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@@ -150,7 +150,8 @@ public class Enum {
|
|||||||
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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||||||
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
|
||||||
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
|
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||||
|
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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||||||
|
|
||||||
@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
|
||||||
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
|
||||||
@@ -170,8 +171,6 @@ public class Enum {
|
|||||||
}
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}
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||||||
|
|
||||||
public static RaceType getRaceTypebyRuneID(int runeID) {
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public static RaceType getRaceTypebyRuneID(int runeID) {
|
||||||
if(runeID == 1999)
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||||||
return _raceTypeByID.get(2017);
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||||||
return _raceTypeByID.get(runeID);
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return _raceTypeByID.get(runeID);
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||||||
}
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}
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||||||
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@@ -0,0 +1,116 @@
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|||||||
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package engine.ZergMehcanics;
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||||||
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||||||
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import engine.InterestManagement.WorldGrid;
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||||||
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import engine.gameManager.BuildingManager;
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||||||
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import engine.gameManager.ZergManager;
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||||||
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import engine.objects.*;
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||||||
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import engine.server.MBServerStatics;
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||||||
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||||||
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import java.util.ArrayList;
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||||||
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import java.util.HashMap;
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||||||
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import java.util.HashSet;
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||||||
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public class MineAntiZerg {
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||||||
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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||||||
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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||||||
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||||||
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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||||||
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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||||||
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if(tower == null)
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continue;
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||||||
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if(!mine.isActive)
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||||||
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continue;
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||||||
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logPlayersPresent(tower,mine);
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||||||
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auditPlayersPresent(tower,mine);
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||||||
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||||||
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auditPlayers(mine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
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||||||
|
public static void logPlayersPresent(Building tower, Mine mine){
|
||||||
|
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||||
|
|
||||||
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
|
||||||
|
for(AbstractWorldObject player : loadedPlayers){
|
||||||
|
playersPresent.add((PlayerCharacter)player);
|
||||||
|
}
|
||||||
|
|
||||||
|
currentPlayers.put(mine,playersPresent);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void auditPlayersPresent(Building tower, Mine mine){
|
||||||
|
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||||
|
|
||||||
|
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||||
|
if(!loadedPlayers.contains(player)){
|
||||||
|
toRemove.add(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
currentPlayers.get(mine).removeAll(toRemove);
|
||||||
|
|
||||||
|
for(PlayerCharacter player : toRemove){
|
||||||
|
if(leaveTimers.containsKey(mine)){
|
||||||
|
leaveTimers.get(mine).put(player,System.currentTimeMillis());
|
||||||
|
}else{
|
||||||
|
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
|
||||||
|
leaveTime.put(player,System.currentTimeMillis());
|
||||||
|
leaveTimers.put(mine,leaveTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
toRemove.clear();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||||
|
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
|
||||||
|
if(timeGone > 180000L) {//3 minutes
|
||||||
|
toRemove.add(player);
|
||||||
|
player.ZergMultiplier = 1.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(PlayerCharacter player : toRemove) {
|
||||||
|
leaveTimers.get(mine).remove(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void auditPlayers(Mine mine){
|
||||||
|
|
||||||
|
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||||
|
if(playersByNation.containsKey(player.guild.getNation())){
|
||||||
|
playersByNation.get(player.guild.getNation()).add(player);
|
||||||
|
}else{
|
||||||
|
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||||
|
players.add(player);
|
||||||
|
playersByNation.put(player.guild.getNation(),players);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||||
|
if(playersByNation.containsKey(player.guild.getNation())){
|
||||||
|
playersByNation.get(player.guild.getNation()).add(player);
|
||||||
|
}else{
|
||||||
|
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||||
|
players.add(player);
|
||||||
|
playersByNation.put(player.guild.getNation(),players);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(Guild nation : playersByNation.keySet()){
|
||||||
|
for(PlayerCharacter player : playersByNation.get(nation)){
|
||||||
|
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -13,6 +13,8 @@ import engine.Enum;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.net.DispatchMessage;
|
||||||
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.Account;
|
import engine.objects.Account;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -77,18 +79,24 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SET_TRASH(String machineID) {
|
public void SET_TRASH(String machineID, String type) {
|
||||||
|
|
||||||
try (Connection connection = DbManager.getConnection();
|
try (Connection connection = DbManager.getConnection();
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
PreparedStatement preparedStatement = connection.prepareStatement(
|
||||||
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
||||||
|
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||||
|
|
||||||
preparedStatement.setString(1, machineID);
|
preparedStatement.setString(1, machineID);
|
||||||
|
preparedStatement.setString(2, type);
|
||||||
preparedStatement.execute();
|
preparedStatement.execute();
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
||||||
|
chatMsg.setMessageType(10);
|
||||||
|
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||||
|
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ArrayList<String> GET_TRASH_LIST() {
|
public ArrayList<String> GET_TRASH_LIST() {
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import java.util.HashMap;
|
|||||||
|
|
||||||
public class dbItemBaseHandler extends dbHandlerBase {
|
public class dbItemBaseHandler extends dbHandlerBase {
|
||||||
|
|
||||||
|
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
||||||
public dbItemBaseHandler() {
|
public dbItemBaseHandler() {
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -46,20 +47,10 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
||||||
|
if(dexReductions.containsKey(itemBase.getUUID())){
|
||||||
try (Connection connection = DbManager.getConnection();
|
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty` WHERE `ID` = ?")) {
|
}else{
|
||||||
|
itemBase.dexReduction = 0.0f;
|
||||||
preparedStatement.setInt(1, itemBase.getUUID());
|
|
||||||
ResultSet rs = preparedStatement.executeQuery();
|
|
||||||
|
|
||||||
// Check if a result was found
|
|
||||||
if (rs.next()) {
|
|
||||||
itemBase.dexReduction = rs.getFloat("item_bulk_factor");
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (SQLException e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -112,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||||
|
try (Connection connection = DbManager.getConnection();
|
||||||
|
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
||||||
|
|
||||||
|
ResultSet rs = preparedStatement.executeQuery();
|
||||||
|
|
||||||
|
// Check if a result was found
|
||||||
|
if (rs.next()) {
|
||||||
|
int ID = rs.getInt("ID");
|
||||||
|
float factor = rs.getInt("item_bulk_factor");
|
||||||
|
dexReductions.put(ID,factor);
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (SQLException e) {
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||||
|
|||||||
@@ -335,15 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += "Movement State: " + targetPC.getMovementState().name();
|
output += "Movement State: " + targetPC.getMovementState().name();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Movement Speed: " + targetPC.getSpeed();
|
output += "Movement Speed: " + targetPC.getSpeed();
|
||||||
|
output += newline;
|
||||||
output += "Altitude : " + targetPC.getLoc().y;
|
output += "Altitude : " + targetPC.getLoc().y;
|
||||||
|
output += newline;
|
||||||
output += "Swimming : " + targetPC.isSwimming();
|
output += "Swimming : " + targetPC.isSwimming();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "isMoving : " + targetPC.isMoving();
|
output += "isMoving : " + targetPC.isMoving();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
|
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||||
output += "Hidden : " + targetPC.getHidden();
|
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||||
|
output += "Target Loc: " + targetPC.loc + newline;
|
||||||
|
output += "Player Loc: " + pc.loc + newline;
|
||||||
|
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
|
|||||||
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
|||||||
+ skill.getModifiedAmount() + '('
|
+ skill.getModifiedAmount() + '('
|
||||||
+ skill.getTotalSkillPercet() + " )");
|
+ skill.getTotalSkillPercet() + " )");
|
||||||
}
|
}
|
||||||
|
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
||||||
|
// PlayerCombatStats.PrintSkillsToClient(pc);
|
||||||
} else
|
} else
|
||||||
throwbackInfo(pc, "Skills not found for player");
|
throwbackInfo(pc, "Skills not found for player");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PowersManager;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@@ -86,6 +87,12 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
|||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||||
|
newOut += "=== POWERS ===" + newline;
|
||||||
|
for(CharacterPower power : pc.getPowers().values()){
|
||||||
|
if(power.getPower().requiresHitRoll) {
|
||||||
|
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||||
|
}
|
||||||
|
}
|
||||||
throwbackInfo(pc, newOut);
|
throwbackInfo(pc, newOut);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.LootManager;
|
import engine.gameManager.LootManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
@@ -26,7 +27,52 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
|
||||||
String output;
|
String output;
|
||||||
|
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||||
|
int ATR = Integer.parseInt(words[0]);
|
||||||
|
int DEF = Integer.parseInt(words[1]);
|
||||||
|
int attacks = Integer.parseInt(words[2]);
|
||||||
|
|
||||||
|
int hits = 0;
|
||||||
|
int misses = 0;
|
||||||
|
int defaultHits = 0;
|
||||||
|
int defualtMisses = 0;
|
||||||
|
|
||||||
|
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||||
|
float convertedChance = chance * 100;
|
||||||
|
output = "" + newline;
|
||||||
|
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
||||||
|
output += "DEF = " + DEF + newline;
|
||||||
|
output += "ATR = " + ATR + newline;
|
||||||
|
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
||||||
|
if(convertedChance < 5){
|
||||||
|
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
||||||
|
convertedChance = 5.0f;
|
||||||
|
}
|
||||||
|
if(convertedChance > 95){
|
||||||
|
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
||||||
|
convertedChance = 95.0f;
|
||||||
|
}
|
||||||
|
for(int i = 0; i < attacks; i++){
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
|
if(roll <= convertedChance){
|
||||||
|
hits += 1;
|
||||||
|
}else{
|
||||||
|
misses += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float totalHits = defaultHits + hits;
|
||||||
|
float totalMisses = defualtMisses + misses;
|
||||||
|
float hitPercent = Math.round(totalHits / attacks * 100);
|
||||||
|
float missPercent = Math.round(totalMisses / attacks * 100);
|
||||||
|
|
||||||
|
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
||||||
|
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
||||||
|
|
||||||
|
throwbackInfo(playerCharacter,output);
|
||||||
|
return;
|
||||||
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
simCount = Integer.parseInt(words[0]);
|
simCount = Integer.parseInt(words[0]);
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
|
import engine.util.KeyCloneAudit;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -84,6 +85,10 @@ public enum ChatManager {
|
|||||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||||
isFlood = true;
|
isFlood = true;
|
||||||
|
|
||||||
|
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case CHATSAY:
|
case CHATSAY:
|
||||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
@@ -301,6 +300,17 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
//pet to assist in attacking target
|
||||||
|
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||||
|
if(attacker.getPet() != null){
|
||||||
|
Mob pet = attacker.getPet();
|
||||||
|
if(pet.combatTarget == null && pet.assist)
|
||||||
|
pet.setCombatTarget(attacker.combatTarget);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//target must be valid type
|
//target must be valid type
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
@@ -452,6 +462,17 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//Range check.
|
//Range check.
|
||||||
|
|
||||||
|
if(abstractCharacter.isMoving()){
|
||||||
|
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
range += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (NotInRange(abstractCharacter, target, range)) {
|
if (NotInRange(abstractCharacter, target, range)) {
|
||||||
|
|
||||||
//target is in stealth and can't be seen by source
|
//target is in stealth and can't be seen by source
|
||||||
@@ -544,8 +565,14 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||||
|
if( pc.combatStats == null){
|
||||||
|
pc.combatStats = new PlayerCombatStats(pc);
|
||||||
|
}
|
||||||
|
pc.combatStats.calculateATR(true);
|
||||||
|
pc.combatStats.calculateATR(false);
|
||||||
if (mainHand) {
|
if (mainHand) {
|
||||||
atr = pc.combatStats.atrHandOne;
|
atr = pc.combatStats.atrHandOne;
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
minDamage = pc.combatStats.minDamageHandOne;
|
||||||
@@ -659,6 +686,7 @@ public enum CombatManager {
|
|||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||||
}else {
|
}else {
|
||||||
defense = tar.getDefenseRating();
|
defense = tar.getDefenseRating();
|
||||||
@@ -671,7 +699,7 @@ public enum CombatManager {
|
|||||||
//Get hit chance
|
//Get hit chance
|
||||||
|
|
||||||
//int chance;
|
//int chance;
|
||||||
float dif = atr - defense;
|
//float dif = atr - defense;
|
||||||
|
|
||||||
//if (dif > 100)
|
//if (dif > 100)
|
||||||
// chance = 94;
|
// chance = 94;
|
||||||
@@ -716,6 +744,18 @@ public enum CombatManager {
|
|||||||
|
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
|
if(ac.isMoving()){
|
||||||
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -737,6 +777,18 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||||
float attackRange = getWeaponRange(wb, bonuses);
|
float attackRange = getWeaponRange(wb, bonuses);
|
||||||
|
|
||||||
|
if(ac.isMoving()){
|
||||||
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -850,6 +902,22 @@ public enum CombatManager {
|
|||||||
else
|
else
|
||||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||||
|
|
||||||
|
if(weapon != null && weapon.effects != null){
|
||||||
|
float armorPierce = 0;
|
||||||
|
for(Effect eff : weapon.effects.values()){
|
||||||
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||||
|
if(mod.modType.equals(ModType.ArmorPiercing)){
|
||||||
|
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(armorPierce > 0){
|
||||||
|
damage *= 1 + (armorPierce * 0.01f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|
||||||
errorTrack = 12;
|
errorTrack = 12;
|
||||||
@@ -869,6 +937,8 @@ public enum CombatManager {
|
|||||||
if (tarAc.getHealth() > 0)
|
if (tarAc.getHealth() > 0)
|
||||||
d = tarAc.modifyHealth(-damage, ac, false);
|
d = tarAc.modifyHealth(-damage, ac, false);
|
||||||
|
|
||||||
|
tarAc.cancelOnTakeDamage();
|
||||||
|
|
||||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||||
|
|
||||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
@@ -942,6 +1012,19 @@ public enum CombatManager {
|
|||||||
if (wp.requiresHitRoll() == false) {
|
if (wp.requiresHitRoll() == false) {
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
|
if(ac.isMoving()){
|
||||||
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -986,6 +1069,12 @@ public enum CombatManager {
|
|||||||
|
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
|
|
||||||
|
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
if(pc.getRaceID() == 1999)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
CharacterItemManager acItem = ac.getCharItemManager();
|
CharacterItemManager acItem = ac.getCharItemManager();
|
||||||
CharacterItemManager tarItem = tar.getCharItemManager();
|
CharacterItemManager tarItem = tar.getCharItemManager();
|
||||||
|
|
||||||
@@ -1055,10 +1144,12 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//calculate resists in if any
|
//calculate resists in if any
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null)
|
||||||
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||||
else
|
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||||
@@ -1212,6 +1303,14 @@ public enum CombatManager {
|
|||||||
|
|
||||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||||
|
|
||||||
|
if(target.getBonuses() != null)
|
||||||
|
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if(source.getBonuses() != null)
|
||||||
|
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
||||||
|
return false;
|
||||||
|
|
||||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||||
|
|
||||||
if (chance == 0f)
|
if (chance == 0f)
|
||||||
@@ -1222,7 +1321,7 @@ public enum CombatManager {
|
|||||||
if (chance > 75f)
|
if (chance > 75f)
|
||||||
chance = 75f;
|
chance = 75f;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||||
|
|
||||||
return roll < chance;
|
return roll < chance;
|
||||||
|
|
||||||
@@ -1400,9 +1499,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
Resists resists = ac.getResists();
|
Resists resists = ac.getResists();
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null) {
|
||||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||||
|
}
|
||||||
total += amount;
|
total += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1485,20 +1584,21 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int C5, int D5){
|
public static boolean LandHit(int ATR, int DEF){
|
||||||
|
|
||||||
float chance = (C5-((C5+D5) * 0.315f)) / ((D5-((C5+D5) * 0.315f)) + (C5-((C5+D5) * 0.315f)));
|
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||||
float convertedChance = chance * 100;
|
//float convertedChance = chance * 100;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
if(roll <= 5)//always 5% chance to miss
|
//if(roll <= 5)//always 5% chance to miss
|
||||||
return false;
|
// return false;
|
||||||
|
|
||||||
if(roll >= 95)//always 5% chance to hit
|
//if(roll >= 95)//always 5% chance to hit
|
||||||
return true;
|
// return true;
|
||||||
|
|
||||||
return roll <= convertedChance;
|
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
||||||
|
return chance >= roll;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
public static boolean specialCaseHitRoll(int powerID){
|
||||||
|
|||||||
@@ -98,7 +98,8 @@ public enum ConfigManager {
|
|||||||
MB_MAGICBOT_FORTOFIX,
|
MB_MAGICBOT_FORTOFIX,
|
||||||
MB_MAGICBOT_RECRUIT,
|
MB_MAGICBOT_RECRUIT,
|
||||||
MB_MAGICBOT_MAGICBOX,
|
MB_MAGICBOT_MAGICBOX,
|
||||||
MB_MAGICBOT_ADMINLOG;
|
MB_MAGICBOT_ADMINLOG,
|
||||||
|
MB_WORLD_BOXLIMIT;
|
||||||
|
|
||||||
// Map to hold our config pulled in from the environment
|
// Map to hold our config pulled in from the environment
|
||||||
// We also use the config to point to the current message pump
|
// We also use the config to point to the current message pump
|
||||||
|
|||||||
@@ -177,6 +177,11 @@ public enum DevCmdManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
||||||
|
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
||||||
|
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
||||||
|
return false;
|
||||||
|
|
||||||
//kill any commands not available to everyone on production server
|
//kill any commands not available to everyone on production server
|
||||||
//only admin level can run dev commands on production
|
//only admin level can run dev commands on production
|
||||||
boolean playerAllowed = false;
|
boolean playerAllowed = false;
|
||||||
@@ -202,7 +207,7 @@ public enum DevCmdManager {
|
|||||||
case "printskills":
|
case "printskills":
|
||||||
case "printpowers":
|
case "printpowers":
|
||||||
case "printbonuses":
|
case "printbonuses":
|
||||||
case "gimme":
|
//case "gimme":
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.net.DispatchMessage;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -42,6 +43,15 @@ public enum LootManager {
|
|||||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||||
|
|
||||||
|
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||||
|
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||||
|
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||||
|
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||||
|
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||||
|
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||||
|
252127
|
||||||
|
));
|
||||||
|
|
||||||
// Drop Rates
|
// Drop Rates
|
||||||
|
|
||||||
public static float NORMAL_DROP_RATE;
|
public static float NORMAL_DROP_RATE;
|
||||||
@@ -258,33 +268,40 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||||
int lootTableID = 0;
|
//int lootTableID = 0;
|
||||||
for(BootySetEntry entry : entries){
|
//for(BootySetEntry entry : entries){
|
||||||
if(entry.bootyType.equals("LOOT")){
|
// if(entry.bootyType.equals("LOOT")){
|
||||||
lootTableID = entry.genTable;
|
// lootTableID = entry.genTable;
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
// if(lootTableID == 0)
|
||||||
|
// return;
|
||||||
|
|
||||||
|
//int RuneTableID = 0;
|
||||||
|
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||||
|
// try {
|
||||||
|
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||||
|
// RuneTableID = entry.itemTableID;
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
// }catch(Exception e){
|
||||||
|
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
//if(RuneTableID == 0)
|
||||||
|
// return;
|
||||||
|
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||||
|
int itemId = static_rune_ids.get(0);
|
||||||
|
try {
|
||||||
|
itemId = static_rune_ids.get(roll);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
}
|
}
|
||||||
|
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||||
if(lootTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int RuneTableID = 0;
|
|
||||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
try {
|
|
||||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
|
||||||
RuneTableID = entry.itemTableID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(RuneTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
|
||||||
if(ib != null){
|
if(ib != null){
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||||
@@ -460,7 +477,27 @@ public enum LootManager {
|
|||||||
if (suffixMod == null)
|
if (suffixMod == null)
|
||||||
return inItem;
|
return inItem;
|
||||||
|
|
||||||
if (suffixMod.action.length() > 0) {
|
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||||
|
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||||
|
String suffixSpeed = "SUF-148";
|
||||||
|
switch(rankRoll) {
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
suffixSpeed = "SUF-149";
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
case 5:
|
||||||
|
case 6:
|
||||||
|
case 7:
|
||||||
|
suffixSpeed = "SUF-150";
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
inItem.setSuffix(suffixSpeed);
|
||||||
|
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||||
|
}else if (suffixMod.action.length() > 0) {
|
||||||
inItem.setSuffix(suffixMod.action);
|
inItem.setSuffix(suffixMod.action);
|
||||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||||
}
|
}
|
||||||
@@ -572,7 +609,7 @@ public enum LootManager {
|
|||||||
ItemBase itemBase = me.getItemBase();
|
ItemBase itemBase = me.getItemBase();
|
||||||
if(isVorg) {
|
if(isVorg) {
|
||||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||||
dropChance = 10;
|
dropChance = 7.5f;
|
||||||
itemBase = getRandomVorg(itemBase);
|
itemBase = getRandomVorg(itemBase);
|
||||||
}
|
}
|
||||||
if (equipmentRoll > dropChance)
|
if (equipmentRoll > dropChance)
|
||||||
@@ -605,6 +642,82 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
|
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||||
|
|
||||||
|
if (itemMan == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//check if player owns the gift he is trying to open
|
||||||
|
|
||||||
|
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
ItemBase ib = gift.getItemBase();
|
||||||
|
|
||||||
|
MobLoot winnings = null;
|
||||||
|
|
||||||
|
if (ib == null)
|
||||||
|
return;
|
||||||
|
switch (ib.getUUID()) {
|
||||||
|
case 971070: //wrapped rune
|
||||||
|
ItemBase runeBase = null;
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||||
|
int itemId = static_rune_ids.get(0);
|
||||||
|
try {
|
||||||
|
itemId = static_rune_ids.get(roll);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
|
runeBase = ItemBase.getItemBase(itemId);
|
||||||
|
if(runeBase != null) {
|
||||||
|
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 971012: //wrapped glass
|
||||||
|
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
if(chance == 50){
|
||||||
|
int ID = 7000000;
|
||||||
|
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||||
|
ID += (additional * 10);
|
||||||
|
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||||
|
if(glassBase != null) {
|
||||||
|
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||||
|
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (winnings == null) {
|
||||||
|
itemMan.consume(gift);
|
||||||
|
itemMan.updateInventory();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//early exit if the inventory of the player will not hold the item
|
||||||
|
|
||||||
|
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||||
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
winnings.setIsID(true);
|
||||||
|
|
||||||
|
//remove gift from inventory
|
||||||
|
|
||||||
|
itemMan.consume(gift);
|
||||||
|
|
||||||
|
//add winnings to player inventory
|
||||||
|
|
||||||
|
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||||
|
itemMan.addItemToInventory(playerWinnings);
|
||||||
|
itemMan.updateInventory();
|
||||||
|
|
||||||
|
}
|
||||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
//get table ID for the itembase ID
|
//get table ID for the itembase ID
|
||||||
@@ -708,7 +821,7 @@ public enum LootManager {
|
|||||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||||
int roll = 0;
|
int roll = 0;
|
||||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||||
@@ -732,7 +845,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||||
@@ -754,7 +867,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||||
@@ -776,7 +889,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||||
|
|||||||
@@ -67,8 +67,10 @@ public enum MovementManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
if (((PlayerCharacter) toMove).isCasting())
|
if (((PlayerCharacter) toMove).isCasting()) {
|
||||||
((PlayerCharacter) toMove).update(false);
|
((PlayerCharacter) toMove).updateLocation();
|
||||||
|
((PlayerCharacter) toMove).updateMovementState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -408,7 +410,9 @@ public enum MovementManager {
|
|||||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
member.update(false);
|
//member.update(false);
|
||||||
|
member.updateLocation();
|
||||||
|
member.updateMovementState();
|
||||||
|
|
||||||
|
|
||||||
// All checks passed, let's move the player
|
// All checks passed, let's move the player
|
||||||
|
|||||||
@@ -166,12 +166,26 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
|
if(pc == null)
|
||||||
|
return;
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
if(pc.isMoving())
|
||||||
pc.stopMovement(pc.getMovementLoc());
|
pc.stopMovement(pc.getMovementLoc());
|
||||||
|
|
||||||
|
if(msg.getPowerUsedID() == 429429978){
|
||||||
|
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
||||||
|
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
|
||||||
|
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||||
// Cast failed for some reason, reset timer
|
// Cast failed for some reason, reset timer
|
||||||
|
|
||||||
@@ -218,16 +232,16 @@ public enum PowersManager {
|
|||||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||||
if (city == null) {
|
if (city == null) {
|
||||||
failed = true;
|
failed = true;
|
||||||
}else{
|
}//else{
|
||||||
Bane bane = city.getBane();
|
// Bane bane = city.getBane();
|
||||||
if (bane == null) {
|
// if (bane == null) {
|
||||||
failed = true;
|
// failed = true;
|
||||||
}else{
|
// }else{
|
||||||
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||||
failed = true;
|
// failed = true;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
if(failed){
|
if(failed){
|
||||||
//check to see if we are at an active mine
|
//check to see if we are at an active mine
|
||||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||||
@@ -244,8 +258,15 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(failed)
|
if(failed) {
|
||||||
|
playerCharacter.setIsCasting(false);
|
||||||
|
|
||||||
|
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||||
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MBServerStatics.POWERS_DEBUG) {
|
if (MBServerStatics.POWERS_DEBUG) {
|
||||||
@@ -331,17 +352,18 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
// Check powers for normal users
|
// Check powers for normal users
|
||||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
if(msg.getPowerUsedID() != 421084024) {
|
||||||
if (!playerCharacter.isCSR()) {
|
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||||
if (!MBServerStatics.POWERS_DEBUG) {
|
if (!playerCharacter.isCSR()) {
|
||||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
if (!MBServerStatics.POWERS_DEBUG) {
|
||||||
|
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
} else
|
|
||||||
CSRCast = true;
|
|
||||||
|
|
||||||
|
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
CSRCast = true;
|
||||||
|
}
|
||||||
// get numTrains for power
|
// get numTrains for power
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
@@ -494,6 +516,23 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!passed){
|
||||||
|
if (playerCharacter.getRace().getName().contains("Shade")) {
|
||||||
|
if(playerCharacter.getHidden() > 0){
|
||||||
|
switch(msg.getPowerUsedID()){
|
||||||
|
case -1851459567:
|
||||||
|
case 2094922127:
|
||||||
|
case -355707373:
|
||||||
|
case 246186475:
|
||||||
|
case 666419835:
|
||||||
|
case 1480354319:
|
||||||
|
passed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!passed)
|
if (!passed)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -792,15 +831,35 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
//handle sprint for bard sprint
|
||||||
//use sprint instead of ballad of beregund the bold
|
if(msg.getPowerUsedID() == 429005674){
|
||||||
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
|
||||||
msg.setPowerUsedID(429611355);
|
msg.setPowerUsedID(429611355);
|
||||||
}
|
}
|
||||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
|
||||||
|
//handle root and snare break for wildkin's chase
|
||||||
|
if(msg.getPowerUsedID() == 429494441) {
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//handle power block portion for shade hide
|
||||||
|
if(playerCharacter.getRace().getName().contains("Shade")) {
|
||||||
|
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
||||||
|
int trains = msg.getNumTrains() - 1;
|
||||||
|
if (trains < 1)
|
||||||
|
trains = 1;
|
||||||
|
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
||||||
|
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
||||||
|
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
|
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||||
|
if (msg.getPowerUsedID() == 429601664)
|
||||||
|
if(target.getPromotionClassID() != 2516)//templar
|
||||||
|
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||||
|
}
|
||||||
|
|
||||||
if (playerCharacter.isCasting()) {
|
if (playerCharacter.isCasting()) {
|
||||||
playerCharacter.update(false);
|
playerCharacter.update(false);
|
||||||
playerCharacter.updateStamRegen(-100);
|
playerCharacter.updateStamRegen(-100);
|
||||||
@@ -842,6 +901,9 @@ public enum PowersManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(pb.targetSelf)
|
||||||
|
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||||
|
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
// verify player is not stunned or power type is blocked
|
// verify player is not stunned or power type is blocked
|
||||||
@@ -1569,17 +1631,28 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// create list of characters
|
// create list of characters
|
||||||
HashSet<AbstractCharacter> trackChars;
|
HashSet<AbstractCharacter> trackChars;
|
||||||
switch(msg.getPowerToken()){
|
|
||||||
case 431511776:
|
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||||
case 429578587:
|
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||||
case 429503360:
|
trackChars = getTrackList(playerCharacter);
|
||||||
trackChars = getTrackList(playerCharacter);
|
}else{
|
||||||
break;
|
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
default:
|
|
||||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//switch(msg.getPowerToken()){
|
||||||
|
// case 431511776: // Hunt Foe Huntress
|
||||||
|
// case 429578587: // Hunt Foe Scout
|
||||||
|
// case 429503360: // Track Huntsman
|
||||||
|
// case 44106356: //
|
||||||
|
// trackChars = getTrackList(playerCharacter);
|
||||||
|
// break;
|
||||||
|
// default:
|
||||||
|
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
|
||||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||||
|
|
||||||
// send track window
|
// send track window
|
||||||
@@ -2370,7 +2443,8 @@ public enum PowersManager {
|
|||||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||||
PowersBase pb, PerformActionMsg msg) {
|
PowersBase pb, PerformActionMsg msg) {
|
||||||
// Get defense for target
|
// Get defense for target
|
||||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||||
|
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||||
float defense;
|
float defense;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
@@ -2411,6 +2485,13 @@ public enum PowersManager {
|
|||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
return true;
|
return true;
|
||||||
|
} else if (testPassive(pc, tarAc, "Block")) {
|
||||||
|
// Dodge fired, send dodge message
|
||||||
|
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||||
|
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||||
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -2458,7 +2539,12 @@ public enum PowersManager {
|
|||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||||
// Handle Dodge passive
|
// Handle Dodge passive
|
||||||
return testPassive(caster, tarAc, "Dodge");
|
boolean passiveFired = false;
|
||||||
|
passiveFired = testPassive(caster, tarAc, "Dodge");
|
||||||
|
if(!passiveFired)
|
||||||
|
passiveFired = testPassive(caster, tarAc, "Block");
|
||||||
|
|
||||||
|
return passiveFired;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else
|
} else
|
||||||
@@ -2962,6 +3048,8 @@ public enum PowersManager {
|
|||||||
case 429767544:
|
case 429767544:
|
||||||
case 429502507:
|
case 429502507:
|
||||||
case 428398816:
|
case 428398816:
|
||||||
|
case 429446315:
|
||||||
|
case 429441979:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -93,13 +93,10 @@ public enum SimulationManager {
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if ((_updatePulseTime != 0)
|
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||||
&& (System.currentTimeMillis() > _updatePulseTime))
|
|
||||||
pulseUpdate();
|
pulseUpdate();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(
|
Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||||
"Fatal error in Update Pulse: DISABLED");
|
|
||||||
// _runegatePulseTime = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -160,7 +157,11 @@ public enum SimulationManager {
|
|||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
player.update(false);
|
try {
|
||||||
|
player.update(false);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
|||||||
this.markStopRunTime();
|
this.markStopRunTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
public void executeJob(String threadName) {
|
public void executeJob(String threadName) {
|
||||||
this.workerID.set(threadName);
|
this.workerID.set(threadName);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
public void cancelJob() {
|
public void cancelJob() {
|
||||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
|||||||
final long timeOfExecution;
|
final long timeOfExecution;
|
||||||
final boolean noTimer;
|
final boolean noTimer;
|
||||||
|
|
||||||
JobContainer(AbstractJob job, long timeOfExecution) {
|
public JobContainer(AbstractJob job, long timeOfExecution) {
|
||||||
if (job == null) {
|
if (job == null) {
|
||||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
package engine.job;
|
||||||
|
|
||||||
|
import engine.server.world.WorldServer;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
import java.util.concurrent.TimeUnit;
|
||||||
|
import java.util.concurrent.locks.ReentrantLock;
|
||||||
|
|
||||||
|
public class JobThread implements Runnable {
|
||||||
|
private final AbstractJob currentJob;
|
||||||
|
private final ReentrantLock lock = new ReentrantLock();
|
||||||
|
|
||||||
|
private static Long nextThreadPrint;
|
||||||
|
|
||||||
|
public JobThread(AbstractJob job){
|
||||||
|
this.currentJob = job;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
try {
|
||||||
|
if (this.currentJob != null) {
|
||||||
|
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
||||||
|
try {
|
||||||
|
this.currentJob.doJob();
|
||||||
|
} finally {
|
||||||
|
lock.unlock();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void startJobThread(AbstractJob job){
|
||||||
|
JobThread jobThread = new JobThread(job);
|
||||||
|
Thread thread = new Thread(jobThread);
|
||||||
|
thread.setName("JOB THREAD: " + job.getWorkerID());
|
||||||
|
thread.start();
|
||||||
|
|
||||||
|
if(JobThread.nextThreadPrint == null){
|
||||||
|
JobThread.nextThreadPrint = System.currentTimeMillis();
|
||||||
|
}else{
|
||||||
|
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
||||||
|
JobThread.tryPrintThreads();
|
||||||
|
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void tryPrintThreads(){
|
||||||
|
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
||||||
|
while (rootGroup.getParent() != null) {
|
||||||
|
rootGroup = rootGroup.getParent();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Estimate the number of threads
|
||||||
|
int activeThreads = rootGroup.activeCount();
|
||||||
|
|
||||||
|
// Create an array to hold the threads
|
||||||
|
Thread[] threads = new Thread[activeThreads];
|
||||||
|
|
||||||
|
// Get the active threads
|
||||||
|
rootGroup.enumerate(threads, true);
|
||||||
|
|
||||||
|
int availableThreads = Runtime.getRuntime().availableProcessors();
|
||||||
|
|
||||||
|
// Print the count
|
||||||
|
if(threads.length > 30)
|
||||||
|
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
// execute the new job..
|
// execute the new job..
|
||||||
this.currentJob.executeJob(this.getThreadName());
|
//this.currentJob.executeJob(this.getThreadName());
|
||||||
this.currentJob = null;
|
if(this.currentJob != null) {
|
||||||
|
JobThread.startJobThread(this.currentJob);
|
||||||
|
this.currentJob = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Thread.yield();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void _cancelJob();
|
protected abstract void _cancelJob();
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
City city;
|
City city;
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
CombatManager.doCombat(this.source, slot);
|
CombatManager.doCombat(this.source, slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
//bane already set.
|
//bane already set.
|
||||||
if (this.bane.getLiveDate() != null) {
|
if (this.bane.getLiveDate() != null) {
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (execution == null) {
|
if (execution == null) {
|
||||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ac != null) {
|
if (this.ac != null) {
|
||||||
this.ac.applyBonuses();
|
this.ac.applyBonuses();
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
SessionManager.cSessionCleanup(secKey);
|
SessionManager.cSessionCleanup(secKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ac != null)
|
if (this.ac != null)
|
||||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
PlayerBonuses bonuses = null;
|
PlayerBonuses bonuses = null;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (building == null) {
|
if (building == null) {
|
||||||
Logger.error("Rungate building was null");
|
Logger.error("Rungate building was null");
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||||
&& ((Building) this.target).isVulnerable() == false) {
|
&& ((Building) this.target).isVulnerable() == false) {
|
||||||
_cancelJob();
|
_cancelJob();
|
||||||
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
|
|
||||||
if (this.iteration < 0) {
|
if (this.iteration < 0) {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||||
|
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.skipSendEffect = true;
|
this.skipSendEffect = true;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ago == null)
|
if (this.ago == null)
|
||||||
return;
|
return;
|
||||||
ago.removeDatabaseJob(this.type, false);
|
ago.removeDatabaseJob(this.type, false);
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.pc == null) {
|
if (this.pc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
//Power ended with no attack, cancel weapon power boost
|
//Power ended with no attack, cancel weapon power boost
|
||||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.origin != null) {
|
if (this.origin != null) {
|
||||||
this.origin.disconnect();
|
this.origin.disconnect();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
int doorNumber;
|
int doorNumber;
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
//cancel fear for mob.
|
//cancel fear for mob.
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.target == null)
|
if (this.target == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.originToSend == null) {
|
if (this.originToSend == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
server.logoutCharacter(this.pc);
|
server.logoutCharacter(this.pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.origin == null || grp == null) {
|
if (this.pc == null || this.origin == null || grp == null) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.corpse != null)
|
if (this.corpse != null)
|
||||||
Corpse.removeCorpse(corpse, true);
|
Corpse.removeCorpse(corpse, true);
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (spire == null)
|
if (spire == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
Vector3fImmutable stuckLoc;
|
Vector3fImmutable stuckLoc;
|
||||||
Building building = null;
|
Building building = null;
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.source == null)
|
if (this.source == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.npc == null || this.origin == null)
|
if (this.pc == null || this.npc == null || this.origin == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||||
return;
|
return;
|
||||||
if (!this.target.isAlive()) {
|
if (!this.target.isAlive()) {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.group == null)
|
if (this.group == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
|
|
||||||
// Must have a building to rank!
|
// Must have a building to rank!
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
int newRank;
|
int newRank;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
package engine.mobileAI;
|
package engine.mobileAI;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
|
import engine.InterestManagement.InterestManager;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
@@ -48,18 +49,19 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
//mob casting disabled
|
||||||
|
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||||
|
|
||||||
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||||
mob.updateLocation();
|
// mob.updateLocation();
|
||||||
return;
|
// return;
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||||
mob.updateLocation();
|
// mob.updateLocation();
|
||||||
return;
|
// return;
|
||||||
}
|
//}
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||||
return;
|
return;
|
||||||
@@ -105,6 +107,12 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||||
|
mob.setCombatTarget(target.getPet());
|
||||||
|
AttackTarget(mob,mob.combatTarget);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
@@ -155,6 +163,12 @@ public class MobAI {
|
|||||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||||
target.getPet().setCombatTarget(mob);
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
|
try{
|
||||||
|
InterestManager.forceLoad(mob);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -170,14 +184,14 @@ public class MobAI {
|
|||||||
|
|
||||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||||
|
|
||||||
if (playercity != null)
|
if (playercity != null)
|
||||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||||
guard.setCombatTarget(mob);
|
guard.setCombatTarget(mob);
|
||||||
|
|
||||||
@@ -320,6 +334,12 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (mob.nextCastTime == 0)
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
||||||
|
|
||||||
|
if(mob.nextCastTime > System.currentTimeMillis())
|
||||||
|
return false;
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.isPlayerGuard){
|
||||||
|
|
||||||
int contractID = 0;
|
int contractID = 0;
|
||||||
@@ -340,8 +360,6 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (mob.nextCastTime == 0)
|
|
||||||
mob.nextCastTime = System.currentTimeMillis();
|
|
||||||
|
|
||||||
return mob.nextCastTime <= System.currentTimeMillis();
|
return mob.nextCastTime <= System.currentTimeMillis();
|
||||||
|
|
||||||
@@ -400,6 +418,9 @@ public class MobAI {
|
|||||||
|
|
||||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
|
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
||||||
|
return false;
|
||||||
|
|
||||||
//check for hit-roll
|
//check for hit-roll
|
||||||
|
|
||||||
if (mobPower.requiresHitRoll)
|
if (mobPower.requiresHitRoll)
|
||||||
@@ -423,9 +444,9 @@ public class MobAI {
|
|||||||
msg.setUnknown04(2);
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long delay = 20000L;
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + delay;
|
||||||
|
|
||||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -548,7 +569,6 @@ public class MobAI {
|
|||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -600,9 +620,6 @@ public class MobAI {
|
|||||||
|
|
||||||
if (mob == null)
|
if (mob == null)
|
||||||
return;
|
return;
|
||||||
if(mob.isAlive())
|
|
||||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
|
||||||
mob.setLoc(mob.getMovementLoc());
|
|
||||||
|
|
||||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||||
@@ -658,6 +675,10 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(mob.isAlive())
|
||||||
|
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||||
|
mob.setLoc(mob.getMovementLoc());
|
||||||
|
|
||||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||||
CheckToSendMobHome(mob);
|
CheckToSendMobHome(mob);
|
||||||
|
|
||||||
@@ -1145,6 +1166,10 @@ public class MobAI {
|
|||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||||
mob.killCharacter("no owner");
|
mob.killCharacter("no owner");
|
||||||
|
|
||||||
|
if(!mob.isSiege())
|
||||||
|
mob.BehaviourType.canRoam = true;
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
@@ -1205,6 +1230,7 @@ public class MobAI {
|
|||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,33 @@
|
|||||||
|
package engine.mobileAI.MobBehaviours;
|
||||||
|
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class Pet {
|
||||||
|
|
||||||
|
public static void run(Mob pet){
|
||||||
|
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(StaticBehaviours.EarlyExit(pet))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
|
||||||
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
|
||||||
|
pet.killCharacter("no owner");
|
||||||
|
|
||||||
|
if(!pet.isSiege())
|
||||||
|
pet.BehaviourType.canRoam = true;
|
||||||
|
|
||||||
|
|
||||||
|
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
|
||||||
|
StaticBehaviours.CheckMobMovement(pet);
|
||||||
|
|
||||||
|
StaticBehaviours.CheckForAttack(pet);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,146 @@
|
|||||||
|
package engine.mobileAI.MobBehaviours;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.objects.AbstractWorldObject;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class PlayerGuard {
|
||||||
|
|
||||||
|
public static void run(Mob guard) {
|
||||||
|
|
||||||
|
if(StaticBehaviours.EarlyExit(guard))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (guard.mobPowers.isEmpty()) {
|
||||||
|
//mele
|
||||||
|
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
|
||||||
|
GuardWallArcherLogic(guard);
|
||||||
|
} else {
|
||||||
|
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||||
|
GuardCaptainLogic(guard);
|
||||||
|
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||||
|
GuardMinionLogic(guard);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
//caster
|
||||||
|
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
||||||
|
MagisterCaptainLogic(guard);
|
||||||
|
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
||||||
|
MagisterMinionLogic(guard);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void GuardCaptainLogic(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||||
|
if (mob.getCombatTarget() == null)
|
||||||
|
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||||
|
|
||||||
|
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
|
if (newTarget != null) {
|
||||||
|
|
||||||
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||||
|
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
|
} else
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
|
|
||||||
|
}
|
||||||
|
StaticBehaviours.CheckMobMovement(mob);
|
||||||
|
StaticBehaviours.CheckForAttack(mob);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void GuardMinionLogic(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||||
|
|
||||||
|
boolean isComanded = mob.npcOwner.isAlive();
|
||||||
|
if (!isComanded) {
|
||||||
|
GuardCaptainLogic(mob);
|
||||||
|
}else {
|
||||||
|
if (mob.npcOwner.getCombatTarget() != null)
|
||||||
|
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||||
|
else
|
||||||
|
if (mob.getCombatTarget() != null)
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
StaticBehaviours.CheckMobMovement(mob);
|
||||||
|
StaticBehaviours.CheckForAttack(mob);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void GuardWallArcherLogic(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||||
|
|
||||||
|
if (mob.getCombatTarget() == null)
|
||||||
|
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||||
|
else
|
||||||
|
StaticBehaviours.CheckForAttack(mob);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void MagisterCaptainLogic(Mob mob){
|
||||||
|
try {
|
||||||
|
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||||
|
if (mob.getCombatTarget() == null)
|
||||||
|
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
||||||
|
|
||||||
|
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
|
if (newTarget != null) {
|
||||||
|
|
||||||
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||||
|
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
|
} else
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
|
|
||||||
|
}
|
||||||
|
StaticBehaviours.CheckMobMovement(mob);
|
||||||
|
CheckForCast(mob);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void MagisterMinionLogic(Mob mob){
|
||||||
|
try {
|
||||||
|
StaticBehaviours.checkToDropGuardAggro(mob);
|
||||||
|
|
||||||
|
boolean isComanded = mob.npcOwner.isAlive();
|
||||||
|
if (!isComanded) {
|
||||||
|
MagisterCaptainLogic(mob);
|
||||||
|
}else {
|
||||||
|
if (mob.npcOwner.getCombatTarget() != null)
|
||||||
|
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||||
|
else
|
||||||
|
if (mob.getCombatTarget() != null)
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
StaticBehaviours.CheckMobMovement(mob);
|
||||||
|
CheckForCast(mob);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckForCast(Mob mob){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
package engine.mobileAI.MobBehaviours;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
|
||||||
|
public class SiegeEngine {
|
||||||
|
|
||||||
|
public static void run(Mob engine){
|
||||||
|
|
||||||
|
if(StaticBehaviours.EarlyExit(engine))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(engine.getOwner() == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(engine.combatTarget == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||||
|
return;
|
||||||
|
|
||||||
|
StaticBehaviours.CheckForAttack(engine);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
package engine.mobileAI.MobBehaviours;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.objects.AbstractWorldObject;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
public class Standard {
|
||||||
|
|
||||||
|
public static void run(Mob mob){
|
||||||
|
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(StaticBehaviours.EarlyExit(mob))
|
||||||
|
return;
|
||||||
|
|
||||||
|
//check for players that can be aggroed if mob is agressive and has no target
|
||||||
|
|
||||||
|
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
|
if (mob.BehaviourType.isAgressive) {
|
||||||
|
|
||||||
|
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
|
if (newTarget != null)
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
|
else {
|
||||||
|
if (mob.getCombatTarget() == null) {
|
||||||
|
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||||
|
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
|
||||||
|
else
|
||||||
|
StaticBehaviours.CheckForAggro(mob); //normal aggro
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if mob can move for patrol or moving to target
|
||||||
|
|
||||||
|
if (mob.BehaviourType.canRoam)
|
||||||
|
StaticBehaviours.CheckMobMovement(mob);
|
||||||
|
|
||||||
|
//check if mob can attack if it isn't wimpy
|
||||||
|
|
||||||
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
|
StaticBehaviours.CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -3,6 +3,7 @@ package engine.mobileAI.Threads;
|
|||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.mobileAI.MobAI;
|
import engine.mobileAI.MobAI;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.mobileAI.MobBehaviours.StaticBehaviours;
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -33,7 +34,8 @@ public class MobAIThread implements Runnable{
|
|||||||
for (Mob mob : zone.zoneMobSet) {
|
for (Mob mob : zone.zoneMobSet) {
|
||||||
try {
|
try {
|
||||||
if (mob != null) {
|
if (mob != null) {
|
||||||
MobAI.DetermineAction(mob);
|
//MobAI.DetermineAction(mob);
|
||||||
|
StaticBehaviours.runBehaviour(mob);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||||
|
|||||||
@@ -43,14 +43,13 @@ public class MobRespawnThread implements Runnable {
|
|||||||
if (zones != null) {
|
if (zones != null) {
|
||||||
for (Zone zone : zones) {
|
for (Zone zone : zones) {
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
synchronized (zone) { // Optional: Synchronize on zone
|
||||||
if (!zone.respawnQue.isEmpty() &&
|
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
|
||||||
|
|
||||||
Mob respawner = zone.respawnQue.iterator().next();
|
Mob respawner = Zone.respawnQue.iterator().next();
|
||||||
if (respawner != null) {
|
if (respawner != null) {
|
||||||
respawner.respawn();
|
respawner.respawn();
|
||||||
zone.respawnQue.remove(respawner);
|
Zone.respawnQue.remove(respawner);
|
||||||
zone.lastRespawn = System.currentTimeMillis();
|
Zone.lastRespawn = System.currentTimeMillis();
|
||||||
Thread.sleep(100);
|
Thread.sleep(100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
|
|||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
import static engine.math.FastMath.sqr;
|
import static engine.math.FastMath.sqr;
|
||||||
import static java.lang.Math.pow;
|
|
||||||
|
|
||||||
public class CombatUtilities {
|
public class CombatUtilities {
|
||||||
|
|
||||||
@@ -101,9 +100,18 @@ public class CombatUtilities {
|
|||||||
if (!target.isAlive())
|
if (!target.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if(agent.isPet()){
|
||||||
|
try{
|
||||||
|
damage *= agent.getOwner().ZergMultiplier;
|
||||||
|
}catch(Exception ignored){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||||
else if (target.getObjectType() == GameObjectType.Building)
|
}else if (target.getObjectType() == GameObjectType.Building)
|
||||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||||
|
|
||||||
//Don't send 0 damage kay thanx.
|
//Don't send 0 damage kay thanx.
|
||||||
@@ -147,13 +155,17 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
defense = ((AbstractCharacter) target).getDefenseRating();
|
PlayerCharacter pc = (PlayerCharacter)target;
|
||||||
|
pc.combatStats.calculateDefense();
|
||||||
|
defense = pc.combatStats.defense;
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
|
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
if (mob.isSiege())
|
if (mob.isSiege())
|
||||||
defense = atr;
|
defense = atr;
|
||||||
|
else
|
||||||
|
defense = ((Mob) target).mobBase.getDefense();
|
||||||
break;
|
break;
|
||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
@@ -196,12 +208,10 @@ public class CombatUtilities {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
int anim = 75;
|
int anim = 75;
|
||||||
float speed;
|
|
||||||
|
|
||||||
if (mainHand)
|
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||||
speed = agent.getSpeedHandOne();
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
else
|
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||||
speed = agent.getSpeedHandTwo();
|
|
||||||
|
|
||||||
DamageType dt = DamageType.Crush;
|
DamageType dt = DamageType.Crush;
|
||||||
|
|
||||||
@@ -283,11 +293,6 @@ public class CombatUtilities {
|
|||||||
if (((Mob) target).isSiege())
|
if (((Mob) target).isSiege())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//handle the retaliate
|
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
|
||||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob) {
|
if (target.getObjectType() == GameObjectType.Mob) {
|
||||||
Mob targetMob = (Mob) target;
|
Mob targetMob = (Mob) target;
|
||||||
if (targetMob.isSiege())
|
if (targetMob.isSiege())
|
||||||
@@ -322,9 +327,9 @@ public class CombatUtilities {
|
|||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
}
|
}
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
if (((AbstractCharacter) target).isSit()) {
|
//if (((AbstractCharacter) target).isSit()) {
|
||||||
damage *= 2.5f; //increase damage if sitting
|
// damage *= 2.5f; //increase damage if sitting
|
||||||
}
|
//}
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||||
}
|
}
|
||||||
if (target.getObjectType() == GameObjectType.Building) {
|
if (target.getObjectType() == GameObjectType.Building) {
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
|
|||||||
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
||||||
protected final ReentrantLock writeLock = new ReentrantLock();
|
protected final ReentrantLock writeLock = new ReentrantLock();
|
||||||
protected final ReentrantLock readLock = new ReentrantLock();
|
protected final ReentrantLock readLock = new ReentrantLock();
|
||||||
protected long lastMsgTime = System.currentTimeMillis();
|
public long lastMsgTime = System.currentTimeMillis();
|
||||||
protected long lastKeepAliveTime = System.currentTimeMillis();
|
protected long lastKeepAliveTime = System.currentTimeMillis();
|
||||||
protected long lastOpcode = -1;
|
protected long lastOpcode = -1;
|
||||||
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
||||||
|
|||||||
@@ -87,6 +87,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
|
|
||||||
this.processChangeRequests();
|
this.processChangeRequests();
|
||||||
this.auditSocketChannelToConnectionMap();
|
this.auditSocketChannelToConnectionMap();
|
||||||
|
//this.selector.select();
|
||||||
this.selector.select(250L);
|
this.selector.select(250L);
|
||||||
this.processNewEvents();
|
this.processNewEvents();
|
||||||
|
|
||||||
@@ -664,7 +665,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.receive(sk);
|
this.ac.connMan.receive(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
@@ -693,7 +694,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.sendFinish(sk);
|
this.ac.connMan.sendFinish(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
NetMsgFactory factory = conn.getFactory();
|
NetMsgFactory factory = conn.getFactory();
|
||||||
|
|
||||||
// Make any/all msg possible
|
// Make any/all msg possible
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.cnt >= 5) {
|
if (this.cnt >= 5) {
|
||||||
this.connMan.auditSocketChannelToConnectionMap();
|
this.connMan.auditSocketChannelToConnectionMap();
|
||||||
|
|||||||
@@ -44,9 +44,16 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
public ReentrantLock buyLock = new ReentrantLock();
|
public ReentrantLock buyLock = new ReentrantLock();
|
||||||
public boolean desyncDebug = false;
|
public boolean desyncDebug = false;
|
||||||
public byte[] lastByteBuffer;
|
public byte[] lastByteBuffer;
|
||||||
|
public long lastTargetSwitchTime;
|
||||||
protected SessionID sessionID = null;
|
protected SessionID sessionID = null;
|
||||||
private byte cryptoInitTries = 0;
|
private byte cryptoInitTries = 0;
|
||||||
|
|
||||||
|
public int strikes = 0;
|
||||||
|
public Long lastStrike = 0L;
|
||||||
|
|
||||||
|
public int finalStrikes = 0;
|
||||||
|
public long finalStrikeRefresh = 0L;
|
||||||
|
|
||||||
public ClientConnection(ClientConnectionManager connMan,
|
public ClientConnection(ClientConnectionManager connMan,
|
||||||
SocketChannel sockChan) {
|
SocketChannel sockChan) {
|
||||||
super(connMan, sockChan, true);
|
super(connMan, sockChan, true);
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
|
import engine.util.KeyCloneAudit;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -238,6 +239,11 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
|
||||||
|
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//dupe check
|
//dupe check
|
||||||
if (!i.validForInventory(origin, pc, itemManager))
|
if (!i.validForInventory(origin, pc, itemManager))
|
||||||
return;
|
return;
|
||||||
@@ -1880,6 +1886,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case SETSELECTEDOBECT:
|
case SETSELECTEDOBECT:
|
||||||
|
KeyCloneAudit.auditTargetMsg(msg);
|
||||||
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
@@ -232,11 +232,13 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (pc == null || origin == null) {
|
if (pc == null || origin == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||||
|
|
||||||
//remove only if rune is discipline
|
boolean discRune = runeBase.isDiscRune();
|
||||||
if (runeID < 3001 || runeID > 3048) {
|
boolean statRune = runeBase.isStatRune();
|
||||||
|
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
//see if pc has rune
|
//see if pc has rune
|
||||||
ArrayList<CharacterRune> runes = pc.getRunes();
|
ArrayList<CharacterRune> runes = pc.getRunes();
|
||||||
@@ -422,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 31:
|
case 31:
|
||||||
LootManager.peddleFate(player,item);
|
//LootManager.peddleFate(player,item);
|
||||||
|
LootManager.newFatePeddler(player,item);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 30: //water bucket
|
case 30: //water bucket
|
||||||
case 8: //potions, tears of saedron
|
case 8: //potions, tears of saedron
|
||||||
case 5: //runes, petition, warrant, scrolls
|
case 5: //runes, petition, warrant, scrolls
|
||||||
|
|||||||
@@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
int raceID = playerCharacter.getRaceID();
|
int raceID = playerCharacter.getRaceID();
|
||||||
//Check race is met
|
//Check race is met
|
||||||
|
|
||||||
|
//confirm sub-race runes are applicable only by proper races
|
||||||
|
switch(runeID){
|
||||||
|
case 252134: //elf
|
||||||
|
case 252135: // elf
|
||||||
|
case 252136: // elf
|
||||||
|
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case 252129: // human
|
||||||
|
case 252130: // human
|
||||||
|
case 252131: // human
|
||||||
|
case 252132: // human
|
||||||
|
case 252133: // human
|
||||||
|
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||||
if (races.size() > 0) {
|
if (races.size() > 0) {
|
||||||
|
|||||||
@@ -124,6 +124,9 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
}else if(contract.getContractID() == 1502042){
|
}else if(contract.getContractID() == 1502042){
|
||||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
|
}else if(contract.getContractID() == 1502044){
|
||||||
|
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
|
||||||
|
msg.updateMessage(3, vd);
|
||||||
}else {
|
}else {
|
||||||
|
|
||||||
if (contract == null)
|
if (contract == null)
|
||||||
@@ -576,6 +579,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
case 2520:
|
case 2520:
|
||||||
case 2521:
|
case 2521:
|
||||||
case 2523:
|
case 2523:
|
||||||
|
case 2525:
|
||||||
valid = true;
|
valid = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -632,7 +636,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
|
||||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
||||||
pc.getCharItemManager().addGoldToInventory(1000, false);
|
pc.getCharItemManager().addGoldToInventory(1500, false);
|
||||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
||||||
pc.getCharItemManager().updateInventory();
|
pc.getCharItemManager().updateInventory();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1718,7 +1718,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
// clear bonuses and reapply rune bonuses
|
// clear bonuses and reapply rune bonuses
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
try {
|
||||||
|
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||||
|
}catch(Exception ignored){
|
||||||
|
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
this.bonuses.clearRuneBaseEffects();
|
this.bonuses.clearRuneBaseEffects();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.GridObjectType;
|
import engine.Enum.GridObjectType;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//set players new altitude to region lerp altitude.
|
//set players new altitude to region lerp altitude.
|
||||||
if (region != null)
|
//if (region != null)
|
||||||
if (region.center.y == region.highLerp.y)
|
// if (region.center.y == region.highLerp.y)
|
||||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||||
else
|
// else
|
||||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||||
|
|
||||||
return region;
|
return region;
|
||||||
}
|
}
|
||||||
@@ -271,7 +272,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (name.equals("Flight")) {
|
if (name.equals("Flight")) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
|
||||||
|
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
applyAllBonuses();
|
applyAllBonuses();
|
||||||
@@ -499,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||||
return;
|
return;
|
||||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||||
this.loc = loc;
|
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
float y;
|
||||||
|
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||||
|
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||||
|
if(zone != null && zone.isPlayerCity()){
|
||||||
|
worldHeight = zone.getWorldAltitude();
|
||||||
|
}
|
||||||
|
if(this.region != null){
|
||||||
|
float regionAlt = this.region.lerpY(this);
|
||||||
|
float altitude = this.getAltitude();
|
||||||
|
y = regionAlt + altitude + worldHeight;
|
||||||
|
}else{
|
||||||
|
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||||
|
}
|
||||||
|
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||||
|
this.loc = newLoc;
|
||||||
|
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||||
|
return;
|
||||||
|
}else{
|
||||||
|
this.loc = loc;
|
||||||
|
}
|
||||||
|
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||||
|
|
||||||
//lets not add mob to world grid if he is currently despawned.
|
//lets not add mob to world grid if he is currently despawned.
|
||||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||||
|
|||||||
@@ -59,6 +59,11 @@ public class Account extends AbstractGameObject {
|
|||||||
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Account() {
|
||||||
|
this.uname = "";
|
||||||
|
this.status = Enum.AccountStatus.ACTIVE;
|
||||||
|
}
|
||||||
|
|
||||||
public ArrayList<Item> getVault() {
|
public ArrayList<Item> getVault() {
|
||||||
return vault;
|
return vault;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -610,7 +610,7 @@ public class CharacterItemManager {
|
|||||||
if (i == null)
|
if (i == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
i.stripCastableEnchants();
|
//i.stripCastableEnchants();
|
||||||
|
|
||||||
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
if (!this.doesCharOwnThisItem(i.getObjectUUID()))
|
||||||
return false;
|
return false;
|
||||||
@@ -1056,7 +1056,11 @@ public class CharacterItemManager {
|
|||||||
// add to Bank
|
// add to Bank
|
||||||
this.bank.add(i);
|
this.bank.add(i);
|
||||||
i.addToCache();
|
i.addToCache();
|
||||||
i.stripCastableEnchants();
|
try {
|
||||||
|
i.stripCastableEnchants();
|
||||||
|
}catch(Exception ignored){
|
||||||
|
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Bank");
|
||||||
|
}
|
||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
@@ -1197,6 +1201,12 @@ public class CharacterItemManager {
|
|||||||
} else
|
} else
|
||||||
return false; // NPC's dont have vaults!
|
return false; // NPC's dont have vaults!
|
||||||
|
|
||||||
|
try {
|
||||||
|
i.stripCastableEnchants();
|
||||||
|
}catch(Exception ignored){
|
||||||
|
Logger.error("FAILED TO STRIP CASTABLE ENCHANTS: Move Item To Vault");
|
||||||
|
}
|
||||||
|
|
||||||
// remove it from other lists:
|
// remove it from other lists:
|
||||||
this.remItemFromLists(i, slot);
|
this.remItemFromLists(i, slot);
|
||||||
|
|
||||||
@@ -1205,7 +1215,6 @@ public class CharacterItemManager {
|
|||||||
|
|
||||||
calculateWeights();
|
calculateWeights();
|
||||||
|
|
||||||
i.stripCastableEnchants();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2013,7 +2022,7 @@ public class CharacterItemManager {
|
|||||||
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
|
||||||
int amt = item.getNumOfItems();
|
int amt = item.getNumOfItems();
|
||||||
item.setNumOfItems(0);
|
item.setNumOfItems(0);
|
||||||
item.stripCastableEnchants();
|
//item.stripCastableEnchants();
|
||||||
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
MobLoot ml = new MobLoot(this.absCharacter, amt);
|
||||||
ml.zeroItem();
|
ml.zeroItem();
|
||||||
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
ml.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
|
|||||||
@@ -164,6 +164,19 @@ public class CharacterRune extends AbstractGameObject {
|
|||||||
runes.remove(runes.indexOf(rune));
|
runes.remove(runes.indexOf(rune));
|
||||||
CharacterSkill.calculateSkills(pc);
|
CharacterSkill.calculateSkills(pc);
|
||||||
pc.applyBonuses();
|
pc.applyBonuses();
|
||||||
|
if(ItemBase.getItemBase(rune.getRuneBaseID()) != null && ItemBase.getItemBase(rune.getRuneBaseID()).isStatRune()){
|
||||||
|
//handle point refund
|
||||||
|
int creationCost = 0;
|
||||||
|
for(RuneBaseAttribute attr : rune.runeBase.getAttrs()){
|
||||||
|
if(attr.getAttributeID() == MBServerStatics.RUNE_COST_ATTRIBUTE_ID){
|
||||||
|
creationCost = (int)attr.getModValue();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(creationCost > 0){
|
||||||
|
pc.unusedStatPoints += creationCost;
|
||||||
|
pc.syncClient();
|
||||||
|
}
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -389,18 +389,22 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
} else
|
} else {
|
||||||
//list Player cities
|
//list Player cities
|
||||||
|
|
||||||
//open city, just list
|
//open city, just list
|
||||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||||
|
|
||||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
|
||||||
cities.add(city); //verify nation or guild is same
|
|
||||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
|
}else {
|
||||||
|
try {
|
||||||
|
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||||
|
cities.add(city);
|
||||||
|
}
|
||||||
|
}catch(Exception e){
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
} else if (city.isNpc == 1) {
|
} else if (city.isNpc == 1) {
|
||||||
//list NPC cities
|
//list NPC cities
|
||||||
Guild g = city.getGuild();
|
Guild g = city.getGuild();
|
||||||
@@ -451,7 +455,7 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
|
||||||
cities.add(city); //verify nation or guild is same
|
cities.add(city); //verify nation or guild is same
|
||||||
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG))
|
||||||
cities.add(city);
|
cities.add(city);
|
||||||
|
|
||||||
} else if (city.isNpc == 1) {
|
} else if (city.isNpc == 1) {
|
||||||
@@ -811,8 +815,10 @@ public class City extends AbstractWorldObject {
|
|||||||
|
|
||||||
// Set city motto to current guild motto
|
// Set city motto to current guild motto
|
||||||
|
|
||||||
if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
|
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) {
|
||||||
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
|
||||||
|
this.destroy();
|
||||||
|
}
|
||||||
|
|
||||||
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
|
||||||
&& (this.isNpc == (byte) 0)) {
|
&& (this.isNpc == (byte) 0)) {
|
||||||
|
|||||||
@@ -16,12 +16,14 @@ import engine.net.Dispatch;
|
|||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.msg.CityDataMsg;
|
import engine.net.client.msg.CityDataMsg;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
|
import engine.net.client.msg.VendorDialogMsg;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
import java.sql.SQLException;
|
import java.sql.SQLException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
public class Contract extends AbstractGameObject {
|
public class Contract extends AbstractGameObject {
|
||||||
|
|
||||||
@@ -248,6 +250,86 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
return vd;
|
return vd;
|
||||||
}
|
}
|
||||||
|
public static VendorDialog HandleGamblerOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
|
pc.setLastNPCDialog(npc);
|
||||||
|
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||||
|
vd.getOptions().clear();
|
||||||
|
MenuOption option1 = new MenuOption(15020441, "Gamble 1000", 15020441);
|
||||||
|
vd.getOptions().add(option1);
|
||||||
|
|
||||||
|
MenuOption option2 = new MenuOption(15020442, "Gamble 10,000", 15020442);
|
||||||
|
vd.getOptions().add(option2);
|
||||||
|
|
||||||
|
MenuOption option3 = new MenuOption(15020443, "Gamble 100,000", 15020443);
|
||||||
|
vd.getOptions().add(option3);
|
||||||
|
switch(optionId) {
|
||||||
|
case 15020441: // gamble 1000
|
||||||
|
gamble(pc,1000);
|
||||||
|
break;
|
||||||
|
case 15020442: // gamble 10,000
|
||||||
|
gamble(pc,10000);
|
||||||
|
break;
|
||||||
|
case 15020443: // gamble 100,000
|
||||||
|
gamble(pc,100000);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return vd;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void gamble(PlayerCharacter pc, int amount){
|
||||||
|
|
||||||
|
if(!pc.timestamps.containsKey("NextSlot"))
|
||||||
|
pc.timestamps.put("NextSlot",System.currentTimeMillis());
|
||||||
|
|
||||||
|
if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
|
||||||
|
|
||||||
|
if(pc.charItemManager == null){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int goldAmount = pc.charItemManager.getGoldInventory().getNumOfItems();
|
||||||
|
|
||||||
|
if(goldAmount < amount) {
|
||||||
|
ChatManager.chatSystemInfo(pc, "You Cannot Afford This Wager");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
goldAmount -= amount;
|
||||||
|
|
||||||
|
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
||||||
|
pc.charItemManager.updateInventory();
|
||||||
|
|
||||||
|
ChatManager.chatSystemInfo(pc, "You Attempt To Gamble " + amount + " ...");
|
||||||
|
int roll1 = ThreadLocalRandom.current().nextInt(1,7);
|
||||||
|
int roll2 = ThreadLocalRandom.current().nextInt(1,7);
|
||||||
|
int roll3 = ThreadLocalRandom.current().nextInt(1,7);
|
||||||
|
|
||||||
|
ChatManager.chatSystemInfo(pc, "Gambler Has Rolled: " + roll1 + " " + roll2 + " " + roll3);
|
||||||
|
|
||||||
|
int winnings = 0;
|
||||||
|
|
||||||
|
if(roll1 == roll2 && roll1 == roll3)
|
||||||
|
winnings = amount * roll1 * 10;
|
||||||
|
|
||||||
|
if(winnings > 0)
|
||||||
|
ChatManager.chatSystemInfo(pc, "You Have Won " + winnings + " Gold Coins!");
|
||||||
|
else
|
||||||
|
ChatManager.chatSystemInfo(pc, "You Have Lost The Wager");
|
||||||
|
|
||||||
|
goldAmount += winnings;
|
||||||
|
|
||||||
|
pc.charItemManager.getGoldInventory().setNumOfItems(goldAmount);
|
||||||
|
pc.charItemManager.updateInventory();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isClassTrainer(int id){
|
||||||
|
if(id >= 5 && id <= 30)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
public static VendorDialog HandleBaneCommanderOptions(int optionId, NPC npc, PlayerCharacter pc){
|
||||||
pc.setLastNPCDialog(npc);
|
pc.setLastNPCDialog(npc);
|
||||||
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
|
||||||
@@ -505,6 +587,19 @@ public class Contract extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(this.getObjectUUID() == 1502050){
|
||||||
|
for(MobEquipment me : this.sellInventory){
|
||||||
|
switch(me.getItemBase().getUUID()) {
|
||||||
|
case 971070:
|
||||||
|
me.magicValue = 3000000;
|
||||||
|
break;
|
||||||
|
case 971012:
|
||||||
|
me.magicValue = 1000000;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(this.getObjectUUID() == 1202){ //rune merchant
|
if(this.getObjectUUID() == 1202){ //rune merchant
|
||||||
for(MobEquipment me : this.sellInventory){
|
for(MobEquipment me : this.sellInventory){
|
||||||
switch(me.getItemBase().getUUID()){
|
switch(me.getItemBase().getUUID()){
|
||||||
|
|||||||
@@ -326,6 +326,10 @@ public class Effect {
|
|||||||
writer.putString(item.getName());
|
writer.putString(item.getName());
|
||||||
writer.putFloat(-1000f);
|
writer.putFloat(-1000f);
|
||||||
} else {
|
} else {
|
||||||
|
if(true){
|
||||||
|
serializeForClientMsg(writer);
|
||||||
|
return;
|
||||||
|
}
|
||||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||||
writer.putInt(this.eb.getToken());
|
writer.putInt(this.eb.getToken());
|
||||||
writer.putInt(aej.getTrains());
|
writer.putInt(aej.getTrains());
|
||||||
@@ -338,6 +342,10 @@ public class Effect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void serializeForClientMsg(ByteBufferWriter writer) {
|
public void serializeForClientMsg(ByteBufferWriter writer) {
|
||||||
|
if(true){
|
||||||
|
serializeForLoad(writer);
|
||||||
|
return;
|
||||||
|
}
|
||||||
AbstractJob aj = this.jc.getJob();
|
AbstractJob aj = this.jc.getJob();
|
||||||
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
if (aj == null || (!(aj instanceof AbstractEffectJob))) {
|
||||||
//TODO put error message here
|
//TODO put error message here
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ import static engine.gameManager.LootManager.LOOTMANAGER;
|
|||||||
public class Experience {
|
public class Experience {
|
||||||
|
|
||||||
private static final TreeMap<Integer, Integer> ExpToLevel;
|
private static final TreeMap<Integer, Integer> ExpToLevel;
|
||||||
private static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
public static final int[] LevelToExp = {Integer.MIN_VALUE, // Pad
|
||||||
// everything
|
// everything
|
||||||
// over 1
|
// over 1
|
||||||
|
|
||||||
@@ -121,6 +121,8 @@ public class Experience {
|
|||||||
190585732, // Level 77
|
190585732, // Level 77
|
||||||
201714185, // Level 78
|
201714185, // Level 78
|
||||||
213319687, // Level 79
|
213319687, // Level 79
|
||||||
|
|
||||||
|
// R8
|
||||||
225415457, // Level 80
|
225415457, // Level 80
|
||||||
238014819 // Level 81
|
238014819 // Level 81
|
||||||
|
|
||||||
@@ -302,7 +304,7 @@ public class Experience {
|
|||||||
case Cyan:
|
case Cyan:
|
||||||
return 0.9;
|
return 0.9;
|
||||||
case Green:
|
case Green:
|
||||||
return 0.7;
|
return 0.8;
|
||||||
default:
|
default:
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -352,6 +354,14 @@ public class Experience {
|
|||||||
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
if(killer.pvpKills.contains(mob.getObjectUUID()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if(true){
|
||||||
|
if(killer.combatStats == null)
|
||||||
|
killer.combatStats = new PlayerCombatStats(killer);
|
||||||
|
|
||||||
|
killer.combatStats.grantExperience(mob,g);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
double grantedExperience = 0.0;
|
double grantedExperience = 0.0;
|
||||||
|
|
||||||
if (g != null) { // Do group EXP stuff
|
if (g != null) { // Do group EXP stuff
|
||||||
@@ -409,7 +419,6 @@ public class Experience {
|
|||||||
|
|
||||||
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
|
||||||
|
|
||||||
grantedExperience *= (1/ giveEXPTo.size()+0.9);
|
|
||||||
// Adjust XP for Mob Level
|
// Adjust XP for Mob Level
|
||||||
|
|
||||||
grantedExperience *= getConMod(playerCharacter, mob);
|
grantedExperience *= getConMod(playerCharacter, mob);
|
||||||
@@ -446,6 +455,9 @@ public class Experience {
|
|||||||
if (grantedExperience == 0)
|
if (grantedExperience == 0)
|
||||||
grantedExperience = 1;
|
grantedExperience = 1;
|
||||||
|
|
||||||
|
//scaling
|
||||||
|
grantedExperience *= (1 / giveEXPTo.size()+0.9);
|
||||||
|
|
||||||
// Grant the player the EXP
|
// Grant the player the EXP
|
||||||
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
playerCharacter.grantXP((int) Math.floor(grantedExperience));
|
||||||
}
|
}
|
||||||
@@ -469,9 +481,13 @@ public class Experience {
|
|||||||
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
|
||||||
|
|
||||||
// Errant penalty
|
// Errant penalty
|
||||||
if (grantedExperience != 1)
|
if (grantedExperience != 1) {
|
||||||
if (killer.getGuild().isEmptyGuild())
|
if (killer.getGuild().isEmptyGuild())
|
||||||
grantedExperience *= .6;
|
grantedExperience *= 0.6f;
|
||||||
|
}
|
||||||
|
|
||||||
|
//bonus for no group
|
||||||
|
grantedExperience *= 1.9f;
|
||||||
|
|
||||||
// Grant XP
|
// Grant XP
|
||||||
killer.grantXP((int) Math.floor(grantedExperience));
|
killer.grantXP((int) Math.floor(grantedExperience));
|
||||||
|
|||||||
@@ -818,24 +818,15 @@ public class Item extends AbstractWorldObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void stripCastableEnchants(){
|
public void stripCastableEnchants(){
|
||||||
ArrayList<String> keys =new ArrayList<>();
|
ArrayList<Effect> ToRemove = new ArrayList<>();
|
||||||
|
for(Effect eff : this.effects.values()){
|
||||||
for(String eff : this.effects.keySet()){
|
if(eff.getJobContainer() != null && !eff.getJobContainer().noTimer()){
|
||||||
for(AbstractEffectModifier mod : this.effects.get(eff).getEffectsBase().getModifiers()){
|
eff.endEffectNoPower();
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
eff.getJobContainer().cancelJob();
|
||||||
keys.add(eff);
|
ToRemove.add(eff);
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(String eff : keys){
|
|
||||||
try {
|
|
||||||
this.effects.get(eff).endEffect();
|
|
||||||
this.effects.remove(eff);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
this.effects.values().removeAll(ToRemove);
|
||||||
}
|
}
|
||||||
//Only to be used for trading
|
//Only to be used for trading
|
||||||
public void setOwnerID(int ownerID) {
|
public void setOwnerID(int ownerID) {
|
||||||
@@ -1085,7 +1076,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = pc.getObjectUUID();
|
this.ownerID = pc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.PlayerCharacter;
|
this.ownerType = OwnerType.PlayerCharacter;
|
||||||
this.containerType = ItemContainerType.INVENTORY;
|
this.containerType = ItemContainerType.INVENTORY;
|
||||||
this.stripCastableEnchants();
|
//this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1106,7 +1097,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = npc.getObjectUUID();
|
this.ownerID = npc.getObjectUUID();
|
||||||
this.ownerType = OwnerType.Npc;
|
this.ownerType = OwnerType.Npc;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
this.stripCastableEnchants();
|
//this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1124,7 +1115,7 @@ public class Item extends AbstractWorldObject {
|
|||||||
this.ownerID = 0;
|
this.ownerID = 0;
|
||||||
this.ownerType = null;
|
this.ownerType = null;
|
||||||
this.containerType = Enum.ItemContainerType.INVENTORY;
|
this.containerType = Enum.ItemContainerType.INVENTORY;
|
||||||
this.stripCastableEnchants();
|
//this.stripCastableEnchants();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -705,9 +705,11 @@ public class ItemFactory {
|
|||||||
|
|
||||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||||
|
|
||||||
if (rollPrefix < 80) {
|
if (rollPrefix < vendor.getLevel() + 30) {
|
||||||
|
|
||||||
int randomPrefix = TableRoll(vendor.getLevel());
|
int randomPrefix = TableRoll(vendor.getLevel());
|
||||||
|
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||||
|
randomPrefix += vendor.level * 0.5f;
|
||||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||||
|
|
||||||
if (prefixEntry != null)
|
if (prefixEntry != null)
|
||||||
@@ -720,9 +722,11 @@ public class ItemFactory {
|
|||||||
// Always have at least one mod on a magic rolled item.
|
// Always have at least one mod on a magic rolled item.
|
||||||
// Suffix will be our backup plan.
|
// Suffix will be our backup plan.
|
||||||
|
|
||||||
if (rollSuffix < 80 || prefixEntry == null) {
|
if (rollSuffix < vendor.getLevel() + 30) {
|
||||||
|
|
||||||
int randomSuffix = TableRoll(vendor.getLevel());
|
int randomSuffix = TableRoll(vendor.getLevel());
|
||||||
|
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||||
|
randomSuffix += vendor.level * 0.25f;
|
||||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||||
|
|
||||||
if (suffixEntry != null)
|
if (suffixEntry != null)
|
||||||
@@ -776,31 +780,31 @@ public class ItemFactory {
|
|||||||
|
|
||||||
public static int TableRoll(int vendorLevel) {
|
public static int TableRoll(int vendorLevel) {
|
||||||
// Calculate min and max based on mobLevel
|
// Calculate min and max based on mobLevel
|
||||||
int min = 60;
|
int min = 100;
|
||||||
int max = 120;
|
int max = 160;
|
||||||
switch(vendorLevel){
|
switch(vendorLevel){
|
||||||
case 20:
|
case 20:
|
||||||
min = 70;
|
min = 120;
|
||||||
max = 140;
|
|
||||||
break;
|
|
||||||
case 30:
|
|
||||||
min = 80;
|
|
||||||
max = 160;
|
|
||||||
break;
|
|
||||||
case 40:
|
|
||||||
min = 90;
|
|
||||||
max = 180;
|
max = 180;
|
||||||
break;
|
break;
|
||||||
case 50:
|
case 30:
|
||||||
min = 100;
|
min = 140;
|
||||||
max = 200;
|
max = 200;
|
||||||
break;
|
break;
|
||||||
|
case 40:
|
||||||
|
min = 160;
|
||||||
|
max = 220;
|
||||||
|
break;
|
||||||
|
case 50:
|
||||||
|
min = 180;
|
||||||
|
max = 240;
|
||||||
|
break;
|
||||||
case 60:
|
case 60:
|
||||||
min = 175;
|
min = 200;
|
||||||
max = 260;
|
max = 260;
|
||||||
break;
|
break;
|
||||||
case 70:
|
case 70:
|
||||||
min = 220;
|
min = 240;
|
||||||
max = 320;
|
max = 320;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,6 +65,7 @@ public class Mine extends AbstractGameObject {
|
|||||||
public boolean isStronghold = false;
|
public boolean isStronghold = false;
|
||||||
public ArrayList<Mob> strongholdMobs;
|
public ArrayList<Mob> strongholdMobs;
|
||||||
public HashMap<Integer,Integer> oldBuildings;
|
public HashMap<Integer,Integer> oldBuildings;
|
||||||
|
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ResultSet Constructor
|
* ResultSet Constructor
|
||||||
@@ -341,6 +342,7 @@ public class Mine extends AbstractGameObject {
|
|||||||
if(!mine.isActive)
|
if(!mine.isActive)
|
||||||
if(mine.getOwningGuild() != null)
|
if(mine.getOwningGuild() != null)
|
||||||
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
|
||||||
|
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
|
||||||
mines.add(mine);
|
mines.add(mine);
|
||||||
|
|
||||||
return mines;
|
return mines;
|
||||||
@@ -621,7 +623,7 @@ public class Mine extends AbstractGameObject {
|
|||||||
|
|
||||||
// Gather current list of players within the zone bounds
|
// Gather current list of players within the zone bounds
|
||||||
|
|
||||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||||
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
||||||
ArrayList<Guild> updatedNations = new ArrayList<>();
|
ArrayList<Guild> updatedNations = new ArrayList<>();
|
||||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||||
@@ -636,6 +638,7 @@ public class Mine extends AbstractGameObject {
|
|||||||
|
|
||||||
if(!this._playerMemory.contains(player.getObjectUUID())){
|
if(!this._playerMemory.contains(player.getObjectUUID())){
|
||||||
this._playerMemory.add(player.getObjectUUID());
|
this._playerMemory.add(player.getObjectUUID());
|
||||||
|
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||||
}
|
}
|
||||||
Guild nation = player.guild.getNation();
|
Guild nation = player.guild.getNation();
|
||||||
if(charactersByNation.containsKey(nation)){
|
if(charactersByNation.containsKey(nation)){
|
||||||
@@ -654,6 +657,19 @@ public class Mine extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for(Integer id : this.mineAttendees.keySet()){
|
||||||
|
PlayerCharacter attendee = PlayerCharacter.getPlayerCharacter(id);
|
||||||
|
if(attendee == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(charactersByNation.containsKey(attendee.guild.getNation())){
|
||||||
|
if(!charactersByNation.get(attendee.guild.getNation()).contains(attendee)){
|
||||||
|
charactersByNation.get(attendee.guild.getNation()).add(attendee);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
for(Guild nation : updatedNations){
|
for(Guild nation : updatedNations){
|
||||||
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
||||||
for(PlayerCharacter player : charactersByNation.get(nation)){
|
for(PlayerCharacter player : charactersByNation.get(nation)){
|
||||||
@@ -675,18 +691,28 @@ public class Mine extends AbstractGameObject {
|
|||||||
if(tower == null)
|
if(tower == null)
|
||||||
return;
|
return;
|
||||||
ArrayList<Integer>toRemove = new ArrayList<>();
|
ArrayList<Integer>toRemove = new ArrayList<>();
|
||||||
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
|
||||||
for(Integer id : currentMemory){
|
for(Integer id : currentMemory){
|
||||||
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
||||||
if(currentPlayers.contains(pc) == false){
|
if(!currentPlayers.contains(pc)){
|
||||||
toRemove.add(id);
|
if(this.mineAttendees.containsKey(id)){
|
||||||
|
long timeGone = System.currentTimeMillis() - this.mineAttendees.get(id).longValue();
|
||||||
|
if (timeGone > 180000L) { // 3 minutes
|
||||||
|
toRemove.add(id); // Mark for removal
|
||||||
|
}
|
||||||
|
}
|
||||||
pc.ZergMultiplier = 1.0f;
|
pc.ZergMultiplier = 1.0f;
|
||||||
|
} else {
|
||||||
|
this.mineAttendees.put(id,System.currentTimeMillis());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove players from city memory
|
// Remove players from city memory
|
||||||
|
|
||||||
_playerMemory.removeAll(toRemove);
|
_playerMemory.removeAll(toRemove);
|
||||||
|
for(int id : toRemove){
|
||||||
|
this.mineAttendees.remove(id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public static Building getTower(Mine mine){
|
public static Building getTower(Mine mine){
|
||||||
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
||||||
|
|||||||
@@ -620,6 +620,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
DbManager.addToCache(mob);
|
DbManager.addToCache(mob);
|
||||||
mob.setPet(owner, true);
|
mob.setPet(owner, true);
|
||||||
mob.setWalkMode(false);
|
mob.setWalkMode(false);
|
||||||
|
mob.level = level;
|
||||||
mob.runAfterLoad();
|
mob.runAfterLoad();
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -628,8 +629,12 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
createLock.writeLock().unlock();
|
createLock.writeLock().unlock();
|
||||||
}
|
}
|
||||||
parent.zoneMobSet.add(mob);
|
parent.zoneMobSet.add(mob);
|
||||||
mob.level = level;
|
// mob.level = level;
|
||||||
mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
|
float healthMax = mob.getMobBase().getHealthMax();
|
||||||
|
if(mob.bonuses != null){
|
||||||
|
healthMax += mob.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
||||||
|
}
|
||||||
|
mob.healthMax = healthMax;
|
||||||
mob.health.set(mob.healthMax);
|
mob.health.set(mob.healthMax);
|
||||||
return mob;
|
return mob;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -308,6 +308,10 @@ public class MobBase extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void applyMobbaseEffects(Mob mob){
|
public static void applyMobbaseEffects(Mob mob){
|
||||||
|
if(mob.getMobBaseID() == 12008)
|
||||||
|
mob.level = 65;
|
||||||
|
else if(mob.getMobBaseID() == 12019)
|
||||||
|
mob.level = 80;
|
||||||
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
for(MobBaseEffects mbe : mob.mobBase.mobbaseEffects){
|
||||||
if(mob.level >= mbe.getReqLvl()){
|
if(mob.level >= mbe.getReqLvl()){
|
||||||
try {
|
try {
|
||||||
|
|||||||
@@ -274,14 +274,14 @@ public class MobEquipment extends AbstractGameObject {
|
|||||||
EffectsBase effect = PowersManager.getEffectByToken(token);
|
EffectsBase effect = PowersManager.getEffectByToken(token);
|
||||||
|
|
||||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||||
if (apa.getEffectsBase() != null)
|
if (apa != null && apa.getEffectsBase() != null)
|
||||||
if (apa.getEffectsBase().getValue() > 0) {
|
if (apa.getEffectsBase().getValue() > 0) {
|
||||||
//System.out.println(apa.getEffectsBase().getValue());
|
//System.out.println(apa.getEffectsBase().getValue());
|
||||||
value += apa.getEffectsBase().getValue();
|
value += apa.getEffectsBase().getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (apa.getEffectsBase2() != null)
|
if (apa != null && apa.getEffectsBase2() != null)
|
||||||
value += apa.getEffectsBase2().getValue();
|
value += apa.getEffectsBase2().getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -876,6 +876,11 @@ public class NPC extends AbstractCharacter {
|
|||||||
// zone collection
|
// zone collection
|
||||||
|
|
||||||
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
||||||
|
if(this.parentZone == null) {
|
||||||
|
Logger.error("PARENT ZONE NOT IDENTIFIED FOR NPC : " + this.getObjectUUID());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
this.parentZone.zoneNPCSet.remove(this);
|
this.parentZone.zoneNPCSet.remove(this);
|
||||||
this.parentZone.zoneNPCSet.add(this);
|
this.parentZone.zoneNPCSet.add(this);
|
||||||
|
|
||||||
|
|||||||
@@ -182,6 +182,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
|
|
||||||
public PlayerCombatStats combatStats;
|
public PlayerCombatStats combatStats;
|
||||||
|
|
||||||
|
public Integer selectedUUID = 0;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* No Id Constructor
|
* No Id Constructor
|
||||||
*/
|
*/
|
||||||
@@ -1533,25 +1535,48 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
return true;
|
return true;
|
||||||
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
|
Zone zone = ZoneManager.findSmallestZone(breather.getLoc());
|
||||||
|
|
||||||
|
if(zone == null)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if(zone.isPlayerCity())
|
||||||
|
return true;
|
||||||
|
|
||||||
|
float seaLevel = zone.getSeaLevel();
|
||||||
|
|
||||||
if (zone.getSeaLevel() != 0) {
|
if (zone.getSeaLevel() != 0) {
|
||||||
|
Zone parent = zone.getParent();
|
||||||
|
if(parent != null && parent.isMacroZone()){
|
||||||
|
float parentLevel = parent.getSeaLevel();
|
||||||
|
seaLevel -= parentLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(seaLevel == 0)
|
||||||
|
return true;
|
||||||
|
|
||||||
float localAltitude = breather.getLoc().y;
|
float localAltitude = breather.getLoc().y;
|
||||||
|
float characterHeight = breather.characterHeight;
|
||||||
|
|
||||||
|
if (localAltitude + characterHeight < seaLevel - 2) {
|
||||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel() - 2)
|
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (breather.isMoving()) {
|
if (breather.isMoving()) {
|
||||||
if (localAltitude + breather.characterHeight < zone.getSeaLevel())
|
if (localAltitude + breather.characterHeight < zone.getSeaLevel()) {
|
||||||
|
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (breather.getLoc().y + breather.characterHeight < -2)
|
if (breather.getLoc().y + breather.characterHeight < -2) {
|
||||||
|
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (breather.isMoving()) {
|
if (breather.isMoving()) {
|
||||||
if (breather.getLoc().y + breather.characterHeight < 0)
|
if (breather.getLoc().y + breather.characterHeight < 0) {
|
||||||
|
//ChatManager.chatSystemInfo(breather, "YOU CANNOT BREATHE!");
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1844,6 +1869,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
message += " was killed by " + att.getFirstName();
|
message += " was killed by " + att.getFirstName();
|
||||||
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
|
if (att.guild != null && (!(att.guild.getName().equals("Errant"))))
|
||||||
message += " of " + att.guild.getName();
|
message += " of " + att.guild.getName();
|
||||||
|
|
||||||
|
Zone killZone = ZoneManager.findSmallestZone(this.loc);
|
||||||
|
if(killZone != null){
|
||||||
|
message += " in " + killZone.getName();
|
||||||
|
}
|
||||||
message += "!";
|
message += "!";
|
||||||
|
|
||||||
|
|
||||||
@@ -1963,8 +1993,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
this.altitude = (float) 0;
|
this.altitude = (float) 0;
|
||||||
|
|
||||||
// Release Mine Claims
|
// Release Mine Claims
|
||||||
|
//Mine.releaseMineClaims(this);
|
||||||
Mine.releaseMineClaims(this);
|
|
||||||
|
|
||||||
this.getCharItemManager().closeTradeWindow();
|
this.getCharItemManager().closeTradeWindow();
|
||||||
|
|
||||||
@@ -4432,7 +4461,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
//set parry if fighter or thief and no invalid weapon found
|
//set parry if fighter or thief and no invalid weapon found
|
||||||
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
this.bonuses.setBool(ModType.Parry, SourceType.None, false);
|
||||||
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500)
|
||||||
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520))
|
|| (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520) || this.getRaceID() == 1999)
|
||||||
if (wbMain == null || wbMain.getRange() < MBServerStatics.RANGED_WEAPON_RANGE)
|
if (wbMain == null || wbMain.getRange() < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||||
if (wbOff == null || wbOff.getRange() < MBServerStatics.RANGED_WEAPON_RANGE)
|
if (wbOff == null || wbOff.getRange() < MBServerStatics.RANGED_WEAPON_RANGE)
|
||||||
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
this.bonuses.setBool(ModType.Parry, SourceType.None, true);
|
||||||
@@ -4710,23 +4739,94 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
// must not be stunned
|
// must not be stunned
|
||||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None))
|
if (this.bonuses.getBool(ModType.Stunned, SourceType.None))
|
||||||
return 0f;
|
return 0f;
|
||||||
|
CharacterSkill passiveSkill;
|
||||||
|
|
||||||
// Get base skill amount
|
Item mainHand = null;
|
||||||
CharacterSkill sk = this.skills.get(type);
|
Item offHand = null;
|
||||||
float amount;
|
if(this.charItemManager != null){
|
||||||
if (sk == null)
|
mainHand = this.charItemManager.getEquipped(1);
|
||||||
amount = CharacterSkill.getQuickMastery(this, type);
|
offHand = this.charItemManager.getEquipped(2);
|
||||||
else
|
}
|
||||||
amount = sk.getModifiedAmount();
|
switch(type){
|
||||||
|
case "Block":
|
||||||
|
//if(!fromCombat)
|
||||||
|
//return 0;
|
||||||
|
|
||||||
// Add bonuses
|
if(offHand == null)
|
||||||
amount += this.bonuses.getFloat(modType, SourceType.None);
|
return 0;
|
||||||
|
|
||||||
// Add item bonuses and return
|
if(!offHand.getItemBase().isShield())
|
||||||
if (type.equals(ModType.Dodge) && !fromCombat)
|
return 0;
|
||||||
return ((amount / 4) - attackerLevel + this.getLevel()) / 4;
|
|
||||||
else
|
passiveSkill = this.skills.get("Block");
|
||||||
return (amount - attackerLevel + this.getLevel()) / 4;
|
if(passiveSkill == null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
float blockBonusFromShield = 0;
|
||||||
|
ItemBase ib = offHand.getItemBase();
|
||||||
|
blockBonusFromShield = ib.getBlockMod() * 5;
|
||||||
|
for(Effect eff : offHand.effects.values()){
|
||||||
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||||
|
if(mod.modType.equals(ModType.PassiveDefense)){
|
||||||
|
float min = mod.minMod;
|
||||||
|
int trains = eff.getTrains();
|
||||||
|
float ramp = mod.getRamp();
|
||||||
|
blockBonusFromShield += (min + (trains * ramp)) * 5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int divisr = 4;
|
||||||
|
if(!fromCombat)
|
||||||
|
divisr = 16;
|
||||||
|
float blockChance = ((passiveSkill.getModifiedAmount() + blockBonusFromShield) / divisr);
|
||||||
|
if(this.bonuses != null)
|
||||||
|
blockChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Block, SourceType.None);
|
||||||
|
return blockChance;
|
||||||
|
case "Parry":
|
||||||
|
if(!fromCombat)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if(mainHand == null && this.getRaceID() != 1999) // saetors can always parry using their horns
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
int parryBonus = 0;
|
||||||
|
|
||||||
|
if(mainHand != null && offHand != null && !offHand.getItemBase().isShield())
|
||||||
|
parryBonus = 5;
|
||||||
|
|
||||||
|
if(mainHand != null && mainHand.getItemBase().isTwoHanded())
|
||||||
|
parryBonus = 10;
|
||||||
|
|
||||||
|
passiveSkill = this.skills.get("Parry");
|
||||||
|
if(passiveSkill == null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
float parryChance =((passiveSkill.getModifiedAmount() + parryBonus) / 4);
|
||||||
|
|
||||||
|
if(this.bonuses != null)
|
||||||
|
parryChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Parry, SourceType.None);
|
||||||
|
|
||||||
|
return parryChance;
|
||||||
|
|
||||||
|
case "Dodge":
|
||||||
|
passiveSkill = this.skills.get("Dodge");
|
||||||
|
if(passiveSkill == null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
int divisor = 4;
|
||||||
|
if(!fromCombat)
|
||||||
|
divisor = 16;
|
||||||
|
|
||||||
|
float dodgeChance = ((passiveSkill.getModifiedAmount()) / divisor);
|
||||||
|
|
||||||
|
if(this.bonuses != null)
|
||||||
|
dodgeChance *= 1 + this.bonuses.getFloatPercentAll(ModType.Dodge, SourceType.None);
|
||||||
|
|
||||||
|
return dodgeChance;
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getRegenModifier(ModType type) {
|
public float getRegenModifier(ModType type) {
|
||||||
@@ -5006,6 +5106,12 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
|
|
||||||
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
Zone zone = ZoneManager.findSmallestZone(this.getLoc());
|
||||||
|
|
||||||
|
if(zone == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if(zone.isPlayerCity())
|
||||||
|
return false;
|
||||||
|
|
||||||
if (zone.getSeaLevel() != 0) {
|
if (zone.getSeaLevel() != 0) {
|
||||||
|
|
||||||
float localAltitude = this.getLoc().y + this.centerHeight;
|
float localAltitude = this.getLoc().y + this.centerHeight;
|
||||||
@@ -5037,82 +5143,85 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
@Override
|
@Override
|
||||||
public void update(Boolean newSystem) {
|
public void update(Boolean newSystem) {
|
||||||
|
|
||||||
//if(!newSystem)
|
this.updateLocation();
|
||||||
// return;
|
this.updateMovementState();
|
||||||
|
|
||||||
if (this.updateLock.writeLock().tryLock()) {
|
if(!newSystem)
|
||||||
try {
|
return;
|
||||||
|
|
||||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
try {
|
||||||
if(!this.timestamps.containsKey("DeathTime")){
|
|
||||||
this.timestamps.put("DeathTime",System.currentTimeMillis());
|
|
||||||
}else if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
|
||||||
forceRespawn(this);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this.updateLocation();
|
|
||||||
this.updateMovementState();
|
|
||||||
this.updateRegen();
|
|
||||||
|
|
||||||
if (this.getStamina() < 10) {
|
if (this.updateLock.writeLock().tryLock()) {
|
||||||
if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
|
try {
|
||||||
PlayerCharacter.GroundPlayer(this);
|
|
||||||
this.updateRegen();
|
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||||
|
|
||||||
|
if (this.combatStats == null) {
|
||||||
|
this.combatStats = new PlayerCombatStats(this);
|
||||||
|
} else {
|
||||||
|
this.combatStats.update();
|
||||||
|
}
|
||||||
|
this.doRegen();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
RealmMap.updateRealm(this);
|
if (this.getStamina() < 10) {
|
||||||
this.updateBlessingMessage();
|
if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
|
||||||
|
PlayerCharacter.GroundPlayer(this);
|
||||||
this.safeZone = this.isInSafeZone();
|
|
||||||
if(!this.timestamps.containsKey("nextBoxCheck"))
|
|
||||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
|
||||||
|
|
||||||
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
|
||||||
this.isBoxed = checkIfBoxed(this);
|
|
||||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this.level < 10 && this.enteredWorld) {
|
|
||||||
// this.setLevel((short) 10);
|
|
||||||
while (this.level < 10) {
|
|
||||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this.isBoxed && !this.containsEffect(1672601862)) {
|
|
||||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(this.isFlying()){
|
|
||||||
//if (!AbstractCharacter.CanFly(this)) {
|
|
||||||
if(this.effects.containsKey("MoveBuff")){
|
|
||||||
GroundPlayer(this);
|
|
||||||
//ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");
|
|
||||||
}
|
|
||||||
if(!this.timestamps.containsKey("StunGrounded"))
|
|
||||||
this.timestamps.put("StunGrounded",System.currentTimeMillis() - 1000L);
|
|
||||||
if(this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()){
|
|
||||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
|
||||||
if(!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)){
|
|
||||||
this.setDesiredAltitude(this.altitude - 10);
|
|
||||||
this.setTakeOffTime(System.currentTimeMillis());
|
|
||||||
|
|
||||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
|
||||||
// force a landing
|
|
||||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
|
||||||
this.timestamps.put("StunGrounded",System.currentTimeMillis() + 1500L);
|
|
||||||
ChatManager.chatSystemInfo(this,"Applying 1 Tier Ground");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
RealmMap.updateRealm(this);
|
||||||
|
this.updateBlessingMessage();
|
||||||
|
|
||||||
} catch (Exception e) {
|
this.safeZone = this.isInSafeZone();
|
||||||
Logger.error(e);
|
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||||
} finally {
|
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||||
this.updateLock.writeLock().unlock();
|
|
||||||
|
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||||
|
this.isBoxed = checkIfBoxed(this);
|
||||||
|
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.level < 10 && this.enteredWorld) {
|
||||||
|
while (this.level < 10) {
|
||||||
|
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.isBoxed && !this.containsEffect(1672601862)) {
|
||||||
|
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.isFlying()) {
|
||||||
|
if (this.effects.containsKey("MoveBuff")) {
|
||||||
|
GroundPlayer(this);
|
||||||
|
}
|
||||||
|
if (!this.timestamps.containsKey("StunGrounded"))
|
||||||
|
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||||
|
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||||
|
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||||
|
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||||
|
this.setDesiredAltitude(this.altitude - 10);
|
||||||
|
this.setTakeOffTime(System.currentTimeMillis());
|
||||||
|
|
||||||
|
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||||
|
// force a landing
|
||||||
|
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||||
|
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
} finally {
|
||||||
|
this.updateLock.writeLock().unlock();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
}catch(Exception e){
|
||||||
|
Logger.error("UPDATE ISSUE: " + e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public static void unboxPlayer(PlayerCharacter player){
|
public static void unboxPlayer(PlayerCharacter player){
|
||||||
@@ -5124,17 +5233,25 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for(PlayerCharacter pc : sameMachine)
|
boolean valid = true;
|
||||||
pc.isBoxed = true;
|
for(PlayerCharacter pc : sameMachine){
|
||||||
|
if(!pc.safeZone)
|
||||||
player.isBoxed = false;
|
valid = false;
|
||||||
if(player.containsEffect(1672601862)) {
|
|
||||||
player.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
|
||||||
}
|
}
|
||||||
|
if(valid) {
|
||||||
|
for (PlayerCharacter pc : sameMachine)
|
||||||
|
pc.isBoxed = true;
|
||||||
|
|
||||||
|
player.isBoxed = false;
|
||||||
|
if (player.containsEffect(1672601862)) {
|
||||||
|
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||||
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) {
|
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
@@ -5242,9 +5359,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
setLoc(newLoc);
|
|
||||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||||
|
|
||||||
|
setLoc(newLoc);
|
||||||
|
|
||||||
if (this.getDebug(1))
|
if (this.getDebug(1))
|
||||||
ChatManager.chatSystemInfo(this,
|
ChatManager.chatSystemInfo(this,
|
||||||
"Distance to target " + this.getEndLoc().distance2D(this.getLoc()) + " speed " + this.getSpeed());
|
"Distance to target " + this.getEndLoc().distance2D(this.getLoc()) + " speed " + this.getSpeed());
|
||||||
@@ -5313,206 +5432,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void updateRegen() {
|
|
||||||
|
|
||||||
if(true)
|
|
||||||
return;
|
|
||||||
|
|
||||||
float healthRegen = 0f;
|
|
||||||
float manaRegen = 0f;
|
|
||||||
float stamRegen = 0f;
|
|
||||||
|
|
||||||
boolean updateClient = false;
|
|
||||||
|
|
||||||
// Early exit if char is dead or disconnected
|
|
||||||
if ((this.isAlive() == false)
|
|
||||||
|| (this.isActive() == false) || this.getLoc().x == 0 && this.getLoc().z == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Calculate Regen amount from last simulation tick
|
|
||||||
switch (this.movementState) {
|
|
||||||
|
|
||||||
case IDLE:
|
|
||||||
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_IDLE) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * (getRegenModifier(ModType.HealthRecoverRate));
|
|
||||||
|
|
||||||
if (this.isCasting() || this.isItemCasting())
|
|
||||||
healthRegen *= .75f;
|
|
||||||
// Characters regen mana when in only walk mode and idle
|
|
||||||
if (this.walkMode)
|
|
||||||
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_IDLE) * getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
else if (!this.isCasting() && !this.isItemCasting())
|
|
||||||
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_RUN) * getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
else
|
|
||||||
manaRegen = 0;
|
|
||||||
|
|
||||||
if (!PlayerCharacter.CanBreathe(this))
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
|
||||||
else if ((!this.isCasting() && !this.isItemCasting()) || this.lastMovementState.equals(MovementState.FLYING))
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_IDLE * getRegenModifier(ModType.StaminaRecoverRate);
|
|
||||||
else
|
|
||||||
stamRegen = 0;
|
|
||||||
break;
|
|
||||||
case SITTING:
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_SIT) + MBServerStatics.HEALTH_REGEN_SIT_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
|
||||||
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_SIT) * (getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_SIT * getRegenModifier(ModType.StaminaRecoverRate);
|
|
||||||
break;
|
|
||||||
case RUNNING:
|
|
||||||
if (this.walkMode == true) {
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
|
||||||
manaRegen = this.manaMax * MBServerStatics.MANA_REGEN_WALK * getRegenModifier(ModType.ManaRecoverRate);
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
|
||||||
} else {
|
|
||||||
healthRegen = 0;
|
|
||||||
manaRegen = 0;
|
|
||||||
|
|
||||||
if (this.combat == true)
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
|
||||||
else
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case FLYING:
|
|
||||||
|
|
||||||
float seventyFive = this.staminaMax * .75f;
|
|
||||||
float fifty = this.staminaMax * .5f;
|
|
||||||
float twentyFive = this.staminaMax * .25f;
|
|
||||||
|
|
||||||
if (this.getDesiredAltitude() == 0 && this.getAltitude() <= 10) {
|
|
||||||
if (this.isCombat())
|
|
||||||
stamRegen = 0;
|
|
||||||
else
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_IDLE * getRegenModifier(ModType.StaminaRecoverRate);
|
|
||||||
} else if (!this.useFlyMoveRegen()) {
|
|
||||||
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_IDLE) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * (getRegenModifier(ModType.HealthRecoverRate));
|
|
||||||
|
|
||||||
if (this.isCasting() || this.isItemCasting())
|
|
||||||
healthRegen *= .75f;
|
|
||||||
// Characters regen mana when in only walk mode and idle
|
|
||||||
if (this.walkMode)
|
|
||||||
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_IDLE + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
else if (!this.isCasting() && !this.isItemCasting())
|
|
||||||
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_IDLE + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
else
|
|
||||||
manaRegen = 0;
|
|
||||||
|
|
||||||
if (!this.isItemCasting() && !this.isCasting() || this.getTakeOffTime() != 0)
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_IDLE;
|
|
||||||
else
|
|
||||||
stamRegen = -1f;
|
|
||||||
} else if (this.walkMode == true) {
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
|
||||||
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_WALK) + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_WALK;
|
|
||||||
} else {
|
|
||||||
healthRegen = 0;
|
|
||||||
manaRegen = 0;
|
|
||||||
if (this.isCombat())
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_RUN_COMBAT;
|
|
||||||
else
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_RUN;
|
|
||||||
}
|
|
||||||
|
|
||||||
float oldStamina = this.stamina.get();
|
|
||||||
|
|
||||||
if (FastMath.between(oldStamina, 0, twentyFive) && !this.wasTripped25) {
|
|
||||||
updateClient = true;
|
|
||||||
this.wasTripped25 = true;
|
|
||||||
this.wasTripped50 = false;
|
|
||||||
this.wasTripped75 = false;
|
|
||||||
} else if (FastMath.between(oldStamina, twentyFive, fifty) && !this.wasTripped50) {
|
|
||||||
updateClient = true;
|
|
||||||
this.wasTripped25 = false;
|
|
||||||
this.wasTripped50 = true;
|
|
||||||
this.wasTripped75 = false;
|
|
||||||
} else if (FastMath.between(oldStamina, fifty, seventyFive) && !this.wasTripped75) {
|
|
||||||
updateClient = true;
|
|
||||||
this.wasTripped25 = false;
|
|
||||||
this.wasTripped50 = false;
|
|
||||||
this.wasTripped75 = true;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SWIMMING:
|
|
||||||
if (this.walkMode == true) {
|
|
||||||
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
|
||||||
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_WALK) + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
|
||||||
} else {
|
|
||||||
healthRegen = 0;
|
|
||||||
manaRegen = 0;
|
|
||||||
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
|
||||||
|
|
||||||
if (this.combat == true)
|
|
||||||
stamRegen += MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
|
||||||
else
|
|
||||||
stamRegen += MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Are we drowning?
|
|
||||||
if ((this.getStamina() <= 0)
|
|
||||||
&& (PlayerCharacter.CanBreathe(this) == false))
|
|
||||||
healthRegen = (this.healthMax * -.03f);
|
|
||||||
|
|
||||||
// Multiple regen values by current deltaTime
|
|
||||||
// Logger.info("", healthRegen + "");
|
|
||||||
healthRegen *= getDeltaTime();
|
|
||||||
manaRegen *= getDeltaTime();
|
|
||||||
stamRegen *= getStamDeltaTime();
|
|
||||||
|
|
||||||
boolean workedHealth = false;
|
|
||||||
boolean workedMana = false;
|
|
||||||
boolean workedStamina = false;
|
|
||||||
|
|
||||||
float old, mod;
|
|
||||||
while (!workedHealth || !workedMana || !workedStamina) {
|
|
||||||
if (!this.isAlive() || !this.isActive())
|
|
||||||
return;
|
|
||||||
if (!workedHealth) {
|
|
||||||
old = this.health.get();
|
|
||||||
mod = old + healthRegen;
|
|
||||||
if (mod > this.healthMax)
|
|
||||||
mod = healthMax;
|
|
||||||
else if (mod <= 0) {
|
|
||||||
if (this.isAlive.compareAndSet(true, false))
|
|
||||||
killCharacter("Water");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
workedHealth = this.health.compareAndSet(old, mod);
|
|
||||||
}
|
|
||||||
if (!workedStamina) {
|
|
||||||
old = this.stamina.get();
|
|
||||||
mod = old + stamRegen;
|
|
||||||
if (mod > this.staminaMax)
|
|
||||||
mod = staminaMax;
|
|
||||||
else if (mod < 0)
|
|
||||||
mod = 0;
|
|
||||||
workedStamina = this.stamina.compareAndSet(old, mod);
|
|
||||||
}
|
|
||||||
if (!workedMana) {
|
|
||||||
old = this.mana.get();
|
|
||||||
mod = old + manaRegen;
|
|
||||||
if (mod > this.manaMax)
|
|
||||||
mod = manaMax;
|
|
||||||
else if (mod < 0)
|
|
||||||
mod = 0;
|
|
||||||
workedMana = this.mana.compareAndSet(old, mod);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (updateClient)
|
|
||||||
this.syncClient();
|
|
||||||
|
|
||||||
// Reset this char's frame time.
|
|
||||||
this.lastUpdateTime = System.currentTimeMillis();
|
|
||||||
this.lastStamUpdateTime = System.currentTimeMillis();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public synchronized void updateStamRegen(long time) {
|
public synchronized void updateStamRegen(long time) {
|
||||||
|
|
||||||
boolean disable = true;
|
boolean disable = true;
|
||||||
@@ -5797,28 +5716,204 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
dirtyLock.writeLock().unlock();
|
dirtyLock.writeLock().unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doRegen(){
|
public void doRegen() {
|
||||||
if(!this.timestamps.containsKey("SyncClient"))
|
if (!this.timestamps.containsKey("SyncClient"))
|
||||||
this.timestamps.put("SyncClient",System.currentTimeMillis());
|
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||||
if (this.updateLock.writeLock().tryLock()) {
|
|
||||||
try {
|
if (!this.isAlive() || !this.enteredWorld || !this.isActive) {
|
||||||
if(!this.isAlive() || !this.enteredWorld || !this.isActive) {
|
this.resetRegenUpdateTime();
|
||||||
this.resetRegenUpdateTime();
|
return;
|
||||||
return;
|
}
|
||||||
}
|
float healthRegen = 0f;
|
||||||
this.updateMovementState();
|
float manaRegen = 0f;
|
||||||
boolean updateHealth = this.regenerateHealth();
|
float stamRegen = 0f;
|
||||||
boolean updateMana = this.regenerateMana();
|
boolean updateClient = false;
|
||||||
boolean updateStamina = this.regenerateStamina();
|
// Early exit if char is dead or disconnected
|
||||||
boolean consumeStamina = this.consumeStamina();
|
if ((this.isAlive() == false)
|
||||||
if(this.timestamps.get("SyncClient") + 5000L > System.currentTimeMillis())
|
|| (this.isActive() == false) || this.getLoc().x == 0 && this.getLoc().z == 0)
|
||||||
if(updateHealth || updateMana || updateStamina || consumeStamina)
|
return;
|
||||||
this.syncClient();
|
// Calculate Regen amount from last simulation tick
|
||||||
} catch (Exception e) {
|
switch (this.movementState) {
|
||||||
Logger.error(e);
|
case IDLE:
|
||||||
} finally {
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_IDLE) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * (getRegenModifier(ModType.HealthRecoverRate));
|
||||||
this.updateLock.writeLock().unlock();
|
if (this.isCasting() || this.isItemCasting())
|
||||||
|
healthRegen *= .75f;
|
||||||
|
// Characters regen mana when in only walk mode and idle
|
||||||
|
if (this.walkMode)
|
||||||
|
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_IDLE) * getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
else if (!this.isCasting() && !this.isItemCasting())
|
||||||
|
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_IDLE) * getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
else
|
||||||
|
manaRegen = 0;
|
||||||
|
if (!PlayerCharacter.CanBreathe(this))
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
||||||
|
else if ((!this.isCasting() && !this.isItemCasting()) || this.lastMovementState.equals(MovementState.FLYING))
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_IDLE * getRegenModifier(ModType.StaminaRecoverRate);
|
||||||
|
else
|
||||||
|
stamRegen = 0;
|
||||||
|
break;
|
||||||
|
case SITTING:
|
||||||
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_SIT) + MBServerStatics.HEALTH_REGEN_SIT_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
||||||
|
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_SIT) * (getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_SIT * getRegenModifier(ModType.StaminaRecoverRate);
|
||||||
|
break;
|
||||||
|
case RUNNING:
|
||||||
|
if (this.walkMode == true) {
|
||||||
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
||||||
|
manaRegen = this.manaMax * MBServerStatics.MANA_REGEN_WALK * getRegenModifier(ModType.ManaRecoverRate);
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
||||||
|
} else {
|
||||||
|
healthRegen = 0;
|
||||||
|
manaRegen = 0;
|
||||||
|
|
||||||
|
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
|
||||||
|
}else {
|
||||||
|
if (this.combat == true)
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||||
|
else
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case FLYING:
|
||||||
|
float seventyFive = this.staminaMax * .75f;
|
||||||
|
float fifty = this.staminaMax * .5f;
|
||||||
|
float twentyFive = this.staminaMax * .25f;
|
||||||
|
if (this.getDesiredAltitude() == 0 && this.getAltitude() <= 10) {
|
||||||
|
if (this.isCombat())
|
||||||
|
stamRegen = 0;
|
||||||
|
else
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_IDLE * getRegenModifier(ModType.StaminaRecoverRate);
|
||||||
|
} else if (!this.useFlyMoveRegen()) {
|
||||||
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_IDLE) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * (getRegenModifier(ModType.HealthRecoverRate));
|
||||||
|
if (this.isCasting() || this.isItemCasting())
|
||||||
|
healthRegen *= .75f;
|
||||||
|
// Characters regen mana when in only walk mode and idle
|
||||||
|
if (this.walkMode)
|
||||||
|
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_IDLE + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
else if (!this.isCasting() && !this.isItemCasting())
|
||||||
|
manaRegen = (this.manaMax * MBServerStatics.MANA_REGEN_IDLE + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
else
|
||||||
|
manaRegen = 0;
|
||||||
|
if (!this.isItemCasting() && !this.isCasting() || this.getTakeOffTime() != 0)
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_IDLE;
|
||||||
|
else
|
||||||
|
stamRegen = -1f;
|
||||||
|
} else if (this.walkMode == true) {
|
||||||
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
||||||
|
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_WALK) + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_WALK;
|
||||||
|
} else {
|
||||||
|
healthRegen = 0;
|
||||||
|
manaRegen = 0;
|
||||||
|
if (this.isCombat())
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_RUN_COMBAT;
|
||||||
|
else
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_FLY_RUN;
|
||||||
|
}
|
||||||
|
float oldStamina = this.stamina.get();
|
||||||
|
if (FastMath.between(oldStamina, 0, twentyFive) && !this.wasTripped25) {
|
||||||
|
updateClient = true;
|
||||||
|
this.wasTripped25 = true;
|
||||||
|
this.wasTripped50 = false;
|
||||||
|
this.wasTripped75 = false;
|
||||||
|
} else if (FastMath.between(oldStamina, twentyFive, fifty) && !this.wasTripped50) {
|
||||||
|
updateClient = true;
|
||||||
|
this.wasTripped25 = false;
|
||||||
|
this.wasTripped50 = true;
|
||||||
|
this.wasTripped75 = false;
|
||||||
|
} else if (FastMath.between(oldStamina, fifty, seventyFive) && !this.wasTripped75) {
|
||||||
|
updateClient = true;
|
||||||
|
this.wasTripped25 = false;
|
||||||
|
this.wasTripped50 = false;
|
||||||
|
this.wasTripped75 = true;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SWIMMING:
|
||||||
|
if (this.walkMode == true) {
|
||||||
|
healthRegen = ((this.healthMax * MBServerStatics.HEALTH_REGEN_WALK) + MBServerStatics.HEALTH_REGEN_IDLE_STATIC) * getRegenModifier(ModType.HealthRecoverRate);
|
||||||
|
manaRegen = ((this.manaMax * MBServerStatics.MANA_REGEN_WALK) + (this.getSpiMod() * .015f)) * (getRegenModifier(ModType.ManaRecoverRate));
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
||||||
|
} else {
|
||||||
|
healthRegen = 0;
|
||||||
|
manaRegen = 0;
|
||||||
|
stamRegen = MBServerStatics.STAMINA_REGEN_SWIM;
|
||||||
|
if (this.combat == true)
|
||||||
|
stamRegen += MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
|
||||||
|
else
|
||||||
|
stamRegen += MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
// Are we drowning?
|
||||||
|
if ((this.getStamina() <= 0)
|
||||||
|
&& (PlayerCharacter.CanBreathe(this) == false))
|
||||||
|
healthRegen = (this.healthMax * -.03f);
|
||||||
|
// Multiple regen values by current deltaTime
|
||||||
|
// Logger.info("", healthRegen + "");
|
||||||
|
healthRegen *= getDeltaTime();
|
||||||
|
manaRegen *= 0.01f;
|
||||||
|
manaRegen *= getDeltaTime();
|
||||||
|
stamRegen *= getStamDeltaTime();
|
||||||
|
if(this.isSit()){
|
||||||
|
healthRegen *= 1.5;
|
||||||
|
manaRegen *= 1.5;
|
||||||
|
stamRegen *= 1.5;
|
||||||
|
}
|
||||||
|
boolean workedHealth = false;
|
||||||
|
boolean workedMana = false;
|
||||||
|
boolean workedStamina = false;
|
||||||
|
float old, mod;
|
||||||
|
while (!workedHealth || !workedMana || !workedStamina) {
|
||||||
|
if (!this.isAlive() || !this.isActive())
|
||||||
|
return;
|
||||||
|
if (!workedHealth) {
|
||||||
|
old = this.health.get();
|
||||||
|
mod = old + healthRegen;
|
||||||
|
if (mod > this.healthMax)
|
||||||
|
mod = healthMax;
|
||||||
|
else if (mod <= 0) {
|
||||||
|
if (this.isAlive.compareAndSet(true, false))
|
||||||
|
killCharacter("Water");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
workedHealth = this.health.compareAndSet(old, mod);
|
||||||
|
}
|
||||||
|
if (!workedStamina) {
|
||||||
|
old = this.stamina.get();
|
||||||
|
mod = old + stamRegen;
|
||||||
|
if (mod > this.staminaMax)
|
||||||
|
mod = staminaMax;
|
||||||
|
else if (mod < 0)
|
||||||
|
mod = 0;
|
||||||
|
workedStamina = this.stamina.compareAndSet(old, mod);
|
||||||
|
}
|
||||||
|
if (!workedMana) {
|
||||||
|
old = this.mana.get();
|
||||||
|
mod = old + manaRegen;
|
||||||
|
if (mod > this.manaMax)
|
||||||
|
mod = manaMax;
|
||||||
|
else if (mod < 0)
|
||||||
|
mod = 0;
|
||||||
|
workedMana = this.mana.compareAndSet(old, mod);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (updateClient)
|
||||||
|
this.syncClient();
|
||||||
|
// Reset this char's frame time.
|
||||||
|
this.lastUpdateTime = System.currentTimeMillis();
|
||||||
|
this.lastStamUpdateTime = System.currentTimeMillis();
|
||||||
|
//this.updateMovementState();
|
||||||
|
///boolean updateHealth = this.regenerateHealth();
|
||||||
|
//boolean updateMana = this.regenerateMana();
|
||||||
|
//boolean updateStamina = this.regenerateStamina();
|
||||||
|
//boolean consumeStamina = this.consumeStamina();
|
||||||
|
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
|
||||||
|
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
|
||||||
|
this.syncClient();
|
||||||
|
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5830,12 +5925,14 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
float onePercent = this.healthMax * 0.01f;
|
float onePercent = this.healthMax * 0.01f;
|
||||||
float rate = 1.0f / RecoveryType.getRecoveryType(this).healthRate;
|
float rate = 1.0f / RecoveryType.getRecoveryType(this).healthRate;
|
||||||
rate *= this.getRegenModifier(ModType.HealthRecoverRate);
|
rate *= this.getRegenModifier(ModType.HealthRecoverRate);
|
||||||
|
rate *= this.combatStats.healthRegen;
|
||||||
|
|
||||||
if(this.isMoving() && !this.walkMode)
|
if(this.isMoving() && !this.walkMode)
|
||||||
rate = 0.0f;
|
rate = 0.0f;
|
||||||
|
|
||||||
float healthRegenerated = onePercent * rate * secondsPassed;
|
float healthRegenerated = onePercent * rate * secondsPassed;
|
||||||
//ChatManager.chatSystemInfo(this,"HEALTH REGENERATED: " + healthRegenerated + " SECONDS PASSED: " + secondsPassed);
|
//ChatManager.chatSystemInfo(this,"HEALTH REGENERATED: " + healthRegenerated + " SECONDS PASSED: " + secondsPassed);
|
||||||
|
ChatManager.chatSystemInfo(this,"HEALTH : " + Math.round(this.health.get()) + " / " + this.healthMax);
|
||||||
boolean workedHealth = false;
|
boolean workedHealth = false;
|
||||||
float old = this.health.get();
|
float old = this.health.get();
|
||||||
float mod = old + healthRegenerated;
|
float mod = old + healthRegenerated;
|
||||||
@@ -5860,7 +5957,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||||
float onePercent = this.manaMax * 0.01f;
|
float onePercent = this.manaMax * 0.01f;
|
||||||
float rate = 1.0f / RecoveryType.getRecoveryType(this).manaRate;
|
float rate = 1.0f / RecoveryType.getRecoveryType(this).manaRate;
|
||||||
rate *= this.getRegenModifier(ModType.ManaRecoverRate);
|
rate *= this.combatStats.manaRegen;
|
||||||
|
|
||||||
if(this.isMoving() && !this.walkMode)
|
if(this.isMoving() && !this.walkMode)
|
||||||
rate = 0.0f;
|
rate = 0.0f;
|
||||||
@@ -5897,6 +5994,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||||
|
|
||||||
float secondsToRecover1 = RecoveryType.getRecoveryType(this).staminaRate;
|
float secondsToRecover1 = RecoveryType.getRecoveryType(this).staminaRate;
|
||||||
|
secondsToRecover1 *= this.combatStats.staminaRegen;
|
||||||
|
|
||||||
float ratio = secondsPassed / secondsToRecover1;
|
float ratio = secondsPassed / secondsToRecover1;
|
||||||
//rate *= this.getRegenModifier(ModType.StaminaRecoverRate); // Adjust rate with modifiers
|
//rate *= this.getRegenModifier(ModType.StaminaRecoverRate); // Adjust rate with modifiers
|
||||||
@@ -5935,7 +6033,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
|||||||
}else{
|
}else{
|
||||||
consumption = 0.65f * secondsPassed;
|
consumption = 0.65f * secondsPassed;
|
||||||
}
|
}
|
||||||
if(this.movementState.equals(MovementState.SWIMMING))
|
if(!this.canBreathe)
|
||||||
consumption = 1.5f * secondsPassed;
|
consumption = 1.5f * secondsPassed;
|
||||||
else if(this.isFlying())
|
else if(this.isFlying())
|
||||||
consumption = 2.0f * secondsPassed;
|
consumption = 2.0f * secondsPassed;
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -125,7 +125,7 @@ public class Resists {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Handle Fortitudes
|
//Handle Fortitudes
|
||||||
private static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
|
public static float handleFortitude(AbstractCharacter target, DamageType type, float damage) {
|
||||||
if (target == null || !(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
|
if (target == null || !(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
|
||||||
return damage;
|
return damage;
|
||||||
PlayerBonuses bonus = target.getBonuses();
|
PlayerBonuses bonus = target.getBonuses();
|
||||||
@@ -456,10 +456,11 @@ public class Resists {
|
|||||||
//handle fortitudes
|
//handle fortitudes
|
||||||
//damage = handleFortitude(target, type, damage);
|
//damage = handleFortitude(target, type, damage);
|
||||||
//calculate armor piercing
|
//calculate armor piercing
|
||||||
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
//float ap = 0;
|
||||||
float damageAfterResists = damage;
|
//if(type.equals(DamageType.Pierce) || type.equals(DamageType.Crush) || type.equals(DamageType.Slash))
|
||||||
if(type.equals(DamageType.Pierce) || type.equals(DamageType.Crush) || type.equals(DamageType.Slash))
|
//source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
|
||||||
damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
|
|
||||||
|
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f));
|
||||||
//check to see if any damage absorbers should cancel
|
//check to see if any damage absorbers should cancel
|
||||||
if (target != null) {
|
if (target != null) {
|
||||||
//debug damage shields if any found
|
//debug damage shields if any found
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public class VendorDialog extends AbstractGameObject {
|
|||||||
private static VendorDialog vd;
|
private static VendorDialog vd;
|
||||||
private final String dialogType;
|
private final String dialogType;
|
||||||
private final String intro;
|
private final String intro;
|
||||||
private ArrayList<MenuOption> options = new ArrayList<>();
|
ArrayList<MenuOption> options = new ArrayList<>();
|
||||||
|
|
||||||
public VendorDialog(String dialogType, String intro, int UUID) {
|
public VendorDialog(String dialogType, String intro, int UUID) {
|
||||||
super(UUID);
|
super(UUID);
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
|
|
||||||
package engine.powers.effectmodifiers;
|
package engine.powers.effectmodifiers;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.Enum.DamageType;
|
import engine.Enum.DamageType;
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
@@ -122,9 +123,13 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
|||||||
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
|
float spi = (pc.getStatSpiCurrent() >= 1) ? (float) pc.getStatSpiCurrent() : 1f;
|
||||||
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
|
// min *= (intt * 0.0045 + 0.055 * (float)Math.sqrt(intt - 0.5) + spi * 0.006 + 0.07 * (float)Math.sqrt(spi - 0.5) + 0.02 * (int)focus);
|
||||||
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
|
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
|
||||||
|
|
||||||
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
|
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
|
||||||
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
|
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
|
||||||
|
|
||||||
|
//min *= pc.ZergMultiplier;
|
||||||
|
//max *= pc.ZergMultiplier;
|
||||||
|
|
||||||
//debug for spell damage and atr
|
//debug for spell damage and atr
|
||||||
if (pc.getDebug(16)) {
|
if (pc.getDebug(16)) {
|
||||||
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
|
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
|
||||||
@@ -165,9 +170,15 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
|||||||
PlayerBonuses bonus = source.getBonuses();
|
PlayerBonuses bonus = source.getBonuses();
|
||||||
|
|
||||||
// Apply any power effect modifiers (such as stances)
|
// Apply any power effect modifiers (such as stances)
|
||||||
if (bonus != null)
|
if (bonus != null){
|
||||||
modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
|
modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||||
|
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||||
|
}
|
||||||
|
|
||||||
if (modAmount == 0f)
|
if (modAmount == 0f)
|
||||||
return;
|
return;
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
@@ -303,9 +314,9 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
|||||||
|
|
||||||
// calculate resists in if any
|
// calculate resists in if any
|
||||||
if (resists != null) {
|
if (resists != null) {
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo))
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
|
damage = resists.getResistedDamage(source, (AbstractCharacter) awo, damageType, damage * -1, trains) * -1;
|
||||||
else
|
}else
|
||||||
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;
|
damage = resists.getResistedDamage(source, null, damageType, damage * -1, trains) * -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user