a30a0658419a753f59f471db68cdb0cea7eaae07
Adds Race(RuneTemplate, Race): start/max attributes from rune_attr_adj/
rune_max_attr_adj (min is always 0), health/mana/stamina bonus from
rune_health/mana/stamina, startingPoints = 30 - rune_creation_cost, token =
SBStringHash(rune_sub_type), name from obj_name, description from rune_dsc,
hair/beard styles from rune_hair/rune_beard (style 0 when rune_hair is empty),
and baseClasses = the creation class runes whose item_race_req names the race
sub type. minHeight/strHeightMod come from the static_rune_race row; colors,
skills, powers and effects still load from the DB by rune id. A
static_rune_race comparator checks every field against a JSON-built Race.
Offline parity (scripts/p23.py, 26 rows + racebaseclass/hairstyle/beardstyle
vs the RACE runes): the 22 creation races match in every attribute, bonus,
startingPoints, token and base class. Differences:
- name: "Aelfborn, Male" -> "Aelfborn" on every row
- hair 0 dropped by the JSON on Aracoix M/F and Shade M/F (kept by the
empty-hair rule); beard 0 dropped on Shade M/F, Minotaur, Vampire F
- Minotaur hair 6958 -> 6598, Vampire M beard 5020170 -> 5020300
- 2018 Archon: startingPoints 0 -> 30, token 0 -> SBStringHash("Celestial"),
health 0 -> 20, stamina 0 -> 90
- 2019 Half-Giant-Old Man: str/dex/con/spi start and max, startingPoints
20 -> 15, health/mana/stamina 0 -> 10/5/70, baseClasses {} -> {Fighter}
- 2020/2021 CSR: stats 60/120 -> 40/100, startingPoints 0 -> 30, token 0 ->
SBStringHash("CSR"), health/mana/stamina 0 -> 40/40/10000
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Magicbane Open-Source MMO Project
The Community written Shadowbane emulator
Magicbane
Public Repository
magicbot@magicbane.com
Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, Shadowbane. The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
- Written in some 80k lines of Java 8 and bash.
- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
- MagicBox container technology enables instant deployment and trouble free development on modest hardware.
- MagicBox plugin capability allows for new and interesting player experiences.
Contributing
- Project is released under an MIT license. Please see the LICENSE file.
- Inbound == Outbound.
- IntelliJ is the supported IDE.
- Write code today see it running on the Magicbane production server tomorrow.
Support
Documentation is available through the Magicbane Wiki and Discord server.
Description
Public Repository for the Magicbane Shadowbane Emulator
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