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| 345c451ac8 |
@@ -2325,8 +2325,7 @@ public class Enum {
|
||||
|
||||
GRID(544),
|
||||
ZONE(672),
|
||||
PLACEMENT(673),
|
||||
SIEGEBOUNDS(1750);
|
||||
PLACEMENT(673);
|
||||
|
||||
public final float extents;
|
||||
|
||||
|
||||
@@ -511,15 +511,15 @@ public enum InterestManager implements Runnable {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
// if(pc.equals(player)){
|
||||
// try{
|
||||
// WorldGrid.RemoveWorldObject(player);
|
||||
// }catch(Exception e){
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(pc.equals(player)){
|
||||
try{
|
||||
WorldGrid.RemoveWorldObject(player);
|
||||
}catch(Exception e){
|
||||
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -567,4 +567,23 @@ public enum InterestManager implements Runnable {
|
||||
playerCharacter.setDirtyLoad(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshLoadedObjects(PlayerCharacter player){
|
||||
try {
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
ClientConnection origin = player.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
return;
|
||||
|
||||
// Update loaded upbjects lists
|
||||
player.setDirtyLoad(true);
|
||||
updateStaticList(player, origin);
|
||||
updateMobileList(player, origin);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
|
||||
import engine.objects.AbstractGameObject;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
|
||||
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
|
||||
return;
|
||||
}
|
||||
if (amt < 1 || amt > 10000000) {
|
||||
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
|
||||
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
|
||||
return;
|
||||
} else if ((curAmt + amt) > 10000000) {
|
||||
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -9,12 +9,17 @@
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.LootManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -83,13 +88,41 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
|
||||
//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
ChatManager.chatSayInfo(pc,
|
||||
"Mob with ID " + mob.getDBID() + " added");
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
|
||||
mob.parentZone = zone;
|
||||
mob.bindLoc = pc.loc;
|
||||
mob.setLoc(pc.loc);
|
||||
mob.equipmentSetID = 6327;
|
||||
mob.runAfterLoad();
|
||||
mob.setLevel((short)75);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.spawnTime = 10;
|
||||
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
zone.zoneMobSet.add(mob);
|
||||
mob.isHellgateMob = true;
|
||||
LootManager.GenerateStrongholdLoot(mob,false,false);
|
||||
mob.healthMax = mob.mobBase.getHealthMax();
|
||||
mob.setHealth(mob.healthMax);
|
||||
mob.maxDamageHandOne = 1550;
|
||||
mob.minDamageHandOne = 750;
|
||||
mob.atrHandOne = 1800;
|
||||
mob.defenseRating = 2200;
|
||||
mob.setFirstName("Whitehorn Militant");
|
||||
//InterestManager.setObjectDirty(mob);
|
||||
//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
|
||||
//WorldGrid.updateObject(mob);
|
||||
//guard.stronghold = mine;
|
||||
mob.mobPowers.clear();
|
||||
mob.mobPowers.put(429399948,20); // find weakness
|
||||
|
||||
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create mob of type " + loadID);
|
||||
Logger.error("Failed to create mob of type "
|
||||
|
||||
@@ -17,6 +17,7 @@ import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -34,7 +35,7 @@ public class GimmeCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
int amt = 0;
|
||||
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
|
||||
amt = 10000000 - currentGold;
|
||||
amt = MBServerStatics.PLAYER_GOLD_LIMIT - currentGold;
|
||||
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
|
||||
throwbackError(pc, "Failed to add gold to inventory");
|
||||
return;
|
||||
|
||||
@@ -346,7 +346,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
||||
output += "Target Loc: " + targetPC.loc + newline;
|
||||
output += "Player Loc: " + pc.loc + newline;
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc) + newline;
|
||||
output += "IsBoxed: " + targetPC.isBoxed;
|
||||
break;
|
||||
|
||||
case NPC:
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.BuildingGroup;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.TargetColor;
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.powers.EffectsBase;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class PrintEffectsCmd extends AbstractDevCmd {
|
||||
|
||||
public PrintEffectsCmd() {
|
||||
super("printeffects");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if(!target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
throwbackInfo(pc, "Target Must PlayerCharacter");
|
||||
return;
|
||||
}
|
||||
String newline = "\r\n ";
|
||||
String output = "Effects for Player:" + newline;
|
||||
|
||||
AbstractCharacter absTar = (AbstractCharacter) target;
|
||||
|
||||
for(String key : absTar.effects.keySet()){
|
||||
Effect eff = absTar.effects.get(key);
|
||||
if(eff.getJobContainer() != null) {
|
||||
output += "[" + key + "] " + eff.getName() + " (" + eff.getTrains() + ") " + eff.getJobContainer().timeToExecutionLeft() * 0.001f + newline;
|
||||
}else{
|
||||
output += eff.getName() + " (" + eff.getTrains() + ") " + "PERMANENT" + newline;
|
||||
}
|
||||
}
|
||||
|
||||
throwbackInfo(pc, output);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Gets information on an Object.";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /info targetID'";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -87,6 +87,7 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
||||
newOut += "IS BOXED: " + tar.isBoxed + newline;
|
||||
newOut += "=== POWERS ===" + newline;
|
||||
for(CharacterPower power : pc.getPowers().values()){
|
||||
if(power.getPower().requiresHitRoll) {
|
||||
|
||||
@@ -18,8 +18,6 @@ public class ArenaManager {
|
||||
public static Long pulseDelay = 180000L;
|
||||
public static Long lastExecution = 0L;
|
||||
|
||||
public static float arena_radius = 500f;
|
||||
|
||||
public static void pulseArenas() {
|
||||
if(lastExecution == 0L){
|
||||
lastExecution = System.currentTimeMillis();
|
||||
@@ -112,10 +110,13 @@ public class ArenaManager {
|
||||
|
||||
if(winner != null){
|
||||
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
|
||||
//handle prize distribution of wrapped rune gift
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(971070);
|
||||
//MobLoot winnings = new MobLoot(winner,specialLoot,false);
|
||||
//winner.getCharItemManager().addItemToInventory(winnings.promoteToItem(winner));
|
||||
//handle prize distribution
|
||||
//ItemBase specialLoot = ItemBase.getItemBase(866);
|
||||
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
|
||||
//promoted.setNumOfItems(21235);
|
||||
//promoted.setName("Special Banker(21235)");
|
||||
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
|
||||
//winner.getCharItemManager().addItemToInventory(promoted);
|
||||
//winner.getCharItemManager().updateInventory();
|
||||
}
|
||||
}
|
||||
@@ -131,7 +132,7 @@ public class ArenaManager {
|
||||
float y = 0; // Y coordinate is always 0
|
||||
|
||||
loc = new Vector3fImmutable(x, y, z * -1);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
|
||||
if(inRange.isEmpty() && !isUnderWater(loc))
|
||||
locSet = true;
|
||||
//}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.objects.Bane;
|
||||
import org.joda.time.DateTime;
|
||||
|
||||
public class BaneManager {
|
||||
|
||||
public static void default_check(){
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(!bane.daySet || !bane.timeSet || !bane.capSet){
|
||||
DateTime placementDate = bane.getPlacementDate();
|
||||
if(DateTime.now().isAfter(placementDate.plusHours(48))){
|
||||
//set bane for default time
|
||||
if(!bane.daySet){
|
||||
bane.daySet = true;
|
||||
DbManager.BaneQueries.SET_BANE_DAY_NEW(3,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.timeSet){
|
||||
bane.timeSet = true;
|
||||
DbManager.BaneQueries.SET_BANE_TIME_NEW(9,bane.getCityUUID());
|
||||
}
|
||||
|
||||
if(!bane.capSet){
|
||||
bane.capSet = true;
|
||||
bane.capSize = 20;
|
||||
DbManager.BaneQueries.SET_BANE_CAP_NEW(20,bane.getCityUUID());
|
||||
}
|
||||
bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void pulse_banes(){
|
||||
//used to pulse the anti-zerg mechanic of active banes
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)){
|
||||
// bane is live, handle bane anti-zerg mechanic stuff
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -89,6 +89,11 @@ public enum ChatManager {
|
||||
return;
|
||||
}
|
||||
|
||||
if(msg.getMessage().equalsIgnoreCase("./zerg")){
|
||||
ZergManager.PrintDetailsToClient(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (protocolMsg) {
|
||||
case CHATSAY:
|
||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||
|
||||
@@ -432,7 +432,10 @@ public enum CombatManager {
|
||||
|
||||
//Source can attack.
|
||||
//NOTE Don't 'return;' beyond this point until timer created
|
||||
|
||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
||||
pc.updateMovementState();
|
||||
}
|
||||
boolean attackFailure = (wb != null) && (wb.getRange() > 35f) && abstractCharacter.isMoving();
|
||||
|
||||
//Target can't attack on move with ranged weapons.
|
||||
@@ -470,18 +473,28 @@ public enum CombatManager {
|
||||
|
||||
//Range check.
|
||||
|
||||
if(abstractCharacter.isMoving()){
|
||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
||||
}
|
||||
//if(abstractCharacter.isMoving()){
|
||||
// range += (abstractCharacter.getSpeed() * 0.1f); // add movement vector offset for moving attacker
|
||||
//}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
range += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
//if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
// AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
// if(tarAc != null && tarAc.isMoving()){
|
||||
// range += (tarAc.getSpeed() * 0.1f); // add movement vector offset for moving target
|
||||
// }
|
||||
//}
|
||||
|
||||
//float attackerHitBox = abstractCharacter.calcHitBox(); // add attacker hitbox
|
||||
//float targetHitBox = 0.0f;
|
||||
//if(AbstractCharacter.IsAbstractCharacter(target)){
|
||||
// AbstractCharacter targetCharacter = (AbstractCharacter)target;
|
||||
// targetHitBox = targetCharacter.calcHitBox(); // add target hitbox
|
||||
//}
|
||||
|
||||
//range += attackerHitBox + targetHitBox + 2.5f; // offset standard range to sync where client tries to stop
|
||||
|
||||
range += 2; //sync offset
|
||||
|
||||
range += 2;
|
||||
if (NotInRange(abstractCharacter, target, range)) {
|
||||
|
||||
//target is in stealth and can't be seen by source
|
||||
@@ -950,9 +963,6 @@ public enum CombatManager {
|
||||
|
||||
//Subtract Damage from target's health
|
||||
|
||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
damage *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
}
|
||||
if (tarAc != null) {
|
||||
|
||||
if (tarAc.isSit())
|
||||
@@ -1009,60 +1019,61 @@ public enum CombatManager {
|
||||
//handle damage shields
|
||||
|
||||
if (ac.isAlive() && tarAc != null && tarAc.isAlive())
|
||||
try {
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
handleDamageShields(ac, tarAc, damage);
|
||||
|
||||
//handle mob hate values
|
||||
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
Mob mobTarget = (Mob)target;
|
||||
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
|
||||
}else{
|
||||
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Apply Weapon power effect if any.
|
||||
// don't try to apply twice if dual wielding.
|
||||
try {
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
|
||||
if (dpj != null) {
|
||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter) && (mainHand || wb.isTwoHanded())) {
|
||||
dpj = ((PlayerCharacter) ac).getWeaponPower();
|
||||
|
||||
PowersBase wp = dpj.getPower();
|
||||
if (dpj != null) {
|
||||
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
PowersBase wp = dpj.getPower();
|
||||
|
||||
if (ac.isMoving()) {
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if (tarAc != null && tarAc.isMoving()) {
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
if (wp.requiresHitRoll() == false) {
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
float attackRange = getWeaponRange(wb, bonus);
|
||||
|
||||
if(ac.isMoving()){
|
||||
attackRange += (ac.getSpeed() * 0.1f);
|
||||
}
|
||||
|
||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
||||
if(tarAc != null && tarAc.isMoving()){
|
||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if (hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else {
|
||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
||||
if(hitLanded) {
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
}
|
||||
}else{
|
||||
dpj.attack(target, attackRange);
|
||||
}
|
||||
} else
|
||||
((PlayerCharacter) ac).setWeaponPower(null);
|
||||
}
|
||||
}catch(Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
try {
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
|
||||
if (target.getObjectType() == GameObjectType.Mob)
|
||||
((Mob) target).handleDirectAggro(ac);
|
||||
|
||||
errorTrack = 17;
|
||||
|
||||
//miss, Send miss message
|
||||
|
||||
@@ -56,6 +56,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new PrintResistsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintLocationCmd());
|
||||
DevCmdManager.registerDevCmd(new InfoCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
|
||||
DevCmdManager.registerDevCmd(new aiInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
|
||||
DevCmdManager.registerDevCmd(new GetHeightCmd());
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.objects.ForgeWorkOrder;
|
||||
import engine.objects.NPC;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class ForgeManager {
|
||||
public HashMap<NPC, ArrayList<ForgeWorkOrder>> work_orders;
|
||||
|
||||
public static void add_work_order(NPC npc, ForgeWorkOrder workOrder){
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,289 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class HellgateManager {
|
||||
public static ArrayList<Mob> hellgate_mobs;
|
||||
public static ArrayList<Mob> hellgate_mini_bosses;
|
||||
public static Mob hellgate_boss;
|
||||
|
||||
public static Long hellgate_time_completed = 0L;
|
||||
public static final int citadel_ruins_zone_id = 993;
|
||||
public static final int hell_portal_1_zone_id = 994;
|
||||
public static final int hell_portal_2_zone_id = 996;
|
||||
public static final int hell_portal_3_zone_id = 997;
|
||||
public static final int hell_portal_4_zone_id = 998;
|
||||
|
||||
public static boolean initialized = false;
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250037, 250038, 250039, 250040, 250041, 250042
|
||||
));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||
250006, 250007, 250008,
|
||||
250015, 250016, 250017,
|
||||
250024, 250025, 250026,
|
||||
250033, 250034, 250035,
|
||||
250042, 250043, 250044
|
||||
));
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||
250007, 250008,
|
||||
250016, 250017,
|
||||
250025, 250026,
|
||||
250034, 250035,
|
||||
250043, 250044
|
||||
));
|
||||
public static void confiureHellgate(){
|
||||
compile_mob_list();
|
||||
}
|
||||
public static void pulseHellgates(){
|
||||
if(!initialized){
|
||||
confiureHellgate();
|
||||
if(hellgate_boss != null)
|
||||
initialized = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if(hellgate_mobs == null) {
|
||||
return;
|
||||
}
|
||||
if(hellgate_mini_bosses == null) {
|
||||
return;
|
||||
}
|
||||
if(hellgate_boss == null){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
|
||||
hellgate_time_completed = System.currentTimeMillis();
|
||||
|
||||
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
|
||||
ResetHellgate();
|
||||
}
|
||||
}
|
||||
|
||||
public static void compile_mob_list(){
|
||||
if(hellgate_mobs == null) {
|
||||
hellgate_mobs =new ArrayList<>();
|
||||
}
|
||||
if(hellgate_mini_bosses == null) {
|
||||
hellgate_mini_bosses =new ArrayList<>();
|
||||
}
|
||||
Zone hellgate_zone = ZoneManager.getZoneByUUID(citadel_ruins_zone_id);
|
||||
if(hellgate_zone == null)
|
||||
return;
|
||||
|
||||
for(Mob mob : hellgate_zone.zoneMobSet){
|
||||
switch(mob.getMobBaseID()){
|
||||
case 14163: // basic saetor warrior
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,false,false);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = 8500;
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_mobs.add(mob);
|
||||
break;
|
||||
case 12770: // minotaur mini boss
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,true,false);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = 12500;
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_mini_bosses.add(mob);
|
||||
break;
|
||||
case 14180: // mordoth, son of morlock
|
||||
mob.getCharItemManager().clearInventory();
|
||||
SpecialLootHandler(mob,false,true);
|
||||
mob.setResists(new Resists("Elite"));
|
||||
mob.healthMax = mob.mobBase.getHealthMax();
|
||||
mob.setHealth(mob.healthMax);
|
||||
hellgate_boss = mob;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ResetHellgate(){
|
||||
hellgate_time_completed = 0L;
|
||||
for(Mob mob : hellgate_mobs){
|
||||
if(!mob.isAlive()){
|
||||
if(!mob.despawned){
|
||||
mob.despawn();
|
||||
}
|
||||
mob.respawn();
|
||||
}
|
||||
mob.setHealth(mob.healthMax);
|
||||
SpecialLootHandler(mob,false,false);
|
||||
}
|
||||
for(Mob mob : hellgate_mini_bosses){
|
||||
if(!mob.isAlive()){
|
||||
if(!mob.despawned){
|
||||
mob.despawn();
|
||||
}
|
||||
mob.respawn();
|
||||
}
|
||||
mob.setHealth(mob.healthMax);
|
||||
SpecialLootHandler(mob,true,false);
|
||||
}
|
||||
if(!hellgate_boss.isAlive()){
|
||||
if(!hellgate_boss.despawned){
|
||||
hellgate_boss.despawn();
|
||||
}
|
||||
hellgate_boss.respawn();
|
||||
}
|
||||
hellgate_boss.setHealth(hellgate_boss.healthMax);
|
||||
SpecialLootHandler(hellgate_boss,false,true);
|
||||
}
|
||||
|
||||
public static void SpecialMobAIHandler(Mob mob){
|
||||
|
||||
if(mob.playerAgroMap.isEmpty())
|
||||
return;
|
||||
|
||||
if(!mob.isAlive())
|
||||
return;
|
||||
|
||||
if(mob.combatTarget == null)
|
||||
MobAI.NewAggroMechanic(mob);
|
||||
|
||||
if(MovementUtilities.canMove(mob) && mob.combatTarget != null && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
MobAI.chaseTarget(mob);
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
MobAI.CheckForAttack(mob);
|
||||
|
||||
if(mob.combatTarget == null && mob.loc.distanceSquared(mob.bindLoc) > 1024) {//32 units
|
||||
mob.teleport(mob.bindLoc);
|
||||
mob.setCombatTarget(null);
|
||||
MovementUtilities.aiMove(mob,mob.bindLoc,true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialLootHandler(Mob mob, Boolean commander, Boolean epic){
|
||||
mob.getCharItemManager().clearInventory();
|
||||
int contractRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
if(contractRoll <= 25){
|
||||
//generate random contract
|
||||
|
||||
}
|
||||
|
||||
int runeRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
ItemBase runeBase = null;
|
||||
int roll;
|
||||
int itemId;
|
||||
if(runeRoll <= 60 && !commander && !epic) {
|
||||
//generate random rune (standard 5-30)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_low.size() + 1);
|
||||
itemId = static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_low.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
if(runeRoll <= 50 && commander) {
|
||||
//generate random rune (30-40)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_mid.size() + 1);
|
||||
itemId = static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(runeRoll <= 80 && epic) {
|
||||
//generate random rune (35-40)
|
||||
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_high.size() + 1);
|
||||
itemId = static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(commander || epic) {
|
||||
//handle special case for racial guards
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
|
||||
itemId = LootManager.racial_guard_uuids.get(0);
|
||||
try {
|
||||
itemId = LootManager.racial_guard_uuids.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
|
||||
if(epic){
|
||||
//handle glass chance for epic
|
||||
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
|
||||
if(glassRoll < 5){
|
||||
int glassID = LootManager.rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot glass = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (glass != null)
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//handle gold drops
|
||||
int goldDrop;
|
||||
if(!commander && !epic){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(25000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
if(commander){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(100000,250000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
if(epic){
|
||||
goldDrop = ThreadLocalRandom.current().nextInt(2500000,5000000);
|
||||
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.HotzoneChangeMsg;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class HotzoneManager {
|
||||
public static Long lastPulseTime = 0L;
|
||||
public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent;
|
||||
public static Mob hotzoneMob = null;
|
||||
public static boolean three_quarter_health = false;
|
||||
public static boolean half_health = false;
|
||||
public static boolean quarter_health = false;
|
||||
public static void SelectRandomHotzone(){
|
||||
if(hotzoneMob != null){
|
||||
hotzoneMob.killCharacter("Hotzone Over");
|
||||
hotzoneMob.despawn();
|
||||
hotzoneMob.spawnTime = 1000000000;
|
||||
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
|
||||
}
|
||||
Random random = new Random();
|
||||
Zone newHotzone = null;
|
||||
while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913)
|
||||
newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())];
|
||||
ZoneManager.setHotZone(newHotzone);
|
||||
ZoneManager.hotZone = newHotzone;
|
||||
int R8UUId = 0;
|
||||
switch(random.nextInt(5)) {
|
||||
case 1:
|
||||
R8UUId = 14152;
|
||||
break;
|
||||
case 2:
|
||||
R8UUId = 14179;
|
||||
break;
|
||||
case 3:
|
||||
R8UUId = 14180;
|
||||
break;
|
||||
case 4:
|
||||
R8UUId = 14220;
|
||||
break;
|
||||
default:
|
||||
R8UUId = 14319;
|
||||
break;
|
||||
}
|
||||
Mob created = Mob.createMob(R8UUId,newHotzone.getLoc(), Guild.getErrantGuild(),true,newHotzone,null,0,"",85);
|
||||
if(created == null){
|
||||
Logger.error("Failed To Generate Hotzone R8 Mob");
|
||||
return;
|
||||
}
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, created.getFirstName() + " has spawned in " + newHotzone.getName() + ". Glory and riches await adventurers who dare defeat it!");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
|
||||
created.bindLoc = newHotzone.getLoc();
|
||||
created.runAfterLoad();
|
||||
WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
|
||||
created.teleport(created.bindLoc);
|
||||
created.BehaviourType = Enum.MobBehaviourType.Aggro;
|
||||
hotzoneMob = created;
|
||||
created.setHealth(100000);
|
||||
created.setResists(new Resists("Dropper"));
|
||||
GenerateHotzoneEpicLoot(created);
|
||||
ZoneManager.hotZone = newHotzone;
|
||||
|
||||
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
||||
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
||||
Dispatch dispatch = Dispatch.borrow(player, hcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
three_quarter_health = false;
|
||||
half_health = false;
|
||||
quarter_health = false;
|
||||
}
|
||||
|
||||
public static void GenerateHotzoneEpicLoot(Mob mob) {
|
||||
mob.getCharItemManager().clearInventory();
|
||||
Random random = new Random();
|
||||
int roll;
|
||||
int itemId;
|
||||
//wrapped rune:
|
||||
ItemBase runeBase = ItemBase.getItemBase(971070);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//glass
|
||||
int glassID = LootManager.rollRandomItem(126);
|
||||
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
||||
if (glassItem != null) {
|
||||
MobLoot glass = new MobLoot(mob, glassItem, true);
|
||||
|
||||
if (glass != null)
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//r8 banescroll
|
||||
int baneID = 910018;
|
||||
ItemBase baneItem = ItemBase.getItemBase(baneID);
|
||||
if (baneItem != null) {
|
||||
MobLoot bane = new MobLoot(mob, baneItem, true);
|
||||
|
||||
if (bane != null)
|
||||
mob.getCharItemManager().addItemToInventory(bane);
|
||||
}
|
||||
}
|
||||
|
||||
roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
if (roll >= 95) {
|
||||
//guard captain
|
||||
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
|
||||
itemId = LootManager.racial_guard_uuids.get(0);
|
||||
try {
|
||||
itemId = LootManager.racial_guard_uuids.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
runeBase = ItemBase.getItemBase(itemId);
|
||||
if (runeBase != null) {
|
||||
MobLoot rune = new MobLoot(mob, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ClearHotzone(){
|
||||
ZoneManager.hotZone = null;
|
||||
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
|
||||
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
|
||||
Dispatch dispatch = Dispatch.borrow(player, hcm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
}
|
||||
}
|
||||
|
||||
public static void pulse(){
|
||||
if(HotzoneManager.playersPresent == null)
|
||||
HotzoneManager.playersPresent = new HashMap<>();
|
||||
|
||||
if(ZoneManager.hotZone == null)
|
||||
return;
|
||||
|
||||
if(lastPulseTime + 5000L > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
lastPulseTime = System.currentTimeMillis();
|
||||
|
||||
//handle world announcements for HZ boss
|
||||
if(hotzoneMob != null){
|
||||
float health = hotzoneMob.getHealth();
|
||||
if(health < 75000 && health > 50000 && !three_quarter_health){
|
||||
//mob at 50%-75% health
|
||||
three_quarter_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if(health < 50000 && health > 25000 && !half_health){
|
||||
//mob ta 25%-50% health
|
||||
half_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if(health < 25000 && !quarter_health){
|
||||
//mob under 25% health
|
||||
quarter_health = true;
|
||||
String name = hotzoneMob.getName();
|
||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health");
|
||||
chatMsg.setMessageType(10);
|
||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
||||
}else if (health > 75000){
|
||||
//mob at 75% - 100% health
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
//clear out old players who aren't here anymore
|
||||
for(Guild nation : HotzoneManager.playersPresent.keySet()){
|
||||
for(PlayerCharacter pc : HotzoneManager.playersPresent.get(nation)){
|
||||
if (!inRange.contains(pc)) {
|
||||
HotzoneManager.playersPresent.get(nation).remove(pc);
|
||||
if(HotzoneManager.playersPresent.get(nation).size() < 1){
|
||||
HotzoneManager.playersPresent.remove(nation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//check status of current players/nation in vicinity
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
Guild nation = pc.guild.getNation();
|
||||
if(HotzoneManager.playersPresent.containsKey(nation)){
|
||||
//nation already here, add to list
|
||||
if(HotzoneManager.playersPresent.get(nation).size() >= 5 && !HotzoneManager.playersPresent.get(nation).contains(pc)){
|
||||
//more than 5, boot player out
|
||||
MovementManager.translocate(pc, Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
|
||||
}
|
||||
if(!HotzoneManager.playersPresent.get(nation).contains(pc)){
|
||||
//less than 5, allow player in
|
||||
HotzoneManager.playersPresent.get(nation).add(pc);
|
||||
}
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> newList = new ArrayList<>();
|
||||
newList.add(pc);
|
||||
HotzoneManager.playersPresent.put(nation,newList);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,7 +92,6 @@ public enum LootManager {
|
||||
SpecialLootHandler.RollGlass(mob);
|
||||
SpecialLootHandler.RollRune(mob);
|
||||
SpecialLootHandler.RollRacialGuard(mob);
|
||||
SpecialLootHandler.ResourceDrop(mob);
|
||||
}
|
||||
|
||||
//determine if mob is in hotzone
|
||||
@@ -187,6 +186,90 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ContractTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
|
||||
ContractTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ContractTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
||||
int itemId = static_rune_ids.get(0);
|
||||
try {
|
||||
itemId = static_rune_ids.get(roll);
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||
int lootTableID = 0;
|
||||
for(BootySetEntry entry : entries){
|
||||
if(entry.bootyType.equals("LOOT")){
|
||||
lootTableID = entry.genTable;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(lootTableID == 0)
|
||||
return;
|
||||
|
||||
int ResourceTableID = 0;
|
||||
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||
try {
|
||||
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
|
||||
ResourceTableID = entry.itemTableID;
|
||||
break;
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(ResourceTableID == 0)
|
||||
return;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
|
||||
if(ib != null){
|
||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||
}
|
||||
}
|
||||
|
||||
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
|
||||
|
||||
if (mob == null || _genTables.containsKey(genTableID) == false)
|
||||
@@ -222,11 +305,24 @@ public enum LootManager {
|
||||
if (itemUUID == 0)
|
||||
return null;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(itemUUID);
|
||||
if (ib == null || ib.getType().equals(Enum.ItemType.RESOURCE) || ib.getName().equals("Mithril") || ib.getType().equals(Enum.ItemType.RUNE) || ib.getType().equals(Enum.ItemType.CONTRACT))
|
||||
return null;
|
||||
|
||||
outItem = new MobLoot(mob, ib, false);
|
||||
if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) {
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
|
||||
return null; // cut down world drops rates of resources by 90%
|
||||
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
|
||||
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
|
||||
}
|
||||
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
|
||||
int randomRune = rollRandomItem(itemTableId);
|
||||
if(randomRune != 0) {
|
||||
itemUUID = randomRune;
|
||||
}
|
||||
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
|
||||
int randomContract = rollRandomItem(itemTableId);
|
||||
if(randomContract != 0) {
|
||||
itemUUID = randomContract;
|
||||
}
|
||||
}
|
||||
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
|
||||
|
||||
if(selectedRow.pModTable != 0){
|
||||
try {
|
||||
@@ -245,6 +341,11 @@ public enum LootManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
|
||||
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
|
||||
return null; // cut down world drops rates of resources by 65%
|
||||
}
|
||||
|
||||
return outItem;
|
||||
}
|
||||
|
||||
@@ -516,10 +617,10 @@ public enum LootManager {
|
||||
ItemBase runeBase;
|
||||
if (roll >= 90) {
|
||||
//35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_high.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(0);
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_high.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_high.get(roll);
|
||||
itemId = HellgateManager.static_rune_ids_high.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
@@ -532,10 +633,10 @@ public enum LootManager {
|
||||
}
|
||||
} else if (roll >= 65 && roll <= 89) {
|
||||
//30,35 or 40
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_mid.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(0);
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_mid.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_mid.get(roll);
|
||||
itemId = HellgateManager.static_rune_ids_mid.get(roll);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
@@ -544,14 +645,14 @@ public enum LootManager {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
} else {
|
||||
//5-30
|
||||
roll = ThreadLocalRandom.current().nextInt(SpecialLootHandler.static_rune_ids_low.size() + 1);
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(0);
|
||||
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
|
||||
itemId = HellgateManager.static_rune_ids_low.get(0);
|
||||
try {
|
||||
itemId = SpecialLootHandler.static_rune_ids_low.get(roll);
|
||||
itemId = HellgateManager.static_rune_ids_low.get(roll);
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
@@ -560,7 +661,7 @@ public enum LootManager {
|
||||
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
|
||||
|
||||
if (rune != null)
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune.promoteToItem(playerCharacter));
|
||||
playerCharacter.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.objects.Regions;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class LoreMineManager {
|
||||
|
||||
//Saetor Allowed Charters:
|
||||
//BARBARIAN
|
||||
//MILITARY
|
||||
//RANGER
|
||||
//AMAZON
|
||||
//WIZARD
|
||||
//MERCENARY
|
||||
//THIEVES
|
||||
//SCOURGE
|
||||
//UNHOLY
|
||||
public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>();
|
||||
public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>();
|
||||
public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>();
|
||||
|
||||
static {
|
||||
GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard"));
|
||||
GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior"));
|
||||
|
||||
GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor"));
|
||||
GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
|
||||
}
|
||||
|
||||
public static void AuditPlayer(PlayerCharacter pc, Mine mine){
|
||||
Guild nation = pc.guild.getNation();
|
||||
|
||||
if(mine.chosen_charters == null){
|
||||
mine.chosen_charters = new HashMap<>();
|
||||
}
|
||||
|
||||
Enum.GuildType guildType;
|
||||
if (mine.chosen_charters.containsKey(nation)) {
|
||||
guildType = mine.chosen_charters.get(nation);
|
||||
}else{
|
||||
guildType = Enum.GuildType.getGuildTypeFromInt(pc.guild.getCharter());
|
||||
mine.chosen_charters.put(nation,guildType);
|
||||
}
|
||||
|
||||
if(!validForCharter(pc,guildType)){
|
||||
//bounce out to SDR
|
||||
Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f);
|
||||
pc.setLoc(bounceLoc);
|
||||
MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
|
||||
ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements");
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean validForCharter(PlayerCharacter pc, Enum.GuildType guildType) {
|
||||
if(pc.getPromotionClass() == null)
|
||||
return false;
|
||||
|
||||
// Define the races and classes for each GuildType
|
||||
|
||||
|
||||
// Get the allowed races and classes for this guildType
|
||||
List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList());
|
||||
List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList());
|
||||
|
||||
// Validate player's race and class
|
||||
if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Gender restriction check for AMAZON
|
||||
if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -66,14 +66,6 @@ public enum MovementManager {
|
||||
if (!toMove.isAlive())
|
||||
return;
|
||||
|
||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
if (((PlayerCharacter) toMove).isCasting()) {
|
||||
((PlayerCharacter) toMove).updateLocation();
|
||||
((PlayerCharacter) toMove).updateMovementState();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
toMove.setIsCasting(false);
|
||||
toMove.setItemCasting(false);
|
||||
|
||||
@@ -107,6 +99,9 @@ public enum MovementManager {
|
||||
// ((Mob)toMove).updateLocation();
|
||||
// get start and end locations for the move
|
||||
Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon());
|
||||
//if(toMove.isMoving()){
|
||||
// startLocation = toMove.getMovementLoc();
|
||||
//}
|
||||
Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon());
|
||||
|
||||
// if (toMove.getObjectType() == GameObjectType.PlayerCharacter)
|
||||
|
||||
@@ -28,7 +28,6 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.*;
|
||||
import engine.powers.*;
|
||||
import engine.powers.effectmodifiers.AbstractEffectModifier;
|
||||
import engine.powers.poweractions.AbstractPowerAction;
|
||||
import engine.powers.poweractions.TrackPowerAction;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -170,10 +169,14 @@ public enum PowersManager {
|
||||
if(pc == null)
|
||||
return;
|
||||
|
||||
if(pc.getRecycleTimers().containsKey(msg.getPowerUsedID())) {
|
||||
return;
|
||||
}
|
||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
||||
CombatManager.toggleSit(false,origin);
|
||||
|
||||
|
||||
//if(pc.isMoving())
|
||||
//pc.stopMovement(pc.getMovementLoc());
|
||||
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
|
||||
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
|
||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
||||
@@ -244,6 +247,12 @@ public enum PowersManager {
|
||||
if (playerCharacter == null)
|
||||
return false;
|
||||
|
||||
//if(playerCharacter.getRecycleTimers().containsKey(msg.getPowerUsedID())){
|
||||
// playerCharacter.setIsCasting(false);
|
||||
// playerCharacter.setItemCasting(false);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
boolean CSRCast = false;
|
||||
|
||||
if(msg.getPowerUsedID() == 430628895) {
|
||||
@@ -845,6 +854,19 @@ public enum PowersManager {
|
||||
// called when a spell finishes casting. perform actions
|
||||
public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) {
|
||||
|
||||
// if(true) {
|
||||
// newFinishCast(msg);
|
||||
// return;
|
||||
//}
|
||||
|
||||
//if(HandleItemEnchantments(playerCharacter, msg)) {
|
||||
// playerCharacter.setIsCasting(false);
|
||||
// PerformActionMsg castMsg = new PerformActionMsg(msg);
|
||||
// castMsg.setNumTrains(9999);
|
||||
// castMsg.setUnknown04(2);
|
||||
// DispatchMessage.dispatchMsgToInterestArea(playerCharacter, castMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
// return;
|
||||
//}
|
||||
PerformActionMsg performActionMsg;
|
||||
Dispatch dispatch;
|
||||
|
||||
@@ -1084,6 +1106,13 @@ public enum PowersManager {
|
||||
|
||||
//Player didn't miss power, send finish cast. Miss cast already sent.
|
||||
|
||||
//if (playerCharacter.isBoxed) {
|
||||
// if (AbstractCharacter.IsAbstractCharacter(target)) {
|
||||
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
// finally Apply actions
|
||||
for (ActionsBase ab : pb.getActions()) {
|
||||
@@ -1649,7 +1678,7 @@ public enum PowersManager {
|
||||
it.remove();
|
||||
else if (awo.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None) || ((PlayerCharacter) awo).getAccount().status.equals(AccountStatus.ADMIN))
|
||||
if (bonus != null && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
@@ -1713,7 +1742,7 @@ public enum PowersManager {
|
||||
if(awo.equals(tracker))
|
||||
continue;
|
||||
PlayerCharacter pc = (PlayerCharacter)awo;
|
||||
if(!pc.isAlive() || pc.getAccount().status.equals(AccountStatus.ADMIN))
|
||||
if(!pc.isAlive())
|
||||
continue;
|
||||
if(guildsPresent.contains(pc.guild.getNation()))
|
||||
list.add(pc);
|
||||
@@ -1899,6 +1928,18 @@ public enum PowersManager {
|
||||
public static void finishApplyPowerA(AbstractCharacter ac,
|
||||
AbstractWorldObject target, Vector3fImmutable targetLoc,
|
||||
PowersBase pb, int trains, boolean fromChant) {
|
||||
|
||||
|
||||
//if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// PlayerCharacter pc = (PlayerCharacter) ac;
|
||||
// if (pc.isBoxed && pb.token != -2133617927) {
|
||||
// if(AbstractCharacter.IsAbstractCharacter(target)){
|
||||
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
// finally Apply actions
|
||||
ArrayList<ActionsBase> actions = pb.getActions();
|
||||
for (ActionsBase ab : actions) {
|
||||
@@ -3090,6 +3131,70 @@ public enum PowersManager {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean HandleItemEnchantments(PlayerCharacter pc, PerformActionMsg msg){
|
||||
switch(msg.getPowerUsedID()){
|
||||
case 429505998: // Reinforce Item
|
||||
case 429407694: // hone weapon
|
||||
case 429440462: // hone armor
|
||||
case 429016905: //poison blade
|
||||
case 429505610: // poison blade
|
||||
case 427908971: // consecrate weapon
|
||||
case 429439055: // mark of slaying
|
||||
case 429605702: // annoint blade
|
||||
case 429414682: // slay rat
|
||||
case 429594877: // consecrate weapon
|
||||
case 429440895: // charm of slaying
|
||||
case 429491437: // infuse with power
|
||||
PowersBase pb = PowersManager.getPowerByToken(msg.getPowerUsedID());
|
||||
if(pb == null)
|
||||
return false;
|
||||
for (ActionsBase action : pb.getActions()){
|
||||
try {
|
||||
if(msg.getNumTrains() > action.maxTrains)
|
||||
continue;
|
||||
EffectsBase eb = action.getPowerAction().getEffectsBase();
|
||||
if(eb == null)
|
||||
return false;
|
||||
//Effect eff = pc.addEffectNoTimer(eb.getName(),eb,msg.getNumTrains(),false);
|
||||
//if(eff == null){
|
||||
// Logger.error(pc.getFirstName() + " failed to apply self buff: " + msg.getPowerUsedID());
|
||||
//}
|
||||
|
||||
UsePowerJob asj = new UsePowerJob(pc,msg,pb.getToken(),pb,pc.getLiveCounter(),pc.getLiveCounter());
|
||||
|
||||
JobContainer jc = JobScheduler.getInstance().scheduleJob(asj, 1800000);
|
||||
Effect eff = new Effect(jc, eb, msg.getNumTrains());
|
||||
// pc.effects.put("CASTABLE", eff);
|
||||
pc.addEffect("CASTABLE",1800,asj,eb,msg.getNumTrains());
|
||||
pc.applyAllBonuses();
|
||||
|
||||
ApplyEffectMsg pum = new ApplyEffectMsg();
|
||||
pum.setEffectID(eff.getEffectToken());
|
||||
pum.setSourceType(pc.getObjectType().ordinal());
|
||||
pum.setSourceID(pc.getObjectUUID());
|
||||
pum.setTargetType(pc.getObjectType().ordinal());
|
||||
pum.setTargetID(pc.getObjectUUID());
|
||||
pum.setNumTrains(eff.getTrains());
|
||||
pum.setUnknown05(1);
|
||||
pum.setUnknown02(2);
|
||||
pum.setUnknown06((byte) 1);
|
||||
pum.setEffectSourceType(GameObjectType.PlayerCharacter.ordinal());
|
||||
pum.setEffectSourceID(pc.getObjectUUID());
|
||||
pum.setDuration(1800);
|
||||
|
||||
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
}
|
||||
catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -91,13 +91,13 @@ public enum SimulationManager {
|
||||
"Fatal error in City Pulse: DISABLED. Error Message : "
|
||||
+ e.getMessage());
|
||||
}
|
||||
try {
|
||||
//try {
|
||||
|
||||
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||
pulseUpdate();
|
||||
} catch (Exception e) {
|
||||
Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||
}
|
||||
// if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
||||
// pulseUpdate();
|
||||
//} catch (Exception e) {
|
||||
// Logger.error("Fatal error in Update Pulse: DISABLED");
|
||||
//}
|
||||
|
||||
try {
|
||||
if ((_runegatePulseTime != 0)
|
||||
@@ -130,6 +130,25 @@ public enum SimulationManager {
|
||||
|
||||
}
|
||||
|
||||
//try{
|
||||
// HellgateManager.pulseHellgates();
|
||||
//}catch(Exception e){
|
||||
// Logger.error("Failed to pulse hellgates");
|
||||
// Logger.error(e.getMessage());
|
||||
//}
|
||||
|
||||
try{
|
||||
if(ZoneManager.hotZone != null && HotzoneManager.hotzoneMob != null && !HotzoneManager.hotzoneMob.isAlive()){
|
||||
HotzoneManager.ClearHotzone();
|
||||
}
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
try{
|
||||
HotzoneManager.pulse();
|
||||
}catch(Exception e){
|
||||
//
|
||||
}
|
||||
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
|
||||
|
||||
if (executionTime.compareTo(executionMax) > 0)
|
||||
|
||||
@@ -1,107 +1,89 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
public class SpecialLootHandler {
|
||||
|
||||
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250037, 250038, 250039, 250040, 250041, 250042
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
|
||||
250006, 250007, 250008,
|
||||
250015, 250016, 250017,
|
||||
250024, 250025, 250026,
|
||||
250033, 250034, 250035,
|
||||
250042, 250043, 250044
|
||||
));
|
||||
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
|
||||
250007, 250008,
|
||||
250016, 250017,
|
||||
250025, 250026,
|
||||
250034, 250035,
|
||||
250043, 250044
|
||||
));
|
||||
public class SpecialLootHandler {
|
||||
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
|
||||
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
|
||||
);
|
||||
|
||||
public static final List<Integer> INVORRI_contracts = Arrays.asList(
|
||||
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
|
||||
);
|
||||
|
||||
public static final List<Integer> SHADE_contracts = Arrays.asList(
|
||||
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
|
||||
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
|
||||
);
|
||||
|
||||
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
|
||||
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
|
||||
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
|
||||
);
|
||||
|
||||
public static final List<Integer> IREKEI_contracts = Arrays.asList(
|
||||
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
|
||||
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
|
||||
);
|
||||
|
||||
public static final List<Integer> AMAZON_contracts = Arrays.asList(
|
||||
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
|
||||
);
|
||||
|
||||
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
|
||||
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
|
||||
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
|
||||
);
|
||||
|
||||
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
|
||||
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
|
||||
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
|
||||
);
|
||||
|
||||
public static final List<Integer> ELVEN_contracts = Arrays.asList(
|
||||
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
|
||||
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
|
||||
);
|
||||
|
||||
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
|
||||
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
|
||||
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
|
||||
);
|
||||
|
||||
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
|
||||
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
|
||||
);
|
||||
|
||||
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
|
||||
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
|
||||
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
|
||||
);
|
||||
|
||||
public static final List<Integer> STAT_RUNES = Arrays.asList(
|
||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
|
||||
);
|
||||
|
||||
public static final List<Integer> racial_guard = Arrays.asList(
|
||||
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
|
||||
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
|
||||
980102
|
||||
);
|
||||
|
||||
public static final List<Integer> gold_resources = Arrays.asList(
|
||||
1580000, 1580008, 1580009, 1580010, 1580011, 1580017
|
||||
);
|
||||
public static final List<Integer> lumber_resources = Arrays.asList(
|
||||
1580004, 1580005, 1580006, 1580007, 1580018
|
||||
);
|
||||
public static final List<Integer> ore_resources = Arrays.asList(
|
||||
1580000, 1580001, 1580002, 1580003, 1580019
|
||||
);
|
||||
public static final List<Integer> magic_resources = Arrays.asList(
|
||||
1580012, 1580013, 1580014, 1580015, 1580016, 1580020
|
||||
);
|
||||
|
||||
public static void RollContract(Mob mob){
|
||||
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
|
||||
int contactId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
if(roll == 125){
|
||||
@@ -109,23 +91,40 @@ public class SpecialLootHandler {
|
||||
}
|
||||
if(contactId == 0)
|
||||
return;
|
||||
|
||||
ItemBase contractBase = ItemBase.getItemBase(contactId);
|
||||
if(contractBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot contract = new MobLoot(mob,contractBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(contract);
|
||||
|
||||
}
|
||||
|
||||
public static Zone getMacroZone(Mob mob){
|
||||
|
||||
Zone parentZone = mob.parentZone;
|
||||
if(parentZone == null)
|
||||
return null;
|
||||
|
||||
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
|
||||
parentZone = parentZone.getParent();
|
||||
}
|
||||
|
||||
return parentZone;
|
||||
|
||||
//for(Zone zone : ZoneManager.macroZones){
|
||||
// HashSet<AbstractWorldObject> inZone = WorldGrid.getObjectsInRangePartial(zone.getLoc(),zone.getBounds().getHalfExtents().x * 2f, MBServerStatics.MASK_MOB);
|
||||
// if(inZone.contains(mob)){
|
||||
// return zone;
|
||||
// }
|
||||
//}
|
||||
//return null;
|
||||
}
|
||||
|
||||
public static int getContractForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
@@ -217,20 +216,26 @@ public class SpecialLootHandler {
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void RollGlass(Mob mob){
|
||||
|
||||
int roll = ThreadLocalRandom.current().nextInt(10000);
|
||||
if(roll != 5000)
|
||||
return;
|
||||
|
||||
Random random = new Random();
|
||||
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
|
||||
ItemBase glassBase = ItemBase.getItemBase(glassId);
|
||||
if(glassBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot glass = new MobLoot(mob,glassBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(glass);
|
||||
}
|
||||
|
||||
public static void RollRune(Mob mob){
|
||||
int runeID = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(250);
|
||||
@@ -240,157 +245,33 @@ public class SpecialLootHandler {
|
||||
}
|
||||
if(runeID == 0)
|
||||
return;
|
||||
|
||||
ItemBase runeBase = ItemBase.getItemBase(runeID);
|
||||
if(runeBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot rune = new MobLoot(mob,runeBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(rune);
|
||||
}
|
||||
|
||||
public static void RollRacialGuard(Mob mob){
|
||||
int roll = ThreadLocalRandom.current().nextInt(5000);
|
||||
if(roll != 2500)
|
||||
return;
|
||||
|
||||
Random random = new Random();
|
||||
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
|
||||
ItemBase guardBase = ItemBase.getItemBase(guardId);
|
||||
if(guardBase == null)
|
||||
return;
|
||||
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
|
||||
MobLoot guard = new MobLoot(mob,guardBase,false);
|
||||
mob.getCharItemManager().addItemToInventory(guard);
|
||||
}
|
||||
|
||||
public static void ResourceDrop(Mob mob){
|
||||
Zone zone = getMacroZone(mob);
|
||||
if(zone == null)
|
||||
return;
|
||||
int resourceId = 0;
|
||||
int roll = ThreadLocalRandom.current().nextInt(125);
|
||||
if(roll == 75){
|
||||
resourceId = getResourceForZone(zone);
|
||||
}
|
||||
if(resourceId == 0)
|
||||
return;
|
||||
ItemBase resourceBase = ItemBase.getItemBase(resourceId);
|
||||
if(resourceBase == null)
|
||||
return;
|
||||
if(mob.getCharItemManager() == null)
|
||||
return;
|
||||
MobLoot resource = new MobLoot(mob,resourceBase,false);
|
||||
try {
|
||||
int stackMax = (int) (getMaxResource(resourceId) * 0.02f);
|
||||
if (stackMax > 100)
|
||||
stackMax = 100;
|
||||
|
||||
|
||||
int amount = ThreadLocalRandom.current().nextInt(stackMax);
|
||||
resource.setNumOfItems(amount);
|
||||
|
||||
Logger.error("Set Stack Size For: " +resource.getName() + " To: " + amount + ". Actual Amount = " + resource.getNumOfItems());
|
||||
|
||||
}catch(Exception e) {
|
||||
Logger.error("Unable To Get Max Resource Stack Size For: " + resourceId);
|
||||
}
|
||||
mob.getCharItemManager().addItemToInventory(resource);
|
||||
}
|
||||
|
||||
public static int getResourceForZone(Zone zone){
|
||||
Random random = new Random();
|
||||
switch (zone.getObjectUUID())
|
||||
{
|
||||
case 178:
|
||||
case 717:
|
||||
case 632:
|
||||
case 952:
|
||||
case 475:
|
||||
case 371:
|
||||
case 313:
|
||||
case 234:
|
||||
// Ecklund Wilds // ORE MINE
|
||||
// Greensward Pyre // ORE MINE
|
||||
// The Black Bog // ORE MINE
|
||||
// Phaedra's Prize // ORE MINE
|
||||
//plain of ashes ORE MINE
|
||||
// Ashfell Plain // ORE MINE
|
||||
// Kharsoom // ORE MINE
|
||||
// Kralgaar Holm // ORE MINE
|
||||
return ore_resources.get(random.nextInt(ore_resources.size()));
|
||||
case 122:
|
||||
case 824:
|
||||
case 737:
|
||||
case 569:
|
||||
case 590:
|
||||
case 437:
|
||||
case 388:
|
||||
// Sevaath Mere // LUMBER MINE
|
||||
// Grimscairne // LUMBER MINE
|
||||
// Fellgrim Forest // LUMBER MINE
|
||||
// Aedroch Highlands // LUMBER MINE
|
||||
// Leth'khalivar Desert // LUMBER MINE
|
||||
// Western Battleground // LUMBER MINE
|
||||
// Aurrochs Skrae // LUMBER MINE
|
||||
return lumber_resources.get(random.nextInt(lumber_resources.size()));
|
||||
case 197:
|
||||
case 761:
|
||||
case 616:
|
||||
case 951:
|
||||
case 532:
|
||||
case 491:
|
||||
case 353:
|
||||
case 331:
|
||||
// The Doomplain // GOLD MINE
|
||||
// Thollok Marsh // GOLD MINE
|
||||
// Holloch Forest // GOLD MINE
|
||||
// Tainted Swamp // GOLD MINE
|
||||
//Bone Marches // GOLD MINE
|
||||
// Derros Plains // GOLD MINE
|
||||
// The Blood Sands // GOLD MINE
|
||||
// Ymur's Crown // GOLD MINE
|
||||
return gold_resources.get(random.nextInt(gold_resources.size()));
|
||||
case 418:
|
||||
case 842:
|
||||
case 785:
|
||||
case 550:
|
||||
case 508:
|
||||
// Aeran Belendor // MAGIC MINE
|
||||
// Aerath Hellendroth // MAGIC MINE
|
||||
// Vale of Nar Addad // MAGIC MINE
|
||||
// Pandemonium // MAGIC MINE
|
||||
// Valkos Wilds // MAGIC MINE
|
||||
return magic_resources.get(random.nextInt(magic_resources.size()));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static int getMaxResource(int key) {
|
||||
switch (key) {
|
||||
case 1580000: return 10000;
|
||||
case 1580001: return 2000;
|
||||
case 1580002: return 2000;
|
||||
case 1580003: return 1000;
|
||||
case 1580004: return 10000;
|
||||
case 1580005: return 3000;
|
||||
case 1580006: return 3000;
|
||||
case 1580007: return 1000;
|
||||
case 1580008: return 3000;
|
||||
case 1580009: return 2000;
|
||||
case 1580010: return 2000;
|
||||
case 1580011: return 1000;
|
||||
case 1580012: return 2000;
|
||||
case 1580013: return 3000;
|
||||
case 1580014: return 1000;
|
||||
case 1580015: return 1000;
|
||||
case 1580016: return 1000;
|
||||
case 1580017: return 500;
|
||||
case 1580018: return 500;
|
||||
case 1580019: return 500;
|
||||
case 1580020: return 500;
|
||||
case 1580021: return 500;
|
||||
default: return 0; // Default value if the key is not found
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
package engine.gameManager;
|
||||
import engine.objects.Guild;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class ZergManager {
|
||||
|
||||
public static float getCurrentMultiplier(int count, int maxCount){
|
||||
@@ -192,4 +197,78 @@ public class ZergManager {
|
||||
default: return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
public static void MineTracker(Mine mine){
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
float affectedRange = MBServerStatics.CHARACTER_LOAD_RANGE * 3;
|
||||
mine.zergTracker.compileCurrent(tower.loc, affectedRange);
|
||||
mine.zergTracker.sortByNation();
|
||||
mine.zergTracker.compileLeaveQue(tower.loc, affectedRange);
|
||||
mine.zergTracker.processLeaveQue();
|
||||
mine.zergTracker.applyMultiplier(mine.capSize);
|
||||
}
|
||||
|
||||
public static void PrintDetailsToClient(PlayerCharacter pc){
|
||||
String newline = "\r\n ";
|
||||
String outstring = newline + "ZERG MANAGER DETAILS FOR: " + pc.getFirstName() + newline;
|
||||
Mine attended = null;
|
||||
for(Mine mine : Mine.getMines()){
|
||||
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
|
||||
if(tower == null)
|
||||
continue;
|
||||
|
||||
float rangeSquared = (MBServerStatics.CHARACTER_LOAD_RANGE * 3) * (MBServerStatics.CHARACTER_LOAD_RANGE * 3);
|
||||
|
||||
if(pc.loc.distanceSquared(tower.loc) < rangeSquared){
|
||||
attended = mine;
|
||||
}
|
||||
}
|
||||
if(attended != null){
|
||||
outstring += "Mine Cap: " + attended.capSize + newline;
|
||||
Building tower = BuildingManager.getBuilding(attended.getBuildingID());
|
||||
if(tower == null)
|
||||
return;
|
||||
|
||||
int count = 0;
|
||||
ArrayList<PlayerCharacter> stillPresent = new ArrayList<>();
|
||||
ArrayList<PlayerCharacter> gonePlayers = new ArrayList<>();
|
||||
for(Integer countedID : attended.mineAttendees.keySet()){
|
||||
PlayerCharacter counted = PlayerCharacter.getFromCache(countedID);
|
||||
if(counted != null){
|
||||
if(counted.guild.getNation().equals(pc.guild.getNation())) {
|
||||
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(countedID);
|
||||
if(timeGone > 5000){
|
||||
//outstring += counted.getFirstName() + " GONE FOR: " + timeGone/1000 + " SECONDS" + newline;
|
||||
gonePlayers.add(counted);
|
||||
}else{
|
||||
//outstring += counted.getFirstName() + " STILL PRESENT" + newline;
|
||||
stillPresent.add(counted);
|
||||
}
|
||||
count ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
outstring += newline + "TOTAL NATION MEMBERS COUNTED: " + count + newline;
|
||||
outstring += newline + "PLAYERS PRESENT:" + newline;
|
||||
for(PlayerCharacter present : stillPresent){
|
||||
outstring += present.getFirstName() + newline;
|
||||
}
|
||||
outstring += newline + "PLAYERS GONE:" + newline;
|
||||
for(PlayerCharacter gone : gonePlayers){
|
||||
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(gone.getObjectUUID());
|
||||
if(timeGone > 5000) {
|
||||
outstring += gone.getFirstName() + " GONE FOR: " + timeGone / 1000 + " SECONDS" + newline;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
outstring += "Mine: Not Within Mine Distance" + newline;
|
||||
}
|
||||
|
||||
outstring += newline + "Zerg Multiplier: " + pc.ZergMultiplier + newline;
|
||||
|
||||
ChatManager.chatSystemInfo(pc, outstring);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,11 +9,9 @@
|
||||
|
||||
package engine.jobs;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.CombatManager;
|
||||
import engine.job.AbstractJob;
|
||||
import engine.objects.AbstractCharacter;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class AttackJob extends AbstractJob {
|
||||
|
||||
@@ -30,17 +28,6 @@ public class AttackJob extends AbstractJob {
|
||||
|
||||
@Override
|
||||
public void doJob() {
|
||||
|
||||
if(this.source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)source;
|
||||
if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
|
||||
if(!pc.canSee(target)) {
|
||||
this._cancelJob();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
CombatManager.doCombat(this.source, slot);
|
||||
}
|
||||
|
||||
|
||||
@@ -45,12 +45,11 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||
return;
|
||||
|
||||
if(this.source.isAlive() && this.source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)this.source;
|
||||
if(pc.getPromotionClassID() == 2511){
|
||||
this.cancelJob();
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (!this.target.isAlive())
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
}catch(Exception e){
|
||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||
}
|
||||
|
||||
if (!this.source.isAlive())
|
||||
|
||||
@@ -0,0 +1,266 @@
|
||||
package engine.mobileAI.Behaviours;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class StandardMob {
|
||||
|
||||
public static void run(Mob mob){
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty())
|
||||
return;
|
||||
|
||||
if(!mob.isAlive()){
|
||||
CheckForRespawn(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob.isMoving()) {
|
||||
mob.setLoc(mob.getMovementLoc());
|
||||
mob.updateLocation();
|
||||
}
|
||||
|
||||
if(mob.combatTarget == null) {
|
||||
if (!inRange.isEmpty()) {
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}else{
|
||||
CheckToDropCombatTarget(mob);
|
||||
if(mob.combatTarget == null){
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}
|
||||
|
||||
if(MovementUtilities.canMove(mob))
|
||||
CheckForMovement(mob);
|
||||
|
||||
if(mob.combatTarget != null && !mob.isMoving())
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckToDropCombatTarget(Mob mob){
|
||||
|
||||
if(!mob.combatTarget.isAlive()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pcTarget = (PlayerCharacter) mob.combatTarget;
|
||||
if (!mob.canSee(pcTarget)) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(mob.bindLoc.distanceSquared(mob.combatTarget.loc) > 90 * 90){
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void CheckForRespawn(Mob mob){
|
||||
if (mob.deathTime == 0) {
|
||||
mob.setDeathTime(System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mob.despawned) {
|
||||
if (mob.getCharItemManager().getInventoryCount() > 0) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//No items in inventory.
|
||||
} else if (mob.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(Mob.discDroppers.contains(mob))
|
||||
return;
|
||||
float baseRespawnTimer = mob.spawnTime;
|
||||
float reduction = (100-mob.level) * 0.01f;
|
||||
float reducedRespawnTime = baseRespawnTimer * (1.0f - reduction);
|
||||
float respawnTimer = reducedRespawnTime * 1000f;
|
||||
if (System.currentTimeMillis() > (mob.deathTime + respawnTimer)) {
|
||||
Zone.respawnQue.add(mob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAggro(Mob mob){
|
||||
|
||||
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!mob.BehaviourType.isAgressive)
|
||||
return;
|
||||
|
||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, 60f, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
if(inRange.isEmpty()){
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//clear out any players who are not in hated range anymore
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : mob.hate_values.keySet()){
|
||||
if(!inRange.contains(pc))
|
||||
toRemove.add(pc);
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
mob.hate_values.remove(pc);
|
||||
}
|
||||
|
||||
//find most hated target
|
||||
PlayerCharacter mostHated = null;
|
||||
for(AbstractWorldObject awo : inRange){
|
||||
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
|
||||
if (loadedPlayer == null)
|
||||
continue;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
continue;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
continue;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
continue;
|
||||
|
||||
if(mostHated == null)
|
||||
mostHated = loadedPlayer;
|
||||
|
||||
if(mob.hate_values.containsKey(loadedPlayer))
|
||||
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
|
||||
mostHated = loadedPlayer;
|
||||
}
|
||||
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
|
||||
public static void CheckForMovement(Mob mob){
|
||||
|
||||
if(!mob.BehaviourType.canRoam)
|
||||
return;
|
||||
|
||||
if(mob.combatTarget != null){
|
||||
//chase player
|
||||
if(!CombatUtilities.inRange2D(mob,mob.combatTarget,mob.getRange())) {
|
||||
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter target = (PlayerCharacter)mob.combatTarget;
|
||||
if(target.isMoving()){
|
||||
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
|
||||
return;
|
||||
}else{
|
||||
Vector3fImmutable smoothLoc = Vector3fImmutable.getRandomPointOnCircle(mob.combatTarget.loc,mob.getRange() -1);
|
||||
MovementUtilities.aiMove(mob, smoothLoc, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
|
||||
}
|
||||
|
||||
}else{
|
||||
//patrol
|
||||
if (mob.isMoving()) {
|
||||
mob.stopPatrolTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
if(mob.stopPatrolTime + 5000L < System.currentTimeMillis()) {
|
||||
Vector3fImmutable patrolPoint = Vector3fImmutable.getRandomPointOnCircle(mob.bindLoc, 40f);
|
||||
MovementUtilities.aiMove(mob, patrolPoint, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAttack(Mob mob){
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
|
||||
if(mob.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||
|
||||
if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
return;
|
||||
|
||||
InterestManager.setObjectDirty(mob);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(mob, mob.combatTarget, true, null);
|
||||
int delay = 3000;
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(mob, mob.combatTarget, true, mob.getWeaponItemBase(true));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(mob, mob.combatTarget, false, mob.getWeaponItemBase(false));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob){
|
||||
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(mob.loc,60f, MBServerStatics.MASK_MOB);
|
||||
for(AbstractWorldObject awo : mobs){
|
||||
Mob responder = (Mob)awo;
|
||||
if(responder.combatTarget == null)
|
||||
if(MovementUtilities.canMove(responder))
|
||||
MovementUtilities.aiMove(responder,mob.loc,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.Behaviours.StandardMob;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
@@ -52,18 +52,18 @@ public class MobAI {
|
||||
}
|
||||
|
||||
//mob casting disabled
|
||||
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||
|
||||
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||
// mob.updateLocation();
|
||||
// return;
|
||||
//}
|
||||
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||
mob.updateLocation();
|
||||
return;
|
||||
}
|
||||
|
||||
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||
// mob.updateLocation();
|
||||
// return;
|
||||
//}
|
||||
//}
|
||||
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||
mob.updateLocation();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||
return;
|
||||
@@ -109,11 +109,11 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
|
||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
mob.setCombatTarget(target.getPet());
|
||||
AttackTarget(mob,mob.combatTarget);
|
||||
return;
|
||||
}
|
||||
//if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
||||
//mob.setCombatTarget(target.getPet());
|
||||
//AttackTarget(mob,mob.combatTarget);
|
||||
//return;
|
||||
//}
|
||||
|
||||
if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
@@ -246,6 +246,8 @@ public class MobAI {
|
||||
|
||||
//no weapons, default mob attack speed 3 seconds.
|
||||
|
||||
//MobVsMobRetaliate(target,mob);
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||
|
||||
@@ -339,12 +341,14 @@ public class MobAI {
|
||||
if (mob == null)
|
||||
return false;
|
||||
|
||||
if (mob.nextCastTime == 0)
|
||||
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
||||
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
|
||||
return false;
|
||||
|
||||
if(mob.nextCastTime > System.currentTimeMillis())
|
||||
return false;
|
||||
|
||||
mob.nextCastTime = System.currentTimeMillis() + 30000L;
|
||||
|
||||
if(mob.isPlayerGuard){
|
||||
|
||||
int contractID = 0;
|
||||
@@ -358,15 +362,12 @@ public class MobAI {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
|
||||
return false;
|
||||
|
||||
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
||||
mob.setCombatTarget(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
return true;
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
|
||||
@@ -447,11 +448,11 @@ public class MobAI {
|
||||
}
|
||||
|
||||
msg.setUnknown04(2);
|
||||
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
long delay = 20000L;
|
||||
mob.nextCastTime = System.currentTimeMillis() + delay;
|
||||
|
||||
try {
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
}catch(Exception e) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
@@ -621,33 +622,35 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
//}
|
||||
//boolean override;
|
||||
if (HellgateManager.hellgate_mobs != null && HellgateManager.hellgate_mobs.contains(mob)) {
|
||||
HellgateManager.SpecialMobAIHandler(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
if (HellgateManager.hellgate_mini_bosses != null && HellgateManager.hellgate_mini_bosses.contains(mob)) {
|
||||
HellgateManager.SpecialMobAIHandler(mob);
|
||||
return;
|
||||
}
|
||||
if(HellgateManager.hellgate_boss != null && mob.equals(HellgateManager.hellgate_boss)){
|
||||
HellgateManager.SpecialMobAIHandler(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
//boolean override = true;
|
||||
//switch (mob.BehaviourType) {
|
||||
// case GuardCaptain:
|
||||
// case GuardCaptain:
|
||||
// case GuardMinion:
|
||||
// case GuardWallArcher:
|
||||
// case Pet1:
|
||||
// case HamletGuard:
|
||||
// override = false;
|
||||
// case Pet1:
|
||||
// case HamletGuard:
|
||||
// override = false;
|
||||
// break;
|
||||
// default:
|
||||
// override = true;
|
||||
// break;
|
||||
//}
|
||||
|
||||
//if(mob.isSiege())
|
||||
// override = false;
|
||||
|
||||
//if(mob.isPet())
|
||||
// override = false;
|
||||
|
||||
// }
|
||||
//if(override){
|
||||
// SuperSimpleMobAI.run(mob);
|
||||
// return;
|
||||
// if(!mob.isSiege()) {
|
||||
// StandardMob.run(mob);
|
||||
// return;
|
||||
// }
|
||||
//}
|
||||
|
||||
//always check the respawn que, respawn 1 mob max per second to not flood the client
|
||||
@@ -739,6 +742,7 @@ public class MobAI {
|
||||
|
||||
}
|
||||
}
|
||||
//mob.refresh();
|
||||
|
||||
switch (mob.BehaviourType) {
|
||||
case GuardCaptain:
|
||||
@@ -757,8 +761,6 @@ public class MobAI {
|
||||
HamletGuardLogic(mob);
|
||||
break;
|
||||
default:
|
||||
//SuperSimpleMobAI.run(mob);
|
||||
//MobHandler.run(mob);
|
||||
DefaultLogic(mob);
|
||||
break;
|
||||
}
|
||||
@@ -942,6 +944,8 @@ public class MobAI {
|
||||
}
|
||||
return;
|
||||
}
|
||||
for(Effect eff : aiAgent.effects.values())
|
||||
eff.endEffect();
|
||||
|
||||
if(Mob.discDroppers.contains(aiAgent))
|
||||
return;
|
||||
@@ -1047,7 +1051,7 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
private static void chaseTarget(Mob mob) {
|
||||
public static void chaseTarget(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
@@ -1459,7 +1463,7 @@ public class MobAI {
|
||||
if(mob.hate_values == null)
|
||||
mob.hate_values = new HashMap<>();
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
if(mob.combatTarget != null && mob.combatTarget.isAlive() && mob.combatTarget.loc.distanceSquared(mob.loc) < 90f)
|
||||
return;
|
||||
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
|
||||
@@ -1510,4 +1514,11 @@ public class MobAI {
|
||||
if(mostHated != null)
|
||||
mob.setCombatTarget(mostHated);
|
||||
}
|
||||
|
||||
public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){
|
||||
if(CombatUtilities.inRangeToAttack(retaliator,attacker)){
|
||||
CombatUtilities.combatCycle(retaliator,attacker,true,null);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,282 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.*;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class MobHandler {
|
||||
public static void run(Mob mob){
|
||||
|
||||
if (!mob.isAlive()) {
|
||||
CheckForRespawn(mob);
|
||||
return;
|
||||
}
|
||||
|
||||
if(mob.playerAgroMap.isEmpty())
|
||||
return;
|
||||
|
||||
CheckToSendMobHome(mob);
|
||||
|
||||
if(mob.combatTarget == null || !mob.combatTarget.isAlive()){
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
if(mob.combatTarget != null)
|
||||
CheckToDropAggro(mob);
|
||||
|
||||
if(MovementUtilities.canMove(mob))
|
||||
CheckMobMovement(mob);
|
||||
|
||||
if(mob.combatTarget != null && CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
|
||||
CheckToAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckToDropAggro(Mob mob){
|
||||
if(mob.loc.distanceSquared(mob.combatTarget.loc) > (128f * 128f))
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForRespawn(Mob mob){
|
||||
try {
|
||||
|
||||
if (mob.deathTime == 0) {
|
||||
mob.setDeathTime(System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
//handles checking for respawn of dead mobs even when no players have mob loaded
|
||||
//Despawn Timer with Loot currently in inventory.
|
||||
|
||||
if (!mob.despawned) {
|
||||
|
||||
if (mob.getCharItemManager().getInventoryCount() > 0) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//No items in inventory.
|
||||
} else if (mob.isHasLoot()) {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
//Mob never had Loot.
|
||||
} else {
|
||||
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER) {
|
||||
mob.despawn();
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(Mob.discDroppers.contains(mob))
|
||||
return;
|
||||
|
||||
if (mob.despawned && System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
|
||||
if (!Zone.respawnQue.contains(mob)) {
|
||||
Zone.respawnQue.add(mob);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAggro(Mob mob){
|
||||
switch(mob.BehaviourType){
|
||||
case SimpleStandingGuard:
|
||||
case Simple:
|
||||
case None:
|
||||
return;
|
||||
}
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : mob.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
if(target.loc.distanceSquared(mob.loc) > mob.getAggroRange() * mob.getAggroRange())
|
||||
continue;
|
||||
|
||||
if(tar == null || mob.loc.distanceSquared(tar.loc) < mob.loc.distanceSquared(target.loc))
|
||||
if(MobCanAggro(mob,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
mob.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean MobCanAggro(Mob mob, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!mob.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
// No aggro for this race type
|
||||
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
//mob has enemies and this player race is not it
|
||||
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void CheckMobMovement(Mob mob){
|
||||
if(!mob.isAlive())
|
||||
return;
|
||||
|
||||
mob.updateLocation();
|
||||
|
||||
if(mob.combatTarget == null){
|
||||
//patrol
|
||||
Patrol(mob);
|
||||
}else{
|
||||
//combat movement
|
||||
if(CombatUtilities.inRangeToAttack(mob,mob.combatTarget)) {
|
||||
return;
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(mob, mob.combatTarget.loc, mob.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob mob){
|
||||
try {
|
||||
|
||||
if(mob.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) mob.combatTarget;
|
||||
|
||||
if (!mob.canSee(target)) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//if (mob.BehaviourType.callsForHelp)
|
||||
MobCallForHelp(mob);
|
||||
|
||||
if (mob.isMoving() && mob.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = mob.getWeaponItemBase(true);
|
||||
ItemBase offHand = mob.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(mob, target, true, null);
|
||||
int delay = 3000;
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, true, mob.getWeaponItemBase(true));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (mob.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false));
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(mob);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob) {
|
||||
|
||||
try {
|
||||
HashSet<AbstractWorldObject> helpers = WorldGrid.getObjectsInRangePartial(mob.loc,mob.getAggroRange() * 2, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awo : helpers) {
|
||||
if(awo.equals(mob))
|
||||
continue;
|
||||
Mob helper = (Mob) awo;
|
||||
|
||||
if(helper.equals(mob))
|
||||
continue;
|
||||
|
||||
if(helper.combatTarget != null)
|
||||
continue;
|
||||
|
||||
helper.setCombatTarget(mob.getCombatTarget());
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
|
||||
if(mob.isNecroPet())
|
||||
return;
|
||||
|
||||
try {
|
||||
|
||||
if (!MovementUtilities.inRangeOfBindLocation(mob)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class PetHandler {
|
||||
|
||||
public static void run(Mob pet){
|
||||
PlayerCharacter owner = pet.getOwner();
|
||||
|
||||
if(owner == null)
|
||||
return;
|
||||
|
||||
if(!pet.isAlive()){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!owner.isAlive()) {
|
||||
owner.dismissPet();
|
||||
return;
|
||||
}
|
||||
|
||||
pet.updateLocation();
|
||||
|
||||
if(pet.combatTarget == null){
|
||||
//follow owner
|
||||
if(!CombatUtilities.inRangeToAttack(pet,owner)) {
|
||||
MovementUtilities.moveToLocation(pet, owner.loc, pet.getRange());
|
||||
}
|
||||
}else{
|
||||
|
||||
if (pet.combatTarget.equals(pet)) {
|
||||
pet.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
//chase target
|
||||
if(!CombatUtilities.inRangeToAttack(pet,pet.combatTarget)) {
|
||||
MovementUtilities.moveToLocation(pet, pet.combatTarget.loc, pet.getRange());
|
||||
}else{
|
||||
if(pet.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
pet.setLastAttackTime(System.currentTimeMillis() + 3000);
|
||||
|
||||
//attack target
|
||||
if(pet.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)){
|
||||
//attacking building
|
||||
City playercity = ZoneManager.getCityAtLocation(pet.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.combatTarget == null && guard.getGuild() != null && pet.getGuild() != null && !guard.getGuild().equals(pet.getGuild()))
|
||||
MovementUtilities.aiMove(guard,pet.loc,false);
|
||||
}
|
||||
|
||||
CombatUtilities.combatCycle(pet,pet.combatTarget,true,null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,449 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.gameManager.PowersManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.net.client.msg.PerformActionMsg;
|
||||
import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
public class PlayerGuardHandler {
|
||||
public static void run(Mob guard) {
|
||||
if(!guard.isAlive() || guard.despawned){
|
||||
CheckRespawn(guard);
|
||||
return;
|
||||
}
|
||||
|
||||
CheckForRecall(guard);
|
||||
|
||||
if (guard.contract != null && guard.contract.getName().contains("Wall Archer")) {
|
||||
runWallArcherGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Magister")) {
|
||||
runMagisterGuard(guard);
|
||||
return;
|
||||
}else if (guard.contract != null && guard.contract.getName().contains("Archer")) {
|
||||
runArcherGuard(guard);
|
||||
return;
|
||||
}
|
||||
runMeleGuard(guard);
|
||||
}
|
||||
|
||||
public static void runMeleGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckGuardMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runMagisterGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if(MovementUtilities.canMove(guard))
|
||||
CheckMagisterMovement(guard);
|
||||
|
||||
if (guard.combatTarget != null && inRangeToCast(guard, guard.combatTarget))
|
||||
GuardCast(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void runWallArcherGuard(Mob guard){
|
||||
try {
|
||||
if (guard.combatTarget != null)
|
||||
checkToDropGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget == null)
|
||||
CheckForPlayerGuardAggro(guard);
|
||||
|
||||
if (guard.combatTarget != null && CombatUtilities.inRangeToAttack(guard, guard.combatTarget))
|
||||
CheckToAttack(guard);
|
||||
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void checkToDropGuardAggro(Mob guard){
|
||||
if(guard.combatTarget.loc.distanceSquared(guard.loc) > (128f * 128f))
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob guard){
|
||||
PlayerCharacter tar = null;
|
||||
for(int id : guard.playerAgroMap.keySet()){
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(id);
|
||||
|
||||
float aggroRange = guard.getAggroRange();
|
||||
|
||||
if(guard.getEquip().get(2) != null && guard.getEquip().get(2).getItemBase().getRange() > 15)
|
||||
aggroRange = guard.getEquip().get(2).getItemBase().getRange() * 1.5f;
|
||||
|
||||
float squared = aggroRange * aggroRange;
|
||||
|
||||
if(target.loc.distanceSquared(guard.loc) > squared)
|
||||
continue;
|
||||
|
||||
if(tar == null || guard.loc.distanceSquared(tar.loc) < guard.loc.distanceSquared(target.loc))
|
||||
if(GuardCanAggro(guard,target))
|
||||
tar = target;
|
||||
}
|
||||
if(tar != null)
|
||||
guard.setCombatTarget(tar);
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob guard, PlayerCharacter loadedPlayer){
|
||||
if (loadedPlayer == null)
|
||||
return false;
|
||||
|
||||
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
||||
if (!loadedPlayer.isAlive())
|
||||
return false;
|
||||
|
||||
//Can't see target, skip aggro.
|
||||
if (!guard.canSee(loadedPlayer))
|
||||
return false;
|
||||
|
||||
if(guard.guardedCity != null && guard.guardedCity.cityOutlaws.contains(loadedPlayer.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
if(loadedPlayer.guild.getNation().equals(guard.guardedCity.getGuild().getNation()))
|
||||
return false;
|
||||
|
||||
return !guard.guardedCity.isOpen();
|
||||
}
|
||||
|
||||
public static void GuardCast(Mob mob) {
|
||||
|
||||
if(mob.nextCastTime > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
try {
|
||||
// Method picks a random spell from a mobile's list of powers
|
||||
// and casts it on the current target (or itself). Validation
|
||||
// (including empty lists) is done previously within canCast();
|
||||
|
||||
ArrayList<Integer> powerTokens;
|
||||
ArrayList<Integer> purgeTokens;
|
||||
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
|
||||
|
||||
// Generate a list of tokens from the mob powers for this mobile.
|
||||
|
||||
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
|
||||
purgeTokens = new ArrayList<>();
|
||||
|
||||
// If player has this effect on them currently then remove
|
||||
// this token from our list.
|
||||
|
||||
for (int powerToken : powerTokens) {
|
||||
|
||||
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
for (ActionsBase actionBase : powerBase.getActions()) {
|
||||
|
||||
String stackType = actionBase.stackType;
|
||||
|
||||
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
|
||||
purgeTokens.add(powerToken);
|
||||
}
|
||||
}
|
||||
|
||||
powerTokens.removeAll(purgeTokens);
|
||||
|
||||
// Sanity check
|
||||
|
||||
if (powerTokens.isEmpty())
|
||||
return;
|
||||
|
||||
int powerToken;
|
||||
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
|
||||
|
||||
if (nukeRoll < 55) {
|
||||
|
||||
//use direct damage spell
|
||||
powerToken = powerTokens.get(powerTokens.size() - 1);
|
||||
|
||||
} else {
|
||||
//use random spell
|
||||
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
|
||||
}
|
||||
|
||||
int powerRank = 1;
|
||||
|
||||
switch(mob.getRank()){
|
||||
case 1:
|
||||
powerRank = 10;
|
||||
break;
|
||||
case 2:
|
||||
powerRank = 15;
|
||||
break;
|
||||
case 3:
|
||||
powerRank = 20;
|
||||
break;
|
||||
case 4:
|
||||
powerRank = 25;
|
||||
break;
|
||||
case 5:
|
||||
powerRank = 30;
|
||||
break;
|
||||
case 6:
|
||||
powerRank = 35;
|
||||
break;
|
||||
case 7:
|
||||
powerRank = 40;
|
||||
break;
|
||||
}
|
||||
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
//check for hit-roll
|
||||
|
||||
if (mobPower.requiresHitRoll)
|
||||
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
|
||||
return;
|
||||
|
||||
// Cast the spell
|
||||
|
||||
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
|
||||
|
||||
PerformActionMsg msg;
|
||||
|
||||
if (!mobPower.isHarmful() || mobPower.targetSelf) {
|
||||
|
||||
if (mobPower.category.equals("DISPEL")) {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
|
||||
}
|
||||
} else {
|
||||
PowersManager.useMobPower(mob, target, mobPower, powerRank);
|
||||
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
|
||||
}
|
||||
|
||||
msg.setUnknown04(2);
|
||||
|
||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||
}
|
||||
mob.nextCastTime = (long) (System.currentTimeMillis() + MobAIThread.AI_CAST_FREQUENCY);
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckToAttack(Mob guard){
|
||||
try {
|
||||
|
||||
if(guard.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
PlayerCharacter target = (PlayerCharacter) guard.combatTarget;
|
||||
|
||||
if (!guard.canSee(target)) {
|
||||
guard.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (guard.isMoving() && guard.getRange() > 20)
|
||||
return;
|
||||
|
||||
if(target.combatStats == null)
|
||||
target.combatStats = new PlayerCombatStats(target);
|
||||
|
||||
ItemBase mainHand = guard.getWeaponItemBase(true);
|
||||
ItemBase offHand = guard.getWeaponItemBase(false);
|
||||
|
||||
if (mainHand == null && offHand == null) {
|
||||
CombatUtilities.combatCycle(guard, target, true, null);
|
||||
int delay = 3000;
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(true) != null) {
|
||||
int delay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, true, guard.getWeaponItemBase(true));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + delay);
|
||||
} else if (guard.getWeaponItemBase(false) != null) {
|
||||
int attackDelay = 3000;
|
||||
CombatUtilities.combatCycle(guard, target, false, guard.getWeaponItemBase(false));
|
||||
guard.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
|
||||
if (target.getPet() != null)
|
||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist)
|
||||
target.getPet().setCombatTarget(guard);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(guard.getObjectUUID() + " " + guard.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckGuardMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.isMoving())
|
||||
return;
|
||||
//make sure mob is out of combat stance
|
||||
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR;
|
||||
|
||||
//early exit while waiting to patrol again
|
||||
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1)
|
||||
mob.lastPatrolPointIndex = 0;
|
||||
|
||||
mob.destination = Vector3fImmutable.getRandomPointOnCircle(mob.patrolPoints.get(mob.lastPatrolPointIndex),16f);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
|
||||
} catch (Exception e) {
|
||||
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean inRangeToCast(Mob guard, AbstractWorldObject target){
|
||||
float castRangeSquared = 50f * 50f;
|
||||
float rangeSquared = guard.loc.distanceSquared(target.loc);
|
||||
return castRangeSquared >= rangeSquared;
|
||||
}
|
||||
|
||||
public static void CheckMagisterMovement(Mob guard){
|
||||
if (guard.getCombatTarget() == null) {
|
||||
if (!guard.isMoving())
|
||||
Patrol(guard);
|
||||
else {
|
||||
guard.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
} else {
|
||||
if(guard.isMoving()){
|
||||
float desiredRangeSquared = 40f * 40f;
|
||||
float distance = guard.loc.distanceSquared(guard.combatTarget.loc);
|
||||
if(distance <= desiredRangeSquared){
|
||||
guard.stopMovement(guard.getMovementLoc());
|
||||
guard.updateLocation();
|
||||
}
|
||||
}else {
|
||||
MovementUtilities.moveToLocation(guard, guard.combatTarget.loc, guard.getRange());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForRecall(Mob guard){
|
||||
|
||||
if(guard.loc.distanceSquared(guard.parentZone.getLoc()) > (800 * 800)) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(guard, guard, recall, 40);
|
||||
|
||||
for (Map.Entry playerEntry : guard.playerAgroMap.entrySet())
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
|
||||
guard.setCombatTarget(null);
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckRespawn(Mob guard){
|
||||
if(!guard.despawned)
|
||||
guard.despawn();
|
||||
|
||||
long respawnTime = 0L;
|
||||
|
||||
Building barracks = guard.building;
|
||||
if(barracks == null){
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
}else{
|
||||
switch(barracks.getRank()) {
|
||||
case 2:
|
||||
respawnTime = 750000; // 12.5 minutes
|
||||
break;
|
||||
case 3:
|
||||
respawnTime = 660000; // 11 minutes
|
||||
break;
|
||||
case 4:
|
||||
respawnTime = 570000; // 9.5 minutes
|
||||
break;
|
||||
case 5:
|
||||
respawnTime = 480000; // 8 minutes
|
||||
break;
|
||||
case 6:
|
||||
respawnTime = 450000; // 6.5 minutes
|
||||
break;
|
||||
case 7:
|
||||
respawnTime = MBServerStatics.FIVE_MINUTES;
|
||||
break;
|
||||
default:
|
||||
respawnTime = MBServerStatics.FIFTEEN_MINUTES;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(guard.deathTime + respawnTime < System.currentTimeMillis()){
|
||||
if (!Zone.respawnQue.contains(guard)) {
|
||||
Zone.respawnQue.add(guard);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
package engine.mobileAI.MobHandlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.mobileAI.utilities.MovementUtilities;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.City;
|
||||
import engine.objects.Mob;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class SiegeHandler {
|
||||
public static void run(Mob engine){
|
||||
|
||||
if(!engine.isAlive()) {
|
||||
check_siege_respawn(engine);
|
||||
return;
|
||||
}
|
||||
|
||||
if(engine.getOwner() == null || !engine.getOwner().isAlive() || !engine.playerAgroMap.containsKey(engine.getOwner().getObjectUUID()))
|
||||
return;
|
||||
|
||||
if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
||||
return;
|
||||
|
||||
siege_attack(engine);
|
||||
}
|
||||
|
||||
public static void check_siege_respawn(Mob engine){
|
||||
if(!engine.despawned) {
|
||||
engine.despawn();
|
||||
}else{
|
||||
if(engine.deathTime + MBServerStatics.FIFTEEN_MINUTES > System.currentTimeMillis()){
|
||||
engine.respawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void siege_attack(Mob engine){
|
||||
if(engine.getLastAttackTime() > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
if(CombatUtilities.inRangeToAttack(engine,engine.combatTarget)){
|
||||
CombatUtilities.combatCycle(engine, engine.combatTarget, true, null);
|
||||
engine.setLastAttackTime(System.currentTimeMillis() + 15000);
|
||||
City playercity = ZoneManager.getCityAtLocation(engine.getLoc());
|
||||
if (playercity != null)
|
||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||
if (guard.isPlayerGuard && guard.combatTarget == null && guard.getGuild() != null && engine.getGuild() != null && !guard.getGuild().equals(engine.getGuild()))
|
||||
MovementUtilities.aiMove(guard,engine.loc,false);
|
||||
|
||||
MovementManager.sendRWSSMsg(engine);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package engine.mobileAI;
|
||||
|
||||
import engine.mobileAI.MobHandlers.MobHandler;
|
||||
import engine.mobileAI.MobHandlers.PetHandler;
|
||||
import engine.mobileAI.MobHandlers.PlayerGuardHandler;
|
||||
import engine.mobileAI.MobHandlers.SiegeHandler;
|
||||
import engine.objects.Mob;
|
||||
|
||||
public class SuperSimpleMobAI {
|
||||
|
||||
public static void run(Mob mob){
|
||||
mob.updateLocation();
|
||||
if(mob.isPet() && !mob.isSiege()) {
|
||||
PetHandler.run(mob);
|
||||
return;
|
||||
}else if (mob.isSiege()) {
|
||||
SiegeHandler.run(mob);
|
||||
return;
|
||||
}else if(mob.isPlayerGuard()){
|
||||
PlayerGuardHandler.run(mob);
|
||||
return;
|
||||
}else {
|
||||
MobHandler.run(mob);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@ package engine.mobileAI.Threads;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.SuperSimpleMobAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -28,26 +27,26 @@ public class MobAIThread implements Runnable{
|
||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
while (true) {
|
||||
try {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
//MobAI.DetermineAction(mob);
|
||||
SuperSimpleMobAI.run(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
if (zone != null && zone.zoneMobSet != null) {
|
||||
synchronized (zone.zoneMobSet) {
|
||||
for (Mob mob : zone.zoneMobSet) {
|
||||
try {
|
||||
if (mob != null) {
|
||||
MobAI.DetermineAction(mob);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
}catch(Exception e){
|
||||
Logger.error(e.getMessage());
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("AI Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -132,6 +132,8 @@ public class CombatUtilities {
|
||||
}
|
||||
|
||||
public static boolean canSwing(Mob agent) {
|
||||
if(!CombatUtilities.inRange2D(agent,agent.combatTarget,agent.getRange()))
|
||||
return false;
|
||||
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None));
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.InterestManagement.InterestManager;
|
||||
import engine.mobileAI.Threads.MobAIThread;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.MovementManager;
|
||||
@@ -193,6 +194,7 @@ public class MovementUtilities {
|
||||
|
||||
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
|
||||
|
||||
//InterestManager.forceLoad(agent);
|
||||
//update our walk/run state.
|
||||
if (isWalking && !agent.isWalk()) {
|
||||
agent.setWalkMode(true);
|
||||
|
||||
@@ -21,7 +21,6 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.guild.InviteToSubMsg;
|
||||
import engine.objects.Bane;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.PlayerCharacter;
|
||||
@@ -113,12 +112,6 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
//ensure bane to be subbed does not have a bane dropped
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getOwner().guild.getNation().equals(targetGuild))
|
||||
return true;
|
||||
}
|
||||
|
||||
//all tests passed, let's send invite.
|
||||
|
||||
if (target.getClientConnection() != null) {
|
||||
|
||||
@@ -24,7 +24,6 @@ import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.ItemProductionMsg;
|
||||
import engine.net.client.msg.ManageNPCMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.HashMap;
|
||||
@@ -362,7 +361,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
vendor.removeItemFromForge(targetItem);
|
||||
|
||||
//refund the gold for cancelled item
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < MBServerStatics.BUILDING_GOLD_LIMIT){
|
||||
if(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue() < 15000000){
|
||||
vendor.building.setStrongboxValue(vendor.building.getStrongboxValue() + targetItem.getItemBase().getBaseValue());
|
||||
}
|
||||
|
||||
@@ -416,6 +415,8 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
|
||||
if (player.getCharItemManager().hasRoomInventory(targetItem.getItemBase().getWeight()) == false)
|
||||
return;
|
||||
|
||||
targetItem.stripCastableEnchants();
|
||||
|
||||
player.getCharItemManager().buyFromNPC(targetItem, vendor);
|
||||
|
||||
}
|
||||
|
||||
@@ -31,6 +31,8 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
pc.setIsCasting(false);
|
||||
pc.setItemCasting(false);
|
||||
MovementManager.movement(msg, pc);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -479,6 +479,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
} else if (uuid == 910010) { //tears of saedron
|
||||
if (comps.size() > 1) {
|
||||
removeRune(player, origin, comps.get(1).intValue());
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (item.getChargesRemaining() > 0) {
|
||||
|
||||
@@ -568,15 +568,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
//serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
Bane validBane = null;
|
||||
serverCity = null;
|
||||
for(Bane b : Bane.banes.values()){
|
||||
City c = b.getCity();
|
||||
if(c.getGuild().equals(player.guild) || b.getOwner().guild.equals(player.guild))
|
||||
serverCity = b.getCity();
|
||||
}
|
||||
|
||||
serverCity = ZoneManager.getCityAtLocation(buildingList.getLoc());
|
||||
|
||||
// No valid player city found
|
||||
|
||||
@@ -619,13 +611,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
//make sure building is withing range
|
||||
float distanceSquared = buildingList.getLoc().distanceSquared(serverCity.loc);
|
||||
float allowedSquared = (CityBoundsType.SIEGEBOUNDS.extents * 0.65f) * (CityBoundsType.SIEGEBOUNDS.extents * 0.65f);
|
||||
if(allowedSquared < distanceSquared) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
|
||||
return false;
|
||||
}
|
||||
// If there is a bane placed, we limit bow placement to 2x the stone rank's worth of attacker assets
|
||||
// and 1x the tree rank for defenders
|
||||
|
||||
@@ -667,7 +652,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
// Count bow for attackers and defenders
|
||||
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, CityBoundsType.SIEGEBOUNDS.extents, MBServerStatics.MASK_BUILDING);
|
||||
awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
||||
|
||||
for (AbstractWorldObject awo : awoList) {
|
||||
Building building = (Building) awo;
|
||||
@@ -676,7 +661,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
||||
if (!building.getBlueprint().isSiegeEquip())
|
||||
continue;
|
||||
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.SIEGEBOUNDS.extents))
|
||||
if (!building.getLoc().isInsideCircle(serverCity.getLoc(), CityBoundsType.ZONE.extents))
|
||||
continue;
|
||||
|
||||
if (building.getGuild() == null)
|
||||
|
||||
@@ -114,9 +114,9 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
|
||||
for (City city : cities)
|
||||
City.serializeForClientMsg(city, writer);
|
||||
|
||||
for(Mine mine : mines)
|
||||
for(Mine mine : mines) {
|
||||
Mine.serializeForClientMsgTeleport(mine, writer);
|
||||
|
||||
}
|
||||
//Dungeon.serializeForClientMsgTeleport(writer);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ import engine.jobs.TrackJob;
|
||||
import engine.math.AtomicFloat;
|
||||
import engine.math.Bounds;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mobileAI.utilities.CombatUtilities;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.UpdateStateMsg;
|
||||
@@ -819,7 +820,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
//TODO who the fuck wrote changeHeightJob. FIX THIS.
|
||||
|
||||
|
||||
if (this.endLoc.equals(Vector3fImmutable.ZERO) || this.endLoc.equals(this.bindLoc))
|
||||
float distance = this.loc.distance2D(this.endLoc);
|
||||
if (this.endLoc.equals(Vector3fImmutable.ZERO) || this.endLoc.equals(this.bindLoc) || distance < 1)
|
||||
return false;
|
||||
|
||||
if (this.takeOffTime != 0)
|
||||
@@ -1046,7 +1048,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
if (MBServerStatics.COMBAT_TARGET_HITBOX_DEBUG) {
|
||||
Logger.info("Hit box radius for " + this.getFirstName() + " is " + (this.statStrCurrent / 200f));
|
||||
}
|
||||
return ((PlayerCharacter) this).getStrForClient() / 200f;
|
||||
int strength = ((PlayerCharacter) this).statStrBase;
|
||||
float radius = strength * 0.1f * 0.5f;
|
||||
return radius;
|
||||
//TODO CALCULATE MOB HITBOX BECAUSE FAIL EMU IS FAIL!!!!!!!
|
||||
} else if (this.getObjectType() == GameObjectType.Mob) {
|
||||
if (MBServerStatics.COMBAT_TARGET_HITBOX_DEBUG) {
|
||||
@@ -1230,7 +1234,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
//TODO why is Handle REtaliate and cancelontakedamage in modifyHealth? shouldnt this be outside this method?
|
||||
if (value < 0f && !fromCost) {
|
||||
this.cancelOnTakeDamage();
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
//CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
|
||||
return newHealth - oldHealth;
|
||||
@@ -1287,7 +1291,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
if (value < 0f && !fromCost) {
|
||||
this.cancelOnTakeDamage();
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
//CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
return newMana - oldMana;
|
||||
}
|
||||
@@ -1334,7 +1338,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
if (value < 0f && !fromCost) {
|
||||
this.cancelOnTakeDamage();
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
//CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
return newStamina - oldStamina;
|
||||
}
|
||||
@@ -1369,7 +1373,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
if (oldMana > newMana && !fromCost) {
|
||||
this.cancelOnTakeDamage();
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
//CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
return newMana - oldMana;
|
||||
}
|
||||
@@ -1404,7 +1408,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
if (oldStamina > newStamina && !fromCost) {
|
||||
this.cancelOnTakeDamage();
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
//CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
return newStamina - oldStamina;
|
||||
|
||||
@@ -1464,7 +1468,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
if (eff == null)
|
||||
continue;
|
||||
|
||||
if (eff.cancelOnAttack() && eff.cancel()) {
|
||||
eff.cancelJob();
|
||||
this.effects.remove(s);
|
||||
|
||||
@@ -169,7 +169,7 @@ public abstract class AbstractGameObject {
|
||||
return this.objectUUID;
|
||||
}
|
||||
|
||||
protected void setObjectUUID(int objectUUID) {
|
||||
public void setObjectUUID(int objectUUID) {
|
||||
this.objectUUID = objectUUID;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,8 +19,8 @@ public class Arena {
|
||||
|
||||
}
|
||||
public Boolean disqualify() {
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, ArenaManager.arena_radius + 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER);
|
||||
HashSet<AbstractWorldObject> warningRange = WorldGrid.getObjectsInRangePartial(this.loc, 500f, MBServerStatics.MASK_PLAYER);
|
||||
for(AbstractWorldObject obj : warningRange){
|
||||
PlayerCharacter pc = (PlayerCharacter)obj;
|
||||
if(pc.equals(this.player1) || pc.equals(this.player2))
|
||||
|
||||
@@ -57,8 +57,6 @@ public final class Bane {
|
||||
// Internal cache for banes
|
||||
private ActivateBaneJob activateBaneJob;
|
||||
|
||||
public ArrayList<PlayerCharacter> affected_players;
|
||||
|
||||
/**
|
||||
* ResultSet Constructor
|
||||
*/
|
||||
@@ -210,25 +208,6 @@ public final class Bane {
|
||||
return false;
|
||||
}
|
||||
|
||||
//audit that defending nation does no have a bane on them already
|
||||
boolean defenderBaned = false;
|
||||
Guild defenderNation = targetCity.getGuild().getNation();
|
||||
if(defenderNation.getOwnedCity() != null && defenderNation.getOwnedCity().getBane() != null){
|
||||
defenderBaned = true;
|
||||
}else{
|
||||
for (Guild sub : defenderNation.getSubGuildList()) {
|
||||
if (sub.getOwnedCity() != null) {
|
||||
if (sub.getOwnedCity().getBane() != null) {
|
||||
defenderBaned = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(defenderBaned){
|
||||
ChatManager.chatSystemInfo(player, "This Nation has already been baned!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (targetCity.isLocationOnCityGrid(player.getLoc()) == true) {
|
||||
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place banestone on city grid.");
|
||||
return false;
|
||||
@@ -696,9 +675,6 @@ public final class Bane {
|
||||
toUnprotect.setProtectionState(ProtectionState.NONE);
|
||||
}
|
||||
|
||||
for(PlayerCharacter affected : this.affected_players)
|
||||
affected.ZergMultiplier = 1.0f;
|
||||
|
||||
}
|
||||
|
||||
public boolean isErrant() {
|
||||
@@ -741,8 +717,6 @@ public final class Bane {
|
||||
if(city == null)
|
||||
return;
|
||||
|
||||
if(this.affected_players == null)
|
||||
this.affected_players = new ArrayList<>();
|
||||
city.onEnter();
|
||||
|
||||
ArrayList<Integer> attackers = new ArrayList<>();
|
||||
@@ -753,13 +727,8 @@ public final class Bane {
|
||||
for(AbstractWorldObject obj : inSiegeRange){
|
||||
int uuid = obj.getObjectUUID();
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
|
||||
if(player == null)
|
||||
continue;
|
||||
|
||||
if(player.getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
continue;
|
||||
|
||||
Guild playerNation = player.guild.getNation();
|
||||
//separate the players into categories
|
||||
if(playerNation.equals(defendNation))
|
||||
@@ -786,24 +755,18 @@ public final class Bane {
|
||||
float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize);
|
||||
for(int uuid : attackers){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
for(int uuid : defenders){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
|
||||
if(inSiegeRange.contains(player)) { //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = attackerMultiplier;
|
||||
this.affected_players.add(player);
|
||||
}else {
|
||||
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
|
||||
player.ZergMultiplier = defenderMultiplier;
|
||||
else
|
||||
player.ZergMultiplier = 1.0f;
|
||||
this.affected_players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -221,7 +221,7 @@ public class Building extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
this._strongboxValue = rs.getInt("currentGold");
|
||||
this.maxGold = MBServerStatics.BUILDING_GOLD_LIMIT; // *** Refactor to blueprint method
|
||||
this.maxGold = 100000000; // *** Refactor to blueprint method
|
||||
this.reserve = rs.getInt("reserve");
|
||||
|
||||
// Does building have a protection contract?
|
||||
|
||||
@@ -5,60 +5,51 @@
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import engine.net.ByteBufferWriter;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
public enum CharacterTitle {
|
||||
|
||||
NONE(0, 0, 0, ""),
|
||||
CSR_1(255, 0, 0, "CCR"),
|
||||
CSR_2(255, 0, 0, "CCR"),
|
||||
CSR_3(255, 0, 0, "CCR"),
|
||||
CSR_4(251, 181, 13, "CCR"),
|
||||
DEVELOPER(166, 153, 114, "Programmer"),
|
||||
QA(88, 250, 244, "GIRLFRIEND");
|
||||
|
||||
QA(88, 250, 244, "GIRLFRIEND"),
|
||||
PVE(0, 250, 0, "");
|
||||
int headerLength, footerLength;
|
||||
private ByteBuffer header;
|
||||
private ByteBuffer footer;
|
||||
|
||||
CharacterTitle(int _r, int _g, int _b, String _prefix) {
|
||||
char[] str_header = ("^\\c" +
|
||||
(((_r < 100) ? ((_r < 10) ? "00" : "0") : "") + ((byte) _r & 0xFF)) +
|
||||
(((_g < 100) ? ((_g < 10) ? "00" : "0") : "") + ((byte) _g & 0xFF)) +
|
||||
(((_b < 100) ? ((_b < 10) ? "00" : "0") : "") + ((byte) _b & 0xFF)) +
|
||||
'<' + _prefix + "> ").toCharArray();
|
||||
|
||||
if (_prefix.equals("")) {
|
||||
str_header = ("^\\c" +
|
||||
(((_r < 100) ? ((_r < 10) ? "00" : "0") : "") + ((byte) _r & 0xFF)) +
|
||||
(((_g < 100) ? ((_g < 10) ? "00" : "0") : "") + ((byte) _g & 0xFF)) +
|
||||
(((_b < 100) ? ((_b < 10) ? "00" : "0") : "") + ((byte) _b & 0xFF)) +
|
||||
_prefix).toCharArray();
|
||||
}
|
||||
char[] str_footer = ("^\\c255255255").toCharArray();
|
||||
|
||||
this.headerLength = str_header.length;
|
||||
this.footerLength = str_footer.length;
|
||||
|
||||
this.header = ByteBuffer.allocateDirect(headerLength << 1);
|
||||
this.footer = ByteBuffer.allocateDirect(footerLength << 1);
|
||||
|
||||
ByteBufferWriter headWriter = new ByteBufferWriter(header);
|
||||
|
||||
for (char c : str_header) {
|
||||
headWriter.putChar(c);
|
||||
}
|
||||
|
||||
ByteBufferWriter footWriter = new ByteBufferWriter(footer);
|
||||
|
||||
for (char c : str_footer) {
|
||||
footWriter.putChar(c);
|
||||
}
|
||||
}
|
||||
|
||||
public void _serializeFirstName(ByteBufferWriter writer, String firstName) {
|
||||
_serializeFirstName(writer, firstName, false);
|
||||
}
|
||||
|
||||
public void _serializeFirstName(ByteBufferWriter writer, String firstName, boolean smallString) {
|
||||
if (this.ordinal() == 0) {
|
||||
if (smallString)
|
||||
@@ -67,24 +58,19 @@ public enum CharacterTitle {
|
||||
writer.putString(firstName);
|
||||
return;
|
||||
}
|
||||
|
||||
char[] chars = firstName.toCharArray();
|
||||
|
||||
if (smallString)
|
||||
writer.put((byte) (chars.length + this.headerLength));
|
||||
else
|
||||
writer.putInt(chars.length + this.headerLength);
|
||||
writer.putBB(header);
|
||||
|
||||
for (char c : chars) {
|
||||
writer.putChar(c);
|
||||
}
|
||||
}
|
||||
|
||||
public void _serializeLastName(ByteBufferWriter writer, String lastName, boolean haln, boolean asciiLastName) {
|
||||
_serializeLastName(writer, lastName, haln, asciiLastName, false);
|
||||
}
|
||||
|
||||
public void _serializeLastName(ByteBufferWriter writer, String lastName, boolean haln, boolean asciiLastName, boolean smallString) {
|
||||
if (!haln || asciiLastName) {
|
||||
if (this.ordinal() == 0) {
|
||||
@@ -95,19 +81,15 @@ public enum CharacterTitle {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!haln || asciiLastName) {
|
||||
char[] chars = lastName.toCharArray();
|
||||
|
||||
if (smallString)
|
||||
writer.put((byte) (chars.length + this.footerLength));
|
||||
else
|
||||
writer.putInt(chars.length + this.footerLength);
|
||||
|
||||
for (char c : chars) {
|
||||
writer.putChar(c);
|
||||
}
|
||||
|
||||
writer.putBB(footer);
|
||||
} else {
|
||||
if (smallString)
|
||||
@@ -116,6 +98,5 @@ public enum CharacterTitle {
|
||||
writer.putInt(this.footerLength);
|
||||
writer.putBB(footer);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -382,6 +382,12 @@ public class City extends AbstractWorldObject {
|
||||
if (ago.getObjectType().equals(GameObjectType.City)) {
|
||||
City city = (City) ago;
|
||||
|
||||
if(city == null)
|
||||
continue;
|
||||
|
||||
if(city.getTOL() != null && city.getTOL().getRank() < 0)
|
||||
continue;
|
||||
|
||||
if (city.noTeleport)
|
||||
continue;
|
||||
|
||||
@@ -397,7 +403,7 @@ public class City extends AbstractWorldObject {
|
||||
cities.add(city);
|
||||
}else {
|
||||
try {
|
||||
if (city.getGuild() != null && city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}catch(Exception e){
|
||||
@@ -953,7 +959,7 @@ public class City extends AbstractWorldObject {
|
||||
|
||||
public boolean isLocationWithinSiegeBounds(Vector3fImmutable insideLoc) {
|
||||
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.SIEGEBOUNDS.extents);
|
||||
return insideLoc.isInsideCircle(this.getLoc(), CityBoundsType.ZONE.extents);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -591,10 +591,10 @@ public class Contract extends AbstractGameObject {
|
||||
for(MobEquipment me : this.sellInventory){
|
||||
switch(me.getItemBase().getUUID()) {
|
||||
case 971070:
|
||||
me.magicValue = 3000000;
|
||||
me.magicValue = 2000000;
|
||||
break;
|
||||
case 971012:
|
||||
me.magicValue = 1000000;
|
||||
me.magicValue = 500000;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -737,9 +737,6 @@ public class Contract extends AbstractGameObject {
|
||||
if (this.allowedBuildings.size() == 0)
|
||||
return false;
|
||||
|
||||
if(this.name.equals("Siege Engineer") && building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT))
|
||||
return true;
|
||||
|
||||
// Binary match
|
||||
return (building.getBlueprint().getBuildingGroup().elementOf(this.allowedBuildings));
|
||||
}
|
||||
|
||||
@@ -330,7 +330,7 @@ public class Effect {
|
||||
serializeForClientMsg(writer);
|
||||
return;
|
||||
}
|
||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||
float duration = this.jc.timeToExecutionLeft() * 0.001f;// 1000;
|
||||
writer.putInt(this.eb.getToken());
|
||||
writer.putInt(aej.getTrains());
|
||||
writer.putInt(0);
|
||||
@@ -366,7 +366,7 @@ public class Effect {
|
||||
return;
|
||||
}
|
||||
|
||||
float duration = this.jc.timeToExecutionLeft() / 1000;
|
||||
float duration = this.jc.timeToExecutionLeft() *0.001f;// 1000;
|
||||
if (aej instanceof DamageOverTimeJob)
|
||||
duration = ab.getDurationInSeconds(aej.getTrains()) - (((DamageOverTimeJob) aej).getIteration() * 5);
|
||||
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
package engine.objects;
|
||||
|
||||
public class ForgeWorkOrder {
|
||||
public int itembaseUUID;
|
||||
public String prefix;
|
||||
public String suffix;
|
||||
public boolean resourceRolled;
|
||||
public boolean randomRolled;
|
||||
public int orderAmount;
|
||||
public int slot;
|
||||
}
|
||||
@@ -333,6 +333,13 @@ public class ItemBase {
|
||||
}
|
||||
|
||||
public int getBaseValue() {
|
||||
if(this.getUUID() == 971070){
|
||||
return 2000000;
|
||||
}
|
||||
|
||||
if(this.getUUID() == 971012){
|
||||
return 500000;
|
||||
}
|
||||
return this.value;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@ import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
@@ -679,11 +680,10 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
Random random = new Random();
|
||||
for (byte temp : vendor.getItemModTable()) {
|
||||
|
||||
if (itemModTable != temp)
|
||||
continue;
|
||||
|
||||
prefixMod = vendor.getModTypeTable().get(vendor.getItemModTable().indexOf(temp));
|
||||
suffixMod = vendor.getModSuffixTable().get(vendor.getItemModTable().indexOf(temp));
|
||||
}
|
||||
@@ -693,44 +693,31 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Roll on the tables for this vendor
|
||||
ArrayList<ModTypeTableEntry> prefixTable = LootManager._modTypeTables.get(prefixMod);
|
||||
ArrayList<ModTypeTableEntry> suffixTable = LootManager._modTypeTables.get(suffixMod);
|
||||
|
||||
ModTypeTableEntry prefixTypeTable = ModTypeTableEntry.rollTable(prefixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
|
||||
ModTypeTableEntry suffixTypeTable = ModTypeTableEntry.rollTable(suffixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
|
||||
ModTypeTableEntry prefixTypeTable = prefixTable.get(random.nextInt(prefixTable.size()));
|
||||
ModTypeTableEntry suffixTypeTable = suffixTable.get(random.nextInt(suffixTable.size()));
|
||||
|
||||
// Sanity check.
|
||||
|
||||
if (prefixTypeTable == null || suffixTypeTable == null)
|
||||
return null;
|
||||
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
int rollPrefix = ThreadLocalRandom.current().nextInt(100);
|
||||
|
||||
if (rollPrefix < vendor.getLevel() + 30) {
|
||||
|
||||
int randomPrefix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomPrefix += vendor.level * 0.5f;
|
||||
if(randomPrefix > 320)
|
||||
randomPrefix = 320;
|
||||
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
|
||||
|
||||
if (prefixEntry != null)
|
||||
prefix = prefixEntry.action;
|
||||
|
||||
}
|
||||
|
||||
int rollSuffix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
||||
|
||||
// Always have at least one mod on a magic rolled item.
|
||||
// Suffix will be our backup plan.
|
||||
int rollSuffix = ThreadLocalRandom.current().nextInt( 100);
|
||||
|
||||
if (rollSuffix < vendor.getLevel() + 30) {
|
||||
|
||||
int randomSuffix = TableRoll(vendor.getLevel());
|
||||
if(vendor.contract.getName().contains("Heavy") || vendor.contract.getName().contains("Medium") || vendor.contract.getName().contains("Leather"))
|
||||
randomSuffix += vendor.level * 0.25f;
|
||||
if(randomSuffix > 320)
|
||||
randomSuffix = 320;
|
||||
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
|
||||
|
||||
if (suffixEntry != null)
|
||||
@@ -1092,4 +1079,5 @@ public class ItemFactory {
|
||||
return ml;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -69,6 +69,8 @@ public class Mine extends AbstractGameObject {
|
||||
public HashMap<Integer,Integer> oldBuildings;
|
||||
public HashMap<Integer, Long> mineAttendees = new HashMap<>();
|
||||
|
||||
public ZergTracker zergTracker;
|
||||
|
||||
public Long allowed_teleport_time;
|
||||
public Boolean enforceLore = false;
|
||||
public HashMap<Guild, Enum.GuildType> chosen_charters;
|
||||
@@ -131,6 +133,20 @@ public class Mine extends AbstractGameObject {
|
||||
this.openHour = rs.getInt("mineLiveHour");
|
||||
this.openMinute = rs.getInt("mineLiveMinute");
|
||||
this.capSize = rs.getInt("capSize");
|
||||
|
||||
//uncomment this for weekend 5s in lieu of 3s
|
||||
//int loggedCapSize = rs.getInt("capSize");
|
||||
//if(loggedCapSize == 3){
|
||||
// int dayOfWeek = DateTime.now().dayOfWeek().get();
|
||||
// if(dayOfWeek == 7 || dayOfWeek == 6 || dayOfWeek == 5){
|
||||
// this.capSize = 5;
|
||||
// }else{
|
||||
// this.capSize = loggedCapSize;
|
||||
// }
|
||||
//}else{
|
||||
// this.capSize = loggedCapSize;
|
||||
//}
|
||||
|
||||
this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
|
||||
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if(tower != null){
|
||||
@@ -653,6 +669,11 @@ public class Mine extends AbstractGameObject {
|
||||
ChatManager.chatSystemInfo(player,"You Have Entered an Active Mine Area");
|
||||
}
|
||||
Guild nation = player.guild.getNation();
|
||||
|
||||
if(this.enforceLore){
|
||||
LoreMineManager.AuditPlayer(player, this);
|
||||
}
|
||||
|
||||
if(charactersByNation.containsKey(nation)){
|
||||
if(!charactersByNation.get(nation).contains(player)) {
|
||||
charactersByNation.get(nation).add(player);
|
||||
|
||||
@@ -87,7 +87,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
protected int loadID;
|
||||
protected float spawnRadius;
|
||||
//used by static mobs
|
||||
protected int parentZoneID;
|
||||
public int parentZoneID;
|
||||
protected float statLat;
|
||||
protected float statLon;
|
||||
protected float statAlt;
|
||||
@@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
public boolean StrongholdEpic = false;
|
||||
public boolean isDropper = false;
|
||||
|
||||
public Boolean isHellgateMob = false;
|
||||
|
||||
public HashMap<PlayerCharacter,Float> hate_values;
|
||||
|
||||
|
||||
@@ -127,6 +129,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.parentZone = parent;
|
||||
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0;
|
||||
this.building = building;
|
||||
this.bonuses = new PlayerBonuses(this);
|
||||
|
||||
if (building != null)
|
||||
this.buildingID = building.getObjectUUID();
|
||||
@@ -140,6 +143,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
if (building != null && building.getOwner() != null) {
|
||||
this.lastName = "the " + contract.getName();
|
||||
}
|
||||
this.gridObjectType = GridObjectType.DYNAMIC;
|
||||
clearStatic();
|
||||
}
|
||||
|
||||
@@ -1494,8 +1498,11 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
if (isPlayerGuard)
|
||||
return;
|
||||
|
||||
LootManager.GenerateMobLoot(this);
|
||||
if(this.isHellgateMob){
|
||||
LootManager.GenerateStrongholdLoot(this,false,false);
|
||||
}else {
|
||||
LootManager.GenerateMobLoot(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1532,7 +1539,9 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.setResists(new Resists("Dropper"));
|
||||
} else if(this.isDropper){
|
||||
this.setResists(new Resists("Dropper"));
|
||||
} else{
|
||||
} else if(this.getMobBaseID() == 14104){
|
||||
this.setResists(new Resists("Elite"));
|
||||
}else{
|
||||
this.setResists(new Resists());
|
||||
}
|
||||
this.resists.calculateResists(this, false);
|
||||
@@ -1965,6 +1974,9 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
|
||||
}
|
||||
try {
|
||||
if(this.equipmentSetID == 6481) {
|
||||
int i = 0;
|
||||
}
|
||||
if (this.equipmentSetID != 0)
|
||||
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);
|
||||
else
|
||||
@@ -1995,11 +2007,15 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
//skip for pets
|
||||
|
||||
if (this.isPet() == false && (this.agentType.equals(AIAgentType.PET)) == false && this.isNecroPet() == false) {
|
||||
if (this.getMobBase().notEnemy.size() > 0)
|
||||
this.notEnemy.addAll(this.getMobBase().notEnemy);
|
||||
try {
|
||||
if (this.getMobBase().notEnemy.size() > 0)
|
||||
this.notEnemy.addAll(this.getMobBase().notEnemy);
|
||||
|
||||
if (this.getMobBase().enemy.size() > 0)
|
||||
this.enemy.addAll(this.getMobBase().enemy);
|
||||
if (this.getMobBase().enemy.size() > 0)
|
||||
this.enemy.addAll(this.getMobBase().enemy);
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
@@ -2056,6 +2072,11 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
}
|
||||
|
||||
this.deathTime = 0;
|
||||
|
||||
if(this.isPet() && this.bonuses != null){
|
||||
this.healthMax = this.healthMax + this.bonuses.getFloat(ModType.HealthFull,SourceType.None);
|
||||
this.health.set(this.healthMax);
|
||||
}
|
||||
InterestManager.setObjectDirty(this);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
|
||||
@@ -131,16 +131,22 @@ public class MobBase extends AbstractGameObject {
|
||||
return equip;
|
||||
|
||||
for (BootySetEntry equipmentSetEntry : equipList) {
|
||||
try {
|
||||
if(equipmentSetEntry.itemBase == 189500){
|
||||
int i = 0;
|
||||
}
|
||||
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
|
||||
ItemBase itemBase = mobEquipment.getItemBase();
|
||||
|
||||
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemBase, equipmentSetEntry.dropChance);
|
||||
ItemBase itemBase = mobEquipment.getItemBase();
|
||||
if (itemBase != null) {
|
||||
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
|
||||
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
|
||||
mobEquipment.setSlot(2);
|
||||
|
||||
if (itemBase != null) {
|
||||
if (itemBase.getType().equals(Enum.ItemType.WEAPON))
|
||||
if (mobEquipment.getSlot() == 1 && itemBase.getEquipFlag() == 2)
|
||||
mobEquipment.setSlot(2);
|
||||
|
||||
equip.put(mobEquipment.getSlot(), mobEquipment);
|
||||
equip.put(mobEquipment.getSlot(), mobEquipment);
|
||||
}
|
||||
}catch(Exception e){
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -98,7 +98,11 @@ public class MobEquipment extends AbstractGameObject {
|
||||
this.dropChance = dropChance;
|
||||
|
||||
this.parentID = 0;
|
||||
setMagicValue();
|
||||
try {
|
||||
setMagicValue();
|
||||
}catch(Exception e){
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static int getNewID() {
|
||||
@@ -290,6 +294,14 @@ public class MobEquipment extends AbstractGameObject {
|
||||
|
||||
public int getMagicValue() {
|
||||
|
||||
if(this.itemBase.getUUID() == 971070){
|
||||
return 2000000;
|
||||
}
|
||||
|
||||
if(this.itemBase.getUUID() == 971012){
|
||||
return 500000;
|
||||
}
|
||||
|
||||
if (!this.isID) {
|
||||
return itemBase.getBaseValue();
|
||||
}
|
||||
|
||||
@@ -41,7 +41,6 @@ import engine.server.MBServerStatics;
|
||||
import engine.server.login.LoginServer;
|
||||
import engine.server.login.LoginServerMsgHandler;
|
||||
import engine.server.world.WorldServer;
|
||||
import engine.util.KeyCloneAudit;
|
||||
import engine.util.MiscUtils;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
@@ -5145,29 +5144,39 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
@Override
|
||||
public void update(Boolean newSystem) {
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
|
||||
if(!newSystem)
|
||||
return;
|
||||
|
||||
try {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
|
||||
try {
|
||||
|
||||
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
if (!this.isAlive()) {
|
||||
if(this.isMoving())
|
||||
this.stopMovement(this.getMovementLoc());
|
||||
return;
|
||||
}
|
||||
//this.updateLocation();
|
||||
if(this.isMoving()){
|
||||
this.setLoc(this.getMovementLoc());
|
||||
this.region = Regions.GetRegionForTeleport(this.getMovementLoc());
|
||||
}else{
|
||||
this.setLoc(this.loc);
|
||||
this.region = Regions.GetRegionForTeleport(this.loc);
|
||||
}
|
||||
this.updateMovementState();
|
||||
this.doRegen();
|
||||
|
||||
if (this.combatStats == null) {
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
try {
|
||||
this.combatStats.update();
|
||||
}catch(Exception ignored){
|
||||
try {
|
||||
this.combatStats.update();
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
this.doRegen();
|
||||
}
|
||||
|
||||
if (this.getStamina() < 10) {
|
||||
@@ -5181,15 +5190,67 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
this.safeZone = this.isInSafeZone();
|
||||
|
||||
if(this.isActive && this.enteredWorld)
|
||||
if (this.level < 10)
|
||||
while (this.level < 10)
|
||||
if(this.isActive && this.enteredWorld) {
|
||||
if (!this.timestamps.containsKey("nextBoxCheck"))
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
|
||||
if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
|
||||
//updateBoxStatus(checkIfBoxed(this));
|
||||
this.isBoxed = checkIfBoxed(this);
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
|
||||
}
|
||||
|
||||
if (this.level < 10 && this.enteredWorld) {
|
||||
while (this.level < 10) {
|
||||
grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
|
||||
}
|
||||
}
|
||||
if(this.isBoxed && !this.containsEffect(-654906771)){
|
||||
PowersManager.applyPower(this,this,this.loc,-935138707,40,false);
|
||||
}else if(!this.isBoxed && this.containsEffect(-654906771)){
|
||||
EffectsBase eb = PowersManager.getEffectByToken(-654906771);
|
||||
//this.effects.remove(String.valueOf(eb.getUUID()));
|
||||
for(Effect eff : this.effects.values()){
|
||||
if(eff.getEffectsBase().equals(eb)){
|
||||
eff.endEffect();
|
||||
eff.endEffectNoPower();
|
||||
}
|
||||
}
|
||||
this.effects.remove("PvE-Flagged");
|
||||
this.effects.remove("1258");
|
||||
}
|
||||
}
|
||||
if (this.isFlying()) {
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
this.auditBoxedStatus();
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isFlying())
|
||||
this.auditFlightStatus();
|
||||
}
|
||||
//if(!this.timestamps.containsKey("nextReload")){
|
||||
// this.timestamps.put("nextReload",System.currentTimeMillis() + 5000);
|
||||
// }else{
|
||||
// if(this.timestamps.get("nextReload") < System.currentTimeMillis()) {
|
||||
// this.setDirtyLoad(true);
|
||||
// InterestManager.setObjectDirty(this);
|
||||
// InterestManager.INTERESTMANAGER.RefreshLoadedObjects(this);
|
||||
// this.timestamps.put("nextReload",System.currentTimeMillis() + 5000);
|
||||
// }
|
||||
// }
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
@@ -5201,89 +5262,26 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
Logger.error("UPDATE ISSUE: " + e);
|
||||
}
|
||||
}
|
||||
|
||||
public void auditBoxedStatus(){
|
||||
|
||||
if (!this.timestamps.containsKey("nextBoxCheck")) {
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis());
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.timestamps.get("nextBoxCheck") > System.currentTimeMillis())
|
||||
return;
|
||||
|
||||
this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 3000);
|
||||
|
||||
//DS: 1672601862
|
||||
if(this.isBoxed){
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (!this.containsEffect(1672601862))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
|
||||
}else {
|
||||
if (!this.containsEffect(-654906771))
|
||||
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
}
|
||||
}else{
|
||||
if(this.getPromotionClassID() == 2511) {//fury cannot be PVE anymore, fuck them
|
||||
if (this.containsEffect(1672601862)) {
|
||||
this.removeEffectBySource(EffectSourceType.DeathShroud,41,false);
|
||||
}
|
||||
}else {
|
||||
if (this.containsEffect(-654906771)) {
|
||||
try {
|
||||
this.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void auditFlightStatus(){
|
||||
if (this.effects.containsKey("MoveBuff")) {
|
||||
GroundPlayer(this);
|
||||
}
|
||||
if (!this.timestamps.containsKey("StunGrounded"))
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
|
||||
if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
|
||||
boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
|
||||
if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
|
||||
this.setDesiredAltitude(this.altitude - 10);
|
||||
this.setTakeOffTime(System.currentTimeMillis());
|
||||
|
||||
ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
|
||||
// force a landing
|
||||
DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
|
||||
ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void unboxPlayer(PlayerCharacter player){
|
||||
public static void unboxPlayer(PlayerCharacter player) {
|
||||
String machineID = player.getClientConnection().machineID;
|
||||
ArrayList<PlayerCharacter> sameMachine = new ArrayList<>();
|
||||
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
|
||||
if(!pc.equals(player) && pc. isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)){
|
||||
for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
|
||||
if (!pc.equals(player) && pc.isActive && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(machineID)) {
|
||||
sameMachine.add(pc);
|
||||
}
|
||||
}
|
||||
|
||||
for (PlayerCharacter pc : sameMachine) {
|
||||
PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, -935138707, 40, false);
|
||||
if(pc.equals(player))
|
||||
continue;
|
||||
pc.isBoxed = true;
|
||||
InterestManager.setObjectDirty(pc);
|
||||
pc.setDirtyLoad(true);
|
||||
}
|
||||
|
||||
player.isBoxed = false;
|
||||
try{
|
||||
player.effects.get("1258").endEffect();
|
||||
//this.effects.remove("1258");
|
||||
}catch(Exception ignored){
|
||||
|
||||
}
|
||||
InterestManager.setObjectDirty(player);
|
||||
player.setDirtyLoad(true);
|
||||
}
|
||||
|
||||
public static boolean checkIfBoxed(PlayerCharacter player){
|
||||
if(ConfigManager.MB_WORLD_BOXLIMIT.getValue().equals("false")) {
|
||||
return false;
|
||||
@@ -5370,8 +5368,9 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
public void updateLocation() {
|
||||
|
||||
|
||||
if (!this.isMoving())
|
||||
if (!this.isMoving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.isActive)
|
||||
return;
|
||||
@@ -5381,12 +5380,12 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
if (this.isAlive() == false || this.getBonuses().getBool(ModType.Stunned, SourceType.None) || this.getBonuses().getBool(ModType.CannotMove, SourceType.None)) {
|
||||
//Target is stunned or rooted. Don't move
|
||||
this.stopMovement(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
this.region = Regions.GetRegionForTeleport(newLoc);//AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
return;
|
||||
}
|
||||
if (newLoc.equals(this.getEndLoc())) {
|
||||
this.stopMovement(newLoc);
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
this.region = Regions.GetRegionForTeleport(newLoc);//AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
if (this.getDebug(1))
|
||||
ChatManager.chatSystemInfo(this,
|
||||
"Arrived at End location. " + this.getEndLoc());
|
||||
@@ -5394,7 +5393,8 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
|
||||
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
//this.region = AbstractWorldObject.GetRegionByWorldObject(this);
|
||||
this.region = Regions.GetRegionForTeleport(this.loc);
|
||||
|
||||
setLoc(newLoc);
|
||||
|
||||
@@ -5573,7 +5573,6 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
//mhm.setOmitFromChat(0);
|
||||
Dispatch dispatch = Dispatch.borrow(this, modifyHealthMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
|
||||
}
|
||||
|
||||
public MovementState getMovementState() {
|
||||
@@ -5940,202 +5939,11 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
// Reset this char's frame time.
|
||||
this.lastUpdateTime = System.currentTimeMillis();
|
||||
this.lastStamUpdateTime = System.currentTimeMillis();
|
||||
//this.updateMovementState();
|
||||
///boolean updateHealth = this.regenerateHealth();
|
||||
//boolean updateMana = this.regenerateMana();
|
||||
//boolean updateStamina = this.regenerateStamina();
|
||||
//boolean consumeStamina = this.consumeStamina();
|
||||
|
||||
if (this.timestamps.get("SyncClient") + 5000L < System.currentTimeMillis()) {
|
||||
//if (updateHealth || updateMana || updateStamina || consumeStamina) {
|
||||
this.syncClient();
|
||||
this.timestamps.put("SyncClient", System.currentTimeMillis());
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean regenerateHealth(){
|
||||
Long regenTime;
|
||||
Long currentTime = System.currentTimeMillis();
|
||||
regenTime = this.timestamps.getOrDefault("LastRegenHealth", currentTime);
|
||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||
float onePercent = this.healthMax * 0.01f;
|
||||
float rate = 1.0f / RecoveryType.getRecoveryType(this).healthRate;
|
||||
rate *= this.getRegenModifier(ModType.HealthRecoverRate);
|
||||
rate *= this.combatStats.healthRegen;
|
||||
|
||||
if(this.isMoving() && !this.walkMode)
|
||||
rate = 0.0f;
|
||||
|
||||
float healthRegenerated = onePercent * rate * secondsPassed;
|
||||
//ChatManager.chatSystemInfo(this,"HEALTH REGENERATED: " + healthRegenerated + " SECONDS PASSED: " + secondsPassed);
|
||||
ChatManager.chatSystemInfo(this,"HEALTH : " + Math.round(this.health.get()) + " / " + this.healthMax);
|
||||
boolean workedHealth = false;
|
||||
float old = this.health.get();
|
||||
float mod = old + healthRegenerated;
|
||||
while(!workedHealth) {
|
||||
if (mod > this.healthMax)
|
||||
mod = healthMax;
|
||||
else if (mod <= 0) {
|
||||
if (this.isAlive.compareAndSet(true, false))
|
||||
killCharacter("Water");
|
||||
return false;
|
||||
}
|
||||
workedHealth = this.health.compareAndSet(old, mod);
|
||||
}
|
||||
|
||||
this.timestamps.put("LastRegenHealth",currentTime);
|
||||
return mod > old;
|
||||
}
|
||||
public boolean regenerateMana(){
|
||||
Long regenTime;
|
||||
Long currentTime = System.currentTimeMillis();
|
||||
regenTime = this.timestamps.getOrDefault("LastRegenMana", currentTime);
|
||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||
float onePercent = this.manaMax * 0.01f;
|
||||
float rate = 1.0f / RecoveryType.getRecoveryType(this).manaRate;
|
||||
rate *= this.combatStats.manaRegen;
|
||||
|
||||
if(this.isMoving() && !this.walkMode)
|
||||
rate = 0.0f;
|
||||
|
||||
float manaRegenerated = onePercent * secondsPassed * rate;
|
||||
|
||||
boolean workedMana = false;
|
||||
float old = this.mana.get();
|
||||
float mod = old + manaRegenerated;
|
||||
while(!workedMana) {
|
||||
|
||||
if (mod > this.manaMax)
|
||||
mod = manaMax;
|
||||
else if (mod < 0)
|
||||
mod = 0;
|
||||
workedMana = this.mana.compareAndSet(old, mod);
|
||||
}
|
||||
|
||||
this.timestamps.put("LastRegenMana",currentTime);
|
||||
return mod > old;
|
||||
}
|
||||
public boolean regenerateStamina(){
|
||||
|
||||
Long currentTime = System.currentTimeMillis();
|
||||
|
||||
if(this.isMoving() || this.isFlying() || !this.canBreathe) {
|
||||
this.timestamps.put("LastRegenStamina",currentTime);
|
||||
return false;
|
||||
}
|
||||
|
||||
Long regenTime;
|
||||
|
||||
regenTime = this.timestamps.getOrDefault("LastRegenStamina", currentTime);
|
||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||
|
||||
float secondsToRecover1 = RecoveryType.getRecoveryType(this).staminaRate;
|
||||
secondsToRecover1 *= this.combatStats.staminaRegen;
|
||||
|
||||
float ratio = secondsPassed / secondsToRecover1;
|
||||
//rate *= this.getRegenModifier(ModType.StaminaRecoverRate); // Adjust rate with modifiers
|
||||
|
||||
//float staminaRegenerated = secondsPassed / rate; // Stamina regenerates 1 point per `rate` seconds
|
||||
float staminaRegenerated = secondsPassed * ratio; // Stamina regenerates 1 point per `rate` seconds
|
||||
|
||||
boolean workedStamina = false;
|
||||
float old = this.stamina.get();
|
||||
float mod = old + staminaRegenerated;
|
||||
while (!workedStamina) {
|
||||
if (mod > this.staminaMax)
|
||||
mod = staminaMax;
|
||||
else if (mod < 0)
|
||||
mod = 0;
|
||||
workedStamina = this.stamina.compareAndSet(old, mod);
|
||||
}
|
||||
//ChatManager.chatSystemInfo(this, "STAM: " + this.stamina.get() + " / " + this.staminaMax);
|
||||
this.timestamps.put("LastRegenStamina", currentTime);
|
||||
return mod > old;
|
||||
}
|
||||
public boolean consumeStamina(){
|
||||
Long regenTime;
|
||||
Long currentTime = System.currentTimeMillis();
|
||||
regenTime = this.timestamps.getOrDefault("LastConsumeStamina", currentTime);
|
||||
float secondsPassed = (currentTime - regenTime) / 1000f;
|
||||
|
||||
float consumption;
|
||||
|
||||
if(!this.isMoving() && !this.isFlying() && this.canBreathe) {
|
||||
this.timestamps.put("LastConsumeStamina",currentTime);
|
||||
return false;
|
||||
}
|
||||
if(!this.combat){
|
||||
consumption = 0.4f * secondsPassed;
|
||||
}else{
|
||||
consumption = 0.65f * secondsPassed;
|
||||
}
|
||||
if(!this.canBreathe)
|
||||
consumption = 1.5f * secondsPassed;
|
||||
else if(this.isFlying())
|
||||
consumption = 2.0f * secondsPassed;
|
||||
|
||||
boolean workedStamina = false;
|
||||
float old = this.stamina.get();
|
||||
float mod = old - consumption;
|
||||
while (!workedStamina) {
|
||||
if (mod <= 0)
|
||||
mod = 0;
|
||||
workedStamina = this.stamina.compareAndSet(old, mod);
|
||||
}
|
||||
//ChatManager.chatSystemInfo(this, "STAM: " + this.stamina.get() + " / " + this.staminaMax);
|
||||
this.timestamps.put("LastConsumeStamina",currentTime);
|
||||
if(this.stamina.get() == 0){
|
||||
return this.consumeHealth(secondsPassed);
|
||||
}
|
||||
return mod < old;
|
||||
}
|
||||
|
||||
public boolean consumeHealth(float secondsPassed){
|
||||
float consumption = 2.0f * secondsPassed;
|
||||
boolean workedHealth = false;
|
||||
float old = this.health.get();
|
||||
float mod = old - consumption;
|
||||
while(!workedHealth) {
|
||||
|
||||
if (mod > this.healthMax)
|
||||
mod = healthMax;
|
||||
else if (mod <= 0) {
|
||||
if (this.isAlive.compareAndSet(true, false))
|
||||
killCharacter("Water");
|
||||
return true;
|
||||
}
|
||||
workedHealth = this.health.compareAndSet(old, mod);
|
||||
}
|
||||
return mod < old;
|
||||
}
|
||||
|
||||
enum RecoveryType{
|
||||
//Values for health and mana are in terms of the number of seconds it takes to recover 1% of max pool
|
||||
//Values for stamina are in terms of the number of seconds it takes to recover 1 point
|
||||
RESTING(3.0f,1.2f,0.5f), //sitting
|
||||
IDLING(15.0f,6.0f,5.0f), //standing not moving
|
||||
WALKING(20.0f,8.0f,0.0f), // moving in walk mode
|
||||
RUNNING(0.0f,0.0f,0.0f); // moving in run mode
|
||||
public float healthRate;
|
||||
public float manaRate;
|
||||
public float staminaRate;
|
||||
RecoveryType(float health, float mana, float stamina) {
|
||||
this.healthRate = health;
|
||||
this.manaRate = mana;
|
||||
this.staminaRate = stamina;
|
||||
}
|
||||
public static RecoveryType getRecoveryType(PlayerCharacter pc){
|
||||
if (pc.isMoving()) {
|
||||
if(pc.walkMode){
|
||||
return RecoveryType.WALKING;
|
||||
}else{
|
||||
return RecoveryType.RUNNING;
|
||||
}
|
||||
}else if(pc.isSit()){
|
||||
return RecoveryType.RESTING;
|
||||
}else{
|
||||
return RecoveryType.IDLING;
|
||||
}
|
||||
//InterestManager.setObjectDirty(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -657,20 +657,43 @@ public class PlayerCombatStats {
|
||||
}else {
|
||||
weapon = this.owner.charItemManager.getEquipped(2);
|
||||
}
|
||||
|
||||
speed = weapon.getModifiedSpeed();
|
||||
|
||||
for(String effID : this.owner.effects.keySet()){
|
||||
Effect eff = this.owner.effects.get(effID);
|
||||
if(eff == null)
|
||||
continue;
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay) && !effID.contains("Stance")){
|
||||
float base = mod.getPercentMod();
|
||||
if(mod.getRamp() != 0)
|
||||
base += (mod.getRamp() * eff.getTrains());
|
||||
base *= 0.01f;
|
||||
speed *= (1 + base);
|
||||
float delayExtra = 0;
|
||||
if(weapon == null) {
|
||||
speed = 20.0f;
|
||||
}else{
|
||||
speed = weapon.getItemBase().getSpeed();
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponSpeed) || mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
speed *= 1 + (modValue * 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(1) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(1).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.owner.charItemManager.getEquipped(2) != null){
|
||||
for(Effect eff : this.owner.charItemManager.getEquipped(2).effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
float percent = mod.getPercentMod();
|
||||
int trains = eff.getTrains();
|
||||
float modValue = percent + (trains * mod.getRamp());
|
||||
delayExtra += modValue * 0.01f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -690,7 +713,11 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
bonusValues -= stanceValue + delayExtra; // take away stance modifier from alacrity bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
speed *= bonusValues; // apply alacrity bonuses without stance mod
|
||||
|
||||
if(speed < 10.0f)
|
||||
speed = 10.0f;
|
||||
|
||||
@@ -6,7 +6,6 @@ import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CloseGateJob;
|
||||
import engine.math.Vector3f;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
@@ -105,7 +104,7 @@ public class Portal {
|
||||
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
|
||||
return;
|
||||
|
||||
player.teleport(targetGate.getLoc().add(new Vector3f(0f,6f,0f)));
|
||||
player.teleport(targetGate.getLoc());
|
||||
player.setSafeMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.ZergManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class ZergTracker {
|
||||
public ArrayList<PlayerCharacter> inRangeCurrent;
|
||||
public HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation;
|
||||
public HashMap<PlayerCharacter,Long> leaveQue;
|
||||
public ArrayList<PlayerCharacter> totalAttended;
|
||||
|
||||
public ZergTracker(){
|
||||
this.inRangeCurrent = new ArrayList<>();
|
||||
this.playersByNation = new HashMap<>();
|
||||
this.leaveQue = new HashMap<>();
|
||||
this.totalAttended = new ArrayList<>();
|
||||
}
|
||||
|
||||
public void compileCurrent(Vector3fImmutable loc, float range){
|
||||
this.inRangeCurrent = new ArrayList<>();
|
||||
HashSet<AbstractWorldObject> current = WorldGrid.getObjectsInRangePartial(loc,range, MBServerStatics.MASK_PLAYER);
|
||||
for(AbstractWorldObject awo : current){
|
||||
this.inRangeCurrent.add((PlayerCharacter)awo);
|
||||
if(!this.totalAttended.contains((PlayerCharacter)awo))
|
||||
this.totalAttended.add((PlayerCharacter)awo);
|
||||
}
|
||||
}
|
||||
|
||||
public void sortByNation(){
|
||||
this.playersByNation = new HashMap<>();
|
||||
for(PlayerCharacter pc : this.inRangeCurrent){
|
||||
Guild nation = pc.guild.getNation();
|
||||
if(this.playersByNation.containsKey(nation)){
|
||||
this.playersByNation.get(nation).add(pc);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> newList = new ArrayList<>();
|
||||
newList.add(pc);
|
||||
this.playersByNation.put(nation,newList);
|
||||
}
|
||||
}
|
||||
for(PlayerCharacter pc : this.leaveQue.keySet()){
|
||||
Guild nation = pc.guild.getNation();
|
||||
if(this.playersByNation.containsKey(nation)){
|
||||
this.playersByNation.get(nation).add(pc);
|
||||
}else{
|
||||
ArrayList<PlayerCharacter> newList = new ArrayList<>();
|
||||
newList.add(pc);
|
||||
this.playersByNation.put(nation,newList);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void processLeaveQue(){
|
||||
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
|
||||
for(PlayerCharacter pc : this.leaveQue.keySet()){
|
||||
if(System.currentTimeMillis() > this.leaveQue.get(pc) + MBServerStatics.THREE_MINUTES){
|
||||
toRemove.add(pc);
|
||||
}
|
||||
}
|
||||
for(PlayerCharacter pc : toRemove){
|
||||
this.leaveQue.remove(pc);
|
||||
pc.ZergMultiplier = 1.0f;
|
||||
this.totalAttended.remove(pc);
|
||||
}
|
||||
}
|
||||
|
||||
public void compileLeaveQue(Vector3fImmutable loc, float range){
|
||||
HashSet<AbstractWorldObject> current = WorldGrid.getObjectsInRangePartial(loc,range, MBServerStatics.MASK_PLAYER);
|
||||
for(PlayerCharacter pc : totalAttended){
|
||||
if(!current.contains(pc) && !this.leaveQue.containsKey(pc)){
|
||||
this.leaveQue.put(pc,System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void applyMultiplier(int cap){
|
||||
for(PlayerCharacter pc : this.inRangeCurrent){
|
||||
int count = this.playersByNation.get(pc.guild.getNation()).size();
|
||||
pc. ZergMultiplier = ZergManager.getCurrentMultiplier(cap,count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import com.sun.corba.se.spi.orbutil.fsm.ActionBase;
|
||||
import engine.Enum;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
|
||||
@@ -458,7 +458,7 @@ public class PowersBase {
|
||||
}
|
||||
|
||||
public float getRange() {
|
||||
return this.range;
|
||||
return this.range + 5;
|
||||
}
|
||||
|
||||
public boolean requiresHitRoll() {
|
||||
|
||||
@@ -78,7 +78,7 @@ public class RangeBasedAwo implements Comparable<RangeBasedAwo> {
|
||||
AbstractWorldObject awo = rba.awo;
|
||||
|
||||
if (awo.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
if (((PlayerCharacter) awo).getAccount().status.equals(Enum.AccountStatus.ADMIN))
|
||||
if (((PlayerCharacter) awo).isCSR())
|
||||
continue;
|
||||
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo) && !(pc.equals(awo))) {
|
||||
|
||||
@@ -180,7 +180,7 @@ public class StealPowerAction extends AbstractPowerAction {
|
||||
|
||||
int targetGold = ownerCIM.getGoldInventory().getNumOfItems();
|
||||
int myGold = myCIM.getGoldInventory().getNumOfItems();
|
||||
if(myGold + amount > 10000000)
|
||||
if(myGold + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||
return;
|
||||
|
||||
ownerCIM.getGoldInventory().setNumOfItems(targetGold - amount);
|
||||
|
||||
@@ -380,7 +380,6 @@ public class MBServerStatics {
|
||||
public static final int MINE_EARLY_WINDOW = 16; // 4pm
|
||||
public static final int MINE_LATE_WINDOW = 0; // Midnight
|
||||
public static final Long THREE_MINUTES = 180000L;
|
||||
public static final int BUILDING_GOLD_LIMIT = 100000000;
|
||||
public static boolean DEBUG_PROTOCOL = false;
|
||||
public static int SPATIAL_HASH_BUCKETSX = 16384;
|
||||
public static int SPATIAL_HASH_BUCKETSY = 12288;
|
||||
|
||||
@@ -174,7 +174,7 @@ public class WorldServer {
|
||||
}
|
||||
}
|
||||
//outString += " pop: " + SessionManager.getActivePlayerCharacterCount() + " max pop: " + SessionManager._maxPopulation;
|
||||
outString += " Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
outString += "Active Players: " + activePop + " Boxed Players: " + boxedPop;
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed to build string");
|
||||
}
|
||||
@@ -534,6 +534,9 @@ public class WorldServer {
|
||||
printThreads();
|
||||
Logger.info("Threads Running:");
|
||||
|
||||
Logger.info("Starting Hotzone...");
|
||||
HotzoneManager.SelectRandomHotzone();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public enum KeyCloneAudit {
|
||||
if (g == null) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
|
||||
//DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TARGET");
|
||||
pc.getClientConnection().forceDisconnect();
|
||||
}catch(Exception e){
|
||||
|
||||
@@ -40,7 +40,7 @@ public enum KeyCloneAudit {
|
||||
for (PlayerCharacter member : g.members) {
|
||||
try {
|
||||
Logger.error("TARGET SOFTWARE DETECTED ON ACCOUNT: " + member.getAccount().getUname());
|
||||
DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
|
||||
//DbManager.AccountQueries.SET_TRASH(member.getAccount().getUname(), "TARGET");
|
||||
member.getClientConnection().forceDisconnect();
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -106,7 +106,7 @@ public enum KeyCloneAudit {
|
||||
}
|
||||
if (origin.finalStrikes > 3) {
|
||||
origin.forceDisconnect();
|
||||
DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
|
||||
//DbManager.AccountQueries.SET_TRASH(pc.getAccount().getUname(), "TABSPEED");
|
||||
Logger.error("TAB SPEED DETECTED ON ACCOUNT: " + pc.getAccount().getUname());
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -13,7 +13,6 @@ import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.BaneManager;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.StrongholdManager;
|
||||
@@ -28,20 +27,44 @@ import java.util.ArrayList;
|
||||
|
||||
public class BaneThread implements Runnable {
|
||||
|
||||
private volatile Long lastRun;
|
||||
public static final Long instancedelay = 1000L;
|
||||
public BaneThread() {
|
||||
Logger.info(" BaneThread thread has started!");
|
||||
}
|
||||
|
||||
|
||||
public void processBanesWindow() {
|
||||
|
||||
try {
|
||||
synchronized (Bane.banes) {
|
||||
for (int baneId : Bane.banes.keySet()) {
|
||||
Bane bane = Bane.banes.get(baneId);
|
||||
if (bane != null && bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
|
||||
bane.applyZergBuffs();
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error("BANE ERROR",e);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void run() {
|
||||
lastRun = System.currentTimeMillis();
|
||||
while (true) {
|
||||
try {
|
||||
BaneManager.pulse_banes();
|
||||
Thread.sleep(1000); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
|
||||
this.processBanesWindow();
|
||||
lastRun = System.currentTimeMillis(); // Update lastRun after processing
|
||||
}else {
|
||||
try {
|
||||
Thread.sleep(100); // Pause for 100ms to reduce CPU usage
|
||||
} catch (InterruptedException e) {
|
||||
Logger.error("Thread interrupted", e);
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,6 +36,7 @@ public class HourlyJobThread implements Runnable {
|
||||
|
||||
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
|
||||
|
||||
HotzoneManager.SelectRandomHotzone();
|
||||
if (map != null) {
|
||||
|
||||
for (AbstractGameObject ago : map.values()) {
|
||||
@@ -92,11 +93,11 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.info(MessageDispatcher.getNetstatString());
|
||||
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
|
||||
|
||||
//for (Bane bane : Bane.banes.values()){
|
||||
// if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
// bane.setDefaultTime();
|
||||
// }
|
||||
//}
|
||||
for (Bane bane : Bane.banes.values()){
|
||||
if(bane.getSiegePhase().equals(Enum.SiegePhase.CHALLENGE)){
|
||||
bane.setDefaultTime();
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
Logger.info("Trashing Multibox Cheaters");
|
||||
@@ -119,7 +120,5 @@ public class HourlyJobThread implements Runnable {
|
||||
}catch(Exception e){
|
||||
Logger.error("Failed To Run Ban Multibox Abusers");
|
||||
}
|
||||
|
||||
BaneManager.default_check();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user