c66ce6e777a5afbdfefa59ec4ed8f6c58c5c508f
ZoneManager.loadZones builds the 1,062 static zones from maps/<MB_WORLD_MAPID>.tree through Zone.createStaticZone, flagged static and keeping their positive tree UIDs (negative IDs come with W10 in 2.4). Player-city zones still load from obj_zone (template 0). Boot aborts on a missing tree file, a missing CZONE template or a missing parent. GET_ALL_ZONES is kept until the removal task. Value changes vs obj_zone (parity: scripts/task14_zone_parity.py): - 44 zones: x/z offsets take the live values; obj_zone had them rounded to whole units (e.g. 279: 192.0 -> 192.48, 274: -238.0 -> -237.653). - Static zones no longer write their hash to obj_zone at boot; the hash is computed in memory (same value). - min/max level 30/60 for the 50 icon zones now comes from constants (no client data carries zone levels); same values as obj_zone. Everything else identical: parent (except the unused root parent), template, name, peace flag, y offset, icons. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Magicbane Open-Source MMO Project
The Community written Shadowbane emulator
Magicbane
Public Repository
magicbot@magicbane.com
Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, Shadowbane. The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
- Written in some 80k lines of Java 8 and bash.
- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
- MagicBox container technology enables instant deployment and trouble free development on modest hardware.
- MagicBox plugin capability allows for new and interesting player experiences.
Contributing
- Project is released under an MIT license. Please see the LICENSE file.
- Inbound == Outbound.
- IntelliJ is the supported IDE.
- Write code today see it running on the Magicbane production server tomorrow.
Support
Documentation is available through the Magicbane Wiki and Discord server.
Description
Public Repository for the Magicbane Shadowbane Emulator
87 MiB
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434 Watchers
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Languages
Java
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