Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.loot.ModTableEntry;
import engine.loot.ModTypeTableEntry;
import engine.loot.WorkOrder;
import engine.mbEnums;
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import engine.net.DispatchMessage;
import engine.net.client.msg.ItemProductionMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
public enum ForgeManager implements Runnable {
FORGE_MANAGER;
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private static final BlockingQueue<WorkOrder> forge = new DelayQueue<>();
public static final AtomicInteger wordOrderCounter = new AtomicInteger(0);
public static final HashMap<NPC, ArrayList<WorkOrder>> vendorWorkOrderLookup = new HashMap<>();
public static final HashMap<Item, WorkOrder> itemWorkOrderLookup = new HashMap<>();
@Override
public void run() {
WorkOrder workOrder = null;
while (true) {
try {
workOrder = forge.take();
} catch (Exception e) {
Logger.error(e);
}
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// Do not process null workOrders
if (workOrder == null)
continue;
if (workOrder.total_produced >= workOrder.total_to_produce) {
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// Complete this workOrder.
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for (Item workOrderItem : workOrder.cooking) {
workOrderItem.flags.add(mbEnums.ItemFlags.Identified);
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_PRODUCE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
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}
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workOrder.runCompleted = true;
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}
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if (workOrder.runCompleted)
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continue;
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// Move current cooking batch to vendor inventory
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completeWorkOrderBatch(workOrder);
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// Create new set of in-memory only virtual items
forgeWorkOrderBatch(workOrder);
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// enQueue this workOrder again; back into the oven
// until all items for this workOrder are completed.
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forge.add(workOrder);
// Debugging
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Logger.info(workOrder.toString());
}
}
public static void start() {
Thread forgeManager;
forgeManager = new Thread(FORGE_MANAGER);
forgeManager.setName("Forge Manager");
forgeManager.start();
}
public static int submit(WorkOrder workOrder) {
// Make sure vendor can roll the formulae, warehouse can
// afford this wordOrder and other related checks.
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int validation_result = ItemManager.validate(workOrder);
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// The return code is used by the submitter as a
// popup error message for the player.
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if (validation_result != 0)
return validation_result;
// Concurrency is managed by same lock as warehouse
City city = workOrder.vendor.building.getCity();
if (city == null)
return 58; //58: The formula is beyond the means of this facility
city.transactionLock.writeLock().lock();
try {
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// Configure this production run.
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workOrder.workOrderID = wordOrderCounter.incrementAndGet();
workOrder.rollingDuration = ForgeManager.calcRollingDuration(workOrder);
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
workOrder.slots_used = calcAvailableSlots(workOrder);
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workOrder.total_produced = 0;
workOrder.total_to_produce *= workOrder.slots_used;
workOrder.production_cost = calcProductionCost(workOrder);
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// Set total cost for this production run
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workOrder.production_cost_total.putAll(workOrder.production_cost);
workOrder.production_cost_total.forEach((key, value) -> workOrder.production_cost_total.compute(key, (k, v) -> v * workOrder.total_to_produce));
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// Deduct gold cost from building
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if (!debitWorkOrderCost(workOrder))
return 58; //58: The formula is beyond the means of this facility
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// Create in-memory items and add to collections
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forgeWorkOrderBatch(workOrder);
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// Submit workOrder for next completion cycle
vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder);
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forge.add(workOrder);
} catch (Exception e) {
Logger.error(e);
} finally {
city.transactionLock.writeLock().unlock();
}
return validation_result;
}
public static long calcRollingDuration(WorkOrder workOrder) {
float rollingDuration;
rollingDuration = workOrder.vendor.getBuilding().getRank() * -5L + 40;
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rollingDuration = TimeUnit.MINUTES.toMillis((long) rollingDuration);
rollingDuration *= Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue());
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
// Bane circles
if (template.item_bane_rank > 0)
rollingDuration = (long) template.item_bane_rank * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue());
return (long) rollingDuration;
}
public static int calcAvailableSlots(WorkOrder workOrder) {
// Slots available in a forge are based on the npc rank
int availableSlots = workOrder.vendor.getRank();
// Subtract slots currently being used by npc workOrders
for (WorkOrder npcWorkOrder : ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor))
availableSlots = availableSlots - npcWorkOrder.cooking.size();
// Single item rolls are always a single slot
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if (availableSlots > 0 && !workOrder.multiple_slot_request)
availableSlots = 1;
return availableSlots;
}
public static HashMap<mbEnums.ResourceType, Integer> calcProductionCost(WorkOrder workOrder) {
// Calculate the production cost for a single run of this workOrder
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
// Add gold and resource costs from template
production_cost.put(mbEnums.ResourceType.GOLD, template.item_value);
production_cost.putAll(template.item_resource_cost);
// Calculate cost of prefix and suffix
if (workOrder.prefixToken != 0) {
EffectsBase prefix = PowersManager.getEffectByToken(workOrder.prefixToken);
EffectsBase prefixValue = PowersManager.getEffectByIDString(prefix.getIDString() + 'A');
production_cost.putAll(prefixValue.getResourcesForEffect());
}
if (workOrder.suffixToken != 0) {
EffectsBase suffix = PowersManager.getEffectByToken(workOrder.suffixToken);
EffectsBase suffixValue = PowersManager.getEffectByIDString(suffix.getIDString() + 'A');
production_cost.putAll(suffixValue.getResourcesForEffect());
}
return production_cost;
}
public static Item forgeItem(WorkOrder workOrder) {
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// Create new item from specified template
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ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
Item forgedItem = new Item(workOrder.templateID);
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// forgedItem gets a negative id; a virtual item which is not persisted
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forgedItem.objectUUID = ItemManager.lastNegativeID.getAndDecrement();
forgedItem.containerType = mbEnums.ItemContainerType.FORGE;
forgedItem.ownerID = workOrder.vendor.getObjectUUID();
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// The UpgradeDate for the item is serialized for the
// vendor forge window
forgedItem.setDateToUpgrade(workOrder.completionTime);
// Give prefix and suffix to this item if random rolled
if (workOrder.prefixToken == 0)
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else
forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0)
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else
forgedItem.suffixToken = workOrder.suffixToken;
// Forged random rolled items are unidentified until completed
if (workOrder.prefixToken == 0 && workOrder.suffixToken == 0)
forgedItem.flags.remove(mbEnums.ItemFlags.Identified);
// Add virtual item to in-memory caches
workOrder.cooking.add(forgedItem);
DbManager.addToCache(forgedItem);
itemWorkOrderLookup.put(forgedItem, workOrder);
return forgedItem;
}
public static void completeWorkOrderBatch(WorkOrder workOrder) {
ArrayList<Item> toRemove = new ArrayList<>();
for (Item virutalItem : workOrder.cooking) {
// Identify completed items
virutalItem.flags.add(mbEnums.ItemFlags.Identified);
// Persist item
Item completedItem = DbManager.ItemQueries.PERSIST(virutalItem);
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// Apply Item effects for Prefix and Suffix tokens
completedItem.prefixToken = virutalItem.prefixToken;
completedItem.suffixToken = virutalItem.suffixToken;
ItemManager.applyItemEffects(completedItem);
// add to the vendor inventory
workOrder.vendor.charItemManager.addItemToInventory(completedItem);
ItemProductionMsg outMsg1 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, completedItem, mbEnums.ProductionActionType.DEPOSIT, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg1, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, completedItem, mbEnums.ProductionActionType.CONFIRM_DEPOSIT, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
toRemove.add(virutalItem);
}
// Remove the negativeID virtual item from all collections
for (Item virtualItem : toRemove) {
// Remove the virtual items from the forge window
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, virtualItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
workOrder.cooking.remove(virtualItem);
itemWorkOrderLookup.remove(virtualItem);
DbManager.removeFromCache(virtualItem);
}
}
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public static void forgeWorkOrderBatch(WorkOrder workOrder) {
// New completion time for this batch
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
for (int i = 0; i < workOrder.slots_used; ++i) {
Item forged_item = forgeItem(workOrder);
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// Update NPC window
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, forged_item, mbEnums.ProductionActionType.CONFIRM_PRODUCE, true);
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DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
workOrder.total_produced = workOrder.total_produced + 1;
}
}
public static int calcRandomMod(NPC vendor, mbEnums.ItemModType itemModType, int modTable) {
int modifier = 0;
ModTypeTableEntry modTypeTableEntry = null;
ModTableEntry modTableEntry = null;
int rollForModifier;
switch (itemModType) {
case PREFIX:
int randomPrefix = vendor.getModTypeTable().get(vendor.getItemModTable().indexOf(modTable));
modTypeTableEntry = ModTypeTableEntry.rollTable(randomPrefix, ThreadLocalRandom.current().nextInt(1, 100 + 1));
break;
case SUFFIX:
int randomSuffix = vendor.getModSuffixTable().get(vendor.getItemModTable().indexOf(modTable));
modTypeTableEntry = ModTypeTableEntry.rollTable(randomSuffix, ThreadLocalRandom.current().nextInt(1, 100 + 1));
break;
}
if (modTypeTableEntry == null)
return 0;
rollForModifier = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (rollForModifier < 80) {
int randomModifier = LootManager.TableRoll(vendor.getLevel(), false);
modTableEntry = ModTableEntry.rollTable(modTypeTableEntry.modTableID, randomModifier);
EffectsBase effectsBase = PowersManager.getEffectByIDString(modTableEntry.action);
modifier = effectsBase.getToken();
}
return modifier;
}
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public static boolean debitWorkOrderCost(WorkOrder workOrder) {
int strongbox = workOrder.vendor.building.getStrongboxValue();
int overflow = strongbox - workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD);
if (overflow > 1 || workOrder.production_cost_total.size() > 1) {
// Deduct total cost from warehouse
if (workOrder.vendor.building.getCity() == null)
return false;
Warehouse warehouse = workOrder.vendor.building.getCity().warehouse;
if (warehouse == null)
return false;
workOrder.production_cost_total.forEach((key, value) -> warehouse.resources.compute(key, (k, v) -> warehouse.resources.get(key) - value));
DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse);
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}
return true;
}
}