seaFloor))
|
||||
continue;
|
||||
@@ -612,26 +615,22 @@ public class WorldServer {
|
||||
npcs = DbManager.NPCQueries.GET_ALL_NPCS_FOR_ZONE(zone);
|
||||
|
||||
for (NPC n : npcs) {
|
||||
|
||||
try {
|
||||
n.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||
n.setLoc(n.getLoc());
|
||||
} catch (Exception e) {
|
||||
Logger.error(n.getObjectUUID() + " returned an Error Message :" + e.getMessage());
|
||||
}
|
||||
n.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||
n.setLoc(n.getLoc());
|
||||
}
|
||||
|
||||
//Handle cities
|
||||
|
||||
ZoneManager.loadCities(zone);
|
||||
ZoneManager.populateWorldZones(zone);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.info(e.getMessage() + zone.getName() + ' ' + zone.getObjectUUID());
|
||||
Logger.error(e);
|
||||
e.printStackTrace();
|
||||
}
|
||||
//Handle cities
|
||||
|
||||
ZoneManager.loadCities(zone);
|
||||
ZoneManager.populateWorldZones(zone);
|
||||
|
||||
}
|
||||
|
||||
Logger.info("time to load: " + (System.currentTimeMillis() - start) + " ms");
|
||||
Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -704,7 +703,7 @@ public class WorldServer {
|
||||
return;
|
||||
}
|
||||
//remove player from loaded mobs agro maps
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(player.getLoc(),MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_MOB)) {
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(player.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_MOB)) {
|
||||
Mob loadedMob = (Mob) awo;
|
||||
loadedMob.playerAgroMap.remove(player.getObjectUUID());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user