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@@ -16,8 +16,6 @@ import engine.mbEnums.ItemType;
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import engine.objects.AbstractCharacter;
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import engine.objects.AbstractCharacter;
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import engine.objects.CharacterItemManager;
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import engine.objects.CharacterItemManager;
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import engine.objects.Item;
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import engine.objects.Item;
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import engine.objects.ItemTemplate;
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import org.json.JSONObject;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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import java.sql.Connection;
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import java.sql.Connection;
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@@ -177,47 +175,23 @@ public class dbItemHandler extends dbHandlerBase {
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return itemList;
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return itemList;
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}
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}
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public void LOAD_ITEM_TEMPLATES() {
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public HashMap<Integer, Integer> LOAD_TEMPLATE_MODTABLES() {
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HashMap<ItemType, Integer> templateTCountMap = new HashMap<>();
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HashMap<Integer, Integer> modTables = new HashMap<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_templates`;");
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ResultSet rs = preparedStatement.executeQuery()) {
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while (rs.next()) {
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int templateID = rs.getInt("id");
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JSONObject jsonObject = new JSONObject(rs.getString("template"));
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ItemTemplate itemTemplate = new ItemTemplate(jsonObject);
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itemTemplate.template_id = templateID;
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ItemTemplate.templates.put(templateID, itemTemplate);
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templateTCountMap.merge(itemTemplate.item_type, 1, Integer::sum);
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}
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Logger.info(templateTCountMap.toString());
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} catch (Exception e) {
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Logger.error(e);
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}
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}
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public void LOAD_TEMPLATE_MODTABLES() {
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_vendor_items`;");
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_vendor_items`;");
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ResultSet rs = preparedStatement.executeQuery()) {
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ResultSet rs = preparedStatement.executeQuery()) {
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while (rs.next()) {
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while (rs.next())
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int templateID = rs.getInt("templateID");
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modTables.put(rs.getInt("templateID"), rs.getInt("modTable"));
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int modTable = rs.getInt("modTable");
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ItemTemplate template = ItemTemplate.templates.get(templateID);
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template.modTable = modTable;
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.error(e);
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Logger.error(e);
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}
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}
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Logger.info("read: " + modTables.size());
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return modTables;
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}
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}
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public Item GET_ITEM(final int itemUUID) {
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public Item GET_ITEM(final int itemUUID) {
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@@ -325,7 +299,7 @@ public class dbItemHandler extends dbHandlerBase {
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for (Item item : inventory) {
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for (Item item : inventory) {
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if (item.template.item_type.equals(ItemType.GOLD))
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if (item.template.getItemType().equals(ItemType.GOLD))
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continue;
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continue;
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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@@ -474,7 +448,7 @@ public class dbItemHandler extends dbHandlerBase {
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*/
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*/
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public boolean UPDATE_GOLD(final Item item, int newValue, int oldValue) {
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public boolean UPDATE_GOLD(final Item item, int newValue, int oldValue) {
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if (!item.template.item_type.equals(ItemType.GOLD))
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if (!item.template.getItemType().equals(ItemType.GOLD))
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return false;
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return false;
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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@@ -554,7 +528,7 @@ public class dbItemHandler extends dbHandlerBase {
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// Write 0 if we will not modify the value from template
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// Write 0 if we will not modify the value from template
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if (value == item.template.item_value)
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if (value == item.template.getItemValue())
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value = 0;
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value = 0;
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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@@ -50,7 +50,15 @@ public class dbPromotionClassHandler extends dbHandlerBase {
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public PromotionClass GET_PROMOTION_CLASS(final int objectUUID) {
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public PromotionClass GET_PROMOTION_CLASS(final int objectUUID) {
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PromotionClass promotionClass = null;
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PromotionClass promotionClass;
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if (objectUUID == 0)
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return null;
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promotionClass = (PromotionClass) DbManager.getFromCache(mbEnums.GameObjectType.PromotionClass, objectUUID);
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if (promotionClass != null)
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return promotionClass;
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_promotion` WHERE `ID` = ?")) {
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_promotion` WHERE `ID` = ?")) {
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@@ -15,8 +15,8 @@ import engine.gameManager.DbManager;
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import engine.mbEnums;
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import engine.mbEnums;
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import engine.objects.AbstractGameObject;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.Item;
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import engine.objects.ItemTemplate;
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import engine.objects.PlayerCharacter;
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import engine.objects.PlayerCharacter;
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import engine.parsers.objects.CObjectTemplate;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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/**
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/**
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@@ -38,7 +38,7 @@ public class CreateItemCmd extends AbstractDevCmd {
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}
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}
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int templateID = Integer.parseInt(words[0]);
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int templateID = Integer.parseInt(words[0]);
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ItemTemplate template = ItemTemplate.templates.get(templateID);
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CObjectTemplate template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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if (template == null) {
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ChatManager.chatSystemInfo(playerCharacter, "No such template found.");
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ChatManager.chatSystemInfo(playerCharacter, "No such template found.");
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@@ -51,7 +51,7 @@ public class CreateItemCmd extends AbstractDevCmd {
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for (int i = 0; i < size; i++) {
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for (int i = 0; i < size; i++) {
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if (!playerCharacter.charItemManager.hasRoomInventory(template.item_wt)) {
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if (!playerCharacter.charItemManager.hasRoomInventory(template.getItemWt())) {
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ChatManager.chatSystemInfo(playerCharacter, "You are encumbered!.");
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ChatManager.chatSystemInfo(playerCharacter, "You are encumbered!.");
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break;
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break;
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}
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}
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@@ -0,0 +1,106 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2026
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// https://www.magicbane.com
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package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.mbEnums;
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import engine.objects.AbstractGameObject;
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import engine.objects.Building;
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import engine.objects.City;
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import engine.objects.PlayerCharacter;
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import engine.objects.Warehouse;
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import java.util.HashMap;
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public class FillCmd extends AbstractDevCmd {
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public FillCmd() {
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super("fill");
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}
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@Override
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protected void _doCmd(PlayerCharacter pc, String[] words,
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AbstractGameObject target) {
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Building building;
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City city;
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Warehouse warehouse;
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int amount = Integer.MAX_VALUE;
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HashMap<mbEnums.ResourceType, Integer> oldResources;
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if (words.length > 1) {
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this.sendUsage(pc);
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return;
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}
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if (words.length == 1 && !words[0].isEmpty()) {
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try {
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amount = Integer.parseInt(words[0]);
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} catch (NumberFormatException e) {
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throwbackError(pc, "Amount must be a number, " + words[0] + " is invalid");
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return;
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}
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if (amount < 0) {
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throwbackError(pc, "Amount must be 0 or more");
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return;
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}
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}
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if (target == null || target.getObjectType() != mbEnums.GameObjectType.Building) {
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throwbackError(pc, "Select a warehouse");
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return;
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}
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building = (Building) target;
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if (building.getBlueprint() == null || building.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.WAREHOUSE) {
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throwbackError(pc, "Selected building is not a warehouse");
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return;
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}
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city = building.getCity();
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if (city == null || city.warehouse == null || city.warehouse.building == null
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throwbackError(pc, "Selected warehouse is not the active warehouse of a city");
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return;
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}
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warehouse = city.warehouse;
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oldResources = new HashMap<>(warehouse.resources);
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for (mbEnums.ResourceType resourceType : mbEnums.ResourceType.values())
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warehouse.resources.put(resourceType, Math.min(amount, resourceType.deposit_limit));
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if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
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warehouse.resources.putAll(oldResources);
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throwbackError(pc, "Failed to update the warehouse in the database");
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return;
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}
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ChatManager.chatSayInfo(pc, "Filled the " + city.getCityName() + " warehouse"
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+ (amount == Integer.MAX_VALUE ? " to each deposit limit" : " with " + amount + " of each resource (capped at the deposit limit)"));
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}
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@Override
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protected String _getHelpString() {
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return "Sets every resource in the selected warehouse";
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}
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@Override
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protected String _getUsageString() {
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return "' ./fill [amount]' with a warehouse selected (no amount fills each resource to its deposit limit)";
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}
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}
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@@ -18,6 +18,7 @@ import engine.mbEnums.BuildingGroup;
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import engine.mbEnums.GameObjectType;
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import engine.mbEnums.GameObjectType;
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import engine.mbEnums.TargetColor;
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import engine.mbEnums.TargetColor;
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import engine.objects.*;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.util.StringUtils;
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import engine.util.StringUtils;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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@@ -507,17 +508,17 @@ public class InfoCmd extends AbstractDevCmd {
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case Item: //intentional passthrough
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case Item: //intentional passthrough
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case MobLoot:
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case MobLoot:
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Item item = (Item) target;
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Item item = (Item) target;
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ItemTemplate template = ItemTemplate.templates.get(item.templateID);
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CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
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output += StringUtils.addWS("Template: " + template.template_id, 20);
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output += StringUtils.addWS("Template: " + template.getTemplateId(), 20);
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output += "Weight: " + template.item_wt;
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output += "Weight: " + template.getItemWt();
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output += newline;
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output += newline;
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DecimalFormat df = new DecimalFormat("###,###,###,###,##0");
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DecimalFormat df = new DecimalFormat("###,###,###,###,##0");
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output += StringUtils.addWS("Qty: "
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output += StringUtils.addWS("Qty: "
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+ df.format(item.getNumOfItems()), 20);
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+ df.format(item.getNumOfItems()), 20);
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output += "Charges: " + (byte) item.chargesRemaining
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output += "Charges: " + (byte) item.chargesRemaining
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+ '/' + item.template.item_initial_charges;
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+ '/' + item.template.getItemInitialCharges();
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output += newline;
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output += newline;
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output += "Name: " + template.item_base_name;
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output += "Name: " + template.getItemBaseName();
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output += newline;
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output += newline;
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output += item.getContainerInfo();
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output += item.getContainerInfo();
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@@ -11,9 +11,11 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.DbManager;
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import engine.gameManager.DbManager;
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import engine.mbEnums.ItemContainerType;
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import engine.mbEnums.ItemType;
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import engine.mbEnums.ItemType;
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import engine.mbEnums.OwnerType;
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import engine.mbEnums.OwnerType;
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import engine.objects.*;
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import engine.objects.*;
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import engine.parsers.objects.CObjectTemplate;
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import engine.powers.EffectsBase;
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import engine.powers.EffectsBase;
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/**
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/**
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@@ -59,17 +61,17 @@ public class MakeItemCmd extends AbstractDevCmd {
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}
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}
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int templateID;
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int templateID;
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ItemTemplate template;
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CObjectTemplate template;
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try {
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try {
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templateID = Integer.parseInt(words[0]);
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templateID = Integer.parseInt(words[0]);
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template = ItemTemplate.templates.get(templateID);
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template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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if (template == null) {
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throwbackError(pc, "No item template with id " + words[0]);
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throwbackError(pc, "No item template with id " + words[0]);
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return;
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return;
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}
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}
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if (template.item_type == ItemType.GOLD) {
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if (template.getItemType() == ItemType.GOLD) {
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this.throwbackInfo(pc, "use /addgold to add gold.");
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this.throwbackInfo(pc, "use /addgold to add gold.");
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return;
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return;
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}
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}
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@@ -131,7 +133,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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return;
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return;
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}
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}
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}
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}
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template = ItemTemplate.templates.get(templateID);
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template = CObjectTemplate.lookup(templateID);
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if (template == null) {
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if (template == null) {
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throwbackError(pc, "Unable to find template " + templateID);
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throwbackError(pc, "Unable to find template " + templateID);
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@@ -139,8 +141,8 @@ public class MakeItemCmd extends AbstractDevCmd {
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}
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}
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if ((numItems > 1)
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if ((numItems > 1)
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&& (template.item_type.equals(ItemType.RESOURCE) == false)
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&& (template.getItemType().equals(ItemType.RESOURCE) == false)
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&& (template.item_type.equals(ItemType.OFFERING)) == false)
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&& (template.getItemType().equals(ItemType.OFFERING)) == false)
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numItems = 1;
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numItems = 1;
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CharacterItemManager cim = pc.charItemManager;
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CharacterItemManager cim = pc.charItemManager;
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@@ -154,7 +156,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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for (int i = 0; i < quantity; i++) {
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for (int i = 0; i < quantity; i++) {
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int weight = template.item_wt;
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int weight = template.getItemWt();
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if (!cim.hasRoomInventory(weight)) {
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if (!cim.hasRoomInventory(weight)) {
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throwbackError(pc, "Not enough room in inventory for any more of this item. " + i + " produced.");
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throwbackError(pc, "Not enough room in inventory for any more of this item. " + i + " produced.");
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@@ -168,6 +170,7 @@ public class MakeItemCmd extends AbstractDevCmd {
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Item item = new Item(templateID);
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Item item = new Item(templateID);
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item.ownerID = pc.getObjectUUID();
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item.ownerID = pc.getObjectUUID();
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item.ownerType = OwnerType.PlayerCharacter;
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item.ownerType = OwnerType.PlayerCharacter;
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item.containerType = ItemContainerType.INVENTORY;
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|
|
||||||
if (numItems > 1)
|
if (numItems > 1)
|
||||||
item.setNumOfItems(numItems);
|
item.setNumOfItems(numItems);
|
||||||
@@ -179,6 +182,11 @@ public class MakeItemCmd extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (item == null) {
|
||||||
|
throwbackError(pc, "DB error 2: Unable to create item " + templateID + ".");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//create prefix
|
//create prefix
|
||||||
if (!prefix.isEmpty())
|
if (!prefix.isEmpty())
|
||||||
item.addPermanentEnchantmentForDev(prefix, 0);
|
item.addPermanentEnchantmentForDev(prefix, 0);
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
@@ -52,8 +53,8 @@ public class PrintBankCmd extends AbstractDevCmd {
|
|||||||
throwbackInfo(pc, "Bank for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
throwbackInfo(pc, "Bank for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||||
|
|
||||||
for (Item item : list) {
|
for (Item item : list) {
|
||||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
|
||||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
|
throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems());
|
||||||
}
|
}
|
||||||
|
|
||||||
Item gold = cim.getGoldBank();
|
Item gold = cim.getGoldBank();
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import engine.devcmd.AbstractDevCmd;
|
|||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.mbEnums.GameObjectType;
|
import engine.mbEnums.GameObjectType;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||||
|
|
||||||
public class PrintBonusesCmd extends AbstractDevCmd {
|
public class PrintBonusesCmd extends AbstractDevCmd {
|
||||||
@@ -33,8 +34,8 @@ public class PrintBonusesCmd extends AbstractDevCmd {
|
|||||||
if (target instanceof Item) {
|
if (target instanceof Item) {
|
||||||
type = "Item";
|
type = "Item";
|
||||||
tar = (Item) target;
|
tar = (Item) target;
|
||||||
ItemTemplate template = ItemTemplate.templates.get(((Item) tar).templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(((Item) tar).templateID);
|
||||||
name = template.item_base_name;
|
name = template.getItemBaseName();
|
||||||
} else if (target instanceof AbstractCharacter) {
|
} else if (target instanceof AbstractCharacter) {
|
||||||
tar = (AbstractCharacter) target;
|
tar = (AbstractCharacter) target;
|
||||||
name = ((AbstractCharacter) tar).getFirstName();
|
name = ((AbstractCharacter) tar).getFirstName();
|
||||||
|
|||||||
@@ -66,7 +66,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
|||||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||||
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
throwbackInfo(pc, equip.templateID + " : " + equip.template.getItemBaseName() + ", slot: " + slot);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -76,7 +76,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
|||||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||||
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
for (mbEnums.EquipSlotType slot : tarMob.charItemManager.equipped.keySet()) {
|
||||||
Item equip = tarMob.charItemManager.equipped.get(slot);
|
Item equip = tarMob.charItemManager.equipped.get(slot);
|
||||||
throwbackInfo(pc, equip.templateID + " : " + equip.template.item_base_name + ", slot: " + slot);
|
throwbackInfo(pc, equip.templateID + " : " + equip.template.getItemBaseName() + ", slot: " + slot);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -87,7 +87,7 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
for (mbEnums.EquipSlotType slot : list.keySet()) {
|
for (mbEnums.EquipSlotType slot : list.keySet()) {
|
||||||
Item item = list.get(slot);
|
Item item = list.get(slot);
|
||||||
throwbackInfo(pc, " " + item.template.item_base_name + ", slot: " + slot);
|
throwbackInfo(pc, " " + item.template.getItemBaseName() + ", slot: " + slot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.mbEnums.ItemType;
|
import engine.mbEnums.ItemType;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
|
||||||
import java.text.DecimalFormat;
|
import java.text.DecimalFormat;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -75,18 +76,18 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
|||||||
int goldCount = 0;
|
int goldCount = 0;
|
||||||
|
|
||||||
for (Item item : inventory) {
|
for (Item item : inventory) {
|
||||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
|
||||||
|
|
||||||
if (item.template.item_type.equals(ItemType.GOLD) == false) {
|
if (item.template.getItemType().equals(ItemType.GOLD) == false) {
|
||||||
|
|
||||||
String chargeInfo = "";
|
String chargeInfo = "";
|
||||||
int chargeMax = template.item_initial_charges;
|
int chargeMax = template.getItemInitialCharges();
|
||||||
|
|
||||||
if (chargeMax > 0) {
|
if (chargeMax > 0) {
|
||||||
int charges = item.chargesRemaining;
|
int charges = item.chargesRemaining;
|
||||||
chargeInfo = " charges: " + charges + '/' + chargeMax;
|
chargeInfo = " charges: " + charges + '/' + chargeMax;
|
||||||
}
|
}
|
||||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems() + chargeInfo);
|
throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems() + chargeInfo);
|
||||||
} else
|
} else
|
||||||
goldCount += item.getNumOfItems();
|
goldCount += item.getNumOfItems();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
@@ -50,8 +51,8 @@ public class PrintVaultCmd extends AbstractDevCmd {
|
|||||||
ArrayList<Item> list = cim.getVault();
|
ArrayList<Item> list = cim.getVault();
|
||||||
throwbackInfo(pc, "Vault for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
throwbackInfo(pc, "Vault for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||||
for (Item item : list) {
|
for (Item item : list) {
|
||||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
|
||||||
throwbackInfo(pc, " " + template.item_base_name + ", count: " + item.getNumOfItems());
|
throwbackInfo(pc, " " + template.getItemBaseName() + ", count: " + item.getNumOfItems());
|
||||||
}
|
}
|
||||||
Item gold = cim.getGoldVault();
|
Item gold = cim.getGoldVault();
|
||||||
if (gold != null)
|
if (gold != null)
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import engine.gameManager.LootManager;
|
|||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.loot.BootySetEntry;
|
import engine.loot.BootySetEntry;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
@@ -34,10 +35,10 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
if (mob.bootySet != 0) {
|
if (mob.bootySet != 0) {
|
||||||
for (BootySetEntry entry : LootManager._bootySetMap.get(mob.bootySet)) {
|
for (BootySetEntry entry : LootManager._bootySetMap.get(mob.bootySet)) {
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(entry.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(entry.templateID);
|
||||||
|
|
||||||
if (template != null)
|
if (template != null)
|
||||||
output += "[" + entry.bootyType + "] " + template.item_base_name + " [Chance] " + entry.dropChance + newline;
|
output += "[" + entry.bootyType + "] " + template.getItemBaseName() + " [Chance] " + entry.dropChance + newline;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -57,7 +58,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
try {
|
try {
|
||||||
mob.loadInventory();
|
mob.loadInventory();
|
||||||
for (Item lootItem : mob.charItemManager.getInventory()) {
|
for (Item lootItem : mob.charItemManager.getInventory()) {
|
||||||
switch (lootItem.template.item_type) {
|
switch (lootItem.template.getItemType()) {
|
||||||
case EMPLOYMENTCONTRACT: //CONTRACT
|
case EMPLOYMENTCONTRACT: //CONTRACT
|
||||||
Contracts.add(lootItem);
|
Contracts.add(lootItem);
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import engine.mbEnums.BuildingGroup;
|
|||||||
import engine.mbEnums.GameObjectType;
|
import engine.mbEnums.GameObjectType;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -199,12 +200,12 @@ public enum BuildingManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(1705032); // Elan Stone
|
CObjectTemplate template = CObjectTemplate.lookup(1705032); // Elan Stone
|
||||||
|
|
||||||
if (!player.charItemManager.hasRoomInventory(template.item_wt))
|
if (!player.charItemManager.hasRoomInventory(template.getItemWt()))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!ItemManager.MakeItemForPlayer(template.template_id, player, amount))
|
if (!ItemManager.MakeItemForPlayer(template.getTemplateId(), player, amount))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
shrine.setFavors(0);
|
shrine.setFavors(0);
|
||||||
@@ -218,12 +219,12 @@ public enum BuildingManager {
|
|||||||
|
|
||||||
for (mbEnums.ResourceType resourceType : EnumSet.allOf(mbEnums.ResourceType.class)) {
|
for (mbEnums.ResourceType resourceType : EnumSet.allOf(mbEnums.ResourceType.class)) {
|
||||||
|
|
||||||
ItemTemplate resourceTemplate = ItemTemplate.templates.get(resourceType.templateID);
|
CObjectTemplate resourceTemplate = CObjectTemplate.lookup(resourceType.templateID);
|
||||||
|
|
||||||
if (resourceTemplate == null)
|
if (resourceTemplate == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!player.charItemManager.hasRoomInventory(resourceTemplate.item_wt)) {
|
if (!player.charItemManager.hasRoomInventory(resourceTemplate.getItemWt())) {
|
||||||
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
|
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import engine.net.client.ClientConnection;
|
|||||||
import engine.net.client.handlers.ClientAdminCommandMsgHandler;
|
import engine.net.client.handlers.ClientAdminCommandMsgHandler;
|
||||||
import engine.net.client.msg.chat.*;
|
import engine.net.client.msg.chat.*;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -535,12 +536,12 @@ public enum ChatManager {
|
|||||||
if (item != null) //Steal
|
if (item != null) //Steal
|
||||||
if (success) {
|
if (success) {
|
||||||
String name = "";
|
String name = "";
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD))
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD))
|
||||||
name = amount + " gold ";
|
name = amount + " gold ";
|
||||||
else {
|
else {
|
||||||
String vowels = "aeiou";
|
String vowels = "aeiou";
|
||||||
ItemTemplate template = ItemTemplate.templates.get(item.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(item.templateID);
|
||||||
String iName = template.item_base_name;
|
String iName = template.getItemBaseName();
|
||||||
if (iName.length() > 0)
|
if (iName.length() > 0)
|
||||||
if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
|
if (vowels.indexOf(iName.substring(0, 1).toLowerCase()) >= 0)
|
||||||
name = "an " + iName + ' ';
|
name = "an " + iName + ' ';
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ import engine.net.client.msg.PowerProjectileMsg;
|
|||||||
import engine.net.client.msg.TargetedActionMsg;
|
import engine.net.client.msg.TargetedActionMsg;
|
||||||
import engine.net.client.msg.UpdateStateMsg;
|
import engine.net.client.msg.UpdateStateMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
import engine.parsers.objects.RuneTemplate;
|
||||||
import engine.powers.DamageShield;
|
import engine.powers.DamageShield;
|
||||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||||
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
||||||
@@ -92,25 +94,25 @@ public enum CombatManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
if (mainWeapon == null && offWeapon != null && !offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||||
//swing left hand only
|
//swing left hand only
|
||||||
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
if (mainWeapon == null && offWeapon != null && offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||||
//no weapon equipped with a shield, punch with one hand
|
//no weapon equipped with a shield, punch with one hand
|
||||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
|
if (mainWeapon != null && offWeapon != null && offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||||
//one weapon equipped with a shield, swing with one hand
|
//one weapon equipped with a shield, swing with one hand
|
||||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
|
if (mainWeapon != null && offWeapon != null && !offWeapon.template.getItemSkillUsed().equals("Block")) {
|
||||||
//two weapons equipped, swing both hands
|
//two weapons equipped, swing both hands
|
||||||
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD);
|
||||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
|
||||||
@@ -146,7 +148,7 @@ public enum CombatManager {
|
|||||||
if (bonus != null)
|
if (bonus != null)
|
||||||
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.SourceType.None);
|
rangeMod += bonus.getFloatPercentAll(mbEnums.ModType.WeaponRange, mbEnums.SourceType.None);
|
||||||
|
|
||||||
attackRange += weapon.template.item_weapon_max_range * rangeMod;
|
attackRange += engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * rangeMod;
|
||||||
} else if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
} else if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
||||||
|
|
||||||
//unarmed mob, add the natural attack range from its rune (0 for most melee mobs)
|
//unarmed mob, add the natural attack range from its rune (0 for most melee mobs)
|
||||||
@@ -211,7 +213,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (weapon != null) {
|
if (weapon != null) {
|
||||||
|
|
||||||
float wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
|
float wepSpeed = (int) (engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed);
|
||||||
|
|
||||||
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
|
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
|
||||||
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
|
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
|
||||||
@@ -270,13 +272,13 @@ public enum CombatManager {
|
|||||||
if (weapon != null && !attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
if (weapon != null && !attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) {
|
||||||
//check if Out of Stamina
|
//check if Out of Stamina
|
||||||
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
|
||||||
if (attacker.getStamina() < (weapon.template.item_wt / 3f)) {
|
if (attacker.getStamina() < (weapon.template.getItemWt() / 3f)) {
|
||||||
//set auto attack job
|
//set auto attack job
|
||||||
setAutoAttackJob(attacker, slot, delay);
|
setAutoAttackJob(attacker, slot, delay);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
float stam = weapon.template.item_wt / 3f;
|
float stam = weapon.template.getItemWt() / 3f;
|
||||||
stam = (stam < 1) ? 1 : stam;
|
stam = (stam < 1) ? 1 : stam;
|
||||||
attacker.modifyStamina(-(stam), attacker, true);
|
attacker.modifyStamina(-(stam), attacker, true);
|
||||||
} else
|
} else
|
||||||
@@ -416,7 +418,7 @@ public enum CombatManager {
|
|||||||
if (((Mob) attacker).isSiege())
|
if (((Mob) attacker).isSiege())
|
||||||
damageType = mbEnums.DamageType.SIEGE;
|
damageType = mbEnums.DamageType.SIEGE;
|
||||||
} else {
|
} else {
|
||||||
damageType = (mbEnums.DamageType) attacker.charItemManager.getEquipped().get(slot).template.item_weapon_damage.keySet().toArray()[0];
|
damageType = engine.parsers.objects.ItemTemplate.getWeapon(attacker.charItemManager.getEquipped().get(slot).templateID).weapon_damage.get(0).damage_type;
|
||||||
}
|
}
|
||||||
|
|
||||||
//get resists
|
//get resists
|
||||||
@@ -577,13 +579,14 @@ public enum CombatManager {
|
|||||||
target.setCombatTarget(attacker);
|
target.setCombatTarget(attacker);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getSwingAnimation(ItemTemplate wb, DeferredPowerJob dpj, mbEnums.EquipSlotType slot) {
|
public static int getSwingAnimation(CObjectTemplate wb, DeferredPowerJob dpj, mbEnums.EquipSlotType slot) {
|
||||||
|
|
||||||
//No weapon, return default animation
|
//No weapon, return default animation
|
||||||
if (wb == null)
|
if (wb == null)
|
||||||
return 75;
|
return 75;
|
||||||
|
|
||||||
int token;
|
int token;
|
||||||
|
engine.parsers.objects.ItemTemplate.Weapon weapon = engine.parsers.objects.ItemTemplate.getWeapon(wb.getTemplateId());
|
||||||
|
|
||||||
if (dpj != null) {
|
if (dpj != null) {
|
||||||
|
|
||||||
@@ -594,7 +597,7 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Item has no equipment slots and should not try to return an animation, return default instead
|
//Item has no equipment slots and should not try to return an animation, return default instead
|
||||||
if (wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()) {
|
if (wb.getItemEqSlotsOr().isEmpty()) {
|
||||||
return 75;
|
return 75;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -603,18 +606,18 @@ public enum CombatManager {
|
|||||||
int random;
|
int random;
|
||||||
|
|
||||||
//Item can only be equipped in one slot, return animation for that slot
|
//Item can only be equipped in one slot, return animation for that slot
|
||||||
if (wb.item_eq_slots_or.size() == 1) {
|
if (wb.getItemEqSlotsOr().size() == 1) {
|
||||||
if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
|
if (wb.getItemEqSlotsOr().iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
|
||||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
anim = weapon.weapon_attack_anim_right.get(0)[0];
|
||||||
if (dpj != null) {
|
if (dpj != null) {
|
||||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_right.size());
|
||||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
anim = weapon.weapon_attack_anim_right.get(random)[0];
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
anim = weapon.weapon_attack_anim_left.get(0)[0];
|
||||||
if (dpj != null) {
|
if (dpj != null) {
|
||||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_left.size());
|
||||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
anim = weapon.weapon_attack_anim_left.get(random)[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return anim;
|
return anim;
|
||||||
@@ -622,16 +625,16 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//Item can be equipped in either hand, and should have animation sets for each hand
|
//Item can be equipped in either hand, and should have animation sets for each hand
|
||||||
if (slot.equals(mbEnums.EquipSlotType.RHELD)) {
|
if (slot.equals(mbEnums.EquipSlotType.RHELD)) {
|
||||||
anim = wb.weapon_attack_anim_right.get(0)[0];
|
anim = weapon.weapon_attack_anim_right.get(0)[0];
|
||||||
if (dpj != null) {
|
if (dpj != null) {
|
||||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
|
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_right.size());
|
||||||
anim = wb.weapon_attack_anim_right.get(random)[0];
|
anim = weapon.weapon_attack_anim_right.get(random)[0];
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
anim = wb.weapon_attack_anim_left.get(0)[0];
|
anim = weapon.weapon_attack_anim_left.get(0)[0];
|
||||||
if (dpj != null) {
|
if (dpj != null) {
|
||||||
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
|
random = ThreadLocalRandom.current().nextInt(weapon.weapon_attack_anim_left.size());
|
||||||
anim = wb.weapon_attack_anim_left.get(random)[0];
|
anim = weapon.weapon_attack_anim_left.get(random)[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return anim;
|
return anim;
|
||||||
@@ -713,7 +716,7 @@ public enum CombatManager {
|
|||||||
// Mobs use their mobbase rune, players use their race rune.
|
// Mobs use their mobbase rune, players use their race rune.
|
||||||
|
|
||||||
int runeID;
|
int runeID;
|
||||||
ItemTemplate rune;
|
RuneTemplate rune;
|
||||||
int hand = slot.equals(mbEnums.EquipSlotType.LHELD) ? 2 : 1;
|
int hand = slot.equals(mbEnums.EquipSlotType.LHELD) ? 2 : 1;
|
||||||
|
|
||||||
switch (attacker.getObjectType()) {
|
switch (attacker.getObjectType()) {
|
||||||
@@ -727,18 +730,18 @@ public enum CombatManager {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
rune = ItemTemplate.templates.get(runeID);
|
rune = RuneTemplate._runes.get(runeID);
|
||||||
|
|
||||||
if (rune == null || rune.rune_natural_attacks.isEmpty())
|
if (rune == null || rune.rune_naturalattacks.isEmpty())
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
for (float[] attack : rune.rune_natural_attacks)
|
for (float[] attack : rune.rune_naturalattacks)
|
||||||
if (attack.length > 3 && (int) attack[3] == hand)
|
if (attack.length > 3 && (int) attack[3] == hand)
|
||||||
return attack;
|
return attack;
|
||||||
|
|
||||||
// No entry for this hand, fall back to the first natural attack
|
// No entry for this hand, fall back to the first natural attack
|
||||||
|
|
||||||
return rune.rune_natural_attacks.get(0);
|
return rune.rune_naturalattacks.get(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int calculatePetDamage(AbstractCharacter agent) {
|
public static int calculatePetDamage(AbstractCharacter agent) {
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ public enum DevCmdManager {
|
|||||||
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
|
||||||
DevCmdManager.registerDevCmd(new SetInvulCmd());
|
DevCmdManager.registerDevCmd(new SetInvulCmd());
|
||||||
DevCmdManager.registerDevCmd(new MakeItemCmd());
|
DevCmdManager.registerDevCmd(new MakeItemCmd());
|
||||||
|
DevCmdManager.registerDevCmd(new FillCmd());
|
||||||
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
|
DevCmdManager.registerDevCmd(new SetSubRaceCmd());
|
||||||
// Admin
|
// Admin
|
||||||
|
|
||||||
|
|||||||
@@ -15,8 +15,8 @@ import engine.mbEnums;
|
|||||||
import engine.net.client.msg.ItemProductionMsg;
|
import engine.net.client.msg.ItemProductionMsg;
|
||||||
import engine.objects.City;
|
import engine.objects.City;
|
||||||
import engine.objects.Item;
|
import engine.objects.Item;
|
||||||
import engine.objects.ItemTemplate;
|
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -49,6 +49,9 @@ public enum ForgeManager implements Runnable {
|
|||||||
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
|
public static final ConcurrentHashMap<NPC, ConcurrentHashMap.KeySetView<WorkOrder, Boolean>> vendorWorkOrderLookup = new ConcurrentHashMap<>();
|
||||||
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
|
public static final ConcurrentHashMap<Item, WorkOrder> itemWorkOrderLookup = new ConcurrentHashMap<>();
|
||||||
|
|
||||||
|
// Server-only data from static_vendor_items; the client templates have no mod table.
|
||||||
|
public static HashMap<Integer, Integer> vendorModTables = new HashMap<>();
|
||||||
|
|
||||||
public static void start() {
|
public static void start() {
|
||||||
|
|
||||||
Thread forgeManager;
|
Thread forgeManager;
|
||||||
@@ -222,12 +225,12 @@ public enum ForgeManager implements Runnable {
|
|||||||
// Calculate production cost for a single run of the workOrder
|
// Calculate production cost for a single run of the workOrder
|
||||||
|
|
||||||
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
|
HashMap<mbEnums.ResourceType, Integer> production_cost = new HashMap<>();
|
||||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(workOrder.templateID);
|
||||||
|
|
||||||
// Add gold and resource costs from template
|
// Add gold and resource costs from template
|
||||||
|
|
||||||
production_cost.put(mbEnums.ResourceType.GOLD, template.item_value);
|
production_cost.put(mbEnums.ResourceType.GOLD, template.getItemValue());
|
||||||
production_cost.putAll(template.item_resource_cost);
|
production_cost.putAll(template.getItemResourceCosts());
|
||||||
|
|
||||||
// Calculate cost of prefix and suffix
|
// Calculate cost of prefix and suffix
|
||||||
|
|
||||||
@@ -248,8 +251,8 @@ public enum ForgeManager implements Runnable {
|
|||||||
|
|
||||||
// Create new virtual item from specified template
|
// Create new virtual item from specified template
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
|
||||||
Item forgedItem = new Item(workOrder.templateID);
|
Item forgedItem = new Item(workOrder.templateID);
|
||||||
|
int modTable = getVendorModTable(workOrder.templateID);
|
||||||
|
|
||||||
// forgedItem gets a negative id; a virtual item which is not persisted
|
// forgedItem gets a negative id; a virtual item which is not persisted
|
||||||
|
|
||||||
@@ -264,13 +267,13 @@ public enum ForgeManager implements Runnable {
|
|||||||
|
|
||||||
// Assign a prefix and suffix to this item if random rolled
|
// Assign a prefix and suffix to this item if random rolled
|
||||||
|
|
||||||
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains(modTable))
|
||||||
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
|
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, modTable);
|
||||||
else
|
else
|
||||||
forgedItem.prefixToken = workOrder.prefixToken;
|
forgedItem.prefixToken = workOrder.prefixToken;
|
||||||
|
|
||||||
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
|
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains(modTable))
|
||||||
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
|
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, modTable);
|
||||||
else
|
else
|
||||||
forgedItem.suffixToken = workOrder.suffixToken;
|
forgedItem.suffixToken = workOrder.suffixToken;
|
||||||
|
|
||||||
@@ -364,6 +367,10 @@ public enum ForgeManager implements Runnable {
|
|||||||
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static int getVendorModTable(int templateID) {
|
||||||
|
return vendorModTables.getOrDefault(templateID, 0);
|
||||||
|
}
|
||||||
|
|
||||||
public static int calcRandomMod(NPC vendor, mbEnums.ItemModType itemModType, int modTable) {
|
public static int calcRandomMod(NPC vendor, mbEnums.ItemModType itemModType, int modTable) {
|
||||||
|
|
||||||
// Random prefix or suffix token based on item.template.modtable
|
// Random prefix or suffix token based on item.template.modtable
|
||||||
|
|||||||
@@ -307,7 +307,7 @@ public enum GroupManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!item.template.item_type.equals(mbEnums.ItemType.GOLD)) //only split goldItem
|
if (!item.template.getItemType().equals(mbEnums.ItemType.GOLD)) //only split goldItem
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
Group group = getGroup(pc);
|
Group group = getGroup(pc);
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.mbEnums;
|
import engine.mbEnums;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -21,66 +22,46 @@ public enum ItemManager {
|
|||||||
|
|
||||||
public static final AtomicInteger lastNegativeID = new AtomicInteger(0);
|
public static final AtomicInteger lastNegativeID = new AtomicInteger(0);
|
||||||
|
|
||||||
|
// restrict true: the set is a blacklist; false: a whitelist. An empty set allows everyone.
|
||||||
|
|
||||||
public static Boolean ValidRace(Item item, mbEnums.MonsterType race) {
|
public static Boolean ValidRace(Item item, mbEnums.MonsterType race) {
|
||||||
|
|
||||||
if (item.template.item_race_req.isEmpty() && item.template.item_race_res.isEmpty())
|
EnumSet<mbEnums.MonsterType> races = item.template.getItemRaceReq();
|
||||||
|
boolean restrict = item.template.getItemRaceReqRestrict();
|
||||||
|
|
||||||
|
if (races.isEmpty())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item.template.item_race_req.isEmpty() == false)
|
return races.contains(race) != restrict;
|
||||||
if (item.template.item_race_req.contains(race))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (item.template.item_race_res.isEmpty() == false)
|
|
||||||
if (item.template.item_race_res.contains(race) == false)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Boolean ValidClass(Item item, mbEnums.ClassType base, mbEnums.ClassType profession) {
|
public static Boolean ValidClass(Item item, mbEnums.ClassType base, mbEnums.ClassType profession) {
|
||||||
|
|
||||||
// Early exit if no entry
|
EnumSet<mbEnums.ClassType> classes = item.template.getItemClassReq();
|
||||||
|
boolean restrict = item.template.getItemClassReqRestrict();
|
||||||
|
boolean listed;
|
||||||
|
|
||||||
if (item.template.item_class_req.isEmpty() && item.template.item_class_res.isEmpty())
|
if (classes.isEmpty())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item.template.item_class_req.isEmpty() == false)
|
listed = classes.contains(base) || classes.contains(profession);
|
||||||
if (item.template.item_class_req.contains(base) || item.template.item_class_req.contains(profession))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (item.template.item_class_res.isEmpty() == false)
|
return listed != restrict;
|
||||||
if (item.template.item_class_res.contains(base) == false && item.template.item_class_res.contains(profession) == false)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Boolean ValidDiscipline(Item item, EnumSet<mbEnums.DisciplineType> discs) {
|
public static Boolean ValidDiscipline(Item item, EnumSet<mbEnums.DisciplineType> discs) {
|
||||||
|
|
||||||
// Early exit if no entry
|
EnumSet<mbEnums.DisciplineType> disciplines = item.template.getItemDiscReq();
|
||||||
|
boolean restrict = item.template.getItemDiscReqRestrict();
|
||||||
|
EnumSet<mbEnums.DisciplineType> workSet;
|
||||||
|
|
||||||
if (item.template.item_disc_req.isEmpty() && item.template.item_disc_res.isEmpty())
|
if (disciplines.isEmpty())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
EnumSet<mbEnums.DisciplineType> workSet = EnumSet.copyOf(discs);
|
workSet = EnumSet.copyOf(discs);
|
||||||
|
workSet.retainAll(disciplines);
|
||||||
|
|
||||||
if (item.template.item_disc_req.isEmpty() == false) {
|
return workSet.isEmpty() == restrict;
|
||||||
|
|
||||||
workSet.retainAll(item.template.item_disc_req);
|
|
||||||
|
|
||||||
if (workSet.isEmpty() == false)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (item.template.item_disc_res.isEmpty() == false) {
|
|
||||||
|
|
||||||
workSet.retainAll(item.template.item_disc_res);
|
|
||||||
|
|
||||||
if (workSet.isEmpty() == false)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Boolean canCharacterEquip(Item item, AbstractCharacter character) {
|
public static Boolean canCharacterEquip(Item item, AbstractCharacter character) {
|
||||||
@@ -91,12 +72,12 @@ public enum ItemManager {
|
|||||||
|
|
||||||
CharacterSkill characterSkill;
|
CharacterSkill characterSkill;
|
||||||
|
|
||||||
if (item.template.item_skill_required.isEmpty())
|
if (item.template.getItemSkillReq().isEmpty())
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
for (String skillRequired : item.template.item_skill_required.keySet()) {
|
for (String skillRequired : item.template.getItemSkillReq().keySet()) {
|
||||||
|
|
||||||
int required_value = item.template.item_skill_required.get(skillRequired);
|
int required_value = item.template.getItemSkillReq().get(skillRequired);
|
||||||
characterSkill = skills.get(skillRequired);
|
characterSkill = skills.get(skillRequired);
|
||||||
|
|
||||||
if (characterSkill == null)
|
if (characterSkill == null)
|
||||||
@@ -112,31 +93,31 @@ public enum ItemManager {
|
|||||||
|
|
||||||
public static boolean isTwoHanded(Item item) {
|
public static boolean isTwoHanded(Item item) {
|
||||||
|
|
||||||
if (!item.template.item_type.equals(mbEnums.ItemType.WEAPON))
|
if (!item.template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return item.template.item_eq_slots_and.contains(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
return item.template.getItemEqSlotsAnd().containsAll(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isTwoHanded(ItemTemplate template) {
|
public static boolean isTwoHanded(CObjectTemplate template) {
|
||||||
|
|
||||||
if (!template.item_type.equals(mbEnums.ItemType.WEAPON))
|
if (!template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return template.item_eq_slots_and.contains(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
return template.getItemEqSlotsAnd().containsAll(EnumSet.of(mbEnums.EquipSlotType.LHELD, mbEnums.EquipSlotType.RHELD));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isShield(Item item) {
|
public static boolean isShield(Item item) {
|
||||||
|
|
||||||
if (item.template.item_skill_required.containsKey("Block"))
|
if (item.template.getItemSkillReq().containsKey("Block"))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isShield(ItemTemplate template) {
|
public static boolean isShield(CObjectTemplate template) {
|
||||||
|
|
||||||
if (template.item_skill_required.containsKey("Block"))
|
if (template.getItemSkillReq().containsKey("Block"))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -150,7 +131,7 @@ public enum ItemManager {
|
|||||||
return false;
|
return false;
|
||||||
//Item not valid for slot
|
//Item not valid for slot
|
||||||
|
|
||||||
if (item.template.item_eq_slots_or.contains(slot) == false)
|
if (item.template.getItemEqSlotsOr().contains(slot) == false)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Slot is taken
|
// Slot is taken
|
||||||
@@ -165,7 +146,7 @@ public enum ItemManager {
|
|||||||
(slot == mbEnums.EquipSlotType.RHELD && equipped.get(mbEnums.EquipSlotType.LHELD) != null)))
|
(slot == mbEnums.EquipSlotType.RHELD && equipped.get(mbEnums.EquipSlotType.LHELD) != null)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.WEAPON))
|
if (item.template.getItemType().equals(mbEnums.ItemType.WEAPON))
|
||||||
if (equipped.get(slot) != null && equipped.get(slot).equals(item) == false)
|
if (equipped.get(slot) != null && equipped.get(slot).equals(item) == false)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
@@ -197,7 +178,7 @@ public enum ItemManager {
|
|||||||
|
|
||||||
//players can't wear 0 value items.
|
//players can't wear 0 value items.
|
||||||
|
|
||||||
return item.template.item_value != 0 || Kit.IsNoobGear(item.templateID);
|
return item.template.getItemValue() != 0 || Kit.IsNoobGear(item.templateID);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import engine.mbEnums;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -91,8 +92,8 @@ public enum LootManager {
|
|||||||
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
||||||
for (Item item : mob.getInventory()) {
|
for (Item item : mob.getInventory()) {
|
||||||
|
|
||||||
if ((item.templateID > 2499 && item.templateID <= 3050) || item.template.item_base_name.toLowerCase().contains("of the gods")) {
|
if ((item.templateID > 2499 && item.templateID <= 3050) || item.template.getItemBaseName().toLowerCase().contains("of the gods")) {
|
||||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + item.template.item_base_name + ". Are you tough enough to take it?");
|
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + item.template.getItemBaseName() + ". Are you tough enough to take it?");
|
||||||
chatMsg.setMessageType(10);
|
chatMsg.setMessageType(10);
|
||||||
chatMsg.setChannel(mbEnums.ChatChannelType.SYSTEM.getChannelID());
|
chatMsg.setChannel(mbEnums.ChatChannelType.SYSTEM.getChannelID());
|
||||||
DispatchManager.dispatchMsgToAll(chatMsg);
|
DispatchManager.dispatchMsgToAll(chatMsg);
|
||||||
@@ -179,12 +180,12 @@ public enum LootManager {
|
|||||||
if (itemUUID == 0)
|
if (itemUUID == 0)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (ItemTemplate.templates.get(itemUUID).item_type.equals(mbEnums.ItemType.RESOURCE)) {
|
if (CObjectTemplate.lookup(itemUUID).getItemType().equals(mbEnums.ItemType.RESOURCE)) {
|
||||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||||
return new MobLoot(mob, ItemTemplate.templates.get(itemUUID), amount, false);
|
return new MobLoot(mob, CObjectTemplate.lookup(itemUUID), amount, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
outItem = new MobLoot(mob, ItemTemplate.templates.get(itemUUID), false);
|
outItem = new MobLoot(mob, CObjectTemplate.lookup(itemUUID), false);
|
||||||
|
|
||||||
if (selectedRow.pModTable != 0)
|
if (selectedRow.pModTable != 0)
|
||||||
try {
|
try {
|
||||||
@@ -374,7 +375,7 @@ public enum LootManager {
|
|||||||
if (chanceRoll > bse.dropChance)
|
if (chanceRoll > bse.dropChance)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
MobLoot lootItem = new MobLoot(mob, ItemTemplate.templates.get(bse.templateID), true);
|
MobLoot lootItem = new MobLoot(mob, CObjectTemplate.lookup(bse.templateID), true);
|
||||||
|
|
||||||
if (lootItem != null)
|
if (lootItem != null)
|
||||||
mob.charItemManager.addItemToInventory(lootItem);
|
mob.charItemManager.addItemToInventory(lootItem);
|
||||||
@@ -422,14 +423,14 @@ public enum LootManager {
|
|||||||
|
|
||||||
//create the item from the table, quantity is always 1
|
//create the item from the table, quantity is always 1
|
||||||
|
|
||||||
MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.templates.get(selectedItem.templateID), 1, false);
|
MobLoot winnings = new MobLoot(playerCharacter, CObjectTemplate.lookup(selectedItem.templateID), 1, false);
|
||||||
|
|
||||||
if (winnings == null)
|
if (winnings == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//early exit if the inventory of the player will not old the item
|
//early exit if the inventory of the player will not old the item
|
||||||
|
|
||||||
if (itemMan.hasRoomInventory(winnings.template.item_wt) == false) {
|
if (itemMan.hasRoomInventory(winnings.template.getItemWt()) == false) {
|
||||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,12 +19,14 @@ import engine.net.client.ClientConnection;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.PetMsg;
|
import engine.net.client.msg.PetMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import engine.powers.RuneSkillAdjustEntry;
|
import engine.powers.RuneSkillAdjustEntry;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.EnumMap;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
@@ -315,26 +317,26 @@ public enum NPCManager {
|
|||||||
//has main hand weapon
|
//has main hand weapon
|
||||||
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD);
|
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD);
|
||||||
|
|
||||||
if (weapon.template.item_primary_attr.equals(mbEnums.AttributeType.Strength))
|
if (engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == mbEnums.AttributeType.Strength)
|
||||||
primaryStat = guard.getStatStrCurrent();
|
primaryStat = guard.getStatStrCurrent();
|
||||||
else
|
else
|
||||||
primaryStat = guard.getStatDexCurrent();
|
primaryStat = guard.getStatDexCurrent();
|
||||||
|
|
||||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_min) * rankModifier) + primaryStat;
|
||||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_max) * rankModifier) + primaryStat;
|
||||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
guard.speedHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed;
|
||||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
guard.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range;
|
||||||
} else if (guard.charItemManager.equipped.containsKey(mbEnums.EquipSlotType.LHELD) && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template)) {
|
} else if (guard.charItemManager.equipped.containsKey(mbEnums.EquipSlotType.LHELD) && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template)) {
|
||||||
//has off hand weapon
|
//has off hand weapon
|
||||||
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD);
|
Item weapon = guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD);
|
||||||
if (weapon.template.item_primary_attr.equals(mbEnums.AttributeType.Strength))
|
if (engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == mbEnums.AttributeType.Strength)
|
||||||
primaryStat = guard.getStatStrCurrent();
|
primaryStat = guard.getStatStrCurrent();
|
||||||
else
|
else
|
||||||
primaryStat = guard.getStatDexCurrent();
|
primaryStat = guard.getStatDexCurrent();
|
||||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.template.item_weapon_damage.values().iterator().next()[0]) * rankModifier) + primaryStat;
|
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_min) * rankModifier) + primaryStat;
|
||||||
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.template.item_weapon_damage.values().iterator().next()[1]) * rankModifier) + primaryStat;
|
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0).damage_max) * rankModifier) + primaryStat;
|
||||||
guard.speedHandOne = weapon.template.item_weapon_wepspeed;
|
guard.speedHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_wepspeed;
|
||||||
guard.rangeHandOne = weapon.template.item_weapon_max_range;
|
guard.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range;
|
||||||
} else {
|
} else {
|
||||||
primaryStat = guard.getStatStrCurrent();
|
primaryStat = guard.getStatStrCurrent();
|
||||||
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
|
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
|
||||||
@@ -352,8 +354,8 @@ public enum NPCManager {
|
|||||||
int baseDef = guard.mobBase.getDefenseRating();
|
int baseDef = guard.mobBase.getDefenseRating();
|
||||||
int armorDefense = 0;
|
int armorDefense = 0;
|
||||||
for (Item equipped : guard.charItemManager.equipped.values())
|
for (Item equipped : guard.charItemManager.equipped.values())
|
||||||
if (equipped.template.item_type.equals(mbEnums.ItemType.ARMOR) || ItemManager.isShield(equipped.template))
|
if (equipped.template.getItemType().equals(mbEnums.ItemType.ARMOR) || ItemManager.isShield(equipped.template))
|
||||||
armorDefense += equipped.template.item_defense_rating;
|
armorDefense += engine.parsers.objects.ItemTemplate._items.get(equipped.templateID).item_defense_rating;
|
||||||
guard.defenseRating = dexterity + baseDef + armorDefense;
|
guard.defenseRating = dexterity + baseDef + armorDefense;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -361,9 +363,9 @@ public enum NPCManager {
|
|||||||
int strength = guard.getStatStrCurrent();
|
int strength = guard.getStatStrCurrent();
|
||||||
int baseAtr = guard.mobBase.getAttackRating();
|
int baseAtr = guard.mobBase.getAttackRating();
|
||||||
if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD) != null)
|
if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD) != null)
|
||||||
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.item_skill_required.values().toArray()[0] * 3));
|
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.getItemSkillReq().values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.RHELD).template.getItemSkillReq().values().toArray()[0] * 3));
|
||||||
else if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD) != null && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template))
|
else if (guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD) != null && !ItemManager.isShield(guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template))
|
||||||
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.item_skill_required.values().toArray()[0] * 3));
|
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.getItemSkillReq().values().toArray()[0] * 4) + ((int) guard.charItemManager.equipped.get(mbEnums.EquipSlotType.LHELD).template.getItemSkillReq().values().toArray()[0] * 3));
|
||||||
else
|
else
|
||||||
guard.atrHandOne = baseAtr;
|
guard.atrHandOne = baseAtr;
|
||||||
}
|
}
|
||||||
@@ -438,14 +440,17 @@ public enum NPCManager {
|
|||||||
|
|
||||||
public static void applyEquipmentResists(Mob mob) {
|
public static void applyEquipmentResists(Mob mob) {
|
||||||
|
|
||||||
|
EnumMap<mbEnums.DamageType, Float> armorResists;
|
||||||
|
|
||||||
if (mob.charItemManager.equipped.isEmpty())
|
if (mob.charItemManager.equipped.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (Item equipped : mob.charItemManager.equipped.values()) {
|
for (Item equipped : mob.charItemManager.equipped.values()) {
|
||||||
if (equipped.template.item_type.equals(mbEnums.ItemType.ARMOR)) {
|
if (equipped.template.getItemType().equals(mbEnums.ItemType.ARMOR)) {
|
||||||
mob.resists.setResist(mbEnums.DamageType.SLASHING, mob.resists.getResist(mbEnums.DamageType.SLASHING, 0) + equipped.template.combat_attack_resist.get("SLASHING"));
|
armorResists = equipped.template.getCombatAttackResist();
|
||||||
mob.resists.setResist(mbEnums.DamageType.CRUSHING, mob.resists.getResist(mbEnums.DamageType.CRUSHING, 0) + equipped.template.combat_attack_resist.get("CRUSHING"));
|
mob.resists.setResist(mbEnums.DamageType.SLASHING, mob.resists.getResist(mbEnums.DamageType.SLASHING, 0) + armorResists.getOrDefault(mbEnums.DamageType.SLASHING, 0f));
|
||||||
mob.resists.setResist(mbEnums.DamageType.PIERCING, mob.resists.getResist(mbEnums.DamageType.PIERCING, 0) + equipped.template.combat_attack_resist.get("PIERCING"));
|
mob.resists.setResist(mbEnums.DamageType.CRUSHING, mob.resists.getResist(mbEnums.DamageType.CRUSHING, 0) + armorResists.getOrDefault(mbEnums.DamageType.CRUSHING, 0f));
|
||||||
|
mob.resists.setResist(mbEnums.DamageType.PIERCING, mob.resists.getResist(mbEnums.DamageType.PIERCING, 0) + armorResists.getOrDefault(mbEnums.DamageType.PIERCING, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -541,14 +546,14 @@ public enum NPCManager {
|
|||||||
|
|
||||||
public static long calcRollingDuration(NPC vendor, int templateID) {
|
public static long calcRollingDuration(NPC vendor, int templateID) {
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(templateID);
|
||||||
float rollingDuration;
|
float rollingDuration;
|
||||||
|
|
||||||
if (template == null)
|
if (template == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (template.item_bane_rank > 0)
|
if (template.getItemBaneRank() > 0)
|
||||||
return (long) (template.item_bane_rank * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue()));
|
return (long) (template.getItemBaneRank() * 60 * 60 * 3 * 1000 * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue()));
|
||||||
|
|
||||||
if (vendor.building == null)
|
if (vendor.building == null)
|
||||||
return 600;
|
return 600;
|
||||||
|
|||||||
@@ -2255,12 +2255,12 @@ public enum PowersManager {
|
|||||||
if (pb.targetItem())
|
if (pb.targetItem())
|
||||||
return true;
|
return true;
|
||||||
// TODO add these checks later
|
// TODO add these checks later
|
||||||
else if (pb.targetArmor() && item.template.item_type.equals(ItemType.ARMOR))
|
else if (pb.targetArmor() && item.template.getItemType().equals(ItemType.ARMOR))
|
||||||
return true;
|
return true;
|
||||||
else if (pb.targetJewelry() && item.template.item_type.equals(ItemType.JEWELRY))
|
else if (pb.targetJewelry() && item.template.getItemType().equals(ItemType.JEWELRY))
|
||||||
return true;
|
return true;
|
||||||
else
|
else
|
||||||
return pb.targetWeapon() && item.template.item_type.equals(ItemType.WEAPON);
|
return pb.targetWeapon() && item.template.getItemType().equals(ItemType.WEAPON);
|
||||||
} // How did we get here? all valid targets have been covered
|
} // How did we get here? all valid targets have been covered
|
||||||
else
|
else
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -12,9 +12,9 @@ import engine.gameManager.DbManager;
|
|||||||
import engine.gameManager.ForgeManager;
|
import engine.gameManager.ForgeManager;
|
||||||
import engine.mbEnums;
|
import engine.mbEnums;
|
||||||
import engine.objects.Item;
|
import engine.objects.Item;
|
||||||
import engine.objects.ItemTemplate;
|
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
import engine.objects.Warehouse;
|
import engine.objects.Warehouse;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import org.json.JSONArray;
|
import org.json.JSONArray;
|
||||||
import org.json.JSONObject;
|
import org.json.JSONObject;
|
||||||
|
|
||||||
@@ -127,16 +127,16 @@ public class WorkOrder implements Delayed {
|
|||||||
|
|
||||||
int validation_result = 0;
|
int validation_result = 0;
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(workOrder.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(workOrder.templateID);
|
||||||
|
|
||||||
if (workOrder.vendor.getBuilding() == null)
|
if (workOrder.vendor.getBuilding() == null)
|
||||||
return 58; //58: The formula is beyond the means of this facility
|
return 58; //58: The formula is beyond the means of this facility
|
||||||
|
|
||||||
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
|
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.getItemWt()))
|
||||||
return 30; //30: That person cannot carry that item
|
return 30; //30: That person cannot carry that item
|
||||||
|
|
||||||
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
|
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
|
||||||
!workOrder.vendor.getItemModTable().contains((template.modTable)))
|
!workOrder.vendor.getItemModTable().contains(ForgeManager.getVendorModTable(workOrder.templateID)))
|
||||||
return 59; //59: This hireling does not have this formula
|
return 59; //59: This hireling does not have this formula
|
||||||
|
|
||||||
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
|
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
// Filter hirelings by slot type
|
// Filter hirelings by slot type
|
||||||
|
|
||||||
for (Item hirelings : player.getInventory()) {
|
for (Item hirelings : player.getInventory()) {
|
||||||
if (hirelings.template.item_type.equals(ItemType.EMPLOYMENTCONTRACT)) {
|
if (hirelings.template.getItemType().equals(ItemType.EMPLOYMENTCONTRACT)) {
|
||||||
|
|
||||||
contract = DbManager.ContractQueries.GET_CONTRACT(hirelings.templateID);
|
contract = DbManager.ContractQueries.GET_CONTRACT(hirelings.templateID);
|
||||||
|
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ public class AddItemToTradeWindowMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (!item.validForInventory(source.getClientConnection(), source, source.charItemManager))
|
if (!item.validForInventory(source.getClientConnection(), source, source.charItemManager))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!tradingWith.hasRoomTrade(item.template.item_wt)) {
|
if (!tradingWith.hasRoomTrade(item.template.getItemWt())) {
|
||||||
dispatch = Dispatch.borrow(source, msg);
|
dispatch = Dispatch.borrow(source, msg);
|
||||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ import engine.net.client.msg.guild.GuildInfoMsg;
|
|||||||
import engine.objects.Guild;
|
import engine.objects.Guild;
|
||||||
import engine.objects.Item;
|
import engine.objects.Item;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.parsers.objects.DeedTemplate;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
|
|
||||||
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||||
@@ -42,6 +43,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
|||||||
Guild playerGuild;
|
Guild playerGuild;
|
||||||
|
|
||||||
Item charter;
|
Item charter;
|
||||||
|
DeedTemplate charterDeed;
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
msg = (GuildCreationFinalizeMsg) baseMsg;
|
msg = (GuildCreationFinalizeMsg) baseMsg;
|
||||||
@@ -65,7 +67,9 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// Item must be a valid charterType (type 10 in db)
|
// Item must be a valid charterType (type 10 in db)
|
||||||
|
|
||||||
if (charter == null || (charter.template.item_type.equals(ItemType.CHARTER) == false)) {
|
charterDeed = DeedTemplate._deeds.get(charter.templateID);
|
||||||
|
|
||||||
|
if (charterDeed == null || (charterDeed.item_type.equals(ItemType.CHARTER) == false)) {
|
||||||
ErrorPopupMsg.sendErrorPopup(player, GuildManager.NO_CHARTER_FOUND);
|
ErrorPopupMsg.sendErrorPopup(player, GuildManager.NO_CHARTER_FOUND);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -238,10 +238,10 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (targetItem == null)
|
if (targetItem == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!vendor.charItemManager.hasRoomInventory(targetItem.template.item_wt)) {
|
if (!vendor.charItemManager.hasRoomInventory(targetItem.template.getItemWt())) {
|
||||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -319,7 +319,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (targetItem == null)
|
if (targetItem == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!vendor.charItemManager.doesCharOwnThisItem(targetItem.getObjectUUID()))
|
if (!vendor.charItemManager.doesCharOwnThisItem(targetItem.getObjectUUID()))
|
||||||
@@ -328,14 +328,14 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (!vendor.charItemManager.inventoryContains(targetItem))
|
if (!vendor.charItemManager.inventoryContains(targetItem))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
itemValue = targetItem.template.item_value;
|
itemValue = targetItem.template.getItemValue();
|
||||||
|
|
||||||
if (vendor.getBuilding().getStrongboxValue() + itemValue > vendor.getBuilding().getMaxGold()) {
|
if (vendor.getBuilding().getStrongboxValue() + itemValue > vendor.getBuilding().getMaxGold()) {
|
||||||
ErrorPopupMsg.sendErrorPopup(player, 201);
|
ErrorPopupMsg.sendErrorPopup(player, 201);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (targetItem.template.item_type) {
|
switch (targetItem.template.getItemType()) {
|
||||||
case EMPLOYMENTCONTRACT:
|
case EMPLOYMENTCONTRACT:
|
||||||
case CHARTER:
|
case CHARTER:
|
||||||
case DEED:
|
case DEED:
|
||||||
@@ -465,13 +465,13 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (targetItem == null)
|
if (targetItem == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (targetItem.template.item_type.equals(ItemType.GOLD))
|
if (targetItem.template.getItemType().equals(ItemType.GOLD))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!vendor.charItemManager.inventoryContains(targetItem))
|
if (!vendor.charItemManager.inventoryContains(targetItem))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!player.charItemManager.hasRoomInventory(targetItem.template.item_wt))
|
if (!player.charItemManager.hasRoomInventory(targetItem.template.getItemWt()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
player.charItemManager.buyFromNPC(targetItem, vendor);
|
player.charItemManager.buyFromNPC(targetItem, vendor);
|
||||||
|
|||||||
@@ -161,7 +161,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (itemRet == null)
|
if (itemRet == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||||
// this is done to prevent the temporary goldItem item
|
// this is done to prevent the temporary goldItem item
|
||||||
// (from the mob) from appearing in player's inventory.
|
// (from the mob) from appearing in player's inventory.
|
||||||
// It also updates the goldItem quantity display
|
// It also updates the goldItem quantity display
|
||||||
@@ -187,7 +187,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
|||||||
//TODO send group loot message if player is grouped and visible
|
//TODO send group loot message if player is grouped and visible
|
||||||
Group group = GroupManager.getGroup(player);
|
Group group = GroupManager.getGroup(player);
|
||||||
|
|
||||||
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
|
if (group != null && group.getSplitGold() && (item.template.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
|
||||||
String name = item.getName();
|
String name = item.getName();
|
||||||
String text = player.getFirstName() + " has looted " + name + '.';
|
String text = player.getFirstName() + " has looted " + name + '.';
|
||||||
ChatManager.chatGroupInfoCanSee(player, text);
|
ChatManager.chatGroupInfoCanSee(player, text);
|
||||||
@@ -202,7 +202,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (itemRet == null)
|
if (itemRet == null)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||||
// this is done to prevent the temporary goldItem item
|
// this is done to prevent the temporary goldItem item
|
||||||
// (from the mob) from appearing in player's inventory.
|
// (from the mob) from appearing in player's inventory.
|
||||||
// It also updates the goldItem quantity display
|
// It also updates the goldItem quantity display
|
||||||
@@ -241,7 +241,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
|
|||||||
//TODO send group loot message if player is grouped and visible
|
//TODO send group loot message if player is grouped and visible
|
||||||
Group group = GroupManager.getGroup(player);
|
Group group = GroupManager.getGroup(player);
|
||||||
|
|
||||||
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
|
if (group != null && group.getSplitGold() && (item.template.getItemType().equals(mbEnums.ItemType.GOLD) == false)) {
|
||||||
String name = item.getName();
|
String name = item.getName();
|
||||||
String text = player.getFirstName() + " has looted " + name + '.';
|
String text = player.getFirstName() + " has looted " + name + '.';
|
||||||
ChatManager.chatGroupInfoCanSee(player, text);
|
ChatManager.chatGroupInfoCanSee(player, text);
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ import engine.net.Dispatch;
|
|||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.*;
|
import engine.net.client.msg.*;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.DeedTemplate;
|
||||||
import engine.powers.PowersBase;
|
import engine.powers.PowersBase;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -78,7 +79,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
int uuid = item.templateID;
|
int uuid = item.templateID;
|
||||||
|
|
||||||
switch (item.template.item_type) {
|
switch (item.template.getItemType()) {
|
||||||
|
|
||||||
case DEED: //buildings
|
case DEED: //buildings
|
||||||
//Call add building screen here, ib.getUseID() get's building ID
|
//Call add building screen here, ib.getUseID() get's building ID
|
||||||
@@ -99,7 +100,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
pam.setX(loc.getX() + 64); //offset grid from tol
|
pam.setX(loc.getX() + 64); //offset grid from tol
|
||||||
pam.setY(loc.getY());
|
pam.setY(loc.getY());
|
||||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||||
pam.addPlacementInfo(item.template.deed_structure_id);
|
pam.addPlacementInfo(DeedTemplate._deeds.get(item.templateID).deed_structure_id);
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(player, pam);
|
dispatch = Dispatch.borrow(player, pam);
|
||||||
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||||
@@ -187,14 +188,14 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
|
if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (item.template.item_bane_rank > 0) {
|
if (item.template.getItemBaneRank() > 0) {
|
||||||
|
|
||||||
// Only one banestone at a time
|
// Only one banestone at a time
|
||||||
|
|
||||||
lock.writeLock().lock();
|
lock.writeLock().lock();
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (Bane.summonBanestone(player, origin, item.template.item_bane_rank) == true)
|
if (Bane.summonBanestone(player, origin, item.template.getItemBaneRank()) == true)
|
||||||
itemMan.consume(item);
|
itemMan.consume(item);
|
||||||
} finally {
|
} finally {
|
||||||
lock.writeLock().unlock();
|
lock.writeLock().unlock();
|
||||||
@@ -225,7 +226,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// Bypass for waterbuckets
|
// Bypass for waterbuckets
|
||||||
|
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.BUCKET)) {
|
||||||
|
|
||||||
// test for valid target type
|
// test for valid target type
|
||||||
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
|
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
|
||||||
@@ -250,10 +251,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (waterbucketBypass == false) {
|
if (waterbucketBypass == false) {
|
||||||
String powerString = item.template.item_power_grant.keySet().iterator().next();
|
engine.parsers.objects.PowerGrant powerGrant = item.template.getItemPowerGrant().get(0);
|
||||||
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerString);
|
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerGrant.power_type);
|
||||||
int powerValue = item.template.item_power_grant.get(powerString);
|
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerGrant.power_value, true);
|
||||||
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerValue, true);
|
|
||||||
}
|
}
|
||||||
itemMan.consume(item);
|
itemMan.consume(item);
|
||||||
} else //just remove the item at this point
|
} else //just remove the item at this point
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ import engine.net.client.msg.ErrorPopupMsg;
|
|||||||
import engine.net.client.msg.PlaceAssetMsg;
|
import engine.net.client.msg.PlaceAssetMsg;
|
||||||
import engine.net.client.msg.PlaceAssetMsg.PlacementInfo;
|
import engine.net.client.msg.PlaceAssetMsg.PlacementInfo;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.DeedTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -356,8 +357,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
Item contract = null;
|
Item contract = null;
|
||||||
|
|
||||||
for (Item inventoryItem : playerCharacter.getInventory()) {
|
for (Item inventoryItem : playerCharacter.getInventory()) {
|
||||||
if (inventoryItem.template.item_type.equals(ItemType.DEED) &&
|
if (inventoryItem.template.getItemType().equals(ItemType.DEED) &&
|
||||||
inventoryItem.template.deed_structure_id == buildingList.getBlueprintUUID()) {
|
DeedTemplate._deeds.get(inventoryItem.templateID).deed_structure_id == buildingList.getBlueprintUUID()) {
|
||||||
contract = inventoryItem;
|
contract = inventoryItem;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -85,7 +85,7 @@ public class RepairMsgHandler extends AbstractClientMsgHandler {
|
|||||||
//make sure item is damaged and not destroyed
|
//make sure item is damaged and not destroyed
|
||||||
|
|
||||||
short dur = (short) toRepair.combat_health_current;
|
short dur = (short) toRepair.combat_health_current;
|
||||||
short max = (short) toRepair.template.combat_health_full;
|
short max = (short) toRepair.template.getCombatHealthFull();
|
||||||
|
|
||||||
//account for durability modifications
|
//account for durability modifications
|
||||||
|
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
;
|
;
|
||||||
|
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||||
|
|
||||||
if (!itemManager.moveGoldToInventory(item, msg.getNumItems()))
|
if (!itemManager.moveGoldToInventory(item, msg.getNumItems()))
|
||||||
return true;
|
return true;
|
||||||
@@ -85,7 +85,7 @@ public class TransferItemFromBankMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// Not gold, process update here
|
// Not gold, process update here
|
||||||
|
|
||||||
if (!itemManager.hasRoomInventory(item.template.item_wt))
|
if (!itemManager.hasRoomInventory(item.template.getItemWt()))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (itemManager.moveItemToInventory(item) == false)
|
if (itemManager.moveItemToInventory(item) == false)
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public class TransferItemToBankMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && itemManager.isBankOpen())
|
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && itemManager.isBankOpen())
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||||
if (!itemManager.moveGoldToBank(item, msg.getNumItems()))
|
if (!itemManager.moveGoldToBank(item, msg.getNumItems()))
|
||||||
return true;
|
return true;
|
||||||
UpdateGoldMsg goldMes = new UpdateGoldMsg(player);
|
UpdateGoldMsg goldMes = new UpdateGoldMsg(player);
|
||||||
@@ -76,7 +76,7 @@ public class TransferItemToBankMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
if (!itemManager.hasRoomBank(item.template.item_wt))
|
if (!itemManager.hasRoomBank(item.template.getItemWt()))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (!itemManager.moveItemToBank(item))
|
if (!itemManager.moveItemToBank(item))
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (me.objectUUID == vendorBuyMsg.getItemID()) {
|
if (me.objectUUID == vendorBuyMsg.getItemID()) {
|
||||||
|
|
||||||
//test room available for item
|
//test room available for item
|
||||||
if (!itemMan.hasRoomInventory(me.template.item_wt))
|
if (!itemMan.hasRoomInventory(me.template.getItemWt()))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
int cost = me.getValue();
|
int cost = me.getValue();
|
||||||
@@ -148,10 +148,10 @@ public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
//test room available for item
|
//test room available for item
|
||||||
|
|
||||||
if (!itemMan.hasRoomInventory(vendorItem.template.item_wt))
|
if (!itemMan.hasRoomInventory(vendorItem.template.getItemWt()))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
int cost = vendorItem.template.item_value;
|
int cost = vendorItem.template.getItemValue();
|
||||||
|
|
||||||
if (vendorItem.flags.contains(mbEnums.ItemFlags.Identified) || vendorItem.isCustomValue())
|
if (vendorItem.flags.contains(mbEnums.ItemFlags.Identified) || vendorItem.isCustomValue())
|
||||||
cost = vendorItem.magicValue;
|
cost = vendorItem.magicValue;
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
|
if (npc.getParentZone() != null && npc.getParentZone().playerCityUUID != 0)
|
||||||
if (!npc.charItemManager.hasRoomInventory(sell.template.item_wt)) {
|
if (!npc.charItemManager.hasRoomInventory(sell.template.getItemWt())) {
|
||||||
ErrorPopupMsg.sendErrorPopup(player, 21);
|
ErrorPopupMsg.sendErrorPopup(player, 21);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -104,7 +104,7 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
//get goldItem cost to sell
|
//get goldItem cost to sell
|
||||||
|
|
||||||
cost = (int) (sell.template.item_value * (sell.combat_health_current / sell.template.combat_health_full));
|
cost = (int) (sell.template.getItemValue() * (sell.combat_health_current / sell.template.getCombatHealthFull()));
|
||||||
|
|
||||||
float bargain = player.getBargain();
|
float bargain = player.getBargain();
|
||||||
float profit = npc.getBuyPercent(player) + bargain;
|
float profit = npc.getBuyPercent(player) + bargain;
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ import engine.net.ByteBufferReader;
|
|||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.net.Protocol;
|
import engine.net.Protocol;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.joda.time.Period;
|
import org.joda.time.Period;
|
||||||
import org.joda.time.Seconds;
|
import org.joda.time.Seconds;
|
||||||
@@ -420,17 +421,18 @@ public class ManageNPCMsg extends ClientNetMsg {
|
|||||||
writer.putInt(rollableSet.size());
|
writer.putInt(rollableSet.size());
|
||||||
|
|
||||||
for (int templateID : rollableSet) {
|
for (int templateID : rollableSet) {
|
||||||
ItemTemplate template = ItemTemplate.templates.get(templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(templateID);
|
||||||
|
int modTable = ForgeManager.getVendorModTable(templateID);
|
||||||
writer.put((byte) 1);
|
writer.put((byte) 1);
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
writer.putInt(templateID); //itemID
|
writer.putInt(templateID); //itemID
|
||||||
writer.putInt(template.item_value);
|
writer.putInt(template.getItemValue());
|
||||||
writer.putInt(600);
|
writer.putInt(600);
|
||||||
writer.put((byte) 1);
|
writer.put((byte) 1);
|
||||||
writer.put((byte) template.modTable);
|
writer.put((byte) modTable);
|
||||||
writer.put((byte) template.modTable);
|
writer.put((byte) modTable);
|
||||||
writer.put((byte) template.modTable);
|
writer.put((byte) modTable);
|
||||||
writer.put((byte) template.modTable);//EffectItemType
|
writer.put((byte) modTable);//EffectItemType
|
||||||
}
|
}
|
||||||
|
|
||||||
ArrayList<Item> cooking = NPCManager.getAllCookingForVendor(npc);
|
ArrayList<Item> cooking = NPCManager.getAllCookingForVendor(npc);
|
||||||
@@ -444,7 +446,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
writer.putInt(item.templateID);
|
writer.putInt(item.templateID);
|
||||||
writer.putInt(item.template.item_value);
|
writer.putInt(item.template.getItemValue());
|
||||||
|
|
||||||
long timeLife = item.getDateToUpgrade() - System.currentTimeMillis();
|
long timeLife = item.getDateToUpgrade() - System.currentTimeMillis();
|
||||||
|
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ public class UpdateInventoryMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
|
|
||||||
for (Item item : list) {
|
for (Item item : list) {
|
||||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (item.getNumOfItems() == 0)
|
if (item.getNumOfItems() == 0)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,6 +16,7 @@ import engine.net.ByteBufferWriter;
|
|||||||
import engine.net.Protocol;
|
import engine.net.Protocol;
|
||||||
import engine.objects.Item;
|
import engine.objects.Item;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
|
import engine.parsers.objects.DeedTemplate;
|
||||||
|
|
||||||
|
|
||||||
public class UseCharterMsg extends ClientNetMsg {
|
public class UseCharterMsg extends ClientNetMsg {
|
||||||
@@ -61,9 +62,13 @@ public class UseCharterMsg extends ClientNetMsg {
|
|||||||
|
|
||||||
public void configure() {
|
public void configure() {
|
||||||
|
|
||||||
|
DeedTemplate charterDeed;
|
||||||
|
|
||||||
if (close) {
|
if (close) {
|
||||||
for (Item i : player.getInventory()) {
|
for (Item i : player.getInventory()) {
|
||||||
if (i.template.item_type.equals(ItemType.CHARTER)) {
|
charterDeed = DeedTemplate._deeds.get(i.templateID);
|
||||||
|
|
||||||
|
if (charterDeed != null && charterDeed.item_type.equals(ItemType.CHARTER)) {
|
||||||
charterUUID = i.getObjectUUID();
|
charterUUID = i.getObjectUUID();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -156,7 +156,7 @@ public class VendorBuyWindowMsg extends ClientNetMsg {
|
|||||||
for (Item item : inventory) {
|
for (Item item : inventory) {
|
||||||
if (item.getOwnerID() != ownerID)
|
if (item.getOwnerID() != ownerID)
|
||||||
continue;
|
continue;
|
||||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (item.getNumOfItems() == 0)
|
if (item.getNumOfItems() == 0)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,6 +29,8 @@ import engine.net.Dispatch;
|
|||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.ApplyRuneMsg;
|
import engine.net.client.msg.ApplyRuneMsg;
|
||||||
import engine.net.client.msg.UpdateStateMsg;
|
import engine.net.client.msg.UpdateStateMsg;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
import engine.parsers.objects.RuneTemplate;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import engine.powers.PowersBase;
|
import engine.powers.PowersBase;
|
||||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||||
@@ -652,11 +654,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
AssignDefenseValue(abstractCharacter);
|
AssignDefenseValue(abstractCharacter);
|
||||||
// calculate atr and damage for each hand
|
// calculate atr and damage for each hand
|
||||||
ConcurrentHashMap<EquipSlotType, Item> equipped = abstractCharacter.charItemManager.getEquipped();
|
ConcurrentHashMap<EquipSlotType, Item> equipped = abstractCharacter.charItemManager.getEquipped();
|
||||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.RHELD), true, equipped.get(EquipSlotType.RHELD));
|
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.RHELD), true, equipped.get(EquipSlotType.LHELD));
|
||||||
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.LHELD));
|
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.RHELD));
|
||||||
if (abstractCharacter.getObjectType().equals(GameObjectType.Mob)) {
|
if (abstractCharacter.getObjectType().equals(GameObjectType.Mob)) {
|
||||||
Mob mob = (Mob) abstractCharacter;
|
Mob mob = (Mob) abstractCharacter;
|
||||||
ItemTemplate rune = ItemTemplate.templates.get(mob.loadID);
|
RuneTemplate rune = RuneTemplate._runes.get(mob.loadID);
|
||||||
float minDamage = mob.mobBase.getDamageMin();
|
float minDamage = mob.mobBase.getDamageMin();
|
||||||
float maxDamage = mob.mobBase.getDamageMax();
|
float maxDamage = mob.mobBase.getDamageMax();
|
||||||
int attackRating = mob.mobBase.getAttackRating();
|
int attackRating = mob.mobBase.getAttackRating();
|
||||||
@@ -691,16 +693,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
// make sure weapon exists
|
// make sure weapon exists
|
||||||
boolean noWeapon = false;
|
boolean noWeapon = false;
|
||||||
ItemTemplate weaponTemplate = null;
|
CObjectTemplate weaponTemplate = null;
|
||||||
|
engine.parsers.objects.ItemTemplate.Damage damage;
|
||||||
|
|
||||||
if (weapon == null)
|
if (weapon == null)
|
||||||
noWeapon = true;
|
noWeapon = true;
|
||||||
else {
|
else {
|
||||||
ItemTemplate itemTemplate = weapon.template;
|
CObjectTemplate itemTemplate = weapon.template;
|
||||||
|
|
||||||
if (itemTemplate == null)
|
if (itemTemplate == null)
|
||||||
noWeapon = true;
|
noWeapon = true;
|
||||||
else if (!weapon.template.item_type.equals(ItemType.WEAPON)) {
|
else if (!weapon.template.getItemType().equals(ItemType.WEAPON)) {
|
||||||
defaultAtrAndDamage(abstractCharacter, mainHand);
|
defaultAtrAndDamage(abstractCharacter, mainHand);
|
||||||
return;
|
return;
|
||||||
} else
|
} else
|
||||||
@@ -717,7 +720,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
if (noWeapon) {
|
if (noWeapon) {
|
||||||
if (mainHand) {
|
if (mainHand) {
|
||||||
Item off = abstractCharacter.charItemManager.getEquipped().get(EquipSlotType.LHELD);
|
Item off = abstractCharacter.charItemManager.getEquipped().get(EquipSlotType.LHELD);
|
||||||
if (off != null && off.template != null && off.template.item_type.equals(ItemType.WEAPON))
|
if (off != null && off.template != null && off.template.getItemType().equals(ItemType.WEAPON))
|
||||||
abstractCharacter.rangeHandOne = 10 * (1 + (abstractCharacter.statStrBase / 600)); // Set
|
abstractCharacter.rangeHandOne = 10 * (1 + (abstractCharacter.statStrBase / 600)); // Set
|
||||||
// to
|
// to
|
||||||
// no
|
// no
|
||||||
@@ -750,9 +753,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (mainHand)
|
if (mainHand)
|
||||||
abstractCharacter.rangeHandOne = weapon.template.item_weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
abstractCharacter.rangeHandOne = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||||
else
|
else
|
||||||
abstractCharacter.rangeHandTwo = weapon.template.item_weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
abstractCharacter.rangeHandTwo = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_max_range * (1 + (abstractCharacter.statStrBase / 600));
|
||||||
|
|
||||||
if (abstractCharacter.bonuses != null) {
|
if (abstractCharacter.bonuses != null) {
|
||||||
float range_bonus = 1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
|
float range_bonus = 1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponRange, SourceType.None);
|
||||||
@@ -764,20 +767,20 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.item_skill_used));
|
skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.getItemSkillUsed()));
|
||||||
masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used));
|
masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.getItemSkillMasteryUsed()));
|
||||||
|
|
||||||
if (masteryPercentage == 0f)
|
if (masteryPercentage == 0f)
|
||||||
mastDam = 0f;
|
mastDam = 0f;
|
||||||
// mastDam = CharacterSkill.getQuickMastery(this, wb.getMastery());
|
// mastDam = CharacterSkill.getQuickMastery(this, wb.getMastery());
|
||||||
else
|
else
|
||||||
mastDam = masteryPercentage;
|
mastDam = masteryPercentage;
|
||||||
int[] damages = (int[]) weaponTemplate.item_weapon_damage.values().toArray()[0];
|
damage = engine.parsers.objects.ItemTemplate.getWeapon(weapon.templateID).weapon_damage.get(0);
|
||||||
|
|
||||||
min = damages[0];
|
min = damage.damage_min;
|
||||||
max = damages[1];
|
max = damage.damage_max;
|
||||||
|
|
||||||
strBased = weaponTemplate.item_primary_attr.equals(AttributeType.Strength);
|
strBased = engine.parsers.objects.ItemTemplate._items.get(weapon.templateID).item_primary_attr == AttributeType.Strength;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (abstractCharacter.effects != null && abstractCharacter.effects.containsKey("DeathShroud"))
|
if (abstractCharacter.effects != null && abstractCharacter.effects.containsKey("DeathShroud"))
|
||||||
@@ -826,7 +829,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
//calculate speed
|
//calculate speed
|
||||||
if (weaponTemplate != null)
|
if (weaponTemplate != null)
|
||||||
speed = weaponTemplate.item_weapon_wepspeed;
|
speed = engine.parsers.objects.ItemTemplate.getWeapon(weaponTemplate.getTemplateId()).weapon_wepspeed;
|
||||||
else
|
else
|
||||||
speed = 20f; //unarmed attack speed
|
speed = 20f; //unarmed attack speed
|
||||||
if (weapon != null)
|
if (weapon != null)
|
||||||
@@ -881,16 +884,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
max *= percentMaxDamage;
|
max *= percentMaxDamage;
|
||||||
}
|
}
|
||||||
|
|
||||||
//if duel wielding, cut damage by 30%
|
// Client (0x466EB0 sets char+0xD0C, 0x46D200 applies it): 30% cut only when both hands hold a WEAPON.
|
||||||
|
|
||||||
if (otherHand != null) {
|
if (!noWeapon && otherHand != null && otherHand.template != null
|
||||||
ItemTemplate ibo = otherHand.template;
|
&& otherHand.template.getItemType().equals(ItemType.WEAPON)) {
|
||||||
|
|
||||||
if (ibo != null && otherHand.template.equals(ItemType.WEAPON)) {
|
|
||||||
min *= 0.7f;
|
min *= 0.7f;
|
||||||
max *= 0.7f;
|
max *= 0.7f;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// calculate damage
|
// calculate damage
|
||||||
float minDamage;
|
float minDamage;
|
||||||
@@ -955,7 +955,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
if (ItemManager.isShield(shield) == false)
|
if (ItemManager.isShield(shield) == false)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
ItemTemplate template = shield.template;
|
CObjectTemplate template = shield.template;
|
||||||
|
|
||||||
if (template == null)
|
if (template == null)
|
||||||
return 0;
|
return 0;
|
||||||
@@ -969,7 +969,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
} else
|
} else
|
||||||
skillMod = blockSkill.getModifiedAmount();
|
skillMod = blockSkill.getModifiedAmount();
|
||||||
|
|
||||||
float def = template.item_defense_rating;
|
float def = engine.parsers.objects.ItemTemplate._items.get(shield.templateID).item_defense_rating;
|
||||||
|
|
||||||
//apply item defense bonuses
|
//apply item defense bonuses
|
||||||
|
|
||||||
@@ -991,29 +991,30 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
if (armor == null)
|
if (armor == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
ItemTemplate template = armor.template;
|
CObjectTemplate template = armor.template;
|
||||||
|
|
||||||
if (template == null)
|
if (template == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (!armor.template.item_type.equals(ItemType.ARMOR))
|
if (!armor.template.getItemType().equals(ItemType.ARMOR))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (armor.template.item_skill_used.isEmpty())
|
// "Cloth" is a placeholder in Skills.cfg (token 0) that no character learns
|
||||||
return template.item_defense_rating;
|
if (armor.template.getItemSkillUsed().isEmpty() || armor.template.getItemSkillUsed().equals("Cloth"))
|
||||||
|
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||||
|
|
||||||
CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.item_skill_used);
|
CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.getItemSkillUsed());
|
||||||
|
|
||||||
if (abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && armorSkill == null) {
|
if (abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && armorSkill == null) {
|
||||||
Logger.error("Player " + abstractCharacter.getObjectUUID()
|
Logger.error("Player " + abstractCharacter.getObjectUUID()
|
||||||
+ " has armor equipped without the nescessary skill to equip it");
|
+ " has armor equipped without the nescessary skill to equip it");
|
||||||
return template.item_defense_rating;
|
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (armorSkill == null)
|
if (armorSkill == null)
|
||||||
return template.item_defense_rating; // Mobiles do not have armor skills @TODO
|
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating; // Mobiles do not have armor skills @TODO
|
||||||
|
|
||||||
float def = template.item_defense_rating;
|
float def = engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating;
|
||||||
|
|
||||||
//apply item defense bonuses
|
//apply item defense bonuses
|
||||||
|
|
||||||
@@ -1031,7 +1032,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
private static float getWeaponDefense(AbstractCharacter abstractCharacter, ConcurrentHashMap<EquipSlotType, Item> equipped) {
|
private static float getWeaponDefense(AbstractCharacter abstractCharacter, ConcurrentHashMap<EquipSlotType, Item> equipped) {
|
||||||
|
|
||||||
Item weapon = equipped.get(EquipSlotType.RHELD);
|
Item weapon = equipped.get(EquipSlotType.RHELD);
|
||||||
ItemTemplate weaponTemplate = null;
|
CObjectTemplate weaponTemplate = null;
|
||||||
CharacterSkill skill, mastery;
|
CharacterSkill skill, mastery;
|
||||||
float val = 0;
|
float val = 0;
|
||||||
boolean unarmed = false;
|
boolean unarmed = false;
|
||||||
@@ -1052,8 +1053,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
skill = abstractCharacter.skills.get("Unarmed Combat");
|
skill = abstractCharacter.skills.get("Unarmed Combat");
|
||||||
mastery = abstractCharacter.skills.get("Unarmed Combat Mastery");
|
mastery = abstractCharacter.skills.get("Unarmed Combat Mastery");
|
||||||
} else {
|
} else {
|
||||||
skill = abstractCharacter.skills.get(weapon.template.item_skill_used);
|
skill = abstractCharacter.skills.get(weapon.template.getItemSkillUsed());
|
||||||
mastery = abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used);
|
mastery = abstractCharacter.skills.get(weaponTemplate.getItemSkillMasteryUsed());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (skill != null)
|
if (skill != null)
|
||||||
@@ -1088,7 +1089,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
for (Item item : equipped.values()) {
|
for (Item item : equipped.values()) {
|
||||||
|
|
||||||
ItemTemplate ib = item.template;
|
CObjectTemplate ib = item.template;
|
||||||
|
|
||||||
if (ib == null)
|
if (ib == null)
|
||||||
continue;
|
continue;
|
||||||
@@ -1507,9 +1508,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
float range = 8;
|
float range = 8;
|
||||||
if ((this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
if ((this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).template.item_weapon_max_range;
|
range = engine.parsers.objects.ItemTemplate.getWeapon(((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).templateID).weapon_max_range;
|
||||||
} else if (((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD) != null) {
|
} else if (((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD) != null) {
|
||||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).template.item_weapon_max_range;
|
range = engine.parsers.objects.ItemTemplate.getWeapon(((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).templateID).weapon_max_range;
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
// Unarmed: use the rune natural attack range when it has one (e.g. Gasser 150), not clamped.
|
// Unarmed: use the rune natural attack range when it has one (e.g. Gasser 150), not clamped.
|
||||||
|
|||||||
@@ -172,7 +172,7 @@ public class Account extends AbstractGameObject {
|
|||||||
this.vault = DbManager.ItemQueries.GET_ITEMS_FOR_ACCOUNT(this.getObjectUUID());
|
this.vault = DbManager.ItemQueries.GET_ITEMS_FOR_ACCOUNT(this.getObjectUUID());
|
||||||
|
|
||||||
for (Item item : this.vault) {
|
for (Item item : this.vault) {
|
||||||
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
|
if (item.template.getItemType().equals(mbEnums.ItemType.GOLD)) {
|
||||||
this.vaultGold = item;
|
this.vaultGold = item;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -216,7 +216,7 @@ public class Account extends AbstractGameObject {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && player.charItemManager.isVaultOpen()) {
|
if (item.containerType == mbEnums.ItemContainerType.INVENTORY && player.charItemManager.isVaultOpen()) {
|
||||||
if (!player.charItemManager.hasRoomVault(item.template.item_wt)) {
|
if (!player.charItemManager.hasRoomVault(item.template.getItemWt())) {
|
||||||
ItemToVaultMsgHandler.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault.");
|
ItemToVaultMsgHandler.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -262,7 +262,7 @@ public class Account extends AbstractGameObject {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (item.containerType == mbEnums.ItemContainerType.VAULT && itemManager.isVaultOpen()) {
|
if (item.containerType == mbEnums.ItemContainerType.VAULT && itemManager.isVaultOpen()) {
|
||||||
if (!itemManager.hasRoomInventory(item.template.item_wt)) {
|
if (!itemManager.hasRoomInventory(item.template.getItemWt())) {
|
||||||
ItemFromVaultMsgHandler.forceTransferFromInventoryToVault(msg, origin, "There is no room in your inventory.");
|
ItemFromVaultMsgHandler.forceTransferFromInventoryToVault(msg, origin, "There is no room in your inventory.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,11 @@
|
|||||||
package engine.objects;
|
package engine.objects;
|
||||||
|
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.mbEnums;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
|
import engine.parsers.objects.RuneTemplate;
|
||||||
|
import engine.util.Hasher;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
@@ -104,8 +108,42 @@ public class BaseClass extends AbstractGameObject {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rune Template Constructor
|
||||||
|
*/
|
||||||
|
public BaseClass(RuneTemplate rune) {
|
||||||
|
super(rune.template_id);
|
||||||
|
|
||||||
|
this.name = rune.obj_name;
|
||||||
|
this.description = rune.rune_dsc;
|
||||||
|
this.strMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Strength, 0).byteValue();
|
||||||
|
this.dexMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Dexterity, 0).byteValue();
|
||||||
|
this.conMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Constitution, 0).byteValue();
|
||||||
|
this.intMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Intelligence, 0).byteValue();
|
||||||
|
this.spiMod = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Spirit, 0).byteValue();
|
||||||
|
this.token = Hasher.SBStringHash(rune.rune_sub_type);
|
||||||
|
this.healthMod = rune.rune_health;
|
||||||
|
this.manaMod = rune.rune_mana;
|
||||||
|
this.staminaMod = rune.rune_stamina;
|
||||||
|
this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.getObjectUUID());
|
||||||
|
this.powersGranted = PowerReq.getPowerReqsForRune(this.getObjectUUID());
|
||||||
|
this.effectsList = (DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.getObjectUUID()));
|
||||||
|
}
|
||||||
|
|
||||||
public static void LoadAllBaseClasses() {
|
public static void LoadAllBaseClasses() {
|
||||||
DbManager.BaseClassQueries.GET_ALL_BASE_CLASSES();
|
|
||||||
|
int loadedCount = 0;
|
||||||
|
|
||||||
|
// Promotion classes and the Pet class are also CLASS runes, but not standard creation runes
|
||||||
|
for (RuneTemplate rune : RuneTemplate._runes.values()) {
|
||||||
|
if (rune.rune_type != mbEnums.RuneType.CLASS || !rune.rune_is_standard_character_creation)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
DbManager.addToCache(new BaseClass(rune));
|
||||||
|
loadedCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.info("Loaded " + loadedCount + " base classes from runes");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void serializeForClientMsg(BaseClass baseClass, ByteBufferWriter writer) {
|
public static void serializeForClientMsg(BaseClass baseClass, ByteBufferWriter writer) {
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ import engine.mbEnums.ItemType;
|
|||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.*;
|
import engine.net.client.msg.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -130,19 +131,19 @@ public class CharacterItemManager {
|
|||||||
this.equipped.put(i.equipSlot, i);
|
this.equipped.put(i.equipSlot, i);
|
||||||
break;
|
break;
|
||||||
case BANK:
|
case BANK:
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.goldBank = i;
|
this.goldBank = i;
|
||||||
else if (this.bank.contains(i) == false)
|
else if (this.bank.contains(i) == false)
|
||||||
this.bank.add(i);
|
this.bank.add(i);
|
||||||
break;
|
break;
|
||||||
case INVENTORY:
|
case INVENTORY:
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.goldInventory = i;
|
this.goldInventory = i;
|
||||||
else if (this.inventory.contains(i) == false)
|
else if (this.inventory.contains(i) == false)
|
||||||
this.inventory.add(i);
|
this.inventory.add(i);
|
||||||
break;
|
break;
|
||||||
case VAULT:
|
case VAULT:
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.goldVault = i;
|
this.goldVault = i;
|
||||||
else if (this.vault.contains(i) == false)
|
else if (this.vault.contains(i) == false)
|
||||||
this.vault.add(i);
|
this.vault.add(i);
|
||||||
@@ -175,13 +176,13 @@ public class CharacterItemManager {
|
|||||||
this.equipped.put(i.equipSlot, i);
|
this.equipped.put(i.equipSlot, i);
|
||||||
break;
|
break;
|
||||||
case BANK:
|
case BANK:
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.goldBank = i;
|
this.goldBank = i;
|
||||||
else if (this.bank.contains(i) == false)
|
else if (this.bank.contains(i) == false)
|
||||||
this.bank.add(i);
|
this.bank.add(i);
|
||||||
break;
|
break;
|
||||||
case INVENTORY:
|
case INVENTORY:
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.goldInventory = i;
|
this.goldInventory = i;
|
||||||
else if (this.inventory.contains(i) == false)
|
else if (this.inventory.contains(i) == false)
|
||||||
this.inventory.add(i);
|
this.inventory.add(i);
|
||||||
@@ -511,7 +512,7 @@ public class CharacterItemManager {
|
|||||||
if (i == null)
|
if (i == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (this.getGoldInventory() != null) {
|
if (this.getGoldInventory() != null) {
|
||||||
if (i.getObjectUUID() == this.getGoldInventory().getObjectUUID())
|
if (i.getObjectUUID() == this.getGoldInventory().getObjectUUID())
|
||||||
this.goldInventory = null;
|
this.goldInventory = null;
|
||||||
@@ -541,7 +542,7 @@ public class CharacterItemManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private synchronized boolean junk(Item i, boolean updateInventory) {
|
private synchronized boolean junk(Item i, boolean updateInventory) {
|
||||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (this.getGoldInventory().getObjectUUID() == i.getObjectUUID())
|
if (this.getGoldInventory().getObjectUUID() == i.getObjectUUID())
|
||||||
if (DbManager.ItemQueries.UPDATE_GOLD(i, 0)) {
|
if (DbManager.ItemQueries.UPDATE_GOLD(i, 0)) {
|
||||||
this.getGoldInventory().setNumOfItems(0);
|
this.getGoldInventory().setNumOfItems(0);
|
||||||
@@ -596,7 +597,7 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
if (equippedContains(item)) {
|
if (equippedContains(item)) {
|
||||||
fromEquip = true;
|
fromEquip = true;
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
this.absCharacter.cancelOnUnEquip();
|
this.absCharacter.cancelOnUnEquip();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -814,7 +815,7 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
// This removes ingame item from inventory for loot.
|
// This removes ingame item from inventory for loot.
|
||||||
private synchronized boolean removeItemFromInventory(Item i) {
|
private synchronized boolean removeItemFromInventory(Item i) {
|
||||||
if (i.template.item_type.equals(ItemType.GOLD)) {
|
if (i.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (i.getObjectUUID() != this.getGoldInventory().getObjectUUID())
|
if (i.getObjectUUID() != this.getGoldInventory().getObjectUUID())
|
||||||
return false;
|
return false;
|
||||||
if (!DbManager.ItemQueries.UPDATE_GOLD(this.goldInventory, 0)) {
|
if (!DbManager.ItemQueries.UPDATE_GOLD(this.goldInventory, 0)) {
|
||||||
@@ -837,7 +838,7 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
// This adds item to inventory for loot. Validity checks already handled
|
// This adds item to inventory for loot. Validity checks already handled
|
||||||
public synchronized boolean addItemToInventory(Item i) {
|
public synchronized boolean addItemToInventory(Item i) {
|
||||||
if (i.template.item_type.equals(ItemType.GOLD))
|
if (i.template.getItemType().equals(ItemType.GOLD))
|
||||||
if (this.absCharacter.getObjectType() == GameObjectType.Mob) {
|
if (this.absCharacter.getObjectType() == GameObjectType.Mob) {
|
||||||
if (this.goldInventory == null)
|
if (this.goldInventory == null)
|
||||||
loadGoldItems();
|
loadGoldItems();
|
||||||
@@ -856,7 +857,7 @@ public class CharacterItemManager {
|
|||||||
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
|
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
|
||||||
|
|
||||||
if (i.template != null)
|
if (i.template != null)
|
||||||
this.inventoryWeight += i.template.item_wt;
|
this.inventoryWeight += i.template.getItemWt();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -1041,7 +1042,7 @@ public class CharacterItemManager {
|
|||||||
if (npc.getContractID() >= 1900 && npc.getContractID() <= 1906)
|
if (npc.getContractID() >= 1900 && npc.getContractID() <= 1906)
|
||||||
eatItem = true;
|
eatItem = true;
|
||||||
|
|
||||||
if (itemToSell.template.item_type.equals(ItemType.POTION))
|
if (itemToSell.template.getItemType().equals(ItemType.POTION))
|
||||||
eatItem = true;
|
eatItem = true;
|
||||||
|
|
||||||
if (eatItem) {
|
if (eatItem) {
|
||||||
@@ -1085,14 +1086,14 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
synchronized (this) {
|
synchronized (this) {
|
||||||
synchronized (itemMan) {
|
synchronized (itemMan) {
|
||||||
ItemTemplate template = purchasedItem.template;
|
CObjectTemplate template = purchasedItem.template;
|
||||||
|
|
||||||
if (template == null)
|
if (template == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
//test inventory is not full
|
//test inventory is not full
|
||||||
|
|
||||||
if (!hasRoomInventory(template.item_wt))
|
if (!hasRoomInventory(template.getItemWt()))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!itemMan.inventory.contains(purchasedItem))
|
if (!itemMan.inventory.contains(purchasedItem))
|
||||||
@@ -1105,8 +1106,8 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
// Reset value
|
// Reset value
|
||||||
|
|
||||||
purchasedItem.value = (int) (purchasedItem.template.item_value * (purchasedItem.combat_health_current / purchasedItem.template.combat_health_full));
|
purchasedItem.value = (int) (purchasedItem.template.getItemValue() * (purchasedItem.combat_health_current / purchasedItem.template.getCombatHealthFull()));
|
||||||
purchasedItem.magicValue = purchasedItem.template.item_value + purchasedItem.calcMagicValue();
|
purchasedItem.magicValue = purchasedItem.template.getItemValue() + purchasedItem.calcMagicValue();
|
||||||
|
|
||||||
// db transfer successfully, remove from this character
|
// db transfer successfully, remove from this character
|
||||||
// skip this check if this is a mobLoot item (which is not in any inventory)
|
// skip this check if this is a mobLoot item (which is not in any inventory)
|
||||||
@@ -1184,9 +1185,9 @@ public class CharacterItemManager {
|
|||||||
synchronized (lockFirst) {
|
synchronized (lockFirst) {
|
||||||
synchronized (lockSecond) {
|
synchronized (lockSecond) {
|
||||||
// make sure current player has item in inventory
|
// make sure current player has item in inventory
|
||||||
if (lootItem.template.item_type.equals(ItemType.GOLD) && lootItem.getObjectUUID() != this.getGoldInventory().getObjectUUID() && !(this.absCharacter.getObjectType().equals(GameObjectType.Mob)))
|
if (lootItem.template.getItemType().equals(ItemType.GOLD) && lootItem.getObjectUUID() != this.getGoldInventory().getObjectUUID() && !(this.absCharacter.getObjectType().equals(GameObjectType.Mob)))
|
||||||
return null;
|
return null;
|
||||||
else if (!this.inventory.contains(lootItem) && !this.equipped.containsValue(lootItem) && !lootItem.template.item_type.equals(ItemType.GOLD))
|
else if (!this.inventory.contains(lootItem) && !this.equipped.containsValue(lootItem) && !lootItem.template.getItemType().equals(ItemType.GOLD))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
// get weight of item
|
// get weight of item
|
||||||
@@ -1194,13 +1195,13 @@ public class CharacterItemManager {
|
|||||||
if (lootItem.template == null)
|
if (lootItem.template == null)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
int weight = lootItem.template.item_wt;
|
int weight = lootItem.template.getItemWt();
|
||||||
|
|
||||||
// make sure lootingPlayer has room for item
|
// make sure lootingPlayer has room for item
|
||||||
if (!lootItem.template.item_type.equals(ItemType.GOLD) && !looterItems.hasRoomInventory(weight))
|
if (!lootItem.template.getItemType().equals(ItemType.GOLD) && !looterItems.hasRoomInventory(weight))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (lootItem.template.item_type.equals(ItemType.GOLD))
|
if (lootItem.template.getItemType().equals(ItemType.GOLD))
|
||||||
if (amount != -1) { //from steal
|
if (amount != -1) { //from steal
|
||||||
int total = lootItem.getNumOfItems();
|
int total = lootItem.getNumOfItems();
|
||||||
amount = (amount > total) ? total : amount;
|
amount = (amount > total) ? total : amount;
|
||||||
@@ -1263,19 +1264,19 @@ public class CharacterItemManager {
|
|||||||
* Delegates
|
* Delegates
|
||||||
*/
|
*/
|
||||||
public synchronized boolean bankContains(Item item) {
|
public synchronized boolean bankContains(Item item) {
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
return (this.getGoldBank() != null && this.goldBank.getObjectUUID() == item.getObjectUUID());
|
return (this.getGoldBank() != null && this.goldBank.getObjectUUID() == item.getObjectUUID());
|
||||||
return bank.contains(item);
|
return bank.contains(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized boolean inventoryContains(Item item) {
|
public synchronized boolean inventoryContains(Item item) {
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
return (this.getGoldInventory() != null && this.goldInventory.getObjectUUID() == item.getObjectUUID());
|
return (this.getGoldInventory() != null && this.goldInventory.getObjectUUID() == item.getObjectUUID());
|
||||||
return inventory.contains(item);
|
return inventory.contains(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized boolean vaultContains(Item item) {
|
public synchronized boolean vaultContains(Item item) {
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
return (this.getGoldVault() != null && this.goldVault.getObjectUUID() == item.getObjectUUID());
|
return (this.getGoldVault() != null && this.goldVault.getObjectUUID() == item.getObjectUUID());
|
||||||
return this.account.getVault().contains(item);
|
return this.account.getVault().contains(item);
|
||||||
}
|
}
|
||||||
@@ -1518,13 +1519,13 @@ public class CharacterItemManager {
|
|||||||
item.zeroItem();
|
item.zeroItem();
|
||||||
item.containerType = mbEnums.ItemContainerType.INVENTORY;
|
item.containerType = mbEnums.ItemContainerType.INVENTORY;
|
||||||
|
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
//only add gold item once
|
//only add gold item once
|
||||||
if (!corpse.hasGold())
|
if (!corpse.hasGold())
|
||||||
corpse.setHasGold(true);
|
corpse.setHasGold(true);
|
||||||
newInventory.add(item);
|
newInventory.add(item);
|
||||||
} else //item
|
} else //item
|
||||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
int amt = item.getNumOfItems();
|
int amt = item.getNumOfItems();
|
||||||
item.setNumOfItems(0);
|
item.setNumOfItems(0);
|
||||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||||
@@ -1676,7 +1677,7 @@ public class CharacterItemManager {
|
|||||||
if (item == null)
|
if (item == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
weight += item.template.item_wt;
|
weight += item.template.getItemWt();
|
||||||
}
|
}
|
||||||
return weight;
|
return weight;
|
||||||
}
|
}
|
||||||
@@ -1696,7 +1697,7 @@ public class CharacterItemManager {
|
|||||||
this.bankWeight = 0;
|
this.bankWeight = 0;
|
||||||
for (Item item : this.bank) {
|
for (Item item : this.bank) {
|
||||||
if (item.template != null)
|
if (item.template != null)
|
||||||
this.bankWeight += item.template.item_wt;
|
this.bankWeight += item.template.getItemWt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1707,7 +1708,7 @@ public class CharacterItemManager {
|
|||||||
while (it.hasNext()) {
|
while (it.hasNext()) {
|
||||||
Item item = it.next();
|
Item item = it.next();
|
||||||
if (item.template != null)
|
if (item.template != null)
|
||||||
this.equipWeight += item.template.item_wt;
|
this.equipWeight += item.template.getItemWt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1715,7 +1716,7 @@ public class CharacterItemManager {
|
|||||||
this.inventoryWeight = 0;
|
this.inventoryWeight = 0;
|
||||||
for (Item item : this.inventory) {
|
for (Item item : this.inventory) {
|
||||||
if (item.template != null)
|
if (item.template != null)
|
||||||
this.inventoryWeight += item.template.item_wt;
|
this.inventoryWeight += item.template.getItemWt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1723,7 +1724,7 @@ public class CharacterItemManager {
|
|||||||
this.vaultWeight = 0;
|
this.vaultWeight = 0;
|
||||||
for (Item item : this.vault) {
|
for (Item item : this.vault) {
|
||||||
if (item.template != null)
|
if (item.template != null)
|
||||||
this.vaultWeight += item.template.item_wt;
|
this.vaultWeight += item.template.getItemWt();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1755,7 +1756,7 @@ public class CharacterItemManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (!item.moveItemToInventory(player))
|
if (!item.moveItemToInventory(player))
|
||||||
Logger.error("templateL " + item.template.template_id);
|
Logger.error("templateL " + item.template.getTemplateId());
|
||||||
|
|
||||||
// remove it from other lists:
|
// remove it from other lists:
|
||||||
this.remItemFromLists(item);
|
this.remItemFromLists(item);
|
||||||
@@ -1932,7 +1933,7 @@ public class CharacterItemManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
//don't damage noob gear, hair or beards.
|
//don't damage noob gear, hair or beards.
|
||||||
if (item.template.combat_health_full == 0)
|
if (item.template.getCombatHealthFull() == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!item.isCanDestroy())
|
if (!item.isCanDestroy())
|
||||||
|
|||||||
@@ -296,14 +296,14 @@ public class Corpse extends AbstractWorldObject {
|
|||||||
|
|
||||||
//get weight of item
|
//get weight of item
|
||||||
|
|
||||||
int weight = item.template.item_wt;
|
int weight = item.template.getItemWt();
|
||||||
|
|
||||||
//make sure looter has room for item
|
//make sure looter has room for item
|
||||||
if (item.template.item_type.equals(ItemType.GOLD) == false && !looterItems.hasRoomInventory(weight))
|
if (item.template.getItemType().equals(ItemType.GOLD) == false && !looterItems.hasRoomInventory(weight))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
//attempt to transfer item in db
|
//attempt to transfer item in db
|
||||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
if (!looterItems.moveGoldToInventory(item, item.getNumOfItems()))
|
if (!looterItems.moveGoldToInventory(item, item.getNumOfItems()))
|
||||||
return null;
|
return null;
|
||||||
} else if (!item.moveItemToInventory(looter))
|
} else if (!item.moveItemToInventory(looter))
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ import engine.net.ByteBufferWriter;
|
|||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.DeleteItemMsg;
|
import engine.net.client.msg.DeleteItemMsg;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
|
import engine.parsers.objects.UserPowerAction;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||||
import engine.powers.poweractions.AbstractPowerAction;
|
import engine.powers.poweractions.AbstractPowerAction;
|
||||||
@@ -31,6 +33,7 @@ import java.sql.SQLException;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.EnumSet;
|
import java.util.EnumSet;
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
|
import java.util.LinkedHashMap;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
import java.util.concurrent.locks.ReentrantLock;
|
||||||
|
|
||||||
@@ -55,7 +58,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
public int templateID;
|
public int templateID;
|
||||||
private long dateToUpgrade;
|
private long dateToUpgrade;
|
||||||
public int magicValue;
|
public int magicValue;
|
||||||
public ItemTemplate template;
|
public CObjectTemplate template;
|
||||||
public String name = "";
|
public String name = "";
|
||||||
public int prefixToken; // Forge support
|
public int prefixToken; // Forge support
|
||||||
public int suffixToken; // Forge support
|
public int suffixToken; // Forge support
|
||||||
@@ -68,14 +71,14 @@ public class Item extends AbstractWorldObject {
|
|||||||
public Item(int templateID) {
|
public Item(int templateID) {
|
||||||
super();
|
super();
|
||||||
this.templateID = templateID;
|
this.templateID = templateID;
|
||||||
this.template = ItemTemplate.templates.get(templateID);
|
this.template = CObjectTemplate.lookup(templateID);
|
||||||
this.chargesRemaining = this.template.item_initial_charges;
|
this.chargesRemaining = this.template.getItemInitialCharges();
|
||||||
this.combat_health_current = this.template.combat_health_full;
|
this.combat_health_current = this.template.getCombatHealthFull();
|
||||||
this.equipSlot = EquipSlotType.NONE;
|
this.equipSlot = EquipSlotType.NONE;
|
||||||
this.containerType = ItemContainerType.NONE;
|
this.containerType = ItemContainerType.NONE;
|
||||||
this.numberOfItems = 1;
|
this.numberOfItems = 1;
|
||||||
this.flags.addAll(this.template.item_flags);
|
this.flags.addAll(this.template.getItemFlags());
|
||||||
this.value = this.template.item_value;
|
this.value = this.template.getItemValue();
|
||||||
this.magicValue = this.value + calcMagicValue();
|
this.magicValue = this.value + calcMagicValue();
|
||||||
loadTemplateEnchantments();
|
loadTemplateEnchantments();
|
||||||
}
|
}
|
||||||
@@ -87,7 +90,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
super(rs);
|
super(rs);
|
||||||
|
|
||||||
this.templateID = rs.getInt("templateID");
|
this.templateID = rs.getInt("templateID");
|
||||||
this.template = ItemTemplate.templates.get(this.templateID);
|
this.template = CObjectTemplate.lookup(this.templateID);
|
||||||
|
|
||||||
if (this.template == null)
|
if (this.template == null)
|
||||||
Logger.error("Null template of " + this.templateID);
|
Logger.error("Null template of " + this.templateID);
|
||||||
@@ -166,7 +169,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.value = rs.getInt("value");
|
this.value = rs.getInt("value");
|
||||||
|
|
||||||
if (this.value == 0) {
|
if (this.value == 0) {
|
||||||
this.value = this.template.item_value;
|
this.value = this.template.getItemValue();
|
||||||
this.magicValue = this.value + calcMagicValue();
|
this.magicValue = this.value + calcMagicValue();
|
||||||
} else
|
} else
|
||||||
this.magicValue = this.value; // Value was overridden in vendor inventory
|
this.magicValue = this.value; // Value was overridden in vendor inventory
|
||||||
@@ -238,7 +241,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
writer.putString(item.name); // Unknown. pad?
|
writer.putString(item.name); // Unknown. pad?
|
||||||
writer.put((byte) 1); // End Datablock byte
|
writer.put((byte) 1); // End Datablock byte
|
||||||
|
|
||||||
writer.putFloat(item.template.combat_health_full);
|
writer.putFloat(item.template.getCombatHealthFull());
|
||||||
writer.putFloat((float) item.combat_health_current);
|
writer.putFloat((float) item.combat_health_current);
|
||||||
|
|
||||||
writer.put((byte) 1); // End Datablock byte
|
writer.put((byte) 1); // End Datablock byte
|
||||||
@@ -255,7 +258,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
} else
|
} else
|
||||||
writer.putInt(item.numberOfItems); // Amount of gold
|
writer.putInt(item.numberOfItems); // Amount of gold
|
||||||
} else
|
} else
|
||||||
writer.putInt(item.template.item_value);
|
writer.putInt(item.template.getItemValue());
|
||||||
|
|
||||||
writer.putInt(item.getValue());
|
writer.putInt(item.getValue());
|
||||||
|
|
||||||
@@ -288,7 +291,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
writer.putInt(36); //Magical, blue name
|
writer.putInt(36); //Magical, blue name
|
||||||
else
|
else
|
||||||
writer.putInt(40); //Magical, unidentified
|
writer.putInt(40); //Magical, unidentified
|
||||||
else if (item.template.item_user_power_action.size() > 0)
|
else if (item.template.getItemUserPowerAction().isEmpty() == false)
|
||||||
writer.putInt(36); //Magical, blue name
|
writer.putInt(36); //Magical, blue name
|
||||||
else
|
else
|
||||||
writer.putInt(4); //Non-Magical, grey name
|
writer.putInt(4); //Non-Magical, grey name
|
||||||
@@ -298,7 +301,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
writer.put((byte) 0);
|
writer.put((byte) 0);
|
||||||
|
|
||||||
|
|
||||||
if (item.template.item_type.equals(ItemType.EMPLOYMENTCONTRACT) == false) {
|
if (item.template.getItemType().equals(ItemType.EMPLOYMENTCONTRACT) == false) {
|
||||||
writer.putShort((short) 0);
|
writer.putShort((short) 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -463,7 +466,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
int serialized = 0;
|
int serialized = 0;
|
||||||
for (Item item : list) {
|
for (Item item : list) {
|
||||||
|
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
if (item.numberOfItems == 0)
|
if (item.numberOfItems == 0)
|
||||||
continue;
|
continue;
|
||||||
try {
|
try {
|
||||||
@@ -497,7 +500,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
int serialized = 0;
|
int serialized = 0;
|
||||||
for (Item item : list) {
|
for (Item item : list) {
|
||||||
|
|
||||||
if (item.template.item_type.equals(ItemType.GOLD))
|
if (item.template.getItemType().equals(ItemType.GOLD))
|
||||||
if (item.numberOfItems == 0)
|
if (item.numberOfItems == 0)
|
||||||
continue;
|
continue;
|
||||||
try {
|
try {
|
||||||
@@ -931,12 +934,16 @@ public class Item extends AbstractWorldObject {
|
|||||||
private void loadTemplateEnchantments() {
|
private void loadTemplateEnchantments() {
|
||||||
|
|
||||||
EffectsBase effect;
|
EffectsBase effect;
|
||||||
|
LinkedHashMap<String, int[]> templateEnchantments = new LinkedHashMap<>();
|
||||||
|
|
||||||
if (ConfigManager.serverType.equals(mbEnums.ServerType.LOGINSERVER))
|
if (ConfigManager.serverType.equals(mbEnums.ServerType.LOGINSERVER))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Duplicate powers collapse to the last entry; applying one twice would double its magic value.
|
||||||
|
for (UserPowerAction userPowerAction : this.template.getItemUserPowerAction())
|
||||||
|
templateEnchantments.put(userPowerAction.power, userPowerAction.arguments);
|
||||||
|
|
||||||
for (String effectID : this.template.item_user_power_action.keySet()) {
|
for (String effectID : templateEnchantments.keySet()) {
|
||||||
|
|
||||||
effect = PowersManager.getEffectByIDString(effectID);
|
effect = PowersManager.getEffectByIDString(effectID);
|
||||||
|
|
||||||
@@ -946,7 +953,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||||
apa.applyBakedInStatsForItem(this, this.template.item_user_power_action.get(effectID)[0]);
|
apa.applyBakedInStatsForItem(this, templateEnchantments.get(effectID)[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -955,7 +962,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
// No enchantments for negative id items in the db. Early exit.
|
// No enchantments for negative id items in the db. Early exit.
|
||||||
|
|
||||||
if (this.objectUUID < 0) {
|
if (this.objectUUID < 0) {
|
||||||
this.magicValue = this.template.item_value + calcMagicValue();
|
this.magicValue = this.template.getItemValue() + calcMagicValue();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -971,8 +978,8 @@ public class Item extends AbstractWorldObject {
|
|||||||
|
|
||||||
// Value is overridden the db
|
// Value is overridden the db
|
||||||
|
|
||||||
if (this.value == this.template.item_value)
|
if (this.value == this.template.getItemValue())
|
||||||
this.magicValue = this.template.item_value + calcMagicValue();
|
this.magicValue = this.template.getItemValue() + calcMagicValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addPermanentEnchantment(String enchantID, int rank) {
|
public void addPermanentEnchantment(String enchantID, int rank) {
|
||||||
@@ -1116,11 +1123,11 @@ public class Item extends AbstractWorldObject {
|
|||||||
else
|
else
|
||||||
modifiedValue = this.value;
|
modifiedValue = this.value;
|
||||||
|
|
||||||
if (this.template.item_initial_charges > 0)
|
if (this.template.getItemInitialCharges() > 0)
|
||||||
modifiedValue = modifiedValue * (this.chargesRemaining / this.template.item_initial_charges);
|
modifiedValue = modifiedValue * (this.chargesRemaining / this.template.getItemInitialCharges());
|
||||||
|
|
||||||
if (this.template.combat_health_full > 0)
|
if (this.template.getCombatHealthFull() > 0)
|
||||||
modifiedValue = (int) (modifiedValue * (this.combat_health_current / this.template.combat_health_full));
|
modifiedValue = (int) (modifiedValue * (this.combat_health_current / this.template.getCombatHealthFull()));
|
||||||
|
|
||||||
return modifiedValue;
|
return modifiedValue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,649 +0,0 @@
|
|||||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
|
||||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
|
||||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
|
||||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
|
||||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
|
||||||
// Magicbane Emulator Project © 2013 - 2026
|
|
||||||
// https://www.magicbane.com
|
|
||||||
|
|
||||||
package engine.objects;
|
|
||||||
|
|
||||||
import engine.math.Vector3fImmutable;
|
|
||||||
import engine.mbEnums;
|
|
||||||
import org.json.JSONArray;
|
|
||||||
import org.json.JSONObject;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.EnumSet;
|
|
||||||
import java.util.HashMap;
|
|
||||||
|
|
||||||
public class ItemTemplate {
|
|
||||||
|
|
||||||
// MB Dev Notes:
|
|
||||||
// This class parses JSON data generated by mbEditor Pro 2.1.
|
|
||||||
// Cache definitions are loaded for ItemType.ITEM, ItemType,DEED
|
|
||||||
// and ItemType.RUNE.
|
|
||||||
//
|
|
||||||
// Exported JSON data is stored in db table static_item_templates
|
|
||||||
// and can be easily mass updated using tooling available on the Wiki.
|
|
||||||
//
|
|
||||||
// Always read never write!
|
|
||||||
// Use copies of fields to avoid side effects.
|
|
||||||
|
|
||||||
// Global template lookup
|
|
||||||
|
|
||||||
public static HashMap<Integer, ItemTemplate> templates = new HashMap<>();
|
|
||||||
public int template_id;
|
|
||||||
|
|
||||||
// Template Properties
|
|
||||||
|
|
||||||
public String obj_name;
|
|
||||||
public boolean obj_pickable;
|
|
||||||
public Vector3fImmutable obj_scale;
|
|
||||||
public Vector3fImmutable obj_forward_vector;
|
|
||||||
public Vector3fImmutable obj_default_alignment;
|
|
||||||
public int obj_render_object;
|
|
||||||
public int obj_icon;
|
|
||||||
public final HashMap<String, String> obj_sparse_data = new HashMap<>();
|
|
||||||
public float combat_health_current;
|
|
||||||
public float combat_health_full;
|
|
||||||
public final HashMap<String, Float> combat_attack_resist = new HashMap<>();
|
|
||||||
public mbEnums.ItemType item_type;
|
|
||||||
public int item_eq_slots_value;
|
|
||||||
public boolean item_eq_slots_type;
|
|
||||||
public final EnumSet<mbEnums.EquipSlotType> item_eq_slots_or = EnumSet.noneOf(mbEnums.EquipSlotType.class);
|
|
||||||
public final EnumSet<mbEnums.EquipSlotType> item_eq_slots_and = EnumSet.noneOf(mbEnums.EquipSlotType.class);
|
|
||||||
public boolean item_takeable;
|
|
||||||
public int item_value;
|
|
||||||
public int item_wt;
|
|
||||||
public float item_passive_defense_mod;
|
|
||||||
public String item_base_name;
|
|
||||||
public String item_dsc;
|
|
||||||
public int item_render_object_female;
|
|
||||||
public float item_health_full;
|
|
||||||
public String item_skill_used = "";
|
|
||||||
public String item_skill_mastery_used = "";
|
|
||||||
public int item_parry_anim_id;
|
|
||||||
public float item_bulk_factor;
|
|
||||||
public final HashMap<mbEnums.ShrineType, Integer> item_offering_info = new HashMap<>();
|
|
||||||
public int item_defense_rating;
|
|
||||||
public float item_weapon_wepspeed;
|
|
||||||
public float item_weapon_max_range;
|
|
||||||
public int item_weapon_projectile_id;
|
|
||||||
public float item_weapon_projectile_speed;
|
|
||||||
public int item_weapon_combat_idle_anim;
|
|
||||||
public final HashMap<mbEnums.DamageType, int[]> item_weapon_damage = new HashMap<>();
|
|
||||||
public final ArrayList<int[]> weapon_attack_anim_right = new ArrayList<>();
|
|
||||||
public final ArrayList<int[]> weapon_attack_anim_left = new ArrayList<>();
|
|
||||||
public mbEnums.AttributeType item_primary_attr = mbEnums.AttributeType.None;
|
|
||||||
public mbEnums.AttributeType item_secondary_attr = mbEnums.AttributeType.None;
|
|
||||||
public final EnumSet<mbEnums.ItemFlags> item_flags = EnumSet.noneOf(mbEnums.ItemFlags.class);
|
|
||||||
public final EnumSet<mbEnums.ItemUseFlags> item_use_flags = EnumSet.noneOf(mbEnums.ItemUseFlags.class);
|
|
||||||
public int item_initial_charges;
|
|
||||||
public final HashMap<String, Integer> item_skill_required = new HashMap<>();
|
|
||||||
public final EnumSet<mbEnums.MonsterType> item_race_req = EnumSet.noneOf(mbEnums.MonsterType.class);
|
|
||||||
public final EnumSet<mbEnums.MonsterType> item_race_res = EnumSet.noneOf(mbEnums.MonsterType.class);
|
|
||||||
public final EnumSet<mbEnums.ClassType> item_class_req = EnumSet.noneOf(mbEnums.ClassType.class);
|
|
||||||
public final EnumSet<mbEnums.ClassType> item_class_res = EnumSet.noneOf(mbEnums.ClassType.class);
|
|
||||||
public final EnumSet<mbEnums.DisciplineType> item_disc_req = EnumSet.noneOf(mbEnums.DisciplineType.class);
|
|
||||||
public final EnumSet<mbEnums.DisciplineType> item_disc_res = EnumSet.noneOf(mbEnums.DisciplineType.class);
|
|
||||||
public int item_level_req;
|
|
||||||
public mbEnums.SexType item_sex_req;
|
|
||||||
// Lossy: some runes list the same power several times with different
|
|
||||||
// arguments (a step table, e.g. PET_DISC). Only the last entry is kept.
|
|
||||||
// engine.parsers.objects.RuneTemplate keeps the full list.
|
|
||||||
public final HashMap<String, int[]> item_user_power_action = new HashMap<>();
|
|
||||||
public final HashMap<String, Integer> item_power_grant = new HashMap<>();
|
|
||||||
// Lossy: some runes carry up to 35 power_actions entries per power
|
|
||||||
// (a step table, e.g. HNT-031). Only the first entry is kept.
|
|
||||||
// engine.parsers.objects.RuneTemplate keeps the full list.
|
|
||||||
public final HashMap<String, int[]> item_power_action = new HashMap<>();
|
|
||||||
public final HashMap<mbEnums.ResourceType, Integer> item_resource_cost = new HashMap<>();
|
|
||||||
public int modTable;
|
|
||||||
public int deed_type;
|
|
||||||
public int deed_furniture_id;
|
|
||||||
public int deed_target_id;
|
|
||||||
public int deed_employment;
|
|
||||||
public int deed_start_rank;
|
|
||||||
public int deed_name_lookup;
|
|
||||||
public boolean deed_indoors;
|
|
||||||
public boolean deed_is_fortress;
|
|
||||||
public float deed_namelookup_val;
|
|
||||||
public boolean deed_custom_city;
|
|
||||||
public int deed_structure_id;
|
|
||||||
public final HashMap<mbEnums.AttributeType, Integer> rune_attr_adj = new HashMap<>();
|
|
||||||
public final HashMap<mbEnums.AttributeType, Integer> rune_max_attr_adj = new HashMap<>();
|
|
||||||
public final HashMap<String, Integer> rune_skill_grant = new HashMap<>();
|
|
||||||
public final HashMap<String, Integer> skill_granted_skills = new HashMap<>();
|
|
||||||
public final HashMap<String, Integer> power_granted_skills = new HashMap<>();
|
|
||||||
public String rune_type;
|
|
||||||
public String rune_sub_type;
|
|
||||||
public boolean rune_is_standard_character_creation = false;
|
|
||||||
public int rune_creation_cost;
|
|
||||||
public int rune_rank;
|
|
||||||
public int rune_pracs_per_level;
|
|
||||||
public float rune_exp_req_to_level;
|
|
||||||
public mbEnums.SexType rune_sex;
|
|
||||||
public int rune_class_icon;
|
|
||||||
public int rune_health;
|
|
||||||
public int rune_mana;
|
|
||||||
public int rune_stamina;
|
|
||||||
public float rune_min_damage;
|
|
||||||
public float rune_max_damage;
|
|
||||||
public int rune_attack;
|
|
||||||
public int rune_defense;
|
|
||||||
public int rune_level;
|
|
||||||
public final HashMap<mbEnums.MovementType, Float> rune_speed = new HashMap<>();
|
|
||||||
public int rune_group_type;
|
|
||||||
public boolean rune_group_is_faction = false;
|
|
||||||
public boolean rune_group_is_guild = false;
|
|
||||||
public String rune_dsc;
|
|
||||||
public String rune_fx_txt;
|
|
||||||
public final EnumSet<mbEnums.MobBehaviourType> rune_group_tactics = EnumSet.noneOf(mbEnums.MobBehaviourType.class);
|
|
||||||
public final EnumSet<mbEnums.MobBehaviourType> rune_group_role_set = EnumSet.noneOf(mbEnums.MobBehaviourType.class);
|
|
||||||
public boolean rune_renderable = false;
|
|
||||||
public int rune_natural_power_attack;
|
|
||||||
// One float[] per rune_naturalattacks entry. Same "attack info" struct as a weapon (verified in IDA, see
|
|
||||||
// MBDATA/docs/client-map.md): [0] attack speed (WEPSPEED), [1] range (MAXRANGE), [2] unknown int,
|
|
||||||
// [3] equip slot (1 = RHELD, 2 = LHELD), [4] projectile template id, [5] projectile speed, [6] swing anim,
|
|
||||||
// [7] damage type, [8] min damage, [9] max damage
|
|
||||||
public final ArrayList<float[]> rune_natural_attacks = new ArrayList<>();
|
|
||||||
public final HashMap<String, String> rune_sparse_data = new HashMap<>();
|
|
||||||
public final HashMap<String, int[]> rune_skill_adj = new HashMap<>();
|
|
||||||
public final EnumSet<mbEnums.MonsterType> rune_enemy_monster_types = EnumSet.noneOf(mbEnums.MonsterType.class);
|
|
||||||
public final EnumSet<mbEnums.MonsterType> rune_not_enemy_monster_types = EnumSet.noneOf(mbEnums.MonsterType.class);
|
|
||||||
public final ArrayList<Integer> rune_groupee_monster_types = new ArrayList<>();
|
|
||||||
public final ArrayList<Integer> rune_helper_monster_types = new ArrayList<>();
|
|
||||||
public int item_bane_rank;
|
|
||||||
|
|
||||||
public ItemTemplate(JSONObject jsonObject) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
// Reading a String
|
|
||||||
|
|
||||||
obj_name = jsonObject.getString("obj_name");
|
|
||||||
|
|
||||||
// Reading a boolean
|
|
||||||
|
|
||||||
obj_pickable = jsonObject.getBoolean("obj_pickable");
|
|
||||||
|
|
||||||
// Reading floats from an array (note always check for empty arrays)
|
|
||||||
|
|
||||||
JSONArray scaleData = jsonObject.getJSONArray("obj_scale");
|
|
||||||
|
|
||||||
if (scaleData.isEmpty() == false)
|
|
||||||
obj_scale = new Vector3fImmutable(scaleData.getFloat(0), scaleData.getFloat(1),
|
|
||||||
scaleData.getFloat(2));
|
|
||||||
|
|
||||||
JSONArray forwardVector = jsonObject.getJSONArray("obj_forward_vector");
|
|
||||||
|
|
||||||
if (forwardVector.isEmpty() == false)
|
|
||||||
obj_forward_vector = new Vector3fImmutable(forwardVector.getFloat(0), forwardVector.getFloat(1),
|
|
||||||
forwardVector.getFloat(2));
|
|
||||||
|
|
||||||
JSONArray defaultAlignment = jsonObject.getJSONArray("obj_default_alignment");
|
|
||||||
|
|
||||||
if (defaultAlignment.isEmpty() == false)
|
|
||||||
obj_default_alignment = new Vector3fImmutable(defaultAlignment.getFloat(0), defaultAlignment.getFloat(1),
|
|
||||||
defaultAlignment.getFloat(2));
|
|
||||||
|
|
||||||
// Reading an integer value
|
|
||||||
|
|
||||||
obj_render_object = jsonObject.getInt("obj_render_object");
|
|
||||||
obj_icon = jsonObject.getInt("obj_icon");
|
|
||||||
|
|
||||||
JSONObject obj_sparse_json = jsonObject.getJSONObject("obj_sparse_data");
|
|
||||||
|
|
||||||
for (String sparseType : obj_sparse_json.keySet()) {
|
|
||||||
Object sparseValue = obj_sparse_json.get(sparseType);
|
|
||||||
obj_sparse_data.put(sparseType, sparseValue.toString());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Banes are defined by their sparse data field
|
|
||||||
|
|
||||||
if (obj_sparse_data.get("ACTIONRESPONSE") != null)
|
|
||||||
if (obj_sparse_data.get("ACTIONRESPONSE").equals("4250517122"))
|
|
||||||
item_bane_rank = jsonObject.getInt("item_bane_rank");
|
|
||||||
|
|
||||||
// Reading float values
|
|
||||||
|
|
||||||
combat_health_current = jsonObject.getFloat("combat_health_current");
|
|
||||||
combat_health_full = jsonObject.getFloat("combat_health_full");
|
|
||||||
|
|
||||||
// Reading a hashmap of floats
|
|
||||||
|
|
||||||
JSONObject resist_json = jsonObject.getJSONObject("combat_attack_resist");
|
|
||||||
|
|
||||||
for (String resistType : resist_json.keySet()) {
|
|
||||||
float resistValue = resist_json.getFloat(resistType);
|
|
||||||
combat_attack_resist.put(resistType, resistValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Parsing an enum
|
|
||||||
|
|
||||||
item_type = mbEnums.ItemType.valueOf(jsonObject.getString("item_type"));
|
|
||||||
item_eq_slots_value = jsonObject.getInt("item_eq_slots_value");
|
|
||||||
item_eq_slots_type = jsonObject.getBoolean("item_eq_slots_type");
|
|
||||||
|
|
||||||
// Parsing an enumset
|
|
||||||
|
|
||||||
JSONArray eq_slots_or = jsonObject.getJSONArray("item_eq_slots_or");
|
|
||||||
|
|
||||||
if (eq_slots_or.isEmpty() == false)
|
|
||||||
for (Object o : eq_slots_or)
|
|
||||||
item_eq_slots_or.add(mbEnums.EquipSlotType.valueOf((String) o));
|
|
||||||
|
|
||||||
JSONArray eq_slots_and = jsonObject.getJSONArray("item_eq_slots_and");
|
|
||||||
|
|
||||||
if (eq_slots_and.isEmpty() == false)
|
|
||||||
for (Object o : eq_slots_and)
|
|
||||||
item_eq_slots_and.add(mbEnums.EquipSlotType.valueOf((String) o));
|
|
||||||
|
|
||||||
item_takeable = jsonObject.getBoolean("item_takeable");
|
|
||||||
item_value = (jsonObject.getInt("item_value"));
|
|
||||||
item_wt = jsonObject.getInt("item_wt");
|
|
||||||
item_passive_defense_mod = jsonObject.getFloat("item_passive_defense_mod");
|
|
||||||
item_base_name = jsonObject.getString("item_base_name");
|
|
||||||
item_dsc = jsonObject.getString("item_dsc");
|
|
||||||
item_render_object_female = jsonObject.getInt("item_render_object_female");
|
|
||||||
item_health_full = jsonObject.getFloat("item_health_full");
|
|
||||||
|
|
||||||
Object skill_used = jsonObject.get("item_skill_used");
|
|
||||||
|
|
||||||
if (skill_used instanceof String) {
|
|
||||||
if (skill_used.equals("Cloth") == false)
|
|
||||||
item_skill_used = (String) skill_used;
|
|
||||||
}
|
|
||||||
|
|
||||||
Object mastery_used = jsonObject.get("item_skill_mastery_used");
|
|
||||||
|
|
||||||
if (mastery_used instanceof String)
|
|
||||||
item_skill_mastery_used = (String) mastery_used;
|
|
||||||
|
|
||||||
item_parry_anim_id = jsonObject.getInt("item_parry_anim_id");
|
|
||||||
|
|
||||||
// Reading offering data
|
|
||||||
|
|
||||||
JSONArray offering_data = jsonObject.getJSONArray("item_offering_info");
|
|
||||||
|
|
||||||
for (Object entry : offering_data) {
|
|
||||||
JSONObject offering_entry = (JSONObject) entry;
|
|
||||||
String offering_type = offering_entry.getString("offering_type").replaceAll("-", "");
|
|
||||||
int offering_value = offering_entry.getInt("offering_value");
|
|
||||||
item_offering_info.put(mbEnums.ShrineType.valueOf(offering_type), offering_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fields only present for ARMOR
|
|
||||||
|
|
||||||
if (item_type.equals(mbEnums.ItemType.ARMOR)) {
|
|
||||||
item_bulk_factor = jsonObject.getFloat("item_bulk_factor");
|
|
||||||
item_defense_rating = jsonObject.getInt("item_defense_rating");
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fields only present for WEAPON
|
|
||||||
|
|
||||||
if (item_type.equals(mbEnums.ItemType.WEAPON)) {
|
|
||||||
|
|
||||||
JSONObject item_weapon = jsonObject.getJSONObject("item_weapon");
|
|
||||||
item_weapon_wepspeed = item_weapon.getFloat("weapon_wepspeed");
|
|
||||||
item_weapon_max_range = item_weapon.getFloat("weapon_max_range");
|
|
||||||
item_weapon_projectile_id = item_weapon.getInt("weapon_projectile_id");
|
|
||||||
item_weapon_projectile_speed = item_weapon.getFloat("weapon_projectile_speed");
|
|
||||||
item_weapon_combat_idle_anim = item_weapon.getInt("weapon_combat_idle_anim");
|
|
||||||
|
|
||||||
JSONArray weapon_damage = item_weapon.getJSONArray("weapon_damage");
|
|
||||||
|
|
||||||
if (weapon_damage.isEmpty() == false)
|
|
||||||
for (Object o : weapon_damage) {
|
|
||||||
JSONObject damage_entry = (JSONObject) o;
|
|
||||||
mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(damage_entry.getString("damage_type"));
|
|
||||||
int min = damage_entry.getInt("damage_min");
|
|
||||||
int max = damage_entry.getInt("damage_max");
|
|
||||||
int[] minMax = {min, max};
|
|
||||||
item_weapon_damage.put(damageType, minMax);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray attack_anim_right = item_weapon.getJSONArray("weapon_attack_anim_right");
|
|
||||||
|
|
||||||
if (attack_anim_right.isEmpty() == false)
|
|
||||||
for (Object o : attack_anim_right) {
|
|
||||||
JSONArray animationEntry = (JSONArray) o;
|
|
||||||
int animation = animationEntry.getInt(0);
|
|
||||||
int duration = animationEntry.getInt(1);
|
|
||||||
weapon_attack_anim_right.add(new int[]{animation, duration});
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray attack_anim_left = item_weapon.getJSONArray("weapon_attack_anim_left");
|
|
||||||
|
|
||||||
if (attack_anim_left.isEmpty() == false)
|
|
||||||
for (Object o : attack_anim_left) {
|
|
||||||
JSONArray animationEntry = (JSONArray) o;
|
|
||||||
int animation = animationEntry.getInt(0);
|
|
||||||
int duration = animationEntry.getInt(1);
|
|
||||||
weapon_attack_anim_left.add(new int[]{animation, duration});
|
|
||||||
}
|
|
||||||
|
|
||||||
item_primary_attr = mbEnums.AttributeType.valueOf(jsonObject.getString("item_primary_attr"));
|
|
||||||
item_secondary_attr = mbEnums.AttributeType.valueOf(jsonObject.getString("item_secondary_attr"));
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray itemflags = jsonObject.getJSONArray("item_flags");
|
|
||||||
|
|
||||||
if (itemflags.isEmpty() == false)
|
|
||||||
for (Object o : itemflags) {
|
|
||||||
String flag = (String) o;
|
|
||||||
if (flag.equals("None") == false)
|
|
||||||
item_flags.add(mbEnums.ItemFlags.valueOf((String) o));
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray itemUseflags = jsonObject.getJSONArray("item_use_flags");
|
|
||||||
|
|
||||||
if (itemUseflags.isEmpty() == false)
|
|
||||||
for (Object o : itemUseflags)
|
|
||||||
item_use_flags.add(mbEnums.ItemUseFlags.valueOf((String) o));
|
|
||||||
|
|
||||||
item_initial_charges = jsonObject.getInt("item_initial_charges");
|
|
||||||
|
|
||||||
JSONArray skill_required = jsonObject.getJSONArray("item_skill_req");
|
|
||||||
|
|
||||||
if (skill_required.isEmpty() == false)
|
|
||||||
for (Object o : skill_required) {
|
|
||||||
JSONObject skill_req = (JSONObject) o;
|
|
||||||
String skill_type = skill_req.getString("skill_type");
|
|
||||||
int skill_level = skill_req.getInt("skill_level");
|
|
||||||
|
|
||||||
if (skill_type.equals("Cloth") == false)
|
|
||||||
item_skill_required.put(skill_type, skill_level);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONObject race_required = jsonObject.getJSONObject("item_race_req");
|
|
||||||
boolean restrict = race_required.getBoolean("restrict");
|
|
||||||
JSONArray races = race_required.getJSONArray("races");
|
|
||||||
|
|
||||||
if (races.isEmpty() == false)
|
|
||||||
for (Object o : races) {
|
|
||||||
String race = (String) o;
|
|
||||||
race = race.replaceAll("\\s", "");
|
|
||||||
race = race.replaceAll(",", "");
|
|
||||||
race = race.replaceAll("-", "");
|
|
||||||
|
|
||||||
if (restrict)
|
|
||||||
item_race_res.add(mbEnums.MonsterType.valueOf(race));
|
|
||||||
else
|
|
||||||
item_race_req.add(mbEnums.MonsterType.valueOf(race));
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONObject class_required = jsonObject.getJSONObject("item_class_req");
|
|
||||||
restrict = class_required.getBoolean("restrict");
|
|
||||||
JSONArray classes = class_required.getJSONArray("classes");
|
|
||||||
|
|
||||||
if (classes.isEmpty() == false)
|
|
||||||
for (Object o : classes) {
|
|
||||||
String classEntry = (String) o;
|
|
||||||
classEntry = classEntry.replaceAll("\\s", "");
|
|
||||||
classEntry = classEntry.replaceAll(",", "");
|
|
||||||
|
|
||||||
if (restrict)
|
|
||||||
item_class_res.add(mbEnums.ClassType.valueOf(classEntry));
|
|
||||||
else
|
|
||||||
item_class_req.add(mbEnums.ClassType.valueOf(classEntry));
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONObject disc_required = jsonObject.getJSONObject("item_disc_req");
|
|
||||||
restrict = disc_required.getBoolean("restrict");
|
|
||||||
JSONArray discs = disc_required.getJSONArray("discs");
|
|
||||||
|
|
||||||
if (discs.isEmpty() == false)
|
|
||||||
for (Object o : discs) {
|
|
||||||
String disc = (String) o;
|
|
||||||
disc = disc.replaceAll("\\s", "");
|
|
||||||
disc = disc.replaceAll(",", "");
|
|
||||||
|
|
||||||
if (restrict)
|
|
||||||
item_disc_res.add(mbEnums.DisciplineType.valueOf(disc));
|
|
||||||
else
|
|
||||||
item_disc_req.add(mbEnums.DisciplineType.valueOf(disc));
|
|
||||||
}
|
|
||||||
|
|
||||||
item_level_req = jsonObject.getInt("item_level_req");
|
|
||||||
item_sex_req = mbEnums.SexType.valueOf(jsonObject.getString("item_sex_req"));
|
|
||||||
|
|
||||||
JSONArray userPowerActions = jsonObject.getJSONArray("item_user_power_action");
|
|
||||||
|
|
||||||
if (userPowerActions.isEmpty() == false)
|
|
||||||
for (Object o : userPowerActions) {
|
|
||||||
JSONObject powerActionEntry = (JSONObject) o;
|
|
||||||
String power = powerActionEntry.getString("power");
|
|
||||||
JSONArray args = powerActionEntry.getJSONArray("arguments");
|
|
||||||
int[] arguments = {args.getInt(0), args.getInt(1)};
|
|
||||||
item_user_power_action.put(power, arguments);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray powerGrantsArray = jsonObject.getJSONArray("item_power_grant");
|
|
||||||
|
|
||||||
if (powerGrantsArray.isEmpty() == false) {
|
|
||||||
|
|
||||||
for (Object grantArrayEntry : powerGrantsArray) {
|
|
||||||
JSONObject powerGrantEntry = (JSONObject) grantArrayEntry;
|
|
||||||
String power_type = powerGrantEntry.getString("power_type");
|
|
||||||
int power_value = powerGrantEntry.getInt("power_value");
|
|
||||||
item_power_grant.put(power_type, power_value);
|
|
||||||
|
|
||||||
JSONArray skill_granted_array = powerGrantEntry.getJSONArray("power_granted_skills");
|
|
||||||
|
|
||||||
for (Object skillGrantEntry : skill_granted_array) {
|
|
||||||
JSONArray skill_entry = (JSONArray) skillGrantEntry;
|
|
||||||
String skill_type = skill_entry.getString(0);
|
|
||||||
int skill_level = skill_entry.getInt(1);
|
|
||||||
power_granted_skills.put(skill_type, skill_level);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray item_power_actions = jsonObject.getJSONArray("item_power_action");
|
|
||||||
|
|
||||||
if (item_power_actions.isEmpty() == false)
|
|
||||||
for (Object o : item_power_actions) {
|
|
||||||
JSONObject powerActionEntry = (JSONObject) o;
|
|
||||||
String power = powerActionEntry.getString("power_type");
|
|
||||||
JSONArray power_actions = powerActionEntry.getJSONArray("power_actions");
|
|
||||||
JSONObject argument_entry = power_actions.getJSONObject(0);
|
|
||||||
JSONArray power_args = argument_entry.getJSONArray("power_arguments");
|
|
||||||
int[] power_arguments = {power_args.getInt(0), power_args.getInt(1)};
|
|
||||||
item_power_action.put(power, power_arguments);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray resource_costs = jsonObject.getJSONArray("item_resource_costs");
|
|
||||||
|
|
||||||
if (resource_costs.isEmpty() == false)
|
|
||||||
for (Object o : resource_costs) {
|
|
||||||
JSONObject resource_entry = (JSONObject) o;
|
|
||||||
mbEnums.ResourceType resource_type = mbEnums.ResourceType.valueOf(resource_entry.getString("resource_type").toUpperCase());
|
|
||||||
int resource_value = resource_entry.getInt("resource_value");
|
|
||||||
item_resource_cost.put(resource_type, resource_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Deed related fields
|
|
||||||
|
|
||||||
if (item_type.equals(mbEnums.ItemType.DEED)) {
|
|
||||||
|
|
||||||
deed_type = jsonObject.getInt("deed_type");
|
|
||||||
deed_furniture_id = jsonObject.getInt("deed_furniture_id");
|
|
||||||
deed_target_id = jsonObject.getInt("deed_target_id");
|
|
||||||
deed_employment = jsonObject.getInt("deed_employment");
|
|
||||||
deed_start_rank = jsonObject.getInt("deed_start_rank");
|
|
||||||
deed_name_lookup = jsonObject.getInt("deed_name_lookup");
|
|
||||||
deed_indoors = jsonObject.getBoolean("deed_indoors");
|
|
||||||
deed_is_fortress = jsonObject.getBoolean("deed_is_fortress");
|
|
||||||
deed_namelookup_val = jsonObject.getFloat("deed_namelookup_val");
|
|
||||||
deed_custom_city = jsonObject.getBoolean("deed_custom_city");
|
|
||||||
deed_structure_id = jsonObject.getInt("deed_structure_id");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (item_type.equals(mbEnums.ItemType.RUNE)) {
|
|
||||||
|
|
||||||
rune_type = jsonObject.getString("rune_type");
|
|
||||||
|
|
||||||
Object subType = jsonObject.get("rune_sub_type");
|
|
||||||
|
|
||||||
if (subType instanceof String)
|
|
||||||
rune_sub_type = (String) subType;
|
|
||||||
|
|
||||||
rune_is_standard_character_creation = jsonObject.getBoolean("rune_is_standard_character_creation");
|
|
||||||
rune_creation_cost = jsonObject.getInt("rune_creation_cost");
|
|
||||||
rune_rank = jsonObject.getInt("rune_rank");
|
|
||||||
rune_pracs_per_level = jsonObject.getInt("rune_pracs_per_level");
|
|
||||||
rune_exp_req_to_level = jsonObject.getFloat("rune_exp_req_to_level");
|
|
||||||
rune_sex = mbEnums.SexType.valueOf(jsonObject.getString("rune_sex"));
|
|
||||||
rune_class_icon = jsonObject.getInt("rune_class_icon");
|
|
||||||
rune_health = jsonObject.getInt("rune_health");
|
|
||||||
rune_mana = jsonObject.getInt("rune_mana");
|
|
||||||
rune_stamina = jsonObject.getInt("rune_stamina");
|
|
||||||
rune_min_damage = jsonObject.getFloat("rune_min_damage");
|
|
||||||
rune_max_damage = jsonObject.getFloat("rune_max_damage");
|
|
||||||
rune_attack = jsonObject.getInt("rune_attack");
|
|
||||||
rune_defense = jsonObject.getInt("rune_defense");
|
|
||||||
rune_level = jsonObject.getInt("rune_level");
|
|
||||||
|
|
||||||
JSONObject rune_speed_json = jsonObject.getJSONObject("rune_speed");
|
|
||||||
|
|
||||||
for (String key : rune_speed_json.keySet()) {
|
|
||||||
mbEnums.MovementType movementType = mbEnums.MovementType.valueOf(key);
|
|
||||||
float speed = rune_speed_json.getFloat(key);
|
|
||||||
rune_speed.put(movementType, speed);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONObject rune_group = jsonObject.getJSONObject("rune_group");
|
|
||||||
|
|
||||||
rune_group_type = rune_group.getInt("group_type");
|
|
||||||
rune_group_is_faction = rune_group.getBoolean("group_is_faction");
|
|
||||||
rune_group_is_guild = rune_group.getBoolean("group_is_guild");
|
|
||||||
rune_dsc = jsonObject.getString("rune_dsc");
|
|
||||||
rune_fx_txt = jsonObject.getString("rune_fx_txt");
|
|
||||||
|
|
||||||
long group_tactics_bitvector = jsonObject.getLong("rune_group_tactics");
|
|
||||||
|
|
||||||
rune_group_tactics.addAll(mbEnums.fromLong(group_tactics_bitvector, mbEnums.MobBehaviourType.class));
|
|
||||||
|
|
||||||
long group_role_bitvector = jsonObject.getLong("rune_group_role_set");
|
|
||||||
|
|
||||||
rune_group_role_set.addAll(mbEnums.fromLong(group_role_bitvector, mbEnums.MobBehaviourType.class));
|
|
||||||
|
|
||||||
JSONArray enemy_types_json = jsonObject.getJSONArray("rune_enemy_monster_types");
|
|
||||||
|
|
||||||
for (Object o : enemy_types_json) {
|
|
||||||
String enemy = (String) o;
|
|
||||||
enemy = enemy.replaceAll("-", "");
|
|
||||||
mbEnums.MonsterType monsterType = mbEnums.MonsterType.valueOf(enemy);
|
|
||||||
rune_enemy_monster_types.add(monsterType);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray not_enemy_types_json = jsonObject.getJSONArray("rune_not_enemy_monster_types");
|
|
||||||
|
|
||||||
for (Object o : not_enemy_types_json) {
|
|
||||||
String notenemy = (String) o;
|
|
||||||
notenemy = notenemy.replaceAll("-", "");
|
|
||||||
mbEnums.MonsterType monsterType = mbEnums.MonsterType.valueOf(notenemy);
|
|
||||||
rune_not_enemy_monster_types.add(monsterType);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray groupee_types_json = jsonObject.getJSONArray("rune_groupee_monster_types");
|
|
||||||
|
|
||||||
for (Object o : groupee_types_json) {
|
|
||||||
int groupeeId = (int) o;
|
|
||||||
rune_groupee_monster_types.add(groupeeId);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray helper_types_json = jsonObject.getJSONArray("rune_helper_monster_types");
|
|
||||||
|
|
||||||
for (Object o : helper_types_json) {
|
|
||||||
int helperId = (int) o;
|
|
||||||
rune_helper_monster_types.add(helperId);
|
|
||||||
}
|
|
||||||
|
|
||||||
rune_renderable = jsonObject.getBoolean("rune_renderable");
|
|
||||||
rune_natural_power_attack = jsonObject.getInt("rune_natural_power_attack");
|
|
||||||
|
|
||||||
if (jsonObject.has("rune_naturalattacks")) {
|
|
||||||
|
|
||||||
JSONArray natural_attacks_json = jsonObject.getJSONArray("rune_naturalattacks");
|
|
||||||
|
|
||||||
for (Object attackEntry : natural_attacks_json) {
|
|
||||||
JSONArray attackArray = (JSONArray) attackEntry;
|
|
||||||
float[] attack = new float[attackArray.length()];
|
|
||||||
|
|
||||||
for (int i = 0; i < attackArray.length(); i++)
|
|
||||||
attack[i] = attackArray.getFloat(i);
|
|
||||||
|
|
||||||
rune_natural_attacks.add(attack);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONObject rune_sparse_json = jsonObject.getJSONObject("rune_sparse_data");
|
|
||||||
|
|
||||||
for (String sparseType : rune_sparse_json.keySet()) {
|
|
||||||
Object sparseValue = rune_sparse_json.get(sparseType);
|
|
||||||
rune_sparse_data.put(sparseType, sparseValue.toString());
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray skill_adj_json = (JSONArray) jsonObject.get("rune_skill_adj");
|
|
||||||
|
|
||||||
for (Object skillEntry : skill_adj_json) {
|
|
||||||
JSONObject skill = (JSONObject) skillEntry;
|
|
||||||
String typeString = skill.getString("skill_type");
|
|
||||||
JSONArray adjArray = skill.getJSONArray("skill_adjusts");
|
|
||||||
|
|
||||||
for (Object adjustList : adjArray) {
|
|
||||||
JSONArray adjustEntry = (JSONArray) adjustList;
|
|
||||||
int[] adjust = {adjustEntry.getInt(0), adjustEntry.getInt(1)};
|
|
||||||
rune_skill_adj.put(typeString, adjust);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
JSONArray attr_adj_json = jsonObject.getJSONArray("rune_attr_adj");
|
|
||||||
|
|
||||||
for (Object attributeEntry : attr_adj_json) {
|
|
||||||
JSONObject attribute = (JSONObject) attributeEntry;
|
|
||||||
String typeString = attribute.getString("attr_type");
|
|
||||||
mbEnums.AttributeType attributeType = mbEnums.AttributeType.valueOf(typeString);
|
|
||||||
int attributeValue = attribute.getInt("attr_value");
|
|
||||||
rune_attr_adj.put(attributeType, attributeValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray max_attr_adj_json = jsonObject.getJSONArray("rune_max_attr_adj");
|
|
||||||
|
|
||||||
for (Object attributeEntry : max_attr_adj_json) {
|
|
||||||
JSONObject attribute = (JSONObject) attributeEntry;
|
|
||||||
String typeString = attribute.getString("attr_type");
|
|
||||||
mbEnums.AttributeType attributeType = mbEnums.AttributeType.valueOf(typeString);
|
|
||||||
int attributeValue = attribute.getInt("attr_value");
|
|
||||||
rune_max_attr_adj.put(attributeType, attributeValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSONArray skill_grant_json = jsonObject.getJSONArray("rune_skill_grant");
|
|
||||||
|
|
||||||
if (skill_grant_json.isEmpty() == false)
|
|
||||||
for (Object runeSkillEntry : skill_grant_json) {
|
|
||||||
JSONObject skill_granted = (JSONObject) runeSkillEntry;
|
|
||||||
String typeString = skill_granted.getString("skill_type");
|
|
||||||
int skill_level = skill_granted.getInt("skill_value");
|
|
||||||
rune_skill_grant.put(typeString, skill_level);
|
|
||||||
|
|
||||||
JSONArray skill_granted_array = skill_granted.getJSONArray("skill_granted_skills");
|
|
||||||
|
|
||||||
for (Object skillGrantEntry : skill_granted_array) {
|
|
||||||
JSONArray skill_entry = (JSONArray) skillGrantEntry;
|
|
||||||
typeString = skill_entry.getString(0);
|
|
||||||
skill_level = skill_entry.getInt(1);
|
|
||||||
skill_granted_skills.put(typeString, skill_level);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(obj_name + ":" + e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -127,9 +127,13 @@ public class MobBase extends AbstractGameObject {
|
|||||||
for (BootySetEntry equipmentSetEntry : equipList) {
|
for (BootySetEntry equipmentSetEntry : equipList) {
|
||||||
|
|
||||||
Item item = new Item(equipmentSetEntry.templateID);
|
Item item = new Item(equipmentSetEntry.templateID);
|
||||||
|
|
||||||
|
if (item.template.getItemEqSlotsOr().isEmpty())
|
||||||
|
continue;
|
||||||
|
|
||||||
item.objectUUID = ItemManager.lastNegativeID.decrementAndGet();
|
item.objectUUID = ItemManager.lastNegativeID.decrementAndGet();
|
||||||
item.drop_chance = equipmentSetEntry.dropChance;
|
item.drop_chance = equipmentSetEntry.dropChance;
|
||||||
item.equipSlot = item.template.item_eq_slots_or.iterator().next();
|
item.equipSlot = item.template.getItemEqSlotsOr().iterator().next();
|
||||||
equip.put(item.equipSlot, item);
|
equip.put(item.equipSlot, item);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ import engine.gameManager.PowersManager;
|
|||||||
import engine.mbEnums;
|
import engine.mbEnums;
|
||||||
import engine.mbEnums.ItemType;
|
import engine.mbEnums.ItemType;
|
||||||
import engine.mbEnums.OwnerType;
|
import engine.mbEnums.OwnerType;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.poweractions.AbstractPowerAction;
|
import engine.powers.poweractions.AbstractPowerAction;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -30,22 +31,22 @@ public final class MobLoot extends Item {
|
|||||||
private String prefix = "";
|
private String prefix = "";
|
||||||
private String suffix = "";
|
private String suffix = "";
|
||||||
|
|
||||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, boolean noSteal) {
|
public MobLoot(AbstractCharacter mob, CObjectTemplate template, boolean noSteal) {
|
||||||
this(mob, template, 0, noSteal);
|
this(mob, template, 0, noSteal);
|
||||||
}
|
}
|
||||||
|
|
||||||
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
|
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
|
||||||
this(mob, ItemTemplate.templates.get(mbEnums.ResourceType.GOLD.templateID), qtyOfGold, false);
|
this(mob, CObjectTemplate.lookup(mbEnums.ResourceType.GOLD.templateID), qtyOfGold, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, int quantity, boolean noSteal) {
|
public MobLoot(AbstractCharacter mob, CObjectTemplate template, int quantity, boolean noSteal) {
|
||||||
|
|
||||||
super(template.template_id);
|
super(template.getTemplateId());
|
||||||
this.ownerType = OwnerType.Mob;
|
this.ownerType = OwnerType.Mob;
|
||||||
this.ownerID = mob.getObjectUUID();
|
this.ownerID = mob.getObjectUUID();
|
||||||
this.objectUUID = generateId();
|
this.objectUUID = generateId();
|
||||||
|
|
||||||
if (quantity == 0 && template.item_type == ItemType.RESOURCE)
|
if (quantity == 0 && template.getItemType() == ItemType.RESOURCE)
|
||||||
quantity = 1;
|
quantity = 1;
|
||||||
|
|
||||||
if (quantity > 0)
|
if (quantity > 0)
|
||||||
@@ -105,7 +106,7 @@ public final class MobLoot extends Item {
|
|||||||
if (isDeleted)
|
if (isDeleted)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (this.template.item_type.equals(ItemType.GOLD))
|
if (this.template.getItemType().equals(ItemType.GOLD))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
Item item = this;
|
Item item = this;
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ import engine.net.ByteBufferWriter;
|
|||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.client.msg.PetMsg;
|
import engine.net.client.msg.PetMsg;
|
||||||
import engine.net.client.msg.PlaceAssetMsg;
|
import engine.net.client.msg.PlaceAssetMsg;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -961,15 +962,15 @@ public class NPC extends AbstractCharacter {
|
|||||||
maxSkill = 110;
|
maxSkill = 110;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
ItemTemplate itemTemplate;
|
CObjectTemplate itemTemplate;
|
||||||
int skillRequired = 0;
|
int skillRequired = 0;
|
||||||
for (Integer itemID : fullItemList) {
|
for (Integer itemID : fullItemList) {
|
||||||
itemTemplate = ItemTemplate.templates.get(itemID);
|
itemTemplate = CObjectTemplate.lookup(itemID);
|
||||||
|
|
||||||
if (itemTemplate.item_skill_required.values().iterator().hasNext())
|
if (itemTemplate.getItemSkillReq().values().iterator().hasNext())
|
||||||
skillRequired = itemTemplate.item_skill_required.values().iterator().next();
|
skillRequired = itemTemplate.getItemSkillReq().values().iterator().next();
|
||||||
|
|
||||||
boolean exclude = skillRequired == 0 && ItemTemplate.templates.get(itemID).item_type.equals(ItemType.WEAPON);
|
boolean exclude = skillRequired == 0 && CObjectTemplate.lookup(itemID).getItemType().equals(ItemType.WEAPON);
|
||||||
if (skillRequired <= maxSkill && !exclude)
|
if (skillRequired <= maxSkill && !exclude)
|
||||||
filteredItemList.add(itemID);
|
filteredItemList.add(itemID);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,6 +32,7 @@ import engine.net.Dispatch;
|
|||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.*;
|
import engine.net.client.msg.*;
|
||||||
import engine.net.client.msg.login.CommitNewCharacterMsg;
|
import engine.net.client.msg.login.CommitNewCharacterMsg;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.login.LoginServer;
|
import engine.server.login.LoginServer;
|
||||||
@@ -1353,10 +1354,10 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
public static float getDexPenalty(Item armor) {
|
public static float getDexPenalty(Item armor) {
|
||||||
if (armor == null)
|
if (armor == null)
|
||||||
return 0f;
|
return 0f;
|
||||||
ItemTemplate ab = armor.template;
|
CObjectTemplate ab = armor.template;
|
||||||
if (ab == null)
|
if (ab == null)
|
||||||
return 0f;
|
return 0f;
|
||||||
return ab.item_bulk_factor;
|
return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_bulk_factor;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void InitializeSkillsOnLoad(PlayerCharacter pc) {
|
public static void InitializeSkillsOnLoad(PlayerCharacter pc) {
|
||||||
@@ -2816,15 +2817,15 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
if (item == null)
|
if (item == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ItemTemplate ib = item.template;
|
CObjectTemplate ib = item.template;
|
||||||
if (ib != null) {
|
if (ib != null) {
|
||||||
|
|
||||||
if ((item.template.item_type.equals(ItemType.WEAPON))
|
if ((item.template.getItemType().equals(ItemType.WEAPON))
|
||||||
&& (item.template.item_skill_used.equals(type) || ib.item_skill_mastery_used.equals(type)))
|
&& (item.template.getItemSkillUsed().equals(type) || ib.getItemSkillMasteryUsed().equals(type)))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return (item.template.item_type.equals(ItemType.ARMOR))
|
return (item.template.getItemType().equals(ItemType.ARMOR))
|
||||||
&& (item.template.item_skill_used.equals(type));
|
&& (item.template.getItemSkillUsed().equals(type));
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -3768,8 +3769,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
ConcurrentHashMap<EquipSlotType, Item> equipped = this.charItemManager.getEquipped();
|
ConcurrentHashMap<EquipSlotType, Item> equipped = this.charItemManager.getEquipped();
|
||||||
Item off = equipped.get(EquipSlotType.LHELD);
|
Item off = equipped.get(EquipSlotType.LHELD);
|
||||||
Item main = equipped.get(EquipSlotType.RHELD);
|
Item main = equipped.get(EquipSlotType.RHELD);
|
||||||
ItemTemplate wbMain = null;
|
CObjectTemplate wbMain = null;
|
||||||
ItemTemplate wbOff = null;
|
CObjectTemplate wbOff = null;
|
||||||
if (main != null)
|
if (main != null)
|
||||||
wbMain = main.template;
|
wbMain = main.template;
|
||||||
if (off != null)
|
if (off != null)
|
||||||
@@ -3791,8 +3792,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
||||||
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
||||||
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520))
|
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520))
|
||||||
if (wbMain == null || wbMain.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
if (wbMain == null || engine.parsers.objects.ItemTemplate.getWeapon(wbMain.getTemplateId()).weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||||
if (wbOff == null || wbOff.item_weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
if (wbOff == null || engine.parsers.objects.ItemTemplate.getWeapon(wbOff.getTemplateId()).weapon_max_range < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||||
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,8 +10,13 @@
|
|||||||
package engine.objects;
|
package engine.objects;
|
||||||
|
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.mbEnums;
|
||||||
import engine.mbEnums.GameObjectType;
|
import engine.mbEnums.GameObjectType;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
|
import engine.parsers.cache.CObjectIndex;
|
||||||
|
import engine.parsers.objects.RuneTemplate;
|
||||||
|
import engine.util.Hasher;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
@@ -103,6 +108,79 @@ public class PromotionClass extends AbstractGameObject {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rune Template Constructor
|
||||||
|
*/
|
||||||
|
public PromotionClass(RuneTemplate rune) {
|
||||||
|
super(rune.template_id);
|
||||||
|
|
||||||
|
this.name = rune.obj_name;
|
||||||
|
this.description = rune.rune_dsc;
|
||||||
|
this.token = Hasher.SBStringHash(rune.rune_sub_type);
|
||||||
|
this.healthMod = rune.rune_health;
|
||||||
|
this.manaMod = rune.rune_mana;
|
||||||
|
this.staminaMod = rune.rune_stamina;
|
||||||
|
this.allowedRunes = getAllowedRuneTokens(rune);
|
||||||
|
this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.getObjectUUID());
|
||||||
|
this.powersGranted = PowerReq.getPowerReqsForRune(this.getObjectUUID());
|
||||||
|
this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.getObjectUUID());
|
||||||
|
this.effectsGrantedFighter = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2500);
|
||||||
|
this.effectsGrantedHealer = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2501);
|
||||||
|
this.effectsGrantedRogue = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2502);
|
||||||
|
this.effectsGrantedMage = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE((this.getObjectUUID() * 10) + 2503);
|
||||||
|
this.effectsList = DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.getObjectUUID());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Promotions are the CLASS runes that require a base class; this skips the creation classes and Pet 2522.
|
||||||
|
|
||||||
|
public static boolean isPromotionRune(RuneTemplate rune) {
|
||||||
|
return rune.rune_type == mbEnums.RuneType.CLASS && !rune.rune_is_standard_character_creation
|
||||||
|
&& !rune.item_class_req.isEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Race and base class tokens are SBStringHash(rune_sub_type) of the runes named in the req lists.
|
||||||
|
// Every promotion rune's lists are whitelists (restrict false).
|
||||||
|
|
||||||
|
private static ArrayList<Integer> getAllowedRuneTokens(RuneTemplate rune) {
|
||||||
|
|
||||||
|
ArrayList<Integer> tokens = new ArrayList<>();
|
||||||
|
Integer classRuneId;
|
||||||
|
int token;
|
||||||
|
|
||||||
|
for (mbEnums.MonsterType race : rune.item_race_req)
|
||||||
|
for (int raceRuneId : CObjectIndex.getRaceRuneIds(race)) {
|
||||||
|
token = Hasher.SBStringHash(RuneTemplate._runes.get(raceRuneId).rune_sub_type);
|
||||||
|
if (!tokens.contains(token))
|
||||||
|
tokens.add(token);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (mbEnums.ClassType classType : rune.item_class_req) {
|
||||||
|
classRuneId = CObjectIndex.getClassRuneId(classType);
|
||||||
|
if (classRuneId != null)
|
||||||
|
tokens.add(Hasher.SBStringHash(RuneTemplate._runes.get(classRuneId).rune_sub_type));
|
||||||
|
}
|
||||||
|
|
||||||
|
return tokens;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void LoadAllPromotions() {
|
||||||
|
|
||||||
|
int loadedCount = 0;
|
||||||
|
|
||||||
|
for (RuneTemplate rune : RuneTemplate._runes.values()) {
|
||||||
|
if (!isPromotionRune(rune))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
DbManager.addToCache(new PromotionClass(rune));
|
||||||
|
loadedCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.info("Loaded " + loadedCount + " promotion classes from runes");
|
||||||
|
|
||||||
|
// The CSR/admin rows 2901+ have no promotion rune; the DB loader skips ids already cached
|
||||||
|
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
|
||||||
|
}
|
||||||
|
|
||||||
public static void serializeForClientMsg(PromotionClass promotionClass, ByteBufferWriter writer) {
|
public static void serializeForClientMsg(PromotionClass promotionClass, ByteBufferWriter writer) {
|
||||||
writer.putInt(3); // For BaseClass
|
writer.putInt(3); // For BaseClass
|
||||||
writer.putInt(0); // Pad
|
writer.putInt(0); // Pad
|
||||||
|
|||||||
@@ -13,7 +13,11 @@ import engine.gameManager.DbManager;
|
|||||||
import engine.mbEnums;
|
import engine.mbEnums;
|
||||||
import engine.mbEnums.RaceType;
|
import engine.mbEnums.RaceType;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
|
import engine.parsers.cache.CacheParserUtil;
|
||||||
|
import engine.parsers.objects.RuneTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
|
import engine.util.Hasher;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
@@ -27,6 +31,9 @@ public class Race {
|
|||||||
|
|
||||||
private static ConcurrentHashMap<Integer, Race> _raceByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
private static ConcurrentHashMap<Integer, Race> _raceByID = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||||
|
|
||||||
|
// Creation points before the race rune's rune_creation_cost is taken off
|
||||||
|
private static final int STARTING_POINT_POOL = 30;
|
||||||
|
|
||||||
private final String name;
|
private final String name;
|
||||||
private final String description;
|
private final String description;
|
||||||
private final int raceRuneID;
|
private final int raceRuneID;
|
||||||
@@ -107,8 +114,106 @@ public class Race {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rune Template Constructor
|
||||||
|
* minHeight and strHeightMod are server-only and come from the static_rune_race row.
|
||||||
|
*/
|
||||||
|
public Race(RuneTemplate rune, Race dbRace) {
|
||||||
|
|
||||||
|
this.raceRuneID = rune.template_id;
|
||||||
|
this.raceType = mbEnums.RaceType.getRaceTypebyRuneID(raceRuneID);
|
||||||
|
this.name = rune.obj_name;
|
||||||
|
this.description = rune.rune_dsc;
|
||||||
|
this.strStart = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Strength, 0).shortValue();
|
||||||
|
this.strMin = 0;
|
||||||
|
this.strMax = rune.rune_max_attr_adj.getOrDefault(mbEnums.AttributeType.Strength, 0).shortValue();
|
||||||
|
this.dexStart = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Dexterity, 0).shortValue();
|
||||||
|
this.dexMin = 0;
|
||||||
|
this.dexMax = rune.rune_max_attr_adj.getOrDefault(mbEnums.AttributeType.Dexterity, 0).shortValue();
|
||||||
|
this.conStart = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Constitution, 0).shortValue();
|
||||||
|
this.conMin = 0;
|
||||||
|
this.conMax = rune.rune_max_attr_adj.getOrDefault(mbEnums.AttributeType.Constitution, 0).shortValue();
|
||||||
|
this.intStart = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Intelligence, 0).shortValue();
|
||||||
|
this.intMin = 0;
|
||||||
|
this.intMax = rune.rune_max_attr_adj.getOrDefault(mbEnums.AttributeType.Intelligence, 0).shortValue();
|
||||||
|
this.spiStart = rune.rune_attr_adj.getOrDefault(mbEnums.AttributeType.Spirit, 0).shortValue();
|
||||||
|
this.spiMin = 0;
|
||||||
|
this.spiMax = rune.rune_max_attr_adj.getOrDefault(mbEnums.AttributeType.Spirit, 0).shortValue();
|
||||||
|
this.token = Hasher.SBStringHash(rune.rune_sub_type);
|
||||||
|
this.healthBonus = (short) rune.rune_health;
|
||||||
|
this.manaBonus = (short) rune.rune_mana;
|
||||||
|
this.staminaBonus = (short) rune.rune_stamina;
|
||||||
|
this.startingPoints = (byte) (STARTING_POINT_POOL - rune.rune_creation_cost);
|
||||||
|
this.minHeight = dbRace.minHeight;
|
||||||
|
this.strHeightMod = dbRace.strHeightMod;
|
||||||
|
this.hairStyles = new HashSet<>(rune.rune_hair);
|
||||||
|
this.beardStyles = new HashSet<>(rune.rune_beard);
|
||||||
|
this.skinColors = DbManager.RaceQueries.SKIN_COLOR_FOR_RACE(raceRuneID);
|
||||||
|
this.beardColors = DbManager.RaceQueries.BEARD_COLORS_FOR_RACE(raceRuneID);
|
||||||
|
this.hairColors = DbManager.RaceQueries.HAIR_COLORS_FOR_RACE(raceRuneID);
|
||||||
|
this.baseClasses = getBaseClassesForRace(rune);
|
||||||
|
this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(raceRuneID);
|
||||||
|
this.powersGranted = PowerReq.getPowerReqsForRune(raceRuneID);
|
||||||
|
this.effectsList = DbManager.MobBaseQueries.GET_RUNEBASE_EFFECTS(this.raceRuneID);
|
||||||
|
|
||||||
|
// Races without hair styles (Aracoix, Shade) select style 0, which creation validates
|
||||||
|
if (this.hairStyles.isEmpty())
|
||||||
|
this.hairStyles.add(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Base classes are the creation class runes whose item_race_req names this race's sub type.
|
||||||
|
// Every creation class rune's race list is a whitelist (restrict false).
|
||||||
|
|
||||||
|
private static ArrayList<BaseClass> getBaseClassesForRace(RuneTemplate rune) {
|
||||||
|
|
||||||
|
ArrayList<BaseClass> baseClasses = new ArrayList<>();
|
||||||
|
mbEnums.MonsterType monsterType;
|
||||||
|
BaseClass baseClass;
|
||||||
|
|
||||||
|
monsterType = CacheParserUtil.readEnum(mbEnums.MonsterType.class, rune.rune_sub_type, rune.template_id, "rune_sub_type");
|
||||||
|
|
||||||
|
for (RuneTemplate classRune : RuneTemplate._runes.values()) {
|
||||||
|
if (classRune.rune_type != mbEnums.RuneType.CLASS || !classRune.rune_is_standard_character_creation)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!classRune.item_race_req.contains(monsterType))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
baseClass = DbManager.BaseClassQueries.GET_BASE_CLASS(classRune.template_id);
|
||||||
|
|
||||||
|
if (baseClass != null)
|
||||||
|
baseClasses.add(baseClass);
|
||||||
|
}
|
||||||
|
|
||||||
|
return baseClasses;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Iterates the static_rune_race rows: no rune field separates 2018-2021 from the mob race runes,
|
||||||
|
// and each row still holds the server-only heights.
|
||||||
|
|
||||||
public static void loadAllRaces() {
|
public static void loadAllRaces() {
|
||||||
Race._raceByID = DbManager.RaceQueries.LOAD_ALL_RACES();
|
|
||||||
|
ConcurrentHashMap<Integer, Race> dbRaces;
|
||||||
|
ConcurrentHashMap<Integer, Race> races;
|
||||||
|
RuneTemplate rune;
|
||||||
|
|
||||||
|
dbRaces = DbManager.RaceQueries.LOAD_ALL_RACES();
|
||||||
|
races = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||||
|
|
||||||
|
for (Race dbRace : dbRaces.values()) {
|
||||||
|
rune = RuneTemplate._runes.get(dbRace.raceRuneID);
|
||||||
|
|
||||||
|
if (rune == null || rune.rune_type != mbEnums.RuneType.RACE) {
|
||||||
|
Logger.warn("Race " + dbRace.raceRuneID + " has no race rune; loaded from static_rune_race");
|
||||||
|
races.put(dbRace.raceRuneID, dbRace);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
races.put(dbRace.raceRuneID, new Race(rune, dbRace));
|
||||||
|
}
|
||||||
|
|
||||||
|
Race._raceByID = races;
|
||||||
|
Logger.info("Loaded " + races.size() + " races from runes");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Race getRace(int id) {
|
public static Race getRace(int id) {
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ import org.pmw.tinylog.Logger;
|
|||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
|
import java.util.EnumMap;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
@@ -159,13 +160,16 @@ public class Resists {
|
|||||||
|
|
||||||
private static float[] getArmorResists(Item armor, float[] phys) {
|
private static float[] getArmorResists(Item armor, float[] phys) {
|
||||||
|
|
||||||
|
EnumMap<mbEnums.DamageType, Float> armorResists;
|
||||||
|
|
||||||
if (armor == null)
|
if (armor == null)
|
||||||
return phys;
|
return phys;
|
||||||
|
|
||||||
if (armor.template.item_type.equals(mbEnums.ItemType.ARMOR)) {
|
if (armor.template.getItemType().equals(mbEnums.ItemType.ARMOR)) {
|
||||||
phys[0] += armor.template.combat_attack_resist.get("SLASHING");
|
armorResists = armor.template.getCombatAttackResist();
|
||||||
phys[1] += armor.template.combat_attack_resist.get("CRUSHING");
|
phys[0] += armorResists.getOrDefault(mbEnums.DamageType.SLASHING, 0f);
|
||||||
phys[2] += armor.template.combat_attack_resist.get("PIERCING");
|
phys[1] += armorResists.getOrDefault(mbEnums.DamageType.CRUSHING, 0f);
|
||||||
|
phys[2] += armorResists.getOrDefault(mbEnums.DamageType.PIERCING, 0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
return phys;
|
return phys;
|
||||||
|
|||||||
@@ -256,13 +256,13 @@ public class Shrine extends AbstractWorldObject implements Comparable<Shrine> {
|
|||||||
if (!boonOwner.charItemManager.doesCharOwnThisItem(boonItem.getObjectUUID()))
|
if (!boonOwner.charItemManager.doesCharOwnThisItem(boonItem.getObjectUUID()))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
for (ShrineType boonShrineType : boonItem.template.item_offering_info.keySet()) {
|
for (ShrineType boonShrineType : boonItem.template.getItemOfferingInfo().keySet()) {
|
||||||
|
|
||||||
if (boonShrineType != shrineType)
|
if (boonShrineType != shrineType)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//Same Shrine Type, add favors and stop loop.
|
//Same Shrine Type, add favors and stop loop.
|
||||||
int amount = boonItem.template.item_offering_info.get(boonShrineType) * boonItem.getNumOfItems();
|
int amount = boonItem.template.getItemOfferingInfo().get(boonShrineType) * boonItem.getNumOfItems();
|
||||||
int oldAmount = this.favors;
|
int oldAmount = this.favors;
|
||||||
|
|
||||||
if (!DbManager.ShrineQueries.updateFavors(this, this.favors + amount, oldAmount)) {
|
if (!DbManager.ShrineQueries.updateFavors(this, this.favors + amount, oldAmount)) {
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ import engine.mbEnums;
|
|||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
import engine.net.client.msg.*;
|
import engine.net.client.msg.*;
|
||||||
|
import engine.parsers.objects.CObjectTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.json.JSONArray;
|
import org.json.JSONArray;
|
||||||
@@ -304,10 +305,10 @@ public class Warehouse {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (resource.template.item_type.equals(mbEnums.ItemType.GOLD))
|
if (resource.template.getItemType().equals(mbEnums.ItemType.GOLD))
|
||||||
resourceType = mbEnums.ResourceType.GOLD;
|
resourceType = mbEnums.ResourceType.GOLD;
|
||||||
else
|
else
|
||||||
resourceType = mbEnums.ResourceType.valueOf(ItemTemplate.templates.get(resource.templateID).item_base_name.toUpperCase());
|
resourceType = mbEnums.ResourceType.valueOf(CObjectTemplate.lookup(resource.templateID).getItemBaseName().toUpperCase());
|
||||||
|
|
||||||
if (transaction)
|
if (transaction)
|
||||||
AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount);
|
AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount);
|
||||||
@@ -418,7 +419,7 @@ public class Warehouse {
|
|||||||
if (playerCharacter == null)
|
if (playerCharacter == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(resourceType.templateID);
|
||||||
|
|
||||||
if (warehouse.resources.get(resourceType) == null)
|
if (warehouse.resources.get(resourceType) == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -432,7 +433,7 @@ public class Warehouse {
|
|||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (addToInventory)
|
if (addToInventory)
|
||||||
if (!itemMan.hasRoomInventory(template.item_wt)) {
|
if (!itemMan.hasRoomInventory(template.getItemWt())) {
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -501,7 +502,7 @@ public class Warehouse {
|
|||||||
if (playerCharacter == null)
|
if (playerCharacter == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID);
|
CObjectTemplate template = CObjectTemplate.lookup(resourceType.templateID);
|
||||||
|
|
||||||
if (template == null)
|
if (template == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -517,7 +518,7 @@ public class Warehouse {
|
|||||||
if (itemMan == null)
|
if (itemMan == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!itemMan.hasRoomInventory(template.item_wt)) {
|
if (!itemMan.hasRoomInventory(template.getItemWt())) {
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
+6
@@ -97,8 +97,14 @@ public class DeedParser {
|
|||||||
deed.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, deedJson.getString("item_type"), templateId, "item_type");
|
deed.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, deedJson.getString("item_type"), templateId, "item_type");
|
||||||
deed.item_eq_slots_value = deedJson.getInt("item_eq_slots_value");
|
deed.item_eq_slots_value = deedJson.getInt("item_eq_slots_value");
|
||||||
deed.item_eq_slots_type = deedJson.getBoolean("item_eq_slots_type");
|
deed.item_eq_slots_type = deedJson.getBoolean("item_eq_slots_type");
|
||||||
|
|
||||||
|
// The exporter writes ["NONE"] for an empty slot mask
|
||||||
|
|
||||||
deed.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
deed.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
||||||
|
deed.item_eq_slots_or.remove(mbEnums.EquipSlotType.NONE);
|
||||||
deed.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
deed.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, deedJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
||||||
|
deed.item_eq_slots_and.remove(mbEnums.EquipSlotType.NONE);
|
||||||
|
|
||||||
deed.item_takeable = deedJson.getBoolean("item_takeable");
|
deed.item_takeable = deedJson.getBoolean("item_takeable");
|
||||||
deed.item_value = deedJson.getInt("item_value");
|
deed.item_value = deedJson.getInt("item_value");
|
||||||
deed.item_wt = deedJson.getInt("item_wt");
|
deed.item_wt = deedJson.getInt("item_wt");
|
||||||
|
|||||||
-34
@@ -9,16 +9,10 @@
|
|||||||
package engine.parsers.cache;
|
package engine.parsers.cache;
|
||||||
|
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.mbEnums;
|
|
||||||
import engine.objects.AbstractGameObject;
|
|
||||||
import engine.objects.BaseClass;
|
|
||||||
import engine.parsers.objects.RuneTemplate;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.LinkedHashMap;
|
import java.util.LinkedHashMap;
|
||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
// Dev-only check that compares DB-built objects with the cache JSON before a loader is switched.
|
// Dev-only check that compares DB-built objects with the cache JSON before a loader is switched.
|
||||||
@@ -34,10 +28,6 @@ public class ParityCheck {
|
|||||||
private int differenceCount = 0;
|
private int differenceCount = 0;
|
||||||
private int missingCount = 0;
|
private int missingCount = 0;
|
||||||
|
|
||||||
static {
|
|
||||||
register("static_rune_baseclass", ParityCheck::compareBaseClasses);
|
|
||||||
}
|
|
||||||
|
|
||||||
private ParityCheck(String table) {
|
private ParityCheck(String table) {
|
||||||
this.table = table;
|
this.table = table;
|
||||||
}
|
}
|
||||||
@@ -91,28 +81,4 @@ public class ParityCheck {
|
|||||||
differenceCount++;
|
differenceCount++;
|
||||||
Logger.warn("Parity: " + table + "/" + id + "/" + field + ": db=" + dbValue + " json=" + jsonValue);
|
Logger.warn("Parity: " + table + "/" + id + "/" + field + ": db=" + dbValue + " json=" + jsonValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void compareBaseClasses(ParityCheck check) {
|
|
||||||
|
|
||||||
ConcurrentHashMap<Integer, AbstractGameObject> cache;
|
|
||||||
BaseClass baseClass;
|
|
||||||
RuneTemplate rune;
|
|
||||||
|
|
||||||
cache = DbManager.getMap(mbEnums.GameObjectType.BaseClass);
|
|
||||||
|
|
||||||
if (cache == null) {
|
|
||||||
Logger.warn("Parity: static_rune_baseclass: no BaseClass objects loaded");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (AbstractGameObject cached : cache.values()) {
|
|
||||||
baseClass = (BaseClass) cached;
|
|
||||||
rune = RuneTemplate._runes.get(baseClass.getObjectUUID());
|
|
||||||
|
|
||||||
if (!check.compareRow(baseClass.getObjectUUID(), rune))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
check.compareField(baseClass.getObjectUUID(), "name", baseClass.getName(), rune.obj_name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
+6
@@ -112,8 +112,14 @@ public class RuneParser {
|
|||||||
rune.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, runeJson.getString("item_type"), templateId, "item_type");
|
rune.item_type = CacheParserUtil.readEnum(mbEnums.ItemType.class, runeJson.getString("item_type"), templateId, "item_type");
|
||||||
rune.item_eq_slots_value = runeJson.getInt("item_eq_slots_value");
|
rune.item_eq_slots_value = runeJson.getInt("item_eq_slots_value");
|
||||||
rune.item_eq_slots_type = runeJson.getBoolean("item_eq_slots_type");
|
rune.item_eq_slots_type = runeJson.getBoolean("item_eq_slots_type");
|
||||||
|
|
||||||
|
// The exporter writes ["NONE"] for an empty slot mask
|
||||||
|
|
||||||
rune.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
rune.item_eq_slots_or.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_or"), templateId, "item_eq_slots_or"));
|
||||||
|
rune.item_eq_slots_or.remove(mbEnums.EquipSlotType.NONE);
|
||||||
rune.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
rune.item_eq_slots_and.addAll(CacheParserUtil.readEnumSet(mbEnums.EquipSlotType.class, runeJson.getJSONArray("item_eq_slots_and"), templateId, "item_eq_slots_and"));
|
||||||
|
rune.item_eq_slots_and.remove(mbEnums.EquipSlotType.NONE);
|
||||||
|
|
||||||
rune.item_takeable = runeJson.getBoolean("item_takeable");
|
rune.item_takeable = runeJson.getBoolean("item_takeable");
|
||||||
rune.item_value = runeJson.getInt("item_value");
|
rune.item_value = runeJson.getInt("item_value");
|
||||||
rune.item_wt = runeJson.getInt("item_wt");
|
rune.item_wt = runeJson.getInt("item_wt");
|
||||||
|
|||||||
@@ -8,8 +8,92 @@
|
|||||||
|
|
||||||
package engine.parsers.objects;
|
package engine.parsers.objects;
|
||||||
|
|
||||||
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.mbEnums;
|
||||||
|
import engine.parsers.cache.CObjectIndex;
|
||||||
|
import org.json.JSONArray;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.EnumSet;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.LinkedHashMap;
|
||||||
|
|
||||||
// Common type for ITEM, DEED and RUNE cache templates, which share one id space.
|
// Common type for ITEM, DEED and RUNE cache templates, which share one id space.
|
||||||
// Shared obj_/combat_/item_ getters arrive with JSON-Refactor-Plan Task 1.1.
|
// Getters cover only the obj_/combat_/item_ fields all three define (JSON-Refactor-Plan D1).
|
||||||
|
// Returned collections are the template's own; never modify them.
|
||||||
|
|
||||||
public interface CObjectTemplate {
|
public interface CObjectTemplate {
|
||||||
|
|
||||||
|
static CObjectTemplate lookup(int templateId) {
|
||||||
|
return CObjectIndex.lookup(templateId);
|
||||||
|
}
|
||||||
|
|
||||||
|
int getTemplateId();
|
||||||
|
String getObjName();
|
||||||
|
boolean getObjPickable();
|
||||||
|
float getObjGravity();
|
||||||
|
float getObjCullDistance();
|
||||||
|
Vector3fImmutable getObjScale();
|
||||||
|
int getObjRenderObject();
|
||||||
|
boolean getObjDoubleFusion();
|
||||||
|
Vector3fImmutable getObjForwardVector();
|
||||||
|
String getObjTrackingName();
|
||||||
|
float getObjMaxTrackingDistance();
|
||||||
|
int getObjIcon();
|
||||||
|
float getObjGravityF();
|
||||||
|
LinkedHashMap<String, Integer> getObjSoundEvents();
|
||||||
|
JSONArray getObjArcHardpointList();
|
||||||
|
HashMap<String, String> getObjSparseData();
|
||||||
|
int getObjRenderObjectLowDetail();
|
||||||
|
Vector3fImmutable getObjDefaultAlignment();
|
||||||
|
String getObjSoundTable();
|
||||||
|
|
||||||
|
float getCombatHealthCurrent();
|
||||||
|
float getCombatHealthFull();
|
||||||
|
EnumMap<mbEnums.DamageType, Float> getCombatAttackResist();
|
||||||
|
JSONArray getCombatPowers();
|
||||||
|
|
||||||
|
mbEnums.ItemType getItemType();
|
||||||
|
int getItemEqSlotsValue();
|
||||||
|
boolean getItemEqSlotsType();
|
||||||
|
EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr();
|
||||||
|
EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd();
|
||||||
|
boolean getItemTakeable();
|
||||||
|
int getItemValue();
|
||||||
|
int getItemWt();
|
||||||
|
float getItemPassiveDefenseMod();
|
||||||
|
String getItemBaseName();
|
||||||
|
String getItemDsc();
|
||||||
|
int getItemRenderObjectFemale();
|
||||||
|
float getItemHealthFull();
|
||||||
|
String getItemSkillUsed();
|
||||||
|
String getItemSkillMasteryUsed();
|
||||||
|
int getItemParryAnimId();
|
||||||
|
EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo();
|
||||||
|
EnumSet<mbEnums.ItemFlags> getItemFlags();
|
||||||
|
EnumSet<mbEnums.ItemUseFlags> getItemUseFlags();
|
||||||
|
int getItemPostItemId();
|
||||||
|
int getItemInitialCharges();
|
||||||
|
int getItemBookArcana();
|
||||||
|
LinkedHashMap<String, Integer> getItemSkillReq();
|
||||||
|
boolean getItemRaceReqRestrict();
|
||||||
|
EnumSet<mbEnums.MonsterType> getItemRaceReq();
|
||||||
|
boolean getItemClassReqRestrict();
|
||||||
|
EnumSet<mbEnums.ClassType> getItemClassReq();
|
||||||
|
boolean getItemDiscReqRestrict();
|
||||||
|
EnumSet<mbEnums.DisciplineType> getItemDiscReq();
|
||||||
|
EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq();
|
||||||
|
int getItemLevelReq();
|
||||||
|
int getItemRankReq();
|
||||||
|
mbEnums.SexType getItemSexReq();
|
||||||
|
ArrayList<UserPowerAction> getItemUserPowerAction();
|
||||||
|
ArrayList<PowerGrant> getItemPowerGrant();
|
||||||
|
LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction();
|
||||||
|
boolean getItemSheathable();
|
||||||
|
boolean getItemHasStub();
|
||||||
|
EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments();
|
||||||
|
EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts();
|
||||||
|
int getItemBaneRank();
|
||||||
|
boolean getItemIgnoreSavedActions();
|
||||||
}
|
}
|
||||||
@@ -119,4 +119,329 @@ public class DeedTemplate implements CObjectTemplate {
|
|||||||
public float deed_namelookup_val;
|
public float deed_namelookup_val;
|
||||||
public boolean deed_custom_city;
|
public boolean deed_custom_city;
|
||||||
public int deed_structure_id;
|
public int deed_structure_id;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getTemplateId() {
|
||||||
|
return template_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjName() {
|
||||||
|
return obj_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjPickable() {
|
||||||
|
return obj_pickable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravity() {
|
||||||
|
return obj_gravity;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjCullDistance() {
|
||||||
|
return obj_cull_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjScale() {
|
||||||
|
return obj_scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObject() {
|
||||||
|
return obj_render_object;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjDoubleFusion() {
|
||||||
|
return obj_double_fusion;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjForwardVector() {
|
||||||
|
return obj_forward_vector;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjTrackingName() {
|
||||||
|
return obj_tracking_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjMaxTrackingDistance() {
|
||||||
|
return obj_max_tracking_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjIcon() {
|
||||||
|
return obj_icon;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravityF() {
|
||||||
|
return obj_gravity_f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||||
|
return obj_sound_events;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getObjArcHardpointList() {
|
||||||
|
return obj_arc_hardpoint_list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public HashMap<String, String> getObjSparseData() {
|
||||||
|
return obj_sparse_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObjectLowDetail() {
|
||||||
|
return obj_render_object_low_detail;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjDefaultAlignment() {
|
||||||
|
return obj_default_alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjSoundTable() {
|
||||||
|
return obj_sound_table;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthCurrent() {
|
||||||
|
return combat_health_current;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthFull() {
|
||||||
|
return combat_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||||
|
return combat_attack_resist;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getCombatPowers() {
|
||||||
|
return combat_powers;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.ItemType getItemType() {
|
||||||
|
return item_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemEqSlotsValue() {
|
||||||
|
return item_eq_slots_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemEqSlotsType() {
|
||||||
|
return item_eq_slots_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||||
|
return item_eq_slots_or;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||||
|
return item_eq_slots_and;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemTakeable() {
|
||||||
|
return item_takeable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemValue() {
|
||||||
|
return item_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemWt() {
|
||||||
|
return item_wt;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemPassiveDefenseMod() {
|
||||||
|
return item_passive_defense_mod;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemBaseName() {
|
||||||
|
return item_base_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemDsc() {
|
||||||
|
return item_dsc;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRenderObjectFemale() {
|
||||||
|
return item_render_object_female;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemHealthFull() {
|
||||||
|
return item_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillUsed() {
|
||||||
|
return item_skill_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillMasteryUsed() {
|
||||||
|
return item_skill_mastery_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemParryAnimId() {
|
||||||
|
return item_parry_anim_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||||
|
return item_offering_info;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||||
|
return item_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||||
|
return item_use_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemPostItemId() {
|
||||||
|
return item_post_item_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemInitialCharges() {
|
||||||
|
return item_initial_charges;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBookArcana() {
|
||||||
|
return item_book_arcana;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||||
|
return item_skill_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemRaceReqRestrict() {
|
||||||
|
return item_race_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||||
|
return item_race_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemClassReqRestrict() {
|
||||||
|
return item_class_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||||
|
return item_class_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemDiscReqRestrict() {
|
||||||
|
return item_disc_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||||
|
return item_disc_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||||
|
return item_attr_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemLevelReq() {
|
||||||
|
return item_level_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRankReq() {
|
||||||
|
return item_rank_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.SexType getItemSexReq() {
|
||||||
|
return item_sex_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||||
|
return item_user_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||||
|
return item_power_grant;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||||
|
return item_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemSheathable() {
|
||||||
|
return item_sheathable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemHasStub() {
|
||||||
|
return item_has_stub;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||||
|
return item_offering_adjustments;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||||
|
return item_resource_costs;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBaneRank() {
|
||||||
|
return item_bane_rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemIgnoreSavedActions() {
|
||||||
|
return item_ignore_saved_actions;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -25,14 +25,15 @@ import java.util.LinkedHashMap;
|
|||||||
// Values are kept as the client defines them: no req/res splitting,
|
// Values are kept as the client defines them: no req/res splitting,
|
||||||
// no defaults substituted. Strings with a matching enum in mbEnums
|
// no defaults substituted. Strings with a matching enum in mbEnums
|
||||||
// are stored as that enum; everything else stays a String.
|
// are stored as that enum; everything else stays a String.
|
||||||
//
|
// Read only once loaded.
|
||||||
// Not to be confused with engine.objects.ItemTemplate, which is loaded
|
|
||||||
// from the database. Read only once loaded.
|
|
||||||
|
|
||||||
public class ItemTemplate implements CObjectTemplate {
|
public class ItemTemplate implements CObjectTemplate {
|
||||||
|
|
||||||
public static HashMap<Integer, ItemTemplate> _items = new HashMap<>();
|
public static HashMap<Integer, ItemTemplate> _items = new HashMap<>();
|
||||||
|
|
||||||
|
// Legacy templates zero-filled the weapon block on non-weapons; held shields and the like rely on it.
|
||||||
|
private static final Weapon NO_WEAPON = new Weapon();
|
||||||
|
|
||||||
public int template_id;
|
public int template_id;
|
||||||
|
|
||||||
// obj_
|
// obj_
|
||||||
@@ -138,6 +139,341 @@ public class ItemTemplate implements CObjectTemplate {
|
|||||||
public int item_bane_rank;
|
public int item_bane_rank;
|
||||||
public boolean item_ignore_saved_actions;
|
public boolean item_ignore_saved_actions;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getTemplateId() {
|
||||||
|
return template_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjName() {
|
||||||
|
return obj_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjPickable() {
|
||||||
|
return obj_pickable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravity() {
|
||||||
|
return obj_gravity;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjCullDistance() {
|
||||||
|
return obj_cull_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjScale() {
|
||||||
|
return obj_scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObject() {
|
||||||
|
return obj_render_object;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjDoubleFusion() {
|
||||||
|
return obj_double_fusion;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjForwardVector() {
|
||||||
|
return obj_forward_vector;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjTrackingName() {
|
||||||
|
return obj_tracking_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjMaxTrackingDistance() {
|
||||||
|
return obj_max_tracking_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjIcon() {
|
||||||
|
return obj_icon;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravityF() {
|
||||||
|
return obj_gravity_f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||||
|
return obj_sound_events;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getObjArcHardpointList() {
|
||||||
|
return obj_arc_hardpoint_list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public HashMap<String, String> getObjSparseData() {
|
||||||
|
return obj_sparse_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObjectLowDetail() {
|
||||||
|
return obj_render_object_low_detail;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjDefaultAlignment() {
|
||||||
|
return obj_default_alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjSoundTable() {
|
||||||
|
return obj_sound_table;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthCurrent() {
|
||||||
|
return combat_health_current;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthFull() {
|
||||||
|
return combat_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||||
|
return combat_attack_resist;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getCombatPowers() {
|
||||||
|
return combat_powers;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.ItemType getItemType() {
|
||||||
|
return item_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemEqSlotsValue() {
|
||||||
|
return item_eq_slots_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemEqSlotsType() {
|
||||||
|
return item_eq_slots_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||||
|
return item_eq_slots_or;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||||
|
return item_eq_slots_and;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemTakeable() {
|
||||||
|
return item_takeable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemValue() {
|
||||||
|
return item_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemWt() {
|
||||||
|
return item_wt;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemPassiveDefenseMod() {
|
||||||
|
return item_passive_defense_mod;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemBaseName() {
|
||||||
|
return item_base_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemDsc() {
|
||||||
|
return item_dsc;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRenderObjectFemale() {
|
||||||
|
return item_render_object_female;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemHealthFull() {
|
||||||
|
return item_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillUsed() {
|
||||||
|
return item_skill_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillMasteryUsed() {
|
||||||
|
return item_skill_mastery_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemParryAnimId() {
|
||||||
|
return item_parry_anim_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||||
|
return item_offering_info;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||||
|
return item_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||||
|
return item_use_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemPostItemId() {
|
||||||
|
return item_post_item_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemInitialCharges() {
|
||||||
|
return item_initial_charges;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBookArcana() {
|
||||||
|
return item_book_arcana;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||||
|
return item_skill_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemRaceReqRestrict() {
|
||||||
|
return item_race_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||||
|
return item_race_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemClassReqRestrict() {
|
||||||
|
return item_class_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||||
|
return item_class_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemDiscReqRestrict() {
|
||||||
|
return item_disc_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||||
|
return item_disc_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||||
|
return item_attr_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemLevelReq() {
|
||||||
|
return item_level_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRankReq() {
|
||||||
|
return item_rank_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.SexType getItemSexReq() {
|
||||||
|
return item_sex_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||||
|
return item_user_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||||
|
return item_power_grant;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||||
|
return item_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemSheathable() {
|
||||||
|
return item_sheathable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemHasStub() {
|
||||||
|
return item_has_stub;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||||
|
return item_offering_adjustments;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||||
|
return item_resource_costs;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBaneRank() {
|
||||||
|
return item_bane_rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemIgnoreSavedActions() {
|
||||||
|
return item_ignore_saved_actions;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Weapon getWeapon(int templateID) {
|
||||||
|
|
||||||
|
ItemTemplate template = _items.get(templateID);
|
||||||
|
|
||||||
|
if (template == null || template.item_weapon == null)
|
||||||
|
return NO_WEAPON;
|
||||||
|
|
||||||
|
return template.item_weapon;
|
||||||
|
}
|
||||||
|
|
||||||
// item_weapon (ArcAttackInfo_LoadWeapon, sb.exe 0x61FA60).
|
// item_weapon (ArcAttackInfo_LoadWeapon, sb.exe 0x61FA60).
|
||||||
|
|
||||||
public static class Weapon {
|
public static class Weapon {
|
||||||
@@ -149,7 +485,7 @@ public class ItemTemplate implements CObjectTemplate {
|
|||||||
public int weapon_combat_idle_anim;
|
public int weapon_combat_idle_anim;
|
||||||
public final ArrayList<Damage> weapon_damage = new ArrayList<>();
|
public final ArrayList<Damage> weapon_damage = new ArrayList<>();
|
||||||
|
|
||||||
// [animation, duration] pairs in file order; names from engine.objects.ItemTemplate, not the client.
|
// [animation, duration] pairs in file order; names from the old static_item_templates export, not the client.
|
||||||
public final ArrayList<int[]> weapon_attack_anim_right = new ArrayList<>();
|
public final ArrayList<int[]> weapon_attack_anim_right = new ArrayList<>();
|
||||||
public final ArrayList<int[]> weapon_attack_anim_left = new ArrayList<>();
|
public final ArrayList<int[]> weapon_attack_anim_left = new ArrayList<>();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -141,7 +141,7 @@ public class RuneTemplate implements CObjectTemplate {
|
|||||||
public String rune_dsc;
|
public String rune_dsc;
|
||||||
public String rune_fx_txt;
|
public String rune_fx_txt;
|
||||||
|
|
||||||
// Bit vectors. The existing ItemTemplate decodes these as MobBehaviourType.
|
// Bit vectors. The old static_item_templates export decoded these as MobBehaviourType.
|
||||||
|
|
||||||
public long rune_group_tactics;
|
public long rune_group_tactics;
|
||||||
public long rune_group_role_set;
|
public long rune_group_role_set;
|
||||||
@@ -191,6 +191,331 @@ public class RuneTemplate implements CObjectTemplate {
|
|||||||
public int rune_natural_power_attack;
|
public int rune_natural_power_attack;
|
||||||
public final HashMap<String, String> rune_sparse_data = new HashMap<>();
|
public final HashMap<String, String> rune_sparse_data = new HashMap<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getTemplateId() {
|
||||||
|
return template_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjName() {
|
||||||
|
return obj_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjPickable() {
|
||||||
|
return obj_pickable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravity() {
|
||||||
|
return obj_gravity;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjCullDistance() {
|
||||||
|
return obj_cull_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjScale() {
|
||||||
|
return obj_scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObject() {
|
||||||
|
return obj_render_object;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getObjDoubleFusion() {
|
||||||
|
return obj_double_fusion;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjForwardVector() {
|
||||||
|
return obj_forward_vector;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjTrackingName() {
|
||||||
|
return obj_tracking_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjMaxTrackingDistance() {
|
||||||
|
return obj_max_tracking_distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjIcon() {
|
||||||
|
return obj_icon;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getObjGravityF() {
|
||||||
|
return obj_gravity_f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getObjSoundEvents() {
|
||||||
|
return obj_sound_events;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getObjArcHardpointList() {
|
||||||
|
return obj_arc_hardpoint_list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public HashMap<String, String> getObjSparseData() {
|
||||||
|
return obj_sparse_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getObjRenderObjectLowDetail() {
|
||||||
|
return obj_render_object_low_detail;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vector3fImmutable getObjDefaultAlignment() {
|
||||||
|
return obj_default_alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getObjSoundTable() {
|
||||||
|
return obj_sound_table;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthCurrent() {
|
||||||
|
return combat_health_current;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getCombatHealthFull() {
|
||||||
|
return combat_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.DamageType, Float> getCombatAttackResist() {
|
||||||
|
return combat_attack_resist;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public JSONArray getCombatPowers() {
|
||||||
|
return combat_powers;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.ItemType getItemType() {
|
||||||
|
return item_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemEqSlotsValue() {
|
||||||
|
return item_eq_slots_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemEqSlotsType() {
|
||||||
|
return item_eq_slots_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsOr() {
|
||||||
|
return item_eq_slots_or;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.EquipSlotType> getItemEqSlotsAnd() {
|
||||||
|
return item_eq_slots_and;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemTakeable() {
|
||||||
|
return item_takeable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemValue() {
|
||||||
|
return item_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemWt() {
|
||||||
|
return item_wt;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemPassiveDefenseMod() {
|
||||||
|
return item_passive_defense_mod;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemBaseName() {
|
||||||
|
return item_base_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemDsc() {
|
||||||
|
return item_dsc;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRenderObjectFemale() {
|
||||||
|
return item_render_object_female;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getItemHealthFull() {
|
||||||
|
return item_health_full;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillUsed() {
|
||||||
|
return item_skill_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getItemSkillMasteryUsed() {
|
||||||
|
return item_skill_mastery_used;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemParryAnimId() {
|
||||||
|
return item_parry_anim_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingInfo() {
|
||||||
|
return item_offering_info;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemFlags> getItemFlags() {
|
||||||
|
return item_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ItemUseFlags> getItemUseFlags() {
|
||||||
|
return item_use_flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemPostItemId() {
|
||||||
|
return item_post_item_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemInitialCharges() {
|
||||||
|
return item_initial_charges;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBookArcana() {
|
||||||
|
return item_book_arcana;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, Integer> getItemSkillReq() {
|
||||||
|
return item_skill_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemRaceReqRestrict() {
|
||||||
|
return item_race_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.MonsterType> getItemRaceReq() {
|
||||||
|
return item_race_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemClassReqRestrict() {
|
||||||
|
return item_class_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.ClassType> getItemClassReq() {
|
||||||
|
return item_class_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemDiscReqRestrict() {
|
||||||
|
return item_disc_req_restrict;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumSet<mbEnums.DisciplineType> getItemDiscReq() {
|
||||||
|
return item_disc_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.AttributeType, Integer> getItemAttrReq() {
|
||||||
|
return item_attr_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemLevelReq() {
|
||||||
|
return item_level_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemRankReq() {
|
||||||
|
return item_rank_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public mbEnums.SexType getItemSexReq() {
|
||||||
|
return item_sex_req;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<UserPowerAction> getItemUserPowerAction() {
|
||||||
|
return item_user_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<PowerGrant> getItemPowerGrant() {
|
||||||
|
return item_power_grant;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public LinkedHashMap<String, ArrayList<int[]>> getItemPowerAction() {
|
||||||
|
return item_power_action;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemSheathable() {
|
||||||
|
return item_sheathable;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemHasStub() {
|
||||||
|
return item_has_stub;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ShrineType, Integer> getItemOfferingAdjustments() {
|
||||||
|
return item_offering_adjustments;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumMap<mbEnums.ResourceType, Integer> getItemResourceCosts() {
|
||||||
|
return item_resource_costs;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getItemBaneRank() {
|
||||||
|
return item_bane_rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getItemIgnoreSavedActions() {
|
||||||
|
return item_ignore_saved_actions;
|
||||||
|
}
|
||||||
|
|
||||||
// One entry of rune_skill_grant; same layout as PowerGrant.
|
// One entry of rune_skill_grant; same layout as PowerGrant.
|
||||||
// skill_monster_types is empty in every RUNE file, so it is kept as raw JSON.
|
// skill_monster_types is empty in every RUNE file, so it is kept as raw JSON.
|
||||||
|
|
||||||
|
|||||||
@@ -63,7 +63,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
|||||||
|
|
||||||
//called to get amount of gold to steal between 0 and max gold
|
//called to get amount of gold to steal between 0 and max gold
|
||||||
protected static int getAmountToSteal(Item item) {
|
protected static int getAmountToSteal(Item item) {
|
||||||
if (item.template.item_type.equals(ItemType.GOLD)) {
|
if (item.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
|
|
||||||
int amount = item.getNumOfItems();
|
int amount = item.getNumOfItems();
|
||||||
|
|
||||||
@@ -159,7 +159,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
|||||||
if (myCIM == null || ownerCIM == null)
|
if (myCIM == null || ownerCIM == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (tar.template.item_type.equals(ItemType.GOLD)) {
|
if (tar.template.getItemType().equals(ItemType.GOLD)) {
|
||||||
//stealing gold
|
//stealing gold
|
||||||
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ import engine.parsers.cache.DeedParser;
|
|||||||
import engine.parsers.cache.ItemParser;
|
import engine.parsers.cache.ItemParser;
|
||||||
import engine.parsers.cache.RuneParser;
|
import engine.parsers.cache.RuneParser;
|
||||||
import engine.parsers.objects.DeedTemplate;
|
import engine.parsers.objects.DeedTemplate;
|
||||||
|
import engine.parsers.objects.ItemTemplate;
|
||||||
import engine.parsers.objects.RuneTemplate;
|
import engine.parsers.objects.RuneTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
@@ -287,9 +288,6 @@ public class LoginServer {
|
|||||||
Logger.info("Initializing Database layer");
|
Logger.info("Initializing Database layer");
|
||||||
initDatabaseLayer();
|
initDatabaseLayer();
|
||||||
|
|
||||||
Logger.info("Loading Item Templates");
|
|
||||||
DbManager.ItemQueries.LOAD_ITEM_TEMPLATES();
|
|
||||||
|
|
||||||
Logger.info("Loading Deed Templates");
|
Logger.info("Loading Deed Templates");
|
||||||
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
||||||
|
|
||||||
@@ -306,11 +304,10 @@ public class LoginServer {
|
|||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Qualified: engine.objects.ItemTemplate is the database-loaded class
|
|
||||||
Logger.info("Loading Cache Item Templates");
|
Logger.info("Loading Cache Item Templates");
|
||||||
engine.parsers.objects.ItemTemplate._items = ItemParser.parseItemFolder();
|
ItemTemplate._items = ItemParser.parseItemFolder();
|
||||||
|
|
||||||
if (engine.parsers.objects.ItemTemplate._items == null || engine.parsers.objects.ItemTemplate._items.isEmpty()) {
|
if (ItemTemplate._items == null || ItemTemplate._items.isEmpty()) {
|
||||||
Logger.error("ABORT! Cache item templates failed to load!");
|
Logger.error("ABORT! Cache item templates failed to load!");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
@@ -337,6 +334,7 @@ public class LoginServer {
|
|||||||
RuneBaseAttribute.LoadAllAttributes();
|
RuneBaseAttribute.LoadAllAttributes();
|
||||||
RuneBase.LoadAllRuneBases();
|
RuneBase.LoadAllRuneBases();
|
||||||
BaseClass.LoadAllBaseClasses();
|
BaseClass.LoadAllBaseClasses();
|
||||||
|
PromotionClass.LoadAllPromotions();
|
||||||
Race.loadAllRaces();
|
Race.loadAllRaces();
|
||||||
RuneBaseEffect.LoadRuneBaseEffects();
|
RuneBaseEffect.LoadRuneBaseEffects();
|
||||||
|
|
||||||
|
|||||||
@@ -37,6 +37,7 @@ import engine.parsers.cache.ItemParser;
|
|||||||
import engine.parsers.cache.ParityCheck;
|
import engine.parsers.cache.ParityCheck;
|
||||||
import engine.parsers.cache.RuneParser;
|
import engine.parsers.cache.RuneParser;
|
||||||
import engine.parsers.objects.DeedTemplate;
|
import engine.parsers.objects.DeedTemplate;
|
||||||
|
import engine.parsers.objects.ItemTemplate;
|
||||||
import engine.parsers.objects.RuneTemplate;
|
import engine.parsers.objects.RuneTemplate;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.util.MapLoader;
|
import engine.util.MapLoader;
|
||||||
@@ -304,11 +305,8 @@ public class WorldServer {
|
|||||||
Logger.info("Initializing MeshBounds");
|
Logger.info("Initializing MeshBounds");
|
||||||
MeshBounds.InitializeBuildingBounds();
|
MeshBounds.InitializeBuildingBounds();
|
||||||
|
|
||||||
Logger.info("Loading Item Templates");
|
Logger.info("Loading vendor modTables");
|
||||||
DbManager.ItemQueries.LOAD_ITEM_TEMPLATES();
|
ForgeManager.vendorModTables = DbManager.ItemQueries.LOAD_TEMPLATE_MODTABLES();
|
||||||
|
|
||||||
Logger.info("Back fill template modTables");
|
|
||||||
DbManager.ItemQueries.LOAD_TEMPLATE_MODTABLES();
|
|
||||||
|
|
||||||
Logger.info("Loading Deed Templates");
|
Logger.info("Loading Deed Templates");
|
||||||
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
DeedTemplate._deeds = DeedParser.parseDeedFolder();
|
||||||
@@ -326,11 +324,10 @@ public class WorldServer {
|
|||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Qualified: engine.objects.ItemTemplate is the database-loaded class
|
|
||||||
Logger.info("Loading Cache Item Templates");
|
Logger.info("Loading Cache Item Templates");
|
||||||
engine.parsers.objects.ItemTemplate._items = ItemParser.parseItemFolder();
|
ItemTemplate._items = ItemParser.parseItemFolder();
|
||||||
|
|
||||||
if (engine.parsers.objects.ItemTemplate._items == null || engine.parsers.objects.ItemTemplate._items.isEmpty()) {
|
if (ItemTemplate._items == null || ItemTemplate._items.isEmpty()) {
|
||||||
Logger.error("ABORT! Cache item templates failed to load!");
|
Logger.error("ABORT! Cache item templates failed to load!");
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
@@ -339,7 +336,7 @@ public class WorldServer {
|
|||||||
CObjectIndex.build();
|
CObjectIndex.build();
|
||||||
|
|
||||||
Logger.info("Loading PromotionClasses");
|
Logger.info("Loading PromotionClasses");
|
||||||
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
|
PromotionClass.LoadAllPromotions();
|
||||||
|
|
||||||
Logger.info("Loading NPC and Mob Rune Sets");
|
Logger.info("Loading NPC and Mob Rune Sets");
|
||||||
NPCManager._runeSetMap = dbNPCHandler.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
NPCManager._runeSetMap = dbNPCHandler.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||||
|
|||||||
Reference in new issue
Block a user