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@@ -0,0 +1,150 @@
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package engine.Dungeons;
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import engine.Enum;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class Dungeon {
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public static int NoFlyEffectID = -1733819072;
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public static int NoTeleportEffectID = -1971545187;
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public static int NoSummonEffectID = 2122002462;
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public ArrayList<PlayerCharacter> participants;
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public int maxPerGuild;
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public Vector3fImmutable entrance;
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public ArrayList<Mob> dungeon_mobs;
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public Long respawnTime = 0L;
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public Dungeon(Vector3fImmutable entrance, int maxCount){
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this.participants = new ArrayList<>();
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this.entrance = entrance;
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this.dungeon_mobs = new ArrayList<>();
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this.maxPerGuild = maxCount;
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}
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public void applyDungeonEffects(PlayerCharacter player){
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
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if(noFly != null)
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player.addEffectNoTimer(noFly.getName(),noFly,40,true);
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if(noTele != null)
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player.addEffectNoTimer(noTele.getName(),noTele,40,true);
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if(noSum != null)
|
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player.addEffectNoTimer(noSum.getName(),noSum,40,true);
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}
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public void removeDungeonEffects(PlayerCharacter player) {
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EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
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EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
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EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
|
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for (Effect eff : player.effects.values()) {
|
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if (noFly != null && eff.getEffectsBase().equals(noFly))
|
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eff.endEffect();
|
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|
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if (noTele != null && eff.getEffectsBase().equals(noTele))
|
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eff.endEffect();
|
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||||||
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if (noSum != null && eff.getEffectsBase().equals(noSum))
|
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eff.endEffect();
|
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}
|
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}
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public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
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Guild rulingGuild = Guild.getErrantGuild();
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Guild rulingNation = Guild.getErrantGuild();
|
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Zone zone = ZoneManager.getZoneByUUID(994);
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// Begin Serialzing soverign guild data
|
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writer.putInt(Enum.GameObjectType.Zone.ordinal());
|
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writer.putInt(994);
|
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writer.putString("Whitehorn Citadel");
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writer.putInt(rulingGuild.getObjectType().ordinal());
|
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writer.putInt(rulingGuild.getObjectUUID());
|
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writer.putString("Whitehorn Militants"); // guild name
|
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writer.putString("In the Citadel, We Fight!"); // motto
|
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writer.putString(rulingGuild.getLeadershipType());
|
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// Serialize guild ruler's name
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// If tree is abandoned blank out the name
|
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// to allow them a rename.
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writer.putString("Kol'roth The Destroyer");//sovreign
|
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writer.putInt(rulingGuild.getCharter());
|
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writer.putInt(0); // always 00000000
|
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|
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writer.put((byte)0);
|
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|
||||||
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writer.put((byte) 1);
|
||||||
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writer.put((byte) 1); // *** Refactor: What are these flags?
|
||||||
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writer.put((byte) 1);
|
||||||
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writer.put((byte) 1);
|
||||||
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writer.put((byte) 1);
|
||||||
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|
||||||
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GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
|
||||||
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GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
|
||||||
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||||||
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writer.putInt(0);// TODO Implement description text
|
||||||
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|
||||||
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writer.put((byte) 1);
|
||||||
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writer.put((byte) 0);
|
||||||
|
writer.put((byte) 1);
|
||||||
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|
||||||
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// Begin serializing nation guild info
|
||||||
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|
||||||
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if (rulingNation.isEmptyGuild()) {
|
||||||
|
writer.putInt(rulingGuild.getObjectType().ordinal());
|
||||||
|
writer.putInt(rulingGuild.getObjectUUID());
|
||||||
|
} else {
|
||||||
|
writer.putInt(rulingNation.getObjectType().ordinal());
|
||||||
|
writer.putInt(rulingNation.getObjectUUID());
|
||||||
|
}
|
||||||
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|
||||||
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|
||||||
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// Serialize nation name
|
||||||
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|
||||||
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writer.putString("Whitehorn Militants"); //nation name
|
||||||
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|
||||||
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writer.putInt(-1);//city rank, -1 puts it at top of list always
|
||||||
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|
||||||
|
writer.putInt(0xFFFFFFFF);
|
||||||
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|
||||||
|
writer.putInt(0);
|
||||||
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|
||||||
|
writer.putString("Kol'roth The Destroyer");//nation ruler
|
||||||
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|
||||||
|
writer.putLocalDateTime(LocalDateTime.now());
|
||||||
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|
||||||
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//location
|
||||||
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
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|
||||||
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writer.putFloat(loc.x);
|
||||||
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writer.putFloat(loc.y);
|
||||||
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writer.putFloat(loc.z);
|
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writer.putInt(0);
|
||||||
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writer.put((byte) 1);
|
||||||
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writer.put((byte) 0);
|
||||||
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writer.putInt(0x64);
|
||||||
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writer.put((byte) 0);
|
||||||
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writer.put((byte) 0);
|
||||||
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writer.put((byte) 0);
|
||||||
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}
|
||||||
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}
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@@ -0,0 +1,105 @@
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package engine.Dungeons;
|
||||||
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|
||||||
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import engine.Enum;
|
||||||
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import engine.InterestManagement.WorldGrid;
|
||||||
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import engine.gameManager.DbManager;
|
||||||
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import engine.gameManager.ZoneManager;
|
||||||
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import engine.math.Vector3fImmutable;
|
||||||
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import engine.objects.*;
|
||||||
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import engine.powers.EffectsBase;
|
||||||
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import engine.server.MBServerStatics;
|
||||||
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|
||||||
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import java.util.ArrayList;
|
||||||
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import java.util.HashSet;
|
||||||
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|
||||||
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public class DungeonManager {
|
||||||
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public static ArrayList<Dungeon> dungeons;
|
||||||
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|
||||||
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private static final float dungeonAiRange = 64f;
|
||||||
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private static final float maxTravel = 64f;
|
||||||
|
|
||||||
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public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||||
|
if(requestEnter(pc,dungeon)) {
|
||||||
|
dungeon.participants.add(pc);
|
||||||
|
dungeon.applyDungeonEffects(pc);
|
||||||
|
translocateToDungeon(pc, dungeon);
|
||||||
|
}
|
||||||
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}
|
||||||
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|
||||||
|
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||||
|
dungeon.participants.remove(pc);
|
||||||
|
dungeon.removeDungeonEffects(pc);
|
||||||
|
translocateOutOfDungeon(pc);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
|
||||||
|
int current = 0;
|
||||||
|
Guild nation = pc.guild.getNation();
|
||||||
|
|
||||||
|
if(nation == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
for(PlayerCharacter participant : dungeon.participants){
|
||||||
|
if(participant.guild.getNation().equals(nation)){
|
||||||
|
current ++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(current >= dungeon.maxPerGuild)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
|
||||||
|
pc.teleport(dungeon.entrance);
|
||||||
|
pc.setSafeMode();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void translocateOutOfDungeon(PlayerCharacter pc){
|
||||||
|
pc.teleport(pc.bindLoc);
|
||||||
|
pc.setSafeMode();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void pulse_dungeons(){
|
||||||
|
for(Dungeon dungeon : dungeons){
|
||||||
|
|
||||||
|
//early exit, if no players present don't waste resources
|
||||||
|
if(dungeon.participants.isEmpty())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
|
||||||
|
respawnMobs(dungeon);
|
||||||
|
}
|
||||||
|
|
||||||
|
//remove any players that have left
|
||||||
|
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
|
||||||
|
for(PlayerCharacter player : dungeon.participants)
|
||||||
|
if(!obj.contains(player))
|
||||||
|
leaveDungeon(player,dungeon);
|
||||||
|
|
||||||
|
//cycle dungeon mob AI
|
||||||
|
for(Mob mob : dungeon.dungeon_mobs)
|
||||||
|
dungeonMobAI(mob);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void dungeonMobAI(Mob mob){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void respawnMobs(Dungeon dungeon){
|
||||||
|
for(Mob mob : dungeon.dungeon_mobs){
|
||||||
|
|
||||||
|
if(!mob.isAlive() && mob.despawned)
|
||||||
|
mob.respawn();
|
||||||
|
|
||||||
|
if(!mob.isAlive() && !mob.despawned){
|
||||||
|
mob.despawn();
|
||||||
|
mob.respawn();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -150,7 +150,8 @@ public class Enum {
|
|||||||
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
|
||||||
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
|
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
|
||||||
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
|
||||||
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
|
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
|
||||||
|
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
@SuppressWarnings("unchecked")
|
||||||
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
|
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
|
||||||
@@ -170,8 +171,6 @@ public class Enum {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static RaceType getRaceTypebyRuneID(int runeID) {
|
public static RaceType getRaceTypebyRuneID(int runeID) {
|
||||||
if(runeID == 1999)
|
|
||||||
return _raceTypeByID.get(2017);
|
|
||||||
return _raceTypeByID.get(runeID);
|
return _raceTypeByID.get(runeID);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -980,8 +979,8 @@ public class Enum {
|
|||||||
try {
|
try {
|
||||||
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(modName);
|
//Logger.error(modName);
|
||||||
Logger.error(e);
|
//Logger.error(e);
|
||||||
return SourceType.None;
|
return SourceType.None;
|
||||||
}
|
}
|
||||||
return returnMod;
|
return returnMod;
|
||||||
@@ -2326,7 +2325,8 @@ public class Enum {
|
|||||||
|
|
||||||
GRID(544),
|
GRID(544),
|
||||||
ZONE(672),
|
ZONE(672),
|
||||||
PLACEMENT(673);
|
PLACEMENT(673),
|
||||||
|
SIEGEBOUNDS(1750);
|
||||||
|
|
||||||
public final float extents;
|
public final float extents;
|
||||||
|
|
||||||
|
|||||||
@@ -511,6 +511,18 @@ public enum InterestManager implements Runnable {
|
|||||||
if (player == null)
|
if (player == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
//for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||||
|
// if(pc.equals(player)){
|
||||||
|
// try{
|
||||||
|
// WorldGrid.RemoveWorldObject(player);
|
||||||
|
// }catch(Exception e){
|
||||||
|
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
ClientConnection origin = player.getClientConnection();
|
ClientConnection origin = player.getClientConnection();
|
||||||
|
|
||||||
if (origin == null)
|
if (origin == null)
|
||||||
|
|||||||
@@ -0,0 +1,116 @@
|
|||||||
|
package engine.ZergMehcanics;
|
||||||
|
|
||||||
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.BuildingManager;
|
||||||
|
import engine.gameManager.ZergManager;
|
||||||
|
import engine.objects.*;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.HashSet;
|
||||||
|
|
||||||
|
public class MineAntiZerg {
|
||||||
|
|
||||||
|
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
|
||||||
|
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
|
||||||
|
|
||||||
|
public static void runMines(){
|
||||||
|
for(Mine mine : Mine.getMines()){
|
||||||
|
|
||||||
|
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||||
|
|
||||||
|
if(tower == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(!mine.isActive)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
logPlayersPresent(tower,mine);
|
||||||
|
|
||||||
|
auditPlayersPresent(tower,mine);
|
||||||
|
|
||||||
|
auditPlayers(mine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void logPlayersPresent(Building tower, Mine mine){
|
||||||
|
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||||
|
|
||||||
|
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
|
||||||
|
for(AbstractWorldObject player : loadedPlayers){
|
||||||
|
playersPresent.add((PlayerCharacter)player);
|
||||||
|
}
|
||||||
|
|
||||||
|
currentPlayers.put(mine,playersPresent);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void auditPlayersPresent(Building tower, Mine mine){
|
||||||
|
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
|
||||||
|
|
||||||
|
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||||
|
if(!loadedPlayers.contains(player)){
|
||||||
|
toRemove.add(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
currentPlayers.get(mine).removeAll(toRemove);
|
||||||
|
|
||||||
|
for(PlayerCharacter player : toRemove){
|
||||||
|
if(leaveTimers.containsKey(mine)){
|
||||||
|
leaveTimers.get(mine).put(player,System.currentTimeMillis());
|
||||||
|
}else{
|
||||||
|
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
|
||||||
|
leaveTime.put(player,System.currentTimeMillis());
|
||||||
|
leaveTimers.put(mine,leaveTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
toRemove.clear();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||||
|
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
|
||||||
|
if(timeGone > 180000L) {//3 minutes
|
||||||
|
toRemove.add(player);
|
||||||
|
player.ZergMultiplier = 1.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(PlayerCharacter player : toRemove) {
|
||||||
|
leaveTimers.get(mine).remove(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void auditPlayers(Mine mine){
|
||||||
|
|
||||||
|
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
|
||||||
|
|
||||||
|
for(PlayerCharacter player : currentPlayers.get(mine)){
|
||||||
|
if(playersByNation.containsKey(player.guild.getNation())){
|
||||||
|
playersByNation.get(player.guild.getNation()).add(player);
|
||||||
|
}else{
|
||||||
|
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||||
|
players.add(player);
|
||||||
|
playersByNation.put(player.guild.getNation(),players);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
||||||
|
if(playersByNation.containsKey(player.guild.getNation())){
|
||||||
|
playersByNation.get(player.guild.getNation()).add(player);
|
||||||
|
}else{
|
||||||
|
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
||||||
|
players.add(player);
|
||||||
|
playersByNation.put(player.guild.getNation(),players);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(Guild nation : playersByNation.keySet()){
|
||||||
|
for(PlayerCharacter player : playersByNation.get(nation)){
|
||||||
|
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -13,14 +13,13 @@ import engine.Enum;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.net.DispatchMessage;
|
||||||
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.Account;
|
import engine.objects.Account;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.Connection;
|
import java.sql.*;
|
||||||
import java.sql.PreparedStatement;
|
|
||||||
import java.sql.ResultSet;
|
|
||||||
import java.sql.SQLException;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
public class dbAccountHandler extends dbHandlerBase {
|
public class dbAccountHandler extends dbHandlerBase {
|
||||||
@@ -77,18 +76,24 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SET_TRASH(String machineID) {
|
public void SET_TRASH(String machineID, String type) {
|
||||||
|
|
||||||
try (Connection connection = DbManager.getConnection();
|
try (Connection connection = DbManager.getConnection();
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
PreparedStatement preparedStatement = connection.prepareStatement(
|
||||||
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
||||||
|
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||||
|
|
||||||
preparedStatement.setString(1, machineID);
|
preparedStatement.setString(1, machineID);
|
||||||
|
preparedStatement.setString(2, type);
|
||||||
preparedStatement.execute();
|
preparedStatement.execute();
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
||||||
|
chatMsg.setMessageType(10);
|
||||||
|
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||||
|
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ArrayList<String> GET_TRASH_LIST() {
|
public ArrayList<String> GET_TRASH_LIST() {
|
||||||
@@ -270,4 +275,21 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void TRASH_CHEATERS() {
|
||||||
|
try (Connection connection = DbManager.getConnection();
|
||||||
|
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
|
||||||
|
|
||||||
|
boolean hasResultSet = callableStatement.execute();
|
||||||
|
|
||||||
|
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
|
||||||
|
Logger.info("TRASHED CHEATERS");
|
||||||
|
} else {
|
||||||
|
Logger.warn("No cheaters to trash.");
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (SQLException e) {
|
||||||
|
Logger.error("Error trashing cheaters: ", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import java.util.HashMap;
|
|||||||
|
|
||||||
public class dbItemBaseHandler extends dbHandlerBase {
|
public class dbItemBaseHandler extends dbHandlerBase {
|
||||||
|
|
||||||
|
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
||||||
public dbItemBaseHandler() {
|
public dbItemBaseHandler() {
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -46,20 +47,10 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
||||||
|
if(dexReductions.containsKey(itemBase.getUUID())){
|
||||||
try (Connection connection = DbManager.getConnection();
|
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty` WHERE `ID` = ?")) {
|
}else{
|
||||||
|
itemBase.dexReduction = 0.0f;
|
||||||
preparedStatement.setInt(1, itemBase.getUUID());
|
|
||||||
ResultSet rs = preparedStatement.executeQuery();
|
|
||||||
|
|
||||||
// Check if a result was found
|
|
||||||
if (rs.next()) {
|
|
||||||
itemBase.dexReduction = rs.getFloat("item_bulk_factor");
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (SQLException e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -112,6 +103,21 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||||
|
try (Connection connection = DbManager.getConnection();
|
||||||
|
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
||||||
|
|
||||||
|
ResultSet rs = preparedStatement.executeQuery();
|
||||||
|
|
||||||
|
// Check if a result was found
|
||||||
|
if (rs.next()) {
|
||||||
|
int ID = rs.getInt("ID");
|
||||||
|
float factor = rs.getInt("item_bulk_factor");
|
||||||
|
dexReductions.put(ID,factor);
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (SQLException e) {
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||||
|
|||||||
@@ -0,0 +1,54 @@
|
|||||||
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||||
|
// Magicbane Emulator Project © 2013 - 2022
|
||||||
|
// www.magicbane.com
|
||||||
|
|
||||||
|
|
||||||
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
|
import engine.Dungeons.DungeonManager;
|
||||||
|
import engine.Enum.GameObjectType;
|
||||||
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.BuildingManager;
|
||||||
|
import engine.gameManager.ChatManager;
|
||||||
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.objects.*;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Eighty
|
||||||
|
*/
|
||||||
|
public class DungenonCmd extends AbstractDevCmd {
|
||||||
|
|
||||||
|
public DungenonCmd() {
|
||||||
|
super("dungeon");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||||
|
AbstractGameObject target) {
|
||||||
|
|
||||||
|
Zone parent = ZoneManager.findSmallestZone(pc.loc);
|
||||||
|
if(parent == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||||
|
pc.teleport(loc);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String _getHelpString() {
|
||||||
|
return "indicate mob or building followed by an id and a level";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String _getUsageString() {
|
||||||
|
return "'/dungeon mob 2001 10'";
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -335,15 +335,18 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += "Movement State: " + targetPC.getMovementState().name();
|
output += "Movement State: " + targetPC.getMovementState().name();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Movement Speed: " + targetPC.getSpeed();
|
output += "Movement Speed: " + targetPC.getSpeed();
|
||||||
|
output += newline;
|
||||||
output += "Altitude : " + targetPC.getLoc().y;
|
output += "Altitude : " + targetPC.getLoc().y;
|
||||||
|
output += newline;
|
||||||
output += "Swimming : " + targetPC.isSwimming();
|
output += "Swimming : " + targetPC.isSwimming();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "isMoving : " + targetPC.isMoving();
|
output += "isMoving : " + targetPC.isMoving();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
|
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
||||||
output += "Hidden : " + targetPC.getHidden();
|
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||||
|
output += "Target Loc: " + targetPC.loc + newline;
|
||||||
|
output += "Player Loc: " + pc.loc + newline;
|
||||||
|
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
|
|||||||
@@ -49,6 +49,8 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
|||||||
+ skill.getModifiedAmount() + '('
|
+ skill.getModifiedAmount() + '('
|
||||||
+ skill.getTotalSkillPercet() + " )");
|
+ skill.getTotalSkillPercet() + " )");
|
||||||
}
|
}
|
||||||
|
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
||||||
|
// PlayerCombatStats.PrintSkillsToClient(pc);
|
||||||
} else
|
} else
|
||||||
throwbackInfo(pc, "Skills not found for player");
|
throwbackInfo(pc, "Skills not found for player");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PowersManager;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@@ -86,6 +87,12 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
|||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||||
|
newOut += "=== POWERS ===" + newline;
|
||||||
|
for(CharacterPower power : pc.getPowers().values()){
|
||||||
|
if(power.getPower().requiresHitRoll) {
|
||||||
|
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
||||||
|
}
|
||||||
|
}
|
||||||
throwbackInfo(pc, newOut);
|
throwbackInfo(pc, newOut);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.LootManager;
|
import engine.gameManager.LootManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
@@ -26,7 +27,52 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
|
||||||
String output;
|
String output;
|
||||||
|
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||||
|
int ATR = Integer.parseInt(words[0]);
|
||||||
|
int DEF = Integer.parseInt(words[1]);
|
||||||
|
int attacks = Integer.parseInt(words[2]);
|
||||||
|
|
||||||
|
int hits = 0;
|
||||||
|
int misses = 0;
|
||||||
|
int defaultHits = 0;
|
||||||
|
int defualtMisses = 0;
|
||||||
|
|
||||||
|
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||||
|
float convertedChance = chance * 100;
|
||||||
|
output = "" + newline;
|
||||||
|
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
||||||
|
output += "DEF = " + DEF + newline;
|
||||||
|
output += "ATR = " + ATR + newline;
|
||||||
|
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
||||||
|
if(convertedChance < 5){
|
||||||
|
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
||||||
|
convertedChance = 5.0f;
|
||||||
|
}
|
||||||
|
if(convertedChance > 95){
|
||||||
|
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
||||||
|
convertedChance = 95.0f;
|
||||||
|
}
|
||||||
|
for(int i = 0; i < attacks; i++){
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
|
if(roll <= convertedChance){
|
||||||
|
hits += 1;
|
||||||
|
}else{
|
||||||
|
misses += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float totalHits = defaultHits + hits;
|
||||||
|
float totalMisses = defualtMisses + misses;
|
||||||
|
float hitPercent = Math.round(totalHits / attacks * 100);
|
||||||
|
float missPercent = Math.round(totalMisses / attacks * 100);
|
||||||
|
|
||||||
|
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
||||||
|
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
||||||
|
|
||||||
|
throwbackInfo(playerCharacter,output);
|
||||||
|
return;
|
||||||
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
simCount = Integer.parseInt(words[0]);
|
simCount = Integer.parseInt(words[0]);
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ public class ArenaManager {
|
|||||||
public static Long pulseDelay = 180000L;
|
public static Long pulseDelay = 180000L;
|
||||||
public static Long lastExecution = 0L;
|
public static Long lastExecution = 0L;
|
||||||
|
|
||||||
|
public static float arena_radius = 500f;
|
||||||
|
|
||||||
public static void pulseArenas() {
|
public static void pulseArenas() {
|
||||||
if(lastExecution == 0L){
|
if(lastExecution == 0L){
|
||||||
lastExecution = System.currentTimeMillis();
|
lastExecution = System.currentTimeMillis();
|
||||||
@@ -110,13 +112,10 @@ public class ArenaManager {
|
|||||||
|
|
||||||
if(winner != null){
|
if(winner != null){
|
||||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||||
//handle prize distribution
|
//handle prize distribution of wrapped rune gift
|
||||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
//ItemBase specialLoot = ItemBase.getItemBase(971070);
|
||||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
//MobLoot winnings = new MobLoot(winner,specialLoot,false);
|
||||||
//promoted.setNumOfItems(21235);
|
//winner.getCharItemManager().addItemToInventory(winnings.promoteToItem(winner));
|
||||||
//promoted.setName("Special Banker(21235)");
|
|
||||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
|
||||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
|
||||||
//winner.getCharItemManager().updateInventory();
|
//winner.getCharItemManager().updateInventory();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -132,7 +131,7 @@ public class ArenaManager {
|
|||||||
float y = 0; // Y coordinate is always 0
|
float y = 0; // Y coordinate is always 0
|
||||||
|
|
||||||
loc = new Vector3fImmutable(x, y, z * -1);
|
loc = new Vector3fImmutable(x, y, z * -1);
|
||||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,arena_radius, MBServerStatics.MASK_PLAYER);
|
||||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||||
locSet = true;
|
locSet = true;
|
||||||
//}
|
//}
|
||||||
|
|||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package engine.gameManager;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.objects.Bane;
|
||||||
|
import org.joda.time.DateTime;
|
||||||
|
|
||||||
|
public class BaneManager {
|
||||||
|
|
||||||
|
public static void default_check(){
|
||||||
|
for(Bane bane : Bane.banes.values()){
|
||||||
|
if(!bane.daySet || !bane.timeSet || !bane.capSet){
|
||||||
|
DateTime placementDate = bane.getPlacementDate();
|
||||||
|
if(DateTime.now().isAfter(placementDate.plusHours(48))){
|
||||||
|
//set bane for default time
|
||||||
|
if(!bane.daySet){
|
||||||
|
bane.daySet = true;
|
||||||
|
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,bane.getCityUUID());
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!bane.timeSet){
|
||||||
|
bane.timeSet = true;
|
||||||
|
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,bane.getCityUUID());
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!bane.capSet){
|
||||||
|
bane.capSet = true;
|
||||||
|
bane.capSize = 20;
|
||||||
|
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,bane.getCityUUID());
|
||||||
|
}
|
||||||
|
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void pulse_banes(){
|
||||||
|
//used to pulse the anti-zerg mechanic of active banes
|
||||||
|
for(Bane bane : Bane.banes.values()){
|
||||||
|
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
|
||||||
|
// bane is live, handle bane anti-zerg mechanic stuff
|
||||||
|
bane.applyZergBuffs();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -27,6 +27,7 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
|
import engine.util.KeyCloneAudit;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -84,6 +85,10 @@ public enum ChatManager {
|
|||||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||||
isFlood = true;
|
isFlood = true;
|
||||||
|
|
||||||
|
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case CHATSAY:
|
case CHATSAY:
|
||||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
package engine.gameManager;
|
package engine.gameManager;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
@@ -26,7 +27,6 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
@@ -301,6 +301,21 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
//pet to assist in attacking target
|
||||||
|
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
||||||
|
if(attacker.combatStats == null){
|
||||||
|
attacker.combatStats = new PlayerCombatStats(attacker);
|
||||||
|
}
|
||||||
|
if(attacker.getPet() != null){
|
||||||
|
Mob pet = attacker.getPet();
|
||||||
|
if(pet.combatTarget == null && pet.assist)
|
||||||
|
pet.setCombatTarget(attacker.combatTarget);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//target must be valid type
|
//target must be valid type
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
@@ -316,10 +331,13 @@ public enum CombatManager {
|
|||||||
else if (!tar.isActive())
|
else if (!tar.isActive())
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
|
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) {
|
||||||
|
if(((PlayerCharacter)target).combatStats == null){
|
||||||
|
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
|
||||||
|
}
|
||||||
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
|
||||||
return 0;
|
return 0;
|
||||||
|
}
|
||||||
//must not be immune to all or immune to attack
|
//must not be immune to all or immune to attack
|
||||||
|
|
||||||
Resists res = tar.getResists();
|
Resists res = tar.getResists();
|
||||||
@@ -452,6 +470,18 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//Range check.
|
//Range check.
|
||||||
|
|
||||||
|
if(abstractCharacter.isMoving()){
|
||||||
|
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
range += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
range += 2;
|
||||||
if (NotInRange(abstractCharacter, target, range)) {
|
if (NotInRange(abstractCharacter, target, range)) {
|
||||||
|
|
||||||
//target is in stealth and can't be seen by source
|
//target is in stealth and can't be seen by source
|
||||||
@@ -475,6 +505,16 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
||||||
|
if(pc.isBoxed){
|
||||||
|
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
|
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
|
||||||
|
attackFailure = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//TODO Verify attacker has los (if not ranged weapon).
|
//TODO Verify attacker has los (if not ranged weapon).
|
||||||
|
|
||||||
if (!attackFailure) {
|
if (!attackFailure) {
|
||||||
@@ -544,8 +584,14 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
PlayerCharacter pc = (PlayerCharacter) ac;
|
||||||
|
if( pc.combatStats == null){
|
||||||
|
pc.combatStats = new PlayerCombatStats(pc);
|
||||||
|
}
|
||||||
|
pc.combatStats.calculateATR(true);
|
||||||
|
pc.combatStats.calculateATR(false);
|
||||||
if (mainHand) {
|
if (mainHand) {
|
||||||
atr = pc.combatStats.atrHandOne;
|
atr = pc.combatStats.atrHandOne;
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
minDamage = pc.combatStats.minDamageHandOne;
|
||||||
@@ -659,6 +705,10 @@ public enum CombatManager {
|
|||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
if(((PlayerCharacter)tar).combatStats == null){
|
||||||
|
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
|
||||||
|
}
|
||||||
|
((PlayerCharacter)tar).combatStats.calculateDefense();
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
defense = ((PlayerCharacter)tar).combatStats.defense;
|
||||||
}else {
|
}else {
|
||||||
defense = tar.getDefenseRating();
|
defense = tar.getDefenseRating();
|
||||||
@@ -671,7 +721,7 @@ public enum CombatManager {
|
|||||||
//Get hit chance
|
//Get hit chance
|
||||||
|
|
||||||
//int chance;
|
//int chance;
|
||||||
float dif = atr - defense;
|
//float dif = atr - defense;
|
||||||
|
|
||||||
//if (dif > 100)
|
//if (dif > 100)
|
||||||
// chance = 94;
|
// chance = 94;
|
||||||
@@ -716,6 +766,18 @@ public enum CombatManager {
|
|||||||
|
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
|
if(ac.isMoving()){
|
||||||
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -737,6 +799,18 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||||
float attackRange = getWeaponRange(wb, bonuses);
|
float attackRange = getWeaponRange(wb, bonuses);
|
||||||
|
|
||||||
|
if(ac.isMoving()){
|
||||||
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if(tarAc != null && tarAc.isMoving()){
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
if(hitLanded) {
|
if(hitLanded) {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
@@ -850,12 +924,35 @@ public enum CombatManager {
|
|||||||
else
|
else
|
||||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||||
|
|
||||||
|
if(weapon != null && weapon.effects != null){
|
||||||
|
float armorPierce = 0;
|
||||||
|
for(Effect eff : weapon.effects.values()){
|
||||||
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||||
|
if(mod.modType.equals(ModType.ArmorPiercing)){
|
||||||
|
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(armorPierce > 0){
|
||||||
|
damage *= 1 + (armorPierce * 0.01f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|
||||||
|
int originalDamage = (int)damage;
|
||||||
|
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||||
|
} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
errorTrack = 12;
|
errorTrack = 12;
|
||||||
|
|
||||||
//Subtract Damage from target's health
|
//Subtract Damage from target's health
|
||||||
|
|
||||||
|
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||||
|
}
|
||||||
if (tarAc != null) {
|
if (tarAc != null) {
|
||||||
|
|
||||||
if (tarAc.isSit())
|
if (tarAc.isSit())
|
||||||
@@ -865,9 +962,15 @@ public enum CombatManager {
|
|||||||
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
|
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
|
||||||
((Mob) tarAc).handleDirectAggro(ac);
|
((Mob) tarAc).handleDirectAggro(ac);
|
||||||
}
|
}
|
||||||
|
if (tarAc.getHealth() > 0) {
|
||||||
if (tarAc.getHealth() > 0)
|
|
||||||
d = tarAc.modifyHealth(-damage, ac, false);
|
d = tarAc.modifyHealth(-damage, ac, false);
|
||||||
|
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
|
||||||
|
PlayerCharacter debugged = (PlayerCharacter)tarAc;
|
||||||
|
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tarAc.cancelOnTakeDamage();
|
||||||
|
|
||||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||||
|
|
||||||
@@ -899,64 +1002,67 @@ public enum CombatManager {
|
|||||||
errorTrack = 14;
|
errorTrack = 14;
|
||||||
|
|
||||||
//handle procs
|
//handle procs
|
||||||
|
procChanceHandler(weapon,ac,tarAc);
|
||||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
|
||||||
|
|
||||||
if(weapon.effects != null){
|
|
||||||
for (Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
|
||||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
|
||||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
|
||||||
try {
|
|
||||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
errorTrack = 15;
|
errorTrack = 15;
|
||||||
|
|
||||||
//handle damage shields
|
//handle damage shields
|
||||||
|
|
||||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||||
handleDamageShields(ac, tarAc, damage);
|
try {
|
||||||
|
handleDamageShields(ac, tarAc, damage);
|
||||||
|
}catch(Exception e){
|
||||||
|
Logger.error(e.getMessage());
|
||||||
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
// Apply Weapon power effect if any.
|
// Apply Weapon power effect if any.
|
||||||
// don't try to apply twice if dual wielding.
|
// don't try to apply twice if dual wielding.
|
||||||
|
try {
|
||||||
|
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||||
|
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||||
|
|
||||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
if (dpj != null) {
|
||||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
|
||||||
|
|
||||||
if (dpj != null) {
|
PowersBase wp = dpj.getPower();
|
||||||
|
|
||||||
PowersBase wp = dpj.getPower();
|
if (wp.requiresHitRoll() == false) {
|
||||||
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
|
||||||
if (wp.requiresHitRoll() == false) {
|
if (ac.isMoving()) {
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
attackRange += (ac.getSpeed() * 0.1f);
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
}
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||||
|
if (tarAc != null && tarAc.isMoving()) {
|
||||||
|
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (specialCaseHitRoll(dpj.getPowerToken())) {
|
||||||
|
if (hitLanded) {
|
||||||
|
dpj.attack(target, attackRange);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
dpj.attack(target, attackRange);
|
dpj.attack(target, attackRange);
|
||||||
}
|
}
|
||||||
}else{
|
} else
|
||||||
dpj.attack(target, attackRange);
|
((PlayerCharacter) ac).setWeaponPower(null);
|
||||||
}
|
}
|
||||||
} else
|
|
||||||
((PlayerCharacter) ac).setWeaponPower(null);
|
|
||||||
}
|
}
|
||||||
|
}catch(Exception e) {
|
||||||
|
Logger.error(e.getMessage());
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
if (target.getObjectType() == GameObjectType.Mob)
|
||||||
|
((Mob) target).handleDirectAggro(ac);
|
||||||
|
}catch(Exception e){
|
||||||
|
Logger.error(e.getMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob)
|
|
||||||
((Mob) target).handleDirectAggro(ac);
|
|
||||||
|
|
||||||
errorTrack = 17;
|
errorTrack = 17;
|
||||||
|
|
||||||
//miss, Send miss message
|
//miss, Send miss message
|
||||||
@@ -979,6 +1085,41 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
|
||||||
|
|
||||||
|
//no weapon means no proc
|
||||||
|
if(weapon == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//caster is dead of null, no proc
|
||||||
|
if(ac == null || !ac.isAlive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
//target is dead or null, no proc
|
||||||
|
if(tarAc == null || !tarAc.isAlive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
//no effects on weapon, skip proc
|
||||||
|
if(weapon.effects == null || weapon.effects.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (Effect eff : weapon.effects.values()){
|
||||||
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
|
||||||
|
if (mod.modType.equals(ModType.WeaponProc)) {
|
||||||
|
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
if (procChance < MBServerStatics.PROC_CHANCE) {
|
||||||
|
try {
|
||||||
|
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
|
||||||
|
break;
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(eff.getName() + " Failed To Cast Proc");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
|
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
|
||||||
|
|
||||||
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
|
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
@@ -997,6 +1138,12 @@ public enum CombatManager {
|
|||||||
Item tarMain = tarItem.getItemFromEquipped(1);
|
Item tarMain = tarItem.getItemFromEquipped(1);
|
||||||
Item tarOff = tarItem.getItemFromEquipped(2);
|
Item tarOff = tarItem.getItemFromEquipped(2);
|
||||||
|
|
||||||
|
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1055,10 +1202,12 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//calculate resists in if any
|
//calculate resists in if any
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null)
|
||||||
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||||
else
|
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||||
@@ -1087,10 +1236,6 @@ public enum CombatManager {
|
|||||||
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
|
||||||
swingAnimation = 0;
|
swingAnimation = 0;
|
||||||
|
|
||||||
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
damage *= ((PlayerCharacter)source).ZergMultiplier;
|
|
||||||
} // Health modifications are modified by the ZergMechanic
|
|
||||||
|
|
||||||
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
|
||||||
DispatchMessage.sendToAllInRange(target, cmm);
|
DispatchMessage.sendToAllInRange(target, cmm);
|
||||||
}
|
}
|
||||||
@@ -1212,6 +1357,14 @@ public enum CombatManager {
|
|||||||
|
|
||||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||||
|
|
||||||
|
if(target.getBonuses() != null)
|
||||||
|
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if(source.getBonuses() != null)
|
||||||
|
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
||||||
|
return false;
|
||||||
|
|
||||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||||
|
|
||||||
if (chance == 0f)
|
if (chance == 0f)
|
||||||
@@ -1222,7 +1375,7 @@ public enum CombatManager {
|
|||||||
if (chance > 75f)
|
if (chance > 75f)
|
||||||
chance = 75f;
|
chance = 75f;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(100);
|
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||||
|
|
||||||
return roll < chance;
|
return roll < chance;
|
||||||
|
|
||||||
@@ -1400,9 +1553,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
Resists resists = ac.getResists();
|
Resists resists = ac.getResists();
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null) {
|
||||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||||
|
}
|
||||||
total += amount;
|
total += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1485,20 +1638,21 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int C5, int D5){
|
public static boolean LandHit(int ATR, int DEF){
|
||||||
|
|
||||||
float chance = (C5-((C5+D5) * 0.315f)) / ((D5-((C5+D5) * 0.315f)) + (C5-((C5+D5) * 0.315f)));
|
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
||||||
float convertedChance = chance * 100;
|
//float convertedChance = chance * 100;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
|
||||||
if(roll <= 5)//always 5% chance to miss
|
//if(roll <= 5)//always 5% chance to miss
|
||||||
return false;
|
// return false;
|
||||||
|
|
||||||
if(roll >= 95)//always 5% chance to hit
|
//if(roll >= 95)//always 5% chance to hit
|
||||||
return true;
|
// return true;
|
||||||
|
|
||||||
return roll <= convertedChance;
|
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
||||||
|
return chance >= roll;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
public static boolean specialCaseHitRoll(int powerID){
|
||||||
|
|||||||
@@ -98,7 +98,8 @@ public enum ConfigManager {
|
|||||||
MB_MAGICBOT_FORTOFIX,
|
MB_MAGICBOT_FORTOFIX,
|
||||||
MB_MAGICBOT_RECRUIT,
|
MB_MAGICBOT_RECRUIT,
|
||||||
MB_MAGICBOT_MAGICBOX,
|
MB_MAGICBOT_MAGICBOX,
|
||||||
MB_MAGICBOT_ADMINLOG;
|
MB_MAGICBOT_ADMINLOG,
|
||||||
|
MB_WORLD_BOXLIMIT;
|
||||||
|
|
||||||
// Map to hold our config pulled in from the environment
|
// Map to hold our config pulled in from the environment
|
||||||
// We also use the config to point to the current message pump
|
// We also use the config to point to the current message pump
|
||||||
|
|||||||
@@ -85,6 +85,7 @@ public enum DevCmdManager {
|
|||||||
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
DevCmdManager.registerDevCmd(new AddBuildingCmd());
|
||||||
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
DevCmdManager.registerDevCmd(new AddNPCCmd());
|
||||||
DevCmdManager.registerDevCmd(new AddMobCmd());
|
DevCmdManager.registerDevCmd(new AddMobCmd());
|
||||||
|
DevCmdManager.registerDevCmd(new DungenonCmd());
|
||||||
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
DevCmdManager.registerDevCmd(new RemoveObjectCmd());
|
||||||
DevCmdManager.registerDevCmd(new RotateCmd());
|
DevCmdManager.registerDevCmd(new RotateCmd());
|
||||||
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
DevCmdManager.registerDevCmd(new FlashMsgCmd());
|
||||||
@@ -177,6 +178,11 @@ public enum DevCmdManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
||||||
|
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
||||||
|
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
||||||
|
return false;
|
||||||
|
|
||||||
//kill any commands not available to everyone on production server
|
//kill any commands not available to everyone on production server
|
||||||
//only admin level can run dev commands on production
|
//only admin level can run dev commands on production
|
||||||
boolean playerAllowed = false;
|
boolean playerAllowed = false;
|
||||||
@@ -202,7 +208,7 @@ public enum DevCmdManager {
|
|||||||
case "printskills":
|
case "printskills":
|
||||||
case "printpowers":
|
case "printpowers":
|
||||||
case "printbonuses":
|
case "printbonuses":
|
||||||
case "gimme":
|
//case "gimme":
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -0,0 +1,15 @@
|
|||||||
|
package engine.gameManager;
|
||||||
|
|
||||||
|
import engine.objects.ForgeWorkOrder;
|
||||||
|
import engine.objects.NPC;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
|
public class ForgeManager {
|
||||||
|
public HashMap<NPC, ArrayList<ForgeWorkOrder>> work_orders;
|
||||||
|
|
||||||
|
public static void add_work_order(NPC npc, ForgeWorkOrder workOrder){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -14,12 +14,10 @@ import engine.net.DispatchMessage;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -42,6 +40,15 @@ public enum LootManager {
|
|||||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||||
|
|
||||||
|
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
||||||
|
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||||
|
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||||
|
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||||
|
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
||||||
|
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
||||||
|
252127
|
||||||
|
));
|
||||||
|
|
||||||
// Drop Rates
|
// Drop Rates
|
||||||
|
|
||||||
public static float NORMAL_DROP_RATE;
|
public static float NORMAL_DROP_RATE;
|
||||||
@@ -80,6 +87,14 @@ public enum LootManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!mob.getSafeZone()) {
|
||||||
|
SpecialLootHandler.RollContract(mob);
|
||||||
|
SpecialLootHandler.RollGlass(mob);
|
||||||
|
SpecialLootHandler.RollRune(mob);
|
||||||
|
SpecialLootHandler.RollRacialGuard(mob);
|
||||||
|
SpecialLootHandler.ResourceDrop(mob);
|
||||||
|
}
|
||||||
|
|
||||||
//determine if mob is in hotzone
|
//determine if mob is in hotzone
|
||||||
boolean inHotzone = false;
|
boolean inHotzone = false;
|
||||||
|
|
||||||
@@ -117,7 +132,10 @@ public enum LootManager {
|
|||||||
if (ib == null)
|
if (ib == null)
|
||||||
break;
|
break;
|
||||||
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
|
||||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
Zone camp = mob.getParentZone();
|
||||||
|
Zone macro = camp.getParent();
|
||||||
|
String name = camp.getName() + "(" + macro.getName() + ")";
|
||||||
|
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
|
||||||
chatMsg.setMessageType(10);
|
chatMsg.setMessageType(10);
|
||||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||||
@@ -131,59 +149,6 @@ public enum LootManager {
|
|||||||
boolean hotzoneWasRan = false;
|
boolean hotzoneWasRan = false;
|
||||||
float dropRate;
|
float dropRate;
|
||||||
|
|
||||||
if (!mob.getSafeZone()) {
|
|
||||||
int contractLow = 1, contractHigh = 400;
|
|
||||||
int runeLow = 401, runeHigh = 800;
|
|
||||||
int resourceLow = 801, resourceHigh = 900;
|
|
||||||
int glassLow = 901, glassHigh = 910;
|
|
||||||
int guardLow = 911, guardHigh = 920;
|
|
||||||
|
|
||||||
// Pre-compute adjusted high values
|
|
||||||
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
|
|
||||||
if (mob.level < 50) {
|
|
||||||
int dif = 50 - mob.level;
|
|
||||||
contractAdjust = (int)(400 * (dif * 0.02f));
|
|
||||||
runeAdjust = (int)(400 * (dif * 0.02f));
|
|
||||||
resourceAdjust = (int)(100 * (dif * 0.02f));
|
|
||||||
glassAdjust = (int)(10 * (dif * 0.02f));
|
|
||||||
guardAdjust = (int)(10 * (dif * 0.02f));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Generate a single random roll
|
|
||||||
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
|
|
||||||
|
|
||||||
// Calculate adjusted high values once
|
|
||||||
int contractHighAdjusted = contractHigh - contractAdjust;
|
|
||||||
int runeHighAdjusted = runeHigh - runeAdjust;
|
|
||||||
int resourceHighAdjusted = resourceHigh - resourceAdjust;
|
|
||||||
int glassHighAdjusted = glassHigh - glassAdjust;
|
|
||||||
int guardHighAdjusted = guardHigh - guardAdjust;
|
|
||||||
|
|
||||||
// Check the roll range and handle accordingly
|
|
||||||
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
|
|
||||||
SpecialCaseContractDrop(mob, entries);
|
|
||||||
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
|
|
||||||
SpecialCaseRuneDrop(mob, entries);
|
|
||||||
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
|
|
||||||
SpecialCaseResourceDrop(mob, entries);
|
|
||||||
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
|
|
||||||
int glassID = rollRandomItem(126);
|
|
||||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
|
||||||
if (glassItem != null) {
|
|
||||||
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
|
|
||||||
mob.getCharItemManager().addItemToInventory(toAddGlass);
|
|
||||||
}
|
|
||||||
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
|
|
||||||
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
|
|
||||||
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
|
|
||||||
if (guardContract != null) {
|
|
||||||
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
|
|
||||||
mob.getCharItemManager().addItemToInventory(toAddContract);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Iterate all entries in this bootySet and process accordingly
|
// Iterate all entries in this bootySet and process accordingly
|
||||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
||||||
for (BootySetEntry bse : entries) {
|
for (BootySetEntry bse : entries) {
|
||||||
@@ -222,109 +187,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
|
||||||
|
|
||||||
int lootTableID = 0;
|
|
||||||
for(BootySetEntry entry : entries){
|
|
||||||
if(entry.bootyType.equals("LOOT")){
|
|
||||||
lootTableID = entry.genTable;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(lootTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int ContractTableID = 0;
|
|
||||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
try {
|
|
||||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
|
||||||
ContractTableID = entry.itemTableID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(ContractTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
|
||||||
if(ib != null){
|
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
|
||||||
int lootTableID = 0;
|
|
||||||
for(BootySetEntry entry : entries){
|
|
||||||
if(entry.bootyType.equals("LOOT")){
|
|
||||||
lootTableID = entry.genTable;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(lootTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int RuneTableID = 0;
|
|
||||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
try {
|
|
||||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
|
||||||
RuneTableID = entry.itemTableID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(RuneTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
|
||||||
if(ib != null){
|
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
|
||||||
int lootTableID = 0;
|
|
||||||
for(BootySetEntry entry : entries){
|
|
||||||
if(entry.bootyType.equals("LOOT")){
|
|
||||||
lootTableID = entry.genTable;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(lootTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int ResourceTableID = 0;
|
|
||||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
try {
|
|
||||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
|
||||||
ResourceTableID = entry.itemTableID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(ResourceTableID == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
|
||||||
if(ib != null){
|
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||||
|
|
||||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||||
@@ -360,24 +222,11 @@ public enum LootManager {
|
|||||||
if (itemUUID == 0)
|
if (itemUUID == 0)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
|
ItemBase ib = ItemBase.getItemBase(itemUUID);
|
||||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
if (ib == null || ib.getType().equals(Enum.ItemType.RESOURCE) || ib.getName().equals("Mithril") || ib.getType().equals(Enum.ItemType.RUNE) || ib.getType().equals(Enum.ItemType.CONTRACT))
|
||||||
return null; // cut down world drops rates of resources by 90%
|
return null;
|
||||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
|
||||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
outItem = new MobLoot(mob, ib, false);
|
||||||
}
|
|
||||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
|
||||||
int randomRune = rollRandomItem(itemTableId);
|
|
||||||
if(randomRune != 0) {
|
|
||||||
itemUUID = randomRune;
|
|
||||||
}
|
|
||||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
|
||||||
int randomContract = rollRandomItem(itemTableId);
|
|
||||||
if(randomContract != 0) {
|
|
||||||
itemUUID = randomContract;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
|
||||||
|
|
||||||
if(selectedRow.pModTable != 0){
|
if(selectedRow.pModTable != 0){
|
||||||
try {
|
try {
|
||||||
@@ -396,11 +245,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
|
||||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
|
||||||
return null; // cut down world drops rates of resources by 65%
|
|
||||||
}
|
|
||||||
|
|
||||||
return outItem;
|
return outItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -429,8 +273,23 @@ public enum LootManager {
|
|||||||
return inItem;
|
return inItem;
|
||||||
|
|
||||||
if (prefixMod.action.length() > 0) {
|
if (prefixMod.action.length() > 0) {
|
||||||
inItem.setPrefix(prefixMod.action);
|
String action = prefixMod.action;
|
||||||
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
|
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
||||||
|
if(inItem.getItemBase().getRange() > 15){
|
||||||
|
action = "PRE-040";
|
||||||
|
}else {
|
||||||
|
if (roll > 50) {
|
||||||
|
//set warlords
|
||||||
|
action = "PRE-021";
|
||||||
|
} else {
|
||||||
|
//set legendary
|
||||||
|
action = "PRE-040";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
inItem.setPrefix(action);
|
||||||
|
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
return inItem;
|
return inItem;
|
||||||
@@ -460,7 +319,27 @@ public enum LootManager {
|
|||||||
if (suffixMod == null)
|
if (suffixMod == null)
|
||||||
return inItem;
|
return inItem;
|
||||||
|
|
||||||
if (suffixMod.action.length() > 0) {
|
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
||||||
|
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
||||||
|
String suffixSpeed = "SUF-148";
|
||||||
|
switch(rankRoll) {
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
suffixSpeed = "SUF-149";
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
case 5:
|
||||||
|
case 6:
|
||||||
|
case 7:
|
||||||
|
suffixSpeed = "SUF-150";
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
inItem.setSuffix(suffixSpeed);
|
||||||
|
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
||||||
|
}else if (suffixMod.action.length() > 0) {
|
||||||
inItem.setSuffix(suffixMod.action);
|
inItem.setSuffix(suffixMod.action);
|
||||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||||
}
|
}
|
||||||
@@ -537,6 +416,10 @@ public enum LootManager {
|
|||||||
case RESOURCE:
|
case RESOURCE:
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ib.getUUID() == 1580021)//mithril
|
||||||
|
return;
|
||||||
|
|
||||||
toAdd.setIsID(true);
|
toAdd.setIsID(true);
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||||
}
|
}
|
||||||
@@ -572,7 +455,7 @@ public enum LootManager {
|
|||||||
ItemBase itemBase = me.getItemBase();
|
ItemBase itemBase = me.getItemBase();
|
||||||
if(isVorg) {
|
if(isVorg) {
|
||||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||||
dropChance = 10;
|
dropChance = 7.5f;
|
||||||
itemBase = getRandomVorg(itemBase);
|
itemBase = getRandomVorg(itemBase);
|
||||||
}
|
}
|
||||||
if (equipmentRoll > dropChance)
|
if (equipmentRoll > dropChance)
|
||||||
@@ -596,6 +479,8 @@ public enum LootManager {
|
|||||||
if (chanceRoll > bse.dropChance)
|
if (chanceRoll > bse.dropChance)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if(bse.itemBase == 1580021)//mithril
|
||||||
|
return;
|
||||||
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
||||||
|
|
||||||
if (lootItem != null) {
|
if (lootItem != null) {
|
||||||
@@ -605,6 +490,123 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
|
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
||||||
|
|
||||||
|
if (itemMan == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//check if player owns the gift he is trying to open
|
||||||
|
|
||||||
|
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
ItemBase ib = gift.getItemBase();
|
||||||
|
|
||||||
|
MobLoot winnings = null;
|
||||||
|
|
||||||
|
if (ib == null)
|
||||||
|
return;
|
||||||
|
switch (ib.getUUID()) {
|
||||||
|
case 971070: //wrapped rune
|
||||||
|
Random random = new Random();
|
||||||
|
int roll = random.nextInt(100);
|
||||||
|
int itemId;
|
||||||
|
ItemBase runeBase;
|
||||||
|
if (roll >= 90) {
|
||||||
|
//35 or 40
|
||||||
|
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_high.get(0);
|
||||||
|
try {
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
|
||||||
|
} catch (Exception e) {
|
||||||
|
|
||||||
|
}
|
||||||
|
runeBase = ItemBase.getItemBase(itemId);
|
||||||
|
if (runeBase != null) {
|
||||||
|
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||||
|
|
||||||
|
if (rune != null)
|
||||||
|
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||||
|
}
|
||||||
|
} else if (roll >= 65 && roll <= 89) {
|
||||||
|
//30,35 or 40
|
||||||
|
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
|
||||||
|
try {
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
|
||||||
|
} catch (Exception e) {
|
||||||
|
|
||||||
|
}
|
||||||
|
runeBase = ItemBase.getItemBase(itemId);
|
||||||
|
if (runeBase != null) {
|
||||||
|
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||||
|
|
||||||
|
if (rune != null)
|
||||||
|
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
//5-30
|
||||||
|
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_low.get(0);
|
||||||
|
try {
|
||||||
|
itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
|
||||||
|
}
|
||||||
|
runeBase = ItemBase.getItemBase(itemId);
|
||||||
|
if (runeBase != null) {
|
||||||
|
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||||
|
|
||||||
|
if (rune != null)
|
||||||
|
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 971012: //wrapped glass
|
||||||
|
int chance = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
if(chance == 50){
|
||||||
|
int ID = 7000000;
|
||||||
|
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
||||||
|
ID += (additional * 10);
|
||||||
|
ItemBase glassBase = ItemBase.getItemBase(ID);
|
||||||
|
if(glassBase != null) {
|
||||||
|
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
||||||
|
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (winnings == null) {
|
||||||
|
itemMan.consume(gift);
|
||||||
|
itemMan.updateInventory();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//early exit if the inventory of the player will not hold the item
|
||||||
|
|
||||||
|
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
||||||
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
winnings.setIsID(true);
|
||||||
|
|
||||||
|
//remove gift from inventory
|
||||||
|
|
||||||
|
itemMan.consume(gift);
|
||||||
|
|
||||||
|
//add winnings to player inventory
|
||||||
|
|
||||||
|
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
||||||
|
itemMan.addItemToInventory(playerWinnings);
|
||||||
|
itemMan.updateInventory();
|
||||||
|
|
||||||
|
}
|
||||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
//get table ID for the itembase ID
|
//get table ID for the itembase ID
|
||||||
@@ -650,7 +652,7 @@ public enum LootManager {
|
|||||||
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
||||||
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
||||||
//no more coal, give gold instead
|
//no more coal, give gold instead
|
||||||
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
|
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -708,7 +710,7 @@ public enum LootManager {
|
|||||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||||
int roll = 0;
|
int roll = 0;
|
||||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||||
@@ -732,7 +734,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||||
@@ -754,7 +756,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||||
@@ -776,7 +778,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||||
@@ -828,8 +830,8 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//present drop chance for all
|
//present drop chance for all
|
||||||
if (ThreadLocalRandom.current().nextInt(100) < 35)
|
//if (ThreadLocalRandom.current().nextInt(100) < 35)
|
||||||
DropPresent(mob);
|
// DropPresent(mob);
|
||||||
|
|
||||||
//random contract drop chance for all
|
//random contract drop chance for all
|
||||||
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
||||||
|
|||||||
@@ -67,8 +67,10 @@ public enum MovementManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
if (((PlayerCharacter) toMove).isCasting())
|
if (((PlayerCharacter) toMove).isCasting()) {
|
||||||
((PlayerCharacter) toMove).update(false);
|
((PlayerCharacter) toMove).updateLocation();
|
||||||
|
((PlayerCharacter) toMove).updateMovementState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -408,7 +410,9 @@ public enum MovementManager {
|
|||||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
member.update(false);
|
//member.update(false);
|
||||||
|
member.updateLocation();
|
||||||
|
member.updateMovementState();
|
||||||
|
|
||||||
|
|
||||||
// All checks passed, let's move the player
|
// All checks passed, let's move the player
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ import engine.net.client.ClientConnection;
|
|||||||
import engine.net.client.msg.*;
|
import engine.net.client.msg.*;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.*;
|
import engine.powers.*;
|
||||||
|
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||||
import engine.powers.poweractions.AbstractPowerAction;
|
import engine.powers.poweractions.AbstractPowerAction;
|
||||||
import engine.powers.poweractions.TrackPowerAction;
|
import engine.powers.poweractions.TrackPowerAction;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -166,11 +167,40 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
|
if(pc == null)
|
||||||
|
return;
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
|
||||||
pc.stopMovement(pc.getMovementLoc());
|
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||||
|
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||||
|
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//crusader sacrifice
|
||||||
|
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
|
||||||
|
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||||
|
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
|
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||||
|
|
||||||
|
// Send Fail to cast message
|
||||||
|
if (pc != null) {
|
||||||
|
sendPowerMsg(pc, 2, msg);
|
||||||
|
if (pc.isCasting()) {
|
||||||
|
pc.update(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
pc.setIsCasting(false);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(msg.getPowerUsedID() == -1851459567){//backstab
|
||||||
|
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
|
||||||
|
}
|
||||||
|
|
||||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||||
// Cast failed for some reason, reset timer
|
// Cast failed for some reason, reset timer
|
||||||
@@ -190,6 +220,10 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(msg.getPowerUsedID() == 429429978){
|
||||||
|
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
|
||||||
@@ -218,16 +252,16 @@ public enum PowersManager {
|
|||||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||||
if (city == null) {
|
if (city == null) {
|
||||||
failed = true;
|
failed = true;
|
||||||
}else{
|
}//else{
|
||||||
Bane bane = city.getBane();
|
// Bane bane = city.getBane();
|
||||||
if (bane == null) {
|
// if (bane == null) {
|
||||||
failed = true;
|
// failed = true;
|
||||||
}else{
|
// }else{
|
||||||
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||||
failed = true;
|
// failed = true;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
if(failed){
|
if(failed){
|
||||||
//check to see if we are at an active mine
|
//check to see if we are at an active mine
|
||||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||||
@@ -244,8 +278,15 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(failed)
|
if(failed) {
|
||||||
|
playerCharacter.setIsCasting(false);
|
||||||
|
|
||||||
|
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
||||||
|
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
||||||
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MBServerStatics.POWERS_DEBUG) {
|
if (MBServerStatics.POWERS_DEBUG) {
|
||||||
@@ -331,17 +372,18 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
// Check powers for normal users
|
// Check powers for normal users
|
||||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
if(msg.getPowerUsedID() != 421084024) {
|
||||||
if (!playerCharacter.isCSR()) {
|
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||||
if (!MBServerStatics.POWERS_DEBUG) {
|
if (!playerCharacter.isCSR()) {
|
||||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
if (!MBServerStatics.POWERS_DEBUG) {
|
||||||
|
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
} else
|
|
||||||
CSRCast = true;
|
|
||||||
|
|
||||||
|
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
CSRCast = true;
|
||||||
|
}
|
||||||
// get numTrains for power
|
// get numTrains for power
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
@@ -494,6 +536,23 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!passed){
|
||||||
|
if (playerCharacter.getRace().getName().contains("Shade")) {
|
||||||
|
if(playerCharacter.getHidden() > 0){
|
||||||
|
switch(msg.getPowerUsedID()){
|
||||||
|
case -1851459567:
|
||||||
|
case 2094922127:
|
||||||
|
case -355707373:
|
||||||
|
case 246186475:
|
||||||
|
case 666419835:
|
||||||
|
case 1480354319:
|
||||||
|
passed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!passed)
|
if (!passed)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -792,15 +851,35 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429005674){ //bard sprint
|
//handle sprint for bard sprint
|
||||||
//use sprint instead of ballad of beregund the bold
|
if(msg.getPowerUsedID() == 429005674){
|
||||||
//applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429611355,msg.getNumTrains(),false);
|
|
||||||
msg.setPowerUsedID(429611355);
|
msg.setPowerUsedID(429611355);
|
||||||
}
|
}
|
||||||
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
|
||||||
|
//handle root and snare break for wildkin's chase
|
||||||
|
if(msg.getPowerUsedID() == 429494441) {
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//handle power block portion for shade hide
|
||||||
|
if(playerCharacter.getRace().getName().contains("Shade")) {
|
||||||
|
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
||||||
|
int trains = msg.getNumTrains() - 1;
|
||||||
|
if (trains < 1)
|
||||||
|
trains = 1;
|
||||||
|
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
||||||
|
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
||||||
|
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
|
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
||||||
|
if (msg.getPowerUsedID() == 429601664)
|
||||||
|
if(target.getPromotionClassID() != 2516)//templar
|
||||||
|
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
||||||
|
}
|
||||||
|
|
||||||
if (playerCharacter.isCasting()) {
|
if (playerCharacter.isCasting()) {
|
||||||
playerCharacter.update(false);
|
playerCharacter.update(false);
|
||||||
playerCharacter.updateStamRegen(-100);
|
playerCharacter.updateStamRegen(-100);
|
||||||
@@ -842,6 +921,9 @@ public enum PowersManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(pb.targetSelf)
|
||||||
|
msg.setTargetID(playerCharacter.getObjectUUID());
|
||||||
|
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
// verify player is not stunned or power type is blocked
|
// verify player is not stunned or power type is blocked
|
||||||
@@ -1011,7 +1093,7 @@ public enum PowersManager {
|
|||||||
continue;
|
continue;
|
||||||
// If something blocks the action, then stop
|
// If something blocks the action, then stop
|
||||||
|
|
||||||
if (ab.blocked(target, pb, trains)) {
|
if (ab.blocked(target, pb, trains, playerCharacter)) {
|
||||||
|
|
||||||
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
|
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
|
||||||
continue;
|
continue;
|
||||||
@@ -1098,7 +1180,18 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
//handle mob hate values
|
||||||
|
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
|
||||||
|
for(AbstractWorldObject awo : mobs){
|
||||||
|
Mob mobTarget = (Mob)awo;
|
||||||
|
if(mobTarget.hate_values != null) {
|
||||||
|
if (mobTarget.hate_values.containsKey(playerCharacter)) {
|
||||||
|
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
|
||||||
|
} else {
|
||||||
|
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1187,7 +1280,7 @@ public enum PowersManager {
|
|||||||
continue;
|
continue;
|
||||||
// If something blocks the action, then stop
|
// If something blocks the action, then stop
|
||||||
|
|
||||||
if (ab.blocked(target, pb, trains))
|
if (ab.blocked(target, pb, trains, caster))
|
||||||
continue;
|
continue;
|
||||||
// TODO handle overwrite stack order here
|
// TODO handle overwrite stack order here
|
||||||
String stackType = ab.getStackType();
|
String stackType = ab.getStackType();
|
||||||
@@ -1388,7 +1481,7 @@ public enum PowersManager {
|
|||||||
// Handle Accepting or Denying a summons.
|
// Handle Accepting or Denying a summons.
|
||||||
// set timer based on summon type.
|
// set timer based on summon type.
|
||||||
boolean wentThrough = false;
|
boolean wentThrough = false;
|
||||||
if (msg.accepted())
|
if (msg.accepted()) {
|
||||||
// summons accepted, let's move the player if within time
|
// summons accepted, let's move the player if within time
|
||||||
if (source.isAlive()) {
|
if (source.isAlive()) {
|
||||||
|
|
||||||
@@ -1434,14 +1527,14 @@ public enum PowersManager {
|
|||||||
duration = 45000; // Belgosh Summons, 45 seconds
|
duration = 45000; // Belgosh Summons, 45 seconds
|
||||||
|
|
||||||
boolean enemiesNear = false;
|
boolean enemiesNear = false;
|
||||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
|
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
|
||||||
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
|
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
|
||||||
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
|
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
|
||||||
enemiesNear = true;
|
enemiesNear = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(enemiesNear && !pc.isInSafeZone())
|
if (enemiesNear && !pc.isInSafeZone())
|
||||||
duration += 60000;
|
duration += 60000;
|
||||||
|
|
||||||
// Teleport to summoners location
|
// Teleport to summoners location
|
||||||
@@ -1452,7 +1545,10 @@ public enum PowersManager {
|
|||||||
timers.put("Summon", jc);
|
timers.put("Summon", jc);
|
||||||
wentThrough = true;
|
wentThrough = true;
|
||||||
}
|
}
|
||||||
|
}else{
|
||||||
|
// recycle summons power
|
||||||
|
finishRecycleTime(428523680, source, true);
|
||||||
|
}
|
||||||
// Summons failed
|
// Summons failed
|
||||||
if (!wentThrough)
|
if (!wentThrough)
|
||||||
// summons refused. Let's be nice and reset recycle timer
|
// summons refused. Let's be nice and reset recycle timer
|
||||||
@@ -1553,7 +1649,7 @@ public enum PowersManager {
|
|||||||
it.remove();
|
it.remove();
|
||||||
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None) || ((PlayerCharacter) awo).getAccount().status.equals(AccountStatus.ADMIN))
|
||||||
it.remove();
|
it.remove();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1569,17 +1665,28 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// create list of characters
|
// create list of characters
|
||||||
HashSet<AbstractCharacter> trackChars;
|
HashSet<AbstractCharacter> trackChars;
|
||||||
switch(msg.getPowerToken()){
|
|
||||||
case 431511776:
|
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
||||||
case 429578587:
|
if(trackPower != null && trackPower.category.equals("TRACK")){
|
||||||
case 429503360:
|
trackChars = getTrackList(playerCharacter);
|
||||||
trackChars = getTrackList(playerCharacter);
|
}else{
|
||||||
break;
|
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
default:
|
|
||||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//switch(msg.getPowerToken()){
|
||||||
|
// case 431511776: // Hunt Foe Huntress
|
||||||
|
// case 429578587: // Hunt Foe Scout
|
||||||
|
// case 429503360: // Track Huntsman
|
||||||
|
// case 44106356: //
|
||||||
|
// trackChars = getTrackList(playerCharacter);
|
||||||
|
// break;
|
||||||
|
// default:
|
||||||
|
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
|
||||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||||
|
|
||||||
// send track window
|
// send track window
|
||||||
@@ -1606,7 +1713,7 @@ public enum PowersManager {
|
|||||||
if(awo.equals(tracker))
|
if(awo.equals(tracker))
|
||||||
continue;
|
continue;
|
||||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||||
if(!pc.isAlive())
|
if(!pc.isAlive() || pc.getAccount().status.equals(AccountStatus.ADMIN))
|
||||||
continue;
|
continue;
|
||||||
if(guildsPresent.contains(pc.guild.getNation()))
|
if(guildsPresent.contains(pc.guild.getNation()))
|
||||||
list.add(pc);
|
list.add(pc);
|
||||||
@@ -1730,6 +1837,10 @@ public enum PowersManager {
|
|||||||
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
|
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
|
||||||
Vector3fImmutable targetLoc, PowersBase pb, int trains,
|
Vector3fImmutable targetLoc, PowersBase pb, int trains,
|
||||||
boolean fromItem) {
|
boolean fromItem) {
|
||||||
|
|
||||||
|
if(fromItem && pb.token == 429021400)
|
||||||
|
trains = 40;
|
||||||
|
|
||||||
int time = pb.getCastTime(trains);
|
int time = pb.getCastTime(trains);
|
||||||
if (!fromItem)
|
if (!fromItem)
|
||||||
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
|
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
|
||||||
@@ -1795,7 +1906,7 @@ public enum PowersManager {
|
|||||||
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
|
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
|
||||||
continue;
|
continue;
|
||||||
// If something blocks the action, then stop
|
// If something blocks the action, then stop
|
||||||
if (ab.blocked(target, pb, trains))
|
if (ab.blocked(target, pb, trains, ac))
|
||||||
// sendPowerMsg(pc, 5, msg);
|
// sendPowerMsg(pc, 5, msg);
|
||||||
continue;
|
continue;
|
||||||
// TODO handle overwrite stack order here
|
// TODO handle overwrite stack order here
|
||||||
@@ -1868,14 +1979,10 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void runPowerAction(AbstractCharacter source,
|
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
|
||||||
AbstractWorldObject awo, Vector3fImmutable targetLoc,
|
|
||||||
ActionsBase ab, int trains, PowersBase pb) {
|
|
||||||
AbstractPowerAction pa = ab.getPowerAction();
|
AbstractPowerAction pa = ab.getPowerAction();
|
||||||
if (pa == null) {
|
if (pa == null) {
|
||||||
Logger.error(
|
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
|
||||||
"runPowerAction(): PowerAction not found of IDString: "
|
|
||||||
+ ab.getEffectID());
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
pa.startAction(source, awo, targetLoc, trains, ab, pb);
|
pa.startAction(source, awo, targetLoc, trains, ab, pb);
|
||||||
@@ -2370,7 +2477,8 @@ public enum PowersManager {
|
|||||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||||
PowersBase pb, PerformActionMsg msg) {
|
PowersBase pb, PerformActionMsg msg) {
|
||||||
// Get defense for target
|
// Get defense for target
|
||||||
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||||
|
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
||||||
float defense;
|
float defense;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
@@ -2411,6 +2519,15 @@ public enum PowersManager {
|
|||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
return true;
|
return true;
|
||||||
|
} else if (testPassive(pc, tarAc, "Block")) {
|
||||||
|
// Dodge fired, send dodge message
|
||||||
|
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
||||||
|
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
||||||
|
//dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
|
//sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
|
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
|
||||||
|
DispatchMessage.sendToAllInRange(tarAc, cmm);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -2458,7 +2575,12 @@ public enum PowersManager {
|
|||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||||
// Handle Dodge passive
|
// Handle Dodge passive
|
||||||
return testPassive(caster, tarAc, "Dodge");
|
boolean passiveFired = false;
|
||||||
|
passiveFired = testPassive(caster, tarAc, "Dodge");
|
||||||
|
if(!passiveFired)
|
||||||
|
passiveFired = testPassive(caster, tarAc, "Block");
|
||||||
|
|
||||||
|
return passiveFired;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else
|
} else
|
||||||
@@ -2962,6 +3084,8 @@ public enum PowersManager {
|
|||||||
case 429767544:
|
case 429767544:
|
||||||
case 429502507:
|
case 429502507:
|
||||||
case 428398816:
|
case 428398816:
|
||||||
|
case 429446315:
|
||||||
|
case 429441979:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -93,13 +93,10 @@ public enum SimulationManager {
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if ((_updatePulseTime != 0)
|
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||||
&& (System.currentTimeMillis() > _updatePulseTime))
|
|
||||||
pulseUpdate();
|
pulseUpdate();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error(
|
Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||||
"Fatal error in Update Pulse: DISABLED");
|
|
||||||
// _runegatePulseTime = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -160,7 +157,11 @@ public enum SimulationManager {
|
|||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
player.update(false);
|
try {
|
||||||
|
player.update(false);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||||
|
|||||||
@@ -0,0 +1,396 @@
|
|||||||
|
package engine.gameManager;
|
||||||
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.objects.*;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
public class SpecialLootHandler {
|
||||||
|
|
||||||
|
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||||
|
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||||
|
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||||
|
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||||
|
250037, 250038, 250039, 250040, 250041, 250042
|
||||||
|
));
|
||||||
|
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||||
|
250006, 250007, 250008,
|
||||||
|
250015, 250016, 250017,
|
||||||
|
250024, 250025, 250026,
|
||||||
|
250033, 250034, 250035,
|
||||||
|
250042, 250043, 250044
|
||||||
|
));
|
||||||
|
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||||
|
250007, 250008,
|
||||||
|
250016, 250017,
|
||||||
|
250025, 250026,
|
||||||
|
250034, 250035,
|
||||||
|
250043, 250044
|
||||||
|
));
|
||||||
|
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
|
||||||
|
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
|
||||||
|
);
|
||||||
|
public static final List<Integer> INVORRI_contracts = Arrays.asList(
|
||||||
|
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
|
||||||
|
);
|
||||||
|
public static final List<Integer> SHADE_contracts = Arrays.asList(
|
||||||
|
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
|
||||||
|
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
|
||||||
|
);
|
||||||
|
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
|
||||||
|
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
|
||||||
|
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
|
||||||
|
);
|
||||||
|
public static final List<Integer> IREKEI_contracts = Arrays.asList(
|
||||||
|
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
|
||||||
|
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
|
||||||
|
);
|
||||||
|
public static final List<Integer> AMAZON_contracts = Arrays.asList(
|
||||||
|
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
|
||||||
|
);
|
||||||
|
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
|
||||||
|
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
|
||||||
|
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
|
||||||
|
);
|
||||||
|
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
|
||||||
|
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
|
||||||
|
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
|
||||||
|
);
|
||||||
|
public static final List<Integer> ELVEN_contracts = Arrays.asList(
|
||||||
|
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
|
||||||
|
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
|
||||||
|
);
|
||||||
|
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
|
||||||
|
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
|
||||||
|
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
|
||||||
|
);
|
||||||
|
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
|
||||||
|
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
|
||||||
|
);
|
||||||
|
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
|
||||||
|
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
|
||||||
|
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
|
||||||
|
);
|
||||||
|
public static final List<Integer> STAT_RUNES = Arrays.asList(
|
||||||
|
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||||
|
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||||
|
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||||
|
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
|
||||||
|
);
|
||||||
|
public static final List<Integer> racial_guard = Arrays.asList(
|
||||||
|
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
|
||||||
|
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
|
||||||
|
980102
|
||||||
|
);
|
||||||
|
|
||||||
|
public static final List<Integer> gold_resources = Arrays.asList(
|
||||||
|
1580000, 1580008, 1580009, 1580010, 1580011, 1580017
|
||||||
|
);
|
||||||
|
public static final List<Integer> lumber_resources = Arrays.asList(
|
||||||
|
1580004, 1580005, 1580006, 1580007, 1580018
|
||||||
|
);
|
||||||
|
public static final List<Integer> ore_resources = Arrays.asList(
|
||||||
|
1580000, 1580001, 1580002, 1580003, 1580019
|
||||||
|
);
|
||||||
|
public static final List<Integer> magic_resources = Arrays.asList(
|
||||||
|
1580012, 1580013, 1580014, 1580015, 1580016, 1580020
|
||||||
|
);
|
||||||
|
|
||||||
|
public static void RollContract(Mob mob){
|
||||||
|
Zone zone = getMacroZone(mob);
|
||||||
|
if(zone == null)
|
||||||
|
return;
|
||||||
|
int contactId = 0;
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||||
|
if(roll == 125){
|
||||||
|
contactId = getContractForZone(zone);
|
||||||
|
}
|
||||||
|
if(contactId == 0)
|
||||||
|
return;
|
||||||
|
ItemBase contractBase = ItemBase.getItemBase(contactId);
|
||||||
|
if(contractBase == null)
|
||||||
|
return;
|
||||||
|
if(mob.getCharItemManager() == null)
|
||||||
|
return;
|
||||||
|
MobLoot contract = new MobLoot(mob,contractBase,false);
|
||||||
|
mob.getCharItemManager().addItemToInventory(contract);
|
||||||
|
}
|
||||||
|
public static Zone getMacroZone(Mob mob){
|
||||||
|
Zone parentZone = mob.parentZone;
|
||||||
|
if(parentZone == null)
|
||||||
|
return null;
|
||||||
|
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
|
||||||
|
parentZone = parentZone.getParent();
|
||||||
|
}
|
||||||
|
return parentZone;
|
||||||
|
}
|
||||||
|
public static int getContractForZone(Zone zone){
|
||||||
|
Random random = new Random();
|
||||||
|
switch (zone.getObjectUUID())
|
||||||
|
{
|
||||||
|
case 178:
|
||||||
|
// Kralgaar Holm
|
||||||
|
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
|
||||||
|
case 122:
|
||||||
|
// Aurrochs Skrae
|
||||||
|
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||||
|
case 197:
|
||||||
|
// Ymur's Crown
|
||||||
|
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||||
|
case 234:
|
||||||
|
// Ecklund Wilds
|
||||||
|
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
|
||||||
|
case 313:
|
||||||
|
// Greensward Pyre
|
||||||
|
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||||
|
case 331:
|
||||||
|
// The Doomplain
|
||||||
|
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||||
|
case 353:
|
||||||
|
// Thollok Marsh
|
||||||
|
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||||
|
case 371:
|
||||||
|
// The Black Bog
|
||||||
|
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||||
|
case 388:
|
||||||
|
// Sevaath Mere
|
||||||
|
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
|
||||||
|
case 418:
|
||||||
|
// Valkos Wilds
|
||||||
|
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||||
|
case 437:
|
||||||
|
// Grimscairne
|
||||||
|
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||||
|
case 475:
|
||||||
|
// Phaedra's Prize
|
||||||
|
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
|
||||||
|
case 491:
|
||||||
|
// Holloch Forest
|
||||||
|
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||||
|
case 508:
|
||||||
|
// Aeran Belendor
|
||||||
|
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||||
|
case 532:
|
||||||
|
// Tainted Swamp
|
||||||
|
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||||
|
case 550:
|
||||||
|
// Aerath Hellendroth
|
||||||
|
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
|
||||||
|
case 569:
|
||||||
|
// Aedroch Highlands
|
||||||
|
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||||
|
case 590:
|
||||||
|
// Fellgrim Forest
|
||||||
|
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
|
||||||
|
case 616:
|
||||||
|
// Derros Plains
|
||||||
|
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
|
||||||
|
case 632:
|
||||||
|
// Ashfell Plain
|
||||||
|
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
|
||||||
|
case 717:
|
||||||
|
// Kharsoom
|
||||||
|
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||||
|
case 737:
|
||||||
|
// Leth'khalivar Desert
|
||||||
|
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||||
|
case 761:
|
||||||
|
// The Blood Sands
|
||||||
|
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||||
|
case 785:
|
||||||
|
// Vale of Nar Addad
|
||||||
|
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
|
||||||
|
case 824:
|
||||||
|
// Western Battleground
|
||||||
|
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||||
|
case 842:
|
||||||
|
// Pandemonium
|
||||||
|
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
|
||||||
|
case 951:
|
||||||
|
//Bone Marches
|
||||||
|
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||||
|
case 952:
|
||||||
|
//plain of ashes
|
||||||
|
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
public static void RollGlass(Mob mob){
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(10000);
|
||||||
|
if(roll != 5000)
|
||||||
|
return;
|
||||||
|
Random random = new Random();
|
||||||
|
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
|
||||||
|
ItemBase glassBase = ItemBase.getItemBase(glassId);
|
||||||
|
if(glassBase == null)
|
||||||
|
return;
|
||||||
|
if(mob.getCharItemManager() == null)
|
||||||
|
return;
|
||||||
|
MobLoot glass = new MobLoot(mob,glassBase,false);
|
||||||
|
mob.getCharItemManager().addItemToInventory(glass);
|
||||||
|
}
|
||||||
|
public static void RollRune(Mob mob){
|
||||||
|
int runeID = 0;
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||||
|
Random random = new Random();
|
||||||
|
if(roll == 125){
|
||||||
|
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
|
||||||
|
}
|
||||||
|
if(runeID == 0)
|
||||||
|
return;
|
||||||
|
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||||
|
if(runeBase == null)
|
||||||
|
return;
|
||||||
|
if(mob.getCharItemManager() == null)
|
||||||
|
return;
|
||||||
|
MobLoot rune = new MobLoot(mob,runeBase,false);
|
||||||
|
mob.getCharItemManager().addItemToInventory(rune);
|
||||||
|
}
|
||||||
|
public static void RollRacialGuard(Mob mob){
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(5000);
|
||||||
|
if(roll != 2500)
|
||||||
|
return;
|
||||||
|
Random random = new Random();
|
||||||
|
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
|
||||||
|
ItemBase guardBase = ItemBase.getItemBase(guardId);
|
||||||
|
if(guardBase == null)
|
||||||
|
return;
|
||||||
|
if(mob.getCharItemManager() == null)
|
||||||
|
return;
|
||||||
|
MobLoot guard = new MobLoot(mob,guardBase,false);
|
||||||
|
mob.getCharItemManager().addItemToInventory(guard);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ResourceDrop(Mob mob){
|
||||||
|
Zone zone = getMacroZone(mob);
|
||||||
|
if(zone == null)
|
||||||
|
return;
|
||||||
|
int resourceId = 0;
|
||||||
|
int roll = ThreadLocalRandom.current().nextInt(125);
|
||||||
|
if(roll == 75){
|
||||||
|
resourceId = getResourceForZone(zone);
|
||||||
|
}
|
||||||
|
if(resourceId == 0)
|
||||||
|
return;
|
||||||
|
ItemBase resourceBase = ItemBase.getItemBase(resourceId);
|
||||||
|
if(resourceBase == null)
|
||||||
|
return;
|
||||||
|
if(mob.getCharItemManager() == null)
|
||||||
|
return;
|
||||||
|
MobLoot resource = new MobLoot(mob,resourceBase,false);
|
||||||
|
try {
|
||||||
|
int stackMax = (int) (getMaxResource(resourceId) * 0.02f);
|
||||||
|
if (stackMax > 100)
|
||||||
|
stackMax = 100;
|
||||||
|
|
||||||
|
|
||||||
|
int amount = ThreadLocalRandom.current().nextInt(stackMax);
|
||||||
|
resource.setNumOfItems(amount);
|
||||||
|
|
||||||
|
Logger.error("Set Stack Size For: " +resource.getName() + " To: " + amount + ". Actual Amount = " + resource.getNumOfItems());
|
||||||
|
|
||||||
|
}catch(Exception e) {
|
||||||
|
Logger.error("Unable To Get Max Resource Stack Size For: " + resourceId);
|
||||||
|
}
|
||||||
|
mob.getCharItemManager().addItemToInventory(resource);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getResourceForZone(Zone zone){
|
||||||
|
Random random = new Random();
|
||||||
|
switch (zone.getObjectUUID())
|
||||||
|
{
|
||||||
|
case 178:
|
||||||
|
case 717:
|
||||||
|
case 632:
|
||||||
|
case 952:
|
||||||
|
case 475:
|
||||||
|
case 371:
|
||||||
|
case 313:
|
||||||
|
case 234:
|
||||||
|
// Ecklund Wilds // ORE MINE
|
||||||
|
// Greensward Pyre // ORE MINE
|
||||||
|
// The Black Bog // ORE MINE
|
||||||
|
// Phaedra's Prize // ORE MINE
|
||||||
|
//plain of ashes ORE MINE
|
||||||
|
// Ashfell Plain // ORE MINE
|
||||||
|
// Kharsoom // ORE MINE
|
||||||
|
// Kralgaar Holm // ORE MINE
|
||||||
|
return ore_resources.get(random.nextInt(ore_resources.size()));
|
||||||
|
case 122:
|
||||||
|
case 824:
|
||||||
|
case 737:
|
||||||
|
case 569:
|
||||||
|
case 590:
|
||||||
|
case 437:
|
||||||
|
case 388:
|
||||||
|
// Sevaath Mere // LUMBER MINE
|
||||||
|
// Grimscairne // LUMBER MINE
|
||||||
|
// Fellgrim Forest // LUMBER MINE
|
||||||
|
// Aedroch Highlands // LUMBER MINE
|
||||||
|
// Leth'khalivar Desert // LUMBER MINE
|
||||||
|
// Western Battleground // LUMBER MINE
|
||||||
|
// Aurrochs Skrae // LUMBER MINE
|
||||||
|
return lumber_resources.get(random.nextInt(lumber_resources.size()));
|
||||||
|
case 197:
|
||||||
|
case 761:
|
||||||
|
case 616:
|
||||||
|
case 951:
|
||||||
|
case 532:
|
||||||
|
case 491:
|
||||||
|
case 353:
|
||||||
|
case 331:
|
||||||
|
// The Doomplain // GOLD MINE
|
||||||
|
// Thollok Marsh // GOLD MINE
|
||||||
|
// Holloch Forest // GOLD MINE
|
||||||
|
// Tainted Swamp // GOLD MINE
|
||||||
|
//Bone Marches // GOLD MINE
|
||||||
|
// Derros Plains // GOLD MINE
|
||||||
|
// The Blood Sands // GOLD MINE
|
||||||
|
// Ymur's Crown // GOLD MINE
|
||||||
|
return gold_resources.get(random.nextInt(gold_resources.size()));
|
||||||
|
case 418:
|
||||||
|
case 842:
|
||||||
|
case 785:
|
||||||
|
case 550:
|
||||||
|
case 508:
|
||||||
|
// Aeran Belendor // MAGIC MINE
|
||||||
|
// Aerath Hellendroth // MAGIC MINE
|
||||||
|
// Vale of Nar Addad // MAGIC MINE
|
||||||
|
// Pandemonium // MAGIC MINE
|
||||||
|
// Valkos Wilds // MAGIC MINE
|
||||||
|
return magic_resources.get(random.nextInt(magic_resources.size()));
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getMaxResource(int key) {
|
||||||
|
switch (key) {
|
||||||
|
case 1580000: return 10000;
|
||||||
|
case 1580001: return 2000;
|
||||||
|
case 1580002: return 2000;
|
||||||
|
case 1580003: return 1000;
|
||||||
|
case 1580004: return 10000;
|
||||||
|
case 1580005: return 3000;
|
||||||
|
case 1580006: return 3000;
|
||||||
|
case 1580007: return 1000;
|
||||||
|
case 1580008: return 3000;
|
||||||
|
case 1580009: return 2000;
|
||||||
|
case 1580010: return 2000;
|
||||||
|
case 1580011: return 1000;
|
||||||
|
case 1580012: return 2000;
|
||||||
|
case 1580013: return 3000;
|
||||||
|
case 1580014: return 1000;
|
||||||
|
case 1580015: return 1000;
|
||||||
|
case 1580016: return 1000;
|
||||||
|
case 1580017: return 500;
|
||||||
|
case 1580018: return 500;
|
||||||
|
case 1580019: return 500;
|
||||||
|
case 1580020: return 500;
|
||||||
|
case 1580021: return 500;
|
||||||
|
default: return 0; // Default value if the key is not found
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -21,9 +21,9 @@ public class ZergManager {
|
|||||||
return 0.0f;
|
return 0.0f;
|
||||||
|
|
||||||
switch(count){
|
switch(count){
|
||||||
case 4: return 0.63f;
|
case 4: return 0.50f;
|
||||||
case 5: return 0.40f;
|
case 5: return 0.0f;
|
||||||
case 6: return 0.25f;
|
case 6: return 0.0f;
|
||||||
default: return 1.0f;
|
default: return 1.0f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
|||||||
this.markStopRunTime();
|
this.markStopRunTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
public void executeJob(String threadName) {
|
public void executeJob(String threadName) {
|
||||||
this.workerID.set(threadName);
|
this.workerID.set(threadName);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
public void cancelJob() {
|
public void cancelJob() {
|
||||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
|||||||
final long timeOfExecution;
|
final long timeOfExecution;
|
||||||
final boolean noTimer;
|
final boolean noTimer;
|
||||||
|
|
||||||
JobContainer(AbstractJob job, long timeOfExecution) {
|
public JobContainer(AbstractJob job, long timeOfExecution) {
|
||||||
if (job == null) {
|
if (job == null) {
|
||||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
package engine.job;
|
||||||
|
|
||||||
|
import engine.server.world.WorldServer;
|
||||||
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
import java.util.concurrent.TimeUnit;
|
||||||
|
import java.util.concurrent.locks.ReentrantLock;
|
||||||
|
|
||||||
|
public class JobThread implements Runnable {
|
||||||
|
private final AbstractJob currentJob;
|
||||||
|
private final ReentrantLock lock = new ReentrantLock();
|
||||||
|
|
||||||
|
private static Long nextThreadPrint;
|
||||||
|
|
||||||
|
public JobThread(AbstractJob job){
|
||||||
|
this.currentJob = job;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
try {
|
||||||
|
if (this.currentJob != null) {
|
||||||
|
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
||||||
|
try {
|
||||||
|
this.currentJob.doJob();
|
||||||
|
} finally {
|
||||||
|
lock.unlock();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void startJobThread(AbstractJob job){
|
||||||
|
JobThread jobThread = new JobThread(job);
|
||||||
|
Thread thread = new Thread(jobThread);
|
||||||
|
thread.setName("JOB THREAD: " + job.getWorkerID());
|
||||||
|
thread.start();
|
||||||
|
|
||||||
|
if(JobThread.nextThreadPrint == null){
|
||||||
|
JobThread.nextThreadPrint = System.currentTimeMillis();
|
||||||
|
}else{
|
||||||
|
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
||||||
|
JobThread.tryPrintThreads();
|
||||||
|
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void tryPrintThreads(){
|
||||||
|
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
||||||
|
while (rootGroup.getParent() != null) {
|
||||||
|
rootGroup = rootGroup.getParent();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Estimate the number of threads
|
||||||
|
int activeThreads = rootGroup.activeCount();
|
||||||
|
|
||||||
|
// Create an array to hold the threads
|
||||||
|
Thread[] threads = new Thread[activeThreads];
|
||||||
|
|
||||||
|
// Get the active threads
|
||||||
|
rootGroup.enumerate(threads, true);
|
||||||
|
|
||||||
|
int availableThreads = Runtime.getRuntime().availableProcessors();
|
||||||
|
|
||||||
|
// Print the count
|
||||||
|
if(threads.length > 30)
|
||||||
|
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -58,10 +58,13 @@ public class JobWorker extends ControlledRunnable {
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
// execute the new job..
|
// execute the new job..
|
||||||
this.currentJob.executeJob(this.getThreadName());
|
//this.currentJob.executeJob(this.getThreadName());
|
||||||
this.currentJob = null;
|
if(this.currentJob != null) {
|
||||||
|
JobThread.startJobThread(this.currentJob);
|
||||||
|
this.currentJob = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Thread.yield();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void doJob();
|
public abstract void doJob();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void _cancelJob();
|
protected abstract void _cancelJob();
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
City city;
|
City city;
|
||||||
|
|
||||||
|
|||||||
@@ -9,9 +9,11 @@
|
|||||||
|
|
||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.gameManager.CombatManager;
|
import engine.gameManager.CombatManager;
|
||||||
import engine.job.AbstractJob;
|
import engine.job.AbstractJob;
|
||||||
import engine.objects.AbstractCharacter;
|
import engine.objects.AbstractCharacter;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
|
||||||
public class AttackJob extends AbstractJob {
|
public class AttackJob extends AbstractJob {
|
||||||
|
|
||||||
@@ -27,7 +29,18 @@ public class AttackJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
|
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter pc = (PlayerCharacter)source;
|
||||||
|
if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
|
||||||
|
if(!pc.canSee(target)) {
|
||||||
|
this._cancelJob();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
CombatManager.doCombat(this.source, slot);
|
CombatManager.doCombat(this.source, slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
//bane already set.
|
//bane already set.
|
||||||
if (this.bane.getLiveDate() != null) {
|
if (this.bane.getLiveDate() != null) {
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (execution == null) {
|
if (execution == null) {
|
||||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ac != null) {
|
if (this.ac != null) {
|
||||||
this.ac.applyBonuses();
|
this.ac.applyBonuses();
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
SessionManager.cSessionCleanup(secKey);
|
SessionManager.cSessionCleanup(secKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ac != null)
|
if (this.ac != null)
|
||||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
PlayerBonuses bonuses = null;
|
PlayerBonuses bonuses = null;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (building == null) {
|
if (building == null) {
|
||||||
Logger.error("Rungate building was null");
|
Logger.error("Rungate building was null");
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||||
&& ((Building) this.target).isVulnerable() == false) {
|
&& ((Building) this.target).isVulnerable() == false) {
|
||||||
_cancelJob();
|
_cancelJob();
|
||||||
@@ -60,6 +60,8 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
|
|
||||||
if (this.iteration < 0) {
|
if (this.iteration < 0) {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(source))
|
||||||
|
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.skipSendEffect = true;
|
this.skipSendEffect = true;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.ago == null)
|
if (this.ago == null)
|
||||||
return;
|
return;
|
||||||
ago.removeDatabaseJob(this.type, false);
|
ago.removeDatabaseJob(this.type, false);
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.pc == null) {
|
if (this.pc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
//Power ended with no attack, cancel weapon power boost
|
//Power ended with no attack, cancel weapon power boost
|
||||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.origin != null) {
|
if (this.origin != null) {
|
||||||
this.origin.disconnect();
|
this.origin.disconnect();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
int doorNumber;
|
int doorNumber;
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
//cancel fear for mob.
|
//cancel fear for mob.
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.target == null)
|
if (this.target == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.originToSend == null) {
|
if (this.originToSend == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
server.logoutCharacter(this.pc);
|
server.logoutCharacter(this.pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -40,11 +40,19 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
|
PlayerCharacter pc = (PlayerCharacter)this.source;
|
||||||
|
if(pc.getPromotionClassID() == 2511){
|
||||||
|
this.cancelJob();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!this.source.isAlive())
|
if (!this.source.isAlive())
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
else if (this.iteration < this.power.getChantIterations()) {
|
else if (this.iteration < this.power.getChantIterations()) {
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.origin == null || grp == null) {
|
if (this.pc == null || this.origin == null || grp == null) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.corpse != null)
|
if (this.corpse != null)
|
||||||
Corpse.removeCorpse(corpse, true);
|
Corpse.removeCorpse(corpse, true);
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (spire == null)
|
if (spire == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
Vector3fImmutable stuckLoc;
|
Vector3fImmutable stuckLoc;
|
||||||
Building building = null;
|
Building building = null;
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.source == null)
|
if (this.source == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.npc == null || this.origin == null)
|
if (this.pc == null || this.npc == null || this.origin == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||||
return;
|
return;
|
||||||
if (!this.target.isAlive()) {
|
if (!this.target.isAlive()) {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.group == null)
|
if (this.group == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
|
|
||||||
// Must have a building to rank!
|
// Must have a building to rank!
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
int newRank;
|
int newRank;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+185
-105
@@ -9,10 +9,12 @@
|
|||||||
package engine.mobileAI;
|
package engine.mobileAI;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
|
import engine.InterestManagement.InterestManager;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.mobileAI.MobHandlers.MobHandler;
|
||||||
import engine.mobileAI.Threads.MobAIThread;
|
import engine.mobileAI.Threads.MobAIThread;
|
||||||
import engine.mobileAI.utilities.CombatUtilities;
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
import engine.mobileAI.utilities.MovementUtilities;
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
@@ -26,6 +28,7 @@ import engine.server.MBServerStatics;
|
|||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.Map.Entry;
|
import java.util.Map.Entry;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
@@ -48,18 +51,19 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
//mob casting disabled
|
||||||
|
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||||
|
|
||||||
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||||
mob.updateLocation();
|
// mob.updateLocation();
|
||||||
return;
|
// return;
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||||
mob.updateLocation();
|
// mob.updateLocation();
|
||||||
return;
|
// return;
|
||||||
}
|
//}
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||||
return;
|
return;
|
||||||
@@ -92,7 +96,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -105,6 +109,12 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||||
|
mob.setCombatTarget(target.getPet());
|
||||||
|
AttackTarget(mob,mob.combatTarget);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
@@ -125,6 +135,9 @@ public class MobAI {
|
|||||||
if (mob.isMoving() && mob.getRange() > 20)
|
if (mob.isMoving() && mob.getRange() > 20)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if(target.combatStats == null)
|
||||||
|
target.combatStats = new PlayerCombatStats(target);
|
||||||
|
|
||||||
// add timer for last attack.
|
// add timer for last attack.
|
||||||
|
|
||||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||||
@@ -155,8 +168,14 @@ public class MobAI {
|
|||||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||||
target.getPet().setCombatTarget(mob);
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
|
try{
|
||||||
|
InterestManager.forceLoad(mob);
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -170,14 +189,14 @@ public class MobAI {
|
|||||||
|
|
||||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||||
|
|
||||||
if (playercity != null)
|
if (playercity != null)
|
||||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
||||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||||
guard.setCombatTarget(mob);
|
guard.setCombatTarget(mob);
|
||||||
|
|
||||||
@@ -214,7 +233,7 @@ public class MobAI {
|
|||||||
//}
|
//}
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -253,7 +272,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -306,7 +325,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -320,6 +339,12 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (mob.nextCastTime == 0)
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
||||||
|
|
||||||
|
if(mob.nextCastTime > System.currentTimeMillis())
|
||||||
|
return false;
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.isPlayerGuard){
|
||||||
|
|
||||||
int contractID = 0;
|
int contractID = 0;
|
||||||
@@ -340,13 +365,11 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (mob.nextCastTime == 0)
|
|
||||||
mob.nextCastTime = System.currentTimeMillis();
|
|
||||||
|
|
||||||
return mob.nextCastTime <= System.currentTimeMillis();
|
return mob.nextCastTime <= System.currentTimeMillis();
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -400,6 +423,9 @@ public class MobAI {
|
|||||||
|
|
||||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
|
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
||||||
|
return false;
|
||||||
|
|
||||||
//check for hit-roll
|
//check for hit-roll
|
||||||
|
|
||||||
if (mobPower.requiresHitRoll)
|
if (mobPower.requiresHitRoll)
|
||||||
@@ -423,13 +449,13 @@ public class MobAI {
|
|||||||
msg.setUnknown04(2);
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long delay = 20000L;
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + delay;
|
||||||
|
|
||||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -548,11 +574,10 @@ public class MobAI {
|
|||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -588,7 +613,7 @@ public class MobAI {
|
|||||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -596,13 +621,39 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
|
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
|
||||||
|
// SuperSimpleMobAI.run(mob);
|
||||||
|
// return;
|
||||||
|
//}
|
||||||
|
//boolean override;
|
||||||
|
//switch (mob.BehaviourType) {
|
||||||
|
// case GuardCaptain:
|
||||||
|
// case GuardMinion:
|
||||||
|
// case GuardWallArcher:
|
||||||
|
// case Pet1:
|
||||||
|
// case HamletGuard:
|
||||||
|
// override = false;
|
||||||
|
// break;
|
||||||
|
// default:
|
||||||
|
// override = true;
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
|
||||||
|
//if(mob.isSiege())
|
||||||
|
// override = false;
|
||||||
|
|
||||||
|
//if(mob.isPet())
|
||||||
|
// override = false;
|
||||||
|
|
||||||
|
//if(override){
|
||||||
|
// SuperSimpleMobAI.run(mob);
|
||||||
|
// return;
|
||||||
|
//}
|
||||||
|
|
||||||
//always check the respawn que, respawn 1 mob max per second to not flood the client
|
//always check the respawn que, respawn 1 mob max per second to not flood the client
|
||||||
|
|
||||||
if (mob == null)
|
if (mob == null)
|
||||||
return;
|
return;
|
||||||
if(mob.isAlive())
|
|
||||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
|
||||||
mob.setLoc(mob.getMovementLoc());
|
|
||||||
|
|
||||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||||
@@ -658,6 +709,10 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(mob.isAlive())
|
||||||
|
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||||
|
mob.setLoc(mob.getMovementLoc());
|
||||||
|
|
||||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||||
CheckToSendMobHome(mob);
|
CheckToSendMobHome(mob);
|
||||||
|
|
||||||
@@ -702,18 +757,22 @@ public class MobAI {
|
|||||||
HamletGuardLogic(mob);
|
HamletGuardLogic(mob);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
//SuperSimpleMobAI.run(mob);
|
||||||
|
//MobHandler.run(mob);
|
||||||
DefaultLogic(mob);
|
DefaultLogic(mob);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(mob.isAlive())
|
if(mob.isAlive())
|
||||||
RecoverHealth(mob);
|
RecoverHealth(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void CheckForAggro(Mob aiAgent) {
|
private static void CheckForAggro(Mob aiAgent) {
|
||||||
|
|
||||||
|
|
||||||
|
//old system
|
||||||
try {
|
try {
|
||||||
|
|
||||||
//looks for and sets mobs combatTarget
|
//looks for and sets mobs combatTarget
|
||||||
@@ -748,13 +807,11 @@ public class MobAI {
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
// No aggro for this race type
|
// No aggro for this race type
|
||||||
|
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//mob has enemies and this player race is not it
|
//mob has enemies and this player race is not it
|
||||||
|
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
|
||||||
@@ -783,7 +840,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -844,7 +901,7 @@ public class MobAI {
|
|||||||
|
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -898,7 +955,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -924,7 +981,7 @@ public class MobAI {
|
|||||||
AttackTarget(mob, mob.getCombatTarget());
|
AttackTarget(mob, mob.getCombatTarget());
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -951,7 +1008,8 @@ public class MobAI {
|
|||||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||||
CheckForPlayerGuardAggro(mob);
|
CheckForPlayerGuardAggro(mob);
|
||||||
} else {
|
} else {
|
||||||
CheckForAggro(mob);
|
if(mob.combatTarget == null)
|
||||||
|
NewAggroMechanic(mob);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -985,7 +1043,7 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1028,7 +1086,7 @@ public class MobAI {
|
|||||||
mob.updateMovementState();
|
mob.updateMovementState();
|
||||||
mob.updateLocation();
|
mob.updateLocation();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1060,7 +1118,7 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(aggroMob);
|
mob.setCombatTarget(aggroMob);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1083,21 +1141,10 @@ public class MobAI {
|
|||||||
if (mob.getCombatTarget() == null)
|
if (mob.getCombatTarget() == null)
|
||||||
CheckForPlayerGuardAggro(mob);
|
CheckForPlayerGuardAggro(mob);
|
||||||
|
|
||||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null) {
|
|
||||||
|
|
||||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
||||||
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
} else
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
|
|
||||||
}
|
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1119,7 +1166,7 @@ public class MobAI {
|
|||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1133,7 +1180,7 @@ public class MobAI {
|
|||||||
else
|
else
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1145,12 +1192,16 @@ public class MobAI {
|
|||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||||
mob.killCharacter("no owner");
|
mob.killCharacter("no owner");
|
||||||
|
|
||||||
|
if(!mob.isSiege())
|
||||||
|
mob.BehaviourType.canRoam = true;
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1166,7 +1217,7 @@ public class MobAI {
|
|||||||
|
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1181,17 +1232,11 @@ public class MobAI {
|
|||||||
|
|
||||||
if (mob.BehaviourType.isAgressive) {
|
if (mob.BehaviourType.isAgressive) {
|
||||||
|
|
||||||
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
if (mob.getCombatTarget() == null) {
|
||||||
|
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
||||||
if (newTarget != null)
|
SafeGuardAggro(mob); //safehold guard
|
||||||
mob.setCombatTarget(newTarget);
|
else
|
||||||
else {
|
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro
|
||||||
if (mob.getCombatTarget() == null) {
|
|
||||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
|
||||||
SafeGuardAggro(mob); //safehold guard
|
|
||||||
else
|
|
||||||
CheckForAggro(mob); //normal aggro
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1205,8 +1250,9 @@ public class MobAI {
|
|||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1256,7 +1302,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1319,7 +1365,7 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -1368,41 +1414,10 @@ public class MobAI {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
float CurrentHateValue = 0;
|
|
||||||
|
|
||||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
|
||||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
|
||||||
|
|
||||||
AbstractWorldObject mostHatedTarget = null;
|
|
||||||
|
|
||||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
|
||||||
|
|
||||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
|
||||||
|
|
||||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
|
||||||
CurrentHateValue = potentialTarget.getHateValue();
|
|
||||||
mostHatedTarget = potentialTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
return mostHatedTarget;
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void RecoverHealth(Mob mob) {
|
public static void RecoverHealth(Mob mob) {
|
||||||
//recover health
|
//recover health
|
||||||
try {
|
try {
|
||||||
@@ -1420,7 +1435,7 @@ public class MobAI {
|
|||||||
mob.setHealth(mob.getHealthMax());
|
mob.setHealth(mob.getHealthMax());
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1430,4 +1445,69 @@ public class MobAI {
|
|||||||
rwss.setPlayer(mob);
|
rwss.setPlayer(mob);
|
||||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void NewAggroMechanic(Mob mob){
|
||||||
|
|
||||||
|
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(mob.hate_values == null)
|
||||||
|
mob.hate_values = new HashMap<>();
|
||||||
|
|
||||||
|
if(mob.combatTarget != null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||||
|
|
||||||
|
if(inRange.isEmpty()){
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//clear out any players who are not in hated range anymore
|
||||||
|
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||||
|
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||||
|
if(!inRange.contains(pc))
|
||||||
|
toRemove.add(pc);
|
||||||
|
}
|
||||||
|
for(PlayerCharacter pc : toRemove){
|
||||||
|
mob.hate_values.remove(pc);
|
||||||
|
}
|
||||||
|
|
||||||
|
//find most hated target
|
||||||
|
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
|
||||||
|
for(AbstractWorldObject awo : inRange){
|
||||||
|
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||||
|
if (loadedPlayer == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||||
|
if (!loadedPlayer.isAlive())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
//Can't see target, skip aggro.
|
||||||
|
if (!mob.canSee(loadedPlayer))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// No aggro for this race type
|
||||||
|
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
//mob has enemies and this player race is not it
|
||||||
|
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(mob.hate_values.containsKey(loadedPlayer))
|
||||||
|
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||||
|
mostHated = loadedPlayer;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(mostHated != null)
|
||||||
|
mob.setCombatTarget(mostHated);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,282 @@
|
|||||||
|
package engine.mobileAI.MobHandlers;
|
||||||
|
|
||||||
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.PowersManager;
|
||||||
|
import engine.mobileAI.Threads.MobAIThread;
|
||||||
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
|
import engine.objects.*;
|
||||||
|
import engine.powers.PowersBase;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
|
public class MobHandler {
|
||||||
|
public static void run(Mob mob){
|
||||||
|
|
||||||
|
if (!mob.isAlive()) {
|
||||||
|
CheckForRespawn(mob);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(mob.playerAgroMap.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
CheckToSendMobHome(mob);
|
||||||
|
|
||||||
|
if(mob.combatTarget == null || !mob.combatTarget.isAlive()){
|
||||||
|
CheckForAggro(mob);
|
||||||
|
}
|
||||||
|
if(mob.combatTarget != null)
|
||||||
|
CheckToDropAggro(mob);
|
||||||
|
|
||||||
|
if(MovementUtilities.canMove(mob))
|
||||||
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
|
if(mob.combatTarget != null && CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||||
|
CheckToAttack(mob);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckToDropAggro(Mob mob){
|
||||||
|
if(mob.loc.distanceSquared(mob.combatTarget.loc) > (128f * 128f))
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckForRespawn(Mob mob){
|
||||||
|
try {
|
||||||
|
|
||||||
|
if (mob.deathTime == 0) {
|
||||||
|
mob.setDeathTime(System.currentTimeMillis());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//handles checking for respawn of dead mobs even when no players have mob loaded
|
||||||
|
//Despawn Timer with Loot currently in inventory.
|
||||||
|
|
||||||
|
if (!mob.despawned) {
|
||||||
|
|
||||||
|
if (mob.getCharItemManager().getInventoryCount() > 0) {
|
||||||
|
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
|
||||||
|
mob.despawn();
|
||||||
|
mob.deathTime = System.currentTimeMillis();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//No items in inventory.
|
||||||
|
} else if (mob.isHasLoot()) {
|
||||||
|
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||||
|
mob.despawn();
|
||||||
|
mob.deathTime = System.currentTimeMillis();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//Mob never had Loot.
|
||||||
|
} else {
|
||||||
|
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
|
||||||
|
mob.despawn();
|
||||||
|
mob.deathTime = System.currentTimeMillis();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(Mob.discDroppers.contains(mob))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (mob.despawned && System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
|
||||||
|
if (!Zone.respawnQue.contains(mob)) {
|
||||||
|
Zone.respawnQue.add(mob);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckForAggro(Mob mob){
|
||||||
|
switch(mob.BehaviourType){
|
||||||
|
case SimpleStandingGuard:
|
||||||
|
case Simple:
|
||||||
|
case None:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PlayerCharacter tar = null;
|
||||||
|
for(int id : mob.playerAgroMap.keySet()){
|
||||||
|
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||||
|
|
||||||
|
if(target.loc.distanceSquared(mob.loc) > mob.getAggroRange() * mob.getAggroRange())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(tar == null || mob.loc.distanceSquared(tar.loc) < mob.loc.distanceSquared(target.loc))
|
||||||
|
if(MobCanAggro(mob,target))
|
||||||
|
tar = target;
|
||||||
|
}
|
||||||
|
if(tar != null)
|
||||||
|
mob.setCombatTarget(tar);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Boolean MobCanAggro(Mob mob, PlayerCharacter loadedPlayer){
|
||||||
|
if (loadedPlayer == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||||
|
if (!loadedPlayer.isAlive())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Can't see target, skip aggro.
|
||||||
|
if (!mob.canSee(loadedPlayer))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// No aggro for this race type
|
||||||
|
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//mob has enemies and this player race is not it
|
||||||
|
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckMobMovement(Mob mob){
|
||||||
|
if(!mob.isAlive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
mob.updateLocation();
|
||||||
|
|
||||||
|
if(mob.combatTarget == null){
|
||||||
|
//patrol
|
||||||
|
Patrol(mob);
|
||||||
|
}else{
|
||||||
|
//combat movement
|
||||||
|
if(CombatUtilities.inRangeToAttack(mob,mob.combatTarget)) {
|
||||||
|
return;
|
||||||
|
}else {
|
||||||
|
MovementUtilities.moveToLocation(mob, mob.combatTarget.loc, mob.getRange());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckToAttack(Mob mob){
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(mob.getLastAttackTime() > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
PlayerCharacter target = (PlayerCharacter) mob.combatTarget;
|
||||||
|
|
||||||
|
if (!mob.canSee(target)) {
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//if (mob.BehaviourType.callsForHelp)
|
||||||
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
|
if (mob.isMoving() && mob.getRange() > 20)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(target.combatStats == null)
|
||||||
|
target.combatStats = new PlayerCombatStats(target);
|
||||||
|
|
||||||
|
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||||
|
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||||
|
|
||||||
|
if (mainHand == null && offHand == null) {
|
||||||
|
CombatUtilities.combatCycle(mob, target, true, null);
|
||||||
|
int delay = 3000;
|
||||||
|
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||||
|
} else if (mob.getWeaponItemBase(true) != null) {
|
||||||
|
int delay = 3000;
|
||||||
|
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
|
||||||
|
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||||
|
} else if (mob.getWeaponItemBase(false) != null) {
|
||||||
|
int attackDelay = 3000;
|
||||||
|
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
|
||||||
|
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (target.getPet() != null)
|
||||||
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||||
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void MobCallForHelp(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
HashSet<AbstractWorldObject> helpers = WorldGrid.getObjectsInRangePartial(mob.loc,mob.getAggroRange() * 2, MBServerStatics.MASK_MOB);
|
||||||
|
for (AbstractWorldObject awo : helpers) {
|
||||||
|
if(awo.equals(mob))
|
||||||
|
continue;
|
||||||
|
Mob helper = (Mob) awo;
|
||||||
|
|
||||||
|
if(helper.equals(mob))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(helper.combatTarget != null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
helper.setCombatTarget(mob.getCombatTarget());
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void Patrol(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(mob.isMoving())
|
||||||
|
return;
|
||||||
|
//make sure mob is out of combat stance
|
||||||
|
|
||||||
|
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||||
|
|
||||||
|
//early exit while waiting to patrol again
|
||||||
|
|
||||||
|
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||||
|
mob.lastPatrolPointIndex = 0;
|
||||||
|
|
||||||
|
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
|
||||||
|
mob.lastPatrolPointIndex += 1;
|
||||||
|
|
||||||
|
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void CheckToSendMobHome(Mob mob) {
|
||||||
|
|
||||||
|
if(mob.isNecroPet())
|
||||||
|
return;
|
||||||
|
|
||||||
|
try {
|
||||||
|
|
||||||
|
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
|
||||||
|
|
||||||
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
|
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||||
|
|
||||||
|
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||||
|
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||||
|
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
package engine.mobileAI.MobHandlers;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.gameManager.MovementManager;
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
|
import engine.objects.City;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
import engine.objects.PlayerCharacter;
|
||||||
|
|
||||||
|
public class PetHandler {
|
||||||
|
|
||||||
|
public static void run(Mob pet){
|
||||||
|
PlayerCharacter owner = pet.getOwner();
|
||||||
|
|
||||||
|
if(owner == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(!pet.isAlive()){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!owner.isAlive()) {
|
||||||
|
owner.dismissPet();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pet.updateLocation();
|
||||||
|
|
||||||
|
if(pet.combatTarget == null){
|
||||||
|
//follow owner
|
||||||
|
if(!CombatUtilities.inRangeToAttack(pet,owner)) {
|
||||||
|
MovementUtilities.moveToLocation(pet, owner.loc, pet.getRange());
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
|
||||||
|
if (pet.combatTarget.equals(pet)) {
|
||||||
|
pet.setCombatTarget(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//chase target
|
||||||
|
if(!CombatUtilities.inRangeToAttack(pet,pet.combatTarget)) {
|
||||||
|
MovementUtilities.moveToLocation(pet, pet.combatTarget.loc, pet.getRange());
|
||||||
|
}else{
|
||||||
|
if(pet.getLastAttackTime() > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
pet.setLastAttackTime(System.currentTimeMillis() + 3000);
|
||||||
|
|
||||||
|
//attack target
|
||||||
|
if(pet.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||||
|
//attacking building
|
||||||
|
City playercity = ZoneManager.getCityAtLocation(pet.getLoc());
|
||||||
|
if (playercity != null)
|
||||||
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
|
if (guard.combatTarget == null && guard.getGuild() != null && pet.getGuild() != null && !guard.getGuild().equals(pet.getGuild()))
|
||||||
|
MovementUtilities.aiMove(guard,pet.loc,false);
|
||||||
|
}
|
||||||
|
|
||||||
|
CombatUtilities.combatCycle(pet,pet.combatTarget,true,null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,449 @@
|
|||||||
|
package engine.mobileAI.MobHandlers;
|
||||||
|
|
||||||
|
import engine.gameManager.PowersManager;
|
||||||
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.mobileAI.Threads.MobAIThread;
|
||||||
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
|
import engine.net.client.msg.PerformActionMsg;
|
||||||
|
import engine.objects.*;
|
||||||
|
import engine.powers.ActionsBase;
|
||||||
|
import engine.powers.PowersBase;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
|
public class PlayerGuardHandler {
|
||||||
|
public static void run(Mob guard) {
|
||||||
|
if(!guard.isAlive() || guard.despawned){
|
||||||
|
CheckRespawn(guard);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CheckForRecall(guard);
|
||||||
|
|
||||||
|
if (guard.contract != null && guard.contract.getName().contains("Wall Archer")) {
|
||||||
|
runWallArcherGuard(guard);
|
||||||
|
return;
|
||||||
|
}else if (guard.contract != null && guard.contract.getName().contains("Magister")) {
|
||||||
|
runMagisterGuard(guard);
|
||||||
|
return;
|
||||||
|
}else if (guard.contract != null && guard.contract.getName().contains("Archer")) {
|
||||||
|
runArcherGuard(guard);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
runMeleGuard(guard);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void runMeleGuard(Mob guard){
|
||||||
|
try {
|
||||||
|
if (guard.combatTarget != null)
|
||||||
|
checkToDropGuardAggro(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget == null)
|
||||||
|
CheckForPlayerGuardAggro(guard);
|
||||||
|
|
||||||
|
if(MovementUtilities.canMove(guard))
|
||||||
|
CheckGuardMovement(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||||
|
CheckToAttack(guard);
|
||||||
|
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void runArcherGuard(Mob guard){
|
||||||
|
try {
|
||||||
|
if (guard.combatTarget != null)
|
||||||
|
checkToDropGuardAggro(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget == null)
|
||||||
|
CheckForPlayerGuardAggro(guard);
|
||||||
|
|
||||||
|
if(MovementUtilities.canMove(guard))
|
||||||
|
CheckGuardMovement(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||||
|
CheckToAttack(guard);
|
||||||
|
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void runMagisterGuard(Mob guard){
|
||||||
|
try {
|
||||||
|
if (guard.combatTarget != null)
|
||||||
|
checkToDropGuardAggro(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget == null)
|
||||||
|
CheckForPlayerGuardAggro(guard);
|
||||||
|
|
||||||
|
if(MovementUtilities.canMove(guard))
|
||||||
|
CheckMagisterMovement(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget != null && inRangeToCast(guard, guard.combatTarget))
|
||||||
|
GuardCast(guard);
|
||||||
|
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void runWallArcherGuard(Mob guard){
|
||||||
|
try {
|
||||||
|
if (guard.combatTarget != null)
|
||||||
|
checkToDropGuardAggro(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget == null)
|
||||||
|
CheckForPlayerGuardAggro(guard);
|
||||||
|
|
||||||
|
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||||
|
CheckToAttack(guard);
|
||||||
|
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void checkToDropGuardAggro(Mob guard){
|
||||||
|
if(guard.combatTarget.loc.distanceSquared(guard.loc) > (128f * 128f))
|
||||||
|
guard.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckForPlayerGuardAggro(Mob guard){
|
||||||
|
PlayerCharacter tar = null;
|
||||||
|
for(int id : guard.playerAgroMap.keySet()){
|
||||||
|
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||||
|
|
||||||
|
float aggroRange = guard.getAggroRange();
|
||||||
|
|
||||||
|
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 15)
|
||||||
|
aggroRange = guard.getEquip().get(2).getItemBase().getRange() * 1.5f;
|
||||||
|
|
||||||
|
float squared = aggroRange * aggroRange;
|
||||||
|
|
||||||
|
if(target.loc.distanceSquared(guard.loc) > squared)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(tar == null || guard.loc.distanceSquared(tar.loc) < guard.loc.distanceSquared(target.loc))
|
||||||
|
if(GuardCanAggro(guard,target))
|
||||||
|
tar = target;
|
||||||
|
}
|
||||||
|
if(tar != null)
|
||||||
|
guard.setCombatTarget(tar);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Boolean GuardCanAggro(Mob guard, PlayerCharacter loadedPlayer){
|
||||||
|
if (loadedPlayer == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||||
|
if (!loadedPlayer.isAlive())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//Can't see target, skip aggro.
|
||||||
|
if (!guard.canSee(loadedPlayer))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if(guard.guardedCity != null && guard.guardedCity.cityOutlaws.contains(loadedPlayer.getObjectUUID()))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if(loadedPlayer.guild.getNation().equals(guard.guardedCity.getGuild().getNation()))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return !guard.guardedCity.isOpen();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void GuardCast(Mob mob) {
|
||||||
|
|
||||||
|
if(mob.nextCastTime > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
try {
|
||||||
|
// Method picks a random spell from a mobile's list of powers
|
||||||
|
// and casts it on the current target (or itself). Validation
|
||||||
|
// (including empty lists) is done previously within canCast();
|
||||||
|
|
||||||
|
ArrayList<Integer> powerTokens;
|
||||||
|
ArrayList<Integer> purgeTokens;
|
||||||
|
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||||
|
|
||||||
|
// Generate a list of tokens from the mob powers for this mobile.
|
||||||
|
|
||||||
|
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
|
||||||
|
purgeTokens = new ArrayList<>();
|
||||||
|
|
||||||
|
// If player has this effect on them currently then remove
|
||||||
|
// this token from our list.
|
||||||
|
|
||||||
|
for (int powerToken : powerTokens) {
|
||||||
|
|
||||||
|
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
|
for (ActionsBase actionBase : powerBase.getActions()) {
|
||||||
|
|
||||||
|
String stackType = actionBase.stackType;
|
||||||
|
|
||||||
|
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
|
||||||
|
purgeTokens.add(powerToken);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
powerTokens.removeAll(purgeTokens);
|
||||||
|
|
||||||
|
// Sanity check
|
||||||
|
|
||||||
|
if (powerTokens.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
int powerToken;
|
||||||
|
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
|
||||||
|
|
||||||
|
if (nukeRoll < 55) {
|
||||||
|
|
||||||
|
//use direct damage spell
|
||||||
|
powerToken = powerTokens.get(powerTokens.size() - 1);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
//use random spell
|
||||||
|
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
|
||||||
|
}
|
||||||
|
|
||||||
|
int powerRank = 1;
|
||||||
|
|
||||||
|
switch(mob.getRank()){
|
||||||
|
case 1:
|
||||||
|
powerRank = 10;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
powerRank = 15;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
powerRank = 20;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
powerRank = 25;
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
powerRank = 30;
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
powerRank = 35;
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
powerRank = 40;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
|
//check for hit-roll
|
||||||
|
|
||||||
|
if (mobPower.requiresHitRoll)
|
||||||
|
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Cast the spell
|
||||||
|
|
||||||
|
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
|
||||||
|
|
||||||
|
PerformActionMsg msg;
|
||||||
|
|
||||||
|
if (!mobPower.isHarmful() || mobPower.targetSelf) {
|
||||||
|
|
||||||
|
if (mobPower.category.equals("DISPEL")) {
|
||||||
|
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||||
|
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||||
|
} else {
|
||||||
|
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
|
||||||
|
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||||
|
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||||
|
}
|
||||||
|
|
||||||
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
}
|
||||||
|
mob.nextCastTime = (long) (System.currentTimeMillis() + MobAIThread.AI_CAST_FREQUENCY);
|
||||||
|
} catch (Exception e) {
|
||||||
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckToAttack(Mob guard){
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(guard.getLastAttackTime() > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
PlayerCharacter target = (PlayerCharacter) guard.combatTarget;
|
||||||
|
|
||||||
|
if (!guard.canSee(target)) {
|
||||||
|
guard.setCombatTarget(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (guard.isMoving() && guard.getRange() > 20)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(target.combatStats == null)
|
||||||
|
target.combatStats = new PlayerCombatStats(target);
|
||||||
|
|
||||||
|
ItemBase mainHand = guard.getWeaponItemBase(true);
|
||||||
|
ItemBase offHand = guard.getWeaponItemBase(false);
|
||||||
|
|
||||||
|
if (mainHand == null && offHand == null) {
|
||||||
|
CombatUtilities.combatCycle(guard, target, true, null);
|
||||||
|
int delay = 3000;
|
||||||
|
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||||
|
} else if (guard.getWeaponItemBase(true) != null) {
|
||||||
|
int delay = 3000;
|
||||||
|
CombatUtilities.combatCycle(guard, target, true, guard.getWeaponItemBase(true));
|
||||||
|
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||||
|
} else if (guard.getWeaponItemBase(false) != null) {
|
||||||
|
int attackDelay = 3000;
|
||||||
|
CombatUtilities.combatCycle(guard, target, false, guard.getWeaponItemBase(false));
|
||||||
|
guard.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (target.getPet() != null)
|
||||||
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||||
|
target.getPet().setCombatTarget(guard);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
////(guard.getObjectUUID() + " " + guard.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckGuardMovement(Mob guard){
|
||||||
|
if (guard.getCombatTarget() == null) {
|
||||||
|
if (!guard.isMoving())
|
||||||
|
Patrol(guard);
|
||||||
|
else {
|
||||||
|
guard.stopPatrolTime = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void Patrol(Mob mob) {
|
||||||
|
|
||||||
|
try {
|
||||||
|
|
||||||
|
if(mob.isMoving())
|
||||||
|
return;
|
||||||
|
//make sure mob is out of combat stance
|
||||||
|
|
||||||
|
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||||
|
|
||||||
|
//early exit while waiting to patrol again
|
||||||
|
|
||||||
|
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||||
|
mob.lastPatrolPointIndex = 0;
|
||||||
|
|
||||||
|
mob.destination = Vector3fImmutable.getRandomPointOnCircle(mob.patrolPoints.get(mob.lastPatrolPointIndex),16f);
|
||||||
|
mob.lastPatrolPointIndex += 1;
|
||||||
|
|
||||||
|
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||||
|
|
||||||
|
} catch (Exception e) {
|
||||||
|
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean inRangeToCast(Mob guard, AbstractWorldObject target){
|
||||||
|
float castRangeSquared = 50f * 50f;
|
||||||
|
float rangeSquared = guard.loc.distanceSquared(target.loc);
|
||||||
|
return castRangeSquared >= rangeSquared;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckMagisterMovement(Mob guard){
|
||||||
|
if (guard.getCombatTarget() == null) {
|
||||||
|
if (!guard.isMoving())
|
||||||
|
Patrol(guard);
|
||||||
|
else {
|
||||||
|
guard.stopPatrolTime = System.currentTimeMillis();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if(guard.isMoving()){
|
||||||
|
float desiredRangeSquared = 40f * 40f;
|
||||||
|
float distance = guard.loc.distanceSquared(guard.combatTarget.loc);
|
||||||
|
if(distance <= desiredRangeSquared){
|
||||||
|
guard.stopMovement(guard.getMovementLoc());
|
||||||
|
guard.updateLocation();
|
||||||
|
}
|
||||||
|
}else {
|
||||||
|
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckForRecall(Mob guard){
|
||||||
|
|
||||||
|
if(guard.loc.distanceSquared(guard.parentZone.getLoc()) > (800 * 800)) {
|
||||||
|
|
||||||
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
|
PowersManager.useMobPower(guard, guard, recall, 40);
|
||||||
|
|
||||||
|
for (Map.Entry playerEntry : guard.playerAgroMap.entrySet())
|
||||||
|
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||||
|
|
||||||
|
guard.setCombatTarget(null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckRespawn(Mob guard){
|
||||||
|
if(!guard.despawned)
|
||||||
|
guard.despawn();
|
||||||
|
|
||||||
|
long respawnTime = 0L;
|
||||||
|
|
||||||
|
Building barracks = guard.building;
|
||||||
|
if(barracks == null){
|
||||||
|
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||||
|
}else{
|
||||||
|
switch(barracks.getRank()) {
|
||||||
|
case 2:
|
||||||
|
respawnTime = 750000; // 12.5 minutes
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
respawnTime = 660000; // 11 minutes
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
respawnTime = 570000; // 9.5 minutes
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
respawnTime = 480000; // 8 minutes
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
respawnTime = 450000; // 6.5 minutes
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
respawnTime = MBServerStatics.FIVE_MINUTES;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(guard.deathTime + respawnTime < System.currentTimeMillis()){
|
||||||
|
if (!Zone.respawnQue.contains(guard)) {
|
||||||
|
Zone.respawnQue.add(guard);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
package engine.mobileAI.MobHandlers;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
|
import engine.gameManager.MovementManager;
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
|
import engine.objects.Building;
|
||||||
|
import engine.objects.City;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
|
|
||||||
|
public class SiegeHandler {
|
||||||
|
public static void run(Mob engine){
|
||||||
|
|
||||||
|
if(!engine.isAlive()) {
|
||||||
|
check_siege_respawn(engine);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(engine.getOwner() == null || !engine.getOwner().isAlive() || !engine.playerAgroMap.containsKey(engine.getOwner().getObjectUUID()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||||
|
return;
|
||||||
|
|
||||||
|
siege_attack(engine);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void check_siege_respawn(Mob engine){
|
||||||
|
if(!engine.despawned) {
|
||||||
|
engine.despawn();
|
||||||
|
}else{
|
||||||
|
if(engine.deathTime + MBServerStatics.FIFTEEN_MINUTES > System.currentTimeMillis()){
|
||||||
|
engine.respawn();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void siege_attack(Mob engine){
|
||||||
|
if(engine.getLastAttackTime() > System.currentTimeMillis())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(CombatUtilities.inRangeToAttack(engine,engine.combatTarget)){
|
||||||
|
CombatUtilities.combatCycle(engine, engine.combatTarget, true, null);
|
||||||
|
engine.setLastAttackTime(System.currentTimeMillis() + 15000);
|
||||||
|
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||||
|
if (playercity != null)
|
||||||
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
|
if (guard.isPlayerGuard && guard.combatTarget == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||||
|
MovementUtilities.aiMove(guard,engine.loc,false);
|
||||||
|
|
||||||
|
MovementManager.sendRWSSMsg(engine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
package engine.mobileAI;
|
||||||
|
|
||||||
|
import engine.mobileAI.MobHandlers.MobHandler;
|
||||||
|
import engine.mobileAI.MobHandlers.PetHandler;
|
||||||
|
import engine.mobileAI.MobHandlers.PlayerGuardHandler;
|
||||||
|
import engine.mobileAI.MobHandlers.SiegeHandler;
|
||||||
|
import engine.objects.Mob;
|
||||||
|
|
||||||
|
public class SuperSimpleMobAI {
|
||||||
|
|
||||||
|
public static void run(Mob mob){
|
||||||
|
mob.updateLocation();
|
||||||
|
if(mob.isPet() && !mob.isSiege()) {
|
||||||
|
PetHandler.run(mob);
|
||||||
|
return;
|
||||||
|
}else if (mob.isSiege()) {
|
||||||
|
SiegeHandler.run(mob);
|
||||||
|
return;
|
||||||
|
}else if(mob.isPlayerGuard()){
|
||||||
|
PlayerGuardHandler.run(mob);
|
||||||
|
return;
|
||||||
|
}else {
|
||||||
|
MobHandler.run(mob);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,6 +3,7 @@ package engine.mobileAI.Threads;
|
|||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.mobileAI.MobAI;
|
import engine.mobileAI.MobAI;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
|
import engine.mobileAI.SuperSimpleMobAI;
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -27,26 +28,26 @@ public class MobAIThread implements Runnable{
|
|||||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||||
while (true) {
|
while (true) {
|
||||||
for (Zone zone : ZoneManager.getAllZones()) {
|
try {
|
||||||
if (zone != null && zone.zoneMobSet != null) {
|
for (Zone zone : ZoneManager.getAllZones()) {
|
||||||
synchronized (zone.zoneMobSet) {
|
if (zone != null && zone.zoneMobSet != null) {
|
||||||
for (Mob mob : zone.zoneMobSet) {
|
synchronized (zone.zoneMobSet) {
|
||||||
try {
|
for (Mob mob : zone.zoneMobSet) {
|
||||||
if (mob != null) {
|
try {
|
||||||
MobAI.DetermineAction(mob);
|
if (mob != null) {
|
||||||
|
//MobAI.DetermineAction(mob);
|
||||||
|
SuperSimpleMobAI.run(mob);
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
try {
|
|
||||||
Thread.sleep(100);
|
Thread.sleep(100);
|
||||||
} catch (InterruptedException e) {
|
}catch(Exception e){
|
||||||
Logger.error("AI Thread interrupted", e);
|
Logger.error(e.getMessage());
|
||||||
Thread.currentThread().interrupt();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -43,14 +43,13 @@ public class MobRespawnThread implements Runnable {
|
|||||||
if (zones != null) {
|
if (zones != null) {
|
||||||
for (Zone zone : zones) {
|
for (Zone zone : zones) {
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
synchronized (zone) { // Optional: Synchronize on zone
|
||||||
if (!zone.respawnQue.isEmpty() &&
|
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
||||||
zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
|
||||||
|
|
||||||
Mob respawner = zone.respawnQue.iterator().next();
|
Mob respawner = Zone.respawnQue.iterator().next();
|
||||||
if (respawner != null) {
|
if (respawner != null) {
|
||||||
respawner.respawn();
|
respawner.respawn();
|
||||||
zone.respawnQue.remove(respawner);
|
Zone.respawnQue.remove(respawner);
|
||||||
zone.lastRespawn = System.currentTimeMillis();
|
Zone.lastRespawn = System.currentTimeMillis();
|
||||||
Thread.sleep(100);
|
Thread.sleep(100);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ import org.pmw.tinylog.Logger;
|
|||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
import static engine.math.FastMath.sqr;
|
import static engine.math.FastMath.sqr;
|
||||||
import static java.lang.Math.pow;
|
|
||||||
|
|
||||||
public class CombatUtilities {
|
public class CombatUtilities {
|
||||||
|
|
||||||
@@ -101,9 +100,18 @@ public class CombatUtilities {
|
|||||||
if (!target.isAlive())
|
if (!target.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if(agent.isPet()){
|
||||||
|
try{
|
||||||
|
damage *= agent.getOwner().ZergMultiplier;
|
||||||
|
}catch(Exception ignored){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
|
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
||||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||||
else if (target.getObjectType() == GameObjectType.Building)
|
}else if (target.getObjectType() == GameObjectType.Building)
|
||||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||||
|
|
||||||
//Don't send 0 damage kay thanx.
|
//Don't send 0 damage kay thanx.
|
||||||
@@ -147,13 +155,19 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
defense = ((AbstractCharacter) target).getDefenseRating();
|
PlayerCharacter pc = (PlayerCharacter)target;
|
||||||
|
if(pc.combatStats == null)
|
||||||
|
pc.combatStats = new PlayerCombatStats(pc);
|
||||||
|
pc.combatStats.calculateDefense();
|
||||||
|
defense = pc.combatStats.defense;
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
|
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
if (mob.isSiege())
|
if (mob.isSiege())
|
||||||
defense = atr;
|
defense = atr;
|
||||||
|
else
|
||||||
|
defense = ((Mob) target).mobBase.getDefense();
|
||||||
break;
|
break;
|
||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
@@ -196,12 +210,10 @@ public class CombatUtilities {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
int anim = 75;
|
int anim = 75;
|
||||||
float speed;
|
|
||||||
|
|
||||||
if (mainHand)
|
//handle the retaliate here because even if the mob misses you can still retaliate
|
||||||
speed = agent.getSpeedHandOne();
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
else
|
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||||
speed = agent.getSpeedHandTwo();
|
|
||||||
|
|
||||||
DamageType dt = DamageType.Crush;
|
DamageType dt = DamageType.Crush;
|
||||||
|
|
||||||
@@ -283,11 +295,6 @@ public class CombatUtilities {
|
|||||||
if (((Mob) target).isSiege())
|
if (((Mob) target).isSiege())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//handle the retaliate
|
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
|
||||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob) {
|
if (target.getObjectType() == GameObjectType.Mob) {
|
||||||
Mob targetMob = (Mob) target;
|
Mob targetMob = (Mob) target;
|
||||||
if (targetMob.isSiege())
|
if (targetMob.isSiege())
|
||||||
@@ -322,9 +329,9 @@ public class CombatUtilities {
|
|||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
}
|
}
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
if (((AbstractCharacter) target).isSit()) {
|
//if (((AbstractCharacter) target).isSit()) {
|
||||||
damage *= 2.5f; //increase damage if sitting
|
// damage *= 2.5f; //increase damage if sitting
|
||||||
}
|
//}
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||||
}
|
}
|
||||||
if (target.getObjectType() == GameObjectType.Building) {
|
if (target.getObjectType() == GameObjectType.Building) {
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
|
|||||||
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
protected final AtomicBoolean execTask = new AtomicBoolean(false);
|
||||||
protected final ReentrantLock writeLock = new ReentrantLock();
|
protected final ReentrantLock writeLock = new ReentrantLock();
|
||||||
protected final ReentrantLock readLock = new ReentrantLock();
|
protected final ReentrantLock readLock = new ReentrantLock();
|
||||||
protected long lastMsgTime = System.currentTimeMillis();
|
public long lastMsgTime = System.currentTimeMillis();
|
||||||
protected long lastKeepAliveTime = System.currentTimeMillis();
|
protected long lastKeepAliveTime = System.currentTimeMillis();
|
||||||
protected long lastOpcode = -1;
|
protected long lastOpcode = -1;
|
||||||
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();
|
||||||
|
|||||||
@@ -87,6 +87,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
|
|
||||||
this.processChangeRequests();
|
this.processChangeRequests();
|
||||||
this.auditSocketChannelToConnectionMap();
|
this.auditSocketChannelToConnectionMap();
|
||||||
|
//this.selector.select();
|
||||||
this.selector.select(250L);
|
this.selector.select(250L);
|
||||||
this.processNewEvents();
|
this.processNewEvents();
|
||||||
|
|
||||||
@@ -664,7 +665,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.receive(sk);
|
this.ac.connMan.receive(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
@@ -693,7 +694,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
if (runStatus) {
|
if (runStatus) {
|
||||||
this.ac.connMan.sendFinish(sk);
|
this.ac.connMan.sendFinish(sk);
|
||||||
this.ac.execTask.compareAndSet(true, false);
|
this.ac.execTask.compareAndSet(true, false);
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
NetMsgFactory factory = conn.getFactory();
|
NetMsgFactory factory = conn.getFactory();
|
||||||
|
|
||||||
// Make any/all msg possible
|
// Make any/all msg possible
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void doJob() {
|
public void doJob() {
|
||||||
|
|
||||||
if (this.cnt >= 5) {
|
if (this.cnt >= 5) {
|
||||||
this.connMan.auditSocketChannelToConnectionMap();
|
this.connMan.auditSocketChannelToConnectionMap();
|
||||||
|
|||||||
@@ -44,9 +44,16 @@ public class ClientConnection extends AbstractConnection {
|
|||||||
public ReentrantLock buyLock = new ReentrantLock();
|
public ReentrantLock buyLock = new ReentrantLock();
|
||||||
public boolean desyncDebug = false;
|
public boolean desyncDebug = false;
|
||||||
public byte[] lastByteBuffer;
|
public byte[] lastByteBuffer;
|
||||||
|
public long lastTargetSwitchTime;
|
||||||
protected SessionID sessionID = null;
|
protected SessionID sessionID = null;
|
||||||
private byte cryptoInitTries = 0;
|
private byte cryptoInitTries = 0;
|
||||||
|
|
||||||
|
public int strikes = 0;
|
||||||
|
public Long lastStrike = 0L;
|
||||||
|
|
||||||
|
public int finalStrikes = 0;
|
||||||
|
public long finalStrikeRefresh = 0L;
|
||||||
|
|
||||||
public ClientConnection(ClientConnectionManager connMan,
|
public ClientConnection(ClientConnectionManager connMan,
|
||||||
SocketChannel sockChan) {
|
SocketChannel sockChan) {
|
||||||
super(connMan, sockChan, true);
|
super(connMan, sockChan, true);
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
|
import engine.util.KeyCloneAudit;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
@@ -238,6 +239,11 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
|
||||||
|
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//dupe check
|
//dupe check
|
||||||
if (!i.validForInventory(origin, pc, itemManager))
|
if (!i.validForInventory(origin, pc, itemManager))
|
||||||
return;
|
return;
|
||||||
@@ -565,6 +571,11 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (i.isCanDestroy()) {
|
if (i.isCanDestroy()) {
|
||||||
|
|
||||||
|
if (i.getItemBase().isRune() && !sourcePlayer.isInSafeZone()) {
|
||||||
|
ChatManager.chatSystemInfo(sourcePlayer, "You May Only Delete Runes In A Safe Zone.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
int goldValue = i.getBaseValue();
|
int goldValue = i.getBaseValue();
|
||||||
if (i.getItemBase().isRune())
|
if (i.getItemBase().isRune())
|
||||||
goldValue = 500000;
|
goldValue = 500000;
|
||||||
@@ -572,7 +583,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (i.getItemBaseID() == 980066)
|
if (i.getItemBaseID() == 980066)
|
||||||
goldValue = 0;
|
goldValue = 0;
|
||||||
|
|
||||||
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
|
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (itemManager.delete(i)) {
|
if (itemManager.delete(i)) {
|
||||||
@@ -786,6 +797,8 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (item == null)
|
if (item == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
item.stripCastableEnchants();
|
||||||
|
|
||||||
if (item.lootLock.tryLock()) {
|
if (item.lootLock.tryLock()) {
|
||||||
try {
|
try {
|
||||||
Item itemRet = null;
|
Item itemRet = null;
|
||||||
@@ -1281,7 +1294,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
cost *= profit;
|
cost *= profit;
|
||||||
|
|
||||||
if (gold.getNumOfItems() + cost > 10000000) {
|
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1474,6 +1487,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
if (buy != null) {
|
if (buy != null) {
|
||||||
me.transferEnchants(buy);
|
me.transferEnchants(buy);
|
||||||
itemMan.addItemToInventory(buy);
|
itemMan.addItemToInventory(buy);
|
||||||
|
buy.stripCastableEnchants();
|
||||||
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
|
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
|
||||||
buy.setNumOfItems(10);
|
buy.setNumOfItems(10);
|
||||||
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
|
||||||
@@ -1880,6 +1894,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
|||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case SETSELECTEDOBECT:
|
case SETSELECTEDOBECT:
|
||||||
|
KeyCloneAudit.auditTargetMsg(msg);
|
||||||
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|||||||
@@ -66,6 +66,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
|
|||||||
// Send Guild, Nation and IC MOTD
|
// Send Guild, Nation and IC MOTD
|
||||||
GuildManager.enterWorldMOTD(player);
|
GuildManager.enterWorldMOTD(player);
|
||||||
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
ChatManager.sendSystemMessage(player, ConfigManager.MB_WORLD_GREETING.getValue());
|
||||||
|
ChatManager.sendSystemMessage(player, " Experience Gain: " + ConfigManager.MB_NORMAL_EXP_RATE.getValue());
|
||||||
|
|
||||||
// Send branch string if available from ConfigManager.
|
// Send branch string if available from ConfigManager.
|
||||||
|
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
|
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
// Can't delete siege assets during an active bane.
|
// Can't delete siege assets during an active bane.
|
||||||
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
// Can't destroy a shrine
|
// Can't destroy a shrine
|
||||||
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
|
||||||
return true;
|
// return true;
|
||||||
|
|
||||||
// Cannot destroy mines outside of normal mine mechanics
|
// Cannot destroy mines outside of normal mine mechanics
|
||||||
|
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ import engine.net.client.ClientConnection;
|
|||||||
import engine.net.client.msg.ClientNetMsg;
|
import engine.net.client.msg.ClientNetMsg;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.guild.InviteToSubMsg;
|
import engine.net.client.msg.guild.InviteToSubMsg;
|
||||||
|
import engine.objects.Bane;
|
||||||
import engine.objects.Guild;
|
import engine.objects.Guild;
|
||||||
import engine.objects.GuildStatusController;
|
import engine.objects.GuildStatusController;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -112,6 +113,12 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//ensure bane to be subbed does not have a bane dropped
|
||||||
|
for(Bane bane : Bane.banes.values()){
|
||||||
|
if(bane.getOwner().guild.getNation().equals(targetGuild))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
//all tests passed, let's send invite.
|
//all tests passed, let's send invite.
|
||||||
|
|
||||||
if (target.getClientConnection() != null) {
|
if (target.getClientConnection() != null) {
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ import engine.net.client.msg.ErrorPopupMsg;
|
|||||||
import engine.net.client.msg.ItemProductionMsg;
|
import engine.net.client.msg.ItemProductionMsg;
|
||||||
import engine.net.client.msg.ManageNPCMsg;
|
import engine.net.client.msg.ManageNPCMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@@ -361,7 +362,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
vendor.removeItemFromForge(targetItem);
|
vendor.removeItemFromForge(targetItem);
|
||||||
|
|
||||||
//refund the gold for cancelled item
|
//refund the gold for cancelled item
|
||||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
|
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < MBServerStatics.BUILDING_GOLD_LIMIT){
|
||||||
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -282,6 +282,14 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(mineTele == null){
|
if(mineTele == null){
|
||||||
|
//must be the dungeon request?
|
||||||
|
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
|
||||||
|
ChatManager.chatSystemInfo(player, "You Will Teleport To Whitehorn Citadel In " + 10 + " Seconds.");
|
||||||
|
if (10 > 0) {
|
||||||
|
//TODO add timer to teleport
|
||||||
|
TeleportJob tj = new TeleportJob(player, npc, loc, origin, true);
|
||||||
|
JobScheduler.getInstance().scheduleJob(tj, 10 * 1000);
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}else {
|
}else {
|
||||||
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
int time = MBServerStatics.TELEPORT_TIME_IN_SECONDS;
|
||||||
|
|||||||
@@ -232,11 +232,13 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (pc == null || origin == null) {
|
if (pc == null || origin == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||||
|
|
||||||
//remove only if rune is discipline
|
boolean discRune = runeBase.isDiscRune();
|
||||||
if (runeID < 3001 || runeID > 3048) {
|
boolean statRune = runeBase.isStatRune();
|
||||||
|
if(!runeBase.isDiscRune() && !runeBase.isStatRune())
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
//see if pc has rune
|
//see if pc has rune
|
||||||
ArrayList<CharacterRune> runes = pc.getRunes();
|
ArrayList<CharacterRune> runes = pc.getRunes();
|
||||||
@@ -422,9 +424,9 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 31:
|
case 31:
|
||||||
LootManager.peddleFate(player,item);
|
//LootManager.peddleFate(player,item);
|
||||||
|
LootManager.newFatePeddler(player,item);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 30: //water bucket
|
case 30: //water bucket
|
||||||
case 8: //potions, tears of saedron
|
case 8: //potions, tears of saedron
|
||||||
case 5: //runes, petition, warrant, scrolls
|
case 5: //runes, petition, warrant, scrolls
|
||||||
|
|||||||
@@ -568,7 +568,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
//serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||||
|
Bane validBane = null;
|
||||||
|
serverCity = null;
|
||||||
|
for(Bane b : Bane.banes.values()){
|
||||||
|
City c = b.getCity();
|
||||||
|
if(c.getGuild().equals(player.guild) || b.getOwner().guild.equals(player.guild))
|
||||||
|
serverCity = b.getCity();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// No valid player city found
|
// No valid player city found
|
||||||
|
|
||||||
@@ -611,6 +619,13 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//make sure building is withing range
|
||||||
|
float distanceSquared = buildingList.getLoc().distanceSquared(serverCity.loc);
|
||||||
|
float allowedSquared = (CityBoundsType.SIEGEBOUNDS.extents * 0.65f) * (CityBoundsType.SIEGEBOUNDS.extents * 0.65f);
|
||||||
|
if(allowedSquared < distanceSquared) {
|
||||||
|
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
|
||||||
|
return false;
|
||||||
|
}
|
||||||
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
|
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
|
||||||
// and 1x the tree rank for defenders
|
// and 1x the tree rank for defenders
|
||||||
|
|
||||||
@@ -652,7 +667,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// Count bow for attackers and defenders
|
// Count bow for attackers and defenders
|
||||||
|
|
||||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
awoList = WorldGrid.getObjectsInRangePartial(serverCity, CityBoundsType.SIEGEBOUNDS.extents, MBServerStatics.MASK_BUILDING);
|
||||||
|
|
||||||
for (AbstractWorldObject awo : awoList) {
|
for (AbstractWorldObject awo : awoList) {
|
||||||
Building building = (Building) awo;
|
Building building = (Building) awo;
|
||||||
@@ -661,7 +676,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
if (!building.getBlueprint().isSiegeEquip())
|
if (!building.getBlueprint().isSiegeEquip())
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
|
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.SIEGEBOUNDS.extents))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (building.getGuild() == null)
|
if (building.getGuild() == null)
|
||||||
@@ -1027,6 +1042,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
private boolean placeCityWalls(PlayerCharacter player, ClientConnection origin, PlaceAssetMsg msg) {
|
||||||
|
|
||||||
|
if(player.getAccount().status.equals(AccountStatus.ADMIN)){
|
||||||
|
adminCreateBuildings(player,msg);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
// Member variables
|
// Member variables
|
||||||
|
|
||||||
Zone serverZone;
|
Zone serverZone;
|
||||||
@@ -1165,7 +1184,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
private static Building createStructure(PlayerCharacter playerCharacter, PlacementInfo buildingInfo, Zone currentZone) {
|
||||||
|
|
||||||
Blueprint blueprint;
|
Blueprint blueprint;
|
||||||
Building newMesh;
|
Building newMesh;
|
||||||
@@ -1387,4 +1406,16 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void adminCreateBuildings(PlayerCharacter pc, PlaceAssetMsg msg){
|
||||||
|
//handled for building dungeon layouts
|
||||||
|
Zone zone = ZoneManager.getZoneByZoneID(993);
|
||||||
|
for(PlacementInfo placement : msg.getPlacementInfo()){
|
||||||
|
Building building = createStructure(pc,placement,zone);
|
||||||
|
if(building != null) {
|
||||||
|
building.setProtectionState(ProtectionState.NPC);
|
||||||
|
building.setRank(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -48,7 +48,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
PlayerCharacter player = origin.getPlayerCharacter();
|
PlayerCharacter player = origin.getPlayerCharacter();
|
||||||
|
|
||||||
WorldGrid.RemoveWorldObject(player);
|
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
@@ -57,6 +57,11 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//if(player.isEnteredWorld()){
|
||||||
|
// if(player != null) {
|
||||||
|
// WorldGrid.RemoveWorldObject(player);
|
||||||
|
// }
|
||||||
|
//}
|
||||||
player.setEnteredWorld(false);
|
player.setEnteredWorld(false);
|
||||||
|
|
||||||
Account acc = SessionManager.getAccount(origin);
|
Account acc = SessionManager.getAccount(origin);
|
||||||
@@ -106,9 +111,14 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
|
player.getTimestamps().put("EnterWorld", System.currentTimeMillis());
|
||||||
|
|
||||||
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > player.getTimeStamp("logout") + (15 * 60 * 1000)) {
|
Long logout = player.getTimeStamp("logout");
|
||||||
|
if (player.getLoc().equals(Vector3fImmutable.ZERO) || System.currentTimeMillis() > logout + (15 * 60 * 1000)) {
|
||||||
player.stopMovement(player.getBindLoc());
|
player.stopMovement(player.getBindLoc());
|
||||||
player.setSafeMode();
|
try {
|
||||||
|
player.setSafeMode();
|
||||||
|
}catch(Exception e){
|
||||||
|
Logger.error(e);
|
||||||
|
}
|
||||||
player.updateLocation();
|
player.updateLocation();
|
||||||
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
|
player.setRegion(AbstractWorldObject.GetRegionByWorldObject(player));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -78,6 +78,27 @@ public class ApplyRuneMsg extends ClientNetMsg {
|
|||||||
}
|
}
|
||||||
int raceID = playerCharacter.getRaceID();
|
int raceID = playerCharacter.getRaceID();
|
||||||
//Check race is met
|
//Check race is met
|
||||||
|
|
||||||
|
//confirm sub-race runes are applicable only by proper races
|
||||||
|
switch(runeID){
|
||||||
|
case 252134: //elf
|
||||||
|
case 252135: // elf
|
||||||
|
case 252136: // elf
|
||||||
|
if(playerCharacter.getRaceID() != 2008 && playerCharacter.getRaceID() != 2009)
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case 252129: // human
|
||||||
|
case 252130: // human
|
||||||
|
case 252131: // human
|
||||||
|
case 252132: // human
|
||||||
|
case 252133: // human
|
||||||
|
if(playerCharacter.getRaceID() != 2011 && playerCharacter.getRaceID() != 2012)
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
ConcurrentHashMap<Integer, Boolean> races = rb.getRace();
|
||||||
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
if(runeID != 3007 && runeID != 3014) {//bounty hunter and huntsman
|
||||||
if (races.size() > 0) {
|
if (races.size() > 0) {
|
||||||
|
|||||||
@@ -567,8 +567,12 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
|||||||
writer.put(labelSiege);// 1 sets the protection under siege
|
writer.put(labelSiege);// 1 sets the protection under siege
|
||||||
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
writer.put(labelCeaseFire); //0 with 1 set above sets to under siege // 1 with 1 set above sets protection status to under siege(cease fire)
|
||||||
|
|
||||||
writer.put(buttonTransfer);// 1 enables the transfer asset button
|
writer.put(buttonTransfer);
|
||||||
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.SHRINE)) {// 1 enables the transfer asset button
|
||||||
|
writer.put((byte)1);
|
||||||
|
}else {
|
||||||
|
writer.put(buttonDestroy);// 1 enables the destroy asset button
|
||||||
|
}
|
||||||
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
writer.put(buttonAbandon);// 1 here enables the abandon asset button
|
||||||
writer.put(buttonUpgrade); //disable upgrade building
|
writer.put(buttonUpgrade); //disable upgrade building
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.net.client.msg;
|
package engine.net.client.msg;
|
||||||
|
|
||||||
|
|
||||||
|
import engine.Dungeons.Dungeon;
|
||||||
import engine.net.AbstractConnection;
|
import engine.net.AbstractConnection;
|
||||||
import engine.net.AbstractNetMsg;
|
import engine.net.AbstractNetMsg;
|
||||||
import engine.net.ByteBufferReader;
|
import engine.net.ByteBufferReader;
|
||||||
@@ -108,7 +109,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
|||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
writer.putInt(0);
|
writer.putInt(0);
|
||||||
|
|
||||||
writer.putInt(cities.size() + mines.size());
|
writer.putInt(cities.size() + mines.size());// + 1);
|
||||||
|
|
||||||
for (City city : cities)
|
for (City city : cities)
|
||||||
City.serializeForClientMsg(city, writer);
|
City.serializeForClientMsg(city, writer);
|
||||||
@@ -116,6 +117,7 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
|||||||
for(Mine mine : mines)
|
for(Mine mine : mines)
|
||||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||||
|
|
||||||
|
//Dungeon.serializeForClientMsgTeleport(writer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public PlayerCharacter getPlayer() {
|
public PlayerCharacter getPlayer() {
|
||||||
|
|||||||
@@ -124,6 +124,9 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
}else if(contract.getContractID() == 1502042){
|
}else if(contract.getContractID() == 1502042){
|
||||||
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
|
||||||
msg.updateMessage(3, vd);
|
msg.updateMessage(3, vd);
|
||||||
|
}else if(contract.getContractID() == 1502044){
|
||||||
|
vd = Contract.HandleGamblerOptions(msg.unknown03, npc, playerCharacter);
|
||||||
|
msg.updateMessage(3, vd);
|
||||||
}else {
|
}else {
|
||||||
|
|
||||||
if (contract == null)
|
if (contract == null)
|
||||||
@@ -576,6 +579,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
case 2520:
|
case 2520:
|
||||||
case 2521:
|
case 2521:
|
||||||
case 2523:
|
case 2523:
|
||||||
|
case 2525:
|
||||||
valid = true;
|
valid = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -632,7 +636,7 @@ public class VendorDialogMsg extends ClientNetMsg {
|
|||||||
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||||
|
|
||||||
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
if(pc.getCharItemManager() != null && pc.getCharItemManager().getGoldInventory() != null && pc.getCharItemManager().getGoldInventory().getNumOfItems() < 1000) {
|
||||||
pc.getCharItemManager().addGoldToInventory(1000, false);
|
pc.getCharItemManager().addGoldToInventory(1500, false);
|
||||||
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
pc.getCharItemManager().addItemToInventory(new MobLoot(pc, ItemBase.getItemBase(980066), 1, false).promoteToItem(pc));
|
||||||
pc.getCharItemManager().updateInventory();
|
pc.getCharItemManager().updateInventory();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1187,13 +1187,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
public final float modifyHealth(float value, final AbstractCharacter attacker, final boolean fromCost) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
@@ -1262,13 +1262,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1309,13 +1309,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
final boolean fromCost
|
final boolean fromCost
|
||||||
) {
|
) {
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||||
value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
// value *= ((PlayerCharacter)attacker).ZergMultiplier;
|
||||||
} // Health modifications are modified by the ZergMechanic
|
//} // Health modifications are modified by the ZergMechanic
|
||||||
|
|
||||||
if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
//if(attacker != null && attacker.getObjectType().equals(GameObjectType.Mob) && ((Mob)attacker).getOwner() != null){
|
||||||
value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
// value *= ((Mob)attacker).getOwner().ZergMultiplier;
|
||||||
}// Health modifications from pets are modified by the owner's ZergMechanic
|
//}// Health modifications from pets are modified by the owner's ZergMechanic
|
||||||
|
|
||||||
if (!this.isAlive()) {
|
if (!this.isAlive()) {
|
||||||
return 0f;
|
return 0f;
|
||||||
@@ -1464,6 +1464,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
if (eff == null)
|
if (eff == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (eff.cancelOnAttack() && eff.cancel()) {
|
if (eff.cancelOnAttack() && eff.cancel()) {
|
||||||
eff.cancelJob();
|
eff.cancelJob();
|
||||||
this.effects.remove(s);
|
this.effects.remove(s);
|
||||||
@@ -1718,7 +1719,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
|||||||
|
|
||||||
// clear bonuses and reapply rune bonuses
|
// clear bonuses and reapply rune bonuses
|
||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
try {
|
||||||
|
this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this);
|
||||||
|
}catch(Exception ignored){
|
||||||
|
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
this.bonuses.clearRuneBaseEffects();
|
this.bonuses.clearRuneBaseEffects();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.GridObjectType;
|
import engine.Enum.GridObjectType;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.job.JobScheduler;
|
import engine.job.JobScheduler;
|
||||||
@@ -175,11 +176,11 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//set players new altitude to region lerp altitude.
|
//set players new altitude to region lerp altitude.
|
||||||
if (region != null)
|
//if (region != null)
|
||||||
if (region.center.y == region.highLerp.y)
|
// if (region.center.y == region.highLerp.y)
|
||||||
worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
// worldObject.loc = worldObject.loc.setY(region.center.y + worldObject.getAltitude());
|
||||||
else
|
// else
|
||||||
worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
// worldObject.loc = worldObject.loc.setY(region.lerpY(worldObject) + worldObject.getAltitude());
|
||||||
|
|
||||||
return region;
|
return region;
|
||||||
}
|
}
|
||||||
@@ -271,7 +272,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
if (name.equals("Flight")) {
|
if (name.equals("Flight")) {
|
||||||
((PlayerCharacter) this).update(false);
|
((PlayerCharacter) this).update(false);
|
||||||
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
if(!AbstractCharacter.CanFly((PlayerCharacter) this))
|
||||||
|
PlayerCharacter.GroundPlayer((PlayerCharacter) this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
applyAllBonuses();
|
applyAllBonuses();
|
||||||
@@ -499,8 +501,28 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
|||||||
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
if (loc.x > MBServerStatics.MAX_WORLD_WIDTH || loc.z < MBServerStatics.MAX_WORLD_HEIGHT)
|
||||||
return;
|
return;
|
||||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||||
this.loc = loc;
|
if(AbstractCharacter.IsAbstractCharacter(this)){
|
||||||
this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
float y;
|
||||||
|
float worldHeight = HeightMap.getWorldHeight(loc);
|
||||||
|
Zone zone = ZoneManager.findSmallestZone(loc);
|
||||||
|
if(zone != null && zone.isPlayerCity()){
|
||||||
|
worldHeight = zone.getWorldAltitude();
|
||||||
|
}
|
||||||
|
if(this.region != null){
|
||||||
|
float regionAlt = this.region.lerpY(this);
|
||||||
|
float altitude = this.getAltitude();
|
||||||
|
y = regionAlt + altitude + worldHeight;
|
||||||
|
}else{
|
||||||
|
y = HeightMap.getWorldHeight(loc) + this.getAltitude();
|
||||||
|
}
|
||||||
|
Vector3fImmutable newLoc = new Vector3fImmutable(loc.x,y,loc.z);
|
||||||
|
this.loc = newLoc;
|
||||||
|
WorldGrid.addObject(this, newLoc.x, newLoc.z);
|
||||||
|
return;
|
||||||
|
}else{
|
||||||
|
this.loc = loc;
|
||||||
|
}
|
||||||
|
//this.loc = this.loc.setY(HeightMap.getWorldHeight(this) + this.getAltitude());
|
||||||
|
|
||||||
//lets not add mob to world grid if he is currently despawned.
|
//lets not add mob to world grid if he is currently despawned.
|
||||||
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
if (this.getObjectType().equals(GameObjectType.Mob) && ((Mob) this).despawned)
|
||||||
|
|||||||
@@ -59,6 +59,11 @@ public class Account extends AbstractGameObject {
|
|||||||
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Account() {
|
||||||
|
this.uname = "";
|
||||||
|
this.status = Enum.AccountStatus.ACTIVE;
|
||||||
|
}
|
||||||
|
|
||||||
public ArrayList<Item> getVault() {
|
public ArrayList<Item> getVault() {
|
||||||
return vault;
|
return vault;
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user