731425e85a5b8eb73e80719576c4baf9ad6bda45
DbManager.refuseStaticWrite logs the handler method and its caller and stops the write (W3). It guards every write whose row belongs to a Building, Zone, City, Guild, Mob or NPC: 69 handler methods, including friends/condemned/patrol lists, guard minions, NPC profits and guild banish/alliance lists. ID-only methods look the object up in the cache. Writes that only reference a static object (character guild history, another guild's alliance row) are not guarded. Value changes: none; nothing is flagged static yet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Magicbane Open-Source MMO Project
The Community written Shadowbane emulator
Magicbane
Public Repository
magicbot@magicbane.com
Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, Shadowbane. The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
- Written in some 80k lines of Java 8 and bash.
- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
- MagicBox container technology enables instant deployment and trouble free development on modest hardware.
- MagicBox plugin capability allows for new and interesting player experiences.
Contributing
- Project is released under an MIT license. Please see the LICENSE file.
- Inbound == Outbound.
- IntelliJ is the supported IDE.
- Write code today see it running on the Magicbane production server tomorrow.
Support
Documentation is available through the Magicbane Wiki and Discord server.
Description
Public Repository for the Magicbane Shadowbane Emulator
88 MiB
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434 Watchers
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Languages
Java
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