2022-04-30 09:41:17 -04:00
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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2024-05-12 13:14:42 -04:00
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import engine.gameManager.*;
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2024-05-12 11:55:12 -04:00
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import engine.mbEnums;
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import engine.mbEnums.GameObjectType;
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import engine.mbEnums.GuildState;
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2022-04-30 09:41:17 -04:00
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import engine.net.Dispatch;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.guild.SendGuildEntryMsg;
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import engine.net.client.msg.guild.SwearInGuildMsg;
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import engine.objects.City;
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import engine.objects.Guild;
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import engine.objects.GuildStatusController;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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public class SwearInGuildHandler extends AbstractClientMsgHandler {
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public SwearInGuildHandler() {
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2024-05-12 11:55:12 -04:00
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super();
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2022-04-30 09:41:17 -04:00
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}
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@Override
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2024-05-12 13:42:11 -04:00
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
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2022-04-30 09:41:17 -04:00
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PlayerCharacter player;
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SwearInGuildMsg swearInMsg;
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2026-05-10 09:32:07 -04:00
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Guild protectorate;
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2022-04-30 09:41:17 -04:00
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Guild nation;
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Dispatch dispatch;
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swearInMsg = (SwearInGuildMsg) baseMsg;
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player = SessionManager.getPlayerCharacter(origin);
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if (player == null)
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return true;
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2026-05-10 09:32:07 -04:00
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protectorate = (Guild) DbManager.getObject(GameObjectType.Guild, swearInMsg.getGuildUUID());
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2022-04-30 09:41:17 -04:00
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2026-05-10 09:32:07 -04:00
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if (protectorate == null) {
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2023-07-15 09:23:48 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
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2022-04-30 09:41:17 -04:00
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return true;
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}
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nation = player.getGuild();
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if (nation == null) {
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2023-07-15 09:23:48 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "You do not belong to a guild!");
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2022-04-30 09:41:17 -04:00
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return true;
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}
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try {
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if (!nation.isNation()) {
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2023-07-15 09:23:48 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "Your guild is not a nation!");
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2022-04-30 09:41:17 -04:00
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return true;
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}
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2026-05-10 11:03:07 -04:00
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2026-05-10 09:32:07 -04:00
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if (!nation.getSubGuildList().contains(protectorate)) {
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2026-05-10 18:45:37 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "Guild is not a petitioner!");
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2022-04-30 09:41:17 -04:00
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return true;
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}
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2026-05-10 18:45:37 -04:00
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if (protectorate.guildState.equals(GuildState.Petitioner) == false) {
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ErrorPopupMsg.sendErrorMsg(player, "Guild is not a petitioner!");
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2026-05-10 11:03:07 -04:00
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return true;
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2026-05-10 18:45:37 -04:00
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}
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2022-04-30 09:41:17 -04:00
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2023-07-15 09:23:48 -04:00
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if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false) {
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2022-04-30 09:41:17 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "Your do not have such authority!");
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return true;
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}
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2026-05-10 09:32:07 -04:00
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if (!DbManager.GuildQueries.UPDATE_PARENT(protectorate.getObjectUUID(), nation.getObjectUUID())) {
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2022-04-30 09:41:17 -04:00
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ErrorPopupMsg.sendErrorMsg(player, "A Serious error has occured. Please post details for to ensure transaction integrity");
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return true;
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}
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2026-05-10 18:45:37 -04:00
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// update Guild state.
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// R8 is a province
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2026-05-10 09:32:07 -04:00
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if (protectorate.getNation().isEmptyGuild())
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2026-05-10 10:36:27 -04:00
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protectorate.guildState = GuildState.Sworn;
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2026-05-10 09:32:07 -04:00
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else
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2026-05-10 18:45:37 -04:00
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protectorate.guildState = (protectorate.getOwnedCity().getTOL().getRank() == 8)
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? GuildState.Province
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: GuildState.Protectorate;
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2026-05-10 09:32:07 -04:00
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protectorate.setNation(nation);
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GuildManager.updateAllGuildTags(protectorate);
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2026-05-11 03:59:22 -04:00
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// Upgrade to a nation if new sub is a landed guild
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2026-05-10 18:36:43 -04:00
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if (nation.guildState == GuildState.Sovereign)
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2026-05-11 03:58:31 -04:00
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if (protectorate.guildState.equals(GuildState.Protectorate) ||
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protectorate.guildState.equals(GuildState.Province))
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2026-05-10 10:36:27 -04:00
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nation.guildState = GuildState.Nation;
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2022-04-30 09:41:17 -04:00
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SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
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dispatch = Dispatch.borrow(player, msg);
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2024-05-12 13:14:42 -04:00
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DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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2022-04-30 09:41:17 -04:00
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2023-07-15 09:23:48 -04:00
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City.lastCityUpdate = System.currentTimeMillis();
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2022-04-30 09:41:17 -04:00
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ArrayList<PlayerCharacter> guildMembers = SessionManager.getActivePCsInGuildID(nation.getObjectUUID());
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2026-05-10 09:51:30 -04:00
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for (PlayerCharacter member : guildMembers)
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2026-05-10 10:12:13 -04:00
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ChatManager.chatGuildInfo(member, protectorate.getName() + " has sworn fealty to you.");
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2022-04-30 09:41:17 -04:00
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2026-05-10 09:32:07 -04:00
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ArrayList<PlayerCharacter> swornMembers = SessionManager.getActivePCsInGuildID(protectorate.getObjectUUID());
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2022-04-30 09:41:17 -04:00
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2026-05-10 09:51:30 -04:00
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for (PlayerCharacter member : swornMembers)
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ChatManager.chatGuildInfo(member, "Your Guild has sworn fealty to " + nation.getName() + '.');
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2022-04-30 09:41:17 -04:00
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} catch (Exception e) {
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2023-07-15 09:23:48 -04:00
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Logger.error(e.getMessage());
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2022-04-30 09:41:17 -04:00
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return true;
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}
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return true;
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}
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}
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