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5 changed files with 84 additions and 40 deletions
+5
View File
@@ -24,3 +24,8 @@
hs_err_pid* hs_err_pid*
replay_pid* replay_pid*
*.idea/
Server.iml
*.gitignore
prestonbane.iml
qodana.yaml
@@ -216,6 +216,16 @@ public enum MovementManager {
} }
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
Vector3fImmutable playerCollidePoint = Bounds.PlayerCollisionPoint((PlayerCharacter) toMove, toMove.getLoc(), endLocation);
if (playerCollidePoint != null) {
msg.setEndCoord(playerCollidePoint);
endLocation = playerCollidePoint;
collide = true;
}
}
if (toMove.getObjectType() == GameObjectType.PlayerCharacter && ((PlayerCharacter) toMove).isTeleportMode()) { if (toMove.getObjectType() == GameObjectType.PlayerCharacter && ((PlayerCharacter) toMove).isTeleportMode()) {
toMove.teleport(endLocation); toMove.teleport(endLocation);
return; return;
+40 -1
View File
@@ -81,7 +81,7 @@ public class Bounds {
Bounds identityBounds = Bounds.borrow(); Bounds identityBounds = Bounds.borrow();
identityBounds.setBounds(location); identityBounds.setBounds(location);
collisionState = collide(targetBounds, identityBounds, 0.0f); collisionState = collide(targetBounds, identityBounds, 0.1f);
identityBounds.release(); identityBounds.release();
return collisionState; return collisionState;
} }
@@ -267,6 +267,45 @@ public class Bounds {
return collidePoint; return collidePoint;
} }
public static Vector3fImmutable PlayerCollisionPoint(PlayerCharacter player, Vector3fImmutable start, Vector3fImmutable end) {
Vector3fImmutable collidePoint = null;
float distance = player.getLoc().distance2D(end);
// Check for building collisions first
collidePoint = PlayerBuildingCollisionPoint(player, start, end);
if (collidePoint != null) {
return collidePoint;
}
// Now check for player collisions
HashSet<AbstractWorldObject> nearbyPlayers = WorldGrid.getObjectsInRangePartial(player, distance + 2, MBServerStatics.MASK_PLAYER);
float minDistance = 5.0f; // Minimum distance between players
for (AbstractWorldObject awo : nearbyPlayers) {
PlayerCharacter otherPlayer = (PlayerCharacter) awo;
if (otherPlayer == player) continue;
Vector3fImmutable otherLoc = otherPlayer.getLoc();
Vector3fImmutable closestPoint = getClosestPointOnLine(start, end, otherLoc);
if (closestPoint.distance2D(otherLoc) < minDistance) {
// Collision detected, adjust end point
Vector3fImmutable pushVector = closestPoint.subtract(otherLoc).normalize();
collidePoint = closestPoint.add(pushVector.scaleAdd(minDistance, Vector3fImmutable.ZERO));
break;
}
}
return collidePoint != null ? collidePoint : end;
}
private static Vector3fImmutable getClosestPointOnLine(Vector3fImmutable lineStart, Vector3fImmutable lineEnd, Vector3fImmutable point) {
Vector3fImmutable line = lineEnd.subtract(lineStart);
float t = point.subtract(lineStart).dot(line) / line.dot(line);
t = Math.max(0, Math.min(1, t));
return lineStart.add(line.scaleAdd(t, Vector3fImmutable.ZERO));
}
public static boolean linesTouching(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) { public static boolean linesTouching(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) {
float denominator = ((x2 - x1) * (y4 - y3)) - ((y2 - y1) * (x4 - x3)); float denominator = ((x2 - x1) * (y4 - y3)) - ((y2 - y1) * (x4 - x3));
float numerator1 = ((y1 - y3) * (x4 - x3)) - ((x1 - x3) * (y4 - y3)); float numerator1 = ((y1 - y3) * (x4 - x3)) - ((x1 - x3) * (y4 - y3));
@@ -15,7 +15,6 @@ import engine.Enum.GuildState;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
@@ -27,6 +26,8 @@ import engine.objects.Guild;
import engine.objects.GuildStatusController; import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import java.util.ArrayList;
public class AcceptSubInviteHandler extends AbstractClientMsgHandler { public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
public AcceptSubInviteHandler() { public AcceptSubInviteHandler() {
@@ -37,74 +38,69 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
AcceptSubInviteMsg msg = (AcceptSubInviteMsg) baseMsg; AcceptSubInviteMsg msg = (AcceptSubInviteMsg) baseMsg;
PlayerCharacter playerCharacter; PlayerCharacter sourcePlayer;
Guild protectorate; Guild sourceGuild;
Guild nation; Guild targetGuild;
Dispatch dispatch; Dispatch dispatch;
// get PlayerCharacter of person sending sub invite // get PlayerCharacter of person sending sub invite
playerCharacter = SessionManager.getPlayerCharacter(origin); sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (playerCharacter == null) if (sourcePlayer == null)
return true; return true;
protectorate = playerCharacter.getGuild(); sourceGuild = sourcePlayer.getGuild();
nation = (Guild) DbManager.getObject(GameObjectType.Guild, msg.guildUUID()); targetGuild = (Guild) DbManager.getObject(GameObjectType.Guild, msg.guildUUID());
//must be source guild to sub to //must be source guild to sub to
if (nation == null) { if (targetGuild == null) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
if (protectorate == null) { if (sourceGuild == null) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
if (protectorate.equals(nation)) if (sourceGuild.equals(targetGuild))
return true; return true;
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus()) == false) { if (GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus()) == false) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Only a guild leader can accept fealty!"); ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Only a guild leader can accept fealty!");
return true; return true;
} }
//source guild is limited to 7 subs //source guild is limited to 7 subs
//TODO this should be based on TOL rank //TODO this should be based on TOL rank
if (!nation.canSubAGuild(protectorate)) { if (!targetGuild.canSubAGuild(sourceGuild)) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 45); // Failure to swear guild ErrorPopupMsg.sendErrorPopup(sourcePlayer, 45); // Failure to swear guild
return true; return true;
} }
//all tests passed, let's Handle code //all tests passed, let's Handle code
//Update Target Guild State.
// Update database sourceGuild.upgradeGuildState(false);
if (!DbManager.GuildQueries.UPDATE_PARENT(protectorate.getObjectUUID(), nation.getObjectUUID())) { //Add sub so GuildMaster can Swear in.
ErrorPopupMsg.sendErrorMsg(playerCharacter, "A Serious error has occured. Please post details for to ensure transaction integrity");
return true;
}
//update Guild states. ArrayList<Guild> subs = targetGuild.getSubGuildList();
subs.add(sourceGuild);
protectorate.setNation(nation); targetGuild.setGuildState(GuildState.Nation);
GuildManager.updateAllGuildTags(protectorate);
protectorate.upgradeGuildState(false);
if (nation.getGuildState() == GuildState.Sovereign)
nation.upgradeGuildState(true);
//Let's send the message back. //Let's send the message back.
msg.setUnknown02(1); msg.setUnknown02(1);
msg.setResponse("Your guild is now a " + protectorate.getGuildState().name() + '.'); msg.setResponse("Your guild is now a " + sourceGuild.getGuildState().name() + '.');
dispatch = Dispatch.borrow(playerCharacter, msg); dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
ChatManager.chatSystemInfo(playerCharacter, "Your guild is now a " + protectorate.getGuildState().name() + '.'); ChatManager.chatSystemInfo(sourcePlayer, "Your guild is now a " + sourceGuild.getGuildState().name() + '.');
return true; return true;
} }
} }
+1 -7
View File
@@ -26,7 +26,6 @@ import engine.job.JobScheduler;
import engine.jobs.DeferredPowerJob; import engine.jobs.DeferredPowerJob;
import engine.jobs.FinishSpireEffectJob; import engine.jobs.FinishSpireEffectJob;
import engine.jobs.NoTimeJob; import engine.jobs.NoTimeJob;
import engine.math.Bounds;
import engine.math.FastMath; import engine.math.FastMath;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter; import engine.net.ByteBufferWriter;
@@ -269,9 +268,6 @@ public class PlayerCharacter extends AbstractCharacter {
this.hash = rs.getString("hash"); this.hash = rs.getString("hash");
// For debugging skills
// CharacterSkill.printSkills(this);
} }
public static Building getUpdatedBindBuilding(PlayerCharacter player) { public static Building getUpdatedBindBuilding(PlayerCharacter player) {
@@ -4565,9 +4561,6 @@ public class PlayerCharacter extends AbstractCharacter {
this.charItemManager = new CharacterItemManager(this); this.charItemManager = new CharacterItemManager(this);
Bounds playerBounds = Bounds.borrow();
playerBounds.setBounds(this.getLoc());
this.setBounds(playerBounds);
} }
@Override @Override
@@ -5363,6 +5356,7 @@ public class PlayerCharacter extends AbstractCharacter {
moveToMsg.setSourceType(GameObjectType.PlayerCharacter.ordinal()); moveToMsg.setSourceType(GameObjectType.PlayerCharacter.ordinal());
moveToMsg.setSourceID(this.getObjectUUID()); moveToMsg.setSourceID(this.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(this, moveToMsg); Dispatch dispatch = Dispatch.borrow(this, moveToMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);