ac72d2c8d28749fb30d2f85e3c687b397807df00
PowersBase(PowerTemplate, id) and PowerPrereq template constructors; PowersManager.loadPowers fills both maps on the world and login servers (ids 1..1465 in file order, identical to the DB IDs). The 3.10 target type exceptions and applyClientTargetTypes are gone; the dead BLEED-DOT-10.5-RANGE token override is removed (the power is BLEED-DOT-10.5-RANGED and its DB token is already its hash). Parity (JSON-Refactor-Plan/scripts/p48.py, every column): 1465/1465 ids, tokens = SBStringHash(id), flags 1465/1465, prereqs 720/720 rows, fail conditions 103/105 powers. Absent MAXNUM*TARGETS stay 7 (patch notes). Value changes (cfg wins, user 2026-10-26): - target types HLR-025 PC->CORPSE, HNT-023 PC->SELF, RNG-033 GROUP->SELF - HNT-023 SPELL->SKILL, target select CLICK->NONE - cast time RNG-033 3->0.2, ROG-002 10->12, WIZ-067 6->7 - WIZ-067 release 1->0, init ramp 0->-0.13; SCT-004 cost ramp 0.5->0 - recycle ALF-001 300->180, FGM-002/003 600->900 - WLR-018 category HEAL->none - BRD-016, PRS-031 lose the power CastSpell fail condition - 4 name typos and 167 descriptions from the cfg; 2 effect prereq messages (SAB-001, SAP-004) untruncated (unread) - canCastWhileFlying true by default (client ctor; no live reader) - category BOON-CLASS/BOON-RACE -> BOONCLASS/BOONRACE: GetSourceType now resolves them instead of logging an error (no effect blocks them) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Magicbane Open-Source MMO Project
The Community written Shadowbane emulator
Magicbane
Public Repository
magicbot@magicbane.com
Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, Shadowbane. The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
- Written in some 80k lines of Java 8 and bash.
- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
- MagicBox container technology enables instant deployment and trouble free development on modest hardware.
- MagicBox plugin capability allows for new and interesting player experiences.
Contributing
- Project is released under an MIT license. Please see the LICENSE file.
- Inbound == Outbound.
- IntelliJ is the supported IDE.
- Write code today see it running on the Magicbane production server tomorrow.
Support
Documentation is available through the Magicbane Wiki and Discord server.
Description
Public Repository for the Magicbane Shadowbane Emulator
87 MiB
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Java
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