e64d64bf18e45ff7772092a62acc5f4274796a51
destroyOrDerank nulled city.warehouse on destruction, so the loot click found no warehouse and returned silently. The destroyed Warehouse is now held in Warehouse.destroyedWarehouses keyed by the rubble building UUID until it is looted empty, the rubble is destroyed, or the city places a new warehouse. Contents are not persisted across a reboot. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Magicbane Open-Source MMO Project
The Community written Shadowbane emulator
Magicbane
Public Repository
magicbot@magicbane.com
Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, Shadowbane. The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
- Written in some 80k lines of Java 8 and bash.
- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
- MagicBox container technology enables instant deployment and trouble free development on modest hardware.
- MagicBox plugin capability allows for new and interesting player experiences.
Contributing
- Project is released under an MIT license. Please see the LICENSE file.
- Inbound == Outbound.
- IntelliJ is the supported IDE.
- Write code today see it running on the Magicbane production server tomorrow.
Support
Documentation is available through the Magicbane Wiki and Discord server.
Description
Public Repository for the Magicbane Shadowbane Emulator
87 MiB
1 Stars
434 Watchers
6 Forks
Languages
Java
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