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205 Commits

Author SHA1 Message Date
FatBoy a97734bac0 fix charge bug 2025-03-19 20:07:26 -05:00
FatBoy 9caeb80ccc replace rune with wrapped rune 2025-03-19 20:04:52 -05:00
FatBoy 0e3e334cc1 replace rune with wrapped rune 2025-03-19 19:45:38 -05:00
FatBoy 536d35bb49 hotzone work 2025-03-19 19:33:26 -05:00
FatBoy f57f300716 hotzone work 2025-03-19 19:25:05 -05:00
FatBoy 62ab1b9fb2 hotzone work 2025-03-19 19:04:39 -05:00
FatBoy 6b846cba0f proper order of operations for assinging hotzone 2025-03-19 17:52:10 -05:00
FatBoy 7b8831ebdd lore mine charter type declaration 2025-03-19 12:39:24 -05:00
FatBoy 6b92225a5f enable r8 hotzone 2025-03-19 12:30:49 -05:00
FatBoy bbdc58c217 enable r8 hotzone 2025-03-19 12:28:38 -05:00
FatBoy 537a30710a perpetual movement machine fixed 2025-03-18 21:29:01 -05:00
FatBoy 5626255b12 mob clear effects on death 2025-03-18 21:15:03 -05:00
FatBoy ea8a7c0e39 mob clear effects on death 2025-03-18 20:48:00 -05:00
FatBoy f7f5aa59a0 mob clear effects on death 2025-03-18 20:44:16 -05:00
FatBoy b2038e201c player location sync 2025-03-18 20:18:10 -05:00
FatBoy dbe748bcdd update location 2025-03-18 19:44:55 -05:00
FatBoy 165e721eb8 update location 2025-03-18 19:18:34 -05:00
FatBoy f7f306855a disable refresh loaded objects 2025-03-18 19:13:38 -05:00
FatBoy 6a54767a53 mele sync update 2025-03-18 19:11:25 -05:00
FatBoy 9b8de72a6f disable lore flag for mines 2025-03-18 16:13:52 -05:00
FatBoy 1a0ad765bf rnaodm flag mine as lore or arac 2025-03-18 16:05:27 -05:00
FatBoy 69c74240da rnaodm flag mine as lore or arac 2025-03-18 16:00:06 -05:00
FatBoy fe498e9b20 show lore or arac on mine info 2025-03-18 15:55:46 -05:00
FatBoy ee7e16c32e LoreEnfce bool for lore mine manager run 2025-03-18 15:53:32 -05:00
FatBoy 7820ff06c9 additional pet health modifiers 2025-03-18 15:48:59 -05:00
FatBoy 41713a9412 Lore Enforced Mines System 2025-03-18 14:39:58 -05:00
FatBoy e03dc8d8be fix castable enchant duration counter 2025-03-18 10:53:02 -05:00
FatBoy 8c2ddd266d show macrozone name and camp name when dropping runes 2025-03-18 10:30:03 -05:00
FatBoy a290e3659e fix for mele zerg multiplier values 2025-03-18 10:21:52 -05:00
FatBoy 676f0e7023 calculate damage BEFORE modifyHealth is called in CombatManager 2025-03-18 09:59:53 -05:00
FatBoy 1fda6cc80d interest management 2025-03-17 21:08:33 -05:00
FatBoy 04a2d6fb1c interest management 2025-03-17 20:00:59 -05:00
FatBoy 7eb6535051 interest management 2025-03-17 19:29:48 -05:00
FatBoy b4b3b0ae17 interest management 2025-03-17 19:25:15 -05:00
FatBoy 2681671543 interest management 2025-03-17 19:21:25 -05:00
FatBoy 50bf375006 update loaded players on screen 2025-03-17 09:04:33 -05:00
FatBoy 9fa3c9d7aa order of update operations 2025-03-17 08:50:20 -05:00
FatBoy dbf681b065 box flag effect finished 2025-03-16 20:32:04 -05:00
FatBoy 3fdc299210 box flag effect 2025-03-16 20:23:27 -05:00
FatBoy 7bf4f0627e player update bug 2025-03-16 20:02:25 -05:00
FatBoy 47f39fd963 player update bug 2025-03-16 19:40:28 -05:00
FatBoy a92a67579a player update bug 2025-03-16 19:34:41 -05:00
FatBoy 6dfac2d604 orintstats to show boxed status 2025-03-16 15:49:00 -05:00
FatBoy de1e8eed98 rollback visual BOXED indicator 2025-03-16 15:47:25 -05:00
FatBoy 0ec2add724 disable hotzone system 2025-03-16 15:43:15 -05:00
FatBoy 87675bb950 HZ related stuff 2025-03-16 15:41:28 -05:00
FatBoy 873e56f076 HZ related stuff 2025-03-16 15:27:50 -05:00
FatBoy 01b59cce99 HZ related stuff 2025-03-16 15:25:44 -05:00
FatBoy 8c9696a3f9 HZ related stuff 2025-03-16 15:19:32 -05:00
FatBoy 128f677d0e HZ related stuff 2025-03-16 14:55:46 -05:00
FatBoy a7b9fec032 HZ related stuff 2025-03-16 14:48:36 -05:00
FatBoy d25109fcf6 return summon recycle timer when declined 2025-03-16 14:42:15 -05:00
FatBoy 9283181a14 r8 hotzones loot manager 2025-03-16 14:21:13 -05:00
FatBoy 8dd4953023 r8 hotzones 2025-03-16 13:48:39 -05:00
FatBoy 5ba476e5a5 new box flag system 2025-03-16 08:58:49 -05:00
FatBoy 0f402ac0cc new box flag system 2025-03-16 08:49:13 -05:00
FatBoy 9032565220 stop invisible player plague 2025-03-16 07:43:47 -05:00
FatBoy 8194bd8ef2 stop invisible player plague 2025-03-16 00:39:33 -05:00
FatBoy 78911a0a21 stop invisible player plague 2025-03-15 23:41:31 -05:00
FatBoy d96a2a8d25 stop invisible player plague 2025-03-15 23:41:09 -05:00
FatBoy 76c637e733 stop invisible player plague 2025-03-15 23:27:07 -05:00
FatBoy 0331fc88af add 5 units to cast range server side for desync 2025-03-15 21:03:15 -05:00
FatBoy 03f6ee6c70 commented ready for 5 man weekends 2025-03-15 21:01:08 -05:00
FatBoy 97d5a19e91 building gold cap increased to 100 million 2025-03-15 20:23:02 -05:00
FatBoy 6d064636a5 mob refresh disabled 2025-03-15 20:07:04 -05:00
FatBoy d67bf0bc64 guards hotfix 2025-03-15 19:42:00 -05:00
FatBoy 199215f2e6 decrease player update tick form 1000MS to 100MS 2025-03-15 16:45:28 -05:00
FatBoy 602b16457f finish checks for increased player inventory gold limits 2025-03-15 16:41:47 -05:00
FatBoy 7c67e15d40 only delete runes in safezone 2025-03-15 16:31:11 -05:00
FatBoy 2d69e335e0 hotifx + gold cap increase 2025-03-15 16:29:02 -05:00
FatBoy afeb4f59bd disable hellgates for production 2025-03-15 13:31:55 -05:00
FatBoy dd2707f6fb attempted invis character sync fix 2025-03-15 13:20:57 -05:00
FatBoy 49ce99fd58 special hellgate mob AI distance 2025-03-15 00:29:48 -05:00
FatBoy 65e306c3cb 5 second player reload intervals 2025-03-14 23:57:09 -05:00
FatBoy 86db21de43 hellgates revised 2025-03-14 23:55:18 -05:00
FatBoy 1f897a3cb8 hellgates revised 2025-03-14 23:49:26 -05:00
FatBoy 47c47bb61b hellgates revised 2025-03-14 23:25:28 -05:00
FatBoy f62794f8ab hellgates revised 2025-03-14 22:10:18 -05:00
FatBoy e9d9f50c9e hellgates maybe? round 7 2025-03-14 22:07:21 -05:00
FatBoy e3ec9ac56f hellgates maybe? round 7 2025-03-13 21:39:36 -05:00
FatBoy 2612a7f074 hellgates maybe? round 6 2025-03-13 21:26:47 -05:00
FatBoy e71ca71b30 hellgates maybe? round 5 2025-03-13 21:24:03 -05:00
FatBoy 6db31794fc hellgates maybe? round 5 2025-03-13 21:23:13 -05:00
FatBoy b06d854182 hellgates maybe? round 4 2025-03-13 21:16:41 -05:00
FatBoy 6080bae50d hellgates maybe? round 3 2025-03-13 21:06:38 -05:00
FatBoy 49c956d2bf hellgates maybe? round 2 2025-03-13 21:01:58 -05:00
FatBoy 49ca340b36 hellgates maybe? 2025-03-13 20:42:28 -05:00
FatBoy 43072786b1 null city bug 2025-03-13 19:09:47 -05:00
FatBoy aba82616df /zerg command 2025-03-12 21:39:59 -05:00
FatBoy 78f95d0173 /zerg command 2025-03-12 21:07:38 -05:00
FatBoy 2a7fd87686 add mob adding stronghold mobs 2025-03-12 20:40:12 -05:00
FatBoy 9078a41c58 add mob adding stronghold mobs 2025-03-12 20:37:47 -05:00
FatBoy 2a0e780306 add mob adding stronghold mobs 2025-03-12 20:11:54 -05:00
FatBoy 77a73e9171 mine teleportation disabled for 5 minutes after window closes 2025-03-12 19:33:42 -05:00
FatBoy 8a4db1b1de items looted from corpses lose castable enchants 2025-03-12 19:24:37 -05:00
FatBoy a5186265e2 use of proper stack ranks 2025-03-12 19:14:33 -05:00
FatBoy b7e4f309e8 hotfix for location sync 2025-03-12 16:09:15 -05:00
FatBoy a7d01cc461 disable DB write for cheaters 2025-03-11 22:29:59 -05:00
FatBoy 28ca527aca debuff priest 100% at 3 man mines 2025-03-11 21:47:18 -05:00
FatBoy 9277ddd8ef mob AI work 2025-03-11 21:35:36 -05:00
FatBoy 16df24ea27 remove name form PVE title 2025-03-11 20:36:05 -05:00
FatBoy e6f92d105d remove name form PVE title 2025-03-11 20:30:12 -05:00
FatBoy 887501c040 allow pve mode toons to cast summon 2025-03-11 20:24:03 -05:00
FatBoy 35ab20701c increase mine production 2025-03-11 20:21:50 -05:00
FatBoy 617cad69e1 increase mine production 2025-03-11 20:16:49 -05:00
FatBoy 4268d39d17 strip hones and procs when buying or taking from NPC inventory 2025-03-11 20:12:53 -05:00
FatBoy 3561564f8c fix location desync caused by power casting 2025-03-11 20:00:44 -05:00
FatBoy f4361113ed properly configure hitbox radius 2025-03-11 19:52:46 -05:00
FatBoy 32563e3f5f mele / player location sync 2025-03-11 19:39:04 -05:00
FatBoy 011ceea598 fix rolling bug 2025-03-11 15:57:57 -05:00
FatBoy eaeb2eb943 forge manager cleanup and special drop rates 2025-03-10 20:14:11 -05:00
FatBoy 3b1bb803a8 properly calibrated drop rates 2025-03-10 19:01:09 -05:00
FatBoy acb111a114 mob retaliate 2025-03-09 19:02:53 -05:00
FatBoy aaa737649e atr check failure 2025-03-09 10:42:50 -05:00
FatBoy 67653febd5 weapon enchants used as self buff 2025-03-09 10:23:56 -05:00
FatBoy 7227a5c860 weapon enchants used as self buff 2025-03-09 09:51:22 -05:00
FatBoy b15c335b42 spell atr bug 2025-03-09 09:14:56 -05:00
FatBoy c849bf0a1d proper isBoxed info command 2025-03-08 21:09:54 -06:00
FatBoy 6bac4d830a attempt to fix boxed combat 2025-03-08 20:07:11 -06:00
FatBoy 96122b5beb stop source type lookup console spam 2025-03-08 19:10:39 -06:00
FatBoy 35ef86110f PVE flag 2025-03-08 10:20:15 -06:00
FatBoy 3e04f36fd7 PVE flag 2025-03-08 10:15:20 -06:00
FatBoy 454335c233 PVE flag 2025-03-08 10:11:35 -06:00
FatBoy 4b6b209188 PVE flag 2025-03-08 07:08:34 -06:00
FatBoy 44b5e8cfd9 PVE flag 2025-03-08 06:32:11 -06:00
FatBoy e1c109cd6c PVE flag 2025-03-08 06:19:56 -06:00
FatBoy 71735c73ff PVE flag 2025-03-08 06:19:36 -06:00
FatBoy 54b8a1df19 PVE flag 2025-03-06 18:50:20 -06:00
FatBoy fed9ba4240 PVE flag 2025-03-06 18:45:24 -06:00
FatBoy 64d9401089 PVE flag 2025-03-06 18:22:49 -06:00
FatBoy 1b8403f07b tears of saedron to be comsumed on use 2025-03-06 18:18:05 -06:00
FatBoy 95c13789c7 precise stance fix 2025-03-06 18:12:20 -06:00
FatBoy d3fc4f2263 mob aggro issues 2025-03-06 18:05:59 -06:00
FatBoy d562c49cd5 mob aggro issues 2025-03-06 17:40:33 -06:00
FatBoy 83aa28cad4 correct chant refresh issues 2025-03-06 17:33:21 -06:00
FatBoy 15a823a4e5 stun immunities 2025-03-06 16:58:09 -06:00
FatBoy 4b2fbf2dc0 shade and mino racial immunities 2025-03-06 07:27:28 -06:00
FatBoy e07fe59a12 sourcetype failed lookups 2025-03-05 20:56:10 -06:00
FatBoy 8d950aaa91 disable new mob AI 2025-03-05 20:51:26 -06:00
FatBoy 8fb88ee7e1 fate peddler price adjustments 2025-03-05 20:15:20 -06:00
FatBoy 2cfc5b64a7 fate peddler price adjustments 2025-03-05 20:00:50 -06:00
FatBoy cc385b923c mithril drop rate fixed 2025-03-05 19:58:15 -06:00
FatBoy 6af4cd2fc2 mithril drop rates 2025-03-05 19:20:46 -06:00
FatBoy 3990defd7a mithril drop rates 2025-03-05 18:57:29 -06:00
FatBoy 12bb1a39f8 player update issue 2025-03-05 18:00:44 -06:00
FatBoy 158dbf9141 remove ATR component form weapon powers 2025-03-05 17:58:32 -06:00
FatBoy c8ae48ae60 mine zerg tracker 2025-03-04 19:37:54 -06:00
FatBoy 76b75f0a37 despawn timer for mobs reset to 5 seconds min 2025-03-04 18:54:03 -06:00
FatBoy 9b250a38f3 PR40 concs 2025-03-04 18:51:13 -06:00
FatBoy cbcdaaa221 style casting fix 2025-03-04 18:44:43 -06:00
FatBoy c761cd982f fix immunities 2025-03-04 18:31:02 -06:00
FatBoy f4af11b38f print effects command 2025-03-04 16:19:39 -06:00
FatBoy 8982c287b4 new finish power action system 2025-03-04 15:51:24 -06:00
FatBoy 85e1f3434c use 3D range check for mob attacks 2025-03-04 15:22:05 -06:00
FatBoy 9c623f277b simplified mob aI 2025-03-03 21:21:36 -06:00
FatBoy f9f4665e52 simplified mob aI 2025-03-03 20:58:07 -06:00
FatBoy ec23f78c58 simplified mob aI 2025-03-03 20:50:24 -06:00
FatBoy 58b287bc4b simplified mob aI 2025-03-03 20:26:43 -06:00
FatBoy 89b5ebe7aa simplified mob aI 2025-03-03 20:20:27 -06:00
FatBoy 169f49e6c3 simplified mob aI 2025-03-03 19:57:21 -06:00
FatBoy bfc0c57dd8 simplified mob aI 2025-03-03 19:56:05 -06:00
FatBoy 1c5d78d566 simplified mob aI 2025-03-03 19:52:30 -06:00
FatBoy a46619c50a simplified mob aI 2025-03-03 19:23:01 -06:00
FatBoy d4e430e816 simplified mob aI 2025-03-03 19:22:23 -06:00
FatBoy e49fc398ed Merge branch 'lakebane-jobs' into lakebane
# Conflicts:
#	src/engine/gameManager/CombatManager.java
#	src/engine/gameManager/PowersManager.java
#	src/engine/mobileAI/MobAI.java
#	src/engine/objects/Experience.java
#	src/engine/objects/PlayerCharacter.java
#	src/engine/objects/PlayerCombatStats.java
#	src/engine/util/KeyCloneAudit.java
#	src/engine/workthreads/UpdateThread.java
2025-03-03 18:42:25 -06:00
FatBoy bbcbd6fc39 hot fix for regen 2025-02-16 16:42:06 -06:00
FatBoy 123c488fc6 hot fix for regen 2025-02-16 16:37:31 -06:00
FatBoy f5ebda9147 hot fix for regen 2025-02-16 14:26:47 -06:00
FatBoy 1132f88b85 hot fix for powers failure 2025-02-16 13:41:35 -06:00
FatBoy edc4aa5d07 recovering rates 2025-02-16 09:30:56 -06:00
FatBoy 734b67be6d recovering rates 2025-02-16 09:09:08 -06:00
FatBoy 53c8b28d2d audit chat messages for target ID 2025-02-16 08:58:49 -06:00
FatBoy 017026fd03 audit chat messages for target ID 2025-02-15 22:12:37 -06:00
FatBoy 4e9b1927f2 fix mob target aggro issue 2025-02-15 12:27:53 -06:00
FatBoy 56ce5b5a3c fix track power range 2025-02-15 12:19:29 -06:00
FatBoy afd1b4e760 uptime to show boxed and active players 2025-02-15 12:08:40 -06:00
FatBoy 1975e60f36 pet aggro fix 2025-02-15 10:46:14 -06:00
FatBoy fbdca5b917 xp range fix 2025-02-15 09:11:44 -06:00
FatBoy 78dfa0c68c invis mob solution 2025-02-15 07:52:39 -06:00
FatBoy a04ad2f382 break point 2025-02-15 07:23:34 -06:00
FatBoy 257a8aff15 break point 2025-02-15 07:21:07 -06:00
FatBoy 291a20c4d0 break point 2025-02-15 07:11:37 -06:00
FatBoy eec08ce962 break point 2025-02-15 07:07:27 -06:00
FatBoy 99183dc248 break point 2025-02-15 07:05:11 -06:00
FatBoy 6c7f01dc72 mobs will attack player pets 2025-02-15 06:46:17 -06:00
FatBoy 6ebeb9cadf must be in safezone to switch boxes 2025-02-15 06:44:16 -06:00
FatBoy 8e0f1090d9 fix white XP 2025-02-15 06:34:36 -06:00
FatBoy bc0bc577ea fix white XP 2025-02-15 06:32:38 -06:00
FatBoy 3b5c0e6210 must be in safezone to gain level up gold 2025-02-15 06:29:42 -06:00
FatBoy d6fa7dba9d fix XP range 2025-02-15 06:28:25 -06:00
FatBoy b5fbc8478d new Regen 2025-02-13 21:37:22 -06:00
FatBoy b79c827d81 new Regen 2025-02-13 21:25:09 -06:00
FatBoy b9b254f8e8 new Regen 2025-02-13 21:23:05 -06:00
FatBoy 6834146eb2 new Regen 2025-02-13 21:06:27 -06:00
FatBoy e9f1711120 pet assistance 2025-02-13 20:37:45 -06:00
FatBoy 29f054e192 retaliate handled properly 2025-02-13 20:32:16 -06:00
FatBoy 7d9c5d3498 huntress pets properly granted modifiers 2025-02-13 20:29:35 -06:00
FatBoy 618353c088 set mob level earlier in routine 2025-02-13 20:21:52 -06:00
FatBoy 24656b1030 expereince system rework 2025-02-13 19:16:43 -06:00
FatBoy 27cb704837 expereince system rework 2025-02-13 19:04:42 -06:00
FatBoy 6961b186a9 disable gimme command 2025-02-12 17:20:15 -06:00
FatBoy bee91a6aa7 catch weird city null error 2025-02-12 17:14:04 -06:00
FatBoy 8c5b1d56c2 proper XP group scaling 2025-02-12 17:06:44 -06:00
FatBoy f21e8c130b stam ticks 2025-02-11 20:15:45 -06:00
FatBoy 345c451ac8 stam ticks 2025-02-11 20:13:32 -06:00
54 changed files with 2263 additions and 575 deletions
+2 -2
View File
@@ -979,8 +979,8 @@ public class Enum {
try {
returnMod = SourceType.valueOf(modName.replace(",", ""));
} catch (Exception e) {
Logger.error(modName);
Logger.error(e);
//Logger.error(modName);
//Logger.error(e);
return SourceType.None;
}
return returnMod;
@@ -567,4 +567,23 @@ public enum InterestManager implements Runnable {
playerCharacter.setDirtyLoad(true);
}
}
public void RefreshLoadedObjects(PlayerCharacter player){
try {
if (player == null)
return;
ClientConnection origin = player.getClientConnection();
if (origin == null)
return;
// Update loaded upbjects lists
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}catch(Exception e){
Logger.error(e.getMessage());
}
}
}
+4 -3
View File
@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
/**
* @author Eighty
@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
return;
}
if (amt < 1 || amt > 10000000) {
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
return;
} else if ((curAmt + amt) > 10000000) {
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
return;
}
+35 -2
View File
@@ -9,12 +9,17 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -83,13 +88,41 @@ public class AddMobCmd extends AbstractDevCmd {
}
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, true, zone, null, 0, "", 1);
Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
"Mob with ID " + mob.getDBID() + " added");
this.setResult(String.valueOf(mob.getDBID()));
mob.parentZone = zone;
mob.bindLoc = pc.loc;
mob.setLoc(pc.loc);
mob.equipmentSetID = 6327;
mob.runAfterLoad();
mob.setLevel((short)75);
mob.setResists(new Resists("Elite"));
mob.spawnTime = 10;
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
zone.zoneMobSet.add(mob);
mob.isHellgateMob = true;
LootManager.GenerateStrongholdLoot(mob,false,false);
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
mob.maxDamageHandOne = 1550;
mob.minDamageHandOne = 750;
mob.atrHandOne = 1800;
mob.defenseRating = 2200;
mob.setFirstName("Whitehorn Militant");
//InterestManager.setObjectDirty(mob);
//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
//WorldGrid.updateObject(mob);
//guard.stronghold = mine;
mob.mobPowers.clear();
mob.mobPowers.put(429399948,20); // find weakness
} else {
throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type "
+2 -1
View File
@@ -17,6 +17,7 @@ import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
@@ -34,7 +35,7 @@ public class GimmeCmd extends AbstractDevCmd {
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
amt = MBServerStatics.PLAYER_GOLD_LIMIT - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
+2 -1
View File
@@ -346,7 +346,8 @@ public class InfoCmd extends AbstractDevCmd {
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc) + newline;
output += "IsBoxed: " + targetPC.isBoxed;
break;
case NPC:
@@ -0,0 +1,75 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if(!target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
throwbackInfo(pc, "Target Must PlayerCharacter");
return;
}
String newline = "\r\n ";
String output = "Effects for Player:" + newline;
AbstractCharacter absTar = (AbstractCharacter) target;
for(String key : absTar.effects.keySet()){
Effect eff = absTar.effects.get(key);
if(eff.getJobContainer() != null) {
output += "[" + key + "] " + eff.getName() + " (" + eff.getTrains() + ") " + eff.getJobContainer().timeToExecutionLeft() * 0.001f + newline;
}else{
output += eff.getName() + " (" + eff.getTrains() + ") " + "PERMANENT" + newline;
}
}
throwbackInfo(pc, output);
}
@Override
protected String _getHelpString() {
return "Gets information on an Object.";
}
@Override
protected String _getUsageString() {
return "' /info targetID'";
}
}
@@ -87,6 +87,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "IS BOXED: " + tar.isBoxed + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
+5
View File
@@ -89,6 +89,11 @@ public enum ChatManager {
return;
}
if(msg.getMessage().equalsIgnoreCase("./zerg")){
ZergManager.PrintDetailsToClient(pc);
return;
}
switch (protocolMsg) {
case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+46 -16
View File
@@ -312,6 +312,7 @@ public enum CombatManager {
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
@@ -431,7 +432,10 @@ public enum CombatManager {
//Source can attack.
//NOTE Don't 'return;' beyond this point until timer created
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
pc.updateMovementState();
}
boolean attackFailure = (wb != null) && (wb.getRange() > 35f) && abstractCharacter.isMoving();
//Target can't attack on move with ranged weapons.
@@ -469,16 +473,27 @@ public enum CombatManager {
//Range check.
if(abstractCharacter.isMoving()){
range += (abstractCharacter.getSpeed() * 0.1f);
}
//if(abstractCharacter.isMoving()){
// range += (abstractCharacter.getSpeed() * 0.1f); // add movement vector offset for moving attacker
//}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
range += (tarAc.getSpeed() * 0.1f);
}
}
//if(AbstractWorldObject.IsAbstractCharacter(target)) {
// AbstractCharacter tarAc = (AbstractCharacter) target;
// if(tarAc != null && tarAc.isMoving()){
// range += (tarAc.getSpeed() * 0.1f); // add movement vector offset for moving target
// }
//}
//float attackerHitBox = abstractCharacter.calcHitBox(); // add attacker hitbox
//float targetHitBox = 0.0f;
//if(AbstractCharacter.IsAbstractCharacter(target)){
// AbstractCharacter targetCharacter = (AbstractCharacter)target;
// targetHitBox = targetCharacter.calcHitBox(); // add target hitbox
//}
//range += attackerHitBox + targetHitBox + 2.5f; // offset standard range to sync where client tries to stop
range += 2; //sync offset
if (NotInRange(abstractCharacter, target, range)) {
@@ -503,6 +518,16 @@ public enum CombatManager {
}
}
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(pc.isBoxed){
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
attackFailure = true;
}
}
}
//TODO Verify attacker has los (if not ranged weapon).
if (!attackFailure) {
@@ -929,6 +954,11 @@ public enum CombatManager {
float d = 0f;
int originalDamage = (int)damage;
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
errorTrack = 12;
//Subtract Damage from target's health
@@ -942,9 +972,13 @@ public enum CombatManager {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac);
}
if (tarAc.getHealth() > 0)
if (tarAc.getHealth() > 0) {
d = tarAc.modifyHealth(-damage, ac, false);
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
PlayerCharacter debugged = (PlayerCharacter)tarAc;
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
}
}
tarAc.cancelOnTakeDamage();
@@ -1213,10 +1247,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm);
}
@@ -56,6 +56,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintResistsCmd());
DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new aiInfoCmd());
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd());
+289
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@@ -0,0 +1,289 @@
package engine.gameManager;
import engine.mobileAI.MobAI;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.ThreadLocalRandom;
public class HellgateManager {
public static ArrayList<Mob> hellgate_mobs;
public static ArrayList<Mob> hellgate_mini_bosses;
public static Mob hellgate_boss;
public static Long hellgate_time_completed = 0L;
public static final int citadel_ruins_zone_id = 993;
public static final int hell_portal_1_zone_id = 994;
public static final int hell_portal_2_zone_id = 996;
public static final int hell_portal_3_zone_id = 997;
public static final int hell_portal_4_zone_id = 998;
public static boolean initialized = false;
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
250037, 250038, 250039, 250040, 250041, 250042
));
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
250006, 250007, 250008,
250015, 250016, 250017,
250024, 250025, 250026,
250033, 250034, 250035,
250042, 250043, 250044
));
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
250007, 250008,
250016, 250017,
250025, 250026,
250034, 250035,
250043, 250044
));
public static void confiureHellgate(){
compile_mob_list();
}
public static void pulseHellgates(){
if(!initialized){
confiureHellgate();
if(hellgate_boss != null)
initialized = true;
return;
}
if(hellgate_mobs == null) {
return;
}
if(hellgate_mini_bosses == null) {
return;
}
if(hellgate_boss == null){
return;
}
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
hellgate_time_completed = System.currentTimeMillis();
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
ResetHellgate();
}
}
public static void compile_mob_list(){
if(hellgate_mobs == null) {
hellgate_mobs =new ArrayList<>();
}
if(hellgate_mini_bosses == null) {
hellgate_mini_bosses =new ArrayList<>();
}
Zone hellgate_zone = ZoneManager.getZoneByUUID(citadel_ruins_zone_id);
if(hellgate_zone == null)
return;
for(Mob mob : hellgate_zone.zoneMobSet){
switch(mob.getMobBaseID()){
case 14163: // basic saetor warrior
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 8500;
mob.setHealth(mob.healthMax);
hellgate_mobs.add(mob);
break;
case 12770: // minotaur mini boss
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,true,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 12500;
mob.setHealth(mob.healthMax);
hellgate_mini_bosses.add(mob);
break;
case 14180: // mordoth, son of morlock
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,true);
mob.setResists(new Resists("Elite"));
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
hellgate_boss = mob;
break;
}
}
}
public static void ResetHellgate(){
hellgate_time_completed = 0L;
for(Mob mob : hellgate_mobs){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,false,false);
}
for(Mob mob : hellgate_mini_bosses){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,true,false);
}
if(!hellgate_boss.isAlive()){
if(!hellgate_boss.despawned){
hellgate_boss.despawn();
}
hellgate_boss.respawn();
}
hellgate_boss.setHealth(hellgate_boss.healthMax);
SpecialLootHandler(hellgate_boss,false,true);
}
public static void SpecialMobAIHandler(Mob mob){
if(mob.playerAgroMap.isEmpty())
return;
if(!mob.isAlive())
return;
if(mob.combatTarget == null)
MobAI.NewAggroMechanic(mob);
if(MovementUtilities.canMove(mob) && mob.combatTarget != null && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
MobAI.chaseTarget(mob);
if(mob.combatTarget != null)
MobAI.CheckForAttack(mob);
if(mob.combatTarget == null && mob.loc.distanceSquared(mob.bindLoc) > 1024) {//32 units
mob.teleport(mob.bindLoc);
mob.setCombatTarget(null);
MovementUtilities.aiMove(mob,mob.bindLoc,true);
}
}
public static void SpecialLootHandler(Mob mob, Boolean commander, Boolean epic){
mob.getCharItemManager().clearInventory();
int contractRoll = ThreadLocalRandom.current().nextInt(1,101);
if(contractRoll <= 25){
//generate random contract
}
int runeRoll = ThreadLocalRandom.current().nextInt(1,101);
ItemBase runeBase = null;
int roll;
int itemId;
if(runeRoll <= 60 && !commander && !epic) {
//generate random rune (standard 5-30)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_low.size() + 1);
itemId = static_rune_ids_low.get(0);
try {
itemId = static_rune_ids_low.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 50 && commander) {
//generate random rune (30-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_mid.size() + 1);
itemId = static_rune_ids_mid.get(0);
try {
itemId = static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 80 && epic) {
//generate random rune (35-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_high.size() + 1);
itemId = static_rune_ids_high.get(0);
try {
itemId = static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(commander || epic) {
//handle special case for racial guards
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(epic){
//handle glass chance for epic
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
if(glassRoll < 5){
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
}
//handle gold drops
int goldDrop;
if(!commander && !epic){
goldDrop = ThreadLocalRandom.current().nextInt(25000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(commander){
goldDrop = ThreadLocalRandom.current().nextInt(100000,250000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(epic){
goldDrop = ThreadLocalRandom.current().nextInt(2500000,5000000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
}
}
+238
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@@ -0,0 +1,238 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.HotzoneChangeMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class HotzoneManager {
public static Long lastPulseTime = 0L;
public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent;
public static Mob hotzoneMob = null;
public static boolean three_quarter_health = false;
public static boolean half_health = false;
public static boolean quarter_health = false;
public static void SelectRandomHotzone(){
if(hotzoneMob != null){
hotzoneMob.killCharacter("Hotzone Over");
hotzoneMob.despawn();
hotzoneMob.spawnTime = 1000000000;
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
}
Random random = new Random();
Zone newHotzone = null;
while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913)
newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())];
ZoneManager.setHotZone(newHotzone);
ZoneManager.hotZone = newHotzone;
int R8UUId = 0;
switch(random.nextInt(5)) {
case 1:
R8UUId = 14152;
break;
case 2:
R8UUId = 14179;
break;
case 3:
R8UUId = 14180;
break;
case 4:
R8UUId = 14220;
break;
default:
R8UUId = 14319;
break;
}
Mob created = Mob.createMob(R8UUId,newHotzone.getLoc(), Guild.getErrantGuild(),true,newHotzone,null,0,"",85);
if(created == null){
Logger.error("Failed To Generate Hotzone R8 Mob");
return;
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, created.getFirstName() + " has spawned in " + newHotzone.getName() + ". Glory and riches await adventurers who dare defeat it!");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
created.bindLoc = newHotzone.getLoc();
created.runAfterLoad();
WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
created.teleport(created.bindLoc);
created.BehaviourType = Enum.MobBehaviourType.Aggro;
hotzoneMob = created;
created.setHealth(100000);
created.setResists(new Resists("Dropper"));
GenerateHotzoneEpicLoot(created);
ZoneManager.hotZone = newHotzone;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
three_quarter_health = false;
half_health = false;
quarter_health = false;
}
public static void GenerateHotzoneEpicLoot(Mob mob) {
mob.getCharItemManager().clearInventory();
Random random = new Random();
int roll;
int itemId;
//wrapped rune:
ItemBase runeBase = ItemBase.getItemBase(971070);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//glass
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//r8 banescroll
int baneID = 910018;
ItemBase baneItem = ItemBase.getItemBase(baneID);
if (baneItem != null) {
MobLoot bane = new MobLoot(mob, baneItem, true);
if (bane != null)
mob.getCharItemManager().addItemToInventory(bane);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//guard captain
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
}
public static void ClearHotzone(){
ZoneManager.hotZone = null;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}
public static void pulse(){
if(HotzoneManager.playersPresent == null)
HotzoneManager.playersPresent = new HashMap<>();
if(ZoneManager.hotZone == null)
return;
if(lastPulseTime + 5000L > System.currentTimeMillis())
return;
lastPulseTime = System.currentTimeMillis();
//handle world announcements for HZ boss
if(hotzoneMob != null){
float health = hotzoneMob.getHealth();
if(health < 75000 && health > 50000 && !three_quarter_health){
//mob at 50%-75% health
three_quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 50000 && health > 25000 && !half_health){
//mob ta 25%-50% health
half_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 25000 && !quarter_health){
//mob under 25% health
quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if (health > 75000){
//mob at 75% - 100% health
}
}
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
//clear out old players who aren't here anymore
for(Guild nation : HotzoneManager.playersPresent.keySet()){
for(PlayerCharacter pc : HotzoneManager.playersPresent.get(nation)){
if (!inRange.contains(pc)) {
HotzoneManager.playersPresent.get(nation).remove(pc);
if(HotzoneManager.playersPresent.get(nation).size() < 1){
HotzoneManager.playersPresent.remove(nation);
}
}
}
}
//check status of current players/nation in vicinity
for(AbstractWorldObject awo : inRange){
PlayerCharacter pc = (PlayerCharacter)awo;
Guild nation = pc.guild.getNation();
if(HotzoneManager.playersPresent.containsKey(nation)){
//nation already here, add to list
if(HotzoneManager.playersPresent.get(nation).size() >= 5 && !HotzoneManager.playersPresent.get(nation).contains(pc)){
//more than 5, boot player out
MovementManager.translocate(pc, Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
if(!HotzoneManager.playersPresent.get(nation).contains(pc)){
//less than 5, allow player in
HotzoneManager.playersPresent.get(nation).add(pc);
}
}else{
ArrayList<PlayerCharacter> newList = new ArrayList<>();
newList.add(pc);
HotzoneManager.playersPresent.put(nation,newList);
}
}
}
}
+90 -100
View File
@@ -17,10 +17,7 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
/**
@@ -90,6 +87,13 @@ public enum LootManager {
return;
}
if(!mob.getSafeZone()) {
SpecialLootHandler.RollContract(mob);
SpecialLootHandler.RollGlass(mob);
SpecialLootHandler.RollRune(mob);
SpecialLootHandler.RollRacialGuard(mob);
}
//determine if mob is in hotzone
boolean inHotzone = false;
@@ -127,7 +131,10 @@ public enum LootManager {
if (ib == null)
break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
Zone camp = mob.getParentZone();
Zone macro = camp.getParent();
String name = camp.getName() + "(" + macro.getName() + ")";
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
@@ -141,59 +148,6 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate;
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) {
@@ -268,32 +222,6 @@ public enum LootManager {
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
@@ -377,7 +305,7 @@ public enum LootManager {
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
@@ -446,8 +374,23 @@ public enum LootManager {
return inItem;
if (prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
String action = prefixMod.action;
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords
int roll = ThreadLocalRandom.current().nextInt(1,100);
if(inItem.getItemBase().getRange() > 15){
action = "PRE-040";
}else {
if (roll > 50) {
//set warlords
action = "PRE-021";
} else {
//set legendary
action = "PRE-040";
}
}
}
inItem.setPrefix(action);
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
}
return inItem;
@@ -574,6 +517,10 @@ public enum LootManager {
case RESOURCE:
return;
}
if (ib.getUUID() == 1580021)//mithril
return;
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
@@ -633,6 +580,8 @@ public enum LootManager {
if (chanceRoll > bse.dropChance)
return;
if(bse.itemBase == 1580021)//mithril
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) {
@@ -662,17 +611,58 @@ public enum LootManager {
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
Random random = new Random();
int roll = random.nextInt(100);
int itemId;
ItemBase runeBase;
if (roll >= 90) {
//35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
itemId = HellgateManager.static_rune_ids_high.get(0);
try {
itemId = HellgateManager.static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else if (roll >= 65 && roll <= 89) {
//30,35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
itemId = HellgateManager.static_rune_ids_mid.get(0);
try {
itemId = HellgateManager.static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else {
//5-30
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
itemId = HellgateManager.static_rune_ids_low.get(0);
try {
itemId = HellgateManager.static_rune_ids_low.get(roll);
} catch (Exception ignored) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
}
break;
case 971012: //wrapped glass
@@ -763,7 +753,7 @@ public enum LootManager {
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
@@ -941,8 +931,8 @@ public enum LootManager {
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//if (ThreadLocalRandom.current().nextInt(100) < 35)
// DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
+130
View File
@@ -0,0 +1,130 @@
package engine.gameManager;
import engine.Enum;
import engine.math.Vector3fImmutable;
import engine.objects.Guild;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.objects.Regions;
import java.util.*;
public class LoreMineManager {
//Saetor Allowed Charters:
//BARBARIAN
//MILITARY
//RANGER
//AMAZON
//WIZARD
//MERCENARY
//THIEVES
//SCOURGE
//UNHOLY
public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>();
public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>();
public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>();
static {
GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel"));
GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar"));
GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior"));
GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior"));
GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard"));
GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard"));
GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf"));
GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur"));
GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei"));
GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix"));
GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur"));
GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
}
public static void AuditPlayer(PlayerCharacter pc, Mine mine){
Guild nation = pc.guild.getNation();
if(mine.chosen_charters == null){
mine.chosen_charters = new HashMap<>();
}
Enum.GuildType guildType;
if (mine.chosen_charters.containsKey(nation)) {
guildType = mine.chosen_charters.get(nation);
}else{
guildType = Enum.GuildType.getGuildTypeFromInt(pc.guild.getCharter());
mine.chosen_charters.put(nation,guildType);
}
if(!validForCharter(pc,guildType)){
//bounce out to SDR
Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f);
pc.setLoc(bounceLoc);
MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements");
}
}
public static boolean validForCharter(PlayerCharacter pc, Enum.GuildType guildType) {
if(pc.getPromotionClass() == null)
return false;
// Define the races and classes for each GuildType
// Get the allowed races and classes for this guildType
List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList());
List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList());
// Validate player's race and class
if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) {
return false;
}
// Gender restriction check for AMAZON
if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) {
return false;
}
return true;
}
}
+3 -8
View File
@@ -66,14 +66,6 @@ public enum MovementManager {
if (!toMove.isAlive())
return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) {
((PlayerCharacter) toMove).updateLocation();
((PlayerCharacter) toMove).updateMovementState();
}
}
toMove.setIsCasting(false);
toMove.setItemCasting(false);
@@ -107,6 +99,9 @@ public enum MovementManager {
// ((Mob)toMove).updateLocation();
// get start and end locations for the move
Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon());
//if(toMove.isMoving()){
// startLocation = toMove.getMovementLoc();
//}
Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon());
// if (toMove.getObjectType() == GameObjectType.PlayerCharacter)
+124 -35
View File
@@ -28,7 +28,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.TrackPowerAction;
import engine.server.MBServerStatics;
@@ -170,11 +169,14 @@ public enum PowersManager {
if(pc == null)
return;
if(pc.getRecycleTimers().containsKey(msg.getPowerUsedID())) {
return;
}
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
//if(pc.isMoving())
//pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
@@ -245,6 +247,12 @@ public enum PowersManager {
if (playerCharacter == null)
return false;
//if(playerCharacter.getRecycleTimers().containsKey(msg.getPowerUsedID())){
// playerCharacter.setIsCasting(false);
// playerCharacter.setItemCasting(false);
// return false;
//}
boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
@@ -846,6 +854,19 @@ public enum PowersManager {
// called when a spell finishes casting. perform actions
public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) {
// if(true) {
// newFinishCast(msg);
// return;
//}
//if(HandleItemEnchantments(playerCharacter, msg)) {
// playerCharacter.setIsCasting(false);
// PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999);
// castMsg.setUnknown04(2);
// DispatchMessage.dispatchMsgToInterestArea(playerCharacter, castMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
// return;
//}
PerformActionMsg performActionMsg;
Dispatch dispatch;
@@ -1085,6 +1106,13 @@ public enum PowersManager {
//Player didn't miss power, send finish cast. Miss cast already sent.
//if (playerCharacter.isBoxed) {
// if (AbstractCharacter.IsAbstractCharacter(target)) {
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
// return;
// }
// }
//}
// finally Apply actions
for (ActionsBase ab : pb.getActions()) {
@@ -1094,7 +1122,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains)) {
if (ab.blocked(target, pb, trains, playerCharacter)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue;
@@ -1281,7 +1309,7 @@ public enum PowersManager {
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, caster))
continue;
// TODO handle overwrite stack order here
String stackType = ab.getStackType();
@@ -1482,7 +1510,7 @@ public enum PowersManager {
// Handle Accepting or Denying a summons.
// set timer based on summon type.
boolean wentThrough = false;
if (msg.accepted())
if (msg.accepted()) {
// summons accepted, let's move the player if within time
if (source.isAlive()) {
@@ -1528,14 +1556,14 @@ public enum PowersManager {
duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
if (enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location
@@ -1546,7 +1574,10 @@ public enum PowersManager {
timers.put("Summon", jc);
wentThrough = true;
}
}else{
// recycle summons power
finishRecycleTime(428523680, source, true);
}
// Summons failed
if (!wentThrough)
// summons refused. Let's be nice and reset recycle timer
@@ -1835,6 +1866,10 @@ public enum PowersManager {
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
Vector3fImmutable targetLoc, PowersBase pb, int trains,
boolean fromItem) {
if(fromItem && pb.token == 429021400)
trains = 40;
int time = pb.getCastTime(trains);
if (!fromItem)
finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
@@ -1893,6 +1928,18 @@ public enum PowersManager {
public static void finishApplyPowerA(AbstractCharacter ac,
AbstractWorldObject target, Vector3fImmutable targetLoc,
PowersBase pb, int trains, boolean fromChant) {
//if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
// PlayerCharacter pc = (PlayerCharacter) ac;
// if (pc.isBoxed && pb.token != -2133617927) {
// if(AbstractCharacter.IsAbstractCharacter(target)){
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)){
// return;
// }
// }
// }
//}
// finally Apply actions
ArrayList<ActionsBase> actions = pb.getActions();
for (ActionsBase ab : actions) {
@@ -1900,7 +1947,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue;
// If something blocks the action, then stop
if (ab.blocked(target, pb, trains))
if (ab.blocked(target, pb, trains, ac))
// sendPowerMsg(pc, 5, msg);
continue;
// TODO handle overwrite stack order here
@@ -1976,31 +2023,9 @@ public enum PowersManager {
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) {
AbstractPowerAction pa = ab.getPowerAction();
if (pa == null) {
Logger.error(
"runPowerAction(): PowerAction not found of IDString: "
+ ab.getEffectID());
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID());
return;
}
if(AbstractCharacter.IsAbstractCharacter(awo)) {
try {
boolean immune = false;
AbstractCharacter absChar = (AbstractCharacter) awo;
for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()) {
if (absChar.getBonuses() != null) {
if (absChar.getBonuses().getBool(ModType.ImmuneTo, mod.sourceType) || absChar.getBonuses().getBool(ModType.NoMod, mod.sourceType))
immune = true;
}
}
if (immune)
return;
}catch(Exception e){
}
}
pa.startAction(source, awo, targetLoc, trains, ab, pb);
}
@@ -3106,6 +3131,70 @@ public enum PowersManager {
}
return true;
}
public static boolean HandleItemEnchantments(PlayerCharacter pc, PerformActionMsg msg){
switch(msg.getPowerUsedID()){
case 429505998: // Reinforce Item
case 429407694: // hone weapon
case 429440462: // hone armor
case 429016905: //poison blade
case 429505610: // poison blade
case 427908971: // consecrate weapon
case 429439055: // mark of slaying
case 429605702: // annoint blade
case 429414682: // slay rat
case 429594877: // consecrate weapon
case 429440895: // charm of slaying
case 429491437: // infuse with power
PowersBase pb = PowersManager.getPowerByToken(msg.getPowerUsedID());
if(pb == null)
return false;
for (ActionsBase action : pb.getActions()){
try {
if(msg.getNumTrains() > action.maxTrains)
continue;
EffectsBase eb = action.getPowerAction().getEffectsBase();
if(eb == null)
return false;
//Effect eff = pc.addEffectNoTimer(eb.getName(),eb,msg.getNumTrains(),false);
//if(eff == null){
// Logger.error(pc.getFirstName() + " failed to apply self buff: " + msg.getPowerUsedID());
//}
UsePowerJob asj = new UsePowerJob(pc,msg,pb.getToken(),pb,pc.getLiveCounter(),pc.getLiveCounter());
JobContainer jc = JobScheduler.getInstance().scheduleJob(asj, 1800000);
Effect eff = new Effect(jc, eb, msg.getNumTrains());
// pc.effects.put("CASTABLE", eff);
pc.addEffect("CASTABLE",1800,asj,eb,msg.getNumTrains());
pc.applyAllBonuses();
ApplyEffectMsg pum = new ApplyEffectMsg();
pum.setEffectID(eff.getEffectToken());
pum.setSourceType(pc.getObjectType().ordinal());
pum.setSourceID(pc.getObjectUUID());
pum.setTargetType(pc.getObjectType().ordinal());
pum.setTargetID(pc.getObjectUUID());
pum.setNumTrains(eff.getTrains());
pum.setUnknown05(1);
pum.setUnknown02(2);
pum.setUnknown06((byte) 1);
pum.setEffectSourceType(GameObjectType.PlayerCharacter.ordinal());
pum.setEffectSourceID(pc.getObjectUUID());
pum.setDuration(1800);
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
}
catch(Exception e){
}
}
return true;
}
return false;
}
}
+25 -6
View File
@@ -91,13 +91,13 @@ public enum SimulationManager {
"Fatal error in City Pulse: DISABLED. Error Message : "
+ e.getMessage());
}
try {
//try {
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate();
} catch (Exception e) {
Logger.error("Fatal error in Update Pulse: DISABLED");
}
// if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
// pulseUpdate();
//} catch (Exception e) {
// Logger.error("Fatal error in Update Pulse: DISABLED");
//}
try {
if ((_runegatePulseTime != 0)
@@ -130,6 +130,25 @@ public enum SimulationManager {
}
//try{
// HellgateManager.pulseHellgates();
//}catch(Exception e){
// Logger.error("Failed to pulse hellgates");
// Logger.error(e.getMessage());
//}
try{
if(ZoneManager.hotZone != null && HotzoneManager.hotzoneMob != null && !HotzoneManager.hotzoneMob.isAlive()){
HotzoneManager.ClearHotzone();
}
}catch(Exception e){
}
try{
HotzoneManager.pulse();
}catch(Exception e){
//
}
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
if (executionTime.compareTo(executionMax) > 0)
@@ -0,0 +1,277 @@
package engine.gameManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class SpecialLootHandler {
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
);
public static final List<Integer> INVORRI_contracts = Arrays.asList(
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
);
public static final List<Integer> SHADE_contracts = Arrays.asList(
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
);
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
);
public static final List<Integer> IREKEI_contracts = Arrays.asList(
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
);
public static final List<Integer> AMAZON_contracts = Arrays.asList(
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
);
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
);
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
);
public static final List<Integer> ELVEN_contracts = Arrays.asList(
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
);
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
);
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
);
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
);
public static final List<Integer> STAT_RUNES = Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
);
public static final List<Integer> racial_guard = Arrays.asList(
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
980102
);
public static void RollContract(Mob mob){
Zone zone = getMacroZone(mob);
if(zone == null)
return;
int contactId = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
if(roll == 125){
contactId = getContractForZone(zone);
}
if(contactId == 0)
return;
ItemBase contractBase = ItemBase.getItemBase(contactId);
if(contractBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot contract = new MobLoot(mob,contractBase,false);
mob.getCharItemManager().addItemToInventory(contract);
}
public static Zone getMacroZone(Mob mob){
Zone parentZone = mob.parentZone;
if(parentZone == null)
return null;
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
parentZone = parentZone.getParent();
}
return parentZone;
//for(Zone zone : ZoneManager.macroZones){
// HashSet<AbstractWorldObject> inZone = WorldGrid.getObjectsInRangePartial(zone.getLoc(),zone.getBounds().getHalfExtents().x * 2f, MBServerStatics.MASK_MOB);
// if(inZone.contains(mob)){
// return zone;
// }
//}
//return null;
}
public static int getContractForZone(Zone zone){
Random random = new Random();
switch (zone.getObjectUUID())
{
case 178:
// Kralgaar Holm
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
case 122:
// Aurrochs Skrae
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 197:
// Ymur's Crown
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 234:
// Ecklund Wilds
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 313:
// Greensward Pyre
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 331:
// The Doomplain
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 353:
// Thollok Marsh
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 371:
// The Black Bog
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 388:
// Sevaath Mere
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 418:
// Valkos Wilds
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 437:
// Grimscairne
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 475:
// Phaedra's Prize
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
case 491:
// Holloch Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 508:
// Aeran Belendor
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 532:
// Tainted Swamp
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 550:
// Aerath Hellendroth
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 569:
// Aedroch Highlands
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 590:
// Fellgrim Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 616:
// Derros Plains
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
case 632:
// Ashfell Plain
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 717:
// Kharsoom
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 737:
// Leth'khalivar Desert
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 761:
// The Blood Sands
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 785:
// Vale of Nar Addad
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 824:
// Western Battleground
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 842:
// Pandemonium
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 951:
//Bone Marches
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 952:
//plain of ashes
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
}
return 0;
}
public static void RollGlass(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(10000);
if(roll != 5000)
return;
Random random = new Random();
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
ItemBase glassBase = ItemBase.getItemBase(glassId);
if(glassBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot glass = new MobLoot(mob,glassBase,false);
mob.getCharItemManager().addItemToInventory(glass);
}
public static void RollRune(Mob mob){
int runeID = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
Random random = new Random();
if(roll == 125){
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
}
if(runeID == 0)
return;
ItemBase runeBase = ItemBase.getItemBase(runeID);
if(runeBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot rune = new MobLoot(mob,runeBase,false);
mob.getCharItemManager().addItemToInventory(rune);
}
public static void RollRacialGuard(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(5000);
if(roll != 2500)
return;
Random random = new Random();
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
ItemBase guardBase = ItemBase.getItemBase(guardId);
if(guardBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot guard = new MobLoot(mob,guardBase,false);
mob.getCharItemManager().addItemToInventory(guard);
}
}
+80 -1
View File
@@ -1,5 +1,10 @@
package engine.gameManager;
import engine.objects.Guild;
import engine.InterestManagement.WorldGrid;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
@@ -192,4 +197,78 @@ public class ZergManager {
default: return 1.0f;
}
}
public static void MineTracker(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
return;
float affectedRange = MBServerStatics.CHARACTER_LOAD_RANGE * 3;
mine.zergTracker.compileCurrent(tower.loc, affectedRange);
mine.zergTracker.sortByNation();
mine.zergTracker.compileLeaveQue(tower.loc, affectedRange);
mine.zergTracker.processLeaveQue();
mine.zergTracker.applyMultiplier(mine.capSize);
}
public static void PrintDetailsToClient(PlayerCharacter pc){
String newline = "\r\n ";
String outstring = newline + "ZERG MANAGER DETAILS FOR: " + pc.getFirstName() + newline;
Mine attended = null;
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
continue;
float rangeSquared = (MBServerStatics.CHARACTER_LOAD_RANGE * 3) * (MBServerStatics.CHARACTER_LOAD_RANGE * 3);
if(pc.loc.distanceSquared(tower.loc) < rangeSquared){
attended = mine;
}
}
if(attended != null){
outstring += "Mine Cap: " + attended.capSize + newline;
Building tower = BuildingManager.getBuilding(attended.getBuildingID());
if(tower == null)
return;
int count = 0;
ArrayList<PlayerCharacter> stillPresent = new ArrayList<>();
ArrayList<PlayerCharacter> gonePlayers = new ArrayList<>();
for(Integer countedID : attended.mineAttendees.keySet()){
PlayerCharacter counted = PlayerCharacter.getFromCache(countedID);
if(counted != null){
if(counted.guild.getNation().equals(pc.guild.getNation())) {
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(countedID);
if(timeGone > 5000){
//outstring += counted.getFirstName() + " GONE FOR: " + timeGone/1000 + " SECONDS" + newline;
gonePlayers.add(counted);
}else{
//outstring += counted.getFirstName() + " STILL PRESENT" + newline;
stillPresent.add(counted);
}
count ++;
}
}
}
outstring += newline + "TOTAL NATION MEMBERS COUNTED: " + count + newline;
outstring += newline + "PLAYERS PRESENT:" + newline;
for(PlayerCharacter present : stillPresent){
outstring += present.getFirstName() + newline;
}
outstring += newline + "PLAYERS GONE:" + newline;
for(PlayerCharacter gone : gonePlayers){
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(gone.getObjectUUID());
if(timeGone > 5000) {
outstring += gone.getFirstName() + " GONE FOR: " + timeGone / 1000 + " SECONDS" + newline;
}
}
}else{
outstring += "Mine: Not Within Mine Distance" + newline;
}
outstring += newline + "Zerg Multiplier: " + pc.ZergMultiplier + newline;
ChatManager.chatSystemInfo(pc, outstring);
}
}
+7
View File
@@ -45,6 +45,13 @@ public class PersistentAoeJob extends AbstractEffectJob {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return;
try {
if (!this.target.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}catch(Exception e){
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
if (!this.source.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
else if (this.iteration < this.power.getChantIterations()) {
@@ -0,0 +1,266 @@
package engine.mobileAI.Behaviours;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class StandardMob {
public static void run(Mob mob){
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty())
return;
if(!mob.isAlive()){
CheckForRespawn(mob);
return;
}
if (mob.isMoving()) {
mob.setLoc(mob.getMovementLoc());
mob.updateLocation();
}
if(mob.combatTarget == null) {
if (!inRange.isEmpty()) {
CheckForAggro(mob);
}
}else{
CheckToDropCombatTarget(mob);
if(mob.combatTarget == null){
CheckForAggro(mob);
}
}
if(MovementUtilities.canMove(mob))
CheckForMovement(mob);
if(mob.combatTarget != null && !mob.isMoving())
CheckForAttack(mob);
}
public static void CheckToDropCombatTarget(Mob mob){
if(!mob.combatTarget.isAlive()){
mob.setCombatTarget(null);
return;
}
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pcTarget = (PlayerCharacter) mob.combatTarget;
if (!mob.canSee(pcTarget)) {
mob.setCombatTarget(null);
return;
}
}
if(mob.bindLoc.distanceSquared(mob.combatTarget.loc) > 90 * 90){
mob.setCombatTarget(null);
}
}
public static void CheckForRespawn(Mob mob){
if (mob.deathTime == 0) {
mob.setDeathTime(System.currentTimeMillis());
return;
}
if (!mob.despawned) {
if (mob.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//No items in inventory.
} else if (mob.isHasLoot()) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
}
return;
}
if(Mob.discDroppers.contains(mob))
return;
float baseRespawnTimer = mob.spawnTime;
float reduction = (100-mob.level) * 0.01f;
float reducedRespawnTime = baseRespawnTimer * (1.0f - reduction);
float respawnTimer = reducedRespawnTime * 1000f;
if (System.currentTimeMillis() > (mob.deathTime + respawnTimer)) {
Zone.respawnQue.add(mob);
}
}
public static void CheckForAggro(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(!mob.BehaviourType.isAgressive)
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, 60f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = null;
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mostHated == null)
mostHated = loadedPlayer;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
public static void CheckForMovement(Mob mob){
if(!mob.BehaviourType.canRoam)
return;
if(mob.combatTarget != null){
//chase player
if(!CombatUtilities.inRange2D(mob,mob.combatTarget,mob.getRange())) {
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter target = (PlayerCharacter)mob.combatTarget;
if(target.isMoving()){
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
return;
}else{
Vector3fImmutable smoothLoc = Vector3fImmutable.getRandomPointOnCircle(mob.combatTarget.loc,mob.getRange() -1);
MovementUtilities.aiMove(mob, smoothLoc, false);
return;
}
}
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
}
}else{
//patrol
if (mob.isMoving()) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
if(mob.stopPatrolTime + 5000L < System.currentTimeMillis()) {
Vector3fImmutable patrolPoint = Vector3fImmutable.getRandomPointOnCircle(mob.bindLoc, 40f);
MovementUtilities.aiMove(mob, patrolPoint, true);
}
}
}
public static void CheckForAttack(Mob mob){
if(mob.isMoving())
return;
if(mob.getLastAttackTime() > System.currentTimeMillis())
return;
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
return;
InterestManager.setObjectDirty(mob);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, mob.combatTarget, true, null);
int delay = 3000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
CombatUtilities.combatCycle(mob, mob.combatTarget, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
CombatUtilities.combatCycle(mob, mob.combatTarget, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
}
public static void MobCallForHelp(Mob mob){
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(mob.loc,60f, MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob responder = (Mob)awo;
if(responder.combatTarget == null)
if(MovementUtilities.canMove(responder))
MovementUtilities.aiMove(responder,mob.loc,false);
}
}
}
+71 -28
View File
@@ -14,6 +14,7 @@ import engine.InterestManagement.WorldGrid;
import engine.gameManager.*;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Behaviours.StandardMob;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
@@ -51,18 +52,18 @@ public class MobAI {
}
//mob casting disabled
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
// mob.updateLocation();
// return;
//}
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
// mob.updateLocation();
// return;
//}
//}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target))
return;
@@ -108,11 +109,11 @@ public class MobAI {
return;
}
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
//if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
//mob.setCombatTarget(target.getPet());
//AttackTarget(mob,mob.combatTarget);
//return;
//}
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@@ -245,6 +246,8 @@ public class MobAI {
//no weapons, default mob attack speed 3 seconds.
//MobVsMobRetaliate(target,mob);
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
@@ -338,12 +341,14 @@ public class MobAI {
if (mob == null)
return false;
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis() - 1000L;
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
return false;
if(mob.nextCastTime > System.currentTimeMillis())
return false;
mob.nextCastTime = System.currentTimeMillis() + 30000L;
if(mob.isPlayerGuard){
int contractID = 0;
@@ -357,15 +362,12 @@ public class MobAI {
return false;
}
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null);
return false;
}
return mob.nextCastTime <= System.currentTimeMillis();
return true;
} catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
@@ -446,11 +448,11 @@ public class MobAI {
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long delay = 20000L;
mob.nextCastTime = System.currentTimeMillis() + delay;
try {
PowersManager.finishUseMobPower(msg, mob, 0, 0);
}catch(Exception e) {
return false;
}
return true;
}
} catch (Exception e) {
@@ -620,6 +622,37 @@ public class MobAI {
try {
if (HellgateManager.hellgate_mobs != null && HellgateManager.hellgate_mobs.contains(mob)) {
HellgateManager.SpecialMobAIHandler(mob);
return;
}
if (HellgateManager.hellgate_mini_bosses != null && HellgateManager.hellgate_mini_bosses.contains(mob)) {
HellgateManager.SpecialMobAIHandler(mob);
return;
}
if(HellgateManager.hellgate_boss != null && mob.equals(HellgateManager.hellgate_boss)){
HellgateManager.SpecialMobAIHandler(mob);
return;
}
//boolean override = true;
//switch (mob.BehaviourType) {
// case GuardCaptain:
// case GuardMinion:
// case GuardWallArcher:
// case Pet1:
// case HamletGuard:
// override = false;
// break;
// }
//if(override){
// if(!mob.isSiege()) {
// StandardMob.run(mob);
// return;
// }
//}
//always check the respawn que, respawn 1 mob max per second to not flood the client
if (mob == null)
@@ -709,6 +742,7 @@ public class MobAI {
}
}
//mob.refresh();
switch (mob.BehaviourType) {
case GuardCaptain:
@@ -910,6 +944,8 @@ public class MobAI {
}
return;
}
for(Effect eff : aiAgent.effects.values())
eff.endEffect();
if(Mob.discDroppers.contains(aiAgent))
return;
@@ -1015,7 +1051,7 @@ public class MobAI {
}
}
private static void chaseTarget(Mob mob) {
public static void chaseTarget(Mob mob) {
try {
@@ -1427,7 +1463,7 @@ public class MobAI {
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
if(mob.combatTarget != null && mob.combatTarget.isAlive() && mob.combatTarget.loc.distanceSquared(mob.loc) < 90f)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
@@ -1478,4 +1514,11 @@ public class MobAI {
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){
if(CombatUtilities.inRangeToAttack(retaliator,attacker)){
CombatUtilities.combatCycle(retaliator,attacker,true,null);
}
}
}
@@ -132,6 +132,8 @@ public class CombatUtilities {
}
public static boolean canSwing(Mob agent) {
if(!CombatUtilities.inRange2D(agent,agent.combatTarget,agent.getRange()))
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None));
}
@@ -13,6 +13,7 @@ import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.InterestManagement.InterestManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException;
import engine.gameManager.MovementManager;
@@ -193,6 +194,7 @@ public class MovementUtilities {
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
//InterestManager.forceLoad(agent);
//update our walk/run state.
if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true);
+10 -2
View File
@@ -571,6 +571,11 @@ public class ClientMessagePump implements NetMsgHandler {
return;
if (i.isCanDestroy()) {
if (i.getItemBase().isRune() && !sourcePlayer.isInSafeZone()) {
ChatManager.chatSystemInfo(sourcePlayer, "You May Only Delete Runes In A Safe Zone.");
return;
}
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
@@ -578,7 +583,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > MBServerStatics.PLAYER_GOLD_LIMIT)
return;
if (itemManager.delete(i)) {
@@ -792,6 +797,8 @@ public class ClientMessagePump implements NetMsgHandler {
if (item == null)
return;
item.stripCastableEnchants();
if (item.lootLock.tryLock()) {
try {
Item itemRet = null;
@@ -1287,7 +1294,7 @@ public class ClientMessagePump implements NetMsgHandler {
cost *= profit;
if (gold.getNumOfItems() + cost > 10000000) {
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
return;
}
@@ -1480,6 +1487,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.stripCastableEnchants();
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
@@ -415,6 +415,8 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
if (player.getCharItemManager().hasRoomInventory(targetItem.getItemBase().getWeight()) == false)
return;
targetItem.stripCastableEnchants();
player.getCharItemManager().buyFromNPC(targetItem, vendor);
}
@@ -31,6 +31,8 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
if (pc == null)
return false;
pc.setIsCasting(false);
pc.setItemCasting(false);
MovementManager.movement(msg, pc);
return true;
}
@@ -479,6 +479,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
} else if (uuid == 910010) { //tears of saedron
if (comps.size() > 1) {
removeRune(player, origin, comps.get(1).intValue());
itemMan.consume(item);
}
break;
} else if (item.getChargesRemaining() > 0) {
@@ -114,9 +114,9 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
for (City city : cities)
City.serializeForClientMsg(city, writer);
for(Mine mine : mines)
for(Mine mine : mines) {
Mine.serializeForClientMsgTeleport(mine, writer);
}
//Dungeon.serializeForClientMsgTeleport(writer);
}
+11 -7
View File
@@ -24,6 +24,7 @@ import engine.jobs.TrackJob;
import engine.math.AtomicFloat;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UpdateStateMsg;
@@ -819,7 +820,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
//TODO who the fuck wrote changeHeightJob. FIX THIS.
if (this.endLoc.equals(Vector3fImmutable.ZERO) || this.endLoc.equals(this.bindLoc))
float distance = this.loc.distance2D(this.endLoc);
if (this.endLoc.equals(Vector3fImmutable.ZERO) || this.endLoc.equals(this.bindLoc) || distance < 1)
return false;
if (this.takeOffTime != 0)
@@ -1046,7 +1048,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
if (MBServerStatics.COMBAT_TARGET_HITBOX_DEBUG) {
Logger.info("Hit box radius for " + this.getFirstName() + " is " + (this.statStrCurrent / 200f));
}
return ((PlayerCharacter) this).getStrForClient() / 200f;
int strength = ((PlayerCharacter) this).statStrBase;
float radius = strength * 0.1f * 0.5f;
return radius;
//TODO CALCULATE MOB HITBOX BECAUSE FAIL EMU IS FAIL!!!!!!!
} else if (this.getObjectType() == GameObjectType.Mob) {
if (MBServerStatics.COMBAT_TARGET_HITBOX_DEBUG) {
@@ -1230,7 +1234,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
//TODO why is Handle REtaliate and cancelontakedamage in modifyHealth? shouldnt this be outside this method?
if (value < 0f && !fromCost) {
this.cancelOnTakeDamage();
CombatManager.handleRetaliate(this, attacker);
//CombatManager.handleRetaliate(this, attacker);
}
return newHealth - oldHealth;
@@ -1287,7 +1291,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (value < 0f && !fromCost) {
this.cancelOnTakeDamage();
CombatManager.handleRetaliate(this, attacker);
//CombatManager.handleRetaliate(this, attacker);
}
return newMana - oldMana;
}
@@ -1334,7 +1338,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (value < 0f && !fromCost) {
this.cancelOnTakeDamage();
CombatManager.handleRetaliate(this, attacker);
//CombatManager.handleRetaliate(this, attacker);
}
return newStamina - oldStamina;
}
@@ -1369,7 +1373,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (oldMana > newMana && !fromCost) {
this.cancelOnTakeDamage();
CombatManager.handleRetaliate(this, attacker);
//CombatManager.handleRetaliate(this, attacker);
}
return newMana - oldMana;
}
@@ -1404,7 +1408,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
if (oldStamina > newStamina && !fromCost) {
this.cancelOnTakeDamage();
CombatManager.handleRetaliate(this, attacker);
//CombatManager.handleRetaliate(this, attacker);
}
return newStamina - oldStamina;
+1 -1
View File
@@ -169,7 +169,7 @@ public abstract class AbstractGameObject {
return this.objectUUID;
}
protected void setObjectUUID(int objectUUID) {
public void setObjectUUID(int objectUUID) {
this.objectUUID = objectUUID;
}
+1 -1
View File
@@ -221,7 +221,7 @@ public class Building extends AbstractWorldObject {
}
this._strongboxValue = rs.getInt("currentGold");
this.maxGold = 15000000; // *** Refactor to blueprint method
this.maxGold = 100000000; // *** Refactor to blueprint method
this.reserve = rs.getInt("reserve");
// Does building have a protection contract?
+4 -2
View File
@@ -1510,6 +1510,8 @@ public class CharacterItemManager {
if (purchasedItem == null || npc == null)
return false;
purchasedItem.stripCastableEnchants();
itemMan = npc.getCharItemManager();
if (itemMan == null)
@@ -2351,7 +2353,7 @@ public class CharacterItemManager {
}
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
@@ -2359,7 +2361,7 @@ public class CharacterItemManager {
}
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
+10 -29
View File
@@ -5,60 +5,51 @@
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.net.ByteBufferWriter;
import java.nio.ByteBuffer;
public enum CharacterTitle {
NONE(0, 0, 0, ""),
CSR_1(255, 0, 0, "CCR"),
CSR_2(255, 0, 0, "CCR"),
CSR_3(255, 0, 0, "CCR"),
CSR_4(251, 181, 13, "CCR"),
DEVELOPER(166, 153, 114, "Programmer"),
QA(88, 250, 244, "GIRLFRIEND");
QA(88, 250, 244, "GIRLFRIEND"),
PVE(0, 250, 0, "");
int headerLength, footerLength;
private ByteBuffer header;
private ByteBuffer footer;
CharacterTitle(int _r, int _g, int _b, String _prefix) {
char[] str_header = ("^\\c" +
(((_r < 100) ? ((_r < 10) ? "00" : "0") : "") + ((byte) _r & 0xFF)) +
(((_g < 100) ? ((_g < 10) ? "00" : "0") : "") + ((byte) _g & 0xFF)) +
(((_b < 100) ? ((_b < 10) ? "00" : "0") : "") + ((byte) _b & 0xFF)) +
'<' + _prefix + "> ").toCharArray();
if (_prefix.equals("")) {
str_header = ("^\\c" +
(((_r < 100) ? ((_r < 10) ? "00" : "0") : "") + ((byte) _r & 0xFF)) +
(((_g < 100) ? ((_g < 10) ? "00" : "0") : "") + ((byte) _g & 0xFF)) +
(((_b < 100) ? ((_b < 10) ? "00" : "0") : "") + ((byte) _b & 0xFF)) +
_prefix).toCharArray();
}
char[] str_footer = ("^\\c255255255").toCharArray();
this.headerLength = str_header.length;
this.footerLength = str_footer.length;
this.header = ByteBuffer.allocateDirect(headerLength << 1);
this.footer = ByteBuffer.allocateDirect(footerLength << 1);
ByteBufferWriter headWriter = new ByteBufferWriter(header);
for (char c : str_header) {
headWriter.putChar(c);
}
ByteBufferWriter footWriter = new ByteBufferWriter(footer);
for (char c : str_footer) {
footWriter.putChar(c);
}
}
public void _serializeFirstName(ByteBufferWriter writer, String firstName) {
_serializeFirstName(writer, firstName, false);
}
public void _serializeFirstName(ByteBufferWriter writer, String firstName, boolean smallString) {
if (this.ordinal() == 0) {
if (smallString)
@@ -67,24 +58,19 @@ public enum CharacterTitle {
writer.putString(firstName);
return;
}
char[] chars = firstName.toCharArray();
if (smallString)
writer.put((byte) (chars.length + this.headerLength));
else
writer.putInt(chars.length + this.headerLength);
writer.putBB(header);
for (char c : chars) {
writer.putChar(c);
}
}
public void _serializeLastName(ByteBufferWriter writer, String lastName, boolean haln, boolean asciiLastName) {
_serializeLastName(writer, lastName, haln, asciiLastName, false);
}
public void _serializeLastName(ByteBufferWriter writer, String lastName, boolean haln, boolean asciiLastName, boolean smallString) {
if (!haln || asciiLastName) {
if (this.ordinal() == 0) {
@@ -95,19 +81,15 @@ public enum CharacterTitle {
return;
}
}
if (!haln || asciiLastName) {
char[] chars = lastName.toCharArray();
if (smallString)
writer.put((byte) (chars.length + this.footerLength));
else
writer.putInt(chars.length + this.footerLength);
for (char c : chars) {
writer.putChar(c);
}
writer.putBB(footer);
} else {
if (smallString)
@@ -116,6 +98,5 @@ public enum CharacterTitle {
writer.putInt(this.footerLength);
writer.putBB(footer);
}
}
}
}
+6
View File
@@ -382,6 +382,12 @@ public class City extends AbstractWorldObject {
if (ago.getObjectType().equals(GameObjectType.City)) {
City city = (City) ago;
if(city == null)
continue;
if(city.getTOL() != null && city.getTOL().getRank() < 0)
continue;
if (city.noTeleport)
continue;
+2 -2
View File
@@ -591,10 +591,10 @@ public class Contract extends AbstractGameObject {
for(MobEquipment me : this.sellInventory){
switch(me.getItemBase().getUUID()) {
case 971070:
me.magicValue = 3000000;
me.magicValue = 2000000;
break;
case 971012:
me.magicValue = 1000000;
me.magicValue = 500000;
break;
}
}
+2 -2
View File
@@ -330,7 +330,7 @@ public class Effect {
serializeForClientMsg(writer);
return;
}
float duration = this.jc.timeToExecutionLeft() / 1000;
float duration = this.jc.timeToExecutionLeft() * 0.001f;// 1000;
writer.putInt(this.eb.getToken());
writer.putInt(aej.getTrains());
writer.putInt(0);
@@ -366,7 +366,7 @@ public class Effect {
return;
}
float duration = this.jc.timeToExecutionLeft() / 1000;
float duration = this.jc.timeToExecutionLeft() *0.001f;// 1000;
if (aej instanceof DamageOverTimeJob)
duration = ab.getDurationInSeconds(aej.getTrains()) - (((DamageOverTimeJob) aej).getIteration() * 5);
+7
View File
@@ -333,6 +333,13 @@ public class ItemBase {
}
public int getBaseValue() {
if(this.getUUID() == 971070){
return 2000000;
}
if(this.getUUID() == 971012){
return 500000;
}
return this.value;
}
+9 -21
View File
@@ -26,6 +26,7 @@ import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -679,11 +680,10 @@ public class ItemFactory {
return null;
}
Random random = new Random();
for (byte temp : vendor.getItemModTable()) {
if (itemModTable != temp)
continue;
prefixMod = vendor.getModTypeTable().get(vendor.getItemModTable().indexOf(temp));
suffixMod = vendor.getModSuffixTable().get(vendor.getItemModTable().indexOf(temp));
}
@@ -693,44 +693,31 @@ public class ItemFactory {
return null;
}
// Roll on the tables for this vendor
ArrayList<ModTypeTableEntry> prefixTable = LootManager._modTypeTables.get(prefixMod);
ArrayList<ModTypeTableEntry> suffixTable = LootManager._modTypeTables.get(suffixMod);
ModTypeTableEntry prefixTypeTable = ModTypeTableEntry.rollTable(prefixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
ModTypeTableEntry suffixTypeTable = ModTypeTableEntry.rollTable(suffixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
ModTypeTableEntry prefixTypeTable = prefixTable.get(random.nextInt(prefixTable.size()));
ModTypeTableEntry suffixTypeTable = suffixTable.get(random.nextInt(suffixTable.size()));
// Sanity check.
if (prefixTypeTable == null || suffixTypeTable == null)
return null;
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
int rollPrefix = ThreadLocalRandom.current().nextInt(100);
if (rollPrefix < vendor.getLevel() + 30) {
int randomPrefix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomPrefix += vendor.level * 0.5f;
if(randomPrefix > 320)
randomPrefix = 320;
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
if (prefixEntry != null)
prefix = prefixEntry.action;
}
int rollSuffix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
int rollSuffix = ThreadLocalRandom.current().nextInt( 100);
if (rollSuffix < vendor.getLevel() + 30) {
int randomSuffix = TableRoll(vendor.getLevel());
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
randomSuffix += vendor.level * 0.25f;
if(randomSuffix > 320)
randomSuffix = 320;
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (suffixEntry != null)
@@ -1092,4 +1079,5 @@ public class ItemFactory {
return ml;
}
}
+48 -11
View File
@@ -18,6 +18,7 @@ import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
@@ -29,6 +30,7 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.gameManager.DbManager.MineQueries;
import static engine.gameManager.DbManager.getObject;
@@ -67,6 +69,12 @@ public class Mine extends AbstractGameObject {
public HashMap<Integer,Integer> oldBuildings;
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
public ZergTracker zergTracker;
public Long allowed_teleport_time;
public Boolean enforceLore = false;
public HashMap<Guild, Enum.GuildType> chosen_charters;
/**
* ResultSet Constructor
*/
@@ -125,12 +133,31 @@ public class Mine extends AbstractGameObject {
this.openHour = rs.getInt("mineLiveHour");
this.openMinute = rs.getInt("mineLiveMinute");
this.capSize = rs.getInt("capSize");
//uncomment this for weekend 5s in lieu of 3s
//int loggedCapSize = rs.getInt("capSize");
//if(loggedCapSize == 3){
// int dayOfWeek = DateTime.now().dayOfWeek().get();
// if(dayOfWeek == 7 || dayOfWeek == 6 || dayOfWeek == 5){
// this.capSize = 5;
// }else{
// this.capSize = loggedCapSize;
// }
//}else{
// this.capSize = loggedCapSize;
//}
this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
if(tower != null){
tower.setMaxHitPoints(5000f * this.capSize);
tower.setCurrentHitPoints(tower.healthMax);
}
this.allowed_teleport_time = System.currentTimeMillis();
//decide if lore or not
this.enforceLore = false;
//this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2;
}
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
@@ -207,12 +234,12 @@ public class Mine extends AbstractGameObject {
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
if(mine.isStronghold){
writer.putString("STRONGHOLD");
writer.putString("");
if(mine.enforceLore){
writer.putString(mine.mineType.name);
writer.putString(mine.capSize + " Man LORE");
}else {
writer.putString(mine.mineType.name);
writer.putString(mine.capSize + " Man ");
writer.putString(mine.capSize + " Man ARAC");
}
//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
@@ -339,7 +366,7 @@ public class Mine extends AbstractGameObject {
public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
ArrayList<Mine> mines = new ArrayList<>();
for(Mine mine : Mine.getMines())
if(!mine.isActive)
if(!mine.isActive && System.currentTimeMillis() > mine.allowed_teleport_time)
if(mine.getOwningGuild() != null)
if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
@@ -425,6 +452,7 @@ public class Mine extends AbstractGameObject {
//something went wrong resetting zerg multiplier, maybe player was deleted?
}
}
this.allowed_teleport_time = System.currentTimeMillis() + MBServerStatics.FIVE_MINUTES;
}
}
@@ -596,16 +624,16 @@ public class Mine extends AbstractGameObject {
int amount = 0;
switch(this.capSize){
case 3:
amount = 1800000;
break;
case 5:
amount = 3000000;
break;
case 5:
amount = 4200000;
break;
case 10:
amount = 6000000;
amount = 7200000;
break;
case 20:
amount = 12000000;
amount = 13200000;
break;
}
if(this.production.UUID == 7)
@@ -641,6 +669,11 @@ public class Mine extends AbstractGameObject {
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
}
Guild nation = player.guild.getNation();
if(this.enforceLore){
LoreMineManager.AuditPlayer(player, this);
}
if(charactersByNation.containsKey(nation)){
if(!charactersByNation.get(nation).contains(player)) {
charactersByNation.get(nation).add(player);
@@ -673,7 +706,11 @@ public class Mine extends AbstractGameObject {
for(Guild nation : updatedNations){
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
for(PlayerCharacter player : charactersByNation.get(nation)){
player.ZergMultiplier = multiplier;
if(this.capSize == 3 && player.getPromotionClassID() == 2519) {
player.ZergMultiplier = 0.0f; // priest gets 100% debuff at 3 man mines
}else{
player.ZergMultiplier = multiplier;
}
}
}
try
+29 -8
View File
@@ -87,7 +87,7 @@ public class Mob extends AbstractIntelligenceAgent {
protected int loadID;
protected float spawnRadius;
//used by static mobs
protected int parentZoneID;
public int parentZoneID;
protected float statLat;
protected float statLon;
protected float statAlt;
@@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
public boolean StrongholdEpic = false;
public boolean isDropper = false;
public Boolean isHellgateMob = false;
public HashMap<PlayerCharacter,Float> hate_values;
@@ -127,6 +129,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.parentZone = parent;
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0;
this.building = building;
this.bonuses = new PlayerBonuses(this);
if (building != null)
this.buildingID = building.getObjectUUID();
@@ -140,6 +143,7 @@ public class Mob extends AbstractIntelligenceAgent {
if (building != null && building.getOwner() != null) {
this.lastName = "the " + contract.getName();
}
this.gridObjectType = GridObjectType.DYNAMIC;
clearStatic();
}
@@ -1494,8 +1498,11 @@ public class Mob extends AbstractIntelligenceAgent {
if (isPlayerGuard)
return;
LootManager.GenerateMobLoot(this);
if(this.isHellgateMob){
LootManager.GenerateStrongholdLoot(this,false,false);
}else {
LootManager.GenerateMobLoot(this);
}
}
@Override
@@ -1532,7 +1539,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.setResists(new Resists("Dropper"));
} else if(this.isDropper){
this.setResists(new Resists("Dropper"));
} else{
} else if(this.getMobBaseID() == 14104){
this.setResists(new Resists("Elite"));
}else{
this.setResists(new Resists());
}
this.resists.calculateResists(this, false);
@@ -1965,6 +1974,9 @@ public class Mob extends AbstractIntelligenceAgent {
}
try {
if(this.equipmentSetID == 6481) {
int i = 0;
}
if (this.equipmentSetID != 0)
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
else
@@ -1995,11 +2007,15 @@ public class Mob extends AbstractIntelligenceAgent {
//skip for pets
if (this.isPet() == false && (this.agentType.equals(AIAgentType.PET)) == false && this.isNecroPet() == false) {
if (this.getMobBase().notEnemy.size() > 0)
this.notEnemy.addAll(this.getMobBase().notEnemy);
try {
if (this.getMobBase().notEnemy.size() > 0)
this.notEnemy.addAll(this.getMobBase().notEnemy);
if (this.getMobBase().enemy.size() > 0)
this.enemy.addAll(this.getMobBase().enemy);
if (this.getMobBase().enemy.size() > 0)
this.enemy.addAll(this.getMobBase().enemy);
}catch(Exception ignored){
}
}
try {
@@ -2056,6 +2072,11 @@ public class Mob extends AbstractIntelligenceAgent {
}
this.deathTime = 0;
if(this.isPet() && this.bonuses != null){
this.healthMax = this.healthMax + this.bonuses.getFloat(ModType.HealthFull,SourceType.None);
this.health.set(this.healthMax);
}
InterestManager.setObjectDirty(this);
} catch (Exception e) {
Logger.error(e.getMessage());
+14 -8
View File
@@ -131,16 +131,22 @@ public class MobBase extends AbstractGameObject {
return equip;
for (BootySetEntry equipmentSetEntry : equipList) {
try {
if(equipmentSetEntry.itemBase == 189500){
int i = 0;
}
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
if (itemBase != null) {
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
mobEquipment.setSlot(2);
if (itemBase != null) {
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
mobEquipment.setSlot(2);
equip.put(mobEquipment.getSlot(), mobEquipment);
equip.put(mobEquipment.getSlot(), mobEquipment);
}
}catch(Exception e){
Logger.error(e);
}
}
+13 -1
View File
@@ -98,7 +98,11 @@ public class MobEquipment extends AbstractGameObject {
this.dropChance = dropChance;
this.parentID = 0;
setMagicValue();
try {
setMagicValue();
}catch(Exception e){
}
}
public static int getNewID() {
@@ -290,6 +294,14 @@ public class MobEquipment extends AbstractGameObject {
public int getMagicValue() {
if(this.itemBase.getUUID() == 971070){
return 2000000;
}
if(this.itemBase.getUUID() == 971012){
return 500000;
}
if (!this.isID) {
return itemBase.getBaseValue();
}
+66 -234
View File
@@ -41,7 +41,6 @@ import engine.server.MBServerStatics;
import engine.server.login.LoginServer;
import engine.server.login.LoginServerMsgHandler;
import engine.server.world.WorldServer;
import engine.util.KeyCloneAudit;
import engine.util.MiscUtils;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -5145,31 +5144,39 @@ public class PlayerCharacter extends AbstractCharacter {
@Override
public void update(Boolean newSystem) {
if(!newSystem)
this.updateLocation();
this.updateMovementState();
if(!newSystem)
return;
try {
if (this.updateLock.writeLock().tryLock()) {
try {
if (this.isAlive() && this.isActive && this.enteredWorld) {
if (!this.isAlive()) {
if(this.isMoving())
this.stopMovement(this.getMovementLoc());
return;
}
//this.updateLocation();
if(this.isMoving()){
this.setLoc(this.getMovementLoc());
this.region = Regions.GetRegionForTeleport(this.getMovementLoc());
}else{
this.setLoc(this.loc);
this.region = Regions.GetRegionForTeleport(this.loc);
}
this.updateMovementState();
this.doRegen();
if (this.combatStats == null) {
if (this.combatStats == null) {
this.combatStats = new PlayerCombatStats(this);
} else {
try {
this.combatStats.update();
}catch(Exception ignored){
try {
this.combatStats.update();
} catch (Exception ignored) {
}
}
this.doRegen();
}
if (this.getStamina() < 10) {
@@ -5187,7 +5194,8 @@ public class PlayerCharacter extends AbstractCharacter {
if (!this.timestamps.containsKey("nextBoxCheck"))
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
//updateBoxStatus(checkIfBoxed(this));
this.isBoxed = checkIfBoxed(this);
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
}
@@ -5197,9 +5205,19 @@ public class PlayerCharacter extends AbstractCharacter {
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
}
}
if (this.isBoxed && !this.containsEffect(1672601862)) {
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
if(this.isBoxed && !this.containsEffect(-654906771)){
PowersManager.applyPower(this,this,this.loc,-935138707,40,false);
}else if(!this.isBoxed && this.containsEffect(-654906771)){
EffectsBase eb = PowersManager.getEffectByToken(-654906771);
//this.effects.remove(String.valueOf(eb.getUUID()));
for(Effect eff : this.effects.values()){
if(eff.getEffectsBase().equals(eb)){
eff.endEffect();
eff.endEffectNoPower();
}
}
this.effects.remove("PvE-Flagged");
this.effects.remove("1258");
}
}
if (this.isFlying()) {
@@ -5223,6 +5241,16 @@ public class PlayerCharacter extends AbstractCharacter {
}
}
//if(!this.timestamps.containsKey("nextReload")){
// this.timestamps.put("nextReload",System.currentTimeMillis() + 5000);
// }else{
// if(this.timestamps.get("nextReload") < System.currentTimeMillis()) {
// this.setDirtyLoad(true);
// InterestManager.setObjectDirty(this);
// InterestManager.INTERESTMANAGER.RefreshLoadedObjects(this);
// this.timestamps.put("nextReload",System.currentTimeMillis() + 5000);
// }
// }
} catch (Exception e) {
Logger.error(e);
@@ -5234,32 +5262,26 @@ public class PlayerCharacter extends AbstractCharacter {
Logger.error("UPDATE ISSUE: " + e);
}
}
public static void unboxPlayer(PlayerCharacter player){
public static void unboxPlayer(PlayerCharacter player) {
String machineID = player.getClientConnection().machineID;
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
if (!pc.equals(player) && pc.isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)) {
sameMachine.add(pc);
}
}
boolean valid = true;
for(PlayerCharacter pc : sameMachine){
if(!pc.safeZone)
valid = false;
}
if(valid) {
for (PlayerCharacter pc : sameMachine)
pc.isBoxed = true;
player.isBoxed = false;
if (player.containsEffect(1672601862)) {
player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
}
}else{
ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch");
for (PlayerCharacter pc : sameMachine) {
if(pc.equals(player))
continue;
pc.isBoxed = true;
InterestManager.setObjectDirty(pc);
pc.setDirtyLoad(true);
}
player.isBoxed = false;
InterestManager.setObjectDirty(player);
player.setDirtyLoad(true);
}
public static boolean checkIfBoxed(PlayerCharacter player){
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
return false;
@@ -5346,8 +5368,9 @@ public class PlayerCharacter extends AbstractCharacter {
public void updateLocation() {
if (!this.isMoving())
if (!this.isMoving()) {
return;
}
if (!this.isActive)
return;
@@ -5357,12 +5380,12 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, SourceType.None) || this.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
//Target is stunned or rooted. Don't move
this.stopMovement(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
this.region = Regions.GetRegionForTeleport(newLoc);//AbstractWorldObject.GetRegionByWorldObject(this);
return;
}
if (newLoc.equals(this.getEndLoc())) {
this.stopMovement(newLoc);
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
this.region = Regions.GetRegionForTeleport(newLoc);//AbstractWorldObject.GetRegionByWorldObject(this);
if (this.getDebug(1))
ChatManager.chatSystemInfo(this,
"Arrived at End location. " + this.getEndLoc());
@@ -5370,7 +5393,8 @@ public class PlayerCharacter extends AbstractCharacter {
}
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
//this.region = AbstractWorldObject.GetRegionByWorldObject(this);
this.region = Regions.GetRegionForTeleport(this.loc);
setLoc(newLoc);
@@ -5549,7 +5573,6 @@ public class PlayerCharacter extends AbstractCharacter {
//mhm.setOmitFromChat(0);
Dispatch dispatch = Dispatch.borrow(this, modifyHealthMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
}
public MovementState getMovementState() {
@@ -5916,202 +5939,11 @@ public class PlayerCharacter extends AbstractCharacter {
// Reset this char's frame time.
this.lastUpdateTime = System.currentTimeMillis();
this.lastStamUpdateTime = System.currentTimeMillis();
//this.updateMovementState();
///boolean updateHealth = this.regenerateHealth();
//boolean updateMana = this.regenerateMana();
//boolean updateStamina = this.regenerateStamina();
//boolean consumeStamina = this.consumeStamina();
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
this.syncClient();
this.timestamps.put("SyncClient", System.currentTimeMillis());
//}
}
}
public boolean regenerateHealth(){
Long regenTime;
Long currentTime = System.currentTimeMillis();
regenTime = this.timestamps.getOrDefault("LastRegenHealth", currentTime);
float secondsPassed = (currentTime - regenTime) / 1000f;
float onePercent = this.healthMax * 0.01f;
float rate = 1.0f / RecoveryType.getRecoveryType(this).healthRate;
rate *= this.getRegenModifier(ModType.HealthRecoverRate);
rate *= this.combatStats.healthRegen;
if(this.isMoving() && !this.walkMode)
rate = 0.0f;
float healthRegenerated = onePercent * rate * secondsPassed;
//ChatManager.chatSystemInfo(this,"HEALTH REGENERATED: " + healthRegenerated + " SECONDS PASSED: " + secondsPassed);
ChatManager.chatSystemInfo(this,"HEALTH : " + Math.round(this.health.get()) + " / " + this.healthMax);
boolean workedHealth = false;
float old = this.health.get();
float mod = old + healthRegenerated;
while(!workedHealth) {
if (mod > this.healthMax)
mod = healthMax;
else if (mod <= 0) {
if (this.isAlive.compareAndSet(true, false))
killCharacter("Water");
return false;
}
workedHealth = this.health.compareAndSet(old, mod);
}
this.timestamps.put("LastRegenHealth",currentTime);
return mod > old;
}
public boolean regenerateMana(){
Long regenTime;
Long currentTime = System.currentTimeMillis();
regenTime = this.timestamps.getOrDefault("LastRegenMana", currentTime);
float secondsPassed = (currentTime - regenTime) / 1000f;
float onePercent = this.manaMax * 0.01f;
float rate = 1.0f / RecoveryType.getRecoveryType(this).manaRate;
rate *= this.combatStats.manaRegen;
if(this.isMoving() && !this.walkMode)
rate = 0.0f;
float manaRegenerated = onePercent * secondsPassed * rate;
boolean workedMana = false;
float old = this.mana.get();
float mod = old + manaRegenerated;
while(!workedMana) {
if (mod > this.manaMax)
mod = manaMax;
else if (mod < 0)
mod = 0;
workedMana = this.mana.compareAndSet(old, mod);
}
this.timestamps.put("LastRegenMana",currentTime);
return mod > old;
}
public boolean regenerateStamina(){
Long currentTime = System.currentTimeMillis();
if(this.isMoving() || this.isFlying() || !this.canBreathe) {
this.timestamps.put("LastRegenStamina",currentTime);
return false;
}
Long regenTime;
regenTime = this.timestamps.getOrDefault("LastRegenStamina", currentTime);
float secondsPassed = (currentTime - regenTime) / 1000f;
float secondsToRecover1 = RecoveryType.getRecoveryType(this).staminaRate;
secondsToRecover1 *= this.combatStats.staminaRegen;
float ratio = secondsPassed / secondsToRecover1;
//rate *= this.getRegenModifier(ModType.StaminaRecoverRate); // Adjust rate with modifiers
//float staminaRegenerated = secondsPassed / rate; // Stamina regenerates 1 point per `rate` seconds
float staminaRegenerated = secondsPassed * ratio; // Stamina regenerates 1 point per `rate` seconds
boolean workedStamina = false;
float old = this.stamina.get();
float mod = old + staminaRegenerated;
while (!workedStamina) {
if (mod > this.staminaMax)
mod = staminaMax;
else if (mod < 0)
mod = 0;
workedStamina = this.stamina.compareAndSet(old, mod);
}
//ChatManager.chatSystemInfo(this, "STAM: " + this.stamina.get() + " / " + this.staminaMax);
this.timestamps.put("LastRegenStamina", currentTime);
return mod > old;
}
public boolean consumeStamina(){
Long regenTime;
Long currentTime = System.currentTimeMillis();
regenTime = this.timestamps.getOrDefault("LastConsumeStamina", currentTime);
float secondsPassed = (currentTime - regenTime) / 1000f;
float consumption;
if(!this.isMoving() && !this.isFlying() && this.canBreathe) {
this.timestamps.put("LastConsumeStamina",currentTime);
return false;
}
if(!this.combat){
consumption = 0.4f * secondsPassed;
}else{
consumption = 0.65f * secondsPassed;
}
if(!this.canBreathe)
consumption = 1.5f * secondsPassed;
else if(this.isFlying())
consumption = 2.0f * secondsPassed;
boolean workedStamina = false;
float old = this.stamina.get();
float mod = old - consumption;
while (!workedStamina) {
if (mod <= 0)
mod = 0;
workedStamina = this.stamina.compareAndSet(old, mod);
}
//ChatManager.chatSystemInfo(this, "STAM: " + this.stamina.get() + " / " + this.staminaMax);
this.timestamps.put("LastConsumeStamina",currentTime);
if(this.stamina.get() == 0){
return this.consumeHealth(secondsPassed);
}
return mod < old;
}
public boolean consumeHealth(float secondsPassed){
float consumption = 2.0f * secondsPassed;
boolean workedHealth = false;
float old = this.health.get();
float mod = old - consumption;
while(!workedHealth) {
if (mod > this.healthMax)
mod = healthMax;
else if (mod <= 0) {
if (this.isAlive.compareAndSet(true, false))
killCharacter("Water");
return true;
}
workedHealth = this.health.compareAndSet(old, mod);
}
return mod < old;
}
enum RecoveryType{
//Values for health and mana are in terms of the number of seconds it takes to recover 1% of max pool
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
RESTING(3.0f,1.2f,0.5f), //sitting
IDLING(15.0f,6.0f,5.0f), //standing not moving
WALKING(20.0f,8.0f,0.0f), // moving in walk mode
RUNNING(0.0f,0.0f,0.0f); // moving in run mode
public float healthRate;
public float manaRate;
public float staminaRate;
RecoveryType(float health, float mana, float stamina) {
this.healthRate = health;
this.manaRate = mana;
this.staminaRate = stamina;
}
public static RecoveryType getRecoveryType(PlayerCharacter pc){
if (pc.isMoving()) {
if(pc.walkMode){
return RecoveryType.WALKING;
}else{
return RecoveryType.RUNNING;
}
}else if(pc.isSit()){
return RecoveryType.RESTING;
}else{
return RecoveryType.IDLING;
}
//InterestManager.setObjectDirty(this);
}
}
}
+54 -17
View File
@@ -6,6 +6,7 @@ import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.math.BigDecimal;
import java.math.RoundingMode;
@@ -384,15 +385,19 @@ public class PlayerCombatStats {
}
}
} else {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if(mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrEnchants += modValue;
try {
for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) {
if (mod.modType.equals(Enum.ModType.OCV)) {
if (mod.getPercentMod() == 0) {
float value = mod.getMinMod();
int trains = this.owner.effects.get(effID).getTrains();
float modValue = value + (trains * mod.getRamp());
atrEnchants += modValue;
}
}
}
}catch(Exception e){
//Logger.error(e.getMessage());
}
}
}
@@ -434,16 +439,35 @@ public class PlayerCombatStats {
atr *= 1.0f + stanceValue;
if(this.owner.bonuses != null) {
float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
//float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue;
//float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None);
//float modifier = 1 + (positivePercentBonuses + negativePercentBonuses);
float modifier = this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None);
if(preciseRune > 1.0f)
modifier -= 0.05f;
if(stanceValue > 0.0f){
if(stanceValue != 0.0f){
modifier -= (stanceValue);
}
modifier -= healerDefStance;
atr *= modifier;
modifier += 1.0f;
float weaponMoveBonus = 0.0f;
if(this.owner.effects != null){
if(this.owner.effects.containsKey("WeaponMove")){
Effect eff = this.owner.effects.get("WeaponMove");
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float min = mod.getPercentMod();
float ramp = mod.getRamp() * eff.getTrains();
weaponMoveBonus += (min + ramp) * 0.01f;
}
}
}
}
atr *= modifier - weaponMoveBonus;
}
atr = (float) Math.round(atr);
@@ -1056,15 +1080,28 @@ public class PlayerCombatStats {
atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2;
atr *= precise;
atr += atrBuffs;
if(pc.getWeaponPower() != null){
DeferredPowerJob dpj = pc.getWeaponPower();
dpj.endEffect();
float weaponMoveBonus = 0.0f;
if(pc.effects != null){
if(pc.effects.containsKey("WeaponMove")){
Effect eff = pc.effects.get("WeaponMove");
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(Enum.ModType.OCV)){
float min = mod.getPercentMod();
float ramp = mod.getRamp() * eff.getTrains();
weaponMoveBonus += (min + ramp) * 0.01f;
}
}
}
}
float subtraction = (stanceMod - 1) - (precise - 1) - healerDefStance;
float bonuses = 0.0f;
if(pc.bonuses != null)
atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1) - healerDefStance);
bonuses = pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - subtraction - weaponMoveBonus;
atr *= stanceMod;
atr *= 1+ bonuses;
atr *= stanceMod - healerDefStance;
return atr;
}
+88
View File
@@ -0,0 +1,88 @@
package engine.objects;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.ZergManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class ZergTracker {
public ArrayList<PlayerCharacter> inRangeCurrent;
public HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation;
public HashMap<PlayerCharacter,Long> leaveQue;
public ArrayList<PlayerCharacter> totalAttended;
public ZergTracker(){
this.inRangeCurrent = new ArrayList<>();
this.playersByNation = new HashMap<>();
this.leaveQue = new HashMap<>();
this.totalAttended = new ArrayList<>();
}
public void compileCurrent(Vector3fImmutable loc, float range){
this.inRangeCurrent = new ArrayList<>();
HashSet<AbstractWorldObject> current = WorldGrid.getObjectsInRangePartial(loc,range, MBServerStatics.MASK_PLAYER);
for(AbstractWorldObject awo : current){
this.inRangeCurrent.add((PlayerCharacter)awo);
if(!this.totalAttended.contains((PlayerCharacter)awo))
this.totalAttended.add((PlayerCharacter)awo);
}
}
public void sortByNation(){
this.playersByNation = new HashMap<>();
for(PlayerCharacter pc : this.inRangeCurrent){
Guild nation = pc.guild.getNation();
if(this.playersByNation.containsKey(nation)){
this.playersByNation.get(nation).add(pc);
}else{
ArrayList<PlayerCharacter> newList = new ArrayList<>();
newList.add(pc);
this.playersByNation.put(nation,newList);
}
}
for(PlayerCharacter pc : this.leaveQue.keySet()){
Guild nation = pc.guild.getNation();
if(this.playersByNation.containsKey(nation)){
this.playersByNation.get(nation).add(pc);
}else{
ArrayList<PlayerCharacter> newList = new ArrayList<>();
newList.add(pc);
this.playersByNation.put(nation,newList);
}
}
}
public void processLeaveQue(){
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : this.leaveQue.keySet()){
if(System.currentTimeMillis() > this.leaveQue.get(pc) + MBServerStatics.THREE_MINUTES){
toRemove.add(pc);
}
}
for(PlayerCharacter pc : toRemove){
this.leaveQue.remove(pc);
pc.ZergMultiplier = 1.0f;
this.totalAttended.remove(pc);
}
}
public void compileLeaveQue(Vector3fImmutable loc, float range){
HashSet<AbstractWorldObject> current = WorldGrid.getObjectsInRangePartial(loc,range, MBServerStatics.MASK_PLAYER);
for(PlayerCharacter pc : totalAttended){
if(!current.contains(pc) && !this.leaveQue.containsKey(pc)){
this.leaveQue.put(pc,System.currentTimeMillis());
}
}
}
public void applyMultiplier(int cap){
for(PlayerCharacter pc : this.inRangeCurrent){
int count = this.playersByNation.get(pc.guild.getNation()).size();
pc. ZergMultiplier = ZergManager.getCurrentMultiplier(cap,count);
}
}
}
+73 -17
View File
@@ -9,6 +9,8 @@
package engine.powers;
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
import engine.Enum;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.Enum.StackType;
@@ -237,32 +239,86 @@ public class ActionsBase {
}
//Add blocked types here
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
if(!pb.getName().contains("Summon")) {
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter target = (AbstractCharacter) awo;
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
return true;
}
}
}
}
}
if(pb.isChant)
return false;
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter ac = (AbstractCharacter) awo;
if(ac.effects.containsKey(this.stackType)) {
Boolean sameRank = false;
Effect eff = ac.effects.get(this.stackType);
String currentEffect = eff.getEffectsBase().getIDString();
String newEffect = this.effectID;
if (currentEffect.equals(newEffect) && !this.stackType.equals("Stun"))
return false;
if (eff != null) {
for (ActionsBase action : eff.getPower().getActions()) {
if (this.stackType.equals(action.stackType) && this.stackOrder == action.stackOrder) {
if (this.stackType.equals("NoStun")) {
return true;
}
}
if (sameRank) {
if (this.greaterThan && trains <= eff.getTrains())
return true;
if (this.greaterThanEqual && trains < eff.getTrains())
return true;
}
}
}
}
PlayerBonuses bonus = ac.getBonuses();
if (bonus == null)
return false;
//TODO make this more efficient then testing strings
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.Stun))
return true; //Currently stun immune. Skip stun
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
return true; //Currently snare immune. Skip snare
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
return true; //Currently blind immune. Skip blind
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true; //Currently power block immune. Skip power block
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
SourceType sourceType = null;
try {
sourceType = SourceType.GetSourceType(this.stackType);
}catch(Exception ignored){
}
if(sourceType != null && (bonus.getBool(ModType.ImmuneTo,sourceType) || bonus.getBool(ModType.NoMod,sourceType)))
return true;
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
// return true; //Currently shadowmantled. Skip heals
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)ac;
if(this.stackType.equals("Blindness") && pc.getRace().getName().contains("Shade"))
return true;
if(this.stackType.equals("Stun") && pc.getRace().getName().contains("Minotaur"))
return true;
}
if(this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo,SourceType.Stun))
return true;
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
if(pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN))
return true;
if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
return true;
if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true;
else
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
}
return false;
}
+1 -1
View File
@@ -458,7 +458,7 @@ public class PowersBase {
}
public float getRange() {
return this.range;
return this.range + 5;
}
public boolean requiresHitRoll() {
@@ -180,7 +180,7 @@ public class StealPowerAction extends AbstractPowerAction {
int targetGold = ownerCIM.getGoldInventory().getNumOfItems();
int myGold = myCIM.getGoldInventory().getNumOfItems();
if(myGold + amount > 10000000)
if(myGold + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
return;
ownerCIM.getGoldInventory().setNumOfItems(targetGold - amount);
+3 -2
View File
@@ -33,11 +33,11 @@ public class MBServerStatics {
// hit box
// calcs
public static final boolean PRINT_INCOMING_OPCODES = false; // print
public static final int BANK_GOLD_LIMIT = 25000000;
public static final int BANK_GOLD_LIMIT = 100000000;
// incoming
// opcodes to
// console
public static final int PLAYER_GOLD_LIMIT = 10000000;
public static final int PLAYER_GOLD_LIMIT = 50000000;
// buildings, npcs
/*
* Login cache flags
@@ -379,6 +379,7 @@ public class MBServerStatics {
// Mine related
public static final int MINE_EARLY_WINDOW = 16; // 4pm
public static final int MINE_LATE_WINDOW = 0; // Midnight
public static final Long THREE_MINUTES = 180000L;
public static boolean DEBUG_PROTOCOL = false;
public static int SPATIAL_HASH_BUCKETSX = 16384;
public static int SPATIAL_HASH_BUCKETSY = 12288;
+3
View File
@@ -534,6 +534,9 @@ public class WorldServer {
printThreads();
Logger.info("Threads Running:");
Logger.info("Starting Hotzone...");
HotzoneManager.SelectRandomHotzone();
return true;
}
+3 -3
View File
@@ -31,7 +31,7 @@ public enum KeyCloneAudit {
if (g == null) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
//DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
pc.getClientConnection().forceDisconnect();
}catch(Exception e){
@@ -40,7 +40,7 @@ public enum KeyCloneAudit {
for (PlayerCharacter member : g.members) {
try {
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
//DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
member.getClientConnection().forceDisconnect();
} catch (Exception e) {
@@ -106,7 +106,7 @@ public enum KeyCloneAudit {
}
if (origin.finalStrikes > 3) {
origin.forceDisconnect();
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
//DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
}
} catch (Exception e) {
@@ -36,6 +36,7 @@ public class HourlyJobThread implements Runnable {
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
HotzoneManager.SelectRandomHotzone();
if (map != null) {
for (AbstractGameObject ago : map.values()) {