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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.InterestManagement;
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import engine.Enum;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector2f;
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||||
import engine.math.Vector3fImmutable;
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||||
import engine.objects.AbstractWorldObject;
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||||
import engine.objects.Zone;
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||||
import engine.util.MapLoader;
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import org.pmw.tinylog.Logger;
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import javax.imageio.ImageIO;
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||||
import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.HashMap;
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public class HeightMap {
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||||
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// Class variables
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||||
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// Heightmap data for all zones.
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public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
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// Bootstrap Tracking
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public static int heightMapsCreated = 0;
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public static HeightMap PlayerCityHeightMap;
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// Heightmap data for this heightmap
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public BufferedImage heightmapImage;
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private int heightMapID;
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private int maxHeight;
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private int fullExtentsX;
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private int fullExtentsY;
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private float bucketWidthX;
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private float bucketWidthY;
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private int zoneLoadID;
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private float seaLevel = 0;
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private float outsetX;
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private float outsetZ;
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private int[][] pixelColorValues;
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public HeightMap(ResultSet rs) throws SQLException {
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this.heightMapID = rs.getInt("heightMapID");
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this.maxHeight = rs.getInt("maxHeight");
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int halfExtentsX = rs.getInt("xRadius");
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int halfExtentsY = rs.getInt("zRadius");
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this.zoneLoadID = rs.getInt("zoneLoadID");
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this.seaLevel = rs.getFloat("seaLevel");
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this.outsetX = rs.getFloat("outsetX");
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this.outsetZ = rs.getFloat("outsetZ");
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// Cache the full extents to avoid the calculation
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this.fullExtentsX = halfExtentsX * 2;
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this.fullExtentsY = halfExtentsY * 2;
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this.heightmapImage = null;
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File imageFile = new File(ConfigManager.DEFAULT_DATA_DIR + "heightmaps/" + this.heightMapID + ".bmp");
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// early exit if no image file was found. Will log in caller.
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if (!imageFile.exists())
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return;
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// load the heightmap image.
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try {
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this.heightmapImage = ImageIO.read(imageFile);
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} catch (IOException e) {
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Logger.error("***Error loading heightmap data for heightmap " + this.heightMapID + e.toString());
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||||
}
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||||
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// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
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||||
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this.heightmapImage = MapLoader.flipImage(this.heightmapImage);
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// Calculate the data we do not load from table
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||||
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float numOfBuckets = this.heightmapImage.getWidth() - 1;
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float calculatedWidth = this.fullExtentsX / numOfBuckets;
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||||
this.bucketWidthX = calculatedWidth;
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this.bucketWidthY = this.bucketWidthX; // This makes no sense.
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// Generate pixel array from image data
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||||
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||||
generatePixelData();
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||||
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HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
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||||
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heightMapsCreated++;
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||||
}
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||||
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||||
//Created for PlayerCities
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||||
public HeightMap() {
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||||
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this.heightMapID = 999999;
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this.maxHeight = 5; // for real...
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int halfExtentsX = (int) Enum.CityBoundsType.ZONE.extents;
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||||
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.extents;
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||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
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||||
this.outsetX = 128;
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||||
this.outsetZ = 128;
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||||
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||||
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// Cache the full extents to avoid the calculation
|
||||
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||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
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||||
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||||
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||||
// load the heightmap image.
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
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||||
|
||||
// Calculate the data we do not load from table
|
||||
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||||
this.bucketWidthX = 1;
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||||
this.bucketWidthY = 1;
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||||
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||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
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||||
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||||
for (int y = 0; y <= this.fullExtentsY; y++) {
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||||
for (int x = 0; x <= this.fullExtentsX; x++) {
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||||
pixelColorValues[x][y] = 255;
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||||
}
|
||||
}
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||||
|
||||
|
||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
|
||||
}
|
||||
|
||||
public HeightMap(Zone zone) {
|
||||
|
||||
this.heightMapID = 999999;
|
||||
this.maxHeight = 0;
|
||||
int halfExtentsX = (int) zone.getBounds().getHalfExtents().x;
|
||||
int halfExtentsY = (int) zone.getBounds().getHalfExtents().y;
|
||||
this.zoneLoadID = 0;
|
||||
this.seaLevel = 0;
|
||||
this.outsetX = 0;
|
||||
this.outsetZ = 0;
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||||
|
||||
// Cache the full extents to avoid the calculation
|
||||
|
||||
this.fullExtentsX = halfExtentsX * 2;
|
||||
this.fullExtentsY = halfExtentsY * 2;
|
||||
|
||||
|
||||
// We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin.
|
||||
|
||||
this.heightmapImage = null;
|
||||
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||||
// Calculate the data we do not load from table
|
||||
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||||
this.bucketWidthX = 1;
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||||
this.bucketWidthY = 1;
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||||
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this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
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||||
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||||
for (int y = 0; y <= this.fullExtentsY; y++) {
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||||
for (int x = 0; x <= this.fullExtentsX; x++) {
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pixelColorValues[x][y] = 255;
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||||
}
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||||
}
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||||
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||||
HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
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}
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public static void GeneratePlayerCityHeightMap() {
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||||
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HeightMap.PlayerCityHeightMap = new HeightMap();
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}
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public static void GenerateCustomHeightMap(Zone zone) {
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||||
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HeightMap heightMap = new HeightMap(zone);
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||||
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HeightMap.heightmapByLoadNum.put(zone.getLoadNum(), heightMap);
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||||
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}
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public static Zone getNextZoneWithTerrain(Zone zone) {
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||||
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||||
Zone nextZone = zone;
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||||
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if (zone.getHeightMap() != null)
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return zone;
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||||
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if (zone.equals(ZoneManager.getSeaFloor()))
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||||
return zone;
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||||
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||||
while (nextZone.getHeightMap() == null)
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||||
nextZone = nextZone.getParent();
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||||
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||||
return nextZone;
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||||
}
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||||
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||||
public static float getWorldHeight(AbstractWorldObject worldObject) {
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||||
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Vector2f parentLoc = new Vector2f(-1, -1);
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Zone currentZone = ZoneManager.findSmallestZone(worldObject.getLoc());
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||||
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if (currentZone == null)
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return worldObject.getAltitude();
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currentZone = getNextZoneWithTerrain(currentZone);
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if (currentZone == ZoneManager.getSeaFloor())
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return currentZone.getAbsY() + worldObject.getAltitude();
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Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
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HeightMap heightMap = currentZone.getHeightMap();
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||||
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||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), currentZone);
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||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldObject.getLoc(), currentZone);
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||||
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||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
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||||
parentLoc = ZoneManager.worldToZoneSpace(worldObject.getLoc(), parentZone);
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||||
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float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
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||||
float worldAltitude = currentZone.getWorldAltitude();
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||||
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||||
float realWorldAltitude = interaltitude + worldAltitude;
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||||
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||||
//OUTSET
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||||
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||||
if (parentZone != null) {
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float parentXRadius = currentZone.getBounds().getHalfExtents().x;
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||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
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||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
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||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
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||||
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||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
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||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
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if (bucketScaleX <= 0.40000001)
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bucketScaleX = heightMap.outsetZ / parentXRadius;
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if (bucketScaleX > 0.40000001)
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||||
bucketScaleX = 0.40000001f;
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||||
if (bucketScaleZ <= 0.40000001)
|
||||
bucketScaleZ = heightMap.outsetX / parentZRadius;
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||||
|
||||
if (bucketScaleZ > 0.40000001)
|
||||
bucketScaleZ = 0.40000001f;
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||||
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float outsideGridSizeX = 1 - bucketScaleX; //32/256
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||||
float outsideGridSizeZ = 1 - bucketScaleZ;
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||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable worldLoc) {
|
||||
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(worldLoc);
|
||||
|
||||
if (currentZone == null)
|
||||
return 0;
|
||||
|
||||
currentZone = getNextZoneWithTerrain(currentZone);
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor())
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Zone parentZone = getNextZoneWithTerrain(currentZone.getParent());
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor()))
|
||||
return currentZone.getAbsY();
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(worldLoc, currentZone);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLoc, currentZone);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null))
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
float worldAltitude = currentZone.getWorldAltitude();
|
||||
|
||||
float realWorldAltitude = interaltitude + worldAltitude;
|
||||
|
||||
//OUTSET
|
||||
|
||||
if (parentZone != null) {
|
||||
|
||||
// if (currentZone.getHeightMap() != null && parentZone.getHeightMap() != null && parentZone.getParent() != null && parentZone.getParent().getHeightMap() != null)
|
||||
// return realWorldAltitude;
|
||||
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = heightMap.outsetX / parentXRadius;
|
||||
float bucketScaleZ = heightMap.outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getWorldAltitude();
|
||||
realWorldAltitude = outsetALt;
|
||||
}
|
||||
}
|
||||
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
|
||||
|
||||
Vector2f parentLoc;
|
||||
float outsetALt = 0;
|
||||
|
||||
if (zone.getParent() == null || zone.getParent().getHeightMap() == null)
|
||||
return interpolatedAltitude + zone.getWorldAltitude();
|
||||
|
||||
if (zone.getParent() != null && zone.getParent().getHeightMap() != null) {
|
||||
|
||||
parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent());
|
||||
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone);
|
||||
|
||||
float parentXRadius = zone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = zone.getBounds().getHalfExtents().y;
|
||||
|
||||
float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius;
|
||||
float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
|
||||
float weight;
|
||||
double scale;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent()));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone));
|
||||
|
||||
parentCenterAltitude += zone.getYCoord();
|
||||
parentCenterAltitude += interpolatedAltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += zone.getParent().getAbsY();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return outsetALt;
|
||||
}
|
||||
|
||||
public static Vector2f getGridOffset(Vector2f gridSquare) {
|
||||
|
||||
int floorX = (int) gridSquare.x;
|
||||
int floorY = (int) gridSquare.y;
|
||||
|
||||
return new Vector2f(gridSquare.x - floorX, gridSquare.y - floorY);
|
||||
|
||||
}
|
||||
|
||||
public static void loadAlHeightMaps() {
|
||||
|
||||
// Load the heightmaps into staging hashmap keyed by HashMapID
|
||||
|
||||
DbManager.HeightMapQueries.LOAD_ALL_HEIGHTMAPS();
|
||||
|
||||
//generate static player city heightmap.
|
||||
|
||||
HeightMap.GeneratePlayerCityHeightMap();
|
||||
|
||||
|
||||
// Clear all heightmap image data as it's no longer needed.
|
||||
|
||||
for (HeightMap heightMap : HeightMap.heightmapByLoadNum.values()) {
|
||||
heightMap.heightmapImage = null;
|
||||
}
|
||||
|
||||
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY + 1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public float getBucketWidthX() {
|
||||
return bucketWidthX;
|
||||
}
|
||||
|
||||
public float getBucketWidthY() {
|
||||
return bucketWidthY;
|
||||
}
|
||||
|
||||
public int getHeightMapID() {
|
||||
return heightMapID;
|
||||
}
|
||||
|
||||
public BufferedImage getHeightmapImage() {
|
||||
return heightmapImage;
|
||||
}
|
||||
|
||||
public float getSeaLevel() {
|
||||
return seaLevel;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -140,7 +140,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
@@ -340,7 +340,7 @@ public enum InterestManager implements Runnable {
|
||||
if (loadedPlayer.getObjectUUID() == player.getObjectUUID())
|
||||
continue;
|
||||
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
continue;
|
||||
|
||||
if (loadedPlayer.safemodeInvis())
|
||||
@@ -372,7 +372,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (playerLoadedObject.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter) playerLoadedObject;
|
||||
if (player.getSeeInvis() < loadedPlayer.hidden)
|
||||
if (player.getSeeInvis() < loadedPlayer.getHidden())
|
||||
toRemove.add(playerLoadedObject);
|
||||
else if (loadedPlayer.safemodeInvis())
|
||||
toRemove.add(playerLoadedObject);
|
||||
@@ -437,7 +437,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
// dont load if invis
|
||||
|
||||
if (player.getSeeInvis() < awopc.hidden)
|
||||
if (player.getSeeInvis() < awopc.getHidden())
|
||||
continue;
|
||||
|
||||
lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
|
||||
@@ -467,7 +467,7 @@ public enum InterestManager implements Runnable {
|
||||
if (awonpc.despawned == true)
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
|
||||
@@ -480,7 +480,7 @@ public enum InterestManager implements Runnable {
|
||||
if (!awonpc.isAlive())
|
||||
continue;
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), 0f);
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
|
||||
if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
|
||||
@@ -1,230 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.InterestManagement;
|
||||
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Zone;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import static java.lang.Math.PI;
|
||||
|
||||
public class Terrain {
|
||||
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>();
|
||||
public short[][] terrain_pixel_data;
|
||||
public Vector2f terrain_size = new Vector2f();
|
||||
public Vector2f cell_size = new Vector2f();
|
||||
public Vector2f cell_count = new Vector2f();
|
||||
public float terrain_scale;
|
||||
public Vector2f blend_values = new Vector2f();
|
||||
public Vector2f blend_ratio = new Vector2f();
|
||||
public int heightmap;
|
||||
Zone zone;
|
||||
|
||||
public Terrain(Zone zone) {
|
||||
|
||||
this.zone = zone;
|
||||
this.heightmap = this.zone.template.terrain_image;
|
||||
|
||||
// Configure PLANAR zones to use the same 16x16 pixel image
|
||||
// that all similar terrains share. (See JSON)
|
||||
|
||||
if (this.zone.template.terrain_type.equals("PLANAR"))
|
||||
this.heightmap = 1006300; // all 0
|
||||
|
||||
// Load pixel data for this terrain from cache
|
||||
|
||||
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);
|
||||
|
||||
if (terrain_pixel_data == null)
|
||||
Logger.error("Pixel map empty for zone: " + this.zone.getObjectUUID() + ":" + this.zone.zoneName);
|
||||
|
||||
// Configure terrain based on zone properties
|
||||
|
||||
this.terrain_size.x = this.zone.major_radius * 2;
|
||||
this.terrain_size.y = this.zone.minor_radius * 2;
|
||||
|
||||
this.cell_count.x = this.terrain_pixel_data.length - 1;
|
||||
this.cell_count.y = this.terrain_pixel_data[0].length - 1;
|
||||
|
||||
this.cell_size.x = terrain_size.x / this.cell_count.x;
|
||||
this.cell_size.y = terrain_size.y / this.cell_count.y;
|
||||
|
||||
// Blending configuration. These ratios are used to calculate
|
||||
// the blending area between child and parent terrains when
|
||||
// they are stitched together.
|
||||
|
||||
this.blend_values.x = this.zone.template.max_blend;
|
||||
this.blend_values.y = this.zone.template.min_blend;
|
||||
|
||||
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
|
||||
this.blend_values.y / this.zone.major_radius);
|
||||
|
||||
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
|
||||
this.blend_values.y / this.zone.minor_radius);
|
||||
|
||||
if (major_blend.y > 0.4f)
|
||||
blend_ratio.x = major_blend.y;
|
||||
else
|
||||
blend_ratio.x = Math.min(major_blend.x, 0.4f);
|
||||
|
||||
if (minor_blend.y > 0.4f)
|
||||
blend_ratio.y = minor_blend.y;
|
||||
else
|
||||
blend_ratio.y = Math.min(minor_blend.x, 0.4f);
|
||||
|
||||
// Scale coefficient for this terrain
|
||||
|
||||
this.terrain_scale = this.zone.template.terrain_max_y / 255f;
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
// Not all zones have a terrain. Some are for display only
|
||||
// and heights returned are from the parent heightmap. This
|
||||
// is controlled in the JSON via the has_terrain_gen field.
|
||||
|
||||
Zone terrain_zone = zone;
|
||||
|
||||
if (zone == null)
|
||||
return ZoneManager.seaFloor;
|
||||
|
||||
if (zone.terrain != null)
|
||||
return zone;
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return zone;
|
||||
|
||||
while (terrain_zone.terrain == null)
|
||||
terrain_zone = terrain_zone.parent;
|
||||
|
||||
return terrain_zone;
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
|
||||
|
||||
// Retrieve the next zone with a terrain defined.
|
||||
|
||||
Zone terrainZone = getNextZoneWithTerrain(zone);
|
||||
Zone parentZone = getNextZoneWithTerrain(zone.parent);
|
||||
|
||||
// Transform world loc into zone space coordinate system
|
||||
|
||||
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
|
||||
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
|
||||
|
||||
// Offset from origin needed for blending function
|
||||
|
||||
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
|
||||
|
||||
// Interpolate height for this position in both terrains
|
||||
|
||||
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
|
||||
interpolatedChildHeight += terrainZone.global_height;
|
||||
|
||||
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
|
||||
interpolatedParentTerrainHeight += parentZone.global_height;
|
||||
|
||||
// Blend between terrains
|
||||
|
||||
float blendCoefficient = terrainZone.terrain.getTerrainBlendCoefficient(terrainOffset);
|
||||
|
||||
float terrainHeight = interpolatedChildHeight * blendCoefficient;
|
||||
terrainHeight += interpolatedParentTerrainHeight * (1 - blendCoefficient);
|
||||
|
||||
return terrainHeight;
|
||||
|
||||
}
|
||||
|
||||
public static float getWorldHeight(Vector3fImmutable world_loc) {
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(world_loc);
|
||||
|
||||
return getWorldHeight(currentZone, world_loc);
|
||||
|
||||
}
|
||||
|
||||
public Vector2f getTerrainCell(Vector2f terrain_loc) {
|
||||
|
||||
// Calculate terrain cell with offset
|
||||
|
||||
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
|
||||
|
||||
// Clamp values when standing directly on pole
|
||||
|
||||
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
|
||||
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
|
||||
|
||||
return terrain_cell;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f terrain_loc) {
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
// Early exit for guild zones
|
||||
|
||||
if (this.zone.guild_zone)
|
||||
return 5.0f;
|
||||
|
||||
// Determine terrain and offset from top left vertex
|
||||
|
||||
Vector2f terrain_cell = getTerrainCell(terrain_loc);
|
||||
|
||||
int pixel_x = (int) Math.floor(terrain_cell.x);
|
||||
int pixel_y = (int) Math.floor(terrain_cell.y);
|
||||
|
||||
Vector2f pixel_offset = new Vector2f(terrain_cell.x % 1, terrain_cell.y % 1);
|
||||
|
||||
// 4 surrounding vertices from the pixel array.
|
||||
|
||||
short top_left_pixel = terrain_pixel_data[pixel_x][pixel_y];
|
||||
short top_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y];
|
||||
short bottom_left_pixel = terrain_pixel_data[pixel_x][pixel_y + 1];
|
||||
short bottom_right_pixel = terrain_pixel_data[pixel_x + 1][pixel_y + 1];
|
||||
|
||||
// Interpolate between the 4 vertices
|
||||
|
||||
interpolatedHeight = top_left_pixel * (1 - pixel_offset.x) * (1 - pixel_offset.y);
|
||||
interpolatedHeight += top_right_pixel * (1 - pixel_offset.y) * (pixel_offset.x);
|
||||
interpolatedHeight += (bottom_left_pixel * (1 - pixel_offset.x) * pixel_offset.y);
|
||||
interpolatedHeight += (bottom_right_pixel * pixel_offset.y * pixel_offset.x);
|
||||
|
||||
interpolatedHeight *= this.terrain_scale; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
|
||||
}
|
||||
|
||||
public float getTerrainBlendCoefficient(Vector2f zone_offset) {
|
||||
|
||||
// Normalize terrain offset
|
||||
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(zone_offset.x) / this.zone.template.major_radius,
|
||||
Math.abs(zone_offset.y) / this.zone.template.minor_radius);
|
||||
|
||||
float blendCoefficient;
|
||||
|
||||
if (normalizedOffset.x <= 1 - blend_ratio.x || normalizedOffset.x <= normalizedOffset.y) {
|
||||
|
||||
if (normalizedOffset.y < 1 - blend_ratio.y)
|
||||
return 1;
|
||||
|
||||
blendCoefficient = (normalizedOffset.y - (1 - blend_ratio.y)) / blend_ratio.y;
|
||||
} else
|
||||
blendCoefficient = (normalizedOffset.x - (1 - blend_ratio.x)) / blend_ratio.x;
|
||||
|
||||
blendCoefficient = (float) Math.atan((0.5f - blendCoefficient) * PI);
|
||||
|
||||
return (blendCoefficient + 1) * 0.5f;
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ public class CityRecord extends DataRecord {
|
||||
cityRecord.locX = cityRecord.city.getTOL().getLoc().x;
|
||||
cityRecord.locY = -cityRecord.city.getTOL().getLoc().z; // flip sign on 'y' coordinate
|
||||
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().hash;
|
||||
cityRecord.zoneHash = cityRecord.city.getParent().getHash();
|
||||
|
||||
if (cityRecord.eventType.equals(Enum.RecordEventType.CREATE))
|
||||
cityRecord.establishedDatetime = cityRecord.city.established;
|
||||
|
||||
@@ -89,7 +89,7 @@ public class GuildRecord extends DataRecord {
|
||||
guildRecord.guildHash = guildRecord.guild.getHash();
|
||||
guildRecord.guildID = guildRecord.guild.getObjectUUID();
|
||||
guildRecord.guildName = guildRecord.guild.getName();
|
||||
guildRecord.charterName = Enum.GuildCharterType.getGuildTypeFromInt(guildRecord.guild.getCharter()).getCharterName();
|
||||
guildRecord.charterName = Enum.GuildType.getGuildTypeFromInt(guildRecord.guild.getCharter()).getCharterName();
|
||||
|
||||
guildRecord.GLHash = DataWarehouse.hasher.encrypt(guildRecord.guild.getGuildLeaderUUID());
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ public class MineRecord extends DataRecord {
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
|
||||
mineRecord.zoneHash = mine.getParentZone().hash;
|
||||
mineRecord.zoneHash = mine.getParentZone().getHash();
|
||||
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
|
||||
@@ -281,7 +281,7 @@ public class PvpRecord extends DataRecord {
|
||||
outStatement.setInt(8, this.victim.getLevel());
|
||||
|
||||
outStatement.setString(9, DataWarehouse.hasher.encrypt(zone.getObjectUUID()));
|
||||
outStatement.setString(10, zone.zoneName);
|
||||
outStatement.setString(10, zone.getName());
|
||||
outStatement.setFloat(11, this.location.getX());
|
||||
outStatement.setFloat(12, -this.location.getZ()); // flip sign on 'y' coordinate
|
||||
outStatement.setBoolean(13, this.pvpExp);
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Boon;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class dbBoonHandler extends dbHandlerBase {
|
||||
|
||||
public dbBoonHandler() {
|
||||
}
|
||||
|
||||
|
||||
public ArrayList<Boon> GET_BOON_AMOUNTS_FOR_ITEMBASE(int itemBaseUUID) {
|
||||
|
||||
ArrayList<Boon> boons = new ArrayList<>();
|
||||
Boon thisBoon;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_boons` WHERE `itemBaseID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, itemBaseUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
thisBoon = new Boon(rs);
|
||||
boons.add(thisBoon);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return boons;
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,6 @@ import engine.Enum;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.Enum.TaxType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
@@ -28,7 +27,6 @@ import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
@@ -90,12 +88,14 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return removeFromBuildings(b);
|
||||
}
|
||||
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS() {
|
||||
public ArrayList<Building> GET_ALL_BUILDINGS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<Building> buildings = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_building`.*, `object`.`parent` FROM `object` INNER JOIN `obj_building` ON `obj_building`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
buildings = getObjectsFromRs(rs, 1000);
|
||||
@@ -425,28 +425,26 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void LOAD_BUILDING_FRIENDS() {
|
||||
public void LOAD_ALL_FRIENDS_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_friends` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
BuildingFriends friend = new BuildingFriends(rs);
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingFriends.containsKey(friend.buildingUID))
|
||||
BuildingManager._buildingFriends.put(friend.buildingUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (friend.friendType) {
|
||||
switch (friend.getFriendType()) {
|
||||
case 7:
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.playerUID, friend);
|
||||
building.getFriends().put(friend.getPlayerUID(), friend);
|
||||
break;
|
||||
case 8:
|
||||
case 9:
|
||||
BuildingManager._buildingFriends.get(friend.buildingUID).put(friend.guildUID, friend);
|
||||
building.getFriends().put(friend.getGuildUID(), friend);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -457,29 +455,26 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_BUILDING_CONDEMNED() {
|
||||
public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
Condemned condemned = new Condemned(rs);
|
||||
|
||||
// Create map if it does not yet exist
|
||||
|
||||
if (!BuildingManager._buildingCondemned.containsKey(condemned.buildingUUID))
|
||||
BuildingManager._buildingCondemned.put(condemned.buildingUUID, new ConcurrentHashMap<>());
|
||||
|
||||
switch (condemned.friendType) {
|
||||
switch (condemned.getFriendType()) {
|
||||
case 2:
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.playerUID, condemned);
|
||||
building.getCondemned().put(condemned.getPlayerUID(), condemned);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
BuildingManager._buildingCondemned.get(condemned.buildingUUID).put(condemned.guildUID, condemned);
|
||||
building.getCondemned().put(condemned.getGuildUID(), condemned);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -489,27 +484,35 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_BARRACKS_PATROL_POINTS() {
|
||||
public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return null;
|
||||
|
||||
ArrayList<Vector3fImmutable> patrolPoints = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points`")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_patrol_points` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
int buildingUUID = rs.getInt("buildingUID");
|
||||
|
||||
if (!BuildingManager._buildingPatrolPoints.containsKey(buildingUUID))
|
||||
BuildingManager._buildingPatrolPoints.put(buildingUUID, new ArrayList<>());
|
||||
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(rs.getFloat("patrolX"), rs.getFloat("patrolY"), rs.getFloat("patrolZ"));
|
||||
BuildingManager._buildingPatrolPoints.get(buildingUUID).add(patrolPoint);
|
||||
float x1 = rs.getFloat("patrolX");
|
||||
float y1 = rs.getFloat("patrolY");
|
||||
float z1 = rs.getFloat("patrolZ");
|
||||
Vector3fImmutable patrolPoint = new Vector3fImmutable(x1, y1, z1);
|
||||
patrolPoints.add(patrolPoint);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return patrolPoints;
|
||||
|
||||
}
|
||||
|
||||
public boolean ADD_TO_CONDEMNLIST(final long parentUID, final long playerUID, final long guildID, final int friendType) {
|
||||
@@ -719,10 +722,10 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
+ "WHERE`buildingUID` = ? AND `playerUID` = ? AND `guildUID` = ? AND `friendType` = ?")) {
|
||||
|
||||
preparedStatement.setBoolean(1, active);
|
||||
preparedStatement.setInt(2, condemn.buildingUUID);
|
||||
preparedStatement.setInt(3, condemn.playerUID);
|
||||
preparedStatement.setInt(4, condemn.guildUID);
|
||||
preparedStatement.setInt(5, condemn.friendType);
|
||||
preparedStatement.setInt(2, condemn.getParent());
|
||||
preparedStatement.setInt(3, condemn.getPlayerUID());
|
||||
preparedStatement.setInt(4, condemn.getGuildUID());
|
||||
preparedStatement.setInt(5, condemn.getFriendType());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
|
||||
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
case "zone":
|
||||
Zone zone = new Zone(rs);
|
||||
DbManager.addToCache(zone);
|
||||
zone.runAfterLoad();
|
||||
list.add(zone);
|
||||
break;
|
||||
case "building":
|
||||
Building building = new Building(rs);
|
||||
DbManager.addToCache(building);
|
||||
building.runAfterLoad();
|
||||
list.add(building);
|
||||
break;
|
||||
case "city":
|
||||
City city = new City(rs);
|
||||
DbManager.addToCache(city);
|
||||
city.runAfterLoad();
|
||||
list.add(city);
|
||||
break;
|
||||
}
|
||||
@@ -99,12 +96,14 @@ public class dbCityHandler extends dbHandlerBase {
|
||||
return objectList;
|
||||
}
|
||||
|
||||
public ArrayList<City> GET_ALL_CITIES() {
|
||||
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
|
||||
|
||||
ArrayList<City> cityList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_city`.*, `object`.`parent` FROM `obj_city` INNER JOIN `object` ON `object`.`UID` = `obj_city`.`UID` WHERE `object`.`parent`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
cityList = getObjectsFromRs(rs, 100);
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.db.handlers;
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Contract;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.MobLoot;
|
||||
import engine.objects.ItemBase;
|
||||
import engine.objects.MobEquipment;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -63,12 +63,33 @@ public class dbContractHandler extends dbHandlerBase {
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
int templateID = rs.getInt("templateID");
|
||||
//handle item base
|
||||
int itemBaseID = rs.getInt("itembaseID");
|
||||
|
||||
Item item = new Item(templateID);
|
||||
item.objectUUID = MobLoot.lastNegativeID.decrementAndGet();
|
||||
contract.getSellInventory().add(item);
|
||||
ItemBase ib = ItemBase.getItemBase(itemBaseID);
|
||||
|
||||
if (ib != null) {
|
||||
|
||||
MobEquipment me = new MobEquipment(ib, 0, 0);
|
||||
contract.getSellInventory().add(me);
|
||||
|
||||
//handle magic effects
|
||||
String prefix = rs.getString("prefix");
|
||||
int pRank = rs.getInt("pRank");
|
||||
String suffix = rs.getString("suffix");
|
||||
int sRank = rs.getInt("sRank");
|
||||
|
||||
if (prefix != null) {
|
||||
me.setPrefix(prefix, pRank);
|
||||
me.setIsID(true);
|
||||
}
|
||||
|
||||
if (suffix != null) {
|
||||
me.setSuffix(suffix, sRank);
|
||||
me.setIsID(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
|
||||
@@ -695,4 +695,24 @@ public class dbGuildHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
//TODO uncomment this when finished with guild history warehouse integration
|
||||
// public HashMap<Integer, GuildRecord> GET_WAREHOUSE_GUILD_HISTORY(){
|
||||
//
|
||||
// HashMap<Integer, GuildRecord> tempMap = new HashMap<>();
|
||||
// prepareCallable("SELECT * FROM `warehouse_guildhistory` WHERE `eventType` = 'CREATE'");
|
||||
// try {
|
||||
// ResultSet rs = executeQuery();
|
||||
//
|
||||
// while (rs.next()) {
|
||||
// GuildRecord guildRecord = new GuildRecord(rs);
|
||||
// tempMap.put(guildRecord.guildID, guildRecord);
|
||||
// }
|
||||
// }catch (Exception e){
|
||||
// Logger.error(e);
|
||||
// }
|
||||
// return tempMap;
|
||||
//
|
||||
// }
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.gameManager.DbManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
|
||||
public class dbHeightMapHandler extends dbHandlerBase {
|
||||
|
||||
public dbHeightMapHandler() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_ALL_HEIGHTMAPS() {
|
||||
|
||||
HeightMap thisHeightmap;
|
||||
HeightMap.heightMapsCreated = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_heightmap INNER JOIN static_zone_size ON static_zone_size.loadNum = static_zone_heightmap.zoneLoadID")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
thisHeightmap = new HeightMap(rs);
|
||||
|
||||
if (thisHeightmap.getHeightmapImage() == null) {
|
||||
Logger.info("Imagemap for " + thisHeightmap.getHeightMapID() + " was null");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,138 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.ItemBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class dbItemBaseHandler extends dbHandlerBase {
|
||||
|
||||
public dbItemBaseHandler() {
|
||||
|
||||
}
|
||||
|
||||
public void LOAD_BAKEDINSTATS(ItemBase itemBase) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_bakedinstat` WHERE `itemID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, itemBase.getUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
if (rs.getBoolean("fromUse"))
|
||||
itemBase.getUsedStats().put(rs.getInt("token"), rs.getInt("numTrains"));
|
||||
else
|
||||
itemBase.getBakedInStats().put(rs.getInt("token"), rs.getInt("numTrains"));
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
||||
|
||||
ArrayList<Integer> tempList = new ArrayList<>();
|
||||
ArrayList<Integer> tempListOff = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_itembase_animations` WHERE `itemBaseUUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, itemBase.getUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
int animation = rs.getInt("animation");
|
||||
boolean rightHand = rs.getBoolean("rightHand");
|
||||
|
||||
if (rightHand)
|
||||
tempList.add(animation);
|
||||
else
|
||||
tempListOff.add(animation);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
itemBase.setAnimations(tempList);
|
||||
itemBase.setOffHandAnimations(tempListOff);
|
||||
}
|
||||
|
||||
public void LOAD_ALL_ITEMBASES() {
|
||||
|
||||
ItemBase itemBase;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_itembase")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
recordsRead++;
|
||||
itemBase = new ItemBase(rs);
|
||||
ItemBase.addToCache(itemBase);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||
}
|
||||
|
||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||
|
||||
HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
|
||||
int runeSetID;
|
||||
int runeBaseID;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_runeSet")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
runeSetID = rs.getInt("runeSet");
|
||||
runeBaseID = rs.getInt("runeBase");
|
||||
|
||||
if (runeSets.get(runeSetID) == null) {
|
||||
ArrayList<Integer> runeList = new ArrayList<>();
|
||||
runeList.add(runeBaseID);
|
||||
runeSets.put(runeSetID, runeList);
|
||||
} else {
|
||||
ArrayList<Integer> runeList = runeSets.get(runeSetID);
|
||||
runeList.add(runeSetID);
|
||||
runeSets.put(runeSetID, runeList);
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return runeSets;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
|
||||
return runeSets;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,16 +9,12 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import org.json.simple.JSONObject;
|
||||
import org.json.simple.parser.JSONParser;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -56,56 +52,46 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return ret;
|
||||
}
|
||||
|
||||
public Item PERSIST(Item toAdd) {
|
||||
public Item ADD_ITEM(Item toAdd) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `item_CREATE`(?, ?, ?, ?, ?, ?, ?, ?,?);")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `item_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?,?);")) {
|
||||
|
||||
preparedStatement.setInt(1, toAdd.ownerID);
|
||||
preparedStatement.setInt(2, toAdd.templateID);
|
||||
preparedStatement.setInt(3, (byte) toAdd.chargesRemaining);
|
||||
preparedStatement.setInt(4, (short) toAdd.combat_health_current);
|
||||
preparedStatement.setInt(1, toAdd.getOwnerID());
|
||||
preparedStatement.setInt(2, toAdd.getItemBaseID());
|
||||
preparedStatement.setInt(3, toAdd.getChargesRemaining());
|
||||
preparedStatement.setInt(4, toAdd.getDurabilityCurrent());
|
||||
preparedStatement.setInt(5, toAdd.getDurabilityMax());
|
||||
|
||||
if (toAdd.getNumOfItems() < 1)
|
||||
preparedStatement.setInt(5, 1);
|
||||
preparedStatement.setInt(6, 1);
|
||||
else
|
||||
preparedStatement.setInt(5, toAdd.getNumOfItems());
|
||||
preparedStatement.setInt(6, toAdd.getNumOfItems());
|
||||
|
||||
switch (toAdd.containerType) {
|
||||
case INVENTORY:
|
||||
preparedStatement.setString(6, "inventory");
|
||||
preparedStatement.setString(7, "inventory");
|
||||
break;
|
||||
case EQUIPPED:
|
||||
preparedStatement.setString(6, "equip");
|
||||
preparedStatement.setString(7, "equip");
|
||||
break;
|
||||
case BANK:
|
||||
preparedStatement.setString(6, "bank");
|
||||
preparedStatement.setString(7, "bank");
|
||||
break;
|
||||
case VAULT:
|
||||
preparedStatement.setString(6, "vault");
|
||||
preparedStatement.setString(7, "vault");
|
||||
break;
|
||||
case FORGE:
|
||||
preparedStatement.setString(6, "forge");
|
||||
preparedStatement.setString(7, "forge");
|
||||
break;
|
||||
default:
|
||||
preparedStatement.setString(6, "none"); //Shouldn't be here
|
||||
preparedStatement.setString(7, "none"); //Shouldn't be here
|
||||
break;
|
||||
}
|
||||
|
||||
if (toAdd.equipSlot.equals(Enum.EquipSlotType.NONE))
|
||||
preparedStatement.setString(7, "");
|
||||
else
|
||||
preparedStatement.setString(7, toAdd.equipSlot.name());
|
||||
|
||||
String flagString = "";
|
||||
|
||||
for (Enum.ItemFlags itemflag : toAdd.flags)
|
||||
flagString += itemflag.toString() + ";";
|
||||
|
||||
flagString = flagString.replaceAll(";$", "");
|
||||
|
||||
preparedStatement.setString(8, flagString);
|
||||
preparedStatement.setString(9, toAdd.name);
|
||||
preparedStatement.setByte(8, toAdd.getEquipSlot());
|
||||
preparedStatement.setInt(9, toAdd.getFlags());
|
||||
preparedStatement.setString(10, toAdd.getCustomName());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
@@ -162,7 +148,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
ArrayList<Item> itemList;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=? && `obj_item`.`container`='equip';")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_item`.*, `object`.`parent`, `object`.`type` FROM `object` INNER JOIN `obj_item` ON `object`.`UID` = `obj_item`.`UID` WHERE `object`.`parent`=? && `obj_item`.`item_container`='equip';")) {
|
||||
|
||||
preparedStatement.setLong(1, targetId);
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
@@ -177,45 +163,6 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return itemList;
|
||||
}
|
||||
|
||||
public void LOAD_ITEM_TEMPLATES() {
|
||||
|
||||
JSONParser jsonParser = new JSONParser();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_templates`;");
|
||||
ResultSet rs = preparedStatement.executeQuery()) {
|
||||
|
||||
while (rs.next()) {
|
||||
int templateID = rs.getInt("id");
|
||||
JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("template"));
|
||||
ItemTemplate itemTemplate = new ItemTemplate(jsonObject);
|
||||
itemTemplate.template_id = templateID;
|
||||
ItemTemplate.templates.put(templateID, itemTemplate);
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_TEMPLATE_MODTABLES() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_vendor_items`;");
|
||||
ResultSet rs = preparedStatement.executeQuery()) {
|
||||
|
||||
while (rs.next()) {
|
||||
int templateID = rs.getInt("templateID");
|
||||
int modTable = rs.getInt("modTable");
|
||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
||||
template.modTable = modTable;
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
public Item GET_ITEM(final int itemUUID) {
|
||||
|
||||
Item item;
|
||||
@@ -295,7 +242,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean MOVE_GOLD(final Item from, final Item to, final int amt) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `numberOfItems` = CASE WHEN `UID`=? THEN ? WHEN `UID`=? THEN ? END WHERE `UID` IN (?, ?);")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems` = CASE WHEN `UID`=? THEN ? WHEN `UID`=? THEN ? END WHERE `UID` IN (?, ?);")) {
|
||||
|
||||
int newFromAmt = from.getNumOfItems() - amt;
|
||||
int newToAmt = to.getNumOfItems() + amt;
|
||||
@@ -321,11 +268,11 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
for (Item item : inventory) {
|
||||
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD))
|
||||
continue;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` LEFT JOIN `object` ON `object`.`UID` = `obj_item`.`UID` SET `object`.`parent`=NULL, `obj_item`.`container`='none' WHERE `object`.`UID`=?;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` LEFT JOIN `object` ON `object`.`UID` = `obj_item`.`UID` SET `object`.`parent`=NULL, `obj_item`.`item_container`='none' WHERE `object`.`UID`=?;")) {
|
||||
|
||||
preparedStatement.setLong(1, item.getObjectUUID());
|
||||
worked = (preparedStatement.executeUpdate() > 0);
|
||||
@@ -341,12 +288,12 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return worked;
|
||||
}
|
||||
|
||||
public HashSet<Integer> GET_VENDOR_CAN_ROLL_LIST(final int vendorID) {
|
||||
public HashSet<Integer> GET_ITEMS_FOR_VENDOR(final int vendorID) {
|
||||
|
||||
HashSet<Integer> itemSet = new HashSet<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT templateID FROM static_vendor_items WHERE vendorType = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT ID FROM static_itembase WHERE vendorType = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, vendorID);
|
||||
|
||||
@@ -364,8 +311,8 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
//Used to transfer a single item between owners or equip or vault or bank or inventory
|
||||
public boolean UPDATE_OWNER(final Item item, int newOwnerID,
|
||||
ItemContainerType containerType, Enum.EquipSlotType slot) {
|
||||
public boolean UPDATE_OWNER(final Item item, int newOwnerID, boolean ownerNPC, boolean ownerPlayer,
|
||||
boolean ownerAccount, ItemContainerType containerType, int slot) {
|
||||
|
||||
boolean worked = false;
|
||||
|
||||
@@ -399,12 +346,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
preparedStatement.setString(3, "none"); //Shouldn't be here
|
||||
break;
|
||||
}
|
||||
|
||||
if (slot.equals(Enum.EquipSlotType.NONE))
|
||||
preparedStatement.setString(4, "");
|
||||
else
|
||||
preparedStatement.setString(4, slot.name());
|
||||
|
||||
preparedStatement.setInt(4, slot);
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
if (rs.next())
|
||||
@@ -420,11 +362,11 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean SET_DURABILITY(final Item item, int value) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `combat_health_current`=? WHERE `UID`=? AND `combat_health_current`=?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_durabilityCurrent`=? WHERE `UID`=? AND `item_durabilityCurrent`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, value);
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
preparedStatement.setInt(3, (short) item.combat_health_current);
|
||||
preparedStatement.setInt(3, item.getDurabilityCurrent());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -437,7 +379,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean UPDATE_FORGE_TO_INVENTORY(final Item item) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `container` = ? WHERE `UID` = ? AND `container` = 'forge';")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_container` = ? WHERE `UID` = ? AND `item_container` = 'forge';")) {
|
||||
|
||||
preparedStatement.setString(1, "inventory");
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
@@ -470,11 +412,11 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
*/
|
||||
public boolean UPDATE_GOLD(final Item item, int newValue, int oldValue) {
|
||||
|
||||
if (!item.template.item_type.equals(ItemType.GOLD))
|
||||
if (!item.getItemBase().getType().equals(ItemType.GOLD))
|
||||
return false;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `numberOfItems`=? WHERE `UID`=?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
|
||||
|
||||
preparedStatement.setInt(1, newValue);
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
@@ -491,9 +433,9 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean UPDATE_REMAINING_CHARGES(final Item item) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `chargesRemaining` = ? WHERE `UID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_chargesRemaining` = ? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, (byte) item.chargesRemaining);
|
||||
preparedStatement.setInt(1, item.getChargesRemaining());
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
@@ -511,7 +453,7 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean ZERO_ITEM_STACK(Item item) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `numberOfItems`=0 WHERE `UID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=0 WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setLong(1, item.getObjectUUID());
|
||||
|
||||
@@ -526,16 +468,9 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
public boolean UPDATE_FLAGS(Item item) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `flags`=? WHERE `UID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_flags`=? WHERE `UID` = ?")) {
|
||||
|
||||
String flagString = "";
|
||||
|
||||
for (Enum.ItemFlags itemflag : item.flags)
|
||||
flagString += itemflag.toString() + ";";
|
||||
|
||||
flagString = flagString.replaceAll(";$", "");
|
||||
|
||||
preparedStatement.setString(1, flagString);
|
||||
preparedStatement.setInt(1, item.getFlags());
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
@@ -548,13 +483,8 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
|
||||
public boolean UPDATE_VALUE(Item item, int value) {
|
||||
|
||||
// Write 0 if we will not modify the value from template
|
||||
|
||||
if (item.value == item.template.item_value)
|
||||
value = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `value`=? WHERE `UID` = ?")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_value`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, value);
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
@@ -566,25 +496,4 @@ public class dbItemHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean UPDATE_EQUIP_SLOT(Item item) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `equipSlot`=? WHERE `UID` = ?")) {
|
||||
|
||||
if (item.equipSlot.equals(Enum.EquipSlotType.NONE))
|
||||
preparedStatement.setString(1, "");
|
||||
else
|
||||
preparedStatement.setString(1, item.equipSlot.name());
|
||||
|
||||
preparedStatement.setLong(2, item.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.MineProduction;
|
||||
import engine.objects.Resource;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -83,7 +84,7 @@ public class dbMineHandler extends dbHandlerBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean CHANGE_RESOURCE(Mine mine, Enum.ResourceType resource) {
|
||||
public boolean CHANGE_RESOURCE(Mine mine, Resource resource) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_mine` SET `mine_resource`=? WHERE `UID`=?")) {
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -27,27 +28,31 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public Mob PERSIST(Mob toAdd) {
|
||||
public Mob ADD_MOB(Mob toAdd) {
|
||||
|
||||
Mob mobile = null;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `mob_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);")) {
|
||||
|
||||
preparedStatement.setLong(1, toAdd.parentZoneUUID);
|
||||
preparedStatement.setInt(2, toAdd.loadID);
|
||||
preparedStatement.setInt(3, toAdd.guildUUID);
|
||||
preparedStatement.setFloat(4, toAdd.bindLoc.x);
|
||||
preparedStatement.setFloat(5, toAdd.bindLoc.y);
|
||||
preparedStatement.setFloat(6, toAdd.bindLoc.z);
|
||||
preparedStatement.setLong(1, toAdd.getParentZoneID());
|
||||
preparedStatement.setInt(2, toAdd.getMobBaseID());
|
||||
preparedStatement.setInt(3, toAdd.getGuildUUID());
|
||||
preparedStatement.setFloat(4, toAdd.getSpawnX());
|
||||
preparedStatement.setFloat(5, toAdd.getSpawnY());
|
||||
preparedStatement.setFloat(6, toAdd.getSpawnZ());
|
||||
preparedStatement.setInt(7, 0);
|
||||
preparedStatement.setFloat(8, toAdd.spawnRadius);
|
||||
preparedStatement.setInt(9, toAdd.spawnDelay);
|
||||
preparedStatement.setInt(10, toAdd.contractUUID);
|
||||
preparedStatement.setInt(11, toAdd.buildingUUID);
|
||||
preparedStatement.setInt(12, toAdd.level);
|
||||
preparedStatement.setString(13, toAdd.firstName);
|
||||
preparedStatement.setString(14, toAdd.behaviourType.toString());
|
||||
preparedStatement.setFloat(8, toAdd.getSpawnRadius());
|
||||
preparedStatement.setInt(9, toAdd.getTrueSpawnTime());
|
||||
|
||||
if (toAdd.getContract() != null)
|
||||
preparedStatement.setInt(10, toAdd.getContract().getContractID());
|
||||
else
|
||||
preparedStatement.setInt(10, 0);
|
||||
|
||||
preparedStatement.setInt(11, toAdd.getBuildingID());
|
||||
preparedStatement.setInt(12, toAdd.getLevel());
|
||||
preparedStatement.setString(13, toAdd.getFirstName());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
@@ -64,23 +69,6 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return mobile;
|
||||
}
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS() {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public boolean updateUpgradeTime(Mob mob, DateTime upgradeDateTime) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
@@ -118,17 +106,17 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public void LOAD_GUARD_MINIONS(Mob guardCaptain) {
|
||||
public void LOAD_PATROL_POINTS(Mob captain) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guards` WHERE `captainUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, guardCaptain.getObjectUUID());
|
||||
preparedStatement.setInt(1, captain.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
String minionName = rs.getString("minionName");
|
||||
Mob toCreate = Mob.createGuardMinion(guardCaptain, guardCaptain.getLevel(), minionName);
|
||||
String name = rs.getString("name");
|
||||
Mob toCreate = Mob.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(), name);
|
||||
|
||||
if (toCreate == null)
|
||||
return;
|
||||
@@ -143,13 +131,15 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean ADD_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
public boolean ADD_TO_GUARDS(final long captainUID, final int mobBaseID, final String name, final int slot) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `minionName`) VALUES (?,?)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guards` (`captainUID`, `mobBaseID`,`name`, `slot`) VALUES (?,?,?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setString(2, minionName);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setString(3, name);
|
||||
preparedStatement.setInt(4, slot);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -159,13 +149,14 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_GUARD_MINION(final long captainUID, final String minionName) {
|
||||
public boolean REMOVE_FROM_GUARDS(final long captainUID, final int mobBaseID, final int slot) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `minionName`=? LIMIT 1;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=? AND `mobBaseID`=? AND `slot` =?")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setString(2, minionName);
|
||||
preparedStatement.setInt(2, mobBaseID);
|
||||
preparedStatement.setInt(3, slot);
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
@@ -175,19 +166,24 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean REMOVE_ALL_MINIONS(final long captainUID) {
|
||||
|
||||
public ArrayList<Mob> GET_ALL_MOBS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<Mob> mobileList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guards` WHERE `captainUID`=?;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_mob`.*, `object`.`parent` FROM `object` INNER JOIN `obj_mob` ON `obj_mob`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, captainUID);
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
mobileList = getObjectsFromRs(rs, 1000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
return mobileList;
|
||||
}
|
||||
|
||||
public Mob GET_MOB(final int objectUUID) {
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.NPCProfits;
|
||||
import engine.objects.ProducedItem;
|
||||
import engine.objects.Zone;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -23,7 +24,6 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class dbNPCHandler extends dbHandlerBase {
|
||||
|
||||
@@ -32,45 +32,6 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||
|
||||
HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
|
||||
int runeSetID;
|
||||
int runeBaseID;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_runeSet")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
runeSetID = rs.getInt("runeSet");
|
||||
runeBaseID = rs.getInt("runeBase");
|
||||
|
||||
if (runeSets.get(runeSetID) == null) {
|
||||
ArrayList<Integer> runeList = new ArrayList<>();
|
||||
runeList.add(runeBaseID);
|
||||
runeSets.put(runeSetID, runeList);
|
||||
} else {
|
||||
ArrayList<Integer> runeList = runeSets.get(runeSetID);
|
||||
runeList.add(runeSetID);
|
||||
runeSets.put(runeSetID, runeList);
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return runeSets;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
|
||||
return runeSets;
|
||||
}
|
||||
|
||||
public NPC PERSIST(NPC toAdd) {
|
||||
|
||||
NPC npc = null;
|
||||
@@ -133,12 +94,14 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
return row_count;
|
||||
}
|
||||
|
||||
public ArrayList<NPC> GET_ALL_NPCS() {
|
||||
public ArrayList<NPC> GET_ALL_NPCS_FOR_ZONE(Zone zone) {
|
||||
|
||||
ArrayList<NPC> npcList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_npc`.*, `object`.`parent` FROM `object` INNER JOIN `obj_npc` ON `obj_npc`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, zone.getObjectUUID());
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
npcList = getObjectsFromRs(rs, 1000);
|
||||
@@ -345,14 +308,14 @@ public class dbNPCHandler extends dbHandlerBase {
|
||||
+ NPC._pirateNames.size() + " mobBases");
|
||||
}
|
||||
|
||||
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long templateID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
||||
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_npc_production` (`ID`,`npcUID`, `templateID`,`dateToUpgrade`, `isRandom`, `prefix`, `suffix`, `name`,`playerID`) VALUES (?,?,?,?,?,?,?,?,?)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_npc_production` (`ID`,`npcUID`, `itemBaseID`,`dateToUpgrade`, `isRandom`, `prefix`, `suffix`, `name`,`playerID`) VALUES (?,?,?,?,?,?,?,?,?)")) {
|
||||
|
||||
preparedStatement.setLong(1, ID);
|
||||
preparedStatement.setLong(2, npcUID);
|
||||
preparedStatement.setLong(3, templateID);
|
||||
preparedStatement.setLong(3, itemBaseID);
|
||||
preparedStatement.setTimestamp(4, new java.sql.Timestamp(dateTime.getMillis()));
|
||||
preparedStatement.setBoolean(5, isRandom);
|
||||
preparedStatement.setString(6, prefix);
|
||||
|
||||
@@ -11,7 +11,10 @@ package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Heraldry;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.PlayerFriends;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -42,8 +45,8 @@ public class dbPlayerCharacterHandler extends dbHandlerBase {
|
||||
preparedStatement.setLong(1, toAdd.getAccount().getObjectUUID());
|
||||
preparedStatement.setString(2, toAdd.getFirstName());
|
||||
preparedStatement.setString(3, toAdd.getLastName());
|
||||
preparedStatement.setInt(4, toAdd.race.getRaceRuneID());
|
||||
preparedStatement.setInt(5, toAdd.baseClass.getObjectUUID());
|
||||
preparedStatement.setInt(4, toAdd.getRace().getRaceRuneID());
|
||||
preparedStatement.setInt(5, toAdd.getBaseClass().getObjectUUID());
|
||||
preparedStatement.setInt(6, toAdd.getStrMod());
|
||||
preparedStatement.setInt(7, toAdd.getDexMod());
|
||||
preparedStatement.setInt(8, toAdd.getConMod());
|
||||
|
||||
@@ -13,12 +13,17 @@ import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PreparedStatementShared;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.MobPowerEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class dbPowerHandler extends dbHandlerBase {
|
||||
@@ -29,17 +34,16 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
}
|
||||
|
||||
public static void addAllSourceTypes() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_sourcetype")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
PreparedStatementShared ps = null;
|
||||
try {
|
||||
ps = new PreparedStatementShared("SELECT * FROM static_power_sourcetype");
|
||||
ResultSet rs = ps.executeQuery();
|
||||
String IDString, source;
|
||||
|
||||
while (rs.next()) {
|
||||
IDString = rs.getString("IDString");
|
||||
int token = DbManager.hasher.SBStringHash(IDString);
|
||||
|
||||
|
||||
source = rs.getString("source").replace("-", "").trim();
|
||||
Enum.EffectSourceType effectSourceType = Enum.EffectSourceType.GetEffectSourceType(source);
|
||||
|
||||
@@ -48,18 +52,19 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
|
||||
EffectsBase.effectSourceTypeMap.get(token).add(effectSourceType);
|
||||
}
|
||||
rs.close();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
} finally {
|
||||
ps.release();
|
||||
}
|
||||
}
|
||||
|
||||
public static void addAllAnimationOverrides() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_animation_override")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
PreparedStatementShared ps = null;
|
||||
try {
|
||||
ps = new PreparedStatementShared("SELECT * FROM static_power_animation_override");
|
||||
ResultSet rs = ps.executeQuery();
|
||||
String IDString;
|
||||
int animation;
|
||||
while (rs.next()) {
|
||||
@@ -73,10 +78,51 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
PowersManager.AnimationOverrides.put(IDString, animation);
|
||||
|
||||
}
|
||||
rs.close();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
} finally {
|
||||
ps.release();
|
||||
}
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<MobPowerEntry>> LOAD_MOB_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<MobPowerEntry>> mobPowers = new HashMap<>();
|
||||
MobPowerEntry mobPowerEntry;
|
||||
|
||||
int mobbaseID;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_mobbase_powers ORDER BY `id` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
mobbaseID = rs.getInt("mobbaseUUID");
|
||||
mobPowerEntry = new MobPowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(mobbaseID) == null) {
|
||||
ArrayList<MobPowerEntry> powerList = new ArrayList<>();
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
} else {
|
||||
ArrayList<MobPowerEntry> powerList = mobPowers.get(mobbaseID);
|
||||
powerList.add(mobPowerEntry);
|
||||
mobPowers.put(mobbaseID, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -11,8 +11,6 @@ package engine.db.handlers;
|
||||
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.RuneBase;
|
||||
import engine.powers.RunePowerEntry;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -29,84 +27,6 @@ public class dbRuneBaseHandler extends dbHandlerBase {
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> LOAD_RUNE_POWERS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RunePowerEntry>> mobPowers = new HashMap<>();
|
||||
RunePowerEntry runePowerEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_powers")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runePowerEntry = new RunePowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(rune_id) == null) {
|
||||
ArrayList<RunePowerEntry> runePowerList = new ArrayList<>();
|
||||
runePowerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, runePowerList);
|
||||
} else {
|
||||
ArrayList<RunePowerEntry> powerList = mobPowers.get(rune_id);
|
||||
powerList.add(runePowerEntry);
|
||||
mobPowers.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + mobPowers.size());
|
||||
return mobPowers;
|
||||
}
|
||||
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> LOAD_RUNE_SKILL_ADJUSTS() {
|
||||
|
||||
HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> runeSkillAdjusts = new HashMap<>();
|
||||
RuneSkillAdjustEntry runeSkillAdjustEntry;
|
||||
|
||||
int rune_id;
|
||||
int recordsRead = 0;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_rune_skill_adjusts")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
rune_id = rs.getInt("rune_id");
|
||||
runeSkillAdjustEntry = new RuneSkillAdjustEntry(rs);
|
||||
|
||||
if (runeSkillAdjusts.get(rune_id) == null) {
|
||||
ArrayList<RuneSkillAdjustEntry> skillAdjustList = new ArrayList<>();
|
||||
skillAdjustList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, skillAdjustList);
|
||||
} else {
|
||||
ArrayList<RuneSkillAdjustEntry> powerList = runeSkillAdjusts.get(rune_id);
|
||||
powerList.add(runeSkillAdjustEntry);
|
||||
runeSkillAdjusts.put(rune_id, powerList);
|
||||
}
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
Logger.info("read: " + recordsRead + " cached: " + runeSkillAdjusts.size());
|
||||
return runeSkillAdjusts;
|
||||
}
|
||||
|
||||
public void GET_RUNE_REQS(final RuneBase rb) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
|
||||
@@ -9,19 +9,14 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ProtectionState;
|
||||
import engine.Enum.TransactionType;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Transaction;
|
||||
import engine.objects.Warehouse;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.json.simple.JSONArray;
|
||||
import org.json.simple.JSONObject;
|
||||
import org.json.simple.parser.JSONParser;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -36,10 +31,463 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
private static final ConcurrentHashMap<Integer, String> columns = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
|
||||
public dbWarehouseHandler() {
|
||||
this.localClass = Warehouse.class;
|
||||
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
|
||||
}
|
||||
|
||||
public boolean CREATE_TRANSACTION(int warehouseBuildingID, GameObjectType targetType, int targetUUID, TransactionType transactionType, Enum.ResourceType resource, int amount, DateTime date) {
|
||||
public static void addObject(ArrayList<AbstractGameObject> list, ResultSet rs) throws SQLException {
|
||||
String type = rs.getString("type");
|
||||
switch (type) {
|
||||
case "building":
|
||||
Building building = new Building(rs);
|
||||
DbManager.addToCache(building);
|
||||
list.add(building);
|
||||
break;
|
||||
case "warehouse":
|
||||
Warehouse warehouse = new Warehouse(rs);
|
||||
DbManager.addToCache(warehouse);
|
||||
list.add(warehouse);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<AbstractGameObject> CREATE_WAREHOUSE(int parentZoneID, int OwnerUUID, String name, int meshUUID,
|
||||
Vector3fImmutable location, float meshScale, int currentHP,
|
||||
ProtectionState protectionState, int currentGold, int rank,
|
||||
DateTime upgradeDate, int blueprintUUID, float w, float rotY) {
|
||||
|
||||
ArrayList<AbstractGameObject> warehouseList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("CALL `WAREHOUSE_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ? ,? ,? ,?, ?);")) {
|
||||
|
||||
preparedStatement.setInt(1, parentZoneID);
|
||||
preparedStatement.setInt(2, OwnerUUID);
|
||||
preparedStatement.setString(3, name);
|
||||
preparedStatement.setInt(4, meshUUID);
|
||||
preparedStatement.setFloat(5, location.x);
|
||||
preparedStatement.setFloat(6, location.y);
|
||||
preparedStatement.setFloat(7, location.z);
|
||||
preparedStatement.setFloat(8, meshScale);
|
||||
preparedStatement.setInt(9, currentHP);
|
||||
preparedStatement.setString(10, protectionState.name());
|
||||
preparedStatement.setInt(11, currentGold);
|
||||
preparedStatement.setInt(12, rank);
|
||||
|
||||
if (upgradeDate != null)
|
||||
preparedStatement.setTimestamp(13, new java.sql.Timestamp(upgradeDate.getMillis()));
|
||||
else
|
||||
preparedStatement.setNull(13, java.sql.Types.DATE);
|
||||
|
||||
preparedStatement.setInt(14, blueprintUUID);
|
||||
preparedStatement.setFloat(15, w);
|
||||
preparedStatement.setFloat(16, rotY);
|
||||
|
||||
preparedStatement.execute();
|
||||
ResultSet rs = preparedStatement.getResultSet();
|
||||
|
||||
while (rs.next())
|
||||
addObject(warehouseList, rs);
|
||||
|
||||
while (preparedStatement.getMoreResults()) {
|
||||
rs = preparedStatement.getResultSet();
|
||||
|
||||
while (rs.next())
|
||||
addObject(warehouseList, rs);
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return warehouseList;
|
||||
}
|
||||
|
||||
public boolean updateLocks(final Warehouse wh, long locks) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setLong(1, locks);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateGold(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateStone(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateTruesteel(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateIron(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateAdamant(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateLumber(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateOak(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateBronzewood(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateMandrake(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateCoal(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateAgate(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateDiamond(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateOnyx(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateAzoth(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateOrichalk(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateAntimony(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateSulfur(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateQuicksilver(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateGalvor(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateWormwood(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateObsidian(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateBloodstone(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean updateMithril(final Warehouse wh, int amount) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, amount);
|
||||
preparedStatement.setInt(2, wh.getUID());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean CREATE_TRANSACTION(int warehouseBuildingID, GameObjectType targetType, int targetUUID, TransactionType transactionType, Resource resource, int amount, DateTime date) {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_warehouse_transactions` (`warehouseUID`, `targetType`,`targetUID`, `type`,`resource`,`amount`,`date` ) VALUES (?,?,?,?,?,?,?)")) {
|
||||
@@ -84,73 +532,23 @@ public class dbWarehouseHandler extends dbHandlerBase {
|
||||
return transactionsList;
|
||||
}
|
||||
|
||||
public void DELETE_WAREHOUSE(Warehouse warehouse) {
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_warehouse` WHERE `cityUUID` = ?;")) {
|
||||
preparedStatement.setInt(1, warehouse.city.getObjectUUID());
|
||||
preparedStatement.executeUpdate();
|
||||
public void LOAD_ALL_WAREHOUSES() {
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public boolean UPDATE_WAREHOUSE(Warehouse warehouse) {
|
||||
|
||||
JSONObject warehouseJSON = new JSONObject();
|
||||
|
||||
JSONObject resources = new JSONObject(warehouse.resources);
|
||||
warehouseJSON.put("resources", resources);
|
||||
|
||||
JSONArray locks = new JSONArray();
|
||||
|
||||
for (Enum.ResourceType resource : warehouse.locked)
|
||||
locks.add(resource.name());
|
||||
|
||||
warehouseJSON.put("locked", locks);
|
||||
Warehouse warehouse;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_warehouse` (`cityUUID`, `warehouse`) VALUES (?, ?) " +
|
||||
"ON DUPLICATE KEY UPDATE `warehouse` = VALUES(`warehouse`)")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_warehouse`.*, `object`.`parent`, `object`.`type` FROM `object` LEFT JOIN `obj_warehouse` ON `object`.`UID` = `obj_warehouse`.`UID` WHERE `object`.`type` = 'warehouse';")) {
|
||||
|
||||
preparedStatement.setInt(1, warehouse.city.getObjectUUID());
|
||||
preparedStatement.setString(2, warehouseJSON.toString());
|
||||
|
||||
return (preparedStatement.executeUpdate() > 0);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void LOAD_WAREHOUSES() {
|
||||
|
||||
JSONParser jsonParser = new JSONParser();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_warehouse`;");
|
||||
ResultSet rs = preparedStatement.executeQuery()) {
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
int cityUID = rs.getInt("cityUUID");
|
||||
JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("warehouse"));
|
||||
City city = City.getCity(cityUID);
|
||||
city.warehouse = new Warehouse(jsonObject);
|
||||
city.warehouse.city = city;
|
||||
|
||||
// Locate warehouse building
|
||||
for (Building building : city.parentZone.zoneBuildingSet) {
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE)) {
|
||||
city.warehouse.building = building;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
warehouse = new Warehouse(rs);
|
||||
warehouse.runAfterLoad();
|
||||
warehouse.loadAllTransactions();
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,8 +12,8 @@ package engine.db.handlers;
|
||||
import engine.Enum;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.Connection;
|
||||
@@ -29,21 +29,25 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||||
}
|
||||
|
||||
public ArrayList<Zone> GET_ALL_ZONES() {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` ORDER BY `object`.`UID` ASC;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
public ArrayList<Zone> GET_ALL_NODES(Zone zone) {
|
||||
ArrayList<Zone> wsmList = new ArrayList<>();
|
||||
wsmList.addAll(zone.getNodes());
|
||||
if (zone.absX == 0.0f) {
|
||||
zone.absX = zone.getXCoord();
|
||||
}
|
||||
|
||||
return zoneList;
|
||||
if (zone.absY == 0.0f) {
|
||||
zone.absY = zone.getYCoord();
|
||||
}
|
||||
if (zone.absZ == 0.0f) {
|
||||
zone.absZ = zone.getZCoord();
|
||||
}
|
||||
for (Zone child : zone.getNodes()) {
|
||||
child.absX = child.getXCoord() + zone.absX;
|
||||
child.absY = child.getYCoord() + zone.absY;
|
||||
child.absZ = child.getZCoord() + zone.absZ;
|
||||
wsmList.addAll(this.GET_ALL_NODES(child));
|
||||
}
|
||||
return wsmList;
|
||||
}
|
||||
|
||||
public Zone GET_BY_UID(long ID) {
|
||||
@@ -68,38 +72,43 @@ public class dbZoneHandler extends dbHandlerBase {
|
||||
return zone;
|
||||
}
|
||||
|
||||
public void LOAD_ALL_ZONE_TEMPLATES() {
|
||||
public ArrayList<Zone> GET_MAP_NODES(final int objectUUID) {
|
||||
|
||||
ArrayList<Zone> zoneList = new ArrayList<>();
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_zone_templates")) {
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `obj_zone`.*, `object`.`parent` FROM `object` INNER JOIN `obj_zone` ON `obj_zone`.`UID` = `object`.`UID` WHERE `object`.`parent` = ?;")) {
|
||||
|
||||
preparedStatement.setLong(1, objectUUID);
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate(rs);
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
}
|
||||
|
||||
// Add player city
|
||||
|
||||
ZoneTemplate zoneTemplate = new ZoneTemplate();
|
||||
|
||||
zoneTemplate.templateID = 0;
|
||||
zoneTemplate.sea_level_type = "PARENT";
|
||||
zoneTemplate.sea_level = 0;
|
||||
zoneTemplate.max_blend = 128;
|
||||
zoneTemplate.min_blend = 128;
|
||||
zoneTemplate.terrain_max_y = 5;
|
||||
zoneTemplate.major_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.minor_radius = (int) Enum.CityBoundsType.ZONE.halfExtents;
|
||||
zoneTemplate.terrain_type = "PLANAR";
|
||||
|
||||
ZoneManager._zone_templates.put(zoneTemplate.templateID, zoneTemplate);
|
||||
zoneList = getObjectsFromRs(rs, 2000);
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
return zoneList;
|
||||
}
|
||||
|
||||
public void LOAD_ZONE_EXTENTS() {
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_zone_size`;")) {
|
||||
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
Vector2f zoneSize = new Vector2f();
|
||||
int loadNum = rs.getInt("loadNum");
|
||||
zoneSize.x = rs.getFloat("xRadius");
|
||||
zoneSize.y = rs.getFloat("zRadius");
|
||||
ZoneManager._zone_size_data.put(loadNum, zoneSize);
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean DELETE_ZONE(final Zone zone) {
|
||||
|
||||
@@ -32,7 +32,7 @@ public class AddGoldCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
Item gold = pc.charItemManager.getGoldInventory();
|
||||
Item gold = pc.getCharItemManager().getGoldInventory();
|
||||
int curAmt;
|
||||
if (gold == null)
|
||||
curAmt = 0;
|
||||
@@ -54,13 +54,13 @@ public class AddGoldCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pc.charItemManager.addGoldToInventory(amt, true)) {
|
||||
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
|
||||
throwbackError(pc, "Failed to add gold to inventory");
|
||||
return;
|
||||
}
|
||||
|
||||
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
|
||||
pc.charItemManager.updateInventory();
|
||||
pc.getCharItemManager().updateInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,16 +9,18 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
public AddMobCmd() {
|
||||
@@ -35,8 +37,27 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
int loadID;
|
||||
if (words[0].equals("all")) {
|
||||
|
||||
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
|
||||
MobBase mb = (MobBase) mobbaseAGO;
|
||||
int loadID = mb.getObjectUUID();
|
||||
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create mob of type " + loadID);
|
||||
Logger.error("Failed to create mob of type "
|
||||
+ loadID);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int loadID;
|
||||
try {
|
||||
loadID = Integer.parseInt(words[0]);
|
||||
} catch (NumberFormatException e) {
|
||||
@@ -50,19 +71,20 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pc, "Failed to find zone to place mob in.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.guild_zone) {
|
||||
if (zone.isPlayerCity()) {
|
||||
throwbackError(pc, "Cannot use ./mob on Player cities. Try ./servermob instead.");
|
||||
return;
|
||||
}
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
ChatManager.chatSayInfo(pc,
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ModType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.net.ItemProductionManager;
|
||||
import engine.objects.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
|
||||
public AuditFailedItemsCmd() {
|
||||
super("faileditems");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
if (ItemProductionManager.FailedItems.isEmpty())
|
||||
return;
|
||||
|
||||
Logger.info("Auditing Item production Failed Items");
|
||||
|
||||
String newLine = "\r\n";
|
||||
String auditFailedItem = "Failed Item Name | Prefix | Suffix | NPC | Contract | Player | ";
|
||||
|
||||
for (ProducedItem failedItem : ItemProductionManager.FailedItems) {
|
||||
|
||||
String npcName = "";
|
||||
String playerName = "";
|
||||
String contractName = "";
|
||||
|
||||
String prefix = "";
|
||||
String suffix = "";
|
||||
String itemName = "";
|
||||
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
|
||||
|
||||
if (npc == null) {
|
||||
npcName = "null";
|
||||
contractName = "null";
|
||||
} else {
|
||||
npcName = npc.getName();
|
||||
if (npc.getContract() != null)
|
||||
contractName = npc.getContract().getName();
|
||||
}
|
||||
|
||||
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
|
||||
|
||||
if (roller == null)
|
||||
playerName = "null";
|
||||
else
|
||||
playerName = roller.getName();
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(failedItem.getItemBaseID());
|
||||
|
||||
if (ib != null) {
|
||||
itemName = ib.getName();
|
||||
}
|
||||
|
||||
if (failedItem.isRandom() == false) {
|
||||
if (failedItem.getPrefix().isEmpty() == false) {
|
||||
AbstractPowerAction pa = PowersManager.getPowerActionByIDString(failedItem.getPrefix());
|
||||
if (pa != null) {
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()) {
|
||||
if (aem.modType.equals(ModType.ItemName)) {
|
||||
prefix = aem.getString1();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (failedItem.getSuffix().isEmpty() == false) {
|
||||
AbstractPowerAction pa = PowersManager.getPowerActionByIDString(failedItem.getSuffix());
|
||||
if (pa != null) {
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()) {
|
||||
if (aem.modType.equals(ModType.ItemName)) {
|
||||
suffix = aem.getString1();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} else {
|
||||
prefix = "random";
|
||||
}
|
||||
|
||||
|
||||
auditFailedItem += newLine;
|
||||
auditFailedItem += itemName + " | " + prefix + " | " + suffix + " | " + failedItem.getNpcUID() + ":" + npcName + " | " + contractName + " | " + failedItem.getPlayerID() + ":" + playerName;
|
||||
|
||||
}
|
||||
Logger.info(auditFailedItem);
|
||||
ItemProductionManager.FailedItems.clear();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /bounds'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Audits all the mobs in a zone.";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
|
||||
public class AuditHeightMapCmd extends AbstractDevCmd {
|
||||
|
||||
public AuditHeightMapCmd() {
|
||||
super("auditheightmap");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
int count = Integer.parseInt(words[0]);
|
||||
long start = System.currentTimeMillis();
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
|
||||
|
||||
if (currentZone != null && currentZone.getHeightMap() != null) {
|
||||
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
|
||||
}
|
||||
|
||||
}
|
||||
long end = System.currentTimeMillis();
|
||||
|
||||
long delta = end - start;
|
||||
|
||||
this.throwbackInfo(pcSender, "Audit Heightmap took " + delta + " ms to run " + count + " times!");
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /auditmobs [zone.UUID]'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Audits all the mobs in a zone.";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
|
||||
public class AuditMobsCmd extends AbstractDevCmd {
|
||||
|
||||
public AuditMobsCmd() {
|
||||
super("auditmobs");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
//get Zone to check mobs against
|
||||
|
||||
Zone zone;
|
||||
|
||||
if (words.length == 2) {
|
||||
if (words[0].equals("all")) {
|
||||
int plusplus = 0;
|
||||
int count = Integer.parseInt(words[1]);
|
||||
for (Zone zoneMicro : ZoneManager.getAllZones()) {
|
||||
int size = zoneMicro.zoneMobSet.size();
|
||||
|
||||
if (size >= count) {
|
||||
plusplus++;
|
||||
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
throwbackInfo(pcSender, " there are " + plusplus + " zones with at least " + count + " mobs in each.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (words.length > 1) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
} else if (words.length == 1) {
|
||||
int uuid;
|
||||
try {
|
||||
uuid = Integer.parseInt(words[0]);
|
||||
zone = ZoneManager.getZoneByUUID(uuid);
|
||||
} catch (NumberFormatException e) {
|
||||
zone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
}
|
||||
} else
|
||||
zone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
if (zone == null) {
|
||||
throwbackError(pcSender, "Unable to find the zone");
|
||||
return;
|
||||
}
|
||||
|
||||
//get list of mobs for zone
|
||||
|
||||
if (zone.zoneMobSet.isEmpty()) {
|
||||
throwbackError(pcSender, "No mobs found for this zone.");
|
||||
return;
|
||||
}
|
||||
|
||||
// ConcurrentHashMap<Integer, Mob> spawnMap = Mob.getSpawnMap();
|
||||
//ConcurrentHashMap<Mob, Long> respawnMap = Mob.getRespawnMap();
|
||||
// ConcurrentHashMap<Mob, Long> despawnMap = Mob.getDespawnMap();
|
||||
|
||||
throwbackInfo(pcSender, zone.getName() + ", numMobs: " + zone.zoneMobSet.size());
|
||||
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
|
||||
|
||||
|
||||
//mob not found in spawn map, check respawn
|
||||
boolean inRespawn = false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /auditmobs [zone.UUID]'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Audits all the mobs in a zone.";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.util.MiscUtils;
|
||||
|
||||
public class ChangeNameCmd extends AbstractDevCmd {
|
||||
|
||||
public ChangeNameCmd() {
|
||||
super("changename");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
Vector3fImmutable loc = null;
|
||||
|
||||
// Arg Count Check
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
String oldFirst = words[0];
|
||||
String newFirst = words[1];
|
||||
String newLast = "";
|
||||
if (words.length > 2) {
|
||||
newLast = words[2];
|
||||
for (int i = 3; i < words.length; i++)
|
||||
newLast += ' ' + words[i];
|
||||
}
|
||||
|
||||
//verify new name length
|
||||
if (newFirst.length() < 3) {
|
||||
this.throwbackError(pc, "Error: First name is incorrect length. Must be between 3 and 15 characters");
|
||||
return;
|
||||
}
|
||||
|
||||
//verify old name length
|
||||
if (newLast.length() > 50) {
|
||||
this.throwbackError(pc, "Error: Last name is incorrect length. Must be no more than 50 characters");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if firstname is valid
|
||||
if (MiscUtils.checkIfFirstNameInvalid(newFirst)) {
|
||||
this.throwbackError(pc, "Error: First name is not allowed");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//get the world ID we're modifying for
|
||||
|
||||
//test if first name is unique, unless new and old first name are equal.
|
||||
if (!(oldFirst.equals(newFirst))) {
|
||||
if (!DbManager.PlayerCharacterQueries.IS_CHARACTER_NAME_UNIQUE(newFirst)) {
|
||||
this.throwbackError(pc, "Error: First name is not unique.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//tests passed, update name in database
|
||||
if (!DbManager.PlayerCharacterQueries.UPDATE_NAME(oldFirst, newFirst, newLast)) {
|
||||
this.throwbackError(pc, "Error: Database failed to update the name.");
|
||||
return;
|
||||
}
|
||||
|
||||
//Finally update player ingame
|
||||
PlayerCharacter pcTar = null;
|
||||
try {
|
||||
pcTar = SessionManager
|
||||
.getPlayerCharacterByLowerCaseName(words[0]);
|
||||
pcTar.setFirstName(newFirst);
|
||||
pcTar.setLastName(newLast);
|
||||
this.setTarget(pcTar); //for logging
|
||||
|
||||
//specify if last name is ascii characters only
|
||||
String lastAscii = newLast.replaceAll("[^\\p{ASCII}]", "");
|
||||
pcTar.setAsciiLastName(lastAscii.equals(newLast));
|
||||
} catch (Exception e) {
|
||||
this.throwbackError(pc, "Database was updated but ingame character failed to update.");
|
||||
return;
|
||||
}
|
||||
|
||||
String out = oldFirst + " was changed to " + newFirst + (newLast.isEmpty() ? "." : (' ' + newLast + '.'));
|
||||
this.throwbackInfo(pc, out);
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Changes the name of a player";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./changename oldFirstName newFirstName newLastName'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.net.client.msg.TargetedActionMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class CombatMessageCmd extends AbstractDevCmd {
|
||||
|
||||
public CombatMessageCmd() {
|
||||
super("cm");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
if (args.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
int num = 0;
|
||||
try {
|
||||
num = Integer.parseInt(args[0]);
|
||||
} catch (NumberFormatException e) {
|
||||
throwbackError(pcSender, "Supplied message number " + args[0] + " failed to parse to an Integer");
|
||||
return;
|
||||
}
|
||||
TargetedActionMsg.un2cnt = num;
|
||||
throwbackInfo(pcSender, "CombatMessage set to " + num);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /cm [cmNumber]'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets the combat message to the supplied integer value";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.ItemBase;
|
||||
import engine.objects.ItemFactory;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -26,20 +27,28 @@ public class CreateItemCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
int id;
|
||||
id = ItemBase.getIDByName(words[0]);
|
||||
|
||||
int templateID = Integer.parseInt(words[0]);
|
||||
if (id == 0)
|
||||
id = Integer.parseInt(words[0]);
|
||||
if (id == 7) {
|
||||
this.throwbackInfo(pc, "use /addgold to add gold.....");
|
||||
return;
|
||||
}
|
||||
|
||||
int size = 1;
|
||||
|
||||
if (words.length == 2)
|
||||
if (words.length < 3) {
|
||||
size = Integer.parseInt(words[1]);
|
||||
}
|
||||
|
||||
ItemFactory.fillInventory(pc, id, size);
|
||||
|
||||
ItemFactory.fillInventory(pc, templateID, size);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -49,7 +58,7 @@ public class CreateItemCmd extends AbstractDevCmd {
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /createitem <templateID> <quantity>'";
|
||||
return "' /createitem <ItembaseID> <quantity>'";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.jobs.DebugTimerJob;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class DebugCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
public DebugCmd() {
|
||||
super("debug");
|
||||
// super("debug", MBServerStatics.ACCESS_GROUP_ALL_TEAM, 0, false, false);
|
||||
}
|
||||
|
||||
private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
|
||||
if (toggle) {
|
||||
DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
|
||||
pc.renewTimer(name, dtj, duration);
|
||||
} else
|
||||
pc.cancelTimer(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
//pc.setDebug must use bit sizes: 1, 2, 4, 8, 16, 32
|
||||
|
||||
String command = words[0].toLowerCase();
|
||||
boolean toggle = (words[1].toLowerCase().equals("on")) ? true : false;
|
||||
|
||||
switch (command) {
|
||||
case "magictrek":
|
||||
pc.RUN_MAGICTREK = toggle;
|
||||
|
||||
break;
|
||||
case "combat":
|
||||
pc.setDebug(64, toggle);
|
||||
|
||||
break;
|
||||
case "health":
|
||||
toggleDebugTimer(pc, "Debug_Health", 1, 1000, toggle);
|
||||
|
||||
break;
|
||||
case "mana":
|
||||
toggleDebugTimer(pc, "Debug_Mana", 2, 1000, toggle);
|
||||
|
||||
break;
|
||||
case "stamina":
|
||||
toggleDebugTimer(pc, "Debug_Stamina", 3, 500, toggle);
|
||||
|
||||
break;
|
||||
case "spells":
|
||||
pc.setDebug(16, toggle);
|
||||
|
||||
break;
|
||||
case "damageabsorber":
|
||||
pc.setDebug(2, toggle);
|
||||
|
||||
break;
|
||||
case "recast":
|
||||
case "recycle":
|
||||
pc.setDebug(4, toggle);
|
||||
|
||||
break;
|
||||
case "seeinvis":
|
||||
pc.setDebug(8, toggle);
|
||||
|
||||
break;
|
||||
case "movement":
|
||||
pc.setDebug(1, toggle);
|
||||
|
||||
break;
|
||||
case "noaggro":
|
||||
pc.setDebug(32, toggle);
|
||||
|
||||
break;
|
||||
// case "loot":
|
||||
// MBServerStatics.debugLoot = toggle;
|
||||
// break;
|
||||
|
||||
default:
|
||||
String output = "Debug for " + command + " not found.";
|
||||
throwbackError(pc, output);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
setTarget(pc); //for logging
|
||||
|
||||
String output = "Debug for " + command + " turned " + ((toggle) ? "on." : "off.");
|
||||
throwbackInfo(pc, output);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Runs debug commands";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./Debug command on/off'";
|
||||
}
|
||||
}
|
||||
+22
-23
@@ -10,49 +10,48 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.CharacterRune;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
public class DebugMeleeSyncCmd extends AbstractDevCmd {
|
||||
|
||||
public class PrintRunesCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintRunesCmd() {
|
||||
super("printrunes");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
public DebugMeleeSyncCmd() {
|
||||
super("debugmeleesync");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
AbstractCharacter tar;
|
||||
String s = words[0].toLowerCase();
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
|
||||
|
||||
for (CharacterRune rune : ((AbstractCharacter) target).runes) {
|
||||
output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
if (s.equals("on")) {
|
||||
pc.setDebug(64, true);
|
||||
ChatManager.chatSayInfo(pc, "Melee Sync Debug ON");
|
||||
} else if (s.equals("off")) {
|
||||
pc.setDebug(64, false);
|
||||
ChatManager.chatSayInfo(pc, "Melee Sync Debug OFF");
|
||||
} else {
|
||||
this.sendUsage(pc);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
return "Turns on/off melee sync debugging.";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
return "'./debugmeleesync on|off'";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
+16
-19
@@ -9,49 +9,46 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
public class DecachePlayerCmd extends AbstractDevCmd {
|
||||
|
||||
public class PrintEffectsCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintEffectsCmd() {
|
||||
super("printeffects");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
public DecachePlayerCmd() {
|
||||
super("decacheplayer");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (words.length < 1) {
|
||||
this.sendUsage(pc);
|
||||
}
|
||||
|
||||
AbstractCharacter tar;
|
||||
int objectUUID = Integer.parseInt(words[0]);
|
||||
|
||||
if (target != null && target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output = "Effects For Character: " + tar.getName() + newline;
|
||||
|
||||
for (String effect : tar.effects.keySet()) {
|
||||
output += effect + newline;
|
||||
}
|
||||
throwbackInfo(pc, output);
|
||||
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
||||
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
|
||||
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
|
||||
} else {
|
||||
this.sendHelp(pc);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
return "No player found. Please make sure the table ID is correct.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /printstats'";
|
||||
return "' /decacheplayer <UUID>'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class DespawnCmd extends AbstractDevCmd {
|
||||
|
||||
public DespawnCmd() {
|
||||
super("debugmob");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
if (pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Mob mob = null;
|
||||
|
||||
if (target != null && target.getObjectType().equals(GameObjectType.Mob))
|
||||
mob = (Mob) target;
|
||||
|
||||
if (mob == null)
|
||||
mob = Mob.getFromCache(Integer.parseInt(words[1]));
|
||||
|
||||
if (mob == null)
|
||||
return;
|
||||
|
||||
if (words[0].equalsIgnoreCase("respawn")) {
|
||||
mob.respawn();
|
||||
this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Respawned");
|
||||
} else if (words[0].equalsIgnoreCase("despawn")) {
|
||||
mob.despawn();
|
||||
this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Despawned");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Gets distance from a target.";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /distance'";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class DistanceCmd extends AbstractDevCmd {
|
||||
|
||||
public DistanceCmd() {
|
||||
super("distance");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
if (pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == null || !(target instanceof AbstractWorldObject)) {
|
||||
throwbackError(pc, "No target found.");
|
||||
return;
|
||||
}
|
||||
|
||||
AbstractWorldObject awoTarget = (AbstractWorldObject) target;
|
||||
|
||||
Vector3fImmutable pcLoc = pc.getLoc();
|
||||
Vector3fImmutable tarLoc = awoTarget.getLoc();
|
||||
String out = "Distance: " + pcLoc.distance(tarLoc) +
|
||||
"\r\nYour Loc: " + pcLoc.x + 'x' + pcLoc.y + 'x' + pcLoc.z +
|
||||
"\r\nTarget Loc: " + tarLoc.x + 'x' + tarLoc.y + 'x' + tarLoc.z;
|
||||
throwbackInfo(pc, out);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Gets distance from a target.";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /distance'";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class EffectCmd extends AbstractDevCmd {
|
||||
|
||||
public EffectCmd() {
|
||||
super("effect");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
int ID = 0;
|
||||
int token = 0;
|
||||
|
||||
if (args.length != 2) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
ID = Integer.parseInt(args[0]);
|
||||
token = Integer.parseInt(args[1]);
|
||||
|
||||
EffectsBase eb = PowersManager.setEffectToken(ID, token);
|
||||
if (eb == null) {
|
||||
throwbackError(pcSender, "Unable to find EffectsBase " + ID
|
||||
+ " to modify.");
|
||||
return;
|
||||
}
|
||||
ChatManager.chatSayInfo(pcSender,
|
||||
"EffectsBase with ID " + ID + " changed token to " + token);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /effect EffectsBaseID Token'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Temporarily places the effect token with the corresponding EffectsBase on the server";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
|
||||
public class EnchantCmd extends AbstractDevCmd {
|
||||
|
||||
public EnchantCmd() {
|
||||
super("enchant");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
int rank = 0;
|
||||
if (words.length < 1) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
try {
|
||||
rank = Integer.parseInt(words[0]);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
Item item;
|
||||
if (target == null || target instanceof Item)
|
||||
item = (Item) target;
|
||||
else {
|
||||
throwbackError(pc, "Must have an item targeted");
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterItemManager cim = pc.getCharItemManager();
|
||||
if (cim == null) {
|
||||
throwbackError(pc, "Unable to find the character item manager for player " + pc.getFirstName() + '.');
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].equals("clear")) {
|
||||
item.clearEnchantments();
|
||||
cim.updateInventory();
|
||||
this.setResult(String.valueOf(item.getObjectUUID()));
|
||||
} else {
|
||||
int cnt = words.length;
|
||||
for (int i = 1; i < cnt; i++) {
|
||||
String enchant = words[i];
|
||||
boolean valid = true;
|
||||
for (Effect eff : item.getEffects().values()) {
|
||||
if (eff.getEffectsBase().getIDString().equals(enchant)) {
|
||||
throwbackError(pc, "This item already has that enchantment");
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (valid) {
|
||||
item.addPermanentEnchantmentForDev(enchant, rank);
|
||||
this.setResult(String.valueOf(item.getObjectUUID()));
|
||||
} else
|
||||
throwbackError(pc, "Invalid Enchantment. Enchantment must consist of SUF-001 to SUF-328 or PRE-001 to PRE-334. Sent " + enchant + '.');
|
||||
}
|
||||
cim.updateInventory();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Enchants an item with a prefix and suffix";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /enchant clear/Enchant1 Enchant2 Enchant3 ...'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
public class GateInfoCmd extends AbstractDevCmd {
|
||||
|
||||
public GateInfoCmd() {
|
||||
super("gateinfo");
|
||||
}
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Building targetBuilding;
|
||||
String outString;
|
||||
Runegate runeGate;
|
||||
Blueprint blueprint;
|
||||
String newline = "\r\n ";
|
||||
targetBuilding = (Building) target;
|
||||
|
||||
if (targetBuilding.getObjectType() != GameObjectType.Building) {
|
||||
throwbackInfo(player, "GateInfo: target must be a Building");
|
||||
throwbackInfo(player, "Found" + targetBuilding.getObjectType().toString());
|
||||
return;
|
||||
}
|
||||
|
||||
blueprint = Blueprint._meshLookup.get(targetBuilding.getMeshUUID());
|
||||
|
||||
if (blueprint == null ||
|
||||
(blueprint.getBuildingGroup() != BuildingGroup.RUNEGATE)) {
|
||||
throwbackInfo(player, "showgate: target must be a Runegate");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
runeGate = Runegate._runegates.get(targetBuilding.getObjectUUID());
|
||||
|
||||
outString = "RungateType: " + runeGate.gateBuilding.getName();
|
||||
outString += newline;
|
||||
|
||||
outString += "Portal State:";
|
||||
outString += newline;
|
||||
|
||||
for (Portal portal : runeGate.getPortals()) {
|
||||
|
||||
outString += "Portal: " + portal.portalType.name();
|
||||
outString += " Active: " + portal.isActive();
|
||||
outString += " Dest: " + portal.targetGate.getName();
|
||||
outString += newline;
|
||||
outString += " Origin: " + portal.getPortalLocation().x + 'x';
|
||||
outString += " " + portal.getPortalLocation().y + 'y';
|
||||
outString += newline;
|
||||
|
||||
Vector3fImmutable offset = portal.getPortalLocation().subtract(targetBuilding.getLoc());
|
||||
outString += " Offset: " + offset.x + "x " + offset.z + 'y';
|
||||
outString += newline;
|
||||
outString += newline;
|
||||
|
||||
}
|
||||
outString += newline;
|
||||
throwbackInfo(player, outString);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Displays a runegate's gate status";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
|
||||
|
||||
return "/gateinfo <target runegate> \n";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class GetBankCmd extends AbstractDevCmd {
|
||||
|
||||
public GetBankCmd() {
|
||||
super("getbank");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcSender);
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsg.getBank(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getbank'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Opens bank window";
|
||||
}
|
||||
|
||||
}
|
||||
+24
-14
@@ -6,25 +6,35 @@
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.LeaveWorldMsg;
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
public class LeaveWorldMsgHandler extends AbstractClientMsgHandler {
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public LeaveWorldMsgHandler() {
|
||||
super(LeaveWorldMsg.class);
|
||||
public class GetCacheCountCmd extends AbstractDevCmd {
|
||||
|
||||
public GetCacheCountCmd() {
|
||||
super("getcachecount");
|
||||
this.addCmdString("getcachecount");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
origin.disconnect();
|
||||
|
||||
return true;
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
DbManager.printCacheCount(pcSender);
|
||||
}
|
||||
|
||||
}
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getcachecount'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Get a count of the objects in the cache";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,10 +9,11 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
@@ -21,79 +22,205 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
|
||||
public GetHeightCmd() {
|
||||
super("getHeight");
|
||||
this.addCmdString("height");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Zone currentZone;
|
||||
Zone parentZone;
|
||||
Zone heightmapZone;
|
||||
boolean end = true;
|
||||
|
||||
currentZone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
heightmapZone = Terrain.getNextZoneWithTerrain(currentZone);
|
||||
parentZone = Terrain.getNextZoneWithTerrain(currentZone.parent);
|
||||
float height = HeightMap.getWorldHeight(pc);
|
||||
|
||||
Vector2f childZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f childZoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone);
|
||||
Vector2f normalizedOffset = new Vector2f(Math.abs(childZoneOffset.x) / heightmapZone.template.major_radius,
|
||||
Math.abs(childZoneOffset.y) / heightmapZone.template.minor_radius);
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), parentZone);
|
||||
this.throwbackInfo(pc, "Altitude : " + height);
|
||||
|
||||
float childHeight = heightmapZone.terrain.getInterpolatedTerrainHeight(childZoneLoc);
|
||||
childHeight = childHeight + heightmapZone.global_height;
|
||||
this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
|
||||
this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);
|
||||
|
||||
float parentHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentZoneLoc);
|
||||
parentHeight += parentZone.global_height;
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
|
||||
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
|
||||
|
||||
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
|
||||
if (end)
|
||||
return;
|
||||
|
||||
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc);
|
||||
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1);
|
||||
Vector2f gridSquare;
|
||||
Vector2f gridOffset;
|
||||
Vector2f parentGrid;
|
||||
Vector2f parentLoc = new Vector2f(-1, -1);
|
||||
|
||||
terrainCell.x = (float) Math.floor(terrainCell.x);
|
||||
terrainCell.y = (float) Math.floor(terrainCell.y);
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (currentZone == null)
|
||||
return;
|
||||
|
||||
Zone parentZone = currentZone.getParent();
|
||||
|
||||
HeightMap heightMap = currentZone.getHeightMap();
|
||||
|
||||
|
||||
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y];
|
||||
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y];
|
||||
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
|
||||
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
|
||||
//find the next parents heightmap if the currentzone heightmap is null.
|
||||
while (heightMap == null) {
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
|
||||
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
|
||||
if (currentZone == ZoneManager.getSeaFloor()) {
|
||||
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
|
||||
break;
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]");
|
||||
this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName());
|
||||
this.throwbackInfo(pc, "Using parent zone instead: ");
|
||||
currentZone = currentZone.getParent();
|
||||
heightMap = currentZone.getHeightMap();
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
|
||||
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
|
||||
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend);
|
||||
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y);
|
||||
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
|
||||
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
|
||||
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
|
||||
return;
|
||||
}
|
||||
|
||||
this.throwbackInfo(playerCharacter, "------------");
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone);
|
||||
|
||||
Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor());
|
||||
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
|
||||
|
||||
|
||||
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
|
||||
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter);
|
||||
this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter);
|
||||
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
|
||||
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
|
||||
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
|
||||
} else
|
||||
parentGrid = new Vector2f(-1, -1);
|
||||
|
||||
gridSquare = heightMap.getGridSquare(zoneLoc);
|
||||
gridOffset = HeightMap.getGridOffset(gridSquare);
|
||||
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
this.throwbackInfo(pc, currentZone.getName());
|
||||
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
|
||||
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
|
||||
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
|
||||
|
||||
if (parentGrid.x != -1) {
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude));
|
||||
this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude()));
|
||||
}
|
||||
this.throwbackInfo(pc, "interpolated height: " + interaltitude);
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude()));
|
||||
|
||||
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
|
||||
|
||||
//OUTSET
|
||||
if (parentZone != null) {
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = 100 / parentXRadius;
|
||||
float bucketScaleZ = 200 / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
float weight;
|
||||
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
|
||||
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
float scaleChild = (float) ((scale + 1) * .5);
|
||||
float scaleParent = 1 - scaleChild;
|
||||
float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc);
|
||||
float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone));
|
||||
|
||||
parentCenterAltitude += currentZone.getYCoord();
|
||||
parentCenterAltitude += interaltitude;
|
||||
float firstScale = parentAltitude * scaleParent;
|
||||
float secondScale = parentCenterAltitude * scaleChild;
|
||||
float outsetALt = firstScale + secondScale;
|
||||
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
float strMod = pc.statStrBase - 40;
|
||||
|
||||
strMod *= .00999999998f;
|
||||
|
||||
strMod += 1f;
|
||||
|
||||
float radius = 0;
|
||||
switch (pc.getRaceID()) {
|
||||
case 2017:
|
||||
radius = 3.1415927f;
|
||||
case 2000:
|
||||
|
||||
|
||||
}
|
||||
strMod *= 1.5707964f;
|
||||
|
||||
strMod += 3.1415927f;
|
||||
|
||||
strMod -= .5f;
|
||||
|
||||
|
||||
realWorldAltitude += strMod;
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
|
||||
|
||||
this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight));
|
||||
this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight));
|
||||
this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")");
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Queries heightmap engine";
|
||||
return "Temporarily Changes SubRace";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getheight";
|
||||
return "' /subrace mobBaseID";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class GetMemoryCmd extends AbstractDevCmd {
|
||||
|
||||
public GetMemoryCmd() {
|
||||
super("getmemory");
|
||||
}
|
||||
|
||||
public static String getMemoryOutput(long memory) {
|
||||
String out = "";
|
||||
if (memory > 1073741824)
|
||||
return (memory / 1073741824) + "GB";
|
||||
else if (memory > 1048576)
|
||||
return (memory / 1048576) + "MB";
|
||||
else if (memory > 1024)
|
||||
return (memory / 1048576) + "KB";
|
||||
else
|
||||
return memory + "B";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
|
||||
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
|
||||
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
|
||||
|
||||
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getmemory'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "lists memory usage";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -48,7 +48,7 @@ public class GetOffsetCmd extends AbstractDevCmd {
|
||||
float difY = pcSender.getLoc().y - zone.absY;
|
||||
float difZ = pcSender.getLoc().z - zone.absZ;
|
||||
|
||||
throwbackInfo(pcSender, zone.zoneName + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')');
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+24
-24
@@ -7,37 +7,37 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.mobileAI.Threads;
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
import java.util.concurrent.DelayQueue;
|
||||
|
||||
public enum Respawner implements Runnable {
|
||||
RESPAWNER;
|
||||
public static BlockingQueue<Mob> respawnQueue = new DelayQueue();
|
||||
public class GetRuneDropRateCmd extends AbstractDevCmd {
|
||||
|
||||
public GetRuneDropRateCmd() {
|
||||
super("getrunedroprate");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
while (true) {
|
||||
|
||||
try {
|
||||
Mob mobile = respawnQueue.take();
|
||||
mobile.respawn();
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
|
||||
}
|
||||
String out = "Depracated";
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
public static void start() {
|
||||
Thread respawnThread;
|
||||
respawnThread = new Thread(RESPAWNER);
|
||||
respawnThread.setName("respawnThread");
|
||||
respawnThread.start();
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getrunedroprate'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "lists drop rates for runes and contracts in non-hotzone.";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -12,7 +12,7 @@ package engine.devcmd.cmds;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.handlers.VendorDialogMsgHandler;
|
||||
import engine.net.client.msg.VendorDialogMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
@@ -32,7 +32,7 @@ public class GetVaultCmd extends AbstractDevCmd {
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsgHandler.getVault(pcSender, null, cc);
|
||||
VendorDialogMsg.getVault(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class GetZoneCmd extends AbstractDevCmd {
|
||||
|
||||
public GetZoneCmd() {
|
||||
super("getzone");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
|
||||
ArrayList<Zone> allIn = new ArrayList<>();
|
||||
switch (words[0].toLowerCase()) {
|
||||
case "all":
|
||||
throwbackInfo(pcSender, "All zones currently in");
|
||||
allIn = ZoneManager.getAllZonesIn(pcSender.getLoc());
|
||||
break;
|
||||
case "smallest":
|
||||
throwbackInfo(pcSender, "Smallest zone currently in");
|
||||
Zone zone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
allIn.add(zone);
|
||||
break;
|
||||
default:
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
|
||||
for (Zone zone : allIn)
|
||||
throwbackInfo(pcSender, zone.getName() + "; UUID: " + zone.getObjectUUID() + ", loadNum: " + zone.getLoadNum());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getzone smallest/all'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "lists what zones a player is in";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class GotoBoundsCmd extends AbstractDevCmd {
|
||||
|
||||
public GotoBoundsCmd() {
|
||||
super("gotobounds");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
String corner = words[0];
|
||||
Vector3fImmutable targetLoc = Vector3fImmutable.ZERO;
|
||||
|
||||
if (target == null || !target.getObjectType().equals(GameObjectType.Building)) {
|
||||
this.throwbackError(player, "No Building Selected");
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = (Building) target;
|
||||
|
||||
if (building.getBounds() == null) {
|
||||
this.throwbackInfo(player, "No valid Bounds for building UUID " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
float x = building.getBounds().getHalfExtents().x;
|
||||
float z = building.getBounds().getHalfExtents().y;
|
||||
|
||||
if (building.getBlueprint() != null) {
|
||||
x = building.getBlueprint().getExtents().x;
|
||||
z = building.getBlueprint().getExtents().y;
|
||||
}
|
||||
|
||||
float topLeftX = building.getLoc().x - x;
|
||||
float topLeftY = building.getLoc().z - z;
|
||||
|
||||
float topRightX = building.getLoc().x + x;
|
||||
float topRightY = building.getLoc().z - z;
|
||||
|
||||
float bottomLeftX = building.getLoc().x - x;
|
||||
float bottomLeftY = building.getLoc().z + z;
|
||||
|
||||
float bottomRightX = building.getLoc().x + x;
|
||||
float bottomRightY = building.getLoc().z + z;
|
||||
|
||||
|
||||
switch (corner) {
|
||||
case "topleft":
|
||||
targetLoc = new Vector3fImmutable(topLeftX, 0, topLeftY);
|
||||
break;
|
||||
case "topright":
|
||||
targetLoc = new Vector3fImmutable(topRightX, 0, topRightY);
|
||||
break;
|
||||
case "bottomleft":
|
||||
targetLoc = new Vector3fImmutable(bottomLeftX, 0, bottomLeftY);
|
||||
break;
|
||||
case "bottomright":
|
||||
targetLoc = new Vector3fImmutable(bottomRightX, 0, bottomRightY);
|
||||
break;
|
||||
default:
|
||||
this.throwbackInfo(player, "wrong corner name. use topleft , topright , bottomleft , bottomright");
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
targetLoc = Vector3fImmutable.transform(building.getLoc(), targetLoc, building.getBounds().getRotationDegrees());
|
||||
|
||||
// Teleport player
|
||||
|
||||
if (targetLoc == Vector3fImmutable.ZERO) {
|
||||
this.throwbackError(player, "Failed to locate UUID");
|
||||
return;
|
||||
}
|
||||
|
||||
player.teleport(targetLoc);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Teleports player to a UUID";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /gotoobj <UID>'";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -81,7 +81,7 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
continue;
|
||||
Zone zone = city.getParent();
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
@@ -97,10 +97,10 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
Zone zone = (Zone) zoneAgo;
|
||||
if (zone == null)
|
||||
continue;
|
||||
if (!zone.zoneName.equalsIgnoreCase(cityName))
|
||||
if (!zone.getName().equalsIgnoreCase(cityName))
|
||||
continue;
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity || zone.guild_zone)
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
loc = zone.getLoc();
|
||||
|
||||
@@ -40,7 +40,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
String input = data.toString().trim();
|
||||
|
||||
if (input.length() == 0) {
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
@@ -48,7 +48,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
if (input.equalsIgnoreCase("random")) {
|
||||
ZoneManager.generateAndSetRandomHotzone();
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.zoneName + "\r\n";
|
||||
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
|
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones();
|
||||
throwbackInfo(playerCharacter, outString);
|
||||
return;
|
||||
|
||||
@@ -253,9 +253,9 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "InSession : " + SessionManager.getPlayerCharacterByID(target.getObjectUUID()) != null ? " true " : " false";
|
||||
output += newline;
|
||||
output += "RaceType: " + targetPC.race.getRaceType().name();
|
||||
output += "RaceType: " + targetPC.getRace().getRaceType().name();
|
||||
output += newline;
|
||||
output += "Race: " + targetPC.race.getName();
|
||||
output += "Race: " + targetPC.getRace().getName();
|
||||
output += newline;
|
||||
output += "Safe:" + targetPC.inSafeZone();
|
||||
output += newline;
|
||||
@@ -278,7 +278,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Account ID: UNKNOWN";
|
||||
|
||||
output += newline;
|
||||
output += "Inventory Weight:" + (targetPC.charItemManager.getInventoryWeight() + targetPC.charItemManager.getEquipWeight());
|
||||
output += "Inventory Weight:" + (targetPC.getCharItemManager().getInventoryWeight() + targetPC.getCharItemManager().getEquipWeight());
|
||||
output += newline;
|
||||
output += "Max Inventory Weight:" + ((int) targetPC.statStrBase * 3);
|
||||
output += newline;
|
||||
@@ -291,7 +291,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "inFloor :" + targetPC.getInFloorID();
|
||||
output += newline;
|
||||
|
||||
BaseClass baseClass = targetPC.baseClass;
|
||||
BaseClass baseClass = targetPC.getBaseClass();
|
||||
|
||||
if (baseClass != null)
|
||||
output += StringUtils.addWS("Class: " + baseClass.getName(), 20);
|
||||
@@ -387,7 +387,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "EquipSet: " + targetNPC.getEquipmentSetID();
|
||||
output += newline;
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().templateID;
|
||||
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
|
||||
|
||||
}
|
||||
|
||||
@@ -440,9 +440,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "isSummonedPet: true";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
|
||||
|
||||
PlayerCharacter owner = (PlayerCharacter) targetMob.guardCaptain;
|
||||
PlayerCharacter owner = targetMob.getOwner();
|
||||
if (owner != null)
|
||||
output += " owner: " + owner.getObjectUUID();
|
||||
output += newline;
|
||||
@@ -473,7 +471,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "EquipSet: " + targetMob.equipmentSetID;
|
||||
output += newline;
|
||||
try {
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().templateID;
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
|
||||
} catch (Exception ex) {
|
||||
//who cares
|
||||
}
|
||||
@@ -494,28 +492,28 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "No building found." + newline;
|
||||
}
|
||||
int max = (int) (4.882 * targetMob.level + 121.0);
|
||||
if (max > 321) {
|
||||
int max = (int)(4.882 * targetMob.level + 121.0);
|
||||
if(max > 321){
|
||||
max = 321;
|
||||
}
|
||||
int min = (int) (4.469 * targetMob.level - 3.469);
|
||||
int min = (int)(4.469 * targetMob.level - 3.469);
|
||||
output += "Min Loot Roll = " + min;
|
||||
output += "Max Loot Roll = " + max;
|
||||
break;
|
||||
case Item: //intentional passthrough
|
||||
case MobLoot:
|
||||
Item item = (Item) target;
|
||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
||||
output += StringUtils.addWS("Template: " + template.template_id, 20);
|
||||
output += "Weight: " + template.item_wt;
|
||||
ItemBase itemBase = item.getItemBase();
|
||||
output += StringUtils.addWS("ItemBase: " + itemBase.getUUID(), 20);
|
||||
output += "Weight: " + itemBase.getWeight();
|
||||
output += newline;
|
||||
DecimalFormat df = new DecimalFormat("###,###,###,###,##0");
|
||||
output += StringUtils.addWS("Qty: "
|
||||
+ df.format(item.getNumOfItems()), 20);
|
||||
output += "Charges: " + (byte) item.chargesRemaining
|
||||
+ '/' + item.template.item_initial_charges;
|
||||
output += "Charges: " + item.getChargesRemaining()
|
||||
+ '/' + item.getChargesMax();
|
||||
output += newline;
|
||||
output += "Name: " + template.item_base_name;
|
||||
output += "Name: " + itemBase.getName();
|
||||
output += newline;
|
||||
output += item.getContainerInfo();
|
||||
|
||||
|
||||
@@ -111,12 +111,12 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
@@ -167,7 +167,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
stone.addEffectBit((1 << 19));
|
||||
BuildingManager.setRank(stone, (byte) rank);
|
||||
stone.setRank((byte) rank);
|
||||
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setCurrentHitPoints(stone.getMaxHitPoints());
|
||||
BuildingManager.setUpgradeDateTime(stone, null, 0);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.ItemContainerType;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.Enum.OwnerType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -16,6 +17,8 @@ import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
@@ -29,6 +32,48 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (words[0].equals("resources")) {
|
||||
for (int ibID : Warehouse.getMaxResources().keySet()) {
|
||||
if (ibID == 7)
|
||||
continue;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(ibID);
|
||||
|
||||
short weight = ib.getWeight();
|
||||
if (!pc.getCharItemManager().hasRoomInventory(weight)) {
|
||||
throwbackError(pc, "Not enough room in inventory for any more of this item");
|
||||
|
||||
pc.getCharItemManager().updateInventory();
|
||||
return;
|
||||
}
|
||||
|
||||
boolean worked = false;
|
||||
Item item = new Item(ib, pc.getObjectUUID(),
|
||||
OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) ib.getDurability(), (short) ib.getDurability(),
|
||||
true, false, ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
|
||||
item.setNumOfItems(Warehouse.getMaxResources().get(ibID));
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.ADD_ITEM(item);
|
||||
worked = true;
|
||||
} catch (Exception e) {
|
||||
throwbackError(pc, "DB error 1: Unable to create item. " + e.getMessage());
|
||||
return;
|
||||
}
|
||||
|
||||
if (item == null || !worked) {
|
||||
throwbackError(pc, "DB error 2: Unable to create item.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//add item to inventory
|
||||
pc.getCharItemManager().addItemToInventory(item);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (words.length < 3 || words.length > 5) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
@@ -58,23 +103,16 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
numItems = (numItems > 5000) ? 5000 : numItems;
|
||||
}
|
||||
|
||||
int templateID;
|
||||
ItemTemplate template;
|
||||
int itembaseID;
|
||||
try {
|
||||
templateID = Integer.parseInt(words[0]);
|
||||
template = ItemTemplate.templates.get(words[0].toLowerCase());
|
||||
|
||||
if (template == null) {
|
||||
itembaseID = Integer.parseInt(words[0]);
|
||||
} catch (NumberFormatException e) {
|
||||
itembaseID = ItemBase.getIDByName(words[0].toLowerCase());
|
||||
if (itembaseID == 0) {
|
||||
throwbackError(pc, "Supplied type " + words[0]
|
||||
+ " failed to parse to an Integer");
|
||||
return;
|
||||
}
|
||||
|
||||
if (template.item_type == ItemType.GOLD) {
|
||||
this.throwbackInfo(pc, "use /addgold to add gold.");
|
||||
return;
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
throwbackError(pc,
|
||||
"An unknown exception occurred when trying to use createitem command for type "
|
||||
@@ -82,6 +120,10 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
return; // NaN
|
||||
}
|
||||
|
||||
if (itembaseID == 7) {
|
||||
this.throwbackInfo(pc, "use /addgold to add gold.");
|
||||
return;
|
||||
}
|
||||
|
||||
String prefix = "";
|
||||
String suffix = "";
|
||||
@@ -132,54 +174,57 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
}
|
||||
template = ItemTemplate.templates.get(templateID);
|
||||
|
||||
if (template == null) {
|
||||
throwbackError(pc, "Unable to find template " + templateID);
|
||||
ItemBase ib = ItemBase.getItemBase(itembaseID);
|
||||
if (ib == null) {
|
||||
throwbackError(pc, "Unable to find itembase of ID " + itembaseID);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((numItems > 1)
|
||||
&& (template.item_type.equals(ItemType.RESOURCE) == false)
|
||||
&& (template.item_type.equals(ItemType.OFFERING)) == false)
|
||||
&& (ib.getType().equals(ItemType.RESOURCE) == false)
|
||||
&& (ib.getType().equals(ItemType.OFFERING)) == false)
|
||||
numItems = 1;
|
||||
|
||||
CharacterItemManager cim = pc.charItemManager;
|
||||
|
||||
CharacterItemManager cim = pc.getCharItemManager();
|
||||
if (cim == null) {
|
||||
throwbackError(pc, "Unable to find the character item manager for player " + pc.getFirstName() + '.');
|
||||
return;
|
||||
}
|
||||
|
||||
byte charges = (byte) ib.getNumCharges();
|
||||
short dur = (short) ib.getDurability();
|
||||
|
||||
String result = "";
|
||||
|
||||
for (int i = 0; i < quantity; i++) {
|
||||
|
||||
int weight = template.item_wt;
|
||||
|
||||
short weight = ib.getWeight();
|
||||
if (!cim.hasRoomInventory(weight)) {
|
||||
throwbackError(pc, "Not enough room in inventory for any more of this item. " + i + " produced.");
|
||||
|
||||
if (i > 0)
|
||||
cim.updateInventory();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Item item = new Item(templateID);
|
||||
item.ownerID = pc.getObjectUUID();
|
||||
item.ownerType = OwnerType.PlayerCharacter;
|
||||
|
||||
boolean worked = false;
|
||||
Item item = new Item(ib, pc.getObjectUUID(),
|
||||
OwnerType.PlayerCharacter, charges, charges, dur, dur,
|
||||
true, false, ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
if (numItems > 1)
|
||||
item.setNumOfItems(numItems);
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.PERSIST(item);
|
||||
item = DbManager.ItemQueries.ADD_ITEM(item);
|
||||
worked = true;
|
||||
} catch (Exception e) {
|
||||
throwbackError(pc, "DB error 1: Unable to create item. " + e.getMessage());
|
||||
return;
|
||||
}
|
||||
|
||||
if (item == null || !worked) {
|
||||
throwbackError(pc, "DB error 2: Unable to create item.");
|
||||
return;
|
||||
}
|
||||
|
||||
//create prefix
|
||||
if (!prefix.isEmpty())
|
||||
item.addPermanentEnchantmentForDev(prefix, 0);
|
||||
@@ -198,12 +243,12 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Creates an item of type templateID with a prefix and suffix";
|
||||
return "Creates an item of type 'itembaseID' with a prefix and suffix";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "'./makeitem templateID PrefixID SuffixID [quantity] [numResources]'";
|
||||
return "'./makeitem itembaseID PrefixID SuffixID [quantity] [numResources]'";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,17 +47,13 @@ public class PrintBankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).charItemManager;
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ArrayList<Item> list = cim.getBank();
|
||||
throwbackInfo(pc, "Bank for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
|
||||
for (Item item : list) {
|
||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", count: " + item.getNumOfItems());
|
||||
}
|
||||
|
||||
Item gold = cim.getGoldBank();
|
||||
|
||||
if (gold != null)
|
||||
throwbackInfo(pc, " Gold, count: " + gold.getNumOfItems());
|
||||
else
|
||||
|
||||
@@ -33,8 +33,7 @@ public class PrintBonusesCmd extends AbstractDevCmd {
|
||||
if (target instanceof Item) {
|
||||
type = "Item";
|
||||
tar = (Item) target;
|
||||
ItemTemplate template = ItemTemplate.templates.get(((Item) tar).templateID);
|
||||
name = template.item_base_name;
|
||||
name = ((Item) tar).getItemBase().getName();
|
||||
} else if (target instanceof AbstractCharacter) {
|
||||
tar = (AbstractCharacter) target;
|
||||
name = ((AbstractCharacter) tar).getFirstName();
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
@@ -64,9 +63,9 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
if (tar.getObjectType() == GameObjectType.Mob) {
|
||||
Mob tarMob = (Mob) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Enum.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
||||
for (int slot : tarMob.getEquip().keySet()) {
|
||||
MobEquipment equip = tarMob.getEquip().get(slot);
|
||||
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + equip.getItemBase().getName() + ", slot: " + slot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -74,20 +73,19 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
if (tar.getObjectType() == GameObjectType.NPC) {
|
||||
NPC tarMob = (NPC) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Enum.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
||||
for (int slot : tarMob.getEquip().keySet()) {
|
||||
MobEquipment equip = tarMob.getEquip().get(slot);
|
||||
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + equip.getItemBase().getName() + ", slot: " + slot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).charItemManager;
|
||||
ConcurrentHashMap<Enum.EquipSlotType, Item> list = cim.getEquipped();
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ConcurrentHashMap<Integer, Item> list = cim.getEquipped();
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
|
||||
for (Enum.EquipSlotType slot : list.keySet()) {
|
||||
for (Integer slot : list.keySet()) {
|
||||
Item item = list.get(slot);
|
||||
throwbackInfo(pc, " " + item.template.item_base_name + ", slot: " + slot);
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", slot: " + slot);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -60,7 +60,7 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
|
||||
CharacterItemManager cim = tar.charItemManager;
|
||||
CharacterItemManager cim = tar.getCharItemManager();
|
||||
inventory = cim.getInventory(); //this list can contain gold when tar is a PC that is dead
|
||||
gold = cim.getGoldInventory();
|
||||
throwbackInfo(pc, " Weight : " + (cim.getInventoryWeight() + cim.getEquipWeight()));
|
||||
@@ -75,18 +75,14 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
||||
int goldCount = 0;
|
||||
|
||||
for (Item item : inventory) {
|
||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
||||
|
||||
if (item.template.item_type.equals(ItemType.GOLD) == false) {
|
||||
|
||||
if (item.getItemBase().getType().equals(ItemType.GOLD) == false) {
|
||||
String chargeInfo = "";
|
||||
int chargeMax = template.item_initial_charges;
|
||||
|
||||
byte chargeMax = item.getChargesMax();
|
||||
if (chargeMax > 0) {
|
||||
int charges = item.chargesRemaining;
|
||||
byte charges = item.getChargesRemaining();
|
||||
chargeInfo = " charges: " + charges + '/' + chargeMax;
|
||||
}
|
||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems() + chargeInfo);
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", count: " + item.getNumOfItems() + chargeInfo);
|
||||
} else
|
||||
goldCount += item.getNumOfItems();
|
||||
}
|
||||
|
||||
@@ -9,10 +9,11 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
@@ -21,6 +22,17 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintStatsCmd() {
|
||||
super("printstats");
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -64,12 +76,11 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||
|
||||
MobBase mb = tar.getMobBase();
|
||||
|
||||
if (mb == null)
|
||||
return;
|
||||
|
||||
|
||||
String newline = "\r\n ";
|
||||
String out = "Server stats for Mob " + mb.getFirstName() + newline;
|
||||
out += "Stats Base (Modified)" + newline;
|
||||
@@ -85,21 +96,23 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||
|
||||
//get weapons
|
||||
HashMap<Integer, MobEquipment> equip = tar.getEquip();
|
||||
ItemBase main = null;
|
||||
|
||||
if (tar.charItemManager.equipped.isEmpty() == false)
|
||||
if (tar.charItemManager.equipped.get(Enum.EquipSlotType.LHELD) != null && !ItemTemplate.isShield(tar.charItemManager.equipped.get(Enum.EquipSlotType.LHELD))) {
|
||||
//off hand weapon
|
||||
out += "Attack Rating: " + tar.atrHandTwo + newline;
|
||||
out += "Damage: " + tar.minDamageHandTwo + " - " + tar.maxDamageHandTwo + newline;
|
||||
out += "Range: " + tar.rangeHandTwo + newline;
|
||||
out += "Attack Speed: " + tar.speedHandTwo + newline;
|
||||
} else {
|
||||
out += "Attack Rating: " + tar.atrHandOne + newline;
|
||||
out += "Damage: " + tar.minDamageHandOne + " - " + tar.maxDamageHandOne + newline;
|
||||
out += "Range: " + tar.rangeHandOne + newline;
|
||||
out += "Attack Speed: " + tar.speedHandOne + newline;
|
||||
}
|
||||
if (equip != null)
|
||||
main = getWeaponBase(1, equip);
|
||||
ItemBase off = null;
|
||||
|
||||
if (equip != null)
|
||||
getWeaponBase(2, equip);
|
||||
if (main == null && off == null) {
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: 6" + newline;
|
||||
} else {
|
||||
if (main != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + ", range: " + main.getRange() + newline;
|
||||
if (off != null)
|
||||
out += "Main Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + ", range: " + off.getRange() + newline;
|
||||
}
|
||||
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||
|
||||
throwbackInfo(pc, out);
|
||||
|
||||
@@ -46,12 +46,11 @@ public class PrintVaultCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).charItemManager;
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ArrayList<Item> list = cim.getVault();
|
||||
throwbackInfo(pc, "Vault for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Item item : list) {
|
||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", count: " + item.getNumOfItems());
|
||||
}
|
||||
Item gold = cim.getGoldVault();
|
||||
if (gold != null)
|
||||
|
||||
@@ -42,7 +42,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
|
||||
|
||||
if (!zone.guild_zone)
|
||||
if (!zone.isPlayerCity())
|
||||
return;
|
||||
|
||||
for (Building building : zone.zoneBuildingSet) {
|
||||
@@ -59,25 +59,22 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -154,11 +151,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
@@ -167,11 +163,10 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Integer minionUUID : mobA.minions) {
|
||||
Mob mob = Mob.getMob(minionUUID);
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
@@ -60,12 +60,12 @@ public class RealmInfoCmd extends AbstractDevCmd {
|
||||
outString += ")";
|
||||
outString += newline;
|
||||
|
||||
outString += " Zone: " + serverZone.zoneName;
|
||||
outString += " Zone: " + serverZone.getName();
|
||||
|
||||
outString += newline;
|
||||
|
||||
if (serverZone.parent != null)
|
||||
outString += " Parent: " + serverZone.parent.zoneName;
|
||||
if (serverZone.getParent() != null)
|
||||
outString += " Parent: " + serverZone.getParent().getName();
|
||||
else
|
||||
outString += "Parent: NONE";
|
||||
|
||||
|
||||
@@ -10,8 +10,10 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.objects.*;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
public class RegionCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -23,28 +25,42 @@ public class RegionCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
String newline = "\r\n ";
|
||||
String output;
|
||||
output = "Target Region Information:" + newline;
|
||||
|
||||
Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
|
||||
if (building == null) {
|
||||
this.throwbackInfo(pc, "No Building At This Location.");
|
||||
}
|
||||
Regions region = ((AbstractCharacter) target).region;
|
||||
if (region == null) {
|
||||
if (pc.region == null) {
|
||||
this.throwbackInfo(pc, "No Region Found.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (region != null) {
|
||||
output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
|
||||
output += "Region Building: " + building.getName() + newline;
|
||||
output += "Region Height: " + region.lerpY((AbstractCharacter) target) + newline;
|
||||
output += "is Stairs: " + region.isStairs() + newline;
|
||||
output += "is Outside: " + region.isOutside();
|
||||
this.throwbackInfo(pc, output);
|
||||
|
||||
String newLine = System.getProperty("line.separator");
|
||||
String result = "";
|
||||
result += (pc.region.getClass().getSimpleName());
|
||||
result += (" {");
|
||||
result += (newLine);
|
||||
Field[] fields = pc.region.getClass().getDeclaredFields();
|
||||
|
||||
//print field names paired with their values
|
||||
for (Field field : fields) {
|
||||
field.setAccessible(true);
|
||||
result += (" ");
|
||||
try {
|
||||
|
||||
if (field.getName().contains("Furniture"))
|
||||
continue;
|
||||
result += (field.getName());
|
||||
result += (": ");
|
||||
//requires access to private field:
|
||||
result += (field.get(pc.region).toString());
|
||||
} catch (IllegalAccessException ex) {
|
||||
System.out.println(ex);
|
||||
}
|
||||
result.trim();
|
||||
result += (newLine);
|
||||
}
|
||||
result += ("}");
|
||||
|
||||
this.throwbackInfo(pc, result.toString());
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -34,12 +34,12 @@ public class RemoveBaneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.DbObjectType;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
@@ -130,23 +131,56 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
building.disableSpire(false);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
|
||||
City city = City.getCity(building.getParentZone().playerCityUUID);
|
||||
|
||||
DbManager.WarehouseQueries.DELETE_WAREHOUSE(city.warehouse);
|
||||
city.warehouse = null;
|
||||
|
||||
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
|
||||
if (city != null) {
|
||||
city.setWarehouseBuildingID(0);
|
||||
}
|
||||
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
//remove cached shrines.
|
||||
if ((building.getBlueprintUUID() != 0)
|
||||
&& (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
// Remove hirelings for this building
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, abstractCharacter);
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob) ac;
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(mobA);
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
WorldGrid.removeObject(mobA, pc);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Zone zone = building.getParentZone();
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
@@ -175,13 +209,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
if (npc.building != null)
|
||||
npc.building.getHirelings().remove(npc);
|
||||
|
||||
for (Integer minionUUID : npc.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.removeObject(minionMob, pc);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class ResetLevelCmd extends AbstractDevCmd {
|
||||
|
||||
public ResetLevelCmd() {
|
||||
super("resetlevel");
|
||||
}
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
player.ResetLevel(Short.parseShort(args[0]));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Resets character level to `level`. All training points are reset. Player must relog for changes to update.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
|
||||
|
||||
return "/resetlevel <level>";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -41,12 +41,12 @@ public class SetBaneActiveCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!zone.guild_zone) {
|
||||
if (!zone.isPlayerCity()) {
|
||||
throwbackError(pc, "This is not a player city.");
|
||||
return;
|
||||
}
|
||||
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null) {
|
||||
throwbackError(pc, "Unable to find the city associated with this zone.");
|
||||
return;
|
||||
|
||||
@@ -31,9 +31,9 @@ public class SetForceRenameCityCmd extends AbstractDevCmd {
|
||||
if (zone == null)
|
||||
return;
|
||||
boolean rename = words[0].equalsIgnoreCase("true") ? true : false;
|
||||
if (zone.playerCityUUID == 0)
|
||||
if (zone.getPlayerCityUUID() == 0)
|
||||
return;
|
||||
City city = City.getCity(zone.playerCityUUID);
|
||||
City city = City.getCity(zone.getPlayerCityUUID());
|
||||
if (city == null)
|
||||
return;
|
||||
city.setForceRename(rename);
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.MaintenanceManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
public class SetMaintCmd extends AbstractDevCmd {
|
||||
|
||||
public SetMaintCmd() {
|
||||
super("setMaint");
|
||||
this.addCmdString("setmaint");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (!target.getObjectType().equals(Enum.GameObjectType.Building)) {
|
||||
ChatManager.chatSayInfo(player, "Target is not a valid building");
|
||||
return;
|
||||
}
|
||||
|
||||
Building targetBuilding = (Building) target;
|
||||
|
||||
if (targetBuilding.getProtectionState().equals(Enum.ProtectionState.NPC)) {
|
||||
ChatManager.chatSayInfo(player, "Target is not a valid building");
|
||||
return;
|
||||
}
|
||||
|
||||
MaintenanceManager.setMaintDateTime(targetBuilding, LocalDateTime.now().minusDays(1).withHour(13).withMinute(0).withSecond(0).withNano(0));
|
||||
ChatManager.chatSayInfo(player, "Maint will run for UUID: " + targetBuilding.getObjectUUID());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets the Rank of either the targets object or the object specified by ID.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setrank ID rank' || ' /setrank rank' || ' /rank ID rank' || ' /rank rank'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class SetMineExpansion extends AbstractDevCmd {
|
||||
|
||||
public SetMineExpansion() {
|
||||
super("setexpansion");
|
||||
this.addCmdString("setexpansion");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
if (target.getObjectType() != GameObjectType.Building)
|
||||
return;
|
||||
Building mineBuilding = BuildingManager.getBuilding(target.getObjectUUID());
|
||||
if (mineBuilding == null)
|
||||
return;
|
||||
Mine mine = Mine.getMineFromTower(mineBuilding.getObjectUUID());
|
||||
if (mine == null)
|
||||
return;
|
||||
int bit = 2;
|
||||
switch (args[0].toUpperCase()) {
|
||||
case "ON":
|
||||
|
||||
bit |= mine.getFlags();
|
||||
if (!DbManager.MineQueries.SET_FLAGS(mine, bit))
|
||||
return;
|
||||
mine.setFlags(bit);
|
||||
ChatManager.chatSystemInfo(pcSender, mine.getZoneName() + "'s " + mine.getMineType().name + " is now an expansion mine.");
|
||||
break;
|
||||
|
||||
case "OFF":
|
||||
bit &= ~mine.getFlags();
|
||||
if (!DbManager.MineQueries.SET_FLAGS(mine, bit))
|
||||
return;
|
||||
mine.setFlags(bit);
|
||||
ChatManager.chatSystemInfo(pcSender, mine.getZoneName() + "'s " + mine.getMineType().name + " is no longer an expansion mine.");
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setmineexpansion on|off";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "enables or disables an expansion type for a mine.";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*/
|
||||
public class SetMineTypeCmd extends AbstractDevCmd {
|
||||
|
||||
public SetMineTypeCmd() {
|
||||
super("setminetype");
|
||||
this.addCmdString("setminetype");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
MineProduction mineType = MineProduction.valueOf(args[0].toUpperCase());
|
||||
if (mineType == null)
|
||||
return;
|
||||
|
||||
if (target.getObjectType() != GameObjectType.Building)
|
||||
return;
|
||||
Building mineBuilding = BuildingManager.getBuilding(target.getObjectUUID());
|
||||
if (mineBuilding == null)
|
||||
return;
|
||||
Mine mine = Mine.getMineFromTower(mineBuilding.getObjectUUID());
|
||||
if (mine == null)
|
||||
return;
|
||||
if (!DbManager.MineQueries.CHANGE_TYPE(mine, mineType))
|
||||
return;
|
||||
mine.setMineType(mineType.name());
|
||||
ChatManager.chatSystemInfo(pcSender, "The mine in " + mine.getZoneName() + " is now a(n) " + mine.getMineType().name);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setminetype gold|ore|magic|lumber";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Changes the mine type of the current mine.";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.MobBase;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
public static int lastEquipSetID = 0;
|
||||
|
||||
public SetNpcEquipSetCmd() {
|
||||
super("setEquipSet");
|
||||
this.addCmdString("equipset");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.NPC) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = (NPC) target;
|
||||
|
||||
if (words[0].equalsIgnoreCase("next")) {
|
||||
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID >= 1222)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1;
|
||||
else
|
||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID >= 1222)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (complete) {
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID);
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].equalsIgnoreCase("last")) {
|
||||
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID <= 1)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1222;
|
||||
else
|
||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID <= 1)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1222;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (complete) {
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID);
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int equipSetID = 0;
|
||||
|
||||
try {
|
||||
equipSetID = Integer.parseInt(words[0]);
|
||||
} catch (Exception e) {
|
||||
this.throwbackError(pc, e.getMessage());
|
||||
}
|
||||
|
||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
|
||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
||||
return;
|
||||
}
|
||||
|
||||
SetNpcEquipSetCmd.lastEquipSetID = equipSetID;
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + equipSetID);
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets slot position for an NPC to 'slot'";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /changeslot slot'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.MobBase;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class SetNpcMobbaseCmd extends AbstractDevCmd {
|
||||
|
||||
public SetNpcMobbaseCmd() {
|
||||
super("setmobbase");
|
||||
this.addCmdString("npcmobbase");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter player, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(player);
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.NPC) {
|
||||
this.sendUsage(player);
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = (NPC) target;
|
||||
|
||||
int mobBaseID = Integer.parseInt(words[0]);
|
||||
|
||||
if (MobBase.getMobBase(mobBaseID) == null) {
|
||||
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
||||
return;
|
||||
}
|
||||
NPC.UpdateRaceID(npc, mobBaseID);
|
||||
|
||||
WorldGrid.updateObject(npc);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Sets mobbase override for an NPC";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setmobbase mobBaseID'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -57,7 +57,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
Blueprint blueprint = targetBuilding.getBlueprint();
|
||||
|
||||
if (blueprint == null) {
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
targetBuilding.setRank(targetRank);
|
||||
ChatManager.chatSayInfo(player, "Building ranked without blueprint" + targetBuilding.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
@@ -68,8 +68,9 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
targetBuilding.setRank(targetRank);
|
||||
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
|
||||
break;
|
||||
case NPC:
|
||||
@@ -113,7 +114,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
|
||||
// Set the current targetRank
|
||||
int lastMeshID = targetBuilding.getMeshUUID();
|
||||
BuildingManager.setRank(targetBuilding, targetRank);
|
||||
targetBuilding.setRank(targetRank);
|
||||
|
||||
if (lastMeshID != targetBuilding.getMeshUUID())
|
||||
targetBuilding.refresh(true);
|
||||
|
||||
@@ -67,6 +67,119 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
building.removeAllVisualEffects();
|
||||
building.addEffectBit(1 << Integer.parseInt(words[0]));
|
||||
building.updateEffects();
|
||||
//63535 38751
|
||||
// Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
// //CityZoneMsg czm = new CityZoneMsg(3, zone.getLoc().x, zone.getLoc().y, zone.getLoc().z, "balls", zone, 0, 0);
|
||||
// pc.getClientConnection().sendMsg(new DeleteItemMsg(zone.getObjectType().ordinal(), zone.getObjectUUID()));
|
||||
|
||||
// UpdateInventoryMsg updateInventoryMsg = new UpdateInventoryMsg(new ArrayList<>(), new ArrayList<>(), null, true);
|
||||
// pc.getClientConnection().sendMsg(updateInventoryMsg);
|
||||
|
||||
//pc.getCharItemManager().updateInventory();
|
||||
|
||||
|
||||
// Mob mob = (Mob)target;
|
||||
//
|
||||
// if (mob == null)
|
||||
// return;
|
||||
//
|
||||
// MobLoot mobLoot = new MobLoot(mob, ItemBase.getItemBase(Integer.parseInt(words[0])), false);
|
||||
//
|
||||
// mob.getCharItemManager().addItemToInventory(mobLoot);
|
||||
|
||||
|
||||
// if (target.getObjectType() != GameObjectType.Building)
|
||||
// return;
|
||||
//
|
||||
// Building warehouseBuilding = (Building)target;
|
||||
//
|
||||
// if (Warehouse.warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()) == null)
|
||||
// return;
|
||||
//
|
||||
// Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID());
|
||||
//
|
||||
// for (int ibID: Warehouse.getMaxResources().keySet()){
|
||||
// ItemBase ib = ItemBase.getItemBase(ibID);
|
||||
// warehouse.depositFromMine(null, ib, Warehouse.getMaxResources().get(ibID));
|
||||
// }
|
||||
|
||||
|
||||
// int raceID = Integer.parseInt(words[0]);
|
||||
//
|
||||
// UpdateCharOrMobMessage ucm = new UpdateCharOrMobMessage(pc, raceID);
|
||||
//
|
||||
// pc.getClientConnection().sendMsg(ucm);
|
||||
|
||||
// LoadCharacterMsg lcm = new LoadCharacterMsg((AbstractCharacter)null,false);
|
||||
// try {
|
||||
// DispatchMessage.sendToAllInRange(pc, lcm);
|
||||
// } catch (MsgSendException e) {
|
||||
// // TODO Auto-generated catch block
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// ModifyHealthMsg mhm =new ModifyHealthMsg(pc, pc, -50f, 0f, 0f, 0, null, 9999, 0);
|
||||
// mhm.setOmitFromChat(1);
|
||||
// pc.getClientConnection().sendMsg(mhm);
|
||||
//
|
||||
// int temp = 0;
|
||||
// boolean start = false;
|
||||
//
|
||||
// for (EffectsBase eb: EffectsBase.getAllEffectsBase()){
|
||||
//
|
||||
//
|
||||
//
|
||||
// if (!pc.getClientConnection().isConnected()){
|
||||
// Logger.info("", "PLAYER DC!" + eb.getIDString());
|
||||
// break;
|
||||
// }
|
||||
//
|
||||
// eb = PowersManager.getEffectByIDString("WLR-018A");
|
||||
//
|
||||
//
|
||||
// NoTimeJob ntj = new NoTimeJob(pc, "NONE", eb, 40);
|
||||
// pc.addEffect(String.valueOf(eb.getUUID()), 1000, ntj, eb, 40);
|
||||
// eb.sendEffectNoPower(ntj, 1000, pc.getClientConnection());
|
||||
//
|
||||
// ThreadUtils.sleep(500);
|
||||
// pc.clearEffects();
|
||||
//
|
||||
// //WorldServer.updateObject((AbstractWorldObject)target, pc);
|
||||
// this.throwbackInfo(pc, eb.getIDString());
|
||||
// break;
|
||||
// //ThreadUtils.sleep(500);
|
||||
//
|
||||
// }
|
||||
|
||||
|
||||
// for (EffectsBase eb : EffectsBase.getAllEffectsBase()){
|
||||
// if (eb.getToken() == 0)
|
||||
// continue;
|
||||
// int token = eb.getToken();
|
||||
// ApplyEffectMsg pum = new ApplyEffectMsg();
|
||||
// pum.setEffectID(token);
|
||||
// pum.setSourceType(pc.getObjectType().ordinal());
|
||||
// pum.setSourceID(pc.getObjectUUID());
|
||||
// pum.setTargetType(pc.getObjectType().ordinal());
|
||||
// pum.setTargetID(pc.getObjectUUID());
|
||||
// pum.setNumTrains(40);
|
||||
// pum.setDuration(-1);
|
||||
//// pum.setDuration((pb.isChant()) ? (int)pb.getChantDuration() : ab.getDurationInSeconds(trains));
|
||||
// pum.setPowerUsedID(0);
|
||||
// // pum.setPowerUsedName("Inflict Poison");
|
||||
// this.throwbackInfo(pc, eb.getName() + "Token = " + eb.getToken());
|
||||
// pc.getClientConnection().sendMsg(pum);
|
||||
// ThreadUtils.sleep(200);
|
||||
// }
|
||||
//
|
||||
|
||||
// UpdateObjectMsg uom = new UpdateObjectMsg(pc, 4);
|
||||
// try {
|
||||
// Location.sendToAllInRange(pc, uom);
|
||||
// } catch (MsgSendException e) {
|
||||
// // TODO Auto-generated catch block
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -33,11 +33,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
if (mob.bootySet != 0) {
|
||||
for (BootySetEntry entry : LootManager._bootySetMap.get(mob.bootySet)) {
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(entry.templateID);
|
||||
|
||||
if (template != null)
|
||||
output += "[" + entry.bootyType + "] " + template.item_base_name + " [Chance] " + entry.dropChance + newline;
|
||||
ItemBase item = ItemBase.getItemBase(entry.itemBase);
|
||||
if (item != null) {
|
||||
output += "[" + entry.bootyType + "] " + item.getName() + " [Chance] " + entry.dropChance + newline;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,9 +55,9 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
|
||||
try {
|
||||
mob.loadInventory();
|
||||
for (Item lootItem : mob.charItemManager.getInventory()) {
|
||||
switch (lootItem.template.item_type) {
|
||||
case EMPLOYMENTCONTRACT: //CONTRACT
|
||||
for (Item lootItem : mob.getCharItemManager().getInventory()) {
|
||||
switch (lootItem.getItemBase().getType()) {
|
||||
case CONTRACT: //CONTRACT
|
||||
Contracts.add(lootItem);
|
||||
break;
|
||||
case OFFERING: //OFFERING
|
||||
@@ -71,7 +70,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
Runes.add(lootItem);
|
||||
break;
|
||||
case WEAPON: //WEAPON
|
||||
if (lootItem.getName().toUpperCase().contains("GLASS"))
|
||||
if (lootItem.getItemBase().isGlass())
|
||||
GlassItems.add(lootItem);
|
||||
else
|
||||
OtherDrops.add(lootItem);
|
||||
@@ -87,19 +86,19 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
||||
} catch (Exception ex) {
|
||||
failures++;
|
||||
}
|
||||
if (mob.charItemManager.equipped.isEmpty() == false) {
|
||||
for (Item me : mob.charItemManager.equipped.values()) {
|
||||
if (mob.getEquip() != null) {
|
||||
for (MobEquipment me : mob.getEquip().values()) {
|
||||
|
||||
if (me.drop_chance == 0)
|
||||
if (me.getDropChance() == 0)
|
||||
continue;
|
||||
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
|
||||
float dropChance = me.drop_chance * 100;
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
|
||||
if (equipmentRoll > (dropChance))
|
||||
continue;
|
||||
|
||||
MobLoot ml = new MobLoot(mob, me.template, false);
|
||||
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
|
||||
|
||||
if (ml != null)
|
||||
EquipmentDrops.add(ml);
|
||||
|
||||
@@ -53,7 +53,7 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
if (stringIndex == -1)
|
||||
return false;
|
||||
|
||||
// Validate we have a correct building group name
|
||||
// Validate we have a corrent building group name
|
||||
|
||||
for (BuildingGroup group : BuildingGroup.values()) {
|
||||
if (group.name().equals(userInput[0].toUpperCase()))
|
||||
@@ -114,7 +114,8 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
|
||||
Logger.error("Failed to update Database for Contract Allowed buildings");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. " +
|
||||
"Contact A CCR, oh wait, you are a CCR. You're Fubared.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -124,7 +125,8 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
contract.getAllowedBuildings().remove(buildingGroup);
|
||||
if (!DbManager.ContractQueries.updateAllowedBuildings(contract, contract.getAllowedBuildings().toLong())) {
|
||||
Logger.error("Failed to update Database for Contract Allowed buildings");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. ");
|
||||
ChatManager.chatSystemError(pc, "Failed to update Database for Contract Allowed buildings. " +
|
||||
"Contact A CCR, oh wait, you are a CCR. You're Fubared.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -136,14 +138,14 @@ public class SlotNpcCmd extends AbstractDevCmd {
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Toggles a building group on a targeted npc";
|
||||
return "Sets a building slot on a targeted npc";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
String usage = "/npcslot [BuildingGroup] on-off \n";
|
||||
String usage = "/npcslot [BuildingType] on-off \n";
|
||||
|
||||
for (BuildingGroup group : BuildingGroup.values()) {
|
||||
usage += group.name() + ' ';
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
@@ -111,7 +110,7 @@ public class SplatMobCmd extends AbstractDevCmd {
|
||||
|
||||
mobile = Mob.createMob(_mobileUUID,
|
||||
Vector3fImmutable.getRandomPointInCircle(_currentLocation, _targetRange),
|
||||
null, serverZone, null, null, "", 1, Enum.AIAgentType.MOBILE);
|
||||
null, true, serverZone, null, 0, "", 1);
|
||||
|
||||
if (mobile != null) {
|
||||
mobile.updateDatabase();
|
||||
|
||||
@@ -13,7 +13,7 @@ import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.client.msg.RecvSummonsMsg;
|
||||
import engine.net.client.msg.RecvSummonsRequestMsg;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Zone;
|
||||
@@ -40,8 +40,8 @@ public class SummonCmd extends AbstractDevCmd {
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
String location = "Somewhere";
|
||||
if (zone != null)
|
||||
location = zone.zoneName;
|
||||
RecvSummonsMsg rsrm = new RecvSummonsMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
|
||||
location = zone.getName();
|
||||
RecvSummonsRequestMsg rsrm = new RecvSummonsRequestMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), pc.getFirstName(),
|
||||
location, false);
|
||||
toSummon.getClientConnection().sendMsg(rsrm);
|
||||
|
||||
|
||||
@@ -73,41 +73,44 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
output = "Target Information:" + newline;
|
||||
output += StringUtils.addWS("UUID: " + objectUUID, 20);
|
||||
output += newline;
|
||||
output += "name: " + zone.zoneName;
|
||||
output += "name: " + zone.getName();
|
||||
output += newline;
|
||||
output += "loadNum: " + zone.templateID;
|
||||
if (zone.parent != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.parent.getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.parent.absX + ", y: " + zone.parent.absY + ", z: " + zone.parent.absZ;
|
||||
output += "loadNum: " + zone.getLoadNum();
|
||||
if (zone.getParent() != null) {
|
||||
output += StringUtils.addWS(", parent: " + zone.getParent().getObjectUUID(), 30);
|
||||
output += "Parentabs: x: " + zone.getParent().getAbsX() + ", y: " + zone.getParent().getAbsY() + ", z: " + zone.getParent().getAbsZ();
|
||||
|
||||
} else
|
||||
output += StringUtils.addWS(", parent: none", 30);
|
||||
output += newline;
|
||||
output += "absLoc: x: " + zone.absX + ", y: " + zone.absY + ", z: " + zone.absZ;
|
||||
output += "absLoc: x: " + zone.getAbsX() + ", y: " + zone.getAbsY() + ", z: " + zone.getAbsZ();
|
||||
output += newline;
|
||||
output += "offset: x: " + zone.xOffset + ", y: " + zone.yOffset + ", z: " + zone.zOffset;
|
||||
output += "offset: x: " + zone.getXCoord() + ", y: " + zone.getYCoord() + ", z: " + zone.getZCoord();
|
||||
output += newline;
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
output += newline;
|
||||
|
||||
if (zone.terrain != null) {
|
||||
output += "Terrain image: " + zone.template.terrain_image;
|
||||
if (zone.getHeightMap() != null) {
|
||||
output += "HeightMap ID: " + zone.getHeightMap().getHeightMapID();
|
||||
output += newline;
|
||||
}
|
||||
output += "Bucket Width X : " + zone.getHeightMap().getBucketWidthX();
|
||||
output += newline;
|
||||
output += "Bucket Width Y : " + zone.getHeightMap().getBucketWidthY();
|
||||
|
||||
output += "radius: x: " + zone.bounds.getHalfExtents().x + ", z: " + zone.bounds.getHalfExtents().y;
|
||||
}
|
||||
output += "radius: x: " + zone.getBounds().getHalfExtents().x + ", z: " + zone.getBounds().getHalfExtents().y;
|
||||
output += newline;
|
||||
// output += "minLvl = " + zone.getMinLvl() + " | maxLvl = " + zone.getMaxLvl();
|
||||
output += newline;
|
||||
output += "Sea Level = " + zone.sea_level;
|
||||
output += "Sea Level = " + zone.getSeaLevel();
|
||||
output += newline;
|
||||
output += "World Altitude = " + zone.global_height;
|
||||
output += "World Altitude = " + zone.getWorldAltitude();
|
||||
throwbackInfo(player, output);
|
||||
|
||||
City city = ZoneManager.getCityAtLocation(player.getLoc());
|
||||
|
||||
output += newline;
|
||||
output += (city == null) ? "None" : city.getParent().zoneName;
|
||||
output += (city == null) ? "None" : city.getParent().getName();
|
||||
|
||||
if (city != null) {
|
||||
|
||||
@@ -120,14 +123,14 @@ public class ZoneInfoCmd extends AbstractDevCmd {
|
||||
} else {
|
||||
output = "children:";
|
||||
|
||||
ArrayList<Zone> nodes = zone.nodes;
|
||||
ArrayList<Zone> nodes = zone.getNodes();
|
||||
|
||||
if (nodes.isEmpty())
|
||||
output += " none";
|
||||
|
||||
for (Zone child : nodes) {
|
||||
output += newline;
|
||||
output += child.zoneName + " (" + child.templateID + ')';
|
||||
output += child.getName() + " (" + child.getLoadNum() + ')';
|
||||
}
|
||||
}
|
||||
throwbackInfo(player, output);
|
||||
|
||||
@@ -40,7 +40,7 @@ public class ZoneSetCmd extends AbstractDevCmd {
|
||||
|
||||
zone = ZoneManager.findSmallestZone(playerCharacter.getLoc());
|
||||
|
||||
throwbackInfo(playerCharacter, zone.zoneName + " (" + zone.templateID + ") " + zone.getObjectUUID());
|
||||
throwbackInfo(playerCharacter, zone.getName() + " (" + zone.getLoadNum() + ") " + zone.getObjectUUID());
|
||||
|
||||
// NPC
|
||||
|
||||
|
||||
@@ -9,17 +9,12 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.powers.RunePowerEntry;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
@@ -61,95 +56,36 @@ public class aiInfoCmd extends AbstractDevCmd {
|
||||
Mob mob = (Mob) target;
|
||||
output = "Mob AI Information:" + newline;
|
||||
output += mob.getName() + newline;
|
||||
output += mob.agentType.toString() + newline;
|
||||
|
||||
int contractID = 0;
|
||||
|
||||
if (mob.isPlayerGuard() == true) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
else
|
||||
contractID = mob.contract.getContractID();
|
||||
}
|
||||
|
||||
if (contractID != 0) {
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
output += "Captain Contract: " + contractID + newline;
|
||||
output += "Captain UUID: " + mob.guardCaptain.getObjectUUID() + newline;
|
||||
} else
|
||||
output += "Contract: " + contractID + newline;
|
||||
}
|
||||
|
||||
if (mob.behaviourType != null) {
|
||||
output += "BehaviourType: " + mob.behaviourType.toString() + newline;
|
||||
if (mob.behaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.behaviourType.BehaviourHelperType.toString() + newline;
|
||||
if (mob.BehaviourType != null) {
|
||||
output += "BehaviourType: " + mob.BehaviourType.toString() + newline;
|
||||
if (mob.BehaviourType.BehaviourHelperType != null) {
|
||||
output += "Behaviour Helper Type: " + mob.BehaviourType.BehaviourHelperType.toString() + newline;
|
||||
} else {
|
||||
output += "Behaviour Helper Type: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.BehaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.BehaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.BehaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.BehaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.BehaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Wimpy: " + mob.behaviourType.isWimpy + newline;
|
||||
output += "Agressive: " + mob.behaviourType.isAgressive + newline;
|
||||
output += "Can Roam: " + mob.behaviourType.canRoam + newline;
|
||||
output += "Calls For Help: " + mob.behaviourType.callsForHelp + newline;
|
||||
output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
|
||||
} else {
|
||||
output += "BehaviourType: NULL" + newline;
|
||||
}
|
||||
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||
if (mob.playerAgroMap.size() > 0) {
|
||||
output += "Players Loaded:" + newline;
|
||||
}
|
||||
for (Map.Entry<Integer, Float> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + entry.getValue() + newline;
|
||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||
}
|
||||
if (mob.getCombatTarget() != null)
|
||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||
else
|
||||
output += "Current Target: NULL" + newline;
|
||||
|
||||
if (mob.guardedCity != null)
|
||||
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
|
||||
output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
|
||||
output += "Can Cast: " + MobAI.canCast(mob) + newline;
|
||||
output += "Powers:" + newline;
|
||||
|
||||
ArrayList<RunePowerEntry> powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID()));
|
||||
|
||||
// Additional powers may come from the contract ID. This is to support
|
||||
// powers for player guards irrespective of the mobbase used.
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<RunePowerEntry> contractEntries = new ArrayList<>();
|
||||
|
||||
if (mob.contract != null)
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.contractUUID));
|
||||
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.guardCaptain.contractUUID));
|
||||
|
||||
powerEntries.addAll(contractEntries);
|
||||
|
||||
}
|
||||
|
||||
for (RunePowerEntry runePowerEntry : powerEntries)
|
||||
output += PowersManager.getPowerByToken(runePowerEntry.token).getName() + newline;
|
||||
|
||||
// List outlaws defined for this player guard's city
|
||||
|
||||
if (mob.isPlayerGuard()) {
|
||||
|
||||
ArrayList<Integer> outlaws = new ArrayList(mob.guardedCity.cityOutlaws);
|
||||
|
||||
if (outlaws.isEmpty() == false)
|
||||
output += "Outlaws: " + newline;
|
||||
|
||||
for (Integer outlawUUID : outlaws)
|
||||
output += outlawUUID + newline;
|
||||
}
|
||||
for (int token : mob.mobPowers.keySet())
|
||||
output += token + newline;
|
||||
|
||||
throwbackInfo(playerCharacter, output);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class convertLoc extends AbstractDevCmd {
|
||||
|
||||
public convertLoc() {
|
||||
super("convertLoc");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
if (target == null) {
|
||||
Vector3fImmutable convertLoc = ZoneManager.findSmallestZone(pc.getLoc()).getLoc().subtract(pc.getLoc());
|
||||
ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertLoc));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (target.getObjectType() != GameObjectType.Building)
|
||||
return;
|
||||
Building toConvert = (Building) target;
|
||||
Vector3fImmutable convertedLoc = ZoneManager.convertWorldToLocal(toConvert, pc.getLoc());
|
||||
ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertedLoc));
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Temporarily Changes SubRace";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -19,7 +19,10 @@ import engine.job.JobScheduler;
|
||||
import engine.jobs.UpgradeBuildingJob;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.ManageCityAssetsMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -27,9 +30,7 @@ import org.pmw.tinylog.Logger;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public enum BuildingManager {
|
||||
@@ -39,10 +40,6 @@ public enum BuildingManager {
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();
|
||||
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
|
||||
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
|
||||
|
||||
public static int getAvailableSlot(Building building) {
|
||||
|
||||
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
|
||||
@@ -107,6 +104,7 @@ public enum BuildingManager {
|
||||
if (building == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (building.getRank() == -1)
|
||||
return false;
|
||||
|
||||
@@ -114,25 +112,26 @@ public enum BuildingManager {
|
||||
return true;
|
||||
|
||||
//individual friend.
|
||||
if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
|
||||
if (building.getFriends().get(player.getObjectUUID()) != null)
|
||||
return true;
|
||||
|
||||
//Admins can access stuff
|
||||
//Admin's can access stuff
|
||||
|
||||
if (player.isCSR())
|
||||
return true;
|
||||
|
||||
//Guild stuff
|
||||
|
||||
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
|
||||
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 8)
|
||||
return true;
|
||||
|
||||
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9
|
||||
&& building.getFriends().get(player.getGuild().getObjectUUID()).getFriendType() == 9
|
||||
&& GuildStatusController.isInnerCouncil(player.getGuildStatus()))
|
||||
return true;
|
||||
|
||||
@@ -208,47 +207,41 @@ public enum BuildingManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(1705032); // Elan Stone
|
||||
ItemBase elanIB = ItemBase.getItemBase(1705032);
|
||||
|
||||
if (!player.charItemManager.hasRoomInventory(template.item_wt))
|
||||
if (elanIB == null)
|
||||
return false;
|
||||
|
||||
if (!Item.MakeItemForPlayer(template.template_id, player, amount))
|
||||
if (!player.getCharItemManager().hasRoomInventory(elanIB.getWeight()))
|
||||
return false;
|
||||
|
||||
if (!Item.MakeItemForPlayer(elanIB, player, amount))
|
||||
return false;
|
||||
|
||||
shrine.setFavors(0);
|
||||
break;
|
||||
case WAREHOUSE:
|
||||
|
||||
City city = building.getCity();
|
||||
|
||||
if (city == null)
|
||||
return true;
|
||||
|
||||
Warehouse warehouse = city.warehouse;
|
||||
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
|
||||
|
||||
if (warehouse == null)
|
||||
return false;
|
||||
|
||||
for (Enum.ResourceType resourceType : EnumSet.allOf(Enum.ResourceType.class)) {
|
||||
|
||||
if (!player.charItemManager.hasRoomInventory(resourceType.template.item_wt)) {
|
||||
for (ItemBase resourceBase : ItemBase.getResourceList()) {
|
||||
if (!player.getCharItemManager().hasRoomInventory(resourceBase.getWeight())) {
|
||||
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
if (warehouse.getResources().get(resourceBase) == null)
|
||||
continue;
|
||||
|
||||
int resourceAmount = warehouse.resources.get(resourceType);
|
||||
int resourceAmount = warehouse.getResources().get(resourceBase);
|
||||
|
||||
if (resourceAmount <= 0)
|
||||
continue;
|
||||
|
||||
if (Warehouse.loot(warehouse, player, resourceType, resourceAmount, true)) {
|
||||
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceType.name());
|
||||
}
|
||||
|
||||
if (warehouse.loot(player, resourceBase, resourceAmount, true))
|
||||
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -315,72 +308,6 @@ public enum BuildingManager {
|
||||
|
||||
}
|
||||
|
||||
public static void removeHireling(Building building, AbstractCharacter hireling) {
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob guardCaptain = (Mob) hireling;
|
||||
|
||||
// Clear minions from database if a guard captain
|
||||
|
||||
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
|
||||
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
|
||||
}
|
||||
|
||||
// Clear minions from world
|
||||
|
||||
for (Integer minionUUID : hireling.minions) {
|
||||
Mob minionMob = Mob.getMob(minionUUID);
|
||||
DbManager.removeFromCache(minionMob);
|
||||
WorldGrid.RemoveWorldObject(minionMob);
|
||||
WorldGrid.unloadObject(minionMob);
|
||||
|
||||
if (minionMob.getParentZone() != null)
|
||||
minionMob.getParentZone().zoneMobSet.remove(minionMob);
|
||||
}
|
||||
|
||||
// Remove hireling from building
|
||||
|
||||
building.getHirelings().remove(hireling);
|
||||
|
||||
// Remove from zone mob set
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob)) {
|
||||
|
||||
Mob hirelingMob = (Mob) hireling;
|
||||
|
||||
if (hirelingMob.getParentZone() != null)
|
||||
if (hirelingMob.getParentZone().zoneMobSet.contains(hirelingMob))
|
||||
hirelingMob.getParentZone().zoneMobSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.NPC)) {
|
||||
|
||||
NPC hirelingNPC = (NPC) hireling;
|
||||
|
||||
if (hirelingNPC.getParentZone() != null)
|
||||
if (hirelingNPC.getParentZone().zoneNPCSet.contains(hirelingNPC))
|
||||
hirelingNPC.getParentZone().zoneNPCSet.remove(hireling);
|
||||
|
||||
}
|
||||
|
||||
// Unload hireling from world
|
||||
|
||||
DbManager.removeFromCache(hireling);
|
||||
WorldGrid.RemoveWorldObject(hireling);
|
||||
WorldGrid.removeObject(hireling);
|
||||
|
||||
// Delete hireling from database
|
||||
|
||||
if (hireling.getObjectType().equals(GameObjectType.Mob))
|
||||
DbManager.MobQueries.DELETE_MOB((Mob) hireling);
|
||||
else
|
||||
DbManager.NPCQueries.DELETE_NPC((NPC) hireling);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void cleanupHirelings(Building building) {
|
||||
|
||||
// Early exit: Cannot have hirelings in a building
|
||||
@@ -393,18 +320,42 @@ public enum BuildingManager {
|
||||
|
||||
if (building.getRank() < 1) {
|
||||
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
|
||||
BuildingManager.removeHireling(building, slottedNPC);
|
||||
for (AbstractCharacter slottedNPC : building.getHirelings().keySet()) {
|
||||
|
||||
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
|
||||
((NPC) slottedNPC).remove();
|
||||
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
|
||||
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete hireling if building has deranked.
|
||||
|
||||
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
|
||||
|
||||
NPC npc = null;
|
||||
Mob mob = null;
|
||||
|
||||
if (hireling.getObjectType() == Enum.GameObjectType.NPC)
|
||||
npc = (NPC) hireling;
|
||||
else if (hireling.getObjectType() == Enum.GameObjectType.Mob)
|
||||
mob = (Mob) hireling;
|
||||
|
||||
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
|
||||
if (npc != null) {
|
||||
if (!npc.remove())
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
} else if (mob != null) {
|
||||
if (!NPCManager.removeMobileFromBuilding(mob, building))
|
||||
Logger.error("Failed to remove npc " + npc.getObjectUUID()
|
||||
+ "from Building " + building.getObjectUUID());
|
||||
else
|
||||
building.getHirelings().remove(npc);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -501,18 +452,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.active)
|
||||
if (condemn != null && condemn.isActive())
|
||||
return true;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
return true;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn != null && nationCondemn.active && nationCondemn.friendType == Condemned.NATION;
|
||||
return nationCondemn != null && nationCondemn.isActive() && nationCondemn.getFriendType() == Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -520,18 +471,18 @@ public enum BuildingManager {
|
||||
|
||||
Condemned condemn = building.getCondemned().get(player.getObjectUUID());
|
||||
|
||||
if (condemn != null && condemn.active)
|
||||
if (condemn != null && condemn.isActive())
|
||||
return false;
|
||||
|
||||
if (player.getGuild() != null) {
|
||||
|
||||
Condemned guildCondemn = building.getCondemned().get(player.getGuild().getObjectUUID());
|
||||
|
||||
if (guildCondemn != null && guildCondemn.active)
|
||||
if (guildCondemn != null && guildCondemn.isActive())
|
||||
return false;
|
||||
|
||||
Condemned nationCondemn = building.getCondemned().get(player.getGuild().getNation().getObjectUUID());
|
||||
return nationCondemn == null || !nationCondemn.active || nationCondemn.friendType != Condemned.NATION;
|
||||
return nationCondemn == null || !nationCondemn.isActive() || nationCondemn.getFriendType() != Condemned.NATION;
|
||||
} else {
|
||||
//TODO ADD ERRANT KOS CHECK
|
||||
}
|
||||
@@ -550,7 +501,7 @@ public enum BuildingManager {
|
||||
|
||||
NPC npc = null;
|
||||
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
|
||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||
|
||||
if (npc == null)
|
||||
return false;
|
||||
@@ -574,68 +525,46 @@ public enum BuildingManager {
|
||||
|
||||
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
|
||||
|
||||
if ((byte) item.chargesRemaining > 0)
|
||||
rank = (byte) item.chargesRemaining * 10;
|
||||
if (item.getChargesRemaining() > 0)
|
||||
rank = item.getChargesRemaining() * 10;
|
||||
else
|
||||
rank = 10;
|
||||
|
||||
Mob mobile;
|
||||
Mob mob;
|
||||
NPC npc;
|
||||
|
||||
if (NPC.ISWallArcher(contract)) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
||||
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (contract.getContractID() == 910) {
|
||||
|
||||
//guard dog
|
||||
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
|
||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||
|
||||
if (mobile == null)
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
// Configure AI and write new mobile to disk
|
||||
|
||||
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
|
||||
mobile = DbManager.MobQueries.PERSIST(mobile);
|
||||
|
||||
// Spawn new mobile
|
||||
|
||||
mobile.setLoc(mobile.getLoc());
|
||||
mob.setLoc(mob.getLoc());
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -782,109 +711,80 @@ public enum BuildingManager {
|
||||
|
||||
}
|
||||
|
||||
public static void rebuildMine(Building mineBuilding) {
|
||||
setRank(mineBuilding, 1);
|
||||
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
|
||||
public static void processRedeedNPC(NPC npc, Building building, ClientConnection origin) {
|
||||
|
||||
// New rank mean new max hit points.
|
||||
// Member variable declaration
|
||||
PlayerCharacter player;
|
||||
Contract contract;
|
||||
CharacterItemManager itemMan;
|
||||
ItemBase itemBase;
|
||||
Item item;
|
||||
|
||||
mineBuilding.healthMax = mineBuilding.getBlueprint().getMaxHealth(mineBuilding.rank);
|
||||
mineBuilding.setCurrentHitPoints(mineBuilding.healthMax);
|
||||
mineBuilding.getBounds().setBounds(mineBuilding);
|
||||
}
|
||||
npc.lock.writeLock().lock();
|
||||
|
||||
public static void setRank(Building building, int rank) {
|
||||
try {
|
||||
|
||||
int newMeshUUID;
|
||||
boolean success;
|
||||
|
||||
|
||||
// If this building has no blueprint then set rank and exit immediatly.
|
||||
|
||||
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
|
||||
building.rank = rank;
|
||||
DbManager.BuildingQueries.CHANGE_RANK(building.getObjectUUID(), rank);
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete any upgrade jobs before doing anything else. It won't quite work
|
||||
// if in a few lines we happen to delete this building.
|
||||
|
||||
JobContainer jc = building.getTimers().get("UPGRADE");
|
||||
|
||||
if (jc != null) {
|
||||
if (!JobScheduler.getInstance().cancelScheduledJob(jc))
|
||||
Logger.error("failed to cancel existing upgrade job.");
|
||||
}
|
||||
|
||||
// Attempt write to database, or delete the building
|
||||
// if we are destroying it.
|
||||
|
||||
if (rank == -1)
|
||||
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
else
|
||||
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
|
||||
|
||||
if (success == false) {
|
||||
Logger.error("Error writing to database UUID: " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
building.isDeranking.compareAndSet(false, true);
|
||||
|
||||
// Change the building's rank
|
||||
|
||||
building.rank = rank;
|
||||
|
||||
// New rank means new mesh
|
||||
newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
|
||||
|
||||
if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) && (building.rank == 8))
|
||||
newMeshUUID = Realm.getRealmMesh(building.getCity());
|
||||
|
||||
building.meshUUID = newMeshUUID;
|
||||
|
||||
// New rank mean new max hitpoints.
|
||||
|
||||
building.healthMax = building.getBlueprint().getMaxHealth(building.rank);
|
||||
building.setCurrentHitPoints(building.healthMax);
|
||||
|
||||
if (building.getUpgradeDateTime() != null)
|
||||
setUpgradeDateTime(building, null, 0);
|
||||
|
||||
// If we destroyed this building make sure to turn off
|
||||
// protection
|
||||
|
||||
if (building.rank == -1)
|
||||
building.protectionState = Enum.ProtectionState.NONE;
|
||||
|
||||
// update object to clients
|
||||
|
||||
building.refresh(true);
|
||||
|
||||
if (building.getBounds() != null)
|
||||
building.getBounds().setBounds(building);
|
||||
|
||||
// Cleanup hirelings resulting from rank change
|
||||
|
||||
cleanupHirelings(building);
|
||||
|
||||
building.isDeranking.compareAndSet(true, false);
|
||||
}
|
||||
|
||||
public static Building getBuildingAtLocation(Vector3fImmutable loc) {
|
||||
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(loc, 64, MBServerStatics.MASK_BUILDING)) {
|
||||
Building building = (Building) awo;
|
||||
|
||||
if (building == null)
|
||||
continue;
|
||||
return;
|
||||
player = SessionManager.getPlayerCharacter(origin);
|
||||
itemMan = player.getCharItemManager();
|
||||
|
||||
if (Bounds.collide(loc, building.getBounds()))
|
||||
return building;
|
||||
contract = npc.getContract();
|
||||
|
||||
if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!building.getHirelings().containsKey(npc))
|
||||
return;
|
||||
|
||||
if (!npc.remove()) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
|
||||
return;
|
||||
}
|
||||
|
||||
building.getHirelings().remove(npc);
|
||||
|
||||
itemBase = ItemBase.getItemBase(contract.getContractID());
|
||||
|
||||
if (itemBase == null) {
|
||||
Logger.error("Could not find Contract for npc: " + npc.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
boolean itemWorked = false;
|
||||
|
||||
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) npc.getRank() - 1), (byte) ((byte) npc.getRank() - 1),
|
||||
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(), "");
|
||||
item.setNumOfItems(1);
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
|
||||
try {
|
||||
item = DbManager.ItemQueries.ADD_ITEM(item);
|
||||
itemWorked = true;
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
if (itemWorked) {
|
||||
itemMan.addItemToInventory(item);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
|
||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
||||
mca.setTargetType(building.getObjectType().ordinal());
|
||||
mca.setTargetID(building.getObjectUUID());
|
||||
origin.sendMsg(mca);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
} finally {
|
||||
npc.lock.writeLock().unlock();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,11 +20,13 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.handlers.ClientAdminCommandMsgHandler;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.net.client.msg.chat.*;
|
||||
import engine.net.client.msg.commands.ClientAdminCommandMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.session.Session;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -40,8 +42,8 @@ public enum ChatManager {
|
||||
// (FLOOD_TIME_THRESHOLD) ms will flag as a flood message
|
||||
// Example, set to 3 & 2000 to flag the 3rd message within 2000 ms.
|
||||
|
||||
public static final int FLOOD_QTY_THRESHOLD = 3;
|
||||
public static final int FLOOD_TIME_THRESHOLD = 2000;
|
||||
private static final int FLOOD_QTY_THRESHOLD = 3;
|
||||
private static final int FLOOD_TIME_THRESHOLD = 2000;
|
||||
private static final String FLOOD_USER_ERROR = "You talk too much!";
|
||||
private static final String SILENCED = "You find yourself mute!";
|
||||
private static final String UNKNOWN_COMMAND = "No such command.";
|
||||
@@ -49,6 +51,74 @@ public enum ChatManager {
|
||||
/**
|
||||
* This method used when handling a ChatMsg received from the network.
|
||||
*/
|
||||
public static void handleChatMsg(Session sender, AbstractChatMsg msg) {
|
||||
|
||||
if (msg == null) {
|
||||
Logger.warn(
|
||||
"null message: ");
|
||||
return;
|
||||
}
|
||||
|
||||
if (sender == null) {
|
||||
Logger.warn(
|
||||
"null sender: ");
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerCharacter pc = sender.getPlayerCharacter();
|
||||
|
||||
if (pc == null) {
|
||||
Logger.warn(
|
||||
"invalid sender: ");
|
||||
return;
|
||||
}
|
||||
|
||||
Protocol protocolMsg = msg.getProtocolMsg();
|
||||
|
||||
// Flood control, implemented per channel
|
||||
|
||||
boolean isFlood = false;
|
||||
long curMsgTime = System.currentTimeMillis();
|
||||
long checkTime = pc.chatFloodTime(protocolMsg.opcode, curMsgTime, FLOOD_QTY_THRESHOLD - 1);
|
||||
|
||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||
isFlood = true;
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
return;
|
||||
case CHATCSR:
|
||||
ChatManager.chatCSR(msg);
|
||||
return;
|
||||
case CHATTELL:
|
||||
ChatTellMsg ctm = (ChatTellMsg) msg;
|
||||
ChatManager.chatTell(pc, ctm.getTargetName(), ctm.getMessage(), isFlood);
|
||||
return;
|
||||
case CHATSHOUT:
|
||||
ChatManager.chatShout(pc, msg.getMessage(), isFlood);
|
||||
return;
|
||||
case CHATGUILD:
|
||||
ChatManager.chatGuild(pc, (ChatGuildMsg) msg);
|
||||
return;
|
||||
case CHATGROUP:
|
||||
ChatManager.chatGroup(pc, (ChatGroupMsg) msg);
|
||||
return;
|
||||
case CHATIC:
|
||||
ChatManager.chatIC(pc, (ChatICMsg) msg);
|
||||
return;
|
||||
case LEADERCHANNELMESSAGE:
|
||||
ChatManager.chatGlobal(pc, msg.getMessage(), isFlood);
|
||||
return;
|
||||
case GLOBALCHANNELMESSAGE:
|
||||
case CHATPVP:
|
||||
case CHATCITY:
|
||||
case CHATINFO:
|
||||
case SYSTEMBROADCASTCHANNEL:
|
||||
default:
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* Channels
|
||||
@@ -95,7 +165,7 @@ public enum ChatManager {
|
||||
|
||||
PlayerBonuses bonus = pc.getBonuses();
|
||||
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.NONE)) {
|
||||
if (bonus != null && bonus.getBool(ModType.Silenced, SourceType.None)) {
|
||||
ChatManager.chatSayError(pc, SILENCED);
|
||||
return true;
|
||||
}
|
||||
@@ -120,7 +190,7 @@ public enum ChatManager {
|
||||
}
|
||||
|
||||
if (ChatManager.isDevCommand(text) == true) {
|
||||
ClientAdminCommandMsgHandler.processDevCommand(player, text);
|
||||
ChatManager.processDevCommand(player, text);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -205,7 +275,7 @@ public enum ChatManager {
|
||||
PlayerCharacter pcSender = null;
|
||||
|
||||
if (sender.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
pcSender = sender;
|
||||
pcSender = (PlayerCharacter) sender;
|
||||
|
||||
if (isFlood) {
|
||||
ChatManager.chatSayError(pcSender, FLOOD_USER_ERROR);
|
||||
@@ -342,7 +412,7 @@ public enum ChatManager {
|
||||
chatGuildMsg.setUnknown04(sender.getGuild() != null ? sender.getGuild()
|
||||
.getCharter() : 0); // Charter?
|
||||
chatGuildMsg.setUnknown05(GuildStatusController.getTitle(sender.getGuildStatus())); // Title?
|
||||
chatGuildMsg.setUnknown06(sender.race.getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE) ? 1 : 2); // isMale?, seen 1 and 2
|
||||
chatGuildMsg.setUnknown06(sender.getRace().getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE) ? 1 : 2); // isMale?, seen 1 and 2
|
||||
|
||||
// Send dispatch to each player
|
||||
|
||||
@@ -527,6 +597,7 @@ public enum ChatManager {
|
||||
distroList.remove(awo);
|
||||
else if (awo.getObjectUUID() == tar.getObjectUUID())
|
||||
distroList.remove(awo);
|
||||
|
||||
}
|
||||
|
||||
String textToThief = "";
|
||||
@@ -536,20 +607,20 @@ public enum ChatManager {
|
||||
if (item != null) //Steal
|
||||
if (success) {
|
||||
String name = "";
|
||||
if (item.template.item_type.equals(Enum.ItemType.GOLD))
|
||||
name = amount + " gold ";
|
||||
else {
|
||||
String vowels = "aeiou";
|
||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
||||
String iName = template.item_base_name;
|
||||
if (iName.length() > 0)
|
||||
if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
|
||||
name = "an " + iName + ' ';
|
||||
else
|
||||
name = "a " + iName + ' ';
|
||||
}
|
||||
if (item.getItemBase() != null)
|
||||
if (item.getItemBase().getUUID() == 7)
|
||||
name = amount + " gold ";
|
||||
else {
|
||||
String vowels = "aeiou";
|
||||
String iName = item.getItemBase().getName();
|
||||
if (iName.length() > 0)
|
||||
if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
|
||||
name = "an " + iName + ' ';
|
||||
else
|
||||
name = "a " + iName + ' ';
|
||||
}
|
||||
textToThief = "You have stolen " + name + "from " + tar.getFirstName() + '!';
|
||||
textToVictim = sender.getFirstName() + "is caught with their hands in your pocket!";
|
||||
textToVictim = sender.getFirstName() + "is caught with thier hands in your pocket!";
|
||||
//textToOthers = sender.getFirstName() + " steals " + name + "from " + target.getFirstName() + ".";
|
||||
} else
|
||||
textToThief = "Your attempt at stealing failed..."; //textToVictim = sender.getFirstName() + " fails to steal from you.";
|
||||
@@ -569,7 +640,6 @@ public enum ChatManager {
|
||||
//Send msg to thief
|
||||
HashSet<AbstractWorldObject> senderList = new HashSet<>();
|
||||
senderList.add(sender);
|
||||
|
||||
if (!textToThief.isEmpty())
|
||||
ChatManager.chatSystemSend(senderList, textToThief, 1, 2);
|
||||
|
||||
@@ -603,6 +673,22 @@ public enum ChatManager {
|
||||
sendInfoMsgToPlayer(pc, text, 1);
|
||||
}
|
||||
|
||||
public static void chatCommanderError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 3);
|
||||
}
|
||||
|
||||
public static void chatNationError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 5);
|
||||
}
|
||||
|
||||
public static void chatLeaderError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 6);
|
||||
}
|
||||
|
||||
public static void chatShoutError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 7);
|
||||
}
|
||||
|
||||
public static void chatInfoError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 10);
|
||||
}
|
||||
@@ -627,16 +713,35 @@ public enum ChatManager {
|
||||
sendErrorMsgToPlayer(pc, text, 16);
|
||||
}
|
||||
|
||||
public static void chatEmoteError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 17);
|
||||
}
|
||||
|
||||
public static void chatTellError(PlayerCharacter pc, String text) {
|
||||
sendErrorMsgToPlayer(pc, text, 19);
|
||||
}
|
||||
|
||||
// Send Info Message to channels
|
||||
public static void chatCommanderInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 3, 2);
|
||||
}
|
||||
|
||||
public static void chatNationInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 5, 2);
|
||||
}
|
||||
|
||||
public static void chatNationInfo(Guild nation, String text) {
|
||||
chatSystemGuild(nation, text, 5, 2);
|
||||
}
|
||||
|
||||
public static void chatLeaderInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 6, 2);
|
||||
}
|
||||
|
||||
public static void chatShoutInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 7, 2);
|
||||
}
|
||||
|
||||
public static void chatInfoInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 10, 2);
|
||||
}
|
||||
@@ -645,14 +750,30 @@ public enum ChatManager {
|
||||
chatSystem(pc, text, 12, 2);
|
||||
}
|
||||
|
||||
public static void chatICInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 13, 2);
|
||||
}
|
||||
|
||||
public static void chatGroupInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 14, 2);
|
||||
}
|
||||
|
||||
public static void chatCityInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 15, 2);
|
||||
}
|
||||
|
||||
public static void chatSayInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 16, 2);
|
||||
}
|
||||
|
||||
public static void chatEmoteInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 17, 2);
|
||||
}
|
||||
|
||||
public static void chatTellInfo(PlayerCharacter pc, String text) {
|
||||
chatSystem(pc, text, 19, 2);
|
||||
}
|
||||
|
||||
public static void chatGroupInfoCanSee(PlayerCharacter pc, String text) {
|
||||
HashSet<AbstractWorldObject> distroList = null;
|
||||
|
||||
@@ -667,7 +788,7 @@ public enum ChatManager {
|
||||
it.remove();
|
||||
else {
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
if (pcc.getSeeInvis() < pc.hidden)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
@@ -736,6 +857,11 @@ public enum ChatManager {
|
||||
DispatchMessage.dispatchMsgToAll(msg);
|
||||
}
|
||||
|
||||
public static void chatInfo(String text) {
|
||||
HashSet<AbstractWorldObject> distroList = ChatManager.getAllPlayers(null);
|
||||
chatSystemSend(distroList, text, 1, 2);
|
||||
}
|
||||
|
||||
public static ChatSystemMsg CombatInfo(AbstractWorldObject source, AbstractWorldObject target) {
|
||||
String text = "The " + target.getName() + " attacks " + source.getName();
|
||||
ChatSystemMsg msg = new ChatSystemMsg(null, text);
|
||||
@@ -1013,4 +1139,94 @@ public enum ChatManager {
|
||||
return text.equalsIgnoreCase("lua_population()");
|
||||
}
|
||||
|
||||
private static boolean processDevCommand(AbstractWorldObject sender, String text) {
|
||||
|
||||
if (sender.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
|
||||
PlayerCharacter pcSender = (PlayerCharacter) sender;
|
||||
|
||||
// first remove the DEV_CMD_PREFIX
|
||||
String[] words = text.split(MBServerStatics.DEV_CMD_PREFIX, 2);
|
||||
|
||||
if (words[1].length() == 0)
|
||||
return false;
|
||||
|
||||
// next get the command
|
||||
String[] commands = words[1].split(" ", 2);
|
||||
String cmd = commands[0].toLowerCase();
|
||||
String cmdArgument = "";
|
||||
|
||||
if (commands.length > 1)
|
||||
cmdArgument = commands[1].trim();
|
||||
|
||||
AbstractGameObject target = pcSender.getLastTarget();
|
||||
// return DevCmd.processDevCommand(pcSender, cmd, cmdArgument,
|
||||
// target);
|
||||
return DevCmdManager.handleDevCmd(pcSender, cmd,
|
||||
cmdArgument, target);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Process an Admin Command, which is a preset command sent from the client
|
||||
*/
|
||||
public static void HandleClientAdminCmd(ClientAdminCommandMsg data,
|
||||
ClientConnection cc) {
|
||||
|
||||
PlayerCharacter pcSender = SessionManager.getPlayerCharacter(cc);
|
||||
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
Account acct = SessionManager.getAccount(pcSender);
|
||||
|
||||
if (acct == null)
|
||||
return;
|
||||
|
||||
// require minimal access to continue
|
||||
// specific accessLevel checks performed by the DevCmdManager
|
||||
if (acct.status.equals(Enum.AccountStatus.ADMIN) == false) {
|
||||
Logger.warn(pcSender.getFirstName() + " Attempted to use a client admin command");
|
||||
//wtf? ChatManager.chatSystemInfo(pcSender, "CHEATER!!!!!!!!!!!!!");
|
||||
return;
|
||||
}
|
||||
|
||||
// First remove the initial slash
|
||||
String d = data.getMsgCommand();
|
||||
String[] words = d.split("/", 2);
|
||||
|
||||
if (words[1].length() == 0)
|
||||
return;
|
||||
|
||||
// Next get the command
|
||||
String[] commands = words[1].split(" ", 2);
|
||||
String cmd = commands[0].toLowerCase();
|
||||
String cmdArgument = "";
|
||||
|
||||
if (commands.length > 1)
|
||||
cmdArgument = commands[1].trim();
|
||||
|
||||
AbstractGameObject target = data.getTarget();
|
||||
|
||||
// Map to a DevCmd
|
||||
String devCmd = "";
|
||||
|
||||
if (cmd.compareTo("goto") == 0)
|
||||
devCmd = "goto";
|
||||
else if (cmd.compareTo("suspend") == 0)
|
||||
devCmd = "suspend";
|
||||
else if (cmd.compareTo("getinfo") == 0)
|
||||
devCmd = "info";
|
||||
else if (devCmd.isEmpty()) {
|
||||
Logger.info("Unhandled admin command was used: /"
|
||||
+ cmd);
|
||||
return;
|
||||
}
|
||||
|
||||
DevCmdManager.handleDevCmd(pcSender, devCmd, cmdArgument,
|
||||
target);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -30,7 +30,6 @@ public enum ConfigManager {
|
||||
|
||||
MB_BIND_ADDR,
|
||||
MB_EXTERNAL_ADDR,
|
||||
|
||||
// Database connection config
|
||||
|
||||
MB_DATABASE_ADDRESS,
|
||||
@@ -67,7 +66,6 @@ public enum ConfigManager {
|
||||
MB_WORLD_GREETING,
|
||||
MB_WORLD_KEYCLONE_MAX,
|
||||
MB_USE_RUINS,
|
||||
MB_RULESET,
|
||||
|
||||
// Mobile AI modifiers
|
||||
MB_AI_CAST_FREQUENCY,
|
||||
@@ -136,6 +134,7 @@ public enum ConfigManager {
|
||||
File file = new File("mbbranch.sh");
|
||||
|
||||
if (file.exists() && !file.isDirectory()) {
|
||||
|
||||
String[] command = {"./mbbranch.sh"};
|
||||
|
||||
try {
|
||||
|
||||
@@ -22,7 +22,6 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.EnumMap;
|
||||
import java.util.EnumSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public enum DbManager {
|
||||
@@ -48,6 +47,7 @@ public enum DbManager {
|
||||
public static final dbEffectsResourceCostHandler EffectsResourceCostsQueries = new dbEffectsResourceCostHandler();
|
||||
public static final dbGuildHandler GuildQueries = new dbGuildHandler();
|
||||
public static final dbItemHandler ItemQueries = new dbItemHandler();
|
||||
public static final dbItemBaseHandler ItemBaseQueries = new dbItemBaseHandler();
|
||||
public static final dbKitHandler KitQueries = new dbKitHandler();
|
||||
public static final dbLootHandler LootQueries = new dbLootHandler();
|
||||
public static final dbMenuHandler MenuQueries = new dbMenuHandler();
|
||||
@@ -68,7 +68,9 @@ public enum DbManager {
|
||||
public static final dbZoneHandler ZoneQueries = new dbZoneHandler();
|
||||
public static final dbRealmHandler RealmQueries = new dbRealmHandler();
|
||||
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
|
||||
public static final dbBoonHandler BoonQueries = new dbBoonHandler();
|
||||
public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
|
||||
public static final dbHeightMapHandler HeightMapQueries = new dbHeightMapHandler();
|
||||
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
|
||||
|
||||
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
|
||||
@@ -265,40 +267,6 @@ public enum DbManager {
|
||||
|
||||
}
|
||||
|
||||
public static <E extends java.lang.Enum<E>> EnumSet<E> parseEnumSet(String mysqlSet, Class<E> enumClass) {
|
||||
|
||||
// Create empty output set of the passed Enum class
|
||||
|
||||
EnumSet<E> enumSet = EnumSet.noneOf(enumClass);
|
||||
|
||||
// Early exit for empty sets
|
||||
|
||||
if (mysqlSet.isEmpty())
|
||||
return enumSet;
|
||||
|
||||
// Split set string and trim each element
|
||||
|
||||
String[] elements = mysqlSet.split(";");
|
||||
|
||||
for (String element : elements) {
|
||||
|
||||
element = element.trim();
|
||||
|
||||
// Parse the element into an enum; add to the output set
|
||||
|
||||
try {
|
||||
E enumConstant = java.lang.Enum.valueOf(enumClass, element);
|
||||
enumSet.add(enumConstant);
|
||||
} catch (Exception e) {
|
||||
Logger.error(" Parse error: " + mysqlSet);
|
||||
}
|
||||
}
|
||||
|
||||
// Return the output set
|
||||
|
||||
return enumSet;
|
||||
}
|
||||
|
||||
public static void printCacheCount(PlayerCharacter pc) {
|
||||
ChatManager.chatSystemInfo(pc, "Cache Lists");
|
||||
|
||||
@@ -357,5 +325,4 @@ public enum DbManager {
|
||||
|
||||
Logger.info("Database configured with " + connectionCount + " connections");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -41,14 +41,14 @@ public enum DevCmdManager {
|
||||
private static void registerCommands() {
|
||||
|
||||
// Player
|
||||
DevCmdManager.registerDevCmd(new DistanceCmd());
|
||||
DevCmdManager.registerDevCmd(new HelpCmd());
|
||||
DevCmdManager.registerDevCmd(new GetZoneCmd());
|
||||
DevCmdManager.registerDevCmd(new ZoneSetCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintBankCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEquipCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintInventoryCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintVaultCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintRunesCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintStatsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintSkillsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintPowersCmd());
|
||||
@@ -72,10 +72,13 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetLevelCmd());
|
||||
DevCmdManager.registerDevCmd(new SetBaseClassCmd());
|
||||
DevCmdManager.registerDevCmd(new SetPromotionClassCmd());
|
||||
DevCmdManager.registerDevCmd(new EffectCmd());
|
||||
DevCmdManager.registerDevCmd(new SetRuneCmd());
|
||||
DevCmdManager.registerDevCmd(new GetOffsetCmd());
|
||||
DevCmdManager.registerDevCmd(new DebugCmd());
|
||||
DevCmdManager.registerDevCmd(new AddGoldCmd());
|
||||
DevCmdManager.registerDevCmd(new ZoneInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
|
||||
DevCmdManager.registerDevCmd(new HotzoneCmd());
|
||||
DevCmdManager.registerDevCmd(new MineActiveCmd());
|
||||
// Dev
|
||||
@@ -87,9 +90,12 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||
DevCmdManager.registerDevCmd(new SysMsgCmd());
|
||||
DevCmdManager.registerDevCmd(new GetBankCmd());
|
||||
DevCmdManager.registerDevCmd(new GetVaultCmd());
|
||||
DevCmdManager.registerDevCmd(new CombatMessageCmd());
|
||||
DevCmdManager.registerDevCmd(new RenameCmd());
|
||||
DevCmdManager.registerDevCmd(new CreateItemCmd());
|
||||
DevCmdManager.registerDevCmd(new GetMemoryCmd());
|
||||
DevCmdManager.registerDevCmd(new SetRankCmd());
|
||||
DevCmdManager.registerDevCmd(new MakeBaneCmd());
|
||||
DevCmdManager.registerDevCmd(new RemoveBaneCmd());
|
||||
@@ -97,9 +103,14 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
||||
DevCmdManager.registerDevCmd(new SetInvulCmd());
|
||||
DevCmdManager.registerDevCmd(new MakeItemCmd());
|
||||
DevCmdManager.registerDevCmd(new EnchantCmd());
|
||||
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
|
||||
// Admin
|
||||
|
||||
DevCmdManager.registerDevCmd(new GetCacheCountCmd());
|
||||
DevCmdManager.registerDevCmd(new GetRuneDropRateCmd());
|
||||
DevCmdManager.registerDevCmd(new DecachePlayerCmd());
|
||||
DevCmdManager.registerDevCmd(new AuditMobsCmd());
|
||||
DevCmdManager.registerDevCmd(new ChangeNameCmd());
|
||||
DevCmdManager.registerDevCmd(new SetGuildCmd());
|
||||
DevCmdManager.registerDevCmd(new SetOwnerCmd());
|
||||
DevCmdManager.registerDevCmd(new NetDebugCmd());
|
||||
@@ -108,18 +119,31 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new PurgeObjectsCmd());
|
||||
DevCmdManager.registerDevCmd(new SplatMobCmd());
|
||||
DevCmdManager.registerDevCmd(new SlotNpcCmd());
|
||||
DevCmdManager.registerDevCmd(new GateInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new ShowOffsetCmd());
|
||||
DevCmdManager.registerDevCmd(new RealmInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new RebootCmd());
|
||||
DevCmdManager.registerDevCmd(new SetMineTypeCmd());
|
||||
DevCmdManager.registerDevCmd(new SetMineExpansion());
|
||||
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
|
||||
DevCmdManager.registerDevCmd(new GotoObj());
|
||||
DevCmdManager.registerDevCmd(new convertLoc());
|
||||
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
|
||||
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
|
||||
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());
|
||||
DevCmdManager.registerDevCmd(new SetBuildingAltitudeCmd());
|
||||
DevCmdManager.registerDevCmd(new ResetLevelCmd());
|
||||
DevCmdManager.registerDevCmd(new SetNpcNameCmd());
|
||||
DevCmdManager.registerDevCmd(new SetNpcMobbaseCmd());
|
||||
DevCmdManager.registerDevCmd(new DespawnCmd());
|
||||
DevCmdManager.registerDevCmd(new BoundsCmd());
|
||||
DevCmdManager.registerDevCmd(new GotoBoundsCmd());
|
||||
DevCmdManager.registerDevCmd(new RegionCmd());
|
||||
DevCmdManager.registerDevCmd(new SetMaintCmd());
|
||||
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
|
||||
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
|
||||
DevCmdManager.registerDevCmd(new SlotTestCmd());
|
||||
|
||||
}
|
||||
|
||||
private static void registerDevCmd(AbstractDevCmd cmd) {
|
||||
|
||||
@@ -303,13 +303,12 @@ public enum GroupManager {
|
||||
}
|
||||
|
||||
public static boolean goldSplit(PlayerCharacter pc, Item item, ClientConnection origin, AbstractWorldObject tar) {
|
||||
|
||||
if (item == null || pc == null || tar == null) {
|
||||
if (item == null || pc == null || tar == null || item.getItemBase() == null) {
|
||||
Logger.error("null something");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!item.template.item_type.equals(Enum.ItemType.GOLD)) //only split goldItem
|
||||
if (item.getItemBase().getUUID() != 7) //only split goldItem
|
||||
return false;
|
||||
|
||||
Group group = getGroup(pc);
|
||||
@@ -317,6 +316,7 @@ public enum GroupManager {
|
||||
if (group == null || !group.getSplitGold()) //make sure player is grouped and split is on
|
||||
return false;
|
||||
|
||||
|
||||
ArrayList<PlayerCharacter> playersSplit = new ArrayList<>();
|
||||
|
||||
//get group members
|
||||
@@ -331,8 +331,8 @@ public enum GroupManager {
|
||||
playersSplit.add(groupMember);
|
||||
}
|
||||
|
||||
//make sure more than one group member in loot range
|
||||
|
||||
//make sure more then one group member in loot range
|
||||
int size = playersSplit.size();
|
||||
|
||||
if (size < 2)
|
||||
@@ -353,21 +353,22 @@ public enum GroupManager {
|
||||
|
||||
if (item.getObjectType() == Enum.GameObjectType.MobLoot) {
|
||||
if (tar.getObjectType() == Enum.GameObjectType.Mob) {
|
||||
((Mob) tar).charItemManager.delete(item);
|
||||
((Mob) tar).getCharItemManager().delete(item);
|
||||
} else
|
||||
item.setNumOfItems(0);
|
||||
} else
|
||||
item.setNumOfItems(0);
|
||||
|
||||
for (PlayerCharacter splitPlayer : playersSplit) {
|
||||
|
||||
|
||||
int amt = (group.isGroupLead(splitPlayer)) ? (amount + dif) : amount;
|
||||
if (amt > 0)
|
||||
splitPlayer.charItemManager.addGoldToInventory(amt, false);
|
||||
splitPlayer.getCharItemManager().addGoldToInventory(amt, false);
|
||||
}
|
||||
|
||||
for (PlayerCharacter splitPlayer : playersSplit) {
|
||||
|
||||
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(splitPlayer);
|
||||
ugm.configure();
|
||||
|
||||
@@ -379,6 +380,7 @@ public enum GroupManager {
|
||||
updateTargetGold.configure();
|
||||
DispatchMessage.dispatchMsgToInterestArea(tar, updateTargetGold, Enum.DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
|
||||
// //TODO send group split message
|
||||
String text = "Group Split: " + amount;
|
||||
ChatManager.chatGroupInfo(pc, text);
|
||||
|
||||
@@ -201,13 +201,4 @@ public enum GuildManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
|
||||
Enum.GuildCharterType charter = guild.getGuildType();
|
||||
if (charter.requiredClasses.contains(player.absPromotionClass))
|
||||
if (charter.requiredRaces.contains(player.absRace))
|
||||
if (charter.sexRequired.contains(player.absGender))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,22 +80,18 @@ public enum LootManager {
|
||||
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
|
||||
|
||||
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
||||
for (Item it : mob.getInventory()) {
|
||||
for (Item it : mob.getInventory()) {
|
||||
|
||||
ItemTemplate ib = it.template;
|
||||
|
||||
if (ib == null)
|
||||
break;
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(it.templateID);
|
||||
|
||||
if ((it.templateID > 2499 && it.templateID <= 3050) || template.item_base_name.toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + template.item_base_name + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
ItemBase ib = it.getItemBase();
|
||||
if(ib == null)
|
||||
break;
|
||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -146,7 +142,7 @@ public enum LootManager {
|
||||
|
||||
MobLoot outItem;
|
||||
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
|
||||
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
|
||||
|
||||
@@ -159,47 +155,47 @@ public enum LootManager {
|
||||
return null;
|
||||
|
||||
//gets the 1-320 roll for this mob
|
||||
|
||||
int itemTableRoll = 0;
|
||||
|
||||
if (mob.getObjectType().ordinal() == 52) //52 = player character
|
||||
itemTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
|
||||
else
|
||||
int objectType = mob.getObjectType().ordinal();
|
||||
if(mob.getObjectType().ordinal() == 52) { //52 = player character
|
||||
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
itemTableRoll = TableRoll(mob.level, inHotzone);
|
||||
|
||||
}
|
||||
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
|
||||
|
||||
if (tableRow == null)
|
||||
return null;
|
||||
|
||||
int itemUUID = tableRow.templateID;
|
||||
int itemUUID = tableRow.cacheID;
|
||||
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
if (ItemTemplate.templates.get(itemUUID).item_type.equals(Enum.ItemType.RESOURCE)) {
|
||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemTemplate.templates.get(itemUUID), amount, false);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
|
||||
outItem = new MobLoot(mob, ItemTemplate.templates.get(itemUUID), false);
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
Enum.ItemType outType = outItem.getItemBase().getType();
|
||||
|
||||
if (selectedRow.pModTable != 0)
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
|
||||
outItem.flags.remove(Enum.ItemFlags.Identified);
|
||||
outItem.setIsID(false);
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
|
||||
}
|
||||
|
||||
if (selectedRow.sModTable != 0)
|
||||
}
|
||||
if(selectedRow.sModTable != 0){
|
||||
try {
|
||||
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
|
||||
outItem.flags.remove(Enum.ItemFlags.Identified);
|
||||
outItem.setIsID(false);
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
|
||||
}
|
||||
|
||||
}
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -216,14 +212,12 @@ public enum LootManager {
|
||||
|
||||
if (prefixTable == null)
|
||||
return inItem;
|
||||
|
||||
int prefixTableRoll = 0;
|
||||
|
||||
if (mob.getObjectType().ordinal() == 52)
|
||||
prefixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
|
||||
else
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
prefixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
|
||||
}
|
||||
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
|
||||
|
||||
if (prefixMod == null)
|
||||
@@ -250,14 +244,12 @@ public enum LootManager {
|
||||
|
||||
if (suffixTable == null)
|
||||
return inItem;
|
||||
|
||||
int suffixTableRoll;
|
||||
|
||||
if (mob.getObjectType().ordinal() == 52)
|
||||
suffixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
|
||||
else
|
||||
int suffixTableRoll = 0;
|
||||
if(mob.getObjectType().ordinal() == 52) {
|
||||
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
|
||||
} else{
|
||||
suffixTableRoll = TableRoll(mob.level, inHotzone);
|
||||
|
||||
}
|
||||
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
|
||||
|
||||
if (suffixMod == null)
|
||||
@@ -316,7 +308,7 @@ public enum LootManager {
|
||||
|
||||
if (gold > 0) {
|
||||
MobLoot goldAmount = new MobLoot(mob, gold);
|
||||
mob.charItemManager.addItemToInventory(goldAmount);
|
||||
mob.getCharItemManager().addItemToInventory(goldAmount);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -328,7 +320,7 @@ public enum LootManager {
|
||||
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
||||
|
||||
if (toAdd != null)
|
||||
mob.charItemManager.addItemToInventory(toAdd);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
|
||||
} catch (Exception e) {
|
||||
//TODO chase down loot generation error, affects roughly 2% of drops
|
||||
@@ -338,29 +330,26 @@ public enum LootManager {
|
||||
|
||||
public static void GenerateEquipmentDrop(Mob mob) {
|
||||
|
||||
if (mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
|
||||
return; // safehold guards don't drop their equipment
|
||||
//do equipment here
|
||||
int dropCount = 0;
|
||||
if (mob.getEquip() != null)
|
||||
for (MobEquipment me : mob.getEquip().values()) {
|
||||
|
||||
if (mob.charItemManager.equipped.isEmpty() == false)
|
||||
for (Item item : mob.charItemManager.equipped.values()) {
|
||||
|
||||
if (item.drop_chance == 0)
|
||||
if (me.getDropChance() == 0)
|
||||
continue;
|
||||
|
||||
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
float dropChance = item.drop_chance * 100;
|
||||
float dropChance = me.getDropChance() * 100;
|
||||
|
||||
if (equipmentRoll > dropChance)
|
||||
continue;
|
||||
|
||||
MobLoot ml = new MobLoot(mob, item.template, false);
|
||||
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
|
||||
|
||||
if (ml != null && dropCount < 1) {
|
||||
ml.flags.add(Enum.ItemFlags.Identified);
|
||||
ml.setCombat_health_current((short) ((short) ml.combat_health_current - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.charItemManager.addItemToInventory(ml);
|
||||
ml.setIsID(true);
|
||||
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
||||
mob.getCharItemManager().addItemToInventory(ml);
|
||||
dropCount = 1;
|
||||
//break; // Exit on first successful roll.
|
||||
}
|
||||
@@ -376,27 +365,27 @@ public enum LootManager {
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
|
||||
MobLoot lootItem = new MobLoot(mob, ItemTemplate.templates.get(bse.templateID), true);
|
||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||
|
||||
if (lootItem != null)
|
||||
mob.charItemManager.addItemToInventory(lootItem);
|
||||
mob.getCharItemManager().addItemToInventory(lootItem);
|
||||
}
|
||||
|
||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||
|
||||
//get table ID for the itemtemplate
|
||||
//get table ID for the itembase ID
|
||||
|
||||
int tableID = 0;
|
||||
|
||||
if (_bootySetMap.get(gift.templateID) != null)
|
||||
tableID = _bootySetMap.get(gift.templateID).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.templateID).size())).genTable;
|
||||
if (_bootySetMap.get(gift.getItemBaseID()) != null)
|
||||
tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable;
|
||||
|
||||
if (tableID == 0)
|
||||
return;
|
||||
|
||||
//get the character item manager
|
||||
|
||||
CharacterItemManager itemMan = playerCharacter.charItemManager;
|
||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||
|
||||
if (itemMan == null)
|
||||
return;
|
||||
@@ -411,7 +400,7 @@ public enum LootManager {
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
|
||||
|
||||
if (selectedRow == null)
|
||||
if(selectedRow == null)
|
||||
return;
|
||||
|
||||
//roll 220-320 for the item table selection
|
||||
@@ -424,36 +413,36 @@ public enum LootManager {
|
||||
|
||||
//create the item from the table, quantity is always 1
|
||||
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.templates.get(selectedItem.templateID), 1, false);
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
|
||||
|
||||
if (winnings == null)
|
||||
return;
|
||||
|
||||
//early exit if the inventory of the player will not old the item
|
||||
|
||||
if (itemMan.hasRoomInventory(winnings.template.item_wt) == false) {
|
||||
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
|
||||
if (selectedRow.pModTable != 0) {
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
if(selectedRow.pModTable != 0){
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if (prefix != null)
|
||||
if(prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
|
||||
if (selectedRow.sModTable != 0) {
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
||||
if(selectedRow.sModTable != 0){
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if (suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
||||
}
|
||||
winnings.flags.add(Enum.ItemFlags.Identified);
|
||||
winnings.setIsID(true);
|
||||
|
||||
//remove gift from inventory
|
||||
|
||||
|
||||
@@ -12,14 +12,11 @@ package engine.gameManager;
|
||||
// building maintenance system.
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Warehouse;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public enum MaintenanceManager {
|
||||
|
||||
@@ -34,88 +31,50 @@ public enum MaintenanceManager {
|
||||
|
||||
public static void processBuildingMaintenance() {
|
||||
|
||||
ArrayList<Building> buildingList;
|
||||
ArrayList<AbstractGameObject> buildingList;
|
||||
ArrayList<Building> maintList;
|
||||
ArrayList<Building> tolList;
|
||||
ArrayList<Building> structureDerank = new ArrayList<>();
|
||||
ArrayList<Building> tolDerank = new ArrayList<>();
|
||||
ArrayList<Building> derankList = new ArrayList<>();
|
||||
|
||||
Logger.info("Starting Maintenance on Player Buildings");
|
||||
|
||||
// Build list of buildings to apply maintenance on.
|
||||
|
||||
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.Building));
|
||||
HashMap<String, ArrayList<Building>> maintMap = new HashMap<>();
|
||||
|
||||
maintMap = buildMaintList(buildingList);
|
||||
|
||||
maintList = maintMap.get("maint");
|
||||
tolList = maintMap.get("tol");
|
||||
maintList = buildMaintList(buildingList);
|
||||
|
||||
// Deduct upkeep and build list of buildings
|
||||
// which did not have funds available
|
||||
|
||||
try {
|
||||
for (Building building : maintList)
|
||||
if (chargeUpkeep(building) == false)
|
||||
structureDerank.add(building);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
for (Building building : maintList) {
|
||||
|
||||
if (chargeUpkeep(building) == false)
|
||||
derankList.add(building);
|
||||
}
|
||||
// Reset maintenance dates for these buildings
|
||||
|
||||
for (Building building : maintList)
|
||||
for (Building building : maintList) {
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
|
||||
}
|
||||
// Derak or destroy buildings that did not
|
||||
// have funds available.
|
||||
|
||||
try {
|
||||
for (Building building : structureDerank)
|
||||
building.destroyOrDerank(null);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
for (Building building : derankList)
|
||||
building.destroyOrDerank(null);
|
||||
|
||||
// Process TOL maintenance
|
||||
|
||||
try {
|
||||
for (Building building : tolList)
|
||||
if (chargeUpkeep(building) == false)
|
||||
tolDerank.add(building);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Reset maintenance dates for these buildings
|
||||
|
||||
for (Building building : tolList)
|
||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||
|
||||
// Derak or destroy buildings that did not
|
||||
// have funds available.
|
||||
|
||||
try {
|
||||
for (Building building : tolDerank)
|
||||
building.destroyOrDerank(null);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
Logger.info("Structures: " + structureDerank.size() + "/" + maintList.size() + " TOLS: " + tolDerank.size() + "/" + tolList.size());
|
||||
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
|
||||
}
|
||||
|
||||
// Iterate over all buildings in game and apply exclusion rules
|
||||
// returning a list of building for which maintenance is due.
|
||||
|
||||
private static HashMap<String, ArrayList<Building>> buildMaintList(ArrayList<Building> buildingList) {
|
||||
private static ArrayList<Building> buildMaintList(ArrayList<AbstractGameObject> buildingList) {
|
||||
|
||||
HashMap<String, ArrayList<Building>> outMap = new HashMap<>();
|
||||
ArrayList<Building> maintList = new ArrayList<>();
|
||||
ArrayList<Building> tolList = new ArrayList<>();
|
||||
|
||||
for (Building building : buildingList) {
|
||||
for (AbstractGameObject gameObject : buildingList) {
|
||||
|
||||
Building building = (Building) gameObject;
|
||||
|
||||
// No maintenance on NPC owned buildings (Cache loaded)
|
||||
|
||||
@@ -162,23 +121,16 @@ public enum MaintenanceManager {
|
||||
continue;
|
||||
|
||||
|
||||
//no maintenance if day of week doesn't match
|
||||
|
||||
if (LocalDateTime.now().getDayOfWeek() != building.maintDateTime.getDayOfWeek())
|
||||
//no maintenance if day of week doesnt match
|
||||
if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
|
||||
continue;
|
||||
|
||||
}
|
||||
// Add building to maintenance queue
|
||||
|
||||
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
|
||||
tolList.add(building);
|
||||
else
|
||||
maintList.add(building);
|
||||
maintList.add(building);
|
||||
}
|
||||
|
||||
outMap.put("maint", maintList);
|
||||
outMap.put("tol", tolList);
|
||||
|
||||
return outMap;
|
||||
return maintList;
|
||||
}
|
||||
|
||||
// Method removes the appropriate amount of gold/resources from
|
||||
@@ -198,7 +150,7 @@ public enum MaintenanceManager {
|
||||
city = building.getCity();
|
||||
|
||||
if (city != null)
|
||||
warehouse = city.warehouse;
|
||||
warehouse = city.getWarehouse();
|
||||
|
||||
// Cache maintenance cost value
|
||||
|
||||
@@ -227,7 +179,7 @@ public enum MaintenanceManager {
|
||||
if ((overDraft > 0))
|
||||
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
|
||||
(warehouse != null) && building.assetIsProtected() == true &&
|
||||
(warehouse.resources.get(Enum.ResourceType.GOLD)) >= overDraft) {
|
||||
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
|
||||
hasFunds = true;
|
||||
}
|
||||
|
||||
@@ -242,22 +194,22 @@ public enum MaintenanceManager {
|
||||
hasResources = false;
|
||||
else {
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
|
||||
if (resourceValue < 1500)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
|
||||
if (resourceValue < 5)
|
||||
hasResources = false;
|
||||
@@ -290,16 +242,15 @@ public enum MaintenanceManager {
|
||||
|
||||
if (overDraft > 0) {
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GOLD);
|
||||
warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue - overDraft);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue);
|
||||
Logger.error("gold update failed for warehouse of city:" + warehouse.city.getName());
|
||||
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
|
||||
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
|
||||
} else {
|
||||
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GOLD, overDraft);
|
||||
}
|
||||
|
||||
// Early exit as we're done if we're not an R8 tree
|
||||
@@ -311,54 +262,48 @@ public enum MaintenanceManager {
|
||||
|
||||
// Withdraw Stone
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
|
||||
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue - 1500);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue);
|
||||
Logger.error("stone update failed for warehouse of city:" + warehouse.city.getName());
|
||||
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
|
||||
} else {
|
||||
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.STONE, 1500);
|
||||
|
||||
// Withdraw Lumber
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
|
||||
warehouse.resources.put(Enum.ResourceType.LUMBER, resourceValue - 1500);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue);
|
||||
Logger.error("lumber update failed for warehouse of city:" + warehouse.city.getName());
|
||||
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
|
||||
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
|
||||
} else {
|
||||
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.LUMBER, 1500);
|
||||
|
||||
// Withdraw Galvor
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
|
||||
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue - 5);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue);
|
||||
Logger.error("GALVOR update failed for warehouse of city:" + warehouse.city.getName());
|
||||
return true;
|
||||
}
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GALVOR, 5);
|
||||
|
||||
// Withdraw GWORMWOOD
|
||||
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
|
||||
warehouse.resources.put(Enum.ResourceType.WORMWOOD, resourceValue - 5);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue);
|
||||
Logger.error("wyrmwood update failed for warehouse of city:" + warehouse.city.getName());
|
||||
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
|
||||
} else {
|
||||
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.WORMWOOD, 5);
|
||||
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
|
||||
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
|
||||
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
|
||||
} else {
|
||||
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public enum MovementManager {
|
||||
toMove.setIsCasting(false);
|
||||
toMove.setItemCasting(false);
|
||||
|
||||
if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.NONE) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.NONE)) {
|
||||
if (toMove.getBonuses().getBool(ModType.Stunned, SourceType.None) || toMove.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -116,8 +116,8 @@ public enum MovementManager {
|
||||
|
||||
// if inside a building, convert both locations from the building local reference frame to the world reference frame
|
||||
|
||||
if (msg.getInBuildingUUID() > 0) {
|
||||
Building building = BuildingManager.getBuildingFromCache(msg.getInBuildingUUID());
|
||||
if (msg.getTargetID() > 0) {
|
||||
Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||
if (building != null) {
|
||||
|
||||
Vector3fImmutable convertLocEnd = new Vector3fImmutable(ZoneManager.convertLocalToWorld(building, endLocation));
|
||||
@@ -128,8 +128,8 @@ public enum MovementManager {
|
||||
// }
|
||||
// else {
|
||||
toMove.setInBuilding(msg.getInBuilding());
|
||||
toMove.setInFloorID(msg.getInBuildingFloor());
|
||||
toMove.setInBuildingID(msg.getInBuildingUUID());
|
||||
toMove.setInFloorID(msg.getUnknown01());
|
||||
toMove.setInBuildingID(msg.getTargetID());
|
||||
msg.setStartCoord(ZoneManager.convertWorldToLocal(building, toMove.getLoc()));
|
||||
|
||||
if (toMove.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
@@ -174,9 +174,9 @@ public enum MovementManager {
|
||||
msg.setStartCoord(ZoneManager.convertWorldToLocal(Regions.GetBuildingForRegion(toMove.region), toMove.getLoc()));
|
||||
msg.setEndCoord(ZoneManager.convertWorldToLocal(regionBuilding, endLocation));
|
||||
msg.setInBuilding(toMove.region.level);
|
||||
msg.setInBuildingFloor(toMove.region.room);
|
||||
msg.setStartLocType(GameObjectType.Building.ordinal());
|
||||
msg.setInBuildingUUID(regionBuilding.getObjectUUID());
|
||||
msg.setUnknown01(toMove.region.room);
|
||||
msg.setTargetType(GameObjectType.Building.ordinal());
|
||||
msg.setTargetID(regionBuilding.getObjectUUID());
|
||||
}
|
||||
|
||||
} else {
|
||||
@@ -185,8 +185,8 @@ public enum MovementManager {
|
||||
toMove.setInBuilding(-1);
|
||||
msg.setStartCoord(toMove.getLoc());
|
||||
msg.setEndCoord(endLocation);
|
||||
msg.setStartLocType(0);
|
||||
msg.setInBuildingUUID(0);
|
||||
msg.setTargetType(0);
|
||||
msg.setTargetID(0);
|
||||
}
|
||||
|
||||
//checks sync between character and server, if out of sync, teleport player to original position and return.
|
||||
@@ -233,7 +233,7 @@ public enum MovementManager {
|
||||
toMove.cancelOnMove();
|
||||
|
||||
//cancel any attacks for manual move.
|
||||
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getInitiatedFromAttack() == 0)
|
||||
if ((toMove.getObjectType() == GameObjectType.PlayerCharacter) && msg.getUnknown02() == 0)
|
||||
toMove.setCombatTarget(null);
|
||||
|
||||
|
||||
@@ -267,7 +267,7 @@ public enum MovementManager {
|
||||
Zone serverZone = null;
|
||||
|
||||
serverZone = ZoneManager.findSmallestZone(player.getLoc());
|
||||
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.playerCityUUID);
|
||||
cityObject = (City) DbManager.getFromCache(GameObjectType.City, serverZone.getPlayerCityUUID());
|
||||
|
||||
// Do not send group messages if player is on grid
|
||||
|
||||
@@ -312,6 +312,17 @@ public enum MovementManager {
|
||||
else
|
||||
Logger.debug("Movement sync is good - desyncDist = " + desyncDist);
|
||||
|
||||
if (ac.getDebug(1) && ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (desyncDist > MBServerStatics.MOVEMENT_DESYNC_TOLERANCE * MBServerStatics.MOVEMENT_DESYNC_TOLERANCE) {
|
||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
ChatManager.chatSystemInfo(pc,
|
||||
"Movement out of sync for " + ac.getFirstName()
|
||||
+ ", Server Loc: " + serverLoc.getX() + ' ' + serverLoc.getZ()
|
||||
+ " , Client loc: " + clientLoc.getX() + ' ' + clientLoc.getZ()
|
||||
+ " desync distance " + desyncDist
|
||||
+ " moving=" + ac.isMoving());
|
||||
}
|
||||
|
||||
// return indicator that the two are in sync or not
|
||||
return (desyncDist < 100f * 100f);
|
||||
|
||||
@@ -336,6 +347,9 @@ public enum MovementManager {
|
||||
+ " moving=" + ac.isMoving()
|
||||
+ " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
|
||||
|
||||
if (ac.getDebug(1) && ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
|
||||
|
||||
//Send run/walk/sit/stand to tell the client we are flying / landing etc
|
||||
ac.update();
|
||||
ac.stopMovement(ac.getLoc());
|
||||
@@ -391,7 +405,7 @@ public enum MovementManager {
|
||||
|
||||
//don't move if player is stunned or rooted
|
||||
PlayerBonuses bonus = member.getBonuses();
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotMove, SourceType.NONE))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||
continue;
|
||||
|
||||
member.update();
|
||||
@@ -450,24 +464,37 @@ public enum MovementManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc) {
|
||||
public static void translocate(AbstractCharacter teleporter, Vector3fImmutable targetLoc, Regions region) {
|
||||
|
||||
|
||||
if (targetLoc == null)
|
||||
return;
|
||||
teleporter.stopMovement(targetLoc);
|
||||
|
||||
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
|
||||
teleporter.setLoc(targetLoc);
|
||||
|
||||
teleporter.stopMovement(targetLoc);
|
||||
teleporter.setRegion(region);
|
||||
|
||||
//mobs ignore region sets for now.
|
||||
if (teleporter.getObjectType().equals(GameObjectType.Mob)) {
|
||||
teleporter.setInBuildingID(0);
|
||||
teleporter.setInBuilding(-1);
|
||||
teleporter.setInFloorID(-1);
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
return;
|
||||
}
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
|
||||
//we shouldnt need to send teleport message to new area, as loadjob should pick it up.
|
||||
// DispatchMessage.dispatchMsgToInterestArea(teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
|
||||
|
||||
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, teleporter.loc.getX(), teleporter.loc.getY(), teleporter.loc.getZ(), 0, -1, -1);
|
||||
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
}
|
||||
|
||||
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {
|
||||
ac.teleport(ac.getLoc());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,13 +7,9 @@ import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -27,6 +23,92 @@ public enum NPCManager {
|
||||
NPC_MANAGER;
|
||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||
|
||||
public static void LoadAllRuneSets() {
|
||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||
}
|
||||
|
||||
public static void LoadAllBootySets() {
|
||||
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
|
||||
}
|
||||
|
||||
public static void applyRuneSetEffects(Mob mob) {
|
||||
|
||||
// Early exit
|
||||
|
||||
if (mob.runeSet == 0)
|
||||
return;
|
||||
|
||||
//Apply all rune effects.
|
||||
|
||||
if (NPCManager._runeSetMap.get(mob.runeSet).contains(252623)) {
|
||||
mob.isPlayerGuard = true;
|
||||
}
|
||||
|
||||
// Only captains have contracts
|
||||
|
||||
if (mob.contract != null || mob.isPlayerGuard)
|
||||
applyEffectsForRune(mob, 252621);
|
||||
|
||||
|
||||
// Apply effects from RuneSet
|
||||
|
||||
if (mob.runeSet != 0)
|
||||
for (int runeID : _runeSetMap.get(mob.runeSet))
|
||||
applyEffectsForRune(mob, runeID);
|
||||
|
||||
// Not sure why but apply Warrior effects for some reason?
|
||||
|
||||
applyEffectsForRune(mob, 2518);
|
||||
}
|
||||
|
||||
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
|
||||
|
||||
EffectsBase effectsBase;
|
||||
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
|
||||
|
||||
// Race runes are in the runeset but not in runebase for some reason
|
||||
|
||||
if (sourceRune == null)
|
||||
return;
|
||||
|
||||
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
|
||||
|
||||
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
|
||||
|
||||
if (effectsBase == null) {
|
||||
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
|
||||
continue;
|
||||
}
|
||||
|
||||
//check to upgrade effects if needed.
|
||||
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
|
||||
|
||||
if (mbe.getReqLvl() > (int) character.level)
|
||||
continue;
|
||||
|
||||
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
//Current effect is a higher rank, dont apply.
|
||||
if (eff.getTrains() > mbe.getRank())
|
||||
continue;
|
||||
|
||||
//new effect is of a higher rank. remove old effect and apply new one.
|
||||
eff.cancelJob();
|
||||
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
} else {
|
||||
|
||||
if (mbe.getReqLvl() > (int) character.level)
|
||||
continue;
|
||||
|
||||
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
|
||||
|
||||
necroPet.setCombatTarget(null);
|
||||
@@ -45,12 +127,10 @@ public enum NPCManager {
|
||||
|
||||
DbManager.removeFromCache(necroPet);
|
||||
|
||||
|
||||
PlayerCharacter petOwner = (PlayerCharacter) necroPet.guardCaptain;
|
||||
PlayerCharacter petOwner = necroPet.getOwner();
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
necroPet.guardCaptain = null;
|
||||
necroPet.setOwner(null);
|
||||
petOwner.setPet(null);
|
||||
|
||||
if (updateOwner == false)
|
||||
@@ -122,6 +202,78 @@ public enum NPCManager {
|
||||
playerCharacter.necroPets.clear();
|
||||
}
|
||||
|
||||
|
||||
public static void removeSiegeMinions(Mob mobile) {
|
||||
|
||||
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
|
||||
|
||||
if (mobile.isMoving()) {
|
||||
|
||||
mobile.stopMovement(mobile.getLoc());
|
||||
|
||||
if (toRemove.parentZone != null)
|
||||
toRemove.parentZone.zoneMobSet.remove(toRemove);
|
||||
}
|
||||
|
||||
try {
|
||||
toRemove.clearEffects();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (toRemove.parentZone != null)
|
||||
toRemove.parentZone.zoneMobSet.remove(toRemove);
|
||||
|
||||
WorldGrid.RemoveWorldObject(toRemove);
|
||||
WorldGrid.removeObject(toRemove);
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
PlayerCharacter petOwner = toRemove.getOwner();
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
petOwner.setPet(null);
|
||||
toRemove.setOwner(null);
|
||||
|
||||
PetMsg petMsg = new PetMsg(5, null);
|
||||
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
|
||||
|
||||
// Remove npc from it's building
|
||||
|
||||
try {
|
||||
mobile.clearEffects();
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (mobile.parentZone != null)
|
||||
mobile.parentZone.zoneMobSet.remove(mobile);
|
||||
|
||||
if (building != null) {
|
||||
building.getHirelings().remove(mobile);
|
||||
removeSiegeMinions(mobile);
|
||||
}
|
||||
|
||||
// Delete npc from database
|
||||
|
||||
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
|
||||
return false;
|
||||
|
||||
// Remove npc from the simulation
|
||||
|
||||
mobile.removeFromCache();
|
||||
DbManager.removeFromCache(mobile);
|
||||
WorldGrid.RemoveWorldObject(mobile);
|
||||
WorldGrid.removeObject(mobile);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void loadAllPirateNames() {
|
||||
|
||||
DbManager.NPCQueries.LOAD_PIRATE_NAMES();
|
||||
@@ -188,19 +340,10 @@ public enum NPCManager {
|
||||
else
|
||||
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
|
||||
|
||||
// Override slot for siege engines
|
||||
|
||||
if (abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob) abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
|
||||
Mob siegeMobile = (Mob) abstractCharacter;
|
||||
buildingSlot = siegeMobile.guardCaptain.minions.size() + 2;
|
||||
}
|
||||
|
||||
if (buildingSlot == -1)
|
||||
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
|
||||
|
||||
// Pets are regular mobiles not hirelings (Siege engines)
|
||||
if (abstractCharacter.contract != null)
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
||||
|
||||
// Override bind and location for this npc derived
|
||||
// from BuildingManager slot location data.
|
||||
@@ -227,285 +370,4 @@ public enum NPCManager {
|
||||
|
||||
return buildingSlot;
|
||||
}
|
||||
|
||||
public static void AssignPatrolPoints(Mob mob) {
|
||||
mob.patrolPoints = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
float patrolRadius = mob.getSpawnRadius();
|
||||
|
||||
if (patrolRadius > 256)
|
||||
patrolRadius = 256;
|
||||
|
||||
if (patrolRadius < 60)
|
||||
patrolRadius = 60;
|
||||
|
||||
Vector3fImmutable newPatrolPoint = Vector3fImmutable.getRandomPointInCircle(mob.getBindLoc(), patrolRadius);
|
||||
mob.patrolPoints.add(newPatrolPoint);
|
||||
|
||||
if (i == 1) {
|
||||
mob.setLoc(newPatrolPoint);
|
||||
mob.endLoc = newPatrolPoint;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyGuardStanceModifiers(Mob guard) {
|
||||
float damageModifier = 1;
|
||||
float attackRatingModifier = 1;
|
||||
float defenseModifier = 1;
|
||||
float attackSpeedModifier = 1;
|
||||
float powerDamageModifier = 1;
|
||||
//handle stance modifiers for guard mob
|
||||
if (guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)) {
|
||||
//apply rogue bonuses
|
||||
attackRatingModifier += 0.5f;
|
||||
defenseModifier += 0.5f;
|
||||
damageModifier += 0.5f;
|
||||
attackSpeedModifier -= 0.36f;
|
||||
} else {
|
||||
Integer contractID;
|
||||
if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
|
||||
contractID = guard.guardCaptain.contract.getContractID();
|
||||
} else {
|
||||
contractID = guard.contract.getContractID();
|
||||
}
|
||||
if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()) {
|
||||
//apply mage offensive Stance
|
||||
powerDamageModifier += 0.5f;
|
||||
} else {
|
||||
//apply fighter offensive stance
|
||||
damageModifier += 0.5f;
|
||||
attackSpeedModifier -= 0.36f;
|
||||
}
|
||||
}
|
||||
guard.minDamageHandOne *= damageModifier;
|
||||
guard.minDamageHandTwo *= damageModifier;
|
||||
guard.maxDamageHandOne *= damageModifier;
|
||||
guard.maxDamageHandTwo *= damageModifier;
|
||||
guard.atrHandOne *= attackRatingModifier;
|
||||
guard.atrHandTwo *= attackRatingModifier;
|
||||
guard.defenseRating *= defenseModifier;
|
||||
guard.speedHandOne *= attackSpeedModifier;
|
||||
guard.speedHandTwo *= attackSpeedModifier;
|
||||
|
||||
//TODO figure out how to apply +50% powerdamage to mage guards
|
||||
}
|
||||
|
||||
public static void setDamageAndSpeedForGuard(Mob guard) {
|
||||
|
||||
float rankModifier = 1 + (guard.getRank() * 0.1f);
|
||||
int primaryStat = 0;
|
||||
if (guard.charItemManager.equipped.isEmpty()) {
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier);
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax()) * rankModifier);
|
||||
guard.speedHandOne = 30.0f;
|
||||
} else {
|
||||
if (guard.charItemManager.equipped.containsKey(Enum.EquipSlotType.RHELD)) {
|
||||
//has main hand weapon
|
||||
Item weapon = guard.charItemManager.equipped.get(Enum.EquipSlotType.RHELD);
|
||||
|
||||
if (weapon.template.item_primary_attr.equals(Enum.AttributeType.Strength))
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
||||
} else if (guard.charItemManager.equipped.containsKey(Enum.EquipSlotType.LHELD) && !ItemTemplate.isShield(guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD).template)) {
|
||||
//has off hand weapon
|
||||
Item weapon = guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD);
|
||||
if (weapon.template.item_primary_attr.equals(Enum.AttributeType.Strength))
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
||||
} else {
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = 30.0f;
|
||||
guard.rangeHandOne = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void setDefenseForGuard(Mob guard) {
|
||||
int dexterity = guard.getStatDexCurrent();
|
||||
if (dexterity < 1)
|
||||
dexterity = 1;
|
||||
int baseDef = guard.mobBase.getDefenseRating();
|
||||
int armorDefense = 0;
|
||||
for (Item equipped : guard.charItemManager.equipped.values())
|
||||
if (equipped.template.item_type.equals(Enum.ItemType.ARMOR) || ItemTemplate.isShield(equipped.template))
|
||||
armorDefense += equipped.template.item_defense_rating;
|
||||
guard.defenseRating = dexterity + baseDef + armorDefense;
|
||||
}
|
||||
|
||||
public static void setAttackRatingForGuard(Mob guard) {
|
||||
int strength = guard.getStatStrCurrent();
|
||||
int baseAtr = guard.mobBase.getAttackRating();
|
||||
if (guard.charItemManager.equipped.get(Enum.EquipSlotType.RHELD) != null)
|
||||
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + ((int)guard.charItemManager.equipped.get(Enum.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int)guard.charItemManager.equipped.get(Enum.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 3));
|
||||
else if (guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD) != null && !ItemTemplate.isShield(guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD).template))
|
||||
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + ((int)guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int)guard.charItemManager.equipped.get(Enum.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 3));
|
||||
else
|
||||
guard.atrHandOne = baseAtr;
|
||||
}
|
||||
|
||||
public static void setMaxHealthForGuard(Mob guard) {
|
||||
//values derived fom reading memory address for health on client when selecting player guards
|
||||
switch (guard.getRank()) {
|
||||
default:
|
||||
guard.healthMax = 750; //rank 1
|
||||
break;
|
||||
case 2:
|
||||
guard.healthMax = 2082;
|
||||
break;
|
||||
case 3:
|
||||
guard.healthMax = 2740;
|
||||
break;
|
||||
case 4:
|
||||
guard.healthMax = 3414;
|
||||
break;
|
||||
case 5:
|
||||
guard.healthMax = 4080;
|
||||
break;
|
||||
case 6:
|
||||
guard.healthMax = 4746;
|
||||
break;
|
||||
case 7:
|
||||
guard.healthMax = 5412;
|
||||
break;
|
||||
}
|
||||
guard.setHealth(guard.healthMax);
|
||||
}
|
||||
|
||||
public static void applyMobbaseEffects(Mob mob) {
|
||||
EffectsBase effectsBase;
|
||||
for (MobBaseEffects mbe : mob.mobBase.effectsList) {
|
||||
|
||||
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
|
||||
|
||||
if (effectsBase == null) {
|
||||
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
|
||||
continue;
|
||||
}
|
||||
|
||||
//check to upgrade effects if needed.
|
||||
if (mob.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
|
||||
|
||||
if (mbe.getReqLvl() > (int) mob.level)
|
||||
continue;
|
||||
|
||||
Effect eff = mob.effects.get(Integer.toString(effectsBase.getUUID()));
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
//Current effect is a higher rank, dont apply.
|
||||
if (eff.getTrains() > mbe.getRank())
|
||||
continue;
|
||||
|
||||
//new effect is of a higher rank. remove old effect and apply new one.
|
||||
eff.cancelJob();
|
||||
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
} else {
|
||||
|
||||
if (mbe.getReqLvl() > (int) mob.level)
|
||||
continue;
|
||||
|
||||
mob.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyEquipmentResists(Mob mob) {
|
||||
|
||||
if (mob.charItemManager.equipped.isEmpty())
|
||||
return;
|
||||
|
||||
for (Item equipped : mob.charItemManager.equipped.values()) {
|
||||
if (equipped.template.item_type.equals(Enum.ItemType.ARMOR)) {
|
||||
mob.resists.setResist(Enum.SourceType.SLASHING, mob.resists.getResist(Enum.SourceType.SLASHING, 0) + equipped.template.combat_attack_resist.get("SLASHING"));
|
||||
mob.resists.setResist(Enum.SourceType.CRUSHING, mob.resists.getResist(Enum.SourceType.CRUSHING, 0) + equipped.template.combat_attack_resist.get("CRUSHING"));
|
||||
mob.resists.setResist(Enum.SourceType.PIERCING, mob.resists.getResist(Enum.SourceType.PIERCING, 0) + equipped.template.combat_attack_resist.get("PIERCING"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyMobbaseSkill(Mob mob) {
|
||||
SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
|
||||
if (baseSkill != null)
|
||||
mob.getSkills().put(baseSkill.getName(), new CharacterSkill(baseSkill, mob, mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
|
||||
}
|
||||
|
||||
public static void applyRuneSkills(Mob mob, int runeID) {
|
||||
//load mob skill adjustments from mobbase rune
|
||||
if (PowersManager._allRuneSkillAdjusts.containsKey(runeID))
|
||||
for (RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
|
||||
if (SkillsBase.getFromCache(entry.skill_type) == null)
|
||||
SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
|
||||
SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
|
||||
if (skillBase == null)
|
||||
continue;
|
||||
if (entry.level <= mob.level)
|
||||
if (mob.skills.containsKey(entry.name) == false)
|
||||
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank));
|
||||
else
|
||||
mob.skills.put(entry.skill_type, new CharacterSkill(skillBase, mob, entry.rank + mob.skills.get(entry.skill_type).getNumTrains()));
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyRunesForNPC(NPC npc) {
|
||||
npc.runes = new ArrayList<>();
|
||||
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
|
||||
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase, npc.getObjectUUID());
|
||||
npc.runes.add(shopkeeper);
|
||||
if (NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
|
||||
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
|
||||
RuneBase rb = RuneBase.getRuneBase(runeID);
|
||||
if (rb != null) {
|
||||
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
|
||||
npc.runes.add(toApply);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean NPCVaultBankRangeCheck(PlayerCharacter pc, ClientConnection origin, String bankorvault) {
|
||||
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
NPC npc = pc.getLastNPCDialog();
|
||||
|
||||
if (npc == null)
|
||||
return false;
|
||||
|
||||
// System.out.println(npc.getContract().getName());
|
||||
// last npc must be either a banker or vault keeper
|
||||
|
||||
if (bankorvault.equals("vault")) {
|
||||
if (npc.getContract().getContractID() != 861)
|
||||
return false;
|
||||
} else
|
||||
// assuming banker
|
||||
|
||||
if (!npc.getContract().getName().equals("Bursar"))
|
||||
return false;
|
||||
|
||||
if (pc.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 14);
|
||||
return false;
|
||||
} else
|
||||
return true;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.InterestManagement.HeightMap;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.handlers.dbEffectsBaseHandler;
|
||||
import engine.db.handlers.dbPowerHandler;
|
||||
@@ -18,10 +18,7 @@ import engine.job.AbstractJob;
|
||||
import engine.job.AbstractScheduleJob;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.jobs.FinishRecycleTimeJob;
|
||||
import engine.jobs.UseItemJob;
|
||||
import engine.jobs.UsePowerJob;
|
||||
import engine.jobs.*;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.Dispatch;
|
||||
@@ -31,6 +28,7 @@ import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -55,10 +53,13 @@ public enum PowersManager {
|
||||
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
|
||||
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
|
||||
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
|
||||
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
|
||||
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
|
||||
public static HashMap<Integer, ArrayList<MobPowerEntry>> AllMobPowers;
|
||||
private static JobScheduler js;
|
||||
|
||||
private PowersManager() {
|
||||
|
||||
}
|
||||
|
||||
public static void initPowersManager(boolean fullPowersLoad) {
|
||||
|
||||
if (fullPowersLoad)
|
||||
@@ -102,16 +103,6 @@ public enum PowersManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static ArrayList<RunePowerEntry> getPowersForRune(int rune_id) {
|
||||
|
||||
ArrayList<RunePowerEntry> powerEntries = PowersManager._allRunePowers.get(rune_id);
|
||||
|
||||
if (powerEntries == null)
|
||||
powerEntries = new ArrayList<>();
|
||||
|
||||
return powerEntries;
|
||||
}
|
||||
|
||||
// This pre-loads all powers and effects
|
||||
public static void InitializePowers() {
|
||||
|
||||
@@ -172,19 +163,6 @@ public enum PowersManager {
|
||||
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
|
||||
boolean sendCastToSelf) {
|
||||
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
|
||||
PlayerCharacter caster = origin.getPlayerCharacter();
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
if (pb != null && pb.isHarmful == false) {
|
||||
if (caster.guild.equals(Guild.getErrantGuild()))
|
||||
return;
|
||||
|
||||
if (target != null && caster.guild.getGuildType().equals(target.guild.getGuildType()) == false)
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||
// Cast failed for some reason, reset timer
|
||||
|
||||
@@ -332,7 +310,7 @@ public enum PowersManager {
|
||||
// verify player is not stunned or prohibited from casting
|
||||
PlayerBonuses bonus = playerCharacter.getBonuses();
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
return true;
|
||||
|
||||
// if moving make sure spell valid for movement
|
||||
@@ -442,7 +420,7 @@ public enum PowersManager {
|
||||
|
||||
for (PowerPrereq pp : pb.getEquipPrereqs()) {
|
||||
|
||||
EquipSlotType slot = pp.mainHand() ? EquipSlotType.RHELD : EquipSlotType.LHELD;
|
||||
int slot = pp.mainHand() ? MBServerStatics.SLOT_MAINHAND : MBServerStatics.SLOT_OFFHAND;
|
||||
|
||||
if (playerCharacter.validEquip(slot, pp.getMessage())) {
|
||||
passed = true; //should have item in slot
|
||||
@@ -468,7 +446,7 @@ public enum PowersManager {
|
||||
cost = 0;
|
||||
|
||||
if (bonus != null)
|
||||
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.NONE));
|
||||
cost *= (1 + bonus.getFloatPercentAll(ModType.PowerCost, SourceType.None));
|
||||
|
||||
if (playerCharacter.getAltitude() > 0)
|
||||
cost *= 1.5f;
|
||||
@@ -615,7 +593,7 @@ public enum PowersManager {
|
||||
// verify player is not stunned or prohibited from casting
|
||||
PlayerBonuses bonus = caster.getBonuses();
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.NONE) || bonus.getBool(ModType.CannotCast, SourceType.NONE) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
if (bonus != null && (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotCast, SourceType.None) || bonus.getBool(ModType.BlockedPowerType, sourceType)))
|
||||
return true;
|
||||
|
||||
// if moving make sure spell valid for movement
|
||||
@@ -775,7 +753,7 @@ public enum PowersManager {
|
||||
PlayerBonuses bonus = playerCharacter.getBonuses();
|
||||
|
||||
if (bonus != null) {
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.NONE))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None))
|
||||
return;
|
||||
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
@@ -861,6 +839,8 @@ public enum PowersManager {
|
||||
return;
|
||||
}
|
||||
|
||||
playerCharacter.setHateValue(pb.getHateValue(trains));
|
||||
|
||||
//Send Cast Message.
|
||||
// PerformActionMsg castMsg = new PerformActionMsg(msg);
|
||||
// castMsg.setNumTrains(9999);
|
||||
@@ -911,6 +891,8 @@ public enum PowersManager {
|
||||
//Power is aiding a target, handle aggro if combat target is a Mob.
|
||||
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
|
||||
PlayerCharacter pcTarget = (PlayerCharacter) target;
|
||||
if (!pb.isHarmful())
|
||||
Mob.HandleAssistedAggro(playerCharacter, pcTarget);
|
||||
}
|
||||
|
||||
// update target of used power timer
|
||||
@@ -1053,7 +1035,7 @@ public enum PowersManager {
|
||||
// verify player is not stunned or power type is blocked
|
||||
PlayerBonuses bonus = caster.getBonuses();
|
||||
if (bonus != null) {
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.NONE))
|
||||
if (bonus.getBool(ModType.Stunned, SourceType.None))
|
||||
return;
|
||||
SourceType sourceType = SourceType.GetSourceType(pb.getCategory());
|
||||
if (bonus.getBool(ModType.BlockedPowerType, sourceType))
|
||||
@@ -1190,8 +1172,8 @@ public enum PowersManager {
|
||||
PlayerCharacter pc = (PlayerCharacter) target;
|
||||
int raceID = 0;
|
||||
|
||||
if (pc.race != null)
|
||||
raceID = pc.race.getRaceRuneID();
|
||||
if (pc.getRace() != null)
|
||||
raceID = pc.getRace().getRaceRuneID();
|
||||
|
||||
switch (mtp) {
|
||||
case "Shade":
|
||||
@@ -1243,7 +1225,258 @@ public enum PowersManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void sendRecyclePower(int token, ClientConnection origin) {
|
||||
public static void summon(SendSummonsRequestMsg msg, ClientConnection origin) {
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(
|
||||
origin);
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
PlayerCharacter target = SessionManager
|
||||
.getPlayerCharacterByLowerCaseName(msg.getTargetName());
|
||||
if (target == null || target.equals(pc) || target.isCombat()) {
|
||||
|
||||
if (target == null) // Player not found. Send not found message
|
||||
ChatManager.chatInfoError(pc,
|
||||
"Cannot find that player to summon.");
|
||||
else if (target.isCombat())
|
||||
ChatManager.chatInfoError(pc,
|
||||
"Cannot summon player in combat.");
|
||||
// else trying to summon self, just fail
|
||||
|
||||
// recycle summon
|
||||
sendRecyclePower(msg.getPowerToken(), origin);
|
||||
|
||||
// TODO: client already subtracted 200 mana.. need to correct it
|
||||
// end cast
|
||||
PerformActionMsg pam = new PerformActionMsg(msg.getPowerToken(),
|
||||
msg.getTrains(), msg.getSourceType(), msg.getSourceID(), 0,
|
||||
0, 0f, 0f, 0f, 1, 0);
|
||||
sendPowerMsg(pc, 2, pam);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
PerformActionMsg pam = new PerformActionMsg(msg.getPowerToken(), msg
|
||||
.getTrains(), msg.getSourceType(), msg.getSourceID(), target
|
||||
.getObjectType().ordinal(), target.getObjectUUID(), 0f, 0f, 0f, 1, 0);
|
||||
|
||||
// Client removes 200 mana on summon use.. so don't send message to self
|
||||
target.addSummoner(pc.getObjectUUID(), System.currentTimeMillis() + MBServerStatics.FOURTYFIVE_SECONDS);
|
||||
usePower(pam, origin, false);
|
||||
}
|
||||
|
||||
public static void recvSummon(RecvSummonsRequestMsg msg, ClientConnection origin) {
|
||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
long tooLate = pc.getSummoner(source.getObjectUUID());
|
||||
if (tooLate < System.currentTimeMillis()) {
|
||||
ChatManager.chatInfoError(pc, "You waited too long to " + (msg.accepted() ? "accept" : "decline") + " the summons.");
|
||||
pc.removeSummoner(source.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
if (pc.getBonuses() != null && pc.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "You have been blocked from receiving summons!");
|
||||
ErrorPopupMsg.sendErrorMsg(source, "Target is blocked from receiving summons!");
|
||||
pc.removeSummoner(source.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
pc.removeSummoner(source.getObjectUUID());
|
||||
|
||||
// Handle Accepting or Denying a summons.
|
||||
// set timer based on summon type.
|
||||
boolean wentThrough = false;
|
||||
if (msg.accepted())
|
||||
// summons accepted, let's move the player if within time
|
||||
if (source.isAlive()) {
|
||||
|
||||
// //make sure summons handled in time
|
||||
ConcurrentHashMap<String, JobContainer> timers = source.getTimers();
|
||||
// if (timers == null || !timers.containsKey("SummonSend")) {
|
||||
// ChatManager.chatInfoError(pc, "You waited too long to " + (msg.accepted() ? "accept" : "decline") + " the summons.");
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // clear last summons accept timer
|
||||
// timers.get("SummonSend").cancelJob();
|
||||
//timers.remove("SummonSend");
|
||||
// cancel any other summons waiting
|
||||
timers = pc.getTimers();
|
||||
if (timers != null && timers.containsKey("Summon"))
|
||||
timers.get("Summon").cancelJob();
|
||||
|
||||
// get time to wait before summons goes through
|
||||
BaseClass base = source.getBaseClass();
|
||||
PromotionClass promo = source.getPromotionClass();
|
||||
int duration;
|
||||
|
||||
|
||||
//determine if in combat with another player
|
||||
|
||||
|
||||
//comment out this block to disable combat timer
|
||||
// if (lastAttacked < 60000) {
|
||||
// if (pc.inSafeZone()) //player in safe zone, no need for combat timer
|
||||
// combat = false;
|
||||
// else if (source.inSafeZone()) //summoner in safe zone, apply combat timer
|
||||
// combat = true;
|
||||
// else if ((source.getLoc().distance2D(pc.getLoc())) > 6144f)
|
||||
// combat = true; //more than 1.5x width of zone, not tactical summons
|
||||
// }
|
||||
|
||||
if (promo != null && promo.getObjectUUID() == 2519)
|
||||
duration = 10000; // Priest summons, 10 seconds
|
||||
else if (base != null && base.getObjectUUID() == 2501)
|
||||
duration = 15000; // Healer Summons, 15 seconds
|
||||
else
|
||||
duration = 45000; // Belgosh Summons, 45 seconds
|
||||
|
||||
|
||||
// Teleport to summoners location
|
||||
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(fsj,
|
||||
duration);
|
||||
if (timers != null)
|
||||
timers.put("Summon", jc);
|
||||
wentThrough = true;
|
||||
}
|
||||
|
||||
// Summons failed
|
||||
if (!wentThrough)
|
||||
// summons refused. Let's be nice and reset recycle timer
|
||||
if (source != null) {
|
||||
|
||||
// Send summons refused Message
|
||||
ErrorPopupMsg.sendErrorPopup(source, 29);
|
||||
|
||||
// recycle summons power
|
||||
//finishRecycleTime(428523680, source, true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void trackWindow(TrackWindowMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(
|
||||
origin);
|
||||
|
||||
if (playerCharacter == null)
|
||||
return;
|
||||
|
||||
if (MBServerStatics.POWERS_DEBUG) {
|
||||
ChatManager.chatSayInfo(
|
||||
playerCharacter,
|
||||
"Using Power: " + Integer.toHexString(msg.getPowerToken())
|
||||
+ " (" + msg.getPowerToken() + ')');
|
||||
Logger.info("Using Power: "
|
||||
+ Integer.toHexString(msg.getPowerToken()) + " ("
|
||||
+ msg.getPowerToken() + ')');
|
||||
}
|
||||
|
||||
// get track power used
|
||||
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerToken());
|
||||
|
||||
if (pb == null || !pb.isTrack())
|
||||
return;
|
||||
|
||||
//check track threshold timer to prevent spam
|
||||
long currentTime = System.currentTimeMillis();
|
||||
long timestamp = playerCharacter.getTimeStamp("trackWindow");
|
||||
long dif = currentTime - timestamp;
|
||||
if (dif < MBServerStatics.TRACK_WINDOW_THRESHOLD)
|
||||
return;
|
||||
playerCharacter.setTimeStamp("trackWindow", currentTime);
|
||||
|
||||
ArrayList<ActionsBase> ablist = pb.getActions();
|
||||
if (ablist == null)
|
||||
return;
|
||||
|
||||
TrackPowerAction tpa = null;
|
||||
for (ActionsBase ab : ablist) {
|
||||
AbstractPowerAction apa = ab.getPowerAction();
|
||||
if (apa != null && apa instanceof TrackPowerAction)
|
||||
tpa = (TrackPowerAction) apa;
|
||||
}
|
||||
if (tpa == null)
|
||||
return;
|
||||
|
||||
// Check powers for normal users
|
||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerToken()))
|
||||
if (!playerCharacter.isCSR())
|
||||
if (!MBServerStatics.POWERS_DEBUG) {
|
||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||
// this.logEXPLOIT("usePowerA(): Cheat attempted? '" + msg.getPowerToken() + "' was not associated with " + pc.getName());
|
||||
return;
|
||||
}
|
||||
|
||||
// Get search mask for track
|
||||
int mask = 0;
|
||||
if (pb.targetPlayer())
|
||||
if (tpa.trackVampire()) // track vampires
|
||||
mask = MBServerStatics.MASK_PLAYER | MBServerStatics.MASK_UNDEAD;
|
||||
else
|
||||
// track all players
|
||||
mask = MBServerStatics.MASK_PLAYER;
|
||||
else if (pb.targetCorpse()) // track corpses
|
||||
mask = MBServerStatics.MASK_CORPSE;
|
||||
else if (tpa.trackNPC()) // Track NPCs
|
||||
mask = MBServerStatics.MASK_NPC;
|
||||
else if (tpa.trackUndead()) // Track Undead
|
||||
mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_UNDEAD;
|
||||
else
|
||||
// Track All
|
||||
mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_NPC;
|
||||
|
||||
// Find characters in range
|
||||
HashSet<AbstractWorldObject> allTargets;
|
||||
allTargets = WorldGrid.getObjectsInRangeContains(playerCharacter.getLoc(),
|
||||
pb.getRange(), mask);
|
||||
|
||||
//remove anyone who can't be tracked
|
||||
Iterator<AbstractWorldObject> it = allTargets.iterator();
|
||||
while (it.hasNext()) {
|
||||
AbstractWorldObject awo = it.next();
|
||||
if (awo == null)
|
||||
continue;
|
||||
else if (!awo.isAlive())
|
||||
it.remove();
|
||||
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
|
||||
// get max charcters for window
|
||||
int maxTargets = 20;
|
||||
PromotionClass promo = playerCharacter.getPromotionClass();
|
||||
if (promo != null) {
|
||||
int tableID = promo.getObjectUUID();
|
||||
if (tableID == 2512 || tableID == 2514 || tableID == 2515)
|
||||
maxTargets = 40;
|
||||
}
|
||||
|
||||
// create list of characters
|
||||
HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
|
||||
allTargets, playerCharacter, maxTargets);
|
||||
|
||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||
|
||||
// send track window
|
||||
trackWindowMsg.setSource(playerCharacter);
|
||||
trackWindowMsg.setCharacters(trackChars);
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, trackWindowMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
|
||||
private static void sendRecyclePower(int token, ClientConnection origin) {
|
||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||
@@ -1265,7 +1498,7 @@ public enum PowersManager {
|
||||
|
||||
if (owner.getObjectType().equals(GameObjectType.PlayerCharacter) || owner.getObjectType().equals(GameObjectType.Mob)) {
|
||||
AbstractCharacter acOwner = (AbstractCharacter) owner;
|
||||
CharacterItemManager itemMan = acOwner.charItemManager;
|
||||
CharacterItemManager itemMan = acOwner.getCharItemManager();
|
||||
if (itemMan == null)
|
||||
return true;
|
||||
if (itemMan.inventoryContains(item)) {
|
||||
@@ -1536,7 +1769,7 @@ public enum PowersManager {
|
||||
} else {
|
||||
targetLoc = tl;
|
||||
try {
|
||||
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
|
||||
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
targetLoc = tl;
|
||||
@@ -1688,7 +1921,7 @@ public enum PowersManager {
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
PlayerBonuses bonuses = pcc.getBonuses();
|
||||
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
|
||||
awolist.remove();
|
||||
continue;
|
||||
}
|
||||
@@ -1738,7 +1971,7 @@ public enum PowersManager {
|
||||
} else {
|
||||
targetLoc = tl;
|
||||
try {
|
||||
targetLoc = targetLoc.setY(Terrain.getWorldHeight(targetLoc)); //on ground
|
||||
targetLoc = targetLoc.setY(HeightMap.getWorldHeight(targetLoc)); //on ground
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
@@ -1838,7 +2071,7 @@ public enum PowersManager {
|
||||
// Remove players who are in safe mode
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
PlayerBonuses bonuses = pcc.getBonuses();
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.NONE)) {
|
||||
if (bonuses != null && bonuses.getBool(ModType.ImmuneToPowers, SourceType.None)) {
|
||||
awolist.remove();
|
||||
continue;
|
||||
}
|
||||
@@ -2006,9 +2239,13 @@ public enum PowersManager {
|
||||
defense = tar.getDefenseRating();
|
||||
} else
|
||||
defense = 0f;
|
||||
|
||||
// Get hit chance
|
||||
|
||||
if (pc.getDebug(16)) {
|
||||
String smsg = "ATR: " + atr + ", Defense: " + defense;
|
||||
ChatManager.chatSystemInfo(pc, smsg);
|
||||
}
|
||||
|
||||
int chance;
|
||||
|
||||
if (atr > defense || defense == 0)
|
||||
@@ -2243,12 +2480,12 @@ public enum PowersManager {
|
||||
if (pb.targetItem())
|
||||
return true;
|
||||
// TODO add these checks later
|
||||
else if (pb.targetArmor() && item.template.item_type.equals(ItemType.ARMOR))
|
||||
else if (pb.targetArmor() && item.getItemBase().getType().equals(ItemType.ARMOR))
|
||||
return true;
|
||||
else if (pb.targetJewelry() && item.template.item_type.equals(ItemType.JEWELRY))
|
||||
else if (pb.targetJewelry() && item.getItemBase().getType().equals(ItemType.JEWELRY))
|
||||
return true;
|
||||
else
|
||||
return pb.targetWeapon() && item.template.item_type.equals(ItemType.WEAPON);
|
||||
return pb.targetWeapon() && item.getItemBase().getType().equals(ItemType.WEAPON);
|
||||
} // How did we get here? all valid targets have been covered
|
||||
else
|
||||
return false;
|
||||
|
||||
@@ -0,0 +1,161 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public enum TradeManager {
|
||||
|
||||
TRADEMANAGER;
|
||||
|
||||
public static void tradeRequest(TradeRequestMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
source.getCharItemManager().tradeRequest(msg);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void acceptTradeRequest(AcceptTradeRequestMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
source.getCharItemManager().acceptTradeRequest(msg);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
// TODO Auto-generated catch block
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void rejectTradeRequest(RejectTradeRequestMsg msg, ClientConnection origin) {
|
||||
// TODO Do nothing? If so, delete this method & case above
|
||||
}
|
||||
|
||||
public static void addItemToTradeWindow(AddItemToTradeWindowMsg msg, ClientConnection origin) {
|
||||
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
if (source == null || !source.isAlive())
|
||||
return;
|
||||
try {
|
||||
source.getCharItemManager().addItemToTradeWindow(msg);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void addGoldToTradeWindow(AddGoldToTradeWindowMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null || !source.isAlive())
|
||||
return;
|
||||
|
||||
|
||||
CharacterItemManager sourceItemMan = source.getCharItemManager();
|
||||
|
||||
if (sourceItemMan == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
sourceItemMan.addGoldToTradeWindow(msg);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void commitToTrade(CommitToTradeMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null || !source.isAlive())
|
||||
return;
|
||||
|
||||
CharacterItemManager sourceItemMan = source.getCharItemManager();
|
||||
|
||||
if (sourceItemMan == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
sourceItemMan.commitToTrade(msg);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void uncommitToTrade(UncommitToTradeMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null || !source.isAlive())
|
||||
return;
|
||||
|
||||
CharacterItemManager sourceItemMan = source.getCharItemManager();
|
||||
|
||||
if (sourceItemMan == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
sourceItemMan.uncommitToTrade(msg);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void closeTradeWindow(CloseTradeWindowMsg msg, ClientConnection origin) {
|
||||
|
||||
PlayerCharacter source = origin.getPlayerCharacter();
|
||||
|
||||
if (source == null)
|
||||
return;
|
||||
|
||||
CharacterItemManager sourceItemMan = source.getCharItemManager();
|
||||
|
||||
if (sourceItemMan == null)
|
||||
return;
|
||||
|
||||
try {
|
||||
sourceItemMan.closeTradeWindow(msg, true);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
||||
Dispatch dispatch;
|
||||
|
||||
dispatch = Dispatch.borrow(requester, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,8 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.Terrain;
|
||||
import engine.db.archive.CityRecord;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector2f;
|
||||
import engine.math.Vector3f;
|
||||
@@ -17,7 +18,6 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Zone;
|
||||
import engine.objects.ZoneTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -36,8 +36,6 @@ public enum ZoneManager {
|
||||
|
||||
ZONEMANAGER;
|
||||
|
||||
public static HashMap<Integer, ZoneTemplate> _zone_templates = new HashMap<>();
|
||||
|
||||
public static final Set<Zone> macroZones = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||
private static final ConcurrentHashMap<Integer, Zone> zonesByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
|
||||
private static final ConcurrentHashMap<Integer, Zone> zonesByUUID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD);
|
||||
@@ -47,9 +45,9 @@ public enum ZoneManager {
|
||||
public static Instant hotZoneLastUpdate;
|
||||
public static Zone hotZone = null;
|
||||
public static int hotZoneCycle = 0; // Used with HOTZONE_DURATION from config.
|
||||
|
||||
public static HashMap<Integer, Vector2f> _zone_size_data = new HashMap<>();
|
||||
/* Instance variables */
|
||||
public static Zone seaFloor = null;
|
||||
private static Zone seaFloor = null;
|
||||
|
||||
// Find all zones coordinates fit into, starting with Sea Floor
|
||||
|
||||
@@ -62,8 +60,8 @@ public enum ZoneManager {
|
||||
|
||||
if (zone != null) {
|
||||
allIn.add(zone);
|
||||
while (zone.parent != null) {
|
||||
zone = zone.parent;
|
||||
while (zone.getParent() != null) {
|
||||
zone = zone.getParent();
|
||||
allIn.add(zone);
|
||||
}
|
||||
}
|
||||
@@ -72,7 +70,7 @@ public enum ZoneManager {
|
||||
|
||||
// Find smallest zone coordinates fit into.
|
||||
|
||||
public static Zone findSmallestZone(final Vector3fImmutable loc) {
|
||||
public static final Zone findSmallestZone(final Vector3fImmutable loc) {
|
||||
|
||||
Zone zone = ZoneManager.seaFloor;
|
||||
|
||||
@@ -85,13 +83,13 @@ public enum ZoneManager {
|
||||
|
||||
childFound = false;
|
||||
|
||||
ArrayList<Zone> nodes = zone.nodes;
|
||||
ArrayList<Zone> nodes = zone.getNodes();
|
||||
|
||||
// Logger.info("soze", "" + nodes.size());
|
||||
if (nodes != null)
|
||||
for (Zone child : nodes) {
|
||||
|
||||
if (Bounds.collide(loc, child.bounds)) {
|
||||
if (Bounds.collide(loc, child.getBounds()) == true) {
|
||||
zone = child;
|
||||
childFound = true;
|
||||
break;
|
||||
@@ -101,6 +99,16 @@ public enum ZoneManager {
|
||||
return zone;
|
||||
}
|
||||
|
||||
public static void addZone(final int zoneID, final Zone zone) {
|
||||
|
||||
ZoneManager.zonesByID.put(zoneID, zone);
|
||||
|
||||
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
|
||||
|
||||
ZoneManager.zonesByName.put(zone.getName().toLowerCase(), zone);
|
||||
|
||||
}
|
||||
|
||||
// Returns the number of available hotZones
|
||||
// remaining in this cycle (1am)
|
||||
|
||||
@@ -121,8 +129,8 @@ public enum ZoneManager {
|
||||
public static void resetHotZones() {
|
||||
|
||||
for (Zone zone : ZoneManager.macroZones)
|
||||
if (zone.wasHotzonw)
|
||||
zone.wasHotzonw = false;
|
||||
if (zone.hasBeenHotzone)
|
||||
zone.hasBeenHotzone = false;
|
||||
|
||||
}
|
||||
|
||||
@@ -139,18 +147,18 @@ public enum ZoneManager {
|
||||
return ZoneManager.zonesByName.get(zoneName);
|
||||
}
|
||||
|
||||
public static Collection<Zone> getAllZones() {
|
||||
public static final Collection<Zone> getAllZones() {
|
||||
return ZoneManager.zonesByUUID.values();
|
||||
}
|
||||
|
||||
public static void setHotZone(final Zone zone) {
|
||||
public static final void setHotZone(final Zone zone) {
|
||||
|
||||
if (!zone.isMacroZone())
|
||||
return;
|
||||
|
||||
ZoneManager.hotZone = zone;
|
||||
ZoneManager.hotZoneCycle = 1; // Used with HOTZONE_DURATION from config.
|
||||
zone.wasHotzonw = true;
|
||||
zone.hasBeenHotzone = true;
|
||||
ZoneManager.hotZoneLastUpdate = LocalDateTime.now().withMinute(0).withSecond(0).atZone(ZoneId.systemDefault()).toInstant();
|
||||
|
||||
}
|
||||
@@ -160,32 +168,37 @@ public enum ZoneManager {
|
||||
if (ZoneManager.hotZone == null)
|
||||
return false;
|
||||
|
||||
return (Bounds.collide(loc, ZoneManager.hotZone.bounds));
|
||||
return (Bounds.collide(loc, ZoneManager.hotZone.getBounds()) == true);
|
||||
}
|
||||
|
||||
public static void populateZoneCollections(final Zone zone) {
|
||||
public static Zone getSeaFloor() {
|
||||
return ZoneManager.seaFloor;
|
||||
}
|
||||
|
||||
public static void setSeaFloor(final Zone value) {
|
||||
ZoneManager.seaFloor = value;
|
||||
}
|
||||
|
||||
public static final void populateWorldZones(final Zone zone) {
|
||||
|
||||
int loadNum = zone.getLoadNum();
|
||||
|
||||
// Zones are added to separate
|
||||
// collections for quick access
|
||||
// based upon their type.
|
||||
|
||||
ZoneManager.zonesByID.put(zone.templateID, zone);
|
||||
|
||||
ZoneManager.zonesByUUID.put(zone.getObjectUUID(), zone);
|
||||
|
||||
ZoneManager.zonesByName.put(zone.zoneName.toLowerCase(), zone);
|
||||
|
||||
if (zone.isMacroZone()) {
|
||||
addMacroZone(zone);
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.guild_zone) {
|
||||
ZoneManager.playerCityZones.add(zone);
|
||||
|
||||
if (zone.isPlayerCity()) {
|
||||
addPlayerCityZone(zone);
|
||||
return;
|
||||
}
|
||||
|
||||
if (zone.isNPCCity)
|
||||
if (zone.isNPCCity())
|
||||
addNPCCityZone(zone);
|
||||
|
||||
}
|
||||
@@ -195,10 +208,15 @@ public enum ZoneManager {
|
||||
}
|
||||
|
||||
private static void addNPCCityZone(final Zone zone) {
|
||||
zone.isNPCCity = true;
|
||||
zone.setNPCCity(true);
|
||||
ZoneManager.npcCityZones.add(zone);
|
||||
}
|
||||
|
||||
public static final void addPlayerCityZone(final Zone zone) {
|
||||
zone.setPlayerCity(true);
|
||||
ZoneManager.playerCityZones.add(zone);
|
||||
}
|
||||
|
||||
public static final void generateAndSetRandomHotzone() {
|
||||
|
||||
Zone hotZone;
|
||||
@@ -231,23 +249,23 @@ public enum ZoneManager {
|
||||
|
||||
public static final boolean validHotZone(Zone zone) {
|
||||
|
||||
if (zone.peace_zone == (byte) 1)
|
||||
if (zone.getSafeZone() == (byte) 1)
|
||||
return false; // no safe zone hotzones// if (this.hotzone == null)
|
||||
|
||||
if (zone.getNodes().isEmpty())
|
||||
return false;
|
||||
|
||||
if (zone.equals(ZoneManager.seaFloor))
|
||||
return false;
|
||||
|
||||
if (zone.nodes.isEmpty())
|
||||
return false;
|
||||
|
||||
//no duplicate hotZones
|
||||
|
||||
if (zone.wasHotzonw == true)
|
||||
if (zone.hasBeenHotzone == true)
|
||||
return false;
|
||||
|
||||
// Enforce min level
|
||||
|
||||
if (zone.min_level < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
|
||||
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
|
||||
return false;
|
||||
|
||||
if (ZoneManager.hotZone != null)
|
||||
@@ -259,50 +277,55 @@ public enum ZoneManager {
|
||||
// Converts world coordinates to coordinates local to a given zone.
|
||||
|
||||
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
|
||||
Zone zone) {
|
||||
Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = new Vector3fImmutable(worldVector.x - zone.absX,
|
||||
worldVector.y - zone.absY, worldVector.z
|
||||
- zone.absZ);
|
||||
localCoords = new Vector3fImmutable(worldVector.x - serverZone.absX,
|
||||
worldVector.y - serverZone.absY, worldVector.z
|
||||
- serverZone.absZ);
|
||||
|
||||
return localCoords;
|
||||
}
|
||||
|
||||
public static Vector2f worldToZoneOffset(Vector3fImmutable worldLoc,
|
||||
Zone zone) {
|
||||
|
||||
Vector2f zoneLoc;
|
||||
|
||||
zoneLoc = new Vector2f(worldLoc.x, worldLoc.z).subtract(zone.getLoc().x, zone.getLoc().z);
|
||||
zoneLoc.y *= -1;
|
||||
|
||||
return zoneLoc;
|
||||
|
||||
}
|
||||
|
||||
public static Vector2f worldToTerrainSpace(Vector3fImmutable worldLoc,
|
||||
Zone zone) {
|
||||
public static Vector2f worldToZoneSpace(Vector3fImmutable worldVector,
|
||||
Zone serverZone) {
|
||||
|
||||
Vector2f localCoords;
|
||||
Vector2f zoneOrigin;
|
||||
|
||||
// Top left corner of zone is calculated in world space by the center and it's extents.
|
||||
|
||||
zoneOrigin = new Vector2f(zone.getLoc().x, zone.getLoc().z);
|
||||
zoneOrigin = zoneOrigin.subtract(new Vector2f(zone.bounds.getHalfExtents().x, zone.bounds.getHalfExtents().y));
|
||||
zoneOrigin = new Vector2f(serverZone.getLoc().x, serverZone.getLoc().z);
|
||||
zoneOrigin = zoneOrigin.subtract(new Vector2f(serverZone.getBounds().getHalfExtents().x, serverZone.getBounds().getHalfExtents().y));
|
||||
|
||||
// Local coordinate in world space translated to an offset from the calculated zone origin.
|
||||
|
||||
localCoords = new Vector2f(worldLoc.x, worldLoc.z);
|
||||
localCoords = new Vector2f(worldVector.x, worldVector.z);
|
||||
localCoords = localCoords.subtract(zoneOrigin);
|
||||
|
||||
localCoords.setY((serverZone.getBounds().getHalfExtents().y * 2) - localCoords.y);
|
||||
|
||||
|
||||
// TODO : Make sure this value does not go outside the zone's bounds.
|
||||
|
||||
return localCoords;
|
||||
}
|
||||
|
||||
// Converts local zone coordinates to world coordinates
|
||||
|
||||
public static Vector3fImmutable localToWorld(Vector3fImmutable worldVector,
|
||||
Zone serverZone) {
|
||||
|
||||
Vector3fImmutable worldCoords;
|
||||
|
||||
worldCoords = new Vector3fImmutable(worldVector.x + serverZone.absX,
|
||||
worldVector.y + serverZone.absY, worldVector.z
|
||||
+ serverZone.absZ);
|
||||
|
||||
return worldCoords;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Converts from local (relative to this building) to world.
|
||||
@@ -318,10 +341,9 @@ public enum ZoneManager {
|
||||
if (building.getBounds().getQuaternion() == null)
|
||||
return building.getLoc();
|
||||
|
||||
// handle building rotation
|
||||
|
||||
Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion());
|
||||
|
||||
// handle building rotation
|
||||
// handle building translation
|
||||
|
||||
return building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z);
|
||||
@@ -331,10 +353,12 @@ public enum ZoneManager {
|
||||
//used for regions, Building bounds not set yet.
|
||||
public static Vector3f convertLocalToWorld(Building building, Vector3f localPos, Bounds bounds) {
|
||||
|
||||
// handle building rotation
|
||||
// convert from SB rotation value to radians
|
||||
|
||||
|
||||
Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion());
|
||||
|
||||
// handle building rotation
|
||||
// handle building translation
|
||||
|
||||
return new Vector3f(building.getLoc().add(rotatedLocal.x, rotatedLocal.y, rotatedLocal.z));
|
||||
@@ -357,11 +381,13 @@ public enum ZoneManager {
|
||||
public static City getCityAtLocation(Vector3fImmutable worldLoc) {
|
||||
|
||||
Zone currentZone;
|
||||
ArrayList<Zone> zoneList;
|
||||
City city;
|
||||
|
||||
currentZone = ZoneManager.findSmallestZone(worldLoc);
|
||||
|
||||
if (currentZone.guild_zone)
|
||||
return City.getCity(currentZone.playerCityUUID);
|
||||
if (currentZone.isPlayerCity())
|
||||
return City.getCity(currentZone.getPlayerCityUUID());
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -384,16 +410,16 @@ public enum ZoneManager {
|
||||
|
||||
|
||||
treeBounds = Bounds.borrow();
|
||||
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.halfExtents, Enum.CityBoundsType.PLACEMENT.halfExtents), 0.0f);
|
||||
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.PLACEMENT.extents, Enum.CityBoundsType.PLACEMENT.extents), 0.0f);
|
||||
|
||||
zoneList = currentZone.nodes;
|
||||
zoneList = currentZone.getNodes();
|
||||
|
||||
for (Zone zone : zoneList) {
|
||||
|
||||
if (zone.isContinent())
|
||||
continue;
|
||||
|
||||
if (Bounds.collide(treeBounds, zone.bounds, 0.0f))
|
||||
if (Bounds.collide(treeBounds, zone.getBounds(), 0.0f))
|
||||
validLocation = false;
|
||||
}
|
||||
|
||||
@@ -401,36 +427,30 @@ public enum ZoneManager {
|
||||
return validLocation;
|
||||
}
|
||||
|
||||
public static float calculateGlobalZoneHeight(Zone zone) {
|
||||
public static void loadCities(Zone zone) {
|
||||
|
||||
float worldAltitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
|
||||
ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
|
||||
|
||||
// Seafloor
|
||||
for (City city : cities) {
|
||||
|
||||
if (ZoneManager.seaFloor.equals(zone))
|
||||
return worldAltitude;
|
||||
city.setParent(zone);
|
||||
city.setObjectTypeMask(MBServerStatics.MASK_CITY);
|
||||
city.setLoc(city.getLoc()); // huh?
|
||||
|
||||
// Children of seafloor
|
||||
//not player city, must be npc city..
|
||||
|
||||
if (ZoneManager.seaFloor.equals(zone.parent))
|
||||
return worldAltitude + zone.yOffset;
|
||||
if (!zone.isPlayerCity())
|
||||
zone.setNPCCity(true);
|
||||
|
||||
// return height from heightmap engine at zone location
|
||||
if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
|
||||
|
||||
worldAltitude = Terrain.getWorldHeight(zone.parent, zone.getLoc());
|
||||
city.setHash();
|
||||
|
||||
// Add zone offset to value
|
||||
|
||||
worldAltitude += zone.yOffset;
|
||||
|
||||
return worldAltitude;
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = Terrain.getWorldHeight(currentLoc);
|
||||
Zone zone = findSmallestZone(currentLoc);
|
||||
|
||||
return localAltitude < zone.sea_level;
|
||||
if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
|
||||
CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
|
||||
DataWarehouse.pushToWarehouse(cityRecord);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ public class AttackJob extends AbstractJob {
|
||||
|
||||
@Override
|
||||
protected void doJob() {
|
||||
CombatManager.combatCycle(this.source, this.source.combatTarget);
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
public boolean success() {
|
||||
|
||||
@@ -52,7 +52,7 @@ public class ChantJob extends AbstractEffectJob {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
((AbstractCharacter) source).cancelLastChant();
|
||||
} else if (bonuses != null && bonuses.getBool(ModType.Silenced, SourceType.NONE)) {
|
||||
} else if (bonuses != null && bonuses.getBool(ModType.Silenced, SourceType.None)) {
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||
((AbstractCharacter) source).cancelLastChant();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user