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@@ -201,23 +201,23 @@ public class dbItemHandler extends dbHandlerBase {
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}
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}
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public void LOAD_TEMPLATE_MODTABLES() {
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public HashMap<Integer, Integer> LOAD_TEMPLATE_MODTABLES() {
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HashMap<Integer, Integer> modTables = new HashMap<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_vendor_items`;");
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ResultSet rs = preparedStatement.executeQuery()) {
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while (rs.next()) {
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int templateID = rs.getInt("templateID");
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int modTable = rs.getInt("modTable");
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ItemTemplate template = ItemTemplate.templates.get(templateID);
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template.modTable = modTable;
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}
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while (rs.next())
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modTables.put(rs.getInt("templateID"), rs.getInt("modTable"));
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} catch (Exception e) {
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Logger.error(e);
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}
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Logger.info("read: " + modTables.size());
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return modTables;
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}
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public Item GET_ITEM(final int itemUUID) {
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@@ -325,7 +325,7 @@ public class dbItemHandler extends dbHandlerBase {
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for (Item item : inventory) {
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if (item.template.item_type.equals(ItemType.GOLD))
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if (item.template.getItemType().equals(ItemType.GOLD))
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continue;
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try (Connection connection = DbManager.getConnection();
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@@ -474,7 +474,7 @@ public class dbItemHandler extends dbHandlerBase {
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*/
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public boolean UPDATE_GOLD(final Item item, int newValue, int oldValue) {
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if (!item.template.item_type.equals(ItemType.GOLD))
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if (!item.template.getItemType().equals(ItemType.GOLD))
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return false;
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try (Connection connection = DbManager.getConnection();
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@@ -554,7 +554,7 @@ public class dbItemHandler extends dbHandlerBase {
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// Write 0 if we will not modify the value from template
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if (value == item.template.item_value)
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if (value == item.template.getItemValue())
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value = 0;
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try (Connection connection = DbManager.getConnection();
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@@ -15,8 +15,8 @@ import engine.gameManager.DbManager;
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import engine.mbEnums;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.ItemTemplate;
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import engine.objects.PlayerCharacter;
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import engine.parsers.objects.CObjectTemplate;
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import org.pmw.tinylog.Logger;
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/**
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@@ -38,7 +38,7 @@ public class CreateItemCmd extends AbstractDevCmd {
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}
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int templateID = Integer.parseInt(words[0]);
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ItemTemplate template = ItemTemplate.templates.get(templateID);
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CObjectTemplate template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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ChatManager.chatSystemInfo(playerCharacter, "No such template found.");
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@@ -51,7 +51,7 @@ public class CreateItemCmd extends AbstractDevCmd {
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for (int i = 0; i < size; i++) {
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if (!playerCharacter.charItemManager.hasRoomInventory(template.item_wt)) {
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if (!playerCharacter.charItemManager.hasRoomInventory(template.getItemWt())) {
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ChatManager.chatSystemInfo(playerCharacter, "You are encumbered!.");
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break;
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}
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@@ -18,6 +18,7 @@ import engine.mbEnums.BuildingGroup;
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import engine.mbEnums.GameObjectType;
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import engine.mbEnums.TargetColor;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.util.StringUtils;
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import java.text.DecimalFormat;
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@@ -507,17 +508,17 @@ public class InfoCmd extends AbstractDevCmd {
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case Item: //intentional passthrough
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case MobLoot:
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Item item = (Item) target;
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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output += StringUtils.addWS("Template: " + template.template_id, 20);
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output += "Weight: " + template.item_wt;
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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output += StringUtils.addWS("Template: " + template.getTemplateId(), 20);
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output += "Weight: " + template.getItemWt();
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output += newline;
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DecimalFormat df = new DecimalFormat("###,###,###,###,##0");
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output += StringUtils.addWS("Qty: "
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+ df.format(item.getNumOfItems()), 20);
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output += "Charges: " + (byte) item.chargesRemaining
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+ '/' + item.template.item_initial_charges;
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+ '/' + item.template.getItemInitialCharges();
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output += newline;
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output += "Name: " + template.item_base_name;
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output += "Name: " + template.getItemBaseName();
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output += newline;
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output += item.getContainerInfo();
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@@ -11,9 +11,11 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.DbManager;
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import engine.mbEnums.ItemContainerType;
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import engine.mbEnums.ItemType;
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import engine.mbEnums.OwnerType;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.powers.EffectsBase;
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/**
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@@ -59,17 +61,17 @@ public class MakeItemCmd extends AbstractDevCmd {
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}
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int templateID;
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ItemTemplate template;
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CObjectTemplate template;
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try {
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templateID = Integer.parseInt(words[0]);
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template = ItemTemplate.templates.get(templateID);
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template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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throwbackError(pc, "No item template with id " + words[0]);
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return;
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}
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if (template.item_type == ItemType.GOLD) {
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if (template.getItemType() == ItemType.GOLD) {
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this.throwbackInfo(pc, "use /addgold to add gold.");
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return;
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}
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@@ -131,7 +133,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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return;
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}
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}
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template = ItemTemplate.templates.get(templateID);
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template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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throwbackError(pc, "Unable to find template " + templateID);
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@@ -139,8 +141,8 @@ public class MakeItemCmd extends AbstractDevCmd {
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}
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if ((numItems > 1)
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&& (template.item_type.equals(ItemType.RESOURCE) == false)
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&& (template.item_type.equals(ItemType.OFFERING)) == false)
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&& (template.getItemType().equals(ItemType.RESOURCE) == false)
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&& (template.getItemType().equals(ItemType.OFFERING)) == false)
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numItems = 1;
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CharacterItemManager cim = pc.charItemManager;
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@@ -154,7 +156,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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for (int i = 0; i < quantity; i++) {
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int weight = template.item_wt;
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int weight = template.getItemWt();
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if (!cim.hasRoomInventory(weight)) {
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throwbackError(pc, "Not enough room in inventory for any more of this item. " + i + " produced.");
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@@ -168,6 +170,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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Item item = new Item(templateID);
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item.ownerID = pc.getObjectUUID();
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item.ownerType = OwnerType.PlayerCharacter;
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item.containerType = ItemContainerType.INVENTORY;
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if (numItems > 1)
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item.setNumOfItems(numItems);
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@@ -179,6 +182,11 @@ public class MakeItemCmd extends AbstractDevCmd {
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return;
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}
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if (item == null) {
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throwbackError(pc, "DB error 2: Unable to create item " + templateID + ".");
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return;
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}
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//create prefix
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if (!prefix.isEmpty())
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item.addPermanentEnchantmentForDev(prefix, 0);
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@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import java.util.ArrayList;
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@@ -52,8 +53,8 @@ public class PrintBankCmd extends AbstractDevCmd {
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throwbackInfo(pc, "Bank for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
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for (Item item : list) {
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems());
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}
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Item gold = cim.getGoldBank();
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@@ -13,6 +13,7 @@ import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.mbEnums.GameObjectType;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.powers.effectmodifiers.AbstractEffectModifier;
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public class PrintBonusesCmd extends AbstractDevCmd {
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@@ -33,8 +34,8 @@ public class PrintBonusesCmd extends AbstractDevCmd {
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if (target instanceof Item) {
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type = "Item";
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tar = (Item) target;
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ItemTemplate template = ItemTemplate.templates.get(((Item) tar).templateID);
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name = template.item_base_name;
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CObjectTemplate template = CObjectTemplate.lookup(((Item) tar).templateID);
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name = template.getItemBaseName();
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} else if (target instanceof AbstractCharacter) {
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tar = (AbstractCharacter) target;
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name = ((AbstractCharacter) tar).getFirstName();
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@@ -66,7 +66,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
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throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
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for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
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Item equip = tarMob.charItemManager.equipped.get(slot);
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throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
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throwbackInfo(pc, equip.templateID + " : " + equip.template.getItemBaseName() + ", slot: " + slot);
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}
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return;
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}
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@@ -76,7 +76,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
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throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
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for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
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Item equip = tarMob.charItemManager.equipped.get(slot);
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throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
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throwbackInfo(pc, equip.templateID + " : " + equip.template.getItemBaseName() + ", slot: " + slot);
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}
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return;
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}
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@@ -87,7 +87,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
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for (mbEnums.EquipSlotType slot : list.keySet()) {
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Item item = list.get(slot);
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throwbackInfo(pc, " " + item.template.item_base_name + ", slot: " + slot);
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throwbackInfo(pc, " " + item.template.getItemBaseName() + ", slot: " + slot);
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}
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}
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@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.mbEnums.ItemType;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import java.text.DecimalFormat;
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import java.util.ArrayList;
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@@ -75,18 +76,18 @@ public class PrintInventoryCmd extends AbstractDevCmd {
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int goldCount = 0;
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for (Item item : inventory) {
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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if (item.template.item_type.equals(ItemType.GOLD) == false) {
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if (item.template.getItemType().equals(ItemType.GOLD) == false) {
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String chargeInfo = "";
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int chargeMax = template.item_initial_charges;
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int chargeMax = template.getItemInitialCharges();
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if (chargeMax > 0) {
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int charges = item.chargesRemaining;
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chargeInfo = " charges: " + charges + '/' + chargeMax;
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}
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throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems() + chargeInfo);
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throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems() + chargeInfo);
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} else
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goldCount += item.getNumOfItems();
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}
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@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import java.util.ArrayList;
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@@ -50,8 +51,8 @@ public class PrintVaultCmd extends AbstractDevCmd {
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ArrayList<Item> list = cim.getVault();
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throwbackInfo(pc, "Vault for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
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for (Item item : list) {
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems());
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}
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Item gold = cim.getGoldVault();
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if (gold != null)
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@@ -5,6 +5,7 @@ import engine.gameManager.LootManager;
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import engine.gameManager.ZoneManager;
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import engine.loot.BootySetEntry;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import java.util.ArrayList;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -34,10 +35,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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if (mob.bootySet != 0) {
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for (BootySetEntry entry : LootManager._bootySetMap.get(mob.bootySet)) {
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ItemTemplate template = ItemTemplate.templates.get(entry.templateID);
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CObjectTemplate template = CObjectTemplate.lookup(entry.templateID);
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if (template != null)
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output += "[" + entry.bootyType + "] " + template.item_base_name + " [Chance] " + entry.dropChance + newline;
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output += "[" + entry.bootyType + "] " + template.getItemBaseName() + " [Chance] " + entry.dropChance + newline;
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}
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}
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@@ -57,7 +58,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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try {
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mob.loadInventory();
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for (Item lootItem : mob.charItemManager.getInventory()) {
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switch (lootItem.template.item_type) {
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switch (lootItem.template.getItemType()) {
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case EMPLOYMENTCONTRACT: //CONTRACT
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Contracts.add(lootItem);
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break;
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@@ -22,6 +22,7 @@ import engine.mbEnums.BuildingGroup;
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import engine.mbEnums.GameObjectType;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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@@ -199,12 +200,12 @@ public enum BuildingManager {
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return false;
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}
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ItemTemplate template = ItemTemplate.templates.get(1705032); // Elan Stone
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CObjectTemplate template = CObjectTemplate.lookup(1705032); // Elan Stone
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if (!player.charItemManager.hasRoomInventory(template.item_wt))
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if (!player.charItemManager.hasRoomInventory(template.getItemWt()))
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return false;
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if (!ItemManager.MakeItemForPlayer(template.template_id, player, amount))
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if (!ItemManager.MakeItemForPlayer(template.getTemplateId(), player, amount))
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return false;
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shrine.setFavors(0);
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@@ -218,12 +219,12 @@ public enum BuildingManager {
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for (mbEnums.ResourceType resourceType : EnumSet.allOf(mbEnums.ResourceType.class)) {
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ItemTemplate resourceTemplate = ItemTemplate.templates.get(resourceType.templateID);
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CObjectTemplate resourceTemplate = CObjectTemplate.lookup(resourceType.templateID);
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if (resourceTemplate == null)
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continue;
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if (!player.charItemManager.hasRoomInventory(resourceTemplate.item_wt)) {
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if (!player.charItemManager.hasRoomInventory(resourceTemplate.getItemWt())) {
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ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
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return false;
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}
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@@ -22,6 +22,7 @@ import engine.net.client.ClientConnection;
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import engine.net.client.handlers.ClientAdminCommandMsgHandler;
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import engine.net.client.msg.chat.*;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.server.MBServerStatics;
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import engine.server.world.WorldServer;
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import org.pmw.tinylog.Logger;
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@@ -535,12 +536,12 @@ public enum ChatManager {
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if (item != null) //Steal
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if (success) {
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String name = "";
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if (item.template.item_type.equals(mbEnums.ItemType.GOLD))
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if (item.template.getItemType().equals(mbEnums.ItemType.GOLD))
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name = amount + " gold ";
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else {
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String vowels = "aeiou";
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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String iName = template.item_base_name;
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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String iName = template.getItemBaseName();
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if (iName.length() > 0)
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if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
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name = "an " + iName + ' ';
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@@ -18,6 +18,8 @@ import engine.net.client.msg.PowerProjectileMsg;
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import engine.net.client.msg.TargetedActionMsg;
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import engine.net.client.msg.UpdateStateMsg;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.parsers.objects.RuneTemplate;
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import engine.powers.DamageShield;
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import engine.powers.effectmodifiers.AbstractEffectModifier;
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import engine.powers.effectmodifiers.WeaponProcEffectModifier;
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@@ -92,25 +94,25 @@ public enum CombatManager {
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return;
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}
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if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
||||
if (mainWeapon == null && offWeapon != null && !offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||
//swing left hand only
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
||||
if (mainWeapon == null && offWeapon != null && offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||
//no weapon equipped with a shield, punch with one hand
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
||||
if (mainWeapon != null && offWeapon != null && offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||
//one weapon equipped with a shield, swing with one hand
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
||||
if (mainWeapon != null && offWeapon != null && !offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||
//two weapons equipped, swing both hands
|
||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
||||
@@ -146,7 +148,7 @@ public enum CombatManager {
|
||||
if (bonus != null)
|
||||
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.SourceType.None);
|
||||
|
||||
attackRange += weapon.template.item_weapon_max_range * rangeMod;
|
||||
attackRange += engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * rangeMod;
|
||||
} else if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
||||
|
||||
//unarmed mob, add the natural attack range from its rune (0 for most melee mobs)
|
||||
@@ -211,7 +213,7 @@ public enum CombatManager {
|
||||
|
||||
if (weapon != null) {
|
||||
|
||||
float wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
|
||||
float wepSpeed = (int) (engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed);
|
||||
|
||||
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
|
||||
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
|
||||
@@ -270,13 +272,13 @@ public enum CombatManager {
|
||||
if (weapon != null && !attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
||||
//check if Out of Stamina
|
||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||
if (attacker.getStamina() < (weapon.template.item_wt / 3f)) {
|
||||
if (attacker.getStamina() < (weapon.template.getItemWt() / 3f)) {
|
||||
//set auto attack job
|
||||
setAutoAttackJob(attacker, slot, delay);
|
||||
return;
|
||||
}
|
||||
}
|
||||
float stam = weapon.template.item_wt / 3f;
|
||||
float stam = weapon.template.getItemWt() / 3f;
|
||||
stam = (stam < 1) ? 1 : stam;
|
||||
attacker.modifyStamina(-(stam), attacker, true);
|
||||
} else
|
||||
@@ -416,7 +418,7 @@ public enum CombatManager {
|
||||
if (((Mob) attacker).isSiege())
|
||||
damageType = mbEnums.DamageType.SIEGE;
|
||||
} else {
|
||||
damageType = (mbEnums.DamageType) attacker.charItemManager.getEquipped().get(slot).template.item_weapon_damage.keySet().toArray()[0];
|
||||
damageType = engine.parsers.objects.ItemTemplate.getWeapon(attacker.charItemManager.getEquipped().get(slot).templateID).weapon_damage.get(0).damage_type;
|
||||
}
|
||||
|
||||
//get resists
|
||||
@@ -577,13 +579,14 @@ public enum CombatManager {
|
||||
target.setCombatTarget(attacker);
|
||||
}
|
||||
|
||||
public static int getSwingAnimation(ItemTemplate wb, DeferredPowerJob dpj, mbEnums.EquipSlotType slot) {
|
||||
public static int getSwingAnimation(CObjectTemplate wb, DeferredPowerJob dpj, mbEnums.EquipSlotType slot) {
|
||||
|
||||
//No weapon, return default animation
|
||||
if (wb == null)
|
||||
return 75;
|
||||
|
||||
int token;
|
||||
engine.parsers.objects.ItemTemplate.Weapon weapon = engine.parsers.objects.ItemTemplate.getWeapon(wb.getTemplateId());
|
||||
|
||||
if (dpj != null) {
|
||||
|
||||
@@ -594,7 +597,7 @@ public enum CombatManager {
|
||||
}
|
||||
|
||||
//Item has no equipment slots and should not try to return an animation, return default instead
|
||||
if (wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()) {
|
||||
if (wb.getItemEqSlotsOr().isEmpty()) {
|
||||
return 75;
|
||||
}
|
||||
|
||||
@@ -603,18 +606,18 @@ public enum CombatManager {
|
||||
int random;
|
||||
|
||||
//Item can only be equipped in one slot, return animation for that slot
|
||||
if (wb.item_eq_slots_or.size() == 1) {
|
||||
if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
|
||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
||||
if (wb.getItemEqSlotsOr().size() == 1) {
|
||||
if (wb.getItemEqSlotsOr().iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
|
||||
anim = weapon.weapon_attack_anim_right.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
||||
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_right.size());
|
||||
anim = weapon.weapon_attack_anim_right.get(random)[0];
|
||||
}
|
||||
} else {
|
||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
||||
anim = weapon.weapon_attack_anim_left.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
||||
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_left.size());
|
||||
anim = weapon.weapon_attack_anim_left.get(random)[0];
|
||||
}
|
||||
}
|
||||
return anim;
|
||||
@@ -622,16 +625,16 @@ public enum CombatManager {
|
||||
|
||||
//Item can be equipped in either hand, and should have animation sets for each hand
|
||||
if (slot.equals(mbEnums.EquipSlotType.RHELD)) {
|
||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
||||
anim = weapon.weapon_attack_anim_right.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
||||
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_right.size());
|
||||
anim = weapon.weapon_attack_anim_right.get(random)[0];
|
||||
}
|
||||
} else {
|
||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
||||
anim = weapon.weapon_attack_anim_left.get(0)[0];
|
||||
if (dpj != null) {
|
||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
||||
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_left.size());
|
||||
anim = weapon.weapon_attack_anim_left.get(random)[0];
|
||||
}
|
||||
}
|
||||
return anim;
|
||||
@@ -713,7 +716,7 @@ public enum CombatManager {
|
||||
// Mobs use their mobbase rune, players use their race rune.
|
||||
|
||||
int runeID;
|
||||
ItemTemplate rune;
|
||||
RuneTemplate rune;
|
||||
int hand = slot.equals(mbEnums.EquipSlotType.LHELD) ? 2 : 1;
|
||||
|
||||
switch (attacker.getObjectType()) {
|
||||
@@ -727,18 +730,18 @@ public enum CombatManager {
|
||||
return null;
|
||||
}
|
||||
|
||||
rune = ItemTemplate.templates.get(runeID);
|
||||
rune = RuneTemplate._runes.get(runeID);
|
||||
|
||||
if (rune == null || rune.rune_natural_attacks.isEmpty())
|
||||
if (rune == null || rune.rune_naturalattacks.isEmpty())
|
||||
return null;
|
||||
|
||||
for (float[] attack : rune.rune_natural_attacks)
|
||||
for (float[] attack : rune.rune_naturalattacks)
|
||||
if (attack.length > 3 && (int) attack[3] == hand)
|
||||
return attack;
|
||||
|
||||
// No entry for this hand, fall back to the first natural attack
|
||||
|
||||
return rune.rune_natural_attacks.get(0);
|
||||
return rune.rune_naturalattacks.get(0);
|
||||
}
|
||||
|
||||
public static int calculatePetDamage(AbstractCharacter agent) {
|
||||
|
||||
@@ -15,8 +15,8 @@ import engine.mbEnums;
|
||||
import engine.net.client.msg.ItemProductionMsg;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import engine.objects.NPC;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -49,6 +49,9 @@ public enum ForgeManager implements Runnable {
|
||||
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
|
||||
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
|
||||
|
||||
// Server-only data from static_vendor_items; the client templates have no mod table.
|
||||
public static HashMap<Integer, Integer> vendorModTables = new HashMap<>();
|
||||
|
||||
public static void start() {
|
||||
|
||||
Thread forgeManager;
|
||||
@@ -222,12 +225,12 @@ public enum ForgeManager implements Runnable {
|
||||
// Calculate production cost for a single run of the workOrder
|
||||
|
||||
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
|
||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(workOrder.templateID);
|
||||
|
||||
// Add gold and resource costs from template
|
||||
|
||||
production_cost.put(mbEnums.ResourceType.GOLD, template.item_value);
|
||||
production_cost.putAll(template.item_resource_cost);
|
||||
production_cost.put(mbEnums.ResourceType.GOLD, template.getItemValue());
|
||||
production_cost.putAll(template.getItemResourceCosts());
|
||||
|
||||
// Calculate cost of prefix and suffix
|
||||
|
||||
@@ -248,8 +251,8 @@ public enum ForgeManager implements Runnable {
|
||||
|
||||
// Create new virtual item from specified template
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
||||
Item forgedItem = new Item(workOrder.templateID);
|
||||
int modTable = getVendorModTable(workOrder.templateID);
|
||||
|
||||
// forgedItem gets a negative id; a virtual item which is not persisted
|
||||
|
||||
@@ -264,13 +267,13 @@ public enum ForgeManager implements Runnable {
|
||||
|
||||
// Assign a prefix and suffix to this item if random rolled
|
||||
|
||||
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
|
||||
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains(modTable))
|
||||
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, modTable);
|
||||
else
|
||||
forgedItem.prefixToken = workOrder.prefixToken;
|
||||
|
||||
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
|
||||
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains(modTable))
|
||||
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, modTable);
|
||||
else
|
||||
forgedItem.suffixToken = workOrder.suffixToken;
|
||||
|
||||
@@ -364,6 +367,10 @@ public enum ForgeManager implements Runnable {
|
||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||
}
|
||||
|
||||
public static int getVendorModTable(int templateID) {
|
||||
return vendorModTables.getOrDefault(templateID, 0);
|
||||
}
|
||||
|
||||
public static int calcRandomMod(NPC vendor, mbEnums.ItemModType itemModType, int modTable) {
|
||||
|
||||
// Random prefix or suffix token based on item.template.modtable
|
||||
|
||||
@@ -307,7 +307,7 @@ public enum GroupManager {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!item.template.item_type.equals(mbEnums.ItemType.GOLD)) //only split goldItem
|
||||
if (!item.template.getItemType().equals(mbEnums.ItemType.GOLD)) //only split goldItem
|
||||
return false;
|
||||
|
||||
Group group = getGroup(pc);
|
||||
|
||||
@@ -2,6 +2,7 @@ package engine.gameManager;
|
||||
|
||||
import engine.mbEnums;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.powers.EffectsBase;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -21,66 +22,46 @@ public enum ItemManager {
|
||||
|
||||
public static final AtomicInteger lastNegativeID = new AtomicInteger(0);
|
||||
|
||||
// restrict true: the set is a blacklist; false: a whitelist. An empty set allows everyone.
|
||||
|
||||
public static Boolean ValidRace(Item item, mbEnums.MonsterType race) {
|
||||
|
||||
if (item.template.item_race_req.isEmpty() && item.template.item_race_res.isEmpty())
|
||||
EnumSet<mbEnums.MonsterType> races = item.template.getItemRaceReq();
|
||||
boolean restrict = item.template.getItemRaceReqRestrict();
|
||||
|
||||
if (races.isEmpty())
|
||||
return true;
|
||||
|
||||
if (item.template.item_race_req.isEmpty() == false)
|
||||
if (item.template.item_race_req.contains(race))
|
||||
return true;
|
||||
|
||||
if (item.template.item_race_res.isEmpty() == false)
|
||||
if (item.template.item_race_res.contains(race) == false)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return races.contains(race) != restrict;
|
||||
}
|
||||
|
||||
public static Boolean ValidClass(Item item, mbEnums.ClassType base, mbEnums.ClassType profession) {
|
||||
|
||||
// Early exit if no entry
|
||||
EnumSet<mbEnums.ClassType> classes = item.template.getItemClassReq();
|
||||
boolean restrict = item.template.getItemClassReqRestrict();
|
||||
boolean listed;
|
||||
|
||||
if (item.template.item_class_req.isEmpty() && item.template.item_class_res.isEmpty())
|
||||
if (classes.isEmpty())
|
||||
return true;
|
||||
|
||||
if (item.template.item_class_req.isEmpty() == false)
|
||||
if (item.template.item_class_req.contains(base) || item.template.item_class_req.contains(profession))
|
||||
return true;
|
||||
listed = classes.contains(base) || classes.contains(profession);
|
||||
|
||||
if (item.template.item_class_res.isEmpty() == false)
|
||||
if (item.template.item_class_res.contains(base) == false && item.template.item_class_res.contains(profession) == false)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return listed != restrict;
|
||||
}
|
||||
|
||||
public static Boolean ValidDiscipline(Item item, EnumSet<mbEnums.DisciplineType> discs) {
|
||||
|
||||
// Early exit if no entry
|
||||
EnumSet<mbEnums.DisciplineType> disciplines = item.template.getItemDiscReq();
|
||||
boolean restrict = item.template.getItemDiscReqRestrict();
|
||||
EnumSet<mbEnums.DisciplineType> workSet;
|
||||
|
||||
if (item.template.item_disc_req.isEmpty() && item.template.item_disc_res.isEmpty())
|
||||
if (disciplines.isEmpty())
|
||||
return true;
|
||||
|
||||
EnumSet<mbEnums.DisciplineType> workSet = EnumSet.copyOf(discs);
|
||||
workSet = EnumSet.copyOf(discs);
|
||||
workSet.retainAll(disciplines);
|
||||
|
||||
if (item.template.item_disc_req.isEmpty() == false) {
|
||||
|
||||
workSet.retainAll(item.template.item_disc_req);
|
||||
|
||||
if (workSet.isEmpty() == false)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (item.template.item_disc_res.isEmpty() == false) {
|
||||
|
||||
workSet.retainAll(item.template.item_disc_res);
|
||||
|
||||
if (workSet.isEmpty() == false)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return workSet.isEmpty() == restrict;
|
||||
}
|
||||
|
||||
public static Boolean canCharacterEquip(Item item, AbstractCharacter character) {
|
||||
@@ -91,12 +72,12 @@ public enum ItemManager {
|
||||
|
||||
CharacterSkill characterSkill;
|
||||
|
||||
if (item.template.item_skill_required.isEmpty())
|
||||
if (item.template.getItemSkillReq().isEmpty())
|
||||
return true;
|
||||
|
||||
for (String skillRequired : item.template.item_skill_required.keySet()) {
|
||||
for (String skillRequired : item.template.getItemSkillReq().keySet()) {
|
||||
|
||||
int required_value = item.template.item_skill_required.get(skillRequired);
|
||||
int required_value = item.template.getItemSkillReq().get(skillRequired);
|
||||
characterSkill = skills.get(skillRequired);
|
||||
|
||||
if (characterSkill == null)
|
||||
@@ -112,31 +93,31 @@ public enum ItemManager {
|
||||
|
||||
public static boolean isTwoHanded(Item item) {
|
||||
|
||||
if (!item.template.item_type.equals(mbEnums.ItemType.WEAPON))
|
||||
if (!item.template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||
return false;
|
||||
|
||||
return item.template.item_eq_slots_and.contains(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||
return item.template.getItemEqSlotsAnd().containsAll(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||
}
|
||||
|
||||
public static boolean isTwoHanded(ItemTemplate template) {
|
||||
public static boolean isTwoHanded(CObjectTemplate template) {
|
||||
|
||||
if (!template.item_type.equals(mbEnums.ItemType.WEAPON))
|
||||
if (!template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||
return false;
|
||||
|
||||
return template.item_eq_slots_and.contains(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||
return template.getItemEqSlotsAnd().containsAll(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||
}
|
||||
|
||||
public static boolean isShield(Item item) {
|
||||
|
||||
if (item.template.item_skill_required.containsKey("Block"))
|
||||
if (item.template.getItemSkillReq().containsKey("Block"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isShield(ItemTemplate template) {
|
||||
public static boolean isShield(CObjectTemplate template) {
|
||||
|
||||
if (template.item_skill_required.containsKey("Block"))
|
||||
if (template.getItemSkillReq().containsKey("Block"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@@ -150,7 +131,7 @@ public enum ItemManager {
|
||||
return false;
|
||||
//Item not valid for slot
|
||||
|
||||
if (item.template.item_eq_slots_or.contains(slot) == false)
|
||||
if (item.template.getItemEqSlotsOr().contains(slot) == false)
|
||||
return false;
|
||||
|
||||
// Slot is taken
|
||||
@@ -165,7 +146,7 @@ public enum ItemManager {
|
||||
(slot == mbEnums.EquipSlotType.RHELD && equipped.get(mbEnums.EquipSlotType.LHELD) != null)))
|
||||
return false;
|
||||
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.WEAPON))
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||
if (equipped.get(slot) != null && equipped.get(slot).equals(item) == false)
|
||||
return false;
|
||||
|
||||
@@ -197,7 +178,7 @@ public enum ItemManager {
|
||||
|
||||
//players can't wear 0 value items.
|
||||
|
||||
return item.template.item_value != 0 || Kit.IsNoobGear(item.templateID);
|
||||
return item.template.getItemValue() != 0 || Kit.IsNoobGear(item.templateID);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.mbEnums;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -91,8 +92,8 @@ public enum LootManager {
|
||||
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
||||
for (Item item : mob.getInventory()) {
|
||||
|
||||
if ((item.templateID > 2499 && item.templateID <= 3050) || item.template.item_base_name.toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + item.template.item_base_name + ". Are you tough enough to take it?");
|
||||
if ((item.templateID > 2499 && item.templateID <= 3050) || item.template.getItemBaseName().toLowerCase().contains("of the gods")) {
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + item.template.getItemBaseName() + ". Are you tough enough to take it?");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(mbEnums.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchManager.dispatchMsgToAll(chatMsg);
|
||||
@@ -179,12 +180,12 @@ public enum LootManager {
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
if (ItemTemplate.templates.get(itemUUID).item_type.equals(mbEnums.ItemType.RESOURCE)) {
|
||||
if (CObjectTemplate.lookup(itemUUID).getItemType().equals(mbEnums.ItemType.RESOURCE)) {
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemTemplate.templates.get(itemUUID), amount, false);
|
||||
return new MobLoot(mob, CObjectTemplate.lookup(itemUUID), amount, false);
|
||||
}
|
||||
|
||||
outItem = new MobLoot(mob, ItemTemplate.templates.get(itemUUID), false);
|
||||
outItem = new MobLoot(mob, CObjectTemplate.lookup(itemUUID), false);
|
||||
|
||||
if (selectedRow.pModTable != 0)
|
||||
try {
|
||||
@@ -374,7 +375,7 @@ public enum LootManager {
|
||||
if (chanceRoll > bse.dropChance)
|
||||
return;
|
||||
|
||||
MobLoot lootItem = new MobLoot(mob, ItemTemplate.templates.get(bse.templateID), true);
|
||||
MobLoot lootItem = new MobLoot(mob, CObjectTemplate.lookup(bse.templateID), true);
|
||||
|
||||
if (lootItem != null)
|
||||
mob.charItemManager.addItemToInventory(lootItem);
|
||||
@@ -422,14 +423,14 @@ public enum LootManager {
|
||||
|
||||
//create the item from the table, quantity is always 1
|
||||
|
||||
MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.templates.get(selectedItem.templateID), 1, false);
|
||||
MobLoot winnings = new MobLoot(playerCharacter, CObjectTemplate.lookup(selectedItem.templateID), 1, false);
|
||||
|
||||
if (winnings == null)
|
||||
return;
|
||||
|
||||
//early exit if the inventory of the player will not old the item
|
||||
|
||||
if (itemMan.hasRoomInventory(winnings.template.item_wt) == false) {
|
||||
if (itemMan.hasRoomInventory(winnings.template.getItemWt()) == false) {
|
||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -19,12 +19,14 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.RuneSkillAdjustEntry;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
@@ -315,26 +317,26 @@ public enum NPCManager {
|
||||
//has main hand weapon
|
||||
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD);
|
||||
|
||||
if (weapon.template.item_primary_attr.equals(mbEnums.AttributeType.Strength))
|
||||
if (engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == mbEnums.AttributeType.Strength)
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_min) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_max) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed;
|
||||
guard.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range;
|
||||
} else if (guard.charItemManager.equipped.containsKey(mbEnums.EquipSlotType.LHELD) && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template)) {
|
||||
//has off hand weapon
|
||||
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD);
|
||||
if (weapon.template.item_primary_attr.equals(mbEnums.AttributeType.Strength))
|
||||
if (engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == mbEnums.AttributeType.Strength)
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
else
|
||||
primaryStat = guard.getStatDexCurrent();
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_min) * rankModifier) + primaryStat;
|
||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_max) * rankModifier) + primaryStat;
|
||||
guard.speedHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed;
|
||||
guard.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range;
|
||||
} else {
|
||||
primaryStat = guard.getStatStrCurrent();
|
||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
|
||||
@@ -352,8 +354,8 @@ public enum NPCManager {
|
||||
int baseDef = guard.mobBase.getDefenseRating();
|
||||
int armorDefense = 0;
|
||||
for (Item equipped : guard.charItemManager.equipped.values())
|
||||
if (equipped.template.item_type.equals(mbEnums.ItemType.ARMOR) || ItemManager.isShield(equipped.template))
|
||||
armorDefense += equipped.template.item_defense_rating;
|
||||
if (equipped.template.getItemType().equals(mbEnums.ItemType.ARMOR) || ItemManager.isShield(equipped.template))
|
||||
armorDefense += engine.parsers.objects.ItemTemplate._items.get(equipped.templateID).item_defense_rating;
|
||||
guard.defenseRating = dexterity + baseDef + armorDefense;
|
||||
}
|
||||
|
||||
@@ -361,9 +363,9 @@ public enum NPCManager {
|
||||
int strength = guard.getStatStrCurrent();
|
||||
int baseAtr = guard.mobBase.getAttackRating();
|
||||
if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD) != null)
|
||||
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 3));
|
||||
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.getItemSkillReq().values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.getItemSkillReq().values().toArray()[0] * 3));
|
||||
else if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD) != null && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template))
|
||||
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 3));
|
||||
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.getItemSkillReq().values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.getItemSkillReq().values().toArray()[0] * 3));
|
||||
else
|
||||
guard.atrHandOne = baseAtr;
|
||||
}
|
||||
@@ -438,14 +440,17 @@ public enum NPCManager {
|
||||
|
||||
public static void applyEquipmentResists(Mob mob) {
|
||||
|
||||
EnumMap<mbEnums.DamageType, Float> armorResists;
|
||||
|
||||
if (mob.charItemManager.equipped.isEmpty())
|
||||
return;
|
||||
|
||||
for (Item equipped : mob.charItemManager.equipped.values()) {
|
||||
if (equipped.template.item_type.equals(mbEnums.ItemType.ARMOR)) {
|
||||
mob.resists.setResist(mbEnums.DamageType.SLASHING, mob.resists.getResist(mbEnums.DamageType.SLASHING, 0) + equipped.template.combat_attack_resist.get("SLASHING"));
|
||||
mob.resists.setResist(mbEnums.DamageType.CRUSHING, mob.resists.getResist(mbEnums.DamageType.CRUSHING, 0) + equipped.template.combat_attack_resist.get("CRUSHING"));
|
||||
mob.resists.setResist(mbEnums.DamageType.PIERCING, mob.resists.getResist(mbEnums.DamageType.PIERCING, 0) + equipped.template.combat_attack_resist.get("PIERCING"));
|
||||
if (equipped.template.getItemType().equals(mbEnums.ItemType.ARMOR)) {
|
||||
armorResists = equipped.template.getCombatAttackResist();
|
||||
mob.resists.setResist(mbEnums.DamageType.SLASHING, mob.resists.getResist(mbEnums.DamageType.SLASHING, 0) + armorResists.getOrDefault(mbEnums.DamageType.SLASHING, 0f));
|
||||
mob.resists.setResist(mbEnums.DamageType.CRUSHING, mob.resists.getResist(mbEnums.DamageType.CRUSHING, 0) + armorResists.getOrDefault(mbEnums.DamageType.CRUSHING, 0f));
|
||||
mob.resists.setResist(mbEnums.DamageType.PIERCING, mob.resists.getResist(mbEnums.DamageType.PIERCING, 0) + armorResists.getOrDefault(mbEnums.DamageType.PIERCING, 0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -541,14 +546,14 @@ public enum NPCManager {
|
||||
|
||||
public static long calcRollingDuration(NPC vendor, int templateID) {
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(templateID);
|
||||
float rollingDuration;
|
||||
|
||||
if (template == null)
|
||||
return 0;
|
||||
|
||||
if (template.item_bane_rank > 0)
|
||||
return (long) (template.item_bane_rank * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue()));
|
||||
if (template.getItemBaneRank() > 0)
|
||||
return (long) (template.getItemBaneRank() * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue()));
|
||||
|
||||
if (vendor.building == null)
|
||||
return 600;
|
||||
|
||||
@@ -2255,12 +2255,12 @@ public enum PowersManager {
|
||||
if (pb.targetItem())
|
||||
return true;
|
||||
// TODO add these checks later
|
||||
else if (pb.targetArmor() && item.template.item_type.equals(ItemType.ARMOR))
|
||||
else if (pb.targetArmor() && item.template.getItemType().equals(ItemType.ARMOR))
|
||||
return true;
|
||||
else if (pb.targetJewelry() && item.template.item_type.equals(ItemType.JEWELRY))
|
||||
else if (pb.targetJewelry() && item.template.getItemType().equals(ItemType.JEWELRY))
|
||||
return true;
|
||||
else
|
||||
return pb.targetWeapon() && item.template.item_type.equals(ItemType.WEAPON);
|
||||
return pb.targetWeapon() && item.template.getItemType().equals(ItemType.WEAPON);
|
||||
} // How did we get here? all valid targets have been covered
|
||||
else
|
||||
return false;
|
||||
|
||||
@@ -12,9 +12,9 @@ import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ForgeManager;
|
||||
import engine.mbEnums;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.ItemTemplate;
|
||||
import engine.objects.NPC;
|
||||
import engine.objects.Warehouse;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import org.json.JSONArray;
|
||||
import org.json.JSONObject;
|
||||
|
||||
@@ -127,16 +127,16 @@ public class WorkOrder implements Delayed {
|
||||
|
||||
int validation_result = 0;
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(workOrder.templateID);
|
||||
|
||||
if (workOrder.vendor.getBuilding() == null)
|
||||
return 58; //58: The formula is beyond the means of this facility
|
||||
|
||||
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
|
||||
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.getItemWt()))
|
||||
return 30; //30: That person cannot carry that item
|
||||
|
||||
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
|
||||
!workOrder.vendor.getItemModTable().contains((template.modTable)))
|
||||
!workOrder.vendor.getItemModTable().contains(ForgeManager.getVendorModTable(workOrder.templateID)))
|
||||
return 59; //59: This hireling does not have this formula
|
||||
|
||||
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
|
||||
|
||||
@@ -46,7 +46,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
// Filter hirelings by slot type
|
||||
|
||||
for (Item hirelings : player.getInventory()) {
|
||||
if (hirelings.template.item_type.equals(ItemType.EMPLOYMENTCONTRACT)) {
|
||||
if (hirelings.template.getItemType().equals(ItemType.EMPLOYMENTCONTRACT)) {
|
||||
|
||||
contract = DbManager.ContractQueries.GET_CONTRACT(hirelings.templateID);
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ public class AddItemToTradeWindowMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!item.validForInventory(source.getClientConnection(), source, source.charItemManager))
|
||||
return false;
|
||||
|
||||
if (!tradingWith.hasRoomTrade(item.template.item_wt)) {
|
||||
if (!tradingWith.hasRoomTrade(item.template.getItemWt())) {
|
||||
dispatch = Dispatch.borrow(source, msg);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
||||
return false;
|
||||
|
||||
@@ -24,6 +24,7 @@ import engine.net.client.msg.guild.GuildInfoMsg;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
@@ -42,6 +43,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
Guild playerGuild;
|
||||
|
||||
Item charter;
|
||||
DeedTemplate charterDeed;
|
||||
Dispatch dispatch;
|
||||
|
||||
msg = (GuildCreationFinalizeMsg) baseMsg;
|
||||
@@ -65,7 +67,9 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Item must be a valid charterType (type 10 in db)
|
||||
|
||||
if (charter == null || (charter.template.item_type.equals(ItemType.CHARTER) == false)) {
|
||||
charterDeed = DeedTemplate._deeds.get(charter.templateID);
|
||||
|
||||
if (charterDeed == null || (charterDeed.item_type.equals(ItemType.CHARTER) == false)) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, GuildManager.NO_CHARTER_FOUND);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -238,10 +238,10 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (targetItem == null)
|
||||
return;
|
||||
|
||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
||||
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||
return;
|
||||
|
||||
if (!vendor.charItemManager.hasRoomInventory(targetItem.template.item_wt)) {
|
||||
if (!vendor.charItemManager.hasRoomInventory(targetItem.template.getItemWt())) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||
return;
|
||||
}
|
||||
@@ -319,7 +319,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (targetItem == null)
|
||||
continue;
|
||||
|
||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
||||
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||
return;
|
||||
|
||||
if (!vendor.charItemManager.doesCharOwnThisItem(targetItem.getObjectUUID()))
|
||||
@@ -328,14 +328,14 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!vendor.charItemManager.inventoryContains(targetItem))
|
||||
continue;
|
||||
|
||||
itemValue = targetItem.template.item_value;
|
||||
itemValue = targetItem.template.getItemValue();
|
||||
|
||||
if (vendor.getBuilding().getStrongboxValue() + itemValue > vendor.getBuilding().getMaxGold()) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 201);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (targetItem.template.item_type) {
|
||||
switch (targetItem.template.getItemType()) {
|
||||
case EMPLOYMENTCONTRACT:
|
||||
case CHARTER:
|
||||
case DEED:
|
||||
@@ -465,13 +465,13 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (targetItem == null)
|
||||
return;
|
||||
|
||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
||||
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||
return;
|
||||
|
||||
if (!vendor.charItemManager.inventoryContains(targetItem))
|
||||
return;
|
||||
|
||||
if (!player.charItemManager.hasRoomInventory(targetItem.template.item_wt))
|
||||
if (!player.charItemManager.hasRoomInventory(targetItem.template.getItemWt()))
|
||||
return;
|
||||
|
||||
player.charItemManager.buyFromNPC(targetItem, vendor);
|
||||
|
||||
@@ -161,7 +161,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
||||
if (itemRet == null)
|
||||
return true;
|
||||
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||
// this is done to prevent the temporary goldItem item
|
||||
// (from the mob) from appearing in player's inventory.
|
||||
// It also updates the goldItem quantity display
|
||||
@@ -187,7 +187,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
||||
//TODO send group loot message if player is grouped and visible
|
||||
Group group = GroupManager.getGroup(player);
|
||||
|
||||
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
|
||||
if (group != null && group.getSplitGold() && (item.template.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
|
||||
String name = item.getName();
|
||||
String text = player.getFirstName() + " has looted " + name + '.';
|
||||
ChatManager.chatGroupInfoCanSee(player, text);
|
||||
@@ -202,7 +202,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
||||
if (itemRet == null)
|
||||
return true;
|
||||
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||
// this is done to prevent the temporary goldItem item
|
||||
// (from the mob) from appearing in player's inventory.
|
||||
// It also updates the goldItem quantity display
|
||||
@@ -241,7 +241,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
||||
//TODO send group loot message if player is grouped and visible
|
||||
Group group = GroupManager.getGroup(player);
|
||||
|
||||
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
|
||||
if (group != null && group.getSplitGold() && (item.template.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
|
||||
String name = item.getName();
|
||||
String text = player.getFirstName() + " has looted " + name + '.';
|
||||
ChatManager.chatGroupInfoCanSee(player, text);
|
||||
|
||||
@@ -8,6 +8,7 @@ import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
import engine.powers.PowersBase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -78,7 +79,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
int uuid = item.templateID;
|
||||
|
||||
switch (item.template.item_type) {
|
||||
switch (item.template.getItemType()) {
|
||||
|
||||
case DEED: //buildings
|
||||
//Call add building screen here, ib.getUseID() get's building ID
|
||||
@@ -99,7 +100,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
pam.setX(loc.getX() + 64); //offset grid from tol
|
||||
pam.setY(loc.getY());
|
||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||
pam.addPlacementInfo(item.template.deed_structure_id);
|
||||
pam.addPlacementInfo(DeedTemplate._deeds.get(item.templateID).deed_structure_id);
|
||||
|
||||
dispatch = Dispatch.borrow(player, pam);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
@@ -187,14 +188,14 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
|
||||
break;
|
||||
|
||||
if (item.template.item_bane_rank > 0) {
|
||||
if (item.template.getItemBaneRank() > 0) {
|
||||
|
||||
// Only one banestone at a time
|
||||
|
||||
lock.writeLock().lock();
|
||||
|
||||
try {
|
||||
if (Bane.summonBanestone(player, origin, item.template.item_bane_rank) == true)
|
||||
if (Bane.summonBanestone(player, origin, item.template.getItemBaneRank()) == true)
|
||||
itemMan.consume(item);
|
||||
} finally {
|
||||
lock.writeLock().unlock();
|
||||
@@ -225,7 +226,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Bypass for waterbuckets
|
||||
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.BUCKET)) {
|
||||
|
||||
// test for valid target type
|
||||
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
|
||||
@@ -250,10 +251,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
if (waterbucketBypass == false) {
|
||||
String powerString = item.template.item_power_grant.keySet().iterator().next();
|
||||
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerString);
|
||||
int powerValue = item.template.item_power_grant.get(powerString);
|
||||
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerValue, true);
|
||||
engine.parsers.objects.PowerGrant powerGrant = item.template.getItemPowerGrant().get(0);
|
||||
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerGrant.power_type);
|
||||
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerGrant.power_value, true);
|
||||
}
|
||||
itemMan.consume(item);
|
||||
} else //just remove the item at this point
|
||||
|
||||
@@ -18,6 +18,7 @@ import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg.PlacementInfo;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -356,8 +357,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
Item contract = null;
|
||||
|
||||
for (Item inventoryItem : playerCharacter.getInventory()) {
|
||||
if (inventoryItem.template.item_type.equals(ItemType.DEED) &&
|
||||
inventoryItem.template.deed_structure_id == buildingList.getBlueprintUUID()) {
|
||||
if (inventoryItem.template.getItemType().equals(ItemType.DEED) &&
|
||||
DeedTemplate._deeds.get(inventoryItem.templateID).deed_structure_id == buildingList.getBlueprintUUID()) {
|
||||
contract = inventoryItem;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -85,7 +85,7 @@ public class RepairMsgHandler extends AbstractClientMsgHandler {
|
||||
//make sure item is damaged and not destroyed
|
||||
|
||||
short dur = (short) toRepair.combat_health_current;
|
||||
short max = (short) toRepair.template.combat_health_full;
|
||||
short max = (short) toRepair.template.getCombatHealthFull();
|
||||
|
||||
//account for durability modifications
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
;
|
||||
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||
|
||||
if (!itemManager.moveGoldToInventory(item, msg.getNumItems()))
|
||||
return true;
|
||||
@@ -85,7 +85,7 @@ public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Not gold, process update here
|
||||
|
||||
if (!itemManager.hasRoomInventory(item.template.item_wt))
|
||||
if (!itemManager.hasRoomInventory(item.template.getItemWt()))
|
||||
return true;
|
||||
|
||||
if (itemManager.moveItemToInventory(item) == false)
|
||||
|
||||
@@ -65,7 +65,7 @@ public class TransferItemToBankMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && itemManager.isBankOpen())
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||
if (!itemManager.moveGoldToBank(item, msg.getNumItems()))
|
||||
return true;
|
||||
UpdateGoldMsg goldMes = new UpdateGoldMsg(player);
|
||||
@@ -76,7 +76,7 @@ public class TransferItemToBankMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
} else {
|
||||
|
||||
if (!itemManager.hasRoomBank(item.template.item_wt))
|
||||
if (!itemManager.hasRoomBank(item.template.getItemWt()))
|
||||
return true;
|
||||
|
||||
if (!itemManager.moveItemToBank(item))
|
||||
|
||||
@@ -86,7 +86,7 @@ public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
|
||||
if (me.objectUUID == vendorBuyMsg.getItemID()) {
|
||||
|
||||
//test room available for item
|
||||
if (!itemMan.hasRoomInventory(me.template.item_wt))
|
||||
if (!itemMan.hasRoomInventory(me.template.getItemWt()))
|
||||
return true;
|
||||
|
||||
int cost = me.getValue();
|
||||
@@ -148,10 +148,10 @@ public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
//test room available for item
|
||||
|
||||
if (!itemMan.hasRoomInventory(vendorItem.template.item_wt))
|
||||
if (!itemMan.hasRoomInventory(vendorItem.template.getItemWt()))
|
||||
return true;
|
||||
|
||||
int cost = vendorItem.template.item_value;
|
||||
int cost = vendorItem.template.getItemValue();
|
||||
|
||||
if (vendorItem.flags.contains(mbEnums.ItemFlags.Identified) || vendorItem.isCustomValue())
|
||||
cost = vendorItem.magicValue;
|
||||
|
||||
@@ -94,7 +94,7 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
|
||||
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
|
||||
if (!npc.charItemManager.hasRoomInventory(sell.template.item_wt)) {
|
||||
if (!npc.charItemManager.hasRoomInventory(sell.template.getItemWt())) {
|
||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||
return true;
|
||||
}
|
||||
@@ -104,7 +104,7 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
//get goldItem cost to sell
|
||||
|
||||
cost = (int) (sell.template.item_value * (sell.combat_health_current / sell.template.combat_health_full));
|
||||
cost = (int) (sell.template.getItemValue() * (sell.combat_health_current / sell.template.getCombatHealthFull()));
|
||||
|
||||
float bargain = player.getBargain();
|
||||
float profit = npc.getBuyPercent(player) + bargain;
|
||||
|
||||
@@ -19,6 +19,7 @@ import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.Protocol;
|
||||
import engine.objects.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import org.joda.time.DateTime;
|
||||
import org.joda.time.Period;
|
||||
import org.joda.time.Seconds;
|
||||
@@ -420,17 +421,18 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
writer.putInt(rollableSet.size());
|
||||
|
||||
for (int templateID : rollableSet) {
|
||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(templateID);
|
||||
int modTable = ForgeManager.getVendorModTable(templateID);
|
||||
writer.put((byte) 1);
|
||||
writer.putInt(0);
|
||||
writer.putInt(templateID); //itemID
|
||||
writer.putInt(template.item_value);
|
||||
writer.putInt(template.getItemValue());
|
||||
writer.putInt(600);
|
||||
writer.put((byte) 1);
|
||||
writer.put((byte) template.modTable);
|
||||
writer.put((byte) template.modTable);
|
||||
writer.put((byte) template.modTable);
|
||||
writer.put((byte) template.modTable);//EffectItemType
|
||||
writer.put((byte) modTable);
|
||||
writer.put((byte) modTable);
|
||||
writer.put((byte) modTable);
|
||||
writer.put((byte) modTable);//EffectItemType
|
||||
}
|
||||
|
||||
ArrayList<Item> cooking = NPCManager.getAllCookingForVendor(npc);
|
||||
@@ -444,7 +446,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putInt(item.templateID);
|
||||
writer.putInt(item.template.item_value);
|
||||
writer.putInt(item.template.getItemValue());
|
||||
|
||||
long timeLife = item.getDateToUpgrade() - System.currentTimeMillis();
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public class UpdateInventoryMsg extends ClientNetMsg {
|
||||
|
||||
|
||||
for (Item item : list) {
|
||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (item.getNumOfItems() == 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ import engine.net.ByteBufferWriter;
|
||||
import engine.net.Protocol;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.parsers.objects.DeedTemplate;
|
||||
|
||||
|
||||
public class UseCharterMsg extends ClientNetMsg {
|
||||
@@ -61,9 +62,13 @@ public class UseCharterMsg extends ClientNetMsg {
|
||||
|
||||
public void configure() {
|
||||
|
||||
DeedTemplate charterDeed;
|
||||
|
||||
if (close) {
|
||||
for (Item i : player.getInventory()) {
|
||||
if (i.template.item_type.equals(ItemType.CHARTER)) {
|
||||
charterDeed = DeedTemplate._deeds.get(i.templateID);
|
||||
|
||||
if (charterDeed != null && charterDeed.item_type.equals(ItemType.CHARTER)) {
|
||||
charterUUID = i.getObjectUUID();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -156,7 +156,7 @@ public class VendorBuyWindowMsg extends ClientNetMsg {
|
||||
for (Item item : inventory) {
|
||||
if (item.getOwnerID() != ownerID)
|
||||
continue;
|
||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (item.getNumOfItems() == 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -29,6 +29,8 @@ import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ApplyRuneMsg;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.parsers.objects.RuneTemplate;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
@@ -652,11 +654,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
AssignDefenseValue(abstractCharacter);
|
||||
// calculate atr and damage for each hand
|
||||
ConcurrentHashMap<EquipSlotType, Item> equipped = abstractCharacter.charItemManager.getEquipped();
|
||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.RHELD), true, equipped.get(EquipSlotType.RHELD));
|
||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.LHELD));
|
||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.RHELD), true, equipped.get(EquipSlotType.LHELD));
|
||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.RHELD));
|
||||
if (abstractCharacter.getObjectType().equals(GameObjectType.Mob)) {
|
||||
Mob mob = (Mob) abstractCharacter;
|
||||
ItemTemplate rune = ItemTemplate.templates.get(mob.loadID);
|
||||
RuneTemplate rune = RuneTemplate._runes.get(mob.loadID);
|
||||
float minDamage = mob.mobBase.getDamageMin();
|
||||
float maxDamage = mob.mobBase.getDamageMax();
|
||||
int attackRating = mob.mobBase.getAttackRating();
|
||||
@@ -691,16 +693,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
// make sure weapon exists
|
||||
boolean noWeapon = false;
|
||||
ItemTemplate weaponTemplate = null;
|
||||
CObjectTemplate weaponTemplate = null;
|
||||
engine.parsers.objects.ItemTemplate.Damage damage;
|
||||
|
||||
if (weapon == null)
|
||||
noWeapon = true;
|
||||
else {
|
||||
ItemTemplate itemTemplate = weapon.template;
|
||||
CObjectTemplate itemTemplate = weapon.template;
|
||||
|
||||
if (itemTemplate == null)
|
||||
noWeapon = true;
|
||||
else if (!weapon.template.item_type.equals(ItemType.WEAPON)) {
|
||||
else if (!weapon.template.getItemType().equals(ItemType.WEAPON)) {
|
||||
defaultAtrAndDamage(abstractCharacter, mainHand);
|
||||
return;
|
||||
} else
|
||||
@@ -717,7 +720,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
if (noWeapon) {
|
||||
if (mainHand) {
|
||||
Item off = abstractCharacter.charItemManager.getEquipped().get(EquipSlotType.LHELD);
|
||||
if (off != null && off.template != null && off.template.item_type.equals(ItemType.WEAPON))
|
||||
if (off != null && off.template != null && off.template.getItemType().equals(ItemType.WEAPON))
|
||||
abstractCharacter.rangeHandOne = 10 * (1 + (abstractCharacter.statStrBase / 600)); // Set
|
||||
// to
|
||||
// no
|
||||
@@ -750,9 +753,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
} else {
|
||||
if (mainHand)
|
||||
abstractCharacter.rangeHandOne = weapon.template.item_weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||
abstractCharacter.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||
else
|
||||
abstractCharacter.rangeHandTwo = weapon.template.item_weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||
abstractCharacter.rangeHandTwo = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||
|
||||
if (abstractCharacter.bonuses != null) {
|
||||
float range_bonus = 1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
|
||||
@@ -764,20 +767,20 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
}
|
||||
|
||||
skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.item_skill_used));
|
||||
masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used));
|
||||
skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.getItemSkillUsed()));
|
||||
masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.getItemSkillMasteryUsed()));
|
||||
|
||||
if (masteryPercentage == 0f)
|
||||
mastDam = 0f;
|
||||
// mastDam = CharacterSkill.getQuickMastery(this, wb.getMastery());
|
||||
else
|
||||
mastDam = masteryPercentage;
|
||||
int[] damages = (int[]) weaponTemplate.item_weapon_damage.values().toArray()[0];
|
||||
damage = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0);
|
||||
|
||||
min = damages[0];
|
||||
max = damages[1];
|
||||
min = damage.damage_min;
|
||||
max = damage.damage_max;
|
||||
|
||||
strBased = weaponTemplate.item_primary_attr.equals(AttributeType.Strength);
|
||||
strBased = engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == AttributeType.Strength;
|
||||
}
|
||||
|
||||
if (abstractCharacter.effects != null && abstractCharacter.effects.containsKey("DeathShroud"))
|
||||
@@ -826,7 +829,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
//calculate speed
|
||||
if (weaponTemplate != null)
|
||||
speed = weaponTemplate.item_weapon_wepspeed;
|
||||
speed = engine.parsers.objects.ItemTemplate.getWeapon(weaponTemplate.getTemplateId()).weapon_wepspeed;
|
||||
else
|
||||
speed = 20f; //unarmed attack speed
|
||||
if (weapon != null)
|
||||
@@ -881,15 +884,12 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
max *= percentMaxDamage;
|
||||
}
|
||||
|
||||
//if duel wielding, cut damage by 30%
|
||||
// Client (0x466EB0 sets char+0xD0C, 0x46D200 applies it): 30% cut only when both hands hold a WEAPON.
|
||||
|
||||
if (otherHand != null) {
|
||||
ItemTemplate ibo = otherHand.template;
|
||||
|
||||
if (ibo != null && otherHand.template.equals(ItemType.WEAPON)) {
|
||||
min *= 0.7f;
|
||||
max *= 0.7f;
|
||||
}
|
||||
if (!noWeapon && otherHand != null && otherHand.template != null
|
||||
&& otherHand.template.getItemType().equals(ItemType.WEAPON)) {
|
||||
min *= 0.7f;
|
||||
max *= 0.7f;
|
||||
}
|
||||
|
||||
// calculate damage
|
||||
@@ -955,7 +955,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
if (ItemManager.isShield(shield) == false)
|
||||
return 0;
|
||||
|
||||
ItemTemplate template = shield.template;
|
||||
CObjectTemplate template = shield.template;
|
||||
|
||||
if (template == null)
|
||||
return 0;
|
||||
@@ -969,7 +969,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
} else
|
||||
skillMod = blockSkill.getModifiedAmount();
|
||||
|
||||
float def = template.item_defense_rating;
|
||||
float def = engine.parsers.objects.ItemTemplate._items.get(shield.templateID).item_defense_rating;
|
||||
|
||||
//apply item defense bonuses
|
||||
|
||||
@@ -991,29 +991,30 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
if (armor == null)
|
||||
return 0;
|
||||
|
||||
ItemTemplate template = armor.template;
|
||||
CObjectTemplate template = armor.template;
|
||||
|
||||
if (template == null)
|
||||
return 0;
|
||||
|
||||
if (!armor.template.item_type.equals(ItemType.ARMOR))
|
||||
if (!armor.template.getItemType().equals(ItemType.ARMOR))
|
||||
return 0;
|
||||
|
||||
if (armor.template.item_skill_used.isEmpty())
|
||||
return template.item_defense_rating;
|
||||
// "Cloth" is a placeholder in Skills.cfg (token 0) that no character learns
|
||||
if (armor.template.getItemSkillUsed().isEmpty() || armor.template.getItemSkillUsed().equals("Cloth"))
|
||||
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||
|
||||
CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.item_skill_used);
|
||||
CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.getItemSkillUsed());
|
||||
|
||||
if (abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && armorSkill == null) {
|
||||
Logger.error("Player " + abstractCharacter.getObjectUUID()
|
||||
+ " has armor equipped without the nescessary skill to equip it");
|
||||
return template.item_defense_rating;
|
||||
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||
}
|
||||
|
||||
if (armorSkill == null)
|
||||
return template.item_defense_rating; // Mobiles do not have armor skills @TODO
|
||||
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating; // Mobiles do not have armor skills @TODO
|
||||
|
||||
float def = template.item_defense_rating;
|
||||
float def = engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||
|
||||
//apply item defense bonuses
|
||||
|
||||
@@ -1031,7 +1032,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
private static float getWeaponDefense(AbstractCharacter abstractCharacter, ConcurrentHashMap<EquipSlotType, Item> equipped) {
|
||||
|
||||
Item weapon = equipped.get(EquipSlotType.RHELD);
|
||||
ItemTemplate weaponTemplate = null;
|
||||
CObjectTemplate weaponTemplate = null;
|
||||
CharacterSkill skill, mastery;
|
||||
float val = 0;
|
||||
boolean unarmed = false;
|
||||
@@ -1052,8 +1053,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
skill = abstractCharacter.skills.get("Unarmed Combat");
|
||||
mastery = abstractCharacter.skills.get("Unarmed Combat Mastery");
|
||||
} else {
|
||||
skill = abstractCharacter.skills.get(weapon.template.item_skill_used);
|
||||
mastery = abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used);
|
||||
skill = abstractCharacter.skills.get(weapon.template.getItemSkillUsed());
|
||||
mastery = abstractCharacter.skills.get(weaponTemplate.getItemSkillMasteryUsed());
|
||||
}
|
||||
|
||||
if (skill != null)
|
||||
@@ -1088,7 +1089,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
for (Item item : equipped.values()) {
|
||||
|
||||
ItemTemplate ib = item.template;
|
||||
CObjectTemplate ib = item.template;
|
||||
|
||||
if (ib == null)
|
||||
continue;
|
||||
@@ -1507,9 +1508,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
float range = 8;
|
||||
if ((this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).template.item_weapon_max_range;
|
||||
range = engine.parsers.objects.ItemTemplate.getWeapon(((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).templateID).weapon_max_range;
|
||||
} else if (((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).template.item_weapon_max_range;
|
||||
range = engine.parsers.objects.ItemTemplate.getWeapon(((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).templateID).weapon_max_range;
|
||||
} else {
|
||||
|
||||
// Unarmed: use the rune natural attack range when it has one (e.g. Gasser 150), not clamped.
|
||||
|
||||
@@ -172,7 +172,7 @@ public class Account extends AbstractGameObject {
|
||||
this.vault = DbManager.ItemQueries.GET_ITEMS_FOR_ACCOUNT(this.getObjectUUID());
|
||||
|
||||
for (Item item : this.vault) {
|
||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||
this.vaultGold = item;
|
||||
}
|
||||
}
|
||||
@@ -216,7 +216,7 @@ public class Account extends AbstractGameObject {
|
||||
return;
|
||||
|
||||
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && player.charItemManager.isVaultOpen()) {
|
||||
if (!player.charItemManager.hasRoomVault(item.template.item_wt)) {
|
||||
if (!player.charItemManager.hasRoomVault(item.template.getItemWt())) {
|
||||
ItemToVaultMsgHandler.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault.");
|
||||
return;
|
||||
}
|
||||
@@ -262,7 +262,7 @@ public class Account extends AbstractGameObject {
|
||||
return;
|
||||
|
||||
if (item.containerType == mbEnums.ItemContainerType.VAULT && itemManager.isVaultOpen()) {
|
||||
if (!itemManager.hasRoomInventory(item.template.item_wt)) {
|
||||
if (!itemManager.hasRoomInventory(item.template.getItemWt())) {
|
||||
ItemFromVaultMsgHandler.forceTransferFromInventoryToVault(msg, origin, "There is no room in your inventory.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ import engine.mbEnums.ItemType;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -130,19 +131,19 @@ public class CharacterItemManager {
|
||||
this.equipped.put(i.equipSlot, i);
|
||||
break;
|
||||
case BANK:
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
this.goldBank = i;
|
||||
else if (this.bank.contains(i) == false)
|
||||
this.bank.add(i);
|
||||
break;
|
||||
case INVENTORY:
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
this.goldInventory = i;
|
||||
else if (this.inventory.contains(i) == false)
|
||||
this.inventory.add(i);
|
||||
break;
|
||||
case VAULT:
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
this.goldVault = i;
|
||||
else if (this.vault.contains(i) == false)
|
||||
this.vault.add(i);
|
||||
@@ -175,13 +176,13 @@ public class CharacterItemManager {
|
||||
this.equipped.put(i.equipSlot, i);
|
||||
break;
|
||||
case BANK:
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
this.goldBank = i;
|
||||
else if (this.bank.contains(i) == false)
|
||||
this.bank.add(i);
|
||||
break;
|
||||
case INVENTORY:
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
this.goldInventory = i;
|
||||
else if (this.inventory.contains(i) == false)
|
||||
this.inventory.add(i);
|
||||
@@ -511,7 +512,7 @@ public class CharacterItemManager {
|
||||
if (i == null)
|
||||
return false;
|
||||
|
||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (this.getGoldInventory() != null) {
|
||||
if (i.getObjectUUID() == this.getGoldInventory().getObjectUUID())
|
||||
this.goldInventory = null;
|
||||
@@ -541,7 +542,7 @@ public class CharacterItemManager {
|
||||
}
|
||||
|
||||
private synchronized boolean junk(Item i, boolean updateInventory) {
|
||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (this.getGoldInventory().getObjectUUID() == i.getObjectUUID())
|
||||
if (DbManager.ItemQueries.UPDATE_GOLD(i, 0)) {
|
||||
this.getGoldInventory().setNumOfItems(0);
|
||||
@@ -596,7 +597,7 @@ public class CharacterItemManager {
|
||||
|
||||
if (equippedContains(item)) {
|
||||
fromEquip = true;
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
this.absCharacter.cancelOnUnEquip();
|
||||
}
|
||||
|
||||
@@ -814,7 +815,7 @@ public class CharacterItemManager {
|
||||
|
||||
// This removes ingame item from inventory for loot.
|
||||
private synchronized boolean removeItemFromInventory(Item i) {
|
||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (i.getObjectUUID() != this.getGoldInventory().getObjectUUID())
|
||||
return false;
|
||||
if (!DbManager.ItemQueries.UPDATE_GOLD(this.goldInventory, 0)) {
|
||||
@@ -837,7 +838,7 @@ public class CharacterItemManager {
|
||||
|
||||
// This adds item to inventory for loot. Validity checks already handled
|
||||
public synchronized boolean addItemToInventory(Item i) {
|
||||
if (i.template.item_type.equals(ItemType.GOLD))
|
||||
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||
if (this.absCharacter.getObjectType() == GameObjectType.Mob) {
|
||||
if (this.goldInventory == null)
|
||||
loadGoldItems();
|
||||
@@ -856,7 +857,7 @@ public class CharacterItemManager {
|
||||
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
|
||||
|
||||
if (i.template != null)
|
||||
this.inventoryWeight += i.template.item_wt;
|
||||
this.inventoryWeight += i.template.getItemWt();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1041,7 +1042,7 @@ public class CharacterItemManager {
|
||||
if (npc.getContractID() >= 1900 && npc.getContractID() <= 1906)
|
||||
eatItem = true;
|
||||
|
||||
if (itemToSell.template.item_type.equals(ItemType.POTION))
|
||||
if (itemToSell.template.getItemType().equals(ItemType.POTION))
|
||||
eatItem = true;
|
||||
|
||||
if (eatItem) {
|
||||
@@ -1085,14 +1086,14 @@ public class CharacterItemManager {
|
||||
|
||||
synchronized (this) {
|
||||
synchronized (itemMan) {
|
||||
ItemTemplate template = purchasedItem.template;
|
||||
CObjectTemplate template = purchasedItem.template;
|
||||
|
||||
if (template == null)
|
||||
return false;
|
||||
|
||||
//test inventory is not full
|
||||
|
||||
if (!hasRoomInventory(template.item_wt))
|
||||
if (!hasRoomInventory(template.getItemWt()))
|
||||
return false;
|
||||
|
||||
if (!itemMan.inventory.contains(purchasedItem))
|
||||
@@ -1105,8 +1106,8 @@ public class CharacterItemManager {
|
||||
|
||||
// Reset value
|
||||
|
||||
purchasedItem.value = (int) (purchasedItem.template.item_value * (purchasedItem.combat_health_current / purchasedItem.template.combat_health_full));
|
||||
purchasedItem.magicValue = purchasedItem.template.item_value + purchasedItem.calcMagicValue();
|
||||
purchasedItem.value = (int) (purchasedItem.template.getItemValue() * (purchasedItem.combat_health_current / purchasedItem.template.getCombatHealthFull()));
|
||||
purchasedItem.magicValue = purchasedItem.template.getItemValue() + purchasedItem.calcMagicValue();
|
||||
|
||||
// db transfer successfully, remove from this character
|
||||
// skip this check if this is a mobLoot item (which is not in any inventory)
|
||||
@@ -1184,9 +1185,9 @@ public class CharacterItemManager {
|
||||
synchronized (lockFirst) {
|
||||
synchronized (lockSecond) {
|
||||
// make sure current player has item in inventory
|
||||
if (lootItem.template.item_type.equals(ItemType.GOLD) && lootItem.getObjectUUID() != this.getGoldInventory().getObjectUUID() && !(this.absCharacter.getObjectType().equals(GameObjectType.Mob)))
|
||||
if (lootItem.template.getItemType().equals(ItemType.GOLD) && lootItem.getObjectUUID() != this.getGoldInventory().getObjectUUID() && !(this.absCharacter.getObjectType().equals(GameObjectType.Mob)))
|
||||
return null;
|
||||
else if (!this.inventory.contains(lootItem) && !this.equipped.containsValue(lootItem) && !lootItem.template.item_type.equals(ItemType.GOLD))
|
||||
else if (!this.inventory.contains(lootItem) && !this.equipped.containsValue(lootItem) && !lootItem.template.getItemType().equals(ItemType.GOLD))
|
||||
return null;
|
||||
|
||||
// get weight of item
|
||||
@@ -1194,13 +1195,13 @@ public class CharacterItemManager {
|
||||
if (lootItem.template == null)
|
||||
return null;
|
||||
|
||||
int weight = lootItem.template.item_wt;
|
||||
int weight = lootItem.template.getItemWt();
|
||||
|
||||
// make sure lootingPlayer has room for item
|
||||
if (!lootItem.template.item_type.equals(ItemType.GOLD) && !looterItems.hasRoomInventory(weight))
|
||||
if (!lootItem.template.getItemType().equals(ItemType.GOLD) && !looterItems.hasRoomInventory(weight))
|
||||
return null;
|
||||
|
||||
if (lootItem.template.item_type.equals(ItemType.GOLD))
|
||||
if (lootItem.template.getItemType().equals(ItemType.GOLD))
|
||||
if (amount != -1) { //from steal
|
||||
int total = lootItem.getNumOfItems();
|
||||
amount = (amount > total) ? total : amount;
|
||||
@@ -1263,19 +1264,19 @@ public class CharacterItemManager {
|
||||
* Delegates
|
||||
*/
|
||||
public synchronized boolean bankContains(Item item) {
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
return (this.getGoldBank() != null && this.goldBank.getObjectUUID() == item.getObjectUUID());
|
||||
return bank.contains(item);
|
||||
}
|
||||
|
||||
public synchronized boolean inventoryContains(Item item) {
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
return (this.getGoldInventory() != null && this.goldInventory.getObjectUUID() == item.getObjectUUID());
|
||||
return inventory.contains(item);
|
||||
}
|
||||
|
||||
public synchronized boolean vaultContains(Item item) {
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
return (this.getGoldVault() != null && this.goldVault.getObjectUUID() == item.getObjectUUID());
|
||||
return this.account.getVault().contains(item);
|
||||
}
|
||||
@@ -1518,13 +1519,13 @@ public class CharacterItemManager {
|
||||
item.zeroItem();
|
||||
item.containerType = mbEnums.ItemContainerType.INVENTORY;
|
||||
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
//only add gold item once
|
||||
if (!corpse.hasGold())
|
||||
corpse.setHasGold(true);
|
||||
newInventory.add(item);
|
||||
} else //item
|
||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||
int amt = item.getNumOfItems();
|
||||
item.setNumOfItems(0);
|
||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||
@@ -1676,7 +1677,7 @@ public class CharacterItemManager {
|
||||
if (item == null)
|
||||
continue;
|
||||
|
||||
weight += item.template.item_wt;
|
||||
weight += item.template.getItemWt();
|
||||
}
|
||||
return weight;
|
||||
}
|
||||
@@ -1696,7 +1697,7 @@ public class CharacterItemManager {
|
||||
this.bankWeight = 0;
|
||||
for (Item item : this.bank) {
|
||||
if (item.template != null)
|
||||
this.bankWeight += item.template.item_wt;
|
||||
this.bankWeight += item.template.getItemWt();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1707,7 +1708,7 @@ public class CharacterItemManager {
|
||||
while (it.hasNext()) {
|
||||
Item item = it.next();
|
||||
if (item.template != null)
|
||||
this.equipWeight += item.template.item_wt;
|
||||
this.equipWeight += item.template.getItemWt();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1715,7 +1716,7 @@ public class CharacterItemManager {
|
||||
this.inventoryWeight = 0;
|
||||
for (Item item : this.inventory) {
|
||||
if (item.template != null)
|
||||
this.inventoryWeight += item.template.item_wt;
|
||||
this.inventoryWeight += item.template.getItemWt();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1723,7 +1724,7 @@ public class CharacterItemManager {
|
||||
this.vaultWeight = 0;
|
||||
for (Item item : this.vault) {
|
||||
if (item.template != null)
|
||||
this.vaultWeight += item.template.item_wt;
|
||||
this.vaultWeight += item.template.getItemWt();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1755,7 +1756,7 @@ public class CharacterItemManager {
|
||||
return;
|
||||
|
||||
if (!item.moveItemToInventory(player))
|
||||
Logger.error("templateL " + item.template.template_id);
|
||||
Logger.error("templateL " + item.template.getTemplateId());
|
||||
|
||||
// remove it from other lists:
|
||||
this.remItemFromLists(item);
|
||||
@@ -1932,7 +1933,7 @@ public class CharacterItemManager {
|
||||
return;
|
||||
|
||||
//don't damage noob gear, hair or beards.
|
||||
if (item.template.combat_health_full == 0)
|
||||
if (item.template.getCombatHealthFull() == 0)
|
||||
return;
|
||||
|
||||
if (!item.isCanDestroy())
|
||||
|
||||
@@ -296,14 +296,14 @@ public class Corpse extends AbstractWorldObject {
|
||||
|
||||
//get weight of item
|
||||
|
||||
int weight = item.template.item_wt;
|
||||
int weight = item.template.getItemWt();
|
||||
|
||||
//make sure looter has room for item
|
||||
if (item.template.item_type.equals(ItemType.GOLD) == false && !looterItems.hasRoomInventory(weight))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD) == false && !looterItems.hasRoomInventory(weight))
|
||||
return null;
|
||||
|
||||
//attempt to transfer item in db
|
||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||
if (!looterItems.moveGoldToInventory(item, item.getNumOfItems()))
|
||||
return null;
|
||||
} else if (!item.moveItemToInventory(looter))
|
||||
|
||||
@@ -20,6 +20,8 @@ import engine.net.ByteBufferWriter;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.DeleteItemMsg;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.parsers.objects.UserPowerAction;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
@@ -31,6 +33,7 @@ import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
@@ -55,7 +58,7 @@ public class Item extends AbstractWorldObject {
|
||||
public int templateID;
|
||||
private long dateToUpgrade;
|
||||
public int magicValue;
|
||||
public ItemTemplate template;
|
||||
public CObjectTemplate template;
|
||||
public String name = "";
|
||||
public int prefixToken; // Forge support
|
||||
public int suffixToken; // Forge support
|
||||
@@ -68,14 +71,14 @@ public class Item extends AbstractWorldObject {
|
||||
public Item(int templateID) {
|
||||
super();
|
||||
this.templateID = templateID;
|
||||
this.template = ItemTemplate.templates.get(templateID);
|
||||
this.chargesRemaining = this.template.item_initial_charges;
|
||||
this.combat_health_current = this.template.combat_health_full;
|
||||
this.template = CObjectTemplate.lookup(templateID);
|
||||
this.chargesRemaining = this.template.getItemInitialCharges();
|
||||
this.combat_health_current = this.template.getCombatHealthFull();
|
||||
this.equipSlot = EquipSlotType.NONE;
|
||||
this.containerType = ItemContainerType.NONE;
|
||||
this.numberOfItems = 1;
|
||||
this.flags.addAll(this.template.item_flags);
|
||||
this.value = this.template.item_value;
|
||||
this.flags.addAll(this.template.getItemFlags());
|
||||
this.value = this.template.getItemValue();
|
||||
this.magicValue = this.value + calcMagicValue();
|
||||
loadTemplateEnchantments();
|
||||
}
|
||||
@@ -87,7 +90,7 @@ public class Item extends AbstractWorldObject {
|
||||
super(rs);
|
||||
|
||||
this.templateID = rs.getInt("templateID");
|
||||
this.template = ItemTemplate.templates.get(this.templateID);
|
||||
this.template = CObjectTemplate.lookup(this.templateID);
|
||||
|
||||
if (this.template == null)
|
||||
Logger.error("Null template of " + this.templateID);
|
||||
@@ -166,7 +169,7 @@ public class Item extends AbstractWorldObject {
|
||||
this.value = rs.getInt("value");
|
||||
|
||||
if (this.value == 0) {
|
||||
this.value = this.template.item_value;
|
||||
this.value = this.template.getItemValue();
|
||||
this.magicValue = this.value + calcMagicValue();
|
||||
} else
|
||||
this.magicValue = this.value; // Value was overridden in vendor inventory
|
||||
@@ -238,7 +241,7 @@ public class Item extends AbstractWorldObject {
|
||||
writer.putString(item.name); // Unknown. pad?
|
||||
writer.put((byte) 1); // End Datablock byte
|
||||
|
||||
writer.putFloat(item.template.combat_health_full);
|
||||
writer.putFloat(item.template.getCombatHealthFull());
|
||||
writer.putFloat((float) item.combat_health_current);
|
||||
|
||||
writer.put((byte) 1); // End Datablock byte
|
||||
@@ -255,7 +258,7 @@ public class Item extends AbstractWorldObject {
|
||||
} else
|
||||
writer.putInt(item.numberOfItems); // Amount of gold
|
||||
} else
|
||||
writer.putInt(item.template.item_value);
|
||||
writer.putInt(item.template.getItemValue());
|
||||
|
||||
writer.putInt(item.getValue());
|
||||
|
||||
@@ -288,7 +291,7 @@ public class Item extends AbstractWorldObject {
|
||||
writer.putInt(36); //Magical, blue name
|
||||
else
|
||||
writer.putInt(40); //Magical, unidentified
|
||||
else if (item.template.item_user_power_action.size() > 0)
|
||||
else if (item.template.getItemUserPowerAction().isEmpty() == false)
|
||||
writer.putInt(36); //Magical, blue name
|
||||
else
|
||||
writer.putInt(4); //Non-Magical, grey name
|
||||
@@ -298,7 +301,7 @@ public class Item extends AbstractWorldObject {
|
||||
writer.put((byte) 0);
|
||||
|
||||
|
||||
if (item.template.item_type.equals(ItemType.EMPLOYMENTCONTRACT) == false) {
|
||||
if (item.template.getItemType().equals(ItemType.EMPLOYMENTCONTRACT) == false) {
|
||||
writer.putShort((short) 0);
|
||||
return;
|
||||
}
|
||||
@@ -463,7 +466,7 @@ public class Item extends AbstractWorldObject {
|
||||
int serialized = 0;
|
||||
for (Item item : list) {
|
||||
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
if (item.numberOfItems == 0)
|
||||
continue;
|
||||
try {
|
||||
@@ -497,7 +500,7 @@ public class Item extends AbstractWorldObject {
|
||||
int serialized = 0;
|
||||
for (Item item : list) {
|
||||
|
||||
if (item.template.item_type.equals(ItemType.GOLD))
|
||||
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||
if (item.numberOfItems == 0)
|
||||
continue;
|
||||
try {
|
||||
@@ -931,12 +934,16 @@ public class Item extends AbstractWorldObject {
|
||||
private void loadTemplateEnchantments() {
|
||||
|
||||
EffectsBase effect;
|
||||
LinkedHashMap<String, int[]> templateEnchantments = new LinkedHashMap<>();
|
||||
|
||||
if (ConfigManager.serverType.equals(mbEnums.ServerType.LOGINSERVER))
|
||||
return;
|
||||
|
||||
// Duplicate powers collapse to the last entry; applying one twice would double its magic value.
|
||||
for (UserPowerAction userPowerAction : this.template.getItemUserPowerAction())
|
||||
templateEnchantments.put(userPowerAction.power, userPowerAction.arguments);
|
||||
|
||||
for (String effectID : this.template.item_user_power_action.keySet()) {
|
||||
for (String effectID : templateEnchantments.keySet()) {
|
||||
|
||||
effect = PowersManager.getEffectByIDString(effectID);
|
||||
|
||||
@@ -946,7 +953,7 @@ public class Item extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
apa.applyBakedInStatsForItem(this, this.template.item_user_power_action.get(effectID)[0]);
|
||||
apa.applyBakedInStatsForItem(this, templateEnchantments.get(effectID)[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -955,7 +962,7 @@ public class Item extends AbstractWorldObject {
|
||||
// No enchantments for negative id items in the db. Early exit.
|
||||
|
||||
if (this.objectUUID < 0) {
|
||||
this.magicValue = this.template.item_value + calcMagicValue();
|
||||
this.magicValue = this.template.getItemValue() + calcMagicValue();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -971,8 +978,8 @@ public class Item extends AbstractWorldObject {
|
||||
|
||||
// Value is overridden the db
|
||||
|
||||
if (this.value == this.template.item_value)
|
||||
this.magicValue = this.template.item_value + calcMagicValue();
|
||||
if (this.value == this.template.getItemValue())
|
||||
this.magicValue = this.template.getItemValue() + calcMagicValue();
|
||||
}
|
||||
|
||||
public void addPermanentEnchantment(String enchantID, int rank) {
|
||||
@@ -1116,11 +1123,11 @@ public class Item extends AbstractWorldObject {
|
||||
else
|
||||
modifiedValue = this.value;
|
||||
|
||||
if (this.template.item_initial_charges > 0)
|
||||
modifiedValue = modifiedValue * (this.chargesRemaining / this.template.item_initial_charges);
|
||||
if (this.template.getItemInitialCharges() > 0)
|
||||
modifiedValue = modifiedValue * (this.chargesRemaining / this.template.getItemInitialCharges());
|
||||
|
||||
if (this.template.combat_health_full > 0)
|
||||
modifiedValue = (int) (modifiedValue * (this.combat_health_current / this.template.combat_health_full));
|
||||
if (this.template.getCombatHealthFull() > 0)
|
||||
modifiedValue = (int) (modifiedValue * (this.combat_health_current / this.template.getCombatHealthFull()));
|
||||
|
||||
return modifiedValue;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ package engine.objects;
|
||||
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import org.json.JSONArray;
|
||||
import org.json.JSONObject;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -100,7 +101,6 @@ public class ItemTemplate {
|
||||
// engine.parsers.objects.RuneTemplate keeps the full list.
|
||||
public final HashMap<String, int[]> item_power_action = new HashMap<>();
|
||||
public final HashMap<mbEnums.ResourceType, Integer> item_resource_cost = new HashMap<>();
|
||||
public int modTable;
|
||||
public int deed_type;
|
||||
public int deed_furniture_id;
|
||||
public int deed_target_id;
|
||||
@@ -157,6 +157,9 @@ public class ItemTemplate {
|
||||
public final ArrayList<Integer> rune_helper_monster_types = new ArrayList<>();
|
||||
public int item_bane_rank;
|
||||
|
||||
// Cache JSON counterpart, so consumers can move to the new templates one field at a time.
|
||||
public CObjectTemplate cacheTemplate;
|
||||
|
||||
public ItemTemplate(JSONObject jsonObject) {
|
||||
|
||||
try {
|
||||
@@ -646,4 +649,22 @@ public class ItemTemplate {
|
||||
}
|
||||
}
|
||||
|
||||
// Run after CObjectIndex.build(); the DB templates load before the cache parsers.
|
||||
|
||||
public static void linkCacheTemplates() {
|
||||
|
||||
int missingCount = 0;
|
||||
|
||||
for (ItemTemplate template : templates.values()) {
|
||||
template.cacheTemplate = CObjectTemplate.lookup(template.template_id);
|
||||
|
||||
if (template.cacheTemplate == null) {
|
||||
missingCount++;
|
||||
Logger.warn(template.template_id + ": " + template.obj_name + " has no cache template");
|
||||
}
|
||||
}
|
||||
|
||||
Logger.info("Linked " + (templates.size() - missingCount) + " of " + templates.size() + " item templates to cache templates");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -127,9 +127,13 @@ public class MobBase extends AbstractGameObject {
|
||||
for (BootySetEntry equipmentSetEntry : equipList) {
|
||||
|
||||
Item item = new Item(equipmentSetEntry.templateID);
|
||||
|
||||
if (item.template.getItemEqSlotsOr().isEmpty())
|
||||
continue;
|
||||
|
||||
item.objectUUID = ItemManager.lastNegativeID.decrementAndGet();
|
||||
item.drop_chance = equipmentSetEntry.dropChance;
|
||||
item.equipSlot = item.template.item_eq_slots_or.iterator().next();
|
||||
item.equipSlot = item.template.getItemEqSlotsOr().iterator().next();
|
||||
equip.put(item.equipSlot, item);
|
||||
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.gameManager.PowersManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.ItemType;
|
||||
import engine.mbEnums.OwnerType;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -30,22 +31,22 @@ public final class MobLoot extends Item {
|
||||
private String prefix = "";
|
||||
private String suffix = "";
|
||||
|
||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, boolean noSteal) {
|
||||
public MobLoot(AbstractCharacter mob, CObjectTemplate template, boolean noSteal) {
|
||||
this(mob, template, 0, noSteal);
|
||||
}
|
||||
|
||||
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
|
||||
this(mob, ItemTemplate.templates.get(mbEnums.ResourceType.GOLD.templateID), qtyOfGold, false);
|
||||
this(mob, CObjectTemplate.lookup(mbEnums.ResourceType.GOLD.templateID), qtyOfGold, false);
|
||||
}
|
||||
|
||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, int quantity, boolean noSteal) {
|
||||
public MobLoot(AbstractCharacter mob, CObjectTemplate template, int quantity, boolean noSteal) {
|
||||
|
||||
super(template.template_id);
|
||||
super(template.getTemplateId());
|
||||
this.ownerType = OwnerType.Mob;
|
||||
this.ownerID = mob.getObjectUUID();
|
||||
this.objectUUID = generateId();
|
||||
|
||||
if (quantity == 0 && template.item_type == ItemType.RESOURCE)
|
||||
if (quantity == 0 && template.getItemType() == ItemType.RESOURCE)
|
||||
quantity = 1;
|
||||
|
||||
if (quantity > 0)
|
||||
@@ -105,7 +106,7 @@ public final class MobLoot extends Item {
|
||||
if (isDeleted)
|
||||
return null;
|
||||
|
||||
if (this.template.item_type.equals(ItemType.GOLD))
|
||||
if (this.template.getItemType().equals(ItemType.GOLD))
|
||||
return null;
|
||||
|
||||
Item item = this;
|
||||
|
||||
@@ -23,6 +23,7 @@ import engine.net.ByteBufferWriter;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.msg.PetMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -961,15 +962,15 @@ public class NPC extends AbstractCharacter {
|
||||
maxSkill = 110;
|
||||
break;
|
||||
}
|
||||
ItemTemplate itemTemplate;
|
||||
CObjectTemplate itemTemplate;
|
||||
int skillRequired = 0;
|
||||
for (Integer itemID : fullItemList) {
|
||||
itemTemplate = ItemTemplate.templates.get(itemID);
|
||||
itemTemplate = CObjectTemplate.lookup(itemID);
|
||||
|
||||
if (itemTemplate.item_skill_required.values().iterator().hasNext())
|
||||
skillRequired = itemTemplate.item_skill_required.values().iterator().next();
|
||||
if (itemTemplate.getItemSkillReq().values().iterator().hasNext())
|
||||
skillRequired = itemTemplate.getItemSkillReq().values().iterator().next();
|
||||
|
||||
boolean exclude = skillRequired == 0 && ItemTemplate.templates.get(itemID).item_type.equals(ItemType.WEAPON);
|
||||
boolean exclude = skillRequired == 0 && CObjectTemplate.lookup(itemID).getItemType().equals(ItemType.WEAPON);
|
||||
if (skillRequired <= maxSkill && !exclude)
|
||||
filteredItemList.add(itemID);
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@ import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.net.client.msg.login.CommitNewCharacterMsg;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
@@ -1353,10 +1354,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
public static float getDexPenalty(Item armor) {
|
||||
if (armor == null)
|
||||
return 0f;
|
||||
ItemTemplate ab = armor.template;
|
||||
CObjectTemplate ab = armor.template;
|
||||
if (ab == null)
|
||||
return 0f;
|
||||
return ab.item_bulk_factor;
|
||||
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_bulk_factor;
|
||||
}
|
||||
|
||||
public static void InitializeSkillsOnLoad(PlayerCharacter pc) {
|
||||
@@ -2816,15 +2817,15 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if (item == null)
|
||||
return false;
|
||||
|
||||
ItemTemplate ib = item.template;
|
||||
CObjectTemplate ib = item.template;
|
||||
if (ib != null) {
|
||||
|
||||
if ((item.template.item_type.equals(ItemType.WEAPON))
|
||||
&& (item.template.item_skill_used.equals(type) || ib.item_skill_mastery_used.equals(type)))
|
||||
if ((item.template.getItemType().equals(ItemType.WEAPON))
|
||||
&& (item.template.getItemSkillUsed().equals(type) || ib.getItemSkillMasteryUsed().equals(type)))
|
||||
return true;
|
||||
|
||||
return (item.template.item_type.equals(ItemType.ARMOR))
|
||||
&& (item.template.item_skill_used.equals(type));
|
||||
return (item.template.getItemType().equals(ItemType.ARMOR))
|
||||
&& (item.template.getItemSkillUsed().equals(type));
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -3768,8 +3769,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
ConcurrentHashMap<EquipSlotType, Item> equipped = this.charItemManager.getEquipped();
|
||||
Item off = equipped.get(EquipSlotType.LHELD);
|
||||
Item main = equipped.get(EquipSlotType.RHELD);
|
||||
ItemTemplate wbMain = null;
|
||||
ItemTemplate wbOff = null;
|
||||
CObjectTemplate wbMain = null;
|
||||
CObjectTemplate wbOff = null;
|
||||
if (main != null)
|
||||
wbMain = main.template;
|
||||
if (off != null)
|
||||
@@ -3791,8 +3792,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
||||
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
||||
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520))
|
||||
if (wbMain == null || wbMain.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
if (wbOff == null || wbOff.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
if (wbMain == null || engine.parsers.objects.ItemTemplate.getWeapon(wbMain.getTemplateId()).weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
if (wbOff == null || engine.parsers.objects.ItemTemplate.getWeapon(wbOff.getTemplateId()).weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
||||
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.EnumMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
@@ -159,13 +160,16 @@ public class Resists {
|
||||
|
||||
private static float[] getArmorResists(Item armor, float[] phys) {
|
||||
|
||||
EnumMap<mbEnums.DamageType, Float> armorResists;
|
||||
|
||||
if (armor == null)
|
||||
return phys;
|
||||
|
||||
if (armor.template.item_type.equals(mbEnums.ItemType.ARMOR)) {
|
||||
phys[0] += armor.template.combat_attack_resist.get("SLASHING");
|
||||
phys[1] += armor.template.combat_attack_resist.get("CRUSHING");
|
||||
phys[2] += armor.template.combat_attack_resist.get("PIERCING");
|
||||
if (armor.template.getItemType().equals(mbEnums.ItemType.ARMOR)) {
|
||||
armorResists = armor.template.getCombatAttackResist();
|
||||
phys[0] += armorResists.getOrDefault(mbEnums.DamageType.SLASHING, 0f);
|
||||
phys[1] += armorResists.getOrDefault(mbEnums.DamageType.CRUSHING, 0f);
|
||||
phys[2] += armorResists.getOrDefault(mbEnums.DamageType.PIERCING, 0f);
|
||||
}
|
||||
|
||||
return phys;
|
||||
|
||||
@@ -256,13 +256,13 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
||||
if (!boonOwner.charItemManager.doesCharOwnThisItem(boonItem.getObjectUUID()))
|
||||
return false;
|
||||
|
||||
for (ShrineType boonShrineType : boonItem.template.item_offering_info.keySet()) {
|
||||
for (ShrineType boonShrineType : boonItem.template.getItemOfferingInfo().keySet()) {
|
||||
|
||||
if (boonShrineType != shrineType)
|
||||
continue;
|
||||
|
||||
//Same Shrine Type, add favors and stop loop.
|
||||
int amount = boonItem.template.item_offering_info.get(boonShrineType) * boonItem.getNumOfItems();
|
||||
int amount = boonItem.template.getItemOfferingInfo().get(boonShrineType) * boonItem.getNumOfItems();
|
||||
int oldAmount = this.favors;
|
||||
|
||||
if (!DbManager.ShrineQueries.updateFavors(this, this.favors + amount, oldAmount)) {
|
||||
|
||||
@@ -17,6 +17,7 @@ import engine.mbEnums;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.parsers.objects.CObjectTemplate;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.joda.time.DateTime;
|
||||
import org.json.JSONArray;
|
||||
@@ -304,10 +305,10 @@ public class Warehouse {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (resource.template.item_type.equals(mbEnums.ItemType.GOLD))
|
||||
if (resource.template.getItemType().equals(mbEnums.ItemType.GOLD))
|
||||
resourceType = mbEnums.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = mbEnums.ResourceType.valueOf(ItemTemplate.templates.get(resource.templateID).item_base_name.toUpperCase());
|
||||
resourceType = mbEnums.ResourceType.valueOf(CObjectTemplate.lookup(resource.templateID).getItemBaseName().toUpperCase());
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount);
|
||||
@@ -418,7 +419,7 @@ public class Warehouse {
|
||||
if (playerCharacter == null)
|
||||
return false;
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(resourceType.templateID);
|
||||
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
@@ -432,7 +433,7 @@ public class Warehouse {
|
||||
return false;
|
||||
|
||||
if (addToInventory)
|
||||
if (!itemMan.hasRoomInventory(template.item_wt)) {
|
||||
if (!itemMan.hasRoomInventory(template.getItemWt())) {
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
@@ -501,7 +502,7 @@ public class Warehouse {
|
||||
if (playerCharacter == null)
|
||||
return false;
|
||||
|
||||
ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID);
|
||||
CObjectTemplate template = CObjectTemplate.lookup(resourceType.templateID);
|
||||
|
||||
if (template == null)
|
||||
return false;
|
||||
@@ -517,7 +518,7 @@ public class Warehouse {
|
||||
if (itemMan == null)
|
||||
return false;
|
||||
|
||||
if (!itemMan.hasRoomInventory(template.item_wt)) {
|
||||
if (!itemMan.hasRoomInventory(template.getItemWt())) {
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
||||
return false;
|
||||
}
|
||||
|
||||
+6
@@ -97,8 +97,14 @@ public class DeedParser {
|
||||
deed.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, deedJson.getString("item_type"), templateId, "item_type");
|
||||
deed.item_eq_slots_value = deedJson.getInt("item_eq_slots_value");
|
||||
deed.item_eq_slots_type = deedJson.getBoolean("item_eq_slots_type");
|
||||
|
||||
// The exporter writes ["NONE"] for an empty slot mask
|
||||
|
||||
deed.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
||||
deed.item_eq_slots_or.remove(mbEnums.EquipSlotType.NONE);
|
||||
deed.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
||||
deed.item_eq_slots_and.remove(mbEnums.EquipSlotType.NONE);
|
||||
|
||||
deed.item_takeable = deedJson.getBoolean("item_takeable");
|
||||
deed.item_value = deedJson.getInt("item_value");
|
||||
deed.item_wt = deedJson.getInt("item_wt");
|
||||
|
||||
+6
@@ -112,8 +112,14 @@ public class RuneParser {
|
||||
rune.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, runeJson.getString("item_type"), templateId, "item_type");
|
||||
rune.item_eq_slots_value = runeJson.getInt("item_eq_slots_value");
|
||||
rune.item_eq_slots_type = runeJson.getBoolean("item_eq_slots_type");
|
||||
|
||||
// The exporter writes ["NONE"] for an empty slot mask
|
||||
|
||||
rune.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
||||
rune.item_eq_slots_or.remove(mbEnums.EquipSlotType.NONE);
|
||||
rune.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
||||
rune.item_eq_slots_and.remove(mbEnums.EquipSlotType.NONE);
|
||||
|
||||
rune.item_takeable = runeJson.getBoolean("item_takeable");
|
||||
rune.item_value = runeJson.getInt("item_value");
|
||||
rune.item_wt = runeJson.getInt("item_wt");
|
||||
|
||||
@@ -8,8 +8,92 @@
|
||||
|
||||
package engine.parsers.objects;
|
||||
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.parsers.cache.CObjectIndex;
|
||||
import org.json.JSONArray;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumMap;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
|
||||
// Common type for ITEM, DEED and RUNE cache templates, which share one id space.
|
||||
// Shared obj_/combat_/item_ getters arrive with JSON-Refactor-Plan Task 1.1.
|
||||
// Getters cover only the obj_/combat_/item_ fields all three define (JSON-Refactor-Plan D1).
|
||||
// Returned collections are the template's own; never modify them.
|
||||
|
||||
public interface CObjectTemplate {
|
||||
|
||||
static CObjectTemplate lookup(int templateId) {
|
||||
return CObjectIndex.lookup(templateId);
|
||||
}
|
||||
|
||||
int getTemplateId();
|
||||
String getObjName();
|
||||
boolean getObjPickable();
|
||||
float getObjGravity();
|
||||
float getObjCullDistance();
|
||||
Vector3fImmutable getObjScale();
|
||||
int getObjRenderObject();
|
||||
boolean getObjDoubleFusion();
|
||||
Vector3fImmutable getObjForwardVector();
|
||||
String getObjTrackingName();
|
||||
float getObjMaxTrackingDistance();
|
||||
int getObjIcon();
|
||||
float getObjGravityF();
|
||||
LinkedHashMap<String, Integer> getObjSoundEvents();
|
||||
JSONArray getObjArcHardpointList();
|
||||
HashMap<String, String> getObjSparseData();
|
||||
int getObjRenderObjectLowDetail();
|
||||
Vector3fImmutable getObjDefaultAlignment();
|
||||
String getObjSoundTable();
|
||||
|
||||
float getCombatHealthCurrent();
|
||||
float getCombatHealthFull();
|
||||
EnumMap<mbEnums.DamageType, Float> getCombatAttackResist();
|
||||
JSONArray getCombatPowers();
|
||||
|
||||
mbEnums.ItemType getItemType();
|
||||
int getItemEqSlotsValue();
|
||||
boolean getItemEqSlotsType();
|
||||
EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr();
|
||||
EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd();
|
||||
boolean getItemTakeable();
|
||||
int getItemValue();
|
||||
int getItemWt();
|
||||
float getItemPassiveDefenseMod();
|
||||
String getItemBaseName();
|
||||
String getItemDsc();
|
||||
int getItemRenderObjectFemale();
|
||||
float getItemHealthFull();
|
||||
String getItemSkillUsed();
|
||||
String getItemSkillMasteryUsed();
|
||||
int getItemParryAnimId();
|
||||
EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo();
|
||||
EnumSet<mbEnums.ItemFlags> getItemFlags();
|
||||
EnumSet<mbEnums.ItemUseFlags> getItemUseFlags();
|
||||
int getItemPostItemId();
|
||||
int getItemInitialCharges();
|
||||
int getItemBookArcana();
|
||||
LinkedHashMap<String, Integer> getItemSkillReq();
|
||||
boolean getItemRaceReqRestrict();
|
||||
EnumSet<mbEnums.MonsterType> getItemRaceReq();
|
||||
boolean getItemClassReqRestrict();
|
||||
EnumSet<mbEnums.ClassType> getItemClassReq();
|
||||
boolean getItemDiscReqRestrict();
|
||||
EnumSet<mbEnums.DisciplineType> getItemDiscReq();
|
||||
EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq();
|
||||
int getItemLevelReq();
|
||||
int getItemRankReq();
|
||||
mbEnums.SexType getItemSexReq();
|
||||
ArrayList<UserPowerAction> getItemUserPowerAction();
|
||||
ArrayList<PowerGrant> getItemPowerGrant();
|
||||
LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction();
|
||||
boolean getItemSheathable();
|
||||
boolean getItemHasStub();
|
||||
EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments();
|
||||
EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts();
|
||||
int getItemBaneRank();
|
||||
boolean getItemIgnoreSavedActions();
|
||||
}
|
||||
@@ -119,4 +119,329 @@ public class DeedTemplate implements CObjectTemplate {
|
||||
public float deed_namelookup_val;
|
||||
public boolean deed_custom_city;
|
||||
public int deed_structure_id;
|
||||
|
||||
@Override
|
||||
public int getTemplateId() {
|
||||
return template_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjName() {
|
||||
return obj_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjPickable() {
|
||||
return obj_pickable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravity() {
|
||||
return obj_gravity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjCullDistance() {
|
||||
return obj_cull_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjScale() {
|
||||
return obj_scale;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObject() {
|
||||
return obj_render_object;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjDoubleFusion() {
|
||||
return obj_double_fusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjForwardVector() {
|
||||
return obj_forward_vector;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjTrackingName() {
|
||||
return obj_tracking_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjMaxTrackingDistance() {
|
||||
return obj_max_tracking_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjIcon() {
|
||||
return obj_icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravityF() {
|
||||
return obj_gravity_f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||
return obj_sound_events;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getObjArcHardpointList() {
|
||||
return obj_arc_hardpoint_list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashMap<String, String> getObjSparseData() {
|
||||
return obj_sparse_data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObjectLowDetail() {
|
||||
return obj_render_object_low_detail;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjDefaultAlignment() {
|
||||
return obj_default_alignment;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjSoundTable() {
|
||||
return obj_sound_table;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthCurrent() {
|
||||
return combat_health_current;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthFull() {
|
||||
return combat_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||
return combat_attack_resist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getCombatPowers() {
|
||||
return combat_powers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.ItemType getItemType() {
|
||||
return item_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEqSlotsValue() {
|
||||
return item_eq_slots_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemEqSlotsType() {
|
||||
return item_eq_slots_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||
return item_eq_slots_or;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||
return item_eq_slots_and;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemTakeable() {
|
||||
return item_takeable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemValue() {
|
||||
return item_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemWt() {
|
||||
return item_wt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemPassiveDefenseMod() {
|
||||
return item_passive_defense_mod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemBaseName() {
|
||||
return item_base_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemDsc() {
|
||||
return item_dsc;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRenderObjectFemale() {
|
||||
return item_render_object_female;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemHealthFull() {
|
||||
return item_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillUsed() {
|
||||
return item_skill_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillMasteryUsed() {
|
||||
return item_skill_mastery_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemParryAnimId() {
|
||||
return item_parry_anim_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||
return item_offering_info;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||
return item_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||
return item_use_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemPostItemId() {
|
||||
return item_post_item_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemInitialCharges() {
|
||||
return item_initial_charges;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBookArcana() {
|
||||
return item_book_arcana;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||
return item_skill_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemRaceReqRestrict() {
|
||||
return item_race_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||
return item_race_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemClassReqRestrict() {
|
||||
return item_class_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||
return item_class_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemDiscReqRestrict() {
|
||||
return item_disc_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||
return item_disc_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||
return item_attr_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemLevelReq() {
|
||||
return item_level_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRankReq() {
|
||||
return item_rank_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.SexType getItemSexReq() {
|
||||
return item_sex_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||
return item_user_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||
return item_power_grant;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||
return item_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemSheathable() {
|
||||
return item_sheathable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemHasStub() {
|
||||
return item_has_stub;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||
return item_offering_adjustments;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||
return item_resource_costs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBaneRank() {
|
||||
return item_bane_rank;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemIgnoreSavedActions() {
|
||||
return item_ignore_saved_actions;
|
||||
}
|
||||
}
|
||||
@@ -33,6 +33,9 @@ public class ItemTemplate implements CObjectTemplate {
|
||||
|
||||
public static HashMap<Integer, ItemTemplate> _items = new HashMap<>();
|
||||
|
||||
// Legacy templates zero-filled the weapon block on non-weapons; held shields and the like rely on it.
|
||||
private static final Weapon NO_WEAPON = new Weapon();
|
||||
|
||||
public int template_id;
|
||||
|
||||
// obj_
|
||||
@@ -138,6 +141,341 @@ public class ItemTemplate implements CObjectTemplate {
|
||||
public int item_bane_rank;
|
||||
public boolean item_ignore_saved_actions;
|
||||
|
||||
@Override
|
||||
public int getTemplateId() {
|
||||
return template_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjName() {
|
||||
return obj_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjPickable() {
|
||||
return obj_pickable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravity() {
|
||||
return obj_gravity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjCullDistance() {
|
||||
return obj_cull_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjScale() {
|
||||
return obj_scale;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObject() {
|
||||
return obj_render_object;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjDoubleFusion() {
|
||||
return obj_double_fusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjForwardVector() {
|
||||
return obj_forward_vector;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjTrackingName() {
|
||||
return obj_tracking_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjMaxTrackingDistance() {
|
||||
return obj_max_tracking_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjIcon() {
|
||||
return obj_icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravityF() {
|
||||
return obj_gravity_f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||
return obj_sound_events;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getObjArcHardpointList() {
|
||||
return obj_arc_hardpoint_list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashMap<String, String> getObjSparseData() {
|
||||
return obj_sparse_data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObjectLowDetail() {
|
||||
return obj_render_object_low_detail;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjDefaultAlignment() {
|
||||
return obj_default_alignment;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjSoundTable() {
|
||||
return obj_sound_table;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthCurrent() {
|
||||
return combat_health_current;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthFull() {
|
||||
return combat_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||
return combat_attack_resist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getCombatPowers() {
|
||||
return combat_powers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.ItemType getItemType() {
|
||||
return item_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEqSlotsValue() {
|
||||
return item_eq_slots_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemEqSlotsType() {
|
||||
return item_eq_slots_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||
return item_eq_slots_or;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||
return item_eq_slots_and;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemTakeable() {
|
||||
return item_takeable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemValue() {
|
||||
return item_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemWt() {
|
||||
return item_wt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemPassiveDefenseMod() {
|
||||
return item_passive_defense_mod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemBaseName() {
|
||||
return item_base_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemDsc() {
|
||||
return item_dsc;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRenderObjectFemale() {
|
||||
return item_render_object_female;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemHealthFull() {
|
||||
return item_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillUsed() {
|
||||
return item_skill_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillMasteryUsed() {
|
||||
return item_skill_mastery_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemParryAnimId() {
|
||||
return item_parry_anim_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||
return item_offering_info;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||
return item_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||
return item_use_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemPostItemId() {
|
||||
return item_post_item_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemInitialCharges() {
|
||||
return item_initial_charges;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBookArcana() {
|
||||
return item_book_arcana;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||
return item_skill_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemRaceReqRestrict() {
|
||||
return item_race_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||
return item_race_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemClassReqRestrict() {
|
||||
return item_class_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||
return item_class_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemDiscReqRestrict() {
|
||||
return item_disc_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||
return item_disc_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||
return item_attr_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemLevelReq() {
|
||||
return item_level_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRankReq() {
|
||||
return item_rank_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.SexType getItemSexReq() {
|
||||
return item_sex_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||
return item_user_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||
return item_power_grant;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||
return item_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemSheathable() {
|
||||
return item_sheathable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemHasStub() {
|
||||
return item_has_stub;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||
return item_offering_adjustments;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||
return item_resource_costs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBaneRank() {
|
||||
return item_bane_rank;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemIgnoreSavedActions() {
|
||||
return item_ignore_saved_actions;
|
||||
}
|
||||
|
||||
public static Weapon getWeapon(int templateID) {
|
||||
|
||||
ItemTemplate template = _items.get(templateID);
|
||||
|
||||
if (template == null || template.item_weapon == null)
|
||||
return NO_WEAPON;
|
||||
|
||||
return template.item_weapon;
|
||||
}
|
||||
|
||||
// item_weapon (ArcAttackInfo_LoadWeapon, sb.exe 0x61FA60).
|
||||
|
||||
public static class Weapon {
|
||||
|
||||
@@ -191,6 +191,331 @@ public class RuneTemplate implements CObjectTemplate {
|
||||
public int rune_natural_power_attack;
|
||||
public final HashMap<String, String> rune_sparse_data = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public int getTemplateId() {
|
||||
return template_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjName() {
|
||||
return obj_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjPickable() {
|
||||
return obj_pickable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravity() {
|
||||
return obj_gravity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjCullDistance() {
|
||||
return obj_cull_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjScale() {
|
||||
return obj_scale;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObject() {
|
||||
return obj_render_object;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getObjDoubleFusion() {
|
||||
return obj_double_fusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjForwardVector() {
|
||||
return obj_forward_vector;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjTrackingName() {
|
||||
return obj_tracking_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjMaxTrackingDistance() {
|
||||
return obj_max_tracking_distance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjIcon() {
|
||||
return obj_icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getObjGravityF() {
|
||||
return obj_gravity_f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||
return obj_sound_events;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getObjArcHardpointList() {
|
||||
return obj_arc_hardpoint_list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashMap<String, String> getObjSparseData() {
|
||||
return obj_sparse_data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getObjRenderObjectLowDetail() {
|
||||
return obj_render_object_low_detail;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3fImmutable getObjDefaultAlignment() {
|
||||
return obj_default_alignment;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getObjSoundTable() {
|
||||
return obj_sound_table;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthCurrent() {
|
||||
return combat_health_current;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCombatHealthFull() {
|
||||
return combat_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||
return combat_attack_resist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public JSONArray getCombatPowers() {
|
||||
return combat_powers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.ItemType getItemType() {
|
||||
return item_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemEqSlotsValue() {
|
||||
return item_eq_slots_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemEqSlotsType() {
|
||||
return item_eq_slots_type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||
return item_eq_slots_or;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||
return item_eq_slots_and;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemTakeable() {
|
||||
return item_takeable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemValue() {
|
||||
return item_value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemWt() {
|
||||
return item_wt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemPassiveDefenseMod() {
|
||||
return item_passive_defense_mod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemBaseName() {
|
||||
return item_base_name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemDsc() {
|
||||
return item_dsc;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRenderObjectFemale() {
|
||||
return item_render_object_female;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getItemHealthFull() {
|
||||
return item_health_full;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillUsed() {
|
||||
return item_skill_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getItemSkillMasteryUsed() {
|
||||
return item_skill_mastery_used;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemParryAnimId() {
|
||||
return item_parry_anim_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||
return item_offering_info;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||
return item_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||
return item_use_flags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemPostItemId() {
|
||||
return item_post_item_id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemInitialCharges() {
|
||||
return item_initial_charges;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBookArcana() {
|
||||
return item_book_arcana;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||
return item_skill_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemRaceReqRestrict() {
|
||||
return item_race_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||
return item_race_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemClassReqRestrict() {
|
||||
return item_class_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||
return item_class_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemDiscReqRestrict() {
|
||||
return item_disc_req_restrict;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||
return item_disc_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||
return item_attr_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemLevelReq() {
|
||||
return item_level_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemRankReq() {
|
||||
return item_rank_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public mbEnums.SexType getItemSexReq() {
|
||||
return item_sex_req;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||
return item_user_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||
return item_power_grant;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||
return item_power_action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemSheathable() {
|
||||
return item_sheathable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemHasStub() {
|
||||
return item_has_stub;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||
return item_offering_adjustments;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||
return item_resource_costs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getItemBaneRank() {
|
||||
return item_bane_rank;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getItemIgnoreSavedActions() {
|
||||
return item_ignore_saved_actions;
|
||||
}
|
||||
|
||||
// One entry of rune_skill_grant; same layout as PowerGrant.
|
||||
// skill_monster_types is empty in every RUNE file, so it is kept as raw JSON.
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
||||
|
||||
//called to get amount of gold to steal between 0 and max gold
|
||||
protected static int getAmountToSteal(Item item) {
|
||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||
|
||||
int amount = item.getNumOfItems();
|
||||
|
||||
@@ -159,7 +159,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
||||
if (myCIM == null || ownerCIM == null)
|
||||
return;
|
||||
|
||||
if (tar.template.item_type.equals(ItemType.GOLD)) {
|
||||
if (tar.template.getItemType().equals(ItemType.GOLD)) {
|
||||
//stealing gold
|
||||
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
||||
return;
|
||||
|
||||
@@ -318,6 +318,9 @@ public class LoginServer {
|
||||
Logger.info("Indexing Cache Templates");
|
||||
CObjectIndex.build();
|
||||
|
||||
Logger.info("Linking Item Templates to Cache Templates");
|
||||
ItemTemplate.linkCacheTemplates();
|
||||
|
||||
Logger.info("Initializing Network");
|
||||
Network.init();
|
||||
|
||||
|
||||
@@ -307,8 +307,8 @@ public class WorldServer {
|
||||
Logger.info("Loading Item Templates");
|
||||
DbManager.ItemQueries.LOAD_ITEM_TEMPLATES();
|
||||
|
||||
Logger.info("Back fill template modTables");
|
||||
DbManager.ItemQueries.LOAD_TEMPLATE_MODTABLES();
|
||||
Logger.info("Loading vendor modTables");
|
||||
ForgeManager.vendorModTables = DbManager.ItemQueries.LOAD_TEMPLATE_MODTABLES();
|
||||
|
||||
Logger.info("Loading Deed Templates");
|
||||
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
||||
@@ -338,6 +338,9 @@ public class WorldServer {
|
||||
Logger.info("Indexing Cache Templates");
|
||||
CObjectIndex.build();
|
||||
|
||||
Logger.info("Linking Item Templates to Cache Templates");
|
||||
ItemTemplate.linkCacheTemplates();
|
||||
|
||||
Logger.info("Loading PromotionClasses");
|
||||
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
|
||||
|
||||
|
||||
Reference in new issue
Block a user